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Walkthrough

by anju91

AVENCAST: RISE OF THE MAGE

Table of contents

Introduction
Game information
Help
Items
Walkthrough
Story
Updates
Credits

Introduction

Welcome to my third FAQ. If you have any questions, you can contact me at 
[email protected]

Game information

-Develpers - ClockStone software

-Platforms-Microsoft Windows

-PC release date-26.10.2007

-Genre-Action RPG

-ESRB - Teen

-Input methods - Keyboard & Mouse

-Minimum PC requirements
Microsoft Windows XP / Windows Vista
2.2 GHz Intel Pentium or 2200+ AMD Athlon processor
512 MB RAM (1GB for running under Vista)
GeForce FX 5700 or better / ATI Radeon 9700 or better
4x CD-ROM/DVD-ROM drive
Approx. 4.4 GB free hard disk space
DirectX 9.0c

-Recommended requirements
Microsoft Windows XP
3 GHz Intel Pentium or AMD Athlon processor
1 GB RAM
4x CD-ROM/DVD-ROM drive
Approx. 4.4GB free hard disk space
256 MB DirectX 9 video card (nVidia GeForce 7600GS+ or ATI X1600)
Direct X 9.0c
DirectSound compatible (Sound Blaster X-Fi series sound card recommended)

Help

Movements

W - up
S - down
A - left
D - right
Running mode - R
In the option menu, choose between the three control modes or press V
Basic blow - left click
Cast soul sparks - right click
Fast evading step - space bar+  direction keys
Evading roll - direction keys twice
Camera move - ctrl+ mouse move
Position camera behind the hero - middle mouse button
Display usable objects - F
Use objects and talk to characters - E
In order to apply an object, you only have to use the object. As soon 
as the correct item is in your inventory, the item will be employed 
automatically. The will appear in the small window and you'll need to 
confirm the application by pressing the 'use' key.
Open inventory - I
Open character sheet - C
Display spells - K
Information on your items in the inventory, or an attribute in your 
character page, is displayed by right clicking on it. Inorder to use 
magic potions, double-click on them in your inventory or draw them to 
the guick-use inventory. You can use them by pressing the number keys 
of the respective inventory slot [1, 2 or 3].
Quest longbook - L

Cheat codes

Open the game.cfg file from your installion folder with notepad. Change 
the line that says:
Debug = 0
to
Debug = 1
Also, to enable the cheat console, add the following line to the game.cfg 
file:
AllowConsole= 1
After enabling the debug cheats, you can now use the following keys in the 
game:
F7 - instant level up
F8 - wireframe mode
0 - toggle red lines
9 - toggle GUI
After enabling the console, press; (semi-colon) while playing and then 
type any of the following cheat codes:
cheat("health") - full health (revive dead)
cheat("mana") - full mana
cheat("strength",amount) - add blood magic
cheat("spell",amount) - add soul magic
cheat("experience",amount) - add experience
cheat("advance",amount) - add advancement points 
AddGold(mc_ID,amount) - give guilders
SetMoveSpd(mc_ID,amount) - change movement spped
SetImmortal(mc_ID,1) - god mode on
SetImmortal(mc_ID,0) - god mode off
UncoverMap() - reveal map
CoverMap() - cover map
ExportHero("name") - export hero
ImportHero("name") - import hero

Tips and hints

-Morgath
Before entering the large meeting hall of Kyranians makes sure you have 
following things:
Stats:
Level � 35
Health � 450
Mana � 350
Blood or soul magic power � as much as you can
Items:
Before entering the large meeting hall of Kyranians purchase the best 
equipment from Gorlin-O-Mat according to your magic that is blood or 
soul magic. Have least twenty health potions and few minor mana potions 
in your belt. Make sure you have the most powerful attack of a blood or 
soul mage. Summon your crystal golem or crystal scorpion to attack the 
tentacles. Attack Morgath with your most powerful attack when he brings 
his head forward.

-If you want to enjoy this game then choose blood magic path. But if you 
want to get a headache and make this game difficult even in easy level 
then i would recommend you to choose the soul magic path.

-Don�t waste your points in buying all the spells. Buy the most powerful 
spells of the blood or soul magic by carefully following the line in the 
spell tree.

-Buy either crystal golem or crystal scorpion.

-In the final stages of the game send your reinforcement first.

-Calling Gorlin-O-Mat will cost you.

Items

-Paths

if you choose blood mage path, you'll through your self to the fight. 
You'll use fire magic and melee attacks to defeat your opponents. On the 
other hand, if you choose soul magic path. You'll attack your opponents 
by distance by using ice magic. 

-Spell tree

1. Blood magic

Lash of rang------Whip of immolation------Inferno lash
Fire thrust---Blood flame thrust---------Domino thrust
                                        I
                                        I
                                        I
Hammer of rage---------Hammer of wrath---Hammer of blood vengeancee
                                        I
                                        I
                                        I
   Fire wheel------Inferno wheel------Cyclone of blood vengeance
------Shadow undertow------Vortex of paralysis
I
I
I
Deep freeze------Mighty ice quake
Blood drain      Shadow walk   Plague weapon      Berserker assault

2. Soul magic

Ice bullet/shot---Mighty ice bullet-----Mighty ice bullet of penetration
                                   I
                                   I
                                   I------Ice sparks
Wave of power---Rolling firewall of penetration---Waves of annihilation   Fire lance   Inferno lance
Soul nova------United soul nova---Unified souls nova   Soul storm
      Soul chalice---Soul chalice of incursion------Mighty soul beam
                                                           I
                                                           I
Meteor of might---------Ice meteor---Glacial soul meteor---I
                                  I
                                  I
                                  I
   Firewall---Inferno wall------Fireball
      Cold soul hail------Glacial soul hail

3. Summoning

             Magic shield
           Imp          Obelisk
Killer flies                  Crystal Scorpion
     Crystal golem     Crystal seahorse

-Spells

A. Blood magic

1. Lash of rage
Fast blow against several enemies
Combo � A, W, left click
Mana cost � 40
Requires level � 2
Cost � 6

2. Whip of immolation
Uses fire and blood magic for a horizontal blow, which causes several 
enemies to blast into flame
Combo � A, W, left click
Mana cost � 48
Requires level � 14
Cost � 6

3. Inferno lash
Horizontal magic blow affecting several enemies, setting them on fire 
and filnting them backward
Combo � A, W, left click
Mana cost � 56
Requires level � 22
Cost � 6

4. Fire thrust
Fast thrust against one enemy
Combo � D, W, left click
Mana cost � 32
Requires level � 2
Cost � 6

5. Blood flame thrust
Combined blood and fire for thrust against one enemy
Combo � D, W, left click
Mana cost � 40
Requires level � 9
Cost � 6

6. Domino thrust
Thrust attack which topples enemies by throwing one of them against 
the others
Combo � D, W, left click
Mana cost � 48
Requires level � 24
Cost � 6

7. Hammer of rage
Powerful blunt blow against one enemy
Combo � S, W, left click
Mana cost � 100
Requires level � 5
Cost � 6

8. Hammer of wrath
Mammoth blunt blow against one enemy
combo - S, W, left click
Mna cost - 64
Required level - 17
Cost - 6

9. Hammer of blood vengeance
Devastating blunt blow against one enemy
Combo � S, W, left click
Mana cost � 140
Requires level � 24
Cost � 6

10. Fire wheel
Fast round attack that uses fire magic against several nearby enemies
Combo � A, D, left click
Mana cost � 100
Requires level � 10
Cost � 6

11. Inferno wheel 
Fast round attack that uses fire magic against several nearby enemies
Combo � A, D, left click
Mana cost � 120
Requires level � 18
Cost � 6

12. Cyclone of blood vengeance
Massive round attack followed by monumental blunt blow, the blood 
mage�s most powerful attack
Combo � W, D, A, left click
Mana cost � 200
Requires level � 27
Cost � 6

13. Shadow undertow
Power mind spell which teleports the distant enemy to the spell caster 
and parlays him for a short time
Combo � W, D, left click
Mana cost � 100
Requires level � 14
Cost � 6

14. Vortex of paralysis
Powerful mind spell, a vortex of energy which sucks in opponents and 
immobilizes them
Combo � D, S, left click
Mana cost � 220
Requires level � 21
Cost � 6

15. Deep freeze
Paralyzing blow using ice magic against one enemy
Combo � W, S, left click
Mana cost � 32
Requires level � 4
Cost � 6

16. Mighty ice quake
Paralyzing blow using ice magic against several enemies located nearby
Combo � W, S, left click
Mana cost � 48
Requires level � 13
Cost � 6

17. Blood drain
Magic spell, which drains energy from the enemy and returns it to the 
mage as health points
Combo � W, A, left click
Mana cost � 80
Requires level � 6
Cost � 6

18. Shadow walk
Invisibility spell which allows a particularly powerful surprise 
attack. It can only be employed when the mage has not been detected
Combo � S, A, left click
Mana cost � 60
Requires level � 12
Cost � 6

19. Plague weapon
Weapon is poisoned for short time. All attacks will inflict additional 
poison damage
Combo � A, S, left click
Mana cost � 160
Requires level � 20
Cost � 6

20. Berserker assault
Powerful charge attack against several enemies
Combo � S, D, left click
Mana cost � 80
Requires level � 26
Cost � 6

B. Soul magic

1. Ice bullet/shot
Small ice projectile which freeze an enemy briefly
Combo � D, W, right click
Mana cost � 80
Require level � 2
Cost � 6

2. Mighty ice bullet
Ice projectile which freeze an enemy for short period
Combo � D, W, right click
Mana cost � 16
Require level � 9
Cost � 6

3. Mighty ice bullet of penetration
Ice projectile which freeze several enemies in succession
Combo � D, W, right click
Mana cost � 24
Require level � 16
Cost � 6

4. Ice sparks
Self enchantment which propels volley of ice shards instead of soul 
sparks
Combo � A, S, right click
Mana cost � 180
Require level � 20
Cost � 6

5. Wave of power
Powerful magic wave affecting several enemies
Combo � D, A, right click
Mana cost � 48
Require level � 2
Cost � 6

6. Rolling fire wall of penetration
Powerful roaming firewall affecting several enemies in succession
Combo � D, A, right click
Mana cost � 64
Require level � 10
Cost � 6
Welcome to my third FAQ. If you have any questions, you can contact me at 

7. Waves of annihilation
Powerful wave using combined fire and soul magic against several enemies 
lined up in a row
Combo � D, A, right click
Mana cost � 96
Require level � 15
Cost � 6

8. Fire lance 
Soul lance using fire magic against one enemy
Combo � D, A, right click
Mana cost � 260
Require level � 18
Cost � 6

9. Inferno lance
Soul lance using fire magic against several enemies lined up in row
Combo � D, S, right click
Mana cost � 340
Require level � 24
Cost � 6

10. Soul nova
Powerful pulsing nova affecting several nearby enemies
Combo � W, S, right click
Mana cost � 68
Require level � 4
Cost � 6

11. United soul nova
Bundled pulsing nova affecting several nearby enemies
Combo � W, S, right click
Mana cost � 140
Require level � 12
Cost � 6

12. Unified souls nova
The soul mage�s most powerful pulse nova; affecting several enemies 
nearby
Combo � W, S, right click
Mana cost � 260
Require level � 20
Cost � 6

13. Soul storm
Devastating meteorites shower on several enemies
Combo � S, D, right click
Mana cost � 400
Require level � 24
Cost � 6

14. Soul chalice
Leaching projectile spell against one enemy
Combo � S, W, right click
Mana cost � 24
Require level � 10
Cost � 6

15. Soul chalice of incursion
Leaching projectile spell against several enemies lined up in a row
Combo � S, W, right click
Mana cost � 32
Require level � 18
Cost � 6

16. Mighty soul beam
Power soul beam targeting several queued up enemies. Most powerful soul 
mage attack
Combo � D, S, A, right click
Mana cost � 320
Require level � 27
Cost � 6

17. Meteor of might
Powerful meteor against one enemy. Long casting time
Combo � W, D, right click
Mana cost � 80
Require level � 5
Cost � 6

18. Ice meteor
Powerful ice meteor flung at an enemy, long casting time
Combo � W, D, right click
Mana cost � 112
Require level � 17
Cost � 6

19. Glacial soul meteor
Powerful meteor using ice and soul magic against one enemy. Long casting 
time
Combo � W, D, right click
Mana cost � 144
Require level � 24
Cost � 6

20. Firewall
Firewall affecting several enemies, also poses a risk to the mage himself
Combo � A, D, right click
Mana cost � 120
Require level � 6
Cost � 6

21. Inferno wall
Massive firewall affecting several enemies, also poses a risk to the mage 
himself
Combo � A, D, right click
Mana cost � 180
Require level � 13
Cost � 6

22. Fireball 
Powerful fireball affecting several enemies
Combo � A, W, right click
Mana cost � 240
Require level � 25
Cost � 6

23. Cold soul hail
Soul and ice magic spell, fan-shaped volley affecting several enemies
Combo � W, A, right click
Mana cost � 28
Require level � 14
Cost � 6

24. Glacial soul hail
Powerful soul and ice magic spell, massive fan-shaped volley against 
several enemies
Combo � W, A, right click
Mana cost � 48
Require level � 21
Cost � 6

C. Summoning

1. Magic shield
Creates a protective aura for a short time
Combo � S, left click

2. Obelisk
Summons a shooting crystal obelisk of soul magic
Combo � S, A, S, right click
Mana cost � 60

3. Crystal Scorpion
Summons a soul magical crystal scorpion that has close combat and range 
ttack skill
Combo � S, W, S, right click
Mana cost � 80

4. Crystal seahorse
Summons a soul magical seahorse, which has close combat and range attack 
skill
Combo �S, D, S, right click
Mana cost � 100

5. Crystal golem
Summons a blood magical crystal golem, which is powerful in close combat
Combo � S, D, S, left click
Mana cost � 100

6. Killer flies
Summons a blood magical swarm of fast attacking killer flies
Combo � S, W, S, left click
Mana cost � 80

7. Imp
Summons a blood magical imp for close combat
Combo � S, A, S, left click
Mana cost - 60

Walkthrough

1. Malvaren: the three seals
The story starts when you are sleeping in your alchemy class. After the 
cut scene, Xivarious sends you to your mentor Malvaren. Pick up the 
manual from the bench and staff from the rack beside the door. Open the 
door and speak with Malvaren. He wants you to collect three seals from 
Horatio, Archibald, and Della Gustera.

2. Horatio�s seal
Horatio wants you to fight four sets of monster to get his seal. Kill 
the first, second, third and fourth set. After killing four sets of mobs 
accept the fifth set and kill them.

3. Della Gustera�s seal
Della Gustera wants you to restore peace in the crypt. Go to the crypt 
and pull the lever. Follow the stone platform to the next room.  Speak 
with Istaros. Pull the lever and enter the next room. Proceed to the left 
room. You will find a plate that says� Here Lies Dagrius. He died trying 
to walk through a wall�. Walk into the wall and grab the fire resist 
potion. Go to the center hall. Enter the northwest gate. Use the fire 
resist potion to cross the wall. Grab all the things in the room and run 
out. Search the rooms to find the Skeleton that has the Missing Lever 
here. At the end of the corridor you will find a locked gate. Use the 
missing lever to the gate. Then return to the center court. Use the 
Missing Lever at the Lever Switch. Then Pull it to move the Platform to 
the last room. Here you will find Tertius � Your First Boss Mob. Kill 
him first. Pick up his DeadCarcass and place it on the Stone Platform. 
Then move to platform by pulling the respective Levers to the place 
where you see 2 Dragon Statue. When the platform arrive, Pull the lever 
behind the Dragon Statue to Cremate Tertius. Before returning to Della 
Gustera go the center courtyard of the crypt and enter northwest gate. 
Walk along the outer sideof the bridge to across the illusion bridge. 
Get the history of Uldret and Pagain book and return to the center 
courtyard. proceed to the north east gate. Enter the codeP^b^ in the 
candle stand. Then return to Della Gusta to get your Seal.

4. Archibald�s seal
Archibald wants you to tame the trees in the garden. Go to Kelios�s lab, 
he asks you to bring the ice spray from the store room. Insert the ice 
spray you found in the store room to your belt and return to the lab. 
Use the ice spray on the fire dwarfs and talk to Kelios. He wants to use 
the ice spray on the pots to prevent them from eruption. After helping 
Kelios go to the garden and use the fertilizers on both the trees. Kill 
the remaining branches and return to Archibald to you final seal.

a.rufus [sub]
Rufus challenges you to a duel. You will get five guilders and a bread 
roll if you win the first match. You get five guilder if you accept the 
rematch. Winning again will earn five more guilders. If you extort him 
for more, he will call Harotio.

b. Severin [sub]
Go to the library and kill all the imps. Proceed to the next corridors 
and rooms and kill all the creatures. Pull the lever to open the door 
beyond the book shelves and speak with Severin.

c. Georgius [sub]
Go to the room opposite to Della Guster�s history lecture room. 
Severin�s took an invisibility potion without the antidote and now he 
wants your help to get visible. Get the visibility potion from Xivarius 
and give it to Georgius.

d. Dolcina [sub]
You can find Dolcina in the center courtyard. Go to the room near the 
Kelios�s lab. Pull all the levers in all the rooms. Then start chasing 
the imp to its cage. Shut the gate of the cage and return to Dolcina.

e. Hubertus [sub]
Hubertus is one of the students in Archibald�s crystal class. Find his 
bag near the entrance of the crystal cave and give it to Hubertus.

f. Gorlin [sub]
You can find Gorlin in the center courtyard. He wants you to get a book 
from the library. Go to the library. Avoid the librarian while you are 
searching for the book. Return to Gorlin.

g. Swiftlina [sub]
You will find Swiftlina in the garden. She will challenge you to a 
ranged targeting. Shoot all the moving targets in ten secs to earn ten 
guilders. Then she challenges you to shoot all moving in five secs for 
another ten guilders.

5. Malvaren: the soul stone
You will start at the entrance of the cave. Pull the lever to deactivate 
the lighting barrier. At the left of the cave you will find a camp. Pick 
up the wooden pranks and the crystal from the abandon camp. Go to the 
right side of the cave. You will come across a round opening where you 
will fight a spider queen. Avoid her poison while fighting. Once you are 
finished pick up the spider queen staff and spider gland from her. At 
the center of the cave you will find a broken bridge. Use the wooden 
pranks and the spider gland to mend it. Cross the bridge to find Shandri 
who will give a golden lever. At the North West side of the Cave, you 
will find a locked coffin. Use the golden lever on it. Go to north side 
of the cave to find a pair lighting barriers, Insert the two crystals in 
both the barriers. Go to the place where the crystal crab emerges from 
the ground. Spill the oil from the pots and use soul magic to set fire. 
The crab will emerge again and start chasing you. Quickly run past the 
lighting barriers and turn it on. Repeat this until the crab is totally 
fried.  Pick up the crab mask and proceed north. Go to the left side of 
the cave and destroy the golems to get red crystal. Now go to the center 
of the cave through North West side of the cave. Here you will see a 
broken gate and crab under it. Use the red crystal to resurrect it. 
Fight your way to the top right side of the cave to find your soul 
stone. Proceed to the center north of the cave to find He Anrail the 
guardian of the paths. Now you must deceived whether you want become a 
soul mage or blood mage.
1. Soul path
Find the room where the two elemental lizards are locked behind the 
gates. Lure the water elemental to next room and lock it in the 
chamber. go to the first set of pipes and turn the crank and the 
levers in the following manner O//\. When the water elemental is 
destroyed turn off the fire and pick up the ice flower. Now lure the 
fire elemental to the same room and lock it. go to the second set of 
pipes and turn the cranks and levers in the following manner\//O. when 
the fire elemental is destroyed turn off the water and pick up fire 
pearl. Place the ice flower and fire pearl on the stand in front of 
the right chamber. The door will open. Pick up the elemental crystal 
and enter the room. Place your soul stone, the ice flower and the fire 
pearl on the stand. Turn the cranks and levers in the followings manner 
O/\//\/O. return to the chamber to get your magic embedded soul stone.
2. Blood path
Make your to the top of the maze [destroy the cracked walls by hitting 
them with your staff]. There you will fight a giant fire golem. Once 
you are done with the golem. Go forward to get your magic embedded 
fire stone.

6. Theodosius: the demon�s staff
Theodosius asks you to bring an item from monsters. Kill the monster 
outside the room and bring the staff to the Theodosius. 

7. Theodosius: the call for help
Proceed to the blood magic wing. Go to Stellatius room and pick up the 
key to planetarium and manual. Proceed to planetarium. Go to the 
center room and use the telescope. Press the switches to move the 
telescope to the desirable direction. Move it till you see a blue star 
and point the crosshair on the blue star. A beam of light will appear 
in the basement. pull the lever to rotate the beam. When the beam 
reaches the south mirror pull the lever again to stop it there. Go to 
the south mirror house and pull the lever to move the mirror till the 
beam points to the left glass mirror. And then proceed to the left 
mirror house and pull the lever to move the mirror to point the beam 
to the generator. Use the generator to send the message and return 
Theodosius.

h. Kelios [sub]
Pancratius tells that Kelios is missing. Go to the northeast of the 
summoning masters quarters. In one of the rooms you find Kelios 
petrified and a written note. Take the note to Pancratius. He will give 
an unpetrfying spell. Return to Kelios and read the spell.

i.Dolcina [sub]
Talk to dolcina�s and go to the center of the garden. Hit the pink imp 
until it falls unconscious. Pick it up and return it to Dolcina.

j. Murius and the other students [sub]
Go to the top right of the blood magic wing where you will find Murius 
and the other students. They would like to come with you to the 
stronghold, so escort them to the stronghold safely.

k. Agitatius [sub]
First you need to find a letter from the scorpius. Talk to Agitatius 
and he will ask you to find Icarius. Go to the library in the soul 
magic wing. Open the hidden door using the stone statue. Talk to 
Icarius and he will give the staff. Return the staff to Agitatius.

l. Gorlin [sub]
First talk to Gorlin. Proceed to the eastern guest wing and find the key 
for the golden cage in the Quallus�s room. Return to the eastern lounge 
and pick up the golden cage. Return the golden cage to Gorlin.

m. Gorlin [sub]
Once you return the golden cage. Gorlin asks you to find some chimakoos 
from the fairy land and gives you the golden cage and a fairy coin. Go 
to the garden and toss the coin to the pool to open the portal to the 
fairy land. Go to the north west of the fairy land to pick up a fruit 
from the plant. Go to the north east of the fairy land and place the 
golden cage and fruit on the ground. Pick up the cage and return to the 
portal. Now give the golden cage with chimakoos to Gorlin.

8. Meganteolis: the arcane destructuros
Meganteolis wants you to find destructuros in the soul magic wing. Find 
the destructuros in the south of soul magic wing and return it to 
Meganteolis. Now Meganteolis wants you to charge the destructuros with 
the power of the stars. Proceed to the planetarium and adjust the mirror 
in the left mirror house to point the beam on the north glass mirror. Go 
to the north mirror house and pull the lever to move the mirror to point 
the beam on the generator core. Place the destructuros in the charge 
unit to start the process. At the middle of the process, Indragul comes 
and resets the telescope. Return to the telescope room to fight him. 
Remember Indragul�s invisiable shield that can be broken with the beam. 
Use the telescope. Target either on blue star or red star and pull the 
lever to rotate the beam around the room. Start attacking Indragul 
when the shield is removed. Once you�re done pick up the key. Reset 
the telescope on the blue star, return to the north mirror house and 
start the charging process again. When the process is done, pick up 
the destructuros and return to Meganteolis.

9a. Meganteolis: the secret wing
Get the disenchanting spell scroll from Meganteolis and proceed to the 
small meeting room. Go to the room where there are five statues. Stand 
in front of the left wall and read the spell, enter the arch mages 
secret wing.
 
10a. Kulkurazz: the pact
Go to the torture room to find Kulkurazz. If you free him he will in 
return open the locked door for you. Go to the bottom of the labyrinth 
and defeat Raga, pick the green crystal and return to Kulkurazz.

11. Anitalis: the key
Proceed to the prison and talk to mad Anitalis using the magical or 
special word. He will give you the key to the locked room. Go to locked 
room in the left side. Inside you will find five pictures. Look at the 
pictures in the follow order portrait of a man, man in court, man in 
prison, man in chain and man sucked by flame. You will be teleported to 
the past.

12. Gyron: the necromantic machine
Here you will meet Gyron. Go to the next cell and speak with Chaired to 
get the code for necromantic chamber. Proceed to the necromantic chamber, 
go to the northern docking station and swap the code P^e^ to hLN, then go 
to southern docking station and swap the password hLN to P^e^. Save Gyron 
from the guards and proceed to the prison. 

13. Gyron: back to the presnt
Kill the Torture master and follow Gyron to the cell. Gyron will send you 
back to the present.
 
10b. Kulkurazz: the pact
Go to lab and pick the ingredients from tables. Go to the explosive 
fungus machine and make three bombs by adding one crystalline dragon 
fire, dried sulfurous and voldarian morel. Go to the prison and bring 
Anitalis to the necromantic chamber. Use the bombs on the walls to open 
the way to docking stations of suction. Go to the northern docking 
station and change the code hLN to P^e^, go to the southern docking 
station and change the code P^e^ to hLN, then go to the western docking 
station and change the code to PJNH/. Activate all three of them if you 
did everything right the northern docking station will have red light, 
the southern will have green light and the western will have red light. 
Pull the lever of the center docking station, Anitalis will give the 
demon liberation spell. Go to the torture room. Replace the old crystal 
with the new one and read the spell to free Kulkurazz. 

9b. Meganteolis: the secret wing
Follow Kulkurazz to the locked room and he will open the door for you, 
now you must fight Harrassys. Once done enter the portal of dimensions. 
Run directly to the stronghold, once inside kill Fraazzz. 

14. Theodosius: the protection sphere
Theodosius asks you to recharge the protection sphere in the planetarium. 
place the protection sphere in the charging unit and pull the lever, 
once it is recharged take it back and place it on the stand.

15. Theodosius: back to the portal
Now take Theodosius to the portal in small meeting room of arch mages. 
Wait until he summons Qirius.
 
16a. Meganteolis
Enter the portal of dimensions and you will arrive in a strange land. 
Fight your way to the end of the floating piece of land. Use your 
medallion on the stand to open the gates to the fortress. Proceed to 
the north and in one of room you will find a teleport machine. Use it 
enter the interior fortification of the main gate. 

17. Psion: the deactivated teleporter
Go to the northwest of the fortress here you will find Psion. Psion asks 
you to bring the energy cell and gives you the key to the generator room. 
Go the north east side of the fortress and use the key on the locked 
door. Inside you will find a teleport machine, use it enter the generator 
room. Now safely make your way through the traps. At the end of the room 
you will see the energy cell. Pick it up and return to Psion. Psion will 
repair the teleport machine.

16b. Meganteolis
Use the teleporter to enter the Kyranian quarters. Upon arriving there 
you will meet Gorlin. After the conversation go to the room at the right 
Kyranian quarters you will find a key and two cogwheels. Use the key to 
open the locked door. Inside you will see a sphinx statue and a chest. 
Place the cogwheels and pins correctly and click on the crank to open 
the chest. Grab the eyes and place them on the sphinx. Now you have to 
kill the continues spawn of killing flies for a while. After this the 
sphinx will self destruct and you take the Tar El Ak�s Sash. Proceed to 
explore the Kyranian qrarter. Eventally you will come across your parent�s 
chamber. See the horographic message of your mother and pick up the key 
and the elixirs of Transcendency. Go to the north side of the quarters 
here in one of the chamber you will find Meganteolis. Fight and kill him. 
Remember he is a blood mage so keep your distance and also he will vanish 
and appears in front of you. After killing him pick up his staff.

n. Gaian [sub]
You can find Gaian outside the fortress. Talk to him and will ask you to 
purify his spring. Go to the center the fortress here you find a crystal 
calice. Pick it up and fill it with water from spring next to it. Go 
outside and use the crystal calice with water on the spring. Talk to 
Gaian.

o. Pajaou [sub]
Go to your parent�s chamber and use the key on the locked door. Make your 
way to the south of the fortress here you will come across Pajaou. Talk 
to him and he will ask you to find a remedy for black scorage curse. Go 
to the left side of the map and pick up the Kyrarian crystals form the 
stone cheat. Get the elemental water using the crystal calice, go to the 
lab which is located in the northeast. Get the instruction from the stand 
and use the mixer to get the remedy. Return to Pajaou and give him the 
remedy so that Anjaou can get cured.

Return to the Kyranian quarters and make your to the last room in north. 
Use the teleport machine to get teleported to Kyranian security gate. 
Upon arriving you will Kulkurazz sealing both the teleport units and 
leaving stranded. Open your inventory and call for Gorlin-O-Mat, wait 
for few seconds and Gorlin will arrive. He will teleport you to Kyranian 
museum.

p. Enrael
On your way to museum you come across Enrael. He wants to place the royal 
diamond in the museum. Take the diamond and place it in the display case 
museum.

Proceed in to the museum. Kill all the monsters in order to find 
the key. Use the key on the last door you find. You will see 
Gorlin attacked mutated chimakoos. Kill the chimakoos in order 
to save Gorlin.

17. Morgath
Gorlin will the door for you. Proceed north to enter Kyrarian palace and 
sanctuary. Go to the left side of the sanctuary where you will find a 
locked door which requires you to solve a puzzle. Arrange the art in 
order from left to right starting with snake head pointing its head to 
the left. The picture should have two snakes, when you are done press 
activate. Kill all the monsters and pick up the key to the sphere horn 
chamber and sphere horn tablet. Return to the center hall and bid 
farewell to Gorlin. Use the key to open the left door. Inside you will 
find a stand where you need enter the code Ky�Ral: bird, snake, labyrinth 
and mushroom. Go to the right room and use the key to open the door. 
Enter the code Erend�Ur: bag, mushroom, butterfly and man. The center 
door leading to the large meeting halls of Kyranians will open. Enter the 
room and proceed north. You will come across a trapped platform. Step in 
to the symbols in following manner butterfly [straight], maze [straight], 
labyrinth [straight], snake [right], mushroom [right], snail [back], head 
[right], bird [right], maze [straight], wicth [straight], eagle labyrinth 
[left], bag [left] and bird [straight]. Proceed forward and you will 
enter large meeting. First kill destroy Morgath�s tentacles. Then take 
the elixirs of Transcendency and kill Morgath. Hit him only when he bends 
forward. Once you are done him destroy his crystal heart.

Watch the final cut scene and Pat yourself on the back, you have just 
kill Morgath the prince of darkness and destroyed his crystal heart.	

Story

Many years ago a baby was found floating in the bank of the river. One 
generous man took the baby into his arms. He didn�t know whose baby it 
was, but a strange amulet was found around the baby. The man began to 
teach magic to the boy. Years had passed and the boy�s hunger for 
learning magic grew and grew. Then the master decided to send his young 
apprentice to Avencast the renowned academy for magic.
The story began when you are sleeping in your alchemy class; Xaivarious 
gets mad and sends you to see Malvaren. Malvaren thinks you are ready 
to take the final exam, but before that you must earn the seals from 
three masters by doing their tasks. In one of your assignment you�ll 
meet Gorlin; he�s a goblin who lives in Avencast by selling armors, 
staffs and other equipments to the adepts and teachers. He gives you a 
scroll from which you can call Gorlin-O-Mat; he�s doppelganger and 
trade no matter where you are. You learn that power to the academy 
comes from the crystal cave and Tertius is the founder of the academy. 
After finishing the assignments of Horatio, Alchibald and Della 
Gustera and getting their seals, you return to Malvaren. Malvaren 
tells you that if you succeed in the final exam you will be 
considered as a mage from the council of arch mages. In order to 
become a mage every adept have to go through the crystal cave trials, 
in front of the cave Malvaren tells you your task in the cave. First 
you need to find your soul stone and then you have to choose whether 
you want to become a blood mage or a soul mage and get you magic 
embedded soul stone. You found the soul stone on the crystal cave. 
Deep inside the cave you met He Anrali the guardian of the paths. He 
asks you to choose whether you want to become a blood mage or a soul 
mage. You made it, you chose your path and passed your final test to 
get your magic embedded soul stone. You became a mage and came out 
of the crystal cave wanting celebrate your joy. 
But when returned the place was no more the same it was before. It 
was overthrown by monster. You ran and ran at last you found 
Theodosius. Theodosius lead you into a stronghold in the academy. 
Meganteolis saved and escorted some of the mages to the stronghold 
which is protected by the protection sphere. But Meganteolis is 
badly hurt now he�s meditating. Theodosius asks you to find an 
object from the monster. After fighting with some of the monsters 
you find a strange looking staff with a symbol on it. Theodosius 
search the books and in one ancient book he found that it is the 
symbol of Morgath the prince of dark. Theodosius tells that 
Morgath was once seal away but someone has dared to unleash him 
and bring upon destruction. But Theodosius can�t understand why 
did those monsters attacked Avencast. He insisted on warning the 
other institutions and wants you to send a SOS to the other 
academy using the planetarium in the blood mage wing. When you 
returned from the planetarium Meganteolis woken up and tell what 
happened. It all began when the council of arch mages decided to 
make the portal of dimensions. Arch mages worked day and night to 
build the portal but when it is ready, monster from the other side 
began to come out from the portal. Arch mages tried their best to 
stop the monsters while Quirius put a vanishing spell on the portal. 
Meganteolis barely made it out but he is badly injured. He asks you 
to find the destructors which can destroy the portal. You found the 
destructors in the soul mage wing and return. But the destructors was 
discharged, Megateolis insisted on charging the destructors in the 
planetarium using the power of the stars. After charging the 
destructors Meganteolis gives you a scroll containing anti vanishing 
spell and asks you to use the destructors to destroy the portal in 
the arch mages small meeting hall. You use the anti vanishing spell 
on the wall and enter the hall. In the torture room you find a demon 
name Kulkarazz being held prison for years. He offers to open the 
door to portal room if you free him. He told you to find mad Anitalis 
in the prison, but he will only talk if a special word �Syrah� is 
spoken. In the prison Anitalis gives you a key and speaks in riddle. 
You found the door for which Anitalis�s key fits. In the room you 
found five pictures telling a story when you understand the story you 
got teleported to the past where a prisoner is painting the same 
picture. He said he was going to be executed by Tertius. You talked 
to the prisoner in the next cell, who is the creator of the 
necromantic chamber. He gives you the codes to the power docking 
stations in the necromantic chamber. In the chamber you swap the 
codes and hides. When Tertius use power docking stations on the 
prisoner, it killed him instead of the prisoner. The prisoner sends 
you back to the present. You get the mad Anitalis from the prison and 
use the docking power stations on him. All his unwanted thoughts were 
and Anitalis was finally normal. He gives the spell which will free 
Kulkarazz. Kulkarazz opened the door to the portal room. When you use 
destructors on the portal, the portal just got powerful. Meganteolis 
appears and began to laugh then only you realize that he was not 
trying to destroy the portal but open it for him. You decided to stand 
and fight. But Meganteolis tells that a demon named Frazz is attacking 
the stronghold. Just before he steps into the portal he shows you a 
strange amulet. You returned to the stronghold just in time to save 
the others and kill the demon. But the protection sphere around the 
stronghold fails. You took the sphere to the planetarium and get it 
charged. When the protection sphere was on, Theodosius asks you to 
take him to the portal. When Theodosius and you get there, you found 
that Quirius was killed by Meganteolis. Theodosius summons him from 
the shadows and he explains everything. It was Meganteolis who 
started the idea of building the portal. But there was not that much 
power to build the portal of dimensions. Then he showed a strange 
amulet with enormous power. When the portal was build using the power 
of the amulet, monsters began to come out of the portal and 
Meganteolis was supporting them. Quirius manages to put a vanishing 
spell on the portal and attacked Meganteolis with everything he had; 
the wounds which Meganteolis had are not made by the monster but by 
Quirius. Quirius tells you that Meganteolis his planning to attack 
Morgath because of his crystal heart which is the most powerful 
thing in the entire universe. Meganteolis is planning to kill the 
prince of darkness and have his heart. Theodosius asks you to defeat 
Meganteolis. So you enter the portal of dimensions.
You will arrive on a strange floating piece of land. At the end of 
the land you find a creature named Gaian besides the fortress. It 
says that this is a Kyranian land. When you asked about Meganteolis, 
it says a man has already entered the fort. The only strange thing 
is that the doors of the fortress opened when you used your amulet 
on it. In the center of the fort, you found a tablet saying that 
Kyranians build this fort to fight Morgath. Kyranians know they are 
no match for Morgath in their physical form, so they invented an 
elixir of Transcendency potion which allows them to take a spirit 
form. All the Kyranians must take this potion and unite as one to 
fight Morgath in the large meeting hall of Kyranians. But they 
failed. The only way to enter deep inside the fortress is through 
the teleport machine. You enter the machine and proceed deep inside 
the fortress. Near the other machine you�ll find Psion. Psions are 
destined to obey the Kyranians. The Psion tells you that a Kyranian 
master has already entered the Kyranians quarters using the broken 
machine. It stops you from entering the machine because it is 
dangerous. It asks you to bring an energy cell from the generator 
room so that it can fix the machine. On your way to the generator 
room you found that most of Psoins are possed by dark magic. You 
retuned from the generator room with the energy cell. The machine 
was repaired and you entered the Kyranians quarters. Upon arriving 
you meet Gorlin attacked by black tigers. You decided to save 
Gorlin. Gorlin says that you saved him from the black tigers just 
like your father once did many years ago, he falls for the trap he 
have no other option expect to explain the truth. Many years ago 
your father met Gorlin. One day he brought his two kinds asking 
Gorlin to take care of them. Gorlin didn�t know what to do? He 
sends the elder one to the famous academy of magic Syrah. But the 
second one was an infant, so he decided to leave the baby in the 
bank of the river in front of his old friend's house. Gorlin kept 
in contact with the elder one, getting him all the new stuffs. But 
when he saw you in the Avencast for the first time he didn�t 
recognized you, but then he saw your amulet, he was afraid to tell 
the truth. That�s right Meganteolis is your brother. The amulets 
you and your brother have are the amulets of Kyranians and you two 
are the only Kyranians living. Gorlin leaves you. In your parents 
quarters you found a holographic message of your mother praying to 
the God to forgive their sins. They know every Kryanians have to 
take part in the fight but their children are so young, they had 
their entire life before them. So they decided to leave their 
children with Gorlin. In your parents quarters you found an elixir 
of Transcendency in a small stone chest. At last you found 
Meganteolis in the fortress. He already knows that you are his 
younger brother, he offers you to join him so that they could have 
the crystal heart. When you rejected he attacked you, but the 
young mage underestimated you and got killed by his own brother. 
You use the machine to get even deeper in the fort. But upon 
arriving, you�ll see Kulkarazz sealing all the machines and 
leaving you stranded. There is no way out. Then you remembered the 
scroll given to you by Gorlin which allows you to call 
Gorlin-O-Mat. It worked Gorlin arrived just in few seconds and 
teleported you to the Kyranians museum. Gorlin asks you to find a 
fairy wand and when you did. It tells you that many years ago he 
lived in fairies land. But the queen got mad and sends him away. 
Now that you found the wand he could take it as a gift to the 
queen and ask to stay there forever. You bid farewell to Gorlin. 
Now you know want to do. You made your way to the large meeting 
hall of Kyranians where once Morgath was summoned. You know he 
would come. You took the potion to give up your physical form and 
he came. You against him. It was the greatest fight ever fought. 
But the prince of darkness was killed by a young mage with a pure 
heart. You destroy his crystal heart. Watch the final cut scene for 
ending.

Updates

01.07.08 - items, movements and tips and hints are added.

08.07.08 - story added.

09.09.08 - some changes.

30.09.08 - some changes and spelling mistakes.

25.10.08 - game information and minimum pc requirements added.

24.11.08 - cheat codes, paths, spelling mistakes and some changes added.
 
Credits

One may use this FAQ for personal use. But if you want to use any part of it
for any other use, please ask me first.