MAPLESTORY Ludibrium Maze Party Quest a FAQ by Onikun86 [email protected] Disclaimer: This FAQ was made entirely by me with little other research other than in game. This FAQ is essentially MINE. Meaning you can't copy and paste it somewhere and claim it as your own. If you really want to show off the information, paste a paragraph and credit me or just link here. Again, do not steal other people's work! That makes you a big fat meanie face and you will have no friends for the rest of your life. CH00. version Info 0.2 Added the math logic to the map section. I was so stupid not to see that before. Thanks to my sister for pointing that out to me. Fixed some spelling errors, and updated the prize list. Despite advertising attempts on Basilmarket, No one is emailing me yet. -_- 0.1 Started the Faq with a large list of prizes. List not complete. PQ comparisons are not done. No one has emailed me questions yet. Several sections, especially character comparisons, need work. Will not call 1.0 until a full prize list is done and maps are 100% confirmed correct. ------------------------------------------------------ TABLE OF CONTENTS (to look up anything just go to edit, select find, and enter CH and the number) CH00. Version Info CH01. The FAQ. What is this? CH02. Why PQ? CH03. What/Who do I need? CH04. What do I do? CH05. What do I get? CH06. Speed versus Fighting CH07. Maps and shortcuts Ch08. Remarks CH09. Class Comparison CH10. Comparing to Guild PQ and Orbis Tower PQ CH11. Reader Responses and FAQs CH12. Conclusion, and contact CH13. Shameless advertising plugs and sites you should know about CH14. Credit where credit is due CH15. Upcoming Updates -------------------------------------------------------- CH01. -The FAQ. What is this?- What is this you may ask? First of all, this is a FAQ. Which stands for frequently asked questions. But I don't have many questions in here. So, I guess you ask the question, look in the FAQ, and the answer is there. Still kinda odd that not all FAQs have a question and answer section. Allow me to introduce myself. I am simply known to several places on the web as Onikun86. Sometimes Onikun. Every now and then someone steals my name though. Anyway, not the point. This is my first FAQ, and I hope bring you the best information possible. And get this out before Hidden-Street.net beats me to it. This is about the super cool new Ludibrium Maze Party Quest. This quest is solely for players of level 51-70. It's quite new, not much information out there yet, but here it is now from me. After a day of PQing, I got a good hang of it. But the place is one big portal maze, and some things need to be cleared up before you start. Well, shall we? -------------------------------------------------------- CH02. -Why PQ?- Why PQ? Well, why not! Party quests are a great alternative to slow solitary boring grinding. Would you rather train alone fighting Fire Boars for an hour cursing at kill-stealers, or would you rather go for an adventure with a party for experience and prizes? Ludibrium Maze PQ is similar to the others and gives great items (dark scrolls) to crappy items (a single power elixir) as prizes. That and PQs are great to do with friends. -------------------------------------------------------- CH03. -What/Who do I need?- First of all, you need a party. This PQ is a little different from the traditional setup, where instead of 4 or 6 people, you can have 3 through 6 people! That means even if someone disconnects mid PQ, you are not screwed. Well, unless he was holding tickets anyway. This also means you can rush more often without worrying about refilling the party. And if not many people want PQ (it happens depending on time of day) and you only have 3, then jump in. The best party combination is obviously Cleric and Spearman. If you don't have Slash Blast or heal maxed... then I pity you. Go read some guides. The toughest monsters here you have to fight appear on little platforms and are very slash-blastable. Clerics should shy away, and just spam-heal instead. From My experience I highly recommend a few good warriors of any class. Assassins and bandits are good too, but archers and wizards may have a hard time, which I will explain later. If you cannot get a cleric, then you should bring a good amount of sniper pills and Hit Point Potions. Barbarian Elixirs from New Leaf City are an excellent item for their price and punch. But you won't need too many, as you will see from the prize list later. If you don?ft have a cleric, some grilled cheese sandwiches are good too. But you wont have to worry about Mp and I will explain about after. If your party consists of 3 level 50's, I recommend waiting for 55+ people to show up, unless you're really prepared to waste a lot of potions. But even a level 50 warrior and cleric combo is passable, just have max bless. -------------------------------------------------------- CH04. -What do I do?- First of all, the party must be set up. Go to Ludibrium, go to channel one, and recruit some people by the clock tower. Then the leader has to get to the top of the tower. He can jump up by the item shop if he has haste (remember for rushing) or take a hidden portal in that doorway next to the storage NPC. He gets up there, and has to click on the NPC Lego girl Rolly (name hidden) and clicks to enter the maze. If there is a party inside, I guarantee you will only have to wait 5 at most minutes to get in. Once you're inside, your party will be placed into a random room. There are 16 rooms in this quest. Navigating them is the hard part. The object is to break boxes in rooms 1-11 and collect tickets from the summoned monsters. The leader collects those tickets and brings them to the NPC clown in room 16. The whole party must be present in room 16 to clear. The more tickets that were collected, the more experience you will get. You must get over 30 tickets to get a prize and a decent amount of experience. Sound easy? It actually is a little harder than it sounds, but not by much. Each room has 3 portals that each go to a different room. These portals are not marked, but there's a trick to learning them using math. See section 7. Rooms 1-15 each contain 3 blue boxes. Rooms 1-11 have boxes with monsters. The ones in other rooms are empty, so don't waste time on them. In each of those rooms, each new PQ entered randomly determines which box in each room will have monsters. Sometimes you have to break all 3. Only one box per room per PQ summon monsters. No worries about MP! EVERY monster in this pq has an almost 100% chance of dropping a mana elixir, which heals 300 mp. Don?ft want them? Sell them, its a decent profit. I prefer selling each one and buying grilled cheese sandwiches with them. Besides, you will be getting a lot of food items as prizes from this pq... The main strategy to get the tickets in rooms 6 and 7. Those are the only rooms that have Tauromacis, the only monsters that drop a significant amount of tickets. Getting there is covered in section 7. Break boxes, collect tickets, work your way through the maze, and give all the tickets to the leader in room 16, get your prize, and rush back in! ------------------------------------------------- CH05. -What do I get?- Every PQ (well, almost every PQ, thanks Henesys) gives a prize upon completion. The good news is, you wont be getting 16 sapphire ores. The bad news is you're getting 1 power elixir. You won't get any ETC items from this pq, as far I know.. Most of the prizes are Use items. Mostly food. A couple scrolls too. The sad news is they seem to be mostly defense scrolls. But there are a few good equips to get too. Of course there is experience. Most runs will net 50 or 100 passes, though the most I have seen is 300. I bet you may have found more. Generally 1 pass is 50 experience. To each person in the pq. 50 passes is 2,500 experience, 100 passes is 5,000, 250 is 12,500 exp, and so on. Here is the list of prizes. (NOTE! This is still in the works. I haven?ft gotten every prize yet!!! Join my PQs and tell me what you win!) -FOOD- Power Elixir x1 Restore all hp and mp Elixir x5 Restore half hp and mp Ice Cream Pop x5 Restore 2000 hp Fat Sausage x20 Restore 1200 hp Kinoko Ramen (pig head) x50 Restore 800 hp Squid x100 Restore 600 hp Supreme Hot Dog x100 Restore 500 hp Grape Juice x20 Restore 900 mp Pure Water x50 Restore 800 mp Orange Juice x100 Restore 450 mp Mana Elixir x100 Restore 300 mp -Return Drinks- Strawberry Milk x20 Returns you to Mushroom Shrine* Fruit Milk x20 Returns you to Showa** Coffee Milk x20 Returns you to nearest town*** *Probably only works on Victoria Island, like most other scrolls. **Showa isn't out yet until a future patch. This drink does nothing for the time being. ***Works like a normal town return scroll, won't work in Ludibrum tower, for example. -SCROLLS- (keep in mind all 30's and 70's are dark scrolls) Bottom Def 10% Cape M.Def 30% Cape W.Def 30% Cape W.Def 60% Cape W.Def 70% Helmet Def 10% Helmet Def 30% Helmet Def 60% Helmet Def 70% Shield Def 10% Shield Def 60% Shield Def 70% Overal Def 10% Overal Def 30% Top Def 10% Top Def 30% Cape Dex 10% Cape Int 10% -EQUIPS- Blood Snowboard Heart Earrings Emergency Rescue Tube (list not yet complete, but do the math. It seems to give all defense scrolls of most equips, 10-70%. I wonder if it gives other dex, int, etc items.) ------------------------------------------------ CH06. -Speed versus Fighting- The biggest issue here is speed. Room 11 has Zombies. But is it really faster to kill them for exp while everyone waits for you to rush with them? Generally, rushing as fast as you can only doing rooms 6 and 7 gives the most experience. Rather than going in each room destroying everything, you could be rushing again. Super fast rushing, doing only rooms 6 and 7 takes 2 minutes at most. That means with a little luck you can get 10,000 exp every 2 minutes! Now do you still want to shortcut to the zombies on the way out? Every now and then the party may want to elect to do a "potion run". Do the full pq, defeat all the monsters, and get your oodles of mana elixirs. You can experiment for yourself. Try making the party agree to split up and take both zombie rooms on the way out. See how long it takes, and how much experience you get. There's always mana elixirs... and lots of mana helps you fight faster. ------------------------------------------------ CH07. -Maps and shortcuts- This may be the most important part of the FAQ! I bring you the map. Each room except 16 has 3 portals and 3 boxes. I listed the portal destinations and the monsters in each room. Remember that rooms 6, 7, and 16 are the most important!!! (NOTE: I need to reconfirm if 12 has no monsters or not) Have you noticed a partern yet? Right portals add 12/ subtract 3 from the current numbered room. Middle portals add 7/ subtract 8. Left portals add 4/ subtract 11. Even if you don't remember the map, remember the math logic. Shortest path from 6 to 7? There's a 1 number difference, so subtract 3 then add 4! Left then right, or right then left! Left then right then left works for almost every room if you want to reach one number up. _____________________________________ | 1 | 2 | 3 | 4 | | zombies| Golems | Chronos| Chronos| | | | Yeti | Yeti | | 5-8-13 | 6-9-14 | 7-10-15| 8-11-1 | _____________________________________ | 5 | 6 | 7 | 8 | | Grays | Tauro | Tauro | Grays | | | Flyeye | Flyeye | | | 9-12-2 | 10-13-3| 11-14-4|12-15-5 | _____________________________________ | 9 | 10 | 11 | 12 | | Chronos| Golems | Zombies| | | Yeti | | | | | 13-16-6| 14-2-7 | 15-3-8 | 1-4-9 | _____________________________________ | 13 | 14 | 15 | 16 | | | | | exit | | | | | | | 2-5-10 | 3-6-11 | 4-7-12 | -9- | _____________________________________ (if there is ANY error in this map, email me!) Rooms 1 and 11 both contain both kinds of zombies. I need to confirm how many there are. A lot. Maybe 20. Rooms 2 and 10 contain 3 normal and 3 dark golems.' Rooms 3, 4, and 9 contain 3 Dark Jr. Yeti and 3 Master Chronos. Rooms 5 and 6 contain 3 Super Grays and 3 Ultra Grays. Room 16 has a clown in it. (Exit NPC to give tickets to) See how to read it? For example, the middle portal in room 9 leads to room 16, the left portal leads to 13, and the right portal leads to 6. Now... shortcuts. These are the quickest routes from any room to a room you want to go to. I made only these maps for rooms 1, 6, 7, 11, and 16, as they are the only noteworthy ones. You will notice I didn't write in every single number. If there's only 16 rooms, you only care about 1 short path, don?ft you? Do you understand how to read them? Look how the lines are slanted. The right portal in room 2 leads to 14, and the left portal in 2 leads to 6. The middle portal out of 2 doesn't matter, as that would be an even longer trek to room 1. The 5 portals rule: the farthest area is always at most 5 portals away. (except going from 16 to 1.. that's 6) -Shortest path to 1- 16 | 9 2 \ / 6 14 \ / 10 3 11 13 \ / / | 7 15 5 8 \ / |/ 4 12 \ / 1 -Shortest path to 6- 11 4 \ / 15 8 3 1 \ / | / 12 5 7 15 10 13 \/ | \ | / 9 14 2 \ | / 6 -Shortest path to 7- 16 5 12 |/ | 1 9 4 2 \/ | / 13 6 8 11 14 \/ |/ / 10 15 3 \ | / 7 -Shortest path to 11- 12 16 5 / |/ 8 1 9 | / \ 15 13 6 \ / \ 2 10 3 \ \ / 14 4 7 \ | / 11 -Shortest Path to 16- 14 7 | \ 3 11 6 4 \ / / \ 15 8 10 13 1 \/ | |/ 12 2 5 \ | / 9 | 16 If anyone really feels like they want more shortcuts, or if they think I can improve on these maps, let me know. Should I design a png? ------------------------------------------------- CH08. -Remarks- Only Tauromacis drop sets of 50 tickets at a decent rate. All other monsters may drop 1 ticket at a poor rate. You wont be able to 'win' unless you fight at least one of the rooms of Tauromacis. There are times where you will be destined to lose from the start. There is always the chance that no Tauromacis will drop any tickets. Suck it up, get at least 1 ticket from any monster to leave the pq, and just rush. The 51-70 population is smaller than the 35-50 population, and indefinitely smaller than the 21-30 population. This is a blessing and a curse. Its good because there are less people waiting to get into pq, and depending on the time of day, you're guaranteed your own rush channel. As of when I'm writing this anyway. But this is bad because there's less people to recruit into your party. This makes it harder to find a cleric. Clerics, please maze pq! People will love you. The time limit is 15 minutes. An average pq will take 5 minutes because some people may want to do other rooms, and newbies will get lost. A speed pq will only take 2 minutes at most. This is good news because you get experience and prizes quickly, and if you're waiting to get in, the party inside wont take long. =D If you're with an impatient party, don't do the zombies. This will make people mad with and they will want to leave. In times of no cleric, non-mages with low dex should load up on sniper potions. Tauromacis are hard to hit. About prizes. before you even start to pq, CLEAR YOUR 'USE' INVENTORY! You will be more getting food and scrolls than you can possible eat and use. Between PQs, people will want to visit the storage, the teddy bear NPC to sell items to, or the potion shop to sell items to. You may get a LOT of mana elixirs. Just sell each one, and keep a mule in New Leaf City to buy grilled cheese sandwiches later with the money. Using them mid PQ is great too. Though with a cleric, I find myself only needing 2 every PQ. I'm a fighter by the way. Try to aim for the 'perfect speed PQ'. Get a whole party of 6, including 2 clerics, and a good mix of warriors and thieves. Haste, Bless, Hyper Body, and Rage are all desirable. One half dashes to room 6 and the other half dashes to room 7. They each do their room ASAP and report to 16 and drop the tickets for the leader. You can probably get that PQ done in a minute. How does 10,000 experience every minute sound for you? Just to give you an idea of how much experience you will be getting, I was level 52 and gained 50% in one afternoon of LMPQ. -------------------------------------------------------------------------- CH09. -Class Comparison- Fighters and Pages: Decent. You will be jumping at platforms of Tauromacis using slash blast. Keep the party upped with rage and terror. You will be knocked back a lot by jumping into their spears and by their lightning. Remember earrings shave off an ok amount of damage from their lightning. If you don't have heart earrings yet, you're bound to get them as a prize. If you do not have a cleric, prepare to spend LOTS of hp pots fighting them. Spearman: Spearman have it easier than fighters and pages with their range. You will also be jumping into Tauros and launching slash blast. The extended range of a spear or pole arm means you'll have a better chance of getting a hit in while being knocked back. Again, if no cleric, get those barbarian elixirs ready... or any of the hundreds of squid and sausages you will get. Archers: Archers will have it very rough. There will be a couple platforms that Tauros can appear on that archers wont be able to fire on. I welcome play experiences from archers, just email me so I can get a better description here. How do you cope with this? Thieves: Bandits have savage blow and can join the warriors, and Assassins should jump around with their lucky seven. Arguably as good as having warriors. As usual, have haste on at all times to get through the maze faster. I welcome play experiences from thieves, just email me. Anything I'm leaving out? Fire wizards: Fire wizards I just feel sorry for. They are in the same boat as archers sometimes not having a decent place to fire from. At least all the mana elixirs can keep them alive. I welcome play experiences from fire wizards, just email me so I can get a better description here. How do you cope with this? Ice/Lighting wizards: Lightning is great to hit the Tauros with, just try avoid their lightning back. You may have a hard time trying to use ice strike depending on where they are summoned. I welcome play experiences from ice wizards, just email me so I can get a better description here. Can you safely use lightning from a spot without being hit back? Clerics: This PQ is so easily won with just a warrior and a cleric. Clerics are just so awesome here. All they need to do is bless and spam heal. That's it. Even if you are rich and macho and can use hundreds of potions, just admit it: you like being with a cleric. I welcome play experiences from clerics, just email me so I can get a better description here. Are you perfectly happy with just spam healing? Beginner: Why even put a description here? Are there any beginners who have hit the 51 realm? Email me and tell me about your maze PQ experiences, beginners! ------------------------------------------------------------ CH10. -Comparing to Guild PQ and Orbis Tower PQ- This section remains to be done, as I have not joined one Orbis or Guild PQ yet. How would you compare them to Maze PQ? Oh, and Maze pwns Henesys PQ. No questions asked. ------------------------------------------------------------ CH11. -Reader Responses and FAQs- (this is the first version of the FAQ, so no reader responses and questions yet. Get to it people!) ------------------------------------------------------------ CH12. -CONCLUSION and contact- So that's Maze PQ in a tasty walnut shell. Grab some friends and enjoy a super fast paced PQ of great experience. I am Onikun86, sometimes Onikun. Look me up on basilmarket.com under Onikun to check out what scrolls I'm selling. I play Bellocan on my Fighter, UltraxSean. I sometimes also play Windia on my cleric, ShiroiHoushi, but not as much. I usually lead my parties. Seek me out in Bellocan, if I have room in my party I will happily add you. This will be in effect until my 70's. If I have left anything out, or there's a mistake, or you just wanna say something about something I said, or just wanna say hi, email me at [email protected]. All friendly emails welcome! When you contact me with anything helpful, you will be credited only if you leave me a name to be credited. I will not paste your email address here. Please email me with at least readable English. I may pass off your email if it hurts my brain to read. I accept emails in normal English and basic elementary level Japanese. Please email me about: -Map inconsistencies, if I drew any paths wrong -Room 12 -Class experiences (I only have a fighter, and can only speculate how others do) -Bacon and cheese -Orbis and Guild PQs and how they compare -Prizes I have not covered -Anything I missed -Anything else warranting attention -Repeated or movable information (I was never good at organizing) Please DO NOT email me about: -Hating me(or if you do, give valid reasons why, I like knowing why I suck) -My spelling errors (a wizard did it, and I'll correct them eventually) -Guild invites (I have a guild and I am getting around to GPQing, TYVM) -Spam, spam, spam, spam, spam, eggs and spam -LOL ROFL WAT U TALKIN BOUT THIS GUAID IS TEH SUK N00B ROFLOLMAO -the sentence above -asking to be my girlfriend -asking to be my boyfriend -Hacks. I will ignore and delete your email. This includes questions about auto clickers, etc. -------------------------------------------------------------- CH13. -Shameless advertising plugs and sites you should know about- www.basilmarket.com You will want to sell the buttloads of scrolls you're going to get. Basilmarket is a great site that allows you to set up "auctions". People bid on them with mesos. The winner meets the auctioneer in game to buy the item! Learn to use it, its great. Hidden-steet.net Maplestory database. Maps, quests, monsters, items, all the info is there. Youtube: Jujubarr Jujubarr is one of my longtime maple friends and we have churned out a few maple videos over the years, most of them hers. She uploaded my 'Darwin vs. Golem' and 'Mentos' videos. (Darwin being my beta and Scania fighter). She also has her own videos, including 2 maple characters playing 'Hide and Seek' and her 'Orbit Bubble Gum' commercial. Go to Youtube and search Jujubarr! We plan to make more! -------------------------------------------------------------- CH14. -Credit where Credit is Due- My dad for my computers My parents for my life and education My sister, Tammy, for pointing out how math works on the maps My new Guild, Minerva, for the hopeful future GPQs I will be joining Jujubarr for being a great longtime maple and online friend! Nexon and Wizet for Maplestory! And to... All who have emailed me with great responses (or will be emailing me) And to everyone who Maze PQed with me, and extra thanks for helping me complete the prize list! -------------------------------------------------------------- CH15. -Upcoming Updates- On the next episode of Dragon Ball Z... I plan to add these things to my FAQ in future updates: -Memory aids for the portals and fastest routes -Finish the prize list -Finish Class comparisons -Do Guild and Orbis comparisons -Show Reader responses and questions -Add any more remarks that pop up -Add to credit section -actually get some sleep before writing again -AND MORE!