The Last Remnant FAQ (PC Version only) Revision: Final Contact: Matthew Emirzian, [email protected] This faq uses many links from the fan maintained Last Remnant Wiki. None of the content in the wiki has been written by myself. http://lastremnant.wikia.com/wiki This guide is more or less complete, with strategies for all of the difficult bosses. Table of Contents: 1. Advice 2. Character Review 3. Quick Walkthrough 1. Advice Battle Rank is basically raised by fighting enemies that are even or higher in difficulty to your party. You'll know they are even or higher if the default attack command is 'Attack/Charge' or 'Don't be afraid to die.' BR affects the following things: 1. Enemy strength/frequency of skill usage. 2. What arts your characters have access to. They will ask you at certain BR whether you want them to learn a new type of combat or mystic art. 3. At certain BR your characters will ask what they should focus their skills on. Each character has a 'path', Combat, Balance, or Mystic, corresponding to the 3 choices. This path affects which weapons or accessories they upgrade to or ask for, and affects their stat gain. Chaining enemies increases item drops. Linking enemies provides greater stat gains. Use herbs/healing as much as possible to level it up as quickly as possible. It's important to learn Revitalize and Vivication Tincture for later bosses. Focus on combat arts for the most part. The only spell trees worth developing from scratch are Psionics. In other words, just turn off Evocations, Invocations, and Hexes unless you hire someone who has them developed at a high level already (Zolean or Yuniver for example). Combat arts are fast to level from scratch and often deal more damage early on. I recommend sticking Rush with a 1H axe and shield whenever possible, since he can get a powerful weapon art later with the right axe. When it comes to wield styles, just leave people at their defaults. Equip Rush with +HP% gear whenever possible. Try to grab morsels and chests whenever possible. Check the wiki maps. When fighting multi-deadlock enemies, if you are running low on health, you can break people off to revive or heal, as long as one person remains deadlocked. Unless you're in a very difficult boss fight, avoid using unique arts like Omnistrike too much - you'd be better off using normal skills that can be improved. When fighting large vulture/spiritlord type monsters, avoid deadlocking more than one person on the first turn, so only one union gets curse cast on it. Most bosses and some enemies have overpowered AOE attacks that will wipe your party if you are unlucky and they keep using it constantly. If this happens, just try again. You can't change anyones gear but Rush. They will sometimes ask for certain pieces of gear or ask for materials to upgrade their weapons, though. Keep your BR fairly low (under 35) until you get 18 party members and Irina. This doesn't mean avoid every random encounter, just limit it slightly and avoid doing some quests until necessary. In the PC version, you don't have to complete At Hatred's End quest to unlock later end game features. Hire Roberto instead. http://lastremnant.wikia.com/wiki/Roberto Unique leaders, with their own special portrait and backstory profile, are the best characters to hire and keep in your party permanently. http://lastremnant.wikia.com/wiki/Category:Unique_Leader When a character asks you to go fighting, it means they just upgraded their weapon. You don't have to hunt down rare monsters to get through the game. Don't bother spending hours trying to get them. When a leader gets to use a remnant art like Omnistrike, their union will dodge almost all attacks thrown at them. How skills work: Each mystic or combat path has its own experience point value. The more you use skills in that path, the more points are put into it. Once enough points are accumulated, the character will learn a new or upgraded art. Sometimes it won't be in the exact same art category, though. For example you could be trying to level Psionics and learn a new Evocation spell. For this reason, if you don't plan to use an art style with someone, tell them not to learn it so they'll upgrade their other paths faster. Quest related links: http://lastremnant.wikia.com/wiki/Quests http://lastremnant.wikia.com/wiki/Availability_of_Side_Quests Helpful world map: http://lastremnant.wikia.com/wiki/File:Routestlrtc6.jpg Some hireable unique leaders offer quests. You just have to find them and keep exiting and re-entering the city they're in and talking to them until you've got through 3 red text bubbles. You don't need them active in your party for them to give the quests. There are two ways to get the choices you want to show up in combat. Either limit the abilities of the union to the ones you want, or increase the number of enemies. Pay attention to the AP number next to the choice, which usually reveals the abilities to be used if you know how much a certain spell or ability costs. Scroll around each choice and pick the one that looks best (even if it breaks a deadlock). 2. Character Review Best characters: Emmy: She has a summon, unique arts, weapon arts, and high stats. Torgal: He has weapon arts, unique arts, high stats, and Psionics. Duke of Ghor: He has unique arts, Psionics, and amazingly high HP and strength. Jager: He has a summon, unique arts, weapon arts, high stats, and Psionics. Rush: He has a summon, unique arts, weapon arts, good stats, and can learn just about any skill in the game. Wyngale: While a bit lacking in HP, he arrives with high levels of almost every skill, plus he has weapon arts and almost every Arcana. He can take on almost any role, making him similar to Rush. Baulson: He has great HP, herbs/remedies, and a weapon art. Glenys: She has good HP, herbs/remedies, and a weapon art. Caedmon: A bit lacking in HP, but he has herbs/remedies and a weapon art. Paris: His very high HP, remedies, psionics, and ability to use wards make him one of the best casters. Gaou: Great HP and stats, a remnant weapon, and his high level lotions allows him to heal and revive as well as a remedies caster. Zolean: He's the earliest character you can recruit with high level Hexes. Use his hexes constantly to unlock Cachexia, which is an extremely important ability for optional bosses. He can also get a weapon art and his stats are decent. If you prefer to skill grind someone else to learn Cachexia, he isn't quite as useful. Irina: She is easily the best healer in the game with extremely high INT, above average HP, can learn psionics, plus a unique art and weapon arts. Good characters: Allan: He has great stats and weapon arts. While his only purpose is to hit things hard, he does it well. Roberto: He has great stats and weapon arts. While his only purpose is to hit things hard, he does it well. Gabriel: He's a good tank, can learn weapon and 'soulshield' arts, and can use herbs. David: He has good unique arts, has a shield which is good for tanking, plus remedies/herbs. Blocter: He has high HP, good stats, and a remnant accessory that voids status effects after a turn. Decent characters: Khrynia: Arrives with high level spells, Explosives and Shards, and she can learn some great weapon arts. Unfortunately her stats are a little lacking unless you do a low BR rush to get her. Her HP is pretty poor for a caster. Yuniver: Starts with high level Hexes and Psionics, and also learns a weapon art (although his strength sucks). His HP is good for a hybrid caster/attacker. Pagus: While useful for most of the game, he never learns Psionics and his weapon arts are not particularly powerful. His low HP is also a concern. Sibal: He might be worth taking if you did a very low BR rush through the game, otherwise he will fall behind by the time you can recruit him. He has about equal strength and HP to Blocter. Characters to use then replace when possible: Nora: She doesn't learn herbs or remedies, and her weapon art does sub par damage. Loki: He only learns herbs and has no weapon arts, and his stats are nothing special. Rhagoh: He's a decent healer early on, but his poor HP and lack of arcana/weapon arts mean you should replace him. Darien: He may be useful as a temporary character if you need someone with high level herbs asap. Leshau: Joins too late to level his spells effectively, and his weapon art is nothing special. 3. Quick Walkthrough This walkthrough is not based on any kind of skill or stat grinding. While it attempts to keep BR fairly low, it is not a very low BR run. BR 1-4: Don't hand your gold to the Athlum witch yet, you need it to recruit unique leaders. Be spendthrifty and don't waste too much or you'll fall short. The only thing you should really be spending gold on is herb supplies. Most of the first half of the game involves scrouging for gold while hiring unique leaders that are a better investment than normal leaders or generic soldiers. http://lastremnant.wikia.com/wiki/Athlum%27s_Witch Buy the Kiteshield from Vergil's Armory in Athlum and equip it. Recruit McGrady in Athlum. You should only use him temporarily while you fill out slots with more unique leaders. http://lastremnant.wikia.com/wiki/McGrady Complete the Baulson quest and recruit/place Baulson in the union, for a total of 3 people. http://lastremnant.wikia.com/wiki/Baulson Disassemble the Broadsword for two items that can be handed in for a quest at the guild. Fiery Idol: Equip the Combat Francisca-1 before fighting the Fiery Idol. Attack the enemy nearest the guest unions so Rush's union doesn't get ganged up on. Pray that the Fiery Idol doesn't spam its AOE attacks and you will probably win. Focus on healing yourself and others, the guest unions will do most of the dirty combat work. You should be about BR 6 after finishing. http://lastremnant.wikia.com/wiki/Fiery_Idol BR 4-9: Recruit Loki in Athlum. Fill in the 9th union spot with McGrady. http://lastremnant.wikia.com/wiki/McGrady You should be about BR 9 and have about 15k gold after finishing the Catacombs and finishing guild tasks. Make a quick stop in Blackdale and head right - the right boulder will be cleared and you can open a chest for 7.2k then run back out. This should put you over 20k. http://lastremnant.wikia.com/wiki/Blackdale Complete The Trade Route quest at the Athlum pub to access Balterossa then hire Caedmon for 19.6k. You can also complete The Secret Letter quest afterward without heading through the Southwestern Road. http://lastremnant.wikia.com/wiki/The_Trade_Route In the Numor Mines I recommend avoiding most of the enemies, since you'll end up fighting a bunch going down the lifts/getting through doors/opening chests anyway. Fighting the boss at BR 9-10 is fairly easy if you leveled Rush and Emma's healing skills. http://lastremnant.wikia.com/wiki/Numor_Mine http://lastremnant.wikia.com/wiki/Namul_Niram BR 10-16: After finishing the mines and turning in more guild tasks (50 chains, kill 12 quien) you should have about 10k, enough to hire Nora in Athlum. http://lastremnant.wikia.com/wiki/Nora Complete The Dreaming Rose and When The Rose Blooms quests from Baron Nielson in the Celapaleis pub, which should allow you to hire Gabriel. Hire another non-unique leader to sub in with McGrady if needed. Semry in Celapaleis is a decent choice for his high HP and relatively cheap cost. Against the wyvern bosses, keep the Wyverns occupied while taking out the two side mobs, then focus one of the wyverns down. Pray that they don't spam their breath attacks too much and instantly wipe your party. http://lastremnant.wikia.com/wiki/The_Dreaming_Rose http://lastremnant.wikia.com/wiki/When_The_Rose_Blooms After turning in more guild orders and selling monsters, you should have around 25k, enough to hire Gabriel and Violet. http://lastremnant.wikia.com/wiki/Gabriel http://lastremnant.wikia.com/wiki/Violet Complete the A Single Soul quest from Rhagoh in Celapaleis. The Feralwood boss will standby so attack it last - gang up quickly and revive if necessary because it usually spams breath attacks. BR should be 13-14 after the side quests. http://lastremnant.wikia.com/wiki/A_Single_Soul You should now have 12 unique leaders in your party, or 13 if you can afford Rhagoh right now. Total hired: Baulson, Caedmon, Loki, Nora, Violet, and Gabriel. Work on hiring Rhagoh next. If you need a little extra, go to the Southwestern Road and open the C-7 chest containing 3.2k. Head towards Nagapar, killing enemies along the Heroic Ramparts. Selling the captured monsters here should be worth quite a lot. http://lastremnant.wikia.com/wiki/Heroic_Ramparts Before heading into Athlum Castle, complete the Bravery and Loyalty quest, since it will disappear soon otherwise. http://lastremnant.wikia.com/wiki/Bravery_and_Loyalty Nest of Eagles: Focus on taking out the reinforcements first, then engage the two bosses when you're at full health and the guest union is revived. Take out Castanea first. When Roeas uses Overdrive, refrain from attacking her and just heal, since it will wear off the next turn. If this fight is too difficult, do some optional quests to raise BR/skills and recruit Roberto and Glenys. http://lastremnant.wikia.com/wiki/Nest_of_Eagles BR 16-31: After the Nest of Eagles you'll have room for 15 party members, at around BR 16, and around 35-40k gold. Stock back up on herbs. You'll now have to complete a large number of quests before progressing the story, since they will disappear otherwise. The first thing to do is hire more unique leaders to fill out the roster. Head to the Celapaleis pub and talk to the Sweet-Scented Maiden on the 2nd floor for a free sword. http://lastremnant.wikia.com/wiki/Olibanum Complete the Wisdom's Echo quest from Glenys in the Nagapur pub then hire her. At the boss, just focus the boss down and ignore the spiritlord. BR 20 after finishing. http://lastremnant.wikia.com/wiki/Wisdom%27s_Echo Complete The Broken Seal, The Disappearing Knights, and The Reviving Legend quests and hire Roberto. Agree with Roberto each time to get a larger gold bonus at the end of the quests. To reach Melphina, talk the Elysion bartender then run through Berechevaltelles south exit, then head through Crookfen. http://lastremnant.wikia.com/wiki/The_Broken_Seal http://lastremnant.wikia.com/wiki/The_Disappearing_Knights http://lastremnant.wikia.com/wiki/The_Reviving_Legend http://lastremnant.wikia.com/wiki/Roberto The Ruler of Weapons is the most annoying boss with its breath and AOE spells. If you want to kill the Void Intruder just pray he doesn't use Merry- Go-Round too often and instantly wipe your party out. Reviving Legend fight: Take out the eyes first, as they will be tough if a lot of them bunch up and the bosses appear. The Rule of Weapons standbys until attacked, so save it for last. BR 23-24 after finishing. Other unique leaders before the Aqueducts: Darien - complete Darien(quest) in Elysion (must have access to Melphina) Leshau - complete Frustrations quest in Baaluk Maddox/Sibal - The Rainbow Bond quest in Melphina to hire Maddox (this also allows you to hire Sibal after the Aqueducts) Note you must complete a number of side quests before entering the aqueducts or they will disappear. List here: http://lastremnant.wikia.com/wiki/Time_to_Save_Irina I recommend doing The Hero quest in Balterossa to get the Vanguard formation - it's very useful for defensive fights. Do The Fiery Revolt quest last so you can get the nice equipment from gathering the 9 Salia. You can get 7 of them doing the required before Aqueduct quests, then the last two doing The Standoff and The Rainbow Bond quests. You really only need 6 to get the sword and shield, though. I recommend 3 unions for this boss to survive its Grenade Impact spell. BR 31-32 (Aqueducts/Wyrmskeep): After doing most of the required quests before entering the aqueducts, you should have plenty of of gold to spare. Stock up on herbs again and head into the Aqueducts then run back out and buy two +20% HP Bracelets from Vergil's Armory in Athlum for 30k. http://lastremnant.wikia.com/wiki/Bracelet_of_Glazing The Wyrmskeep boss fight can be a sticking point. Each Union needs one person who can revive KOed units with herbs - Rush, Gabriel, David, Caedmon, Baulson, and Blocter should have Vivication Herb. You should also have levelled most peoples Remedies skill that can use it - one or two people with Revitalize is extremely useful. I recommend the Vanguard or Arrow of Athlum formation for the defense boost. Gates of Hell: Video: http://www.youtube.com/watch?v=0lqNiQbpi7g Use 3 groups of 5,5,5. Focus on taking out the Hypnos out first. The Gates of Hell will standby until almost all of the hypnos are dead. Wait for Cyclops to get a deadlock on the boss before attacking, so it takes most of the AOE damage and two of your groups can flank it. The boss will use Hellfire occasionally which is extremely powerful. Try to choose healing/revive options every turn, since the boss will try to revive and enthrall any of your dead unions. Jager: Video: http://www.youtube.com/watch?v=dZ-WhTUxAvk Split the teams into 4 groups of 4,4,4,3. Place Roberto, Blocter, and Torgal in the 4th union to keep that unions HP up. This fight is pretty easy if Lob Omen doesn't use its Palsy Skein attack too often. Take out the soldiers and Jager first while fending off Lob Omen, then take it out last. BR 32-40: You must finish the 3 Silver Falcon quests before the 6 bases are available to get the best reward from the 3rd Falcon quest. http://lastremnant.wikia.com/wiki/The_Silver_Falcons:_Part_One http://lastremnant.wikia.com/wiki/The_Silver_Falcons:_Part_Two http://lastremnant.wikia.com/wiki/The_Silver_Falcons:_Part_Three Progress the story to unlock 18 total characters and Irina. You can now hire Gaou, Allan, Paris, Jager, and Zolean. I suggest replacing some of the lesser Unique Leaders like Nora, Loki, Violet, and Rhagoh. Once you have a full party of 18 with most of the characters you'll be sticking with for the rest of the game, don't worry so much about BR and work on developing skills and killing just about everything that comes across your path. http://lastremnant.wikia.com/wiki/Welcome_to_the_Second_Disk You'll want to set up a 3 person team with Irina (for her high AP boost), Zolean, and a third person (I chose Paris) in order to get Zolean Cachexia as fast as possible. Turn off all Zoleans spells except Dispirit and make sure he casts it every round. You'll know it's Cachexia when the choice is 'attack with mystic arts!' and the AP cost is 36 (which is Dispirit's initial cost, although it lowers as he levels it up), or when the choice is 'lower their morale!'. Make sure Zolean casts Dispirit every round of every fight you encounter from now on and he will slowly work up to Dispirit V and unlock Cachexia. Once your characters gain in AP, you can replace Irina with someone more suitable. Getting Zolean's parameter bonus of +8 speed will make it easier for him to get his spells off. Just keep talking to him in the Balterossa pub, then exiting to the world map and repeating. You'll have to do this about 15 times to get through his 3 red text messages. You'll need Zane's Ring in The Second Path to get the parameter bonus. http://lastremnant.wikia.com/wiki/The_Second_Path As you reach higher BR, you'll unlock Psionics for characters like Jager and Torgal. Try to level those up whenever possible as well. Morale altering abilities are important because your union leaders can use their special arts more regularly at very high morale. http://lastremnant.wikia.com/wiki/Mystic_Arts#Hexes Also try to learn Revitalize as soon as possible. Herbs are ok for healing early on, but they fall behind in comparison to that spell. Characters to hire: Gaou - hire in Baluuk after entering Aqueducts Zolean - hire in Balterossa after Irina joins the party Allan - complete The Successor in Royotia, after Wyrmskeep Paris - complete Goodbye, Sweet Love and Love Will Rise Again in Balterossa, after Wyrmskeep Jager - complete The Fated One in Athlum, after Fornstrand http://lastremnant.wikia.com/wiki/Gaou http://lastremnant.wikia.com/wiki/Zolean http://lastremnant.wikia.com/wiki/Allan http://lastremnant.wikia.com/wiki/Paris http://lastremnant.wikia.com/wiki/Jager Love Will Rise Again: Take the Balterossa route, to avoid the Godwood boss. During the second fight, take out Deathclaw first, then Terrapest. Make sure to finish The Tablet of Marshall in Athlum so Emmy can summon Namul Niram. http://lastremnant.wikia.com/wiki/The_Tablet_of_Marshall Complete Emotions and make sure to hold onto the Ancient Scabbard (don't trade it once you got it). This is required for a remnant weapon drop from a boss soon. http://lastremnant.wikia.com/wiki/Emotions You can purchase a nice 1H Waraxe for Rush in Nagapur after completing The Slave Traders quest and opening the Gifts of Remembrance shop. You could also try to upgrade the Splitter, although you may have to hunt down the materials. You can probably afford it after going through a few Bases, which award a lot of gold. http://lastremnant.wikia.com/wiki/The_Slave_Traders http://lastremnant.wikia.com/wiki/Waraxe BR 40-44 (6 bases/Koensigdorf): Go and talk to the Duke of Ghor before beginning any bases, then come back and talk to him after every base (when he has a red text bubble), this is required to hire him later. Each Union needs one person who can revive KOed units with herbs, preferrably high level Vivication Herb/Tincture. It's also important to have people in each group with high level Remedy or Herb arts like Revitalize and Restorative Tincture. If you don't have those abilities you should do sidequests or battles and work on getting them. It's best to have Rush, David, Emmy, Irina, and Torgal (after Base 1) lead separate unions so they can use their special abilities if needed. If Jager learns Beowulf you can make him a union leader also. During the outside 'invasion' portions of each base, it helps to have Poison Gas or other long range spells unlocked so you can take one or two unions out before engaging them up close. Base 1: Take out the casters first, then the solders, then work on Snievan. He doesn't have any powerful AOE or instakill abilities like most of the other bosses, which makes him the easiest. Base 2: Zuido has a small sized AOE called Giant Press that doesn't pose a threat to more than 2 unions. He's another fairly easy boss compared to the others. Base 3: Ludope has a battlefield wide AOE that causes a lot of damage. If you're lucky he won't use it too often, but you should form up 4 groups of 5,5,4,4 just to make sure you can survive the damage. Focus on the 3 caster unions then take out the soldiers, then Ludope. Base 4: Video: http://www.youtube.com/watch?v=-IwW1a_wkxY Use a 4 Unions (5,5,4,4) setup to keep HP high. Hinnah and Hannah will use Twin Snowpetals on the first turn and every 2 turns after. Hinnah and Hannah themselves are fairly weak in attacks, so they are a safe 'deadlock' to send two of your unions at in the first turn. Send your other two unions against the caster unions. Spend the 2nd turn trying to revive and recover, since you have another turn before they cast Snowpetals again. If a union is KOed, revive them with someone close to them, preferrably not someone deadlocked. Once the caster unions are down, keep reviving and kill off the soldier unions. Choose battle options that emphasize healing, but not to the point where nothing is getting killed. Try to get in as many morale altering spells/abilities as possible. Once the bosses are left, deadlock 1 union on Hinnah, and deadlock the other 3 on Hannah. Use Morale abilities to counteract the full enemy morale. Once Hannah flashes red you will have to finish her off before Hinnah can heal her. If at any point people start dying, break deadlocks to revive them. After Hannah is dead, Hinnah will be easy to finish off. Make sure to deny the dropped sword for Irina, so Emmy will ask for it afterward. Base 5: This boss will take extra turns using its beatdown attacks, but doesn't have a battlefield sized AOE. Once again aim for the mages first, then the soldiers, then the boss. Base 6: Miltons attacks have a very high chance of instantly killing his target, so be ready to do a lot of reviving. If he botches a bunch of union leaders at once, you may have to restart. Once he uses Iron Will, back off for a turn until it wears off. Ala Melvilania: Stay in the middle of the battlefield, don't advance towards the boss - let him come to you while you kill off the reinforcements. Once he's alone just gang up on him - easy. BR 44-65: Sidequests and The Fallen Continue leveling Cachexia and psionic abilities. Choose union leaders with powerful physical remnant attacks or summons like Rush, Emmy, Jager, Duke of Ghor, David, Torgal, etc. Run through the Darken Forest to get Irina back. More characters to hire: Yuniver 25.6k - complete Seeker of the Ancient Path in Melphina, after the 6 bases Sibal 31k - complete The Rainbow Road quest, after Koenigsdorf Duke of Ghor 41.6k - complete The Gates of Deceit and Sword of the Dead, after Darken Forest Wyngale - 82k complete The Fallen quest, after Darken Forest Complete The Gates of Deceit and Sword of the Dead and hire Duke of Ghor. Make room for him because he hits like a ton of bricks and is definitely worth using. Make sure to kill a total of 15 Greater Demons during the quest, which finishes a guild task. http://lastremnant.wikia.com/wiki/The_Gates_of_Deceit_and_Sword_of_the_Dead Complete The Slave Traders then UFO!? so Jager can summon Lob Omen. http://lastremnant.wikia.com/wiki/UFO!%3F Go to Athlum's town square and talk to the recruiter to hire Glenn (or any Marauder), then turn in the guild task at the Golden Chalice. This should allow you to use Mystic Shield formations, important for mystic resistance. You can hire Sibal after completing The Rainbow Road quest. Sibal is a great fighter, but he doesn't get his remnant weapon until later. I found his damage to be highly unimpressive despite his HP/stats/weapon, but you can give him a shot. Use the Tablet on some remnants around the world to get a couple very nice weapons and accessories. http://lastremnant.wikia.com/wiki/Tablet After going through most of the remaining side quests in the game, you will have to take on The Fallen. Hopefully you unlocked Cachexia with Zolean. The Fallen (BR 65), no skill or stat grinding: Hand of God - Single person attack that also hits other people in the union. It's luck whether this attack instantly kills its target and the rest of the union, or just does moderate damage. Apocalypse - Frotal AOE attack. It's luck whether this attack hits only a few people, or multiple unions. Attack - His normal attack has a chance to instantly kill its target. End of Every Turn - He will use a battlefield-wide AOE attack. You can use Zolean's Cachexia to prevent him from casting most or all of these end of turn attacks. Even if you let one or two slip past, it's far better than having to survive all of them. http://lastremnant.wikia.com/wiki/The_Fallen You'll need someone with Revitalize and Rejuvenate in every union, and someone with Vivication Tincture in every union. Turn off all other healing/herbs skills besides those. Turn off Psionic and Hex spells besides the morale drain ones. http://lastremnant.wikia.com/wiki/Mystic_Arts Distribute Psionics evenly among the unions so there is a higher chance a union will get the choice to alter the morale bar. Rush, Torgal, and Jager should have access to Psionics by now which makes things easier. You need to set up a special team centered around Zolean's Cachexia - this team needs to have +67 AP every turn (or less if you leveled Cachexia up), and skills should be turned off until Cachexia is more or less the only choice for the union aside from healing/revive spells. Equip as much +%HP gear as possible. Try to get a Prismic Bracelet/Young's Armlet and Liafort on Rush. http://lastremnant.wikia.com/wiki/Prismic_Bracelet http://lastremnant.wikia.com/wiki/Liafort Sample union setup: Rush, Allen, Gaou, Pagus Emmy, Caedmon, Jager, Gabriel David, Roberto, Irina, Zolean Duke of Ghor, Paris, Blocter Torgal, Baulson, Glenys Unions should be in the Mystic Shield formation. You need to have the Cachexia (Zolean) union as slow as possible so that they always act last, this will ensure that the boss can't get their end of turn attack, and this also gives them a better chance of a flank attack and no risk of being injured. During the fight, prioritize 'morale drain' choices or 'attack while healing'. Always choose Cachexia with Zolean's union. Don't bother reviving people unless it's early in the fight. Later on you should just focus on burning him as fast as possible. If you noticed, there is some luck involved in the fight, but if you get Cachexia off successfully he won't be doing much other than his default Attack. That still has a chance to instakill, but it's better than the alternative. After killing The Fallen, you can recruit Wyngale. BR 65-80 If your army was good enough to kill The Fallen, the next bits of main plot will be extremely easy. You can hire Khrynia after completing the Witch quest chain, after visiting Undelwalt. Finish up the last of the side quests. The only notable one is The Ladies of Bloody Alice - the easiest way to clear it is get an Arcana or special art like Gae Bolg. If not, you'll need unions strong enough to kill the enemy unions in one attack so you don't get overwhelmed. Craft and/or purchase some nice accessories, especially +HP and +AP. After some fights your leaders will start asking for them and you can hand them over. DLC Enemies: In order to get the optional DLC enemies to spawn in the PC version, you need the corresponding Eye of the "X" special item. Almost all of these Eyes are rewarded through doing an unrelated guild task. http://lastremnant.wikia.com/wiki/Category:DLC_Items http://lastremnant.wikia.com/wiki/Category:DLC_Monster http://lastremnant.wikia.com/wiki/Guild_Tasks http://lastremnant.wikia.com/wiki/Eye_of_the_King Ring of the Labyrinth - Bind 50 Treasure Chests http://lastremnant.wikia.com/wiki/Eye_of_Promise http://lastremnant.wikia.com/wiki/Weredragon Union of the Golden Chalice - Weredragon x20 http://lastremnant.wikia.com/wiki/Eye_of_the_Demon Sword of the Three Realms - Have a Party Member with 45+ INT. http://lastremnant.wikia.com/wiki/Eye_of_the_Dragon http://lastremnant.wikia.com/wiki/Holy_Water Union of the Golden Chalice - Obtain 3 Phials of Holy Water http://lastremnant.wikia.com/wiki/Eye_of_the_Gods http://lastremnant.wikia.com/wiki/Glagonos Sword of Three Realms - Glagonos x14 http://lastremnant.wikia.com/wiki/Eye_of_Evil Ring of the Labyrinth - Have 1 commander in the party. Hire Aquarius in Athlum's Golden Chalice guild. http://lastremnant.wikia.com/wiki/Eye_of_Life http://lastremnant.wikia.com/wiki/Demigod Drops off of Demigod in The Ancient Ruins. http://lastremnant.wikia.com/wiki/Eye_of_Oath http://lastremnant.wikia.com/wiki/Dominator http://lastremnant.wikia.com/wiki/Prometheus http://lastremnant.wikia.com/wiki/Ore_Cruncher http://lastremnant.wikia.com/wiki/Death_Tank http://lastremnant.wikia.com/wiki/Brynhildr x2 http://lastremnant.wikia.com/wiki/Heaven%27s_Lord Union of the Golden Chalice - Gain Guild Ranks 1-5 by killing a bunch of rare monsters, then kill the rare monster Heaven's Lord DLC Bosses: Cyclops Standard Model http://lastremnant.wikia.com/wiki/Cyclops_Standard_Model Due to the fact that you need to spend hours hunting down rare monsters to get this boss to spawn, I skipped it. Eldritch Dragon http://lastremnant.wikia.com/wiki/Eldritch_Dragon A very big, very angry dragon that gets an extra turn at the end of each round. However, if your team was able to take out The Fallen, this guy will lose if you stick to morale drains, paralysis, cachexia, and plenty of healing. If you keep the morale meter high, you can waste his extra turns using Desperate Wail instead of breathing. Once his health gets low he'll start spamming whiteout/blackout - try to burn him down fast or use paralyzing/blackout abilities. Jhana Royals http://lastremnant.wikia.com/wiki/Jhana_Royals This battle gets toughest during the last phase when the King and Queen show up. They both hit extremely hard and the King group has a chance to cast Blackout. Make sure you are at full health when killing the Ava Fusion boss, then jump the king as quickly as possible. It really helps if you use a battlefield wide AOE like an Arcana or remnant art like the Gae Bolg. The Fiery Gates http://lastremnant.wikia.com/wiki/The_Fiery_Gates The Remnant Guards can be fairly unpredictable in their damage. If they start spamming Permafrost, Caustic Blast, Spinning Lariat, or get a Blackout arcana, your party will be in a world of hurt. Just focus heavily on one at a time. Try to have a full morale meter and lots of AP by the time you finish off the 2nd reinforcement wave of Remnant Guardians, so you'll have a good chance of getting off a battlefield AOE and wiping out the 4 Guardians that come with the boss. The boss stands by on its first turn or two so go nuts if you can. The boss is exactly like the original, except he takes even more extra turns to dump fire on the party if it has the AP (use Cachexia!). Be careful to keep everyones HP up because it's hard to recover from two or more unions being enthralled. If someone gets enthralled, make everyone break off and 'cure them even if it kills them'. The boss will almost always get attack priority over your unions, so if you know his attack will kill them, just tell them to break off from deadlock and heal themselves while someone else keeps him occupied. Idols http://lastremnant.wikia.com/wiki/Idols One of the easier boss fights. The Charged and Divine Idols are basically identical. Their charge up Fulgurate and Insignia attack can usually be halted with Cachexia, so as long as you keep Zolean alive and casting it, you should avoid most of the heavy damage. There's no time limit to the fight so feel free to keep one person deadlocked while other people revive and live through his attacks until you can get the Cachexia train going again. The Ancient Ruins http://lastremnant.wikia.com/wiki/Ancient_Ruins An optional dungeon with no minimap. There's a few great treasures in here plus most of the enemies drop materials for the best weapons in the game. The Ancient Ruins Enemies: http://lastremnant.wikia.com/wiki/Oblivion_Wing A 'rare' monster that drops important weapon materials. It always spawns when you enter, though. http://lastremnant.wikia.com/wiki/Observer A 'rare' monster that drops important weapon materials. It always spawns when you enter, though. These monsters are the most powerful of the oculus archfiends. They throw around a lot of status ailments so be ready to cure them or have someone with immunity. They can be blacked out/paralyzed which can make the fight pretty trivial. Kill them quickly before they start using Overdrive every turn. The Ancient Ruins Bosses: http://lastremnant.wikia.com/wiki/Ymir Basically just a big colossus. Barely even a boss, more like a rare monster. http://lastremnant.wikia.com/wiki/Holy_Servant This dragon is almost identical to the Eldritch Dragon. It will start spamming blackout/whiteout at low health so have Cachexia ready. http://lastremnant.wikia.com/wiki/Terror_Wing A phantom boss. It spams Bewitch very often and there are a few ways to get around this. Try to blackout or paralyze it, use cachexia, and make good use of Blocter's Wonder Bangle remnant (clears status effects on next turn). Only deadlock one or two unions at once and use the others to break and revive enthralled unions, heal, or just standby. The boss only has about 350k HP so it should go down fairly quickly as long as you don't get overwhelmed by enthralled unions. Sometimes you might even get lucky and it uses another skill instead of Bewitch. http://lastremnant.wikia.com/wiki/Demigod This boss is basically The Fallen except with 12 million HP and no time limit. He uses his battlefield AOE at the end of most, but not all turns. He will use Bewitch occasionally so be ready to kill your allies if needed. For extra insurance, you may consider putting Rush, Blocter, Zolean, and someone with high AP (Irina) together so that the Cachexia group will be hard to Bewitch. You can also consider spending 888,888 gold on the Ragna-Rock which will make an entire union (Rush's) immune to Enthrall. Create an Idol Amulet as well which Paris will probably ask for, which will make whatever union he's in more resistant to Bewitch and Curse as well. You don't want to end up losing because the Cachexia union got Bewitched or Cursed. If the boss start spamming Bewitch and you get unlucky, you'll probably lose. You need to have the Cachexia union as slow as possible so that they always act last, this will ensure that the boss can't get their end of turn attack, and this also gives them a better chance of a flank attack and no risk of being injured. BR 80-90 With The Ancient Ruins out of the way, only 4 bosses remain to be killed. The White Conqueror and The Lost both must be taken out very quickly before they wipe the team out, so you need some uber damage to be able to slaughter them. You should already have a lot of materials from running through The Ancient Ruins, but you'll likely need to run through it 2-3 more times to kill enough Observers and Oblivion Wings. Unfortunately you can't upgrade some weapons unless you spend hours trying to find and kill rare monsters and upgrade your guild rank, so just do the best you can. The Lost Remnant http://lastremnant.wikia.com/wiki/The_Lost_Remnant This guy is a straightforward DPS fight - he is just like The Fallen except you only have 5 turns instead of 10 to kill him. All you need are a few upgraded weapons and the game to give you some lucky weapon art procs and he'll go down. Maximizing init AP is also a good idea. Use the Battle Crown formation and pray that you get to use some remnant weapon arts to cause some serious damage. Don't bother too much with healing - you will usually only win with 2 or 3 unions alive barely finishing him off on turn 5. The White Conqueror http://lastremnant.wikia.com/wiki/The_White_Conqueror This guy is like the The Lost Remnant, except his non-battlefield AOE abilities do a lot more damage. On turn 4 he goes into Savage mode and starts using abilities that instakill your unions, so you need to kill him very quickly afterward. There is a lot of luck involved in the fight - his normal attack can instalkill, his Deep Impact AOE can instantly kill multiple unions if it hits more than one, and his Masterblow also has a chance to instantly kill any of the people in a union he attacks. Sometimes even before he goes into Savage mode he will get lucky and wipe 2-3 of your unions. Once he uses Savage (around turn 4-5) he'll start using Photon Field which increases his dodge rate by a huge amount, and he'll start doing Obliterate, which is an instant KO to the entire union. On top of that he uses Seal which can one shot a full HP union with little problem, even if the morale bar isn't fully red. He will almost certainly dodge Cachexia, throw out battlefield AOEs, and start one shotting unions. It's basically down to luck whether you'll survive at that point. Stick with Trident formation that you can get from killing The Lost Remnant, and a slower formation for the Cachexia union so they always go last. It really helps if you have mutliple healers/revivers in each union, so that when you run around rezzing people both unions can end up at full health. This is essential when things inevitably go badly and he starts spamming his battlefield AOEs due to missed Cachexias or Obliterate one shotting unions. Once that happens, stick to one or two unions attacking, while telling the other three to revive or stand back and heal. The fight will take a little while but you can overcome him eventually. The Enlightened Seven http://lastremnant.wikia.com/wiki/The_Enlightened_Seven Snievan - His Lugh's Revenge will one shot a union regardless of morale. If you get unlucky and he spams it too much, you will lose. Milton - He will constantly spam Iron Will which gives him 5 instakill attacks per deadlock and usually completely kills, if not botches, anyone who attacks him. The good thing is he will usually pick on a botched union while you run around rezzing the dead. Ludope & Zuido - Have one union tank Zuido and the rest gang up on Ludope. About the same as before, except he uses Grenade Impact which can nearly kill a full health union. Take him out first because Galaxy can be very annoying. Hitting him with Cachexia on the last turn will prevent his Galaxy from casting. Zuido is just a chump and goes down easy. Young - You get to take Young out alone which is enough to get him into the red. He doesn't have any special abilities, but make sure you are at full health when you kill him, otherwise you may not survive Hannah and Hinnah showing up and using Dual Snowpetals. Hinnah & Hannah - Same as before, kill Hannah first so Hinnah doesn't start bewitching unions. If you Cachexia either one of them at the end of the turn, they won't use Dual Snowpetals. The True Conqueror (Rank 8) http://lastremnant.wikia.com/wiki/Conqueror This guy is very similar to The White Conqueror, except he will have less abilities due to doing some quests earlier (see link for details). This makes him easier despite having a lot more HP. Also unlike The White Conqueror, he goes into Savage mode on turn 10, not turn 4. The first thing he'll do is cast Fatal Eclipse so be ready for it. He seems to use his battlefield AOE and obliterate infrequently compared to The White Remnant, so he's pretty easy to smackdown.