Microwave Power Available Fusion Power Available- Need Connection For Trash Deal Need Seaport For Trash Deal Power Connection Needed Power Connection Needed Water Connection Suggested Water Connection Needed Power Plants In Danger Power Plants In Danger Power Plant Explodes Sims Need Power Power Plants At Max Capacity Blackouts Occurring Power Supply Adequate Excess Power Wasted Many Sims Off Power Grid Some Sims Off Power Grid Power Grid Covers City Not Enough Water Sims Need Water Water Supply Not Meeting Demand Excellent Water System Water To Spare Water Grid Reaches Few Some Too Far From Water Entire City On Water Grid Water Treatment Available Gas-Burning Power Available Desalinization Plant Available Nuclear Power Available Wind Power Available Solar Power Available Deal To Sell Power- Recreational Facilities Needed Stadium Wanted Commerce Needs Airport Expansion Low Taxes Spur Population Residential Taxes On Target Residential Taxes High Commercial Taxes Low Commercial Taxes Average Commercial Taxes High Industrial Taxes Low Industrial Taxes Average Industrial Tax Rate High Budget Shows Large Surplus City Expenses Outpace Income Excess Cash Reserves Limited Cash Reserves No Cash On Hand Serious Traffic Problems Traffic Congested Traffic Very Bad No Traffic Problems Roads Needed Sims Can't Get to Work Roads Paved With Pork?! Road Budget In Line With Expenses No Funds To Repair Potholes Roads Barely Useable- Mass Transit Funding Top Notch Mass Transit Funding On Track Transit Strike Brewing Mass Transit On Strike Airport Not Developing Subway Becomes Available Bus Transit Becomes Available Healthcare Workers On Strike Healthcare Strike Imminent Healthcare Budget Sickly Health Budget Temperature: 98.6 Healthcare Budget Feels Perky Teachers On Strike Teachers Strike Imminent Schools Could Improve Schools Receive High Grade Schools Needed Need Connection To Export Trash Need Seaport To Ship Trash Incinerator Invented Recycling Center Available Waste-To-Energy Incinerator Invented Garbage Accumulating! Garbage Processing Nearing Limits Garbage Capacity Good Water System Polluted Water Supply Very Polluted Air Pollution High Air Pollution Moderate Air Pollution Low Industry Needs Connections Connections Needed For Commercial To Grow Commerce Needs Connections Industry Needs Bigger Seaport Airport Available Report On Earthquake Report on Earthquake Report On Tornado Damage Report On Tornado Damage Report On UFO Attack Report On Riots Report On Recent Fire Police Coverage Very Poor Police Coverage Poor Police Coverage Poor In Some Areas Police Effectiveness Low Police On Strike Police Threaten To Strike Police Funding Sufficient Fire Coverage Very Poor Fire Coverage Inadequate Fire Coverage Fair Firefighters On Strike Fire Funding Low Fire Funding Low Fire Funding Adequate Read My Mind: Get A Library Stimulation-Starved Sims Want Museum Schools And Colleges Needed Too Much Coughing Going On Sims Blushing With Good Health Many Sims Can't Read Sims Can't Write Right Sim Students Only Average Sims Could Be Smarter Sims May Be Smarter Than You Are Hospitals Needed Jails At Capacity No Jail In City Jails Overcrowded Crime Level High Hospitals Needed Report On Earthquake Commercial And Industrial Zones Needed Report On Earthquake Report On Earthquake Police Coverage Good Report On Earthquake Fire Coverage Adequate Crime Level High First Clean Industry Develops Businesses Leave Town Debt, Debt And More Debt YOU'RE FIRED! City Losing Money Buildings Abandoned, Need Power Buildings Abandoned, Need Water Poor Transportation Causes Zones To Abandon Residential Zones Needed Zones Not Developing Radiation Stops Growth In Area High Land Values Slow Development Land Values Low Commercial Zone Develops Commercial Zone Develops Farm Zones Suggested Need Access to City Landfill Landfill Full Seaport Not Developing Seaport Abandons Unemployed Sims Leave Town Industry Railing For More Rail Lines Report On Alien Attack Report On Alien Attack Report On Tornado Damage Emergency Warning False Alarm Garbage Accumulating Garbage Accumulating Garbage Accumulating Garbage Accumulating Garbage Problem Solved Water Pollution Problem Solved Trash Processing Near Limits Deal Exacerbates Trash Problem Garbage Import Deal Questioned Police Oppression Alleged Fire Station Needed Welcome From Gus Oddman Nuclear Plant Near End Of Life Many Power Plants Old Pumps Getting Old Incinerators Getting Old Land Values Drop Colleges On Strike Small Surplus For Year Welcome From Gus Oddman Welcome From Constance Lee Highways Invented Welcome From Moe Biehl Mass Praise For Mass Transit Transit System Off Track Nuclear Plant Explodes Disasters Torment City The Police Budget The Fire Budget The Health Care Budget The Road Budget The Mass Transit Budget City Is Broke The Education Budget Welcome From Mortimer Green Fire Funding High Healthcare Suffers Despite High Budget Money Can't Catch Criminals Schools Need Money Need More Schools, Not More Money Colleges Excellent College System Could Improve Low Education Budget Education Budget Useless Without More Colleges College Strike Possible ----------------------------------------------------------------------- The Earthquake Resistance and Retro-Fitting Ordinance requires that money be spent on design, engineering and construction of earthquake-resistant buildings, and also on retro-fitting older buildings constructed before the advent of modern techniques. When this ordinance is enacted, buildings are better able to withstand tremors and shaking, and will sustain less damage during an earthquake. It can be pricey though, since the monthly cost of this ordinance is based on the number and types of buildings in the city. The Homeless Shelters Ordinance pays for shelters, soup lines, and basic infrastructure to aid the city's less fortunate. The ordinance incurs a monthly cost based on city population. The money seems well spent, as the city's overall land value actually increases, perhaps because doing something positive for the least of people is uplifting. The Tourist Promotion Ordinance uses tried-and-true advertising techniques to attract visitors to town. It also establishes a Welcome Center where guests receive maps, brochures, and discount coupons that can be used at numerous retail establishments in the city. When enacted, the treasury takes a monthly hit to pay for advertising expenses in an amount based on population. Sims benefit from a stronger Commercial demand, though they gripe about the traffic that the shutter-happy tourists bring. The Conservation Corps is an organization responsible for maintaining the natural beauty of the city. Armed with litter-stabbing sticks and plastic trash bags, Sims of the Corps patrol city highways, streets and coastlines hunting down unsightly trash. This ordinance is funded through a monthly fee based on the number of polluting factories in the city. In addition to reducing pollution and helping to attract clean industry, the Conservation Corps keeps teenagers busy with positive activities and a sense of purpose, helping to reduce crime. The Clean Industry Association is a consortium of cities that promote clean industry throughout SimNation. A small monthly fee supports the association's efforts to attract non-polluting industries, conduct research in waste management, and act as a watchdog over polluting industrial sites. Many a new mayor has welcomed high-polluting industries into the city, only to regret the eventual costs to the quality of life. Enacting this ordinance will please ecologically-minded residents, but when polluting industries start feeling the pressure, they may pack up their dirty bags and leave -- which may be just what you're after. The Electronics Tax Incentive Ordinance is designed to attract electronics companies to your city by subsidizing some of the taxes those companies would otherwise pay. For cities only mildly attractive to the electronics industry, this tax break gives high-tech firms reason to take a second look. The monthly cost of this subsidy can be pricey, as it is based on the number of non-polluting manufacturers in the city. But if moving toward cleaner industry is on your agenda, the financial hit may be worth it. The Aerospace Tax Incentive Ordinance is designed to attract developers of aerospace materials to your city by subsidizing some of the taxes those companies would otherwise pay. This may encourage demand for clean industry in your city, depending on the growth of the aerospace industry. The monthly cost of this ordinance is based on the number of clean industries in the city. The Electronics Job Fair Ordinance pays for an annual city-sponsored job fair. Electronics companies view the job fair as a valuable way to find an educated and experienced employee base, and are more likely to set up in cities that hold one. Demand for clean industry increases when this ordinance is enacted, but the city foots the bill which is a monthly fee based on population. The Biotech Tax Incentive Ordinance is designed to attract biotechnology companies to your city by subsidizing a portion of the taxes those companies would otherwise pay. This may encourage demand for clean industry, depending on the growth of the biotechnology industry. The monthly cost of this ordinance is based on the number of clean industries in the city. The Public Access Cable Ordinance pays for free local use of media facilities by members of your community. Media companies are more likely to see your city as a place where telecommunication skills are highly valued, and may be more likely to move in, hoping to find an experienced employee base. Each month a fee is deducted from the city treasury, an amount based on population. Its effect is an increase in demand for clean industry. The Industrial Waste Disposal Tax levies a tax on all Commercial and Industrial interests doing business in the city to pay for special disposal of Class 3 Refuse. To "share the burden," a flat tax is assessed to all businesses regardless of the actual amount of Class 3 Refuse they produce. All companies dislike this tax, particularly small business owners who feel the flat tax structure is unfair. This ordinance brings monthly revenue into the treasury, an amount based on the number of Commercial and Industrial buildings in the city. It tends to lower Commercial and Industrial demand. The Mandatory Car Smogging Ordinance requires that any car driven comply in principle with clean emissions standards as set by the SimNation Geo-Physical Council of 1979. When this ordinance is enacted, air pollution levels drop. The city spends money each month for administration of the program, an amount that varies based on population. Since the cost of non-compliance falls upon the car owners, a few Sims are always royally cheesed by this ordinance. The Clean Air Ordinance promotes techniques to reduce air pollution reduction in all homes and businesses. Industry sees itself as the victim of this measure, feeling pressured to clean up its own mess. This ordinance has a monthly cost, based on population. The overall effect is to lower citywide air pollution. The Leaf Burning Ban Ordinance asks residents to refrain from setting outdoor fires to dispose of piles of leaves. The result is a reduction of citywide air pollution and a lowering of flammability. There is no cost associated with this ordinance, and it does not bar Sims from burning leaves in their living rooms, should they choose to do so. The Trash Presort Ordinance encourages Sims to separate their garbage for more efficient recycling. Individual bins are provided for each of ninety- five refuse types, including toxic waste and synthetic plastics numbered one through seventy-eight. Sims caught tossing trash into the wrong bin must attend a six-week course, "Olfactory Identification of Trash Types." When this ordinance is enacted, the city pays a monthly cost, based on population, but efficiency in Recycling Centers goes up considerably. The Lawn Chemical Ban forbids the use of any fertilizer that contains Triphenel-Bichloral-Monodioxide, a compound that has been found to contaminate the city's ground water. Although the chemical ban hinders agricultural development, most Sims believe the reduction in water pollution is for the greater good. Each month the city is charged a fee (based on population) to pay for research and development of safer fertilizers, a move to appease farmers and persnickety gardeners who rely on the 3P-2B-1D compound to control weeds. The Landfill Gas Recovery Project instructs the city to use available technology to recover the natural gas that is a by-product of garbage decomposition in a landfill. The city may, at its discretion, build and maintain its own recovery plants, contract such recovery to local businesses, or both. Any recovered natural gas will revert to the Utilities Department for inclusion in the city's general power production, although the amounts are not expected to be significant. When this ordinance is in effect, the city incurs a small monthly cost that fluctuates with population. However, air pollution will be reduced by this project, making the whole thing worthwhile. The Backyard Composting Ordinance establishes periodic neighborhood workshops to train citizens in the techniques of composting, a process that converts organic home refuse into a useful fertilizer. The monthly cost of this ordinance, based on Sim population, helps cover the granola budget for workshop participants, and pays for tour guides at local manure farms and worm ranches. It benefits the city by reducing citywide garbage and by letting Sims experience the good feeling that comes when one works the soil. The Paper Reduction Act reduces garbage levels in the city by calling attention to the vast amount of paper wasted in the normal course of running a business. It requires all production managers to file a fifty-page report whenever paper usage at their business or factory exceeds, by ten percent or more, the previous month's levels. These reports are to be typed on the Standard Form 23/6-A (rev. 2), and must provide written justification for the paper usage variance. The monthly cost of this ordinance, based on Sim population, pays to bind and store these reports in public reading rooms. The ordinance is found to be an effective means for reducing garbage production, because managers will do "whatever it takes" to avoid writing a report. The Tire Recycling Ordinance requires that all discarded vehicular tires be pulverized and incorporated into asphalt, in accordance with common road engineering practices. This ordinance reduces both garbage production and the cost of building new roads. A monthly fee, based on Sim population, is deducted from the treasury when this ordinance is in effect. Funds pay for pulverizing the city's old tires, and for delivery of the material to the Transportation Department for use in road construction. The Farmer's Market Ordinance, the brainchild of the Urban and Rural Resource Sharing Committee, asks the city to allocate a parcel of land where farmers can sell fresh fruits and vegetables to the public at wholesale prices. There are no costs to the city for enacting this ordinance, and all its effects are positive. It encourages farm development in nearby areas, and gives Sims a place to go on Saturday mornings. Legalized Gambling allows the establishment of casinos offering card, table, and mechanical games of chance as defined by the State "Right To Be Stupid Act" of 1895 and amended the following year. The city regulates the vigorish and takes a percentage of profits from all city gambling establishments each month. Even though gambling boosts the treasury, it attracts unsavory types prone to petty crime. The Industrial Pollutant Impact Fee Ordinance assesses a monthly fee to each polluting factory in the city. Fees are deposited into the city treasury with the understanding that some day they may be needed to clean up dangerously contaminated sites. Industry seems to resent government regulation in any form and some factories may respond by moving to less restrictive cities. As long as the ordinance is in place, it may be difficult to persuade new industries to move in, replacing those that leave. The Free Clinics Ordinance uses city funds to establish and maintain low- cost, high-efficiency clinics. Although they are open to the entire citizenry, these clinics are generally frequented by members of the lower economic strata, and thus treat a wide variety of ailments which would otherwise go untreated. The monthly cost of this ordinance is based on population. It results in a general rise in the city's health, and the sense of having done something worthwhile. The Junior Sports Ordinance organizes after-school team sports for youths. Uniforms are provided by various companies in the city in a spirit of co- operation with local government. Still, the ordinance costs the city a small amount each month based on city population. This ordinance lowers crime in the city by giving young troublemakers a positive outlet for impertinent creativity. All students in the league show a marked increase in standardized test scores thanks to strict academic requirements. The Nuclear Free Zone Ordinance spends a small amount of money per Sim to promote alternatives to nuclear applications and to encourage replacement of existing nuclear facilities. Politically charged and occasionally effectual, this ordinance raises a city's aura by providing Sims with a feeling of impact in an otherwise uncaring world. The Pro-Reading Ordinance promotes reading and writing in the city through the use of tutors, special programs and other learning resources. All Sims, but especially younger Sims, may take advantage of these free extra- curricular classes to improve reading skills, learn new skills, or just get out of the house on occasion. The Pro-Reading Ordinance has a monthly cost based on city population. It brings positive effects to the Sims including an increase in the city's education level, and the ability to discuss Proust. The Public Smoking Ban outlaws smoking in and around all public buildings. The city must pay money each month, an amount based on population, to equip local merchants with plastic water buckets. Patrons, customers or just passers-by are then able to dump water on anyone caught smoking in a public area. When this ordinance is in effect, the result is an increase in the overall health of city Sims. The Community CPR Training Ordinance establishes a small fleet of mobile medical training vans that travel throughout the city offering courses in cardio-pulmonary resuscitation. Conducted by local chapters of the Junior Llama League, these courses teach Sims how to respond in an emergency, increasing survival rates for Sims stricken with cardiac arrest. This ordinance costs a small amount each month, based on population. The program raises general health levels of the populace and gives all Sims peace of mind. The Crossing Guard Ordinance puts highly-trained crossing guards at some of the more challenging intersections of the city. This ordinance carries a small monthly cost, based on population, to pay the salaries of these fearless public servants. Crossing guards help prevent pedestrian accidents, increasing the overall health of Sims in the city. However, traffic becomes more congested at these intersections, causing a slight increase in citywide traffic. The Neighborhood Watch Ordinance encourages Sims to volunteer for duty on crime-watch teams in their neighborhoods. Team members patrol the streets and report any crimes or suspicious activities to a designated "block captain" who in turn contacts a police rapid-response unit. Though this ordinance has a monthly cost based on Sim population, it is highly effective in lowering citywide crime levels. The Mandatory Smoke Detector Ordinance requires that all buildings in the city be equipped with smoke detectors. These battery-powered devices emit a piercing sound whenever smoke is present. As irritating as the noise is, Sims prefer this harmless annoyance to the alternative -- being unaware a fire has broken out. This ordinance has a monthly cost, an amount based on the number of buildings in the city. When it is enacted, citywide flammability is significantly lowered. The Youth Curfew reduces crime by requiring that all youths be off the streets by 10:00 PM every night. Violators are escorted to the nearest police station where they must wait for their parents or guardians to take them home. This ordinance has a monthly cost, based on city population. Funds are used to pay for the additional police patrols needed. The Alternate Day Driving Ordinance asks Sims to limit the number of days they drive each week. Sims with even numbered license plates are encouraged to drive only on even days and those with odd numbered plates only on odd days. Drivers with vanity plates are asked to stay off the roads completely. Global traffic in the city is reduced when this ordinance is in effect. The monthly cost of this ordinance, based on population, is used to promote voluntary compliance. Sims who violate the odd/even rule are frequently ostracized by friends and co-workers, and can become angry enough to call for its repeal. The Carpool Incentive helps encourage drivers to have passengers in their cars. Drivers with three additional passengers are not required to stop for toll plazas. All "No Left Turn" signs may be ignored by drivers with seven additional passengers. A driver with nine or more passengers receives free all-day parking in most city garages. This ordinance has a monthly cost based on population to pay for administration of the program. The main benefit of this incentive is that it reduces traffic in the city, although at times tempers can flare. The Parking Fines Ordinance gives the city a small but steady source of income from parking violators. Dedicated city employees, who meet minimal standards for penmanship and congeniality, patrol the streets and issue tickets to Sims who stop their cars without regard to safety factors, posted regulations, common courtesy, or civic pride. This ordinance tends to improve traffic flow in the city. However, most Sims don't like the measure, and receiving a parking ticket fuels the fire of Sims with latent anger issues. Sims will normally walk only a short distance from their homes or offices to reach a road or mass transit stop. Enacting the Shuttle Service Ordinance sets up free shuttles around the city, increasing the distance Sims can travel to find other sources of transportation. The monthly cost of this ordinance is based on city population, and monies are spent on repair and maintenance of a fleet of shuttles. The Subsidized Mass Transit Ordinance cuts subway, rail and bus fares by 50%, providing an incentive for Sims to forego their cars for mass transit alternatives. City funds provide the subsidy, and an amount based on population is calculated and deducted from the treasury each month. This ordinance reduces traffic congestion and air pollution in the city.� The Stairwell Lighting Ordinance requires all high-occupancy buildings be equipped with small automatic devices called "minuterie" in public stairwells. These devices detect movement and turn off lights when the stairwell is not in use, saving energy. This ordinance has a small monthly cost based on number of buildings, but it benefits the city by reducing overall power consumption. The Water Conservation Ordinance funds citywide programs to educate Sims about methods to reduce residential water consumption. In addition, it sets restrictive standards for business water usage, and a governing board issues penalties for non-compliance. The monthly cost for maintaining this ordinance is based on city population. When enacted, water consumption in the city drops by several percentage points. The Power Conservation Ordinance funds programs to teach Sims about methods for reducing power consumption at home, including turning off air conditioners and cable TV sets. Residents are asked for voluntary compliance, but businesses must adhere to mandatory power restrictions and are assessed penalties for non-compliance. The monthly cost for maintaining this ordinance is based on city population. When enacted, power consumption in the city drops by several percentage points. The Mandatory Water Meter Ordinance requires that water meters be placed in all buildings within the city limits. Building owners are assessed water usage fees based on actual water consumption for that building. Up to half of this assessment may be passed on to building tenants. A monthly fee, based on the number of buildings in the city, is deducted from the treasury when this ordinance is in effect. Funds are used to pay for meter installation and periodic meter readings. Its effects are to significantly reduce citywide water consumption. Zones are areas of the city that a Mayor designates for specific uses. There are six types of zones. RESIDENTIAL ZONES Residential zones are where Sims live, in structures ranging from single family homes to exclusive high-rise condominiums. COMMERCIAL ZONES Commercial zones are where Sims shop, and where some of them work. Buildings in these zones range from mom-and-pop shops to towering office complexes. The demand for Commercial zones typically rises as a city gets larger. INDUSTRIAL ZONES Industrial zones define areas where manufacturing, agriculture, and high-tech enterprises can do business. Younger cities normally attract polluting industries, and can even attract farms in low density areas on the outskirts of town. As the education level of Sims rises, cities start to attract cleaner, high-tech industries. AIRPORT ZONES Airports help Commercial and Industrial districts to grow by bringing in tourists and workers. Airports must be fairly large in order to develop, and require power and transportation. SEAPORT ZONES Seaports help Industrial and Commercial sectors to grow by providing a means to transport goods to the outside world. Seaports must be fairly large in order to develop, and require power and transportation. They must be located on a seacoast. LANDFILL ZONES Landfills are areas where city garbage is dumped, buried, and left to decompose. When zoning landfill, remember to extend a road or rail from the city to the landfill site so that the garbage can be transported there. ----- Excerpt from the program "Location, Location, Location," broadcast on KSIM 98.1 -- SimNation Public Broadcasting Service3 Zoning a city is both a science and an art. It is a science because demand dictates when new zones are needed. It is an art because new zones may be placed anywhere, allowing you to design any kind of city you like. The RCI Demand Indicator is the tool that tracks the demand for Residential, Commercial, and Industrial zones. When demand for a particular type of zone is high, provide more of that zone. Your decision on where to place a new zone, and what density to zone for, will influence how your city develops. Zone density determines the maximum number of buildings that can occupy a zone and how tall those buildings can be. In high-density zones, buildings may start small (low density) but will be replaced with larger buildings as land becomes more valuable. When placing different zone types next to each other, consider the impact of adjacent zones. For example, a low-density Residential area placed next to large high-density Commercial towers might be a hard sell. Even though you designate zones, the Sims will ultimately decide what to build there. Sims are fussy and fickle and often contradictory. They want to live close to the place where they work, but not too close since businesses create pollution and traffic. Finding a balance between Sims' wants and needs is key to the art of zoning. In summary, there is no one right way to lay out the zones of your city. Zoning is a process of estimation, and trial and error. Your Sims will let you know when something is amiss. ----- Editorial from Zone Quarterly, Volume 23, Issue 3, Section 21, Upper Left Cities, particularly young cities, tend to exhibit similar growth trends because demand for specific land types follows a predictable pattern. Early on, Industrial demand is high because outsiders want cheap land to build new industries. Once industry is established, Residential demand grows because Sims who work in industry need a place to live. Gradually, these Sims need Commercial services so, over time, demand for the Commercial sector grows. Residential demand is usually equal to the aggregate demand for Industrial and Commercial, or simply stated, R = C + I. Younger cities demand more Industrial than Commercial, while in mature cities the opposite is true. Industrial demand comes from outside the city, while Commercial demand is primarily internal -- as the city grows, it creates more and more internal demand for Commercial. Each sector has growth "caps" where growth cannot continue without intervention. Certain buildings such as airports, seaports, amusement parks, or sports stadiums can "lift the cap" allowing additional growth in the sector. Listen to your Sims -- though they won't talk about caps, they'll let you know when a sector stops growing and will suggest things to encourage growth. ----- Government Pamphlet 2352-4S (rev 1.2) Patterns and Trends of RCI Demand There are five primary reasons why some zones will not develop: 1. LACK OF UTILITIES: Zones must have power before they will start to develop, and need water to develop to full density. 2. INADEQUATE TRANSPORTATION: An area will not develop unless Sims can drive to that area, or get there using some form of mass transportation. Any areas located more than a short walking distance from a transportation route is of minimal interest to Sims. 3. OVERSUPPLY OF ZONE TYPE: If there is not sufficient demand for a particular type of zone, that zone will not develop. 4. EXTREMELY HIGH OR LOW LAND VALUE: Industrial zones will not develop in areas where the land value is too high, even if there is a demand for Industrial zones. Residential and Commercial zones will not develop in areas where land value is too low, even if there is a demand for such zones. Low land value is caused by factors such as high crime, high pollution, or proximity to certain structures like garbage incinerators, high-tension wires or even buildings like jails. 5. RADIATION: If a zone has been contaminated with radiation, it will not develop. ----- Conclusions of the 8th Annual Conference on Zone Failure INDUSTRY FOR A BETTER TOMORROW These dedicated plant managers and factory owners work to bring peace and justice to the industrial sector. The organization has no written by-laws, as this would fly in the face of the group's contempt for needless regulations. Taxes are another concern; members believe governments tend to balance the budget on the backs of rich industrialists. Fred Honker, the chief executive of the group, enjoys skeet-shooting and canasta. MALCOLM LANDGRAAB INDUSTRIES Malcolm Landgraab Industries, the sole employee of which is Malcolm Landgraab, owns a controlling interest in many of SimNation's large-scale real estate projects. By advancing the interests of all developers throughout the city, Landgraab Industries earns a small commission at both ends of all transactions. Mr. Landgraab divides his time between his condo in the city and his hacienda on the resort island of San Cordelia. BUREAU OF OVERSIGHT The Bureau of Oversight is the federal liaison to city government, operating under the jurisdiction of the SimNation Department of Obscure Intentions. With bureaucrat Fred Smith at the helm, the Bureau of Oversight has enjoyed higher funding and lower responsibility for twenty-two consecutive years. Fred enjoys coin collecting and television game shows. CHAMBER OF COMMERCE The Chamber of Commerce works on behalf of the local business community. President, pro tem, Prunella Penny is considered quite forceful in her pursuit to make the city a business and commercial leader in the region. Trash happens. You simply can't stop Sims from generating it. There are ways to reduce the amount of trash that Sims produce, but you can't eliminate it completely. You must find a way to dispose of the trash in your city. Your disposal alternatives are to dump it in landfills, burn it, or ship it out of town. Don't put off this chore. If you don't provide a means for your city to dispose of garbage, Sims will be forced to dump their trash right out their window and you'll be able to see it pile up. It isn't pretty. When garbage levels get very high, health levels drop dramatically as will the overall happiness of the Sims. It won't take long for everyone to find a cleaner city in which to live. ----- Public Education Brochure 12C-2, "Don't Let Garbage Become A Mess" LANDFILL ZONES If you want to bury your city's garbage, you must zone an area for landfill. Choose a site carefully. Landfills don't make good neighbors -- they stink up the air and cause surrounding land values to plummet -- so pick a spot far from Residential and Commercial zones or Sims will complain. All landfills require road or railroad access so that garbage can be transported there. Without a transportation route, the landfill will be unusable. HOW LANDFILLS WORK Landfills slowly decompose garbage, but they are not black holes; overused landfills will reach a point where they can't handle any more trash. Eventually, a landfill will decompose all of its accumulated garbage, at which time it can be rezoned. If you want to get rid of a landfill and you think bulldozing it will solve the problem, think again. You can't bulldoze over landfills; however, you can decommission them by removing road or rail access. ----- Government Pamphlet 102-C "Landfills Are Everybody's Business" Incinerators dispose of garbage by burning it. Unfortunately, they are nasty metal monsters that spew out lots of air pollution and ash. Sims don't like them, and they especially don't like them built in their backyards. Waste-to-energy incinerators are not any kinder to the environment. They have a greater disposal capacity and actually create electricity by burning garbage that can be used to supply power to your Sims. Incinerators should be placed near a road or railway so garbage trucks or trains carrying garbage can get there. But because of all the pollution they create, incinerators should not be placed near Residential or Commercial zone or Sims will complain. Incinerators have a set lifespan. As they age, their capacity is significantly reduced. There will come a time in the life of an incinerator when its capacity drops so low, it is preferable to bulldoze and replace it. ----- Government Pamphlet 102-D "Insights on Incinerators" Recycling Centers can significantly reduce the amount of trash that Sims produce. It's much cheaper to recycle trash than it is to dispose of it, so build a Recycling Center as soon as they become available. These centers pay for themselves quickly, and no city should be without one. Each Recycling Center can only deal with a limited amount of garbage, so large cities should have them in multiple locations for maximum effectiveness. Enact the Trash Presort Ordinance and you'll raise the efficiency of all Recycling Centers. Recycling Centers have a fairly long lifespan, but as they age, their capacity diminishes so periodically these buildings will need to be replaced. ----- Government Pamphlet 102-E "Recycling Centers: Where Sims Return Again and Again" Mayors from neighboring cities may come to you with offers to buy or sell garbage disposal services. Garbage deals are only available if you have built road, rail or seaport connections to a neighboring city. EXPORTING GARBAGE An easy, but sometimes expensive, way to dispose of garbage is to pay a neighbor to haul it all away. Each month, a contracted neighbor will take all your excess garbage (meaning any garbage that your city's landfills and incinerators cannot handle); and each month, funds are deducted from your treasury based on how much garbage they took. If you don't generate any excess garbage, you still have to pay a minimum fee. There is a large penalty for canceling the deal. IMPORTING GARBAGE If you have excess landfill space or incinerator capacity, you can make a deal to dispose of a neighbor's trash. Each month, a set amount of trash will be added to your city's garbage and each month, you'll receive a cash payment. If your garbage disposal services become overloaded and you want to cancel the deal, you'll be charged a large penalty. ----- From the Circular Files of the Inter-Urban Council On Trash Exchange Air pollution lowers land values and health levels in your city, making your Sims quite distressed. While many things contribute to air pollution, the two biggest culprits are heavy traffic and smokestack industries. If you can encourage mass transit and clean industries, you are well on your way to solving your city's air pollution problem. Adding trees and parks to your city helps to clean the air, as will enacting any of the clean air ordinances. ----- A Skunkworks Team Report, "Air Pollution" Water pollution can devastate a city. It threatens the health of residents, makes the drinking water smelly and unpalatable, and clogs pumps and pipes. Water treatment plants can purify small amounts of dirty water, but it is far too expensive and time-consuming to keep a city's entire water supply treated. The best defense against water pollution is to stop it at the source. That means preventing garbage from accumulating and attacking older, smokestack industries. Enact clean water ordinances to encourage non-polluting, high- tech industries to replace heavy manufacturing firms. ----- A Skunkworks Team Report, "Water Pollution" GREEN GAIANS Named after Gaia, the Greek goddess of the earth, the Green Gaians have been instrumental in spearheading legislation to insure a clean environment for all Sims. Spokesman Eugene Banks, an eco-biologist and former motorcycle enthusiast, is SimNation's foremost authority on pollution and the lost art of tie-dying. Simoleons are the currency of SimNation. Each city maintains a treasury of simoleons to pay for city operations and growth. When the treasury is empty, you will not be able to zone or construct new buildings. However, expenses for city departments, ordinances, neighbor deals, and outstanding loans will continue to accrue, sending the treasury into debt. A city can carry debt up to a point, but if a city gets so deep in debt there is no hope for escape, Sims will start looking for a new Mayor. Your Financial Advisor will warn you when things start looking grim. ----- From the book, "Simoleons and the Treasury," by Albert Volkspan, Chairman of the SimNation Federal Reserve Board Contrary to popular belief, there is no ideal setting for tax rates. Successful mayors continually review and adjust tax levels to influence how their city grows. Tax rates have a strong effect on the demand for certain land types. However, conditions in the city such as availability of jobs and current land values can counteract the effect that tax rates have on demand for land. LOWERING TAXES Lowering taxes in a particular sector will spur growth in that sector, other things being equal. For example, cutting Residential taxes will attract Sims to a city. There are risks to lowering taxes. The total number of taxpayers may increase, but total revenues collected may fall. Also, a growing population requires more city services, and that costs money. RAISING TAXES Raising taxes can increase the amount of tax revenues collected, allowing the city to accumulate more funds to pay for city services and growth. There are risks to raising taxes. High tax rates encourage Sims or businesses to move away, leaving the city with fewer taxpayers. Also, Sims don't like tax hikes and will complain. ----- Abstract from "Economic Hokum and Conceptual Profundity: A Tax Primer for Mayors" by Dr. Crendel Hildenbraut, Academy for Justified Redistribution Drafting a budget means deciding how much money from the city treasury should be spent on each city department. Each department requires a minimal amount to pay for salaries and capital equipment. If you give a department additional funds, the department becomes more effective -- up to a point. When departments receive far more than they need, departmental employees have a tendency to waste extra funds on unnecessary "luxury" items such as cappuccino machines and visits from pet psychics. So how much money should you allocate for each department? There is no one answer to this question. Departmental needs change as the city grows. Your advisors will offer their opinions on how much money to allocate. Be aware, though, that they are sometimes biased in favor of their own departments and may ask for more than they really need. And your Financial Advisor will normally argue against spending money for anything that is not an absolute necessity. If you have seriously underfunded a department, you can be sure your Sims will let you know. And unless you increase funding, the department may retaliate with a strike. ----- Class notes from "Budgeting for Mayors 101," Beezletown Community College, M- W-F, 9:00-10:00 A.M. The Budget window has two different views; one view shows city expenditures and the other shows city income. EXPENDITURES VIEW This view shows the aggregate outflow your city pays for Ordinances, Neighbor Deals, or outstanding loans. In addition, you'll see the current funding level for each city department. You can adjust the funding by moving the departmental slider to the right or left. The light blue marker on the budget slider shows the amount of funding the department has requested, though you may allocate any amount. INCOME VIEW This view shows the aggregate income your city receives from any money- generating Ordinances, Neighbor Deals, or Business Deals, or from Disaster Relief. In addition, you'll see current tax rates for each of the three main city sectors (Industrial, Commercial, and Residential), and may adjust them if you like. The city's estimated annual profit or loss is displayed at the bottom of the window. If the total is displayed in black, you're in good shape and should make money at the end of the year. If the total is in red, you are projected to lose money. That means you have more expenses than income for the year, and will have to use cash reserves in the treasury just to make ends meet. If you don't have enough cash, you'll start accumulating debt. When you're in the red, it is best to start looking for ways to increase your income or decrease your expenditures. ----- Excerpt from the user's guide, "Budge-It," Financial Software for Mayors, Version 1.1 From time to time, Mayors from other cities may offer you deals to trade power, water, or garbage disposal services. Each deal must be reviewed on its own merit -- some deals are very advantageous, others potentially damaging. The value of a deal depends on how you wish to operate your city. You cannot initiate a deal directly. But when you build a connection to a neighboring city, it signals that city's Mayor that you are interested in trading a certain commodity. Power deals require a power line connection; water deals require a water pipe connection, and garbage deals require either a road, rail, or seaport connection. When you accept a deal to sell to a neighbor, you'll receive monthly income from the contracted neighbor, money which is automatically added to your treasury. When you accept a deal to buy from a neighbor, a monthly charge will be deducted from your treasury. Make sure to read and understand the terms of a deal before you accept it. Once you accept a deal, you are obligated to fulfill the contract and will be charged a penalty for canceling. If you destroy the connection between cities, or run out of the commodity you're selling, the deal will be automatically cancelled and you'll be charged a penalty fee. ----- Inter-Urban Regulatory Guidelines for Neighbor Deals From time to time, you may be asked for permission to construct certain buildings in your city. If you grant permission, your city will receive a monthly fee for as long as the building stands. All Business Deals may sound attractive, but be aware that these buildings always bring problems to the city such as high crime, or pollution. The presence of these buildings in the city will cause Sims to complain, especially if they are constructed near Residential neighborhoods. Think carefully before agreeing to a Business Deal. They are only worth the trouble if you really need the cash. ----- Inter-Urban Regulatory Guidelines for Business Deals When times get tough, or you are looking for rapid growth, you may want to take out a loan. Loans provide a quick infusion of cash to the city treasury. This cash can be used for any purpose -- it can pay for improvements such as new schools, or it can pay off existing debt. In short, loans stimulate growth in cities that are robust but not wealthy, or can save from bankruptcy cities that have suffered loss from disasters or fiscal mismanagement. Loans are expensive, so don't take one without considering the consequences. Interest costs are equal to approximately fifty percent of the loan; therefore if a city takes a 10,000 simoleon loan, the city is obligated to pay back nearly 15,000 simoleons. FACTS ABOUT LOANS: You may have up to ten loans outstanding at any time. A loan can be taken for any reason, and at any time (unless you have ten loans outstanding). Loans are available in 5,000 simoleon increments. Each new loan is extended for ten years, and cannot be paid off early. The city must make annual payments on each loan for ten full years. Annual payment amounts are based on principal and interest. When the final payment is made in the tenth year, the loan is repaid and comes off the books. Total payments made will equal approximately 150% of the original loan amount. ----- Government Publication 10546\A-2F "Taking Out a Loan" HOW TO CUT EXPENSES Stop Construction! Zoning and building use up your cash reserves faster than you'd think. When cash reserves are low, build up your treasury before you build anything else. Cut Budgets! A quick way to cut expenses is to lower the budgets for some or all of the city departments. Be careful though, as the departments will not run very well without adequate funds and this may cause problems in your city. If you cut the budget too far, you may end up with a strike on your hands. Repeal Ordinances! Most ordinances, when enacted, will cost the treasury a certain amount each month, usually based on population. If the ordinance is repealed, the monthly charge will stop. You can see all your current ordinances by going to the Ordinance window. Click the box to remove the checkmark and repeal the ordinance. Review Neighbor Deals! If you're spending money each month to buy a commodity from a neighbor, decide if it's best for the contract to continue. If you think it is best to cancel a contract, try to wait for an opportunity to cancel without paying the hefty penalty. HOW TO RAISE INCOME Raise Taxes! It will lower demand for real estate, but without cash to build, you don't need high demand. Watch that taxes are not so high that everyone leaves town, or you'll be in real trouble. Enact Money-Generating Ordinances! A small percentage of ordinances bring monthly income to the treasury. This money comes from groups in the city affected by the ordinance, and they will not be pleased when forced to pay. Look for Moneymaking Neighbor Deals! If you have excess water, power, or garbage disposal capacity, check in the Petitioner window for neighbors who will pay you to supply these commodities. Take Out a Loan! Even though you have to pay back the money, plus interest, loans are a quick way to build up the treasury. If you use the money wisely, paying back the loan shouldn't be too painful. ----- Advertising supplement, "Eight Ways to Increase Your Cash Flow" FISCAL WATCHDOGS Proud to be called bean counters, the Fiscal Watchdogs keep a close eye on how the public's money is spent. This loosely-organized group of concerned accountants, bursars and cashiers volunteer their time and training to make sure the city is not frittering away taxpayer money. Phyllis Denning, the group's figurehead, claims never to have met a city expenditure she liked. How long do you expect to live? If you're an average Sim living in the average city, you'll probably live fifty-nine years. At least that's what insurance actuarial charts tell us. But there is new scientific proof that we can increase our life expectancy to as high as ninety years. No, it's not a miracle drug. The secret to longevity is living a healthy life. This is easier said than done, and despite the claims made by militant vegans, broccoli alone is just not enough. So what can we Sims do to increase our own longevity? We demand that more hospitals be built in the city, and ask for higher healthcare funding. We can take public transit to reduce smog levels. And we can lobby for health- improving ordinances, including measures that ensure a healthy, pollution- free environment. ----- Transcript of a Channel 12 "Viewer Perspective." The speaker is Dexter Filbert. Young Sim brains are like sponges, soaking up and learning everything they are exposed to. But their uncanny ability to learn is fleeting. By the time Sims reach adulthood at age twenty-two, they have learned all they will learn in their lifetime. Sadly, adult Sims must work to merely retain the education level they achieved in their youth. If they aren't continually exposed to educational environments such as museums and libraries, their accumulated knowledge starts to decay. ----- From the article, "The Myth of Adult Education -- A Meta-Analysis Of Sim Learning Trends With Implications For Policymakers" by Harcourt Nosetip, Ed. D. Education levels determine a city's potential. High education levels in a city mean less pollution, less crime, and happier Sims. Also, high-tech industries are only attracted to cities that have a pool of educated workers. If you want to raise education levels in your city, concentrate on educating the children. Build enough schools and colleges in your city so that every young Sim has a place to learn. The quality of education that young Sims receive in school will affect them their entire lives. Schools require funding to be effective. If education funding is very low for an extended period of time, teachers and/or college professors will go on strike. Do not neglect the educational needs of adult Sims. Build museums and libraries to halt the natural decay of knowledge in adults -- it's a smart move for your city. ----- Letter to the Editor, Simville Picayune, "Fallacies In The Analyses of Harcourt Nosetip, Ed. D." Aura means happiness and feelings of well-being -- the general ambiance of the city. A city with high Aura is home to happy Sims, and happy Sims give high approval ratings to the Mayor. Sometimes they even bring gifts! You can raise the Aura in your city by keeping education and health levels high. Also, a growing economy and the presence of desirable buildings such as parks and zoos can raise Aura. Aura is tied to land value; the higher the aura, the greater the land value. Pollution, crime, traffic, high tax levels, and the presence of undesirable buildings such as landfills and prisons can lower Aura. Do not neglect or pooh-pooh the Aura rating, as only cities with high Aura will achieve full success and become eligible to receive gifts and special opportunities. ----- From the self-help book, "If I Had Only An Hour To Live, I Would Continue Playing This Slot Machine," by Marcia Q. Boggle, Certified Aura Specialist offering aura readings and photographs at reasonable prices. GRATEFUL CITIZENS COMMITTEE Grateful Citizens Committee members are, in the words of its founder, Beverly Overly, "so dang happy to be Sims that we could just spit." The main function of this group is to present awards to city officials for outstanding work. When there are no awards to be presented, Beverly devotes her time and energy to recruiting new committee members. "HAVE A NICE DAY" CLUB Originally a divorce support group called Dumped and Desperate, the "Have A Nice Day" Club was renamed when several members remarried but didn't want to break ties with the group. This is a social organization, not a political group, though members speak out occasionally on city Aura issues. Suzanne Pleasant, the committee's Executive Secretary, is an unflagging optimist who searches for the good in any situation. She has not remarried. GRAY LLAMAS Eighty-eight year old Beatrice Meffelwhim started the Gray Llamas when her husband, Jervis, was recovering from a broken hip. "The poor dear," Bea remembers. "Seeing him hobble after busses as they pulled away from the curb gave me the idea." She does not think of the Gray Llamas as a "senior citizen's lobby," but as a group of older Sims who have ideas for everyone. BENEVOLENT AND PROACTIVE ORDER OF LLAMAS The BPOL is one of the oldest, most revered civic organizations in the city. Its stated purpose is to "gently remind the Mayor from time to time of certain obligations inherent to the office." The spokesperson is Fred Clockson, Regional Coordinator. When not attending to organizational duties, Fred ties flies at Miller's Trap'N Trout. SOCIETY FOR THE EXCESSIVELY CULTURED This elite organization works to enrich the city by promoting education and the fine arts. Members also do charity work. Each holiday season, the group delivers baskets of classical music CDs and domestic Pinot Noirs to needy families in the city. Mrs. Harold Crebs assumed leadership of the group when her husband, Harold Crebs, was killed in a golf cart accident. BELOW AVERAGE BOWLERS LEAGUE B.A.B.L. members have learned political activism can bring almost as much excitement into their lives as bowling does. This group of third shift millwrights have little reason to complain to the mayor, but do so at every opportunity because they enjoy hearing their voices echo in the office rotunda. "Besides, it gets us out of the house during the day," says current Exalted Poobah and thirty pin handicapper Lenny Striker. MRS. FARSHEIM'S 10th GRADE CIVICS PROJECT Established by the school board, this experimental group of high school sophomores gives the voice of youth open access to the Mayor's office. Civics teacher Peg Farsheim hopes that showing young Sims the inner workings of city government will help prepare them to be better citizens and lead more productive lives. Rodney "Boss" Jones, the group's teen leader, has already expressed an interest in becoming an alderman. Crime is a fact of life in any city, but it can and should be kept to a minimum. High crime in a neighborhood lowers land values and makes law- abiding Sims very unhappy. You can deal with crime from several angles. First, build more police stations in your city. Second, take steps to make your city a nice place to live. (SimCriminals tend to avoid nice places.) POLICE STATIONS Police stations provide protection in a radius around each station called a "precinct." The size of a precinct expands as you raise the police budget. Criminals can roam free in any area that is not covered by a precinct, so try to place police stations in strategic areas around your city. Funding not only affects a precinct's size, but also its effectiveness. Police effectiveness is the likelihood that a criminal who commits a crime within a precinct will get caught. Effectiveness is always highest in a small radius around the police station, and starts to fade farther away from the station. As police funding increases, police effectiveness throughout the precinct rises. Police stations placed near one another may have precincts that overlap, and effectiveness in these overlapping areas is additive. The Crime Data map shows the location of police stations and the effectiveness within the precincts, as well as showing areas of high crime in the city. Use this map to find the best spots to place new police stations. You can use the Query tool to get details on how any individual station is doing. ----- Classnotes from the Police Academy, "Protecting Your Sims" Jails are where convicted criminals are put to pay their debt to society. If you do not have enough jails in your city, the police will be forced to release any new criminals they catch back onto the street. Keep enough jails around or your police effectiveness will drop. Sims don't like living near jails, so build them away from Residential neighborhoods. ----- SimNational Report on Criminal Housings Alternatives The best way to lower crime is to build more police stations and raise the police budget. But there are additional measures you can take. High land value goes hand in hand with low crime. The more you can do to make your city a more desirable place to live, the fewer crimes will occur. Certain ordinances can reduce crime, though you should weigh the cost of the ordinance against the cost of providing additional police protection. And be aware that some ordinances, like some buildings, tend to increase crime levels. ----- Proceedings from the Police Commissioner Convention: Making Your City Safer When an emergency occurs, you may manually dispatch a police squadron to any area in the city. The number of squadrons you can send at any one time is equal to the number of police stations in the city plus one. You always have at least one dispatch, even with no police stations. When an emergency arises in an area with sufficient police coverage, you probably do not need to dispatch additional police. You still may want to though, especially for larger disasters. Police can help to some extent no matter what type of disaster occurs. Though they are most effective for dealing with riots, they can be helpful for dealing with other disasters such as fires. To dispatch a police squadron, click on the Dispatch Police button within the EMERGENCY button menu and then click on any location in the city. The officers arrive immediately and go straight to work. A police dispatch pylon will mark their location. ----- Excerpt from The Police Office''s Handbook, "Getting the Most Out of You Patrol Car" FIRE STATIONS and FUNDING Fires occur at random, though they are more likely in areas of high flammability. If Fire Stations are placed strategically throughout the city, you can rest easy knowing that if a blaze does break out, you have everything set up to solve the problem without your intervention. Each fire station you place provides a radius of fire protection around it. The size of the coverage area expands up to a limit as you raise the fire budget. Though a fire is just as likely to break out in an area with fire protection as in one without, fires in protected areas are less likely to do any damage because firefighters respond immediately. Funding not only affects the size of the coverage area, it also influences the effectiveness of firefighters within a covered area. Firefighter effectiveness is the likelihood that a fire that breaks out in a protected area will get put out before damage occurs. Effectiveness is always highest in a small radius around the fire station, and starts to fade farther away from the station. As fire funding increases, firefighter effectiveness rises. Fire stations placed near one another may have cover areas that overlap, and effectiveness in these overlapping areas is additive. The Flammability Data map shows the location of fire stations and their coverage areas. It also shows areas at high risk of fire. Use this map to find the best spots in your city to place new fire stations. WHEN A FIRE IS OUT OF CONTROL When a fire occurs in an area not served by a fire station, you can dispatch firefighters to the scene. You might even dispatch police, though they don't help much. Or you can bulldoze a firebreak around the blaze to try and contain it. What you cannot do is turn off "disasters" when a fire is already in progress. ----- Tips from Dotty the Dalmatian: Protecting Your City Against Fire Flammability is a measure of how easily something will burn. All buildings in your city have an inherent flammability rating, which you can see if you query the building. The higher the rating, the more likely that building will be consumed by fire if one occurs. The most effective way to reduce the flammability of a building is to make sure it is watered. To be watered, a building must be located within seven tiles of a water pipe that is supplying water. Try to see that all buildings in your city are hooked to the water system. The reduction in potential fire damage is significant. Certain ordinances can reduce the global flammability level in your city. ----- From Dotty the Dalmatian's Collection of Favorite Quotes: Don't Let the Flammability Dog Wag the Fire Hose Tail When an emergency occurs, you may manually dispatch a unit of firefighters to any area in the city. The number of units you can send at any one time is equal to the number of fire stations in the city plus one. You always have at least one dispatch, even with no fire stations. When an emergency arises in an area with sufficient fire coverage, you probably do not need to dispatch additional firefighters. You still may want to though, especially for larger disasters. Firefighters can help to some extent no matter what type of disaster occurs. For example, they are very effective dealing with fire, but not so great at quieting rioters. To dispatch a fire fighting unit, click on the Dispatch Firefighters button within the EMERGENCY button menu and then click on any location in the city. The unit arrives immediately and firefighters go straight to work. A fire dispatch pylon will mark their location. ----- From the inspirational papers of Dr. Bernie Upman, "Responding to the Mayor's Call" PREDICTING DISASTERS Disasters occur at random, but sometimes you may see hints that they're coming. Keep your eye on your News Ticker. WHEN DISASTERS STRIKE Fires and riots are the only disasters where you can make a difference by dispatching police and fire units. It doesn't matter how many police officers you send to an earthquake or alien attack, it won't make any difference once the disaster hits, though the Early Warning Siren helps if activated beforehand. If, for some reason, you actually want a disaster to occur, select CREATE DISASTER and pick your means of destruction. You may avoid disasters altogether by unchecking "Disasters" in the Preferences window. ----- Recovered page from Mrs. O'Leary's diary entitled, " I Could Kick Myself For Not Seeing That Disaster Coming" When it comes to disasters, all cities are at risk. Though you can hope for the best, it always best to prepare for the worst. If you can get your Sims off the streets and inside before a disaster strikes, the damage from the disaster will be much less. Activate the Early Warning Siren and they will heed your warning and take cover. You are the only one who can control this siren, and you should not abuse the privilege. If you activate the siren when no emergency is imminent, Sims will start to doubt you and may not respond when a the need is real so tease with caution. ----- Government Pamphlet #108B\4, Misuse of the Early Warning Siren Is Cause For Alarm SIMS ACTING FIRMLY IN EMERGENCIES (S.A.F.E.) S.A.F.E. works closely with local authorities to help neighborhoods fight crime and prepare for emergency situations. "Neighborhoods are the collective family," says Drill Sergeant Kurt Kahonis, "When the neighborhood works together, the city works--period." Sims don't argue with him. ROADS vs. MASS TRANSIT A transportation system can be based on roads, mass transit, or some combination of both. Most Sims prefer to drive their cars, so if roads are plentiful, more Sims will want to live in your city, especially when the city is small. But if you rely solely on roads, you'll find that as the population grows, traffic problems become horrendous. Mass transit gets cars off the street and keeps the air cleaner. It's one of the best things you can do for your city. In fact, it's difficult to build a large city without using any mass transit at all. When planning your subway, rail and bus routes, be sure that they are convenient, or your Sims won't use them. Certain ordinances provide incentives for Sims to forego their cars in favor of mass transit. ----- Free Government Handout, "The Importance of Infrastructure" ROADS and HIGHWAYS Roads are two-lane paved routes that Sims like to drive on. Highways are elevated, high capacity roads. They allow Sims to travel more efficiently over long stretches of terrain, so if you want to connect two very distant zones, highways are a good choice. INTERSECTIONS Intersections allow your Sims to drive off of one road and onto another. They are usually trouble-free, though if traffic is heavy, intersections can become bottlenecked with Sims trying to merge. When you build a road that crosses an existing road, city engineers will automatically create an intersection you for. ON-RAMPS Highways may be built over roads, but if you want your Sims to be able to get from one to the other, the intersection requires an on-ramp. On-Ramps allow your Sims to get on and off Highways. To build an on-ramp, select the On-Ramp tool and click on the tile at the corner of the intersection of a road and highway, or of two highways. The city engineers will construct the on-ramp. ----- Endnotes from the poem, "The Road More Traveled" written by Moe Biehl You can build roads, highways and rails across water. When you build over water, your city engineers will automatically be notified to build a bridge for you. They will build causeways over short spans of water and suspension bridges over large spans. When building, don't be disheartened by the red drop shadow that appears as you move the mouse over water -- just keep dragging until you reach dry land again. When you release the mouse button on dry land, the city engineers will notify you of the cost of the proposed span. If you accept, the bridge will be built. ----- Why Engineers Love Toothpicks and Duct Tape: Part 1 - Bridges When you're building a road, highway, or rail over mountainous terrain, your omnipresent team of city engineers may insist you bore a tunnel if the incline is too steep. This happens automatically if you try to build a route across a steep incline. Your team of city engineers will inform you of their ability to construct a tunnel and the cost. If you accept, they will bore the tunnel for you. ----- Why Engineers Love Toothpicks and Duct Tape: Part 2 - Tunnels- MASS TRANSIENTS This group is committed to the expansion, enhancement and use of public transit throughout the city. Organized by Kara Barkley, estranged daughter of car-mogul Ben Barkley, the group's expressed purpose is to remove automobiles from all city streets. While they accept the futility of this position, they nevertheless believe any victories, no matter how minor, are steps in that direction. Due to major advances in power transmission, power plants can transmit power effortlessly across zones. Electric energy from a power plant radiates out two tiles in all directions. Every zoned tile or building that lies within that two-tile radius will be powered. But that's just the beginning. Every powered tile or building acts like a power relay station, transmitting power for an additional four tiles. Powered tiles use what they need, and deliver any remaining power to surrounding zoned tiles and buildings. As long as power flows to a zoned tile or building, it will just keep going. Thoughtful zoning makes it feasible to create a chain of power, enabling you to power an entire city without ever placing power lines! But there may be cases where laying power lines is a better option. For instance, if you place a power plant in an unzoned area on the far outskirts of the city, there may not be enough zoned tiles to relay the power where it's needed. In this case power lines are needed to transmit the power to the zones. Power lines allow you to place heavy polluting, undesirable power plants far from your developing zones. ----- Utilities Billing Insert # 24, "Recent Advances in Power Delivery" High-tension power lines carry power any distance over zones or unzoned tiles. Power lines do not need to originate at a power plant -- they can be built anywhere. As long as part of the power line touches a powered tile, the entire power line will be powered. Power is conducted through the lines to the end point, and also radiates out two tiles along the path of the power line. Power lines can cross most types of terrain, though if the terrain is too mountainous, you'll need to find another path. You can even build power lines over water if you are willing to pay your city engineers to construct platforms to stabilize the power lines. Sims do not like living near high-tension power lines, and Residential land values near them will never reach their peak. ----- Utilities Billing Insert #59, "The Angst Over High-Tension Power Lines" SimCity 3000 offers nine types of power plants, though not all of them are available all the time. (They must be invented first!) Each power plant varies in cost, useful lifespan, amount of power it can generate, and amount of pollution it produces. You need to decide which is best for your city's needs. If you can afford it, it's worth spending the extra money for lower-polluting power plants, but there may be times when you have no choice but to cover your Sims in black soot. Power plants lose capacity as they age and will explode when they reach the end of their useful life. It is a good idea to bulldoze and replace older power plants with new plants before they explode to prevent any unexpected power losses. It is especially important to bulldoze nuclear plants before they reach the end of their life. If a nuclear plant explodes, it releases dangerous radiation that will devastate the surrounding area. ----- "Power Can Neither Be Created Nor Destroyed -- The Debunking of a Theory," unpublished paper by Gus Oddman A power loss, called a blackout, occurs when a building or zone that normally receives power is not receiving enough power to operate. Most blackouts occur when a power station can't generate enough power to meet the demands of the area it serves. Power will radiate as far as possible from the power station and then will just stop, leaving structures farthest from the plant without power. Another cause for blackouts is when a "break" in the grid occurs. This can mean that a power line was destroyed, or that the established path where power radiated was disrupted through unzoning of powered tiles, or when a powered building on an unzoned tile was destroyed. A lighting bolt symbol will flash when a structure is not receiving power. For a complete view of the powered and unpowered areas of your city, check the Power Data map. ----- Utilities Billing Insert, Flyer # 87, "What Causes Power Losses?" Sims need water. Zones that are not watered will never reach full development and are at a high risk for fire disasters. If water to a developed zone is cut off for too long, Sims will pack up and leave. It's not always easy to tell if a tile is watered just by looking at your city. Slow (or no) development is an indication, but the only sure-fire method is to query the tile, or switch to the underground view where watered tiles are easily distinguishable by their bright blue color. ----- Excerpt from "The Universal Solvent: What Every Mayor Should Know About Water" Though you may have natural water sources like lakes and rivers in your city, you must build pumps to pump the water out, and build a network of pipes to carry this water to your Sims. Water from the pumps will flow through the pipe network toward the city until the water supply is exhausted. You may have tiles that are piped for water, but unless your pumps can generate enough water to fill all the pipes, some areas won't get the water they need. Build more pumps and connect them to the pipe network to increase the flow. ----- Utilities Billing Insert # 43, "How Does Water Get To My Tap?" There are three kinds of water sources in your city and, not surprisingly, three kinds of pumps. All pumps have a limited lifespan. As they age, their capacity to pump water decreases. It makes sense to bulldoze and replace older pumps with new pumps. PUMPING STATIONS Regular pumping stations pump water from fresh water lakes and rivers. Like all pumps, they require electricity to operate. Pumping stations, though, can pull up more water than any other kind of pump. They must be built very near a fresh water source, or they won't work. Pay attention to water pollution levels, as high pollution really slows down the efficiency of pumping stations. WATER TOWER Water towers pump water from hidden underground springs. These springs exist everywhere, so water towers can be built anywhere. The problem with water towers is that they don't pump very much water. Water pollution can slow them down even further. DESALINIZATION PLANT Desalinization plants pump water from the sea and convert the salt water into fresh water. They do their job amazingly well, but they do come with some potential problems. These pumps must be built on a seacoast to be of any use, they are less efficient than a pumping station, and they lose efficiency when water pollution is present. ----- Article from Pump Weekly, "Three Common Types of Pumps" Water radiates out along pipe routes, watering all areas within seven tiles of a pipe that carries water. Unlike power transmission, watered tiles do not act as relay stations. For a tile to be watered, it must be above or near a pipe, not just near another watered zone. To get water to the Sims, you must lay water pipes from a water pump to the city and construct a pipe network under all zones. When you chose the pipes from the Main Toolbar, the city view will automatically change to an underground view. Roads, zoned areas and developed areas are visible in this view so you can orient yourself. You can also see the underground components of water facilities so you can make the connections with ease. ----- Article from Pipes 'n' Wires, "Pipes: A Network Connection That Needs No Computer" Pollution can really gum up the waterworks. Pumps lose efficiency when they're pumping polluted water. You can add more pumps to increase the supply in the short term, but don't forget to clean up the pollution. WATER TREATMENT PLANTS One way to help clean up the water supply is to build water treatment plants. They must be connected by pipes to the water grid in order to be effective. ORDINANCES If water pollution in your city is severe, or you don't want it to become severe, consider enacting ordinances to reduce pollution. They cost money, but they make a real difference. ----- Excerpt from The Little Book of Daily Affirmations: Clean Words on Dirty Water If you don't want to clutter up your city with unsightly and expensive facilities, you can purchase power or water from a neighbor. You must have the proper utilities connection in place before a deal can be made. Each month, a contracted neighbor will look at your city's power or water needs at the connection point, and will supply enough to cover the deficit. The connection point is critical. Any area of the city that you want to supply with purchased power or water must be able to be served from the connection point. If no pipe network or power transmission path exists between the connection and an area that need utilities, the neighbor will not recognize the deficit and will not sell you enough power or water to cover that deficit. Each month, funds are deducted from your treasury based on how much power or water you needed. If you didn't need any during the month, you still have to pay a minimum fee. You should also take into account that there is a large penalty for canceling the deal. ----- Inter-Urban Council Proceedings on Buying Power and Water If you are generating excess power or water and you have the appropriate utilities connection in place, you may be approached by a neighbor looking to purchase these resources. If you make a deal to sell power or water, each month you are responsible to supply the contracted amount to be delivered through the connection point. The connection point is critical. If you're generating excess power or water in areas that cannot serve the connection point, you may not be able to fulfill the contract. Make sure there is a clear transmission path (pipes for water, zones or wires for power) from the source of your excess utilities to the connection point. If conditions change and you can no longer provide the power you promised, the deal is canceled and you'll be charged a large penalty. ----- Inter-Urban Council Proceedings on Selling Power and Water CHANNEL 12's "IF YOU HURT, WE GET THE DIRT" Neighbors helping neighbors -- that's the philosophy of the Channel 12 Consumer Action Team. Led by investigative reporter Allie Wong, this group brings hard-hitting local stories to the public. Allie recently won the acclaimed FACE award for her ability to feign compassion when interviewing victims of catastrophes. The gridiron of crisscross streets goes back to the colony cities founded by the Mesopotamian and Assyrian empires. Colonizers have favored it ever since, from the Greeks and Romans to the Spanish Empire to the settling of the American hinterland -- wherever safety, speed, low cost and control were important concerns. Advantages include the rapidity with which they can be developed, their extensibility, their efficient use of building plots, the open access they provide to any spot within them, and their facilitation of the orderly distribution and control of land. Too often, however, grids were hastily and heedlessly imposed, with no consideration for topography or the monotony of one endlessly repeated form. Traveling in a diagonal direction becomes needlessly time-consuming in a broadly imposed grid, and traffic bottles up at the center. Modifying the pattern helps address these problems: varying the size of blocks, building hierarchical patterns of major arteries and side streets, crossing the grid with diagonals, encircling sections with ring roads, or breaking up the pattern with squares and visual landmarks. This Starter Town, based on a plat used by the Illinois Central Railroad to plan towns along its lines in the nineteenth century, illustrates the power of a simple design. Thirty-three different towns were created using this one plat, including Quincy, Rockford and Kenkakee. To this day many of them use the same street names (tree names one way, numbers the other) suggested in the original plat. Ancient cities in many cultures began as centers for religious rituals, and were laid out in ways that attempted to reassure people of their place in an ordered cosmos. In ancient texts called Silpasutras Indian city planners detailed how cities should be laid out to keep the spirit of the dwelling place within, the forces of disorder out, and help coordinate the strivings of humankind with the larger patterns of the gods. Designed in the form of a lotus or mandala, these cities protect the most powerful building, a temple or palace, inside a series of enclosing boxes made of streets laid out in concentric squares. Different occupational groups are assigned to different boxes, with the lowest castes and occupations inhabiting the boxes furthest from the center. The most important streets are the encircling ones, not the narrow capillaries passing between them. Traffic moves in a clockwise direction as it circles from the outside in. Ceremonial processions trace this pattern on holy days, but the basic street layout encourages a sense of ritual movement even in the daily business of city life. The street layout modeled in this starter town is loosely based on that of Madurai, a city in the south Indian state of Tamil Nadu, one of the clearest surviving examples of the mandala form. Originally built long ago in the shape of a lotus by the Pandyan King Kulsasekhara, the ancient pattern was reworked into its present form in the sixteenth and seventeenth centuries. From 1500 b.c.e. until the present century, most major Chinese cities were laid out in perfect squares, oriented in a ritually determined manner. Each side had three gates, and each gate was named for a month of the year. Symmetry reigned within: separated along a central axis, the left side of the city precisely mirrored the right. The city was divided into sections, progressively subdivided into ever-smaller sections, like Chinese boxes one within the other. This magic pattern was intended to provide a secure link to the forces of order in the cosmos, resonate with sacred harmony, and keep the forces of chaos at bay. This highly influential Chinese model underlies the original layout of most major cities not only in China but in Japan, Korea, and much of Southeast Asia. This Starter Town is based on Chang'an (now Xi'an) circa 700 c.e., the capital of China under the T'ang dynasty. The emperor's palace dominated the north, looking over a district assigned to lords and priests toward a city symmetrically divided into west and east areas, divided by Red Bird Street, including a twin pair of central markets. Cities laid out in straight lines enjoy periodic fashion among theorists of city form, though few actually get built. The idea is to construct a city of small, interchangeable parts linked together into a giant functional machine. String similar units in parallel lines along a continuous major transportation route and you have an orderly, extensible system that can be used to link older cities or push indefinitely out on its own. Though very small towns along a road often naturally fall into a straight line pattern, and commercial strips can recreate some of its features, large- scale linear plans tend to quickly disintegrate unless the topography severely constrains the city's growth. Uneven development of different industries and the natural demand for centralized services tend to pull development of a linear city out into the supposedly open land, or create centralized downtown areas at the tips. This Starter Town is based on a plan drawn up in 1930 by the Soviet planner N. A. Miliutin. Designed for a city specializing in auto assembly, it resembles a production line writ large. River, residential areas, roads, rail, factories -- every element runs parallel, as in a giant industrial plant. Every building is the equal to all the others of its type, with no favored downtowns or isolated suburbs. What better way to house and employ the new socialist man and woman and build the ideal classless future? Will it work? In this long valley, with steep mountains to either side, this pattern may make sense. But Sims, who have the freedom to vote with their feet, may not be the ideal citizens for a socialist utopia. Mayors of the world, unite; you have nothing to lose but your Sims! In the Baroque plan, important buildings and monuments are set apart in strategically placed spots on prominent terrain, then linked with other such buildings by major arterial roads to heighten their visual impact. The seminal expression of Baroque planning was the grounds of Louis XIV's palace at Versailles. Baroque thinking also underlay the drastic redesign of Rome and Paris in the eighteenth and nineteenth centuries. Pierre l'Enfant's Baroque design for Washington D.C. set grand triangulating avenues connecting the Capitol, the White House, and the sites of what eventually became the great presidential monuments. The rest of the city may be organized in various ways: in a relatively straightforward grid system, as in Washington, or along complex organic medieval patterns as in Paris and Rome. The intersection of the dominant arterial connections with these other patterns can produce major traffic problems in modern automobile-dominated cities, though the aesthetic appeal and symbolic strength of the axial network, making good use as it does of important features of the landscape, make successful baroque plans popular favorites with governments and citizens alike. This Starter Town with baroque influence is based on early Annapolis, laid out in 1694 by the colonial Governor of Maryland, Francis Nicholson. It was the first Baroque-inspired town in America, and the only one until the founding of Washington D.C. a full century later. It features radial and diagonal streets, two large circles set on hills for civic buildings, a market square, a residential square, and areas reserved on the edge of town for industrial activities, including a large area that might become a farm. Though many new cities in colonial America followed standard, unimaginative grid designs, some took more interesting approaches. A favorite element to mix into a grid was the public square. New Haven, Connecticut (1638) was conceived like a giant tic-tac-toe board, with nine perfect squares 825 feet on each side. The central square housed public buildings and a town green. Fifty years later William Penn laid out a much larger vision for Philadelphia, with a gigantic square divided in four sections, each of which centered on a public square. The Checkerboard Squares Starter Town is modeled on Savannah, Georgia, begun in 1733 by General James Oglethorpe. He divided his new city into wards (neighborhoods), each of which centers on a public square. The sides of some squares he reserved for commercial and civic uses (church, schools, stores), while the sides of others became residential. One larger square he planned as the location of particularly important buildings. This was designed to be an extensible system, new wards being added as needed. At the turn of the last century, visionary designers began reacting to changes in city growth brought on by such inventions as the automobile, the telephone, and electricity. The Garden City and New Town movements were early attempts to channel the urban sprawl beginning to radiate out in every buildable direction from older city centers. Star (or "asterisk") designs deriving from these influential experiments usually include major transportation arteries that radiate outward from the dense center, besides which less dense development is supposed to cluster; green wedges of parkland that separate the fingers of development and provide access for bicycles and pedestrians; and periodic concentric rings linking the fingers together, more of which may be added as the city expands. This Starter Town is a very scaled down version of the general plan of Moscow, an ancient city significantly redeveloped in the fifties and sixties along lines suggested in a 1949 book by Hans Blumenfeld, Theory of City Form, Past and Present. Things to watch for if you adopt this plan, Mayor, include congestion at the center and the tendency for regional centers to grow at major crossings. Twentieth century residential planning has seen a wide range of fashions, styles, goals, and standards. Attempting to minimize the problems posed to pedestrians by speeding automobiles, designers created a succession of solutions, each of which introduced new problems of their own. By isolating homes in clusters of cul-de-sacs, for example, city designers succeeded in minimizing the dangers of passing automobiles, but at the cost of isolating people in pockets from which they could only escape by driving more automobiles. A new city pattern becomes the fashion every decade or so, replicated so often that you can fly over an unfamiliar American suburb and make a good guess as to when a section was built just by observing the layout of its streets. On opposite sides of this Starter Town are three such patterns: 'fragmented parallel,' popular in the 1950's, 'loops and lollipops,' a favorite of the 1970's, and 'lollipops on a stick,' which came to dominate the 1980's. In the middle is an area reserved for a high-density commercial downtown. If the Mayor builds well it should eventually sprout skyscrapers. For decades the influential architect Frank Lloyd Wright worked on an elaborate city plan he called Broadacre City. True to its name, Broadacre City featured a broadly decentralized with a decidedly rural character, mixing farms in with homes and other forms of industry. A believer in the liberating mobility provided by the automobile, Wright banished the railroad and emphasized "spacious landscaped highways" allowing each "citizen of the future" to have "all forms of production, distribution, self-improvement, enjoyment; easily and speedily available by means of his car or plane." Looking back to the Jeffersonian ideal of a decentralized agrarian America, so far in spirit from the "barbaric" centralized cites of the twentieth century, he imagined that "the technology of Edison and Ford could resurrect Jefferson." Broadacre City attempts to merge elements of city, suburb and country into a single continuous pattern. No house is to be more than two blocks from open green space. Wright insisted that his vision was a city, despite the many critics who called it a "homogenous non-city" and "a subdivision plat for a middle-class suburb in Utopia." Broadacre City was never built, though in his plans Wright foresaw many developments that came to later prominence, including shopping malls, motels, and industrial research parks. Critics might claim that the disorganized, wasteful sprawl characteristic of much recent development is an ironic fulfillment of his utopian dream. Can you keep such a decentralized scheme going, and make it a place Sims will want to live and work? Neighborhoods built around transit stops, in the days when streetcars and trolleys were the dominant form of urban transportation, continue to be counted among the most pleasant places to live and shop. Developed before the automobile opened the floodgates to suburban sprawl, their virtues include compactness, diversity of housing appealing to residents of different ages, mixed-use zoning, and the availability of shopping, services and sometimes jobs within walking distance of home. Many cities which abandoned their trolleys decades ago are now reintroducing light rail systems in order to combat both traffic congestion and the sense of isolation that can develop in areas overly dependent on automobile transportation. This Starter Town uses a topography loosely based on Boston, centering on a rail line that traces the route of a streetcar line which, in 1897, went underground to become the first subway in America. Instead of historical Boston, however, we have versions of what planners call "transit-oriented developments" or "pedestrian pockets." These are compact mixtures of residential, commercial and industrial zones organized around mass-transit stops (here train and subway stations) and 'village greens' visible from afar along diagonal connector streets. They can either take the form of Neighborhood developments, with a core area for shops near the transit stop but otherwise comprising residential areas of different densities, or Urban developments, in which the mix shifts toward places of employment. One node of each type has been zoned, with a third laid out for whatever uses the Mayor decides are most appropriate. ----------------------------------------------------------------------- Earthquake Resistance and Retro-Fitting Homeless Shelters Tourist Promotion Conservation Corps Clean Industry Association Electronics Tax Incentive Aerospace Tax Incentive Electronics Job Fair Biotech Tax Incentive Public Access Cable Industrial Waste Disposal Tax Mandatory Car Smogging Clean Air Leaf Burning Ban Trash Presort Lawn Chemical Ban Landfill Gas Recovery Backyard Composting Paper Reduction Act Tire Recycling Farmer's Market Legalized Gambling Industrial Pollutant Impact Fee Free Clinics Junior Sports Nuclear Free Zone Pro-Reading Public Smoking Ban Community CPR Training Crossing Guards Neighborhood Watch Mandatory Smoke Detectors Youth Curfew Alternate Day Driving Carpool Incentive Parking Fines Shuttle Service Subsidized Mass Transit Stairwell Lighting Water Conservation Power Conservation Mandatory Water Meters Types of Zones How To Zone RCI Demand When Zones Fail to Grow Petitioner Files Dealing With Garbage Landfills Incinerators Recycling Centers Neighbor Deals for Garbage Air Pollution Water Pollution Petitioner Files Simoleons Setting Tax Rates Funding City Departments Budget Window Neighbor Deals Business Deals Loans Strategies for Increasing Cash Petitioner Files Improving Sim Health How Sims Learn Raising Education Levels Keeping Sims Happy - Aura Petitioner Files - 1 Petitioner Files - 2 Police Protection Jails Lowering Crime Dispatching Police Fire Protection Flammability Dispatching Firefighters Disasters Early Warning Siren Petitioner Files Building A Transportation System Roads, Intersections, and On-Ramps Bridges Tunnels Petitioner Files Getting Power To Your Sims High-Tension Power Lines Power Plants Blackouts and Brownouts Your City Needs Water Getting Water To Your Sims Three Types of Pumps Water Pipes Water Pollution Buying Power and Water Selling Power and Water Petitioner File Starter Town: Railroad Town Starter Town: Centerville Starter Town: Tower Town Starter Town: Rowville Starter Town: Capitol City Starter Town: Checkerboard City Starter Town: Clocktower Center Starter Town: Suburbia Starter Town: Riverfront Starter Town: Transitville ----------------------------------------------------------------------- Note: SC3StringsAdvisorHelpHeadings is identical to SC3StringsAdvisorHelpTitles; the former is not included. ----------------------------------------------------------------------- The new microwave power plants I've seen are very impressive. Using solar panels up in outer space where the solar rays are a lot stronger, power is zapped down to stations on the ground by microwave. Incredible. Run down the checklist: they're clean, efficient, well worth the cost. I recommend any new power plants be microwave stations. They've been working on nuclear fusion for a long time, but finally it's here. Fusion power has none of the dangers of nuclear fission, since it works with water and has nothing to do with radioactive isotopes. Sure it's expensive to build, but once a fusion plant is up and running, it's cheap to maintain, doesn't pollute, and is perfectly safe. Next time %YOURCITY% needs a new power plant, I recommend you build a fusion plant. The city treasury is in a precarious state. You must find an immediate source of cash. One way to raise funds is to import trash from a neighbor; they would pay us to process their garbage. We could trade our excess garbage-processing capacity for some much-needed cash. I suggest you build a road or rail connection to one of our neighbors. With a route open between us, I expect we'll be contacted to set up a deal. We may have to take out a loan to pay for the connection costs, but it may be well worth it in the long run. I am sorry to report that the city's funds are nearly depleted. We need to raise money soon. I suggest we sell our excess garbage-processing capacity. A trash importing deal could infuse some much-needed cash into our coffers. But first we need to establish a way to transport garbage between cities. I recommend you build a seaport so that neighbors can ship us their garbage on barges. With a seaport in place, I expect someone will approach us with a proposal. Seaports are costly, but even if we have to take out a loan to set up a seaport zone, it may be worth it in the long run. We're generating a lot of excess power because we've got more power plants than we really need. In fact, we have so much extra power that I suggest we sell some of it and earn some money for the city. I've heard that our neighbors need power and may be willing to buy it from us. All you have to do is hook up a power line from one of our power plants to the border, and I'll bet someone will contact us about making a deal. We aren't producing enough power to meet the city's needs. You got to do something to increase power soon, or Sims will start leaving. If you don't want to build more power plants, we could buy power from a neighbor. All we have to do is connect a power line to one of our neighbors. When they know we're serious, they'll send somebody over to sniff out a deal. You know, I've heard that some cities buy all their power. It's expensive, but if we paid someone else to generate power, we'd never have to build another power plant. Sure would mean less work for me. I hear our neighbors are frantic about their water problems. I'll bet if we built water pipes up to their border, we'd get an offer to buy any drop we had to spare. We do have plenty to spare, at least for now. This isn't much extra work for me, and our treasury could always use a boost. My field studies show we don't have enough water to meet projected needs, but our neighbors are practically floating in it. If we build a water main to one of our mutual borders, we'll probably be offered a deal to buy water, though it might be expensive. This means extra work for me, but the city needs water. I'm doing my best to keep our power plants from blowing, but they aren't meant to operate at such a high capacity for so long, especially with some of them nearing the end of their useful life. My work crews are exhausted from trying to hold them together. It won't be long before one of the them fails, and when it goes, it won't be a pretty sight. You should build more power plants while there is still time. We are asking too much of our power plants, especially the older ones. Running at such a high capacity as they are, some of them have become so dangerous that technicians are refusing to do their jobs. I can't in good conscience force them back into the plants until we can slow down power generation. I urge you to build more power plants immediately. The situation is dangerous. It was bound to happen. A power plant exploded. We let one of our plants run at an abnormally high capacity for too long, and that one just couldn't take the strain. Unless we want another one to blow, we're going to have to pay more attention to the basics of running a city. Build more power plants immediately. ayor %YOURNAME%, the Sims are very upset because they aren't getting the power they need. Without power for homes and businesses, the city can't grow. It won't be long before Sims start leaving the city. My recommendation: Build another power plant immediately. It's just the spark this city needs. Our power situation is critical. We can't keep up with demand. Neighborhoods are reporting frequent brownouts and power failures. Commerce and general well-being are already suffering. Everything we've got is running at maximum capacity and if we're not careful, we could end up with an explosion on our hands. Power plants don't last forever, you know. Older plants lose capacity and must be replaced. I strongly suggest you build another power plant right away. Remember that Sims don't like to live too close to them, so choose a spot away from Residential areas. Blackouts are occurring because %YOURCITY% has outgrown its ability to generate power. Lights are flickering in entire neighborhoods. Since our plants are aging and we're running very close to maximum capacity now, we need another source of power soon. It might be possible to buy power from a neighbor, but that can become expensive. Building a new power plant might be easier. Whatever you decide, act quickly. Sims don't like it when their power is interrupted. Our power plants are adequate to serve our current needs. Our present capacity leaves enough room for growth without being inefficient. For the time being, no new power plants are needed. I'll continue to monitor the situation, of course, and inform you of any changes. We're producing more power than we can use. Seems wasteful to me. We could tear down any power plants we aren't using, but we'll probably need them later on when the city grows. Might be a good time to look for a neighbor to buy our excess power. Either way is fine with me. I just don't like to see good power going to waste. We're generating enough power, but it's not getting to the Sims. All over town Sims want to build but can't, because no power gets to them. You'd better check the power connections again. Make sure any distant power plants are connected to the city zones with power lines. For those power plants closer in that don't need power lines, take note of any unzoned tiles. Power radiates freely across zoned areas, but can only reach across four unzoned tiles before the connection breaks. We still have a few holes here and there in the power grid. Some sections of the city are continually without power. I suggest you inspect the power grid all over the city. Make sure all zoned areas are connected to a power line or come close to other powered zones. I am happy to report that all areas of the city are sufficiently covered by the power grid. Excellent planning on your part, Mayor %YOURNAME%. I recommend you check the grid every now and then, just to make sure it stays intact. Of course I'll still make my usual inspections, and will inform you of problems as they arise. Without a water system, this city will never amount to much. Zones without water will only develop low density buildings even if they are zoned for higher densities. I suggest you build a water pumping station near a fresh water source. Then run pipes to carry water from the pump to your zones. Water towers are another option. They don't pump nearly as much water, but they don't have to be near a lake or river -- you can build them anywhere. Whatever you choose, be aware that these pumps don't last forever. They must be replaced on a regular basis. We're in a bit of trouble, Mayor. We don't have enough water to meet the growing demands of the citizenry. I recommend that you build more pumps or water towers right away. Or you could look for a neighbor to sell us the water we need, though I prefer having control of our own supply. Don't let the water shortage get any worse. If you act now, we can keep the faucets flowing. We're running out of water, Mayor %YOURNAME%. It's time to build more pumps or water towers so we can continue to meet the growing demand. If you believe the city can afford it, we could build a desalinization plant down on the coast. Water treatment plants are another option, cleaning up our water supply and even making our pumping stations more efficient. As the city grows, I'd be thinking about ways to encourage water conservation and control water pollution, but that's just me. Water is so precious, I hate to see it wasted. Good job, Mayor %YOURNAME%. The water system is currently meeting all water demands for %YOURCITY%. Remember, if the city grows, the water needs will change. I'll continue to make inspections, and give recommendations as necessary. Even after the demands of the city have been met, we have lots of water in reserve. This will come in handy as the city grows. In the short term, though, we might consider finding a neighbor who will give us cash for our oversupply. A deal to sell water could be a good financial boost for our city, though once we make a deal, it's hard to get out of it without paying a penalty. We've got plenty of water, but it's not getting to the Sims that need it. The water grid needs inspecting. I suggest you examine all zones and buildings. If they aren't piped directly to a water main, or aren't close by a water main, you need to lay more pipes. Then make sure that all the pumps are wired for power. Pumps won't work without electricity. Even though this means some extra work for you, it has to be done. You must make sure the Sims of this city receive all the water they need. There are still pockets of town where it doesn't matter how much water we have -- it's just not getting to the Sims who need it. I'm fielding a lot of service requests from different sections of the city, wondering why we're treating them so unfairly. I suggest you inspect the area and make sure the water connections are proper. See that all zones are piped directly to a water main -- or are located near one. Congratulations, Mayor %YOURNAME%! Thanks to your excellent decision-making, our water grid is going swimmingly. My crews report full access to water in all sections of %YOURCITY%. Remember that as the city grows, its water needs increase. I'll continue to make inspections and inform you of any significant changes. These new water treatment plants remove sewage and pollution from the water supply. They're expensive to build, but water treatment plants can help a growing city like ours keep its water supply sparkling. The new gas-burning power plants are great. They are much cleaner than coal or oil, even though they're more expensive to build and operate. They produce more power than coal or oil and they're easier to work with. I'm looking forward to working on these new power plants. I hear the new desalinization plants can convert seawater into freshwater. They could be useful to us, but they certainly are very expensive. If you build one, be careful where you put it. A desal plant that isn't next to the sea is just a big box of rusting equipment. They've finally harnessed the power of the atom with nuclear power plants. I never would have believed it could be done. Nuclear power plants don't pollute much, at least in the usual way. They produce a great deal of power, so we won't need many of them. They're expensive to build, and are more risky than other plants because if a nuclear plant explodes, it releases radiation. Sure don't want to see that happen. Have you heard about the new wind power plants? Wind power is about the best there is when it comes to the environment. They can be built almost anywhere, so they work well in parks or isolated areas off the main power grid. Each windmill comes pretty cheaply, but it takes a whole mess of them to generate much power. They may be best for specialized power needs. When I was a kid I used a magnifying glass to burn holes in leaves by focusing the rays of the sun. But getting large-scale power that way? I was skeptical until I saw the new solar power plants. Solar plants are clean, efficient, and environmentally sound. A few solar power plants in the city would make a nice addition to the overall power supply, but we can't depend on the sun alone. While we're in no immediate danger, our funds are nearing a dangerously low state. However we do have more of one valuable resource than we do of cash: electrical power. I have been working with the mayor of a neighboring city on a package that will trade power for much-needed development funds. I urge you to meet soon to finalize the deal. Without sufficient reserves to meet our financial obligations, our city is exposed to unnecessary risk. I'm afraid it's gotten a little dreary in %YOURCITY%. Sims complain that they want more fun in their lives. All work and no play is a recipe for boredom. Unless we make our city a fun place to live, Sims will stop moving here and our growth will stop. I recommend you add some recreational buildings -- parks or zoos, ballparks or marinas -- anything to give your Sims a little fun. Congratulations, Mayor %YOURNAME%. We've grown large enough to support our own sports team. All we need now is a stadium for them to play in. Sims are strong sports fans. In fact, I predict that if we don't build a stadium, no more Sims will choose to move here, and our growth will be stunted. Make sure your stadium site is one that is easy for your Sims to travel to. Thanks to your watchful guidance, Mayor %YOURNAME%, our Commercial centers are second to none, but one element is missing: customers. Call me a shameless self-promoter, but I say we share the good news of our Commercial capacities with as many cash-carrying clients as we can muster. We need an airport of sufficient size to match our growing stature in the region. Every bit of airport space you zone helps boost our commercial sector. Mayor %YOURNAME%, surely you can see that people are clamoring to live here in %YOURCITY%. Your dynamic leadership has crafted an outstanding place for people to build homes and raise families. I'm confident they will understand that this idyllic living doesn't come for free. I urge you to raise Residential taxes in order to pay for the city services these people will no doubt require. The current Residential tax rate represents sound fiscal planning. Lower taxes will encourage population growth, and higher taxes can raise city revenues. But there are risks involved. If you see fit to change the tax rate, I caution you to use moderation, not whimsical experimentation. Mayor %YOURNAME%, people are leaving %YOURCITY% in droves. A loss of residential population can be the first step to a downward spiraling economy. I urge you to lower taxes in an effort to keep your population intact, and maybe even bring new residents here! Your Honor, a windfall opportunity is passing us by. Demand for Commercial space is so high that businesses are bidding to get prime real estate in %YOURCITY%. Surely you should also reap the rewards that come, after all, from your crafting this business mecca. Help fund the city services that support this booming economy by raising taxes on Commercial interests. It is my cheerful duty to report that the current Commercial tax policy is a balanced blend of collection and spending. I suggest no change in policy. When things are working well, it is often best to leave them alone. However, you might increase taxes slightly to raise revenues, or decrease them slightly to stimulate Commercial growth. Your Honor, take note of the plight of business in %YOURCITY%. Commercial ventures are already failing at record rates, and there doesn't seem to be an inclination for others to set up shop here. Our tax policy on business doesn't exactly invite commerce into the city. It might be prudent to invest in tomorrow's businesses by reducing commercial tax rates today. Your Honor, it is time to reap the rewards that come with economic growth. You can see that the demand for industrial space is high and climbing, no doubt due to the tax policies that have been kind to industry for so long. Now is the time, however, to raise Industrial taxes to the level where they can help to adequately fund your vision for tomorrow's %YOURCITY%. The current Industrial tax policy for %YOURCITY% appears to be working well. It represents a good balance between revenue collected and the cost of services provided. You could raise taxes slightly without harming Industry, or lower them to promote growth. However, I consider it unwise to make a change where none is needed. Mayor %YOURNAME%, you well know that without industry and the jobs it provides, the very foundation of %YOURCITY% is at risk. Now, industrial leaders are finding more attractive places to build their companies, and your onerous tax policies do nothing to convince them to stay. For the good of the city, your Honor, reduce the Industrial tax rates. Your Honor, I really must commend you. We realized a large budget surplus this year because city income was far greater than city expenses. Our budget is a model of fiscal prudence. While I don't normally suggest this, now is the right time to loosen our pursestrings and spend money -- wisely, of course. Our cash reserves provide a golden opportunity for us to invest in our city's future. I suggest you ask your other advisors for ideas on how to make %YOURCITY% the best it can be.^ Mayor %YOURNAME%, this kind of fiscal management is a bad habit to get into. Though we have enough cash reserves on hand, a policy of losing money every year will inevitably deplete our cash and force us to take out loans or accept payments from neighbors or petitioners with undesirable offers. Please review your spending and improve our profits. Our city's financial future looks bright, Mayor %YOURNAME%. The treasury is rich with cash, we have no loans outstanding, and it looks as if we'll make a profit this year. Thanks to you, %YOURCITY% is a model of fiscal responsibility. If you want to make investments in new construction or other worthy city projects, now is the time. Your Honor, it pains me to report that %YOURCITY% is running low on cash. We are not in any immediate danger, though unless you take action, soon we won't have enough in the treasury to pay for any new construction or zones. I suggest you take out a loan to increase our overall cash reserves. Loans carry hefty interest charges, but at this point, I don't see as we have many other choices. I have a briefing in my files called "Loans" if you need more information. Your Honor, %YOURCITY% is completely out of cash. Until we have cash on hand, you will be unable to build or zone anything new, although city services can continue to operate. I suggest you reduce spending on city services immediately, and accept any money-making deals from neighbors or petitioners. You may have to consider a loan. Sims are all ruffled about traffic. Next thing you know, they'll be complaining that they can't get to their jobs or shop or what all. They're flapping their yaddles for more bus, rail and subway routes with frequent stops and stations. You might also review the transit budget, making sure the system has enough money for basic maintenance. Building some extra roads probably couldn't hurt. Between you, me and the chair, I don't think it's as bad as they say, but you gotta do something to keep them happy. They're getting all ruffled about traffic in the city. Reworking the road intersections might help some. Build some more roads or build a mass transit line. Just make sure that travel routes link Residential areas to the places where Sims work and shop. Give the Sims a place to go, if you know what I mean. I just hope they don't start yelling once they see how much things cost. Like my Uncle George used to tell me, you can't please some Sims no how. How do you figure? You give 'em roads, you give 'em transit, and they just give you grief. I suppose it couldn't hurt to take another look at the roads in the city and make sure everything's connected properly. Might as well check mass transit while you're there. It might not take Sims where they want to go, or the stops may not be in convenient locations -- Sims won't walk very far to get to a transit stop. Sims are a cantankerous bunch, no question. Sure as sunrise they'll gripe about something or other. Boy, them Sims, go figure. They complain about the smallest thing, but never thank you when you do a good job. Not me. I'm happy to report that you're doing a great job managing traffic. You sure make my job easier. This is a good time for me to take some vacation. Friends of mine in the County Seat are having a little get-together. Or I might do a little fishing with Cousin Albert outside %ANYNEIGHBOR%. I'll put in a good word for you if we get to talking about business. Call me crazy, but I think maybe you should build some roads. Lay down any pattern you like. You see, the city can't grow unless the Sims have some way to get around. Now, I know some mayors don't like cars and want to build a city without roads. We can do that, but it's a lot more work. Sims need lots of subways and rail stations if they can't drive. They won't walk very far to get to a transit stop. Between you, me and the wall, I wish Sims could all fly. My job would be a lot easier. It's getting hard for Sims to get to work and back. If you want the city to get bigger, you'll need travel routes between Residential and Commercial zones and also between Residential and Industrial zones. Maybe some more roads, or some more mass transit stations. Whatever you decide is fine with me. I guarantee first-class work, no questions asked. Personally, I'd go with roads -- it's easier and it usually makes Sims happier. Not that it makes any difference to me. I'm as shocked as you to hear rumors that the city's road budget gets more than it needs. I assure you my staff and I are working hard to spend every last simoleon. There's no need to panic. The last thing you should do is cut back on the budget. Don't fret now, I guarantee there won't be any problem finding ways to spend the money. It's better to hear news like this from a trusted advisor than from a stranger. The fact is, our road budget only meets current needs. Like you, I've heard the so-called financial experts say that everything is fine, that no increase is necessary. I think you should ignore them and raise funding. I guarantee that my staff and I can find ways to spend any additional money. Somebody's all fuss and feathers about potholes slowing traffic and making everyone late for work. Now, I'm not complaining, but I don't have enough money to do everything that needs doing. We need more money in the road budget so I could keep everything fixed. If you wanted to tear up some underused roads that don't get much use, that would be fine too. Just make sure they aren't roads you might want later. Road repair in %YOURCITY% has gotten worse. The traffic jams make everyone so mad I'm afraid to go outside. There's not enough money in the road budget no matter how many different ways I count it. My department needs more money to keep the roads from getting worse, pure and simple. And if you want us to repair all the potholes, we'll need a lot more. Like my Uncle George used to say, "It's easier to keep things fixed than it is to repair them after they break." The shocking rumors of overfunding for the city's mass transit system is misleading, at best. There is no question that we are above average in spending. Some city has to be. Why not %YOURCITY%? Don't forget that the quality of this city's mass transit is unmatched anywhere. Don't your Sims deserve the best? With the money we have in the budget, we can finally afford those plush velvet seat cushions I saw featured in last month's issue of "All Aboard." I've just received some bad news about our mass transit system. Funding for the system is only adequate. I can't tell you how disappointed I am. I blame myself for this, not you. I should have asked for more money earlier. I won't make that mistake again. In fact, I suggest increasing the mass transit budget right now. I'll get my staff to spend as much as possible. Before long, we'll be a far cry from adequate, I assure you. Confidentially, a little extra money in the budget wouldn't hurt things a bit. I don't ask for more money very often, but it looks like the kettle is boiling over on the stove. My staff can't keep things together with the current budget. Our mass transit system is just not running like it should. And my staff doesn't like working extra hours without pay. Like I say, I don't beg for money very often, but unless there's an increase in the mass tranist budget, my workers will go on strike and the whole system will shut down. The %YOURCITY% mass transit system has been hit by a strike. I don't even have anyone left who can tell the Sims that we had to shut everything down. Now, I'm not one to ask for something I don't need. Fact is, only money can solve this problem. The mass transit budget needs more money, pure and simple. I can't get Sims to work for nothing. I've tried, believe me. Without more money there's nothing I can do. It looks like the current airport zone isn't developing. Better check to see that you've zoned enough land for an airport, then see it's receiving power. It goes without saying that the airport must be built near a road or rail line so Sims can get to it. Be patient, Mayor. Once the airport gets going, %YOURCITY% will really take off. These subways are the best thing since eckleberry cheesecake. They may be expensive, but they don't require much land, and they're a real efficient way to move Sims. I know they'll make my job a lot easier, you bet. As long as the stops are near busy intersections and the lines connect different zones, we'll have Sims riding underground in no time. Between you, me and the turnstile, I bet there won't be any more transit problems once we build a subway system. These busses are the best thing to hit the road since last year's rain. The roads can handle three times as many Sims with a good bus system. As long as we build the bus stops close enough together and make sure bus lines connect different zones, Sims will use the busses and plenty of them. I bet there won't be any more traffic problems once we get some busses rolling. Long-term underfunding of healthcare has brought on a strike by doctors, nurses and orderlies. Hospitals are still functioning, but with skeletal staffs attending to emergencies. All elective procedures have been postponed. I'm dismayed that the situation has come to this. You owe it to your Sims to make a sharp increase in healthcare funding immediately to end this strike. The healthcare system of this city is in serious need of money. Chronic underfunding is having a negative impact on the life expectancy of our citizens, making the city a less desirable place to live and an easier place to die. I urge you to increase funding immediately. If you ignore this issue, a healthcare strike is likely, with unpredictable and potentially grave consequences. I'm deeply concerned about the low level of healthcare funding. There are simply not enough doctors and nurses to provide Sims the kind of care they need. We're not in a crisis, but people are suffering nonetheless. Funding at this level means long lines at the Emergency Room and no preventive care. The health of your Sims should be among your highest priorities. Of what value is anything else without the health to enjoy it? I strongly recommend you increase funding for health care. They say our healthcare funding is adequate, and I will not dispute that claim. This ensures only that things will not get worse. But with increased funds, we could become the envy of SimNation. Our Sims will be well cared for, and our medical researchers may find a cure for all the heart-breaking simulated diseases that strike our citizens. Great work, Mayor %YOURNAME%! Our hospitals and medical centers are the envy of the region. You should do everything in your power to maintain this achievement. I recommend against any reduction in the budget. Doctors expect a certain level of fashion; how can we deny them designer scrubs? And patients are uninspired by the recorded music in the waiting room; finally we have the money to bring in live bands. I'm sorry to report that chronic underfunding of schools has prompted a school employees strike. All schools are closed, and there's little doubt the children are getting into mischief. I urge you to accept the union demands; increase educational funding immediately. Education is the most valuable gift you can give your Sims. %YOURCITY% schools need money. Classrooms are overcrowded, parents are upset, and test scores have dropped to embarrassing levels. I could hardly blame the teachers and staff if they go on strike. I strongly urge you to make sufficient investments in your city's education. Raise education funding now before children's minds are damaged forever. Our school system is nothing to be embarrassed about, but we could do better. Show the Sims that education is one of your top priorities -- increase the education budget a bit and make sure that we have enough schools to serve our growing population. Money spent on education is an investment in the future. All of SimNation is astounded with the quality of our school system. When I see wide smiles on the faces of our young students, I swell with pride. So should you, since it was your decisions that brought us where we are today. We have quite a reputation to live up to, and dare not let things slip. I suggest you keep doing what you've been doing. Maintain the budget level and add new schools as our population grows. Mayor %YOURNAME%, it's time you built a school or two. Without schools, no Sims will want to live here for very long. Building a school should be at the top of your agenda. After all, education is the most important gift you can give your Sims, and the cornerstone of the city's future. We're producing more garbage than we can process. It's piling up and starting to stink. I saw this same thing when I was vacationing in Bradshaw Falls. The mayor there solved the problem by paying a neighboring city to haul away all their garbage. I'm sure we could do the same thing here. If we build a road or rail connection to one of our neighbors, they might be willing to make a deal. We can't process our own garbage fast enough. The odor is getting unbearable; I don't blame the Sims for complaining. I heard about a similar problem at a conference in South Greben. The Grebenese council solved the problem by building a seaport and shipping their garbage to a neighbor for a fee. I bet we could do the same thing here. If you build a seaport, I'm sure a neighbor would offer to take our excess garbage. It might be worth the cost. I saw a demonstration of the new Municipal Solid Waste incinerator at the Whipple Creek Garbage Symposium last month. It burned a lot of garbage, but it spewed out a lot of pollution. Trading pollution on the ground for pollution in the air is not an ideal solution, but I did want to make you aware of the option. If you do decide to build one, find an isolated place to build it. No one would want to live near the stinking, belching one I saw. We have a new approach to trash at our disposal: the Recycling Center. When I was visiting my sister outside %ANYNEIGHBOR% last week, I saw how that city uses its new Recycling Center. It's amazing how well it cut down the production of garbage. Recycling Centers are a win-win option, cutting down on the amount of trash we have to bury, burn or ship away. Though we won't be able to recycle all our trash, we can pass an ordinance to get the Sims themselves to pre-sort and make the process more efficient. I saw the new Waste-To-Energy incinerator at the %ANYNEIGHBOR% Waste Treatment Expo. The incinerator is quite an advance, but does have some drawbacks. A Waste-To-Energy incinerator can handle a lot more garbage than older incinerators, and they create electric energy that the city can use. But they are expensive to build, and create a lot of air pollution. You'll have to decide if one of these incinerators would be good for us. We aren't processing enough of our own garbage. It's a mess out there, and I'm afraid it's becoming a health hazard too. You could zone landfill space to increase our city's garbage processing capacity. Another option is to look into making a deal with a neighbor to export some of our trash. (There's a briefing on Neighbor Deals in my files if you want to learn more.) Whatever you decide, act quickly -- we can't let this problem get worse. %YOURCITY% is nearing the point where we can't process any more garbage. You should consider zoning more landfill space or building more incinerators before the problem gets out of hand. And now is a good time to expand the city's recycling program; Recycling Centers really help to reduce garbage levels. As your Sims may have told you, the Trash Presort Ordinance is great for a city that recycles. Good news, Mayor %YOURNAME%. Our city has excess garbage capacity, so we are currently in no danger of having garbage pile up in the streets. If you continue to increase our processing capacity as the city grows, garbage will not be a problem for %YOURCITY%. I plan to spend the next few weeks attending several environmental conferences in the region, but I'll still monitor the city garbage situation and tell you if any changes are necessary. The pollution in %YOURCITY% is starting to affect our water supply. I read a case study on a city that faced the same problem. Their mayor dealt with it by building water treatment plants. It helped, but overall pollution was still a problem. We could build water treatment plants here as well, as a partial solution. But we should do more to reduce pollution in the first place. The case study mentioned power plants, seaports, landfills, incinerators, and heavy industry as major contributors to pollution problems. %YOURCITY% is losing large amounts of its water to pollution. I'm afraid water pollution is starting to affect Sim life expectancy, and land values are starting to drop. When this happened in West Moralis Mews, the mayor did nothing. The city kept its high-polluting industries, its fossil-fuel power plants, and filth- spewing incinerators. It got so bad they had to tag all the public fountains with skull-and-crossbones symbols. Water treatment plants can help, but the problem has reached a point that the only long-term solution is to address the root cause: we must reduce pollution levels in our city. Our pollution levels are approaching the levels I observed in Coxford Cove during my recent nature expedition there. Plant and animal life there has been so radically affected that parts of it resemble the moon. We can't let that happen here. You must reduce our pollution levels. Help change our industry from high-polluting to high-tech. Replace older fossil- fuel energy plants to cleaner types. Reduce traffic congestion and enact anti-pollution ordinances. Act quickly, before things get worse. Though by national standards our pollution has reached a tolerable level, who wants to live in a place that's only tolerable? I suggest you steer us away from high-polluting industries and build low- polluting power plants and incinerators. Enact anti-polluting ordinances and reduce traffic congestion. Pollution reduces land value and lowers the health of your Sims. Reducing pollution helps everyone. Congratulations! Your efforts in reducing air pollution have paid off. Our pollution levels are very low. This seems like a good opportunity for me to take some vacation. There's an environmental conference in %ANYNEIGHBOR% I'd like to attend. In any event, I'll continue monitoring air pollution, and inform you of any changes. With you at the helm, Mayor %YOURNAME%, manufactured goods from %YOURCITY% are piling up quickly. They may say I'm impossible to satisfy, but this very growth has started a transportation problem -- we can't ship enough goods outside the city. Our industries want us to open up our borders. I suggest building rail lines to the city's edge to connect us with our neighbors. Trains would be just the thing to send goods out and bring simoleons in. Zoning a seaport on a river or coast would also turn the currency tide our way. The Commercial interests have been grumbling that they lack a healthy customer base. They want you to open our borders to clients outside %YOURCITY%. I recommend you build some roads or highways to the city borders to bring in cash-rich clients from neighboring cities. Or perhaps we should build an airport to let our Commercial centers take wing. Your steady hand on the wheel here at %YOURCITY% has driven our Commercial centers a long way -- but we're running out of gas. We need more outside buyers to fuel our economy. I suggest you add or expand connections to all the neighboring cities. If you replace road connections with highways, that should would greatly increase the traffic through town, helping our retailers. You could expand the airport, too. Due to your managerial genius, Mayor %YOURNAME%, our industries are producing a mountain of goods, but there are some problems as well. Shipping and rail lines serving %YOURCITY% are choked, undermanned and outmoded. It seems to me that expanding our seaport could be one of your most lasting legacies. I recommend you expand our seaport to increase our exports, or zone a new seaport. This will allow the city to export even more manufactured goods. The airplane is the best thing since wood floated on water. It can bring Sims here from everywhere, from as far away as Coxford Cove and then some. Choosing the right site is important. Airports pollute, so you don't want 'em too close to Sim's homes. It's a good idea to leave room to expand the airport as the city grows. As long as you make the airport big enough, give it power and make it so Sims can get to it easily enough, you should see the airport develop in no time. The recent earthquake was very small at 3.5 on the Van-Wobbler scale, but we did sustain some property damage in an area around the faultline. %X% buildings were destroyed at a cost of %Y%. Damage would have been much less if you had enacted the Earthquake Preparedness and Retrofit Ordinance. I suggest you start repairs immediately. Bulldoze the rubble, and level the terrain in the damaged area. The recent earthquake was small, only 3.8 on the Van-Wobbler scale. Fortunately, we were fully prepared for this disaster and did not sustain much damage. Your decision to enact the Earthquake Preparedness and Retrofit ordinance was a sound decision. Without it, even a small earthquake would have caused damage to the city. The tornado that ripped through our city is gone. You are to be commended for issuing a warning in time for the Sims to take cover. Your timely action helped save lives, and minimized property damage. Nevertheless %X% buildings were damaged at a cost of %Y%. Unfortunately, your Sims are unable to repair the damaged city infrastructure. You must do that for them. The recent tornado was highly destructive. %X% buildings were damaged or destroyed, at a cost of %Y%. Since you failed to issue a timely Emergency Warning, many Sims were caught unprepared, and the lives of many were thrown into turmoil. I suggest that the next time you have information that can save lives and property, you share it. For the time being, you should make necessary repairs to infrastructure damaged by the disaster. The UFO attack is over. What a bizarre and unpleasant visitor! Your timely issuance of an Emergency Warning proved providential. My department was able to help the Sims of %YOURCITY% get to safety and take precautions, which reduced overall damage. Only %X% buildings were destroyed at a cost of %Y%. Though there was still infrastructure damage which I urge you to swiftly repair, the city suffered less than it might have, thanks to our Emergency Warning Siren. The recent riots went virtually unchecked because of a lack of police protection in the area. %X% buildings were seriously damaged at a cost of %Y%. More police protection in the area is absolutely necessary, but it would be only a short-term solution. I suggest you work to increase employment and provide alternatives to crime. Otherwise, riots will recur. The damage done by the fire was extensive and tragic. I can't begin to count how many Sims had their lives disrupted. I recommend that you immediately build new fire stations in underserved areas. I further recommend you increase funding for fire protection. I will not tolerate a repetition of this tragedy. Police coverage is far below acceptable levels. Much of the city has no coverage at all. The few police officers I have are at great risk. You must build more police stations immediately. My department can provide you with a map that will help you determine where to place them for maximum effectiveness. Adding police stations will protect your Sims and increase property values. For a city our size, police coverage is ridiculously spotty. Many parts of the city have no police protection at all, and Sims walk in fear. I insist that you build enough police stations to adequately cover the city. My department has prepared a crime map to help you determine the best places to build. The safety of Sims should be your primary concern. Some sections of the city are still outside the existing police precincts. Sims are reluctant to move into these areas, and those that remain are continually on edge. Only if all the zoned areas and other buildings are covered can we be assured that if riots break out the police will be able to control the situation. Your best option is to place additional police stations in all underserved areas. Check the crime map to determine the best locations for new police stations. Though we've managed to cover all areas of the city with police precincts, the police are disappointedly ineffective in their fight against crime. It all boils down to money. You are not giving me enough money to pay for modern equipment or to hire new officers. In fact, I may be forced to lay-off some officers just to stay within my budget. I'm asking you to increase police funding, Mayor %YOURNAME%. That will make our police force more effective. Our police officers have called a strike, and I must say I understand why. Their working conditions and salaries are totally unacceptable. During the strike, patrol duties will fall to the sergeants and senior brass, and they can't do the work of the entire force. Expect police effectiveness to drop sharply. Our city is at risk: crime will rise, riots will be more likely to break out, and property values will fall. I suggest you raise the police budget and call a halt to this strike before something drastic happens. Throughout the city our hard-working crime fighters have grown disenchanted, dissatisfied by long hours, no pay raises and little support from your office. There has been talk of a strike if conditions do not improve. I strongly recommend that you increase police funding. My officers deserve the best. Without a top-notch police force, this city will be overrun with crime and will see its land value crumble. An internal analysis finds that the %YOURCITY% police department receives sufficient funding. We can do better than that. Increased funding would allow us to boost morale by redecorating the Detective's lounge, equipping every patrol car with leather seats, adding new exercise equipment to the officer's gym, and other worthy projects. I urge you to increase police funding so this department can be the best that it can be... The level of fire coverage for this city is totally inadequate. I strongly recommend that you place fire stations so that coverage is provided for as much of the city as we can afford -- ideally, the entire city. My department has prepared a flammability map showing what areas of the city are unprotected. I suggest you study it and place fire stations where they will do the most good. Much of the city is without sufficient fire protection. This is unacceptable. If fire breaks out in poorly covered areas, you will be forced to manually dispatch fire crews. I suggest you review the flammability map my department has prepared and determine where to place additional fire stations. I will not stand by and allow slipshod fire protection in this city. Parts of our city are still without sufficient fire coverage. Only if all the zoned areas and other buildings are covered can we be assured that any fire will be put out without your having to dispatch special crews. I strongly suggest you study the flammability maps provided by my department and place fire stations where they can do the most good. The firefighters are on strike. After so many years of inadequate funding, it is hard to blame them. Firefighters risk their lives protecting us, but I cannot stand by and see those risks made worse through a lack of standard equipment. I insist that funding for the fire department be raised to acceptable levels that reflect both the danger and difficulty of the job. The fire stations are still in operation, since the Captains and higher brass are still working while the rank and file strike. But fire effectiveness will be decreased substantially. This will no doubt result in more fire damage throughout the city. Our chronic underfunding of the fire department continues to undermine morale. The entire staff is discouraged by long hours, old equipment, and poor salaries. If a fire breaks out, it will take much longer to put them out, putting Sim lives at risk. I predict a city-wide firefighters strike unless you increase fire funding immediately, We can get by scrimping on old equipment and low maintenance, but consider the risks involved. Firefighters race off to a blaze and their truck gets a flat tire for lack of money to buy new ones. They finally arrive at the scene and their hose splits in two. Who can blame them for grumbling? I insist you increase funding for the fire department. The Sims of %YOURCITY% deserve better. The firefighters of %YOURCITY% are receiving average funding. These Sims are a well-trained, hardworking group of public servants, but the job can be a bit boring. I suggest you increase the fire budget. Additional funds will allow my department to invest in morale-boosters, such as private bowling lanes for bored firemen waiting for fires to happen and extended visits with firemen in neighboring cities. I'm deeply troubled. The Sims of %YOURCITY% are so desperate for reading material that they go to the bathroom more often than necessary just to read the walls. Stop this insanity; every Sim must eat, must breathe, and must read. Graffiti is not enough -- they need books. I highly recommend you build libraries -- lots of them -- in easily accessible areas of the city. A city that invests in libraries is recognized as a city that is poised to meet the future. And libraries in a city help to attract high-tech and cleaner industries. Mayor %YOURNAME% it appears that you are unaware how important museums are to a city. Education is a lifelong process that should not stop when a Sim finishes school. Museums are an excellent way to keep synapses snapping in adult Sims. Looking at dusty artifacts keeps their brains from collecting dust. This is no one-shot commitment either. The higher the population, the more museums we'll need. Build enough museums to serve the city. Your Sims, and history, will thank you. I'm concerned about the overcrowding in our city schools. I've heard reports of classes being taught in hallways and bathrooms for lack of other facilities, and under these conditions it's impossible for them to keep up academically. Test scores have plummeted. You need to remedy this situation quickly. I advise you to build additional schools in various locations around the city. Act soon to give all our young Sims a place to learn. There is no substitute for a good education. I'm very distressed by the low health level in this city. Do you want to be the mayor of a wheezing, puss-filled, vermin center? I think not. This is a shameful situation, not worthy of your Sims. I suggest you build more hospitals and increase healthcare funding. You could also improve the general health of Sims by reducing pollution levels. Guess what? We've made the SimNational news! A team of reporters has arrived to film a documentary called, "Secrets Of %YOURCITY% Sims: Why They Live So Long" I believe the reason for our longevity is your sincere commitment to this city's healthcare. Keep it up, Mayor %YOURNAME%, and let the happy, healthy faces of your Sims be your reward. I'm sad to report that our children are scoring very low on standardized tests. Neighboring cities are poking fun at us, referring to our Sims as lettuceheads. I don't find this situation funny. In fact it is disastrous, particularly since the economy demands higher educational levels for employees who work in modern industry. I suggest you build more schools and colleges, making sure they are funded properly. Augment these with museums and libraries. An investment in education is money well spent. I'm concerned that the education level of our Sims is far too low. Improving education is a slow process. You can't just build a school and expect everyone to be smarter the day it opens. Get the schools and colleges in place, fund them appropriately, and then give them some time to make an impact. Build libraries and museums too, so older Sims can reap the benefits of an ongoing education. I'm worried that our education level is only average. If we want to have a leading role in the future, we must prepare our citizens with the best education money can buy. Since education is a slow, painstaking process, we need well-funded schools for a generation or two to see a real impact on our children. The smartest thing you could do is build more schools and colleges and fund them adequately. And don't forget about the adults. Unless you want %YOURCITY% to be a city full of dullards, keep your Sims alert and inquisitive by giving them libraries and museums. Education levels in %YOURCITY% are satisfactory, but should we be satisfied with satisfactory? Not if we are to prepare for the demands of the future, when a higher and higher level of education will be required for even the 'average' job. My recommendation? Don't skimp on funding; increase educational funding levels to their maximum. Build schools, colleges, museums and libraries. After all, education is the key to opportunity. Remarkable, isn't it Mayor %YOURNAME%? Sims in %YOURCITY% are smarter than I ever imagined they could become. Our education levels are literally off the scale. It's all due to your belief in the importance of education. Thanks to you, we now have the most highly educated workforce in the region. Just what clean, high-tech industries are looking for. Mayor %YOURNAME%, we need more hospitals. Our population has outgrown the current hospital capacity. Reports are that Sims must wait months for elective procedures, and the overcrowding in our emergency rooms is threatening city health. I urge you build more hospitals immediately. Remember, good health is the only thing that really matters. Nothing can be enjoyed without it. Overcrowding in city jails has reached the point where we find ourselves forced to let criminals out long before their time is served, and many serve no time at all. You can imagine how our police officers feel when the criminals they catch are released right back out onto the streets. It's like watching a revolving door. Build more jails and you will help bring down our crime rate. Anything less is unsatisfactory. Mayor %YOURNAME%, we must have a jail. My police officers are on the streets fighting crime day and night, and are losing the battle. The crime rate is already high, and without a jail, we are forced to let criminals back onto the streets. I insist you build a jail, though I suggest you avoid building it too close to residential areas. Jails tend to lower the surrounding land value. The jails of this city are nearly full. This is simply not acceptable. A city should have enough jails to support all its police stations. %YOURCITY% doesn't. Instead, we have overcrowded conditions that are not good for prisoners, guards, or the police. Overcrowding often leads to prison riots. I strongly suggest that you build more jails now. Mayor %YOURNAME%, we've let %YOURCITY% become the crime capital of the region. Many Sims stay locked up in their houses all day and have their groceries delivered, just to make sure they aren't robbed while they're out buying vegetables. Building more police stations and raising the police budget are good ways to combat crime, but a crime wave like this reflects deep structural problems and cannot be fought with police alone. We need to boost our city's economy and review our zoning priorities, particularly the high density zones where crime breeds most quickly. I am deeply troubled that %YOURCITY% still does not have a hospital. Sims who become ill have no place to recuperate. More importantly, no doctor wants to work in a city without decent facilities. If we build a hospital, we'll be able to attract physicians, and good doctors mean good health for the city. I strongly suggest you place a hospital immediately. Remember, you can give no greater gift to your Sims than good health. The recent earthquake was very large, a 6.9 on the Van-Wobbler scale. It destroyed everything near the faultline. %X% buildings were destroyed and damage may run as high as %Y%. This incident clearly shows the need for the Earthquake Preparedness and Retrofit Ordinance. Damage would have been much less had this ordinance been in place. Mayor %YOURNAME%, city growth is at a standstill. Sims will not move into our city unless there are jobs for them and %YOURCITY% simply doesn't have enough businesses to provide them jobs. I suggest you zone Commercial or Industrial areas right away, to encourage economic growth. This should satisfy current residents and attract new ones. Make sure the new zones have power and water, and that they have roads or mass transit lines. In the future, try to keep an eye on the balance of zone types. A city grows fastest when its Residential zones are supported by some combination of Industrial and Commercial zones. The recent earthquake was moderate, at 5.4 on the Van-Wobbler scale. We've lost %X% buildings at a cost of %Y%. It's time to bulldoze the rubble and restore the terrain. I also suggest you enact the Earthquake Preparedness and Retrofit Ordinance. Had this ordinance been in place, we would have sustained considerably less damage. The recent earthquake was moderate, measuring at 4.2 on the Van-Wobbler scale. Thanks to the Earthquake Preparedness and Retrofit Ordinance, however, damage was much less than it might have been. It destroyed only %X% buildings at an estimated cost of %Y%. I am pleased to report that police coverage in %YOURCITY% is excellent. Though crime is a fact of life for any city, in ours we are keeping it to a minimum. I will keep you informed if this situation changes. The recent earthquake hit 6.7 on the Van-Wobbler scale, which is massive indeed. It destroyed %X% buildings, everything within two blocks of the faultline. The estimated cost of this disaster is %Y%. Luckily, the Earthquake Preparedness and Retrofit Ordinance helped keep damage to a minimum. The area still needs to be cleaned up. I suggest bulldozing the rubble and restoring the terrain. We have had a setback, but the city must go on. I am pleased to report that the city is completely covered by highly effective fire districts. This doesn't mean we will never experience fires, but the fire departments in each area of the city should be able to handle any conflagration without your dispatching additional help. Mayor, it's getting so Sims can't walk down the street without half-expecting to get mugged. My police officers are stretched too thinly, and both officers and citizens are calling for reinforcements. We've prepared a map of precinct locations and coverage to help you plan improvements, but my department can only do so much. Unless you deal with the deep structural forces that tend to produce crime, such as unemployment, low property values and overcrowding, the best police force in the world will be overwhelmed. Congratulations! I've just received word that a high-tech research lab has moved into town. This signals a turning point in the city's industrial development. I suggest we start discouraging older polluting factories in favor of clean, high-tech companies. Slowly converting to cleaner industries should make %YOURCITY% a nicer place to live. You can encourage this type of development by keeping your citizens well- educated and passing ordinances that favor high-tech companies. Many of our prominent business owners have made the decision to leave %YOURCITY%. Why? Because there aren't enough Sims to fill all the jobs these companies need filled. We simply don't have enough Residential zones to house all the Sims that business and industry needs to survive. I suggest you set up more Residential zones at once. That should bring in more Sims. If we're lucky, maybe we can get back many of the companies that left. Can you see how upset I am! Your careless spending has driven this city deep into debt. I've never seen such fiscal mismanagement! You must either take drastic measures to turn this city around, or you should begin to think about finding a city where you can start over. I don't believe the City Council will stand for this much longer. Mayor %YOURNAME%, funds are at an all-time low, your Sims are unhappy, and the City Council has determined that you alone are to blame. I'm afraid we have no choice but to remove you from office. I'm confident, though, that there are other cities and other Sims out there who would be willing to give you another chance at success. You have one decision left to make. Your Honor, the %YOURCITY% treasury cannot stand a sustained policy of operating at a loss like this. You must find a way to raise revenues or lower spending to put us in the black or we may never be able to recover from this lack of funds. We will be doomed to certain and inevitable failure. Few things are as painful as watching a thriving neighborhood deteriorate to nothing, but it's happening right here in %YOURCITY%. Sims are abandoning entire neighborhoods because they are fed up with the constant power shortages. You need to keep a closer watch over the city, Mayor. Restore power to the abandoned zones, and with luck we can convince the Sims to move back in. Mayor %YOURNAME%, I've just received word that some of the buildings in our city have been abandoned. My sources say this was caused by a lack of adequate water. This didn't need to happen. Forgive me for saying so, but you need to keep a closer watch over your city. Make sure that all buildings are receiving water. If you restore water to the abandoned buildings, we may be able to get the Sims to move back in. Well it's hit the news already. You're being blamed for not providing adequate transportation to all zones in the city, and some of those zones are emptying out quickly. It's such a shame to see this happen after an area has built up so nicely. There may still be time to save them. Restore adequate transportation routes to the abandoned zones and with luck, we'll see these areas flourish again. We have a lot of pent-up demand for housing. Our Commercial and Industrial sectors have plenty of jobs open, but this city doesn't have enough Residential areas to house new workers. I've learned that Sims from around SimNation are eagerly waiting to move in to %YOURCITY% as soon as there are homes to move in to. My advice is to zone some more Residential zones immediately. Make sure all new areas are powered, watered, and adequately served by transportation. If we don't provide Residential zones soon, our Commercial and Industrial interests will get fed up from lack of workers and move out. I've noticed a lot of empty zones in the city. I suspect it's a problem with the infrastructure. I suggest you take a close look at all underdeveloped areas and make sure they are getting power and water. And don't forget about transportation. Zones won't develop without roads or mass transit lines. If you see zones that develop around the edges but not in the center, it's almost always a transportation problem -- when Sims can't get to the center of a zone, that area won't develop. When you make some improvements to the infrastructure, these undeveloped zones should start to grow. The radiation leak caused by the nuclear explosion is a problem for which, unfortunately, there is no immediate solution. No Sim is allowed to re-enter the contaminated zone for many years to come. This area will therefore remain empty. Development of any sort is impossible in a radioactive area. My advice is to rezone and rebuild in a safer area of the city. Land prices in our Industrial zones have skyrocketed. Potential companies take one look at the prices and decide that %YOURCITY% is far too expensive to move into. That's why some of our Industrial zones aren't developing. I recommend that you rezone some of the undeveloped Industrial zones to Commercial. That should help those areas to develop. Reports show that much of the city is valued quite low. I've heard more than one Sim refer to %YOURCITY% as a slummy place to live. While some low valued land is fine for any city, you might want to try to bolster up land prices. I suggest you take steps to reduce crime and pollution, and do what you can to improve health and education levels. That should help bring in new residents and, in turn, raise land values. No matter what you do, land that surrounds certain unpleasant buildings like incinerators or jails will never rise much. If you're going to keep these things in the city, at least try to keep them out of the way of residents. We're becoming a big city, Mayor. I just got word that construction of the first medium density Commercial building has been completed. I wouldn't be surprised to see more Commercial developments follow. Just a reminder: land value affects the type of building that will be built in a zone. As land value changes, the buildings will be replaced. Keep your eye on the skyline -- taller buildings means steeper prices. By keeping the area free from crime and pollution, and encouraging Commercial demand, you can help push up land values. It's quite impressive that our city can support a high-density Commercial building. In case you hadn't noticed, the first of these tall Commerical developments has recently been built. I hope our city can support many more. Keep this area of town booming by making it an even nicer place to do business. See that it has adequate police and fire coverage, and that pollution and garbage are kept to a minimum. You might even want to zone some more high-density Commercial near it. Did you know you could encourage farmers to grow crops? You can! Just zone large areas of low density industrial areas on the outskirts of the city. Land values are still low enough that farms just might develop. You've zoned for landfill, but it looks like you've neglected to build a road to it. The landfill is useless if garbage trucks can't get there. I suggest you build a complete, unobstructed means of transportation so trucks can get from the city to the landfill. We have a landfill that is completely full. Garbage trucks are being turned away. If you intend to continue using landfill space to dispose of garbage, you'd better enlarge it soon, or build a new landfill somewhere else in the city. There have been some complaints that the seaport you zoned is not developing. Let me go over the basics of seaports for you. In order to develop properly, seaports must be large, they need to be powered, and they need to be near a road or other form of transportation. I shouldn't need to tell you that seaports must be located near the coastline. It saddens me to inform you that a local seaport has been abandoned. The situation was inevitable. In its location, ships from neighboring cities were unable to reach it. If you want a seaport to develop, you must put it on a seacoast or a river that has easy access by water to a neighbor. Our population has dipped. Sims are moving out because they can't find work. This is a shame, since many prominent companies are vying for land in %YOURCITY%, and these companies would bring jobs to the city. There's just no place to build new factories or stores. I suggest you set up more Industrial and Commercial zones so that new companies can move in. If you act quickly, maybe we can bring back some of the Sims we've lost... We could hardly praise you more for keeping the industry in %YOURCITY% producing day and night, but there's still one area where we need your leadership: exports. Those manufactured goods are waiting in warehouses for new links to outside markets. Let's keep our profits on track. Build rail connection to all our neighbors. That way we won't miss any markets for our manufactured goods. The UFO attack is over, thank heavens. Damage was more extensive than it might have been, because you failed to warn your Sims that such an attack was imminent. %X% buildings were destroyed at a cost of %Y%. I suggest you repair the damaged infrastructure immediately. Next time an emergency arises, use the Emergency Warning Siren to warn your trusting population. The UFO attack is over, thank heavens. Damage was more extensive than it might have been, because you used the Emergency Warning Siren so many times when there was no emergency that the Sims stopped believing it. %X% buildings were destroyed at a cost of %Y%. I suggest you begin repairs to the damaged infrastructure immediately. Be careful to only use the Warning Siren when there is truly an emergency. The recent tornado was highly destructive. %X% buildings were damaged or destroyed, at a cost of %Y%. Though you attempted to issue a timely Emergency Warning, most Sims had stopped listening to the Warning Siren after so many false alarms. As a result they were caught unprepared, and the lives of many were thrown into turmoil. I suggest that you only send out warnings when there is a real emergency to warn about. For the time being, you should make necessary repairs to infrastructure damaged by the disaster. The entire city is mystified by your action in warning of an emergency when there was no real emergency going on. Some Sims were driven to panic, unnecessarily. All had their lives disrupted as they fled to shelter, for no good reason. The Emergency Warning Siren was put in place at considerable cost to serve a serious purpose. Too many false alarms and it will be rendered useless, since the Sims will stop paying attention to it. Be warned, Mayor. Have you looked around the city lately? Garbage is piling up in our streets. It isn't pretty. You've got several options. You could zone more landfill space, build incinerators, or make a deal with a neighboring city to export our trash. But do something quickly. Last year a town outside %ANYNEIGHBOR% was overrun with garbage. The Mayor simply ignored the problem. Soon the whole town was sick. I don't want that to happen here in %YOURCITY%. Trash, trash everywhere. It's a disgrace to %YOURCITY%'s good name. You can get rid of this accumulated muck if you zone more landfills or build incinerators. In the future, watch for trash export deals -- it might be worth the cost to ship our garbage to a neighbor. And don't forget about recycling -- it can help to reduce the amount of garbage our city produces. Unfortunately, it will do nothing to clean up the current mess. Our "little" garbage problem has exploded into a real mess. The garbage in the streets is an eyesore, not to mention a health hazard. Recycling Centers, even coupled with the Trash Presort Ordinance won't make a dent in the accumulated garbage -- they only help reduce the amount of new garbage produced. What we need is more landfills or incinerators, or a deal to export garbage to a neighbor. I always thought the future was going to be bright and clean. But here we are in %YEAR% and we've got garbage piling up in our streets. This city must take responsibility for disposing of its own waste. You could build a Waste-to-Energy incinerator, rely on the old fashioned methods of incineration, or even build more landfills. After you find a way to deal with the trash heaps, make sure that our recycling efforts are as good as they can be. The less we produce, the less we have to dispose of. Congratulations Mayor %YOURNAME%! You've cleaned up the garbage problem. The Sims of this city are so thrilled to have sparkling streets again, they've planned a parade in your honor. Of course, no confetti will be thrown -- that would just mess up the streets again. I'm pleased to report that our city has seen a dramatic improvement in water quality. Thanks to your campaign against polluting industries, Sims in %YOURCITY% can enjoy sweet, crystal-clear water again. We're still able to handle all the trash we produce, but just barely. We need to increase our capacity to process garbage before the city gets any larger. I suggest you zone some more landfills or build an incinerator. It may not seem like a high priority right now, but if we don't increase our capacity to process garbage, we'll have a mountainous problem on our hands. Sims are up in arms about the garbage problem, and I don't blame them. We've got garbage in our streets and we continue to import our neighbor's junk. You can't allow our children to play in trash heaps -- you've got to do something. The quickest solution would be to terminate the import garbage deal we have with %NEIGHBOR%. There might be a penalty for canceling, but I think it would be worth the cost to free us from excess garbage. Or at least build more disposal facilities -- we've got to get rid of this mess. Think about it. Do we really want to be the dumping grounds for our neighbor? Mayor %YOURNAME%, I'm worried that we don't have any excess garbage capacity. If the quantity of trash we import increases, there won't be any way to deal with it. The streets of %YOURCITY% will be lined with garbage, and it won't even be our own. The next time the opportunity arises, I'd strongly consider canceling the garbage import deal. Or build some more facilities now to prepare for importing more garbage. With funding at higher levels than we're used to, our city has the lowest crime rate in SimNation. Yes, I understand that there have been allegations of police oppression because we started jailing people for putting chewing gum under their chairs and singing off-key, but all law-breakers deserve to be punished. In my opinion, this city is a better place to live now that we've gotten the fashion criminals off the streets. Thanks for giving us enough money to do the best job possible. Mayor %YOURNAME%, our city has grown to the point where it requires a fire station. I recommend you build one immediately. Ideally, the fire station should be close to structures at risk of fire. Firefighters can put out fires that occur within the station's normal district without your intervention. However, if a fire should break out outside the fire station district, you can dispatch fire trucks to the blaze. Mayor %YOURNAME%, you're building up quite an impressive new city. Might have a utilities problem though. I see you've placed a power plant a fair distance from your zones. Any zone that is not located close to a power plant must be connected to the plant with power lines. Zones that are not wired or are not close to a plant will not receive power. Power lines are easy to construct. I have a Briefing on the subject if you'd like more information. I have an urgent matter to discuss with you. On a routine examination of our power facilities, I noticed a nuclear power plant getting dangerously close to the end of its useful life. If we sit back and do nothing, it is likely the plant will explode and cause a radiation disaster. Luckily, we've caught it in time and are not destined to disaster. If you bulldoze the aging plant soon, we can remove all danger of explosion. You'll need to replace the plant with another power source. Nuclear is okay as long as we keep a close eye on it. Mayor %YOURNAME%, I've noticed that a lot of our power plants are getting on in years. As they age, these plants slowly lose capacity. If we keep pushing them to generate power, they will explode. Why don't you take a few minutes to visit the plants and check their stats? I might even suggest you bulldoze the very old plants and replace them with new models that can generate more power. We're not a young city anymore and all our water facilities are starting to show signs of age. The older ones just can't pump with the same vigor they had when they were new. I suggest you check the age of each of our water pumps and be prepared to start replacing them. I've been going over the reports on incinerator capacity and it appears that our trash disposal equipment is getting old. Capacity has dropped dramatically and it won't be long before some of our metal monsters turn into piles of rusty rubble. You might check the statistics for each of our incinerators to see their exact age. If you like, you could bulldoze the oldest ones before they lose more capacity and replace them with new models. Incinerator capacity may go down, but garbage production never, ever stops. Did you know that only three things matter when it comes real estate? Location, Location, Location. It is very unwise to place polluting or crime-ridden buildings near Residential neighborhoods. No Sims want to live there anymore and the land value drops. I see you have made some mistakes on this account. Your careless placement of certain undesireable structures has made certain areas of the city virutally worthless. You may want to remove the offending buildings and see if you can bolster up land values again. Mayor, you've kept education funding so low for so long that our college professors have called a strike. They refuse to return to work until you raise funding to an adequate level. I surmise what they would call adequate, you might call excessive. Nonetheless, you must get the professors back in the the classrooms so that our college students can continue their higher education. You owe it to the Sims to raise education funding. Your Honor, we have managed through the year with a balanced budget. Our revenue more than covers our expenses. However, it is important that we continue to build up our reserves. Disasters and emergencies could be just ahead. Congratulations on an excellent year, but keep a wary eye on your spending policies. Glad to meet you, Mayor %YOURNAME%. I'm Oddman -- Gus Oddman. I see you're starting to build your city and thought I'd remind you about the importance of electric power. Without a source of power, your city will never develop. I recommend you construct a power plant immediately. If you build one close to your zones, they'll get power automatically. You can build a power plant far away if you like -- but you'll need to lay power lines to connect the power plant to your zones that need power. If you need more help understanding how power works, I have several briefings in my files that could help you. Let me introduce myself. I'm Constance Lee, your City Planning advisor. I have some advice for you right off -- start zoning. You must designate zones in the city to let the Sims know where they can build. If you lay down zones and make sure they have power and transportation, it won't be long before you'll see Sims construct new houses and businesses right before your eyes! The city will never start to develop until you have at least one Industrial zone and one Residential zone, so place them first. Later you can add more zones of all types. If you need help placing zones, read the briefing in my files called "Understanding Zones." These new elevated highways are the best surprise I've had since mother waxed her mustache. You know, I've always preferred driving over other forms of transporation methods, and with these new highways I can drive farther and faster. I suspect they'll help to increase commerce from neighboring cities. I've heard that highways can be built to cross over existing roads, though you need to construct an on-ramp if you want to be able to get onto the highway from the road. Hello, Mayor %YOURNAME%. Moe Biehl is my name, and I'm very pleased to make your acquaintance. I don't mean to start off making too many suggestions, but you need to build some roads. Without roads or rail the city will never develop. Sims need a way to get around town is all. Make sure the roads you build connect all the different types of zones. It might be nice to build a road around the borders of each zone too. If you need help, check my files. I have a briefing called "Building A Transportation System" that should give you a few tips. Mayor %YOURNAME%, you've been doing a great job managing mass transit in %YOURCITY%. It's rare for a city to see such high ridership numbers. Looks as if your instincts were correct: when you give the Sims an efficient mass transit system, they'll give up their cars and let the rail system take them where they want to go. By the way, the free espresso in the club car is a big hit with commuters. Not many Sims are using our mass transit system, and I can't blame them. Considering the mess our system is in, driving is still a whole lot easier than using the rail lines. Our mass transit lines should parallel highly-traveled roads or offer new routes that connect places where Sims want to go. Also, transit stops should be built in convenient locations -- Sims don't use some of our existing stations because they're too far to walk to. As a last resort, you might consider tearing down stations and lines that aren't working -- they cost money whether Sims use 'em or not. A nuclear power plant has just exploded! Radiation is spreading and I have declared the immediate area off-limits to all but properly equipped personnel. Unfortunately, this area will remain contaminated and unusable for many years to come. Do not allow another tragedy like this to ever happen again. What a tragic series of events! We were hit hard, and the city took quite a bit of damage. I estimate we lost %X% buildings at a total cost of %Y%. Even in the face of adversity, we must move forward. There's a lot of clean- up to be done and I suggest we start restorations immediately. The Police Budget determines how much money each police station receives to pay for yearly expenses such as officer's salaries, crime-fighting equipment, and building maintenance. The more police stations we build, the more our city will pay for police protection. Currently, %YOURCITY% does not have any police stations, so our cost is zero. Our level of police protection is zero, too. For the sake of our citizens, I hope this changes very soon. As Mayor, you set the Fire Budget, deciding how much of our city treasury to spend on fire station operations. Money pays for firefighter's salaries, fire trucks and equipment, and building maintenance. Currently, we don't have any fire stations, so we have no annual costs. The more fire stations we build, the more we'll pay each year for fire protection. Hmmm, no fire stations. We are flirting with danger. As Mayor, you set the Healthcare Budget to determine how much money is spent to support each of the city's hospitals. The more hospitals built, the higher the annual expense. Funds are used to pay for things such as doctor's salaries, medical equipment, and building maintenance. Right now %YOURCITY% doesn't have any hospitals, so the city pays nothing for healthcare. As the population grows, you'll have to give some thought to building hospitals. The Road Budget sets an amount of money to be spent for the upkeep of all the roads in the city. As Mayor, you have the power to decide when to increase or decrease the budget amount. Right now %YOURCITY% doesn't have any roads, so there is no cost for this budget item. When (or if) you decide to build roads, the total maintenance cost will rise with the number of paved roads. The Mass Transit Budget determines how much money is spent to operate city busses, rails, and subways. Funds are used to pay for expenses such as salaries for conductors and bus drivers, and for upkeep of equipment. The more mass transit lines we build, the more our city will pay for public transportation. Currently, %YOURCITY% does not have any mass transit, so our cost is zero. There will come a time when the city will require public transportation, and it may be sooner than you think. Your Honor, we are out of cash but I am neither surprised, nor overly concerned. Like most young cities, %YOURCITY% will need to use borrowed funds to give the city a strong start. I recommend you take out several loans to cover our deficit and provide cash reserves to pay for new construction and zoning. There is a briefing in my files called "Loans" if you need more information. You must manage these borrowed funds wisely, using it to help the city grow, so we can generate enough income to pay back the loans. As Mayor, you set the Education Budget, deciding how much of our city treasury should be spent on schools and colleges. They need operating funds to pay for teacher's salaries, learning materials, and building maintenance. Of course, the more schools and colleges we build, the more we'll pay each year for education. Currently, we don't have any schools or colleges in the city, so our education costs are zero. No schools, Mayor? Tsk, tsk! Welcome, Your Honor. I am Mortimer Green, your Financial Advisor. It's my job to keep a close eye on the treasury and the tax rates. Building and running a city is very costly. Especially now, before the city starts collecting tax revenues, you may run out of cash before you've finish setting up the essentials of a new city. Without the essentials -- zones, transportation, and power -- your city will never grow. You can take out a loan whenever you need more money. Find out how loans work by reading the briefing called "Loans" -- it's in my files. Golly Mayor, I feel so foolish. The news I was going to tell you is already out of date. Sorry! I'm deeply sorry for the interruption. The news I had for you is out of date. I'll try not to let it happen again. Excuse me for disturbing you, your Honor. The news I was going to discuss with you is out of date. The news I was going to share with you? It's out of date. My apologies. I'll let you get back to work. Sorry for interrupting you. The news I was going to share with you is out of date. Sorry about that, Mayor. My news is out of date. Guess I'm just not as fast as I used to be. I'm terribly embarassed to have called for you unnecessarily. The news I was going to share is out of date. I noticed that our fire budget is above average and I am very pleased. We should be proud to be above average. Finally I'll have enough money to buy state-of-the-art equipment and give my firefighters the bonuses they deserve. Don't even think about reducing the budget. The department needs this money. Our healthcare budget is in good shape, but healthcare in the city is still suffering. We simply don't have enough hospitals to serve our growing population. Sims are going without the healthcare they need and deserve. Don't reduce the funding level -- but build more hospitals soon, before the healthcare problem gets completely out of hand. Don't think I am unappreciative of the high budget you've given our police department. But the truth is no amount of money can reduce our crime level unless we have more police stations. Please build more police stations and keep funding where it is. Mayor %YOURNAME%, our school system could really use more money. We have plenty of schools, but they lack modern equipment and the brightest teachers. School buildings have not been maintained and are becoming unsafe. Parents and teachers want to know why you aren't spending more money on education. I have nothing to tell them. I urge you to increase the city's education budget. The schools we have are well-funded, but the truth is we need more schools. The terrible overcrowding in our classrooms is an embarrassment. I fear Sims won't want to move here if our city can't guarantee their children will have desks to sit in. Keep the budget level high, but build more schools. Please! Great news, Mayor %YOURNAME%! Our college system has been ranked among the best in SimNation. Our graduates shine brighter than my gold tooth! We owe this achievement to your decision to keep the education budget above average. I hope you never think about cutting education funding. When it comes to education, nothing less than top-notch will do. That's why I've come to you today. A report shows that our college system has plenty of room for improvement. It's a good time to raise education funding so that our colleges will attract the best and the brightest. Our education budget is ridiculous! We don't have nearly enough money to provide a quality education to our college students. It pains me to see students graduating who can't even read their diplomas. You must raise the education budget so we can raise the quality of our colleges. Yes, there is no dispute that the education budget is at an adequate level. The reason that our college system is receiving low grades is that we have not built enough colleges to serve our population. Many Sims want to go to college but can't because we don't have enough classrooms. Don't lower the education budget -- build more colleges. Each new college will increase the total cost of education, but frankly, we can't let things stay as they are. Urgent news, Mayor %YOURNAME%. I've just received word that the professors who teach in our city colleges are threatening to walk off the job unless you raise the education budget. They are fed up with pitiful salaries and unsafe facilities. If they are forced to strike, they claim it will be on behalf of the college students who are the true victims of the inadequate budget. You'd better raise funding soon. The terms of the current deal to sell water to %NEIGHBOR% are as follows: %YOURCITY% is selling %NEIGHBOR% %X% gallons of water each month at a cost of %X%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOUCITY% will be charged a penalty of %X%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. The terms of the current deal to buy water from %NEIGHBOR% are as follows: %YOURCITY% is buying water each month from %NEIGHBOR% at a cost of %X% simoleans per gallon. The quantity purchased varies, but is equal to the monthly water deficit in %YOURCITY%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOUCITY% will be charged a penalty of %X%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. ----------------------------------------------------------------------- Power %YOURCITY% With Rays From Space? Can Do It With Microwaves, Scientists Agree Power From Nothing: Fusion Power Finally Arrives Trash Import Deal Rumored; Will %YOURCITY% Become Regional Trashpit? Trashy Connection Proposed To Help City Make Ends Meet Neighbors Want Juice, But %YOURCITY% Isn't Plugged In Neighbors Have All the Power We Need: Why Doesn't %YOURCITY% Plug In? %YOURCITY% Could Turn Water Into Gold, Experts Project Thirsty Sims Look To Neighbors For Quenching Drink Power Plant Situation Dangerous: Panel Blames Overuse Power Plants In Danger: Mayor Flirts With Disaster Kablooey! Power Plant Explodes: Only The Beginning, Experts Warn Sims Need Power: Claim Mayor Is Prince Of Darkness Power Plants At Maximum Capacity; Sims' Impression Of Mayor Rapidly Dimming Sims Fully Conscious Of Frequent Blackouts Experts Call Power Supply Adequate For %YOURCITY% %YOURCITY% A Powerhouse, But Much Of It Wasted Poor Power Play: Many Sims Off Power Grid Sims In The Dark, Claim Power Grid Is Full Of Holes Power Grid Problems A Thing Of The Past, Experts Predict No Tears for %YOURCITY%: Not Enough Water To Cry! Thirsty Sims Say Mayor Is All Wet Water Supply Not Meeting Demand; Sims Demand Action %YOURCITY% Boasts Excellent Water System Water To Spare: Enough To Sell, Experts Advise Nor Any Drop to Drink: Water Grid Reaches Few Left Out Of The Rain: Some Sims Still Too Far From Water Entire City Now Getting Water Thanks To Mayor %YOURNAME% Water Treatment Can Squeeze Spring Water From Sludge, Technologists Claim New Power Plants Are A Gas: Formerly Wasted Fuel Source Could Heat Millions Drink Seawater? You Bet! New Desalinization Technology Announced Nuclear Power Brings Glowing Expectations Power From The Wind: New Windmills Can Light Homes Solar Power Called A Hot New Technology City Funds Dwindling, Deal Proposed With Neighbor Sims Want More Fun In Their Lives Sims Claim %YOURCITY% Ready For Big Leagues, Demand Stadium Commerce Needs Airports For Cash To Fly In Sims Move To %YOURCITY% Seeking New Homes, Low Taxes Most Sims Agree Residential Tax Rates On Target Residents Flee %YOURCITY% To Escape High Taxes Commercial Taxes Low, New Shops Opening All Over %YOURCITY% Commercial Taxes Average, No Complaints From Shopkeepers Business Community Thumbs Nose At High Commercial Taxes Tax-Friendly Policy Brings Industry To %YOURCITY% Industry Quietly Paying Taxes; Average Rates Bring No Complaints Industry Packs Bags, Leaves %YOURCITY% To Escape High Taxes End Of Year Surplus Prediction Proves True, Mayor %YOURNAME% Lauded More Expenses Than Income This Year, City Losing Money Fast Money To Burn! Extra Cash Reserves Leave Sims Wanting More Of Everything Cash Reserves Very Low, Mayor Seen Checking Phone Booths For Loose Change City Running In The Red, Treasury Out Of Green, Sims Feeling Blue Stuck In Traffic? You Have Company: It's Bad All Over Town Traffic Problems Plague %YOURCITY%, Sims Complain Gridlock Strangles Lifestyle In %YOURCITY% Driving A Pleasure in %YOURCITY%, Says Carburetor Magazine Sims Yearn For The Open Road, But %YOURCITY% Still Roadless Sims Can't Get To Work: Many Plan To Move Away %YOURCITY% Roads Paved With Pork: What Is This Funding Buying? Roads In Good Shape; Department Budget On Target Potholes Rattle Nerves; No Funds To Fill Them Potholes You Can Lose A Truck In: No Funds For Road Repair Transit System Worth Its Weight In Gold, Audit Reveals Mass Transit Funding Keeps Commuters Moving Along Low Funding Makes Transit Workers Unhappy; Strike Possible Striking Transit Workers Shut Down System; Sims Angered %YOURCITY% Airport Useless, Study Concludes Sims Marvel At Subway Demonstration Sims Hail Busses As Solution To Traffic Healthcare Workers On Strike, Sims Beg Mayor To Take Action Healthcare In %YOURCITY% A Basket Case, Sims Complain Cough Up More Dough For Healthcare, Suffering Sims Demand Healthcare Out Of Emergency Ward, But Still Sniffling, Survey Concludes Healthcare Best In Region; Foreign Sims Flock To %YOURCITY% For Treatment Schools Out For More Than The Summer; Teachers On Strike Schools Ranked Lowest, Education Funding Blamed Investment In Education Paying Brain Dividends; Little Heads Bulging With Big Thoughts No Schools In %YOURCITY%; Sims Say Mayor Has A Lot To Learn Trash Bins Overflowing; Sims Want It Shipped Away %YOURCITY% Streets Paved In Garbage; Sims Outraged New Invention Sends Garbage Problem Up In Smoke: Municipal Solid Waste Incinerator One Sim's Trash Is Another Sim's Treasure, Say Recycling Center Advocates Analysts Smell A Winner In New Waste-To-Energy Incinerator Garbage Stench Hangs Over %YOURCITY%; Sims Holding Noses Garbage Processing Nearing Limits, Study Indicates Time For Spring Cleaning; %YOURCITY% Can Handle More Garbage "Why Does The Water Smell Funny, Mommy?" -- Water System Pollution Alleged Sims Gag As Pollution Seeps Into Water Supply Pollution Levels High: Stay Indoors And Don't Breathe, Experts Advise A Certain Something In The Air: Pollution Moderate, But Still Too Much Air In %YOURCITY% Cleanest In Region; Sims Breathe Easy %YOURCITY% Industry Bursting At The Seams; Needs Transport Out Commercial Interests Clamor For Customers; Connections Advised Road To Riches Is Road To Nowhere; Commerce Cries For Connections Goods Fill Warehouses; Industry Needs Ships For Shipping Sims Awed By Airplane Quake Jars %YOURCITY%; Significant Damage Despite Small Size Sims Shaken Up Over Small Earthquake, But Damage Slight Tornado Damage Minimal; Early Warning Saves Sims And Kittens Tornado Leaves Path Of Destruction And Frayed Nerves Sims Pick Up The Pieces After UFO Attack Widespread Damage From Riots Fire Could Have Been Prevented, Inquiry Reveals Sims Want To Know: Where Are The Police? Police Scarce As Hen's Teeth In %YOURCITY% Parts Of %YOURCITY% A Haven For Crooks, Study Says Police Ineffective Despite Full Coverage In %YOURCITY% Study Concludes- Police On Strike; Sims At Risk Disgruntled Cops Threaten To Strike Police Funding Sufficient, Report Reports Up In Smoke: Lack Of Fire Coverage Puts City At Risk Large Sections Of %YOURCITY% Lack Fire Protection, Officials Insist Areas Of %YOURCITY% Still Without Adequate Fire Protection Hot Issues Blaze: Firefighters On Strike Firefighters Unhappy With Present Contracts; Sims Concerned About Strike Firefighters Not Appreciated By Mayor, Many Believe Firefighters Decry Budget As "Merely Adequate" Librarians Throw The Book At Skinflint Mayor King Notuncommon Exhibit To Visit; Need Museum %YOURCITY% Students Not The Sharpest Knives In The Drawer Sims Live Hard, Die Young: Poor Health In %YOURCITY%. Health Levels Off The Scale, Sims Live To Ripe Old Age Many Sims Can't Read News Tickers; Experts Decry %YOURCITY% Sims As Dumb As Posts? Study Claims Yes Education Level Average, %YOURCITY% Spelling Team Fails To Make Playoffs9 %YOURCITY% Report Card: Decent Grades, But No High Honors %YOURCITY% Takes Top Honors At Smart Sims Convention Hospital Overcrowding Leaves Sims Spitting With Anger Jail Overcrowding Turns Justice System Into Revolving Door Crooks Roam Free In City With No Jail Jail Overcrowding May Lead To Riots, Report Warns Crime Wave In %YOURCITY% Scaring Sims Away Sick Sims Stacked Sky-High; Sims Demand Hospitals Severe Earthquake Shakes %YOURCITY%; Damage Estimates Mount Is Mayor Zoning Out? City Needs Commercial And Industrial Zones %YOURCITY% Rattled By Moderate Earthquake Damage Could Have Been Avoided, Experts Say Earthquake Registers 4.2 On Van-Wobbler Scale; Damage Less Than Expected Poll Finds Sims Feel Safest In Years: Good Police Coverage Credited Severe Jolt Rocks %YOURCITY%; Damage Surprisingly Light Fire Coverage Adequate To Meet %YOURCITY% Needs, Poll Concludes Crime Level Skyrockets; Sims Ask Mayor For Protection High-Tech Lab Sets Up Shop In %YOURCITY%; Will More Clean Industry Follow? Critical Shortage Of Workers Has Business Singing Residential Blues %YOURCITY% Needs Cold, Hard Cash; Mayor Skating On Thin Ice City Finances In Shambles, Mayor %YOURNAME% Close To Impeachment Loss Projected; Sims Want Answers, Not Excuses Previously-Healthy Zones Now Abandoned And Powerless Is Decent Plumbing So Much to Ask For? Buildings Abandoned Due To Lack Of Water You Can't Get There From Here; Zones Abandoning Due To Poor Transportation Lack Of New Homes Halts City Growth, Sims Scream For More Residential Zones Zone Development Below Expectations; Lack Of Infrastructure Probable Cause Areas Of City Glowing But Not With Pride; Sims Avoiding Radiation Poisoning New Industries Can't Afford %YOURCITY% Prices, Development Slows Down Land Values Low; Is %YOURCITY% A Bargain Or A Slum? Shopping Cart Parade Staged To Celebrate First Commercial Development %YOURCITY% A Shoppers Haven; High-Rise Stores Tower Over City Farmers In %YOURCITY%? Some Sims Yearn For A Peaceful Country Life Sims Can't Get Tada Dump, Tada Dump, Tada Dump, Dump, Dump Landfill Packed Fuller Than My Wife's Suitcase; Can't Handle Any More Trash Deanna Senses She Will Never Get To Walk On Wharf; Seaport Not Developing Anchors Aweigh!; Seaport Does Dis-A-Piering Act Sims Leaving Town In Droves; Unemployment Running Rampant Industry Connections Here, There, But Not Everywhere Alien Attack Leaves Unprepared Sims In State Of Shock Alien Attack Leaves Unprepared Sims In State Of Shock Destructive Tornado Twists Through Town; Sims Ignored Warning After Many False Alarms Sims Disgruntled By False Alarms, Ask Mayor To Stop Crying "Wolf" Sims Complain City Looks Like A Trash Heap Is The Mayor Going To Clean Up Our Streets?-- Sims Want To Know Angry Sims Won't Tolerate More Garbage In The Streets Sims Ask, "We Can Travel In Space, So Why Can't We Clean Up Our Streets?" Garbage In Streets A Distant Memory; Sims Celebrate Without Making Mess Pollution Gone! Sims Toast Mayor With Goblets Of Sparkling Water Messy Problem On The Horizon; Trash Processing Near Limits Hey %NEIGHBOR%! We Don't Want Your Stinking Trash Anymore! Should %YOURCITY% Trash Its Garbage Import Deal? Fussy Babies Arrested For Disturbing The Peace; Sims Cry Police Oppression Extinguish All Smoking Materials; %YOURCITY% Needs A Fire Station Power Not Reaching Zones, Need High-Tension Power Lines Nuclear Plant Not Aging With Dignity Pull The Plug On Aging Power Plants City's Pumps Chugging More Slowly These Days Incinerators Don't Burn As Hot As They Used To Residential Land Values Plummet Near Undesireable Building College Professors Carrying Picket Signs City Shows Small Surplus This Year; Sims Cheer Balanced Budget City Needs Power City Needs Zones Get Your Motor Running: Highways Are Invented City Needs Roads %YOURCITY%'s Mass Transit System The Envy Of SimNation Sims Rail Against Ineffective Transit System, Mayor Challenged To Make Improvements Nuclear Plant Explodes, Radiation Leaking; Mayor Calls For Evacuation City Hit With Multiple Disasters, Psychics Claim "They Knew This Was Coming" City Can't Grow Without Money; Mayor Urged To Take Out A Loan Short On Cash? Take A Loan! Firefighters Looking Forward To Big Bonus This Year City Colleges Are Outstanding No High Honors For City Colleges Colleges Need Money; Mayor Needs Course In Economics Professors Threaten To Strikee In Economics ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_APP STRING All Files *.* SimCity Files *.sc* SimCity 2000 Files *.sc2 SimCity 3000 Files *.sc3 SimCity 2000 Scenarios *.scn .sc2 .sc3 .scx .scn SimCity 3000 Now leaving Sim City 3000. Quit? OK O Cancel C Done D Yes Y No N On Off Abort A Retry R Ignore I% The file type was unknown or invalid. The file specified on the command line was invalid or not found. Do you want to save the game? Your computer's timer system has failed. Restarting your computer will fix this problem. Until you restart, the game may not work properly. Music may not play and simulation may not occur, among other things. Reading %s Importing %s NO Name - wrong string ... Unknown video card type Windows NT %u.%u Windows %u.%u 8086/8088 Pentium Pentium Pro Pentium II P6-family P7-family P8-family Non-Intel Unknown CPU type %u Mhz. CPU: %s, %s, %s MMX present MMX absent FPU present FPU absent Time Stamp present Time Stamp absent Unknown user Windows 95 Windows 98 Total: %u MB Textures: %u MB 4 bit paletted 8 bit paletted 16 bit unknown format 16 bit 555 16 bit 655 16 bit 565 16 bit 556 24 bit RGB unknown %u x %u, with %s color format %u.%u %u.%u or later %u MB ----------------------------------------------------------------------- NO CATALOG STRING AVAILABLE Select a Power Plant Cost: %s Power: %s MW-h Capacity: %s m�/Month Coal Plants are a common and economical source of electricity, but generate large amounts of pollution. Site them as far as possible from residential areas. Oil Power Plants are slightly cleaner than Coal Power Plants and provide a little more power. They also cost a lot more. Natural gas is much cleaner than coal, but also much more expensive. You will need two of these Gas Plants to produce as much power as one Coal Plant. Wind Power is very clean, but you will need hundreds of them to power even a small-sized city. They can only reach their potential power output capacity when placed on the tops of hills. Solar power is very clean, but on the expensive side. You will need many of these plants to power a medium-sized city. Nuclear power is clean and inexpensive, if you can afford the initial investment. Unfortunately, there is always the risk of a deadly meltdown. Keep an eye on power usage. Satellites beam down concentrated solar radiation. Microwave Power doesn't provide as much power as a Nuclear Plant, and is much more expensive, but there is no danger of a meltdown. Tapping the same energy the sun uses, Fusion Plants create large amounts of energy with none of the radiation danger of Nuclear Plants. However, they are the most expensive plant available. Select A Water Building Water Towers are cheaper and smaller-capacity versions of Pumping Stations. They pump the same amount of water no matter where they are placed. Pumping Stations provide water to your thirsty Sims. These stations must be placed next to a source of fresh water to function. Desalinization Plants allow you to turn unusable sea water into clean, drinkable fresh water. They do no good unless placed right next to a body of salt water. Water Treatment Plants purify polluted water. Make sure to connect these plants to your pipe system. Rewards & Opportunities The citizens of your city have rewarded you with a Mayoral Mansion. Don't let it go to your head. Your city has grown and the citizens have approved a building to house city offices. Finally, no more city council meetings in your garage. The judges, officers, clerks and other employees of the courthouse will increase the commercial importance of your city. Don't worry, the crowds of lawyers moving to town shouldn't lower property values. This park, though small as such parks go, celebrates the geologic and biospheric riches of the region. It will also create a place for residents and tourists to commune with nature. The citizens of your growing city have commemorated you with a statue. As they say, there is no accounting for taste. This could aid shipping traffic to and from our seaport, and serve as a "Photo Moment" for tourists. A recreational outlet for the local elite, this resort will also draw visitors from all around the region. A military base can change your city, with its influx of employees and their families. It will boost commerce, but add pressure to your environment and police. This center will provide jobs for well-educated researchers and boost commercial traffic. Discoveries made here could benefit the entire world, and make your city famous. Stock up on pocket protectors. The brain power attracted by this Laboratory will provide jobs and increase the demand for commercial services. Check in from time to time to see what Next Big Thing they are working on. This Performing Arts Center acts as a magnet for the well-educated and well- heeled, and can be used to revitalize declining downtown areas. A major university marks your city as a regional center for advanced thinking, and provides a home for oddball characters of every description. A LlamaLand theme park featuring Lloyd Llama, Rickey Rodent and friends will help give your city the reputation of a fun place to visit. This is the other half of the military-industrial complex. Your city will contribute to the safety of the planet by building new ways to blow things up. This will be great for the city commercial sector. With the addition of a stock exchange, your city breaks into the global economic big time. Jobs will be generated for brokers, traders and all their support staff, along with a big boost in demand for commercial services. The Spaceport will open new worlds of travel to your city. Check in from time to time to see where the rockets are heading next. Your city is large enough to support Arcologies. These large, self- contained, vertical cities-within-a-city can house, employ and service thousands of Sims. This factory turns surplus military nerve gas and other toxic waste into such harmless products as underarm deodorant. It boosts your treasury and provides jobs. The downside is that no one wants to live anywhere near such a polluting eyesore. %s/Month SimNation's most hardened criminals must be incarcerated somewhere. This maximum-security facility will bring in revenue, but no one will want to live nearby. %s/Month This regional retail center will bring money into your city, but Ma and Pa shops on Main St. may suffer. %s/Month Let it ride! Your city treasury won't go bust with the jackpot in revenue generated by a casino. The neighbors may complain, however, about the crime it generates and the effect on the value of their land. %s/Month Select a Landmark Building Agra, INDIA Alexandria, EGYPT Athens, GREECE Atlanta, Georgia USA Barcelona, SPAIN Berlin, GERMANY Boston, Massachusetts USA Chartres, FRANCE Chicago, Illinois USA Detroit, Michigan USA Fuessen, GERMANY Giza, EGYPT Hong Kong Houston, Texas USA Jerusalem Kuala Lumpur, MALAYSIA London, England Los Angeles, California USA Luebeck, GERMANY Madrid, SPAIN Melbourne, AUSTRALIA Miami, Florida USA Milan, ITALY Moscow, RUSSIA New York, New York USA Paris, FRANCE Philadelphia, Pennsylvania USA Pisa, ITALY Rapid City, South Dakota USA Rome, ITALY San Antonio, Texas USA San Francisco, California USA Seattle, Washington USA St. Louis, Missouri USA Sydney, AUSTRALIA Tokyo, JAPAN Toronto, CANADA Vienna, AUSTRIA Wall, South Dakota USA Walnut Creek, California USA Washington D.C. USA No Rewards or Opportunities available at this time Limit of 10 landmarks per city Already Placed Capacity: %s Tons/Month Incinerators take care of large amounts of garbage, but much of the trash they burn returns to the environment as air pollution. Land values drop sharply in the vicinity of an incinerator. They require road or rail access. Recycling Centers reduce the amount of garbage that must be buried or incinerated. Despite their positive image and function, they still handle garbage, so few Sims will want to live next door. This modern trash-burning facility differs from older versions. It disposes of more trash and produces a bit less air pollution. The energy released is converted to electric power that can help to power the city. Select a Waste Management Building Buildings Available: No Landmark Buildings Available Deal Income: No Waste Management Buildings Currently Available No Power Plants Available No Water Structures Available Select a Building 10 Landmarks Already Placed With this new baseball stadium, your city should be able to attract a major league team and put itself on the national map of big-time sports. In the off season it can be used for rock music concerts and llama polo matches. Your meager mansion is a slight to you and your citizenry. Your greatness is known SimHither and SimYon, and your dwelling should reflect your regal stature. From henceforth, damsels will anoint you with balms, knights will leap the moat as your whims dictate, and the royal buffet will spill forth its bounties. Istanbul, TURKEY ----------------------------------------------------------------------- Tools Plant Residential Construction Residential Construction Commercial Construction Residential Construction Abandoned Residential Building Abandoned Commercial Building Abandoned Commercial Building Abandoned Industrial Building The Fritz Regal Tower Villard Apartments Royal Manor Federal Building Amalgamated Amalgamation Inc. Shop & Smile Mall Lansburgh Building Crazy Larry's Family Flea Market Kong Tower Silver Tower Retail Exchange Aquilina Building Gold Tower Building Supply Manufacturer Building Supply Warehouse Grain Silos Mill Car Factory Creamy Filling Consortium Residential Construction Commercial Construction Abandoned Commercial Building Abandoned Residential Building Wind Mill Gas Power Plant Oil Power Plant Nuclear Power Plant Solar Power Collector Microwave Power Plant Fusion Power Plant Coal Power Plant City Hall Hospital Police Station Fire Station Museum Parque Verde del Caballo City College Thomas W. MacIntyre Community Ballpark City Zoo Historic Statue Pumping Station Landing Strip Landing Strip Cross Seaport Pier Seaport Crane Airport Tower Terminal Building Airport Storage Supply Shed Airport Grounds Control Center Terminal Walkway Parked Airplane Subway Station Water Tower Train Station Parking Garage Seaport Loading Bay Seaport Cargo Yard Mayor's House Water Treatment Plant Library Airport Hangar McGavran Marina Desalinization Plant Launch Arcology Subway Subway Subway Subway Subway Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Road Road Ending Bayberry Manor Hampton's Apartments Dirty Open Space Rock Bottom Terrace Svelte Towers Hope Towers Palazzo Apartments Kevin Way Row Houses Sketchy Towers Sheza Brick Haus Villars Apartments Bleak's Abode Zeke's Home Zeke's Cousin's home Walton's Dream Red Brick Apartments Fence Edgewood Apartments Goodplace Arms Stoclet Apartments Project Feelgood Zeke's Uncle's home Comfort Towers Brick Arms Apartments Garden Garage Tennis Court Swimming Pool Green Lawn Stratton Hall Onderdonk House Above Ground Pool Fenced Lot The grass is always greener Community Garden English Garden Camino de Verde Gazebo Colonnaded Garden Corner Fence Fence Fenced Garage Brownstone Row House Concrete and Trees Lawn in Concrete Empty Concrete Lot Garage On Concrete Fenced Gate Pitched Roof Cottage White Cottage Open Lawn Corner Fence Corner Fence Corner Fence Mullet Hi-Rise Rusted cars on lawn Playground Dead Garden Ike's House Stoic Arms Apartments Playground Playground Dead Garden Dead Garden Open Lawn Open Lawn Rusted cars on lawn Concrete && Trees English Garden Community Garden Camino de Verde Gazebo Marky Market Bradbury Building Fashion Plus The Relax Motel Justin Brown Plaza Kate Foundation Wilkinson Tower FooFoo Shops Gray Matter Place Insurance Plaza Smiley Sons and Daughters Foundation MicroShops Ted's Tires Maxis Theater Triangle Terrace Corporate Ground Zero Plaza Shicoff Multiplex Pile o' dirt & Bulldozer Park & Pay Paved Tarmac o' Plenty Asphalt Grazing Here Compact Only This Space for Rent Quigley Insurance They Paved Paradise Prehistoric Llama Shrine This One Has Lights Spicoli Center Fountain of GenX Three Tree Plaza Fountain of GenX Fountain of GenX Three Tree Plaza Three Tree Plaza They Paved Paradise Park & Pay This one has lights Fern Park Fern Park Hump Day Park TGIF Hang Spot Fountain of 9 to 5 Wishing Fountain Concrete Walk Yuppie Memorial Park Parking Lot Windmill Barrel O' Fun Motor Oil Recycle Glass Shop Hans Silo Petrol Plant Salvage Yard SimMars Research & Testing Facility Software Studio Auto Plant Greenhouse Farm House Tool Shed Chicken Coop Barn Water Tower Gravel Loading bay Utility Muffin Research Factory Trucks O'Plenty Armpit Central Shiny Things INC. Vacant Lot Grass Lot Agate Marble Inc. Grass Lot Mine Muck Factory The white zone is for loading and unloading only Shed Sludge Field Dusty Lot Factory Parking Lot Vacant Lot Propane Tank Foreman Shack Fountain walk Concrete walk Industry Concrete Park Industry Brick Park Fenced Transformer Parking Lot Stack o' Crates Wheat Field Plowed Field Stack o' Crates Factory Parking Lot Factory Parking Lot Sludge Field Parking Lot Parking Lot Crop Circle Dust Bowl City Salt of the Earth In the Country Small Pine Tree Pine Tree Two Pine Trees Three Pine Trees Four Pine Trees Five Pine Trees Five Big Pine Trees Tiny Palm Tree Small Palm Tree Palm Tree Two Palm Trees Three Palm Trees Four Palm Trees Five Palm Trees GreyCube1x GreyCube2x GreyCube3x GreyCube4x GreyCube5x Five Huge Pine Trees Five Huge Palm Trees Wetlands Wetlands Variation on a Theme of Deciduous Trees Burned Tree City Jail Maximum Security Prison Geyser Park See and Want Emporium Performing Arts Center County Courthouse Acid and Base Manufacturing Stock Exchange Space Port Lighthouse Stadium Toxic Waste Conversion Plant Medical Research Center Defense Contractor Casino Row Theme Park Theme Park Theme Park Theme Park Science Center Country Club Abandoned Lot Lumber Mill Military Base Military Base Military Base Military Base School GigaMall 9th Wonder of the World Bus Stop University University University University Residential Construction Abandoned Residential Building Building Ashes Building Ashes Building Ashes Building Ashes Building Ashes Industrial Construction Industrial Construction Commercial Construction Industrial Construction Commercial Construction Industrial Construction Commercial Construction Abandoned Industrial Building Abandoned Industrial Building Abandoned Commercial Building Abandoned Commercial Building Abandoned Industrial Building Commercial Construction Commercial Construction Industrial Construction Building Rubble Building Rubble Building Rubble Building Rubble Building Rubble Parque Aire Fresco Parque Hermosas Flores Playground The Pond Gazebo Fountain Pile of Rubble Charred Lot Tarmac o' Plenty Parking Lot Queequeg Parked Here Stack o' Seaport Crates Abandoned Lot Abandoned Lot Abandoned Lot Abandoned Lot Road Needing Repair Burned Tree Burned Tree radiation icon Neighbor Arrow Neighbor sign 1 Seaport Pier Base Seaport Pier Base Pier Sea Wall San Francisco City Hall Alcatraz Complex East Bank of America Coit Tower Lincoln Center American Museum of Natural History United Nations Empire State Building Rockefeller Center World Trade Center A Grand Central Station Statue of Liberty Maison de Radio France Conciergerie Place de la Concorde Arc de Triomphe Eiffel Tower La Tour Montparnasse Notre Dame Tower of London Trafalgar Square St Paul's Cathedral Big Ben Westminster Abbey Fernsehturm 2 Ged�chtniskirche Congresshalle Rotes Rathaus Brandenburg Gate Adler Planetarium Art Institute of Chicago Shedd Aquarium Sydney Opera House Alcatraz Complex West Ferry Building St. Basil's Cathedral Hagia Sofia Melbourne Cricket Ground Schloss Neuschwanstein Holsten Tor Peachtree Tower Quincy Market/Faneuil Old State House Old North Church Renaissance Center 700 Louisiana Capitol Records Bldg Smith Tower Columbia Seafirst Center Gateway Arch Smithsonian Castle Jefferson Memorial Lincoln Memorial United States Capitol Washington Monument White House Schloss Schoenbrunn CN Tower Bank Of China Tower Pharos of Alexandria Sphinx Great Pyramids Parthenon Taj Mahal Dome of the Rock Tokyo Tower Petronas Twin Tower A' Temple Expiatiori de la Sagrada Familia Palacio Real- City Hall or Independence Hall The Alamo California Plaza Chartres Cathedral World Trade Center B Petronas Twin Tower Incinerator Recycling Center Piles of Garbage Landfill Landfill Landfill Landfill Landfill Landfill Landfill Landfill Piles of Garbage Waste to Energy Incinerator High Tension Wire Water Juncture Power Line Terminus Power Line Terminus High Tension Wire Water Juncture Landfill Landfill Landfill Landfill Landfill Airport Parking Lot Airport Parking Garage Runway Runway End Runway End Airport Grass Tarmac Runway Connector Airport Hangar Airport Terminal Airport Terminal Connector Road Road Road Avenue Road Road Road Road Road Road Road Road Road Road Highway Highway Road Ending Large Boat Wake Small Boat Wake Highway Ending Highway Ending Highway Road Crossing Shallow Power Line Steep Power Line Bridge Golden Gate Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Police Car Green Chevy Fire Truck USS Constitution Strikers Rioters Ambulance Parade School Bus Fire Engine Rich Lincoln Farm Harvester Mayor's Limo Utility Truck Delivery Truck Isetta Moped Yellow Sportscar Steam Shovel Bulldozer Old Blue Pickup Blue Citroen White Chevy Red Oil Truck Green Wagon Orange Delivery Truck Beat-Up Wagon Cute Red Car Orange Pickup Yellow Cab White Van White Top Bug Green Bug Orange Panel Truck Small School Bus Tour Bus Police Motorcycle 2 Tow Truck City Bus Battleship Tanker Car Passenger car Coal Car Locomotive Hopper CarBox Car Army Truck Tank DC-3 1950's Helicopter Prop Plane Garbage Truck Recycle Truck Army Issue Helicopter Military jet Airforce Bomber Dirigible Tri-plane Tanker Patrol Boat Sail Boat Tuna Boat Tug Boat Green Box Car Caboose Flat Bed Car Passenger Car wth club Flat Bed with piles Toxic Waste Truck Harley Hog Tour Bus Hay Truck SUV a.k.a urban assault vehicle Garbage Barge Subway Station Subway Water Pipe Water Pipe Water Tower Subway Station Subway Station Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Desalinization Plant Pumping Station Water Treatment Plant Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Railroad Railroad Subway Subway Water Pipe Water Pipe Speed Boat Small Sail Boat Cort's Sentra Wedgewood Coal Car Wedgewood Locomotive VW Bus Mail Truck Coal Car Locomotive Tractor Flatbed Truck Compressed Gas Car Service Truck Recreational Vehicle Generic Dood 1 Two People Sim w/Baby Carriage Sim w/Toolbox Sim w/Briefcase Sim Pushing hand trucks Sims carrying pipes or boards Sims Walking Conversation Sim Bike Messenger Sim in Business Suit Kid on Bicycle Skateboarder Sim in Wheelchair Alien Walking Hammers Jogger Walker Hospital Walk Sim Pushing Gurney Sim Pushing Wheelchair Sim On Crutches Geriatric Sim with Cane Cops && Robbers Sim Cop Sim Dalmatian Fireman Walking Kid w/Backpack Group Of Kids Teacher Ringing Hand Bell Sim Toga party Sims w/college pennants Sims in school colors Sims walking with open book Sims with luggage Sims with carts && luggage Construction workers carrying Sim using shovel Sim Juggler in park Sim Mime in park Sims outside of Stadium Sim Kids playing Basketball Sim Kids jumping rope Sim kids playing dodge ball Army guy drilling Sim Jailbird Sim Prison road crew Sims sweeping sidewalk Sim pair walking then hug painter with easel Sim random high-five Sim spontaneous dances Sims move slower Sims Leaping from tall buildings Sim hitchhikers Sim homeless with signs Sim backpackers Sims with baggage Sims with hobo packs Hoodlums holding up victims Sims Loitering Sims runnig when cop appears Sims performing CPR Cops working with group of kids Army dudes running around Crossing guard Sims on bikes Sim Tourist Walking Generic Family Scout Troop Slow Moving Sim Swaggering Sim Sim Streaker Mounted Policeman Sim Superfly Sims playing catch Hobo Walking Police Gestapo That Famous Mayor from The City Striker 1 Striker 2 striker 3 Striker 4 Police Dispatch Fire Dispatch Road Road Road Road Road Road Road Road Road Road Road Road Highway Highway Highway Highway Road Road Road Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Wire Crossing Highway Wire Crossing Highway Road Needing Repair Road Needing Repair Road Needing Repair On Ramp Intersection On Ramp Intersection On Ramp Intersection Road Highway Highway Highway End Highway End Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp The Way Less Traveled Highway Sign Highway Sign Highway Sign Highway Construction Highway Highway Highway Highway Railroad Bridge Railroad Bridge Rail Crossing Highway Railroad Crossing Highway Railroad Railroad Subway to Rail Connection Subway to Rail Connection Subway Double Wide Subway Double Wide Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Railroad Subway Zipperizer Railroad Subway Zipperizer Railroad Railroad Need Building Name Small Deciduous Tree Deciduous Tree Two Deciduous Trees Big Deciduous Tree Big Deciduous Trees Three Deciduous Trees Four Deciduous Trees Small Park Power Line Power Line Power Line Power Line Power Line Power Line Power Line Power Line Power Line Road Road Road Road Road Road Road Road Road Railroad Railroad Railroad Railroad Railroad Railroad Railroad Railroad Railroad Road Tunnel Entrance Road Tunnel Entrance Wire Crossing Road Train Crossing Road Wire Crossing Railroad Highway Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Bridge Bridge Railroad Bridge Railroad Bridge Power Line Subway to Rail Connection Subway to Rail Connection Subway to Rail Connection Subway to Rail Connection Squat St. Dingy Ave. Meager Pl. Meek Cr. Elm St. Quality Dr. Middle Rd. Elem Station Fancy House High St. Quigley Acres Ranchero Dr. Corner Gas Insurance Office Ben's Diner Pump and Scoot Gas Station Bowling Accountancy Lick's Ice Cream U-Store-It Toy Store Small Storage Facility Smog-o-matic Auto Parts Warehouse Soot Sifter Residential Construction Commercial Construction Abandoned Residential Building Abandoned Industrial Building Pinky's Plaza Land's End Apartments Plush Manor Middletown Row Houses Even Keel Estate Red Brick Apartments Dark Brick Abode Hacienda CT. Clothing Boutique Corner Grocer Buff's Athletic Club Precious Shops Hurt Plaza Eugene Marazzani Memorial Plaza DePalma Savings Bank Arbor Plaza Buy and Buy Retail Drumm Building Cloth Dyeing Facility Storage Tanks Double Stogie Enterprise Factory Barn Gurgle and Smelt Furnaces Industrial Lab Construction Tools Plant Residential Construction Residential Construction Commercial Construction Residential Construction Abandoned Residential Building Abandoned Commercial Building Abandoned Commercial Building Abandoned Industrial Building The Fritz Regal Tower Villard Apartments Royal Manor Federal Building Amalgamated Amalgamation Inc. Shop & Smile Mall Lansburgh Building Crazy Larry's Family Flea Market Kong Tower Silver Tower Retail Exchange Aquilina Building Gold Tower Building Supply Manufacturer Building Supply Warehouse Grain Silos Mill Car Factory Creamy Filling Consortium Residential Construction Commercial Construction Abandoned Commercial Building Abandoned Residential Building Wind Mill Gas Power Plant Oil Power Plant Nuclear Power Plant Solar Power Collector Microwave Power Plant Fusion Power Plant Coal Power Plant City Hall Hospital Police Station Fire Station Museum Parque Verde del Caballo City College Thomas W. MacIntyre Community Ballpark City Zoo Historic Statue Pumping Station Landing Strip Landing Strip Cross Seaport Pier Seaport Crane Airport Tower Terminal Building Airport Storage Supply Shed Airport Grounds Control Center Terminal Walkway Parked Airplane Subway Station Water Tower Train Station Parking Garage Seaport Loading Bay Seaport Cargo Yard Mayor's House Water Treatment Plant Library Airport Hangar McGavran Marina Desalinization Plant Launch Arcology Subway Subway Subway Subway Subway Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Road Road Ending Bayberry Manor Hampton's Apartments Dirty Open Space Rock Bottom Terrace Svelte Towers Hope Towers Palazzo Apartments Kevin Way Row Houses Sketchy Towers Sheza Brick Haus Villars Apartments Bleak's Abode Zeke's Home Zeke's Cousin's home Walton's Dream Red Brick Apartments Fence Edgewood Apartments Goodplace Arms Stoclet Apartments Project Feelgood Zeke's Uncle's home Comfort Towers Brick Arms Apartments Garden Garage Tennis Court Swimming Pool Green Lawn Stratton Hall Onderdonk House Above Ground Pool Fenced Lot The grass is always greener Community Garden English Garden Camino de Verde Gazebo Colonnaded Garden Corner Fence Fence Fenced Garage Brownstone Row House Concrete and Trees Lawn in Concrete Empty Concrete Lot Garage On Concrete Fenced Gate Pitched Roof Cottage White Cottage Open Lawn Corner Fence Corner Fence Corner Fence Mullet Hi-Rise Rusted cars on lawn Playground Dead Garden Ike's House Stoic Arms Apartments Playground Playground Dead Garden Dead Garden Open Lawn Open Lawn Rusted cars on lawn Concrete && Trees English Garden Community Garden Camino de Verde Gazebo Marky Market Bradbury Building Fashion Plus The Relax Motel Justin Brown Plaza Kate Foundation Wilkinson Tower FooFoo Shops Gray Matter Place Insurance Plaza Smiley Sons and Daughters Foundation MicroShops Ted's Tires Maxis Theater Triangle Terrace Corporate Ground Zero Plaza Shicoff Multiplex Pile o' dirt & Bulldozer Park & Pay Paved Tarmac o' Plenty Asphalt Grazing Here Compact Only This Space for Rent Quigley Insurance They Paved Paradise Prehistoric Llama Shrine This One Has Lights Spicoli Center Fountain of GenX Three Tree Plaza Fountain of GenX Fountain of GenX Three Tree Plaza Three Tree Plaza They Paved Paradise Park & Pay This one has lights Fern Park Fern Park Hump Day Park TGIF Hang Spot Fountain of 9 to 5 Wishing Fountain Concrete Walk Yuppie Memorial Park Parking Lot Windmill Barrel O' Fun Motor Oil Recycle Glass Shop Hans Silo Petrol Plant Salvage Yard SimMars Research & Testing Facility Software Studio Auto Plant Greenhouse Farm House Tool Shed Chicken Coop Barn Water Tower Gravel Loading bay Utility Muffin Research Factory Trucks O'Plenty Armpit Central Shiny Things INC. Vacant Lot Grass Lot Agate Marble Inc. Grass Lot Mine Muck Factory The white zone is for loading and unloading only Shed Sludge Field Dusty Lot Factory Parking Lot Vacant Lot Propane Tank Foreman Shack Fountain walk Concrete walk Industry Concrete Park Industry Brick Park Fenced Transformer Parking Lot Stack o' Crates Wheat Field Plowed Field Stack o' Crates Factory Parking Lot Factory Parking Lot Sludge Field Parking Lot Parking Lot Crop Circle Dust Bowl City Salt of the Earth In the Country Small Pine Tree Pine Tree Two Pine Trees Three Pine Trees Four Pine Trees Five Pine Trees Five Big Pine Trees Tiny Palm Tree Small Palm Tree Palm Tree Two Palm Trees Three Palm Trees Four Palm Trees Five Palm Trees GreyCube1x GreyCube2x GreyCube3x GreyCube4x GreyCube5x Five Huge Pine Trees Five Huge Palm Trees Wetlands Wetlands Variation on a Theme of Deciduous Trees Burned Tree City Jail Maximum Security Prison Geyser Park See and Want Emporium Performing Arts Center County Courthouse Acid and Base Manufacturing Stock Exchange Space Port Lighthouse Stadium Toxic Waste Conversion Plant Medical Research Center Defense Contractor Casino Row Theme Park Theme Park Theme Park Theme Park Science Center Country Club Abandoned Lot Lumber Mill Military Base Military Base Military Base Military Base School GigaMall 9th Wonder of the World Bus Stop University University University University Residential Construction Abandoned Residential Building Building Ashes Building Ashes Building Ashes Building Ashes Building Ashes Industrial Construction Industrial Construction Commercial Construction Industrial Construction Commercial Construction Industrial Construction Commercial Construction Abandoned Industrial Building Abandoned Industrial Building Abandoned Commercial Building Abandoned Commercial Building Abandoned Industrial Building Commercial Construction Commercial Construction Industrial Construction Building Rubble Building Rubble Building Rubble Building Rubble Building Rubble Parque Aire Fresco Parque Hermosas Flores Playground The Pond Gazebo Fountain Pile of Rubble Charred Lot Tarmac o' Plenty Parking Lot Queequeg Parked Here Stack o' Seaport Crates Abandoned Lot Abandoned Lot Abandoned Lot Abandoned Lot Road Needing Repair Burned Tree Burned Tree radiation icon Neighbor Arrow Neighbor sign 1 Seaport Pier Base Seaport Pier Base Pier Sea Wall San Francisco City Hall Alcatraz Complex East Bank of America Coit Tower Lincoln Center American Museum of Natural History United Nations Empire State Building Rockefeller Center World Trade Center A Grand Central Station Statue of Liberty Maison de Radio France Conciergerie Place de la Concorde Arc de Triomphe Eiffel Tower La Tour Montparnasse Notre Dame Tower of London Trafalgar Square St Paul's Cathedral Big Ben Westminster Abbey Fernsehturm 2 Ged�chtniskirche Congresshalle Rotes Rathaus Brandenburg Gate Adler Planetarium Art Institute of Chicago Shedd Aquarium Sydney Opera House Alcatraz Complex West Ferry Building St. Basil's Cathedral Hagia Sofia Melbourne Cricket Ground Schloss Neuschwanstein Holsten Tor Peachtree Tower Quincy Market/Faneuil Old State House Old North Church Renaissance Center700 Louisiana Capitol Records Bldg Smith Tower Columbia Seafirst Center Gateway Arch Smithsonian Castle Jefferson Memorial Lincoln Memorial United States Capitol Washington Monument White House Schloss Schoenbrunn CN Tower Bank Of China Tower Pharos of Alexandria Sphinx Great Pyramids Parthenon Taj Mahal Dome of the Rock Tokyo Tower Petronas Twin Tower A Temple Expiatiori de la Sagrada Familia Palacio Real City Hall or Independence Hall The Alamo California Plaza Chartres Cathedral World Trade Center B Petronas Twin Tower B Incinerator Recycling Center Piles of Garbage Landfill Landfill Landfill Landfill Landfill Landfill Landfill Landfill Piles of Garbage Waste to Energy Incinerator High Tension Wire Water Juncture Power Line Terminus Power Line Terminus High Tension Wire Water Juncture Landfill Landfill Landfill Landfill Landfill Airport Parking Lot Airport Parking Garage Runway Runway End Runway End Airport Grass Tarmac Runway Connector Airport Hangar Airport Terminal Airport Terminal Connector Road Road Road Avenue Road Road Road Road Road Road Road Road Road Road Highway Highway Road Ending Large Boat Wake Small Boat Wake Highway Ending Highway Ending Highway Road Crossing Shallow Power Line Steep Power Line Bridge Golden Gate Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Brooklyn Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Police Car Green Chevy Fire Truck USS Constitution Strikers Rioters Ambulance Parade School Bus Fire Engine Rich Lincoln Farm Harvester Mayor's Limo Utility Truck Delivery Truck Isetta Moped Yellow Sportscar Steam Shovel Bulldozer Old Blue Pickup Blue Citroen White Chevy Red Oil Truck Green Wagon Orange Delivery Truck Beat-Up Wagon Cute Red Car Orange Pickup Yellow Cab White Van White Top Bug Green Bug Orange Panel Truck Small School Bus Tour Bus Police Motorcycle 2 Tow Truck City Bus Battleship Tanker Car Passenger car Coal Car Locomotive Hopper Car Box Car Army Truck Tank DC-3 1950's Helicopter Prop Plane Garbage Truck Recycle Truck Army Issue Helicopter Military jet Airforce Bomber Dirigible Tri-plane Tanker Patrol Boat Sail Boat Tuna Boat Tug Boat Green Box Car Caboose Flat Bed Car Passenger Car wth club Flat Bed with piles Toxic Waste Truck Harley Hog Tour Bus Hay Truck SUV a.k.a urban assault vehicle Garbage Barge Subway Station Subway Water Pipe Water Pipe Water Tower Subway Station Subway Station Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Subway Desalinization Plant Pumping Station Water Treatment Plant Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Water Pipe Railroad Railroad Subway Subway Water Pipe Water Pipe Speed Boat Small Sail Boat Cort's Sentra Wedgewood Coal Car Wedgewood Locomotive VW Bus Mail Truck Coal Car Locomotive Tractor Flatbed Truck Compressed Gas Car Service Truck Recreational Vehicle Generic Dood 1 Two People Sim w/Baby Carriage Sim w/Toolbox Sim w/Briefcase Sim Pushing hand trucks Sims carrying pipes or boards Sims Walking Conversation Sim Bike Messenger Sim in Business Suit Kid on Bicycle Skateboarder Sim in Wheelchair Alien Walking Hammers Jogger WalkerHospital Walk Sim Pushing Gurney Sim Pushing Wheelchair Sim On Crutches Geriatric Sim with Cane Cops && Robbers Sim Cop Sim Dalmatian Fireman Walking Kid w/Backpack Group Of Kids Teacher Ringing Hand Bell Sim Toga party Sims w/college pennants Sims in school colors Sims walking with open book Sims with luggage Sims with carts && luggage Construction workers carrying Sim using shovel Sim Juggler in park Sim Mime in park Sims outside of Stadium Sim Kids playing Basketball Sim Kids jumping rope Sim kids playing dodge ball Army guy drilling Sim Jailbird Sim Prison road crew Sims sweeping sidewalk Sim pair walking then hug painter with easel Sim random high-five Sim spontaneous dances Sims move slower Sims Leaping from tall buildings Sim hitchhikers Sim homeless with signs Sim backpackers Sims with baggage Sims with hobo packs Hoodlums holding up victims Sims Loitering Sims runnig when cop appears Sims performing CPR Cops working with group of kids Army dudes running around Crossing guard Sims on bikes Sim Tourist Walking Generic Family Scout Troop Slow Moving Sim Swaggering Sim Sim Streaker Mounted Policeman Sim Superfly Sims playing catch Hobo Walking Police Gestapo That Famous Mayor from The City Striker 1 Striker 2 striker 3 Striker 4 Police Dispatch Fire Dispatch Road Road Road Road Road Road Road Road Road Road Road Road Highway Highway Highway Highway Road Road Road Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Wire Crossing Highway Wire Crossing Highway Road Needing Repair Road Needing Repair Road Needing Repair On Ramp Intersection On Ramp Intersection On Ramp Intersection Road Highway Highway Highway End Highway End Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Interchange Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp Highway Onramp The Way Less Traveled Highway Sign Highway Sign Highway Sign Highway Construction Highway Highway Highway Highway Railroad Bridge Railroad Bridge Rail Crossing Highway Railroad Crossing Highway Railroad Railroad Subway to Rail Connection Subway to Rail Connection Subway Double Wide Subway Double Wide Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Highway Railroad Subway Zipperizer Railroad Subway Zipperizer Railroad Railroad Highway Bridge Highway Bridge Highway Bridge Highway Bridge Highway Bridge Highway Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Golden Gate Bridge Highway Bridge Highway Bridge Highway Bridge Railroad Power Line Over Water Power Line Over Water Power Line Over Water Power Line Over Water Subway Bridge Ramp Golden Gate Bridge Bridge Ramp Golden Gate Bridge Bridge Ramp Train House Train House Railroad Road Ending Railroad Railroad Water Pipe Water Pipe Subway Subway Subway Water Pipe Water Pipe Subway Subway Water Pipe Water Pipe Subway Railroad Tunnel Subway Subway Water Pipe Water Pipe Railroad Tunnel Highway Tunnel Entrance Highway Tunnel Entrance Highway Tunnel Entrance Highway Tunnel Entrance Landfill Bridge Ramp Bridge Ramp Bridge Ramp Bridge Ramp Bridge Ramp Bridge Ramp Striker Group Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Harbour Bridge Inclined High Tension Power Line Inclined High Tension Power Line Inclined High Tension Power Line Inclined High Tension Power Line Highway Highway Highway Highway Highway Tunnel Bottom A Highway Tunnel Bottom B Highway Tunnel Bottom C Highway Tunnel Entrance Abandoned Seaport Abandoned Seaport Subway Car SimCity Castle Debug Reg Anim Test ----------------------------------------------------------------------- Director of Development Architect & Senior Engineer Engineers Art Director User Interface Art Director Artists Character Animation Additional Art Audio Software Engineer Director of Music and Sound Sound Designers Creative Director Executive Producer Associate Producers Assistant Producers Project Manager Localization Manager Localization Assistant skip skip skip skip skip skip skip skip Quality Assurance Lead Quality Assurance Asst. Leads Quality Assurance EA Testing Team EA Quality Assurance Lead EA Quality Assurance Writers Administrative Support Product Managers Public Relations Documentation Exec. In Charge of Production Maxis General Manager SimCity 3000 Music "Building" Composer Guitar & Synthesizers Bass Percussion Drums "Magic City" Composer Piano & SynthesizersViolin Soprano Saxophone "Illumination" Composer Piano & Synthesizers Flute, Clarinet, Bass Clarinet "New Terrain" Composer Synthesizers Violin "Power Grid" Composer Synthesizers "Infrastructure" Composer Synthesizers "Updown Town" Composer Trumpet Saxophone Piano Bass Drums "SimCity Theme" Composer Synthesizers Flute, Clarinet, Bass Clarinet "Urban Complex" Composer Synthesizers "Concrete Jungle" Composer Synthesizers "South Bridge" Composer Trumpet Saxophone Piano Bass Drums "Central Park Sunday" Composer Trumpet Saxophone Piano Bass Drums "Sim Broadway" Composer SynthesizersViolin Clarinet Piano Drums "Window Washer's Dream" Composers Synthesizers Guitar & Synthesizers Bass "Night Life" Composer Trumpet Saxophone Piano Bass Drums Special Thanks and Very Special Thanks to... Christine McGavran Greg Kearney Dr. Venkat Ajjanagadde Grant Blaha Kevin O'Hare Paul Kerchen Cisco Lopez-Fresquet Heather Mace Michael Martak Cort Oi Paul Pedriana Jason Slater Benjamin Thompson Vasyl Tsvirkunov Alex Zvenigorodsky The Mayor by Night Ocean Quigley Christian Stratton Charlie Aquilina Bonnie Borucki Justin Brown Kevin Byall Hawkin Chan Steve Fait John Frantz Jr. Kevin Kraus Shannon Galvin Kok Wee Lim Broderick Macaraeg Ward Moore David Patch John Frantz Jr. Alpha Omega Flying Rhino Michael Sechman & Associates REM Infografica Paul Wilkinson Jerry Martin Kent Jolly Robi Kauker Jim Gasperini Lucy Bradshaw Michael Cox Tim LeTourneau Laura O'Shea Jeffrey Feil Creighton Hurt Rick Marazzani Melissa Bachman-Wood Knut Grossmann Michelle Perry Marc Meyer & Shannon Gray Myka Macaraeg Keith Meyer Aaron Bennion Joe Bird Sean Blair Daniela Castillo Stephen Cohrs Jessica Durante Rick Garlick Dave Graham Carl Grande Chris Grantham Duane Gundrum Jake Harrison Michelle Harrison Kian Harvey Dave Haws Phillip Hinkle Damian Hutchinson Robert Ivey Russell Johnson Trina Ladrido Mike Lawson Zir-Paul Macaraeg Mahmud Mahmud Owen Nelson Minkz Ngo Paul Parinas Jon Pryne Patrick Schultz Timothy Skuza Terry Smith Rebecca Colbourn Yakim Hayuk Andy O'Brien Etienne Grunenwald Gabriel Gils Carbo Benjamin Crick Jami Dawsari Daniel Hiatt Bobby Joe Michael Jung Anotol Somerville Tom Bentley Rusel DeMaria Jim Gasperini Laura O'Shea Scott Shicoff Bob Sombrio Chris Trottier Brooke Harris Ann Cortese Corinne Finegan Patrick Buechner Scott Shicoff Rob Martyn Luc Barthelet Jerry Martin Jerry Martin Glenn Letsch Richard DeGraffenreid David Lauser Jerry Martin Jerry Martin Darol Anger Rock Hendricks Jerry Martin Jerry Martin Mary Fettig Jerry Martin Jerry Martin Darol Anger Jerry Martin Jerry Martin Jerry Martin Jerry Martin Jerry Martin Eddie Ramirez Marc Russo John R. Burr Ruth Davies Don Veca Jerry Martin Jerry Martin Mary Fettig Anna Karney Anna Karney Marc Russo Marc Russo Kirk Casey Eddie Ramirez Sheldon Brown Art Hirahara Gary Lillard Jason Wall Marc Russo Louis Fasman Marc Russo John R. Burr Ruth Davies Paul van Wageningen Jerry Martin Jerry Martin Darol Anger Mary Fettig John R. Burr Paul van Wageningen Robi Kauker & Kent Jolly Robi Kauker Kent Jolly Glenn Letsch Jerry Martin Eddie Ramirez Marc Russo John R. Burr Ruth Davies Paul van Wageningen Steffan Bartschat Steve Bene Eric Bowman Jeff Braun Kevin Brown Henry Connelly Serdar Copur Jamie Doornbos Cherylonda Fitzgerald Mark Fortuna Bing Gordon Les Hamilton Robin Harper Anthony Hobbs Don Hopkins Michael Jeffress Joe Keene Lisa Laverty Joe Longworth Jim Mackraz Lisa Motzkin Tom Schenck Laurel Shicoff Philippe Tarbouriech Zachary Thomas Frank Vigil Lon Westfall Jim Woodlee Lorraine Woodruff Pam Wolf Charlotte Yates John Ylinen Rhea Yost Bob 3000 and Everyone at Maxis! Will Wright ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_GUI STRING HERE Landscape Zone Build Transportation Build Utilities Place Civic/Special Bldgs Meet Adjust & Review Change Settings & Exit City View Layers Zoom In Zoom Out Rotate Counterclockwise Rotate Clockwise Zone Demand Date Funds: Population City Name News Map Plant Trees Create Surface Water Lower Terrain Raise Terrain Level Terrain Demolish Residential Commercial Industrial Landfill Airport Seaport Road Tunnel Bus Stop Rail Train Station Subway Subway Station Subway to Rail Connection Power Lines Power Plants Water Pipes Incinerator New Buildings Police Fire Station Health & Education Parks & Rec Budget Ordinances Query View Data Settings Pop: R C I N Dense Residential Medium Residential Light Residential Dense Commercial Medium Commercial Light Commercial Dense Industrial Medium Industrial Light Industrial Exit Emergency Dispatch Police Dispatch Firefighters Start Disaster Hospital School College Library Museum Small Park Large Park Zoo Ballpark Marina Pause Simulation Run Simulation Turtle Llama Cheetah African Swallow De-Zone Grid Fire Tornado Earthquake UFO Riot Activate Warning Siren Go To Disaster Lay Rail Lay Subway Rail Water Structures Garbage Disposal Recycling Center Waste-to-Energy Police Station Jail Landmarks View Data Neighbors Preferences Save City Load New City Center Rotate Clockwise Rotate Counter Clockwise Baseball Field Playground Pond Highway Rewards & Opportunities Fountain Options Save As Load Saved City Load Starter Town Load Real City Terrain Exit On-Ramp Terrain Grid Toggle Hide Toolbars Layer Views Unavailable Show Toolbars ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_MENU STRING HERE Start New City Load City Preferences Exit Starter Town Real City Terrain (c) 1999 Electronic Arts. All Rights Reserved. ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_MESSAGE STRING HERE Previous Directory Load a City Save your city Save your city as&Loading Save Cancel Drive: File Name: File Type: Description: Overwrite existing file? File Exists! File Not Found Whoops! Save As& All Files- Do you want to save your city? SimCity Files SimCity 2000 Files SimCity 3000 Files Now leaving Sim City 3000. Quit?Y Changes to these settings will be effective on game restart. Do you want to restart now? OK Done Yes No The file type was unknown or invalid. The file specified on the command line was invalid or not found. Do you want to save the game? Your computer's timer system has failed. A reboot will fix this problem. Until you reboot, the game may not work properly. Music may not play and simulation may not occur, among other things. Reading Importing Abort Retry Ignore This file is read-only. Save the file with another file name. The file name '%s' is not valid. Re-name the file to save. Error MessageM The file is read-only. Use Save As to save this city under another filename. The filename is too long. Please place your SimCity 3000 CD in the CDROM drive. No CD Invalid file path. Please try another. City Save Failed. ----------------------------------------------------------------------- Today's Forecast: Cold, Cloudy, With Occasional Showers SimSurvey: 4 Out Of 5 Sims Prefer Hard Cheese To Brie This Space For Rent UFO Seen And Disavowed SimScientist Discovers Abacus Can Be Used To Dry Towels SimSurvey: 80% Of Sims Hang Up On Telephone Solicitors Today's Forecast: Sunny, High 70's, Winds From The East "Hang Up And Drive" Say Citizens Against Cell Phones Cat Burglar Spotted, Mistaken For Dalmatian Heads Roll When Rollerblader Hits Tourist Group Typist Involved In Winter Traffic Accident, White-Out Conditions Blamed Sims Flock To Grand Opening Of Betty's Bird Boutique Weasel Rejected As %YOURCITY%'s Crime-Fighting Mascot SimSurvey: "Cheese Louise" Voted Best Pizza Restaurant In %YOURCITY% Tapped Out: Local Brewery Closes Its Doors SimNation Report: Criminals Demand Cell Phones Rap Music Causes Hangnails, Study Shows Gymnastics Program Growing By Leaps And Bounds Local Scientists Conclude: Kitties Like Fish, Dogs Less Picky Skirmish At Writer's Workshop, Speaker Used Fighting Words Local Politicians Take Both Sides Of Issues, Little Accomplished I Was Framed, Jokes Local Artist %YOURCITY% Society Gather To Honor Visiting Potentate, Exchange Kitties Some Destruction, But Not Too Much, In Practical Joke Derby Most Sims Ignore Tickers, Study Reveals Cab Fares In %YOURCITY% To Increase; Sims Brace For Worst Broccoli Tops For Moms, Last For Kids; Dads Indifferent Information Shown Here Frequently Absurd, Poll Indicates Eyes Move While Reading Tickers, Scientists Speculate Esoteric Verbosity Culminates In Communicative Ennui, Teachers Note Linguistics Experts Discuss "Left To Right Or Right To Left; Is One Better?" Local Mustard Magnate Marries Daughter Of Dill Pickle Mogul Regional Catsup King Cousin To Tie Knot With Toothpick Tycoon %YOURNAME% Sees Name In Ticker; Smiles At Irony Studies Show Most Sims Mispronounce "Zsdersw" Tip Of The Day Provides Interesting Tidbits, Mayors Agree Local Sim Mentioned In Out Of Town Newspaper; Starts Scrapbook Eckelberry Marmalade May Cure Hiccups, Doctors Say School Field Trip To Museum Sparks Interest In Local History Molasses Truck Springs Leak; Sweetest Accident In Long Time Oliver "Slim Jim" Golonsky Wins %YOURCITY% Inter-Location Obstacle Race Local Sim Bill Flopsby Heads County Commission On Snuggles And Hugs Cats Demand Longer Breaks, Cleaner Litter, Slower Mice Ordinary Days In %YOURCITY% Become Common Weather Likely To Become Different Before Changing Foreign Potentate Becomes Lost In %YOURCITY%, Refuses To Ask For Directions Cross-Eyed Python Found To Be Running Successful Chain Of All-Night Laundromats After 36 Years Of Marriage, Man Discovers Wife Is Actually A Rare Yucca Plant Nutritionists Aver That Eating Broccoli Encourages Higher Bowling Scores %YOURCITY% Baker Wins Pickled Crumpet Toss Three Years Running Mysterious Loud Rumbling Noises In %YOURCITY% Found To Be Mysterious Loud Rumblings Shopping After Hours Source Of Purchase Embarrassment Says Survey Man Caught Shoplifting Spatulas; Thousands Of Flippers Found In Bedroom Pot-Bellied Pigs Named Bob Convention Highlight Of Season Swamp Gas Verified To Be Exhalations Of Stars--Movie Stars--Long Passed Local Cop Found To Be Ticketing Only Lantern-Jawed Males Former High School Principal Caught Licking Stamps Behind Post Office Counter Staring At Football-Shaped Bladders Good For Concentration, Researchers Proclaim Middle Age A Hoax, Declares Study; Turns Out To Be Bad Posture After All Tainted Broccoli Weapon Of Choice For Global Assassins Ditzy Debutante Mistakes Broccoli Floret For Nosegay Cauliflower-Lovers Won't Let Broccoli-Eaters March In Their Neighborhood Never Feed Broccoli To Your Dog, No Matter How Much He Begs Chefs Find Broccoli Effective Tool For Cutting Cheese For More Information, Send 9 Million Simoleons To The "Broccoli Education Foundation" Broccoli Found To Cause Grumpiness In Children Talking Broccoli Hosts Talk Show; Guests A "Bunch Of Vegetables" Broccoli Discovered To Be Colonies Of Tiny Aliens With Murder On Their Minds Original Magna Carta Found Written On Large Broccoli Stalk Miracle Lint Remover Based On Broccoli Juice Sweeps Market Broccoli Pops Cereal Not As Popular As Presumed House Made Entirely Of Broccoli Built In %YOURCITY%; Furniture Made Of Wheat Germ Timmy Falls Down Well, Climbing Needs Work SimScientist Discovers New Dry Cleaning Method Using Sparklers SimSurvey: 80% Of Sims Love Clog-Dancing Today's Forecast: Windy And Cooler Than Yesterday Cable Disruption Blamed For Rising Birthrates Scientists Assert That Swearing Is Source Of Bad Breath Four In Five %YOURCITY% Children Won't Eat Mono-Colored Cereals Ancient Meteorite Revealed To Be Burnt Burger Giant Hairball Has Perfect Grammar, Linguists Say Man Survives Wintry Night Adhered To Bus Bench By Chewing Gum Study Demonstrates That Singing In The Shower Makes Teeth Crooked Cat Hijacks Municipal Bus; Riders Applaud Good Timing At Stops And Courteous Meows Ham-Handedness Doesn't Lead To Higher Cholesterol, Researchers Declare Ball Lightning Destroys Toupee But Polishes Victim's Car Mediums Agree Blue-Striped Socks No More Lucky Than Clovers Or Pennies %YOURCITY% Phonebooks Print All Wrong Numbers; Results In 15 New Marriages Staring At Lapping Ocean Waves Makes You More Assertive During Lunch Semicolon Declared Sexier Than Comma At Grammarian's Fete "Weasels Are Warm And Wonderful" Day At %YOURCITY% Mall Humming Show Tunes Sure Sign Of Poor Motor Skills, Researchers Declare State Governor Found To Be Mule; "His Clothes Always Fit Funny," Says Aide Sim Offers To Let City Bus Run Him Over For Lifetime Salad Bar Privileges Unsalted Tortilla Chips Best Cure For Colds Says Health Nut Man Discovers Neighbor Completely Enclosed In Mailbox; Returns Him For Postage All Raccoons Cheat At Poker, Animal Researchers Say 50 Car Pile-Up Results In New City Sculpture Building Turned Into Aviary After Birds Stick To New Paint Daily Special At Restaurant Found To Be Big Fat Lie Girl Rides Bicycle Across City Phone Wires; Arrested For Eavesdropping Floor Sweepings Found To Be Tangier Than Salt And Pepper Survey Shows Less Is More, More Or Less Ten Teachers With Cardiac Arrest After Students Declare Love Of Beowulf French Kissing Leads To Higher Croissant Use, Authorities Warn Bongos Making Big Comeback Among Unemployed Steelworkers Lying Found To Be Effective Calorie Reducer Lou Turns Away Every Person Who Skips To Her; "They Have No Rhythm," She Says Gravy Tastes Better When Loudly Slurped; Scientists Baffled Tree Stuck In Cat; Firefighters Baffled! SimSurvey: Sims Sleep Seven Hours SimSurvey: 4 Out Of 5 Sims Surveyed Find Surveys Satisfactory SimSurvey: 50% Of Sims Say YES SimSurvey Reports Rise in Vegetarian Sims Stand Up And Cheer If You Like SimCity Sim Scientist Discovers Gravity While Falling Down Stairs Boy Saves Cat From Tree, Thousands Cheer Public Service Message: Pooper Scoopers Urged When Walking Dogs SimSurvey: 3 Out Of 5 Sims Loathe Modern Art Mrs. SimLeary Gets Prize Cow Fresh Fruit In Season Is Berry, Berry Good Lady's Knitting Circle Raises Cash For Homeless Black And White Ball Preparations Underway Black And White Ball Disrupted By Bank Robbery Black And White Ball Raises Money For Charity "I'm Just A Sim, Sim, Simple Guy" Rises To Top Of Charts" SimNation To Host Energy Symposium Citywide Blood Drive Highlights SimHealth Week Sims Report Widespread SimAnt Problem Bark Art Exhibition By Bark Simson Bus Misses Turn, Dozens Late For Work %YOURCITY% Makes Top 10 List Experts Advise Using Sunblock As Sunny Weather Continues Here Comes The Sun Lunar Eclipse Obscured By Clouds Psychic K.C. Edgars Predicts City To Grow %YOURCITY% Racewalkers Win All-City Title %YOURCITY% Baton Twirlers To Lead Local Parade Marathon! Sims Hit The Ground Running Big Game Bistro Opens Amid Animal Rights Protests Newspaper Boy Crime Ring Cracked: Read All Over SimFirefighters Wanted: Apply At Your Local Fire Station SimPolice Officers Wanted: Apply At Your Local Police Precinct Bookstore Gets New Copies Of SimUlations: A Love Story Truckload Of Apples Overturns, %YOURCITY% Diner Offers Applesauce Special Crime Lord Spotted In %YOURCITY%; Mayor Says "No Comment" %YOURCITY% Tourist Bureau Launches City Beautification Project Don't Forget To Pick Up Your Litter Consider A Career In Garbage Collection Pigeon Alert! Extreme Pigeon Danger! Spotted Owl Spotted Public Displays Of Affection Common Sight Near City Hall Eagerly Awaited Llama Exhibition Coming Soon Sims Everywhere Agree: Vote Early, Vote Often Sims Everywhere Agree: Frequent Saving Prevents File Loss Sims Everywhere Agree: Purring Kitties Are Happy Kitties Sims Everywhere Agree: Good Grooming Is Essential To Success Sims Everywhere Agree: Brush Before, After, And Between Meals Sims Everywhere Agree: The Egg Came First, But Only After The Chicken Sims Everywhere Agree: If You Throw A Stone, It Will Hit Something Sims Everywhere Agree: It's Not What You Make, It's What You Keep Sims Everywhere Agree: A Sound Financial Future Begins With Inheriting Lots Of Money Sims Everywhere Agree: All Sales Are Final Sims Everywhere Agree: Your Actual Costs May Vary Sims Everywhere Agree: Past Performance Does Not Guarantee Future Returns Sims Everywhere Agree: History Laughs At Many People Who Deserved To Be Laughed At Sims Everywhere Agree: For The Best In News Ticker Entertainment, The Picayune Can't Be Beat Tommy B. Saif Sez: Look Both Ways Before Crossing The Street Tommy B. Saif Sez: Stay Within The Crosswalk Tommy B. Saif Sez: Hold On; Sudden Stops Sometimes Necessary Tommy B. Saif Sez: Keep Fingers Away From Moving Panels Tommy B. Saif Sez: No Left Turn, Except Buses Tommy B. Saif Sez: Return Seats And Trays To Their Proper Upright Position Tommy B. Saif Sez: Eating And Drinking On Station Platforms Is Prohibited Tommy B. Saif Sez: Accept No Substitutes, And Don't Be Fooled By Imitations Tommy B. Saif Sez: Do Not Remove This Tag Under Penalty Of Law Tommy B. Saif Sez: Always Mix Thoroughly When So Instructed Tommy B. Saif Sez: Try To Keep Six Month's Expenses In Reserve Tommy B. Saif Sez: Change Not Given Without Purchase Tommy B. Saif Sez: If You Break It, You Buy It Tommy B. Saif Sez: Reservations Must Be Cancelled 48 Hours Prior To Event To Obtain Refund From The Desk Of Wise Guy Sammy: One Word In This Ticker Is Mispelled From The Desk Of Wise Guy Sammy: One Word In This Ticker Is Wrong From The Desk Of Wise Guy Sammy: One Word In This Ticker Is Sdrawkcab From The Desk Of Wise Guy Sammy: Lightning Often Strikes The Same Place More Than Once From The Desk Of Wise Guy Sammy: Better To Aim High And Miss Then To Aim Low And Hit From The Desk Of Wise Guy Sammy: Reading Improves The Mind And Lifts The Spirit From The Desk Of Wise Guy Sammy: Two Points Determine A Straight Line From The Desk Of Wise Guy Sammy: Help Is The Sunny Side Of Control From The Desk Of Wise Guy Sammy: A Person Who Likes Cats Can't Be All Bad From The Desk Of Wise Guy Sammy: It's Better To Yield Right Of Way Than To Demand It From The Desk Of Wise Guy Sammy: You Can't Outwait A Bureaucracy From The Desk Of Wise Guy Sammy: Check Your Facts Before Making A Fool Of Yourself From The Desk Of Wise Guy Sammy: It Is Easier To Get Forgiveness Than Permission From The Desk Of Wise Guy Sammy: If You Made The Mess, You Clean It Up From The Desk Of Wise Guy Sammy: You Don't Have To Fool All The People, Just The Right Ones From The Desk Of Wise Guy Sammy: Wine And Friendships Get Better With Age From The Desk Of Wise Guy Sammy: It's Hard To Have Too Much Shelf Space From The Desk Of Wise Guy Sammy: The Insides Of Golf Balls Are Mostly Rubber Bands Pistol Packing Punks Pilfer Precious Petunias Traveling Truck Technician Talks Transmissions Tuesday Bread Baking Books Beat Bean Broiling %YOURCITY% News Ticker: Journalistic Integrity Without All The Advertising %YOURCITY% News Ticker: No Advertisements Since Before The Beginning %YOURCITY% News Ticker: Pretty Darn Accurate Most Of The Time %YOURCITY% News Ticker: Information That's A Luxury, Not A Necessity %YOURCITY% News Ticker: For When You Have To Know But Would Rather Not %YOURCITY% News Ticker: Easier To Find Because It Moves %YOURCITY% News Ticker: Left To Right Through Aesthetic Design %YOURCITY% News Ticker: Information With As Few Words As Possible %YOURCITY% News Ticker: Sometimes We're Just Here To Make You Smile %YOURCITY% News Ticker: Don't Blame Us If You're Not Paying Attention %YOURCITY% News Ticker: Don't Blame Us, We Just Report It %YOURCITY% News Ticker: If It's Important To You, It Probably Is To Us Too %YOURCITY% News Ticker: Properly Spelled Words From Beginning To End %YOURCITY% News Ticker: A Quiet Voice Of Reason In A Noisy World %YOURCITY% News Ticker: Not For The Faint Of Heart %YOURCITY% News Ticker: Information At A Readable Speed %YOURCITY% News Ticker: Not Too Fast, Not Too Slow, Just RightC %YOURCITY% News Ticker: If You Read It Here, That Means It Happened %YOURCITY% News Ticker: Just One Piece Of Information After Another %YOURCITY% News Ticker: Accept No Substitutes %YOURCITY% News Ticker: Your Total Information Source %YOURCITY% New Ticker: Important Things You Need To Know, More Or Less Rumor Of Kitty Kibble Shortage Causes Futures To Drop; Consumers Stockpile Local Merchants Puzzled By Rumors Of Kitty Kibble Shortage; "We Have Plenty," Say Most Kitties Concerned By Rumors Of Kitty Kibble Shortage; Owners In Panic No Kitty Kibble Shortage Says Local Representative Of Kitty Kibble Association Is Kitty Kibble Shortage Real? Authorities Say Rumors Unfounded Unlicensed Kitty Kibble Factory Fuels Rumors Of Shortage Enough Kitty Kibble For Twenty Years, Experts Agree Kitty Kibble Association Flooded With Letters: Where Is Kitty Kibble? Is Kitty Kibble Shortage A Hoax? Sims Search For Truth Rumors Persist In Kitty Kibble Shortage; Unfounded Say Many Kitties Want Answers In Possible Kitty Kibble Shortage Kitties Say Not Enough Being Done In Kitty Kibble Shortage No Kitty Kibble Shortage, Officials Insist; Kitties Skeptical %YOURCITY% News Ticker: Where We Report On Busses, Not Buses Famed Prognosticator Warns "Disaster Awaits Us All" Doughnuts: Is There Anything They Can't Do? Rock Star Spotted In Llama Fur Near Casa Del Sticky 9 Out Of 10 Sims Prefer Cranberry Jelly Over Preserves Cure For Senility Found, But Lost Before Being Recorded Rockin' Good Thrash Metal Found To Reverse Aging Process Local Kindergartners Prefer Oi Brand Paste; Claim It Just Tastes Better Local Sim Discovers Just Who Wrote Book Of Love If Tin Whistles Are Made Of Tin, What Do They Make Foghorns Out Of? End Generic Newsticker Messages here Test UI Msg 1I Msg 1 Just Tastes Better Local Sim, Jon Mazer, Discovers Just Who Wrote Book Of Love If Tin Whistles Are Made Of Tin, What Do They Make Foghorns Out Of? End Generic Newsticker Messages here Test UI Msg 1 ----------------------------------------------------------------------- %YOURCITY% Founded In %YEAR% Greetings, Mayor %YOURNAME%! The Simulator Is Paused Watch For Important News Headlines Click On Underlined Headlines To Open Messages The Simulator Is Paused, Letting You Zone Without Interruption To Scroll, Hold Down The Right Mouse Button The Simulator Is Paused Pause Means The Sims Are In Suspended Animation The Simulator Is Paused To Give You Peace And Quiet To Zoom In, Click The + Icon %YOURCITY% Has A Bright Future In Store The Simulator Is Paused RCI Stands For Residential, Commerical, And Industrial Zones To Run The Simulator, Click The Green Triangle; It Is Just To The Right Of The News Ticker %YOURCITY% A Decade Old; Sims Look Ahead To Many More Birthdays %YOURCITY% Twenty-Five Years Old And Still Growing City Is Fifty Years Old And Counting; Sims Point To Garlic As Important For Longevity City's 100th Birthday Party Draws High Attendance %YOURCITY% Is Two Hundred Fifty Years Old, Doesn't Look A Day Over Two Hundred Five Hundred Years Old And Still Counting; Sims Thumb Nose At History's Empires One Thousand Years Old And Still Simming; Older Than Civilization But Still With A Sense Of Humor %YOURCITY% Two Thousand Years Old And Still Growing Sims Celebrate The Placement Of %LANDMARK% In %YOURCITY% Sims From All Over SimNation Flock To %LANDMARK% %LANDMARK% In City Improves Cordless Phone Reception, Study Shows Sims Pleasantly Surprised To Find %LANDMARK% In %YOURCITY% Appearance Of %LANDMARK% Hailed As Miracle %LANDMARK% Appears In City Under Mysterious Circumstances %LANDMARK% Construction Noted By Sims; "Mayor Has More Power Than We Thought" Pigeons From Around The World Make %LANDMARK% Their New Home Third Grade Class To Take Fieldtrip To %LANDMARK% %LANDMARK% Brings Air Of Familiarity Over City Skeptical Sims Dispute Sightings Of %LANDMARK% In %YOURCITY% %LANDMARK% Now Open To The Public Mayor's Birthday Party To Be Held At %LANDMARK% First Highway In %YOURCITY% Paves The Way For A Bright Future %YOURCITY% Inaugurates Bus System; Brighter Future For Sims On Horizon %YOURCITY% Builds Bus Stop Number Ten First Rail Line Laid In %YOURCITY%; Sims Look Forward To More Governor Visits %YOURCITY% For Opening Of 100th Subway Station, Proclaiming "That's What I Call Mass Transit!" %YOURCITY% Population Reaches 500; Sims Have Picnic And Feel Mighty Good %YOURCITY% Population Reaches 1000; Sims Have A Grand Time %YOURCITY% Population Reaches 5000; We're Not A Little Town Anymore %YOURCITY% Population Reaches 10,000; Sunny Skies, Mild Temperatures, Pleasant Aromas %YOURCITY% Population Reaches 50,000; Sounds Of Champagne Corks Popping Heard In Next County %YOURCITY% Population Reaches 100,000; Great Place To Live Say %YOURCITY% Boosters Population Passes 250,000 Mark; That's A Quarter Of A Million Sims -- WOW! Population Reaches 500,000; Sims Gladly Trade Elbow Room For Big City Perks %YOURCITY% Population Over One Million Is %YOURCITY% A Great Place To Live? 1,500,000 Sims Say, "Yes!" %YOURCITY% An Urban Paradise For 2,000,000 %YOURCITY% Population Reaches 2,500,000; Mayor Called "A Bright Light In A Dark World" Population 3,000,000?! %YOURCITY% Breaking All Records... Population 4,000,000; City Developers NEVER Thought You Would See This Message! %YOURCITY% Treasury Reaches Two Times City Budget; Sims Hope For Tax-Free Days %YOURCITY% Coffers Swell To Five Times City Budget; Notorious Tightwad Mortimer Green Leaves 20% Tip At Local Diner %YOURCITY% Floats In Ocean Of Cash; Treasury Is Ten Times Annual Budget Ten Percent Of Available City Area Brought Under Direct %YOURCITY% Municipal Control; Future Looks Bright %YOURCITY% Governing Board Extends Jurisdiction To Fifty Percent Of Available Land Area; Holiday Declared %YOURCITY% Grows To Ninety Percent Of Available Land Area %YOURCITY% Founded In %YEAR%; Sim Pioneers Enviously Eye Uncharted Territory %YOURCITY% Founded In %YEAR%; Sims Cautiously Await Mayor's Lead %YOURCITY% Founded In %YEAR%; Sims Hopeful For Growth Parents Complain About New Song On Radio, "Take Me To Your Leader" Psychic's Head Explodes: Intergalactic Residue Found In Vicinity "What To Do If Aliens Attack" Rises To Number Three On Bestseller List Military Memo Blames Upcoming UFO Sighting On Weather Balloon 65% Of Sims Believe Alien Abduction Stories Are True Daytime Talk Show Interrupted For Special Rerun: "The Aliens Ran Off With My Child!" Sims Join Alien Cult En Masse, Believing The Overlord "Just Wants To Be Friends" Strange Sightings Between Areas 50 And 52 Psychics Feel Presence Of Aliens Air Traffic Control Accidents Due To "Unidentified Objects" Dozens Claim UFO Sighting Over %YOURCITY% Scientists Cannot Explain Appearance Of Strange Ship Hovering On Outskirts Of City Farmer McSim Reports: "Don't 'Member There Being No Crop Circles There Before" Unexplained Crop Circles Appear; Clog Dancers Deny Any Involvement Farmer McSim Charging Admission To See Crop Circles In His Wheat Fields ALIENS!! UFO Attacks %YOURCITY%! Entire Buildings Sucked Into Mysterious Visitor ALIENS!! SimNation Press Release: Our Weapons Are Powerless Against The Alien Threat ALIENS!! Late-Breaking News! Channel 12's Roving Van Attacked By Laser From Alien Ship Alien Ship Leaves %YOURCITY%; Some Sims Recall Only Bright Lights And An Operating Table Alien Ship Leaves: Read Exclusive Story Of How Teen Idol Escaped Death Rays Alien Ship Leaves: Sim Psychic Says "I Told You This Would Happen" Only Slight Damage From Alien Attack; Sims More Upset That Citronella Candles Marketed As "Alien Repellant" Didn't Work Alien Damage To %YOURCITY% Moderate, But Some Sims Acting Strangely Since Mind Probe In Wake Of Alien Invasion, %YOURCITY% Sims Look To Mayor To Restore Significant Damage Thanks To Emergency Siren, Aliens Conclude %YOURCITY% Is Deserted, Destroy Another Planet Instead Sims Tire Of Mayor's Relentless Whistle-Blowing; Ignore Emergency Siren %YOURCITY% Squirrels Evacuate Underground Holdings Sims Puzzled By Rise In Lost Dogs And Cats Crystal Factory Buys More Insurance Lecture Series Starts; This Week's Topic: "Uncovering Your Hidden Faults" %YOURCITY% Kid Reports, "Hey! There's Some Molten Lava In My Soup" Fruit-Flavored Gelatin Won't Set; Homemakers At A Loss To Explain Sims' Teeth Chattering, Despite Warm Temperatures Motels Charging Extra For "Vibrating Beds," But Consumer Group Reports No New Equipment Psychics Predict Earthquake Will Happen Soon Geologists Detect Increased Seismic Activity Tidal Waves Reported Off Coast Did You Feel That Big Truck Drive By? What? It Wasn't A Truck? EARTHQUAKE!!! Sims Dive Into Doorways And Under Desks To Ride Out The Shaking EARTHQUAKE!!! Itttt's Reaaaaallllly Shhhhhhaaaakinnnng Thinnnggs Uppppp! EARTHQUAKE!!! Glasses Fall Off Shelves And Off Sims' Noses Old Man MacSim Complains Of Swollen Knee; Predicts Squall Emergency Kit Purchases Rampant; Are The Sims Of %YOURCITY% Paranoid? "The Wizard Of Oz" Playing At Local Movie House Meteorologists Can't Explain Abrupt Changes In Weather Patterns Hush Falls Over %YOURCITY%; Sims Say There's Something In The Air Sims Report Uncontrollable Urge To Crack Northeast Windows And Sleep In Basements Meteorologists Report Unusual Wind Conditions Near %YOURCITY% Gale-Force Winds In Area Alarm Many Meteorologist Glenda Goodwich Predicts Tornado Season Almanac Warns This May Be Hailed As "Year Of The Tornado" %YOURCITY% Child Asks, "Mommy, Why Is That Cloud Shaped Like A Funnel?" Meteorologists Warn Conditions Favor Formation Of Tornadoes In Region Low Pressure And Colder-Than-Normal Temperatures Mark Start Of Storm Season Barometric Pressure Tumbles, Calm Befalls %YOURCITY% Skies Grow Dark, Colors Seem Almost Surreal TORNADO!!! Batten Down The Hatches! It's A Twister! TORNADO!!! Wig-Wearers Leave All Vanity Behind As Ruthless Twister Sucks On TORNADO!!! Mobile Home Dwellers Brace For The Worst Tornado Seen Leaving %YOURCITY%, Heading Straight For %ANYNEIGHBOR%'s RV And Mobile Home Convention Tornado Spins Out Of Sight; Leaves Sims Feeling A Bit Dizzy Meteorologists Can Now Explain Abrupt Changes In Weather Patterns Sims Ask Mayor, "Why Did You Sound The Alarm?" Sims Perturbed That Warning Siren Activated Unnecessarily Ouch! That Hurts Our Ears -- Don't Use The Siren Unless You Mean It! Gang Threats Escalate; Sims Worry That Trouble Is Brewing Unemployed Workers Spending Spare Time Hatching Conspiracy Theories What Do You Get When You Cross Unemployment Sims With Molotov Cocktails? Stay Tuned Mayor Beefs Up Mailroom Staff To Process Excess Hate Mail Protest Outside Mayor's Office Turns Ugly Group Blames Crime On A Hostile Government That Supports "Haves" Over "Have- Nots" RIOTS!!! Some Parts Of City Declared A War Zone RIOTS!!! Bedlam In The City; Mob Mentality Takes Over RIOTS!!! Rioters Run Amuck In %YOURCITY% Mayor Criticized For Post-Riot "Can't We Just All Get Along" Speech; Sims Call Blatant Plagiarism "Distasteful" Peace Comes To Riot-Torn Neighborhoods Riots Quelled; Sims Give Up And Go Home Police Mysteriously Absent At Riot Location Frightened Citizens Wonder Why The City's Police Ignored Riots Police Spring To Action At Mayor's Request Reassuring Wail Of Sirens Hovers Over City As Police Officers Answer Mayor's Call Hell-Fire And Damnation Prophesied For Unrepentant Sims Mrs. O'Leary Leaves Lantern In The Shed; Cows Warm Up Hooves For High- Steppin' Barn Dance Experts Warn Of Upcoming Conflagration, But Low-Vocabulary Sims Wonder, "What's That?" SimLoony Embarks On Fire-Dance Marathon, Allegedly To Stave Off Hot-Blooded Spirits %YOURCITY% Kids Give Up Sports Card Trading; Take Up Matchbook Trading Instead Young Sim Bobby Arson Heads To Woods In Search Of Personal Meaning FIRE!!! Parts Of City A Towering Inferno FIRE!!! Sims Seen Climbling Down Fire Escapes FIRE!!! Helpless Sims Cross Fingers And Sing Camp Songs FIRE!!! Sims Advised To Stop, Drop, And Roll FIRE!!! Brush Fire Rips Through Outskirts Of Town FIRE!!! Fire Breaks Out In Unpopulated Area; Foliage In Flames Fire Damage Minor, No Lives Lost Moderate Damage Blamed On Most Recent Blaze City Ravaged By Flames; Damage Estimates High No One Asked For Their Help So Firefighters Play Darts As City Burns Firefighters Hear About Blaze On Radio; Wonder Why No One Asked For Their Help Firefighters Heed Mayor's Call And Race Toward Conflagration Firefighters Answer Mayor's Call To Action Shallow Surface Water Adds To City Aesthetics But Not To Water Supply Mayor Lays Cornerstone For Industrial Agglomeration Factory Opens Door In %YOURCITY%; First Of Many, Sims Hope New Jobs Aplenty As First Factory Opens Mayor Approves Residential Housing Tracts Home Lots For Sale! Real Estate Agents Promote %YOURCITY% As Good Place To Raise Family Mayor Encourages Small Businesses With Commercial Zones First Shopkeeper Hangs Up A Shingle Stately New Brownstone Block Adorns %YOURCITY% Sim Pride Soars As Mayor Announces Airport Plans The Sky's The Limit For %YOURCITY% Now: Airport Expansion Planned Timbers Shiver With Excitement As New Seaport Opens Sims Down In The Dumps As Necessary But Smelly Landfill Appears New Park Deemed "A Little Plot Of Nature" %YOURCITY% Junior T-Ball League Thrilled To Have New Ballpark Young Mothers Enjoy Bringing Tots To New Park Saying, "We Love To Swing And Teeter" New Zoo Lets Sims Take A Walk On The "Wild" Side Mayor Welcomes Stylish New Marina To %YOURCITY% New Stadium Erected; Team Spirit Runs High Sims Practicing Poker Faces; New Casino Has Hopes High New Mayor's House Deemed An Architectural Triumph New City Hall Opens Its Doors For Justice Toxic Waste Conversion Plant Opens Doors, But No One Wants To Come In Maximum-Security Prison Construction Complete, Warden Submits Invoice For Retinal Scanners Gigamall Built, Advertisements For "Big-Hair Court" Heard On All Local Stations Arcology Built: New Phase Of City Growth Begins New Military Base Gives Mayor 21-Gun Salute Defense Contractor Open For Business; Waiting To Sell First 5,000-Simoleon Toilet Seat Geyser Park Now Spewing Hourly; Sims Gush With Pride Lighthouse Constructed; %YOURCITY% Becomes Love-Ship Port Of Call Country Club Ribbon-Cutting: Mayor Clinks Glasses With Beautiful People New Medical Institute Constructed; Big Brains Begin Big Business Doors Open At New Science Center; %YOURCITY% Rats Hesitant To Take Tour Performing Arts Center Built: Culture-Lovers Leap, Twirl, And (Ouch!) Split New University Opens Its Doors To Sim Scholars Mayor Rides Giant Roller Coaster At Theme Park Debut Stock Exchange Built: Sims Say, Buy! Buy! Buy! New Space Port In %YOURCITY% Hailed As Event Of Universal Magnitude First %YOURCITY% School Opens; Some Kids Fight Back Wave Of Nausea City College Opens Its Doors; Offers More Degrees Than Would Fit On Matchbook %YOURCITY% Welcomes First Hospital First Fire Station Built; Firefighters Eager To Slide Down Pole First Police Station Built; Sims Feel Safer Already First Pumping Station Built; Ready To Send Water Coursing Through %YOURCITY% Veins Sim Kids Say They Can See Four Cities From Top Of New Water Tower New Desalinization Plant Built? Sims Will Drink To That Sims Cheer Completion Of New Water Treatment Plant No Sims Attended The Grand Opening Of New Incinerator Sims Attend Recycling Center Opening Again And Again Critics Call Mayor's Residential Tax Reduction "Shameless Pandering" Older Residents Protest Tax Hike, Make Plans To Move South Tax-Monkey Off Industry's Back; Some Fear Social Service Cutbacks Industry Leaders Shoulder Greater Tax Burden; Cut Mayor's Re-Election Funds Commercial Sector All Smiles Over Lower Tax Policy Commercial Leaders Stage Protest, Call Tax Hike Discriminatory Mayor Takes Out Loan, Starts Digging %YOURCITY% Into Debt %YOURCITY% Up To Its Eyeballs In Debt, Ten Loans Outstanding Near Riots At Badminton Tourney Cause Quite A Racket %YOURCITY% College Wins Ping Pong Championship %YOURCITY% Stadium To Host All-Star Game SimBowl %YEAR% Coming To %YOURCITY% High School Girls Varsity Cyberteam Wins On-Line Chess Tourney, Reports Of Euphoria Seem Too Good To Be True Sales Of Mood Rings Soar; All Stones Show Cheerful Colors Depression Looms Over City Eggs Thrown At "Have A Nice Day" Club Members Tarsus Group Hired To Give Foot Massages To All Commuters Surplus Transit Funds Spent To Teach Train Conductors To Conduct Symphonies Fire Department Purchases New Hoses; Plans To Create Giant Macram� Wall Hanging Firefighters Use Surplus Funds To Throw Lavish Birthday Bash For Dotty The Dalmatian Police Officers Ecstatic Over New Leather Patrol Car Seats Officers Return From Weekend Retreat In North Bay; Say They're Better Able To Visualize Arrests Schools Spend Surplus Funds To Hire Interior Decorator To Update The Teachers Lounge Excess School Funds Pay For Esperanto Tutors For All Enrolled Students Hospitals Now Serving Gourmet Food To Patients Hospitals Spend Surplus Funds On Mag-Lev Gurneys Roads Department Now Offering Free Car Wash And Wax At All Toll Plazas Road Department Spends Surplus Funds To Produce Steamy New Musical: Asphalt In The Sun Game Saved Sims Awake Curiously Refreshed From Mysterious Slumber What Happened? Were We Hypnotized? Rumors Spread Clocks Stopped All Over %YOURCITY%, Electro-Magnetic Pulse Blamed Sims Exchange Stories About Mysterious "Missing Days" "I Swear, We Were In Suspended Animation" Cried Local Sim While Being Escorted To Psychiatric Hospital Sims Complain Of Stiff Necks And Sore Joints, As If They Just Woke Up From A Long, Long Sleep Sims Feel Sudden Burst Of Energy "It's Like I Can Do Everything Twice As Fast," Sally Simmelfarb Says In Amazement Reports Of Hyperactivity Blamed On Rise In Coffee Consumption Sims Adapt To A More Leisurely Pace Laid-Back Sims Love Languorous Lifestyle Procrastination Named Favorite National Pastime Simulation Paused Simulation Paused Simulation Paused, Pause Should Be Used Only As Directed Any Misuse Of Pause May Provide Unexpected Results Pause Is Now Active The Simulation Is Paused This Is Pause Modem This Pause Is Valid Except Where Prohibited, Taxed, Voided, Superceded By Local Regulations Or Simply Ignored This Pause Should Not Be Taken Internally Or Personally Keep Pause Away From Eyes, Ears, Nose, Throat, Chest, Belly Button, Knees, Ankles And Toes Strike A Pause, There's Nothing To It Do Not Confuse Pause With Paws; Only One Belongs To The Animals Pause For A Refreshing Beverage Pause Should Be Used Only In A Properly Ventilated Area Do Not Operate Heavy Machinery Under Pause, Except If Such Machinery Is In A Stopped Condition, And Not Even Then Strange That Pause Is A Musical Term, Because It Means No Music Pause For The Love Of Gauze Pause Can Be Administered As Often As Necessary With No Loss Of Effectiveness Or Harmful Side Effects This Message, Or One Similar To It, Will Be Repeated Until Pause Is No Longer Active For More Information On What Pausing Can Do For You, Consult Your Physician, Lawyer, Personal Trainer Or A Board Licensed Pause Representative During Pause, Nothing Significant Goes On In The City -- Rather, A Sort Of Stasis Settles Over The Citizens Sims Certainly Don't Notice That They Are In A Paused Condition, To The Best Of Anyone's Knowledge Kitties Can Be Expected To Sleep Through Pause, Just Like They Pretty Much Sleep Through Most Other Things During Pause, This News Ticker Is The Only Truly Functional Activity Going On If Sims Actually Read The News Ticker Is Open To Debate; But There Will Be No Debate, Since The Question Is, In Effect, Unanswerable Don't Try To Understand Pause, Just Accept It If Everyone Stopped To Pause, We'd Have Fewer Problems With Society These Days, Don't You Think? A News Ticker With Too Much Spare Time Tends To Meander Into Subjects Of Which It Has No Knowledge Short Pauses Are Hardly Noticeable, So Unless It's A Good Long Pause It's Almost Not Worth Pausing At All Now Is A Good Time To Ask Yourself, "Why Am I Reading This?" This Pause Should Not Be Used In Conjunction With Other Pauses Pause Is A Time For Reflection, A Time To Sit Back And Ponder The Wonders Of The Universe Every Sim Needs To Pause Now And Again Pause Time May Be Used For Anything You Wish Use Pause Time Productively: Call Your Mother, Fry Up Some Bacon, Use The Facilities, Pet Your Hamster, Twitch Quietly, Or Compose A Poem Have Fun When Paused By Naming Your Kitchen Utensils After Famous Authors Such As Shakespeare The Steak Knife Pause Is Good For Anything Pause Is Good; Good Is Pause Pause Gives You Time You Didn't Think You Had You Might Say That Pause Can Extend Your Life; Okay, That Is Probably An Overstatement Never Underestimate The Power Of Pause Always Use Pause Wisely To Everything There Is A Season, Pause, Pause, Pausee Help! I'm Stuck In The News Ticker! See? I Even Can Change The Color Of The Text! Get Me Out Of Here! Please Feel Free To Pause Whenever The Urge Strikes You Pause Is Not Habit-Forming Pause Mode Pause Mode Pause Mode Sims Bored By Word FUND; Suggest You Try Other Words FUND Not A Cheat Code. Do Not Type MOREMONEY, It Is Not A Cheat Code Either Mayor Under Investigation for Possible Embezzlement Reports Of Attempted Cheat Codes Shown To Mayor Sims Mock Childish Attempts To Discover Cheat Codes MOREMONEY Not Cheat Code, Research Concludes Some News Tickers Revealed To Be Easter Eggs; Sims Excited Did You Know That MAXIS Spelled Backwards Is SIX AM? Secret Number Combination Causes Announcement In News Ticker Mayor Suspected Of Attempting Embezzlement; Ends In Failure Mayor %YOURNAME% Brings %YOURCITY% To News Ticker Highlight Greetings, Mayor, Your Sims Salute You Keep Trying, And Maybe You'll Figure It Out Money Does NOT Grow On Trees, Study Concludes %YOURCITY% Picayune: The Finest In Scrolling Entertainment Not Just Sports Games Anymore Investment Tip: Buy Low, Sell High What Will He Think Of Next? You Want Help? Well You Won't Find Help Here Dozens Of Hidden News Tickers, Study Reveals; Sims Encouraged To Collect Them All And Amaze Friends If You Lived Here, You'd Be A Sim Hey Buster, There's No Need To Shout At Me Duo Ragazzi's Easter Egg Palace: Old World Charm In A Post Modern Setting The Llama Is A Quadruped If You Build It, They Will Come Da Da Da Da Da Da Da Da Da BAT-Man! Aha! We Have A Real Pro Here! Try BROCCOLI Sorry. Money Doesn't Grow On Broccoli You Want Help? Well You Won't Find Help Here ----------------------------------------------------------------------- SFS is indeed well-known, notorious, you might say. If you accept this offer, place the plant far away from residents. But expect more pollution and complaints. The petitioner makes a valid point. If you proceed with plans to build that plant, not only will we be contaminating our environment, we'll have a public relations nightmare on our hands. Yes, the plant would bring money into the city, but I think we should look for a financial option that is less controversial. Ms. Glower's assessment of the risk is a bit exaggerated, but it is founded on understandable fears. Either we get used to this public relations thorn- in-the-side, or we find another source of funds. I firmly believe that medical treatment should only be administered by healthcare professionals. Though this ordinance may improve the life expectancy of Sims in our city, I'd save our scarce simoleons for measures that have a greater citywide benefit. I am completely opposed to repealing this ordinance. It has helped save lives and can save many more. The only thing "dippy" is putting simoleons ahead of your Sims' health. It's proven that the use of smoke detectors lowers flammability levels in the city. Less flammability means fewer fires will break out. Don't quibble over costs. Pass the Mandatory Smoke Detector Ordinance and you'll be saving lives. I strongly support this ordinance. The police can better serve %YOURCITY% when the neighborhood becomes involved in its own affairs. It's money well spent. The merits of this ordinance are highly questionable. Not all teenagers are criminals as the petitioner implies. I believe parents, not the city, should be responsible for controlling the small group of underage trouble-makers. It is unreasonable to ask the police force to increase their workload, to say nothing of increasing costs to the city. I am completely against repealing this ordinance. There is no question that crime is down and education levels are up because of it. To repeal it would be absurd. I suggest you consider the source of opposition to it. With all due respect to these culture vultures, I say piff and twaddle to them. Human detritus indeed! Gamblers voluntarily put money into the %YOURCITY% coffers by boosting our Commercial sector. And though I can't explain it, gambling seems to make the vast majority of Sims happy. I say leave this ordinance in place. There's nothing wrong with a little harmless fun, and legalized gambling is just that. While I don't believe gambling will make anyone smarter, this ordinance will perk up your Sims and make the whole city feel a little bit better. How could anyone be against improving the literacy of our children? This ordinance will help insure the future of %YOURCITY% through education. Public smoking is not just a nuisance, it lowers the health levels in the city. The air belongs to all the Sims of this city, and we should do everything we can to keep it clean. When a smoker lights up next to me, I am forced to smoke. It's that simple. Sims should be free to ruin their health in the privacy of their own homes, but no Sim has the right to inflict this filthy habit on their neighbors. Free clinics are a very positive step for this city. Every Sim, no matter how poor, has the right to decent healthcare. Yes, the Free Clinics Ordinance will be an expense for the city, but it's a cost I feel we can justify. Besides, there is evidence that the presence of free clinics raises land values in the city. I've seen these youth programs work wonders in other cities. The Junior Sports Ordinance has costs associated with it, but it also has benefits: crime is reduced and education levels rise a bit. When I think of the children, this just seems like the right thing to do. I can't agree with this "watchdog" group at all. First of all, the uniforms are donated by business all over the city. The small amount of money this ordinance costs helps save money by preventing expensive police and crime problems later on. This suggestion hardly comes from the greatest minds in town. I rather suspect that these kids want the homeless off the sidewalks for easier skateboarding. Still, it is a good idea, and you certainly owe it to your Sims to provide safe shelter even to the least of them. The presence of these clinics sometimes raises land value around them. Sure as my Aunt Betsy has warts, the Sims won't like carpooling. But if you want to reduce traffic, this ordinance couldn't hurt. Between you, me and my aching bunions, I've never known a Sim that would walk very far to get where they're going. Not just older Sims. Young ones too. So this proposed shuttle service would benefit Sims of all ages. Shuttles can take Sims to destinations a little farther away than they could reach on foot. Now I'm not saying it's not worth the cost, but you should know that operating a shuttle service can be rather pricey. Crossing guards are the best thing since sliced pepperoni. Sure, they may increase traffic congestion a bit, but it's a small price to pay for the good they do. If you put crossing guards in this city, you'll see Sim life expectancy improve. Anything that extends life, I approve. Industry has been good to this city, and we should be good to them. Quid pro quo as I always say. Repeal the Power Conservation ordinance and let's get that monthly expense off our books. This ordinance is complete foolishness. Spending money to tell people to turn off their lights, indeed. Perhaps we should tell them to breathe as well, or eat. What nonsense. More regulation would do nothing but anger the Industrial sector. This water conservation ordinance is unadulterated hogwash. Would the Green Gaians have us drink from thimbles and bathe in tea cups to save water? They don't want to waste water, but they certainly don't mind wasting money. This ordinance is no more restrictive than a similar ordinance I saw during a recent trip to Gazoo's Mistake. Industry there did not "dry up" and ours won't either. I'd say ignore this complaint. I saw a similar ordinance enacted during a conference in %ANYNEIGHBOR%. The clean air it will help provide is certainly worth the small amount it will cost. We may lose some heavy polluting industries as a result, but on balance this is a good move. We should take steps to encourage less polluting industry to replace those that are lost. I agree with this group, Mayor. Industry is important to our city, and this ordinance is making it more difficult than necessary. It may even be scaring away new industries. But without Clean Air restrictions, we risk returning to higher air pollution levels. Who in their right mind could be against this ordinance? The health and safety of all Sims depends on passing it. Not only that, but it will add to %YOURCITY%'s aura and sense of civic pride. One wonders what effect the ordinance will have on existing nuclear facilities. If it passes, they will have to go. Well, I can think of a reason. Nothing ruffles a Sim's feathers quite like finding a parking ticket tucked under the windshield wiper. If I were you, I wouldn't be in a rush to enact this ordinance. Parking fines will bring in money, but it can't be the only way for this city to earn a simoleon or two. This complaint is specious. If the honorable representative didn't "plop the car" in a place where it doesn't belong, there would be no parking fine. Were it in my power, the fines would be even higher. When making your decision, remember that the Parking Fines Ordinance has helped to increase traffic flow in and out of shopping areas, and has encouraged Sims to use our mass transit system. I may be no oracle, Mayor %YOURNAME%, but it doesn't take a psychic to predict the value of a Science Lab to our city's future. If you see a more modern industries and a more educated workforce, you see the future is brighter when you build that lab. This ordinance will greatly improve the efficiency of our recycling efforts. It's a clean solution to a dirty problem. Requiring an emissions test for automobiles can clean up our city's act -- and air. It may cause some backlash with Sims, but in my view, the benefit of reduced air pollution far outweighs the cost of a few inconvenienced drivers. The petitioner is correct--leaf burning pollutes the air we breathe. That reason alone is enough for me to favor the ordinance. I could even start a campaign to teach our Sims about alternative methods for leaf disposal. I haven't been this excited about anything in ages. A Geyser park right here will preserve all our natural wonders and will attract tourists from all over, which means more income for the city. A lighthouse may seem a small item in a large city, but I am strongly in favor of accepting this offer. A country club is about the worst use of land one could imagine. Such a waste! Let's keep our open space open, or perhaps use some of it for lower income housing. Huge theme parks didn't exist when I was a kid, but if they had, I would have loved them. These parks have a great appeal, even for adults. I can't see anything wrong with the idea, except that the city has to pay for construction. I'm sure you've guessed that I have a healthy interest in a Medical Research Center. Even if there is a small amount of pollution that comes from the center, I consider the Medical Research Center to be a vaccination against ignorance and disease. Build it and watch our education levels rise along with our property values. It will cost money to build such a plant, and that alone sours me on the idea. I must agree with the bowlers -- we need a stadium. It would make Sims, including me, very happy. Casinos tend to attract unsavory types prone to petty crimes. Though the city may benefit from the money a casino generates, odds are that a gambling establishment will bring more trouble than it's worth. And remember, too, that you will not be able to repeal the Legalized Gambling Ordinance as long as the casino stands. I agree with the Chamber of Commerce that this city could benefit from a spaceport. I'd say go for it, Mayor. I know you'll make the right decision. The Sims of this city deserve the finest healthcare available, and they have not been getting it. Funding levels have been too low for too long; the demands from healthcare workers are merely a wake-up call. If it were up to me, I'd raise funding immediately. The consequences of not doing so could be quite dire. I see you have concerns about the cost of ending this strike. Put your financial concerns aside and think about the risk this city faces if the strike continues. Education is far too important to be ignored. The teachers' demands are reasonable, and should be met. I agree whole-hearted with the petitioner. Stop this strike for the sake of the children. While I commend you for keeping a tight watch on the city budget, it might be prudent to loosen up a bit and give in to their demands. You have let this situation get out of hand, and have needlessly put Sim lives in danger. My officers are not asking for any more than they are worth, and you should comply with their demands. We cannot operate this city without a police force. Mayor, you are playing with fire. Raise funding before someone gets burned. There is no good reason not to give these hard-working Sims what they're asking for--and in my view they aren't asking for any more than they rightfully deserve. You can't let this strike continue--it will bring the city to a halt. Give the transit workers the raise they are asking for and get %YOURCITY% back on track. Sounds reasonable to me. The price is fair, and it would be a quick way to solve our water problems. But that doesn't mean I'm against expanding our own water system--we'll need lots more water as the city grows. This is the fastest way for us to get water to the Sims, and they need it fast. So I'd say take the deal. And whenever you give the word, I'll start expansion of our own water system. The price seems a bit high, but we don't have a lot of options right now. The Sims are demanding water and it's our job to provide it. I'd say take the deal for now and but let's put a plan in motion to increase the water production in %YOURCITY%. As soon as we're afloat, we can cancel the deal. Buying water spares us from having to maintain additional water infrastructure in the city. But I think the new price is too high. Cancel the deal now, while we can do so without penalty. The watchdog group has a point--we may be able to supply our own water if we work at it. Seems strange that they are so concerned about spending money and never mentioned that we must pay a hefty penalty to cancel the deal. Don't throw these dogs a bone this time. Keep the deal in place. We need power, and buying is the quickest way to get it. The price sounds fair, but I wouldn't be surprised if they raised the cost in the future. Even so, I'd take the deal. It disturbs me to send off our hard-earned simoleons to pay for something we could generate ourselves. Plus, the large penalty will make it difficult to get out of the deal. I'd pass up this deal and save the cash. The new rate is high but is well within the range for SimNation. If you are not happy with the new price of power, you can cancel this deal without penalty, but we'll need to build more power plants right away. What's their beef? Buying power frees our city lands for other purposes, and we have to pay for power one way or another. This deal is a safety net for us, so we won't be caught in the dark as we grow. Besides, if we cancel now we have to pay the penalty. The price seems reasonable. Agree to the terms soon, before %NEIGHBOR% withdraws the offer. We're generating excess power, and we can always use extra money. Take the deal. City growth will raise demand for power here, just like it did in %NEIGHBOR%. Don't be too hasty to make this deal. With such a high penalty, we'll be locked in to the deal and may risk blackouts here at home. If it's income you want, look for other sources. I must approve of any deal that brings much-needed cash into the city. Just make sure that our excess water can flow unfettered up to the connection point, or we'll be in trouble. This is a reasonable offer, and we need the money. Water may be the universal solvent, but money solves a universe of problems. Take the deal. Just make sure all our excess water can flow freely to the connection point. I bet you want to go for this deal, and it is a tempting offer. But water's a pretty important asset, and I wouldn't want our city to run short. If you accept this deal, we may have some construction to do to make sure all our excess water can reach the connection point. And we'll be locked in by the hefty penalty for reneging. I'm against the deal. I'd say take the opportunity to get out of this deal without paying the penalty. And let's keep our water at home from now on. Even though the garbage will be dirty, the cash from this deal will be clean. We are in dire need of money, so it would behoove you to accept this deal. The smell of money is always sweet. I say take the deal. Mayor, the Sims in our city already produce mountains of garbage, and I'm not sure if we can handle more, especially over the long term. Can't you find another source of funds? This is our chance to escape from the garbage deal without paying a penalty. But by doing so, we will be giving up the monthly income. My inclination is to accept the new terms and keep the cash coming in, but the decision is yours to make. Trash has to go somewhere. As long as %NEIGHBOR% is willing to take it, we don't have to pay to build facilities for local disposal. Exporting our trash keeps the mess out of our city. And besides, the penalty for canceling is %Z% -- that alone should be enough to stop you from terminating the deal. I'm happy to dump our garbage problem on some other city, despite the monthly cost. But we must not get too dependent on this service -- we don't want to be left holding the bag. The prudent course may be to continue to look for ways to deal with the garbage we produce. This offer sounds almost too good to be true. It sure would solve our immediate garbage problem. But let's not get too dependent on %NEIGHBOR%-- the more trash we export, the more we pay. The new terms seem reasonable enough and the deal has worked out fairly well so far. But we have been given the chance to get out of this deal without paying the penalty fee. This opportunity may never arise again. A city has to pay for power one way or another. This looks like a reasonable deal considering the current cost of power. Don't let this situation get any worse. There is still time to avert a strike. Authorizing a pay raise for these hard-working public servants does not mean you are giving in--it means you are being fair. Building a military base is a mixed blessing. It will provide increases in our industry and commercial sectors, but it may have an adverse affect on the quality of life in %YOURCITY%. You can expect a rise in crime and pollution, and must accept the possibility of the base being closed some time in the future. On the other hand, the revenue could be used to jumpstart our plans for city expansion, allowing us to grow bigger, faster. And it's that potential for growth that makes me say, "Forward, March!" Mr. Landgraab strikes me as being more concerned with his own interests than the best interests of %YOURCITY%. I doubt a gigamall will boost our Commercial sector, in fact I suspect it will greatly harm our city's small businesses. And malls tend to create horrible traffic problems. The monthly income would certainly be welcome, however. I can see two sides to this issue. The jobs a prison bring will boost our population, and the monthly money grant is very tempting. But I don't know how the Sims will react to having a prison in their city. Prisons pollute and there is the risk that land values will fall. Sims won't like that one bit. I'm with them 100%! Health is far more important than beautiful yards. In fact I prefer yards that look more natural. Though remember, this ban does not apply just to residential areas -- farmers won't be happy when they learn they can't use chemicals on their crops. Unfortunately, even with a strong police presence, we can't keep the area around the casino crime-free. I must recommend you tear down the establishment. You'll lose the monthly income it brings, but isn't the safety of your Sims worth it? In my experience, job fairs usually return an eventual overall net benefit to any city that holds them. Clean industry, such as electronics, is the wave of the future, and the future is now. Don't quibble over costs -- enact this ordinance. Your Honor, entertaining this thug's proposal is a disgrace. As for my own interests, I do not enjoy cement walking shoes, I will disavow any knowledge of your meeting! Between you and me, we have no way to enforce this ordinance. Of course, as long as Sims don't know that, it just might work. It will cost the city a few simoleons in monthly adminstrative costs, but I'd give it a try. I agree with him -- water usage will probably decrease once the quantity is metered. I've always thought water meters were a good idea. Fair is fair. It's a little extra administrative work and a slight cost, but I'm in favor of this ordinance... Imagine, farm fresh food for the Sims of %YOURCITY%. I agree completely with the Gray Llamas, and advise you to pass this initiative. Seems only natural to bury old tires in the place where they've lived all their lives -- the road. I like the recycling idea. It means less garbage in the city, and cheaper road construction costs. They'll be a monthly cost to all this, though, but it shouldn't be too much. She never mentioned the expense of the Tourist Promotion Ordinance, but with advertising costs sky-high, we may be committing ourselves to an intolerable financial burden. Also, tourists that toodle through town in their rented cars may clog our streets. I'm not against civic pride, but I am against this ordinance. To me, this sounds like just another petitioner trying to get their hands on our city treasury. Yes, this ordinance would clean up the water and reduce garbage levels, and could lower crime by keeping youths out of trouble. It might even bring in some cleaner industries. But it seems to me there are other more cost efficient ways to accomplish the same thing. After careful study of this ordinance, I must recommend that you reject it. I am skeptical that this bill, or anything else for that matter, will actually reduce paperwork. On the surface, this ordinance appears to be another unnecessary monthly expense. The opportunity to attract clean, telecommunications companies to this city is worth ten times the cost of the ordinance. I've been composting for years. I think everyone should. Educating the Sims will cost a little money, but it's worth it. There's nothing smelly about composting or this ordinance, and I urge you to enact the measure. Studies conclude that industrial waste occurs because everyone wants products that cause industrial waste. That makes everyone responsible, not just industry. A flat fee would not be equitable for smaller companies that generate relatively little industrial waste. This measure will bring lots of money to the city, but is unfair to industry and may cause some companies to leave. The current terms seem reasonable enough and the deal has worked out fairly well so far. I'd keep the contract in place for now, if only to avoid paying the hefty penalty fee. The current terms seem reasonable enough and the deal has worked out fairly well so far. I'd keep the contract in place for now, if only to avoid paying the hefty penalty fee. The current terms seem reasonable enough and the deal has worked out fairly well so far. I'd keep the contract in place for now, if only to avoid paying the hefty penalty fee. This is a decision you'll have to make alone. I must remind you, though, that we'll be assessed the penalty fee if you cancel the deal now. It's probably best to leave the deal in place. If we cancel now, we'll be charged the penalty fee. I'd wait for a better opportunity. The current terms seem reasonable enough and the deal has worked out fairly well so far. I'd keep the contract in place for now, if only to avoid paying the hefty penalty fee. Yes, this ordinance would give a distinct advantage to non-polluting aerospace companies and will probably entice a few of them to locate here. But offering such an advantage will cost the city a great deal of money. Walkers do not pollute the air either. Should we therefore give tax incentives to all walkers? I think not. Enacting this ordinance is a fantastic way to reduce air pollution, and to show what a forward-thinking mayor you are. It's a new kind of recycling, and you know I advocate all forms of recycling. Even though the reclaimed gas won't make a significant impact on our power supply, it's still a good idea and the monthly cost of the program should be minimal. Pollution is no longer just a city problem but a regional problem. Although %YOURCITY% may lose some of our heavily polluting industries, they will be replaced with cleaner, more efficient factories. I think this is a good direction for our city. %YOURCITY% can ill afford to take chances regarding earthquake safety. No amount of money is too much when protecting your Sims from nature's fury. We need to do everything we can to attract clean industries. Biotech firms could lead our city toward an exciting future. I believe the long-term benefits will outweigh the monthly cost of this ordinance. This is foolish spending of money. The devices needed to control stairwell lighting cost many, many times what they save in power consumption. I urge you to reject this measure. Garbage in our city is a problem and this deal is a viable solution. Yes, it is expensive to have our trash hauled away each month, but we will benefit from less pollution. My inclination is to take the deal. If we commit to selling more power, we must make sure our power plants can handle the extra capacity. All the plants are getting older you know. We have been given the chance to get out of this deal without paying the penalty fee. This opportunity may never arise again. If the city can afford to get by without the monthly income from the deal, I'd say cancel it and keep our power at home. ----------------------------------------------------------------------- Accept Agree Destroy Plant Enact Ordinance Repeal Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Repeal Ordinance Repeal Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Repeal Ordinance Enact Ordinance Enact Ordinance Repeal Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Repeal Ordinance Enact Ordinance Accept Ordinance Repeal Ordinance Enact Ordinance Repeal Ordinance Enact Ordinance Enact Ordinance Repeal Ordinance Accept Enact Ordinance Enact Ordinance Enact Ordinance Accept Accept Accept Country Club Golf Course Accept Theme Park Accept Accept Defense Contractor Build Stadium Accept Accept Give Raise Give Raise Give Raise Give Raise Give Raise Give Raise Give Raise Give Raise Give Raise Accept Deal Accept Deal Accept Deal Accept New Terms Cancel Deal Accept Deal Accept Deal Accept New Terms Cancel Deal Accept Deal Accept Deal Accept Deal Accept Deal Accept Deal Accept Deal Accept New Terms Accept Deal Accept Deal Accept Deal Accept New Terms Cancel Deal Accept Deal Accept Deal Accept New Terms Accept Deal Give Raise Accept Accept Accept Enact Ordinance Tear Down Casino Enact Ordinance Accept Deal Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Cancel Deal Cancel Deal Cancel Deal Cancel Deal Cancel Deal Cancel Deal Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Enact Ordinance Accept Deal Accept New Terms ----------------------------------------------------------------------- Reject Ignore Complaint Ignore Complaint Reject Ordinance Ignore Complaint Reject Ordinance Reject Ordinance Reject Ordinance Ignore Complaint Ignore Complaint Reject Ordinance Reject Ordinance Reject Ordinance Ignore Complaint Reject Ordinance Reject Ordinance Ignore Complaint Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Ignore Complaint Reject Ordinance Reject Ordinance Ignore Complaint Reject Ordinance Ignore Complaint Reject Ordinance Reject Ordinance Ignore Complaint Decline Reject Ordinance Reject Ordinance Reject Ordinance Reject Decline Reject Country Club Golf Course Reject Theme Park Decline Reject Defense Contractor Reject Stadium Reject Decline Ignore Demands Ignore Demands Ignore Demands Ignore Demands Ignore Demands Ignore Demands Ignore Demands Ignore Demands Ignore Demands Reject Deal Reject Deal Reject Deal Cancel Deal Keep Deal Reject Deal Reject Deal Cancel Deal Keep Deal Reject Deal Reject Deal Reject Deal Reject Deal Reject Deal Reject Deal Cancel Deal Reject Deal Reject Deal Reject Deal Cancel Deal Keep Deal Reject Deal Reject Deal Cancel Deal Reject Deal Ignore Demands Decline Reject Reject Reject Ordinance Ignore Complaint Reject Ordinance Reject Deal Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Keep Deal Keep Deal Keep Deal Keep Deal Keep Deal Keep Deal Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Ordinance Reject Deal Cancel Deal ----------------------------------------------------------------------- New Home For Mayor %YOURCITY% Needs More Hospitals New City Hall Approved Hospitals Plentiful Plenty Of Schools Statue For Mayor Stock Exchange Gifted %YOURCITY% Needs Jails No Hospitals Trains Too Crowded City Stuck In Traffic Funds Offered For Disposal Plant Toxic Waste Factory Questioned Protest Toxic Waste Conversion Plant Traffic Jams Occurring Don't Expand Airport Too Much Traffic City Streets Are Clogged Bad Traffic City Needs More Schools Subways Crowded Commercial Needs Airport Train Stations Needed Sims Can't Spell No Roads Crime Wave Strikes Good Police Coverage City Needs High-Tech Industries High-Tech Jobs Needed Commercial Zones Needed Commercial Zones Needed Need Housing For Sims No Fire Stations Lower Commercial Taxes Crime Hurts Business Crime Rate Drops City Aura Low Holiday To Honor Mayor No Happiness Sims Need Water Water Shortage Critical Water Is Polluted Water Is Dangerously Polluted Garbage Piling Up In Streets Garbage Piling Up Garbage Piling Up More Parks Needed %YOURCITY% Goes Green Cactus Not Favorite Sim Shrub Chemical Overload In %YOURCITY%'s Water Water Supply Dwindling More Power Needed Brownouts Plague City Blackouts Occurring Lower Taxes Commercial Taxes High Lower Industrial Taxes Industrial Taxes High Industrial Taxes Very High Residential Taxes Too High Sims Demand Tax Relief Residential Taxes Skyrocketing CPR Training Ordinance Kill CPR Ordinance Now Smoke Detector Ordinance Neighborhood Watch Ordinance Youth Curfew Proposed Repeal Curfew Ordinance Repeal Gambling Ordinance Legalized Gambling Proposed Pro-Reading Ordinance Proposed Public Smoking Ban Repeal Smoking Ban Free Clinics Ordinance Junior Sports Proposed Repeal Junior Sports Homeless Shelter Ordinance Proposed Mandatory Carpool Ordinance Proposed Shuttle Service Proposed Crossing Guard Ordinance Power Conservation Protested Power Conservation Proposed Water Conservation Proposed Water Conservation Under Attack Air Pollution Levels High Repeal Clean Air Ordinance Declare City Nuclear-Free Zone Parking Fines Ordinance Proposed Parking Fines Drive Citizens Mad Government Entity Donates Science Lab Sort Trash, Save Cash Car Smogging Ordinance Proposed Ban on Burning Leaves Geyser Park Proposed County Courthouse Gifted City Offered Lighthouse Country Club Golf Course Wanted Theme Park Needed Medical Research Center Offered Defense Contractor Needed Performing Arts Center Gifted Build A Stadium Build Casino Spaceport Wanted University Awarded Marina Needed Sims Want a Zoo Healthcare Workers Demand Raise Healthcare Workers On Strike Teachers Are Underpaid %YOURCITY% Teachers' Strike Continues Police Threaten Walkout Police Strike Firefighters Strike Threat of Transit Strike Transit Workers Strike %NEIGHBOR% Offers Water Deal %NEIGHBOR% Offers Water Deal %NEIGHBOR% Offers Water Deal %NEIGHBOR% Proposes New Terms Water Deal Drains Treasury %NEIGHBOR% Offers Power Deal %NEIGHBOR% Offers Power Deal Power Deal Change In Terms Let's Empower Ourselves %NEIGHBOR% Proposes Power Deal %NEIGHBOR% Requests Power Deal %NEIGHBOR% Offers Power Deal %NEIGHBOR% Requests Water Deal %NEIGHBOR% Proposes Water Deal %NEIGHBOR% Requests Water Deal %NEIGHBOR% Requests Change In Water Deal %NEIGHBOR% Requests Garbage Deal %NEIGHBOR% Requests Garbage Deal %NEIGHBOR% Requests Garbage Deal Change In Garbage Deal Requested Trash Exporting Deal Stinks %NEIGHBOR% Offers Garbage Deal %NEIGHBOR% Offers Garbage Deal New Terms For Garbage Export Deal Garbage Deal Terminated %NEIGHBOR% Offers Power Deal Firefighters Threaten Strike Donated Military Base Offer Gigamall Proposed Recycling Center Needed Maximum-Security Prison Offered Police Oppressive Lawn Chemical Ordinance Protest Casino Electronics Job Fair Proposed Local Fundraising Event Alternate Day Driving Water Meters Proposed Farmer's Market Proposed Tire Recycling Proposed Tourist Promotion Suggested Conservation Corps Proposed Paperwork Reduction Proposed Public Access TV Proposed Water Connection Destroyed Backyard Composting Proposed Industrial Waste Tax Proposed Power Connection Destroyed Room For More Trash Terms Of Deal To Sell Power Terms Of Deal To Buy Power Terms Of Deal To Sell Water Terms Of Deal To Buy Water Terms Of Deal To Import Trash Terms Of Deal To Export Trash Power Deal Ends Water Deal Ends Aerospace Tax Incentive Landfill Gas Recovery Proposed Join Clean Industry Association Protect Buildings Against Quakes Biotech Tax Incentive Stairwell Lighting Ordinance %NEIGHBOR% Offers Trash Deal Power Deal Renegotiations Garbage Connection Broken News Story Is Out Of Date ----------------------------------------------------------------------- Mayor %YOURNAME%, you have single-handedly molded %YOURCITY% into a successful and growing city. As a small token of our appreciation, the council has unanimously agreed to build you a new home. Not that there's anything wrong with your trailer, but a mayor of your caliber deserves something special. Plans for your new house have been drawn up and await your final approval. Construction will begin as soon as you choose a site. We Llamas are just torn up inside by the shortage of hospitals in %YOURCITY%. How can such a progressive city as ours be lacking in such a basic civic need? Our ailing citizens now have long waits just to obtain fundamental hospital health services --shameful is too polite a word for it. Let's build some more hospitals before some horrible disaster magnifies this shortage, and the world reviles us for our cruel oversight. The citizens of %YOURCITY% have overwhelmingly approved the construction of a City Hall. Why? Because we've watched our fair city grow from a tiny village to a thriving town. And we realized that the government of a growing metropolis cannot operate out of the Mayor's house forever. Please choose a site for the new City Hall, so construction can begin. We are pleased to announce that %YOURCITY% has the ideal amount of hospital coverage for a city of its size; all Sims who need healthcare can receive treatment without waiting in long lines. Your careful planning and excellent city management have allowed us to reach this balance. In celebration of this achievement, fruit-flavored Mayor %YOURNAME% vitamins have been manufactured and will be available for free in all city hospital lobbies. It gives me great pleasure to announce that our city has an ideal number of schools; classrooms are neither empty nor overcrowded. Due to your excellent city management, %YOURCITY% can offer students the finest education available in SimNation, and we aren't spending one simoleon more than we have to. In recognition of your achievement, Mrs. Gellman's third-grade class has written a poem in your honor. Due to your outstanding abilities as mayor, the city council has voted to commission a statue commemorating your steadfast leadership. It will be created by a %YOURCITY% native, the world-renowned sculptor, Chip Chiseler. All you need to do is choose a site for the statue, and Chip can get started. Thanks to your leadership, %YOURCITY% is now considered one of the most successful financial centers in the region. In recognition of this achievement, the SimNational Securities Commission has selected our city as the perfect home for a glorious new Stock Exchange, one that will be known the world over. And you, Mayor %YOURNAME%, will have the honor of ringing the opening bell. Construction of the Stock Exchange will begin as soon as you choose a site. We at S.A.F.E. are tired of living in a city where law-breakers run free. The city needs jails. We're not just rattling the bars here. We're demanding that you do something about it! Build some jails, Mayor, before %YOURCITY% becomes the Crime Capital of SimNation! A city without hospitals is a frightening place to be, Mayor %YOURNAME%. How can any citizen, old or young, feel right, if when they start to feel wrong, there's nothing to be done for it? We've got to stay on top of diseases, broken limbs and all the ailments that can beset a body over time, and we can't do that without hospitals. A healthy population is a happy population -- build some hospitals before an epidemic breaks out. Better safe than sick, we always say. C'mon Mayor %YOURNAME%, we've got folks coming home bruised and battered, but not from work, just from their commute on the city trains. People are sitting two to a seat, and then somebody's sitting on top of them. Some people can't tell if it's their own hands in their pockets. The bottom line is that we could use a whole bunch more trains. Let your Sims know they aren't cattle. Get those trains -- and %YOURCITY% -- on track. Take a look out any city window, Mayor %YOURNAME%, and you'll see a frozen landscape. It's not snow though--it's stopped, stalled or out-of-gas cars. It seems like the entire city is just one stopped car, with its overheated driver about to curse out the world. Let's put him out of his misery: put in some bus stops now. There's so much to like about our town, but we'll never get a chance to enjoy it if we can't get out of these cars and on with our lives. Save our streets and our sanity--put some busses to work." One of my subsidiaries, Safety Flush Solutions, is a well-known provider of toxic waste disposal services. We've just landed a big contract to convert napalm, anthrax bacilli and nerve gas into underarm deodorant and other harmless substances. We need a place to put our plant so we can provide this essential service to SimNation. We offer %X% a month for permission to build a plant in your fair city. Once again the big corporate greedmongers think they have pulled the contaminated wool over the eyes of the easygoing citizens of %YOURCITY%. Do they think we don't recognize the dangers presented to our families with the introduction of a toxic waste factory right here in our town? Do they think we don't recognize the environmental folly of this facility? %YOURCITY% citizens proclaim in one loud, united voice, "Not in our backyard!" I'm here with Kelly Glower, a local resident who has organized a protest of the toxic waste factory. "When I moved to %YOURCITY%," Ms. Glower told us, "I never imagined that I'd end up living next to a toxic waste dump. As if things weren't bad enough around here! The military designed that stuff to kill things you know. Suppose it got loose? All the Sims here are in danger. For my peace of mind, I demand that this plant be demolished immediately. Let them take their deadly goo someplace else, just get it out of my backyard." Well, Mayor %YOURNAME%, are you going to take action on this? The news crew from Channel 12 drove around the city during rush hour to experience first-hand the traffic jams that are enraging the locals. Rage is right, these citizens are incensed at the traffic that is literally at a standstill on some streets. Several roadside therapists have set up shop to help calm the drivers, but they claim that therapy is not enough -- the city must step in and improve the traffic flow. Mayor %YOURNAME%, these Sims have been driven mad by the traffic. Won't you cool this situation down? We've heard all kinds of palaver about how the city can't grow without expanding the airport -- poppycock! %YOURCITY% is doing just fine with the current airport so there's no compelling reason to enlarge it. Talk about an unnecessary expense! This is a fly-by-night idea cooked up by the Commercial sector for its own interest, and won't do the city one bit of good. Leave well enough alone, Mayor %YOURNAME%, and save the city money for something with a little more lift to it. Remember the old days when %YOURCITY% was young, and there was barely a car in sight? Our city is older now, but that doesn't mean that traffic tie-ups are inevitable. Surely we're smart enough to come up with a balance, a way to get around the city without exhaust fumes plugging our noses. Mayor %YOURNAME%, you could ease the congestion by building bus stops, or rail and subway stations. Right now, the city is crying out for mercy, but car engines are making so much noise you can barely hear it. Honking horns, crunched fenders, steaming tempers -- and that's just backing out of our driveways. We've got traffic problems up the wazoo, Mayor %YOURNAME%, and we need a solution fast. Sims are late for work, late for appointments, and late for their rescheduled appointments. We think some new subway stations would do the trick; it sure couldn't hurt. Why don't you build some new stations and get these Sims out of their congested cars? Our tempers are like our radiators -- they've reached the boiling point. Channel 12 has learned that Sims from outside the city avoid driving to %YOURCITY% because the traffic here is so bad. Local drivers don't blame them, saying that living with these traffic conditions day after day is so frustrating that they fear some Sims may be driven to violent outbursts. Mayor %YOURNAME%, don't let innocent drivers fall victim to road rage. Do something about the traffic jams before a needless tragedy occurs. It may sound elementary, my dear Mayor, but a city needs an abundance of good schools to cultivate an intelligent citizenry. Along with those schools, of course, one needs adequate libraries and museums and all the other cultural implements necessary to raise the well-rounded individual. I know you are a sympathetic person who recognizes the importance of quality education in a cosmopolitan city such as %YOURCITY%. More schools, museums and libraries, please? Something smells in this city, and it's got to do with the recent upsurge in subway ridership. Certainly it's good that Sims are using our mass transit, but when you can't shift your body on the trains without smacking someone, things have gotten out of hand. The subways seem like a fire in an ant farm: mad dashes for the exits, with bodies bouncing off, over and under one another. It's time to authorize some new subway lines and build some new stations. Our patience has been tried, and your office has been found guilty. We dare you to have a nice day. Prunella Penny here, speaking for all the local business owners. Mayor, it's high time you zone land for an airport in this city. The Commercial sector simply can't grow without additional customers, and an airport will bring them in by the planeful. %YOURCITY% Sims support the idea of an airport, and I've gathered the signatures to prove it. I hope you don't mind my approach, but I felt we had to do something to get this idea off the ground. Hey, Mayor %YOURNAME%, what are you going to do about the traffic mess? Now, I may not be the smartest guy in the world, but it doesn't take a rocket scientist to figure out that more mass transit in this city would get some cars off the street. If it were up to me, I'd build some train stations. It's hard for us working Sims to get to work with traffic as bad as it is. What's a few more train stations to you? Nothing, I bet. But to someone like me, it can mean the difference between keeping my job or losing it because I was late too many times. So do this city, and me, a favor -- put in more train stations, okay? Deer Maer, Kool, so chek it--wit all dis free tym we hav dare ar rajen partees dat go all nite an all day long. Dat meenz wer fynale off da streetz an inna plase were we wanna be. So ya kan cee, itz good dat dare ar no skoolz. If dare wuz, weed bee stuk inna plac were we dont wanna bee. We jus wantted to tank ya 4 yer genner... generr... generacitee. Cinseery, Da Teens of %YOURCITY% I always knew this backwater burg was, like, way uncool, but this is freakin' pathetic! I was full on looking for a place to thrash my beater, but with, like, no roads, I am totally stuck where I am. My homies can't even move into town. Maybe I'll start speedballing while I wait for another way to unleash my beast. One good strip of pavement is all I'm sayin'. I gotta show my wheels, dude! I've just returned from a harrowing interview of Sims in the city, where a virtual tidal wave of crime has washed over the citizens. The children there are no longer allowed out of doors, for fear they will be kidnapped. Sims such as the Scone family I spoke to this afternoon have literally barricaded themselves into their homes to safeguard their belongings, and perhaps their lives. Reports are coming in hourly from local Sims spotting sinister strangers ducking down alleys and behind buildings. Viewers like you want to know when the mayor plans to build more police stations! We've noticed a strong showing of cops on our streets -- and in our backyards too. Why, just last week two officers raked up my leaves. And yesterday I saw a very patient officer help a group of children get the knots out of their shoelaces. It's great that we have police around for things other than fighting crime, since there's really not much crime to fight around here anymore. Thanks for making this city a place where everyone can have a nice day -- every day. The Green Gaians wish to call your attention to a little-known problem in this city -- the underemployment of Sims. Though we commend you for helping to create a highly-educated workforce, we condemn your failure to provide modern, high-tech jobs for the Sims of %YOURCITY%. Extraordinary talent is being wasted in low-level jobs at old, polluting factories. It is time for a change. Bring high-tech, non-polluting industries to this city and let Sims work to their full potential in a cleaner environment. If you want to attract and keep a more educated sort of Sim, you simply must create more high-tech jobs. We've all read the papers -- these people can become millionaires overnight! Let's provide this opportunity to the residents of %YOURCITY%, my dear Mayor, and let our city reap the rewards that other cities already have. High-tech and high society have more in common than you might think. Let's face it, we all like to shop -- it's the SimNation way -- but our city doesn't have enough stores. My kids are always begging me to take them to %ANYNEIGHBOR% so they can shop there. I guess shopping is pretty important to today's youth, and even the wife and I like to check the price of screwdrivers and chainsaws now and then. Mayor, I've worked hard to give my kids the things I never got. Now I think it's time you work to increase Commercial zoning. If my kids don't have a place to shop, they might skateboard on your lawn instead. It's high time you do something about the shopping problem here in %YOURCITY%. We need more shopping centers built, the sooner the better. Some of us have to travel across town just to pick up our vitamins, and that's so tiring, we need to buy twice as many just to have the energy to get back. We ask that you zone some Commercial areas near the places where we live. %YOURCITY% is a land of opportunity, but Sims aren't moving in. Why? Because you haven't zoned enough Residential areas. Sims won't move here unless they have a place to live. Developers like me are champing at the bit to build houses for them, but without Residential zones, I can't even build a treehouse. You've got to work with me, Mayor. You do the zoning, I'll do the construction, and we'll all be better off. Deal? Dude, you rock! We were totally gonna torch the old Weiss place, but we were fully sure you'd have a way to kill the blaze. Check it -- with no hose jockeys runnin' around, we are gonna have a field day! Course, if anything should, like, catch fire it would fully be an act of some other group. We'd deny everything. I think I can dig this town. I suppose you didn't except to see Prunella Penny speaking out against taxes. But here I am, telling you that Commercial taxes are too high. At first glance, they may appear to be in the average range, but let's be honest, Mayor %YOURNAME% -- this city is taking more money from business owners than it needs. Look at the treasury for goodness sake. It's bulging with cash gathered from an unduly harsh tax policy. By lowering Commercial taxes you can stimulate business activity and actually increase money flowing into the treasury. I urge you to lower taxes immediately. Have you seen today's news? Several shoppers were robbed on our streets, assaulted by petty pickpockets. It's terribly upsetting. The money these hoodlums stole was money my fellow business-owners expected to land in their cash registers. Crime doesn't just hurt ordinary citizens, it hurts business, too. When news of this incident spreads, shopping in %YOURCITY% will drop along with our shopkeepers' bottom lines. Protect us by protecting our customers -- beef up police coverage right away. You've done it again. You've made members of the Grateful Citizens Committee even more grateful than normal. Why? Because the crime rate is very low, and we feel safe walking the streets at night. In honor of your fight against crime, a tasty new dish has been named for you. Beef Tips %YOURNAME%etta with sage will be served to all prison inmates on the fifth Friday of each month. Our townsfolk are just shuffling along, heads down and hearts low. Even the air in the city seems stale and used. Where have the good times gone? We've taken a good hard look at %YOURCITY%'s Aura, and it's so low it hardly registers. You need to find some ways to liven up this town. Give the city some spirit, before all the Sims turn into spirits. And as always, have a nice day. Mayor %YOURNAME%, we can't keep this in any longer. We love this city and we love you. Have you checked the city aura rating lately? It's sky-high -- a reflection of your superb city management. The Sims of %YOURCITY% are so thrilled to be living here, we're declaring a new city holiday. From now on, or at least as long as we stay happy, July 1st will be "Kiss The Mayor Day." I'm going to buy a new lipstick just for the occasion. Mayor %YOURNAME%, have you looked at the city Aura statistics lately? We've got a crisis on our hands: no one is having a nice day! Our city and its Sims have become progressively more and more depressed, so that now a smile is the rarest of jewels. People barely talk anymore, moping about with their heads low and their spirits lower. Bring nice days back to %YOURCITY% before our club is forced to disband. Mayor %YOURNAME%, when is this water shortage going to end? We haven't got enough water to wet our whistles or wipe down the TV set. Seems like a simple solution to me: build a few pumping stations to bring water to Sims. Then the wife can keep her wigs washed, and I can take a shower. There's plenty of resources in the ground, let's tap in. How's about it? I can barely speak, my throat is so parched, but I hope you can hear my plea for water. We Sims need water soon, or we'll be forced to move on to greener pastures. Businesses, homes, everything needs water. Sure, the problems now may seem small -- Sims can't wash their cars and had to give up eating salty snacks -- but without water, this city will turn into a ghost town. Do something, Mayor! As we suspected, pollution has begun to contaminate our water supply. We've tested water from the home taps of local Sims and though it is still minimally safe for drinking, the water has taken on a variety of noxious odors. Mayor %YOURNAME%, water is fundamental to our city, and stinky water is the first sign of a growing pollution problem. Let's clean it up now so we'll all come out smelling like a rose. Many extremely dangerous pollutants are virtually colorless and odorless, yet when ingested even in very tiny amounts can cause sickness, disease, and worse. In an independent study conducted recently, such chemicals were detected in our water supply. And the study also discovered that these poisons cannot be filtered out by even the finest home water-filters. We demand effective and speedy action for this dire situation: mop up this mess, and keep our water poison-free. I was driving through our downtown district on a shopping foray this weekend, when I passed several malodorous, vermin-infested garbage heaps on the side of the street. When I exclaimed to my driver, it was explained to me that there is a collection problem, and that the citizens have no alternative but to leave their trash in the streets. "Rubbish," I said. "Surely Mayor %YOURNAME% must be unaware of this mess, or it would be cleaned up posthaste." Now that you're aware of this odorous offense, please tidy up. The restaurants owners have come to me, Prunella Penny, with their complaints about this city's garbage problem, saying it's to blame for the sharp drop in food sales. Really, Mayor, you can't expect patrons to enjoy meals when the entire city smells like garbage, can you? Even Anatole, our city's most noted chef, has been affected. He was devastated when diners teased him, saying his Fruit Compote smells like Fruit Compost. In the interest of food service everywhere, I insist that you provide better garbage disposal services for our city. Industry prides itself on being a good corporate citizen. Not only do we provide jobs and pay taxes, occasionally we make donations to some worthy charity in exchange for free advertising. Politicians know how helpful industry can be come election time. All we ask in return is that you provide us with adequate city services, and that includes garbage disposal. The garbage problem is interfering with our businesses. Build a garbage incinerator, preferably one of those new waste- to-energy incinerators, and clean up our streets so we can get back to business. Everywhere you look in %YOURCITY%, it's office here, shopping center there -- but not a park to be found. A city isn't truly great unless there's beauty and living things to greet the eye. Parks will let Sims delight in nature's nurture. Mayor %YOURNAME%, there's much more to a city than just lawyers and tax rates: build some parks and build a legacy of beauty and social vision... As development has encroached on nearly every corner of the city, citizens find themselves hungering for the cool shadows and refreshing shades of green that only nature can provide. Let's join in a community effort to plant more trees and create more greenbelts. We want to make %YOURCITY% a place where Sims come not only to do business, but to renew and refresh their spirits as well. Mayor %YOURNAME%, we're not interested in recycling the dishwater or taking 30-second showers -- we want water, and by the boatload. How can we call ourselves a decent city if there's an indecent shortage of water? Everywhere you look there are drooping trees, bent knees and listless bees. People can barely talk about it because their tongues are so swollen. Put some drink in your think, Mayor, and get us some water. Mayor %YOURNAME%, you know the Green Gaians regularly update the local Sims on the state of our natural resources. Today, we are dismayed to report that we have detected increasing levels of chemical contaminants in our most critical resource, our drinking water. This can cause untold danger to Sims, their families, pets and houseplants. The citizens of %YOURCITY% are thirsty for clean water -- nothing added, nothing taken away. Yesterday when I was washing the car, the wife came out and hollered to turn off the water because she was trying to wash a load of laundry. This never used to happen. Used to be my family could wash the car, the truck, the boat, the dog, the patio, and the hair of both of my teenagers without affecting the flow one bit. I talked to some of my bowling buddies last night and they said they were having the same problem. So we'd like an explanation, Mayor -- what are we going to do if the well runs dry? Hey, I know you mayor-types have a lot of things to take care of, but lemme tell you what the very first item on your "To Do" list should be -- Fix Power Problem. Not having power is driving me crazy. My kids are crying for their video games, the wife can't curl her hair, and if I have to drink another warm beer, I swear to you I'll pack up and leave. Come on, make my day -- make my wall plugs put out some power. We may not move as fast as we used to, but we won't sit still until you solve the electric utilities problem in this city. You must stop the brownouts. It's more than a mere inconvenience -- if a building such as a hospital loses power, the results could be tragic. Build more power plants so that %YOURCITY%'s future stays bright. In an unprecedented move, a group of Sims staged the city's first "flashlight strike" in the streets of %YOURCITY%, carrying placards claiming, "No More Dark Nights, City Must Fund Lights!" A Channel 12 news team listened sympathetically as Sims told gruesome tales of under-cooked suppers, unviewed season-finale TV shows, and lukewarm curling irons. The Sims claim they've got enough batteries to keep their flashlights lit for weeks, or at least until the mayor builds more power plants. What have you to say, Mayor %YOURNAME% -- can you shed a little light on this situation? Mayor %YOURNAME%? Prunella Penny of the %YOURCITY% Chamber of Commerce. I've been hearing grumbling lately about your Commercial tax policy. You must admit, it's a wee bit high. Perhaps it hasn't occurred to you that for businesses to pay taxes, they must be making money. It's hard to make money when so much of it gets diverted to the city coffers. On behalf of %YOURCITY%'s shop owners, I advise you to ease off, Mayor, and give business a break for a change. I worry that some of our businesses will leave if the tax situation doesn't improve soon. Prunella Penny of the %YOURCITY% Chamber of Commerce. I don't know what you think you're doing, Mayor, but we at the Chamber of Commerce are just about out of patience with your exorbitant Commercial tax rates. If you don't lower taxes soon, the businesses of %YOURCITY% will be packing up and shipping out, and believe me, I'll do everything I can to help them. I'm already investigating the business climate in %ANYNEIGHBOR% and am finding a far sunnier Commercial atmosphere there. So, what's it going to be, Mayor? Lower taxes, or a deserted Commercial district? Mayor %YOURNAME%, the city treasury is overflowing with cash but we're still required to pay taxes as usual. Don't you think it's time to give us a little break? If there was ever a time to lower taxes, now is that time. It would be a nice boost for industry and for %YOURCITY% too, for when we do well, the city does well. Like our motto states, "All for industry, industry for all." Mayor %YOURNAME%, I'll try to make this short and sweet. Factories in the city are feeling the pinch of excessively high taxes. We'll pay our fair share, but it seems as if you are trying to balance the city budget on the backs of the industrialists. A burden on industry is a burden on everyone. We urge you to lower taxes before businesses start looking for more tax- friendly cities in which to operate. Mayor %YOURNAME%, the industrial leaders of this city have been patient. We have tried to work with you to arrive at a mutually-agreeable tax rate, but you've refused to meet us half way. Industrial taxes are so high that many businesses can no longer afford to pay them. A few industries have gone bankrupt; others have left the city, enticed by the low taxes in %ANYNEIGHBOR%. And more are preparing to leave if the tax situation in %YOURCITY% does not change. Mayor, you have little time left if you want to save this city's industrial base. Lower taxes or suffer the consequences. It's a pity that after years of good citizenship, the people that make a city a city -- its homeowners -- are taxed so heavily that it's hard for them to carry on. Sure, we're still able to make do, but our later years shouldn't be filled with tax fears. We think Residential taxes should be lowered. We've given the best years of our lives to %YOURCITY%, and it just isn't right that the little money we've labored for just goes into the city coffers. Whoa there, Mayor %YOURNAME%, have you paid your Residential taxes lately? Did you notice that they've gone up and then up again? Just how far do you think taxes can go before the residents decide to pack up and leave town? Why my little daughter Posie wanted to stop for some fast food last night and I had to tell her, "Nope, honey, we can't afford that. We have to give that money to Uncle Sim." I've had it, and so have my fellow Sims. We're serious about leaving if you don't do something about this tax torture. The Residential taxes are so high that many of the city's finest residents are beating a hasty retreat. It's disgraceful to see the very people who have taken care to create stately and lavish homes in %YOURCITY% -- greatly contributing to the city's beauty -- dashing away because of a something so trite as taxes! We simply must lower the Residential taxes in %YOURCITY% before all of the better classes of citizen desert us! Why vote Yes on the CPR Training Ordinance? Because the good Sims of this city who are troubled with heart or lung problems should feel safe knowing that, if an emergency arises, someone nearby will know what to do. Put the ordinance in place, and know that no matter where you are in %YOURCITY%, medical help is within quick reach. Some city programs are questionable, Mayor %YOURNAME%, but the CPR Ordinance is ridiculous. We've dipped into city dollars for a dippy program that trains our citizens for situations that almost never happen. This program doesn't save lives, it only squanders dollars. Unless you repeal this, the only thing that will need resuscitation is the city budget. In the interests of public safety, we at S.A.F.E. ask that you enact the Mandatory Smoke Detector Ordinance. As you know, smoke detectors are small, inexpensive battery-operated devices that emit a high-pitched beep to warn Sims if smoke collects in an area. These devices can lower the incidence of fire, making this city a much cooler place to live. This is a burning issue, Mayor, and where there's smoke, it's time to put out the fire. We're ready to take action into our own hands, Mayor %YOURNAME%. Just give us the power to do so by enacting the Neighborhood Watch Ordinance. Police officers can't be everywhere at once, and we Sims are happy to watch for suspicious activity in our own neighborhoods. This isn't a matter of money alone, Mayor, but of Sim safety. Statistics don't lie, Mayor, and our numbers show that most crimes in this city are committed by teenagers, and these crimes occur at night. We propose a Youth Curfew for the city, requiring teenagers to be at home, or at least off the street, by ten o'clock every night. The teens probably won't like it, but the law-abiding citizens of this city will. Pass the Youth Curfew Ordinance so we can freely walk the streets again at night -- or rather, so the juveniles can't. So like, what do you think you can accomplish by keeping us down? If we wanna go out at night, we should fully be able to do it without worrying about the 5-0. It's not like we're even tired that early. All we wanna do is hang out with our homies. You'd hold us down like dogs if we didn't speak up for ourselves now and then. What's up with that? Dude, drop this curfew ordinance and we won't sneak out anymore. Deal? Gambling has got to stop! The city has become a haven for all manner of ne'er-do-wells and riffraff of the lowest order. There are abundant opportunities in our city to make a dignified living, and if some Sims have the gambling bug, let them get it out of their systems by investing in something more beneficial, such as the stock market. Mayor %YOURNAME%, we simply must clear out the human detritus that has descended upon %YOURCITY% with the advent of gambling. Repeal the Legalized Gambling Ordinance now! Me and my buddies were playing poker the other night and got to talking about how great it would be if %YOURCITY% legalized gambling. It would make Sims like us who work for a living real happy. And I'll bet it would bring money into the city from Sims in neighboring towns. If you pass the Legalized Gambling Ordinance everyone in this city will be happier, and smarter too. Like my daddy always said, there's no better way to sharpen your math skills than laying down a big stack of chips at the blackjack table. The time has come for the Sims of %YOURCITY% to proclaim their city's literacy with a pro-reading ordinance. We propose that all Sims be tested for reading skills, and that those who are less than adequate, be provided with in-home tutors to enhance those skills. A thorough understanding of great literature, theater, and the arts are essential to a cultivated society -- I believe that reading is the key to such understanding. Dear Mayor, please give citizens the key to cultural enrichment by enacting the Pro-Reading Ordinance. There's been some heavy breathing over the Public Smoking Ban ordinance, but the Gray Llamas want to set the matter straight. Modern life has many foul ways to cut a citizen down, but to think that there's poison in the very air we breathe is a disgrace! I strongly support Sims' rights -- what others do is their own business -- but I must speak out when a Sim's right to smoke infringes on my right to breathe clean air. Put an end to public smoking; anyone against this ordinance is just blowing smoke. Look here, Mayor %YOURNAME%, people have the right to do themselves wrong -- and that public smoking ban is depriving us of our rights. Sure, we know that smoking has caused a few sore throats, and none of us wants our pre-schoolers begging for a butt, but we're the people that put you in your office, and we've got a right to smoke in that office, and all the other offices in the city. We can be sensible about this: no smoking in fireworks plants or refineries or that kind of place, but otherwise, lighting up should be free and easy. Remember, if you outlaw cigarettes, only outlaws will have matches, or something like that. The Free Clinics Ordinance would ensure that %YOURCITY% meets the health needs of the entire population. Good health isn't merely a measure of personal well-being--if one of our Sims is sick, we can't really say that we are well. We've got to consider the collective health of all Sims, rich or poor. Pass this ordinance and wave the wand of good health over our city. The kids of %YOURCITY% need a place to play, Mayor %YOURNAME%, but they also need guidance. A Junior Sports League would provide these things and more. It isn't much to ask for the future of our children. Think of it, teams instead of gangs, and games instead of crime. How can you refuse to enact this ordinance? %YOURCITY% spends some serious money on some serious problems, Mayor %YOURNAME%, but the Junior Sports Ordinance is a frivolous expenditure. Maintaining all these complicated sports leagues and extravagant facilities drains money away from programs that are useful -- and not preposterously wasteful. Take that ordinance off the books now. These kids can put together their own teams, just like the kids of my day. Our city needn't be pouring money down the drain to pay for soccer uniforms for every child within the city limits. Dude, I have this kickin' idea -- Homeless Shelters! It fully helps out the Sims on the street, and we've seen 'em. You would be totally loved for helping Sims move into a safe environment and at the same time you'd be cleaning up the streets for my group's annual Skate Fest. Lemme tell you, skating over needy Sims is way uncool. The Homeless Shelter Ordinance is just one more idea from us unappreciated teens with the greatest, like, minds in town. Mayor %YOURNAME%, our roads are clogged with too many cars carrying too few Sims in them. It's hard to get around these days, what with blaring traffic jams and car-smoked streets. You could make our city a little cleaner, a little quieter, and a whole lot better by passing the Carpool Incentive Ordinance. We older Sims are proud of the fact that we drive and use public transportation to get around this city just as well as the young folks do. But we must admit we get tired after walking a few blocks, and we won't go places if they're too far away. We'd like you to enact the Shuttle Service Ordinance. A shuttle service will help us travel farther from our homes, and we could all benefit from expanding our horizons a bit more. Most Sims agree that walking is good for your health unless you live in %YOURCITY%. Walking is dangerous here. Cars go whizzing by with absolutely no regard for pedestrians in the crosswalks. It's not safe for anyone, especially the children. This terrible problem has a very simple answer -- crossing guards. We ask that you approve the Crossing Guard Ordinance so that we can have many more nice days. Mayor %YOURNAME%, we thought you were a friend to industry, but your enacting the Power Conservation Ordinance is a real problem. Businesses cannot function without power because it takes power to do business. When we turn off our lights, we turn off our productivity. Now do you see? We've done a lot to make this city grow, and will continue to do so if you help us Mayor, and repeal that ordinance now. Someday we'll flick that light switch and the light won't turn on, unless we start using electricity wisely now. The Green Gaians believe that if we teach simple conservation methods like turning off lights when they are not in use, we can save energy for generations to come. Show Sims you care about the future. Enact the Power Conservation Ordinance now! We do not have a limitless supply of water, and if we don't start conserving now, someday we may find ourselves without any water at all. Conservation is not difficult, but it does requires commitment. Sims, especially those in business and industry, will need a little encouragement to use water wisely. That's why we propose a Water Conservation Ordinance, a citywide program to educate the public and monitor water usage. We urge you to pass this ordinance so %YOURCITY% won't dry up and blow away! Mayor %YOURNAME%, your administration's restrictive policies are taking away one of our most important liquid assets--water. We need an ample supply of water to produce the goods and services that your Sims demand, and that this city needs to prosper. Don't let our industry dry up! Show your support for industry by repealing the Water Conservation ordinance today! Citizens of %YOURCITY% are all coughing and croaking out the same message -- clean up the air! Nothing seems to clear our murky skies these days except a heavy storm, and that only clears them enough to reveal just how dirty they are. Smog from our industrial businesses has even dimmed our view of the nighttime sky. Stop industrial pollution by enacting the Clean Air Ordinance -- and let the citizens of %YOURCITY% take a deep breath! Mayor %YOURNAME%, we've dealt with a mountain of regulatory red tape and spent lots of money to reduce emissions from our plants -- all to comply with the Clean Air Ordinance. But enough is enough. These added costs have cut deeply into industry profits. Air pollution in %YOURCITY% is almost non-existent. So why burden the most important sector of the city with an unneeded and overly-restrictive ordinance? We urge you to repeal this ordinance and let business get back to business. It's not that we think we're better than the rest of the country, dear Mayor, when we ask that %YOURCITY% be declared a Nuclear-Free Zone. It's just that we feel it's the only safe, sensible and decent thing to do to protect ourselves and our families -- in fact to protect all of SimNation. We ask that you proclaim in a loud and authoritative voice: No nuclear plants will be found in %YOURCITY%! No nuclear weapons will be allowed to pass through our streets, and no nuclear industry research is to take place in our laboratories. It's a basic fact: If the city starts issuing parking tickets, Sims will change their driving habits. They may be more inclined to use mass transit now and then. Some Sims might even walk to the store, rather than taking a polluting drive. Less pollution and less traffic are both great benefits, but the icing on the cake is that parking tickets bring in money to the city. There is absolutely no reason for you not to enact the Parking Fines Ordinance. There's something downright un-Simly about going downtown to spend your hard- earned money, plopping the car in a spot, and coming back to find a parking ticket waving at you from the windshield. This ordinance penalizes good Sims for shopping at our local retailers, and makes us very, very unhappy. Scientific research is the advance guard toward the future: %YOURCITY% will be looking backward unless they step forward and accept our science lab donation. All citizens will share in the thrill of discovery and the advancement of knowledge, and our high-tech industries here will directly benefit from the lab's work. Move the city into tomorrow, Mayor %YOURNAME%, and all Sims will look back in gratitude. Science is built on reason, Mayor--be a reasonable public servant and accept this offer. In many cities across the nation, the cry for help goes largely ignored. We don't think that's so in %YOURCITY%. Overwhelmed by refuse, city officials are asking citizens to help save time and money--and help make this city a better place to live--by presorting their garbage before they place it at the curbside for pickup. Mayor %YOURNAME%, enact the Mandatory Presort Ordinance soon. With a little help from everyone, recycling will be faster, easier, and more economical. Take a look outside, Mayor. Our skies are clogged with smog from old and poorly-maintained cars that spew out more smoke than a backyard barbecue. The smog problem will only get worse unless you set strict standards for automobile emissions. Enact the Car Smogging Ordinance to keep the heavy- polluting cars off our streets and out of our lungs. Mayor %YOURNAME%, have you noticed the air is a little smoky? Yes, the smell of burning leaves is a lovely traditional sign that autumn is here, but it leaves a cloud of smoke hanging over our heads. Leaf burning puts the city at risk for fire and it pollutes our air too. We have the perfect solution. Enact the proposed Leaf Burning Ban Ordinance and you will kill two birds with one stone. Mayor, this region is blessed with unusual geologic formations and rare species of plant and animal life. The Department has decided to establish a Geyser Park to preserve a portion of these riches for all time, either in %YOURCITY% or one of its neighbors. Shall we site this jewel in your city, or shall I keep you on the top of the list should some other worthy project become available? Mayor %YOURNAME%, your efforts to make %YOURCITY% a leading city in the region have not gone unnoticed by the Bureau of Oversight. To commend your good work, we grant you a very special gift -- a county courthouse. Where shall it be built? You be the judge. Just choose a site and construction will begin immediately. My department has studied the strategic location of %YOURCITY% and determined it would be a perfect site for a government-run lighthouse. A lighthouse is more than a pretty little decoration. It can prevent horrible disasters during raging storms, when wave-tossed crafts would otherwise stray too close to shore. And of course on those balmy days, a spiffy little lighthouse is a known tourist draw. They also put a certain stamp of distinction on a city, a memorable mark. We're offering to construct a handsome lighthouse on the city's coast, at a nominal charge. Don't let this opportunity sail by. You know a city's truly arrived when it has all the marks of sophistication: fine restaurants, beautiful views -- and a posh golf course with a nice country club. %YOURCITY% is moving on up, but it would be moving all the faster if we could put that missing element in place: let's build that course and club and read about your visionary leadership in all the papers. If you let my company build a high-class country club, you'd be making it clear to the important voters of the city that you're paying attention to their interests -- and they'll pay attention to yours. It's true that the citizens in %YOURCITY% have all the basics, but who can live on basics alone? Your constituents are clamoring for some good times, some laughs, some colored lights and whirling rides: they need a Theme Park. And I can arrange a fabulous (and financially shrewd) entertainment extravaganza to be built in no time. Just say the word, Mayor %YOURNAME%, and those Sims will be raising the roof with woo-hoos like you've never heard before. A one-time decision on your part, Mayor, will inject a powerful new positive force into %YOURCITY%'s bloodstream, promoting an increase in the overall health of all Sims. In fact, there are many benefits to the proposed Medical Research Center. Such a world-class center will increase our reputation, raise land values and enhance the general brain capital of the entire city. Just what the doctor ordered. The Industrial sectors of this city will never hit their full height unless you approve strong construction projects, like the building of a big defense contractor. That's the sort of development that displays a city on the move, as well as making a patriotic statement in these weak-kneed days. And besides, it'll employ a whole army of Sims. %YOURCITY% certainly has grown up, Mayor %YOURNAME%. Let's push it to its peak by constructing a nice defense contracting plant. Mayor %YOURNAME%, in recognition of your keen political artistry, the Society for the Excessively Cultured is honored to present the city of %YOURCITY% with a small token of our appreciation -- a Performing Arts Center -- to be built free of charge. While culture may sometimes defy definition, and art appreciation is subjective, a Performing Arts Center can be enjoyed by all citizens. And of course, you will have a reserved box seat so you can enjoy it in style. Just select a site for the Performing Arts Center so construction can get underway. Yesterday as I was driving home with my family from the stadium in Sheaton, I suddenly realized -- that's what %YOURCITY% needs, our own stadium! Having our own stadium, and our own team to support, sure would make me and my buddies happy. Why to think of all the times we drove to another town to see a game when we would have preferred spend our hard-earned cash right here. Let's bring in the majors and the minors, Mayor, and invite the good sports to our city for a change! When you enacted the Legalized Gambling Ordinance, I made a mental note to keep %YOURCITY% in mind as a potential site for a gambling casino. Well, Mayor %YOURNAME%, the time is right and your city is the perfect place. Think of it: bright lights, spinning wheels, and smiles on the faces of all the happy winners. Sure, some sour-grapes types might cry that they lost their milk money, but hey, you can't win if you don't play. I am prepared to pay you %X% per month if you allow me to build a casino within the city limits. And of course, I'll see that you have a reserved parking spot. Do we have a deal? The future is upon us. We have reached the point where the once-crazy idea of a spaceport in %YOURCITY% is now a reality. Or at least it can be, if you'll agree to build one here. A spaceport will bring new customers from faraway places to our Commercial centers, and will probably open up whole new lines for manufacturing. Be forward-thinking and build the spaceport now, before a neighbor builds one. The countdown has begun, Mayor %YOURNAME%. It is with great honor that we announce the gift of a university for our fine city. Our high standards of excellence in education and culture have made %YOURCITY% a perfect place for a prestigious university. Now there will be no boundaries for our scholars, no limits for our Sims. Congratulations Mayor %YOURNAME%, on nurturing a well-cultured and literate society! Now just choose an appropriate site for this new source of pride. %YOURCITY% needs a marina to serve our burgeoning boating community. If you take a cruise through our waterways, you'll find smart and sophisticated yachts, all dressed up with no place to go. Just as a stylish yacht defines a cultivated person, so does a stylish marina define an cultivated city. As you know, Mayor %YOURNAME%, some of the city's most renowned guests arrive in splendid seacraft--I think it's important that we provide an equally lavish marina to moor their boats--don't you? In the tradition of many grand cities around the world, we feel it is time for %YOURCITY% to have its own zoo. When small children are confronted with Dame Nature and all of her glorious creatures (in a safe setting, of course), the poetic, artistic side of their tiny minds is stimulated in a rare fashion. They begin to recognize the difference between themselves and the beasts of the jungle. As a mother, I plead with you, dear Mayor, to build a zoo and let our children experience the glory of the wild things. I've seen plenty in my years, Mayor %YOURNAME%, but I can't think of a time when the treatment of healthcare workers has been as bad as it is now in %YOURCITY%. Think you're saving the city a few simoleans by not providing raises? Think again. If these workers go on strike, you'll have a dickens of a problem on your hands. I say given them their raise. They've earned it. Speaking on behalf of the healthcare workers, I urge you to raise funding and end this strike. We Sims can't rest easy until our hospitals are fully staffed and ready to serve. Mayor %YOURNAME%, they're only asking for a small raise and a few benefits. Denying them denies us all. We're old enough to know that the city can afford to pay its workers what they're worth. Share the wealth and spare our health. As you know, the teachers in %YOURCITY% are some of the lowest-paid professionals in the entire region. If we don't give teachers a raise and provide them with new textbooks and supplies, they will strike. And if they strike, our children will be the victims, missing days and perhaps weeks of critical education. An ill-educated child bodes no good for society. Mayor %YOURNAME%, please hear the plea, and do everything in your power to avert a potentially disastrous strike! This teachers' strike has persisted far too long and is, frankly, an embarrassment. As I gaze at my children, playing with Cook on a day when their little heads should be bowed over their schoolbooks, I imagine bits of knowledge drifting out into the summer sky, never to return. Mayor %YOURNAME%, I will not accept no for an answer -- you simply must release additional funds for those striking educators! Mayor, the police of %YOURCITY% work hard to keep us safe from crime. You have to listen to their complaints. We need them to protect us, and if they aren't happy, they aren't going to do a very good job. We support our police departments; so should you. So strike while the iron's hot, Mayor %YOURNAME%, and prevent a police walkout. If ever there was an emergency, this is it! Mayor %YOURNAME%, you can't let this situation go on any longer. Our lives are in danger, and the security of %YOURCITY% is threatened by this police strike. You'd better cop to reality, Mayor. It's time to give them what they need. S.A.F.E. demands that you give the police a raise and put an end to this strike. We are appalled at your lack of attention to the issue of the firefighters. By ignoring their demands, you have forced their hand. Now they are striking, and let's hope it isn't matches they are striking, because the city is now in the hot seat. You seem to ignore our demands, so this time we'll ask nicely -- please raise fire funding and stop this strike. There's talk of a transit strike, Mayor %YOURNAME%, and that kind of talk threatens us all. If our transit systems shut down, this city goes to sleep, and it's not a restful sleep either. Why don't you raise transportation funding and get those tireless conductors, track-layers and ticket-takers the pay boost they deserve? Their labors rid our streets of traffic jams, pollution, and bad-tempered drivers. Put a chunk of this city's money into transportation, and none of us will be trapped without transit. Otherwise, you'll hear the gridlock groans of the whole city. The transportation situation in %YOURCITY% is grim indeed, Mayor %YOURNAME%. Crushing lines of traffic and a rail system operating so far behind schedule that passengers might as well walk--it's appalling. Those striking workers are well worth the little money we pay them; let's bump up their salaries and benefits a bit and make this city move again. Just lean out your window and listen to those horns honk and smell that exhaust rise. Increasing the transportation budget is a small price to pay to remove those blights. News is you've got a serious water problem over in %YOURCITY%. We've had our share of problems in %NEIGHBOR% too, so I know what you're going through. If it would help you out, we could make a deal where we sell water to you. Here are the terms: %NEIGHBOR% can sell you all the water you need to cover your city's monthly deficit (as detected at the connection point) for %Y% per 1000 cubic meters. There's a minimum monthly charge of %W% whether you need to buy any water or not. And if you terminate the deal without our consent, we'll charge you a penalty of %Z%. A deal like this could help us both. What do you say, Mayor %YOURNAME%? Rumor has it you don't have enough water in %YOURCITY% to fill a thimble. But don't worry, fellow mayor; a perfect solution is at hand. I have a deal for you. %NEIGHBOR% can sell you all the water you need to cover your city's monthly deficit (as detected at the connection point) for %Y% per 1000 cubic meters, the current price set by the Utilities Exchange Board. There is a minimum monthly charge of %W% whether you buy any water or not. And if you terminate the deal without our consent, we'll only charge you a small penalty of %Z%. Sound good? Frankly, I'm a bit surprised that a mayor with as many years of experience as you have could let a water shortage get out of hand. It just goes to show that being mayor is never an easy job. Lucky for you, we have excess water and are willing to make a deal. We offer to sell you water at a cost of %Y% per 1000 cubic meters. Each month, we'll calculate your water deficit at the connection point and will deliver this amount. We'll expect cash on delivery of course, and have a minimum monthly charge of %W%, even if you don't need to buy any water. If you terminate this deal without our consent, we will charge you a penalty of %Z%. I hope this deal sounds reasonable to you. I'm happy to help out -- I know you'd do the same for me. Accelerated overhead and additional mitigating occurrences have forced us to change the terms of our existing deal. If you do not agree to the new terms, you may cancel the deal without penalty. We propose a new rate of %Y% per 1000 cubic meters and will continue to provide all the water you need each month. The minimum monthly charge of %W% will still apply. If you accept this deal and later terminate it without our consent, we will charge you a penalty of %Z%. I trust we can continue doing business with each other. %YOURCITY%'s water deal with %NEIGHBOR% has got to be stopped. We're paying good money for water we don't need. Why are we allowing important city funds to flow in the wrong direction? Let's cut the money hoses; our thirst has been duly quenched. Water is life's liquid, but you can always have too much of a good thing. Quash this spendthrift deal, Mayor, and tighten the valve on excessive spending. I've heard you can't generate enough electric power for your Sims. I can just imagine how they're complaining. The Sims in my city are complaining to me about the expensive power plants I built -- %NEIGHBOR% is producing lots of excess power. Could I spark your interest in making a deal to buy some? I can offer to sell you power every month at a cost of %Y% per 1000 MW-h. The quantity sold will be calculated each month based on the power deficit we detect at the connection point. The minimum charge per month is %W%, even if you don't need any power. And if you terminate this deal without our consent, you will be charged a penalty of %Z%. Do we have a deal? I've heard you could use some more power over in %YOURCITY%. We have power to sell, if you're interested in making a deal. Here are the terms: %NEIGHBOR% will sell you power at a rate of %Y% per 1000 MW-h. The quantity we sell every month will be based on the power deficit detected at the connection point. We'll expect to be paid every month and must assess a minimum monthly charge of %W% even if you don't buy any power that month. If you terminate the deal without our consent, we'll charge you a penalty of %Z%. Does that sound fair to you? Increased production costs have forced us to change the terms of our deal to sell you power. If you do not agree to these new terms, you may cancel the deal without penalty. We propose a new rate of %Y% per 1000 MW-h and will continue to provide all the power you need each month, with a minimum charge of %W% if you don't need to buy any power. If you accept this deal and later terminate it without our consent, we will charge you a penalty of %Z%. I hope you will accept these new terms. %YOURCITY% is throwing exorbitant city monies to %NEIGHBOR% to pay for power when we can generate plenty right here. Negate this negative power-buying deal, and put a positive charge on city coffers. We can redirect that money toward needed city services, or better yet, bank it and collect a prudent interest. We're powerful all on our own -- we don't need to be charged for our charge. They say that money is power, Mayor %YOURNAME%; let's keep our money and our power to ourselves. You've probably heard about the unprecedented growth in %NEIGHBOR%. Seems like we've become a burgeoning metropolis overnight. But now we need more power, and I'm hoping you will sell it to us. I'm ready to make a deal immediately if you agree to these terms: each month %NEIGHBOR% will buy %X% MW-h of power from you and will pay you %Y%. Since we will be counting on you to supply us power, if you terminate this deal without our consent, we will charge you a penalty of %Z%. Do we have a deal? Have you heard about the multiple power plant explosions in %NEIGHBOR%? The disaster has left my city virtually powerless -- and I've got to do something fast to deal with all the blackouts. If you'd be willing to sell us %X% MW-h of power each month, we will pay %Y% each month directly into your city treasury. If you terminate this deal without our consent, we will charge you a penalty of %Z%. Mayor %YOURNAME%, learn from my mistakes -- take good care of your power plants. And don't pass up a good deal when it's staring you in the face. These cities sure grow fast, don't they? Seems like just yesterday %NEIGHBOR% was a tiny dot on the map of SimNation. Now we're bulging at the seams, and our power needs are shockingly high. I've run out of space to build new power plants, and want to make a deal to buy power from %YOURCITY%. Because we're such good neighbors, I'll offer to pay you %Y% each month for providing %X% MW-h of power. Since we'll be counting on the power you sell us each month, if you terminate the deal without our consent, we'll charge you a penalty of %Z%. You give us a source of power, we'll give you a source of income. Do we have a deal? %NEIGHBOR% has been growing like a weed--a mighty thirsty weed. I just can't keep up with the increasing demand for water. So I'm coming to you with a proposal, Mayor %YOURNAME%. Would you sell us some water? We'll pay you %Y% monthly if you supply us with %X% cubic meters of water. If for any reason you should terminate this deal without our consent, we will charge you a penalty of %Z%. I've heard you could use the money. Think about it. This is a good deal for both of us. Confidentially, Mayor %YOURNAME%, I've made some mistakes as mayor of %NEIGHBOR%. The worst mistake was underestimating the city's water needs -- I've put my Sims in danger. But luckily, the treasury is awash with cash. I will offer to buy %X% cubic meters of water from %YOURCITY% each month and will pay you %Y% monthly. Since we will be counting on you to provide us water, if you terminate the deal without our consent, we will charge you a penalty fee of %Z%. Please agree to this deal--I need your help now. I supposed you heard of the water problems in %NEIGHBOR%. My Sims are unhappy with the strict water conservation program--they're only supposed to flush every four "uses" -- so they're after me to find another source of water. I'm hoping that source is %YOURCITY%. I can offer to pay you %Y% if you supply us with %X% cubic meters of water monthly. Since we so desperately need this water, if you terminate the deal without our consent, we will charge you a penalty of %Z%. These terms are fair, and I hope you'll agree to them. You'll be helping a city in need, and gaining a little kicker in your treasury each month. You know, Mayor %YOURNAME%, with the new pro-growth policies in %NEIGHBOR%, I'm finding we could use more water to meet the growing demand. I propose a change in the terms of our deal. We will pay you %Y% each month for %X% cubic meters of water. If you accept these new terms, we will again need to charge a penalty of %Z% if you terminate the deal in the future. But if you want to cancel the whole thing now, you won't be charged a penalty. Just give the okay and I'll have the contract revised. Confidentially, Mayor %YOURNAME%, the garbage problem in %NEIGHBOR% has gotten out of hand. I've got to get rid of it somehow, and after hearing of your financial troubles, I thought we might be able to make a deal. I can offer to pay you %Y% each month to dispose of %X% tons of garbage. This amount may increase as our city grows, but so will the money we pay you. And by the way, if you terminate this deal without our mutual consent, you will be charged a penalty of %Z%. I believe this deal will benefit both our cites. Can we shake on this?� Mayor %YOURNAME%, I'd like to propose a deal: Cash for Trash. It's simple. You take %NEIGHBOR%'s trash, and we'll pay you cold, hard cash. I can offer to pay you %Y% each month to dispose of about %X% tons of garbage. The quantity (and the amount we pay you) may increase as our city grows. The only caveat is that we must assess a termination penalty fee of %Z% if you decide to cancel the deal without our mutual consent. Mayor %YOURNAME%, wouldn't it be nice to find extra funds deposited in your treasury each month? I propose a deal: I'd like you to dispose of %NEIGHBOR%'s excess trash each month and offer to pay you %Y% for this service. We need you to dispose of about %X% tons a month, though this amount (and the amount we pay you) may rise as our city grows. Be aware that if you terminate this deal without our mutual consent, you will be charged a penalty fee of %Z%. The city of %NEIGHBOR% is very pleased with the deal we have to export our garbage to you. But our city has grown, and we require a change in terms. We now offer you %Y% each month, but will need to dispose of a much larger quantity, %X% tons each month. Like before, we will assess a penalty of %Z% if you cancel the deal without our consent. If you do not agree to these terms, you can cancel the deal now with no penalty. Please let me know your decision as soon as possible. We're paying good money for a bad deal -- we don't need to export our trash to %NEIGHBOR%, especially at these prices. This city could easily manage its own waste disposal, and it should. I think canceling this deal will save us money in the long run. Of course, there is the matter of the penalty for terminating the deal. But we'll be free from our obligation to pay a monthly disposal fee, and that fee just seems like throwing money away with the trash. Mayor, what would it be worth to you to keep your city free of unsightly garbage? I'm authorized to offer you a sweet-smelling deal: %NEIGHBOR% will dispose of your city's excess garbage for the low monthly cost of %Y% per 100 tons. If you accept this deal, you'll never have to worry about garbage disposal again because each month we'll remove all the trash your city can't process, no matter what the quantity. Of course, there is a minimum monthly charge of %W% even if you don't have any excess trash to send us. Be aware that if you end this deal without our consent, we will charge you a termination penalty fee of %Z%. You may have heard the expression, "One Sim's trash is another Sim's treasure." Well, we in %NEIGHBOR% would treasure the chance to bury your trash in our landfills. Of course, we'd have to charge a nominal fee for this service -- a monthly cost of %Y% per 100 tons. We'll take any quantity of excess garbage you produce. If some month you don't have any excess trash, we'll still have to charge you a minimum fee of %W%. With this deal in place, you'd solve a messy problem and we'd make a tidy profit. I urge you to take advantage of our offer. Be aware though that if you cancel this deal without our mutual consent, we will assess a penalty of %Z%. The %NEIGHBOR% Fellowship of Waste Engineers have informed me that we must raise the cost of importing garbage. We suggest changing the terms of our existing deal as follows: We will accept all %YOURCITY%'s excess garbage each month at a cost of %Y% per 100 tons. A penalty of %Z% will be assessed if you cancel the deal without our mutual consent. If you do not accept these new terms, you have the opportunity to cancel the deal now and not pay the termination penalty. I see you have decided to pull out of the garbage deal we had between our cities. You could have at least discussed it with me first. Sorry Mayor %YOURNAME%, but business is business. Under the terms of the arrangement, you will be charged a %Z% penalty fee. I know you're dealing with an unpleasant power situation over in %YOURCITY%, but be assured that your friends in %NEIGHBOR% would like to help. In the spirit of unity, we offer to sell you power each month at the current rate of %Y% per 1000 MW-h. The quantity will vary, depending on your power needs as determined at the connection point. You may want to review your power infrastructure and make sure any areas of need can receive power from the connection. There's a minimum monthly charge of %W% if you don't buy any power during a month. And if you cancel the deal with getting our consent first, we'll have to charge you a penalty of %Z%. Shall I draw up the paperwork? The situation with the firefighters is heating up. They could call a strike at any moment. %YOURCITY% will not last long without a fully-functioning fire department. If a fire breaks out with no firefighters, well, you know what could happen. I'm sure you wouldn't want that kind of tragedy burning in your conscience. When it comes to public safety, we should have money to burn. Give the firefighters a raise. Ten hut, Mayor! %YOURCITY% has many strategic advantages, so we are prepared to site a new military base here. This base would host our Sims in uniform, provide increased Industrial capacity for the city, and at the same time demonstrate patriotic pride in SimNation. If you decline our offer, we will likely relocate the base in one of the neighboring cities. Mayor %YOURNAME%, it's no secret that Sims love to shop. Shopping has become a new form of entertainment, a sport for all seasons where the name of the game is instant gratification and the only equipment needed is a bulging wallet. You could cash in on this new national pastime if you built a gigamall. It would be a great boost to your Commercial sector. My accountants are prepared to offer you %X% per month if you agree to allow us to build a gigamall within the city limits. You owe it to your Sims to agree to this deal. Mayor %YOURNAME%, we must reduce the amount of garbage produced in this city. The Gaians have studied this problem, and recommend recycling as a first step. Did you know that some cities are able to recycle 45% of their garbage? We won't hit those numbers without a serious investment and public education campaigns, but building a recycling center would be a great start. Help us return to our pristine (and pleasantly perfumed) past. With recycling centers, %YOURCITY% can become a model of cleanliness. Exciting news, Mayor %YOURNAME%. A group of underpaid interns from my agency conducted a study of different locations around SimNation. %YOURCITY% was found to meet all the requirements to support a maximum-security prison. If you allow us to build a prison here, the Bureau has authorized me to offer you %X% simoleons per month paid directly to your treasury. In addition to this generous subsidy, the prison will add a substantial number of high- paying jobs to your city. I'll need your answer soon, as other cities are waiting to step in should you decline. Our city's police force is out of control, arresting Sims for breaking obscure (and I believe non-existent) laws. Why, just this morning my son was arrested for illegal possession of a pocket protector. When I tried to intervene and asked to see the arresting officer's badge, he threatened to throw me in jail for badgering a police officer. To be honest, Mayor, I'm more afraid of the police than I am of the criminals. And to think you're wasting the tax dollars of this city to fund this oppression -- it's an outrage! Cut police funding now and get these overzealous peacekeepers off our streets. Sims like to have lush, weed-free lawns, but many don't realize that chemicals they spray on the grass end up contaminating our ground water. It's a terrible problem with a fairly easy solution -- stop using lawn chemicals. We'd like your support on a Lawn Chemical Ordinance which bans the use of these toxic chemicals anywhere within the city limits. Sims with an environmental conscience understand that there are other methods for nourishing a healthy lawn. I'm standing outside the city's casino where a group of local residents, led by Angelo Martini, have gathered to protest. "At first, I was excited when I heard they'd be building a casino in my neighborhood. I love to gamble -- but not with my life. Truth is, the day they plugged in the one-armed bandits, a whole army of two-armed bandits showed up brandishing guns and knives. No matter what the police do, they can't keep them at bay. How much risk are we supposed to take? Get this crime magnet out of my backyard!" Mayor %YOURNAME%, you will answer his pleas and tear down the casino? Your Honor, if you enact the Electronics Job Fair Ordinance, we can showcase our workforce to high-tech employers, and hopefully convince them that %YOURCITY% is a great place to run a business. This ordinance is not an expense, it is an investment. Everyone benefits when cleaner industry is attracted to a city. So %YOURNAME%, you showed up. I was afraid you might bail on me. I hope nobody followed you here. This is just between you and me, capeesh? I acquired some cash through some, well, let's just say unconventional methods (wink, wink -- nudge, nudge) and I needed to find a safe place to drop it for a while. If you're game, I can electronically transfer the whole enchilada over to you. It should show up in your account in a few days. You take care of this for me and keep your mouth shut and everybody will be happy. The fewer questions you ask, the better off you'll be. By the way, if we bump into each other again, let's both act like this meeting never took place. Your Honor, traffic is getting worse. I've heard of other cities imposing a driving restriction on cars. They can only drive every other day, depending on whether their car has an odd or an even license plate. I think a plan like this would work in %YOURCITY%. I propose the Alternate Day Driving Ordinance. If you approve, we can cut our traffic problem in half. Some Sims believe they are being overbilled for water. We cannot dispute these claims because without water meters, there is no way to prove how much water they actually used. The Mandatory Water Meters Ordinance would settle all disputes. It requires water meters be placed in every building to track water usage. I hear that the presence of water meters lowers water consumption. Your Honor, the Sims of %YOURCITY% deserve the freshest fruits and vegetables possible. And what better way to get them than in a city-sponsored open air market? It costs the city nothing and is good for everyone, especially the farmers. Nobody is against the Farmer's Market Ordinance. Vote it in and Sims will be a little happier and healthier. Mayor %YOURNAME%, used tires are a big problem. They waste landfill space or accumulate in piles that, if ignited, pollute our air. Did you know that tires could be recycled and used in road paving material? It can even reduce the cost of building roads. %YOURCITY% would greatly benefit from having a tire recycling program. We could set the wheels in motion today, if you agree to enact the Tire Recycling Ordinance. Mayor %YOURNAME%, the Sims of %YOURCITY% are eager to show all of SimNation what a wonderful city we have here. This is a matter of civic pride, not a lust for tourist simoleons. The Tourist Promotion Ordinance will help our Commercial sector by attracting new customers. It can also make %YOURCITY% a household word from hither to yon. I'm sure I needn't remind you how important that could make you. Mayor %YOURNAME%, we have a beautiful city, but lately it seems to be hidden beneath a blanket of litter. Now, I'm not saying %YOURCITY% is filthy, all I'm saying is that we certainly have room for improvement. If we establish a Conservation Corps, teams of dedicated citizens will keep the city streets and waterways free from litter, letting the beauty of our city shine through. Please enact the Conservation Corps Ordinance. The cost is minimal and aside from keeping our city clean, we'll be giving our youth a positive role in city operations. And if it's true that a clean city attracts clean industry, we'll enjoy some long term benefits as well. We at the Bureau of Oversight believe that anything which reduces paperwork is probably a good thing. We are already several years behind in filing our reports. The seven volume memorandum recently issued by our office cites the Paperwork Reduction Ordinance as an important factor in saving many hours in our efforts to catch up. It would also reduce garbage levels in the city. I urge you to enact this desperately needed measure. Mayor %YOURNAME%, the citizens of %YOURCITY% want and deserve access to television airways. Sims have a stake in this city, and they should be given a chance to say what's on their minds. If we establish a Public Access cable station, we'll be showing the world that %YOURCITY% has technological savvy. That should grab the attention of telecommunications firms looking for a place to set up shop. Don't let the future whiz by without us -- enact the Public Access Cable Ordinance -- and have a nice day. It doesn't really matter to us how the water connection between our cities was destroyed. The bottom line is you have reneged on the terms of our deal, and you'll be charged a penalty of %Z%. Next time you make a deal, you'd better keep a close eye on the water mains. We're not doing everything we can to keep garbage levels in check. I'm surprised that the city hasn't taken more of a leadership role in promoting the benefits of composting. Or perhaps you weren't aware that organic trash can be converted to a useful fertilizer right in our own backyards? Sims need guidance and encouragement to reduce the amount of garbage their households generate. Anything they can compost is less waste that the city must dispose of. Pass the Backyard Composting Ordinance and watch garbage levels drops. Mayor %YOURNAME%, industrial waste is a serious problem. It will only become worse unless those responsible are made to pay for their actions. The Industrial Waste Disposal Tax will impose a flat monthly fee on all businesses. The money will be used to cover the cost of disposing of the industrial refuse they generate. I urge you to approve this tax. It will stop the city from using the general city funds to clean up waste created by industry, and that makes it fair. So the deal's off? I heard the power connection between our cities was destroyed. Such a shame -- and I thought you were pleased with the deal. But since you've reneged, you'll have to pay the penalty of %Z%. Sorry -- maybe we can make a deal again in the future. Excellent work, Mayor %YOURNAME%. We've noticed that you have significantly increased our city's garbage disposal capacity. Thanks! Now we can create more trash without feeling even a twinge of guilt. I'm going to suggest that we establish a new holiday on the first Saturday of the month: "It's A Nice Day to Clean Out Your Closets" Day. The terms of the current deal to sell power to %NEIGHBOR% are as follows: %YOURCITY% is selling %X% MW-h of power each month to %NEIGHBOR% at a cost of %Y%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOURCITY% will be charged a penalty of %Z%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. The terms of the current deal to buy power from %NEIGHBOR% are as follows: %YOURCITY% is buying power each month from %NEIGHBOR% at a cost of %Y% per 1000 MW-h. The quantity purchased varies, but is equal to the monthly power deficit in %YOURCITY% as measured at the connection point. There is a minimum monthly charge of %W%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOURCITY% will be charged a penalty of %Z%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. The terms of the current deal to sell water to %NEIGHBOR% are as follows: %YOURCITY% is selling %NEIGHBOR% %X% cubic meters of water each month at a cost of %Y%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOURCITY% will be charged a penalty of %Z%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. The terms of the current deal to buy water from %NEIGHBOR% are as follows: %YOURCITY% is buying water each month from %NEIGHBOR% at a cost of %Y% per 1000 cubic meters. The quantity purchased varies, but is equal to the monthly water deficit in %YOURCITY% as measured at the connection point. There is a minimum monthly charge of %W%. If %YOURCITY% terminates this deal without the consent of %NEIGHBOR%, %YOURCITY% will be charged a penalty of %Z%. This deal was agreed to in %YEAROFDEAL% and will remain in effect until cancelled. The terms of the current garbage import deal are as follows: %YOURCITY% agrees to accept %X% tons of garbage from %NEIGHBOR% each month for which %NEIGHBOR% will pay %Y%. If %YOURCITY% terminates the contract at a time other than during renegotiations, %YOURCITY% will be charged a termination fee of %Z%. The terms of the current garbage export deal are as follows: %NEIGHBOR% agrees to accept all excess garbage from %YOURCITY% each month. For each 100 tons of garbage exported, %YOURCITY% will pay %Y%. If no garbage is exported in a given month, a minimum charge of %W% will apply. If %YOURCITY% terminates the contract at a time other than during renegotiations, %YOURCITY% will be charged a termination fee of %Z%. Hey! We've stopped getting power from you. I assume this means you've canceled the deal. Okay -- if that's what you want. But since we didn't consent to this, you'll be charged the penalty of %Z%. I just heard that the %YOURCITY% well has run dry. We've stopped getting water from you. We have a contract, and you're not living up to your end of the deal. Since you've broken the terms and have effectively terminated the deal without our consent, we are charging you the penalty of %Z%. Mayor %YOURNAME%, we should do everything we can to attract aerospace companies to our city. This is a non-polluting industry, and can provide high-tech jobs to our workforce. A tax subsidy is a powerful form of persuasion. I believe it is the best tool we have to grab the attention of the aerospace industry. Please enact the Aerospace Tax Incentive, and help draw clean industry to our city. You owe it to your Sims. Methane gas is a natural by-product of land fill decomposition. Rising gasses pollute our air and make the areas around landfills unpleasant. But we have the technology to trap the methane before it pollutes, and we can even use the collected gas to help generate power in the city. Don't turn your nose up at this idea. Pass the Landfill Gas Recovery Ordinance. Your Honor, we hope you will support this city's membership in the Clean Industry Association. This worthy association helps to clean the environment not only in our city, but in the entire region. The small fee is insignificant when you consider the good that will come about. We urge you to make your city a member of the association. Just enact the Clean Industry Ordinance, and have a very nice (and very clean) day. Earthquakes can be devastating to cities and to families. Anything that can mitigate their effects should be pursued. That's why we come to you today asking that you enact the Earthquake Resistance and Retrofit Ordinance. This ordinance will pay to re-enforce all the structures in the city so that they can withstand greater levels of earth movement. Consider it insurance against quakes of high magnitude, considering that the damage and injury incurred during an earthquake can be serious and long lasting.� Mayor, my contacts in the business world assure me that smart cities are using tax incentives to bring in biotech industries. That's why we are asking you to enact the Biotech Tax Incentive ordinance. Your Honor, incentives like this one are desperately needed if %YOURCITY% hopes to attract a diversity of industry. The small amount of money this will cost the city will be repaid many times over as more industry locates in the city. Your Honor, stairwell lighting might not seem like very much, but if lighting in all the stairwells were properly controlled, %YOURCITY% might significantly reduce power consumption. Some Llamas have seen this happen in other countries. We know it could work here. Please consider enacting the Stairwell Lighting Ordinance. We are sniffing around for more trash -- trash customers, that is. %NEIGHBOR% can offer to dispose of all your excess trash for you. No muss, no fuss. Of course, we'd have to charge a nominal fee for this service -- a monthly cost of %Y% per 100 tons. We'll take any quantity of excess garbage you produce. If some month you don't have any excess trash, we'll still have to charge you a minimum fee of %W%. I urge you to take advantage of our offer. Be aware though that if you cancel this deal without our mutual consent, we will assess a penalty of %Z%. We want to increase the amount of power we buy from you, and propose a change to our existing contract. If you do not agree to the new terms, you may cancel the deal without penalty. We propose to buy %X% MW-h of power each month for %Y%. If you accept this deal and later terminate it without our consent, we will charge you a penalty of %Z%. These terms are more than fair, so I trust we can continue doing business with each other. Reports provided to me indicate that the connections between our two cities have been destroyed. This means the route for shipping garbage no longer exists. Your city has effectively terminated the garbage deal without our consent. Under the terms of the arrangement, you will be charged a %Z% penalty fee. Please be assured that this is strictly a business deal, and in no way impugns our otherwise cordial relationship. Sorry Mayor %YOURNAME%, but the news you wanted to discuss is already out of date. ----------------------------------------------------------------------- Grateful Citizens Committee Benevolent and Proactive Order of Llamas Grateful Citizens Committee Grateful Citizens Committee Grateful Citizens Committee Grateful Citizens Committee Grateful Citizens Committee Sims Acting Firmly in Emergencies (S.A.F.E.) Gray Llamas Below-Average Bowlers League Mass Transients Malcolm Landgraab Industries Green Gaians Channel 12's "If You Hurt, We Get The Dirt" Channel 12's "If You Hurt, We Get The Dirt" Fiscal Watchdogs Mass Transients Below-Average Bowlers League Channel 12's "If You Hurt, We Get The Dirt" Society for the Excessively Cultured "Have A Nice Day" Club %YOURCITY% Chamber of Commerce Below-Average Bowlers League Mrs. Farsheim's 10th Grade Civics Project Mrs. Farsheim's 10th Grade Civics Project Channel 12's "If You Hurt, We Get The Dirt" "Have A Nice Day" Club Green Gaians Society for the Excessively Cultured Below-Average Bowlers League Gray Llamas Malcolm Landgraab Industries Mrs. Farsheim's 10th Grade Civics Project %YOURCITY% Chamber of Commerce %YOURCITY% Chamber of Commerce Grateful Citizens Committee "Have A Nice Day" Club "Have A Nice Day" Club "Have A Nice Day" Club Below-Average Bowlers League Benevolent and Proactive Order of Llamas Green Gaians Green Gaians Society for the Excessively Cultured %YOURCITY% Chamber of Commerce Industry for a Better Tomorrow Benevolent and Proactive Order of Llamas Green Gaians Below-Average Bowlers League Green Gaians Below-Average Bowlers League Below-Average Bowlers League Gray Llamas Channel 12's "If You Hurt, We Get The Dirt" %YOURCITY% Chamber of Commerce %YOURCITY% Chamber of Commerce Industry for a Better Tomorrow Industry for a Better Tomorrow Industry for a Better Tomorrow Gray Llamas Below-Average Bowlers League Society for the Excessively Cultured Gray Llamas Fiscal Watchdogs Sims Acting Firmly in Emergencies (S.A.F.E.) Sims Acting Firmly in Emergencies (S.A.F.E.) Sims Acting Firmly in Emergencies (S.A.F.E.) Mrs. Farsheim's 10th Grade Civics Project Society for the Excessively Cultured Below-Average Bowlers League Society for the Excessively Cultured Gray Llamas Below-Average Bowlers League Benevolent and Proactive Order of Llamas Benevolent and Proactive Order of Llamas Fiscal Watchdogs Mrs. Farsheim's 10th Grade Civics Project Mass Transients Gray Llamas "Have A Nice Day" Club Industry for a Better Tomorrow Green Gaians Green Gaians Industry for a Better Tomorrow Green Gaians Industry for a Better Tomorrow Society for the Excessively Cultured Mass Transients Below-Average Bowlers League Benevolent and Proactive Order of Llamas Green Gaians Mass Transients Sims Acting Firmly in Emergencies (S.A.F.E.) Bureau of Oversight Bureau of Oversight Bureau of Oversight Malcolm Landgraab Industries Malcolm Landgraab Industries Gray Llamas Malcolm Landgraab Industries Society for the Excessively Cultured Below-Average Bowlers League Malcolm Landgraab Industries %YOURCITY% Chamber of Commerce Society for the Excessively Cultured Society for the Excessively Cultured Society for the Excessively Cultured Gray Llamas Gray Llamas Society for the Excessively Cultured Society for the Excessively Cultured Sims Acting Firmly in Emergencies (S.A.F.E.) Sims Acting Firmly in Emergencies (S.A.F.E.) Sims Acting Firmly in Emergencies (S.A.F.E.) Mass Transients Mass Transients Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Fiscal Watchdogs Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Fiscal Watchdogs Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Fiscal Watchdogs Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Sims Acting Firmly in Emergencies (S.A.F.E.) Bureau of Oversight Malcolm Landgraab Industries Green Gaians Bureau of Oversight Fiscal Watchdogs Green Gaians Channel 12's "If You Hurt, We Get The Dirt" %YOURCITY% Chamber of Commerce Vinnie Mass Transients Benevolent and Proactive Order of Llamas Gray Llamas Mass Transients %YOURCITY% Chamber of Commerce Green Gaians Bureau of Oversight "Have A Nice Day" Club Mayor of %NEIGHBOR% Gray Llamas Green Gaians Mayor of %NEIGHBOR% "Have A Nice Day" Club Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Industry for a Better Tomorrow Green Gaians "Have A Nice Day" Club Bureau of Oversight Industry for a Better Tomorrow Gray Llamas Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Industry for a Better Tomorrow Green Gaians Bureau of Oversight %YOURCITY% Chamber of Commerce Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR%f Oversight Industry for a Better Tomorrow Gray Llamas Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Industry for a Better Tomorrow Green Gaians "Have A Nice Day" Club Bureau of Oversight Industry for a Better Tomorrow Gray Llamas Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% "Have A Nice Day" Club %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% Mayor of %NEIGHBOR% ----------------------------------------------------------------------- Excellent. Our contributions to your treasury will begin as soon as you choose a site. A blow to the corporate vultures, and a boon to the citizens. We've helped make %YOURCITY% safe for our children and our grandchildren! Channel 12 salutes the mayor for putting the needs of the Sims ahead of financial gain. Bravo! You're a mayor with a heart and a mind. I'll bet Sims will have fewer heart attacks, since they won't have to worry that no one could help them if they had a heart attack. You're a lifesaver, Mayor. You've killed a silly program, and brought our budget back to life. Mayor %YOURNAME%, you have made an excellent investment in the future of %YOURCITY%. You have taken an important step in crime reduction, Mayor %YOURNAME%. We congratulate you. You have shown your commitment to crime eradication, and we thank you... Right on dude! The happiness you just saved may be your own. We'll chill for awhile, or at least until you do something stupid again. A sane decision, Mayor %YOURNAME%. By ending gambling in our city, you have chosen to stop the moral decay that always accompanies vice. All right! You made gambling legal! Did I tell you I had ten-spot riding on your decision? Want to make a little side bet on first-year incomes?... An intelligent and educated move, Mayor %YOURNAME%. Our Sims deserve all the benefits that befit a well-read and cultivated populace. What a healthy choice! I thank you, and my lungs thank you. Thanks for restoring my rights. Listen, can I borrow a smoke? A clear-headed decision, Mayor %YOURNAME%. Access to decent health care is a right, and this ordinance is the right choice for all our citizens. Who's on first? You are, Mayor %YOURNAME%! Thanks for seeing it our way. That's the ticket, Mayor %YOURNAME%. Take the public pacifier out of the mouths of these selfish youths and put it to good (and cost-efficient) work elsewhere. Maybe you don't stink as much as we think. You gave those poor folks a place to shack up and you cleared the way for Skate Fest. An insightful determination: this ordinance will prove to be a blessing to our streets and our sinuses. Splendid, Mayor. This is one city expenditure everyone can agree on. You won't regret your decision. Thank you, Mayor %YOURNAME%. With this ordinance in place, the Sims of this city will have safer, longer lives. Have a nice day. Mayor %YOURNAME%, you are truly plugged in to the concerns of industry. Congratulations! You've learned the simple lesson of waste not, want not. Now when we really need energy resources to serve the citizens of %YOURCITY%, we'll have plenty of power in reserve. Conservation is always the better way. Thanks. Mayor %YOURNAME%, you have reached a high water mark in our estimation. We can let out a sigh of relief--and one that doesn't make us cough. We can all breathe easy, now that our air will be sweet. Soon we may be able to see the skyline again. It's a pleasure to see you acting like a real leader, Mayor %YOURNAME%. We were afraid you might be a tree-hugging environmentalist. Bravo! You show great foresight and strength of character in your recent enactment of the Nuclear-Free Zone ordinance. You made the right choice, Mayor. You might annoy an automobile maven for a moment, but you'll put a good sum in the city coffers, and you just might keep a few more vehicles in their garages. You're a smart cookie, Mayor %YOURNAME%. There will be less petty paperwork and more happy citizens in this city. Good clear thinking, Mayor, the kind we'll have more of with the science lab. Just choose your construction site and get those thinking caps on. %YOURCITY% Sims will once again prove that they believe in the power of community and cooperation by presorting their trash. It's smelling better around here already! Hooray for good sense, and a good sense of smell! Those scofflaw polluters will smear our air no more. Now we can breathe a sigh of relief. Very well done, Mayor %YOURNAME%. We extend our hands in appreciation, mayor, and have great confidence that this park will define %YOURCITY%. Just choose the park's site and let the beauty begin. Ahoy, Captain! The city will make merry with its new lighthouse just as soon as you choose a construction site. You're one to take quick--and brilliant--action, Mayor %YOURNAME%. You'll see that putting that club down will bring %YOURCITY%'s fortunes up. You'll have to choose a spiffy site for the club. Sensational decision--I can see those Sims with their wide smiles (and wide wallets) streaming into the park now. Just choose a site to build the theme park and let the good times roll! Well-researched decision, Mayor. Simply find the best place to put the Medical Center, and we'll put those medical minds to work. Strong move, Mayor %YOURNAME%. Employees of this plant are helping to protect SimNation, and protecting good capitalist profit margins as well. Just select your site and congratulate yourself. Mayor, you're the sporting type--we'll all be sending up a big cheer for you when the new stadium opens next season. Choose a building site and let the games begin. Wonderful! You'll see that a casino is a low risk, high reward enterprise. Just select the spot where you want it built so I can get rolling. Just choose a site, and construction will begin. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 -- Blast Off! Excellent. %YOURCITY% can look forward to improved healthcare for all citizens. Now that's the ticket--you've given those hospital employees the confirmation of their worth. And you might have even given the gift of life to patients that might have perished without proper care. Thank you dear Mayor--it's reassuring to see the power of education is acknowledged by such a fine, intelligent public representative such as yourself. You are indeed a worthy representative--your prompt action in ending the teacher's strike has averted disaster and embarrassment for %YOURCITY%. Thank goodness you acted in time and kept the police from striking. I, for one, will sleep safer tonight, knowing that the police are on the job again. It took far too long but at least the strike is over. That wasn't so hard, was it? Thanks, Mayor %YOURNAME%. You did the right thing. Precisely the response a sensible leader would produce, Mayor. The money's just a pittance when compared to the scourge of foul air and a city choked with traffic. It's been a pleasure doing business with you. Stop by and visit us anytime. Wonderful. Let's break out the crystal and toast the deal with a tall, cool glass of refreshing %NEIGHBOR% water. Glad you have the water connection already in place--we can start pumping immediately. Great! I'll keep the valves open and the water flowing. Ah, your ledger's not soaked through with soppy ideas, Mayor %YOURNAME%. We'll toast this decision with a glass of our own local--and inexpensive-- water. Wonderful. I'll notify my engineers and get the power flowing immediately. I'm not surprised you took the offer. All mayors like having power. Fantastic! I knew you'd go for the new deal terms. Now we will both be increasing our "buying power." Well done, Mayor. %NEIGHBOR% needn't be collecting from us; they should be paying us for the privilege of being our neighbor. We are all feeling full of power now. Glad to do business with you, Mayor %YOURNAME%. Thanks to you the lights of my city will continue to burn brightly. Great news! Let's hope we can get the juice flowing before my Sims start a riot. Well Neighbor, here's an exchange we can both profit from. Working together for our mutual benefit is what being neighborly is all about. Thanks Mayor %YOURNAME%. Maybe someday I'll be able to return the favor. Thank goodness! Let's get those pumps pumping! We appreciate your cooperation--and your water. When a city is up to its elbows in garbage, it's nice when one hand washes the other. Glad to be doing business with you. Perfect. Shipment will begin immediately. We can't wait to get this junk off our hands. I'm so pleased you accepted the deal. Now taking out the garbage has a whole new meaning to me. I'm delighted that you have accepted our offer to increase trash imports to %YOURCITY%. I'm sure you can put the additional money to good use. Indeed, Mayor %YOURNAME%, you know a trashy deal when you smell one. With the money we save, we can buy more air fresheners. I'm honored to take the garbage of such a great city. I hear your garbage is so clean that it doesn't even attract flies. I know this deal will work to everyone's benefit. Very good. You can continue to ship out your garbage on schedule. Great! I'll see that your Sims get power just as fast as my wires can conduct it. In the name of solidarity, and on behalf of the firefighters and all the citizens in %YOURCITY%, we thank you. Let me salute your decision, mayor. The base will be the most solid foundation you could have for the city's advancement. Splendid, splendid--We'll soon hear those jackhammers humming, and those cash registers ringing. This will be a mall for the ages! Please choose a site so construction can begin. Glad we could lock up this deal. Now you just need to select a building site for the prison. And in case you're wondering, the prison will be completely independent of your local jail system. Thank you, Mayor. A few brown lawns and some angry farmers is a small price to pay for clean water. Stay tuned to Channel 12. After a brief commercial message, we'll bring you a cheerful report showing what the mayor has done to protect the safety of a group of local Sims. Thanks! This is a wonderful opportunity to show off our worth to potential electronics employers. I'll start printing up the brochures. You have shown your true colors, %YOURNAME%. You'll get the money soon. Just watch your back. Your enactment of this ordinance is most appreciated. We should see reductions in traffic congestion very soon. Your Honor, your Sims treasure your sense of fairness. Thank you, Your Honor. I can smell the fresh berries already. Your Honor, this city will get rid of its mountain of tires so fast we won't know what to do with the space. Thank you, Your Honor. This boost to the tourist industry will not be without rewards for the entire city. Thank you, Mayor. I can't wait to pick out the jumpsuits for our new cadets! Your Honor, you have shown wisdom by enacting this ordinance. Please accept our heart felt thanks, as noted on Form 143-T, Line 1, part b. Finally, we Sims are given the chance to bring quality programming to the airways. Working with the soil is so satisfying, I'm sure composting will catch on quickly. Your Honor, this will mean a cleaner %YOURCITY% for years to come. Don't expect us to ever leave the light on for you! We may not have enough power to keep our lamps lit. I see you have canceled the deal. The penalty fee will be assessed immediately. I see you have canceled the deal. The penalty fee will be assessed immediately. So, you're canceling the deal, are you? That's your prerogative. The penalty fee outlined in our contract will be assessed immediately. Oh no! Who can we dump our garbage on now? At least we can spend the penalty fee you have to pay while we look for alternatives. You have canceled the deal without our consent. The penalty fee is due immediately. Have fun looking for another place to dump your garbage. Mayor %YOURNAME%, on behalf of new industry about to relocate to %YOURCITY%, Industry For A Better Tomorrow thanks you. Mayor, you're a real gas -- a real gas recycler, that is. Thanks for making an ecologically-sound decision. The Clean Industry Association is now much stronger, thanks to the membership of %YOURCITY%. Mayor, I must admit I'm trembling with excitement, being so pleased that you have agreed to this retrofit measure. Mayor %YOURNAME%, I'm sure the industrial community of this city will be grateful for a long time to come, thanks to your enactment of this incentive. By enacting this ordinance, Your Honor, you demonstrate your commitment to a better life for all your Sims. Great! I thought it was a deal you couldn't refuse. I hope you are happy with our services. This is wonderful news! You've given us what every city wants -- more power. ----------------------------------------------------------------------- You disappoint me. Disposing of these wastes is a necessity. Where should we take them if everyone rejects their own backyard? This is a sad day for our city. The town of %YOURCITY% will soon be known as a dumping ground to the nation. Today a toxic waste factory, tomorrow a penal colony --when will it end? All I can say, Mayor %YOURNAME% is that when that stuff breaks out, I just hope the wind is blowing your way. (This statement does not necessarily reflect the opinion of the management of Channel 12.) We are puzzled by your decision. Shouldn't the potential to save even one Sim life be worth the cost of this ordinance? You seem to enjoy paying for nonsensical programs like these. Unfortunately, we now have to perform the Heimlich maneuver on our city budget. Well, you've saved some money, but you have failed to protect your citizens by dealing effectively with this inflammatory issue. With or without your help, Mayor, some of us will carry on the good fight. We can't imagine how you can fail to recognize the seriousness of the rising crime situation. We only hope you have another solution, or we'll all be looking for somewhere else to live. All we asked was for you to treat us like Sims. But you can't do that, can you, Your Highness? Better watch yourself homechicken--you never know when the sandman will come calling. Your decision to let gambling continue in %YOURCITY% will only increase the decadence we are already seeing, written on the faces of the slatternly denizens of the gambling halls! Craps! Now I'll never get to learn how to play craps! I misread you, Mayor %YOURNAME%. I find it reprehensible that an erudite public servant such as yourself is unwilling to extend that gift of erudition to your constituents. We don't mind our hair turning gray, but we do mind that without this ordinance our lungs may turn gray too. A blow for freedom, Mayor %YOURNAME%. Better stay upwind in our part of town, where all the lawbreakers will be puffing away. It's a sad day when disadvantaged citizens are denied yet another right. Their illnesses will make the body politic weaker, and our city a sadder place. We are highly disappointed with your decision. Three strikes, Mayor. Keeping that sports ordinance in place is a losing game, and you've tagged every taxpayer out. This is so unfair. You adults just don't understand. You don't care that our Skate Fest is ruined and you're still leaving homeless Sims out in the cold and rain. Another blow against good sense, Mayor. How disappointing. But not surprising, considering you travel in a limousine. Mayor %YOURNAME%, how could you reject something that would extend Sim lives? My group will fight hard to overturn this decision. Have a nice day. You'll be known as the mayor of the Dark Ages. A sad decision indeed, precious resources squandered needlessly. Someday soon, %YOURCITY% will truly be left in the dark! An attitude like that shows little regard for any of the city's living things, including its Sims. I only hope some of us survive to tell this tale of water folly. Don't blame us if the only products %YOURCITY% can produce are dehydrated potato flakes and beef jerky. The corporate giants have once again used their muscle to keep shoving dangerous pollutants down the windpipes of the citizens. Enjoy those last fleeting glimpses of our city's skyline while you still can! Crippling industry will cripple the city, Mayor %YOURNAME%. I fear, dear Mayor, that you have made a dreadful mistake in your recent rejection of the Nuclear-Free Zone ordinance. The consequences could be chilling. We're very disappointed with you. You're probably one of those dreary drivers circling the city for hours until they find the perfect parking spot for the store three blocks from their houses. That's a loser of a move, mayor. You've just increased the weight of the government on our backs. Better watch out where you park YOUR car. Ignorance is bliss, eh Mayor %YOURNAME%. I suppose the Dark Ages were your kind of time. We'll live to rue the day that we heaped the responsibility of sorting huge volumes of garbage on an already overloaded garbage department. What's that I smell? A sad statement for your record, Mayor %YOURNAME%. You won't be remembered as the far-sighted progressive--more like the squinty-eyed regressive, with all the smog you've sanctioned. We're confused. Does this mean you don't care about air pollution? You've closed the door on what could have been %YOURCITY%'s crowning achievement. It's regrettable that lesser minds are sometimes in positions of power. Refusing the lighthouse just shows that the lights are out at City Hall. If this is an example of your leadership, I'm watching out for rocky shoals ahead. Bad move, big stuff. Denying the affluent Sims their little pleasures will tick more than a few of them off. You better pay attention to who's really running this city. So, once a sourpuss, always a sourpuss, is it? I suppose a city of moping, sorry Sims won't turn a cold heart warm again, will it? I fear you see through a glass darkly, Mayor--ignorance has blinded you to the great benefits a Medical Center would bring to the city. You just don't get it: this wouldn't just be a building, this would be a sign of resolve to our enemies. I guess you just don't have the Right Stuff. Well Mayor %YOURNAME%, you're a poor sport. I guess this means we'll just have to keep on throwing our entertainment simoleons into the next county for the time being! I'm terribly disappointed. Did I mention I was going to call it %YOURNAME%'s Casino? Abort! Abort! Mayor %YOURNAME%, were you listening to us? This decision demonstrates a lack of concern, not only for the healthcare workers, but for all citizens in %YOURCITY%. I hope you are prepared for the consequences. Well, a tight fist will make a sore fist, especially with no hospital workers around to treat it. Bad move, Mayor Miser. This is dismaying! I would think that an intelligent, educated individual such as yourself would wish to bestow the same advantages on the children of %YOURCITY%. A disgrace! You'll be sorry when you see our town's youth on the streets, participating in all manner of criminal behavior--and their only excuse will be that there simply was no school to attend during their formative years. Shame! Be careful, Mayor. When the police go on strike, there will be no one around to protect you.- This decision is a tragic one for %YOURCITY%. We're fuming over this decision, Mayor %YOURNAME%. After your decision, no one will blame these workers if they go out on strike. The public will blame you instead. Questionable judgment, Mayor %YOURNAME%. Now the city will be a bedlam of clamor, odors, bad tempers and missed appointments. Well, OK, but you can bet the grass will be greener on our side of the city border. No hard feelings. I know that every mayoral decision is a tough one. If it gets too hot over there, come on by for a dip in my swimming pool. I respect you decision, though I'm puzzled by it. Are you going to let %YOURCITY% become an arid desert? I am distressed that you chose to cancel the deal, but we have other buyers lined up to take your place. Water on the brain, good mayor? Next thing you know we'll be paying someone for the air we breathe! Just remember who holds the "power" in this part of SimNation. (That's a joke, neighbor!) I hope you will reconsider at another time. Your Sims need the power. Okay, I understand. It's been a pleasure doing business with you. There's not a dim bulb in all of the city, unless it's behind the mayor's desk. No doubt you burn simoleans when there's a little chill in your house. Don't be misled into believing you have more power than I do, Mayor %YOURNAME%. And by the way, I've heard about your financial problems. Oh well. With luck, I'll find another city to sell us power. I'll just ask my Sims to keep their fingers crossed and chant the mantra "Ohm." I understand. But tomorrow's going to be a dark day in %NEIGHBOR%. I wasn't trying to take advantage--the deal was fair. But I understand your hesitation. Maybe another time. I see. My water problem is just that--MY water problem. If you have any extra canteens lying around, send 'em my way. I will always remember that you turned your back on Sims in need. That's a shame. We were planing to make good use of the additional water, and must look to other sources. But since we initiated the change in terms, you won't be charged a penalty. That's okay. After all, I guess I'd just be dumping my city's problem on your city. I can't blame you for not wanting additional garbage in your town. I totally understand your position. But were you aware that our trash doesn't smell? Oh my. The engineers at the Bureau of Gunk and Junk will be so disappointed. Looks like we'll have to "dispose" of our money someplace else too. So, our cash is nothing but trash, Mayor? You had better be aware that even you can get dumped. You may sorely regret this decision if your garbage problem gets worse. I hope you have some other plan to handle your garbage, for your Sims' sake. Perhaps we overestimated your garbage problem. I hope, for your Sims' sake, that we have. I understand. It's admirable that you want to solve your problems yourself. Still friends though, right? Those who play with fire eventually get burned. You missed this opportunity, Mayor, but we will keep you apprised should other opportunities arise. I see. Well it really doesn't matter. We'll find some other city nearby to accept our mall, and your Sims will shop there anyway. They just won't pay you any taxes. Barred from another city--oh well. It's becoming apparent to me that no one wants to live next door to dangerous criminals. This is an outrage! How dare you put healthy lawns above healthy Sims! In a surprising show of disrespect, the mayor has ignored the demands of a group of Sims and left an entire neighborhood at risk. We'll bring you the full story at eleven. Your answer shows that you are technically-challenged, and are living in the past. You have done the right thing. This was a sting operation and had you taken the deal would have suffered grave consequences. As a small token of our appreciation, we can disclose a "special" codeword to you to use as you see fit. The word is ZYXWVU. The commuters of %YOURCITY% will remember this decision every time they sit in a traffic jam. I am at a loss, Your Honor, to understand how you can reject a measure that reflects the essence of fairness. I told you nobody was against this ordinance. That makes you a nobody, I guess. What are we supposed to do with all the old tires? There is a limit to how many tire swings and boat bumpers this city can use. I speak for the entire Chamber of Commerce when I say that we are disappointed in your decision to reject this measure. A dirty city will never attract clean industries. We are sorry you chose to reject this ordinance. Our disappointment is duly noted on Schedule 194-A, Column 5, Row D, Line 23. Camera shy, Mayor? What rot! You can't spare the money, is that it? We are disappointed by your decision. We can only hope that your Sims will not become disappointed as well. Excellent! I'm so glad to be able to continue doing business with you. Okay then. We'll keep everything just the way it has been. Okay then. We'll keep everything just the way it has been. Glad to see that nothing has changed. Excellent! I'm so glad to be able to continue doing business with you. Glad to see that we can continue doing business together. Your garbage smells sweet to us. Your honor, this decision will hang like a dark cloud of industrial smoke over %YOURCITY% for years to come. Your decision stinks. I am certain that the decision not to join will cost %YOURCITY% in the long run. Mayor, like an earthquake, you have many faults. Your Honor, the industrial interests of %YOURCITY% are disappointed that you have chosen to reject this incentive. The Llamas are quite disappointed that you decided against this measure. Perhaps another time. We'll keep in touch. I can understand your reasons for canceling the deal, but I am still disappointed. ----------------------------------------------------------------------- Moving On Up: New Home For Mayor To Be Built Stop The Suffering--Give %YOURCITY% More Hospitals Say BPO Llamas Citizens Approve New City Hall, City Preening With Pride Schedule Elective Surgery Now, Hospitals Plentiful Plenty Of Schools; Scholarship On The Rise Chiseler Unveiled: Local Artist Sculpts Statue Honoring Mayor Citizens Invest In %YOURCITY%, Stock Exchange To Be Built Streets Unsafe; %YOURCITY% Needs Jails Don't Break Any Bones Here: No Hospitals In %YOURCITY% Trains Too Crowded; Sims Tired Of Sharing Breakfast Breath And Big Bottoms City Stuck In Traffic; Let's Get On The Bus Company Scouring Region For Toxic Waste Site Why Here? Green Gaians Call Plans For Toxic Plant "Civic Poison" New Toxic Waste Conversion Plant Triggers Protests In %YOURCITY% Sims Enraged By Traffic Jams Don't Expand Airport; Keep Our Money On The Ground Cars, Coughing, And Congestion: Too Much Traffic In %YOURCITY% City Streets A Clogged Mess; More Trains Would Ease The Pain Traffic Jams Are Driving Sims Crazy City Needs To Smarten Up And Build More Schools Subways Stuffed; Sims Feel The Squeeze Chamber Of Commerce Wants Airport Proposal To Take Off Trains Could Get City Traffic Back On Track Lack Of Schools Blamed For Spelling Crisis Nowhere To Cruise; Teens Plead For Roads Citizens Fearful As Wave Of Crime Strikes City Two Cops On Every Corner; Good Police Coverage High Time For High-Tech Jobs, Say Gaians Highly Educated Sims Need More High-Tech Jobs Sims In A Shopping Mood--Demand More Commercial Zones We Can't Get Groceries By Mail; %YOURCITY% Needs Commercial Zones "A Sim With A Home Is A Sim Who Won't Roam" Developer Says No Fire Stations Leave Teens Burning With More Desire Than Usual %YOURCITY% Chamber Of Commerce Upset Over Taxes More Shoppers Victims Of Crime Spree Low Crime Rate Due To Fewer Criminals, Report Shows Sorry Aura Dips Lower; City Soul Could Use A Lift Adoring Sims Declare July 1 "Kiss The Mayor" Day Vacuum In %YOURCITY%'s Soul; Happiness A Long Lost Dream Sims Need Water--Why Not Build A Pumping Station? %YOURCITY% Becoming Desert Wasteland; Sims Croak, We Need Water! Stinky Water Sign Of Growing Pollution Problem, Gaians Claim %YOURCITY% Water Polluted With Dangerous Chemicals, Study Shows Citizens Chagrined By Piles Of Garbage Appearing In The Streets Of %YOURCITY% Garbage Pile-Up Incites Restaurant Owners Industry Tells Mayor To "Take Out The Garbage" Green A Dream, Brown A Frown: More Parks Needed In %YOURCITY% Brighten Up The Barren Barrios of %YOURCITY% With Greenery Not Enough Water In %YOURCITY% Are There Chemicals In The Water--Or Is There Water In The Chemicals? %YOURCITY% Water Supplies Dwindling--Sims Thirst For Explanation %YOURCITY% Needs More Power; Sims' Tempers Surge Hot Coffee Shortage Big Headache For Sims, Power Brownouts Blamed Blackouts In %YOURCITY% Leaves Many Sims In The Dark Commercial Interests Aim For Lower Taxes Shouting Match At City Hall Over Too High Taxes It's Time To Lower Industrial Taxes, Study Suggests Industry Leaders Gather to Protest High Taxes Factories Fleeing Fast, Claiming Tax Burden Too High Aging Backs Can't Bear A Heavy Residential Tax Burden Sims In Revolt--Residential Taxes Too Darned High! Sims Fleeing %YOURCITY% To Avoid Skyrocketing Residential Taxes A City With CPR Training Is A City With Heart--And Good Lungs Too CPR Ordinance Squeezing City Funds, Watchdogs Claim Lack Of Smoke Detectors Cause For Alarm Crime Too High; Neighborhood Watch Programs Demanded Youth Curfew Would Keep Teens Out Of Trouble After Ten O'Clock Teens Demand Curfew Ordinance Be Tossed Repeal Gambling Ordinance--Return %YOURCITY% To The Honest Citizenry Bowlers Bet Mayor Will O.K. Gambling Ordinance Ordinance Proposed--Sims Advocate Reading For All Cough Up The Vote: Yes On Public Smoking Ban Ordinance Repeal Smoking Ordinance; Bad Laws Make Us More Sick Than Bad Tobacco Health Is Wealth: Free Clinics Would Benefit All Citizens Junior Sports Is A Senior Idea, Say Llamas Watchdogs Seek To Take Bite Out Of Budget: Want Junior Sports Repealed Gimme Shelter; Teen Group Thinks Helping Homeless Would Be Cool More People, Fewer Cars; Carpool Incentives Proposed Shuttle Service Ordinance Proposed By Active Seniors Citizens Group Asks Nicely For Crossing Guards Industry Protests So-Called "Dark Law" Turn Your Lights Off--Conserve Power For %YOURCITY% What Will We Do When The Well Runs Dry--Gaians Propose Conserving Water Now Water Conservation Ordinance Under Attack By Industry Group Gray Pall Of Smog Hangs Over %YOURCITY%--Pollution Levels Dangerous Clean Air Ordinance Stifles Industry, Group Calls For Repeal Declare %YOURCITY% A Nuclear-Free Zone And Protect All SimKind! Parking Fines Ordinance Could Curtail Car Carnage Parking Fines Drive Citizens Mad; Repeal Sought Government Entity Donates Science Lab; Clipboard Sales Soar Are Sims The Sort to Sort? Gaians Propose Recycling Ordinance Scrub The Skies Of Scum; Car Smogging Ordinance Proposed Citizen's Committee Favors Ban On Burning Leaves We Should See The Forest And The Trees: Geyser Park Proposed For %YOURCITY% %YOURCITY% Offered County Courthouse; Criminals Quaking In Their Boots City Offered Shining Beacon To The Sea; Lighthouse Could Be A Lifesaver %YOURCITY% And Golf Course: A Perfect Fit, To A Tee Proposed Theme Park Would Keep The Sims Singing, Swinging--and Spending Whole Block Of Docs; %YOURCITY% Offered Medical Research Center The Best Offense Is A Good Defense (Contractor, That Is) The Stage Is Set, City Receives Performing Arts Center City Missing The Ball--Sports Stadium Essential To Sim Pride Roll Them Bones: Landgraab Wants To Build A Casino Spaceport Initiative Rockets To Top Of Mayor's List Increase The Prestige Of %YOURCITY% With A University Marina Needed In %YOURCITY%--Yachts Piling Up In Waterways Sims Want A Zoo--Don't Mind If Culture Smells A Bit Gray Llamas Speak Out For Healthcare Workers, Demand Raise Healthcare Workers On Strike %YOURCITY% Teachers Underpaid--Strike Threatens %YOURCITY% Teachers' Strike Continues--Will It Ever End? Police Threaten Walkout If Pay Raise Demands Aren't Met Police Demands Not Met--STRIKE! S.A.F.E. Says "Firefighters Need More Cash, Or We'll All Be Ash" Threat Of Transit Strike; Commuters Quivering Behind Their Briefcases Leave The Driving To Yourselves; Transit Workers On Strike Water Problems In %YOURCITY% Over %NEIGHBOR% Proposes Solution %NEIGHBOR% Offers %YOURCITY% A Drink Sims Thirsty For Water Deal With %NEIGHBOR% %NEIGHBOR% Floats Rise In Price Of Water: Mayor On Notice Water Waste Leaves Sour Taste: Watchdogs Claim Water Deal Drains Treasury Proposed Deal With %NEIGHBOR% Sparks Debate "Power To The Sims," Neighbor Offers %NEIGHBOR% Demands Rate Increase To Keep Power Deal Current Let's Empower Ourselves: Watchdogs Think Power Deal Is Wasteful %NEIGHBOR% Proposes Power Deal, Sparks Mayor's Interest %NEIGHBOR% Proposes Power Deal That Could Energize City Treasury %NEIGHBOR% Goes Power-Shopping; Offers To Buy %YOURCITY%'s Excess Water Deal With %NEIGHBOR% A Real Possibility %NEIGHBOR% Proposes Water Deal; Are We Getting In Over Our Heads? Should We Sell Our Water? %NEIGHBOR% Presents A Watertight Case Well, Well, Well: %NEIGHBOR% Wants More Water From %YOURCITY% %NEIGHBOR% Offers To Help City's Fiscal Crisis, But Deal Smells Fishy %NEIGHBOR% Proposes To Sweeten The Pot With Garbage Deal Deal With %NEIGHBOR% Would Put More Cash (And Trash) At Our Disposal %NEIGHBOR% Proposes New Terms, Should Mayor Accept? Trash Exporter Deal Stinks, Watchdogs Claim--Seek To Save City From Waste "Waste" %YOURCITY% Looks Beyond Borders For Solution To Trash Problem Garbage As Export? Could Happen If Mayor Will Make A Deal %NEIGHBOR% Wants New Terms For Deal; Will Mayor Accept? Garbage Deal Ends, Penalty Charged Neighbor Offers To Brighten Our Future Extinguish All Smoking Materials; Firefighters On Verge Of Strike Donated Military Base Offers Housing and Training For Our Armed Forces Gigamall Wanted; Sim Shoppers Say More, More, More Recycling Is Everyone's Business, Say Gaians Maximum-Security Prison Offered; Will It Bring Trouble As Well As Jobs? Police Force "Out Of Control" Says Local Sim Arrested For Having Bad Hair Day Environmental Group Proposes Ban On Lawn Chemicals, Calling Them Toxic Residents Lay Cards On The Table, Want Casino Torn Down Electronics Job Fair Would Spark Interest In %YOURCITY%, Experts Agree Pssst! Hey %YOURNAME%, I Gotta Talk To You Traffic To Be Cut In Half? Alternate Day Driving Proposed New Water Meters In Old Buildings? Llamas Propose Ordinance Fresh, Ripe, And Squeezable; Sims Think Farmer's Market Would Add Nice Touch Where The Rubber Meets The Road; Tire Recycling Proposed %YOURCITY% Too Good A Secret To Keep; Advertising Would Spread The Word Liberals Ask For Conservative Measure; Say Conservation Corps Are "Right" For City Relief In Sight For Pencil Pushers; Mayor Ponders Paperwork Reduction Act Smile For The Camera; Public Access TV May Become A Reality Water Connection To %NEIGHBOR% Destroyed, Deal All Washed Up Composting Could Bring A Heap Of Good To %YOURCITY% Say Llamas %YOURCITY% An Industrial Wasteland? Green Gaians Call For New Tax On Industry Power Deal Electrocuted When Power Connection Destroyed Mayor Prepares City For Lots More Garbage, Packrats Clean Closets Plug Is Pulled On Power Deal; %YOURCITY% Is Out Of Juice No More Water Deliveries To %NEIGHBOR%, We're Plumb Out Tax Incentive Could Bring Aerospace Companies To %YOURCITY%, But Decision Still Up In The Air Colorless, But Not Odorless; Gaians Smell Opportunity To Capture Methane From Landfills %YOURCITY% Up For Membership In Clean Industry Association; To Join Or Not To Join? %YOURCITY% Buildings To Be Braced For Earthquakes? Biotech Industry To Get Tax Break? Could Happen Any Moment Now Automatic Lighting Controls The Next Trend In %YOURCITY%? No Muss, No Fuss; Trash Deal Could Clean Up The City %NEIGHBOR% Wants To Renegotiate Power Deal Connection To %NEIGHBOR% Destroyed, Garbage Deal Trashed Biotech Industry To Get Tax Break? Could Happen Any Moment Now Automatic Lighting Controls The Next Trend In %YOURCITY%? No Muss, No Fuss; Trash Deal Could Clean Up The City %NEIGHBOR% Wants To Renegotiate Power Deal Connection To %NEIGHBOR% Destroyed, Garbage Deal Trashed ----------------------------------------------------------------------- City To Become Dumping Grounds For Dangerous Toxins; "Wait'll The Sims Get A Whiff Of This!" Analysts Say Toxic Waste Factory Denied; Town Stays Safe For Future Generations %YOURCITY% Free From Toxic Waste, Thanks To Quick Action Of Mayor Sims No Dummies When It Comes To CPR Mayor Strangles CPR Funding Mayor %YOURNAME% Signs Smoke Detector Law Mayor Coughs Up Cash For Neighborhood Watch Programs Mayor Enacts Youth Curfew Saying "Crime Lives in Darkness" Mayor Repeals Curfew; Teens Party On Mayor Declares %YOURCITY% A Gambling Haven No Longer City Takes A Chance On Legal Gambling All-For-Books And Books-For-All: Pro-Reading Ordinance Enacted Llamas Celebrate Smoking Ban, Camels Not So Happy Mayor Repeals Smoking Ban; Sim Smokers Are Tickled Tokers Free Clinics Ordinance On The Books Raise Your Cup To Celebrate New Junior Sports Program %YOURCITY% Says "You're On Your Own" To Adolescent Athletes; Sports Ordinance Nullified Mayor Invites Homeless Sims To New Shelter Room For One More? Carpooling Mandated In %YOURCITY% All Aboard! Shuttle Service Established Mayor Says Yes To Crossing Guard Ordinance Mayor Repeals Power Conservation So Industry Can Burn The Midnight Oil A Light Of Preservation Shines; Power Conservation Ordinance Enacted Water Conservation Will Save %YOURCITY% Mayor Opens Floodgates; Repeals Water Conservation Stiff Pollution Measure Enacted--Industry Vows To Fight Industry Cheers Mayor's Repeal Of Clean Air Ordinance Sims Reassured--%YOURCITY% Declared Nuclear-Free! Mayor Hikes Parking Fines; City Strollers Cheer Open Streets Snappy Science Center For %YOURCITY% Will Boost Brain Power And Brain Products Mayor Is The Sorting Sort; Passes Presort Ordinance Lift Up Your (Clean) Lungs In Song: Mayor Enacts Car Smogging Ordinance Mayor Bans Burning Leaves. What's Next? Geyser Park Will Move %YOURCITY% Out Of Bush Leagues Lighthouse To Grace Shoreline; City Shines At Its Seashore Bring Your Clubs To The Club: Golf Course Will Give The City Some Green Theme Park Approved; Carnival Atmosphere Suffuses The City Mayor Welcomes Medical Center; Big Brains Begin Business A Missile-Maker's Holiday: Defense Contractor Approved Sports Stadium To Give %YOURCITY% A Kick Deal 'Em--Casino To Be Built Spaceport Gets Mayor's A-OK! Raise In Healthcare Funding "Just What The Doctor Ordered" Hospital Workers Get Pay Hike, End Strike Teacher Strike Averted, Say Mayor Passes Test Strike Ended--Teachers Get More Money And More Supplies! Police Strike Averted Mayor Gives In To Police Pressure--Strike Ends Firefighters Return To Work As Mayor Approves Funding All Aboard! Transit Strike Averted Mayor Pays The Transit Piper; City Wheels Roll Smoothly Again Mayor Taps Into Deal With %NEIGHBOR% Water Deal With %NEIGHBOR% Approved; Let The Splashing Begin Mayor Goes With The Flow; City To Drink Up Water Deal With %NEIGHBOR% Water Still Pouring In; Mayor Accepts Change To Deal Water Dollars To Stay In Town; Water Deal With %NEIGHBOR% Rescinded City Plugs Into Deal With %NEIGHBOR% In Shocking Decision Enlightened Mayor Seals Historic Power Deal Mayor Accepts New Terms, Pays More For Power Power Purse Snaps Shut: Mayor Repeals "Pay For Power" Deal City To Sell Power To %NEIGHBOR% Deal Accepted, %YOURCITY% Power Will Make %NEIGHBOR% Shine Power To The Sims (Of %NEIGHBOR%) Mayor %YOURNAME% Signs Deal To Sell Power %NEIGHBOR% To Buy Surplus %YOURCITY% Water; Both Sides Win Mayor Opens The Floodgates, Accepts Deal To Sell Water To %NEIGHBOR% An Exchange Of Liquid Assets? Mayor Deals To Sell Water To %NEIGHBOR% Well Has Not Run Dry; Deal To Sell Water Stays Intact %NEIGHBOR%'s Garbage Like A Bouquet Of Flowers To %YOURCITY% Garbage Deal Smells Sweet, Mayor %YOURNAME% Announces Garbage Deal Sealed; City Waits For Cash Flow And Braces For Trash Flow %NEIGHBOR% Garbage Good As Gold; %YOURCITY% Accepts New Terms Mayor Snaps Lid On Trash Deal; No More Refuse Export For %YOURCITY% %NEIGHBOR% Agrees To Be %YOURCITY%'s Dump Mayor Signs Clean Deal For Garbage Export Keep On Truckin' -- Mayor Opts For New Terms On Garbage Export Deal Mayor Empowers City; Power Deal With %NEIGHBOR% Signed Happy With Pay Raise, Firefighters Hold Up Their Hoses For Celebration Photo Mayor Marches To Military Drummer; Base To Be Built In %YOURCITY% Gigamall Looms On The Horizon; Mayor Approves Construction Mayor Locks Up Deal For Maximum-Security Prison Gardeners Feeling Blue, Can't Use Chemicals To Make The Grass Green Mayor Bets Against The Houses, Casino To Be Torn Down Dust Off Your Resumes; Electronics Job Fair To Be Held In %YOURCITY% Bank Error In %YOURCITY%'s Favor; Accounts Adjusted Get Out Your Sneakers, You'll Be Walking Soon; Alternate Day Driving Approved Water Meters To Grace Buildings In %YOURCITY% Landlords And Tenants To Share Water Bills Mayor Enacts Farmer's Market Ordinance; Fresh Veggies On The Way Tire Recycling Passes; Tire Swing Shortage Predicted Come One, Come All (And Bring Your Wallets); Mayor Agrees To Advertise To Tourists Conservation Corps Ordinance Enacted; City Feels Cleaner Already Paperwork Reduction Approved; Merchants Hold Fire Sale To Reduce Paper Inventories Watch Out Channel 12; Public Access Cable May Prove A Strong Competitor Mayor Gives A Green "Thumbs Up" To Compost Measure Cough Up, Industry, Says Mayor; Industrial Waste Tax Goes Into Effect Tax Incentive Approved; %YOURCITY% To Look Forward (And Upward) To Aerospace CompaniesL Ordinance To Recover Gas From Landfills Approved; Sims Stock Up On Gas Masks %YOURCITY% To Join Clean Industry Association; Entire Region Unified Against Pollution Mayor Makes Strong Decision To Build Stronger Buildings Mayor Issues Invitation To Biotech Industry Lights In Stairwells No Longer Under Sim Control; Mayor %YOURNAME% Orders Installation Of Automatic Sensors Mayor Agrees To Dump Trash On %NEIGHBOR% New Power Terms Accepted, Mayor Signs Contract ----------------------------------------------------------------------- Mayor Sends Toxic Waste On Down The Road City Crumbles Under Pressure: Toxic Waste Has Found A Home Mayor's Decision To Keep Waste Conversion Plant Is Toxic To City No Vote On CPR Ordinance Saves Money, Not Lives Heartless Watchdogs Succeed: CPR Ordinance Dies Mayor Rejects Smoke Detectors; Says "They're Too Expensive!" Mayor Can't See Need For Neighborhood Watch Mayor Rejects Youth Curfew As "An Expensive And Overly Radical Response" Curfew Retained; Teens Whine In Usual Fashion You Can Bet On It--Mayor Says Gambling Stays In %YOURCITY% All Bets Are Off On Gambling Ordinance Pro-Reading Ordinance Fails: Will Book Burning Follow? Smoke 'Em If You Got 'Em: Public Smoking Ban Rejected Smoking Ban Upheld; No Ifs, Ands, Or Butts No Free Clinics Will Prove Costly, Llamas Declare Junior Sports Ordinance Strikes Out With Mayor Junior Athletes Outrun Watchdogs: Ordinance Remains Teens' Motives For Proposing Homeless Shelter Questioned Mayor Flattens Tires Of Carpooling Advocates Mayor Stomps On Proposed Shuttle Service Ordinance No Crossing Guards Puts Littlest Sims At Risk Mayor Tells Industry, "Won't Listen To Your Complaints" Mayor Pulls Plug On Power Conservation Ordinance Mayor Throws Cold Water On Conservation Proposal Mayor Tells Industry To Dry Up; Water Conservation Stays Clean Air In %YOURCITY%? Don't Hold Your Breath Mayor Thumbs Nose at Industrial Committee In Favor Of Clean Air Sims Dismayed By Mayor's Refusal To Declare Town Nuclear-Free! Mayor Keeps Parking Fines Constant; No Relief For Congested Streets Parking Fines Still In Place; Keep Your Motors Running Thumbs Down On Science Center; City Puts On Dunce Cap Mayor Trashes Recycling Ordinance Pollution Party In %YOURCITY%; Mayor Rejects Anti-Smog Ordinance Mayor Extinguishes The Burning Leaf Issue Mayor Pulls Plug On Geyser Park Dark Times Ahead At The Coast--No Lighthouse For %YOURCITY% No New Digs For Duffers; Golf Course Denied Theme Park Denied; Sims Left With Unpopular Movies And Dirty Bowling Alleys No Cure For Stupidity; Mayor Rejects Medical Research Center No Bullets, No Bacon: Defense Contractor Denied Poor Sports Won't Relent--No Stadium For %YOURCITY%! We All Lose--Casino Permit Denied Mayor Shoots Down Spaceport Initiative Healthcare Workers On Verge Of Strike, Citizens Holding Their Breath Healthcare Workers Still Without Help; Strike Continues Strike Imminent--Teachers Say %YOURNAME% Should Be Flunked Strike Drags On--Children Of %YOURCITY% Stupefied! Mayor Rejects Raise For Police; Morale At All-Time Low Mayor Hangs Tough--Police Strike Continues Fire Danger Continues As Firefighters' Demands Rejected Again Rail Service At A Crossroads; Transit Worker Demands Ignored, Strike Imminent Mayor Shuts Transit Wallet; Better Leave For Work A Day Early Sims Spitting With Frustration As Mayor Nixes Water Deal Water Talks With %NEIGHBOR% Dry Up Water Deal Nixed; Sims Not Happy With Mayor's "Dry" Sense Of Humor Faucet Turned Off; Mayor Cancels Deal To Buy Water Mayor Says Watchdogs Are All Wet: Deal Continues Sims In Dark About Failed Power Negotiations Mayor Pulls Plug On %NEIGHBOR% Offer Mayor "Shocked" Over Price Increase, Cancels Power Deal With %NEIGHBOR% Mayor Shocks Watchdogs With Power Play Mayor %YOURNAME% Short-Circuits Power Deal Shocking News! Mayor Turns Down Power Deal With %NEIGHBOR% Mayor Rejects Deal, Leaves %NEIGHBOR% In The Dark Mayor Rejects Water Deal With %NEIGHBOR% Mayor Dunks Water Deal With %NEIGHBOR Water Deal With %NEIGHBOR% Hosed Mayor Dumps Water Deal With %NEIGHBOR% Mayor Dumps "Cash For Trash" Deal Garbage Deal Stinks, Says Mayor %YOURNAME% Mayor Throws Out Trash Deal No More Garbage, Mayor Tells %NEIGHBOR% Mayor Dumps Watchdog Proposal Mayor Trashes Garbage Deal Mayor Dumps Garbage Export Idea Good Riddance; Mayor Terminates Trash Export Deal Mayor Zaps Power Deal Low Pay Issue Still Smolders In Minds Of Firefighters Mayor Shoots Down Military Base Proposal; New Base Bivouacs In %ANYNEIGHBOR% No Shops For Sims; Gigamall Defeated Mayor Slams Deal For City Slammer; Says Offer For Prison Was "Criminal" Mayor Mows Down Lawn Chemical Ordinance Mayor Ignores Casino Complaints, Opts To "Let It Ride" Electronics Job Fair Gets Pink Slip; Mayor Says Not A Good Match Mayor Rejects Alternate Day Driving Plan; Calls Enforcement Impossible Mayor Hoses Water Meter Ordinance Mayor Obviously Doesn't Like Vegetables, Rejects Farmer's Market Don't Tread On Me; Mayor Rejects Tire Recycling Proposal Mayor Rejects Tourist Promotion Measure; Local T-Shirt Makers Go Out Of Business No Conservation Corps For %YOURCITY% Keep Those Shredders Handy; Red Tape Is Here To Stay Mayor Says No Public Access Cable; Sims Rush To Buy Satellite Dishes Ordinance Rejected; Mayor Calls Compost Measure So Much Garbage Mayor Shields Industry From Waste Disposal Tax Aerospace Tax Initiative Explodes Before Leaving The Launchpad, Mayor Rejects Ordinance Mayor Rejects Ordinance, Saying Gas Recovery Plan Stinks Mayor %YOURNAME% Snubs Association Overtures; Says %YOURCITY% Can Go It Alone Mayor Is a Gambler; Opts To Live With Risk Of Earthquake Damage Mayor Puts Kabash On Biotech Tax Incentive Mayor %YOURNAME% Retains Sim Control Of Stairwell Lighting Mayor Refuses To Sign Trash Deal, Saying It Smells Funny Mayor Pulls Plug On Power Deal ----------------------------------------------------------------------- NEED SC3_QUERY_STRING Query Elevation: %s Meters Powered Yes No Watered: Land Value: Low Medium High Very High Astronomical Zone Type: Light Residential Medium Residential Dense Residential Light Commercial Medium Commercial Dense Commercial Light Industrial Medium Industrial Dense Industrial Seaport Airport Landfill Crime: None Low Medium High Very High Rampant Flammability: None Low Medium High Very High Extreme Pollution Generated: None Low Medium High Very High Hazardous Make Historical Clean-up Cost: %s Acreage: %s Still Standing: %s Disasters Avoided Passengers Per Day: %s Traffic: None Light Medium Heavy Congested Rail Usage: None Light Medium Heavy Congested Rail Usage: None Light Medium Heavy Congested Connected To: %s Current Power Capacity: %s MW-h/Month Usage: None Low Medium High Dangerously High Current Water Capacity: %s m�/Month Effect of Water Pollution: None Low Medium High Unusable Connected To Coast: Yes No Surfers Clogging Intake: %s Usage: None Low Medium High At Capacity Connected to Pipe Network: Yes No Current Disposal Capacity: %s Tons/Month Usage: None Low Medium High At Capacity Funding Cost: %s/Month Number of Crimes: %s/Month Number of Arrests: %s/Month Performance Rating: Poor Fair Good Oppressive Monthly Donut Consumption: %s Inmates: %s Cells: %s Conditions: Poor Fair Good Overcrowded Number of Fires: %s/Month Number of Calls: %s/Month Performance Rating: Poor Fair Good Excellent Spots on Dalmatian: %s Number of Beds (Systemwide): %s Number of Patients (Systemwide): %s Number of Doctors (Systemwide): %s Grade (Systemwide): A B C D F Number of Desks (Systemwide): %s Number of Students (Systemwide): %s Number of Teachers (Systemwide): %s Grade (Systemwide): A B C D F Apples for the Teacher: %s Dirt Fresh Water Salt Water (Under Construction) (Abandoned) (Covered in Garbage) (Destroyed) Capacity: %s Students in Attendance: %s Number of Professors: %s Grade: A B C D F Books Systemwide: %s Books in Circulation: %s Grade: A B C D F Attendance: %s (last year) Dinosaur Bones: %s Mummies: %s Grade: A B C D F Acres Systemwide: %s Benches in Use: %s Attendance: %s Manure Donated to Parks: %s Tons Little Leaguers: %s Boats Berthed: %s Date Built: %s Number of Eggs Thrown: %s Miles of Red Tape: %s Number of Pigeons: %s Air Traffic: Light Medium Heavy Congested On Time Flights: %d%% Port Traffic: Light Medium Heavy Congested Barnacles Removed: %s Capacity Citywide: %s Tons Usage: %s%% Full Win - Loss Record: %d - %d Season Ticket Holders: %s Shares Traded: %s Hot Stock: %s Monthly Income: %s Avg. Wait for Parking Space: %s Hour(s) License Plates Produced: %s! Drive-Through Weddings Performed: %s New Recruits: %s Civil Cases Annually: %s Criminal Cases Annually: %s Researchers: %s Visitors: %s Wild Llama Sightings: %s Ships Saved: %s Membership Fees: %s Gophers: %s Place of Origin: %s Next Shuttle To: Venus Mercury Mars Jupiter Saturn Uranus Neptune Pluto Luna Titan Current Project: Stealth Coffee Pot Threaded Hexagonal Fastener (bolt) Manual Multi-directional Impact Device (hammer) Toilet Seat Screen Doors for Submarines Helicopter Ejector seat Manual Torque Applicator (screwdriver) Red Helicopters Hanger 187 All-Purpose Vehicle Visibility Enhancement (windshield) Latest Breakthrough: Glow in the Dark Chickens Flavored Street Signs Remote-controlled Llamas Instant Pants Artificial Broccoli Squirrel Repellant SimCity 4000 Electric Tennis Racquet New and Improved Classic Fizz Soda Laser-powered Nose Hair Trimmer Cordless Skillet Now Appearing: Sir Stanton Still in Two Gentlesims of Verona The Magic of Weir Diddigo Danson Anhummin - Song and Dance Sim Olive Tusing - A Sim and Her Music CitySims - Interpretive Dance Company The Comedy of Chuck L. Sengrowns The %s Boys Choir The %s Symphony in Concert Favorite Attraction: The Vomit Comet The Enchanted Porch Journey to the Center of the Ear Piranha Petting Pool Guess What I Ate Last Night You Saw the Movie, Rode the Ride, Now Buy This Gift Shop Old, Rusty, Creaky Rollercoaster Floor Coverings from Around the World Virtual Housework Simulator Current Conversion Project: Extra-Strong Breath Mints Extra-Whitening Toothpaste Super Long-lasting Deodorant Never Stale Bread Never Run Mascara Never Lumpy Mashed Potatoes Extra Chewy Bubble Gum Extra Creamy Peanut Butter Super Hold Hair Spray Never Melt Ice Cream Most Popular Course: Forgotten Math Pre-Med - Malpractice and You Pre-Law - Malpractice and You Everyday Latin Art History - The Evolution of Stick Figures Psychology - The Mental Health of Game Developers Dietary Science - Pretzels and Mints (The Complete Diet) Business - Managing in Shorts and Sandals Social Science - Commuting and the Benefits of Living at Work Political Science - Affairs of State Depth: Maximum Water Capacity: Service Quality: Excellent Good Fair Poor (Workers on Strike) Air Pollution: None Low Medium High Very High Hazardous Water Pollution: None Low Medium High Very High Hazardous Unzoned (Aging) (Defunct) Maximum Power Capacity: Usage: None Low Medium High At Capacity Connected to Fresh Water: Yes No Maximum Treatment Capacity: Current Treatment Capacity: %s m3/Month Usage: None Low Medium High At Capacity Maximum Disposal Capacity: Team Name: Citywide Recycling Capacity: Adequate Inadequate Milk Containers Processed: %s Jugs (Decommissioned) Age (Max): %s yrs. (%s yrs.) %s MW-h/Month (No Access to City) Princes Primping: Dragons Dancing: Heads a Rolling: Crowns a Glistening: Knights a Neighing: Jesters Joking: %s Very Low ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_SIM STRING Pearce Vasellini Slater Tocoir O'Prince Prime Lopez Wilkenson Van Ketterman, Ph. D. Lawson Martin Macer Vengord Grant Kauk Mandari Cortana Beekner Fjelstad Scalise Weston Selphiras Kastiano Kelley Perkins Halamand Perries Bargen Knight Ratan Woodruff Harper Bird Carloson McGavran Bozz Gavlin Sheaton Stratsville Clearwater Straights Hawkin's Creek Coffers Corner Gasp Gulch Bach Woods Bartlett Kentfield Martyndale New Brendan Jefferson Field Johnstown Coxford Cove Upper Marazan Marcello Myca City Shandar Bradford Falls Castillo Kearnville Gross Pointe Cray Town Harrison West Aim Trepaul Blatherville Soderburg Greyleaf Encarthan Brillville Stoddard Torvin East Court Iveyville Utilities Advisor Financial Advisor Health, Education and Aura Advisor Environment Advisor Public Safety Advisor Transportation Advisor City Planner Power Department Water Department Fire Department Police Department Public Health Education Roads Rail Ordinances Neighbors Bonds Business Deals Residential Taxes Commercial Taxes Industrial Taxes Tolls and Fares Disaster Relief Youth Curfew Legalized Gambling Pro-Reading Junior Sports Parking Fines Homeless Shelters Water Tower Advertising - cut Bridge Tolls - cut Crossing Guards Shuttle Service Water Conservation Earthquake Resistance and Retro-Fitting Stairwell Lighting Clean Air Alternate Day Driving Free Clinics Leaf Burning Ban Community CPR Training Mandatory Smoke Detectors Neighborhood Watch Police Outreach To Schools Carpool Incentive Trash Presort Mandatory Car Smogging Public Smoking Ban Nuclear Free Zone Subsidized Mass Transit Power Conservation Tourist Promotion Conservation Corps Industrial Pollutant Impact Fee Landfill Gas Recovery Industrial Waste Disposal Clean Industry Association Electronics Tax Incentive Aerospace Tax Incentive Electronics Job Fair Biotech Tax Incentives Public Access Cable Lawn Chemicals Ban Backyard Composting Paper Reduction Act Tire Recycling Farmer's Market Mandatory Water Meters Northern Northeast Eastern Southeast Southern Southwest Western Northwest Central ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_TOD STRING HERE Whenever you start a new game, the simulator is paused. Use this time to lay zones and set up an initial infrastructure of roads and utilities. When you're ready, unpause the simulator and your city will come to life. If you are a new SimCity player, check out the tutorial in the SimCity 3000 manual. Watch the news ticker for important information and interesting tidbits. Click on underlined headlines to open messages from Advisors and Petitioners. Watch the RCI Demand Indicator. A tall bar on the indicator means that the Sims want more of that type of zone. Make sure all zoned areas have power and transportation or they won't grow. Zones must have water to reach their maximum density. Zone density sets the maximum number of Sims that can occupy a zone. It is less expensive to zone low density than high density. A good strategy is to zone for low density in young cities and then rezone when land values rise. There are no cheat codes for this game. Yeah, that's it. No cheat codes. Sure. Loans can infuse a city with quick but expensive cash. Roads bring cars to your city -- and cars bring traffic and pollution. Minimize these problems by giving your Sims mass transit (bus stops, subways, and trains.) Bus stops must be placed next to road tiles or buses won't stop there. As power plants age, they produce less power. Older power plants run the risk of exploding and should be replaced. Some players find that laying water pipes directly underneath the city's roads is a good strategy for ensuring that all buildings in the city receive water. Of course, the water pipes must be hooked to pumping stations to be of any use. If your Sims are very happy, they will give you gifts as your population grows. Build pumping stations near water, and make sure they have power or they won't work. As pumps age, their capacity drops until finally they turn to rubble and must be replaced. Make road or rail connections to your neighbors to open up opportunities for trade. You may select up to ten Landmark buildings from around the world (like the Eiffel Tower or the Statue of Liberty) to place in your city. Ordinances can help reduce pollution and crime, and lots of other bad things. Do you want to live near a landfill or polluting industry? Neither do your Sims. Experiment to your heart's content, and save often. Recycling is a great idea. A city that recycles has less garbage to dispose of in landfills or incinerators. Each game tile represents an area 64 meters on each side. The largest SimCity you can build has 256 x 256 tiles, representing a city of approximately one hundred square miles. Sims will travel only a few blocks to a road, stop or station, or any other place they want to go. "NIMBY" stands for "Not In My Backyard." A NIMBY building is one that might benefit the city as a whole, but no one wants to live near it because it pollutes or attracts crime. If you zone Residential and Commercial near water or hills, they will have higher land values than other areas because Sims find these areas scenic and desirable. The best way to increase land values in your city is to keep pollution and crime under control. Ordinances can help improve education and health levels, and lots of other good things. Pollution can enter your water supply and reduce available water. It also lowers the capacity of pumps. High-tech industries pollute less than traditional industries, but require a highly-educated workforce. Refer to your city maps to see the status of pollution, health, education, flammability and crime in your city. Select "View Data" from within the Adjust & Review button menu. Buying power from a neighbor is expensive, but you won't have to deal with pollution from power plants. If you place polluting power plants and landfills on the edge of the city map, half of the pollution will go to your neighbor. Raise the education level of your Sims by building schools and colleges.+ A low unemployment rate helps reduce crime. You can build a city without roads, but it requires lots of mass transit with closely-spaced stations. Larger cities typically need more Commercial and fewer Industrial zones. Sometimes petitioners ask you to make a decision; other times they complain about something in the city. Once in a while they'll compliment you for doing a good job. You can import garbage to earn money for your city, but it's smelly and polluting. When trouble arises in a neighborhood that does not have a police station, you should dispatch a mobile police unit to the scene. Without jails, police must let criminals go because there is no place to put them. Hospitals that are well-funded help raise the life expectancy level for Sims. Young Sims need schools and colleges to get smarter. Libraries and museums help keep adult Sims sharp as they get older. Use the Query tool to find out information on individual buildings. If taxes are too high, your Sims will vote with their feet and leave your city. When Sims want something badly enough, they will ask for it, but you don't have to give them what they ask for. There's always something going on at the SimCity website: www.simcity.com. Check it out! Plant trees and parks in your city. Not only do they look nice, they help to reduce pollution. Sims can always find something to complain about, but you can ignore what they say. Farms won't develop if pollution levels are high. You cannot make all your Sims happy at the same time. Check in with your Advisors on a regular basis. Seaports must be built on a coastline, and won't grow if they're too small. To save money while your city is small, lower the budgets for city departments such as police, fire and education. Just be careful -- it is not wise to underfund any department for very long. Reducing traffic congestion can help reduce pollution. When you use the Raise Terrain tool, every time you click, the land rises thirteen meters. Look in the SimCity 3000 manual for short biographies on your Advisors. Sims eat their broccoli, and so should you. The Llama Suggests . . . Next Tip Show tips at startup ----------------------------------------------------------------------- NEED SC3_STRINGTABLE_WINDOW STRING HERE Buildings Water Subway Zones Road/Rail Power Choose Power Plant Coal Hydroelectric Oil Power Gas Power Wind Power Solar Power Nuclear Microwave Fusion Power: Cost: Place New Buildings Meet Petitioner Issues: Advisors: City Planner Financial Utilities Environment Public Safety Transportation Health, Education, Aura City Council City Planner Financial Advisor Utilities Advisor Environment Advisor Public Safety Advisor Transportation Advisor HEA Advisor City Council Discuss: Ordinances View: Take Action: Impact Analysis: City Planner's Response: Financial Advisor's Response: Utilities Advisor's Response: Environment Advisor's Response: Public Safety Advisor's Response: Transportation Advisor's Response: HEA Advisor's Response: City Council's Response: Return to Petitioner Done Back Ok Expenditures Income % Budget %s Budget Adjust: Yr. To Date Expense Year End Estimate Meet Advisor: Ordinances Neighbor Deals Police Fire Public Health Education Transit Year to Date Income Estimated Income Year to Date Expense Estimated Expense Year to Date Cash Flow Estimated Cash Flow Current Funds End of Year Funds Business Deals Residential Tax Rate Commercial Tax Rate Industrial Tax Rate Yr. To Date Income Aura Data Map Crime Data Map Power Data Map Flammability Data Map Density Data Map Land Value Data Map Neighbors Map Pollution Data Map Traffic and Transportation Data Map Water Supply Data Map Zones Data Map N W E S Color Key Strong Police Efficient High Precinct Size (Click on map to adjust) Good Neutral Bad Powered Power Failure Failure Imminent Strong Fire Dept. High Flammability Dense Medium Light High Low Heavy Traffic Public Transit Watered Insufficient Water Problems Imminent Residential Commercial Industrial Government Current Deals: Monthly Contribution: Terminate Deal Buys your power Buys your water Takes your garbage Sells you power Sells you water Gives you garbage The Llama Suggests... Show at startup Prev Tip Next Tip Preferences Sound Effects Ambience Vehicles Music Auto Budget Enable Disasters Constance Lee Mortimer Green Karen Frawl Gus Oddman Maria Montoya Moe Biehl Randall Shoop Business Fees Graphs City Size Residents Commerce Industry Nat'l PopTraffic Pollution Unemployment CrimePower %Water % Health Education Land Value 1 Year 10 Years 100 Years Do you want to make a connection to your neighbor for %d? Unstable terrain at exit point Construction costs will be Charts Graphs Show in City View High Value Low Value Roads Disaster Relief Suggestions By: Department Advisor Other Ordinances Maturity Date Mo/Yr Total Amount Owed Amount Paid Borrowed: Borrowing Limit: Consult Financial Advisor Emmigration and Immigration Population Density Advisor's Impact Analysis: Briefings HEA Review Ordinances Ordinance Current Monthly Cost Monthly Total Utility Briefing City Planner Briefing Financial Briefing Environment Briefing Public Safety Briefing Transportation Briefing HEA Briefing City Council Briefing Potential Capacity Current Business Deals: Approval Rating Ind %s Res %s Unemployment %s City Size %sTraffic Crime %s Pollution %s Com %s Value %s Power %s%% Education ElectricityGarbage Health Population Population Education Quotient = %s Workforce Education Quotient = %s Education Quotient Workforce Resident Age Coal Power Oil Power Gas Power Wind Power Solar Power Nuclear Power Microwave Fusion Waste to Energy Neighbor Deals Total Electricity Produced Annually = %s W % Garbage Goes To: Landfill Incinerators Recycling Collecting in Streets Total Garbage Produced Annually = %s Tons% Population Life Expectancy = %s Years$ Workforce Life Expectancy = %s Years Life Expectancy Total Population = %s- Workforce = %s%% of Population Business Deals Performance Traffic Visible Closest 3 Zooms Closest 2 Zooms Closest Zoom Other Animations On Off Sims Visible Closest 2 Zooms Closest Zoom Off Screen Resolution Ambient Sound Music ChoicesOptions City Options Disasters Auto Budget Auto Go To Disasters Load Saved City Drive: File Name: Population: %s Funds: %s Date: %sSave As %s New City Options City Name: Mayor Name: Difficulty Level: Easy (%s) Medium (%s) Hard (%s Loan) Start Date: 1900 1950 2000 City Size: Small Large Loans Meet Financial Advisor: Total Monthly Contribution: Finance Briefing: New Loan: Issue Loan 10 Loan Limit Low Unpowered Low High High Low High Low Clean Polluted Light Heavy Unwatered Cheat Code Load Real City Terrain Are you sure you want to quit? Yes No Would you like to save this city? Do you want to make a connection to your neighbor for %s? Engineer's Report Do you want to construct a tunnel for %s? Re-Generate Terrain News Topics Building Magic City Illumination New Terrain Power Grid Infrastructure Updown Town SimCity Theme Urban Complex Concrete Jungle Window Washer's Dream South Bridge Central Park Sunday SIM Broadway Night Life Are you sure you want to destroy the connection to your neighbor? View City Layers Above Ground: City Layer Views: Default View Apply Transportation Power Lines Flora Zoned Buildings Other Buildings ZonesSubways Water Pipes Aura CrimeDensity Electric Power Flammability Land Value PollutionTraffic Mass Transit Accept Loan Underground:Defacto New City Funds Tunnel construction was discontinued due to possible damage to above ground structures. Bridge construction was discontinued due to possible structural damage to surrounding buildings. Look In: Show City Stats Transit Fares* Total Electricity Usage Annually = %s MW-h Annually Averaged Electricity Usage by Type Bridge construction costs will be %s. Do you wish to build a bridge? Nat'l Population %s Approval Rating %s%% Health %s Education %s Water %s%% Enable 3D Sounds Sound Show tips at startup Preview Highlighted Score Previous Directory /1000 m� /100 Tons /1000 MW-h National Pop. %s City: Rate: Discuss Deal: Sparse pop %s Funds %s Legend Police Station Coverage Air Pollution Water Pollution Garbage Pollution Fire Station Coverage System Info Application Name Application Version Application Debug Version OEM Identification SimCity App Dir SimCity Data Dir System User Name OS Version Smacker Version CPU Type CPU Speed System Memory DirectX Version Video Adapter Current screen mode Video memory Financial Ordinances Transportation Ordinances City Planning Ordinances Environmental Ordinances Public Safety Ordinances HEA Ordinances Utilities Ordinances Financial Briefings Transportation Briefings City Planning Briefings Environmental Briefings Public Safety Briefings HEA Briefings Utilities Briefings Terrain Edit Pick Features: Adjust Parameters: Accept this Terrain Miniature Load Starter Town General Options: City Options:Y Construction of platforms for high-tension power lines will be %s. Do you wish to build? Medium Use As Map Seaports Airports Landfill Show: Starter Town Options Real City Terrain Options Starter Towns are small cities complete with roads, zones and power, laid out in historically important patterns. Turn them on and watch them grow. Loading... Saving... Dismiss Petitioner Exit SimCity 3000 The city's current funds are insufficient to complete construction. ----------------------------------------------------------------------- Game Text (c) 1999-2004 Maxis/EA Game Script (c) 2008 Vinny Hamilton ([email protected]) This was obtained from one of the later English-language versions. Feel free to send me an e-mail if you have any questions or comments about this. You can use this game script in any way you like as long as you don't modify it in any way.