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## FAQ

by bennylau248

```NANCY DREW: THE SECRET OF SHADOW RANCH
Essential Hints
January 2006.

By
Benny Lau

This file is written for the purpose of helping those who
are stuck and desperate when playing "Nancy Drew: The Secret
of Shadow Ranch".This "essential hints" only gives you the most
necessary solution to the riddles in order to continue the
game to its conclusion, not a complete description of what
you might find there. If you find anything that doesn't work
in this hint, please feel free to send e-mail to

Riddle:

1. 3 Holes in the Blanket Chest
You have to find the key to open it. You can find it in the
Rawley's desk. See the color of each hole in the Blanket
chest? The left hole is red, the middle hole is blue and the
right hole is yellow. Insert the key, and try to turn it.
It will turn 12 times, which means like a clock. Search a
clock in that room and then match the color, and you will
find the answer. Red = 12. Blue = 2 Yeloow = 7. Turn the red
hole key point to 12, blue to 2, and yellow to 7.
2. Love Letter From Dirk to Frances in the Blanket Chest
After you open the blanket chest, you will find a love letter
from Dirk to Frances. And on the bottom of the letter,
there are this numbers : 9 12 15 22 5 25 15 21
Actually, this is not a clue to some riddle/puzzle. if we
translate those numbers into alphabet:
9=I, 12=L, 15=O, 22=V, 5=E, 25 Y, 15=O, 21=U
I LOVE YOU.
3. Watch in the Blanket Chest.
There are only even numbers that can only be pressed. It
is random, so you have to try it by yourself.
4. Build a cooking Fire
You'll nedd som tinder, kindling and fuel. For tindler,
you can find it inside the house. Search for newspapers.
Take two of them. The kindling is outside the house, in
the yard. There are five of them. The fuel is the big wood
in the yard. You'll have to cut it first. It is quite easy,
i think you will figure it out.
5. 10 Question before riding Bob.
a. Where's a horse's hooks? On its back legs
b. Where's a horse's frog? On the bottom of its hoofs
c. How tall is a horse that's fifteen hands? 5 Feet
d. What kind of horse is a Paso Fino? A gaited horse
e. How can you tell if a horse is colicking?It keeps lying
down then standing up
f. What's the difference between a bay and a chestnut? a
bay has black points
g. What tribe bred the first appaloosas? Nez Perce
h. What part of a horse is most likely to be hurt when it
founders? its feet
i. What part of the saddle should you always chech before
you head out on the trail? The cinch
j. What is a mule?
The off spring of a female horse and a male donkey
6. The Trunk in Mary's Gifts.
Use the key you found in the Rawley's desk. The left hole
point 4, the middle point 9, the right point 11. To get this
answer, you'll have to call Charleena Purcell
(get her cell number in Mary's Gifts).
She will tell you the answer.
7. Green Bottle Under.....
After the pump explode, in the next morning, enter that room.
Go to the left, and chech for ventilation. Go inside the
ventilation, through the tunnel  until you find Dave. After
finish talking to him, go back to the tunnel, and then
go back again to the room you meet dave. But do not enter
the room. Right before you enter the room, there is a stair,
check it out. You'll find a puzzle. he green bottle is
under the rock with FH initial.
8. Make a Birthday cake
The ingredients:
- Butter -> Put it in 2 times.
- Eggs   -> Put it in 2 times.
- Milk   -> Put it in 5 times.
- Baking Powder -> Put it in 3 times.
- Sugar  -> Put it in 7 times.
- Vanilla -> Put it in 3 times.
- Flour  -> Put it in 2 times.
Choose the middle pan or whatever it called, and then bake.
Choose 45 minutes and medium temperature. And then you'll
have to decorate it. You'' have to arrange the puzzle into
a tulip flower. It's quite easy. I think you can do it.
9. Feed the chickens and horses.
You can see the measure to each horses and chickens in the
green board in Tex's room (the room you can find Tex).
Under the green board, there are five boxes that keep the
food. The left is oats. After the left one is pellets.
The middle is corn. Right after the middle is ...
(I don't know what it is) :) And the right is chicken chow.
10.To lasso some objects.
To throw the rope correctly, while you spin the rope,
you must wait until the rope spinning a full circle.
11.The lock in Cappy's
Call the sherif, he will tell you the combination. 9-2-7-4
The clue is in the petroglyphs map
(BENEATH CAPPYS KEYS PAPPYS NAME PLEASE).
It means enter the pappys(father) name.
To get his name (CASHMEER), call Charleena Purcell.
13.The Letter inside the piano
You can find the cranck outside the building accross the
jail with a mark like "m". Turn around and search in front
of the jail for a mark like "BP" (The B is reverse).
And for the fork, go back to Mary's Gifts and search for
a tuning fork. Mary will ask you to collect ten arrows
(see number 14). After you collect them all, go back to
mary and take the forks. Now go back to dry creek,
and enter the cappy's. Go to the left of the room.
You will find a cracker on the table. Beside the
cracker, there is a mark like an object was put
in there. Put the obejct you found in front of the
jail in that mark. After that, put the cranck
to the object. And the last is the forks. The order
of the fork is "FACE" (From left to right).
Now spin the cranck.
14.Find 10 Arrows
There are four in the Trail Stop. There are three in
Cougar Bend (Climb with the rope, and you will find one
arrow, the other two is down there). There is one in
the shadow ranch (after the pump explode). You'll
find it under the pump. There are two in Dry Creek.
15.Peek the zebra rock.
The zebra rock is in the Trail Stop. Before you read
the letter to tell you to go here, there is a snake
behind the rock. Oh yes, before you go here, you'll
need a magnet. You can get if in the kitchen, on
the refrigerator. Now go back to the zebra rock. Use
the magnet to lift the coin. The order of the coin is
Mn, Cu (from left to right) for the upper box.
Si, Fe (from left to right) for the lower box.
16.Put the bridle together
The can is right in front of Tex (above the table).
To put it in the right order, look for the sample.
The sample is in that room too, on the left from
the door (looking from the center of the room).
17.The Purse
You can find the purse in the secret place inside
the pump house, where you met Dave. It's in the
middle shelf. Ask the beads from Mary. She will
tell you to do something first for her. You must
order the object in the right order, from the
smallest to the largest. And put the red object
in the red box. After you finish it, ask the beads
from Mary, and she will give it to you. And now to
sew the beads to the purse in the right order,
you must read the email bess and george sent you.
If you haven't get the email, you must call them
first, and after a while, they will send it.
18.In the jail cell.
After someone knocked you off, you will wake up
inside the jail cell. Before you get out of the cell,
search for a clue Dirk left for Frances. If you have
find it, convert the numbers into alphabet. The clue
is "UNDER BANK LAMP". Now, to get you out of the cell.
Search for a brick, and pick it up. Now look to
outside of the cell. You can see the key is hanging
in the wall. Don't throw the brick yet.
You must lasso the chair first, so the key won't
fall into the hole on the floor.
Now you can throw the brick. The angle is second
from left, and set the power bar to the middle.
Now lasso the chair one more time, and you'll be
free to go.
After you get out, you'll find a piece of paper.
It's a clue to translate the paper you found
earlier in the fireplace when you built a cooking
fire. Translate the picture into words. And to
translate the words, take the last two letters
of the word, reverse them, and then add them to
the start of the word.
After you get out of the jail, find the bank in
that ghost town (it's beside the cappy's). Seacrh
for a brick under the lamp (this is what Dirk
means by "UNDER BANK LAMP")
19.Play Cappy's fun machine
To play it, you'll nedd a coin and a ring. Get the
ring from Dave. And for the coin, go to Mary's Gifts.
There's a game in there (Run for cover). If you win
the game, you'll get a coin. Just get one coin.
Now go to the Ghost town, and enter the cappy's.
There's a game machine there. Use the ring from Dave
to the red circle. Now enter the coin and play the game.
20.Music Box
To open the music box, you'll have to know 6
France's favorite flowers.
- France's favorite flower : Harrison's yellow.
Take a look of the picture on your cell phone (internet).
- Cake : When you made the cake, there's a tulip
flower on top of the cake.
- Painting of Frances in the room beside the radio :
Take a close look, and then search on the
internet for "Common Knitting Stiches". Take a look
of the picture of Daisy stich.
- Cracker : The crakcer you found in the cappy's.
Call Charleena Purcell, and the she will email you
the name of the flower which is sunflower. You surely
know what sunflower looks like, don't you
- Letter for Dave : Ask Dave to see the letter. On the
upper right cornet, there's a flower.
- Purse : The picture of the flower is
the beads you sew on it.
Now, to order it in the right order. Actually i can't
find the clue, but i already figure it out.
Here's how i figure it.
There are 6 box in the music box.
O    -> box no.1
O O O  -> Box no.2,3,4
O O   -> box no.5,6
Each box have a different flower.
Because of harrison's yellow flower is only in the box
number 3 (there isn't any harrison's yellow flower
in the box number 1,2,4,5,6), so the box number three
is harrison's yellow.
Now there are only 5 box to go.
The tulip flower is only in the box number 3 and 6.
Because box number 3 is already taken by harrison's,
so the tulip is in box number 6.
4 box to go.
The flower on the letter you saw from Dave is only
in the box number 3,4,6. So, you know
what's in the box 4.
Daisy stitch. It's only in the box number 3,4,5,6.
Daisy stitch, box number 5.
Flower on Purse. It's the box number 1,
and the sunflower is box number 2.

The box will open, and there's a letter, again.
After finish reading it, use the key you got
from "fun machine".
Now, do what it told you to do (draw the line on
the petroglyphs map). Now go to Cougar Bend. Climb up.
Go to the left, and click    on the petroglyphs.
Take the rock to Mary, and she will polish it for you.
Now go to Trail Stop and look for grave. Turn around
and you will see a view that looks the sam with the
picture in the rock. Click to go there. Just walk
forward until you find a wood. Climb with your rope, and go
forward until you find a clue on the wall
(before you must turn right). The clue is:

brown, lime, yellow, red, blue, orange, lime,
yellow, brown, blue, lime, orange, blue, brown,
lime, orange, red, blue, yellow, lime, blue, lime,
brown, yellow.
Now go to the right. There are 3 doors there.
Click right, up(a little to the left, with a green marker),
up, right, up(check the bottle), left, up,
up,up(check the bottle), turn around, up, left, up,
right, up, right, up, up, up, right, right,
up (check for the bottle), right, down, up, down, down,
down, down, up, right, up, up, right, click,
up, up, left, right, up, right, up, up, right, left,
up left, up, right, up, left, up, right,
turn around (look for the bottle), turn around again,
up, up, right, up, right, up, left, up, left,
up, up, left, up, up, right, up (look for the bottle),
left, up, left, and keep going up.
Use the keys you found in the bottle, match it,
and you'll find the gold.
Now go out, and you will see the one who sabotage
the pump and the electric.
To win this game, go down to the room where there
are 4 rooms in there.
Switch the red marker and the green marker.

-Finish-```