Welcome to my Archer/Hunter/Ranger guide for Maple story. __ ____ ___ _ _ ____ ____ /__\ ( _ \ / __)( )_( )( ___)( _ \ /(__)\ ) /( (__ ) _ ( )__) ) / (__)(__)(_)\_) \___)(_) (_)(____)(_)\_) _ _ __ __ _ _ ____ ____ ____ ( )_( )( )( )( \( )(_ _)( ___)( _ \ ) _ ( )(__)( ) ( )( )__) ) / (_) (_)(______)(_)\_) (__) (____)(_)\_) __ _ _ ____ /__\ ( \( )( _ \ /(__)\ ) ( )(_) ) (__)(__)(_)\_)(____/ ____ __ _ _ ___ ____ ____ ( _ \ /__\ ( \( ) /___)( ___)( _ \ ) / /(__)\ ) ( ( \ \ )__) ) / (_)\_)(__)(__)(_)\_) \___/(____)(_)\_) Written By: nessie (Mathieu Plourde) Contact Me:mat_087(at)hotmail.com This document is Copyrighted (c) 2005-06 by Mathieu Plourde and can't be used without my permission. _________________ / \ / TABLE OF CONTENTS \ \___________________/ 1. Version History 2. Why to pick archer/hunter? 3. Being a beginner 4. Becoming an archer 5. Becoming a Hunter 6. Becoming a Ranger 7. Stats points allocation 8. Skill points allocation 9. Training spots 10. Training tips 11. Bosses 12. Critical shot 13. Double shot VS Arrow blow 14. Jump shooting 15. Bows 16. Conclusion 17. Special thanks __________________ / \ / 1. Version History \ \____________________/ Version 1.0 - First version created. Version 1.01 -Added some training tips, jump shooting section, some more leveling spots. Version 1.02 -Added some information about the third job Ranger. I need your help for the skill tables, skill builds, and high level leveling spots! E-mail me! Version 1.03 -Added all third job skills tables. Becoming a ranger section updated. _____________________________ / \ / 2. Why to pick archer/hunter? \ \_______________________________/ First of all, why would someone pick an archer? Yes, at the beginning, they are probably the weakest class. Doing 10 with an arrow and doing 250 with another may not be very fun. The fun part is when you reach higher levels. Around level 35, your damage should be high enough and stable enough for people to stop stealing your kills. Before that, leveling can be very boring and sometimes frustrating. Still, the outcome of these hard levels is wonderful. Archer is one of the most (or THE most) powerful class in the game. Their skills are very fun and deadly. Enough with this, let's get to the real stuff. ___________________ / \ / 3. Being a beginner \ \_____________________/ Beginning as an archer is somewhat easy. Since you will need 15 strength at level 10, you may want to put those points at your early beginner levels. Doing a higher damage with your melee weapon on maple island can save you a lot of time. To make the job advancment, you will need to be level 10 and have at least 25 DEX. For more information about the stats and leveling tips, refer to the proper categories of this guide. _____________________ / \ / 4. Becoming an archer \ \_______________________/ As I said in the past section, to become an archer you have to be level 10 and have at least 25 DEX. Once you hit those, you can quit maple island and go to Henesys, where you will make the job advancement. I recommend you to take the taxi, it costs around 100 mesos when you are a beginner. Henesys can be confusing at first. To find to job advancement place, go in Mushroom park. To go there, walk to the right from the left entrance. You will reach chief Stan and right next to him is the entrance to Mushroom park. Once you are in, go to the far right on the map in the last building. In there, you will see Athena Pierce, talk to her and she will offer you to become an archer. Say Yes, an she will make you one. Now that you are an archer, what to do? If it's your first character, you may not have enough money to buy your equipment and arrows. You can use a melee weapon until level 20 or so if you are very poor. Once you are level 20, buying arrows shouldn't be a problem. You can also ask other players for arrows. Most of them will give you some for free. ____________________ / \ / 5. Becoming a Hunter \ \______________________/ To become a Hunter, you have to be a level 30 archer. Once you hit that level, go back to Athena Pierce and she will refer to the instructor, which is one map at the right of Henesys (Upper portal). She (or he?) is at the top right of the map. Once you reach her, she will ask you if you want to do the "test". Say Yes. You will be sent at a map full of evil eyes and zombie mushrooms. This place can be very annyoing since it's full of small plaforms. Very bad for an archer. Kill the monsters and gather 30 dark marbles. Once you got them, go talk to the instructor and she will give you the proof of a hero. Bring this back to Athena Pierce and she will ask you if you want to be a crossbowman or a hunter. I you want to use bows, go with hunter, if you want to use crossbows go with crossbowman. Hunters are faster, crossbowmen are stronger. ____________________ / \ / 6. Becoming a Ranger \ \______________________/ When you hit level 70, go in El nath, in Ossyria. There should be a big house in that town. It's the Chief Residence. Go there and talk to Rene. She should tell you to go see Athena pierce in Henesys. Go back to Victoria and talk to her. She will ask you kill her clone to prove your strenght. That door of dimension is in sleepywood dungeon V. Double click on the door and enter the other dimension. In there, you'll have to kill Athena Pierce within 20 minutes. It's not a hard task, as long as your bring some healing items with you. For some tips on killing her, refer to the Boss section. After she's dead, pick up the Black Charm and exit by double clicking the sparkling crystal. Go back to Athena and she'll give you the necklace of strength. Go back to Rene and show her the necklace. She'll ask you to go answer some questions at the Holy stone. The stone is located in the Holy grounds in the snowfield. To get there, go to Sharp cliff II and go in the door at the top right of that map. Make sure you have a refined Dark Crystal with you. You'll need one to answer the questions. There are a total of 5 to answer. They are randomly picked from a selection. They shouldn't be too hard. If you are not sure, check on internet. If you fail a question, you'll need to pay another refined Dark Crystal to try again. Once you answered them all, you'll get the necklace of wisdom. Go back to Rene and she'll make you a ranger. You'll get 1 skill point and 5 ability point. __________________________ / \ / 7. Stats points allocation \ \____________________________/ First of all, you get 5 stats point every level. You can spend them on 6 categories. These are: - Strenght (STR) - Dexterity (DEX) - Intelligence (INT) - Luck (LUK) - Health points (HP) - Mana points (MP) As an archer, you will only need STR and DEX. You shouldn't ever put points in any of the other categories. You should also try to roll a 4 INT and 4 LUK build when you create your character. If you don't want to waste 15+ minutes, you can also try to get a 4/5 or a 5/5. You should always have 5 more STR than your level since you want to be a hunter. For a crossbowman (which I'm not covering in this guide), you will need as much strength as your level. Example: Level 35 hunter should have 40 STR. Level 35 crossbowman should have 35 STR. This is because of the strength requirement on bows/crossbows and other pieces of equipment. Put ALL the remaining points in your DEX. Dexterity is what will affect your damage. Higher is your DEX, higher is your damage. What you need to know: STR = your level +5 (hunter) DEX = every remaining points Now, for more concrete stuff, here's a stats allocation table: (That is if you rolled a 4/4 build when creating the character) Level - STR 10 15 15 20 20 25 25 30 30 35 35 40 40 45 45 -- (No new equipment) 50 55 55 -- (No new equipment) 60 65 65 70 70 75 80 85 etc. Every other points should be in DEX. I would put the 5/10 points in STR at the level you need it. For example, if you need 20 STR at level 15, I would put the 5 points in STR all in one shot, at level 15. If you don't, you will do a little less damage from level 11 to 15. Even though level 80, 90, 100 equipement may not be out in your version yet, they probably will someday. We know already there is level 100 equipement in some versions. __________________________ / \ / 8. Skill points allocation \ \____________________________/ Now the interesting part. First, I'll briefly explain the skills: ~*~*Archer skills*~*~ Amazon's Bless: Increases your accuracy. Level - Accuracy 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 Amazon's Eye: Increases the range of your arrows. Level - Range % added 1 25 2 50 3 75 4 100 5 125 6 150 7 175 8 200 Critical Shot: Adds 100% more damage to your attack. Level - Chances (%) - Critical % 1 2 105 2 4 110 3 6 115 4 8 120 5 10 125 6 12 130 7 14 135 8 16 140 9 18 145 10 20 150 11 22 155 12 24 160 13 26 165 14 28 170 15 30 175 16 32 180 17 34 185 18 36 190 19 38 195 20 40 200 Focus: Increases your accuracy and avoidabilty for a short period of time. Level - MP - Duration (sec) - ACC/AVOID 1 8 15 1 2 8 30 2 3 8 45 3 4 8 60 4 5 8 75 5 6 8 90 6 7 8 105 7 8 8 120 8 9 8 135 9 10 8 150 10 11 16 165 11 12 16 180 12 13 16 195 13 14 16 210 14 15 16 225 15 16 16 240 16 17 16 255 17 18 16 270 18 19 16 285 19 20 16 300 20 Double shot: Shoots 2 arrows. Level - MP - Damage 1 8 56 2 8 60 3 8 64 4 8 68 5 8 72 6 8 76 7 8 80 8 8 84 9 8 88 10 8 92 11 16 94 12 16 98 13 16 102 14 16 106 15 16 110 16 16 114 17 16 118 18 16 122 19 16 126 20 16 130 Arrow blow: Shoots 1 powerful arrow. Level - MP - Damage 1 7 108 2 7 116 3 7 124 4 7 132 5 7 140 6 7 148 7 7 156 8 7 164 9 7 172 10 7 180 11 14 188 12 14 196 13 14 204 14 14 212 15 14 220 16 14 228 17 14 236 18 14 244 19 14 252 20 14 260 ~*~*Hunter skills*~*~ Bow Mastery: Increases your minimum damage and your accuracy. Level - Mastery % - ACC 1 15 1 2 15 2 3 20 3 4 20 4 5 25 5 6 25 6 7 30 7 8 30 8 9 35 9 10 35 10 11 40 11 12 40 12 13 45 13 14 45 14 15 50 15 16 50 16 17 55 17 18 55 18 19 60 19 20 60 20 Final Attack Bow: Chances to shoot a powerful arrow after using a skill attack. Level - Chances (%) - Damage 1 2 105 2 4 110 3 6 115 4 8 120 5 10 125 6 12 130 7 14 135 8 16 140 9 18 145 10 20 150 11 22 155 12 24 160 13 26 165 14 28 170 15 30 175 16 32 180 17 34 185 18 36 190 19 38 195 20 40 200 21 42 205 22 44 210 23 46 215 24 48 220 25 50 225 26 52 230 27 54 235 28 56 240 29 58 245 30 60 250 Bow Booster: Increases your shooting speed for a certain period of time. Level - MP - HP - Duration (sec) 1 29 29 10 2 28 28 20 3 27 27 30 4 26 26 40 5 25 25 50 6 24 24 60 7 23 23 70 8 22 22 80 9 21 21 90 10 20 20 100 11 19 19 110 12 18 18 120 13 17 17 130 14 16 16 140 15 15 15 150 16 14 14 160 17 13 13 170 18 12 12 180 19 11 11 190 20 10 10 200 Power KnockBack: Chances to knock back enemies by swinging your bow. Level - MP - Damage (%) - Chances - Enemy number 1 8 105 2 2 2 8 110 4 2 3 8 115 6 2 4 8 120 8 2 5 8 125 10 2 6 8 130 12 3 7 8 135 14 3 8 8 140 16 3 9 8 145 18 3 10 8 150 20 3 11 16 155 22 4 12 16 160 24 4 13 16 165 26 4 14 16 170 28 4 15 16 175 30 4 16 16 180 32 5 17 16 185 34 5 18 16 190 36 5 19 16 195 38 5 20 16 200 40 6 Soul arrow: Doesn't waste anymore arrows. Level - MP - Duration (sec) 1 15 30 2 15 60 3 15 90 4 15 120 5 15 150 6 15 180 7 15 210 8 15 240 9 15 270 10 15 300 11 20 330 12 20 360 13 20 390 14 20 420 15 20 450 16 20 480 17 20 510 18 20 540 19 20 570 20 20 600 Arrow Bomb: Shoots an exploding arrows that can damage 6 enemies. Level - MP - Damage (%) - Chances to stun 1 14 72 31 2 14 74 32 3 14 76 33 4 14 78 34 5 14 80 35 6 14 82 36 7 14 84 37 8 14 86 38 9 14 88 39 10 14 90 40 11 14 92 41 12 14 94 42 13 14 96 43 14 14 98 44 15 14 100 45 16 28 102 46 17 28 104 47 18 28 106 48 19 28 108 49 20 28 110 50 21 28 112 51 22 28 114 52 23 28 116 53 24 28 118 54 25 28 120 55 26 28 122 56 27 28 124 57 28 28 126 58 29 28 128 59 30 28 130 60 ~*~*Ranger skills*~*~ Arrow rain: Multiple arrows fall from the sky. Can hit up to 6 enemies, and even if you are near the enemy, you won't swing your bow. Level - MP - Damage (%) 1 18 60 2 18 65 3 18 70 4 18 75 5 18 80 6 18 85 7 18 90 8 18 95 9 18 100 10 18 105 11 23 110 12 23 113 13 23 116 14 23 119 15 23 122 16 23 125 17 23 128 18 23 131 19 23 134 20 23 137 21 28 140 22 28 143 23 28 146 24 28 149 25 28 152 26 28 154 27 28 156 28 28 158 29 28 159 30 28 160 Inferno: Fire elemental attack that can hit up to 6 enemies. Good against ice foes. Level - MP - Fire damage (%) 1 20 50 2 20 55 3 20 60 4 20 65 5 20 70 6 20 75 7 20 80 8 20 85 9 20 90 10 20 95 11 25 100 12 25 103 13 25 106 14 25 109 15 25 112 16 25 115 17 25 118 18 25 121 19 25 124 20 25 127 21 30 130 22 30 133 23 30 136 24 30 139 25 30 142 26 30 144 27 30 146 28 30 148 29 30 149 30 30 150 Puppet: Summons a puppet that attracts the enemy's attention and damage. (You DON'T need a summoning rock) Level - MP - Time (seconds) - HP 1 23 5 500 2 23 5 600 3 23 10 700 4 23 10 800 5 23 10 900 6 26 20 1000 7 26 20 1200 8 26 20 1400 9 26 30 1600 10 26 30 1800 11 29 30 2000 12 29 40 2400 13 29 40 2800 14 29 40 3200 15 29 50 3600 16 32 50 4000 17 32 50 4500 18 32 60 5000 19 32 60 5500 20 32 60 6000 Silver Hawk: Summons a hawk that stuns and damage the enemies around you. (You DO need a summoning rock) Level - MP - Time (seconds) - Attack - Stun (%) 1 32 103 23 50 2 34 106 26 53 3 36 109 29 56 4 38 112 32 59 5 40 115 35 62 6 42 118 38 65 7 44 121 41 68 8 46 124 44 71 9 48 127 47 74 10 50 130 50 77 11 52 133 52 80 12 54 136 54 82 13 56 139 56 84 14 58 142 58 86 15 60 145 60 88 16 62 148 62 90 17 64 151 64 91 18 66 154 66 92 19 68 157 68 93 20 70 160 70 94 21 71 162 71 95 22 72 164 72 95 23 73 166 73 96 24 74 168 74 96 25 75 170 75 97 26 76 172 76 97 27 77 174 77 98 28 78 176 78 98 29 79 178 79 99 30 80 180 80 99 Strafe: Shoots 4 arrows at one enemy. Level - MP - Damage (%) 1 26 52 2 26 54 3 26 56 4 26 58 5 26 60 6 26 62 7 26 64 8 26 66 9 26 68 10 26 70 11 26 72 12 26 74 13 26 76 14 26 78 15 26 80 16 32 82 17 32 84 18 32 86 19 32 88 20 32 90 21 32 91 22 32 92 23 32 93 24 32 94 25 32 95 26 32 96 27 32 97 28 32 98 29 32 99 30 32 100 Mortal Blow: Allows the archer to shoot with your bow when the enemy is very close. (I don't know much about this skill yet) Level - Success (%) - Damage (%) - Kills monster under (HP%) at a rate of (%) 1 32 110 20 1 2 34 120 23 1 3 36 130 23 2 4 38 140 26 2 5 40 150 26 3 6 42 160 29 3 7 44 170 29 4 8 46 180 32 4 9 48 190 32 5 10 50 200 35 5 11 52 205 35 6 12 54 210 38 6 13 56 215 38 7 14 58 220 41 7 15 60 225 41 8 16 62 230 44 8 17 64 235 44 9 18 66 240 47 9 19 68 245 47 10 20 70 250 50 10 Thrust: Passive skill that boosts your speed. Level - Speed boost (%) 1 2 2 4 3 6 4 8 5 10 6 12 7 14 8 16 9 18 10 20 11 21 12 22 13 23 14 24 15 25 16 26 17 27 18 28 19 29 20 30 Finally done with the tables. ~*~*Archer builds*~*~ As an archer, you will want to max critical shot as soon as possible. It will be useful forever. It works with every offensive skills and normal attack. Amazon's eye is also a must. Shooting monster from a big distance can save you a lot of time and potions. As for which attack skill to take between arrow blow and double shot, refer to the proper section. Poor build: Level - Skill points 10 +1 blessing 11 +2 blessing +1 eye 12 +3 eye 13 +3 eye 14 +1 eye +2 critical 15 +3 critical 16 +3 critical 17 +3 critical 18 +3 critical 19 +3 critical 20 +3 critical 21 +3 double shot/arrow blow (1 in AB is required for DS) 22 +3 double shot/arrow blow 23 +3 double shot/arrow blow 24 +1 double shot/arrow blow 25 save 26 +8 double shot/arrow blow 27 +2 double shot/arrow blow 28 29 30 Having more range at the beginning will make you save a lot of cash that you would spend on potions. Having more range means being farther and safer. Critcal is of course a must. As for level 25, saving your points is a good idea since after level 10, double shot/arrow blow consumes two times the MP. So if you save your points, you won't have to buy two times as much MP potions for only a little more damage. For level 28/29/30, you can spend your points in either blessing or focus. If you go without final attack in second job, you should take focus because you will have enough remaining points to max it. Rich build: Level - Skill points 10 +1 critical 11 +3 critical 12 +3 critical 13 +3 critical 14 +3 critical 15 +3 critical 16 +3 critical 17 +1 critical +2 double shot/arrow blow (1 in AB is required for DS) 18 +3 double shot/arrow blow 19 +3 double shot/arrow blow 20 +2 double shot/arrow blow 21 save 22 save 23 +10 double shot/arrow blow 24 +3 blessing 25 +3 eye 26 +3 eye 27 +2 eye 28 29 30 If you want to level faster, go with critical shot first. If you do, you will need more money to spend on HP potions. After this, double shot/arrow blow is the way to go. You will need a lot of MP potions, but you will level twice as fast as other players. Max amazon's eye at the end. Once again, spend your lasts points on either focus or blessing. If you go without final attack in second job, you should take focus because you will have enough remaining points to max it. 20 avoidability can be useful. ~*~*Hunter builds*~*~ Perfectionist build: Level - Skill points 30 +1 arrow bomb 31 +3 mastery 32 +3 mastery 33 +3 mastery 34 +3 mastery 35 +3 mastery 36 +3 mastery 37 +1 mastery +2 booster 38 +3 booster 39 +1 booster +2 soul arrow 40 +3 arrow bomb 41 +3 arrow bomb 42 +3 arrow bomb 43 +3 arrow bomb 44 +2 arrow bomb 45 save 46 save 47 save 48 save 49 +15 arrow bomb +1 power knockback 50 +3 power knockback 51 +3 power knockback 52 +3 power knockback 53 save 54 save 55 +9 power knockback 56 +1 power knockback +2 booster 57 +1 booster +1 soul arrow 58 +3 booster +1 soul arrow 59 +3 booster 60 +1 soul arrow 61 +3 booster +1 soul arrow 62 63 64 65 66 67 68 69 70 This is the build you want if you want to be perfect after level 70. Since final attack doesn't work with ranger(third job) skills, it would be better to max booster and soul arrow. Both work with ranger skills. There are many twists with this build. You can max power knockback first if you want to. It's all about where you are leveling. After spending all those points, you can put the remaining ones at many places. First, you can max soul arrow and booster. They won't have the same duration, but it's not that of a problem. You can still cast them at the same time. Some people want to max focus or the first job offensive skill they didn't max. If I had the choice, I would go for focus because having a second offensive skill at this late level is not so useful. You will make the third job advancement at level 70 and you will be using strafe (third job skill) as your main attack. Now, why would you put 19 in mastery instead of 20? From level 19 to 20, mastery only gives you one extra accuracy point, but no damage. Archers already have a lot of accuracy, so one more or less won't change anything. Final attack build: Level - Skill points 30 +1 arrow bomb 31 +3 mastery 32 +3 mastery 33 +3 mastery 34 +3 mastery 35 +3 mastery 36 +3 mastery 37 +1 mastery +2 booster 38 +3 booster 39 +1 booster +2 soul arrow 40 +3 final attack 41 +3 final attack 42 +3 final attack 43 +3 final attack 44 +3 final attack 45 +3 final attack 46 +3 final attack 47 +3 final attack 48 +3 final attack 49 +3 final attack 50 +3 arrow bomb 51 +3 arrow bomb 52 +3 arrow bomb 53 +3 arrow bomb 54 +2 arrow bomb 55 save 56 save 57 save 58 +13 arrow bomb 59 +2 arrow bomb +1 power knockback 60 +3 power knockback 61 +3 power knockback 62 +3 power knockback 63 save 64 save 65 +9 power knockback 66 +1 power knockback +2 booster 67 +1 booster +1 soul arrow 68 +3 booster +1 soul arrow 69 +3 booster 70 +1 soul arrow +2 booster Use this build if you want to make more money and maybe level a bit faster. Final attack is and extra 250% damage (at level 30) with NO mana cost. Plus, if you have double shot, it may be the only attack that can knocback the harder monsters. Once again, you put 19 in mastery because you only get 1 extra accuracy at level 20 and no damage boost. You can also go with power knockback before arrow bomb, it won't matter much. After maxing both of those, I recommend that you go with booster and soul arrow. You will even use these after level 70. ~*~*Ranger builds*~*~ First of all, congratulations for hitting level 70, especially if you went without final attack. For third job, I can't recommend builds yet because I need to test the skills myself, and I'm not close to level 120. However, here are some tips and tricks for your skills selection. Level 1 strafe is stronger than level 20 double shot. Why is that? All because of our good friend critical shot. So it would be wise to put your first point in Strafe. This skill is also the one you want to be maxed first. It will be your main attack from now on. Forget double shot or arrow blow, strafe replaces both of them. Another interesting points is that Strafe is FASTER than arrow blow and double shot. Arrow rain is a very useful skill. At maxed level, it's stronger than arrow bomb. Plus, even if you're close to the enemy, you won't swing your bow! Puppet is help you when you fight strong creatures. It also has a lot of defense and magical defense. You can put some points in it early on, and wait later for other points. Early on, you don't have to max puppet because monsters you should level on are not that strong. (Unless you only fight bosses...) Silver Hawk can be handy in some situations. Don't forget that you need a summoning rock for it. At high levels it stuns enemies around you 90%+ of the time. The damage it deals is not so strong. It's mainly used for its stunning ability. There's one thing though, don't forget you have arrow bomb to stun. Inferno is good against ice monsters. However, against the other enemies, you better go with arrow rain. It's a very situational skill. Plus, more points you put in it, more is the range of the fire. Mortal blow is good when maxed. The chances to shoot an arrow when the enemy gets too close is high. You also need 5 points in mortal blow to unlock arrow rain. Thrust gives a good and useful speed bonus to outrun your enemies. However, after level 10, it only gives you 1 extra speed every level. For that reason, MANY people decides to just leave it at 10, and get speed with equipement. You have 151 skill points to use in third job. That level 70 to 120. Here is what seem to be the common FINAL build (NOT NECESSARILY THE BEST ONE): (In no particular order) 30 Arrow rain 30 Strafe 30 Inferno 20 Mortal blow XX Puppet XX Thrust XX Silver Hawk People seem to all want to max those. The problem is with the three last skills. There are many ways to go with this. Some people want maxed puppet, others want maxed thrust, others want half/half. The order of maxing the skills may differ with people, but make sure you max strafe AS SOON AS POSSIBLE. Send me your builds! _________________ / \ / 9. Training spots \ \___________________/ Level 1-10: Maple Island Maple island is the place with the most low level monsters. If you don't want people to steal your kills, you better stay on maple island untill level 10. I wouldn't try to train with orange mushrooms. They are a little too hard for a low level archer to be. Level 10-20: Mushroom garden The Hill East of Henesys Mushroom garden is located two maps west of Henesys. It's a secret area at the top of the map. There are some mushroom houses, press Up on the entrance of one of them and you will be sent to mushroom garden. In that map, there are orange mushrooms, small orange mushrooms and snails. It's not as crowded as Henesys hunting grounds, and the experience is as good. The hill east of Henesys is one area at the bottom right of the town. There is a slime platform there, and you can snipe them without being hit. I don't recommend slime tree, since the area is not flat, and that's bad for an archer. Level 20-30: Green and blue horny mushrooms These can be found near ellinia, both at the north and south. There are some trees with those monsters in them. Some are very crowded, I don't recommend those, since people will steal your kills. Go for the less crowded ones. Some at the north are much less crowded. There is also a tree with only slimes and green mushrooms. It's a very good place to train for a level 20 archer. Some of the trees have platforms which you can snipe from. I wouldn't go to pig beach. The people there will constantly steal your kills. You can also try ant tunnel when you are near 30. Level 30-35: Ant tunnel The entrance to the tunnel is located in sleepywood, in the dungeon. If you look on your world map, it's at the middle of it. You should stay in the first map. There should be enough people for the spawn to be good. Level 35-40: Land of the wild boar This is located near the town of Perion. Take the exit to Ellinia, and go at the bottom of the map. There should be a door at the left. Press Up on it and you will be sent at the land of the wild boar. This place is VERY crowded. As a level 35 archer, you can probably one hit kill the boars most of the time. They drop the level 40 archer equipment. Plus, they drop a lot of potions. You will probably make a lot of cash from those. There are 3 levels in this map. As an archer, you may want to have to top one for yourself. It's the smallest one so you won't have to move a lot to kill the boars. Level 40-45: Burnt land Jr. Cellion Jr. Lioner Jr. Grupin Burnt land is a good choice for that level. The spawn is good and you may one hit kill them most of the time. To reach that place, take the exit to the dungeon from Perion. Go to deep valley 2, and around to middle west of the map, there should be an entrance with the words "Burning zone" over it. Press Up on that door and you will be at the burnt land. There are 5 areas in this place. Choose the one you like the most. I tend to stay in the second one. Arrow bomb is very useful there since fire boars usually come in mobs. Jr. Cellion, Lioner and Grupin are Ossyria kittens. To reach this place, you have to be in Ossyria. Go to Ellinia's station and buy a ticket to Ossyria. Talk to the ticket usher at the far right and go in the boat and wait. Once you get to Ossyria, there are two exits at the bottom right of Orbis. Take the upper one. You should now be at the top of Cloud park. In this area, go to the top left. There should be a strange structure. Go on it and press Up. You will be sent at the road to garden of 3 colors. At the top of this map there are 3 entrances. Each one leads at a different kitten area. In those maps, you should stay at the bottom and have someone do the platforms. The platforms are too small for an archer. You will waste a lot of potions trying to clear them. The bottom is ideal if someone is clearing the platforms. Plus, Jr. Lioners drop 60% bow scrolls. Level 45-50: Burnt land Jr. Cellions Jr. Lioners Jr. Grupins Stone golems Once again, burnt land and the kittens are a good choice since you can one hit kill them. You can also try stone golems, but the experience may be a little bit low and you may spend a lot of potions. Stone golems are located two maps east of Henesys taking the dungeon exit. In this area there is a pit full of golems. If you look carefully, you will see a danger sign. If you press Up on it, you will be sent to the breathing rock. At the top of that map is the entrance to the golem temple. This place is fairly small and is good for archers. Level 50-55: Stone golems Jr. Yeti Hectors Stone golems are once again a good choice. If you have the level 50 bow olympus you can kill them pretty fast. Jr. Yetis are also a good alternative. They give 135 experience each and they are fairly easy to kill. The only problem is the platforms. You will probably need power knockback for those. They drop 60% glove attack scrolls. When they morph into big yetis, they give 390 experience points. Be careful because when they morph, they hit very hard. Hectors are the brown wolves in Ossyria. They give 170 experience points, exactly like golems. The spawn is good, but they walk fast and they come in mobs. It may be hard for you, especially on the platforms. You may want to be teamed with a cleric or a thief that can haste you. To get to the hectors and the Jr.Yetis, you have to get to El nath, the snow town. Once you are in Orbis, take the exit to the tower and go down the 20 levels (You can do a quest to get tower scrolls.The guy is on the tenth floor). Once you are out of the tower, one area east and you are in El nath. From this points, take the right exit and you will be at Jr.Yetis. Go a little deeper to find the hectors. Level 55-60: Dark stone golems Lunar and Luster pixies Zombies Dark stone golems are in Sleepywood, in the sleepywood dungeon(Not ant tunnel). In Sleepywood, you can press Up on the door of a house and you will be sent in a kind of forest. Go down to the third, fourth, or fifth area for dark stone. There are also curse eyes there, You may want to party for better experience. A very good spot is Cloud Park V. It's full of lunar and luster pixies, and you get platforms from which you can snipe. Very handy. You can also share with someone else since the map is huge. Zombies are located in the deep parts of Ossyria. It's a level 50 or more area (You can access it under level 50 with the help of a priest and the skill mystic door). Level 60-70: Sanctuary II Dark stone golem Zombies Luster pixies Dark stone golems are still a good place to level. Sanctuary II is better exp, but you will waste TONS of potions. Make sure you can one hit kill cold eyes most of the time, or else the exp may be bad. Sactuary II is one of the deepest area of the ant tunnel. When you are at another entrance, there is a hidden rope on the floor. Use it and take the bottom right exit. A couple area after this will be the one you are looking for. For luster pixies, go to Cloud park VI. It's full of luster pixies and spots to snipe from. It's much less crowded than zombies, and the experience gained is quite similar. Level 70-??: Zombies Yeti and Pepe Dark Yeti and Pepe Well when you reach this level, you have choice. Most people stay at zombies. You can go to the Yeti and Pepe maps. Those big guys give good experience and good drops. You can also try Dark Yeti and Pepe, but I heard this was slow exp for an archer. You can have some fun with Inferno on ice monsters. ________________ / \ / 10. Training tips \ \__________________/ -In your early levels, you may want to use a melee weapon instead of a bow. If you do this, you will save a lot of cash, but you will probably level slower. Some even put points in strength to have a better melee damage. You can do it if you want to. Just don't put too much points in it. -Some people will try to steal your kills in your early levels. There is not a lot of solutions for this. The best one would be to go at a less crowded map, or to change channels. -After level 35, you may consider buying mana potions to level. Before this, it's not really needed. It will just get you poor. Once you start one hit killing boars, buying mana potions is the best solution. You will level twice as fast as you did. -At level 40, you may start to use scrolls on your bow. At first, you probably won't have enough money for 60%, but 100% can do. One extra attack can give you around 6 more damage at that level. More you level, more the damage you get is high. -Some of you may want to use bronze or steel arrows for more damage. It will help you only if you don't use soul arrows. I used to think that soul arrow works with those arrows since the damage is shown in the stats screen. After some experiments, I came to the conclusion that these arrows don't work with soul arrow. (I killed a snail and my damage was under my minimum, even if the snails have 0 defense.) -Use jump shooting the most possible. You won't have to stop to kill the monsters, which can same you a lot of time. -Using warrior potions and speed potions can make your leveling MUCH faster. __________ / \ / 11. Bosses \ \____________/ Mushmom Level 60 20 000 HP 1200 experience points Mushmom is by far the easiest one to kill. You can kill her when you are around level 40. She only has one attack; She jumps and hit the ground. All the people on the ground that are surrounding her gets damaged. At level 40, this attack can do over 700 damage to you. You can jump to dodge the hit. It is very easy for an archer to kill her. Archer is the class that can kill her at the lowest level because of accuracy. To get to mushmom, go at the far left of Henesys. There is a tree with a staircase there. Climb up the stairs and press Up, there should be a hidden portal. Now in this map, go at the upper left and press Up on the metal pig gate. You are now in Pig park. Go to the far right and enter the gate. Now at Pig park II, go in the gate at the top of the map. Welcome to Someone else's house. This is Mushmom's map. She should be at the bottom level of the map. If she isn't there, kill an iron hog, and if fairies spawn, kill them. Mushmom comes every 40 minutes to one hour. (If fairies AND mushmom are supposed to spawn, fairies will always spawn first.) Jr.Balrog Level 80 50 000 HP 2000 experience points Jr.Balrog is at the deepest part of ant tunnel. He is very hard for an archer since he one hit kills you until you are very high level, What you can do is party with a spearman. It can use hyper body to boost your HP. Try to always stay at a safe distance. If you get too close, he will one hit kill you. You can climb on the rope and go to the right platforms to make him move to the right, so you can jump down and attack him again from a safe distance. Crimson Balrog Level 100 100 000 HP 3500 experience points Crimson Balrog appears sometimes on the ship to Ossyria and Ellinia. He flies very fast and he hits very hard. Make sure you have a spearman in your party or else he will kill you in one hit. He's not worth to kill as an archer. Athena Pierce Level 80 120 000 HP 2400 experience points This is the girl you have to kill during your third job advancement test. She shouldn't be too hard, but make sure you bring healing items and cure alls because she can lock your skills and jump. She has a couple of attacks. The first one is a normal arrow that should do around 700 to you. Not so bad. She also has a one arrow strafe attack. This one can be deadly. It can do around 1000 damage to you. She can also summon tauromacis. They aren't hard, but can be very annoying. During the fight she will probably boost her attack and defense. _________________ / \ / 12. Critical shot \ \___________________/ I made a critical shot section because there is A LOT of confusion with that skill. The in-game description is very bad. It says it's 200% damage at level 20. Therefore, people seem to think it's two times your damage. IT'S NOT! It is only a 100% damage boost. Let's say you have maxed final attack, the damage is 250%. With critical shot, it WILL NOT be 500%, but 350%. At maxed level, the average of doing a critical hit is 40%. So if you want to find your average damage, add 40% damage to each arrow. Example: Maxed arrow blow 260% + 40% = 300% with maxed final attack (60% of 250% is 150%) 300% + 150% + 40% = 490% 490% is the average of arrow blow if you have maxed final attack. With maxed Strafe, each arrow does 100% damage. In that case, you add another 100% per critical shot. However, it's not two times the damage, you just add an extra 100%. On average that would be 140% per arrow, so a total of 560%. I repeat, critical shot IS NOT two times your damage. _____________________________ / \ / 13. Double shot VS Arrow blow \ \_______________________________/ Double shot: +Higher average damage -Less knockback Arrow blow: +More knockback -Lower average damage Some people think double shot and arrow blow have the same average damage, but once again, these people don't know how critical shot is calculated. Let's say we have maxed critical, maxed double shot, and maxed arrow blow. Double shot average: 130% + 40%(Critical shot average) + 130% + 40% That means 340% average. Arrow blow average: 260% + 40%(Critical shot average) That means 300% average Therefore, 340% VS 300%. Monster defense is applied twice with double shot and only once with arrow blow. The average of double shot is still a bit higher. Maximum damage with double shot: 460% arrow blow: 360% Even if double shot IS stronger, some people go with arrow blow because of it's knockback ability. Some monsters need over 1500 damage to knockback, you can't do this with double shot until you are high leveled. Chances to get critical: Double shot: No arrows: 36% 1 arrow: 48% 2 arrows: 16% Arrow blow: No arrow: 60% 1 arrow: 40% Chances to get at least 1 critical hit with double shot: 64% with arrow blow: 40% _________________ / \ / 14. Jump shooting \ \___________________/ Jump shooting is when you attack while jumping. It can be very hard to do at first. You have to press your attack button AND your jump button at the very same time. It can even be done with skills. It's mostly used to reduce the casting delay. If you want to kill a snail on your way for instance, normally, you would stop, attack it, and continue. With jump shooting, you can shoot it without EVER stopping. It can make you level a bit faster. You may have a lot of problems to do it properly. Here's an easy way to do it. First, set your jump and attack on two close keys of your keyboard. Then, press them at the same time with the same finger. It should work most of the time. Example: Set your Double shot to the B key and your jump to the Space key. With your left index, press both the B and the space bar at the same time. ________ / \ / 15. Bows \ \__________/ War bow Level 10 25 attack Normal speed 20 Knockback Composite bow Level 15 30 attack Normal speed 20 Knockback Hunter's bow Level 20 35 attack Normal speed 25 Knockback 1 DEX Battle bow Level 25 40 attack Fast speed 30 Knockback Ryden Level 30 45 attack Normal speed 30 Knockback 2 DEX Red viper Level 35 50 attack Fast speed 30 Knockback Vaulter 2000 Level 40 55 attack Normal speed 35 Knockback Olympus Level 50 65 attack Normal speed 40 Knockback Asianic bow Level 60 75 attack Normal speed 45 Knockback Blue hinkel Level 70 80 attack Normal speed 50 Knockback 1 avoidability Red hinkel Level 70 80 attack Normal speed 50 Knockback 1 accuracy Golden hinkel Level 70 80 attack Normal speed 50 Knockback 10 speed Marine Arund Level 80 85 attack Normal speed 55 Knockback 1 accuracy ______________ / \ / 16. Conclusion \ \________________/ I hope this guide helped you to build a good archer. Hopefully you liked it as much as I liked writing it. If you want to contribute, contact me at the e-mail at the top of the guide. If the information gets in the guide, you will be properly credited for it. There's still some information I need to complete this guide. I would like some more high level training spots, some more training tips, and of course, some skill builds. These will come in later updates. __________________ / \ / 17. Special thanks \ \____________________/ -CJayC for creating GameFAQs. -Wizet for creating Maple story (and the archer class). -Lightcraft for sending me a level 55 training spot, (Zombies) and for helping me with jump shooting. -Lai who told me I forgot about soul arrow. -Tim Le for pointing out a MP mistake in the skills. This guide is Copyright (c) 2005 by Mathieu Plourde (nessie). All Maple story names are licensed trademarks of Wizet. You may NOT use this guide unless I say you can. If you STEAL my work, legal actions will be taken. This guide can officially be found at: -GameFAQs (http://www.gamefaqs.com) -DLH.net (http://dlh.net) -Maple gods (http://www.freewebs.com/maplegods) -GamerHelp (http://www.gamerhelp.com) -Heart of maple (http://forums.cjb.net/heartofmaple.html) -Supercheats (http://www.supercheats.com) -http://maplebenevolence.aceboard.com