Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Walkthrough

by Puzzle Master

Dark Fall:The Journal Walkthrough
Platform:PC
By:Puzzle Master (Randy Taylor Jr)


I.Controls
II.Walkthrough


========
Controls
========

Forward Arrrow--Go Forward

Left Arrow--Go Left

Right Arrow--Go Right

Back Arrow--Go Back

Wrench--Use An Item

F1 Key--Subtitles(you must press this everytime you play)

Just like my Walkthrough for Dark Fall 2 Lights Out there are alot of items 
you can examine and notes/letters you can read. I won't be listing every 
little item in this Walkthrough only the important items.

=========
Walkthrough
=========
=========
Train Tunnel
=========
A mysterious boy will start talking to you telling you that he has alot to tell
you. Go forward. The boy will start talking about his dad. On the ground pick
up the news paper clipping and read about six people vanished from the hotel.
And this mysterious boy will tell you his name is Timothy Pike. Put the news
paper down and go forward.

=======
Platform
=======
Turn right and climb on the platform. Continue going forward and turn right. 
Open the grey steel door to the power room. Go inside and click on the light
bulb to turn the light on. Open the power box and pull both levers down to turn
the power on to the train station and the hotel. Go back outside. Timothy will
tell you that he will help you if you go to the foot bridge. Turn right twice,
go forward and left and enter the Gentlemen's restroom. Examine the bathroom
stall and examine the peephole. You will see a symbol and the word LARSUS.
Write this symbol down. Exit the restroom. Head toward the platform and turn
right. Go forward and turn right and open the door.

==============
Train Station Depot
==============
Turn left and enter the Waiting Room. Turn right and examine the items on the
table. Pick up the PDA and click on the bottom right hand button to turn it on.
Click on what looks like a piece of paper. On the top of the screen are page
numbers,click on the 5th page. Read about the theodolite. Right down the
coordinates 271 x 632. Read further down,the name of the club is KARS. On
the top right hand corner of the PDA,click quit. Put the PDA down and exit
the room. Examine the green platform ticket machine,turn the knob and take the
COINS. Turn left,go forward and turn left. Examine the telephone. Pick up the
reciver and use the Coins. Listen to Nigel. He will give you a clue about a key
in a silver pot. Hang up the reciver,go back,turn left,go forward and turn left
Enter the room left of the stairs. Turn right and take the LANTERN off the 
letter box. Exit the room,turn around and go up stairs. Read the letter from
Timothy Pike. This is the foot bridge Timothy was telling you about earlier.
If you get stuck during the game,come back to the foot bridge and he will
give you a clue. Continue going forward and go down the stairs. Go forward and
examine the theodolite. Remember what we read on the PDA.

=============
Theodolite Puzzle
=============

+ y 271

- x 622
======================================================

Right down the symbol. And on the PDA the name of the club was KARS.
Click on the green square button above the reset button to turn the theodolite
off. Go back. Go towards the steps and turn left. Go thru the broken fence.
Go forward and turn left.

====
Barn
====
Enter the barn and turn your lantern on. Go forward and turn right twice. Go up
the ladder and turn right. Take the FLATHEAD SCREW DRIVER from the box.
Go back down the ladder,exit the barn and go back to the train depot,exit the
train depot. Turn right and go forward twice,turn right and open the door.

=====
Buffet
=====
Go forward and turn left. Examine the bottom of the shelf. Pick up the
DETECTOR. Press the square button to turn the detector on. On the bottom left
hand side of the screen is shows a flat line. When the line is moving then you
have come upon a spirit/ghost,inside a room,hallway etc. Go back and turn right
Open the door.

=====
Lobby
=====
Go forward twice past the front desk. Turn left and examine the desk. Open the
drawer,and move the piece of paper that say's "Etto Shelf Raising Flour". And
pick up the piece of paper that say's "Fortis". Remember the order of the dots
inside the squares. Close the drawer and turn around. Turn right,go forward and
turn around. Examine the safe.

============
The Safe Puzzle
============
Move the knob that's inside the cross

Left (left side of the cross)
Up (top of the cross)
Down (middle of the cross)
Down (VERY bottom of the cross)
Right (right side of the cross)

Turn the knob
=================================================

On the top shelf take the BAR KEY. Close the safe and go back. Read the letters
in the letter box to find out who's room is who's.

Room No; 1E: Miss.Grable
Room No; 2B. Miss.Fly
Room No; 2E. A.Verney

Turn right and examine the blue ink on the beige paper. Double click on a white
sheet of paper and place it over the blue ink. Click on the pen and you will
scribble a bunch of lines and numbers. Grab ahold of the piece of paper and 
move it up. Line the numbers 1 thru 7 with the blue circles. If done correctly
you will hear a woman's voice. Keep in mind the order of the numbers. Go back.
Turn left and go up stairs.

=======
1st Floor
=======

Room 1A-Nothing

Room 1B-Turn left and examine the word "EM EVAEL ENOLA" Flip the words around
                and it say's "LEAVE ME ALONE"

Room 1C-Nothing...yet

Room 1D-Nothing important

Room 1E-Nothing...yet

Room 1F-Nothing but a camera

Examine the picture at the end of the hallway "HENRY V" Keep this in mind. Turn
left and enter the door on the right.

Bathroom-Nothing but pictures.

Exit the bathroom and turn left,enter the room.

Storage Room-Nothing Important

Exit the room,go back down the hallway and go up the stairs on the left.

=======
2nd Floor 
=======

Room 2A-Nothing Important

Room 2B-Examine the clock on the table and you will hear a female's voice 
                saying "What a strange clock! It has buttons on it..."

==========
Clock Puzzle
==========
Let's say the button on the far left is 1 and the button on the far right is 4.
Press the button's in this order. 3,1,2,4
=================================================
A hidden compartment will open. Examine the piece of paper. Write this symbol
down. The name of this symbol is MORCANA. I'll tell you where to find the name
for this symbol in just a minute.

Room-2C-Turn right and open the closet. Examine the box. Remember the clue we
found at the front desk,from the blue ink.

============
The Box Puzzle
============
Click on the dots.circles in this order.

#1 Big circle on the far right
#2 Big circle on the very bottom
#3 Small circle above the 2nd big circle
#4 Small dot on the top left side
#5 Small dot on the top right side
#6 Small dot left side above the 2nd big circile
#7 Small dot right side above the 2nd big circle
=================================================
Examine the piece of paper. Write this symbol down. Read the letter. On top of
the letter it says LUSSA. Close the box. Go back. Close the closet. And exit.

Room D2-Locked

Room E2-Examine the cardboard boxes in front of you on the ground. Look inside
the box on the right. Put the ripped note back together and it should read.

If T=A?
T=B?
T=???
R either
A or I?
R obviously I
I=R so D=W?

In other words write down the alphabets A to Z. Then underneath the alphabets 
going forwards write the alphabets going backwards Z to A.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Z Y X W V U T S R Q P O N M L K J I H G F E D C B A

Go back twice and turn right. Go forward and examine the box sitting on the
night stand. Pick up the piece of paper,it reads...

Andrew,
  TFZIW gSV HPRm DRgS BLFI

R PmLD R HLFmW ORPV Z
nZWnZm. VWRgS RH UVVORMT
RmXORmVW gL KSLmV gSV
KLORXV...BLF nFHg gIFHg Nv

gSVIV RH Z TIVZg VERO DRgS
FH SVIV RM gSV SLgVO.

UB IVHVZIXS RH TLRMT DVOO.
R QFHg mVOW gRnV

Your trusting friend,g.c.

P.s. WL mLg LKVM BLFI WLLI
gSRH mRTSg gL ZmBLmV.....

Use the alphabets to translate the letter,it should say...

Andrew,
  GUARD THE SKIN WITH YOUR LIFE!

I KNOW I SOUND LIKE A MADMAN. EDITH IS FEELING
INCLINED TO PHONE THE POLICE...YOU MUST TRUST ME

THERE IS A GREAT EVIL WITH US HERE IN THE HOTEL.

MY RESEARCH IS GOING WELL. I JUST NEED TIME.

YOUR TRUSTING FRIEND, G.C.

P.S. DO NOT OPEN YOUR DOOR
        THIS NIGHT TO ANYONE....

Go back. Examine the nightstand and open the third drawer. Pick up the blue 
book. It's a "Mapping An Alternate Sky By Andrew Verney" book. Remember this
book for later. Go back. Examine the closet. Pick up/flip over the piece of 
paper it has the numbers 12/345/67 on it. Keep this in mind. Examine the 
drawings on the stars and their names. Exit the room.

Turn left,go forward and turn left. Examine the telescope. Move around to see
the different stars. You will say "Hmmm..." or "That is one of the 
constellations..." or "Brighter than the rest! I don't recognise it at all..."
When he says "Brighter than the rest...." Copy this star down. NOTE: In order
for him to say anything you must look at the "Sights Of The Northern Hemisphere
book located in Room E2 in the cardboard box. Open the book and Andrew
Verney will say "Are you interested in astronomy too?" Go back to the Room E2.
Look at the drawings on the stars and look for the star you just saw. The name
of the star you just saw is RAKA. Go back and open the third drawer on the 
nightstand and look at the blue book again. Look for the word RAKA and write
the numbers down 12/534/76. Close the drawer and go back. Examine the box.

=====================
The Constellation Box Puzzle
=====================
Press the buttons in this order
1,2,5,3,4,7,6
=============================
Examine the piece of paper and write the symbol down. The name of this 
symbol is RAKA. Exit the room.

Room F2-Turn left and examine the dresser. Pick up the camera hit the green
button to turn the camera on and click the up and down button to scroll thru
the pictures. When you are through looking exit the room.

Turn right,go forward and turn left. Open the door.

Bathroom-Look underneath the sink and open the box. In the box is soap. Look
on the lid and examine the half ripped picture. Keep this in mind. Exit. Turn
left and open the door.

Storage Room-Turn left and examine the slot machine. Pull the lever until a 
card comes out read the card and pull the lever again. This is pointless but
you can do this all day. Exit the room.

Go back down the hallway,turn left and go up stairs.

======
3rd Floor
======
NOTE:Some of the door's don't have room letters,so I'll just make up a letter.

Room A3-Examine the books on the table infront of you. Underneath the candle
is a brown book with a piece of paper stuck inside. Examine the piece of paper.
It shows a symbol of a table. Table # 4. Write this symbol down. Go back and
turn right. Examine the table with the paint brushes. There is a square 
painting of a man (red paint). Move the painting over and take the PICTURE OF 
A BIRD. Go back and turn right. Examine the bottom of the table. Open the
cabinet. On the second shelf pick up the letter. It reads...

ZIgSVI R gSRMP Rg DLFOW
YV DRHV gL DIRgV LFI
IVXLIWH ZMW WIZDRmTH
FHRmT BLFI RmERHRYOV
RmP
RWL mLg DZMg gSV LgSVIH

gL PMLD LU LFI KOZMH
QFHg BVg...

BLFIH gEORgE

Translate the letters using the alphabets and it reads

ARTHER I THINK IT WOULD
BE WISE TO WRITE OUR
RECORDS AND DRAWINGS
USING YOUR INVISIBLE
INK

I DO NOT WANT THE OTHERS
TO KNOW OF OUR PLANS
JUST YET...

YOURS gEORgE

Close the cabinet. On the right side turn the knob to turn the gas on to the
stove. Go back and examine the stove. Press the round button on the left,
then press the small button beside the round button to turn the stove on. Take
the Picture Of A Bird from your Inventory. Words will appear on the paper.

Betty:Tyma
Fly:Morcana
Grable:Frenic
Edith:Ixiam

Click on the paper to put it back in your Inventory and turn the stove off.
Also turn the gas off. Remember the Clock Puzzle we solved in Room B2?
The name of the symbol was Morcana. Well Room B2 is Miss Fly's room.
The paper with the invisible words said Fly:Morcana. Exit the room.

Room B3-There are two puzzles in this room but we don't have enough infprmation
to solve them. Exit the room turn right and open the door.

Room C3-Nothing much but you can listen to the radio.

Room D3-Turn left and examine the trumpet. Click on the top of the trumpet
twice. Examine the sheet of music. Write down the notes that are circled. Exit.

Room E3-Examine the pictures hanging on the wall. Click on the top picture of
the two females and Edith will talk to you. Go back. Turn right and examine the
record player. Turn the crank to crank up the record player. Click on the
switch on the bottom left to turn it on. Click on the record so the needle
will go on to the record to start playing the music. Place the needle right
beside the middle (green) of the record. Click/move the needle to the left
six times. On the bottom right side,turn the volume all the way up. Go back
and turn left. A picture will fall of the wall. Click on the back of the 
picture to reveal a small piece of paper and a letter. Examine the small
piece of paper and write the symbol down. Examine the letter,read the letter
and write down the word IXIAM. Exit.

Room F3-Locked

Turn left,go forward and turn left. Open the door.

Bathroom-Turn around and click on the left side of the mirror once. Turn left
and examine the wall. Write the numbers down.

00:20  00:90
00:05  00:40

Exit the bathroom and turn left,open the door.

Storage room-Turn right,go forward and turn right. Examine the silver pot.
Look inside the silver pot and take the KEY. Go back and go up the ladder.

====
Attic
====
Turn left,go forward,turn right,go forward and turn right. Examine the
briefcase.

============
Briefcase Puzzle
============
Use the screw drive you found in the barn on the lock. Move the screwdriver

Left
Right
Left
Right
Down
=================================================
Pick up the book "The War Of The Worlds". Take the sheet of paper from insise
the book and read the letter. Write down the symbol and the name OLIVIAK.
Go back to the ladder. Go behind the water barrel and turn the blue valve. Go
to the front of the water barrel and pull the lever down and turn the blue 
valve on the far left. Go back to the first floor.

=======
1st Floor
=======

Bathroom-Turn the right knob on the sink to turn the hot water on. The steam 
will reveal a symbol on the mirror. Write the symbol down and the name MALUS.

=======
2nd Floor
=======

Room D2-Use the key you found in the silver tea pot to unlock the door. Turn
left and go forward. Turn left to face the boxes. Examine the right side of the
boxes and grab the GOGGLES. To use the Goggles,if you go into a room and
you here a spirit/ghost say "here". Click on the Goggles from your Inventory
and move the green light around to see what wasn't there before. Go back to
the computers. Examine the computer on the left. Click on the screen. On the
left side of the screen is a list if things you can look at. Starting from the
top.

System Quit
Journal Entries
Sound Recordings
Image Cleaner
My Music
Case 0014 Personals
MetrolSat:Weather and solar updates
Browse web sites
HADDEN:Peripheral help

Click on Image Cleaner. On the bottom of the screen examine the fourth
picture from the left. This picture is titled:Henry the 8th portrait. Click on
the next picture,it is titled;Elizabeth 1st portrait. Click on the red square
on the top left corner to quit program. Click on Browse web sites. On the
top right hand corner,examine the website http://www.learn_piano.co.uk
Remember that sheet of music we found on the 3rd Floor Room D3,on the
trumpet. Now you can read the notes from that sheet of music. Use the sheet
of music you found and the website. You should get G,G,A,B,C.
Hit the X button on the top right hand corner. Click on System Quit. Turn right
and examine the notes on the bullentin board. Read the letter below the letter
on the top and read about Nigel's password for the second computer. It has
something to do with food. It's the only thing on the menu that Nigel likes.
Go back and look on the table.from the looks of it,it looks like they ate 
chinese food. Turn right,go forward and turn left and examine the "Dragon
Inn" menu. Write down the telephone number 01622 643853. Turn left and examine
the phone laying on the table. Enter the phone number 01622 643853 and hit the
green button. Press the (*) star button twice and he will say that Nigel's 
order is number 15. Click on the red button to hang up the phone. Go back to
the "Dragon Inn" menu. Open the menu and look on the back. Order number 15
is Chicky chow. Go back to the computers. Examine the computer on the right.

============
Computer Puzzle
============
Enter the password Chicky chow. Examine the 10th camera on the right. Use the
clue we found on the 3rd Floor Bathroom wall.

00:20 	  00:90
alpha   	   beta 

00:5	  00:40          
particle     density 

=================================================
The camera is detecting something behind the metal tin. Click on Return To
Main. Click on the red X to quit. I almost forgot go back to the computer
on the left and go to Browse web sites. Go to the web site http://www.
ghosthunters.nete and click on In focus and read about Polly's Ouija Tips.

======
3rd Floor
======

Room B3-Turn right and examine the nightstand. Open the cabinet. Use the clue
we found at the end of the hallway on the 1st Floor and the pictures we just 
looked at on the computer. 

==============
The Red Box Puzzle
==============
Going left to right

VIII
V
I
===================
Examine the letter and the second half of the ripped photo. Go back and examine
the table on your left. Remember the first photo in the Bathroom on the 2nd
Floor and the photo we just looked at.

================
The Water Bowl Puzzle
================   
Move the piece like so

Chalk-6:00
Bronze-4:00
Wood-2:00
Sandstone-11:00

Note:You might have to move the pieces left or right,up or down in order for
the puzzle to be complete. But these times are pretty close.
=================================================
A symbol will appear. Write this symbol down and the name OLKAS.

Room F3-Examine the bottom of the door and use the picture of the bird to
slide it underneath the door. Use the flathead screw driver to remove the key
that's in the lock inside the room. Take the piece of paper and the KEY. Open
the door. Examine the items on the desk. Read the blue book,it's fairly long
but read about the trials. When you are finished reading. Go back and turn
around. Examine the papers on the table. Read the paper that say's "Darkness
Falls" and the numbers 1 thru 12. Read the "Magic Lantern Slide Index"

1.Pitch	      5.Mortym
2.Missing      6.Capalite
3.Missing      7.Missing
4.Operate      8.Crimious

Go back. Open the box. Hit the switch to turn the slide projector on. Take the 
5th slide (top right side). Examine the man in a coat on the bottom left hand
corner. Write this symbol down and the name MORTYM. Turn the slider projector
off and close the box. Turn right and examine the trash can. Look through the
trash to find a ripped up letter,put the letter and it reads

I never imagined I would have to put these words down on paper. I wish I did
not have to write this note...but something must be said in the way of an
explanation. Oh what have I done...it's too late for sympathy. I released it,
it tricked me...I promise,I had no intention to let it loose,why would I. It's
here now. I foolishly thought that perhaps...well...perhaps it would bring
Arther back. It would whisper at my door,it would creep and hide in the dark
shadows of the hotel,it would conjure up the dead for it's pleasures,and
feeding,but all the time I thought that I had some power over it. The ancient
runes hold the key to it's bondage,if only...

Go back. Go forward and turn left. Examine the film viewer. Click on the
switch to turn the film viewer on. Take the fourth film on the right and turn
the handle. Look thru the film viewer to examine the Trial 2 Elements. Write
down the four elements Fire,Thunder,Wind,and Water. Go back and click on the
switch to turn the film viewer off. Exit the room.

======
1st Floor
======

Room A1-Turn right and click on the Goggles. Write down the color's on the
blanket. 

Green	Blue

Purple	Brown

Room E1-Turn right and use the goggles. Examine the floor and remove the board
and look inside. Examine the small piece of paper,write the symbol down. Read
the letter and write down the word FRENIC. Exit the room.

====
Lobby
====
Go down the stairs and turn around. Go forward and turn right.Use the Bar
Key to open the door on your left.

==
Bar
==
Go forward,right and forward to examine the piano. Remember the clues we found
on Room D3 on the 3rd Floor,the sheet of music on the trumpet. And the computer
in Room D2 on the 2nd Floor. The website http://www.learn_piano.co.uk.

============
The Piano Puzzle
============
There are 7 keys on the piano you can play. Let's say the first key on the far
left is 1 and the seventh key on the far right is 7. Press the keys in this 
order.

G.G.A.B.C or 2,2,3,4,5
===========================================================
A piece of paper will appear on the piano above the keys. Write this symbol
down. Remember the piece of paper with the bird with the four names. We've
already got three of the names. That leaves only one name left TYMA.
Now that we have all 12 symbols and their names,go all the way back to the
barn.

===
Barn
===
Go inside the barn and turn your latern on. Go behind the Dodge Prowler
and turn left. Open the silver hatch and go down the stairs. Go forward twice
and turn left. Place the lantern on the stone pillar. Look thru each hole to
see a different symbol. Don't forget that piece of paper we read in Room F3
on the 3rd Floor about "Darkness Falls" and the numbers 1 thu 12. This is the
order the symbols should go.

#1.Lussa
#2.Kars
#3.Oliviak
#4.Frenic
#5.Morcana
#6.Tyma
#7.Malus
#8.Larsus
#9.Olkas
#10.Mortym
#11.Ixiam
#12.Raka

Go all the way back to the Lobby.

====
Lobby
====
Go forward twice,turn left and open the white door.

=====
Kitchen
=====
Go forward,turn right and examine the bottom of the oven. Open the left broiler
and read the burnt letter about Table One Complaint. Open the right broiler to
continue reading about table one complaint. When your done reading,turn around
and open the door.

========
Dining Room
========
Turn left,go forward and turn right. According the the table one complaint
letter this should be table #1. Turn right,forward and left and examine table
#2. Go back,turn right,go forward and turn left. There is a table number with
the #3. Turn around. Remember piece of paper we found in Room A3 on the
3rd Floor. It showed a drawing of this table. Table #4. Go back,turn right
and go torwards the door and turn left. Examine Table #5. Exit the Dining Room
and the Kitchen. Go around the corner,forward and turn right. Open the small
brown door.

====
Celler
====
Turn left and go towards the silver door. The door is locked but try and open 
the door about six or eight times. Turn right,go forwards and turn around.
Use the table numbers as a clue.

========
Table Puzzle
========
Let's say the top button is 1 and the bottom button is 6. Press the buttons in
this order.

3
2
5
1
4
=======================================

You should hear a whirrling sound. If you don't go back to the silver door
and try and open it again then click the buttons again. Open the door and
examine the cabinet (right in front of you) Open the cabinet and take the CRANK
Exit the room. Go forward twice and turn left. Click on the metal tin and go
inside. Turn your lantern on and examine the wall in front of you. Use the 
Crank and a block moves. Go inside.

===
Trial 1
===
Use the clue we found in Room A1 on the 1st Floor. The four colors of the 
blanket.

Green
Blue
Purple
Orange

===
Trial 2
===
Remember the clue we found in Room F3 on the 3rd Floor. The Film Viewer.

Fire
Thunder
Wind
Water

===
Trial 3
===
Turn around and go back to where you entered. Face the door and you will hear
some music. Turn left to hear music. Turn right to hear music. Turn around and
go forward. Examine each wall to hear a different tone of music.

Top
Bottom
Right
Middle
Left

==========
The Final Puzzle
==========
On the bottom right hand side of the screen you have to type in the words 
(lyics) we found with all the symbols. Remember we already put them in order
in the Barn. Type in the lyrics in ALL CAPS the click SAY after each one.

LUSSA
KARS
OLIVIAK
FRENIC
MORCANA
TYMA
MALUS
LARSUS
OLKAS
MORTYM
IXIAM
RAKA

Enjoy The Ending

===========================================================

Stated writing this guide on 03/13/10

Finish this guide on 03/18/10 Finally!!!!!

Thanks to The Adventure Company,XXV Productions and Jonathan Boakes
for making a eerie,scary advenure game.

Thanks to you for reading this,hope it helps

Thanks to my dad for helping me with the Water Bowl Puzzle

Thanks to CjayC for posting this on GameFaq's

Thanks to Dennis for posting this on Supercheats

Allowed sites to use my guides

Gamefaq's.com
Supercheats.com

Please DO NOT steal my guide

Other guides I've written

Amerzone:The Explorer's Legacy PC
Barrow Hill:Curse Of The Ancient Circle PC
Cleopatra:Riddle Of The Tomb PC
Riddle Of The Sphinx PC
Dark Fall 2:Lights Out PC

=================================================