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Maniac Mansion 2: Day of the Tentacle

by Tom Hayes

===============================================================================

                              FAQ/Walkthrough for
                     MANIAC MANSION 2: DAY OF THE TENTACLE

===============================================================================

 ___________________
| GUIDE INFORMATION |
 ??????????????????????????????????????????????????????????????????????????????

AUTHOR  : Tom Hayes
E-MAIL  : tomhayes83(at)hotmail(dot)com
SYSTEM  : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

 __________
| CONTENTS |
 ??????????????????????????????????????????????????????????????????????????????

1. Introduction
2. Walkthrough
3. Item List
  3.1. Bernard
  3.2. Hoagie
  3.3. Laverne
4. Copyright information

 _________________
| VERSION HISTORY |
 ??????????????????????????????????????????????????????????????????????????????

VERSION 2.0 : 22nd May, 2004
  Updated the format.

VERSION 1.0 : 11th November, 2003
  First version.


===============================================================================

1.                                Introduction

===============================================================================


Lucasarts are well known for creating some of the best graphic adventure games,
but they surpassed every expectation when they released the superb Day of the
Tentacle. In the introduction to the game we are shown two tentacles, one of
which drinks some contaminated waste and becomes determined to take over the
world. When Bernard gets a letter explaining this plot, he sets out with his
friends Hoagie and Laverne to stop the evil plan.

As Bernard accidentally releases the evil Purple Tentacle, a plan is formed to
send the trio back in time to the day before, where Bernard can undo his
mistake. Something goes wrong with the time machine however, and though Bernard
is safe in the present, Hoagie is sent two hundred years into the past and
Laverne two hundred years into the future. Featuring great graphics and humour
to rival Sam & Max, this is another excellent adventure game from Lucasarts.


===============================================================================

2.                                Walkthrough

===============================================================================

 _________
| BERNARD |
 ??????????????????????????????????????????????????????????????????????????????

The game starts on the first floor of the hotel. Get the help-wanted sign in 
the window, the flier from the rack and the dime from the payphone slot. Open 
the office door and walk through into the office. Get the Swiss bankbook on top 
of the desk, and open the desk drawer to get the Booboo-B-Gone. Exit the office 
and open the grandfather clock to reveal a secret passage leading to the lab.

After the cutscene, walk to the right side of the lab and get the paper on the 
bulletin board. At this point in the game, two characters can now be played at 
different points in time. To switch between characters, just select the picture 
of the character at the right side of the inventory. To give items to another 
character, just select an item and then select the picture of the character.

 ________
| HOAGIE |
 ??????????????????????????????????????????????????????????????????????????????

Walk left along the path toward the inn and open the mailbox to get the letter. 
Give the letter to Bernard. Enter the inn and open the doors to the main hall, 
and go through the swinging door at the left side of the hall. Get the oil and 
the spaghetti from the pantry. Walk through the door on the right to get the 
bucket, and open the red cabinet to get the brush. Exit the room and use the 
bucket with the water pump to fill it with water.

Walk back through the swinging door to the main hall, and continue left through 
the next door to return to the lobby. Open the grandfather clock and walk 
through the secret entrance to the laboratory. Get the left-handed hammer at 
the left side of the desk, and give the patent application to Red Edison. Red 
explains that he needs oil, vinegar and gold to make the battery. Exit the lab 
and walk upstairs to the second floor of the hotel. Open the left door to enter 
George\'s room, and use his bed to mess it up.

Use the cord to call the maid, and exit the room to get the soap from the 
maid\'s cart. Open the right door in the hall and get the wine bottle. Exit the 
room and continue up the stairs at the end of the hall. Open the left door and 
walk into Jed and Ned\'s room. Use the left-handed hammer with the right-handed 
hammer near Jed. Exit the room and walk up the steps to the attic, where a cat 
is playing with a squeaky mouse toy.

Use Ned\'s bed to find out that it has a squeaky mattress. This doesn\'t distract 
the cat for long enough though, so use the squeaky mattress with Jed\'s bed. Use 
the squeaky mattress, then quickly get the mouse toy before the cat returns. 
Get the red paint, go through the window to arrive on the roof of the house and 
go down the chimney to return to the main hall. Give the wine bottle to Thomas 
Jefferson, who puts it in the time capsule.

Exit the hotel and walk to the field. Use the red paint with the kumquat tree 
and return to the main hall. Talk to George Washington and say \"Whoa, you\'re 
like George Washington!, select any speech option, say \"Is it true about you 
and the cherry tree?\", and say \"I bet you\'ve lost it. You couldn\'t cut down a 
tree to save your grandmother.\". George will cut down the kumquat tree, and 
four hundred years in the future Laverne will drop from the tree.

 _________
| BERNARD |
 ??????????????????????????????????????????????????????????????????????????????

Walk upstairs to the second floor of the hotel. Open the left door and walk 
into the room with the sleeping conventioneer. Close the door and get the keys 
and open the door to exit the room. Enter the middle room and give the letter 
to Dwayne. After he leaves the room, get the flag gun on the floor near the 
bed, and get the disappearing ink from the table. Exit the room and open the 
right door to enter Green tentacle\'s room.

Say \"See you later.\" to stop talking to him, and push the speaker at the right 
side of the room to tip it over. Use the on/off button on the stereo to play 
the loud music, which will cause the fake barf to fall off the ceiling in the 
lobby. Use the on/off button again to turn off the music, and get the videotape 
on top of the stereo before exiting the room. Walk downstairs to the first 
floor of the hotel and get the fake barf from the floor.

Open the left door to exit the hotel, and walk right to the parking lot. Give 
the keys to the man in the mask to get the crowbar, and return to the lobby of 
the hotel. Use the crowbar with the gum on the floor, and use the gum in the 
inventory to get the dime and wad of gum. Go upstairs to the second floor, and 
open the left door to enter the room with the conventioneer. Use both dimes on 
the FickleFingers coin slot, and the conventioneer will roll off the bed. Get 
the sweater on the bed and exit the room.

Use the crowbar with the candy machine and get the quarters. Walk upstairs at 
the right side of the hall and open the right door to enter Weird Ed Edison\'s 
room. Stop talking to Ed, get the hamster from the cage and use the ink on Ed\'s 
stamp album. After Bernard leaves the room, get the stamp and the stamp album 
from the floor. Walk back into Ed\'s room and give him the stamp album, who will 
forgive Bernard for squirting the disappearing ink on it.

Walk downstairs and open the ice machine at the left side of the second floor. 
Use the hamster with the ice machine, continue downstairs to the hotel lobby 
and walk through the door with the Welcome sign above to enter the main hall. 
Open the grating at the left side of the fireplace. Walk to the right side of 
the hall and use the flag gun with the cigar lighter near the cigar salesman. 
Talk to the salesman and say \"Nice cigars.\", and say \"Sure, lay one of those 
Havanan babies on me.\" to get the exploding cigar.

Walk to the vat of teeth, and follow the chattering teeth to the grating at the 
left side of the room. Get the teeth, and walk through the swinging door to the 
kitchen. Get the fork on the table, and the two jugs of coffee from the coffee 
maker. Open the door at the right side of the kitchen and walk through to the 
laundry. Open the cabinet and get the funnel. Put the sweater inside the dryer 
and use the quarters with the coin slot. Return to the main hall, walk to the 
fireplace and get the crank from the flag pole on the roof.

 _________
| LAVERNE |
 ??????????????????????????????????????????????????????????????????????????????

Laverne will currently be in the kennel. Talk to the tentacle guard and say 
\"Oooh... I don\'t feel so good...\" to visit the doctor. After he leaves, get the 
tentacle chart from the wall, exit the office and walk through the top door to 
arrive in the main hall. Go through the top door to return to the kennel. Talk 
to the tentacle guard and say \"I have to go to the bathroom!\" to leave the 
hotel. Walk up the path on the right to find the Chron-O-John. Give the scalpel 
to Bernard and the tentacle chart to Hoagie.

 _________
| BERNARD |
 ??????????????????????????????????????????????????????????????????????????????

Give the chattering teeth, cigar lighter, exploding cigar, flier, help-wanted 
sign, stamp and textbook to Hoagie. Give the Booboo-B-Gone, crank, fake barf 
and fork to Laverne.

 ________
| HOAGIE |
 ??????????????????????????????????????????????????????????????????????????????

Give the red paint to Bernard. Give the can-opener, spaghetti and mouse toy to 
Laverne. Once all of the items have been given, walk left to the carriage. Use 
the soap with the bucket full of water, and use the bucket full of soapy water 
on the carriage to make the storm appear. Enter the main hall and use the flier 
with the suggestion box. Give the cigar to George Washington. After his false 
teeth drop out, give him the chattering teeth. Jefferson will think that he is 
cold, and will agree to light the fire.

Get the blanket near the fireplace, exit the main hall and walk upstairs to the 
second floor hall. Open the middle door to enter the room with Betsy Ross, who 
hopes that there hasn\'t been another design change for the flag. Say \"I\'ve got 
another design change for the flag.\", select any speech option, and use the 
tentacle chart with the patterns on the table to change the future flag. Go up 
the steps at the right side of the hall, and use the textbook with the horse.

After the horse starts sleeping, get the dentures from the glass on the shelf. 
Walk up to the attic, walk out the right window and use the blanket with the 
chimney. Go back down to the main hall and get the gold-plated quill pen on the 
right side of the table. Exit the main hall and walk to the grandfather clock 
to return to the lab. Give the dentures to Laverne, then select Laverne, who 
was left standing outside the former hotel in the future.

 _________
| LAVERNE |
 ??????????????????????????????????????????????????????????????????????????????

Walk to the front yard and talk to the tentacle guard to return to the kennel. 
Talk to the tentacle guard and say \"Oooh... I don\'t feel so good...\" to return 
to the doctor\'s office. Exit the office, walk through the top door to the main 
hall, then walk to the fireplace to arrive on the roof. Use the crank with the 
crank box and use the crank to lower the tentacle flag. Get the flag and use it 
to wear the flag. Go down the chimney to return to the main hall, and talk to 
the blue tentacle to receive the name tag.

Walk through the left door to return to the lobby, and walk up the stairs to 
the second floor. Look at the ice machine and get the frozen hamster that was 
put there by Bernard two hundred years ago. Go through the left door and use 
the can-opener with the time capsule. Get the vinegar and give it to Hoagie, 
then exit the room and walk through the middle door. Get the extension cord. 
Get the roller skates and use them with the mummy. Push the mummy, and it will 
roll down to the bench with the contestants for the beauty contest.

 _________
| BERNARD |
 ??????????????????????????????????????????????????????????????????????????????

Enter the main hall of the hotel. Use the scalpel with Oozo the Clown and get 
the box o\' laughs. Give the box o\' laughs to Laverne, exit the main hall and 
walk to the grandfather clock to enter the lab. Use the decaf coffee with the 
mug, and Dr. Fred will walk off to open his safe. Exit the lab, walk upstairs 
to the second floor of the hotel and walk up the steps at the right side of the 
hall. Open the left door to enter Nurse Edna\'s room.

Push Nurse Edna and she will leave the room. Use the videotape with the VCR and 
look at the monitor to see Dr. Fred opening the safe. Select the record button 
and wait for the tape to end. Select rewind, lower the small switch to EP, then 
press play to see the numbers that Dr. Fred used to open the safe. Select eject 
when the tape ends, exit the room and return to the lobby on the first floor. 
Go through the right door to the office and open the safe to get the contract. 
Exit the office and walk through to the main hall.

Walk to the fireplace to go up to the roof, and walk to the right window to 
find Dr. Fred. Get the rope from the bed and go out the window to return to the 
roof. Use the rope with the pulley above the right window, go down the chimney 
and exit the hotel. Use the dangling rope with Dead Cousin Ted. Use the red 
paint on Dead Cousin Ted and go back up the chimney to the roof. Pull the rope, 
and Bernard will pull Ted into the room with Dr. Fred.

Go up the chimney to the roof and walk to the right window. Use Ted with Dr. 
Fred to swap them, then use the rope with Dr. Fred. Walk to the window to 
return to the roof, and pull the rope to bring Dr. Fred back to the lab. Use 
the funnel with Dr. Fred, and use the normal coffee on him to wake him up. Use 
the contract with Dr. Fred and say \"Oh, forget it. I\'ll get rid of Purple 
Tentacle myself!\", and select any speech option to get him to sign it. Give the 
signed contract to Hoagie.

 ________
| HOAGIE |
 ??????????????????????????????????????????????????????????????????????????????

Hoagie should currently be in the lab with Red Edison. Give the help-wanted 
sign to Red, and get the lab coat. Give the oil, vinegar and the gold-plated 
quill pen to Red, who will then make the super battery. Get the battery from 
the shelf, exit the lab and walk upstairs to the second floor of the inn. Walk 
to the right door in the hall and give the lab coat to Ben Franklin, who will 
agree to start the experiment with the kite.

When Hoagie is standing in the field outside the inn, use the battery with the 
kite and push the kite when Ben says \"Now!\". It will fly into the air and 
lightning will strike it, which will charge the battery. Get the fully-charged 
battery and walk left toward the inn. Use the stamp with the signed contract, 
and then use the signed contract with the mailbox to put two million dollars 
into Dr. Fred\'s bank account in the future. Still as Hoagie, walk right to the 
Chron-O-John in the field and use the battery on the plug.

 _________
| LAVERNE |
 ??????????????????????????????????????????????????????????????????????????????

Walk down to the first floor of the inn. Use the name tag with the mummy to 
start the contest. Walk upstairs to the second floor hall, and walk up the 
steps at the right side of the hall to find the contest. Use the box o\' laughs, 
dentures and spaghetti with the mummy, then use the fork with the mummy\'s head 
to twist the spaghetti hair. Use the fake barf with Harold to put him out of 
the contest, then walk right to talk to the highly restricted judging area. 
Talk to the judges and ask them to judge the best hair, best smile and best 
laugh in the contest.

After the mummy wins all three categories, Laverne gets the certificate and the 
trophy. Exit the room, walk downstairs to the first floor and walk out the left 
door to exit the hotel. Use the Booboo-B-Gone with the fence to paint a white 
stripe on the back of the cat, which will jump up on top of the ledge. Use the 
squeaky mouse toy on the cat and Laverne will pick it up when it jumps down. 
Enter the former hotel and return to the kennel. Give the certificate to the 
tentacle guard and he will leave the kennel.

Use the cat, and in the cutscene the guard will leave the grandfather clock to 
chase after the Edisons. Walk through the right door to the kitchen, and use 
the frozen hamster with the microwave to get the cold wet hamster. Walk through 
the door on the right to enter the laundry. Open the dryer and get the sweater, 
then use it with the hamster to get the toasty warm hamster. Return to the 
lobby of the hotel and open the clock, then walk to the clock to enter the lab.

Use the toasty warm hamster with the generator, and it will run into the mouse 
hole. Use the built-in shop vac with the mouse hole, and open the hatch to get 
the dust ball. Use the dusty warm hamster with the generator, use the extension 
cord with the outlet and then use the extension cord with the window. Exit the 
former hotel and walk right to the Chron-O-John. Use the extension cord with 
the plug and the Chron-O-John will start to work.

 _________
| BERNARD |
 ??????????????????????????????????????????????????????????????????????????????

Walk upstairs to the second floor of the hotel. Walk through the middle door 
and use the TV set to hear the advert about the diamond. Use the phone on the 
table to order the diamond, which Bernard will take to the lab. After the 
cutscene, Bernard, Hoagie and Laverne will be chased by the purple tentacle.

 _____________________________
| BERNARD, HOAGIE AND LAVERNE |
 ??????????????????????????????????????????????????????????????????????????????

Exit the room to arrive in the hall on the second floor, then open the middle 
door to get shrunk by Purple Tentacle. Quickly enter the middle room and walk 
to the mouse hole to enter Green Tentacle\'s room. Wait until the characters 
have returned to normal size, then get the bowling ball on the table with the 
globe. Open the door and return to the first floor of the hotel.

Walk to the grandfather clock to return to the lab. Ten tentacles are lined up 
like bowling pins. Use the bowling ball with the tentacles, and Purple Tentacle 
will appear. Talk to Purple Tentacle and say \"Just what is it you have against 
humans, anyway?\", say \"Sounds like that\'s all Dr. Fred\'s fault, really.\", say 
\"You\'re pretty handy with that ray gun.\", then say \"Why don\'t you zap Dr. Fred 
if you hate him so much?\" to complete the game.


===============================================================================

3.                                 Item List

===============================================================================


-------------------------------------------------------------------------------
3.1.                                Bernard
-------------------------------------------------------------------------------


BOOBOO-B-GONE
  Found in the desk drawer of the office. It is given to Laverne, who uses it
  with the fence outside the hotel to paint a stripe on the cat.

BOWLING BALL
  Found in Green Tentacle\'s room near the end of the game. It is used with the
  purple tentacles in the lab.

BOX O\' LAUGHS
  Found by using the scalpel with Oozo the Clown in the main hall. It is given
  to Laverne, who uses it on the mummy in the beauty contest.

CHATTERING TEETH
  Found by chasing the teeth from the vat at the right side of the main hall to
  the grating. They are given to Hoagie, who gives them to George Washington
  after his false teeth have dropped out.

CIGAR LIGHTER
  Found by swapping the flag gun with the cigar lighter near the cigar salesman
  in the main hall. It is given to Hoagie, who uses it to light the exploding
  cigar that is given to George Washington.

COFFEE
  Found on the coffee maker in the kitchen. It is used with the funnel on Dr.
  Fred after he drinks the decaf coffee.

CONTRACT
  After Bernard has seen the video of Dr. Fred opening the safe, the contract
  is found in the safe in Dr. Fred\'s office. It is shown to Dr. Fred.

CROWBAR
  Found by giving the keys to man in the mask in the hotel car park. It is used
  with the gum on the floor in the lobby, and is used with the candy machine on
  the second floor of the hotel.

DECAF COFFEE
  Found on the coffee maker in the kitchen. It is used with Dr. Fred\'s mug in
  the lab of the hotel.

DIME
  Found in the payphone slot in the lobby. It is used with the FickleFingers
  coin slot in the room with the sleeping conventioneer.

DIME
  After the crowbar has been used to get the gum from the floor in the lobby,
  the dime is found by using the gum. It is used with the FickleFingers coin
  slot in the room with the sleeping conventioneer.

DISAPPEARING INK
  Found in Dwayne\'s room on the second floor of the hotel. It is used with the
  stamp album in Weird Ed Edison\'s room.

EXPLODING CIGAR
  Found by talking to the cigar salesman in the main hall after using the flag
  gun with the cigar lighter. It is given to Hoagie, who gives it to George
  Washington in the main hall of the inn.

FAKE BARF
  After pushing over the speaker in Green Tentacle\'s room and using the on/off
  button on the stereo, the fake barf will fall down to the floor in the main
  hall. It is given to Laverne, who uses it on Harold in the beauty contest.

FLAG GUN
  Found in Dwayne\'s room on the second floor of the hotel. It is swapped with
  the cigar lighter near the cigar salesman in the main hall.

FLIER
  Found on the rack in the lobby. It is given to Hoagie, who uses it with the
  suggestion box in the main hall of the inn.

FORK
  Found on the table in the kitchen. It is given to Laverne, who uses it to
  twist the spaghetti on the mummy\'s head in the beauty contest.

FUNNEL
  Found in the cabinet in the laundry room. After Dr. Fred has been rescued
  from the attic, he is given the funnel in the lab.

GUM WITH A DIME STUCK IN IT
  Found by using the crowbar with the gum on the floor in the hotel lobby. It
  is used in the inventory to get the dime and the wad of gum.

HAMSTER
  Found in the cage in Weird Ed Edison\'s room. It is used with the ice machine
  in the hall on the second floor of the hotel.

HELP-WANTED SIGN
  Found in the window in the lobby. It is given to Hoagie, who shows it to Red
  Edison in the lab of the inn.

KEYS
  Found by closing the door of the room with the sleeping conventioneer on the
  second floor of the hotel. They are given to the man in the mask in the hotel
  car park, who will give Bernard the crowbar.

QUARTERS
  Found by using the crowbar with the candy machine on the second floor of the
  hotel. They are used with the coin slot of the dryer in the laundry room to
  dry the sweater.

ROPE
  Found on the bed in the attic after the Decaf coffee is used on Dr. Fred\'s
  mug. It is used with the pulley on the roof, it is used with Dead Cousin Ted
  outside the hotel, and is pulled to replace Dr. Fred with Ted. The rope is
  then used with Dr. Fred, and is pulled again to take Dr. Fred to the lab.

SIGNED CONTRACT
  Found by showing the contract to Dr. Fred. It is given to Hoagie, who uses
  the stamp on it and puts it in the mailbox outside the inn.

STAMP
  Found outside Weird Ed Edison\'s room after the disappearing ink has been used
  on his album. It is given to Hoagie, who uses it on the signed contract.

STAMP ALBUM
  Found outside Weird Ed Edison\'s room after the disappearing ink has been used
  on his album. It is returned to Ed.

SWEATER
  Found on the bed in the sleeping conventioneer\'s room after both dimes have
  been used on the FickleFingers coin slot. It is used with the dryer in the
  laundry room of the hotel.

SWISS BANKBOOK
  Found on the desk in Dr. Fred\'s office. After Hoagie has mailed the signed
  contract, Bernard uses the phone to buy the two million dollar diamond after
  watching the TV advertisment in Dwayne\'s room.

TEXTBOOK
  Available at the start of Bernard\'s section. It is given to Hoagie, who uses
  it to make the horse fall asleep on the third floor of the inn.

VIDEOTAPE
  Found on top of the stereo in Green Tentacle\'s room. It is used with the VCR
  in Nurse Edna\'s room to tape Dr. Fred opening the safe.

WAD OF GUM
  After the crowbar has been used to get the gum from the floor in the lobby,
  the wad of gum is found by using the gum. It is not used.


-------------------------------------------------------------------------------
3.2.                                Hoagie
-------------------------------------------------------------------------------


BATTERY
  Found by giving the oil, vinegar and gold-plated quill pen to Red Edison. It
  is charged by using the the battery with Ben Franklin\'s kite.

BLANKET
  After George Washington has been given the chattering teeth, the blanket is
  found near the fireplace. It is used with the chimney.

BRUSH
  Found in the red cabinet of the laundry room. It is used with the bucket of
  soapy water to clean the carriage outside the inn.

BUCKET
  Found in the laundry room. It is used with the water pump in the kitchen.

BUCKET FULL OF WATER
  Made by using the bucket with the water pump in the kitchen. It is used with
  the soap to make the bucket full of soapy water.

BUCKET FULL OF SOAPY WATER
  Made by using the soap with the bucket full of water. It is used with the
  brush to clean the carriage outside the inn.

CAN-OPENER
  Available at the start of Hoagie\'s section. It is given to Laverne, who uses
  it with the time capsule in the left room on the second floor of the hotel.

DENTURES
  Found in the glass after the textbook is used on the horse. They are given to
  Laverne, who uses them on the mummy in the beauty contest.

GOLD-PLATED QUILL PEN
  After the blanket has been used on the chimney, the pen is found on the table
  in the main hall. It is given to Red Edison in the lab.

LAB COAT
  Found at the right side of the lab after the help-wanted sign has been given
  to Red Edison. It is given to Ben Franklin on the second floor of the inn.

LEFT-HANDED HAMMER
  Found on the desk in the lab. It is swapped with the right-handed hammer in
  Jed and Ned\'s room on the second floor.

LETTER
  Found in the mailbox outside the inn. It is given to Bernard, who gives it to
  Dwayne on the second floor of the hotel.

OIL
  Found on the pantry in the kitchen. It is given to Red Edison.

PATENT APPLICATION
  Available at the start of Hoagie\'s section. It is given to Red Edison.

RED PAINT
  Found in the attic. It is used on the kumquat tree outside of the inn, and is
  then given to Bernard who uses it on Dead Cousin Ted outside of the hotel.

SOAP
  After the cord has been pulled in the left room on the second floor, the soap
  is found on the maid\'s cart outside the room. It is used with the bucket full
  of water to make the bucket full of soapy water.

SPAGHETTI
  Found on the pantry in the kitchen. It is given to Laverne.

SQUEAKY MOUSE TOY
  Found by swapping the squeaky mattress on Ned\'s bed with the normal mattress
  on Jed\'s bed. It is given to Laverne, who uses it with the cat outside the
  former hotel after the Booboo-B-Gone is used on the fence.

WINE BOTTLE
  Found in the laundry room. It is given to Thomas Jefferson in the main hall.


-------------------------------------------------------------------------------
3.3.                                Laverne
-------------------------------------------------------------------------------


CAT
  After the Booboo-B-Gone is used on the fence outside the hotel, the squeaky
  mouse toy is given to the cat on top of the ledge. It is used in the kennel
  with the Edisons.

COLD WET HAMSTER
  Found by using the frozen hamster with the microwave in the kitchen. It is
  used with the sweater to get the toasty warm hamster.

DINNER CERTIFICATE
  Found after the mummy wins the beauty contest. It is given to the tentacle
  guard in the kennel.

DUSTY WARM HAMSTER
  After using the toasty warm hamster with the generator in the lab, use the
  built-in shop vac with the mouse hole to get the dusty warm hamster. It is
  used with the generator.

EXTENSION CORD
  Found in the room with the mummy on the second floor of the hotel. It is used
  with the outlet on the generator in the lab.

FLAG
  After Hoagie has used the tentacle chart on the table in the room with Betsy
  Ross, the flag is found by using the crank with the crank box on the roof.

FROZEN HAMSTER
  After Bernard has used the hamster with the ice machine, the frozen hamster
  is found in the ice machine on the second floor of the hotel. It is used with
  the microwave in the kitchen to get the cold wet hamster.

NAME TAG
  Found after talking to the blue tentacle at the right side of the main hall
  while wearing the tentacle flag. It is used with the mummy in the lobby.

ROLLER SKATES
  Found in the room with the mummy on the second floor of the hotel. It is used
  with the mummy.

SCALPEL
  Available at the start of Laverne\'s section. It is given to Bernard, who uses
  it with Oozo the Clown in the main hall to get the box o\' laughs.

SWEATER
  After Bernard has dried the sweater, it is found in the dryer in the laundry
  room. It is used with the cold wet hamster to get the toasty warm hamster.

TENTACLE CHART
  Found on the wall in the doctor\'s office. It is given to Hoagie, who uses it
  with the patterns on the table in the room with Betsy Ross.

TOASTY WARM HAMSTER
  Found by using the cold wet hamster with the sweater.

TROPHY
  Found after the mummy wins the beauty contest. It is not used.

VINEGAR
  After Hoagie gives the wine bottle to Thomas Jefferson, the vinegar is found
  by using the can opener with the time capsule on the second floor.

WET SOGGY NOODLES
  Found after Hoagie gives Laverne the spaghetti. They are used on the mummy in
  the beauty contest.


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4.                           Copyright Information

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This document is Copyright 2003-2004 Tom Hayes. It is not to be distributed in 
any form without the permission of the author. The author of this document is 
not affiliated with the creators of this game in any way. The latest version of 
this document can be found at www.gamefaqs.com.