__________ _________ __ __ __ __ _______ _ __ / __ __ | / _____ / / | / / / / / / / _____/ | | / / / / | / | | / / / / / / | / / / /_/ / / /_ | | / / / / / / / / / / / / / /| | / / / / / / | |/ / / / / / / / / / / / / / | |/ / / /\ \ / __/ \ / / / / / / / / /____/ / / / | / / / / \ \ / /_____ / / /_/ /_/ /_/ /________/ /_/ |__/ /_/ \_\ /_______/ /_/ __ ______ __ ___ __ __ ____ / / / ___ | / / /__ / / | / / / _ | * * * * / / / /_ |_/ / / / / / / / / | / / / / | | * * * * * __ / / \__ \ / / / /_/ / / /| | / / / / / / * * /_/ / / | \ / / / ____ / / / | |/ / / / / / * * * __ / / ______/ / / /_____ / / / / / / | / / / /__/ / * * /_/ /_/ /_______/ /_______/ /_/ /_/ /_/ |__/ /______/ * * * * * * * * * _____ _ ____ |_ _|| | / __ \ __ | | | |___ ___ | | |_| _ _ _ __ __ ___ __ / _| | | | _ | / _ \ | | _ | | | || / _\ /_ | / _ \ / \ | | | | | | | |( __/ | |__| || |_| || / __/ /( __/ ( () )| | | | | | | | \ �| \ / \ || | \ / \ �| \ / | | � � � �� ���� ���� � �� �� �� � _______ ___ _ | _ _ \ _ | | _ | | | || || | __ ____ | | __ ___ _ _ | | __ | | ___ ____ __| | | || || | / \ | _ \| |/ / / _ \| || | | | /_ || | / || _ \ / _ | | || || |( () )| || || \ ( __/| |/ / | | __/ /| |_( (| || || |( (_| | | || || | \ / | || || |\ \ \ �| | / / | |\ / | |\ || || | \____| � � � �� � � � � �� _| / ��� �� ��� ��� � � | / ��� ============================================================= Game: Monkey Island 3: the Curse of Monkey Island Platform: Windows PC (95+) Version: 1.25 Last updated: 22 March 2009 Written by: Iron Knuckle Type: FAQ/Walkthrough GameFAQ status: 99 % ============================================================= ================= Table of contents ================= Version Updates FAQ Controls Mouse Keyboard Inventory Log-Book Main Characters Guybrush Threepwood Governor Elaine Marley Zombie Pirate LeChuck Other Important People The Voodoo Lady Wally the Cartographer The Barbery Coast's Barbers Story Walkthrough Beforehand Part 1: The demise of the zombie pirate LeChuck 1.1. Blast through the door 1.2. Escape from the ship Part 2: The curse gets worse 2.1. Guidelines from the Voodoo Lady 2.2. Exploring all areas on Plunder Island 2.3. Get a Map, Ship and Crew together for the voyage 2.3A. Recruit your pirate crew 2.3B. The map to Blood Island 2.3C. A seaworthy ship 2.4. Get Elaine back Part 3: Three sheets in the wind 3.1. The path to becoming a fearsome pirate 3.2. Take on Ren� Rottingham Part 4: The bartender, the thieves, his aunt and her lover 4.1. Exploring the Island & A hangover cure 4.2A. Unite Minnie and Charles for the Wedding Band 4.2B. Get the diamond from the smugglers 4.2C. Replace LeChuck's cursed ring Part 5: Kiss of the spider 5.1. A cure for the Itch Part 6: Guybrush kicks butt again Final. The Rollercoaster of Death Appendix A: Inventory Items Appendix B: Insults & Replies Appendix C: Extra -Glitches -Stuff Credits Copyrights E-mail, Questions and Contributions Unfinished business =========================================================================== Version Updates =========================================================================== Version 0.1 27 August 2006: Started with a walkthrough for this game. Version 0.4 4 September 2006: Completed Parts 1 and 2 of the game, also started mapping all the insults and replies in the game. Version 0.7 10 September 2006: Filled in all the replies including the Rottingham Insults, continued with the walkthrough and got up to the part where you need to win the Diamond Ring of the smugglers. Version 0.8 20 September 2006: Completed the game in walkthrough, but still need to fill in many parts of the Appendices and the Controls sections. Version 0.95 22 September 2006: Finally finished the first version of the game's walkthrough. I still need to complete the second appendix however. Version 1.0 [first public release] 23 September 2006: Added some information to Appendix C and finally released the walkthrough on gamefaqs.com. Version 1.1 29 September 2006: Fixed some small errors and added the "Shift+J" Light saber sound effects for the sword fights in chapter 3. I Also added some more references in the Stuff section. Version 1.2 29 December 2006: Corrected some small typographical mistakes and included some extra guidelines at certain locations. Included information about the in-game joke of the wood stump in the first Monkey Island game. Version 1.25 22 March 2009: I received some mails about this FAQ and therefore made some updates with respect to those corresponding sections. Thanks for the feedback people! =========================================================================== Frequently Asked Questions =========================================================================== Q: What are the (hardware) requirements for this game? A: Here's a list of the minimal system requirements: OS: 100% Windows 95 DirectX compatible CPU: Intel Pentium 90 MHz Memory: 16 MB RAM Hard disk: 2 MB free space (have more for individual game saves) CD-ROM: 4x CD-ROM drive Graphics Card: PCI Graphics Card Soundcard: Windows 95 Compatible 16-bit Soundcard Input Device: Windows 95 Compatible Mouse and Keyboard Drivers: Microsoft DirectX 5 or greater (is included on CD 1) Q: I can't seem to be able to run the game under Windows XP, what can I do? A: Although the game works fine for me some PCs may have problems with this. What you can do is installing DirectX 5 again from the CMI CD or if that doesn't work download the SCUMM VM, which is supposed to solve this problem. You can find it here: http://www.scummvm.org/downloads.php . Q: What about additional troubleshooting? I can't install/run the game properly? A: LucasArts included a README.TXT and MonkeyTG.txt troubleshooting guide files for you to read, if something unfortunate happens. These files are very comprehensive and should solve most (if not all) problems you may encounter. BTW: I ran the game on Windows 95 and Windows XP without any trouble at all. Q: I'm stuck! I can't get any further. Do I need to restart from a previous location? A: No, unlike MI 1 & MI 2 this game is built up in such a way that it is ALWAYS possible to complete the required events. Of course some of the puzzles are quite hard, but that is what this game is all about. Q: I can't respond to Captain Rottingham's insults. What are the answers? A: Albeit the fierce captain uses different insults to torment Guybrush he can counter them with the same replies, which he learned from all the pirates he battled. Just think of the response that would be most appropriate to the insult. Q: Any word of advice in general? A: If you are new to this type of adventure game stick to the following rules and you should be able to get through most of the problems without too much effort: 1. Always try to examine or pick up any object that seems to of interest. You'd be surprised by the type of items Guybrush can carry in his inventory. Also in order to find every item you are best of trying to explore as much of the regions as possible. 2. Talk to everybody. Most people provide you with hints right away, whereas others are much less talkative and require some persuasion to spill out the beans. Don't give up right away if a person doesn't talk to you. In some occasions showing him/her a specific item may help as well. 3. Try to combine two item that would make logical sense. Most of the items you can collect in the game are meant to be used in ways different to the normal kind of usage. This is most of the time part of the puzzles you have to solve. For example in the first chapter Guybrush can collect a Ramrod and a Plastic Hook. Next to that you can see some interesting debris outside the gun bay after shooting the cannon. The ramrod on itself won't allow you to get the item, but if you combine it with the Plastic Hook you get a Gaff in return allowing you to pick up the debris. You have to use common sense logic in really devious ways sometimes! =========================================================================== Controls =========================================================================== The controls of this game are quite ingenious as they are very simple and easy to understand. But for the sake of completeness I included a brief summary of all the interesting features used in this game. --------------------------------------------------------------------------- Mouse --------------------------------------------------------------------------- This game is mainly a Point-and-Click Adventure, so you will be using our two (or more buttoned) friend quite a lot. The controls of this game are extremely simple to understand and to work around with. You can use both button in various contexts for different results. Take a look below: Left Mouse Button - - - - - - - - - As with most Windows applications this will be used in most cases. Unless of course, you setup the mouse for left handed people in Windows, this will mirror the lay-out. You can point at any location on the screen in this game and, when the cursor is over something interesting it will either do one of the following things: White Cross - Click to make Guybrush walk to that location " to select an option when talking / in the menu Red Cross - Click & Hold to make the Verb Coin appear Red Arrow - Click to exit an area (Double click for instant exit) Hourglass - Usually only appears, when you double click on an exit (the computer is busy processing your input) Inventory Item - If you select an item from the inventory you can drag it around on the screen and use it with something else Right Mouse Button - - - - - - - - - - Even though this button is used much less than the button on the other side it is just as important. Again a click has a different effect depending on the context. Cross / Arrow - Make the inventory appear Inventory Item - Turns the cursor into a regular cross again Boat (Ch. 3) - Shoot the cannon's of Guybrush's ship Verb Coin - - - - - I will treat the Verb Coin in a separate section, because it is quite special on itself. If you click and hold the left mouse button, when the cross is red (notice that the Object Line at the bottom of the screen will spell the name of that particular event out) this golden coin appears and has three different options on it: a Hand, a Skull and a Parrot. These three options can have any of the following possible meanings: Hand - Use, Pick Up, Push, etc.; anything you do with your hands Skull - Examine; Guybrush will provide a description about the event Parrot - Talk, Eat, Drink, Taste, Blow, Bite, etc. Only one option is available for each event, but this game is so cleverly developed that you will only need one for each event. For example: the Parrot automatically becomes "Talk" to when the cursor is over a person or animal, but it turns to "Eat" if it is over something of an edible substance. The game will always opt for the most logical option for you. --------------------------------------------------------------------------- Keyboard --------------------------------------------------------------------------- You hardly need the keyboard to play this game, but some of the keys can be very handy from time to time. Here follows a short list of all the important options: F1 (Function key 1) - - - - - - - - - - Calls the log-book where you can Save/Load your game and set some of the options for more playing comfort. Esc (Escape the cinema) - - - - - - - - - - - - Skips the cut scenes, so you can continue on with the game. Personally I recommend that you watch them, they are quite fun and sometimes provide some information about the current situation. Enter (Left Mouse Button) - - - - - - - - - - - - - Exactly the same function as a click on the left button on the mouse would have on the current location of the cursor. Tab (Right Mouse Button) - - - - - - - - - - - - - Opens the Inventory in the regular game scene and fires the cannon in the Ship-to-Ship Combat scene of Chapter 3. D (Difficulty) - - - - - - - - Check In-Game whether you are playing a regular game or the Mega-Monkey difficulty setting. E (Examine) - - - - - - Guybrush gives the player a description of the current object / event, if something useful can be said about it. This is actually the same as the Skull option of the Verb Coin. I or Tab (Inventory) - - - - - - - - - - - Opens the Inventory; just like a click on the right mouse button. G (Grab) - - - - - Select an item from the Inventory T (Talk) - - - - - Same as the Verb Coin's Parrot option, you can talk to someone or drink some Grog. U (Use) - - - - Again, this is just a short cut key to the Hand Option from the well-known Verb Coin. Use it to "Use" the object if possible. Alt + (F4 or X or Q) or Ctrl + C (Quit) - - - - - - - - - - - - - - - - - - - - Answer the Yes/No question with "Yes" to quit the game and exit back to Windows. Shift + W (Win Game) - - - - - - - - - - - Skips the entire game and shows you the Credits List. There isn't much fun to this, but if you wish to make this the fastest speed run you ever performed just press this combination so you can instantly finish the game. Shift + ? - - - - - You will get the message: "machine rating is" and that is all. I don't know what this is used for. It might yield different results on your PC. You should not need to use this option during regular gameplay. Shift + J - - - - - Use this during Ship-to-Ship combat and the following insult sword fights change the sounds of the swords into Light saber sounds similar to the sounds from Star Wars. Ctrl + B (Buffer change) - - - - - - - - - - - - - If you have trouble with static bursts during the conversations of the game, press this button combination to increase the buffer from 5 to 7 (or back). This might solve the problem on older PCs. Ctrl + M (Move) - - - - - - - - Guybrush will home in on the cursor just as a click on the left mouse button would do, when the cursor is a white cross. Ctrl + T (Toggle Voice and/or Text) - - - - - - - - - - - - - - - - - - Toggles "Voice", "Text Only" and "Voice & Text" options. This will cause text messages to appear, when somebody says something or you will hear speech if that particular option is active. --------------------------------------------------------------------------- Inventory --------------------------------------------------------------------------- The inventory holds all the items you come across in this game. You don't have to worry about over flooding it, because there is plenty of room for all the items you can get. Open it by clicking on the right mouse button (or pressing 'I'). If there are more than 15 items in the inventory you will get to see a small yellow arrow at the top right corner of the screen allowing you to view the next set of items on the next page. Guybrush can use the Verb Coin here to use all three options on that item, but mostly you want to left click on the item and it will turn into your cursor. This allows you to use a particular item on another object inside and also outside the inventory. To get outside the inventory you just have to move your newly inventory cursor outside the inventory chest and it will disappear. If you want your normal cursor back again press the right mouse button once again. --------------------------------------------------------------------------- Log-Book --------------------------------------------------------------------------- Press 'F1' to make Guybrush's Log book appear. On the main page you can set various options like the volumes for Sound Effects, Voices and the back Ground Music levels. Next to that you can enable Voice and/or Text messages. If Text is set to on, then you can control the text speed as well. Finally there is the "Enable 3D acceleration" button, press it to activate the very special SCUMM 3D accelerated environment. BTW as the Readme.txt reads you should call LucasArts if you can get this option to work properly. ;) Apart from all the setting options you can also "Save" and "Load" Games by clicking on the corresponding options. You can save up to 104 Game Saves (if you Hard disk is large enough), but saves are only ~450 kilobyte large so that shouldn't be a problem. "Show Object Line" displays the single sentence of comment, when you are on an event on the map. Unchecking this mark causes the sentence to disappear. The "Return to Game" and "Quit" options speak for themselves of course. =========================================================================== Main Characters =========================================================================== Guybrush Threepwood (Voice: Dominic Armato) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Guybrush is the main character of this game (and the other games in the Monkey Island series). He may appear as somewhat goofy and lacks any kind of physical strength yet he is capable of overcoming even the most unfortunate situations. His only real ability is being able to hold his breath for 10 minutes (he doesn't demonstrate this ability in this game, unfortunately). Threepwood lost the beard he had in MI 2, but not even Guybrush himself knows what happened to it. Besides this he also appears to be much larger than in the previous to installments of the game. Elaine Marley is the love of his life, but up to now LeChuck has stopped him from being close to her. Governor Elaine Marley (Voice: Alexandra Boyd) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Elaine Marley is young woman who is the governor of Tri-Island area consisting of Scabb, M�l�e and Plunder Islands. Moreover she is the daughter of Captain Horatio Marley. Who set out to find the secret of Big Whoop, but died in doing so. In this game we will meet her in the beginning of the game where her fort is under siege by the undead pirate LeChuck and his skeletons. She loves Guybrush, mostly because of his incompetence. LeChuck however set his eye on her too and is trying to persuade her in marrying him instead of our hero. Zombie Pirate LeChuck (Voice: Earl Boon) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - They guy just doesn't no when to quit. He can't stay dead even though he has been destroyed several times. Each time this undead pirate returns to haunt the lives of Elaine Marley and Guybrush Threepwood. Of course, what is a good game with a proper villain? =========================================================================== Other Important People =========================================================================== The Voodoo Lady (Voice: Leilani Jones Wilmore) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This woman of which the real name has remained as secret for as long as the Monkey Island series exist has helped Guybrush in each game so far. After Guybrush gets stuck on Plunder Island a visit to this mysterious lady will provide you with enough support to get you going on your way to undo the curse about which this game is about. Wally B. Feed the Cartographer - Bloodnose the pirate (Voice: Neil Ross) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Remember Wally from MI 2? This very small cartographer helped Guybrush out in finding Dinky Island. In the mean time when Guybrush was away he joined LeChuck's army and took the name of Bloodnose, but deep inside he is still the frail boy he once was. You'll meet up with him again near the end of the game as well (if you look very carefully). Murray the invincible demonic skull (Voice: Denny Delk) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This is actually one of my favorite characters. The bald skull who is one of LeChuck's skeletons is called Murray and appears on several locations in the game. In fact he appears in all chapters except 3 and 6. You first get to meet him outside the gun bay after you shot his boat down with the cannon, leaving him disembodied on a wooden plank. He's constantly trying to convince Guybrush in joining him in his 'evil' line of work. Near the end of the game he is so upset that you pick the Anchor Charm over him that he makes a vow to haunt you in the next game saying: "I shall return!". The Barbery Coast's Barbers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Voices: Haggis McMutton - Alan Young Edward Van Helgen - Michael Sorich Cutthroat Bill - Gregg Berger - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The barbers of the Barbery Coast on the east side of Puerto Pollo will play an important role in the game, for they will be the crew you need to sail out to Blood Island. We have Eduard van Helgen, Cutthroat Bill and Haggis McMutton. After reaching Blood Island they commit a mutiny. Not because they dislike Guybrush, but they wish to return to their shop on Plunder Island. =========================================================================== Story =========================================================================== The story of Monkey Island so far consists of Guybrush Threepwood who started out on M�l�e Island (MI 1). In the beginning of that game he wanted to become a pirate for a living and started to complete the three trials any pirate in training must undergo to become a real one. After Guybrush successfully completed all three tasks: 1. Finding treasure in the woods 2. Insult sword fighting 3. Stealing the Icon from the Governor's mansion While performing the third task he came across the governor Elaine Marley and fell in love with her at first sight. After doing so he got some help from the Voodoo Lady, Otis, Carla the swords master and Stan the Boat salesman and find Monkey Island. On this island he defeated the Zombie Pirate LeChuck and returned to M�l�e Island for Elaine. In Monkey Island 2: LeChuck's Revenge, Guybrush set out to find the treasure that is called Big Whoop to become a really famous pirate to be remembered for many generations. In his quest he has to take out Largo LeGrande in order to set out find the four map parts that lead to the treasure on Monkey Island. But by accident he helped Largo to reanimate LeChuck once again! Fortunately, with the aid of Wally and the Voodoo Lady he manages to survive all the trouble he has gotten into. Guybrush puts so much at stake to find Big Whoop that he nearly lost Elaine. In the end in the underground tunnels LeChuck made him believe that he was a young boy and Chuckie (LeChuck himself) was his older brother. Using this mirage LeChuck locked him away in the Carnival of the Damned as he set out to find Elaine again and declare his love for her. Now in MI 3: the Curse of Monkey Island we are just about to witness the events off the coast of Plunder Island where LeChuck is attacking Governor Marley's fort. LeChuck is convinced that he can buy Elaine's love with all the treasure on his boat. The game starts out as we see Guybrush writing in his log just after he (mysteriously) escaped the Carnival of the Damned in a bumper car floating in the middle of the sea! =========================================================================== Walkthrough =========================================================================== --------------------------------------------------------------------------- Beforehand --------------------------------------------------------------------------- --Difficulty Screen-- Before the game commences you are allowed to choose a difficulty setting for playing this game, unlike the other three games of Monkey Island. If you are new to this type of game I would recommend you to start playing on the regular difficulty. The "Mega-Monkey" quest has some additional puzzle that can easily cause you much grief, if you are not used to solve these kinds of 'common-logic' puzzles. Of course you can read the walkthrough from beginning to the end, but that would actually spoil a lot of the fun, really! Because of the difference in difficulty settings some items are only available in Mega-Monkey (MM) and vice versa. I marked these in the hidden item tabs at the top of each location and at some points the guide will split up in two or three smaller parts if you have multiple objectives to complete. --Prologue-- We get to see Guybrush in - what seems to be - a bumper car from the fanfare called "The Carnival of the Damned". Don't ask me how he got here in this state, because that is one of the mysteries the scenario-writers intentionally left in the middle. If you are patient enough to view the entire scene and the intro credits (nice music here) you get to see how LeChuck is laying a siege on the fort on Plunder Island. Elaine appears and tells LeChuck for the 'insert-a-number-near-infinity- here' time that she only loves our hero Guybrush. LeChuck then plans on using a voodoo cannonball to blast the fort and convince Elaine to change her current feelings towards him. Next, Guybrush is spotted by one of LeChuck's skeletonial horde and captured in the hold of the ship. --------------------------------------------------------------------------- Part 1: The demise of the zombie pirate LeChuck --------------------------------------------------------------------------- 1.1. Blast through the door --------------------------------------------------------------------------- --LeChuck's hold-- Hidden Items: Pirate Literature, Plastic Hook, Ramrod Guybrush starts out below deck in small room with some cannonballs, a self-loading cannon and a very small operator pirate. For those of you who have played the previous Monkey Islands you recognize the cartographer from MI 2 right away. Before you regain control you will hear Guybrush thinking up a plan to escape. You can also listen to the comments the little pirate makes while firing, his last comment is quite different to all the ones before it. Before starting let's check the inventory by right-clicking with the cursor mouse on the screen. Here you'll see two Helium Balloons located in one inventory spot. Use the "inhale" (parrot) option with the Verb Coin for some nice sound effects. Your first objective is to get through the door behind you. So examine the door (or the Keyhole) to discover rather quickly that he can never open it by himself. Look around with the cursor and locate the Ramrod up against the wall. This is not just part of the background, but you can actually pick it up using the Hand on the Verb Coin. Talk to the operator pirate for a warm welcome. Bloodnose the Pirate points a gun at you and tells you to stay put. You can choose any of the options as a reply to find out that it is indeed Wally the cartographer who helped you in the previous adventure. After some more talking you will receive the Pirate Literate for free. This is a bogus item, but you can read it to find out about LeChuck's guide to piracy. Choose "What's behind the door?" option to find out that all of LeChuck's treasure is behind it for the ultimate wedding gift to Elaine. If you are done chattering choose "You're a failure as a pirate". Eventually Wally realizes that he is not a pirate and starts crying (if you use the 3rd option here twice for an unexpected result). As Wally weeps he tries to cover his eyes and throws the fake hook away. You can pick it up for free, as Wally doesn't need it anymore. The self-loading cannon is ready for you to use. You get to see the fort and four of the long boats LeChuck released filled with skeleton pirates (enter "lapostal" here for a strange message). There is an infinity amount of cannonballs at your disposal so take your time to shoot the four boats, or blow the two little towers on the fort to smithereens if you like that. After you take out all four boats Guybrush will point out that there is some debris floating outside in the water. Position your cursor at the gun bay and it will turn into a red arrow. Click here to make Guybrush squeeze past the cannon or double click to do all of that in a split second. --Outside the gun bay-- Hidden Items: Cutlass, Skeleton Arm There is a skull on a wooden plank and part of a femur sticking out of the water. Talk to the skull to find out that this is Murray the all powerful and demonic skull. You will meet him later on several times so let him be for now or use the ramrod on him to make him silent. You can try to reach the Skeleton Arm with the Ramrod, but you cannot draw the item near you with it... Open your inventory and right click on the Ramrod / Plastic Hook to set your focus on that. Position it over the other item and you can combine these two into a Gaff. After doing so you can get the Skeleton Arm with the Gaff originally belonging to the skull on your left and a Cutlass the hand of the Arm holds. If Murray is still around you can try to return the arm to him, but Guybrush will not give it to him because he is too evil! --LeChuck's hold-- Back in the hold use the Cutlass on the cannon restraint rope to unsecure the cannon. It should not be too difficult to understand what will happen if you use the cannon now. After blasting yourself through the door a cut scene is displayed where the ship capsizes and LeChuck blows himself into the significant otherworld! --------------------------------------------------------------------------- 1.2. Escape from the ship --------------------------------------------------------------------------- --LeChuck's treasure hold-- Hidden Items: Bag of Nickels, Diamond Ring Look around here to find some very odd and bizarre treasures that lay around. The floatation device is to Guybrush an item that no pirate with any self respect would be seen wearing. So he will never wear it... Anyway, pick up the Bag of wooden Nickels from the floor to uncover a Diamond Ring beneath it. Collect this as well and look around for a path to escape. The gap at the top of the screen is not reachable so it won't do you any good. On the right however is a small porthole (if you look through it Guybrush may tell you about a particular angry skull in the water) and use the Diamond of the ring to cut the glass. This will 'open' the porthole filling the ship up with water. Guybrush escapes using the Floatation Device and meets up with Elaine on shore. --Blood island shore-- In the cut scene you get to see how Guybrush proposes to Elaine and gives her the diamond ring as a wedding gift. He puts in on Elaine's finger and then Wally pops up. Wally notices the Diamond Ring and asks whether it this the big cursed voodoo ring LeChuck had in his hold. It has a terrible curse on it and hopes for you that this isn't the one. As he leaves Elaine gets mad at Guybrush, but just before she can punch him the curse takes effect and she turns into a solid gold statue. --------------------------------------------------------------------------- Part 2: The curse gets worse --------------------------------------------------------------------------- 2.1. Guidelines from the Voodoo Lady --------------------------------------------------------------------------- --Fort-- Hidden Items: Glowing Ember You are free to explore Plunder Island, but there is not much to do around here. Everything is closed and will remain closed until you visit the Voodoo Lady in Plunder Swamp. Talking to Elaine won't do you any good. You can also try to pick her up, but wimpy Guybrush tells you that she weighs a ton! To the right are some parts of a broken boat used in the battle. Guybrush can collect one of the embers lying on the ground. Notice about this island that there are little information signs at interesting locations all around the place. Read them if you wish to learn more about certain things. To get to the Voodoo lady you need to visit her in the swamp. Walk to the far right and you'll notice that Guybrush is on the right track as there are voodoo marks around there. --Swamp-- Walk up to the shipwreck and the skull sitting at the top of the spike will try to scare you. It's Murray again and he is up to no good again, but he is harmless at the moment so after the conversation you can let him be. --Wretched Ship-- Hidden Items: Paste (MM only), Pack of Gum, Pin Inside the ship Guybrush can use the Bag of Nickels on the "Bit o' Jerky" bubblegum machine to receive a whole pack of gum. You can chew on it if you like and an additional Chewed Gum item appears in the inventory, but it is useless here. Look at the ground and you'll observe a bottle of Paste on Mega Monkey, and a voodoo Pin stabbed in a paper doll on both difficulty settings. When you collect the Pin a scene is displayed showing an undertaker (we'll meet him much later on) who is relieved of his pain. Examine the stuffed alligator and his tongue to find out that is exceptionally long in particular. Pull the tongue to activate a mechanism and take note that the tongue produces a random sound effect each time it is pulled! A familiar face appears in a chair. This is the Voodoo Lady Guybrush met in his previous adventures. She's here to guide him on his path to lift the curse on Elaine. BTW: It doesn't matter what you input when she asks you to view the pictures of the voodoo children, because our hero will always say 'perhaps later'. After telling her what happened to Elaine she asks you where you hid her. Eventually Guybrush admits that he forgot to do that and sets off to the coast to get her back. Once he arrives there you can just see a ship taking off with the gold. Back at the Voodoo Lady you propose on what the next step should be to get everything back to normal. She tells you that you have to claim the statue back from the kidnappers called the Mangy Pirates anchored in Danjer Cove. After doing so you must replace the cursed ring a by a pure one, which can be found on Blood Island. To get there however you need a Map, Ship and a good Crew to reach Blood Island safely. That's all the relevant information you can get from her, but you can stay and chat about several topics like "El Pollo Diablo" the demon chicken who is supposed to be roaming around on this island terrorizing everybody. When you are done go to Puerto Pollo the capital and only city around. --------------------------------------------------------------------------- 2.2. Exploring all areas on Plunder Island --------------------------------------------------------------------------- --Puerto Pollo-- Hidden Items: Flyer, Ipecac Flower, Mug, Pitcher Now that you spoke to the Voodoo Lady town has opened up. The little boy on the far left is selling lemonade for a nickel. If you try to drink it however it turns out that he cheated you out and you get no lemonade at all (we'll make him pay for it, later on). Little farther to the right is a special door that you can use to reach the far right. This may seem useless, but this shortcut saves you much time compared to walking the entire end on foot. The speak-through speaker at the Chicken Shop is incomprehensible so Guybrush quickly gives up speaking to it. You can pick up the Flyer around here too, if you haven't done that for some information about the Voodoo Lady. The chicken shop parlor is opened, but without a reservation slip you'll be send out right away. To the right is the Theatre where the theatrical medley called "Speare" is performed. Look at the clock tower to find out what your current Windows Clock time is (this is quite a nice feature and the clock even chimes on full and half hours). Enter the theater via the backdoor on left to find a room behind the scenes. --Theater - Back room-- Hidden Items: Glove, Lice, Magic Wand, Ventriloquism Book First collect the Magic Wand on the desk, next use it on the Magic Hat to make a Ventriloquism Book appear. It's called the "ABC's of Ventriloquism", but as everybody knows the "B" cannot be pronounced when you perform an act in this art, hence Guybrush skips this letter when you examine it. You can use it on the masks for some witty comments. To the left is a coat hanging on the hallstand. Examine the dandruff to find out that it is moving lice! After doing so Threepwood can collect the wiggling Lice from it, because you need them later on. Finally, you can obtain a glove from the coat's pocket. Note that in MM you need to open the pocket first to get to the glove. Plus you also have to examine the Blood Island sticker on the travel trunk to have Slappy spill out the beans about the map to Blood Island. --Theater - On stage-- Hidden Items: Shovel (appears much later) On stage to the right of the back room you can find two actors..., pardon me thespians. The pirate in the dress has not much to say, but Rex Fortune (alias Slappy Cromwell) is quite a blabbermouth. You can inquire to him where you can find a map to Blood Island (in MM Slappy will only speak about this after you examined the Blood Island sticker on the travel trunk). Cromwell then tells you about Palido Domingo who always handled the traveling. He can be found on the far end of the beach at the Brimstone Beach Club. --Barbery Coast-- Hidden Items: Jawbreaker, Rock, Scissors The first time you enter this place Guybrush blabbers out about the curse Elaine has befallen. The gold statue attracts all the pirates, but only Captain Ren� Rottingham is a bad guy. Speak to everybody if you like, but in order to get a haircut you need Rottingham to get out of his chair. To do this put the Lice on the comb, when the barber pirate lays it down. When you are successful Rene's hair receives an amputation and he's thrown out of the shop. Talk to the barber after the wicked captain has left the building to find out that the barber's name is Haggis McMutton. Ask Haggis to cut your hair and you take place in the seat. After this happens the only useful thing you can do is picking the peddle up (on MM you need to use the handle first to reach it), which is holding the page of the book correctly. Haggis will go out to find a new paper weight leaving you behind. Use the handle of the chair several times and you should be able to reach the scissors that are stuck up in the ceiling. When you get it the chair automatically lowers and McMutton returns to tell you that he couldn't find a single suitable rock and for 'some' reason Guybrush is no longer interested in having a haircut. The Jaw Breaker can be found lying on the floor in the easy game, but in MM you need to get it from the small pirate called Cutthroat Bill. Slap Bill on the back and he starts to choke on it. Slap him again to free Bill from his agony and he throws the Jaw Breaker on the floor. After this you can collect is in the same manner as a regular game. You can also get Eduard van Helgen to join your crew at this moment (look at section 3A for more details). --Puerto Pollo-- Outside again Threepwood can go to the Brimstone Beach Club's caba�a, but it is meaningless because you first need a Membership's Card. The only way to make progression is by getting the scissors from the barber's chair, and then using those on the overgrowth between Kenny & the Chicken Parlor marked by the sign spelling "Danjer" to cut and hack your way through the overgrowth around here. Guybrush automatically picks up a flower and he even reads the signpost about the Ipecac, so the player knows about the flower's purgative abilities. After he is done walk through the passage to find a new area behind it. --Snake Crossing-- Hidden Items: Coffee, Eggs, Encyclopedia, Faberge Egg, Naturalist Remains, Old Phone Book, Pancake Syrup, Pancakes, Reservation Slip, Sausage, Spare Tire, Stuffed Dinghy Dog(tm), Top-secret Plans, Vacuum Cleaner Attachments In the back of the scenery you can see the ship of the Mangy Pirates anchored in the cove. If you try to move a snake falls down from the tree and swallows him completely. Inside the snake you cannot move nor can you reach any of the snake beating items lying in the open. Pick up all the loot the snake has already eaten (located to the left of Guybrush). Do this several times to get everything and you will have a huge amount of really weird items in your possession. Guybrush loses most of them very soon only the Syrup, Reservation Slip and Encyclopedia are useful. After collecting the junk he needs to get out of the snake. In order to get out one could use the Ipecac Flower's purgative property to make the snake throw you up. The Ipecac on itself can't be used, hence use the flower on the Syrup and use that in its turn on the Snake's head to make him vomit. Threepwood plunges down the edge and ends up in a quicksand field. --Quicksand Field-- Hidden Items: Reed, Thorn Talking about getting out of the frying pan into the fire, because our pirate-wannabe gets stuck in the quicksand field, can't get out on his own and he even loses most of the odd stuff he found inside the snake. To the far left you see a life saving vine, but as expected you can't reach it immediately. There is precarious branch below the vine and when you manage to hit that branch the vine will be thrown towards you. Pick up a Reed from the bushes to your right and a Thorn from the thorny plant on your left. Note that Guybrush will adopt his "Youch" yell into "Pappapishu" if you read the sign about the native meaning of the Pappapishu bush. Combine the Thorn and Reed to form a Peashooter, next combine one of the Helium Balloons with the Paperweight and you'll automatically see the balloon to your left floating in the air. Blow it with the "Parrot" option on the Verb-Coin. After one failed attempt the balloon 'mysteriously' gets into the correct position. Finally use the Peashooter on the Balloon and the Paperweight rock drops on right spot on the branch allowing you to escape with the lifesaving vine. --Danjer Cove-- There is not much to do here. On MM difficulty the boat is broken and needs to be repaired before you can reach the vessel of the Mangy Pirates. In the regular game the rowing boat is already fixed, but it won't do you any good to use the row boat at this moment either way. This because you need the Serrated Bread Knife from the Chicken Parlor. Now that you have a Reservation Slip this shouldn't be a problem anymore, therefore go to the Parlor just to the right of the path to Danjer Cove. --Chicken Parlor-- Hidden Items: Biscuit Cutter(MM), Buttery Biscuit, Maggots(MM), Membership Card, Pie Pan(MM), Serrated Bread Knife Tell the proprietor of the Parlor that you have a Reservation Slip and Guybrush (I mean Mrs. Brinestoop) will automatically show it to him. You can walk around freely from this moment on. Talk to captain Blondebeard to hear more stories about "El Pollo Diablo" (there is even a big picture behind him; just examine it). He also tells you that he lost his Membership Card of the exclusive beach club resort, but it might be around somewhere in the shop. Guybrush also notices his golden tooth, which is very useful if you wish to get Bill to join your crew. See section 3A to find more details on how to get it. Walk up to the silent patron and look at the sticker on his hood to learn more about Grim Fandango, or not perhaps. Push the bloke and you'll quickly discover that it is one of LeChuck's skeleton minions who is stabbed through the back with a knife. Pick the Serrated Bread Knife up as we need it later on. -Normal difficulty- Collect the Membership Card for the Brimstone Beach Club from within the chicken's remains. You can get the Buttery Biscuit from the Biscuit Barrel and take a bite if you like, but this is not required on this setting. -Mega Monkey Difficulty- If you are playing MM collect the Biscuit Cutter and the Pie Pan on the far left that appear around there. On this difficulty setting some Maggots will appear in your inventory if you eat the Buttery Biscuit from the Biscuit Barrel! Use these little cretins on the gross black Cajun Chicken in front of the silent patron to find the Membership Card inside the chicken's remains. --------------------------------------------------------------------------- 2.3. Get a Map, Ship and Crew together for the voyage --------------------------------------------------------------------------- Guybrush is now able to reach all the areas on the map and therefore you can do several separate tasks in parallel so I split the guide up in three distinct parts, because these can be completed in any order. We need to get a good crew for your trip to Blood Island, the Map leading you towards it and a ship. Of course we need to save Elaine, but that objective falls together with obtaining a ship. After completing each sub quest you get to see a small cut scene that shows the progress LeChuck is making on his return. --------------------------------------------------------------------------- 2.3A. Recruit your pirate crew --------------------------------------------------------------------------- The three pirates that are left over after the Rottingham incident inside the Barbery Coast will be the crew for your ship, but you need to do something to show each one of them that you are a worthy captain. Note that you cannot complete everything right away, but I placed it all here together. If you complete the tasks for all three of them you get to see a cut scene of LeChuck. For the challenges you have to do the following things: Heart & Kidney boiled in the stomach of the animal "Haggis" McMutton - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - You can challenge Haggis in a contest of the caber toss where you have to throw a wooden log as far as possible. With Guybrush's strength however you'll never win. Go to the grassy knoll yourself, which can be reached from the right of the Speare Theatre. --Grassy Knoll-- Use the Serrated Bread Knife on the sawhorse to make the keg roll into the rubber tree and all the rum is spills out as the keg rolls down. Ignite it with the Glowing Ember and the rubber tree lands on top of the caber pile. --Barbery Coast-- Challenge McMutton (again) and after Guybrush puts all his might into it he wins the caber toss with a supreme victory. Eduard "Snuggle cakes" van Helgen - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - You have to provide sufficient insult in order to fight him in a dual. Verbal insult does not work on him (try singing for some interesting songs like "There's a monkey in my pocket", but after you slap him with a glove obtained in the back room of the Speare Theatre he concedes. --Grassy Knoll-- Hidden Items: Gun At the field of honor you have to pick a weapon. If you tried it out once you'll notice that you can never beat him with the gun. So instead of picking up a Gun close the lid of the gun box and choose the underlying Banjo. Surprisingly Eduard accepts the challenge and you start the duel. Remember the last note of each couplet and imitate that order 2 times in regular and 3 times in MM difficulty (you don't have to wait for the entire couplet, just click on the snares in the correct order whenever you like). After some success van Helgen cranks up the difficulty to a scale that Guybrush can never hope to defeat. Go back to the gun pile and reopen the box, collect the Gun and shoot van Helgen's banjo when you get the chance. Eduard is so flabbergasted by the lowest trick he has ever seen that he joins you after all. "Cutthroat" Bill - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - In order to have him join your group you must find him some real gold. The only golden object on this island is Captain Blondebeard's tooth so you need to get that item and show it to him. In order to get this item for him you need enter the Chicken Parlor and get the following items in the inventory if you want to complete this task: Nr. Name Location --- ---------------- ------------------------------------- 1. Reservation Slip Snake crossing 2. Jaw Breaker Barbery coast 3. Pack of Gum Wretched ship 4. Pin Wretched ship 5. Chewed Gum 'use' the Gum (required in MM only) 6. Helium Balloon n/a (required in MM only) 7. Pie Pan Chicken parlor (required in MM only) --Chicken Parlor-- Inside the parlor use the Reservation Slip so you don't get thrown out. Give the Jaw Breaker to Blondebeard and after he bites on it his teeth will get loose. After that give him some gum by using the Pack of Gum on him and he'll start blowing bubbles with the tooth in it. Pop such a bubble with the voodoo Pin and the tooth will fall on the ground. Pick it up and you are the new owner of the tooth. In the regular game you are done, but when playing in MM you cannot leave the Parlor or else Blondebeard checks your inventory and takes the tooth from it. If this happens you have to do the previous part all over again. So put the Golden Tooth in the Chewed Gum and before you chew on it inhale some helium from the balloon to fill the bubble with helium instead of air. This causes the bubblegum balloon with the tooth inside to float through the window. You can hear it pop outside and the tooth sliding down the drainage system. --Puerto Pollo-- Go outside and use the Pie Pan to collect the Golden Tooth from the mud puddle at the end of the drainage system. Show this to Bill and he reconsiders to join you. On top of it all you can keep the tooth as well. --------------------------------------------------------------------------- 2.3B. The map to Blood Island --------------------------------------------------------------------------- As Slappy informed us we need to find Palido Domingo in order to get possession of a map to Blood Island. This guy can be found on the beach at the Beach Club so go to the Caba�a on the world map. --Brimstone Beach Club and Smorgy-- Hidden Items: Cooking Oil, Towels (3x) Briefly show the guy behind the counter Blondebeard's Membership Card which you found at the Chicken Parlor. After scaring the guy behind counter with the card you are free to walk up the beach, but Guybrush's shoes are full of holes and therefore he can't walk over the hot sand. To solve this problem collect 3 Towels from the towel bin and soak them in the icy water inside the bucket on the tray. Next use the Wet Towels on the Caba�a boy to whip his ass and he leaves the scene saying "Pappapishu". This allows you to collect the Cooking Oil as well. After getting all the items go over to the beach to reach the far end. --Brimstone Beach-- This beach is so hot that the only way to get past it is by tossing all three towels on the hot sand. Walk over it to the other side and the towels shrivel and ignite under the hot sun. You can't go back this way, but that is no problem at all. On the next screen Guybrush can reach a shortcut to the world map. --Brimstone Beach (far end)-- Hidden Items: Mug, Map Talk to Palido and he tells you how long he has been laying on the beach. Note that this time is determined by the Windows Clock (e.g. talk to him in September and he tells you that he is lying here since February). Also if you talk to him in the beginning of January he wishes you a Happy New Year! You can also tease him with his pale complexion, but it won't help you finding the map. Talk to him about Blood Island and at first he pretends that he doesn't know where it is. Be persuasive and eventually he tells you all about it if you talked to Slappy beforehand (note that on MM you need to have examined the sticker on the travel trunk in the theatre and before talking to Slappy). Palido obliges and tells you that he will show you the map on his back when he is done tanning his chest, because when that happens he'll turn over to tan his back. However as you noted about the previous comments this will never happen so we have to help him tan a little faster. Get the Mug from his chest, because we need it. After doing so go back to Kenny the Lemon Salesman at the western end of Puerto Pollo. Take note that you can skip this entire conversation all the same and collect the map straightaway, but it looks rather strange if you make him turn over for 'apparently' no reason. --Puerto Pollo-- Switch the bottomless mug with the Mug you have in your inventory and Guybrush will use the "Look! There is a 3-headed monkey" routine to distract him. Buy some lemonade and now that the mug is exchanged for a real one you can actually drink the lemonade. This puts Kenny out of business, because he doesn't have any more Lemonade and he leaves for his mother. Pick up the Pitcher that he leaves behind and fill it with the red dye to the right. You can do this by using the Pitcher on the can of dye #2. --Brimstone Beach (far end)-- Back at Palido put the bottomless mug on his chest and use the Pitcher filled with Red Dye on the mug to pour the dye all over his body. Guybrush automatically tells Palido to turn over and you can finally see the map on his back. The map is too complex for Guybrush to memorize so he needs to get it off somehow... This may seem very bizarre, but you have to use the Cooking Oil to make the skin on his back crispy and you can just peel off the upper layer of skin to extract the map from his back. --------------------------------------------------------------------------- 2.3C. A seaworthy ship --------------------------------------------------------------------------- --Grassy Knol (MM only)-- Hidden Items: Rubber Plug Use the Biscuit cutter on the Rubber Tree (or the "Another Rubber Tree" if you didn't blow it up already) to get a rubber plug from it. Go back to Danjer Cove right away to patch the boat. --Danjer Cove-- On MM difficulty you need to use the plug on the boat, but it will work only after you make is sticky with the Paste. If you did this the plug will stay in the hole and the boat is finally seaworthy. After patching it up in MM or skipping that part in a regular game, use the boat to row around Danjer Bay and enter the pirate's ship called the Sea Cucumber. --The Sea Cucumber - Outside-- Before boarding the boat use the Serrated Bread Knife (from the Chicken Parlor) on the walking plank to cut it off. Climb aboard and the first mate Mr. Fossey appears in front of you. He tells you about his dreaded pirate captain LeCh..., but gets interrupted each time when he tries to pronounce his name. Fossey tells you that his captain wants you to be punished for coming here. You seem to have two options called: "Walk the Plank" and "Tarred & Feathered". The 1st mate automatically opts for walking the plank, because they need the tar to repair the ship in case of an emergency. If Guybrush cut the plank like I told you to he gets Tarred and Feathered instead. You are allowed to leave the ship now by the way you came. You can go to various places now for silly comments, because everybody thinks that you are El Pollo Diablo! The replies of Murray are perhaps the best of all. When you are done having fun being a demon, then go to the Chicken Parlor for a surprise. --Chicken Parlor-- Enter this place and Blondebeard appears with the standard question for a reservation slip. In the middle of the sentence he recognizes the Devil Chicken and let's you speak one line. You can actually make Guybrush speak Spanish here! Anyway, the blonde pirate brings out a frying pan and dumps you in the big can so he can deliver the 'chicken' right away to the pirates at Danjer Cove. --The Sea Cucumber - Captain's room-- Hidden Items: Chicken Grease, Treasure Map Inside you get to hear that the Chicken Grease washed all the tar and feathers off and Guybrush will have some of it in his inventory as well. Watch the scene to find out that Fossey is just an idiot hearing voices as he 'talks' to the Gorilla whom he calls LeChimp. Use the Ventriloquism Book from the Theatre Back Room and throw your voice on LeChimp (if you don't have it leave the ship via the back window). After Guybrush tells the first mate to send all the monkeys back to the trees where they belong he leaves the scene. Guybrush comes out, picks up the Treasure Map from the porcelain vase right away and examines it. The directions might be a riddle to you at the current moment, but it will become clear very soon. Examine the Porcelain to find out that he hates anything that is made of this stuff. It remains a riddle so far what the reason behind this is. --Theatre - Back Room-- After getting the Treasure Map walk on stage to see some horrible theatre play with a suitable audience. In the back room go upstairs to find the controls of the lights. These controls correspond to the directions on the map. Take a look at the map and think of each direction as one of the buttons. The buttons are aligned like this: 1 2 3 1 = Northwest 4 = West 7 = South 4 5 L 2 = North 5 = East 8 = Southeast 6 7 8 3 = Northeast 6 = Southwest L = Lever (Reset) First you need to get all eyes open, hence pull the lever on the right to activate all the lights. If you ever screw up the sequence, just pull the lever again to get it back into the original state. Next look at the directions on the map and press the corresponding buttons in the correct order (this order is random so I can't help you here). If you press all them in the right order an "X" will appear marking the spot where you have to dig. Back on stage you find out that Slappy should be juggling either knives or skulls if you did this correctly. You can't dig with him on the stage so you need to get rid of him. Go backstage again and look at the cannonballs to find out that Slappy will use these later on in his show. Use the Chicken Grease to make the balls all slippery and Slappy will immediately come to collect three of them. In the cut scene you get to see how Slappy drops the balls and leaves the scene with his 'beloved' Juliet. --Theatre - On stage-- Go on stage again and it should be completely empty apart from the lonely monkey sitting in the chair. Pick up the shovel near the sand pile and start digging the statue of Elaine up. Guybrush automatically places her in the crow's nest of his newly acquired ship for safe keeping. --The Sea Cucumber-- After all three sub-quests are completed the ship leaves Plunder Island towards the open seas. You will get a message telling you to insert disk 2 and afterwards press any button you like to continue. After doing so I recommend you to save your game so you don't need to go back to the first disk every single time. Not much later Rottingham appears and starts a duel of Insult Sword Fighting to claim the map from you. Of course Guybrush knows only the insults he learned in MI 1, but on the sea the insults have to rhyme and therefore he loses the first round. Rottingham does provide you with 2 insults and the answer to the first insult. Baldy then takes the map from you and leaves on his ship, scouring the seas before he makes his way to Blood Island. Next your pirate crew starts singing their favorite song and you get to sing along with them indirectly. Each time you click on sentence Guybrush requests to get moving, but the pirates use the rhyme to complete another couplet. After at least 4 of the couplets are completed you can click on the "We'll surely avoid scurvy if we all eat an orange". Bill tries to think of a rhyme to it, but to no avail and so the song stops. Frankly, I suggest you listen to all of them, because they are very good and they also get you into the rhyming we need later on for the insult sword fighting. --------------------------------------------------------------------------- Part 3: Three sheets in the wind --------------------------------------------------------------------------- 3.1. The path to becoming a fearsome pirate --------------------------------------------------------------------------- --The Sea Cucumber - continued-- Haggis will speak to you and asks you what kind of captain you are. You have to fight other pirate ships using the cannons in a real-time battle of Ship to Ship combat. This is however an adventure game by LucasArts and not a shooting gallery, therefore you can choose for "Easy Ship Combat" (I let you guys help me out) or "Hard Ship Combat" (I'm a captain like the next one will be). Choosing the first option allows you to take out any ship within your liege with 1 shot. In the more difficult version you need to hit your opponent more often. Personally, I like the hard version, because shooting the cannons can be really fun (especially later on) and even on the higher difficulty it is quite possible to win with relative ease. You can always change this by speaking to McMutton if you really want to. Guybrush can walk around on the deck and examine the treasure hold (where you will keep the treasure from beating the other pirates on the map. You can also observe the cannons to find out which level they are and finally the Navigational Map can be viewed to see all the vessels that drift around on the sea. Each time you defeat a pirate at insult sword fighting you get their treasure and you can buy new cannon in Plunder Island's harbor --Plunder Island - Kenny's-- In the top left corner of the map you click to reach the island again, but you can only visit Kenny's place. He will tell you that he has changed his way and from now on he works for his money fair and square. Kenny has the following cannon models available from "Bob's Big Bore Boomer Brand Cannon Incorporated". Weak Cannons - (You start out with these) Level 1 - Buccaneer's Buddy Level 2 - Ouch-Master Level 3 - Holemaker Deluxe Level 4 - Paingiver 2000 Level 5 - Mr. Massacre Maximum Firepower - Destructomatic T-47 There are six upgrades, and indeed as expected there are 6 regular pirate vessels that you can defeat. Each time you defeat a new one you go back to Kenny to buy new cannons. You don't need to do this every time, but try to do this at least after two victories. This, because you can't take out pirate ships that are much stronger than you, as for Captain Rottingham's ship you need at least level 5 cannons, but using the Destructomatic featuring Armor piercing, Carnage delivery, Self-loading and Fax modem is much more effective. --Navigational Map-- Look at it to see your own ship at first. Next the first ship you need to take on appears, then Captain Rottingham's ship and finally some of the other ships you need to defeat appear as well. So if you don't know where to go next simply click on the first ship that appears next to your own. In order of appearance we have: Ship Name -------------------------------- Tourist Ship (bogus ship) - - - - - - - - - - - - - - - 1. Really Not Fearsome Pirates 2. Semi Fearsome Pirates 3. Mildly Fearsome Pirates 4. Pretty Fearsome Pirates 5. Fearsome Pirates 6. Really Fearsome Pirates - - - - - - - - - - - - - - - 7. Captain Ren� Rottingham -------------------------------- There is not much special to note about each of the 6 individual pirates you come across. To me they seem to use random insults and their replies to the insults is different each time. Some times they know all the answers, but most often they give up rather easily. This may seem nice, but you need to learn all (at least as many of) the replies to each individual insult if you want to take on Rottingham. The tourist ship doesn't really count, but the programmers probably just put it in for fun. You can take that ship out in one shot regardless of the difficulty and you don't need to do sword fighting to win, but you don't get any treasure either. Because everything is at random here you might as well keep on fighting the pirates over and over again, until you learned at least 10 of the replies to the regular insults. Then take on Rottingham (see section 2 of this chapter) to find out that he uses different insults, so you need to figure out yourself which reply would fit best with the insult. Here's a complete list of all the insults and replies to them. Note: Press Shift+J during a sword fight for some nice sound effects. Regular Insult & Reply List ------------------------------------------------------------------------ Insult: Every enemy I've met I've annihilated! Reply: With your breath, I am sure they all suffocated. ------------------------------------------------------------------------ Insult: You're as repulsive as a monkey in a negligee. Reply: Do I look THAT much like your fianc�e? ------------------------------------------------------------------------ Insult: Killing you would justifiable homicide. Reply: Then killing you would be justifiable fungicide. ------------------------------------------------------------------------ Insult: You're the ugliest monster ever created! Reply: If you don't count all the ones you've dated. ------------------------------------------------------------------------ Insult: I'll skewer you like a sow at a buffet! Reply: When I'm done with YOU, you'll be a boneless filet. ------------------------------------------------------------------------ Insult: Would you like to be buried or cremated? Reply: With you around, I'd prefer to be fumigated. ------------------------------------------------------------------------ Insult: When your father first saw you, he must have been mortified. Reply: At least mine can be identified. ------------------------------------------------------------------------ Insult: I'll leave you devastated, mutilated and perforated. Reply: Your odor alone makes me aggravated, agitated and infuriated. ------------------------------------------------------------------------ Insult: I have never seen such clumsy swordplay. Reply: You would have, but you were always running away. ------------------------------------------------------------------------ Insult: I'll hound you night and day! Reply: Then be a good dog. Sit! Stay! ------------------------------------------------------------------------ Insult: I can't rest until you've been exterminated! Reply: Then perhaps you should switch to decaffeinated. ------------------------------------------------------------------------ Insult: En garde, touch�! Reply: Oh that is so clich�. ------------------------------------------------------------------------ Insult: Throughout the Caribbean my great deeds are celebrated! Reply: Too bad they're all fabricated. ------------------------------------------------------------------------ Insult: Coming face to face with me must leave you petrified. Reply: Is that your face? I thought it was you backside. ------------------------------------------------------------------------ Insult: You can't match my witty repartee. Reply: I could, if you would use some breath spray. ------------------------------------------------------------------------ Insult: Heaven preserve me! You look like something that's died! Reply: The only way you'll be preserved is in formaldehyde. ------------------------------------------------------------------------ --------------------------------------------------------------------------- 2. Take on Ren� Rottingham --------------------------------------------------------------------------- When you think that you are strong enough to take on the fearless captain himself. Look on the map for his ship and attack it. Use cannons of at least level 5 to beat him (i.e. you cannot beat his ship with the very weak cannons). --Rottingham's ship-- On board you can challenge him to duel of insult sword fighting, but unlike all the previous battles Rottingham gives all the insults and you only have to give the replies. On regular difficulty you need to give 3 correct replies and on the Mega-Monkey setting you must respond to 6 replies. Most of the insults are very similar to the regular insult so finding the right reply is in most cases not too difficult. Below is a complete list of all the insults he uses: Rottingham's Insult & Reply List ------------------------------------------------------------------------ Insult: My attacks have left entire islands depopulated! Reply: With your breath, I am sure they all suffocated. ------------------------------------------------------------------------ Insult: You have the sex appeal of a Shar-Pei. Reply: Do I look THAT much like your fianc�e? ------------------------------------------------------------------------ Insult: When I'm done, your body will be rotted and putrefied! Reply: Then killing you would be justifiable fungicide. ------------------------------------------------------------------------ Insult: Your looks would make pigs nauseated. Reply: If you don't count all the ones you've dated. ------------------------------------------------------------------------ Insult: Your lips look like they belong to the catch of the day. Reply: When I'm done with YOU, you'll be a boneless filet. ------------------------------------------------------------------------ Insult: I give you a choice. You can be gutted or decapitated! Reply: With you around, I'd prefer to be fumigated. ------------------------------------------------------------------------ Insult: You're a disgrace to your species, you're so undignified! Reply: At least mine can be identified. ------------------------------------------------------------------------ Insult: I can't tell which of my traits has you the most intimidated. Reply: Your odor alone makes me aggravated, agitated and infuriated. ------------------------------------------------------------------------ Insult: I have never lost in m�l�e. Reply: You would have, but you were always running away. ------------------------------------------------------------------------ Insult: You'll find I'm dogged to my prey! Reply: Then be a good dog. Sit! Stay! ------------------------------------------------------------------------ Insult: Your stench would make an outhouse cleaner irritated. Reply: Then perhaps you should switch to decaffeinated. ------------------------------------------------------------------------ Insult: Your mother wears a toupee. Reply: Oh that is so clich�. ------------------------------------------------------------------------ Insult: My skills with the sword are highly venerated. Reply: Too bad they're all fabricated. ------------------------------------------------------------------------ Insult: Never before have I faced someone so sissified. Reply: Is that your face? I thought it was you backside. ------------------------------------------------------------------------ Insult: Nothing can stop me from blowing you away. Reply: I could, if you would use some breath spray. ------------------------------------------------------------------------ Insult: Nothing on this earth can save your sorry hide. Reply: The only way you'll be preserved is in formaldehyde. ------------------------------------------------------------------------ When you finally manage to defeat him Guybrush starts to get the hang of it and keeps on humiliating Ren�, until he can take no more of it. You get the map back and view the cut scene to find you and your crew getting shipwrecked on Blood Island. --------------------------------------------------------------------------- Part 4. The bartender, the thieves, his aunt and her lover --------------------------------------------------------------------------- As with the problems on Plunder Island the puzzles Guybrush has to solve on this Island can be dealt with in several different orders interchanged and even interleaved with each other. Therefore I choose the most suitable path, which leads to the least amount of backtracking. --------------------------------------------------------------------------- 4.1. Exploring the Island & A hangover cure --------------------------------------------------------------------------- --Shipwreck-- Hidden Items: Lotion Bottle, Shaving Soap Guybrush unfolds his plan to find Elaine, but Haggis tells you that there is a mutiny and all three barber pirates wish to return back to the Barbery Coast on Plunder Island instead. From this moment on you are back on your own again. There should be a bottle of Captain Nick's Shaving soap near you feet in the sand. Pick it up, bite (parrot option) in the bottle's cork to open it up and you'll have an opened bottle plus a cork. Talk to Haggis for some information on the lotion bottle and he tells you that you get the whole bottle if you can get a substance that is similar to tar for the repairs on the ship. Let's do some exploring so we can find out which tasks lie ahead for our fearsome pirate. --Cannibal Village - Strange Lights-- Hidden Items: Auger, Measuring Cup, Tofu You probably notice the "Strange Lights" text on the World map above the Cannibal village instead of the "?" for the other locations so go here first. The village seems to be empty, but there is a big banquet left wide open around here. Pick up the humongous block of Tofu near the entrance and the Auger & Measuring Cup from the little table to the right. That's all for this place. Exit via the right path and you'll get near the volcano entrance. --Volcano Entrance-- Threepwood will meet a familiar face from MI 1 here. It's Lemonhead one of the vegetarian cannibals from around this region. Talk to him for some information about the village and the sacrifice that is being held for Sherman the Volcano God. Lemon Head is waiting for an ambassador of another Cannibal village, but he hasn't turned up so far. This is your chance to view the offering! Pick some holes in the Tofu using the Auger and either "Use/Look Through" the Tofu Mask. Lemon head mistakes you for that ambassador and you get to see the sacrifice of the inanimate vegetable surrogate human. This sacrifice consists of solely vegetables, because Sherman is lactose intolerant and sensitive to fatty acids. We'll come back later here to activate the volcano for the greater good. --Cemetery (front)-- There are two crypts and some gravestones around, but everything is secured and locked. Notice the name "Tex Venture" on rightmost one. Could it be a relative of Slappy? Anyway, go to the far left and find the lonely cabin of the undertaker and a blind dog (probably the undertaker's pet) living in a coffin. --Cemetery (back)-- Hidden Items: Chisel, Dog Biscuits (not in MM), Dog Hair, Mallet The morbid home to the left is locked too, so never mind it too much. Near the bottom of the screen is Old Blind Pew. You can pick up some of the hair and he doesn't even notice it. Later on we need Hair of the Dog that bit you so you need to make him bite you. In order to do this use the Buttery Biscuit from your inventory (in MM), or the Dog Biscuits from his bowl (regular game) to feed these to him. When you do this he bites you as he devours the food. Lastly, pick up the Chisel and Mallet from the unfinished tombstone. According to Guybrush the gravestone it is starting to spell "Rib roast" or "Riboflavin", how original. --Hotel (Exterior)-- On the world map walk to the "?" marked above the beach and you'll end up at the Goodsoup Hotel and Casino. There are decorative Tiki lanterns all over the place, which makes it very appealing. To the far right there is an odd looking barbecue. This may come in handy later, but there is nothing to around here for now. Head in to the hotel itself to check on the folks inside. --Hotel (Interior)-- Hidden Items: Cushion, Death Card (5x), Empty Jar*, Jar Lid*, Head-B-Clear*, Mirror(MM)*, Recipe Book * = can only be obtained after the bartender is cured There is a very strange add for Grog near the left most door. Try to enter and leave this room several times. Each time you do so the add changes bit by bit (to a maximum of 6 times) from a young woman into a silly pirate. You can also play around with the flashing Grog advertisement to the right by pulling the chain several times, but it yields not more than a small visual effect. Talk to Mme. Xima the fortune teller. She can tell you some details about the famous Blood Island ring and she provides you with your fortune. Be preserve and ask for your fortune five times (in MM you need to ask her each time yourself, whereas the regular game she gives you all five cards in one go). After cursing you for getting five Death Cards, pick them up from the table using the infamous "look there is 3-headed monkey" trick and walk over to the bartender. As can be noted by his physical appearance the bartender is in a very bad mood due to a severe hang over. Pick up the blue recipe book to the left and read it to find out that you need an Egg, Pepper and Hair of the dog that bit you to cure him. We already have the hair from the dog that bit you from the cemetery, hence there are only two more ingredients missing. You can also pick up some of the Big Whoop Leaflets and the leftmost cushion from the chair. If you try to get any of the other items the bartender will request that you leave the objects where they are. --Hotel (Back room)-- Hidden Items: Un-melted chunk of Nacho Cheese, Magnet Open the door near the entrance of the hotel to enter the back room. Inside Guybrush can collect the magnet from the refrigerator and use the Chisel on the Wheel of Cheese to collect a big chunk from it. As you may have noted from the Nacho Machine in the main hall the cheese is very sticky, when it is molten. If we can melt it we may be able to give this to Haggis as a substitute for the tar and exchange it for the Hand Lotion instead. Remember this thought for later on. --Beach-- Hidden Items: Egg There is an Egg lying in a nest on top of an over bending rubber tree. You need to lay the cushion on the rocks, before you can use the Mallet on the tree so the Egg shakes out of the nest and lands safely on the cushion. Collect it and we are done here. By the way, try to "use" the water around here 23 times. If you do this Guybrush goes underwater and you get to see a very familiar scene from MI 1. --Lighthouse-- The lighthouse's light is broken as you will notice around here. On Mega- Monkey you need to replace both the mirror and provide a substitute for the light. If you are playing a regular game the mirror is fixed already, so you only need to get a new beacon. --Windmill-- Hidden Items: Pepper Collect the Pepper from the pepper plant in front of the windmill (not all tasks are difficult). Now that we have all three ingredients go back to the bartender and give him each item and he makes a concoction of it, drinks it and returns back to normal again. Once this is done we can unravel more secrets about the lost ring of Blood Island. --------------------------------------------------------------------------- 4.2A. Unite Minnie and Charles for the Wedding Band --------------------------------------------------------------------------- --Hotel (Interior)-- You get the rest of the curative medicine in a bottle from the sober Griswold Goodsoup (use the Chisel on the bottle of Head-B-Clear to open the child proof cap). Talk to Griswold and you'll find out most of the details in connection with the wedding ring. It turns out that his aunt Minnie Stronie Goodsoup is the owner of the ring. She fell in love with a pirate that set ashore and was engaged within a week with him. On the night before the wedding he stole the diamond from the ring and sold it to the smugglers located on Skull Island. Furthermore she took the ring itself with her into the grave as she died not much long after that. Inquiring about the diamond Griswold replies that you need the Flying Welshman's help to get you to Skull Island. The Welshman however doesn't appear at the beach, because the lighthouse is out of commission and he needs the beacon to find his path through the dark foggy streams around the islands. If you have Guybrush asking about how to get into the crypt (for obtaining the wedding band) he replies you that would have to die to be able to enter it. You can perform the two tasks in any order, but I will start with the wedding band. Guybrush can also ask Griswold for a drink and he'll ask you what you would like. Take the drink with the decorative umbrella in it. He will then produce it for you and, because he doesn't have any suitable umbrellas he puts a real umbrella in your drink. Guybrush will automatically pick it up for you. We need Guybrush to die now (there is absolutely no way around this) to get inside the crypt, so pour some of the Head-B-Clear into the drink and it will become very spiked. Select the Drink (parrot) option on the much more appealing drink and after Guybrush warns anybody not to do this at home he holds it aloft and empties the mug in his throat. After a very nicely done dying animation the undertaker comes in. Indeed that is the same guy you saw when you pulled the Voodoo Pin from the doll and after some in-game jokes about not being able to die in a LucasArts Adventure game Mort takes you away. --Crypt-- Hidden Items: Coffin Nails, Laminated Business Card After watching the fake ending where you will always score a pathetic 0 out of 800 points Guybrush's voice can be heard again. He tells you that he is not dead, but rather stuck in the coffin in the lower right corner. Select the Chisel and use it on the coffin to free him out of that tight place. After a few seconds you will hear some knocks coming from the big coffin in the center of the room. Use the Chisel on it and you'll get to see an old pal of yours: Stan. Stan tells you about all the time he had to think after Guybrush pushed him into the coffin in MI 2 in the first place. Stan even thanks him for doing that as he now found out a new branch of business: Life Insurance policies. Lastly, Stan gives you a plastic Business card. Stan doesn't reveal how he made it inside the coffin, just saying not to worry about today's technicalities. He kindly suggests that you wander off and let him set up his stand. --Mutual of Stan-- Hidden Items: Life Insurance Policy, Insurance Money* * = Requires Death Certificate Go to the world map and reenter the cemetery to find out that he is already done building. Enter the brightly lit crypt and talk him into giving you a life insurance police. Give him Captain Blondebeard's Golden Tooth and you're all settled. BTW: You didn't end up in The Goodsoup Family crypt, did you? Let's go back Griswold to find out why. BTW2: Did you examine the spider web on the very left? Guybrush wonders where it went. So enter and exit the Mutual of Stan about 30 to 40 times and it will appear (in a very strange animation). --Hotel (Interior)-- Nobody is interested in Guybrush as he returns from 'death'. Go over to our bartender and ask him why he wasn't buried in the Goodsoup crypt. He then tells you that you need to be part of the family in order to be buried in that particular crypt. It looks like we have to persuade him into seeing Guybrush as his relative. --Hotel (Upstairs)-- Hidden Items: Nail, Portrait(MM), Goodsoup Family History Go upstairs, enter the left room and use the Mallet on the single nail that sticks out of the wall. Back in the corridor pick up the nail and possibly also the portrait. Use the Laminated Business Card from Stan on the back door to unlock it. Enter the room and pull the Murphy bed down. Beware that if you take one step from the bed it will retract back up against the wall. Guybrush needs to nail it down with the Coffin Nails and additionally with the single Nail from the portrait. The undead guy doesn't communicate with you so the only thing to be done here is picking up the blue book on his lap. It's entitled: "Goodsoup Family History" and you need it to provide facts so you can convince the bartender that you are a relative of him. In MM you also need to do the following part. --Hotel (Upstairs) MM only-- If you pick up the portrait in MM Guybrush will pull out the Magic Wand, dispatches of the frame, and then he looks at the player and asks you if something is wrong. Use the scissors to cut out the portrait's face. Put the portrait on the door with the porthole and look through it from the back room. Our bartender will appear again looking at the pictures of his wealthy family. Now that Guybrush's face is replacing Chowder Goodsoup's face Griswold will recognize you as family in MM. --Hotel (Interior)-- Talk to Griswold again, and ask him if he recognizes you as a member of the family (on MM you need to have completed the section just above). He will ask you for your name and you get to choose from four silly nicknames. Just pick one and use the book found on the dead guy to convince Griswold completely. He will give you all the privileges of a Goodsoup and in the unfortunate case that you die you will be buried in the family crypt. Order another drink, spike it with the Head-B-Clear and drink it. The undertaker will appear again and on the next scene and you will are buried in the family crypt. Guybrush breaks free automatically this time and you can walk around this place. --Goodsoup Family Crypt-- Hidden Items: Crowbar, Lantern, Murray, Wedding Band The door is locked so you can't leave for the moment. Walk to the left to meet a corpse bride waiting for a groom. Talk to her to find out that her widdlesnoobums LeChuck was her groom to be. He stole the diamond and sold it to those smugglers on the evening before the wedding. She wanted a pirate to be a husband, but when Minnie asks what you do for a living Guybrush quickly replies that he is a flooring inspector (quite unusual for him)! Also if she asks whether you are attached and if you try to answer "no" Guybrush will automatically say "You Bet!". The wedding band is stuck to her finger until she finds a suitable partner and as you might have thought already the young Charles DaGoulash she speaks about is the same guy as that undead man in the hotel's bedroom. So we need to get back there, once we get out. Walk to the back room and pick up the crowbar from the breached coffin. Walk to the crack in the wall and you'll come across Murray again. This time you can pick him up from the floor into the inventory so he can accompany you in your adventure. Look through the crack to see Mort the undertaker in his little home. It seems that he's reading a horror novel in bed. Talk to Mort if you like, but he won't open the crypt door because he doesn't believe that you are trapped. You have to show yourself in order to convince him. There is a lantern just in front of the crack so use the skeleton arm on it to grab it. Mind you that you need to put some glue on it in MM. Place the Lantern on the coffin lid, next use Murray on the Lantern to scare the gravedigger. Note that using Murray on the crack doesn't help. You must use him on the Lantern itself, or else you won't be noticed. After scaring the undertaker he opens the crypt's door if you leave him in peace. Go outside again and if you try to leave the cemetery Murray seems to have vanished (you can take him into the Mutual of Stan). --Hotel (Upstairs)-- Back in the back room use the Crowbar on the boarded hole in the wall behind the bed to create a hole. Then use the Crowbar on the bed and Charles will be launched towards the Goodsoup Family Crypt. After the reunion cut scene they declare their love for each other and depart leaving the wedding band behind. Guybrush appears in the crypt again and you can pick the ring up from the floor. Go outside to see a cut scene of LeChuck's progression to find Elaine and Guybrush. --------------------------------------------------------------------------- 4.2B. Get the Diamond from the smugglers --------------------------------------------------------------------------- You need to get out to Blood Island in order to retrieve the Diamond from the ring, but we need the Welshman to take us there. The Welshman in his turn doesn't appear, because the lighthouse is out. So our next task is reactivating the lighthouse. You need the Jar and Lid from the bar (just pick it up, now that Griswold is cured) and on MM you also need the Mirror. You cannot take the mirror just like that, but use the cut out face of Chowder Goodsoup to replace it for the Mirror so Griswold doesn't notice it. The jar is required to trap the fire flies near Elaine as a light source, but they won't enter the jar for no reason of course. So go to the windmill for the solution lies there, but first we have some more business to attend in the hotel. --Hotel (Spare Room)-- Pick up the Death Certificate from the opened file cabinet in the Spare Room (where you found the Nacho Cheese and the Magnet). The Death Certificate is available this time round, because you died in the name of Goodsoup. --Mutual of Stan-- Go back to Stan and show him the Death Certificate. Even though you are alive and the certificate spells your fake name he has no other option than to pay you your money for the life insurance. You get "A Lot of Money" which cannot be denoted in terms of numbers. --Windmill-- Use the Jar on the Barrel at the windmill's upper level to obtain some sugar water. On MM you need to use the Umbrella to get to the top level, because the door is locked at this difficulty. After you get the water you can just walk down again and open the door. --Clearing-- Hidden Items: Fire Flies Put the Jar with sugar water on the stump or use it on the fire flies and they will all go inside the jar. You need to put the lid on it if you want to take them along with you, but you also need to prevent them from suffocating. Before putting the lid on use the Chisel to poke some holes in the lid and then put in on the Jar. --Lighthouse-- Place the Jar with holes in the lid and Fire Flies on the pedestal in center and also the Mirror on the left (in case you are on MM difficulty) to light the lighthouse's light once more. --Beach-- The Welshman should appear here now that the lighthouse is brightly lit again. Talk to him to find out that he will only take you to Skull Island if you have a directional compass substitute for him so he can navigate the seas properly. There is however no compass to be found on the island, but as examining the encyclopedia implies you can make one yourself. If you have been everywhere you should be able to make a compass yourself right now with the following ingredients: 1. Sea Water - Beach 2. Measuring Cup - Cannibal Village 3. Voodoo Pin - Voodoo Lady from Plunder Island 4. Cork - Shipwreck; Bite on Cap'n Nick's Shaving Soap 5. Magnet - Hotel - Back Room Select the Measuring cup and use it on the Sea water on the beach to fill it up. Next magnetize the Pin with the Magnet, use the magnetized Pin on the Cork. Finally put the pinned Cork in the filled Measuring Cup for an improvised compass. Give the Compass to the Welshman and you can set out to Skull Island. Before doing so make sure you have the 5 Death Cards, Umbrella and the Insurance Money in your inventory or else you have to backtrack to Blood Island again. --Skull Island (Duck Island)-- Upon entering Skull Island you get to the see the so-called fearsome skull in the shape of a duck (or a rabbit if you like). Climb up to the top of island and you get to see a little deputy crane operator. His name is LaFoot and he will operate the crane, when you go down the cliff. Unfortunately for Guybrush this guy is so mangy that he lets go after a second causing our hero to fall down the cliff. During the falling scene open the inventory (the game pauses when you do this) and use the Umbrella to slide down slow and gently. --King Andre's Hoard-- Hidden Items: Enormous Diamond, Zombie Pirate Toy(Optional), Weak Hand Walk up to King Andre for a strange welcome. He seems to know your name no matter what you input and he has odd manners as well. You can also walk around the place and examine all the smugglebunnies and other interesting items, but you can't pick up anything. Talk to Andre and you can optionally ask for a toy and you'll receive a 'cute' Zombie Pirate Toy that resembles LeChuck from MI 2. You can also get down to business right away and ask for the Goodsoup family diamond. Guybrush doesn't have an Awful Lot of Money, so you have to play poker against Andre and his silent associate Cruff to win it instead. Guybrush puts up a little of his "Lot of Money" and Andre deals the cards to all three of them. Of course the game is rigged and Guybrush always gets the same worse hand. Whereas King Andre gets a full house Aces over Kings the first time and several other good hands later on. If you want to have some fun keep on dealing and really odd playing cards come along like: "A Wally, a Kenny and a pair of Lemon Heads". Anyway, because the game is rigged you might as well use your own playing cards as well. If you visited Mme. Xima you should have 5 identical cards. Use those on the Weak Hand and Guybrush plays out his special 5-of-a-Kind hand, which is something Cruff and Andre cannot beat! A small riot starts as Cruff pulls his gun and the two of them attack Guybrush, then suddenly LaFoot enters via the left entrance and the candles are extinguished darkening the place. This allows our hero to collect the diamond and leave Skull Island before the two thieves know what hit them. BTW. If you fell down on the cliffs the first time during the crane scene Guybrush will push LaFoot of the cliff in order to get his revenge. --Blood Island - Beach-- The Welshman leaves you, comes back and departs for a second time after asking Threepwood for the directions to Scabb Island. Leave this screen and a second cut scene will appear (or the first if you didn't get the wedding band yet). --------------------------------------------------------------------------- 4.3. Replace LeChuck's cursed ring --------------------------------------------------------------------------- As the title denotes our final task is to replace LeChuck's ring for the uncursed one. You can combine the Wedding Band with the Enormous Diamond to create an Uncursed Ring. However you need the slippery Hand Lotion from Haggis to remove the Cursed Ring. Remember the Nacho Cheese machine where everything got stuck, because it is extremely sticky in the fluid state? We need to create some fluid Nacho Cheese with our Un-melted Chunk of Nacho Cheese that we got from the back room in the hotel. There is a barbeque outside the hotel, but no fire to heat it up. If you listened to Griswold's words the volcano used to erupt at precisely 6 o' clock, but doesn't do so anymore these days. We'll go back and investigate the volcano again. --Volcano-- If you followed the walkthrough you should have witnessed the sacrifice of the human surrogate. Talking to Lemonhead here tells you that the Volcano God is lactose intolerant; he can't stand milk or any products with milk in it. And he is also sensitive to fatty acids. So get your Nacho Cheese (milk product plus it is very fat) out and toss some of it into the volcano. Sherman then gets very upset and the volcano erupts once more. --Hotel-- Back at the hotel use all of the Nacho Cheese that you have left and put it in the big black bowl on the barbeque. Use the Cooking Pot and Guybrush automatically drags it back to Haggis. He complies with his deal of the bargain and you are allowed to pick up the Hand Lotion. --Clearing-- Use the Hand Lotion on Elaine's left ring finger and Threepwood can pull the ring from the finger (it will evaporate if you do this). Next place the Uncursed Ring on her finger and she comes back to life again. Still in her punching animation she knocks Guybrush to the ground and after a small reunion they are taken captive by the skeletal troops of LeChuck (talk about timing). --------------------------------------------------------------------------- Part 5: Kiss of the spider --------------------------------------------------------------------------- 5.1. A cure for the itch --------------------------------------------------------------------------- --Monkey Island - Carnival of the Damned-- You start out in a locked compartment of one of LeChuck's Dynamonkeletric rides. LeChuck is to your right and he's holding Elaine captive behind him. Guybrush can talk all he wants about the amusement park here at Big Whoop and other things that are coming up like the demise of all of the governor Marley's crew members. When you are done talking select the "I've heard quite enough of your horrible stories" option and Guybrush will childishly hold his hands over his ears and doesn't listen to LeChuck anymore. The zombie pirate will then put a curse on you and leaves the scene with Elaine. Open the door of the ride and you'll find out that it isn't locked at all. Once Guybrush walks out the door you are about to find out what kind of curse he received from LeChuck. After a few moments you find out that he has been turned into a child himself! --Carnival of the Damned-- Hidden Items: Anchor, Dinghy Dog's Hair, Meringue, Pepper Mill, Plain Cone Guybrush will tell you that he needs to get on the Rollercoaster of Death, because that is where Elaine is. He also tells you that he feels like he is having a severe headache which causes a brain freeze. These are similar symptoms of a person who feels drunk. Remembering the recipe for hangover remedy we need to find some Egg, Dog Hair and Pepper (or surrogate / substitutes). -Pepper- The easiest ingredient to obtain is Pepper in the shape of a Pepper Mill and can be found near the Ice Cone guy on his booth. -Hair of the dog that bit you- There is only one dog around and that is the goofy dog actor called Dinghy Dog. Push him 3x (or 6x in MM) and he bites you, because he will get annoyed of all that pushing. Guybrush will automatically collect some hair from his dog suit costume. -Egg- If you look around there doesn't seem to be anything related to an egg, but there is actually one thing that is made from egg: Meringue. Look at the staple of pies near Wharf Rat and talk to him to find out that the pies are made of is concoction with eggs in it. The question remaining is how to obtain it from him. You can't just steal a pie from him, so we need to do something differently. As you may have noticed Wharf Rat get annoyed very easily so if Guybrush would stick his head through the spot where Monty Meringue the Mime is he can surely get a pie in his face so to obtain the egg surrogate. Hence we must get rid of Monty Meringue first and this can be done by creating a heavy pie. Go to Dinghy Dog and ask him to guess your age. With your childish look Dinghy dog guesses that you are just about 7 years old. Then Guybrush shows him his SCUMM Actor's Guild Membership Card and proves to him that he is 20 years old (I never knew he had a card like that). Guybrush is then allowed to pick an item from the booth. There are many prizes and personally I would have picked Murray, but if you do so Guybrush will automatically reconsider for the Anchor. So no matter which prize you choose you will always end up with the little Anchor. Of course Murray will be upset about this, but there is nothing to be done about it. In a regular game you can just sneak the Anchor in the Pie Stack. In Mega- Monkey you can't do this however! Instead, look in your inventory, pick the Pie Pan, use Captain Nick's Shaving Soap on it to create a fake pie and increase its weight by putting the Anchor in it. Select this Heavy Fake Pie and put it on the stack of regular pies. Guybrush will then automatically ask Wharf Rat to shoot the cannon and once he obliges the shot will take out Monty Meringue in the process. You can walk through the back gate from this moment on, since the Mime player is gone and look through the gaping hole. This will upset Wharf Rat and he shoots a Meringue Pie at you. As Guybrush wipes his face clean he will put the Egg surrogate in the inventory. -Mixing it all together- The last step is to go to the Cone Guy again and have Guybrush ask for the plain cone (A Merry, ho ho ho, Christmas Cone would have been nice too). Don't walk around with the cone or it will melt down very quickly. Open the inventory and use the Pepper Mill, Meringue and Dinghy Dog's Hair on the Cone and you will end up with a Disgusting Cone. Eat it and Guybrush returns to his normal self once again. --------------------------------------------------------------------------- Part 6: Guybrush kicks butt again --------------------------------------------------------------------------- Final. The Rollercoaster of Death --------------------------------------------------------------------------- --Rollercoaster of Death-- Hidden Items: Fallen Rope, Keg o' Rum, Flask o' Oil This is a very short and pretty simple chapter if you ask me. You ride around the rollercoaster through four scenes: Monkey Island Background, Governor Marley's Ship, LeChuck's Dungeon and an Icy region. Every now and then LeChuck appears and tries to fry your feet with his flame attack. This means that you have to escape via one of the cars that pass by at that moment. It is your objective to collect one item from each of the first three screens and then head over to the big gorilla in the ice region. Here is what you need to do for each of the scenes: -Monkey Island- Along Herman Toothrot and the infamous 3-headed Monkey you can collect the Fallen Rope from the hangman. -Governor Marley's Ship- There is a Rum Keg in plain sight to the right of this scene near Rum Rodger's Senior. -LeChuck's Dungeon- In this region open the Lantern to the right of Wally (if you examine Wally you find out that it is the REAL Wally, not some dynamo-Monkelectric imitation) to find a burning flask of oil. Blow out the flame and collect the extinguished Flask o' Oil. -Ice Region- Once you get here with all three items head up the ramp towards the Gorilla's right arm. Open the inventory and use the Fallen Rope with the Oil to soak it thoroughly. Next use the Rum Keg with the soaked Fallen Rope to create an Explosive Keg o' Rum. Put this keg in the left arm of the dynamo-Monkelectric gorilla and walk down to the lower region. Wait for LeChuck here and when he comes to fry you use the Pepper Mill on him to make him sneeze. This causes the oiled rope to ignite and this trigger the keg which will explode. Guybrush will automatically escape to safety and you get to see how LeChuck dies for the second time in this game. Watch the ending scene where Guybrush and Elaine set off on the Sea Cucumber and how Murray marks his words that he will return! After all the credits you get to see another scene where a father and his child have a small conversation speaking about the creator of the Park at Big Whoop being buried somewhere around here. ============================== GAME FINISHED! ============================== =========================================================================== Appendix A: Inventory Items =========================================================================== Here I will list all the items you come across the game and the location (or the way to create this item by combining them) of each one. Item Name Finding Location (only this difficulty) ------------------------------- ----------------------------------------- Anchor - Carnival of the Damned Auger - Cannibal Village Bag of Nickels - LeChuck's Treasure Hold Beach - Egg Biscuit Cutter - Chicken Parlor (MM) Bottomless Mug - Puerto Pollo Buttery Biscuit - Chicken Parlor Chewed Gum - *use Pack of Gum Chewed Gum w Tooth - *use Chewed Gum with Golden Tooh Chicken Grease - The Sea Cucumber - Captain's Room Chisel - Cemetery - Back Coffee - Snake Crossing Coffin Nails - Crypt Compass - *(1) Cooking Oil - Brimstone Beach Club Cork - *bite Shaving Soap Crowbar - Goodsoup Family Crypt Cushion - Hotel Interior Cutlass - Outside the gun bay Death Card (%x) - Hotel Interior Death Certificate - Hotel Back Room Diamond Ring - LeChuck's Treasure Hold Dinghy Dog's Hair - Carnival of the Damned Disgusting Cone - *(2) Dog Biscuits - Cemetery - Back (Not in MM) Eggs - Snake Crossing Empty Jar - Hotel Interior Encyclopedia - Snake Crossing Enormous Diamond - King Andr�'s Hoard Explosive Keg o' Rum - *(3) Faberge Egg - Snake Crossing Fallen Rope - Rollercoaster of Death Flask o' Oil - Rollercoaster of Death Flyer - Puerto Pollo Gaff - *use Ramrod with Plastic Hook Glove - Theater (Back Room) Glowing Ember - Fort Glowing Fireflies - *(4) Goodsoup Family History - Hotel Upstairs Gun - Grassy Knoll Head-B-Clear - Hotel Interior Heavy Fake Pie - *(5) Helium Balloon(s) - N/A Insurance Money - Mutual of Stan Ipecac Flower - Puerto Pollo Jar Lid - Hotel Interior Jawbreaker - Barbery Coast Keg o' Rum - Rollercoaster of Death Laminated Business Card - Crypt Lantern - Goodsoup Family Crypt Lice - Theater - Back Room Life Insurance Policy - Mutual of Stan Lotion Bottle - Shipwreck Maggots - Chicken Parlor (MM) Magic Wand - Theater - Back Room Magnet - Hotel Back Room Mallet - Cemetery - Back Map - Brimstone Beach Measuring Cup - Cannibal Village Membership Card - Chicken Parlor Meringue - Carnival of the Damned Mirror - Hotel Interior (MM) Mug - Brimstone Beach Murray - Goodsoup Family Crypt Nail - Hotel Upstairs Naturalist Remains - Snake Crossing Old Phone Book - Snake Crossing Pack of Gum - Wretched Ship Pancake Syrup - Snake Crossing Pancakes - Snake Crossing Paste - Wretched Ship (MM) Peashooter - *use Reed with Thorn Pepper - Windmill Pepper Mill - Carnival of the Damned Pie Pan - Chicken Parlor (MM) Pin - Wretched Ship Pirate Literature - LeChuck's Hold Pitcher - Puerto Pollo Plain Cone - Carnival of the Damned Plastic Hook - LeChuck's Hold Portrait - Hotel Upstairs Ramrod - LeChuck's Hold Recipe Book - Hotel Interior Reed - Quicksand Field Reservation Slip - Snake Crossing Rock - Barbery Coast Rubber Plug - Grassy Knoll Sausage - Snake Crossing Scissors - Barbery Coast Serrated Bread Knife - Chicken Parlor Shaving Soap - Shipwreck Skeleton Arm - Outside the gun bay Spare Tire - Snake Crossing Stuffed Dinghy Dog - Snake Crossing Syrup of Ipecac - *use Ipecac Flower on Syrup Thorn - Quicksand Field Tofu - Cannibal Village Tofu Mask - *use Auger on Tofu Mask Top-secret Plans - Snake Crossing Towel (%x) - Brimstone Beach Club Treasure Map - The Sea Cucumber - Captain's Room Un-melted chunk of Nacho Cheese - Hotel Back Room Vacuum Cleaner Attachments - Snake Crossing Ventriloquism Book - Theater - Back Room Weak Hand - King Andr�'s Hoard Wedding Band - Goodsoup Family Crypt Zombie Pirate Toy - King Andr�'s Hoard --------------------------------------------------------------------------- (1) = Use Magnet on Pin, use Pin on Cork, get some seawater from the beach into the Measuring Cup and, use Measuring Cup with the magnetized Pin stuck in the Cork. (2) = Use the Plain Cone with: Dinghy Dog's Hair, Meringue and Pepper Mill. (3) = Use Fallen Rope on Flask o' Oil, then use Keg o' Rum on drenched Fallen Rope. (4) = Get some sugar water from the Windmill in Empty Jar, use the Sugar Watered Jar on the Fireflies near the Clearing, use Chisel with Jar Lid to poke holes in it. Lastly, use the Jar Lid with the Jar filled with Fire Flies. (5) = Use Pie Pan with, Anchor and Shaving Soap. --------------------------------------------------------------------------- =========================================================================== Appendix B: Insults & Replies =========================================================================== This list can also be found in the walkthrough, but it is repeated here for the convenience allowing the user to quickly browse through the entire list. There is one comeback for each normal / Rottingham insult, which makes it possible to win any insult sword fighting game against the captain, as he makes all the threats. ------------------------------------------------------------------------ Insult: Every enemy I've met I've annihilated! Rottingham: My attacks have left entire islands depopulated! Comeback: With your breath, I am sure they all suffocated. ------------------------------------------------------------------------ Insult: You're as repulsive as a monkey in a negligee. Rottingham: You have the sex appeal of a Shar-Pei. Comeback: Do I look THAT much like your fianc�e? ------------------------------------------------------------------------ Insult: Killing you would justifiable homicide. Rottingham: When I'm done, your body will be rotted and putrefied! Comeback: Then killing you would be justifiable fungicide. ------------------------------------------------------------------------ Insult: You're the ugliest monster ever created! Rottingham: Your looks would make pigs nauseated. Comeback: If you don't count all the ones you've dated. ------------------------------------------------------------------------ Insult: I'll skewer you like a sow at a buffet! Rottingham: Your lips look like they belong to the catch of the day. Comeback: When I'm done with YOU, you'll be a boneless filet. ------------------------------------------------------------------------ Insult: Would you like to be buried or cremated? Rottingham: I give you a choice. You can be gutted or decapitated! Comeback: With you around, I'd prefer to be fumigated. ------------------------------------------------------------------------ Insult: When your father first saw you, he must have been mortified. Rottingham: You're a disgrace to your species, you're so undignified! Comeback: At least mine can be identified. ------------------------------------------------------------------------ Insult: I'll leave you devastated, mutilated and perforated. Rottingham: I can't tell which of my traits has you the most intimidated. Comeback: Your odor alone makes me aggravated, agitated and infuriated. ------------------------------------------------------------------------ Insult: I have never seen such clumsy swordplay. Rottingham: I have never lost in m�l�e. Comeback: You would have, but you were always running away. ------------------------------------------------------------------------ Insult: I'll hound you night and day! Rottingham: You'll find I'm dogged to my prey! Comeback: Then be a good dog. Sit! Stay! ------------------------------------------------------------------------ Insult: I can't rest until you've been exterminated! Rottingham: Your stench would make an outhouse cleaner irritated. Comeback: Then perhaps you should switch to decaffeinated. ------------------------------------------------------------------------ Insult: En garde, touch�! Rottingham: Your mother wears a toupee. Comeback: Oh that is so clich�. ------------------------------------------------------------------------ Insult: Throughout the Caribbean my great deeds are celebrated! Rottingham: My skills with the sword are highly venerated. Comeback: Too bad they're all fabricated. ------------------------------------------------------------------------ Insult: Coming face to face with me must leave you petrified. Rottingham: Never before have I faced someone so sissified. Comeback: Is that your face? I thought it was you backside. ------------------------------------------------------------------------ Insult: You can't match my witty repartee. Rottingham: Nothing can stop me from blowing you away. Comeback: I could, if you would use some breath spray. ------------------------------------------------------------------------ Insult: Heaven preserve me! You look like something that's died! Rottingham: Nothing on this earth can save your sorry hide. Comeback: The only way you'll be preserved is in formaldehyde. ------------------------------------------------------------------------ =========================================================================== Appendix C: Extra =========================================================================== This part of the guide describes all the events and other things that are worth mentioning in the FAQ. Yet these wouldn't fit anywhere else in the regular walkthrough, or the subjects are too small for a separate appendix on itself. --------------------------------------------------------------------------- Glitches --------------------------------------------------------------------------- Turn your back Mr... ehm. What was your name again? --------------------------------------------------------------------------- On Blood Island you normally should find out about Palido having the map on his back, before you figure out that you need get him to turn over to find the map itself. It is however possible to skip the conversation with Slappy Cromwell and you don't need to talk to Palido as well. If you then pour the Red Dye over him Guybrush will say: "Palido, Look! Your back is burning.". This is odd as he doesn't know Palido's name. The Ring of Blood Island: Where did it go? --------------------------------------------------------------------------- After you place a new uncursed ring on Elaine's ring finger the first scene will show Elaine wearing the ring, but just after she punches Guybrush the ring is gone. It is nowhere to be seen, when she embraces her love. --------------------------------------------------------------------------- Stuff --------------------------------------------------------------------------- Hidden MI 1 Scene (1) --------------------------------------------------------------------------- When you get into the crypt of the Goodsoup family on Blood Island you can examine the roots of a tree trunk sticking out from the ceiling. If you look through this hole you get to see a scene from MI 1 in the forest of M�l�e Island. Hidden MI 1 Scene (2) --------------------------------------------------------------------------- On Blood Island again, go to the beach and try to "Use" the water about 25 times. If you keep on being persistent Guybrush will eventually enter the water. You get to see a scene where the MI 1 Guybrush is choking underwater on M�l�e Island, just after getting thrown in when he stole the icon from Elaine's mansion. Unlimited "Unlimited Cannonballs Mode" --------------------------------------------------------------------------- During the cannon shooting scene in the first act you can shoot an infinite amount of cannonballs for as long as you like. If this is not enough for you type "lapostal" and you will get to see a message that you have an infinite amount of cannonballs at your disposal. That's a very strange secret indeed. Type it again in an attempt to turn it off. MI 2 villain Reference --------------------------------------------------------------------------- Enter the Barbery Coast, when you have the Ventriloquism Book from the magic hat in the Theatre. If Captain Rottingham is in the barber's chair use the book to throw your voice over to him. Guybrush will say: "Make me balder than Largo LeGrande". This Largo guy was an important pawn to LeChuck in MI 2 and stopped from making progress in the first part of that game. Windows Clock Quirks --------------------------------------------------------------------------- On Plunder Island the time the hands on the Speare Theatre display is exactly the same time as your current Windows Clock. The clock even chimes, when it hits a full or half hour if you are in the area. When first meeting Palido Domingo on the Brimstone Beach Guybrush will ask him since how long he has been lying around here. The answer to this question depends on the current month the Windows System Time is set. He will always answer 8 months earlier than the current month. Also if it happens to be January he also wishes you a Happy New Year! The Grassy Knoll from a different point of view --------------------------------------------------------------------------- If you go to the Grassy Knoll and enter the mysterious door on the left side of the area Guybrush will appear in a different location each time you enter it. Some examples are the balcony above, the Clock tower of the Speare Theatre and also the Brimstone Beach in the distant (even if he doesn't have Membership Card). Rabbit on stage --------------------------------------------------------------------------- When toying around with the controls of the lights in the Speare theatre. You can sometimes see a rabbit face projected on the stage. It turns out that this is the Rabbit featured in Sam & Max; another video game from LucasArts. Jedi Tricks --------------------------------------------------------------------------- With this game being created at LucasArts a reference to Star Wars is nearly inevitable. Go to the Brimstone Beach Club before you get the Membership Card and talk to the Caba�a Boy. At some point he will ask you to show him your Membership Card. If you choose the option: "You do not need to see my card" a scene very similar to one of those Jedi knight tricks in Star Wars. Unfortunately, he sees through the your trick just before allowing you in. More Jedi Stuff --------------------------------------------------------------------------- Do you start to get bored with the sound effects in chapter 3. Then press Shift + J during Ship-to-Ship combat and in the upcoming battle some Jedi Light saber sound effects will be used instead of the standard sounds. Too bad the swords don't change into light sabers as well. The Hidden LucasArts Product placement(1) --------------------------------------------------------------------------- There are several places in the game where you can see LucasArt Logos. Here's a list of the little logos scattered across the world of CMI: 1. The Coffee cup item found in snake crossing has the logo on it 2. On the left wall of the center hut in the Cannibal Village near the top 3. The first cut scene of LeChuck on Blood Island; just after the people in the Rollercoaster of Death become skeletons the next scene has the logo on the wall just below LeChuck. 4. The second cut scene of LeChuck on Blood Island; on the right side of the doorway, when Dinghy Dog enters the place. The Hidden LucasArts Product placement(2) --------------------------------------------------------------------------- An advertisement for another adventure game made by the same company can be seen in chapter 2. Enter the Chicken Parlor and look at the button on the hat of the silent patron. It says: "Ask me about Grim Fandango". If you push the guy it turns out to be a skeleton that resembles the main character of that game: Manny Calavera quite a lot. The forgotten: Bobbin Threadbare --------------------------------------------------------------------------- When you are interrogated by LeChuck in the Carnival of the Damned you can tell LeChuck to not kill him. Guybrush can then give four reasons why he shouldn't. If you choose the option that tells of LeChuck being out of work if Guybrush dies as there will be no more Monkey Island sequels, LeChuck will then say that nobody will forget THE LeChuck. Guybrush then replies with: "Do you know the name Bobbin Threadbare?" and LeChuck can't answer it, because Bobbin is forgotten. He is the main character of Loom an ancient adventure game also by LucasArts. That figures! The Grog advertisement in the Goodsoup Hotel --------------------------------------------------------------------------- On the very left side of the Hotel's main room you can see a what appears to be 'shameless ad for Grog'. Each time you enter and leave the room it changes bit by bit up to six different variations in total. Did you notice any differences? Porcelain --------------------------------------------------------------------------- I don't know whether you have an answer to this, but Guybrush seems to hate porcelain for some reason. The Sea Cucumber on Plunder Island has a porcelain vase on it and it is the first time that he mentions his anguish for it. Later in Blood Island's Hotel you meet various other porcelain objects, but Guybrush never explains why it makes him feel so bad. Just an in-game joke of the programmers and Dominic Armato (Guybrush's voice), perhaps? The spider in the crypt --------------------------------------------------------------------------- There is an abandoned spider web on the very left inside the Mutual of Stan. If you examine it Guybrush wonders where the little guy went. If you really want to see it enter and exit the Mutual of Stan about 30 to 40 times and it appears right in front of your nose. The name is: Bond, James Bond --------------------------------------------------------------------------- When you first meet with King Andre on Skull Island you get to introduce yourself. If you choose the option: "Threepwood, Guybrush Threepwood" he will announce his name with a very strange accent (almost like Sean Connery) implying a reference to another fictional hero nicknamed 007. Moreover later on in the conversation Guybrush says: "Do you except me to talk?" and King Andre replies: "No, Mr. Threepwood I except you to buy", which is very similar to the request of "die" made by various enemies in the movies of James. Also the entire setting of the cave overloaded with gold and the Poker (casino) game makes the reference even stronger. The Bartender, the Thieves, His Aunt & Her Lover --------------------------------------------------------------------------- Coincidently some time ago I saw the name of a movie that was aired on TV in the newspaper. It's title was "The Cook, the Thief, His Wife & Her Lover". This sounds like a reference to me, but I cannot verify this. LeChuck and his Zombie Toy --------------------------------------------------------------------------- Remember the LeChuck Zombie Toy you can get from King Andr� on Skull Island? Try to give it to the real version, when you are riding the Rollercoaster of Death. He will take a look at it and burn it right in front of your eyes and after that he laughs several times. Please insert Disk 34 out of 2! --------------------------------------------------------------------------- You probably remember the odd thing about looking through the ceiling the Goodsoup family crypt where you end up looking through the wooden stump in a scene from MI 1. It turns out to be that this is gag, for the original Monkey Island 1 was distributed on 6(?) diskettes and during the progress of the game you had to exchange them. It turns out to be that in the forest maze on M�l�e Island you could stick Guybrush's head into a tree stump and then you'd get the message that you had to insert disk 34(?). I don't know the exact numbers, but the gag was that the disk didn't exist at all. So basically in CMI Guybrush finally made his way to that 'disk' as that is the connection from the other way to MI 1. Not many people know about this, because later on when MI 1 was re-released on a CD-ROM the programmer removed this joke as players would get confused as there was only 1 CD. Hence only people who had the original spanned disk game know about this quirk. My profession as a flooring inspector --------------------------------------------------------------------------- During the conversation with Minnie in the crypt she wants to marry a pirate and asks Guybrush's profession. He then quickly replies "Flooring inspector", because he doesn't want to attract the undead lady too much. Some people who played the older MI games recognize this as a joke. When Guybrush first sets out to become a pirate in MI 1, the old man in the beginning tells Guybrush he looks more like a "flooring inspector" rather than a pirate to him. =========================================================================== Credits =========================================================================== The credits go to: LucasArts: For creating this game. Gamefaqs: For putting this up the website. You: For reading this FAQ. Me: As I enjoyed making this FAQ. J-ROD: For pointing out a trivia on the "Flooring inspector". =========================================================================== Copyrights =========================================================================== Iron Knuckle 2006 - 2009 (c) Nothing out of this walkthrough may be copied for use on own websites, or own profit. The following link is the only website on which my FAQ / walkthrough is available, if you wish to upload the FAQ to your own website please notify me before doing so. If I am interested enough I will grant permission for an additional upload. ----------------- Website locations ----------------- http://www.gamefaqs.com http://www.neoseekers.com http://www.mycheats.com http://www.ign.com ------------------------- Total GameFAQ productions ------------------------- Donkey Kong Country Speed Guide Donkey Kong Country 2: Diddy's Kong Quest Speed Guide Dungeon Keeper FAQ/Walkthrough Golden Sun FAQ/Walkthrough Golden Sun: the Lost Age FAQ/Walkthrough Jet Force Gemini In-depth Guide; Capacity Crates Lufia 2: Rise of the Sinistrals FAQ/Walkthrough Lufia 2: Rise of the Sinistrals World Map Monkey Island 3: Curse of Monkey Island FAQ/Walkthrough Paper Mario FAQ/Walkthrough Secret of Evermore FAQ/Walkthrough Terranigma FAQ/Walkthrough =========================================================================== E-mail, Questions and Contributions =========================================================================== If you want to ask / contribute / correct anything about this Walkthrough / FAQ on Monkey Island 3: the Curse of Monkey Island, then you can mail to knuckle_iron(at)hotmail(dot)com . Only send mail that has to do with this game. ALL OTHER MAIL WILL BE IGNORED. I don't mean to be rude, but this is a Gamefaq. I almost forgot don't submit anything that has been done already in this FAQ. In the section below this you can see a list with examples of things that are incomplete. =========================================================================== Unfinished business =========================================================================== -More trivia for the Stuff section, because there is bound to be more of these references in this game. - --===-- - -= END =- -