Table of Contents |G1a| Introduction |G1b| Monster Info Box legend |G1c| Obtainable Specializations |C1a| Chaots Campaign map 1 |C1b| Resources |C1c| Shrine of Knowledge |C1d| Possible Loot Drops |C1e| Spells available for purchase |C1f| Enemies encounterable |C2a| Chaots Campaign map 2 |C2b| Resources |C2c| Shrine of Knowledge |C2d| Possible Loot Drops |C2e| Spells available for purchase |C2f| Enemies encounterable |C3a| Chaots Campaign map 3 |C3b| Resources |C3c| Shrine of Knowledge |C3d| Possible Loot Drops |C3e| Spells available for purchase |C3f| Enemies encounterable |C4a| Chaots Campaign map 4 |C4b| Resources |C4c| Shrine of Knowledge |C4d| Possible Loot Drops |C4e| Spells available for purchase |C4f| Enemies encounterable |F1a| Copyrights =============================================================================== |G1a| Introduction Chaots, the red Ether of Flame The Fiery Chaot hero battles a host of different enemies, thrilling in his quest for loot and honor, as he also pursues the mysterious new invaders in his land... This campaign is accessible from the main menu. It leads into the Kinets Campiagn which leads into the secret campaign. It is advisable to save at the end of this campaign before you fight Antias as you will be immediately sent to the next campaign when you defeat him. This file will serve as your access to the Kinets campaign should you wish to start it over. Note that this version of the secret campaign is different from the one accessed via the Vitals campaign. The major differences in the difficulties appear to be how many spells the enemies carry. On easy mode the deck is very limited. Hard mode does appear to have one balance to it, it is possible to learn some specializations from enemies if you see them use it in combat. On each map you will find a spell shop. This shop sells cards that are unique. It is advisable to purchase at least one of each spell before moving on to the next map as you will almost never see the same spells sold again. However there are some spells that become obsolete with the introduction of its upgrade. See the in-game encyclopedia under Chaots/Sorcery for [Fire Wave] and it's upgrade [Tremor] as a close example of this. The best example would be under Vitals/Sorcery with [Ether Drop] - [Ether Tap] - [Ether Draw]. Please note that this guide is not an exhaustive compilation. Enemy card listing are only spells that I have encountered while fighting them, they may have more cards than are listed. No strategies are listed as coming up with the strategies is what I consider a major part of the enjoyment to this game. Also note that this data is all from hard mode. =============================================================================== |G1b| Monster Info Box legend Monster box format sample ----------------------------------------------------------- | Kobold Guard | | Life: 18 | | Level: 3 | | Specialization: Kobolds' Cunning * | | Any Kobold under the hero's control has a chance to | | deal double damage with a melee attack | ----------------------------------------------------------- | EC | Anger | | EC | Crystal Ball | | 1 | Kobold Guard | | 1dm | Kobold Shaman | | Sdm | Zap | ----------------------------------------------------------- The top box indicates the basic stats and specializations of the monster. In some cases, in hard mode, it is possible to learn their specialization by having them use the specialization in combat, sometimes it requires more than one use. This is denoted by the * at the end of the specialization line. Note that there was no good way for me to test some of the later enemies to see if their specializations could be learned as I had already learned them earlier. The Second box indicates what spells they carry. In some cases this is not a complete listing. The codes before the card name will indicate what kind of card it is. The first letter references to the card type based upon the in-game encyclopedia. 1 = (low) creature with casting cost of 0-3 2 = (mid) creature with casting cost of 4-6 3 = (high) creature with casting cost of 5-9 E = Enchantment S = Sorcery The subsequent letters will indicate what the card will most impact. The distinction for creatures is relative to the enemy, their creatures are friendly and to them your monsters are hostile. So if they cast an enchantment to benefit them, it would be on their creatures. (Or think of it as My creatures) In the case of creatures it will also indicate if they have abilities that impact other things. C = (Creature) affecting or affected by enemy caster's creatures D = (Damage) damage to your hero, *damage to your monsters = "M" E = (Enchantment) disenchant G = (Graveyard) affects creatures in a graveyard H = (Hand) either discard or draw cards L = (Life) Life recovery effect including M = (Monster) affecting or affected by your hero's monsters P = (Prevention) some form of spell/damage prevention, check encyclopedia T = (eTher) affecting ether or ether channels dm = damage to the hero OR damage to a monster, combining D & M above So as an example, using [Pale Invoker], it's listed as | 1dmT |. This means that it has a low casting cost, can deal damage to the hero or a monster outside of attacking and can affect ether or ether channels. A second example, using [Annihilation], it's listed as | SDM |. This means that it is a sorcery spell that affects monsters AND it damages your hero. Last example, using [Timidity], its listed as | EMT |. This means it's an enchantment that affects or is affected by your monsters and it affects ether or ether channels. =============================================================================== |G1c| Obtainable Specializations ------------------------------- | Obtained from Shrines | ------------------------------- | Expert Artificer | | Offering to Fire | | Smoke Resistance | | Stones' Wrath | | Thrifty Casting | ------------------------------- | Obtained from Enemies | ------------------------------- | Bats' Guile | | Dexterous Hands | | Discriminating Lightning | | Kobolds' Cunning | | Orcs' Thievery | | Physical Resonance | | Rats' Tenacity | ------------------------------- Specializations that are obtained from enemies may be obtainable from all enemies with the listed specializations. However due to already having the specializations, I cannot verify this easily. I did notice that on another campaign I was able to get Ironskin from two different enemies on the first map, so it should be possible to obtain specializations from any enemies that have the same ones. =============================================================================== |C1a| Chaots Campaign map 1 Konnar, the Chaot hero, finds his homeland overrun by the Kinets and must take action to drive out the enemy =============================================================================== |C1b| Resources ------------------------------- | Plants 320 | ------------------------------- | 10 x 15 | | 20 x 3 | | 110 x 1 | ------------------------------- | Stones 4 | ------------------------------- | 4 x 1 | ------------------------------- | Frozen Flames 0 | ------------------------------- =============================================================================== |C1c| Shrine of Knowledge ------------------------------- | Stones' Wrath | ------------------------------- =============================================================================== |C1d| Possible Loot Drops ------------------------------- | Burning Graves | | Orc Shaman | | Winds of Flame | ------------------------------- | Reward cards from events | ------------------------------- | Annihilation | 2 | | Disintegrate | 2 | | Rift | 2 | ------------------------------- =============================================================================== |C1e| Spells available for purchase ----------------------------------------------------------- | Card Name | Plants | Stones |F.Flames| ----------------------------------------------------------- | Crystal Ball | 22 | 0 | 0 | | Burnout | 16 | 0 | 0 | | Whirling Ashes | 9 | 0 | 0 | | Polymorph | 11 | 0 | 0 | | Barbed Souls | 13 | 0 | 0 | | Anger | 17 | 0 | 0 | ----------------------------------------------------------- | Disease Rat | 11 | 0 | 0 | | Plague Rat | 15 | 0 | 0 | | Wall of Burning Rock | 9 | 0 | 0 | | Rock Wall | 15 | 0 | 0 | | Doom Rat | 17 | 0 | 0 | | Orc Shaman | 13 | 3 | 0 | ----------------------------------------------------------- =============================================================================== |C1f| Enemies encounterable ----------------------------------------------------------- | Aviak Assassin | | Life: 13 | | Level: 2 | | Specialization: Aviaks' Cunning | | Any Aviak under the hero's control has a chance to | | deal double damage with a melee attack | ----------------------------------------------------------- | 1 | Aviak Assassin | | 1 | Aviak Scout | | SM | Lesser Unsummoning | | EC | Strong Attack | | EC | Tough Skin | ----------------------------------------------------------- ----------------------------------------------------------- | Aviak Scout | | Life: 13 | | Level: 2 | | Specialization: Aviaks' Cunning | | Any Aviak under the hero's control has a chance to | | deal double damage with a melee attack | ----------------------------------------------------------- | SH | Amnesia | | 1 | Aviak Scout | | SM | Lesser Unsummoning | | EC | Scale Skin | | EC | Strong Attack | | EMT | Timidity | ----------------------------------------------------------- ----------------------------------------------------------- | Bat | | Life: 10 | | Level: 1 | | Specialization: Bats' Guile * | | Any Bat under this hero's control has a chance to drain | | health after successful attack against enemy hero and | | pass that health to its controller | ----------------------------------------------------------- | 1 | Bat | | SD | Burning Graves | | SM | Fire Wave | | ST | Powertap | | Sdm | Zap | ----------------------------------------------------------- ----------------------------------------------------------- | Elisanta | | Life: 13 | | Level: 2 | | Specialization: Aviaks' Cunning | | Any Aviak under the hero's control has a chance to | | deal double damage with a melee attack | ----------------------------------------------------------- | 1M | Aviak Marksman | | 1 | Aviak Assassin | | SM | Lesser Unsummoning | | EC | Scale Skin | ----------------------------------------------------------- ----------------------------------------------------------- | Gibberling | | Life: 13 | | Level: 2 | | Specialization: Gibberlings' Restlessness | | Any Gibberling under hero's control has a chance to | | not rest after attack | ----------------------------------------------------------- | SMP | Fog | | 1 | Gibberling | | SM | Lesser Unsummoning | | EC | Spirit of War | | EMT | Timidity | ----------------------------------------------------------- ----------------------------------------------------------- | Helvissa | | Life: 19 | | Level: 4 | | Specialization: Winds' Wrath | | Any Wall of Air under hero's control has a chance to | | destroy a blocked creature with Flying ability at the | | end of the combat phase | ----------------------------------------------------------- | SMP | Fog | | SM | Hunger | | SH | Malison | | EMT | Timidity | | SM | Unsummon | | 1 | Wall of Air | | 1 | Wall of Breeze | | 3 | Wall of Force | ----------------------------------------------------------- ----------------------------------------------------------- | Orc Shaman | | Life: 13 | | Level: 2 | | Specialization: Orcs' Thievery | | Any Orc under hero's control has a chance to remove | | one spell from an enemy's hand when it successfully | | hits that enemy | ----------------------------------------------------------- | EC | Anger | | SM | Fire Wave | | EC | Lesser Strength | | 1T | Orc Shaman | | Sdm | Zap | ----------------------------------------------------------- ----------------------------------------------------------- | River Halo | | Life: 10 | | Level: 1 | | Specialization: Halos' Twin | | The hero has a chance to summon two Halos with one | | summon spell | ----------------------------------------------------------- | SM | Lesser Unsummoning | | 1T | River Halo | | EC | Strong Attack | | EC | Tough Skin | ----------------------------------------------------------- ----------------------------------------------------------- | Stink Rat | | Life: 10 | | Level: 1 | | Specialization: Rats' Tenacity * | | Every Rat summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point (or | | if it is destroyed by the spell) | ----------------------------------------------------------- | EC | Lesser Strength | | 1 | Stink Rat | | Sdm | Zap | ----------------------------------------------------------- ----------------------------------------------------------- | Warrior Spirit | | Life: 16 | | Level: 3 | | Specialization: Ironskin | | The hero has a chance to negate any melee damage | | received in combat | ----------------------------------------------------------- | EMP | Hostile Ambiance | | SM | Hunger | | SE | Lesser Disenchant | | SM | Lesser Unsummoning | | EL | Life Channel | | EC | Scale Skin | | EC | Strong Attack | | 2L | Warrior Spirit | ----------------------------------------------------------- =============================================================================== |C2a| Chaots Campaign map 2 Konnar hurries to prevent the other races from desecrating the Chaots' holy altar, the Chaos Eye =============================================================================== |C2b| Resources ------------------------------- | Plants 230 | ------------------------------- | 10 x 1 | | 20 x 9 | | 40 x 1 | ------------------------------- | Stones 56 | ------------------------------- | 4 x 2 | | 6 x 6 | | 12 x 1 | ------------------------------- | Frozen Flames 6 | ------------------------------- | 2 x 3 | ------------------------------- =============================================================================== |C2c| Shrine of Knowledge ------------------------------- | Offering to Fire | ------------------------------- =============================================================================== |C2d| Possible Loot Drops ------------------------------- | Cannibilism | | Geyser | ------------------------------- | Guaranteed Loot Drops | ------------------------------- | Anger | 2 | | Bat | 4 | | Burning Graves | 2 | | Defense | 3 | | Geyser | 1 | | Giant Bat | 2 | | Kobold Guard | 3 | | Kobold Shaman | 3 | | Orc Shaman | 2 | | Rift | 2 | | Wall of Magma | 3 | ------------------------------- | Reward cards from events | ------------------------------- | Annihilation | 2 | | Disintegrate | 2 | ------------------------------- =============================================================================== |C2e| Spells available for purchase ----------------------------------------------------------- | Card Name | Plants | Stones |F.Flames| ----------------------------------------------------------- | Earthquake | 16 | 3 | 0 | | Winds of Flame | 9 | 0 | 0 | | Whirling Ashes | 9 | 0 | 0 | | Riot | 10 | 0 | 0 | ----------------------------------------------------------- =============================================================================== |C2f| Enemies encounterable ----------------------------------------------------------- | Beta-700D "Factor" | | Life: 22 | | Level: 5 | | Specialization: Free Casting | | The hero has a chance to cast a spell without paying its| | ether cost (for a spell with variable casting cost, the | | initial cost is only ignored)) | ----------------------------------------------------------- | 2 | Bronze Mechos | | 2 | Iron Mechos | | SH | Noise | | ST | Powertap | | SE | Purify | | 3 | Steel Mechos | | 1 | Wall of Illusion | ----------------------------------------------------------- ----------------------------------------------------------- | Big Velos | | Life: 16 | | Level: 4 | | Specialization: Velos' Twins | | The hero has a chance to summon two Velos using | | one summon spell | ----------------------------------------------------------- | 1 | Big Velos | | EM | Enfeeblement | | EM | Frenzy Gas | | SG | Repair | | 1 | Small Velos | ----------------------------------------------------------- ----------------------------------------------------------- | Disease Rat | | Life: 16 | | Level: 3 | | Specialization: Rats' Tenacity | | Every Rat summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point (or | | if it is destroyed by the spell) | ----------------------------------------------------------- | EC | Anger | | 1G | Disease Rat | | 1 | Stink Rat | ----------------------------------------------------------- ----------------------------------------------------------- | Giant Bat | | Life: 22 | | Level: 5 | | Specialization: Bats' Guile | | Any Bat under this hero's control has a chance to drain | | health after successful attack against enemy hero and | | pass that health to its controller | ----------------------------------------------------------- | 1 | Bat | | EC | Crystal Ball | | SM | Earthquake | | ST | Geyser | | 2 | Giant Bat | | SDL | Tap Life | | ST | Volcano | | EM | Weaken | ----------------------------------------------------------- ----------------------------------------------------------- | Gibberling Instigator | | Life: 30 | | Level: 6 | | Specialization: Gibberlings' Restlessness | | Any Gibberling under hero's control has a chance to | | not rest after attack | ----------------------------------------------------------- | SDP | Feedback | | SMP | Fog | | 1 | Gibberling | | 1 | Gibberling Instigator | | SM | Greater Unsummoning | | EC | Spirit of War | | SM | Unsummon | ----------------------------------------------------------- ----------------------------------------------------------- | Kobold Guard | | Life: 18 | | Level: 3 | | Specialization: Kobolds' Cunning * | | Any Kobold under the hero's control has a chance to | | deal double damage with a melee attack | ----------------------------------------------------------- | EC | Anger | | EC | Crystal Ball | | 1 | Kobold Guard | | 1dm | Kobold Shaman | | Sdm | Zap | ----------------------------------------------------------- ----------------------------------------------------------- | Lethleen | | Life: 22 | | Level: 5 | | Specialization: Treants' Guile | | Any Treant under this hero's control has a chance to | | drain health after successful attack against enemy hero | | and pass that health to its controller | ----------------------------------------------------------- | SC | Bless | | EC | Dominance | | ST | Ether Tap | | 2 | Great Treant | | ST | Stone Ring | | 1 | Treant | | 1 | Treant Sapling | ----------------------------------------------------------- ----------------------------------------------------------- | Magic Hornet | | Life: 16 | | Level: 3 | | Specialization: Hornets' Interception | | Any Hornet under hero's control has a chance to attack | | first, even when defending against a creature with the | | "First Strike" ability | ----------------------------------------------------------- | ST | Ether Tap | | EMP | Dark Forest | | EL | Lesser Healing | | 2 | Magic Hornet | ----------------------------------------------------------- ----------------------------------------------------------- | Marcia | | Life: 36 | | Level: 7 | | Specialization: Ironskin | | The hero has a chance to negate any melee damage | | received in combat | ----------------------------------------------------------- | EMP | Earth Bonds | | 2 | Fire Elemental | | EMP | Flood | | EMP | Hostile Ambiance | | SMP | Ice Storm | | 3M | Red Dragon | | EC | Spirit of War | ----------------------------------------------------------- ----------------------------------------------------------- | Mini Hopper | | Life: 16 | | Level: 3 | | Specialization: Rebirth | | The hero has a chance to return to life after he was | | fatally wounded, but with only half of maximum life | ----------------------------------------------------------- | EM | Disempower | | EM | Enfeeblement | | EM | Immobilize | | 1G | Mini Hopper | | ST | Powertap | | EC | Twisted Enhancement | ----------------------------------------------------------- ----------------------------------------------------------- | Orc Guard | | Life: 23 | | Level: 4 | | Specialization: Orcs' Thievery * | | Any Orc under hero's control has a chance to remove | | one spell from an enemy's hand when it successfully | | hits that enemy | ----------------------------------------------------------- | EC | Anger | | 2 | Orc Guard | | 1T | Orc Shaman | | SM | Fire Wave | | SM | Winds of Flame | ----------------------------------------------------------- ----------------------------------------------------------- | Sea Halo | | Life: 19 | | Level: 4 | | Specialization: Halos' Twin | | The hero has a chance to summon two Halos with one | | summon spell | ----------------------------------------------------------- | SMP | Fog | | EC | Might | | 1T | River Halo | | 1T | Sea Halo | | EC | Scale Skin | | EE | Spell Breaker | ----------------------------------------------------------- ----------------------------------------------------------- | Tick Queen | | Life: 22 | | Level: 5 | | Specialization: Ironskin | | The hero has a chance to negate any melee damage | | received in combat | ----------------------------------------------------------- | ST | Ether Tap | | ST | Stone Circle | | EC | Strength of Woods | | ECH | Thief | | 1C | Tick Queen | | 1 | Tick Warrior | | 1C | Tick Worker | ----------------------------------------------------------- ----------------------------------------------------------- | Tigern | | Life: 23 | | Level: 4 | | Specialization: Lamias' Thievery | | Any Lamia under the hero's control has a chance to | | remove one spell from the opponent's hand after | | having successfully hit that opponent | ----------------------------------------------------------- | SH | Curse | | 2G | Lamia Monk | | 3H | Lamia Warlock | | 3C | Lamia Warlord | | 3 | Lamia Warrior | | SH | Malison | | SM | Unsummon | ----------------------------------------------------------- ----------------------------------------------------------- | Wall of Breeze | | Life: 16 | | Level: 3 | | Specialization: Winds' Wrath | | Any Wall of Air under hero's control has a chance to | | destroy a blocked creature with Flying ability at the | | end of the combat phase | ----------------------------------------------------------- | SM | Hunger | | SM | Lesser Unsummoning | | EMT | Timidity | | 1 | Wall of Air | | 1 | Wall of Breeze | ----------------------------------------------------------- ----------------------------------------------------------- | Wall of Magma | | Life: 23 | | Level: 4 | | Specialization: Physical Resonance * | | The hero has a chance to deal 1 damage to enemy hero | | and all enemy creatures every time he is damaged by a | | melee attack | ----------------------------------------------------------- | EC | Anger | | SD | Burning Graves | | EC | Crystal Ball | | SM | Earthquake | | SM | Rift | | 1 | Wall of Magma | ----------------------------------------------------------- =============================================================================== |C3a| Chaots Campaign map 3 On reaching the City, Konnar finds the Chaot forces divided by their enemies and by their own internal power struggles; he must drive out the Kinets and unite the Chaots behind a single leader =============================================================================== |C3b| Resources ------------------------------- | Plants 880 | ------------------------------- | 10 x 2 | | 20 x 20 | | 40 x 9 | | 100 x 1 | ------------------------------- | Stones 315 | ------------------------------- | 3 x 5 | | 6 x 20 | | 12 x 15 | ------------------------------- | Frozen Flames 116 | ------------------------------- | 4 x 9 | | 8 x 10 | ------------------------------- =============================================================================== |C3c| Shrine of Knowledge ------------------------------- | Expert Artificer | | Thrifty Casting | ------------------------------- =============================================================================== |C3d| Possible Loot Drops ------------------------------- | Guaranteed Loot Drops | ------------------------------- | Ash Storm | 4 | | Blast | 3 | | Comet | 3 | | Orc Guard | 2 | | Orc Warrior | 2 | | Pale Warp | 3 | | Weaken | 3 | ------------------------------- | Reward cards from events | ------------------------------- | Fire Storm | 3 | ------------------------------- =============================================================================== |C3e| Spells available for purchase ----------------------------------------------------------- | Card Name | Plants | Stones |F.Flames| ----------------------------------------------------------- | Lightning Storm | 14 | 4 | 0 | | Supernova | 17 | 7 | 0 | | Flame lick | 17 | 4 | 0 | | Catastrophe | 16 | 7 | 4 | ----------------------------------------------------------- | Kobold Elder | 15 | 10 | 1 | | Wall of Lava | 27 | 7 | 0 | | Orc Guard | 17 | 4 | 0 | | Kobold Warrior | 25 | 8 | 5 | ----------------------------------------------------------- | Ether Burn | 22 | 9 | 1 | | Volcano | 22 | 7 | 1 | | Ether Breeze | 14 | 4 | 0 | | Ether Storm | 17 | 5 | 0 | ----------------------------------------------------------- | Orc Warrior | 25 | 14 | 5 | | Wall of Inferno Flames | 30 | 8 | 9 | | Vampire Bat | 22 | 13 | 1 | ----------------------------------------------------------- =============================================================================== |C3f| Enemies encounterable ----------------------------------------------------------- | Cleric Spirit | | Life: 30 | | Level: 6 | | Specialization: Free Casting | | The hero has a chance to cast a spell without paying its| | ether cost (for a spell with variable casting cost, the | | initial cost is only ignored)) | ----------------------------------------------------------- | ECL | Air Link | | 2CG | Cleric Spirit | | EMP | Condensed Air | | SDP | Feedback | | EMP | Hostile Ambiance | | EL | Life Channel | | EC | Might | | SM | Unsummon | | 2L | Warrior Spirit | ----------------------------------------------------------- ----------------------------------------------------------- | Disease Rat | | Life: 19 | | Level: 4 | | Specialization: Rats' Tenacity | | Every Rat summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point (or | | if it is destroyed by the spell) | ----------------------------------------------------------- | EC | Anger | | SD | Burning Graves | | EC | Crystal Ball | | 1G | Disease Rat | | SM | Polymorph | ----------------------------------------------------------- ----------------------------------------------------------- | Doom Rat | | Life: 28 | | Level: 6 | | Specialization: Rats' Tenacity | | Every Rat summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point (or | | if it is destroyed by the spell) | ----------------------------------------------------------- | 1G | Disease Rat | | 2G | Doom Rat | | 2G | Plague Rat | | EM | Rain of Stones | | 1 | Stink Rat | | Ec | Strength | | SM | Tremor | | EM | Weaken | ----------------------------------------------------------- ----------------------------------------------------------- | Earth Elemental | | Life: 37 | | Level: 9 | | Specialization: Invulnerability | | The hero has a chance to negate any non-melee | | damage dealt to him in combat | ----------------------------------------------------------- | ECL | Air Link | | EMP | Condensed Air | | SM | Curse of Hunger | | 2 | Earth Elemental | | EMP | Flood | | EMP | Hostile Ambiance | | EC | Might | | ST | Power of Balance | | EC | Shell Skin | | EML | Water Link | ----------------------------------------------------------- ----------------------------------------------------------- | Elarde | | Life: 40 | | Level: 8 | | Specialization: Halos' Twin | | The hero has a chance to summon two Halos with one | | summon spell | ----------------------------------------------------------- | 3M | Black Dragon | | SH | Enforcements | | 3M | Green Dragon | | 3M | Red Dragon | | 1T | River Halo | | 1T | Sea Halo | | 2T | Swamp Halo | ----------------------------------------------------------- ----------------------------------------------------------- | Ettrinda | | Life: 37 | | Level: 8 | | Specialization: Finguses' Vitality | | Every Fingus summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point | | (including cases when it is destroyed by a spell or | | sacrificed) | ----------------------------------------------------------- | 1dm | Carnivorous Fingus | | EM | Fatal Disease | | 3dm | Gargantuan Fingus | | 2dm | Giant Fingus | | SL | Healing | | ST | Stone Henge | | EC | Strength of Woods | ----------------------------------------------------------- ----------------------------------------------------------- | Fire Elemental | | Life: 37 | | Level: 9 | | Specialization: Invulnerability | | The hero has a chance to negate any non-melee | | damage dealt to him in combat | ----------------------------------------------------------- | ECL | Air Link | | SDP | Feedback | | 2 | Fire Elemental | | SMP | Fog | | SMP | Ice Storm | | SH | Malison | | EC | Might | | EC | Shell Skin | | SM | Unsummon | | EML | Water Link | ----------------------------------------------------------- ----------------------------------------------------------- | Gamma-700B "Retributive" | | Life: 36 | | Level: 7 | | Specialization: Spell Translocation | | The hero has a chance to draw one more spell from the | | spell book each time he casts any spell | ----------------------------------------------------------- | EM | Depressing Gas | | EM | Drowsy Gas | | ST | Inconsistent Reality | | ST | Steal Reality | | SDL | Tap Life | ----------------------------------------------------------- ----------------------------------------------------------- | Iron Abomination | | Life: 22 | | Level: 5 | | Specialization: Destructive Wipe | | When using "Mindwipe" spell, the hero has a chance | | not only to discard all spells from enemy hand but also | | deal 3 damage for each discarded spell | ----------------------------------------------------------- | SD | Broken Reality | | 1 | Bronze Abomination | | 1 | Iron Abomination | | SH | Mindwipe | | EG | Quick Fix | ----------------------------------------------------------- ----------------------------------------------------------- | Iron Mechos | | Life: 28 | | Level: 6 | | Specialization: Ironskin | | The hero has a chance to negate any melee damage | | received in combat | ----------------------------------------------------------- | 2 | Bronze Mechos | | EM | Delusion | | 2 | Iron Mechos | | 1 | Mech Worm | | ED | Pain Link | | EG | Repair Station | | EC | Self Repair | ----------------------------------------------------------- ----------------------------------------------------------- | Kervis | | Life: 44 | | Level: 10 | | Specialization: Mind Blast Protection | | The hero has a chance to cast "Mind Blast" in such a | | way that it will deal damage to the enemy hero only | ----------------------------------------------------------- | SH | Fresh Wind | | SD | Mind Blast | | EMT | Thirsty Creatures | | EMT | Timidity | ----------------------------------------------------------- ----------------------------------------------------------- | Lamia Monk | | Life: 34 | | Level: 7 | | Specialization: Lamias' Thievery | | Any Lamia under the hero's control has a chance to | | remove one spell from the oppnent's hand after | | having successfully hit that opponent | ----------------------------------------------------------- | ECL | Air Link | | EMP | Earth Bonds | | EMP | Hostile Ambiance | | 2G | Lamia Monk | | 3 | Lamia Warrior | | EC | Poison Breath | | ST | Power of Balance | | EE | Spell Breaker | | SM | Unsummon | ----------------------------------------------------------- ----------------------------------------------------------- | Mother Tick | | Life: 28 | | Level: 7 | | Specialization: Burn Relief | | Hero has a chance to avoid or reduce damage received | | from the "Ether Burn" spell | ----------------------------------------------------------- | SM | Cracking Ivies | | ST | Ether Draw | | SM | Hurricane | | 2C | Mother Tick | | SE | Sacrificial Cleansing | | ST | Stone Henge | | SL | Symbiosis | | 1C | Tick Queen | | 1C | Tick Worker | | SML | Weird Exchange | ----------------------------------------------------------- ----------------------------------------------------------- | Orc Elder | | Life: 37 | | Level: 8 | | Specialization: Discriminating Lightning * | | Every creature under the hero's control has a chance | | to increase its power and toughness by 3 points until | | end of turn instead of receiving 3 damage from the | | "Lightning Storm" spell | ----------------------------------------------------------- | ST | Geyser | | SM | Lightning Storm | | 2C | Orc Elder | | 2 | Orc Guard | | 2C | Orc Warrior | | EC | Rage | | SM | Rift | | ST | Volcano | | SM | Winds of Flame | ----------------------------------------------------------- ----------------------------------------------------------- | Pale Reaper | | Life: 37 | | Level: 8 | | Specialization: Burn Relief | | Hero has a chance to avoid or reduce damage received | | from the "Ether Burn" spell | ----------------------------------------------------------- | EP | Energy Barrier | | EP | Greater Sorcery Warding | | EP | Lesser Sorcery Warding | | 1T | Pale Channeler | | 1L | Pale Healer | | 1dmT | Pale Invoker | | 2M | Pale Reaper | | 1H | Pale Redeemer | | 1M | Pale Scourge | ----------------------------------------------------------- ----------------------------------------------------------- | Plague Rat | | Life: 22 | | Level: 5 | | Specialization: Rats' Tenacity | | Every Rat summoned by the hero has a chance to | | regenerate when its toughness drops below 1 point (or | | if it is destroyed by the spell) | ----------------------------------------------------------- | SDM | Annihilation | | 1G | Disease Rat | | 2G | Doom Rat | | SE | Flame lick | | 2G | Plague Rat | | EC | Rage | | 1 | Stink Rat | | SM | Winds of Flame | ----------------------------------------------------------- ----------------------------------------------------------- | Shadow Wolf | | Life: 31 | | Level: 8 | | Specialization: Burn Relief | | Hero has a chance to avoid or reduce damage received | | from the "Ether Burn" spell | ----------------------------------------------------------- | SD | Burning Graves | | SM | Call Lightning | | 1 | Night Wolf | | SM | Polymorph | | 2 | Shadow Wolf | | Ec | Strength | | EM | Weaken | ----------------------------------------------------------- ----------------------------------------------------------- | Shaman Spirit | | Life: 28 | | Level: 7 | | Specialization: Spell Translocation | | The hero has a chance to draw one more spell from the | | spell book each time he casts any spell | ----------------------------------------------------------- | EMP | Condensed Air | | SMP | Fog | | EMP | Hostile Ambiance | | EL | Life Channel | | EC | Poison Breath | | 2CL | Shaman Spirit | | EE | Spell Breaker | | 2L | Warrior Spirit | ----------------------------------------------------------- ----------------------------------------------------------- | Theta-100D "Malevolent" | | Life: 37 | | Level: 8 | | Specialization: Cutters' Restlessness | | Any Cutter under the hero's control has a chance not | | to rest after attack | ----------------------------------------------------------- | SC | Alpha Strike | | SG | Body Exchange | | 2E | Cutter Man | | 1 | Small Velos | | 2 | Wall of Daggers | | 1 | Wall of Illusion | ----------------------------------------------------------- ----------------------------------------------------------- | Wall of Daggers | | Life: 50 | | Level: 5 | | Specialization: Invulnerability | | The hero has a chance to negate any non-melee | | damage dealt to him in combat | ----------------------------------------------------------- | SD | Broken Reality | | EM | Depressing Gas | | EM | Drowsy Gas | | EDM | Irritation | | EDM | Madness | | 1 | Small Velos | | 2 | Wall of Daggers | | 1 | Wall of Illusion | | ED | Weak Toxin | ----------------------------------------------------------- ----------------------------------------------------------- | Water Elemental | | Life: 31 | | Level: 7 | | Specialization: Discriminating Unsummoning | | Every creature under the hero's control has a chance | | to avoid the effect of the "Greater Unsummoning" spell | ----------------------------------------------------------- | EMP | Condensed Air | | EMP | Flood | | SM | Greater Unsummoning | | SMP | Ice Storm | | SM | Unsummon | | 3E | Water Elemental | ----------------------------------------------------------- =============================================================================== |C4a| Chaots Campaign map 4 Konnar and the Chaot forces drive the Kinets back and must recapture their Island Fortress to be rid of the "Airheads" once and for all... =============================================================================== |C4b| Resources ------------------------------- | Plants 250 | ------------------------------- | 20 x 1 | | 40 x 6 | ------------------------------- | Stones 84 | ------------------------------- | 3 x 2 | | 6 x 3 | | 12 x 5 | ------------------------------- | Frozen Flames 60 | ------------------------------- | 4 x 1 | | 8 x 7 | ------------------------------- =============================================================================== |C4c| Shrine of Knowledge ------------------------------- | Smoke Resistance | ------------------------------- =============================================================================== |C4d| Possible Loot Drops ------------------------------- | Guaranteed Loot Drops | ------------------------------- | Call Lightning | 4 | | Cyclops | 3 | | Ethereal Resonance | 4 | | Gray Ogre | 3 | | Ogre King | 3 | | Rage | 4 | | Smoke | 4 | | Strength | 2 | ------------------------------- =============================================================================== |C4e| Spells available for purchase ----------------------------------------------------------- | Card Name | Plants | Stones |F.Flames| ----------------------------------------------------------- | Tremor | 23 | 5 | 5 | | Rain of Stones | 19 | 5 | 5 | | Ether Vortex | 22 | 8 | 10 | | Fireball | 25 | 11 | 9 | ----------------------------------------------------------- | Night Wolf | 25 | 6 | 1 | | Shadow Wolf | 30 | 11 | 5 | | Silicon Wall | 19 | 11 | 1 | | Wall of Inferno Flames | 30 | 8 | 9 | ----------------------------------------------------------- =============================================================================== |C4f| Enemies encounterable ----------------------------------------------------------- | Antias | | Life: 43 | | Level: 12 | | Specialization: Tenacious Hands | | The hero has a chance to cast a spell without removing | | spell from his hand (but if the heroonly has another | | charge for this spell) | ----------------------------------------------------------- | 2CG | Cleric Spirit | | SH | Curse | | SMP | Fog | | SH | Fresh Wind | | EL | Life Channel | | SH | Malison | | EC | Might | | EC | Poison Breath | | ST | Power of Balance | | 2L | Warrior Spirit | | 2CL | Wizard Spirit | ----------------------------------------------------------- ----------------------------------------------------------- | Cutter Man | | Life: 31 | | Level: 8 | | Specialization: Cutters' Restlessness | | Any Cutter under the hero's control has a chance not | | to rest after attack | ----------------------------------------------------------- | SG | Body Exchange | | 1 | Bronze Abomination | | 2E | Cutter Man | | EM | Dwindle | | EC | Energize | | SM | Exile | | 3G | Male Fighter | | SE | Purify | ----------------------------------------------------------- ----------------------------------------------------------- | Cyclops | | Life: 52 | | Level: 11 | | Specialization: Magical Resonance | | Hero has a chance to deal 1 damage to the enemy hero | | and all enemy creatures every time he is damaged by a | | non-melee attack | ----------------------------------------------------------- | SMP | Ash Storm | | SD | Burning Graves | | SM | Call Lightning | | Sdm | Comet | | 3dm | Cyclops | | SM | Earthquake | | ST | Geyser | | SM | Rift | | ST | Volcano | | 1 | Wall of Magma | | SM | Winds of Flame | ----------------------------------------------------------- ----------------------------------------------------------- | Evil Eye Mother | | Life: 37 | | Level: 10 | | Specialization: Evil Eyes' Gaze | | Every time an Evil Eye under this hero's control takes | | part in a combat phase, there is a chance that Evil | | Eye's opponent will be destroyed before the combat | | actually begins | ----------------------------------------------------------- | EMP | Ancient Forest | | ST | Ether Draw | | 2EM | Evil Eye | | 3C | Evil Eye Mother | | 3M | Evil Eye Warrior | | SL | Greater Healing | | EC | Haste | | ST | Stone Circle | | SM | Twister | | EC | Vitality | ----------------------------------------------------------- ----------------------------------------------------------- | Gray Ogre | | Life: 40 | | Level: 8 | | Specialization: Discriminating Lightning | | Every creature under the hero's control has a chance | | to increase its power and toughness by 3 points until | | end of turn instead of receiving 3 damage from the | | "Lightning Storm" spell | ----------------------------------------------------------- | EC | Crystal Ball | | 2 | Gray Ogre | | 3 | Ogre King | | EC | Rage | | EM | Rain of Stones | | EMP | Smoke | | Ec | Strength | ----------------------------------------------------------- ----------------------------------------------------------- | Lamia Warlock | | Life: 40 | | Level: 11 | | Specialization: Discriminating Unsummoning | | Every creature under the hero's control has a chance | | to avoid the effect of the "Greater Unsummoning" spell | ----------------------------------------------------------- | EMP | Condensed Air | | SH | Curse | | SMP | Fog | | SM | Greater Unsummoning | | 2G | Lamia Monk | | 3H | Lamia Warlock | | 3C | Lamia Warlord | | SH | Malison | | SM | Unsummon | | 1 | Wall of Breeze | ----------------------------------------------------------- ----------------------------------------------------------- | Lamia Warlord | | Life: 44 | | Level: 9 | | Specialization: Fortune Offering | | Every creature under the hero's control has a chance | | to survive its sacrifice to the "Cannibalism" spell | ----------------------------------------------------------- | SM | Curse of Hunger | | SE | Greater Disenchant | | SM | Greater Unsummoning | | 2G | Lamia Monk | | 3C | Lamia Warlord | | 3 | Lamia Warrior | | ST | Power of Balance | | 1T | River Halo | | 1T | Sea Halo | | 2T | Swamp Halo | ----------------------------------------------------------- ----------------------------------------------------------- | Lamia Warrior | | Life: 44 | | Level: 9 | | Specialization: Winds' Wrath | | Any Wall of Air under hero's control has a chance to | | destroy a blocked creature with Flying ability at the | | end of the combat phase | ----------------------------------------------------------- | ECL | Air Link | | EM | Change of Command | | EMP | Condensed Air | | 2G | Lamia Monk | | 3 | Lamia Warrior | | EC | Might | | EC | Shell Skin | | 1 | Wall of Air | | EML | Water Link | ----------------------------------------------------------- ----------------------------------------------------------- | Ogre King | | Life: 45 | | Level: 10 | | Specialization: Dexterous Hands * | | The hero has a chance to draw 1 additional spell at the | | beginning of his turn | ----------------------------------------------------------- | SMP | Ash Storm | | EC | Crystal Ball | | SM | Disintegrate | | SE | Flame lick | | ST | Geyser | | 2 | Gray Ogre | | 3 | Ogre King | | EC | Rage | | SM | Rift | | EMP | Smoke | | ST | Volcano | | SM | Winds of Flame | ----------------------------------------------------------- ----------------------------------------------------------- | Red Dragon | | Life: 52 | | Level: 11 | | Specialization: Dragon Skin | | The hero has a chance to negate any damage received | | in combat | ----------------------------------------------------------- | ECL | Air Link | | EM | Change of Command | | SDP | Feedback | | EMP | Flood | | SH | Fresh Wind | | EMP | Hostile Ambiance | | ST | Power of Balance | | 3M | Red Dragon | | EC | Spirit of War | | 1 | Wall of Breeze | | EML | Water Link | ----------------------------------------------------------- ----------------------------------------------------------- | Sawer Man | | Life: 48 | | Level: 10 | | Specialization: Cutters' Restlessness | | Any Cutter under the hero's control has a chance not | | to rest after attack | ----------------------------------------------------------- | EC | Cloak of Fear | | 2E | Cutter Man | | EM | Delusion | | EC | Energize | | SC | Energize All | | SM | Exile | | SE | Purify | | 2E | Sawer Man | | 2 | Wall of Daggers | ----------------------------------------------------------- =============================================================================== |F1a| Copyrights This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2009 OHsia Contact : kaplygf at hotmail.com