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Hotkey & shortcut keys

by Castlevania_fanatic

Warcraft III Reign of Chaos
Hotkeys & Shortcut keys FAQ

*************************************************************************
* Created by Colby Haymond  (934400) (Alu Card) neoseeker  Supercheats  *
* Started August 17, 2006                                               *  
* Ended October 20, 2006                                                * 
* Version: 2.50                                                         * 
* E-mail address [email protected]                                    *
*************************************************************************

TABLE OF CONTENTS
-----------------

Introduction      .         .         .         .         . 1
Legal stuff       .         .         .         .         . 2

Hotkeys  .        .         .         .         .         . 3
Shortcut keys     .         .         .         .         . 4
 
Human units       .         .         .         .         . 5
Human buildings   .         .         .         .         . 6
Human special units         .         .         .         . 7

Orc units         .         .         .         .         . 8
Orc buildings     .         .         .         .         . 9
Orc special units .         .         .         .         . 10

Night elf units   .         .         .         .         . 11
Night elf buildings         .         .         .         . 12
Night elf special units     .         .         .         . 13

Undead units      .         .         .         .         . 14
Undead buildings  .         .         .         .         . 15
Undead special units        .         .         .         . 16

Creep units       .         .         .         .         . 17


Menu and other option shortcut keys   .         .         . 18
Credits           .         .         .         .         . 19


-------------------
INTRODUCTION    1
-------------------

This FAQ is about hotkeys & shortcut keys. You may ask what a hotkey is and
what it does. A hotkey is a combo of keys on the keyboard that do a function
that usually the mouse would do with clicking on the button or icon.

A shortcut key is just a way to be lazy or effective. Like for example if you
have a footman and you have a whole bunch of archers shooting at you and you
want to activate the defend ability just press "D" and it will activate the
defend ability.

I do have another FAQ similiar to this for Warcraft II Tides of Darkness.

here is the site:

http://db.gamefaqs.com/computer/doswin/file/warcraft_ii_hotkey.txt

that is were it is posted. If you are in gamefaqs it is in the tides of
dakness section under FAQ & Guides.

-------------------
Legal stuff     2
-------------------

My e-mail address is at the top if you would like to e-mail me about a
question or comment about my FAQ. If you give a suggestion on a hotkey or
shortcut key that I do not list you can e-mail me the information and I will
credit you in the credit section of this FAQ.

I would like to make this clear as possible I do not want my FAQ to be posted
on any other site.

I just like this to stay on Gamefaqs & Neoseeker because I am not 100% sure of
the other sites that are out there that are like gamefaqs. But if you see my
FAQ on any other site please notify me in the e-mail address at the top of
this document.

site this stays on
--------------------
www.gamefaqs.com
www.neoseeker.com
www.Supercheats.com
--------------------

-------------------
HOTKEYS         3
-------------------

This section is for game menu's and how to exit out of the program. That is
what the hotkeys are for, the shortcut keys are for the units and buildings.

______________________________

F9
- Toggle the quest log on/off

F10
- Toggle the game menu on/off

F11
- Toggle the allies menu on/off

F12
- toggle the chat menu on/off

Alt + F4
- Exit Warcraft III

F6
- Quick save

Alt + Q
- activate the end game menu

Alt + O
- activate the options

Alt + S
- activate the save menu

Alt + L
- activate the load menu

Alt + H
- activate the help menu

Alt + T
- activate the tips menu

ctrl + M
- Toggle music on/off

ctrl + s
- Toggle SFX on/off

ESC
- Return to previous menu

______________________________________________________________________________
__________________________________________SHORTCUT KEYS   4  _________________
______________________________________________________________________________

This section is way longer than the other one because I am going through each
unit & building and special units (like Ticondrious, Sylvanis windrunner
those kinda people).

-------------
HUMAN UNITS 5
-------------

---------
PEASANT
---------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
Repair - R
Gather - G
Build structure - B
Call to arms - C

Build structure options

Build town Hall - H
Build Barracks - B
Build Lumbermill - L
Build Blacksmith - S
Build Farm - F
Build Altar of Kings - A
Build Arcane Sanctum - R
Build Workshop - W
Build Scout tower - T
Build Gryphon Aviary - G

---------
MILITIA
---------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
Back to work - W

---------
FOOT MAN
---------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
Defend - D

---------
KNIGHT
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
RIFLEMAN
---------

Move - M
Stop - S
Hold position - H
Attack - A
Parol - P

--------------
  MORTAR TEAM
--------------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
Attack ground - G
Flare - F

----------
GYROCOPTER
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
GRYPHON RIDER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
 PRIEST
---------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
Heal - E (this move has autocast)
Dispel magic - D
Inner Fire - I (this move also has autocast)

--------------
  SORCERESS
--------------

Move - M
Stop - S
Hold position - H
Attack - A
Patrol - P
SLow - W
Invisibility - I
Polymorph - O

---------------
WATER ELEMENTAL
---------------
This goes for all 3 water elementals.

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
  STEAM TANK
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------------------
     CUSTOM HEROS
------------------------

These heros are ones you play in the custom game not the campaign

---------
PALADIN
---------

Move - M
Stop - S
Attack - A
Hold position - H
Patrol - P
Hero abilities - O
Holy light - T
Divine shield - D
Devotion aura - V
Resurrection - R

---------
ARCHMAGE
---------

Move - M
Stop - S
Attack - A
Hold position - H
Patrol - P
Hero abilities - O
Blizzard - B
Water element - W
Brilliance aura - R
Mass teleport - T

--------------
MOUNTAING KING
--------------

Move - M
Stop - S
Attack - A
Hold position - H
Patrol - P
Hero abilities - O
Storm Bolt - T
Thunder Clap - C
Bash - B ( I believe this is a passive move)
Avatar - V


--------------
  BUILDINGS  6
--------------

These are the buildings for the human race.

--------------
  TOWN HALL
--------------

Train Peasant - P
Set Rally Point - Y
Upgrade to Keep - U
Call to arms - C
Back to work - W

----
KEEP
----
Train Peasant - P
Set Rally Point - Y
Upgrade to caslte - U
Call to arms - C
Back to work - W

---------
 CASTLE
---------

Train Peasant - P
Set Rally Point - Y
Call to arms - C
Back to work - W

--------------
ALTAR OF KINGS
--------------

Set rally point - Y

------------
  BARRACKS
------------

Train footman - F
Train Rifleman - R
Train knight - K
Set rally point - Y
Defend - D
Long Rifles - L
Animal war training - A

-----------
LUMBER MILL
-----------

Improved lumber harves - L
Upgrade to improbed masonry - M

--------------
  BLACKSMITH
--------------

Upgrade Swords - S
Upgrade gunpowder - G
Upgrade Iron Plating - P
Upgrade Leather armor - A

---------
WORKSHOP
---------

Train Gyrocopter - G
Train Mortar Team - M
Train Steam Tank - T
Research Gyrocopter bombs - B
Research Flare - F
Set Rally Point - Y

------------------
  ARCANE SANCTUM
------------------

Train Sorceress - S
Train Priest - P
Sorceress adept training - O
Priest adept training - T
Research magic snetry - M
Set rally point - Y

--------------
GRYPHON AVIARY
--------------

Train Gryphon Rider - G
Research Storm Hammers - H
Set Rally Point - Y

--------------
SCOUT TOWER
--------------

Upgrade to Guard tower - G
Upgrade to cannon tower - C

-----------
GUARD TOWER
-----------

Stop - S
Attack - A

--------------
 CANNON TOWER
--------------

Stop - S
Attack - A
Attack ground - G

-----------------
  SPECIAL UNITS  7
-----------------

Most of these units are the same as other units or heros, so I will post the
ones that are the same together or I will not list them because another hero
is exactly the same things as this special units. These special units are
usually found in the campaign like Arthas and Jaina.


--------------------------------
 HIGH ELVEN SWORDSMAN & CAPTAIN
--------------------------------

Same as footman

------------------------------------------------------------------------------
HIGH ELVEN GUARD TOWER, EARTH FURY TOWER, SKY FURY TOWER & DALARAN GUARD TOWER
------------------------------------------------------------------------------

Are same as the guard tower.

-------------------
HIGH ELVEN BARRACKS
-------------------

Train High elven swordsman - S
Train high elven archer - H
Train Dragon Hawk - D
Set rally point - Y
Research Defend - D

----------
 EMISSARY
----------

same as priest

------------------------
both high elves populace
------------------------

Move - M
Stop - S
Hold Position - H
Patrol - P

-------------------
 HIGH ELVEN ARCHER
-------------------

Same as rifleman and Archer

-------------------
MEDIVH & CROW FORM
-------------------

Move - M
Stop - S
Hold Position - H
Patrol - P
Attack - A
Crow form - F
Human form - F if you are in crow form this will work.

----------
 SEARINOX
----------

Move - M
Stop - S
Hold Position - H
Patrol - P
Attack - A

-------------
 DRAGON HAWK
-------------

Move - M
Stop - S
Hold Position - H
Patrol - P
Attack - A
Ensnare - E

-----------------
 RIDERLESS HORSE
-----------------

Move - M
Stop - S
Hold Position - H
Patrol - P

---------------------
 SYLVANAS WINDRUNNER
---------------------

Move - M
Stop - S
Attack - A
Hold position - H
Patrol - P
Hero abilities - O
Scout - C
Cold arrows - C ( you can do autocast so you don't have to do it)
Trueshot aura - T
Starfall - F


-------------
ORC UNITS   8
-------------

----
PEON
----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Repair - R
Gather - G
Build Structure - B

while in build structure options

Build Greathall - H
Build Barracks - B
Build War mill - M
Build watch tower - W
Build Orc Burrow - O
Build Altar of Storms - A
Build Spirit Lodge - S
Builld Beastiary - E
Build Tauren Totem - T
Cancel - ESC (escape)

-----
GRUNT
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------
RAIDER
------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

------
TAUREN
------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
TROLL HEADHUNTER
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
 CATAPULT
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Attack Ground - G

----------
KODO BEAST
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

--------
 WYVERN
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------------
 TROLL WITCH DOCTOR
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Sentry Ward - W
Stasis Trap - T
Healing Ward - E

--------
 SHAMAN
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G
Lightning Shield - L
Bloodlust - B

---------------
 SPIRIT WOLVES
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

CUSTOM HEROS

--------------
 BLADE MASTER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Wind Walk - W
Mirror Image - R
Critical Strike - C ( passive )
Bladestorm - B

----------
 FAR SEER
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Chain lightning - C
Far sight - F
Feral Spirit - T
EarthQuake - E

------------------
 TAUREN CHIEFTAIN
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Shockwave - W
War Stomp - T
Endurance aura - E

--------------
BUILDINGS    9
--------------

---------
GREATHALL
---------

Train Peon - P
Upgrade to Stronghold - U
Pillage - G
Rally Point - Y

------------
 STRONGHOLD
------------

Train Peon - P
Upgrade to Fortress - U
Pillage - G (if you haven't already purchased it.)
Set Rally Point - Y

---------
FORTRESS
---------

Train Peon - P
Pillage - G (by now you probably have already upgraded it)
Set rally point - Y

-----------------
 ALTAR OF STORMS
-----------------

Set Rally Point - Y

----------
 BARRACKS
----------

Train Grunt - G
Train Troll Headhunter - H
Train Catapults - C
Research Berserker Strength - B
Research Troll regeneration - T
Set Rally point - Y

----------
 WAR MILL
----------

Upgrade to steel melee weapons - M
Upgrade to Steel unit Armor - A
Upgrade to Steel ranged weapons - R
Upgrade to SPiked Barricades - S

--------------
 TAUREN TOTEM
--------------

Train Tauren - T
Research Pulverize - P
Set Rally Point - Y

--------------
 SPIRIT LODGE
--------------

Train Shaman - S
Train Troll Witch Doctor - W
Set rally Point - Y
Shaman adept training - M
Witch Doctor adept training - D

---------
BEASTIARY
---------

Train Raider - R
Train Kodo Beast - K
Train Wyvern - W
Set Rally Point - Y
Research ensnare - N
Research War drums - D
Research Envenomed Spears - E

------------
 ORC BURROW
------------

Battle stations - B

-----------
WATCH TOWER
-----------

Stop - S
Attack - A

--------------------
ORC SPECIAL UNITS 10
--------------------   

--------------
 DRAGON ROOST
--------------

Summon Red Dragon - D

-------------
 ORC WARLOCK
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Fire bolt - F
Unholy Frenzy - U
Cripple - C

------------
 KODO BEAST
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
 ORC WARCHIEF
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------
 WYVERN
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


------------------------
NIGHT ELF UNITS       11
------------------------

------
 WISP
------

Move - M
Stop - S
Hold Position - H
Patrol - P
Renew - R
Gather - G
Create Building - B
Detonate - D

while in create building

Create Tree of Life - T
Create ancient of war - R
Create Hunters hall - H
Create ancient protecter - P
Create Moon Well - M
Create Altar of Elders - A
Create ancient lore - L
Create ancient of wind - W
Create Chimera Roost - R
Cancel - ESC

---------
 ARCHER
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hide - I
Sentinel - E

-----
DRYAD
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Abolish magic - B

---------
BALLISTA
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
  HIPPOGRYPH
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Pick up Archer - U

------------------
 HIPPOGRYPH RIDER
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
 CHIMAERA
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------------
 DRUID OF THE TALON
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Faerie fire - R
Cyclone - C
Storm crow form - F

-------------------------------------
 DRUID OF THE TALON (STORM CROW FORM
-------------------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Night elf form - F  (must be in storm crow form to do this)

-------------------
 DRUID OF THE CLAW
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Roar - R
Rejuvenation - E
Bear form - F

-------------------------------
 DRUID OF THE CLAW (BEAR FORM)
-------------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Night elf form - F

--------
 TREANT
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------------
    CUSTOM HEROS
-------------------

-------------------
KEEPER OF THE GROVE
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Entagling roots - E
Force of Nature - F
Tranquility - T
Cancel - ESC

-----------------------
 PRIESTESS OF THE MOON
-----------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Hide - I
Scout - C
Searing arrows - R (there is auto cast)
Starfall - F

--------------
 DEMON HUNTER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Mana Burn - B
Immolation - I
Metamorphosis - T

------------------------
NIGHT ELF BUILDINGS   12
------------------------

------------------------------------------------------------------------------
    TREE OF LIFE / TREE OF AGES AND TREE OF ETERNITY THEY ARE ALL THE SAME
------------------------------------------------------------------------------

Train Wisp - W
Research nature's blessing - N
set rally point - Y
Upgrade to tree of Ages - U
Entangle gold mine - G
Uproot - R

---------
MOON WELL
---------

Replenish Mana & Life - R

-----------------
 ALTAR OF ELDERS
-----------------

Set rally point - Y

----------------
 ANICENT OF WAR
----------------

Train archer - A
Train Huntress - H
Train Ballista - B
Research improved bows - I
Research Sentinel - S
Set rally point - Y
Research Marksmanship - M
Upgrade Moon Glaive - G
Research Impaling bolt - P
Uproot - R

---------------
ANCIENT OF LORE
---------------

Train Dryad - D
Train Druid of the Claw - C
Set rally Point - Y
Research abolsih magic - S
Druid of the claw adept training - L
Uproot - R

-----------------
 ANCIENT OF WIND
-----------------

Train Hippogryph - H
Train Druid of the Talon - T
Set rally point - Y
Research Hippogryph taming - I
Druid of the Talon adept training - A
Uproot - R

---------------
 HUNTER'S HALL
---------------

Upgrade to Strength of the moon - M
Upgrade to Moon armor - A
Upgrade to Strength of the wild - W
Upgrade to Reinforced Hides - R
Upgrade to Ultravision - U

-------------------
 ANCIENT PROTECTOR
-------------------

Stop - S
Attack - A
Uproot - R

--------------
CHIMAERA ROOST
--------------

Train Chimaera - C
Set Rally Point - Y
Research Corrosive breath - B

---------------------
 UP ROOTED BUILDINGS
---------------------

------------------------------------------------------------------------------
            TREE OF LIFE  /  TREE OF AGES  / TREE OF ETERNITY
------------------------------------------------------------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Eat tree - E
Entangle gold mine - G
Root - R


for all the other ancients they have the same as ones above because they all
attack, patrol ect.

-----------------
 SPECIAL UNITS 13
-----------------

------------------------
 CORRUPTED TREE OF LIFE
------------------------

Upgrade to corrupted tree of ages - U
Entangel gold mine - G
Uproot - R

------------------------
 CORRUPTED TREE OF AGES
------------------------

Upgrade to tree of eternity - U

-----------------------------
 CORRUPTED ANCIENT PROTECTER
-----------------------------

Stop - S
Attack - A
Uproot - R

-----------------------------
  CORRUPTED ANCIENT OF WAR
-----------------------------

UPROOT - R

--------------
    SENTRY
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Bloodlust - L

---------
 WARDEN
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
SHANDRIS
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hide - I

-------------------
UNDEAD UNITS     14
-------------------

---------
ACOLYTE
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Repair - R
Gather - G
Summon Building - B
Unsummon Building - U
Sacrifice - C

While in Summon Building options

Summon Necropolis - N
Summon Crypt - C
Haunt Gold Mine - G
Summon Graveyard - V
Summon Ziggurat - Z
Summon Altar of Darkness - A
Summon Slaughterhouse - H
Summon Sacrificial Pit - S
Summon Boneyard - B
Cancel - ESC

-----
SHADE
-----

Move - M
Stop - S
Hold Position - H
Patrol - P

---------
  GHOUL
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Gather - G
Cannibalize - C

--------------
ABOMINATION
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
MEAT WAGON
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Attack Ground - G
Get corpse - C

--------------
 CRYPT FIEND
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Web - W (this is autocast)

---------
BANSHEE
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Curse - C (Autocast)
Anti magic spell - N
Possession - O

--------------
 NECROMANCER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Raise dead - R
Unholy Frenzy - U
Cripple - C

----------------
SKELETON WARRIOR
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
GARGOYLE
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Stone form - F

--------------
  FROST WYRM
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------------
  UNDEAD HEROS   15
-------------------

-------------
DEATH KNIGHT
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Death Coil - C
Dath Pact - E
Animate Dead - D

-------
  LICH
-------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Frost Nova - N
Frost armor - F
Dark ritual - R
Death and Decay - D
Cancel - ESC

---------
DREADLORD
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Carrion Swarm - C
Sleep - E
Inferno - N

---------------------
  UNDEAD BUILDINGS 16
---------------------

------------------------------------------------------------------------------
NECROPOLIS    /    HALLS OF THE DEAD        /     BLACK CITADEL
------------------------------------------------------------------------------

Train acolyte - C
Upgrade to halls of the dead - U
Set rally point - Y
Stop - S
Attack - A

-----------------------------
  ZIGGURAT   / SPIRIT TOWER
-----------------------------

Upgrade to Spirit tower - T
Stop - S
Attack - A

-------------------
 ALTAR OF DARKNESS
-------------------

Set rally point - Y

---------
  CRYPT
---------

Ghoul - G
Crypt Fiend - I
Gargoyle - A
Cannibalize - C
Ghoul Frenzy - Z
Web - W
Stone From - S
Set rally point - Y

-------------------
  SACRIFICIAL PIT
-------------------

Sacrfice - C
Set rally point - Y

---------
GRAVEYARD
---------

Upgrade to Unholy strength - S
Upgrade to Creature attack - A
Upgrade to Unholly armor - U
Upgrade to Creature carapace - C

-------------------
  SLAUGHTER HOUSE
-------------------

Meat Wagon - M
Abomination - A
Disease Cloud - D
Set rally point - Y

-----------------------------
     TEMPLE OF THE DAMNED
-----------------------------

Necromancer - N
Banshee - B
Set rally point - Y
Skeleton longevity - S
Banshee adept training - A
Necromancer adept training - E

--------------
   BONEYARD
--------------

Frost Wyrm - F
Set rally point - Y
Freezing Breath - B

-------------------
SPECIAL UNITS    17
-------------------

--------------
  DEMON GATE
--------------

Set rally point - Y

--------------
   MANNOROTH
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Shockwave - W
Thunder clap - C
Reincarnation - R (this move is passive)
Earthquake - E

--------------
  ARCHIMONDE
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hero abilities - O
Dark Portal - D
Rain of Chaos - R
Bash - B (passive)
Finger of death - F


-------------------
   CREEP UNITS 
-------------------
17

This section is the same as the ones with human,orc,undead & night elves, just
that this is a shortcut key for the creeps from Ashenvale to Village fall. 
Most of the creeps have one or no shortcut keys other than the standard: 
patrol, attack, stop, move & hold position.


---------
ASHENVALE
---------
these are the creeps found in the ashenvale some may be duplicates from other
areas.

----------
DARK TROLL
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------------------
DARK TROLL SHADOW PRIEST
------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Heal - E

------------------
DARK TROLL TRAPPER
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

--------------------
DARK TROLL BERSERKER
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------------
DARK TROLL HIGH PRIEST
----------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Heal - E
Sleep - L

------------------
DARK TROLL WARLORD
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------------
GREEN DRAGON WHELP
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
GREEN DRAKE
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
GREEN DRAGON
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

-------
FURBOLG
-------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
FURBOLG SHAMAN
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Rejuvenation - E

---------------
FURBOLG TRACKER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Faerie Fire - R

----------------
FURBOLG CHAMPION
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------------
FURBOLG ELDER SHAMAN
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Rejuvenation - E
Lightning shield - L

--------------------
FURBOLG URSA WARRIOR
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
War Stomp - T

------
SPIDER
------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
SPITTING SPIDER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
GIANT SPIDER
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

------------
BROOD MOTHER
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

----------------
LIGHTNING LIZARD
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G

--------------
THUNDER LIZARD
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Slam - L

----------
STORM WYRM
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Chain lightning - C
Lightning Shield - L
Devour - D

-----------------
MURLOC TIDERUNNER
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
MURLOC HUNTSMAN
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

-------------------
MURLOC NIGHTCRAWLER
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----
SATYR
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
SATYR TRICKSTER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G

-------------------
SATYR SHADOW DANCER
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Curse - C

------------------
SATYR SOUL STEALER
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Mana Burn - N
Raise Dead - R & autocast

----------------
SATYR HELLCALLER
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Blood lust - L & autocast
Animate Dead - D

-----------
TIMBER WOLF
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
GIANT WOLF
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
DIRE WOLF
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Roar - R

----------------
SKELETON WARRIOR
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P



-------
BARRENS
-------

--------------
CENTAUR ARCHER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
CENTAUR DRUDGE
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
CENTAUR IMPALER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Searing arrows - R & autocast

-----------------
CENTAUR OUTRUNNER
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
CENTAUR SORCEROR
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Bloodlust - L
Abolish magic - B & autocast

------------
CENTAUR KHAN
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
War stomp - W

-------------------
BRONZE DRAGON WHELP
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
BRONZE DRAKE
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------
BRONZE DRAGON
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

-----------
HARPY SCOUT
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
HARPY ROGUE
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
HARPY WINDWITCH
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Faerie fire - R & autocast

-----------------
HARPY STORM - HAG
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Curse - C & autocast
Sleep - L

-----------
HARPY QUEEN
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Rejuvenation - E
Cyclone - C

--------
OWL BEAR
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
ENRAGED OWLBEAR
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


---------------
BERSERK OWLBEAR
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
War stomp - W

---------
QUILLBOAR
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
RAZORMANE SCOUT
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
QUILLBOAR HUNTER
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
RAZORMANE BRUTE
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------------
RAZORMANE MEDICINE MAN
----------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Healing Ward - E
Feral Spirit - T

------------------
RAZORMAN CHIEFTAIN
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hurl Boulder - B


---------
CITYSCAPE
---------

------
BANDIT
------
Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------
BRIGAND
-------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----
ROGUE
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------
ASSASSIN
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------
ENFORCER
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
BANDIT LORD
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Divine Shield - D

---------
MUD GOLEM
---------
Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Slow - W & autocast

----------
ROCK GOLEM
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hurl Boulder - B

-------------
GRANITE GOLEM
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Hurl Boulder - B
Slam - L

-------------
FALLEN PRIEST
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------
DECEIVER
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Curse - C & autocast

-------
HERETIC
-------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Raise dead - R & autocast
Carrion Swarm - C

------
KOBOLD
------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
KOBOLD GEOMANCER
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
------------------]
Slow - W          ]
Abolish magic     ]
                  ]
both are autocast ]                
------------------]

---------------
KOBOLD TUNNELER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------------
KOBOLD TASKMASTER
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------------
APPRENTICE WIZARD
-----------------
Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
ROGUE WIZARD
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
RENEGADE WIZARD
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G
Lightning Shield - L

-----------
DARK WIZARD
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Raise dead - R & autocast
Polymorph - O



-------
DALARAN
-------

-----------------
ENRAGED ELEMENTAL
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------------
BERSERK ELEMENTAL
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Frost Nova - N



-------
DUNGEON
-------

-----
GHOST
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Possession - O

------
WRAITH
------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Curse - C & autocast
Possession - O

------------
BATTLE GOLEM
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
WAR GOLEM
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
SIEGE GOLEM
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------
FIRE REVENANT
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Immolation - L

------------------
LIGHTNING REVENANT
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G
Chain Lightning - C

--------------
DEATH REVENANT
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Raise Dead - R & autocast
Death Coil - C
Animate Dead - D

--------------------
SALAMANDER HATCHLING
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
SALAMANDER
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Fire bolt - B
Immolation - L

-----------------
SALAMANDER VIZIER
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Bloodlust - L & autocast
Mana burn - N
Abolish magic - B & autocast

---------------
SALAMANDER LORD
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D
Immolation -- L
Rain of Fire - F

-------------
SLUDGE MINION
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Slow - W & autocast

-------------
SLUDGE FLINGE
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Slow - W & autocast

------------------
SLUDGE MONSTROSITY
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Slow - W & autocast

---------------
SKELETON ARCHER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
BURNING ARCHER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Searing arrows - R & autocast

----------------------
GIANT SKELETON WARRIOR
----------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P



-------
FELWOOD
-------

------------------
GREEN DRAGON WHELP
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
GREEN DRAKE
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
GREEN DRAGON
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

----------------
CORRUPTED TREANT
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------
POISON TREANT
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Entangling Roots - E

-------------
PLAGUE TREANT
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Entangling Roots - E

--------
FELHOUND
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Mana Burn - B

-------------------
MURLOC PLAGUEBEARER
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------------
MURLOC FLESHEATER
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Cannobolize - C

-------------
MURLOC MUTANT
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Cripple - C

----------
DOOM GUARD
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Dispel Magic - D
War Stomp - T
Cripple - C
Rain of Fire- R

--------
INFERNAL
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


-------------
LORDERON FALL
-------------

------------------
BLACK DRAGON WHELP
------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
BLACK DRAKE
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
BLACK DRAGON
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

------------
FOREST TROLL
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------------------
FOREST TROLL SHADOW PRIEST
--------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
-----------------------]
Heal - E               ]
Abolish magic - B      ]
-----------------------]
both are autocast

--------------------
FOREST TROLL TRAPPER
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Ensnare - E

----------------------
FOREST TROLL BERSERKER
----------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------------------
FOREST TROLL HIGH PRIEST
------------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Heal - E
Abolish magic - B
Inner Fire - F

--------------------
FOREST TROLL WARLORD
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------
GNOLL POACHER
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
GNOLL ASSASSSIN
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----
GNOLL
-----

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
GNOLL BRUTE
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
GNOLL WARDEN
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Purge - G

--------------
GNOLL OVERSEER
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

------------
OGRE WARRIOR
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
OGRE MAGI
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Bloodlust - L

-----------
OGRE MAULER
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------
OGRE LORD
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Shockwave - W


---------------
LORDERON SUMMER
---------------

----------------
RED DRAGON WHELP
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


---------
RED DRAKE
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
RED DRAGON
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D

---------------
LORDERON WINTER
---------------


-----------------
BLUE DRAGON WHELP
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


----------
BLUE DRAKE
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------
BLUE DRAGON
-----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Devour - D


--------
NORTHREN
--------

--------
PANDAREN
--------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------
SPIDERLING
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
NERUBIAN WARRIOR
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------------
NERUBIAN WEBSPINNER
-------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
--------------------]
Web - W             ]
Raise Dead - R      ]
--------------------]

-------------
NERUBIAN SEER
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
--------------------]
Raise Dead - R      ]
Abolish Magic - B   ]
--------------------]

--------------------
NERUBIAN SPIDER LORD
--------------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
NERUBIAN QUEEN
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Raise Dead - R & AUTOCAST
Carrion Swarm - C

--------------
FROST REVENANT
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Blizzard - B

------------
ICE REVENANT
------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Frost Nova - n

-------
WENDIGO
-------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-------------
ELDER WENDIGO
-------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

--------------
WENDIGO SHAMAN
--------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Roar - R
Rejuventation - E

---------------
ANCIENT WENDIGO
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
War Stomp - T

----------
FROST WOLF
----------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

----------------
GIANT FROST WOLF
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P


---------------
DIRE FROST WOLF
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Roar - R

---------------
SKELETON ARCHER
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

-----------------
SKELETAL MARKSMAN
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Cold Arrows - C


THERE IS NO UNDERGROUND, IT IS THE SAME AS DUNGEON.


----------------------
VILLAGE & VILLAGE FALL
----------------------

---------
SASQUATCH
---------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P

---------------
ELDER SASQUATCH
---------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Force Of Nature - F

----------------
SASQUATCH ORACLE
----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Roar - R
Rejuvenate - E

-----------------
ANCIENT SASQUATCH
-----------------

Move - M
Stop - S
Hold Position - H
Attack - A
Patrol - P
Force Of Nature - F
Slam - L

----------
CREDITS 
----------


Thanks for looking at my FAQ I hope to finish the rest. I am almost done with
this FAQ all I have to do is finish the main menu & other option shortcut 
keys.


SEE YA

(C) copyright Colby Haymond 2006