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Item List

by Cdjihs

==================== Baldur's Gate II ====================

Armory database

By Cdjihs

Copyright �2012

==================== Table of Contents ====================

1. Introduction
2. Item list
 2.1  Armor (Helmets)
 2.2  Armor (Plate Mails)
 2.3  Armor (Chain Mails)
 2.4  Armor (Leather Armors)
 2.5  Armor (Robes)
 2.6  Armor (Cloaks)
 2.7  Armor (Gauntlets)
 2.8  Armor (Bracers)
 2.9  Armor (Belts)
 2.10 Armor (Boots)
 2.11 Armor (Amulets)
 2.12 Armor (Rings)
 2.13 Armor (Shields)
 2.14 Weapons (Long Swords)
 2.15 Weapons (Bastard Swords)
 2.16 Weapons (Katanas)
 2.17 Weapons (Scimitars)
 2.18 Weapons (Wakizashis)
 2.19 Weapons (Ninja-Tos)
 2.20 Weapons (Maces)
 2.21 Weapons (Morning Stars)
 2.22 Weapons (War Hammers)
 2.23 Weapons (Flails)
 2.24 Weapons (Clubs)
 2.25 Weapons (Battle Axes) (Melee)
 2.26 Weapons (Battle Axes) (Thrown)
 2.27 Weapons (Short Swords)
 2.28 Weapons (Daggers) (Melee)
 2.29 Weapons (Daggers) (Thrown)
 2.30 Weapons (Two Handed Swords)
 2.31 Weapons (Halberds)
 2.32 Weapons (Spears)
 2.33 Weapons (Quarterstaffs)
 2.34 Weapons (Crossbows)
 2.35 Weapons (Long Bows)
 2.36 Weapons (Short Bows)
 2.37 Weapons (Slings)
 2.38 Weapons (Bolts)
 2.39 Weapons (Arrows)
 2.40 Weapons (Bullets)
 2.41 Weapons (Darts)
 2.42 Weapons (Rods)
3. Legal Disclaimer
4. Special Thanks
5. Contact Info

==================== 1. Introduction ====================

This is an organized list of armor and weapons in Baldur's Gate II.
I really love this game and made this FAQ to show my admiration 
for it among other things.

==================== 2. Item List ====================

==================== 2.1 Armor (Helmets) ====================

1)Helm of Opposite Alignment (cursed)
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Alignment will become opposite
Not usable by:
No
Code:
HELM02

2)Thieves' Hood (Throne of Bhaal) (1)
Armor class:
No
Protection against critical hits:
No
Abilities:
No
Usable by:
Thief
Code:
HELM29

3)Jansen Spectroscopes
Armor class:
No
Protection against critical hits:
No
Abilities:
Open Locks +25%
Find Traps +25%
Detect Illusion +20%
Detect Invisibility once per day
Usable by:
Jansen
Code:
NPMISC1

4)Malla's Soul Stone
Armor class:
No
Protection against critical hits:
No
Abilities:
Dexterity +1
Constitution +1
Cast 'Neutralize Poison' once/day.
Not usable by:
Good Alignment
Code:
AMSOUL01

5)Circlet of Netheril (Throne of Bhaal)
Armor class:
No
Protection against critical hits:
No
Abilities:
Hit points +10
Memorize one additional 7th and 8th level spell
Usable by:
Mage
Code:
HELM28

6)Helm of the Rock (Throne of Bhaal) (1)
Armor class:
No
Protection against critical hits:
No
Abilities:
Resistance to fire +25%
Resistance to cold +25%
Resistance to electrical +25%
Resistance to poison +25%
Resistance to acid +25%
Usable by:
Fighter
Code:
HELM31

7)Helm of the Rock (Throne of Bhaal) (2)
Armor class:
No
Protection against critical hits:
No
Abilities:
Resistance to fire +25%
Resistance to cold +25%
Resistance to electrical +25%
Resistance to poison +25%
Resistance to acid +25%
Cast Aura of Command 3 times per 
day (enemies save vs. spells at -2 or flee in terror).
Usable by:
Fighter
Code:
HELM32

8)Thieves' Hood (Throne of Bhaal) (2)
Armor class:
No
Protection against critical hits:
No
Abilities:
Immunity to poison
Immunity to backstab
Cast True Sight 3 times per day
Usable by:
Thief
Code:
HELM30

9)Bronze Ioun Stone (Throne of Bhaal)
Armor class:
No
Protection against critical hits:
No
Abilities:
Memorize a bonus 7th level spell when equipped
Usable by:
Bard
Mage
Code:
HELM27

10)Skull of Death
Armor class:
No
Protection against critical hits:
No
Abilities:
Effect: Death Spell
Damage: Death
Range: 10 yards
Area: 30ft cube
Creatures with more than 8 hit dice are immune to this spell
Not usable by:
Thief
Bard
Mage
Code:
HELM17

11)Silver Ioun Stone (Throne of Bhaal)
Armor class:
No
Protection against critical hits:
No
Abilities:
Wisdom +1
Not usable by:
No
Code:
HELM25

12)Golden Ioun Stone (Throne of Bhaal)
Armor class:
No
Protection against critical hits:
No
Abilities:
Intelligence +1
Not usable by:
No
Code:
HELM23

13)Pearly White Ioun Stone
Armor class:
No
Protection against critical hits:
No
Abilities:
Regenerates 2 hit points every minute
Not usable by:
Thief
Bard
Mage
Code:
HELM18

14)Roranach's Horn
Armor class:
No
Protection against critical hits:
No
Abilities:
Resistance to blunt +50%
Not usable by:
Kensai
Monk
Thief
Bard
Mage
Code:
COMPON05

15)Obsidian Ioun Stone (Throne of Bhaal)
Armor class:
No
Protection against critical hits:
No
Abilities:
Constitution +1
Not usable by:
No
Code:
HELM24

16)Dragon Helm
Armor class:
No
Protection against critical hits:
No
Abilities:
Resistance to fire +25%
Resistance to cold +25%
Resistance to electrical +25%
Not usable by:
Thief
Bard
Mage
Code:
HELM21

17)Pale Green Ioun Stone
Armor class:
No
Protection against critical hits:
No
Abilities:
THAC0 +1
Hit points +10%
Not usable by:
Thief
Bard
Mage
Code:
HELM20

18)Dusty Rose Ioun Stone
Armor class:
+1
Protection against critical hits:
No
Abilities:
No
Not usable by:
No
Code:
HELM19

19)Vhailor's Helm
Armor class:
+1
Protection against critical hits:
No
Abilities:
Special abilities (once per day):
Cast Simulacrum
Not usable by:
Thief
Bard
Mage
Code:
WA2HELM

20)Wong Fei's Ioun Stone (Throne of Bhaal)
Armor class:
+1
Protection against critical hits:
No
Abilities:
Hit points +15
Wearer regenerates 1 hit point every 6 seconds
Usable by:
Fighter
Kensai
Monk
Code:
HELM34

21)Lavender Ioun Stone (Throne of Bhaal)
Armor class:
+1
Protection against critical hits:
No
Abilities:
Save vs. death +4
Not usable by:
No
Code:
HELM26

22)Helmet (amnish soldier)
Armor class:
No
Protection against critical hits:
Yes
Abilities:
No
Not usable by:
Thief
Bard
Mage
Code:
HELM08

23)Helmet
Armor class:
No
Protection against critical hits:
Yes
Abilities:
No
Not usable by:
Thief
Bard
Mage
Code:
HELM01

24)Helm of Brilliance
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Resistance to fire +40
Special abilities (once per day):
Ability 1:
Effect: Fireball
Damage: 6D6 (save vs. wands for half)
Range: 90ft
Area: 30ft radius
Ability 2:
Effect: Prismatic Spray
Effects vary as per 7th level Wizard spell
Ability 3:
Effect: Sunray
Damage: 3D6 (save vs. spells or be blinded for 10 rounds)
Undead: An additional 1D6 points of damage per level of 
caster (save vs. spells or be destroyed)
Range: 20ft
Area: 20ft radius
Not usable by:
Thief
Bard
Mage
Code:
HELM16

25)Helm of Infravision
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Grants wearer infravision up to 120ft
Not usable by:
Thief
Bard
Mage
Code:
HELM05

26)Helmet of Defense
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Saving throws +1
Resistance to fire +20%
Resistance to cold +20%
Resistance to electrical +20%
Not usable by:
Thief
Bard
Mage
Code:
HELM04

27)Helm of Glory
Armor class:
+1
Protection against critical hits:
Yes
Abilities:
Charisma +1
Not usable by:
Thief
Bard
Mage
Code:
HELM03

28)Helm of Balduran
Armor class:
+1
Protection against critical hits:
Yes
Abilities:
THAC0 +1
Saving throws +1
Hit points +5
Not usable by:
Thief
Bard
Mage
Code:
HELM07

29)Kiel's Helmet
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Protects against all forms of panic and boosts moral
Not usable by:
Thief
Bard
Mage
Code:
HELM14

30)Helm of Charm Protection
Armor class:
No
Protection against critical hits:
Yes
Abilities:
Immunity to charm
Not usable by:
Thief
Bard
Mage
Code:
HELM06

==================== 2.2 Armor (Plate Mails) ====================

1)T'rahcie's Plate +5 (cursed)
Armor class:
-2
Abilities:
Constitution -2
Charisma -5
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT17

2)Plate Mail Armor
Armor class:
3
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT01

3)Plate Mail +1
Armor class:
2
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT02

4)Ankheg Plate Mail
Armor class:
1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT06

5)Delver's Plate +2
Armor class:
1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT11

6)Mithral Field Plate Armor +2
Armor class:
1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT09

7)Full Plate Mail
Armor class:
1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT04

8)Firecam Full-Plate Armor
Armor class:
0
Abilities:
Saving throws +1
Free Action
Usable by:
Keldorn
Code:
NPPLAT

9)Doomplate +3
Armor class:
0
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT12

10)Full Plate Mail +1
Armor class:
0
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT05

11)Mithral Field Plate Armor +2 (bruenor)
Armor class:
-1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
BRUENPLA

12)Pride of the Legion +2
Armor class:
-1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT15

13)Full Plate +2
Armor class:
-1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT19

14)Full Plate Mail +2 (Throne of Bhaal)
Armor class:
-1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT23

15)Gorgon Plate +4
Armor class:
-1
Abilities:
Resistance to fire +15%
Resistance to acid +15%
Not usable by:
Bard
Druid
Mage
Code:
PLAT13

16)Red Dragon Scale
Armor class:
-1
Abilities:
Resistance to fire +50%
Not usable by:
Thief
Bard
Mage
Code:
PLAT18

17)Blue Dragon Plate (Throne of Bhaal)
Armor class:
-1
Abilities:
Resistance to electrical +90%
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT20

18)Plate of Balduran
Armor class:
-1
Abilities:
Charisma +1
Hit points +4
Not usable by:
Thief
Bard
Druid
Mage
Code:
WA2PLAT

19)Armor of the Hart +3
Armor class:
-2
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT16

20)Shuruppak's Plate (Throne of Bhaal)
Armor class:
-2
Abilities:
Dexterity +1
Resistance to fire +20%
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT22

21)Drow Full Plate +5
Armor class:
-4
Abilities:
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Bard
Druid
Mage
Code:
DWPLAT01

22)Enkidu's Full Plate +3 (Throne of Bhaal)
Armor class:
-2
Abilities:
Immunity to backstab
Resistance to magic +5%
Not usable by:
Thief
Bard
Druid
Mage
Code:
PLAT21

==================== 2.3 Armor (Chain Mails) ====================

1)Chain Mail Armor
Armor class:
5
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN01

2)Elven Chain Mail
Armor class:
5
Abilities:
No
Not usable by:
Druid
Mage
Code:
CHAN12

3)Chain Mail +1
Armor class:
4
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN02

4)Dark Elven Chain
Armor class:
4
Abilities:
No
Not usable by:
Druid
Mage
Code:
CLOLTH

5)Elven Chain +1
Armor class:
4
Abilities:
No
Not usable by:
Druid
Mage
Code:
CHAN13

6)Splint Mail
Armor class:
4
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
CHAN04

7)Mail of the Dead +2
Armor class:
3
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN03

8)Chain Mail +2
Armor class:
3
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN08

9)Sylvan Chain +2
Armor class:
3
Abilities:
No
Not usable by:
Druid
Mage
Code:
CHAN14

10)Splint Mail +1
Armor class:
3
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
CHAN05

11)Drow Elven Chain +3
Armor class:
2
Abilities:
Resistance to magic +5
Casting time -1
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Kensai
Druid
Mage
Code:
DWCHAN01

12)Corthala Family Armor
Armor class:
2
Abilities:
Immunity to charm
Resistance to magic damage +25%
Resistance to fire +25%
Resistance to acid +25%
Usable by:
Valygar
Code:
NPCHAN

13)Melodic Chain +3
Armor class:
2
Abilities:
No
Usable by:
Bard
Code:
CHAN15

14)Chain Mail +3 (balthazar) (Throne of Bhaal)
Armor class:
2
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN21

15)Chain Mail +3
Armor class:
2
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN07

16)Ashen Scales +2
Armor class:
2
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
CHAN17

17)Darkmail +3
Armor class:
2
Abilities:
Resistance to fire +20%
Not usable by:
Thief
Druid
Mage
Code:
CHAN09

18)Jester's Chain +4
Armor class:
1
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN10

19)Mithril Chain Mail +4
Armor class:
1
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN06

20)Bladesinger Chain +4
Armor class:
1
Abilities:
No
Not usable by:
Druid
Mage
Code:
CHAN16

21)Armor of Faith +3
Armor class:
1
Abilities:
Saving throws +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
CHAN18

22)Drow Adamantine Chain +5
Armor class:
0
Abilities:
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Kensai
Druid
Mage
Code:
DWCHAN02

23)Crimson Chain +5
Armor class:
0
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
CHAN11

24)Aslyferund Elven Chain +5 (Throne of Bhaal)
Armor class:
0
Abilities:
Immunity to normal weapons
Not usable by:
Druid
Mage
Code:
CHAN19

25)White Dragon Scale (Throne of Bhaal)
Armor class:
-2
Abilities:
Resistance to cold +50%
Cast Cone of Cold 3 times/day.
Not usable by:
Mage
Code:
CHAN20

==================== 2.4 Armor (Leather Armors) ====================

1)Missile Attraction +2 (cursed)
Armor class:
5
Abilities:
Resistance to missile +15
Missile attraction
Not usable by:
Mage
Code:
LEAT06

2)Jansen AdventureWear
Armor class:
No
Abilities:
Resistance to physical +25%
Resistance to missile +5
Usable by:
Jansen
Code:
NPARM

3)Leather Armor
Armor class:
8
Abilities:
No
Not usable by:
Mage
Code:
LEAT01

4)Leather Armor +1
Armor class:
7
Abilities:
No
Not usable by:
Mage
Code:
LEAT02

5)Studded Leather Armor
Armor class:
7
Abilities:
No
Not usable by:
Mage
Code:
LEAT04

6)Hide Armor
Armor class:
6
Abilities:
Open Locks -10
Find Traps -10
Pick Pockets -10
Move Silently -20
Not usable by:
Mage
Code:
LEAT10

7)Protector of the Second +2
Armor class:
6
Abilities:
No
Not usable by:
Mage
Code:
LEAT03

8)Leather Armor +2
Armor class:
6
Abilities:
No
Not usable by:
Mage
Code:
LEAT11

9)Studded Leather Armor +1
Armor class:
6
Abilities:
No
Not usable by:
Mage
Code:
LEAT05

10)Karajah's Leather Armor
Armor class:
5
Abilities:
No
Not usable by:
Mage
Code:
LEAT09

11)Leather Armor +3
Armor class:
5
Abilities:
No
Not usable by:
Mage
Code:
LEAT12

12)Studded Leather Armor +2
Armor class:
5
Abilities:
No
Not usable by:
Mage
Code:
LEAT07

13)Orc Leather +3
Armor class:
4
Abilities:
Charisma -1
Resistance to missile +10%
Not usable by:
Mage
Code:
LEAT16

14)Shadow Armor
Armor class:
4
Abilities:
Hide in Shadows +15%
Usable by:
Thief (single, dual and multi class)
Code:
LEAT08

15)Skin of the Ghoul +4
Armor class:
4
Abilities:
Save vs. death +3
Not usable by:
Mage
Code:
LEAT13

16)Human Flesh +5
Armor class:
3
Abilities:
Saving throws +4
Resistance to magic +20%
Not usable by:
Mage
Non-Evil Alignment
Code:
LEAT21

17)Armor of Deep Night +4
Armor class:
3
Abilities:
No
Not usable by:
Mage
Code:
LEAT17

18)The Night's Gift +5
Armor class:
3
Abilities:
Hide in Shadows +20%
Not usable by:
Mage
Code:
LEAT14

19)Aeger's Hide +3
Armor class:
3
Abilities:
Immunity to confusion
Resistance to fire +15%
Resistance to cold +15%
Resistance to acid +15%
Not usable by:
Mage
Code:
LEAT20

20)Armor of the Viper +5
Armor class:
2
Abilities:
Save vs. death -2
Not usable by:
Mage
Code:
LEAT18

21)Shadow Dragon Scale
Armor class:
1
Abilities:
Resistance to acid +50%
Not usable by:
Mage
Code:
LEAT19

22)Grandmaster's Armor +6 (Throne of Bhaal)
Armor class:
1
Abilities:
Increases movement rate as Boots of Speed
Not usable by:
Monk
Mage
Code:
LEAT24

23)Studded Leather of Thorns +6 (Throne of Bhaal)
Armor class:
1
Abilities:
Thorn Damage: Each successful hit on the wearer inflicts 1D4 points 
of fire damage to the attacker
Not usable by:
Monk
Mage
Code:
LEAT23

==================== 2.5 Armor (Robes) ====================

1)Mage Robe of Electric Resistance
Armor class:
No
Abilities:
Resistance to electrical +20%
Usable by:
Mage (single, dual and multi class)
Code:
CLCK11

2)Mage Robe of Cold Resistance
Armor class:
No
Abilities:
Resistance to cold +20%
Usable by:
Mage (single, dual and multi class)
Code:
CLCK09

3)Mage Robe of Fire Resistance
Armor class:
No
Abilities:
Resistance to fire +20%
Usable by:
Mage (single, dual and multi class)
Code:
CLCK10

4)Traveller's Robe
Armor class:
No
Abilities:
Save vs. breath +1
Resistance to missile +1
Usable by:
Mage (single, dual and multi class)
Code:
CLCK13

5)Adventurer's Robe
Armor class:
No
Abilities:
Save vs. petrification/polymorph +1
Resistance to crushing +1
Usable by:
Mage (single, dual and multi class)
Code:
CLCK14

6)Knave's Robe
Armor class:
No
Abilities:
Save vs. death +1
Resistance to slashing +1
Usable by:
Mage (single, dual and multi class)
Code:
CLCK12

7)Robe of Vecna
Armor class:
5
Abilities:
Resistance to magic +10%
Casting time -4
Usable by:
Mage (single, dual and multi class)
Code:
WA2ROBE

8)Robe of the Evil Archmagi
Armor class:
5
Abilities:
Saving throws +1
Resistance to magic +5%
Usable by:
Evil Mages (single, dual and multi class)
Code:
CLCK17

9)Robe of the Neutral Archmagi
Armor class:
5
Abilities:
Saving throws +1
Resistance to magic +5%
Usable by:
Neutral Mages (single, dual and multi class)
Code:
CLCK16

10)Robe of the Good Archmagi
Armor class:
5
Abilities:
Saving throws +1
Resistance to magic +5%
Usable by:
Good Mages (single, dual and multi class)
Code:
CLCK15

11)Robe of the Apprenti
Armor class:
3
Abilities:
No
Usable by:
Mage
Code:
CLCK29

==================== 2.6 Armor (Cloaks) ====================

1)Drow Piwafwi Cloak (solaufein)
Abilities:
Save vs. breath +6
Hide in Shadows +75%
Move Silently +75%
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
No
Code:
MISC9W

2)Drow Piwafwi Cloak
Abilities:
Save vs. breath +6
Hide in Shadows +75%
Move Silently +75%
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
No
Code:
DWCLCK01

3)Cloak of the Shield
Abilities:
Resistance to missile +5
Resistance to all other weapons +1
Duration: 1 turn
Number of charges: Unknown
Not usable by:
No
Code:
CLCK20

4)Cloak of the High Forest
Abilities:
Armor class +1
Saving throws +1
Usable by:
Cernd
Code:
NPCLCK

5)Montolio's Cloak (Throne of Bhaal)
Abilities:
Armor class +1
THAC0 +2 (with off hand)
Saving throws +1
Usable by:
Ranger
Code:
CLCK32

6)Cloak of Elvenkind
Abilities:
Hide in Shadows +50%
Not usable by:
No
Code:
CLCK23

7)Cloak of the Wolf
Abilities:
Polymorph into wolf at will
Not usable by:
No
Code:
CLCK04

8)Cloak of the Stars
Abilities:
Creates six +5 darts each day.
Not usable by:
No
Code:
CLCK25

9)Algernon's Cloak
Abilities:
Charisma +2
Not usable by:
No
Code:
CLCK08

10)Nymph Cloak
Abilities:
Charisma +2
This cloak may be used to charm one person once per day
Not usable by:
No
Code:
CLCK07

11)Cloak of Non-Detection
Abilities:
Non-detectable by magical means such as Detect Invisibility and scrying.
Not usable by:
No
Code:
CLCK06

12)Cloak of Reflection
Abilities:
Reflects all electrical damage back to the source
Not usable by:
No
Code:
CLCK24

13)Cloak of the Sewers
Abilities:
Armor class +1
Polymorph Self: Once a day, the wearer can change into a 
rat, a troll, or a mustard jelly.
Not usable by:
No
Code:
CLCK27

14)Cloak of Displacement
Abilities:
Save vs. death +2
Save vs. breath +2
Save vs. wands +2
Resistance to missile +4
Not usable by:
No
Code:
CLCK03

15)Cloak of Protection +1
Abilities:
Armor class +1
Saving throws +1
Not usable by:
No
Code:
CLCK01

16)Cloak of Balduran
Abilities:
Armor class +1
Saving throws +1
Resistance to magic +25%
Not usable by:
No
Code:
CLCK05

17)Cloak of Protection +2
Abilities:
Armor class +2
Saving throws +2
Not usable by:
No
Code:
CLCK02

18)Improved Cloak of Protection +2 (Throne of Bhaal)
Abilities:
Armor class +2
Saving throws +2
Cast Improved Haste once/day.
Cast Improved Invisibility once/day.
Not usable by:
No
Code:
CLCK31

19)Cloak of Bravery
Abilities:
Immunity to fear
Immunity to panic
Not usable by:
No
Code:
CLCK30

20)Cloak of Mirroring
Abilities:
Deflects all spell damage. This includes offensive spells like 
magic missile, but not disabling (non-damage) spells such as hold person.
Not usable by:
No
Code:
CLCK26

==================== 2.7  Armor (Gauntlets) ====================

1)Gauntlets of Fumbling (cursed)
Abilities:
THAC0 -10
Dexterity -2
Not usable by:
No
Code:
BRAC08

2)Bard's Gloves (Throne of Bhaal)
Abilities:
No
Usable by:
Bard
Code:
BRAC24

3)Jansen Techno-Gloves
Abilities:
Open Locks +20%
Pick Pockets +20%
Usable by:
Jansen
Code:
NPMISC2

4)Wondrous Gloves (Throne of Bhaal)
Abilities:
Armor class +1
THAC0 +1
Bonus 2nd, 3rd and 4th level spell.
Usable by:
Bard
Code:
BRAC25

5)Gloves of Pick Pocketing
Abilities:
Pick Pockets +20%
Not usable by:
No
Code:
BRAC17

6)Gloves of Healing
Abilities:
Heals up to 10 hit points of damage and any poison effects once per day
Not usable by:
No
Code:
BRAC20

7)Gauntlets of Crushing
Abilities:
Damage +4 (with fists)
THAC0 +4 (with fists)
Not usable by:
No
Code:
BRAC19

8)Gloves of Missile Snaring
Abilities:
Resistance to missile +2
Not usable by:
No
Code:
BRAC18

9)Gauntlets of Dexterity
Abilities:
Dexterity set to 18
Not usable by:
No
Code:
BRAC07

10)Gauntlets of Ogre Power
Abilities:
Strength set to 18/00
Not usable by:
Thief
Mage
Code:
BRAC06

11)Gauntlets of Weapon Skill
Abilities:
THAC0 +1
Not usable by:
No
Code:
BRAC09

12)Gauntlets of Weapon Expertise
Abilities:
Damage +2
THAC0 +1
Not usable by:
No
Code:
BRAC10

13)Gauntlets of Extraordinary Specialization (Throne of Bhaal)
Abilities:
Damage +2
THAC0 +1
Adds one extra 1/2 attack/round.
Usable by:
Fighter
Paladin
Ranger
Code:
BRAC21

==================== 2.8 Armor (Bracers) ====================

1)Bracers of Binding (cursed)
Armor class:
No
Abilities:
Damage -5
THAC0 -5
Casting failure 75%
Not usable by:
No
Code:
BRAC11

2)Bracers
Armor class:
No
Abilities:
No
Not usable by:
No
Code:
BRAC05

3)Paladin's Bracers (Throne of Bhaal)
Armor class:
No
Abilities:
Hit points +10
Usable by:
Paladin
Code:
BRAC22

4)Blessed Bracers (Throne of Bhaal)
Armor class:
No
Abilities:
Hit points +10
Cast Cure Critical Wounds once/day.
Cast Resurrection once/day.
Usable by:
Paladin
Code:
BRAC23

5)Tzu-Zan's Bracers (Throne of Bhaal)
Armor class:
+1
Abilities:
Hit points +15
Usable by:
Monk
Code:
BRAC26

6)Bracers of Blinding Strike
Armor class:
No
Abilities:
Improved Haste once per day for twenty seconds
Not usable by:
No
Code:
BRAC16

7)Bracers of Defense AC 8
Armor class:
8
Abilities:
No
Not usable by:
No
Code:
BRAC01

8)Bracers of Defense AC 7
Armor class:
7
Abilities:
No
Not usable by:
No
Code:
BRAC02

9)Bracers of Defense AC 6
Armor class:
6
Abilities:
No
Not usable by:
No
Code:
BRAC03

10)Bracers of Defense AC 5
Armor class:
5
Abilities:
No
Not usable by:
No
Code:
BRAC13

11)Bracers of Defense AC 4
Armor class:
4
Abilities:
No
Not usable by:
No
Code:
BRAC14

12)Bracers of Defense AC 3
Armor class:
3
Abilities:
No
Not usable by:
No
Code:
BRAC15

13)Bracers of Archery
Armor class:
No
Abilities:
THAC0 +2 (with missile weapons)
Not usable by:
Druid
Cleric
Mage
Code:
BRAC04

==================== 2.9 Armor (Belts) ====================

1)Girdle of Gender (cursed)
Abilities:
Anyone unfortunate enough to secure it around their waist 
instantly finds their gender to be transformed.
Not usable by:
No
Code:
BELT05

2)Girdle
Abilities:
No
Not usable by:
No
Code:
BELT01

3)Girdle of Fortitude
Abilities:
Special abilities (once per day):
Constitution set to 18 (lasts for eight hours).
Not usable by:
No
Code:
BELT09

4)Girdle of Bluntness
Abilities:
Resistance to blunt +4
Not usable by:
No
Code:
BELT03

5)Girdle of Piercing
Abilities:
Resistance to piercing +3
Not usable by:
No
Code:
BELT04

6)Golden Girdle
Abilities:
Resistance to slashing +3
Not usable by:
No
Code:
BELT02

7)Girdle of Hill Giant Strength
Abilities:
Strength set to 19
Not usable by:
No
Code:
BELT06

8)Girdle of Stone Giant Strength
Abilities:
Strength set to 20
Not usable by:
No
Code:
BELT07

9)Girdle of Frost Giant Strength
Abilities:
Strength set to 21
Not usable by:
No
Code:
BELT08

10)Girdle of Fire Giant Strength (Throne of Bhaal)
Abilities:
Strength set to 22
Not usable by:
No
Code:
BELT11

11)Belt of Inertial Barrier
Abilities:
Save vs. breath +5
Resistance to magic damage +50%
Resistance to missile +25%
Not usable by:
No
Code:
BELT10

==================== 2.10 Armor (Boots) ====================

1)Boots of Phasing (cursed)
Abilities:
Armor class +2
Wearer phases to a random enemy every 12 
seconds (when an enemy is within sight).
Not usable by:
No
Code:
BOOT08

2)Worn Out Boots
Abilities:
No
Not usable by:
No
Code:
BOOT06

3)Boots
Abilities:
No
Not usable by:
No
Code:
BOOT09

4)Boots of Elvenkind
Abilities:
Move Silently +30%
Usable by:
Thief
Code:
BOOT07

5)Boots of Stealth
Abilities:
Hide in Shadows +15%
Move Silently +20%
Not usable by:
Fighter
Druid
Cleric
Mage
Code:
BOOT02

6)Boots of Etherealness
Abilities:
Etherealness: These boots can make a wearer ethereal for 30 
seconds (once per day). This makes the wearer immune to normal 
weapons. Spells may still be cast, and weapons may still be used.
Not usable by:
No
Code:
BOOT11

7)Boots of Lightning Speed
Abilities:
Haste:
Double-strength haste spell.
Penalties: Unable to attack or cast spells
Not usable by:
No
Code:
BOOT10

8)Boots of Grounding
Abilities:
Resistance to electrical +50%
Not usable by:
No
Code:
BOOT05

9)Boots of the North
Abilities:
Resistance to cold +50%
Not usable by:
No
Code:
BOOT03

10)Boots of Speed
Abilities:
Increases movement rate
Not usable by:
No
Code:
BOOT01

11)Boots of Avoidance
Abilities:
Resistance to missile +5
Not usable by:
No
Code:
BOOT04

12)Boots of the West
Abilities:
Immunity to disease
Charisma +1
Not usable by:
No
Code:
MISC8J

13)Gargoyle Boots (Throne of Bhaal)
Abilities:
Immunity to backstab
Stoneskin 2 times/day (2 skins per use).
Not usable by:
No
Code:
BOOT12

==================== 2.11 Armor (Amulets) ====================

1)The Horn of Kazgaroth
Abilities:
Immunity to first and second level spells
Save vs. death +2
Save vs. spells +2
Save vs. petrification/polymorph +2
Save vs. breath +2
Save vs. wands +2
Resistance to missile +5
Damage done to user: Unknown
The effect only lasts 18 seconds, and the horn draws from 
the life force of the user everytime it is used.
Not usable by:
Thief
Druid
Cleric (any combination of cleric or druid cannot use this item)
Code:
MISC73

2)Necklace
Abilities:
No
Not usable by:
No
Code:
AMUL02

3)Sensate Amulet
Abilities:
Charisma +2
Hit points +5
Protection from Evil
Usable by:
Cleric
Code:
WA2AMU

4)Harper Pin
Abilities:
Immunity to magic missile
Save vs. spells +5
Resistance to electrical +100%
Non-Detection
Usable by:
Druid
Code:
MISC5X

5)Amulet of the Master Harper (Throne of Bhaal)
Abilities:
Armor class +3
Immunity to silence
Open Locks +20%
Find Traps +20%
Usable by:
Thief
Bard
Code:
AMUL28

6)Necklace of Missiles
Abilities:
Effect: Missile Blast
Damage: 6D6 (save vs. spells for half)
Range: 50ft
Area: 30ft radius
Not usable by:
No
Code:
AMUL01

7)Ruby Pendant
Abilities:
Dire Charm abilities once per day
Not usable by:
No
Code:
REGISAMU

8)Metaspell Influence Amulet
Abilities:
Memorize one extra second level spell
Not usable by:
No
Code:
AMUL16

9)Shield Amulet
Abilities:
Uses (1 charge): Armor
Armor class: Base set to 4
Special: Bonus +2 AC vs. missile attacks
Range: 0
Area: Self
Duration: 5 turns
Not usable by:
No
Code:
AMUL15

10)Greenstone Amulet
Abilities:
This amulet confers the wearer protection against all 
charm, confusion, fear, domination, ESP, detect alignment, hold, 
stun, psionics, sleep and feeblemind. However the protection effect 
uses one charge each time it is used and will only last for 1 turn.
Not usable by:
No
Code:
AMUL17

11)Amulet of Protection +1
Abilities:
Armor class +1
Saving throws +1
Not usable by:
No
Code:
AMUL14

12)Amulet of Cheetah Speed (Throne of Bhaal)
Abilities:
Increases movement rate by 2
Casts Improved Haste on the wearer once/day.
Not usable by:
No
Code:
AMUL26

13)Wolfsbane Charm
Abilities:
Armor class +1 (vs. Lycanthropes)
THAC0 +1 (vs. Lycanthropes)
Not usable by:
No
Code:
AMUL18

14)Amulet of 5% Magic Resistance
Abilities:
Resistance to magic +5%
Not usable by:
No
Code:
AMUL19

15)Kaligun's Amulet of Magic Resistance
Abilities:
Resistance to magic +10%
Not usable by:
No
Code:
AMUL20

16)Necklace of Form Stability
Abilities:
Save vs. petrification/polymorph +5
Not usable by:
No
Code:
AMUL24

17)Amulet of Spell Warding
Abilities:
Save vs. spells +2
Not usable by:
No
Code:
AMUL25

18)Periapt of Life Protection
Abilities:
Save vs. death +3
Not usable by:
No
Code:
AMUL23

19)Periapt of Proof Against Poison
Abilities:
Immunity to poison
Cure poison once per day
Not usable by:
No
Code:
AMUL22

20)Amulet of Power
Abilities:
Immunity to level drain
Resistance to magic +5%
Casting time -1
Vocalize
Not usable by:
Fighter
Thief
Code:
AMUL21

21)Amulet of Seldarine (Throne of Bhaal)
Abilities:
Saving throws +1
Resistance to magic +10%
Not usable by:
No
Code:
AMUL27

==================== 2.12 Armor (Rings) ====================

1)Ring of Folly (cursed)
Abilities:
Intelligence set to 3
Wisdom set to 3
Infects the wearer with a feeblemind that can only be 
removed with a 'Remove Curse' spell.
Not usable by:
No
Code:
RING23

2)Ring of Clumsiness (cursed)
Abilities:
Dexterity -50%
Stealth -50%
Casting failure 75%
Not usable by:
No
Code:
RING04

3)The Claw of Kazgaroth (cursed)
Abilities:
Armor class +1
Constitution -2
Save vs. death -4
Save vs. spells +3
Save vs. petrification/polymorph +3
Save vs. breath +3
Save vs. wands +3
Resistance to missile +4
Not usable by:
No
Code:
MISC72

4)Ring
Abilities:
No
Not usable by:
No
Code:
RING01

5)D'Arnisse Signet Ring
Abilities:
Armor class +2
Saving throws +2
Resistance to fire +50%
Usable by:
Nalia
Code:
NPRING01

6)Holy Symbol of Talos (Throne of Bhaal)
Abilities:
Strength +1
Resistance to magic +5%
Grants an additional 6th and 7th level spell
Usable by:
Evil Clerics
Code:
BELT14

7)Holy Symbol of Helm (Throne of Bhaal)
Abilities:
Strength +1
Resistance to magic +5%
Grants an additional 6th and 7th level spell
Usable by:
Neutral Clerics
Code:
BELT13

8)Holy Symbol of Lathander (Throne of Bhaal)
Abilities:
Strength +1
Resistance to magic +5%
Grants an additional 6th and 7th level spell
Usable by:
Good Clerics
Code:
BELT12

9)Mercykiller Ring
Abilities:
Hide in Shadows +20%
Move Silently +20%
Set Traps +20%
Usable by:
Thief
Code:
WA2RING

10)Ring of Lock Picks
Abilities:
Open Locks +25%
Usable by:
Thief
Code:
RING35

11)Heartwood Ring (Throne of Bhaal)
Abilities:
Memorize one additional 6th and 7th level Druid spell
Usable by:
Druid
Code:
RING44

12)Ring of Acuity
Abilities:
Gives two extra second level spells, one extra third level spell and 
one extra fourth level spell.
Usable by:
Mage
Code:
RING40

13)Ring of Wizardry
Abilities:
Gives one extra fifth level spell, one extra sixth level spell and 
one extra seventh level spell.
Usable by:
Mage
Code:
RING08

14)Ring of Holiness
Abilities:
Grants an extra spell of each level from 1st to 4th
Usable by:
Druid
Cleric
Code:
RING22

15)Ring of Danger Sense
Abilities:
Find Traps +25%
Not usable by:
No
Code:
RING36

16)Ring of Animal Friendship
Abilities:
Special: Charm animal unless save vs. wands
Range: 40ft
Area: 1 animal
Duration: 10 turns
Not usable by:
No
Code:
RING03

17)Ring of Energy
Abilities:
Damage: 2D6 (no save)
Range: 120ft
Area: 1 creature
Not usable by:
No
Code:
RING20

18)Ring of the Ram
Abilities:
Once per day 5-30 hit points of damage to an opponent.
Not usable by:
No
Code:
RING33

19)Ring of Djinni Summoning
Abilities:
Summons a Djinni once a day
Not usable by:
No
Code:
RING26

20)Ring of Spell Turning
Abilities:
Cast Minor Spell Turning once per day
Not usable by:
No
Code:
RING34

21)Ring of Invisibility
Abilities:
Wearer becomes invisible until an attack is made. This ability 
may be used once per day.
Not usable by:
No
Code:
RING05

22)Ring of Improved Invisibility (Throne of Bhaal)
Abilities:
Cast Improved Invisibility on the wearer once/day.
Not usable by:
No
Code:
RING42

23)Ring of Air Control
Abilities:
Special abilities (once per day):
Ability 1:
Effect: Charm Air Elemental
Save: (+2 bonus to elemental's saving throw)
Ability 2:
Effect: Improved Invisibility
Area: 1 creature
Duration: 10 rounds
Not usable by:
No
Code:
RING28

24)Ring of Fire Resistance
Abilities:
Resistance to fire +40%
Not usable by:
No
Code:
RING02

25)Ring of Fire Control
Abilities:
Resistance to fire +50%
Special abilities (once per day):
Ability 1:
Effect: Charm Fire Elemental
Save: (+2 bonus to elemental's saving throw)
Ability 2:
Effect: Burning Hands
Damage: 1D3 +2
Range: 0
Area: The caster
Ability 3:
Effect: Flamestrike
Damage: 6D8
Range: 60 yards
Area: 5ft radius by 30ft column
Not usable by:
No
Code:
RING27

26)Ring of Regeneration
Abilities:
Wearer regenerates 1 hit point every 6 seconds
Not usable by:
No
Code:
RING31

27)Ring of Earth Control
Abilities:
Armor class +1
Special abilities (once per day):
Ability 1:
Effect: Charm Earth Elemental
Save: (+2 bonus to elemental's saving throw)
Duration: 45 seconds
Ability 2:
Effect: Stone to Flesh
Save: None
Not usable by:
No
Code:
RING29

28)Ring of Human Influence
Abilities:
Charisma set to 18
Charm person once per day
Not usable by:
No
Code:
RING30

29)Ring of Infravision
Abilities:
The wearer gains the ability of infravision up to 120ft
Not usable by:
No
Code:
RING21

30)Koveras' Ring of Protection
Abilities:
Armor class +1
Saving throws +1
Not usable by:
No
Code:
RING25

31)Ring of Protection +1
Abilities:
Armor class +1
Saving throws +1
Not usable by:
No
Code:
RING06

32)Ring of Protection +2
Abilities:
Armor class +2
Saving throws +2
Not usable by:
No
Code:
RING07

33)Ring of Protection +3 (Throne of Bhaal)
Abilities:
Armor class +3
Saving throws +3
Not usable by:
No
Code:
RING41

34)Ring of Anti-Venom (Throne of Bhaal)
Abilities:
Immunity to poison
Not usable by:
No
Code:
RING46

35)Ring of Free Action
Abilities:
The wearer is immune to everything, magical and otherwise, that 
affects mobility in any way. This includes haste and slow spells.
Not usable by:
No
Code:
RING09

36)Ring of Gaxx
Abilities:
Armor class +2
Immunity to poison
Immunity to disease
Saving throws +2
Resistance to magic +10%
Wearer regenerates 1 hit point every 3 seconds
Invisibility once per day
Improved Haste three times per day
Not usable by:
No
Code:
RING39

==================== 2.13 Armor (Shields) ====================

1)Buckler
Armor class:
+1
Abilities:
No missile/piercing attack protection.
Not usable by:
Mage
Code:
SHLD08

2)Kiel's Buckler
Armor class:
+1
Abilities:
Dexterity +1
No missile/piercing attack protection.
Not usable by:
Mage
Code:
SHLD20

3)Small Shield
Armor class:
+1
Abilities:
No missile weapon protection
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD01

4)Medium Shield
Armor class:
+1
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD03

5)Large Shield
Armor class:
+1
Abilities:
Resistance to missile +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD05

6)Large Shield +1, +4 vs. Missiles
Armor class:
+1
Abilities:
Resistance to missile +4
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD07

7)Delryn Family Shield
Armor class:
+2
Abilities:
Resistance to fire +30%
Resistance to cold +30%
3 times per day can cast Protection from Missiles on bearer
Usable by:
Paladin
Code:
NPSHLD

8)Buckler +1
Armor class:
+2
Abilities:
No missile/piercing attack protection.
Not usable by:
Mage
Code:
SHLD17

9)Small Shield +1
Armor class:
+2
Abilities:
No missile weapon protection
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD02

10)Medium Shield +1
Armor class:
+2
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD04

11)Large Shield +1
Armor class:
+2
Abilities:
Resistance to missile +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD06

12)Reflection Shield +1
Armor class:
+2
Abilities:
Reflects missile weapons back to their user
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD24

13)Small Shield +2
Armor class:
+3
Abilities:
No missile weapon protection
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD28

14)Medium Shield +2
Armor class:
+3
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD29

15)Large Shield +2 (pellan)
Armor class:
+3
Abilities:
Resistance to missile +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD19

16)Large Shield +2
Armor class:
+3
Abilities:
Resistance to missile +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD30

17)Shield of the Lost +2
Armor class:
+3
Abilities:
Resistance to magic +5%
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD26

18)Dragon Scale Shield +2
Armor class:
+3
Abilities:
Resistance to fire +25%
Resistance to cold +25%
Resistance to electrical +25%
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD21

19)Shield of Harmony +2
Armor class:
+3
Abilities:
Immunity to charm
Immunity to domination
Immunity to confusion
Immunity to hold person
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD25

20)Drow Shield +3
Armor class:
+4
Abilities:
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Bard
Druid
Mage
Code:
DWSHLD01

21)Shield of Balduran
Armor class:
+4
Abilities:
Strength -1
Reflects beholder rays
Not usable by:
Thief
Bard
Druid
Mage
Code:
WA2SHIEL

22)Saving Grace +3
Armor class:
+4
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD27

23)Fortress Shield +3
Armor class:
+4
Abilities:
Resistance to missile +7
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD23

24)Sentinel +4
Armor class:
+5
Abilities:
No
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD22

25)Darksteel Shield +4 (Throne of Bhaal)
Armor class:
+5
Abilities:
Resistance to fire +10%
Resistance to cold +10%
Resistance to poison +10%
Resistance to acid +10%
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD31

26)Shield of the Order +4 (Throne of Bhaal)
Armor class:
+5
Abilities:
Saving throws +1
Not usable by:
Thief
Bard
Druid
Mage
Code:
SHLD32

==================== 2.14 Weapons (Long Swords) ====================

1)The Vampire's Revenge (cursed)
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +1
Inflicts damage upon the wielder and heals the target
Affects intelligence in a negative manner
Not usable by:
Druid
Cleric
Mage
Code:
SW1H19

2)Long Sword
Damage:
1D8 (1-8)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H04

3)Sword of Balduran (1)
Damage:
2D4 (2-8)
Damage type:
Slashing
Speed factor:
8
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H18

4)Flame Tongue
Damage:
1D8 +1, +4 damage vs. undead, +3 damage vs. fire/cold creatures, 
+2 damage vs. regenerating creatures (2-9), (6-13), (5-12), (4-11)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H24

5)Long Sword +1
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H05

6)Sword of Flame +1
Damage:
1D8 +1 +1 fire damage (3-10)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H53

7)Long Sword +2
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H41

8)Ras +2
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Dancing sword can attack on its own for 4 rounds
Not usable by:
Druid
Cleric
Mage
Code:
SW1H33

9)Sword of Balduran (2)
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Resistance to magic +10%
Lore +10%
Not usable by:
Druid
Cleric
Mage
Code:
WA2S1H

10)Adjatha the Drinker +2
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
Immunity to charm
Immunity to domination
THAC0 +2
Each hit heals the wielder of 1 hit point damage
Not usable by:
Druid
Cleric
Mage
Code:
SW1H35

11)Dragonslayer
Damage:
1D8 +2, +3-10 damage vs. dragons (3-10), (6-20)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
Immunity to fear
THAC0 +2
Regenerate 1 hit point every 10 rounds
Special abilities (once per day):
Detect Invisibility
Not usable by:
Druid
Cleric
Mage
Code:
SW1H32

12)Daystar
Damage:
1D8 +2, +3-10 damage vs. undead, +4 damage vs. evil creatures (3-10), 
(6-20), (7-14)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
THAC0 +6 vs. evil creatures
Special abilities (once per day):
Effect: Sunray
Damage: 3D6 (save vs. spells or be blinded for 10 rounds)
Undead: An additional 1D6 points of damage per level of 
caster (save vs. spells or be destroyed)
Range: 20ft
Area: 20ft radius
Not usable by:
Druid
Cleric
Mage
Code:
SW1H31

13)Long Sword +2 (varscona)
Damage:
1D8 +2 +1 cold damage (4-11)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H06

14)Namarra +2
Damage:
1D8 +4 (5-12)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Casts Silence 15' radius three times a day.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H36

15)Drow Longsword +3
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Druid
Cleric
Mage
Code:
DWSW1H02

16)Long Sword +3 (Throne of Bhaal) (1)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
TELSWD

17)Long Sword +3 (Throne of Bhaal) (2)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
SW1H73

18)Blackrazor
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
Immunity to charm
Immunity to fear
THAC0 +3
Regenerates 1 hit point every 5 seconds
With every hit it has a 15% chance of draining 4 levels, healing 
the wielder by 20 hit points, and hasting him for 20 seconds 
as well as increasing his strength by 3 points for 20 seconds.
Not usable by:
Druid
Cleric
Mage
Code:
MISCBC

19)The Equalizer
Damage:
1D8 +3, +2 damage vs. Lawful Neutral, +2 damage vs. Chaotic Neutral, 
+4 damage vs. Neutral Good, +4 damage vs. Neutral Evil, 
+6 damage vs. other alignments (4-11), (6-13), (6-13), (8-15), (8-15), (10-17)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
Immunity to charm
Immunity to confusion
THAC0 +3
THAC0 +4 vs. Lawful Neutral
THAC0 +4 vs. Chaotic Neutral
THAC0 +5 vs. Neutral Good
THAC0 +5 vs. Neutral Evil
THAC0 +6 vs. other alignments
Not usable by:
Druid
Cleric
Mage
Code:
SW1H54

20)Blade of Roses +3
Damage:
2D4 +3 (5-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
Charisma +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H40

21)The Answerer +4 (Throne of Bhaal)
Damage:
1D8 +4 (5-12)
Damage type:
Slashing
Speed factor:
9
Type:
1-handed
Abilities:
THAC0 +4
Each hit applies a penalty of -2 to opponents' AC.
Each hit lowers opponents' Magic Resistance by 15%.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H77

22)Angurvadal +4 (Throne of Bhaal)
Damage:
1D8 +4 +1 fire damage (6-13)
Damage type:
Slashing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
Once per day increase user's strength to 22 for 60 seconds.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H60

23)Angurvadal +5 (Throne of Bhaal)
Damage:
1D8 +5 +2-5 fire damage (8-18)
Damage type:
Slashing
Speed factor:
0
Type:
1-handed
Abilities:
Immunity to level drain
THAC0 +5
Strength set to 22
Not usable by:
Druid
Cleric
Mage
Code:
SW1H61

==================== 2.15 Weapons (Bastard Swords) ====================

1)Bastard Sword
Damage:
2D4 (2-8)
Damage type:
Slashing
Speed factor:
8
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H01

2)Bastard Sword +1
Damage:
2D4 +1 (3-9)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H02

3)Bastard Sword +1, +3 vs. Shapeshifters
Damage:
2D4 +1, +3 damage vs. shapeshifters (3-9), (6-12)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H03

4)Taragarth +1
Damage:
2D4 +1 (3-9)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
THAC0 +1
Resistance to fire +50%
Non-Detection
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H37

5)Albruin +1
Damage:
2D4 +3 (5-11)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
THAC0 +1
Protection from Poison
Detect Invisibility once per day
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H34

6)Bastard Sword +2
Damage:
2D4 +2 (4-10)
Damage type:
Slashing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H42

7)Jhor the Bleeder +2
Damage:
2D4 +2 (4-10)
Damage type:
Slashing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +2
2 extra hit points of damage every round until 
10 hit points of damage done
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H38

8)Bastard Sword +3 (Throne of Bhaal)
Damage:
2D4 +3 (5-11)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H72

9)Foebane +3 (Throne of Bhaal)
Damage:
2D4 +3, +6 damage vs. undead, shapeshifters, 
and all extra-planar beings (demons, planetars, etc.) (5-11), (11-17)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H62

10)Blade of Searing +3
Damage:
2D4 +3 +1 fire damage (6-12)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H39

11)Purifier +4 (Throne of Bhaal)
Damage:
2D4 +4, +4 damage vs. chaotic evil (6-12), (10-16)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +4
Resistance to magic +20%
Usable by:
Paladin
Code:
SW1H64

12)Purifier +5 (Throne of Bhaal)
Damage:
2D4 +5, +5 damage vs. chaotic evil (7-13), (12-18)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +5
Resistance to magic +30%
Cast Dispel Magic twice per day
Cast Mass Cure once per day
Usable by:
Paladin
Code:
SW1H65

13)Foebane +5 (Throne of Bhaal)
Damage:
2D4 +5, +6 damage vs. undead, shapeshifters, 
and all extra-planar beings (demons, planetars, etc.) (7-13), (13-19)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +5
Saving throws +1
Each successful hit casts Larloch's Minor Drain on the target (no save).
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW1H63

==================== 2.16 Weapons (Katanas) ====================

1)Katana
Damage:
1D10 (1-10)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H43

2)Katana +1 (yoshimo)
Damage:
1D10 +1 (2-11)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +1
Usable by:
Yoshimo
Code:
NPSW02

3)Katana +1
Damage:
1D10 +1 (2-11)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H44

4)Corthala Family Blade
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Resistance to slashing +2
2 points of additional bleeding damage on target every round for 2 rounds
Usable by:
Valygar
Code:
NPSW04

5)Katana +2
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H55

6)Malakar +2
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Resistance to slashing +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H45

7)Dak'kon's Zerth Blade
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
Armor class +1
THAC0 +2
Able to memorize one extra 1st, 2nd, 3rd, and 4th level Mage spell.
Not usable by:
Druid
Cleric
Code:
WA2DAK

8)Katana +3 (Throne of Bhaal)
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
SW1H75

9)Hindo's Doom +3 (Throne of Bhaal)
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Cast Lesser Restoration once/day.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H70

10)Celestial Fury
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Booming Thunder whenever the sword strikes an 
opponent (Stun, save vs. spells).
Shocking Blow chance when sword strikes an 
opponent (5% chance of 20 additional electrical damage).
Lightning Strike once per day
Blindness once per day
Not usable by:
Druid
Cleric
Mage
Code:
SW1H51

11)Hindo's Doom +4 (Throne of Bhaal)
Damage:
1D10 +4 (5-14)
Damage type:
Slashing
Speed factor:
0
Type:
1-handed
Abilities:
Immunity to all forms of death magic when equipped
THAC0 +4
Resistance to magic +10%
Cast Greater Restoration once/day.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H71

==================== 2.17 Weapons (Scimitars) ====================

1)Scimitar
Damage:
1D8 (1-8)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Cleric
Mage
Code:
SW1H20

2)Scimitar +1
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Cleric
Mage
Code:
SW1H22

3)Shazzellim +1
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +1
Any bard hit must make a saving throw vs. spells with a -4 penalty or die.
Vocalize
Not usable by:
Thief
Cleric
Mage
Code:
SW1H50

4)Scimitar +2, Rashad's Talon
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Cleric
Mage
Code:
SW1H23

5)Belm +2
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Sets attacks to +1 per round.
Not usable by:
Cleric
Mage
Code:
SW1H30

6)Drow Scimitar +3
Damage:
1D8 +4 (5-12)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Cleric
Mage
Code:
DWSW1H01

7)Scimitar +3 (water's edge)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Cleric
Mage
Code:
SW1H52

8)Scimitar +3 (Throne of Bhaal)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Cleric
Mage
Code:
SW1H76

9)Scimitar +3, Frostbrand
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Cleric
Mage
Code:
SW1H15

10)Spectral Brand +4 (Throne of Bhaal)
Damage:
1D8 +4 +1-4 cold damage (6-16)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +4
Summon Spectral Blade once/day. This dancing sword fights on behalf 
of the one who wields Spectral Brand for 4 rounds, attacking once per 
round and doing 1D8+3 damage with each hit.
Not usable by:
Cleric
Mage
Code:
SW1H68

11)Scimitar +5, Defender
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
Armor class +2
THAC0 +3
Not usable by:
Neutral Aligment
Evil Alignment
Cleric
Mage
Code:
SW1H16

12)Spectral Brand +5 (Throne of Bhaal)
Damage:
1D8 +5 +1-6 cold damage (7-19)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +5
Negative Plane Protection
Summon Spectral Blade once/day. This dancing sword fights on behalf 
of the one who wields Spectral Brand for 4 rounds, attacking once per 
round and doing 1D8+3 damage with each hit.
Armor Piercing Strike once/day. Raises the THAC0 bonus to +10 for 3 rounds.
Not usable by:
Cleric
Mage
Code:
SW1H69

==================== 2.18 Weapons (Wakizashis) ====================

1)Wakizashi
Damage:
1D8 (1-8)
Damage type:
Piercing
Speed factor:
3
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H46

2)Wakizashi +1
Damage:
1D8 +1 (2-9)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H47

3)Kachiko's Wakizashi +3
Damage:
1D8 +3 (4-11)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Drains 2 points of target's Wisdom (lasts two rounds) on each hit. Target may 
save vs. death to avoid Wisdom loss.
Not usable by:
Druid
Cleric
Mage
Code:
WAWAK

4)Yamato +4 (Throne of Bhaal)
Damage:
1D8 +4 (5-12)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
Armor class +1
THAC0 +4
Not usable by:
Druid
Cleric
Mage
Code:
SW1H66

==================== 2.19 Weapons (Ninja-Tos) ====================

1)Ninja-To
Damage:
1D8 (1-8)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H48

2)Ninja-To +1
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H49

3)Scarlet Ninja-To +3
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
One extra attack per round
Poison damage of 6 hit points per round, for two rounds, if target 
fails a saving throw vs. death.
Usable by:
Monk
Code:
WANINJA

4)Usuno's Blade +4 (Throne of Bhaal)
Damage:
1D8 +4 (5-12)
Damage type:
Slashing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
10% chance of doing 2D10 electrical damage with each hit (save for half).
Not usable by:
Druid
Cleric
Mage
Code:
SW1H67

==================== 2.20 Weapons (Maces) ====================

1)Mace
Damage:
1D6 +1 (2-7)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN04

2)Mace +1
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Mage
Code:
BLUN05

3)Ardulia's Fall +1
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
A creature hit by this mace must make a saving throw vs. spells at 
+3 or be slowed for 12 seconds.
Not usable by:
Thief
Druid
Mage
Code:
BLUN20

4)Mace of Disruption +1
Damage:
1D6 +2, +6-16 damage vs. undead (3-8), (9-24)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
Undead must make a saving throw vs. death (-4 penalty) or 
be utterly destroyed.
Not usable by:
Thief
Druid
Mage
Code:
BLUN12

5)Handmaiden's Mace
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +2
A creature hit by this mace must make a saving throw vs. poison or 
suffer 2 points of damage each round for 10 rounds.
Usable by:
Evil Elf and Half-Elf Clerics
Code:
HLOLTH

6)Mace +2
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
BLUN21

7)Mauler's Arm +2
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Strength set to 18
Not usable by:
Thief
Druid
Mage
Code:
BLUN19

8)Mace of Disruption +2
Damage:
1D6 +3, +6-16 damage vs. undead (4-9), (10-25)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
Immunity to level drain
THAC0 +2
Undead must make a saving throw vs. death (-4 penalty) or 
be utterly destroyed.
Not usable by:
Thief
Druid
Mage
Code:
BLUN25

9)Jerrod's Mace
Damage:
1D6 +3, +5 damage vs. demons (4-9), (9-14)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
THAC0 +7 vs. demons
Not usable by:
Thief
Druid
Mage
Code:
WAMACE

10)Mace +3 (Throne of Bhaal)
Damage:
1D6 +4 (5-10)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
BLUN33

11)Skullcrusher +3
Damage:
1D6 +4, +2 damage vs. humanoid (5-10), (7-12)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
BLUN18

12)Storm Star +3 (Throne of Bhaal)
Damage:
1D6 +4 +1-6 electrical damage (6-16)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
BLUN28

13)Storm Star +5 (Throne of Bhaal)
Damage:
1D6 +6 +1-6 electrical damage (8-18)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +5
Resistance to electrical +20%
5% chance of casting Chain Lightning on target with each successful attack.
Not usable by:
Thief
Druid
Mage
Code:
BLUN29

==================== 2.21 Weapons (Morning Stars) ====================

1)Kiel's Morningstar (cursed)
Damage:
2D4 +3 (5-11)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
This weapon is cursed and instills a berserker fury in its wielder
Not usable by:
Thief
Druid
Mage
Code:
BLUN09

2)Morning Star
Damage:
2D4 (2-8)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN06

3)Morning Star +1
Damage:
2D4 +1 (3-9)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Mage
Code:
BLUN07

4)Morning Star +2
Damage:
2D4 +2 (4-10)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
BLUN15

5)Everard's Morning Star +2
Damage:
2D4 +2 (4-10)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
50% chance per hit of making targeted spellcaster lose one spell from memory.
Not usable by:
Thief
Druid
Mage
Code:
WASTAR

6)The Sleeper +2
Damage:
2D4 +2 (4-10)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Any human or demi-human, excluding elves, hit by the Sleeper 
must save vs. death with a +4 bonus or fall asleep for 18 seconds.
Not usable by:
Thief
Druid
Mage
Code:
BLUN16

7)Wyvern's Tail +2
Damage:
2D4 +2 (4-10)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Victims must make a saving throw vs. death or take 5 hit points 
of poison damage.
Not usable by:
Thief
Druid
Mage
Code:
BLUN17

8)Morning Star +3 (Throne of Bhaal)
Damage:
2D4 +3 (5-11)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
BLUN34

9)Ice Star +4 (Throne of Bhaal)
Damage:
2D4 +4 +1-4 cold damage (7-16)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +4
Resistance to fire +20%
Not usable by:
Thief
Druid
Mage
Code:
BLUN35

==================== 2.22 Weapons (War Hammers) ====================

1)War Hammer
Damage:
1D4 +1 (2-5)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
HAMM01

2)War Hammer +1
Damage:
1D4 +2 (3-6)
Damage type:
Crushing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Mage
Code:
HAMM02

3)War Hammer +1, +4 vs. Giantkin
Damage:
1D4 +2, +5 damage vs. giants (3-6), (8-11)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +1
THAC0 +5 vs. giants
Not usable by:
Thief
Druid
Mage
Code:
HAMM04

4)War Hammer +2
Damage:
1D4 +3 (4-7)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
HAMM08

5)War Hammer +2 (ashideena)
Damage:
1D4 +3 +1 electrical damage (5-8)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
HAMM03

6)War Hammer +2 (borok's fist)
Damage:
1D4 +3 +1 electrical damage (5-8)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
HAMM05

7)Dwarven Thrower +3
Damage:
2D4 +3, +8 damage vs. giants and ogres (5-11), (13-19)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Returns to thrower
Not usable by:
Thief
Druid
Mage
Non-Dwarf
Code:
HAMM06

8)War Hammer +3 (Throne of Bhaal)
Damage:
1D4 +4 (5-8)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
HAMM12

9)Aegis Fang
Damage:
2D4 +3 (5-11)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
AEGIS2

10)Hammer of Thunderbolts +3
Damage:
2D4 +3 (5-11)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
HAMM07

11)Crom Faeyr
Damage:
2D4 +3 (5-11)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +5
Strength set to 25
Kills stone golems, clay golems, ettins and trolls.
Not usable by:
Thief
Druid
Mage
Code:
HAMM09

12)Runehammer +4 (Throne of Bhaal)
Damage:
2D4 +4, +12-24 damage vs. undead (6-12), (18-36)
Damage type:
Crushing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
Undead must make a saving throw vs. death (-4 penalty) or 
be utterly destroyed.
Negative Plane Protection
Not usable by:
Thief
Druid
Mage
Code:
HAMM10

13)Runehammer +5 (Throne of Bhaal)
Damage:
2D4 +5, +14-26 damage vs. undead (7-13), (21-39)
Damage type:
Crushing
Speed factor:
0
Type:
1-handed
Abilities:
Immunity to fear
THAC0 +5
Undead must make a saving throw vs. death (-4 penalty) or 
be utterly destroyed.
Negative Plane Protection
Fire Giant Strength once/day.
Mass Cure once/day.
Not usable by:
Thief
Druid
Mage
Code:
HAMM11

==================== 2.23 Weapons (Flails) ====================

1)Flail
Damage:
1D6 +1 (2-7)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN02

2)Flail of Ages (acid)
Damage:
1D6 +2 +1 acid damage (4-9)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14I

3)Flail of Ages (cold)
Damage:
1D6 +2 +1 cold damage (4-9)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14G

4)Flail of Ages (fire)
Damage:
1D6 +2 +1 fire damage (4-9)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14H

5)Flail of Ages (cold and acid)
Damage:
1D6 +3 +1 cold damage +1 acid damage (6-11)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14E

6)Flail of Ages (fire and acid)
Damage:
1D6 +3 +1 fire damage +1 acid damage (6-11)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14F

7)Flail of Ages (fire and cold)
Damage:
1D6 +3 +1 fire damage +1 cold damage (6-11)
Damage type:
Crushing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Mage
Code:
BLUN14D

8)Flail +1
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Mage
Code:
BLUN03

9)Flail +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Mage
Code:
BLUN13

10)Defender of Easthaven +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
5
Type:
1-handed
Abilities:
Armor class +1
THAC0 +2
Resistance to slashing +20%
Resistance to piercing +20%
Resistance to blunt +20%
Not usable by:
Thief
Druid
Mage
Code:
WAFLAIL

11)Drow Flail +3
Damage:
1D6 +4 (5-10)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Druid
Mage
Code:
DWBLUN01

12)Flail +3 (Throne of Bhaal)
Damage:
1D6 +4 (5-10)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Mage
Code:
BLUN32

13)Flail of Ages +3
Damage:
1D6 +4 +1 fire damage +1 cold damage +1 acid damage (8-13)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
A chance each hit that target will be slowed (no saving throw).
Not usable by:
Thief
Druid
Mage
Code:
BLUN14

14)Flail of Ages +4 (poison) (Throne of Bhaal)
Damage:
1D6 +5 +1 fire damage +1 cold damage +1 poison damage 
+1 acid damage (10-15)
Damage type:
Crushing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +4
33% chance each hit that target will be slowed (no saving throw).
Not usable by:
Thief
Druid
Mage
Code:
BLUN30C

15)Flail of Ages +4 (electrical) (Throne of Bhaal)
Damage:
1D6 +5 +1 fire damage +1 cold damage +1 electrical damage 
+1 acid damage (10-15)
Damage type:
Crushing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +4
33% chance each hit that target will be slowed (no saving throw).
Not usable by:
Thief
Druid
Mage
Code:
BLUN30D

16)Flail of Ages +5 (Throne of Bhaal)
Damage:
1D6 +6 +2 fire damage +2 cold damage +2 electrical damage 
+2 poison damage +2 acid damage (17-22)
Damage type:
Crushing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +5
Resistance to magic +5%
Free Action
33% chance each hit that target will be slowed (no saving throw).
Not usable by:
Thief
Druid
Mage
Code:
BLUN30

==================== 2.24 Weapons (Clubs) ====================

1)Club
Damage:
1D6 (1-6)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
No
Not usable by:
Mage
Code:
BLUN01

2)The Root of the Problem
Damage:
1D6 +1 +1 acid damage, +3 damage vs. unnatural creatures (3-8), (6-11)
Damage type:
Crushing
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +1
THAC0 +4 vs. unnatural creatures
Not usable by:
Mage
Code:
BLUN10

3)Bone Club +2, +3 vs. Undead
Damage:
1D6 +2, +3 damage vs. undead (3-8), (6-11)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +2
THAC0 +5 vs. undead
Not usable by:
Mage
Code:
BLUN23

4)Club +2, Gnasher
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +2
Slivers add 2 points extra damage each round for four rounds
Not usable by:
Mage
Code:
BLUN24

5)Club +3 (Throne of Bhaal)
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Mage
Code:
BLUN31

6)Club +3, Blackblood
Damage:
1D6 +3 +3 acid damage (7-12)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Mage
Code:
BLUN22

7)Club of Detonation +3 (Throne of Bhaal)
Damage:
1D6 +3 +3 fire damage (7-12)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
20% chance target will take an additional 10 points of fire damage 
with each successful attack.
7% chance a fireball will automatically detonate 
with each successful attack.
Not usable by:
Mage
Code:
BLUN26

8)Club of Detonation +5 (Throne of Bhaal)
Damage:
1D6 +5 +5 fire damage (11-16)
Damage type:
Crushing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +5
30% chance target will take an additional 15 points of fire damage 
with each successful attack.
5% chance a fireball will automatically detonate 
with each successful attack.
Not usable by:
Mage
Code:
BLUN27

==================== 2.25 Weapons (Battle Axes) (Melee) ====================

1)Battle Axe
Damage:
1D8 (1-8)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H01

2)Bala's Axe
Damage:
1D8 (1-8)
Damage type:
Slashing
Speed factor:
7
Type:
1-handed
Abilities:
Special: Miscast Magic affects victim on each successful hit
Miscast Magic: Any spellcasting creature that is affected by 
this spell has its casting ability severely disabled. 
When the creature attempts to cast a spell it has an 80% chance of failure. 
Creatures can save vs. spells to avoid the effect, but do so at -2.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H07

3)Battle Axe +1
Damage:
1D8 +1 (2-9)
Damage type:
Slashing
Speed factor:
6
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H02

4)Battle Axe +2
Damage:
1D8 +2 (3-10)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H03

5)Battle Axe +3 (bruenor)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BRUENAXE

6)Battle Axe +3 (Throne of Bhaal)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H17

7)Axe of Hrothgar +3
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Wisdom +1
Charisma +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
WAAXE

8)Axe of the Unyielding +3 (Throne of Bhaal)
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
Armor class +1
THAC0 +3
User regenerates 1 hp/round.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H14

9)Battle Axe +3, Stonefire
Damage:
1D8 +3 +2 fire damage (6-13)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H12

10)Battle Axe +3, Frostreaver
Damage:
1D8 +3 +1 cold damage +1 acid damage (6-13)
Damage type:
Slashing
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H13

11)Axe of the Unyielding +5 (Throne of Bhaal)
Damage:
1D8 +5 (6-13)
Damage type:
Slashing
Speed factor:
2
Type:
1-handed
Abilities:
Armor class +1
THAC0 +5
Constitution +1
User regenerates 3 hp/round.
10% chance of instantly killing an opponent by decapitation 
with each successful attack.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H15

==================== 2.26 Weapons (Battle Axes) (Thrown) ====================

1)Throwing Axe
Damage:
1D6 +1 (2-7)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
4
Type:
1-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H04

2)Azuredge
Damage:
1D6, +5-10 damage vs. undead (1-6), (6-16)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
1
Type:
1-handed
Abilities:
Returns to user's hand once thrown.
Undead must make a saving throw vs. death (-4 penalty) or 
be utterly destroyed.
Not usable by:
Neutral Alignment
Evil Alignment
Thief
Druid
Cleric
Mage
Code:
AX1H10

3)Hangard's Axe +2
Damage:
1D6 +2 (3-8)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Returns to user's hand once thrown.
Axe returns to the wielder's hand instantly after an attack is made.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H08

4)Throwing Axe +2
Damage:
1D6 +3 (4-9)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Returns to user's hand once thrown.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H05

5)Rifthome Axe +3
Damage:
1D6 +3 (4-9)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Returns to user's hand once thrown.
Axe returns to the wielder's hand instantly after an attack is made.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H09

6)K'logarath +4 (Throne of Bhaal)
Damage:
1D6 +4 (5-10)
Damage type:
Slashing (Melee)
Piercing (Thrown)
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
Returns to user's hand once thrown.
Axe returns to the wielder's hand instantly after an attack is made.
Target must save vs. death or be knocked down and take 2D6 extra damage 
with each successful hit.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
AX1H16

==================== 2.27 Weapons (Short Swords) ====================

1)Short Sword
Damage:
1D6 (1-6)
Damage type:
Piercing
Speed factor:
3
Type:
1-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
SW1H07

2)Short Sword +1
Damage:
1D6 +1 (2-7)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
SW1H08

3)Ilbratha +1
Damage:
1D6 +1 (2-7)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +1
Casts Mirror Image once per day
Not usable by:
Druid
Cleric
Mage
Code:
SW1H26

4)Entropy
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
3 points of poison damage if target fails save
Usable by:
Tiefling
Code:
NPSW05

5)Chaos Blade
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Target loses 2 points of Dexterity each hit (duration: 30 seconds).
Usable by:
Tiefling
Code:
NPSW06

6)Sword of Arvoreen
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
Immunity to stun
Immunity to slow
THAC0 +2
Target must save vs. wands or have movement rate slowed 
by 2 (for 45 seconds).
Usable by:
Halfling
Code:
NPSW01

7)Short Sword +2
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H09

8)Kundane +2
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
SW1H25

9)Arbane's Sword +2
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
Immunity to hold person
THAC0 +2
Once per day can haste the character for 12 seconds
Not usable by:
Druid
Cleric
Mage
Code:
SW1H27

10)Moonblade
Damage:
1D8 +3 (4-11)
Damage type:
Slashing
Speed factor:
5
Type:
1-handed
Abilities:
Armor class +1
THAC0 +3
Resistance to fire +50%
Usable by:
Xan
Code:
SW1H13

11)Short Sword of Backstabbing
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
SW1H10

12)Short Sword +3 (Throne of Bhaal)
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
SW1H74

13)Cutthroat +4
Damage:
1D6 +4 (5-10)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +4
Not usable by:
Druid
Cleric
Mage
Code:
SW1H28

14)Short Sword of Mask +4 (Throne of Bhaal)
Damage:
1D6 +4 (5-10)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
15% chance with every hit that opponent is entangled for 24 seconds, no save.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H58

15)Short Sword of Mask +5 (Throne of Bhaal)
Damage:
1D6 +5 (6-11)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +5
15% chance with every hit that opponent is entangled for 24 seconds, no save.
15% chance to drain 1 level from opponent with every hit.
Not usable by:
Druid
Cleric
Mage
Code:
SW1H59

==================== 2.28 Weapons (Daggers) (Melee) ====================

1)Dagger
Damage:
1D4 (1-4)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
DAGG01

2)Shadow Thief Dagger
Damage:
1D4 (1-4)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
DAGG18

3)Embarl's Dagger
Damage:
1D6 (1-6)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
MISC4U

4)Silver Dagger - Werebane
Damage:
1D4 +2, +2 damage vs. lycanthropes (3-6), (5-8)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
DAGG09

5)Dagger of <CHARNAME>
Damage:
1D4 +1 (2-5)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Cleric
Code:
DAGG19

6)Dagger +1
Damage:
1D4 +1 (2-5)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Cleric
Code:
DAGG02

7)Neb's Nasty Cutter
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Target must make a saving throw vs. death or suffer 2 points of damage 
per second for 10 seconds.
Not usable by:
Good Alignment
Neutral Alignment
Cleric
Code:
NEBDAG

8)Ixil's Spike (Throne of Bhaal)
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Cleric
Code:
DAGG23

9)Dagger +2 (golem)
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Cleric
Code:
DAGG03

10)Dagger +2
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Cleric
Code:
DAGG15

11)Stiletto of Demarchess +2
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
A 20% chance each hit that the victim must save vs. death or be 
held for two rounds.
Not usable by:
Cleric
Code:
DAGG17

12)Dagger of Venom
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Poison damage: 6 points per round up to a total of 15 damage
Not usable by:
Cleric
Code:
MISC75

13)Dagger +2, Longtooth
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Cleric
Code:
DAGG04

14)Dagger +3 (Throne of Bhaal)
Damage:
1D4 +3 (4-7)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
Cleric
Code:
DAGG24

15)Pixie Prick +3
Damage:
1D4 +3 (4-7)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Target must make a saving throw vs. death or fall asleep for two rounds.
Not usable by:
Cleric
Code:
DAGG13

16)Boneblade +4
Damage:
1D4 +4 (5-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
Not usable by:
Cleric
Code:
DAGG14

17)Dagger +4, Life-Stealer
Damage:
1D4 +4 (5-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
15% chance of Level Drain.
Not usable by:
Cleric
Code:
DAGG20

18)Dagger of the Star +4 (Throne of Bhaal)
Damage:
1D4 +4 (5-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
5% chance of making the user go invisible for 60 seconds 
after each successful attack.
Not usable by:
Cleric
Code:
DAGG21

19)Dagger of the Star +5 (Throne of Bhaal)
Damage:
1D4 +5 (6-9)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +5
15% chance of making the user go invisible for 60 seconds 
after each successful attack.
Star Bolt - each successful hit has a 5% chance of 
causing an extra 1D8 fire and 1D8 electrical damage.
Not usable by:
Cleric
Code:
DAGG22

==================== 2.29 Weapons (Daggers) (Thrown) ====================

1)Throwing Dagger
Damage:
1D4 (1-4)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
DAGG05

2)Poisoned Throwing Dagger
Damage:
1D4 (1-4)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
Poison damage: 2 hit points of damage per second
Poison duration: 10 seconds
Not usable by:
Cleric
Code:
DAGG16

3)Boomerang Dagger +2
Damage:
2D4 +2 (4-10)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +2
Dagger returns to the thrower
Not usable by:
Cleric
Code:
DAGG11

4)Fire Tooth +3
Damage:
2D4 +3 +1-2 fire damage (6-13)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +3
Dagger returns to the thrower
Not usable by:
Cleric
Code:
DAGG12

==================== 2.30 Weapons (Two Handed Swords) ====================

1)Cursed Berserking Sword +3 (cursed)
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
10
Type:
2-handed
Abilities:
THAC0 +3
Causes the wielder to go berserk
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H03

2)Two Handed Sword
Damage:
1D10 (1-10)
Damage type:
Slashing
Speed factor:
10
Type:
2-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H01

3)Two Handed Sword +1
Damage:
1D10 +1 (2-11)
Damage type:
Slashing
Speed factor:
9
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H02

4)Hallowed Redeemer
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
5 points of magic damage to any who deal out any damage to the wielder
Usable by:
Keldorn
Code:
NPSW03

5)Two Handed Sword +2
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H11

6)Sword of Chaos +2
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
Each hit drains one hit point from the target and 
transfers it to the wielder. This will not heal beyond the wielder's maximum.
Not usable by:
Monk
Thief
Druid
Cleric
Mage
Code:
SW2H16

7)Spider's Bane
Damage:
1D10 +2 (3-12)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
Free Action
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H06

8)Flame of the North
Damage:
1D10 +2, +4 damage vs. chaotic evil (3-12), (7-16)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
Resistance to magic +10%
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H12

9)Two Handed Sword +3 (Throne of Bhaal)
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H20

10)Harbringer +3
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +3
Special abilities:
Ability 1:
Effect: Fireball
There is a 5% chance per hit that a 10D6 fireball explodes, 
centered on the target.
Ability 2:
Effect: Flesh to Stone
All ogres when hit must save vs. spells or be turned to stone.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H07

11)Silver Sword
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
10
Type:
2-handed
Abilities:
THAC0 +3
25% chance each hit that target must make a 
saving throw vs. death (-2 penalty) or die.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H15

12)Lilarcor
Damage:
1D10 +3 (4-13)
Damage type:
Slashing
Speed factor:
8
Type:
2-handed
Abilities:
Immunity to charm
Immunity to confusion
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H14

13)Joril's Dagger +3
Damage:
1D10 +3 +1 cold damage (5-14)
Damage type:
Slashing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +3
25% chance of each hit confusing an opponent for three rounds 
(save vs. spells to negate effect).
Not usable by:
Thief
Druid
Cleric
Mage
Code:
WAS2H

14)Soul Reaver +4
Damage:
1D10 +4 (5-14)
Damage type:
Slashing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +4
Special: Each hit makes the target receive a cumulative 2 point penalty 
to their THAC0
Duration: 20 rounds
Not usable by:
Good Alignment
Thief
Druid
Cleric
Mage
Code:
SW2H08

15)Warblade +4
Damage:
1D12 +4 (5-16)
Damage type:
Slashing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H09

16)Unholy Reaver
Damage:
1D10 +5 (6-15)
Damage type:
Slashing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +5
Usable by:
Anti-Paladin
Code:
REAVER

17)Carsomyr +5
Damage:
1D12 +5 (6-17)
Damage type:
Slashing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +5
Resistance to magic +50%
Dispels magic whenever the sword strikes an opponent
+5 damage to chaotic evil opponents in addition to other bonuses.
Dispel Magic 3 times per day
Usable by:
Paladin
Code:
SW2H10

18)Gram the Sword of Grief +5 (Throne of Bhaal) (1)
Damage:
1D10 +5 (6-15)
Damage type:
Slashing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +5
10% chance of 2D12 poison damage.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H17

19)Gram the Sword of Grief +5 (Throne of Bhaal) (2)
Damage:
1D10 +5 (6-15)
Damage type:
Slashing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +5
Resistance to magic +5%
Each hit target must save vs. death (with a -5 penalty) or lose 1 level.
10% chance of 2D12 poison damage.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H18

20)Carsomyr +6 (Throne of Bhaal)
Damage:
1D12 +6 (7-18)
Damage type:
Slashing
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +6
Resistance to magic +50%
Dispels magic whenever the sword strikes an opponent
+6 damage to chaotic evil opponents in addition to other bonuses.
Dispel Magic 3 times per day
Usable by:
Paladin
Code:
SW2H19

21)Psion's Blade +5 (Throne of Bhaal)
Damage:
1D10 +5 (6-15)
Damage type:
Slashing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +5
Grants immunity to confusion and all Psionic attacks when wielded
Not usable by:
Thief
Druid
Cleric
Mage
Code:
SW2H21

==================== 2.31 Weapons (Halberds) ====================

1)Halberd
Damage:
1D10 (1-10)
Damage type:
Piercing
Speed factor:
9
Type:
2-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB01

2)Halberd +1
Damage:
1D10 +1 (2-11)
Damage type:
Piercing
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB02

3)Halberd +2 (suryris)
Damage:
1D10 +2 (3-12)
Damage type:
Piercing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB03

4)Halberd +2
Damage:
1D10 +2 (3-12)
Damage type:
Piercing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB07

5)Halberd +2, Duskblade
Damage:
1D10 +2 +2 cold damage (5-14)
Damage type:
Piercing
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB08

6)Drow Halberd +3
Damage:
1D10 +3 (4-13)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +3
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
DWHALB01

7)Harmonium Halberd
Damage:
1D10 +3 (4-13)
Damage type:
Piercing
Speed factor:
9
Type:
2-handed
Abilities:
THAC0 +3
Strength +1
Intelligence -1
Wisdom -1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
WA2HALB

8)Halberd +3 (Throne of Bhaal)
Damage:
1D10 +3 (4-13)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB12

9)Dragon's Bane +3
Damage:
1D10 +3, +6 damage vs. dragons (4-13), (10-19)
Damage type:
Piercing
Speed factor:
9
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB04

10)Blackmist +4
Damage:
1D10 +4 (5-14)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +4
Special abilities:
Blindness:
Three times a day save vs. spells.
Area: 10ft radius
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB06

11)Ravager +4 (Throne of Bhaal)
Damage:
1D10 +4 (5-14)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +4
Cast Cloak of Fear twice/day.
Not usable by:
Monk
Thief
Druid
Cleric
Mage
Code:
HALB10

12)Halberd +4: Wave
Damage:
1D10 +4 (5-14)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +4
Slays Fire Elementals, Efreet, Salamaders (no save).
15% chance of draining victim of water (+15 damage).
Not usable by:
Monk
Thief
Druid
Cleric
Mage
Code:
HALB09

13)Dragon's Breath +4
Damage:
1D10 +1 fire damage +1 cold damage +1 electrical damage +1 poison damage 
+1 acid damage (6-15)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Druid
Cleric
Mage
Code:
HALB05

14)Ravager +6 (Throne of Bhaal)
Damage:
1D10 +6 (7-16)
Damage type:
Piercing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +6
3-18 bonus damage each hit unless target saves vs. death.
10% chance each hit of decapitating opponent (no save).
Cast Cloak of Fear three times/day.
Not usable by:
Monk
Thief
Druid
Cleric
Mage
Code:
HALB11

==================== 2.32 Weapons (Spears) ====================

1)Spear +3, Backbiter (cursed)
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +3
3 (piercing) damage inflicted upon the wielder upon every successful hit.
Not usable by:
Thief
Cleric
Mage
Code:
SPER03

2)Spear
Damage:
1D6 (1-6)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
No
Not usable by:
Thief
Cleric
Mage
Code:
SPER01

3)Spear +1
Damage:
1D6 +1 (2-7)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Cleric
Mage
Code:
SPER02

4)Spear +1, Halcyon
Damage:
1D6 +1 +1 electrical damage (3-8)
Damage type:
Piercing
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Cleric
Mage
Code:
SPER09

5)Spear +2
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Cleric
Mage
Code:
SPER05

6)Spear of the Unicorn +2
Damage:
1D6 +2 (3-8)
Damage type:
Piercing
Speed factor:
4
Type:
2-handed
Abilities:
Immunity to charm
Immunity to hold person
THAC0 +2
Save vs. death +3
Not usable by:
Thief
Cleric
Mage
Code:
SPER07

7)Drow Lance +3
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Cleric
Mage
Code:
DWSPER01

8)Spear +3
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Cleric
Mage
Code:
SPER06

9)Spear of Kuldahar +3
Damage:
1D6 +3 (4-9)
Damage type:
Piercing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
Hit points +8
Not usable by:
Thief
Cleric
Mage
Code:
WASPEAR

10)Spear +3, Impaler
Damage:
1D6 +3 +10 piercing damage (14-19)
Damage type:
Piercing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Cleric
Mage
Code:
SPER08

11)Ixil's Nail +4 (Throne of Bhaal)
Damage:
1D6 +4 (5-10)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Cleric
Mage
Code:
SPER11

12)Spear of Withering +4
Damage:
1D6 +4 +4 poison damage (9-14)
Damage type:
Piercing
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Cleric
Mage
Code:
SPER10

13)Ixil's Spike +6 (Throne of Bhaal)
Damage:
1D6 +6 (7-12)
Damage type:
Piercing
Speed factor:
2
Type:
2-handed
Abilities:
THAC0 +6
With each successful hit, the opponent must save or be pinned for 3 rounds, 
taking an additional 1D6+5 damage each round.
Free Action
Not usable by:
Thief
Cleric
Mage
Code:
SPER12

==================== 2.33 Weapons (Quarterstaffs) ====================

1)Staff of Striking
Damage:
1D6 +9 (10-15)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
Each attack made with the staff uses a charge, 
hence causing it to consume itself when no charges remain.
Not usable by:
No
Code:
STAF05

2)Staff
Damage:
1D6 (1-6)
Damage type:
Crushing
Speed factor:
4
Type:
2-handed
Abilities:
No
Not usable by:
No
Code:
MISC9O

3)Quarterstaff
Damage:
1D6 (1-6)
Damage type:
Crushing
Speed factor:
4
Type:
2-handed
Abilities:
No
Not usable by:
No
Code:
STAF01

4)Shaman's Staff
Damage:
1D6 (1-6)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
Create Goodberries once per day
Not usable by:
No
Code:
MISC5T

5)Quarterstaff +1
Damage:
1D6 +1 (2-7)
Damage type:
Crushing
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
No
Code:
STAF02

6)Staff of Curing
Damage:
1D6 +1 (2-7)
Damage type:
Crushing
Speed factor:
4
Type:
2-handed
Abilities:
Armor class +2
THAC0 +1
Special abilities (one charge):
Cure: 3-18 +3 hit points, Disease and Poison
Not usable by:
Fighter
Thief
Mage
Code:
STAF10

7)Staff of the High Forest
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
Regenerate 1 hit point every 12 seconds
Usable by:
Cernd
Code:
NPSTAF

8)Staff of Power
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
Armor class +2
THAC0 +2
Saving throws +2
Special abilities (one charge):
Ability 1:
Effect: Globe of Invulnerability
Duration: 1 round/level
Range: User
Area: 5-foot-radius sphere
Grants immunity to 1st to 4th level spells.
Ability 2:
Effect: Lightning Bolt of Paralyzation
Damage: 10D6
Range: 140 yards
Saving throw: For half damage
Also stuns (no save) the target for 5 rounds.
Usable by:
Mage
Code:
STAF12

9)Staff of Thunder and Lightning
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +2
Special abilities (one charge):
Ability 1:
Effect: Lightning Bolt
Damage: 10D6
Range: 140 yards
Saving throw: Spells for half damage
Ability 2:
Effect: Call Lightning
Lightning Strike hits the target
Damage: 3D8 per strike
Ability 3:
Effect: Thunderclap (10% chance on a successful strike)
Range: Melee
Saving throw: Save vs. spells or be stunned for two rounds
Usable by:
Druid
Cleric
Code:
STAF13

10)Quarterstaff +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
No
Code:
STAF18

11)Staff of Command
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
Special abilities (one charge):
Domination
Not usable by:
Monk
Code:
STAF09

12)Staff of Air +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
If an air elemental is hit it must save vs. spells or be destroyed.
Special abilities (one charge):
Ability 1:
Effect: Summon an 8 hit dice Air Elemental
Duration: 1 hour
Ability 2:
Effect: Sleep Cloud
Range: 40ft
Duration: 3 rounds
Not usable by:
No
Code:
STAF15

13)Staff of Fire +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
If a fire elemental is hit it must save vs. spells or be destroyed.
Special abilities (one charge):
Ability 1:
Effect: Summon an 8 hit dice Fire Elemental
Duration: 1 hour
Ability 2:
Effect: Fire Shield (Red)
A protective shield that surrounds the wielder of the staff 
as per the 4th level Wizard spell Fire Shield (Red).
Not usable by:
No
Code:
STAF17

14)Staff of Earth +2
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
If an earth elemental is hit it must save vs. spells or be destroyed.
Special abilities (one charge):
Ability 1:
Effect: Summon an 8 hit dice Earth Elemental
Duration: 1 hour
Ability 2:
Effect: Stone to Flesh
Revert effects of a petrification attack
Not usable by:
No
Code:
STAF16

15)Serpent Shaft (Throne of Bhaal)
Damage:
1D6 +2 (3-8)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +2
50% chance of poisoning opponents with every successful attack. 
The poison lasts for 1 round, and does 2 hp of damage/second 
unless the target makes a save vs. death.
Not usable by:
No
Code:
STAF23

16)Staff Mace
Damage:
2D4 +2 (4-10)
Damage type:
Bludgeon
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
Monk
Code:
STAF06

17)Staff Spear +2
Damage:
1D8 +3 (4-11)
Damage type:
Piercing
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Monk
Code:
STAF07

18)Staff of Arundel
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
0
Type:
2-handed
Abilities:
THAC0 +3
Resistance to fire +10%
Resistance to cold +10%
Wielder memorizes one extra fifth and one extra sixth level spell
Usable by:
Druid
Code:
WASTAFF

19)Cleric's Staff +3
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
No
Code:
STAF19

20)Martial Staff +3
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
No
Code:
STAF08

21)Quarterstaff +3 (Throne of Bhaal)
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
No
Code:
STAF24

22)Staff of the Woodlands +4
Damage:
1D6 +4 (5-10)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
Armor class +3
THAC0 +4
Barkskin (AC 3)
Special abilities (one charge):
Ability 1:
Effect: Summon Shambling Mound
Ability 2:
Effect: Enhanced Charm Animal
Duration: 5 minutes
Saving throw: Save vs. spells with a -4 penalty
Usable by:
Druid
Code:
STAF14

23)Staff of Rynn +4
Damage:
1D6 +4 (5-10)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
No
Code:
STAF20

24)Staff of the Ram +4 (Throne of Bhaal)
Damage:
1D6 +10 (11-16)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +4
10% chance opponent is knocked back and stunned.
Large creatures such as dragons or giants will not be knocked back or stunned
Not usable by:
No
Code:
STAF21

25)Staff of the Magi
Damage:
1D6 +1 (2-7)
Damage type:
Crushing
Speed factor:
4
Type:
2-handed
Abilities:
Armor class +2
Immunity to charm
THAC0 +1 (strikes as a +5 weapon)
Saving throws +2
Invisibility
Protection from Evil
Special abilities:
Ability 1:
Effect: Fireball-Lightning
Damage: Combined lightning and fireball damage
Range: 150ft
Use: Three times a day
Ability 2:
Effect: Trap Spell
Duration: 8 hours or until 30 spell levels have been trapped
Use: Once a day
Special abilities (each hit):
Dispel Magic
Usable by:
Mage
Code:
STAF11

26)Staff of the Ram +6 (Throne of Bhaal)
Damage:
1D6 +12 crushing damage +1-4 piercing damage (14-22)
Damage type:
Crushing
Piercing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +6
15% chance opponent is knocked back and stunned.
Large creatures such as dragons or giants will not be knocked back or stunned
Not usable by:
No
Code:
STAF22

==================== 2.34 Weapons (Crossbows) ====================

1)Light Crossbow
Speed factor:
5
Type:
2-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
XBOW04

2)Heavy Crossbow
Damage:
+2
Speed factor:
10
Type:
2-handed
Abilities:
No
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW01

3)Flasher Launcher
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +1
Usable by:
Jansen
Code:
XBOW12

4)Heavy Crossbow of Accuracy
Damage:
+2
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +5
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW03

5)Light Crossbow +1
Damage:
+1
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
XBOW05

6)Light Crossbow of Speed
Damage:
+1
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +1
1 extra attack per round
Not usable by:
Druid
Cleric
Mage
Code:
XBOW06

7)Heavy Crossbow +1
Damage:
+3
Speed factor:
9
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW02

8)Heavy Crossbow of Searing +1
Damage:
+3 +2 fire damage
Speed factor:
9
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW14

9)Light Crossbow +2
Damage:
+2
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
XBOW09

10)Heavy Crossbow +2
Damage:
+4
Speed factor:
8
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW07

11)Drow Crossbow of Speed
Damage:
+3
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
1 extra attack per round
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Not usable by:
Thief
Druid
Cleric
Mage
Code:
DWXBOW01

12)Necaradan's Crossbow +3
Damage:
+3
Speed factor:
2
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
XBOW10

13)Light Crossbow +3 (Throne of Bhaal)
Damage:
+3
Speed factor:
2
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
XBOW18

14)Giant Hair Crossbow +3
Damage:
+5
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW08

15)Heavy Crossbow +3 (Throne of Bhaal)
Damage:
+5
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
XBOW17

16)Crossbow of Affliction +4
Damage:
+4
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +4
Strength -2
Not usable by:
Druid
Cleric
Mage
Code:
XBOW13

17)Firetooth +4 (Throne of Bhaal)
Damage:
1D8 +4 +2 fire damage (7-14)
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +6 (+4 crossbow +2 fire arrow)
Automatically shoots +2 fire arrows.
Firetooth has no need for ammunition as it automatically launches 
magical arrows of fire.
Not usable by:
Druid
Cleric
Mage
Code:
XBOW15

18)Firetooth +5 (Throne of Bhaal)
Damage:
1D8 +5 +2 fire damage (8-15)
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +7 (+5 crossbow +2 fire bolt)
Automatically shoots +2 fire bolts.
Firetooth will only fire these enchanted missiles, 
so there is no need for ammunition.
Not usable by:
Druid
Cleric
Mage
Code:
XBOW16

==================== 2.35 Weapons (Long Bows) ====================

1)Long Bow
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW03

2)Composite Long Bow
Damage:
+1
Speed factor:
7
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW01

3)Long Bow +1
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW04

4)Composite Long Bow +1
Damage:
+1
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW02

5)Long Bow +2
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW17

6)Ripper +2
Damage:
+2
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW09

7)Long Bow of Marksmanship
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW07

8)Composite Long Bow +2
Damage:
+1
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW16

9)Strong Arm +2
Damage:
+3
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW11

10)Long Bow +3 (Throne of Bhaal)
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW25

11)Elven Court Bow +3
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW12

12)Composite Long Bow +3 (Throne of Bhaal)
Damage:
+1
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +4
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW24

13)Heartseeker +3
Damage:
+2
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +4
Once per day can increase bow's aim to 
an additional +7 to hit for nine seconds.
Not usable by:
Thief
Bard
Druid
Cleric
Mage
Code:
BOW10

14)Mana Bow +4
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +4
Resistance to magic damage +20%
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW13

15)Taralash +4 (Throne of Bhaal)
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +4
Increases movement rate by 2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW22

16)Taralash +5 (Throne of Bhaal)
Speed factor:
2
Type:
2-handed
Abilities:
THAC0 +5
Increases movement rate by 2
Not usable by:
Thief
Druid
Cleric
Mage
Code:
BOW23

==================== 2.36 Weapons (Short Bows) ====================

1)Short Bow
Speed factor:
6
Type:
2-handed
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
BOW05

2)Short Bow +1
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
BOW06

3)Tuigan Bow +1
Damage:
+1
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +1
3 shots per round
Not usable by:
Druid
Cleric
Mage
Code:
BOW14

4)Bow of Arvoreen
Speed factor:
6
Type:
2-handed
Abilities:
THAC0 +2
Usable by:
Halfling
Code:
NPBOW

5)Short Bow +2
Speed factor:
5
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
BOW18

6)Eagle Bow
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
BOW08

7)Short Bow +3 (Throne of Bhaal)
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
BOW26

8)Tansheron's Bow +3
Speed factor:
3
Type:
2-handed
Abilities:
THAC0 +3
This powerful bow requires no ammunition
Avoid equipping normal arrows on your character, else the bow will fire these 
instead of the phantom arrows.
Not usable by:
Druid
Cleric
Mage
Code:
BOW15

9)Darkfire Bow +4 (Throne of Bhaal)
Speed factor:
2
Type:
2-handed
Abilities:
THAC0 +4
Resistance to fire +5%
Resistance to cold +5%
Once per day may cast Improved Haste
Not usable by:
Druid
Cleric
Mage
Code:
BOW20

10)Short Bow of Gesen
Damage:
+2 piercing damage +1-8 electrical damage
Speed factor:
4
Type:
2-handed
Abilities:
THAC0 +4
Resistance to electrical +20%
This weapon draws energy from another plane, 
firing spears of lightning instead of arrows... 
and therefore never requiring ammunition of any kind.
Not usable by:
Druid
Cleric
Mage
Code:
BOW19

11)Darkfire Bow +5 (Throne of Bhaal)
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +5
Resistance to fire +5%
Resistance to cold +5%
Once per day may cast Improved Haste
Not usable by:
Druid
Cleric
Mage
Code:
BOW21

==================== 2.37 Weapons (Slings) ====================

1)Sling
Damage type:
Missile
Speed factor:
6
Type:
1-handed
Abilities:
No
Not usable by:
No
Code:
SLNG01

2)Sling +1
Damage:
+1
Damage type:
Missile
Speed factor:
5
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
No
Code:
SLNG02

3)Sling +2
Damage:
+2
Damage type:
Missile
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
No
Code:
SLNG04

4)Sling of Seeking +2
Damage:
+2, plus Strength bonus
Damage type:
Missile
Speed factor:
4
Type:
1-handed
Abilities:
THAC0 +2
Not usable by:
No
Code:
SLNG07

5)Sling +3 : 'Arla's Dragonbane'
Damage:
+3
Damage type:
Missile
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
No
Code:
SLNG05

6)Sling +3 (Throne of Bhaal)
Damage:
+3
Damage type:
Missile
Speed factor:
3
Type:
1-handed
Abilities:
THAC0 +3
Not usable by:
No
Code:
SLNG10

7)Sling of Arvoreen +4
Damage:
+4
Damage type:
Missile
Speed factor:
2
Type:
1-handed
Abilities:
THAC0 +4
Sonic Boom once per day. Must save vs. spells or be stunned for three rounds.
Area: 60ft
Not usable by:
No
Code:
SLNG06

8)Erinne Sling +4 (Throne of Bhaal)
Damage:
+4
Damage type:
Missile
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +4
Can create 5 +4 bullets once/day.
Not usable by:
No
Code:
SLNG08

9)Sling of Everard +5
Damage:
+2
Damage type:
Missile
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +5
Does not require bullets
Not usable by:
No
Code:
WASLING

10)Erinne Sling +5 (Throne of Bhaal)
Damage:
+5
Damage type:
Missile
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +5
Can create 5 +4 bullets once/day.
Not usable by:
No
Code:
SLNG09

==================== 2.38 Weapons (Bolts) ====================

1)Bolt
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
No
Code:
BOLT01

2)Bolt of Polymorphing
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
Save vs. petrification/polymorph or turn into squirrel.
Duration: Permanent
Code:
BOLT05

3)Bolt of Biting
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
Poison: 30 damage in 15 seconds (save vs. death for none)
Code:
BOLT04

4)Paralytic Bolt
Damage:
1D10 (1-10)
Damage type:
Piercing
Abilities:
Target must save vs. death or be stunned for five rounds.
Code:
SAHBOLT

5)Bolt of Lightning
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
4D4 electrical damage (save vs. breath for half).
Code:
BOLT03

6)Kuo-Toa Bolt
Damage:
2D6 (2-12)
Damage type:
Piercing
Abilities:
Target must save vs. spells or be stunned for four rounds.
Code:
KUOBOLT

7)Flasher Master Bruiser Mate
Damage:
1D2 +1 (2-3)
Damage type:
Piercing
Abilities:
THAC0 +1
Stun opponent (save vs. spells) for 2 rounds.
This is the ammunition for Jan's crossbow.
Code:
BOLT07

8)Drow Bolt +1
Damage:
1D8 +1 (2-9)
Damage type:
Piercing
Abilities:
THAC0 +1
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Code:
DWBOLT03

9)Drow Bolt of Sleep
Damage:
1D8 +1 (2-9)
Damage type:
Piercing
Abilities:
THAC0 +1
Target must save vs. death or sleep for four rounds.
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Code:
DWBOLT01

10)Drow Bolt of Stunning
Damage:
1D8 +1 (2-9)
Damage type:
Piercing
Abilities:
THAC0 +1
Target must save vs. death or be stunned for four rounds.
This item, like most drow equipment, is created using Adamantine, an 
alloy of adamantite that quickly turns to dust if removed from the 
Underdark.
Code:
DWBOLT02

11)Bolt +1
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
THAC0 +1
Code:
BOLT02

12)Case of Plenty +1 (Throne of Bhaal)
Abilities:
Unlimited +1 bolts.
Code:
QUIVER02

13)Blessed Bolt
Damage:
1D8 +1 (2-9)
Damage type:
Piercing
Abilities:
THAC0 +1
Code:
BOLT08

14)Bolt +2
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
THAC0 +2
Code:
BOLT06

15)Case of Plenty +2 (Throne of Bhaal)
Abilities:
Unlimited +2 bolts.
Code:
QUIVER04

16)Bolt +3 (Throne of Bhaal)
Damage:
1D8 (1-8)
Damage type:
Piercing
Abilities:
THAC0 +3
Code:
BOLT09

==================== 2.39 Weapons (Arrows) ====================

1)Arrow
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
AROW01

2)Arrow of Slaying
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
Slay Ogre Mage upon touch
Not usable by:
Druid
Cleric
Mage
Code:
AROW03

3)Arrow of Dispelling
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
Dispel Magic affecting target
Not usable by:
Druid
Cleric
Mage
Code:
AROW07

4)Arrow of Fire
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
1D2 fire damage (save vs. spells for none).
Not usable by:
Druid
Cleric
Mage
Code:
AROW08

5)Arrow of Biting
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
Poison: 30% of total maximum hit points within 20 seconds after 
contact unless save vs. death made.
Not usable by:
Druid
Cleric
Mage
Code:
AROW05

6)Arrow of Piercing
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
THAC0 +4
+6 physical (piercing) damage (save vs. death for none).
Not usable by:
Druid
Cleric
Mage
Code:
AROW10

7)Arrow of Detonation
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
6D6 explosion upon impact (save vs. spells for half).
Not usable by:
Druid
Cleric
Mage
Code:
AROW06

8)Arrow of Ice
Damage:
1D6 +1-2 cold damage (2-8)
Damage type:
Piercing
Abilities:
No
Not usable by:
Druid
Cleric
Mage
Code:
AROW09

9)Arrow +1
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
AROW02

10)Quiver of Plenty +1 (Throne of Bhaal)
Abilities:
Unlimited +1 arrows.
Code:
QUIVER01

11)Acid Arrow
Damage:
1D6 +1 +1-3 acid damage (3-10)
Damage type:
Piercing
Abilities:
THAC0 +1
Not usable by:
Druid
Cleric
Mage
Code:
AROW04

12)Arrow +2
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
THAC0 +2
Not usable by:
Druid
Cleric
Mage
Code:
AROW11

13)Quiver of Plenty +2 (Throne of Bhaal)
Abilities:
Unlimited +2 arrows.
Code:
QUIVER03

14)Arrow +3 (Throne of Bhaal)
Damage:
1D6 (1-6)
Damage type:
Piercing
Abilities:
THAC0 +3
Not usable by:
Druid
Cleric
Mage
Code:
AROW15

==================== 2.40 Weapons (Bullets) ====================

1)Bullet
Damage:
1D4 +1 (2-5)
Damage type:
Piercing
Abilities:
No
Code:
BULL01

2)Bullet +1
Damage:
1D4 +2 (3-6)
Damage type:
Piercing
Abilities:
THAC0 +1
Code:
BULL02

3)Bag of Plenty +1 (Throne of Bhaal)
Abilities:
Unlimited +1 sling bullets.
Code:
QUIVER05

4)Sunstone Bullet +1
Damage:
1D4 +2 +2 fire damage (5-8)
Damage type:
Piercing
Abilities:
THAC0 +1
Code:
BULL04

5)Bullet +2
Damage:
1D4 +3 (4-7)
Damage type:
Piercing
Abilities:
THAC0 +2
Code:
BULL03

6)Bag of Plenty +2 (Throne of Bhaal)
Abilities:
Unlimited +2 sling bullets.
Code:
QUIVER06

7)Bullet +3 (Throne of Bhaal)
Damage:
1D4 +4 (5-8)
Damage type:
Piercing
Abilities:
THAC0 +3
Code:
BULL05

8)Bullet +4 (Throne of Bhaal)
Damage:
1D4 +5 (6-9)
Damage type:
Piercing
Abilities:
THAC0 +4
Code:
BULL06

==================== 2.41 Weapons (Darts) ====================

1)Dart +5 (limited timespan)
Damage:
1D3 +5 (6-8)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +5
The darts will only last for twenty four hours
Not usable by:
Cleric
Code:
STARDART

2)Dart
Damage:
1D3 (1-3)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
No
Not usable by:
Cleric
Code:
DART01

3)Dart of Stunning
Damage:
1D3 (1-3)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
Target must save vs. spells or be stunned for 7 rounds.
Not usable by:
Cleric
Code:
DART03

4)Dart of Wounding
Damage:
1D3 (1-3)
Damage type:
Piercing
Speed factor:
2
Type:
1-handed
Abilities:
Poison: 20 damage in 20 seconds (save vs. death for none)
Not usable by:
Cleric
Code:
DART04

5)Dart +1
Damage:
1D3 +1 (2-4)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +1
Not usable by:
Cleric
Code:
DART02

6)Asp's Nest
Damage:
1D3 +1 (2-4)
Damage type:
Piercing
Speed factor:
1
Type:
1-handed
Abilities:
THAC0 +1
Poison: 1 hit point damage to target every 3 seconds until 
40 hit points damage is inflicted or a Cure Poison is cast
Not usable by:
Cleric
Code:
DART05

7)Crimson Dart +3 (Throne of Bhaal)
Damage:
1D3 +3 (4-6)
Damage type:
Piercing
Speed factor:
0
Type:
1-handed
Abilities:
THAC0 +3
Dart returns instantly to user's hand after being thrown.
Not usable by:
Cleric
Code:
DART08

==================== 2.42 Weapons (Rods) ====================

1)Rod of Terror
Damage:
1D6 +3 (4-9)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
Target must make a saving throw vs. spells (+4 bonus) or 
flee in terror (lasts four rounds).
Each time the rod is used there is a 20% chance that 
the wielder loses one point of Charisma permanently.
Not usable by:
No
Code:
RODS05

2)Rod of Absorption
Abilities:
Special abilities (one charge):
Spell absorption for four rounds
Usable by:
Cleric
Mage
Code:
RODS01

3)Rod of Reversal (Throne of Bhaal)
Abilities:
Cast Ruby Ray of Reversal (1 charge/use).
Usable by:
Fighter
Paladin
Ranger
Code:
RODS06

4)Rod of Resurrection
Abilities:
Special abilities (one charge):
Resurrection
Not usable by:
No
Code:
RODS03

5)Rod of Lordly Might
Abilities:
This rod may transform into any of the following weapons when used. 
Each weapon may also change back into the rod at will.
Mace +2
Damage: +2
THAC0: +2
Special abilities: Target must save vs. spells (+5 bonus) or 
be affected by fear for four rounds
Flaming Long Sword +1
Damage: +1
THAC0: +1
Special abilities: Target must save vs. spells (+5 bonus) or 
be held for five rounds
Spear +3
Damage: +3
THAC0: +3
Special abilities: Target must save vs. spells (+6 bonus) or 
take 2D4 points of magical damage
Usable by:
Fighter
Code:
RODS02

6)Rod of Smiting
Damage:
1D8 +3, +10 damage vs. golems (4-11), (14-21)
Damage type:
Crushing
Speed factor:
1
Type:
2-handed
Abilities:
THAC0 +3
If a golem is struck by the rod, the golem must make a 
saving throw vs. death or be destroyed.
Usable by:
Cleric
Mage
Code:
RODS04

==================== 3. Legal Disclaimer ====================

This file and its contents are not to be reproduced in any 
other form without prior consent from the author.
That includes both commercially printing and selling of this file.

==================== 4. Special Thanks ====================

Bioware (http://www.bioware.com/):
The makers of Baldur's Gate II.
Gamefaqs (http://www.gamefaqs.com/):
For hosting this FAQ.
Neoseeker (http://www.neoseeker.com/):
Authorized website to host this FAQ.
Super Cheats (http://www.supercheats.com/):
Authorized website to host this FAQ.

==================== 5. Contact Info ====================

Website:
http://baldursgiigfan.galeon.com/
E-mail:
[email protected]