Amoria Party Quest Guide For Maple Story Version 1.0 By: cutekittenkyti This guide covers the Amoria Party Quest. Table of Contents I. Legal Ramifications II. Version History III. Requirements for the APQ IV. Helpful Characters for the APQ V. Entrance Ground VI. Stage 1 VII. Stage 2 VIII. Stage 3 IX. Stage 4 X. Stage 5 XI. Boss Stage XII. Bonus Stage XIII. End of Journey XIV. Miscellaneous (FAQ's) XV. Contact Information XVI. Thanks (References) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Legal Ramifications ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Copyright 2007 cutekittenkyti This guide may not be replicated under any circumstances except for private uses. It may not be copied, placed on other websites, or distributed in any way without permission from the author. Use of this guide or any parts of this guide on any other website as public display is strictly prohibited. This file may not be used for monetary gain by any person or party, and using this guide in such a manner is a violation of copyright. As of now the only websites allowed to display this guide are: NeoSeeker.com GameFAQs.com Supercheats.com In other words don�t copy my guide, you can reference it, post links to it, but no plagiarism (posting it and taking credit for it). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version History ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1.0 Well I�m writing the APQ guide while there is a patch going on, so now you know why I�m writing it. Version 1.1 I figured out a different way, using logic, to solve stage 2, so here it is. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Requirements for the APQ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to Amoria Party Quest (APQ) you need to be Maple Story married and above level forty. The lever requirement I am not sure about, but no one will invite you to APQ if you are below that level. The reason for this is that you can only APQ every SIX HOURS!!! So no one will invite a measly level forty below because if you die, which you will, then the rest of the party won�t be able to get to the boss, and so won�t be able to get to the bonus. And that is the whole POINT of the APQ in the first place. The APQ is located in Amoria of course. Just keep going to the right till you reach the ends of the maps. There you will find a NPC named Amos. In order to get into the APQ you need an entrance ticket, Amos will give you one if you collect ten blue keys from the blue curse eyes and wild boars in the previous maps. Once you have ten keys you get the entrance ticket. Now all you need is a party of six married people. Since there aren�t that many married people, you usually either have to wait a long time for random people to show up at the APQ map, or wait until evening when more people are online. Once you have six people then you can go to a different channel and start the APQ. The whole six hour thing comes from Amos giving you a ticket, not from actually completing the APQ itself. So if you get an entrance ticket from Amos, and then six hours later come back and APQ, and then afterwards collect the ten keys, and get another ticket, you can APQ twice in a row. Usually people get a ticket before they go to bed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Helpful Characters for the APQ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In your APQ party in order to kill the boss in the time limit you should have: Attacking People Priests At least one girl or at least one guy. You need both genders. Attacking people consist of: Any level of CB�s with Meso Explosion and the money to actually kill the boss (or the other people are willing to donate) One Dragon Knight or any other warrior really that is 100 plus. A bunch of lower level third job warriors. Rangers, Snipers, Hermits, and Mages can help lower the bosses HP, but I haven�t seen any of them solo the boss. I say Priests, not Clerics because the boss is a high level that Clerics probably will die instead of help out. But then again, with the boss�s dispel getting rid of magic guard and Priests trying to dispel him and not noticing this and then dying in one hit, it�s hard to say. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Entrance Ground ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once you have your party with someone strong and some people to heal, then you can all go to a different channel. Once you click on Amos you will enter the Entrance Ground to the APQ. This is a handy little spot because you can wait there for people to enter. More importantly the leader should NOT CLICK AMOS until everyone is inside the entrance ground. More often then not, someone won�t be able to enter and so the leader can go back to channel 1 and recruit someone else. Once everyone is inside the entrance ground, then the leader clicks Amos and the APQ can get started. Once the whole party is inside, the leader clicks Amos and all of you are sent to the first stage. Hint: you should be able to change channels in the entrance ground. If you can�t then you can quit and relog to get to the right channel. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stage 1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this stage there are a couple of steps you have to take to clear it. Here is a map to help clarify my instructions ______O_Amos__O______O_______ Mirror _O___________O___NPC__________O_ | Girl�s | Guy�s Side | Side _____________|___________________ O = portal Step 1 All of you appear at the top of the map. The leader clicks on Amos and three portals will appear. Only one of them will bring you down to the next step. Step 2 Once you find the right portal the girls go to the left portal, and the guys go to the right portal. The reason is these portals bring you to a section of the map with monsters, but the portals only admit certain genders. Step 3 Kill all the monsters on your side (they don�t give any experience though). Tell the leader once you have killed all the monsters. Step 4 The leader clicks on the alien type NPC and a �Magik Faerie� will appear. Kill the Faerie and pick up the Hammer it drops. The Faerie is dead easy to kill but it flies around, so sometimes there is a Faerie chase. Step 5 Press up in the middle portal to get to the mirror. Drop the hammer on the mirror. The mirror will break and the leader needs to pick up the shard of mirror from the broken mirror. Step 6 The leader then clicks on the alien NPC again, and the stage clears. Step 7 Everyone should go to the mirror and then jump, you will reappear by Amos. Everyone clicks on Amos to get to Stage 2. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stage 2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This stage is just like the sealed room in the Orbis Party Quest. The difference is, instead of hanging on ropes, you press up on a portal to get to a little platform, and then you jump and press up, because you will be teleported to a rope for you to hang on. Other then that, this stage is exactly the same. If you don�t know what the sealed room stage is, go read the orbis party quest guide on this website. Here is the map for what order you should follow to clear the stage. I copied and pasted it from tinmap�s guide. Thanks tinmap! 500 | Same---------- ----------Different | | 410 410 | | Same- -Different Same- -Different | | | | 320 302 311 320 | | | | Different- -Same Same Same Same- -Different | | | | | | 401 230 203 212 221 230 | | | | | - Different Same Same Same Same Same | | | | | | 140 140 104 113 122 131 | | | | | | Same Same Same Same Same Same | | | | | | 041 050 005 014 023 032 If you don�t get the combination right in seven tries, a bunch of no experience monsters spawn and get in the way. Apparently the combination doesn�t reset though, which is strange. Here is another way to solve this stage, this one uses logic plain and simple and is fairly easy to remember, since you can work it out in your head as you go along. 500 500 500 500 | | | | Diff Diff Same Same | | | | 050 050 050 050 | | | | Diff Same Same Diff | | | | 005 005 410 005 | | | | Diff Same Same Same | | | | 311 014 320 104 | ----Diff | | | Same | Same Same Same | 122 | | | 221 023 230 203 | ----Diff | | | Same | Same Same Same | 212 | | | 131 032 140 302 | | | Diff Same Same | | | 113 041 401 Diff Diff Same Same Diff Same Same Diff Diff Same ---- Same No zeroes 0xx xx0 x0x So in other words you start out with 500, 050 and then you either have determined where the 0 goes, or in the next test, 005, you know if there aren�t any zeroes. That�s what the words at the bottom of the chart mean. Once you have successfully jumped from rope to rope and cleared the stage, you go to stage 3. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stage 3 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this stage there are 9 different labeled platforms that five people have to stand on in the right order. Here is a map. A 2 B 3 C 6 D 9 5 So far this sounds like a Ludi PQ stage, but fear not you don�t have to go through every stinking combination to get the right one. Once the leader clicks on Amos, a number of different types of no experience monsters spawn. The number of slimes that spawn are the number of people that are standing on the right platforms. Also you only have seven guesses before a whole bunch of monsters spawn and the combination resets. So considering that if you use your brains you can logically work out which platforms are right. But all strategies start with the same step. Have all five people stand on the bottom five platforms. C, 6, D, 9, 5 The leader clicks and some number of slime spawn. The number of those slimes is the number of correct platforms that are on the bottom. Usually the person in the middle calls out the number of slime, and the leader confirms it. So DO NOT GO KILLING THE SLIME RIGHT AWAY! At least wait for the leader to start whacking the monsters. Next have the person standing on �C� move to the top platforms. Have that one person stand on A then 2 then B, each time keeping track of the number of slime. You don�t need to click with the person on �3� because IF YOU USE YOUR BRAINS, you can figure out if �3� is a correct platform or not. This annoys me because people waste a perfectly good trial on something they already know if they stopped and turned on their brain. Once you have tested the top platforms A 2 and B, then you know which top platforms are correct. Also you know whether platform �C� is correct or not as well. Have people stand on those platforms. The people on the bottom ones, should start on the right, and gradually move their way to the left one person at a time. If the number of slime decreases, then the platform the person was standing on is correct. If the number of slime increases, then the platform that they are standing on is correct. If the number of slime stays the same, then they are either both correct, or both incorrect, use the information from the next platform to figure out which. If you didn�t understand all of this, I assume you are one of the younger players on Maple Story and should just leave this part to the freaky older people wasting their lives on Maple Story, but who can understand logic. Once you get the right combo, go to the right and press up by the portal. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stage 4 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This stage is so pitifully easy. There are monsters that drop these things called cupid code pieces. The leader needs fifty of them to get to the next stage. So basically everyone kills ten or more monsters and brings the pieces back up near Amos to give to the leader. The monsters keep spawning so there is no chance of people dcing with pieces or anything like that. The only problem is that the map is fairly small, so people end up KSing another person�s monster. Just spread out and try not to make the other people hate you. Before the leader clicks to go to the next stage, he needs to have an AFK check. If someone is AFK, or lagging badly, wait until they come back or stop lagging, and then you can clear the stage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stage 5 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will appear on the left side of a long map. A message will appear saying RUN TO THE RIGHT FOR YOUR LIFE! Or something like that. And that is what you need to do, for some monsters start coming from the left side of the map. You can�t kill them at all, and eventually some rombots will come that deal out 10k damage. BAM! One hit kill! So everyone start going to the right. There are lave jet streams everywhere, that deal out around 300 damage and knock you back to the left. And also every now and then a gate will appear that you all need to whack to open it. Just keep pressing right to get through it. A tip to move faster, either jump into or let the monsters hit you and they will bump you to the right and do way less damage then lava. Priests should try and heal everyone, but since people start getting spread out, and when you heal you lose ground, it can be a hassle. If someone gets really far behind, don�t scream for the Priest and watch your HP drop, just use some potions already. Using some potions won�t kill you. And if you don�t use potions you will die, and then the rest of the party will hate you forever since they can�t get to the boss stage. And then they have to wait six hours to APQ again. JUST USE THE STUPID POTS! Once you get near the right side of the map, the ground starts sloping up, climb up the slope till you get near the safe spot near the door. There the rombots can�t hit you. Once again the leader asks if everyone isn�t AFK, and then clears the stage. Then you click on Amos to get to the boss stage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Boss Stage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here is a map of the boss stage Amos ____ ____ ____ ---- ___ | | ___ ___ ___ | ______ | ___ ---- ---- | | ___ | | ___ ---- | | ___ ---- | | ___ ___ | |______________________________________| You will all appear on the platform by Amos, but you can�t jump down. Once all of you party is there, then the leader clicks on Amos and you are sent into the bigger part of the map. The platforms in the map all have hidden portals on them, and send you around in a loop. More on these later The boss starts off as a Jr. Balrog, which is easily killed. After he is killed, he turns into a Crog and starts fling around. Then after you attack the crog and he dies the boss completes his final transformation and turns into a Geist Rog, he turns white. Geist can still fly around but he has added a bunch of skills to his arsenal. He can now dark sight, use the tele platforms, use dispel, do around 1.5k damage, up his magic defense, up his weapon defense. Here are some tips. The ground is covered with spikes. Stand on them. They often will let you �dodge� Geist's big attack. If you are a low level just along for the ride, go hide in a corner, sad but true. If you follow Geist around when he teleports, then you end up playing tag, and barely hitting him. Have someone one whack him, and then come back to the bottom. If you are going to Meso Explode Geist, have people chase him around while the CB drops his mesos, while a priest stands by spam healing him. Once the mesos are ready, have everyone come stand by them to lure Geist close to you. However, if Geist is using Mdef he will have a little yellow circle above his head and meso explosion will only do �1� damage to him. Priests can dispel him but be careful. Mages and Priests be warned, Geist has dispel. He can get rid of you magic guard and then kill you in one hit. Priest should basically just spam heal, and keep an eye on their MG and MP. However, if the CB�s are asking you to dispel him, go right ahead. However be very careful of your MG, just because you are dispelling Geist, doesn�t mean he isn�t dispelling you. I have a level 74 priest and the most common cause of me dying is that I try to dispel Geist, forget about my MG and he kills me. Once you finally kill Geist, he will drop an item. Give that item to your leader. Now everyone needs to get within clicking distance of Amos. The easiest way I found to do this is to: Press up on the bottom left portal, press up one more time, jump down onto the platform on your left, and then press up two more times. You should now be able to click on Amos. Once the leader clears the stage you all click on Amos and you will be sent to the bonus area. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bonus Stage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you have three guys and three girls, Amos will transport you to the couples vault. If EVERYONE is with their spouse, then you can go in the couples vault. I think there are semi better items. If not you are transported to the regular vault where you whack boxes and stuff comes out. Some of the items are: Mesos Black Crystal Ore Diamonds Gold Plates Level 40 Earrings Level 45 Earrings Level 60 Earrings Amoria Basket�s (increases defense) Amos Capes Level 50 But the things people really want are the Onyx Apples, which you can sell in the Free Market for around 1 million mesos, I believe. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ End of Journey ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the party has finished the APQ or someone has left the party without exiting first, or the leader has left the party, you will appear in this map with the weird alien NPC. Click on him to exit this map and return to the APQ map. If you took my tip and got a ticket six hours before hand you can now go twice. To do that just get ten more keys and get another ticket from Amos, sadly twice in a row is all you can do, since you can only hold one APQ ticket at a time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Contact Information ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When contacting me all email messages should deal with problems with this guide or any questions you have about the APQ. Any other messages shall be ignored and sent to the trash. In your subject line, please write down something with APQ in it or it will be deleted as spam. Well here is my email. cutekittenkyti[at]yahoo.com ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks (References) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tinmap on GameFAQs for his wonderful Sealed Room chart. http://www.gamefaqs.com/computer/doswin/file/924697/47976 And so far that�s it. If you have specifics on bonus items please send an email to me.