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Walkthrough

by TrulyDexterous

                   ____    ____  __  ____    ____  ___      
                   \   \  /   / |  | \   \  /   / /   \     
                    \   \/   /  |  |  \   \/   / /  ,  \    
                     \      /   |  |   \      / /  /_\  \   
                      \    /    |  |    \    / /  _____  \  
                       \__/     |__|     \__/ /__/     \__\ 
                                                            
          ______    __   __   __       ___    __________     ___      
         |   _  \  |  | |  \ |  |     /   \  |          |   /   \     
         |  |_)  | |  | |   \|  |    /  ,  \ '---.  .---'  /  ,  \    
         |   ___/  |  | |       |   /  /_\  \    |  |     /  /_\  \   
         |  |      |  | |  |\   |  /  _____  \   |  |    /  _____  \  
         |__|      |__| |__| \__| /__/     \__\  |__|   /__/     \__\ 

                         P O C K E T  P A R A D I S E


.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=.
|                                                                            |
|                           AUTHOR: TrulyDexterous                           |
|                                VERSION: 1.2                                |
|                           LAST UPDATE: 29/05/09                            |
|                           PLATFORM: Nintendo DS                            |
|                                                                            |
'=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-'

_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|         (
/          |           T a b l e  o f  C o n t e n t s           |          \
�����������|_____________________________________________________|�����������

             1)..........................Revision History [RVHI]
             2)..............................Legal Notice [LGNO]
             3)..............................Introduction [INDN]

             4)...............................Game Basics [GMBC]
             4a)...............................Game Modes [GBGM]
             4b).............................Game Screens [GBGS]
             4c)....................................Shops [GBSP]
             4d)........................Tools & Resources [GBTR]
             4e).......Growing Plants, Trees & Vegetables [GBPT]
             4f)...................Threats To Your Garden [GBTG]
             4g).............................Making Money [GBMM]
             4h).............Basic Gameplay, Hints & Tips [GBHT]

             5).............................About Pinatas [APNA]
             5a)..............................Appearances [APAP]
             5b)....................................Visit [APVT]
             5c).................................Resident [APRT]
             5d)..................................Romance [APRM]
             5e)..........................Master Romancer [APMR]
             5f).................................Variants [APVR]
             5g)................................Evolution [APEV]
             5h).................Pinata Central & Parties [APCP]

             6)............................Useful Pinatas [USPA]

             7)...............................Walkthrough [WKTH]
             7a).......................Gardener Level One [WKL1]
             7b).......................Gardener Level Two [WKL2]
             7c).....................Gardener Level Three [WKL3]
             7d)......................Gardener Level Four [WKL4]
             7e)......................Gardener Level Five [WKL5]
             7f).......................Gardener Level Six [WKL6]
             7g).....................Gardener Level Seven [WKL7]
             7h).....................Gardener Level Eight [WKL8]
             7i)......................Gardener Level Nine [WKL9]
             7j).......................Gardener Level Ten [WK10]

             8).....................Important Percentages [IMPP]
             9)..............................Certificates [CTFT]
             10).............................Pinata Guide [PTGD]
             11)........................Attracting a Jeli [ATGJ]
             12)..............................Plant Guide [PTGD]
             13)..............................Items Guide [IMGD]
             14)...............Frequently Asked Questions [FRAQ]

             15)..................................Credits [CDIT]
             16)......................Contact Information [CTIN]

Use the search string to get to the section that you need quicker. Press ctrl
and f. Input the code next to the section you need. Press enter twice to be
taken there.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [RVHI] (
/          |        1)  R e v i s i o n  H i s t o r y           |          \
�����������|_____________________________________________________|�����������

  V e r s i o n  1 . 0  ( 31 / 03 / 09 )
���������������������������������������������
The FAQ is complete! The walkthrough section is done, as well as all of the
included chapters. Expect a few minor updates. I'm missing a few of the
certificates, so these will be added as soon as I know about them. File size
is around 165kb.


  V e r s i o n  1 . 1  ( 06 / 04 / 09 )
���������������������������������������������
Added the seed costs and produce values to the Plant Guide. Added a couple of
the certificates that I was missing, thanks to Kim G for this. Found out some
more about useful accessories, so more of these are included too. I put in
the Making Money section in the Game Basics. File size is around 171kb.


  V e r s i o n  1 . 2  ( 29 / 05 / 09 )
���������������������������������������������
A small update to include some contributions for readers. There were also
various titbits of info that I stuck in here and there. File size is around
172kb.

_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [LGNO] (
/          |            2)  L e g a l  N o t i c e               |          \
�����������|_____________________________________________________|�����������

This guide can only be viewed on the following sites:

GameFAQs    - http://www.gamefaqs.com
NEOSEEKER   - http://www.neoseeker.com
SUPERCHEATS - http://www.supercheats.com

These are the only sites that I trust and that keep my guide updated. For
this reason I won't allow my guides on other sites. Please don't e-mail to
ask. 

UNDER NO CIRCUMSTANCES CAN CHEATCC.COM USE THIS DOCUMENT.

This guide is the and everything included herein is the sole property of 
D Makey. It may not be used for profitable purposes (whether money is
involved or not) or for promotional purposes. It may not be used for any
reason other than to provide help on a free to view website. Printing of
this document is allowed, but only for personal use. It may not be displayed
or offered publicly.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [INDN] (
/          |            3)  I n t r o d u c t i o n              |          \
�����������|_____________________________________________________|�����������

Hello and welcome to my Viva Pinata Pocket Paradise FAQ! This is my twenty-
something FAQ, but I've kinda lost count with all the projects I've got
running at the moment. I'm writing this guide because this game needed a
complete FAQ, in fact it was sat in the GameFAQs top 100 wanted FAQs for a
long while. So I'm here to help out. Supply and demand if you will :)

Usually this kind of game isn't my scene, I find simulation games a bit on
the slow side. However, I'm finding the DS short of titles to my taste so I
gave this one a shot (this is a Rare title after all). Maybe the glory days
have long past for Rare, but I think they've done a brilliant job of bringing
Viva Pinata over to the handheld world.

If you want to see any more of my works follow this link:

http://www.gamefaqs.com/features/recognition/76852.html

Thanks for looking, I hope you find this FAQ useful.

-TrulyDexterous

_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [GMBC] (
/          |              4)  G a m e  B a s i c s               |          \
�����������|_____________________________________________________|�����������

.---------------------------------------------------------------------------.
|                         4a)  G a m e  M o d e s                    [GBGM] |
'---------------------------------------------------------------------------'

  G a r d e n
���������������������������������������������
The garden is where the main story will be played out. Attract and breed
new Pinatas to raise your Gardener Level and reach 100% completion.


  E p i s o d e s
���������������������������������������������
Episodes are basically training tutorials. You will unlock these as you
progress through the garden mode. Often they will teach you about more
advanced techniques such as how to milk the Moozipans etc. The episodes are
presented by one of the garden 'personalities'.


  P l a y g r o u n d
���������������������������������������������
The playground should be treated as your testing centre. You can use any
Pinata or plant that you have already unlocked in garden mode. Come into
the playground to try out new theories or master certain techniques without
it affecting your actual garden (I usually use it to try and get the fencing
to work).


.---------------------------------------------------------------------------.
|                        4b)  G a m e  S c r e e n s                 [GBGS] |
'---------------------------------------------------------------------------'

  T o p  S c r e e n
���������������������������������������������
 EVENTS WINDOW  The events window will alert you to anything new that is
                happening within your garden. New appearances, residents,
                romancers, variants, certificates and more will all appear
                within this window.

     CLOCK      In the top right hand corner of the screen is the clock. I'm
                pretty sure you know what a clock does, but just in case you
                are an alien, CLOCKS TELL THE TIME OF DAY. In Viva Pinata,
                there are actual days and nights, though these are not real
                time. Whilst most Pinatas are active in the day, some are
                nocturnal and will only appear at night.

   EXPERIENCE   The experience guage takes the form of flower petals, around
     GUAGE      the edge of the clock. As your completion percentage
                increases, the petals will turn blue. Once all of the petals
                have changed colour, your Gardener Level will increase by 1.

      MONEY     Next to the clock, you can view how many chocolate coins you
                have. You need coins to buy certain items, seeds and even
                Pinatas. You can earn money by selling just about anything,
                but higher level items and Pinatas are generally worth a lot
                more money. 

    GARDENER    Your gardener level can be seen just below the clock. The
     LEVEL      higher your Gardener Level, the more Pinatas, plants and
                items you can unlock. Your level will increase when you fill
                the experience guage and it's is usually at a certain game
                completion percentage.

  REQUIREMENTS  This can be viewed along the bottom of the top screen. Select
      INFO      a Pinata and it will bring up any current requirements that
                it has. Vistors will show residential requirements, residents
                will show romance requirements. When all romance requirements
                have been met "Ready to Romance" will appear, which as you
                might have guessed, means its ready to romance. If you touch
                the picture of the Pinata on the right hand side of this
                section (after switching screens) you can view some basic
                information about it, including any requirements that have yet
                to be completed.

  TERRAIN INFO  If you do not select a Pinata, the requirments info section
                will show info on the terrain that the cursor is sat upon,
                as well as how many percent of each type of terrain you
                garden is made up of. This comes in handy, as some Pinatas
                want you to have certain percentages of certain terrain for
                you to meet their requirements.


  T o u c h  S c r e e n
���������������������������������������������
  GARDEN VIEW  This is where you will view all the action. Use the stylus
               to interact will Pinatas, items, plants, houses and pretty
               much anything on the game screen. If you select a Pinata and
               hold the stylus down, you can drag the stylus to items to
               make the Pinata interact with them. Using this technique, you
               can make Pinatas eat fruit or veg, as well as helping Pinatas
               to romance.

 MAP OVERVIEW  Select this from the top left hand corner and you will be
               taken to a birds-eye view of the garden. See the Map Overview
               section below for more on this.

   SWITCHING   In the very top right hand corner is the switch screens icon.
    SCREENS    Initiating this will allow you to interact with the top screen
               whilst you can still view the garden on the top screen.

     TOOLS     The tool icon can be found to the left of the switch screens
               icon. Open this up to use the shovel, grass and fertilizer.
               See the Tools & Rescources section below for more on this.

     SHOPS     Select this to open up the shops menu. You can choose from
               Costolots, Willy Builder, Gretchen Fetchem or Bart. See the
               shops section directly below this for more info.


.---------------------------------------------------------------------------.
|                            4c)  S h o p s                          [GBSP] |
'---------------------------------------------------------------------------'

Here is a little basic information about the shops in the game. For complete
shop lists see the appropriate chapter further down the guide.

  C o s t o l o t s
���������������������������������������������
Costolots is your general store. Pretty much everything that isn't a Pinata,
or a house can be purchased here. Buy seeds that can grow into plants, trees
or vegetables. You can also buy any fruits or vegetables that you have
already grown. Any produce that you have already gained can also be bought
here (Wool, Gooseberry Fool, Cheese etc). Produce usually comes from Bart
creating it, or a Pinata making it (Wool, Milk, Honey). 

You can buy a Sprinkler, who will be employed to water your plants buy
visiting the "Helpers" section. To the right of this you can purchase an
upgraded watering can. Next to this you will find the long grass seed. To
the right of the grass seed is the decorations section. In here you will find
many items that are essential for attracting certain types of Pinata.

Along the bottom line you will find fencing (which I personally find to be
useless) and paving (you'll never need this). Later in the game, after you
have helped Ivor the beggar, he will open up a store within Costolots. In
this store are various special items, including the Gem Tree! The final
option is the Sell icon, where you can umm...sell stuff.


  I v o r  B a r g a i n
���������������������������������������������
Ivor is the beggar that you will see mooching around from time to time. If you
meet his requirements, then he will open up a shop within Costolots. His
shop contains loads of useful items which will help you through the game.

There are a total of three watering can upgrades that you can get here.
There's a handle upgrade for the shovel, as well as a head upgrade that you
can use the whack the Dastardos with. You can buy a Gem Tree seed, allowing
you to grow your own Gems.

Finally you can grab a couple of statues that will scare away the Dastardos,
as well as Professor Pester, a Water Waiver which will make your plants use
less water and a Lantern o' Loot which will double the value of any chocolate
coins you will find in the garden.


  W i l l y  B u i l d e r
���������������������������������������������
Willy Builder is a...(guess?)...Builder! Who is paid to come up with these
names? Anyway, you will need Willy to build Pinata houses. Each and every
Pinata will require a house before you can romance them. You wouldn't want
you and your girlfriend's private parts on view for all to see and I guess it
is the same for Pinatas.

The house will also provide Pinatas protection from the rain, as leaving
Pinatas outside whilst it is raining will affect their happiness. In addition
to this, Pinatas cannot be harmed by Ruffians or Sours whilst they are in
their house.

The houses won't just pop up out of no where. Instead a crate can be placed
on the map (where ever you want it) and Willy will work on it. Make sure you
don't try and cram houses close together and try and leave plenty of space in
front of the entrance. Pinatas can be a pain in the backside and won't go in
their house if their is the slightest obstacle in their path. This can get
seriously annoying when you are trying to romance them.

Construction of the house will only take a minute or so and once it is done,
make sure you smash the crate with the shovel. As soon as you have done this,
the house is ready for use.

As well as Pinata houses, there are 4 additional buildings available.

HONEY HIVE   : This is required for Buzzlegums to create Honey.

MILKING SHED : This is required for Moozipans to be milked.

MINE         : Build one of these and send a Candary equipped with a Gas Mask
               down it. Repeat this and eventually the Candary will bring out
               a Dragonache egg.

SHEARING SHED: This is required for a Goobaa to produce Wool.


  G r e t c h e n  F e t c h e m
���������������������������������������������
Gretchen is a Pinata hunter. You can send her out to capture any Pinata that
has previously been resident in your garden. This is an immensely useful
service, for a couple of reasons.

First of all, let's say that you attract a Horstachio into your garden and
make it a resident. Then, for some reason you can't get another one to appear
(or you're too impatient to wait for one) then you can simply send Gretchen
out to catch another. Depending on your Gardener Level, she can catch between
1 and 4 of the same Pinata at a time. 

Once you have sent Gretchen out, she will take a short while to catch the
Pinata. You will be alerted on the events screen when Gretchen returns. She
will hold onto the Pinata until you visit here and again and decide to
release it. To do so you need to choose the square with the caged Pinata in
it, then select your Pinata before placing it in the garden.

Another use for Gretchen is for catching prey Pinatas. If you want to make
a Pinata resident, but for example, it needs to eat 5 Raisants. If you have
no Raisants in your garden, you can send Gretchen out to catch them, allowing
the Pinata to become a resident.

If you have a Pinata in your garden, but you don't have the time/space/need
to romance it yet, you can sell it, then buy it back at a more opportune time.


  B a r t
���������������������������������������������
Bart will weave his magic to create new produce. Once you have selected Bart,
pick an item in the garden and he will come and change it into different
item. This can't be done with everything, only certain things. Here is a list
of what can be converted:

Apple          - Toffee Apple
Banana         - Banana Split
Bread          - Sandwich
Carrot         - Carrot Cake
Corn           - Bread
Gooseberry     - Gooseberry Fool
Honey          - Medicine
Jack O'Lantern - Pumpkin
Blackberry     - Jam
Milk           - Cheese
Monkey Nut     - Peanut Butter
Gem            - Rainbow Gem
Toadstool      - Mushroom

Many Pinatas require produce to meet various requirements, so bear that in
mind when attracting and romancing Pinatas.


.---------------------------------------------------------------------------.
|                 4d)  T o o l s  &  R e s o u r c e s               [GBTR] |
'---------------------------------------------------------------------------'

  S h o v e l
���������������������������������������������
The first tool available to you is the one that you will probably make the
most use of. The shovel has four different functions. You shovel will be
upgraded at various points in the game, making it stronger and allowing it
to perform more functions.

The first takes the green icon at the top of the tool menu. Select this and
you can tap a Pinata or object with the end of the shovel. If you tap a
sleeping Pinata, it will wake up and if you tap the top of a Pinata house,
all the Pinatas inside will vacate.

The second icon is a orangey-coloured one. Select this and you can whack
things with your shovel. Use this to break things that you no longer want in
your garden. Break open Pinatas, destroy weeds or Sours. However, you may
want to sell things such as normal Pinatas, trees, plants etc. Things like
Sour Pinatas and the like need to be whacked at certain times.

The third icon is dirt coloured. This option allows you to dig up the ground
and create dirt. This is particularly useful at the start of the game, where
the entire terrain is rubble. You can also use this to turn water back into
solid ground.

The final icon is not available at the start of the game. When you reach
Level 4 or so, your shovel will be upgraded so that you can create areas of
water in your garden. This is essential so that you can attract certain
water loving Pinatas to the garden.


  W a t e r i n g  C a n
���������������������������������������������
To the left of the shovel, you will find the watering can icon. Select this
and you can water the plants that you have in the garden. Just select the
icon and then touch the plant that you want to water. As you are watering,
you can see how much water you have left in the can by looking at the guage
on the icon. When it is empty, you cannot pour any more water.

If you stop watering and leave the watering can alone, it will automatically
refill. As you progress through the game, you will find there are upgraded
watering cans available. The upgrades generally hold more water.


  G r a s s  S e e d
���������������������������������������������
You will have normal grass seed available at the start of the game. Just
scatter this bad boy over dirt and you will have grass. However, if you try
and plant grass seeds on rubble, they won't grow.

Later in the game, you will unlock the long grass seed. You need to have some
of this in the garden to attract certain Pinatas. In reality though, it's not
much different from the normal grass seed.


  F e r t i l i z e r
���������������������������������������������
The different fertilizers that you have will be saved in this menu. For more
information on fertilizers see the Plants section below.


.---------------------------------------------------------------------------.
|4e)  G r o w i n g  P l a n t s ,  T r e e s  &  V e g e t a b l e s [GBPT]|
'---------------------------------------------------------------------------'

  P l a n t s
���������������������������������������������
Usually plants can be grown either in dirt or grass (or water in some cases).
To begin with, you will need a seed. These can be bought from Costolots,
left by dead plants or gifted by Seedo. Once you have your seed, then you
need to find some clear space to plant it. You can't place plants too close
to each other.

Once the seed is in the ground, a sapling will shoot up pretty quickly. You
will need to keep this watered, otherwise it won't grow. If you select (or
water) a plant then a drop of water with a face will appear next to it.
Depending on its expression, your plant will be in one of 5 states of
happiness.

VERY UNHAPPY - The worst. The plant will soon die.

UNHAPPY FACE - The plant is short of water and needs help before it begins
               to die.

SLIGHT SMILE - The plant is doing okay and is growing well. Could use a
               little more water but it should be fine until it becomes
               unhappy.

BIG SMILE    - This is the face you should aim for. When watering, stop
               when this face appears. The plant has plenty of water and is
               developing well.

NO EXPRESSION- Overwatered. This will slow the plants growth for a while, but
               after a while it will dry up and be okay.

Water plants (Bullrushes, Waterlilies and Watercress) do not need watering, as
they grow in water already.

Once the plant reaches maturity (after about a day), it will bloom. It will
stay like this for a few days, before dropping it's flower and leaving behind
a seed. Then you can plant the seed and the cycle goes around!

Whilst a plant is growing, you can fertilize it to gain a variantion of that
plant. Actually, all fertilized plants produce a triple-flowered version of
themselves. However, it isn't as easy as just throwing fertilizer on it and
the job is done.

Each plant has a different colour fertilizer that must be used on it to work.
Fertilizer is 'produced' by Tafflies, who eat a certain colour on fruit and
'produce' a certain colour fertilizer depending on the colour of the fruit.
Here are the fruits and the colour of fertilizer that they produce:

Apple      - Red
Acorn      - Green
Banana     - Yellow
Blackberry - Blue
Fir Cone   - Brown
Gooseberry - Green
Hazelnut   - Brown
Monkeynut  - Brown
Nightshade - Blue

You can check the colour fertilizer required for a plant in the Encyclopedia
or in the Plant Guide section of this FAQ.

Another way to fertilize a plant is to make a Cocoadile produce Cocoadile
Tears. Just direct the Cocoadile to an immature plant and the Cocoadile will
cry on it, fertilizing it in the process.


  T r e e s  &  B u s h e s
���������������������������������������������
Once they are fully-grown, trees produce fruit on a daily basis. They pretty
much require the same kind of care that plants do, except trees need watering
a lot more often. It takes them longer to reach maturity, so keep an eye on
its happiness.

Once your tree is all grown up, you can expect it to drop around 3 pieces of
fruit a day. This can be fed to Pinatas or sold for cash. If you shake the
tree, the fruit will drop from the tree. However, if you haven't left it
long enough then in won't be ripe. When fruit isn't ripe, or is rotten, red
lines will emit from it.

Trees will remain for a very long time and some will never die. 


  V e g e t a b l e s
���������������������������������������������
Vegetables must be planted in dirt. Water them as you would do a plant or
bush and they will grow to maturity. When this happens, the vegetable will
just pop out of the ground, leaving nothing behind. If you want more
vegetables then you will have to buy from seeds.


  L a z y  G a r d e n i n g
���������������������������������������������
There are a couple of ways in which you can neglect breaking out the watering
can. First of all the weather can be your friend. If it is raining, then the
plants get watered. Great.

After a while, you will have the option to buy a Sprinkler. This is a helper
who will come every day and water your plants. She will leave at night time
though, so make sure your plants don't die of thirst during the night. The
Sprinkler is a great investment, so don't waste time in buying one as soon
as she becomes available.


.---------------------------------------------------------------------------.
|             4f)  T h r e a t s  T o  Y o u r  G a r d e n          [GBTG] |
'---------------------------------------------------------------------------'

  S o u r  P i n a t a s
���������������������������������������������
Sour Pinatas will appear in your garden on occasion. When this happens, you
will be alerted to their presence. Sour Pinatas are not really a direct
threat to your garden, but they will leave Sour Candy around the place. If
one of your Pinatas eats the Sour Candy, then they will become ill.

So how do you deal with Sours? The ideal way is to make them a resident which
in turn will make them evolve into their placcid alto-egos (i.e. non-sour).
However, this may not always be possible due to a lack or the right Pinata or
item. If this situation occurs, feel free to smash them to pieces with the
shovel. If you do this, make sure you whack any Sour Candy that is left
behind too.

Once you have made a species of Sour Pinata a resident, you will earn a Sour
Blocker. These statues sit around the edge of the garden and ward off any
Sours of that species (e.g. the Sour Shellybean Blocker will stop Sour
Shellybeans from appearing). You can turn these Blockers off if you wish,
just select them then press the icon next to the Tool Menu.


  R u f f i a n s
���������������������������������������������
Ruffians will occasionally appear in your garden. This are red guys with evil
faces, that will appear on their own, or in small groups of 2 or 2. Left to
their own devices, they will drop Sour Candy in your garden and sometimes
they will smash one of your Pinatas! 

To get rid of Ruffians, there are a few things that you can do. If you have a
Barkbark, then it will keep Ruffians away from the garden. If you have a
Mallowwolf, it can bark at them to scare them away. As well as this (I think)
that they won't appear if you have the Captain's Cutlass in your garden.

As well as using Pinatas, you can just try whacking them over the head a lot.
Eventually this will scare them away. This can be quite ineffective if there
is a group of them though. The last way, is to pay them off. Select a Ruffian
and you will see an icon next to the Tool Menu. Select this and you can pay
the Ruffians to leave your garden alone. 220 chocolate coins is usually
enough. 

Don't forget, if there is more than one Ruffian, you will have to pay them
all. This happens in later levels where two and even three Ruffians will
appear at once.


  P r o f e s s o r  P e s t e r
���������������������������������������������
Apparently this guy is the leader of the Ruffians. He will appear and act
pretty much like the Ruffians, except there is only one way to get rid of
him. Buy the Captain's Cutlass from Ivor's shop and he will be kept at bay.


  S i c k n e s s
���������������������������������������������
Certain instances can make Pinatas ill. Most commonly, this occurs when rival
Pinatas fight. The losing Pinata will become ill. When a Pinata is ill, you
are alerted to this. You should note that this doesn't happen when one Pinata
is preying on another, it only happens when rivals fight. Pinatas can also
become ill when they eat Sour Candy. See the above sub-sections for more on
this.

When a Pinata is ill, the Dastardos will come into the garden. If he reaches
the Pinata, he will take it away and it will die. To avoid this happening you
can do a few things. First of all you can pay for Doctor Patchingo to come and
heal the Pinata. If you have a Chewnicorn in the garden, it can heal the
Pinata without any cost. Finally, if it is Pinata that yo don't want, you can
always smash it and get the Happiness Candy from inside it.


.---------------------------------------------------------------------------.
|                      4g)  M a k i n g  M o n e y                   [GBMM] |
'---------------------------------------------------------------------------'

There are numerous ways to make chocolate coins. Some will gain you a few
coins, whereas others will help you on your way to a huge pile of cash.

The first and least effective way to get money is to find it in your garden.
This can be done by smashing any junk that is lying around. The junk will
leave behind a random amount of cash. Once you have the shovel upgrade that
allows you to have water in your garden, you can find more coins. As you dig
down, ocassionally you will find coins that are buried in the ground. Finding
coins can be a nice (albeit small) bonus but shouldn't be considered a long
term plan to make you a millionaire.

The next most effective way of making money is to take advantage of some
Pinatas abilities to make certain produce. If you can get a Buzzlegum, Goobaa
or a Moozipan then you can begin. Make them ready to make their produce by
feeding them the right flower or by giving them the right accessories
(Buzzlegum Keeper's Hat, Bonnet, Bell). This will make them ready to produce.
Send them to the correct building and they will make their produce for you.
Whilst this is a relatively effective method, it is quite time consuming and
the additional building will take up a space that could be taken by a Pinata
house.

Plants are another way to make cash. If you have large enough numbers of
plants that make a lot of money, then this tactic can give your funds a nice
boost. Purchasing a few trees such as the Apple Tree (the Fir Tree is a
favourite of mine) will help you a lot. Each tree will drop three fruits or
so per day. For example, if you have eight Fir Trees, you will gain 24 Fir
Cones per day. Each one sells for 75 chocolate coins. 24 x 75 = 1800. Not
a huge amount of cash, but a very useful daily income. For more expensive
fruits, such as the Acorn, eight Oak Trees will give you 5400 coins. That's
a lot.

By far the most effective way to earn cash is to romance them. Now, I wouldn't
go as far to say that you should keep a pair of Pinatas that you can breed
and continually sell their offspring. This will hinder your progress in the
long run. My suggestion is that your breed Pinatas until you get the Master
Romancer award for them, before selling all as well as their house. For the
higher level Pinatas, this will earn you a small fortune.

As well as merely selling your Pinatas, you can make them into variants
beforehand, which will increase their value. However, it really depends on
the variant requirements of the Pinata as to how beneficial this will be. If
you only need to feed the Pinata a Buttercup, you will have a higher profit
margin. If you have to feed it a jar of Honey, it probably isn't worth your
while.


.---------------------------------------------------------------------------.
|       4h)  B a s i c  G a m e p l a y ,  H i n t s  &  T i p s     [GBHT] |
'---------------------------------------------------------------------------'

� You don't have to feed Pinatas to keep them alive. Feeding them just helps
  with residencies, romancing and variants. It can also improve a Pinatas
  happiness.

� Even with your garden at full size, you shouldn't have more than five
  Pinata houses. There isn't enough space for many more and you don't want
  the garden to get cramped.

� Although you can use fencing in your garden to separate rival Pinatas, I
  really don't like this. It can really confuse things and to be honest I
  just can't be dealing with the hassle. Instead I prefer to keep rival
  Pinatas out of the garden (i.e. just have one type in the garden at a time).

� As soon as you have made a new Pinata a resident, you should try and make
  a variant of it as soon as possible. This is an easy way to add to your
  completion percentage.

� Romance Candies are available in abundance, so if a Pinata's romance
  requirments seem a little difficult, don't hesistate to use them.

� When you advance to the next Gardener Level, you should plant at least one
  of each of the new plants available to you. You may also want to experiment
  with any new garden decotarations etc.

_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [APNA] (
/          |             5)  A b o u t  P i n a t a s            |          \
�����������|_____________________________________________________|�����������

.---------------------------------------------------------------------------.
|                       5a)  A p p e a r a n c e s                   [APAP] |
'---------------------------------------------------------------------------'

There are certain criteria that need to be met to make a Pinata appear around
the edges of your garden. These criteria differ for each Pinata. After a
Pinata has appeared, you can see what you need to do to make the Pinata visit
your garden. This usually means having a certain item, plant or Pinata in the
garden. Sometimes the time of day is a factor too. Getting Pinatas to appear
will add to your completion percentage.

Sometimes you will see a Pinata wandering around the edges of the garden and
it will labelled "Unknown Pinata". This is a higher level Pinata and cannot
be attracted into the garden at this time.


.---------------------------------------------------------------------------.
|                            5b)  V i s i t                          [APVT] |
'---------------------------------------------------------------------------'

As with appearance, there are certain criteria that must be met for a Pinata
to actually visit your garden. Getting Pinatas to visit your garden will add
to your completion percentage. As soon as you have the Pinata in the garden,
you can see how to make it a resident in the garden.


.---------------------------------------------------------------------------.
|                         5c)  R e s i d e n t                       [APRT] |
'---------------------------------------------------------------------------'

Once you have lured the Pinata into your garden, you need to set about making
it a resident. Like appearances and visits, there are numerous requirements
that need to be met before the Pinata takes residence. Sometimes this is
merely having a certain item in the garden, but other times it needs to eat
a certain plant, item or Pinata.

Once these requirements have been met, the Pinata will make your garden it's
home. This means that it will never leave your garden unless you sell it, it
is lost in a fight or you send it to a party.


.---------------------------------------------------------------------------.
|                          5d)  R o m a n c e                        [APRM] |
'---------------------------------------------------------------------------'

Once you have the Pinata in your garden, you need to set about breeding. For
this boys and girls you need two Pinatas. If you are wondering why this might
be, then ask your dad. Anyway, you need to get another Pinata into the
garden. You can either lure another one into the garden, the same as you did
with the first, or you can get Gretchen to catch you another.

Now that you have two of the same Pinata (you can't cross-breed, with one
exception) you can get on with the sexy-time. There are yet more requirements
that need to be met before the Pinatas are ready for the big moment. These
are usually pretty similar to residence requirements. These requirements must
be met for BOTH Pinatas.

When romancing Pinatas you MUST have built a house for them beforehand. Each
species of Pinata has their own house. Additionally, the Pinatas must be
happy before they can be romanced. To make a Pinata happy, feed it something
that it likes (see visit, residence and variant requirements). Happiness
Candy can also help. Happiness Candy can be obtained by breaking open any
Pinata (residents or otherwise).

Once you have actually romanced your pair, they will have a baby! I know,
total shocker. Actually, they don't just pop one out, in fact a Storkos
will come and drop an egg outside your Pinatas house. For a while, your
pair will tend this egg until it hatches.

Once the egg has hatched, a baby Pinata will emerge. This is a "newborn
Pinata". The Pinata will stay in this form for a while, before turning into
a coccoon. When it emerges from this coccoon, it will be your regular sized
Pinata. If you sell a Pinata whilst it is a "newborn Pinata", you will get
considerably less cash than you would for a full grown one.

If you think the romance requirements are going to be too difficult you can
bypass them by feeding the Pinata a Romance Candy. As soon as your friend
munches down one of these little pink sweets, they will be immediately ready
to romance! To earn Romance Candy, you need to send Pinatas to parties. On
their return, they will bring you between 1 and 4 candies.


.---------------------------------------------------------------------------.
|                   5e)  M a s t e r  R o m a n c e r                [APMR] |
'---------------------------------------------------------------------------'

This is pretty easy. Well maybe. Now that you have romanced your Pinatas, you
need to keep doing it. Another twice should do it. Basically you need to
romance your chosen species of Pinata three times to earn this award. Most of
the time, this will signal the end of this species usefulness to you. That
is unless you require them to be eaten by a higher level Pinata that is :)
Anyway, if you reckon you don't need the Pinatas, you can sell them and their
house, freeing up some space for another Pinata house.


.---------------------------------------------------------------------------.
|                         5f)  V a r i a n t s                       [APVR] |
'---------------------------------------------------------------------------'

Variants are ever so slightly different to your average Pinata. This is
usually just a change in its colour. To create a variant, you need to feed
your Pinata something. That something can be discovered as soon as you make
a Pinata a resident. 

You only need one variant per species, but bear in mind that variants command
a higher price when they are sold. If you can raise the value of a Pinata
simply by feeding it a flower or fruit then you should do so. Money is
everything my friends.

The one exception to the one variant per species rule is the Flutterscotch.
This Pinata has 4 variants; red, yellow, blue and green. To get these
variants the Flutterscotch must eat a different flower:

Red    - Poppy
Yellow - Buttercup
Blue   - Bluebell
Green  - Watercress

If you romance two variant Pinatas, you might expect to get a variant baby.
But you would be wrong. Sorry folks, if you do this all you will get is a
regular non-variant Pinata. Nice try though. For the record, you CAN romance
a variant with a normal Pinata. Again, these will produce a normal Pinata.

Remember, creating variants adds to your completion percentage.


.---------------------------------------------------------------------------.
|                        5g)  E v o l u t i o n                      [APEV] |
'---------------------------------------------------------------------------'

This doesn't occur a lot in the game, but certain types of Pinata can be
evolve. When evolution takes place, the Pinata will become a completely
different species. The Pinatas that can evolve are:

Sparrowmint      - Candary
Taffly           - Reddhot
Newtgat          - Salamango
Quackberry       - Juicygoose
Horstachio       - Zumbug
Lickatoad        - Lackatoad
Sour Shellybean  - Shellybean
Sour Sherbat     - Sherbat
Sour Crowla      - Crowla
Sour Profitamole - Profitamole
Sour Macaraccoon - Macaraccoon
Sour Cocoadile   - Cocoadile
Sour Mallowwolf  - Mallowwolf
Sour Bonboon     - Bonboon

You will notice that all of the Sour Pinatas can be (and need to be) evolved.
See the Threats To Your Garden section above for more on this.


Like everything else, you need to met certain requirements before a Pinata
will evolve. With the some (the Sours) this just involves meeting residence
requirements. However, sometimes a certain act needs to be performed or the
Pinata needs to eat a certain item.


.---------------------------------------------------------------------------.
|           5h)  P i n a t a  C e n t r a l  &  P a r t i e s        [APCP] |
'---------------------------------------------------------------------------'

Every now and again, a blue balloon will appear in the bottom left of the
touchscreen. Touch this and you will open up a challenge from Pinata Central.
Basically, you need to send the specified Pinatas to a party.

Pinata Central normally asks for between 1 and 4 Pinatas. Sometimes these
need to be a specific species, whilst other times it can be any Pinata. It's
a good idea to try and complete these challenges as you will be rewarded with
Romance Candies when the Pinatas return.

As soon as you accept the challenge, you need to place the crate some where.
Pick a free spot, near the Pinatas that you are packing may help. Select your
Pinata and direct them to the crate. A balloon will appear above the Pinatas
head, signalling that it is due to go to the party. Once you have done this
to the correct number of Pinatas, the crate will be sent to the party.

If you don't have the right number of the Pinatas when the challenge comes
in, don't worry about it too much. Usually you have more than one day to get
the Pinatas ready. You can easily produce an extra Pinata by romancing in
that time. You could also consider buying one (or two) from Gretchen. It all
depends if you think it is worth spending the cash to get some extra Romance
Candies. I tend to accept the challenge and buy the Pinatas if I a little low
on Romance Candies. However, if I've got a good number of candies already, I
am more inclined to pass.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [USPA] (
/          |           6)  U s e f u l  P i n a t a s            |          \
�����������|_____________________________________________________|�����������

Whilst most Pinatas won't serve much of a purpose past getting all the awards
for them, others will aid your progression through the game.


  BARKBARK   If you equip a Barkbark with a Collar accessory and it will scare
             away Ruffians and stop them entering the garden.

  BUZZLEGUM  Feed a Buzzlegum a Buttercup and it will be ready to produce
             Honey. Direct it to a Honey Hive to make a jar of Honey.

   CANDARY   Equip a Candary with a Gas Mask accessory and direct it to a Mine.
             The Candary will usually head down there and come back with
             nothing. However, it will eventually bring out a Dragonache egg.

 CHEWNICORN  If a Pinata is ill, direct Chewnicorn over to it. The Chewnicorn
             will heal the ill Pinata.

  CLUCKLES   After Storkos has delivered an egg, send Cluckles across to sit
             on the egg. This will make it hatch quicker.

  COCOADILE  Direct a Cocoadile to a plant that isn't fully grown. The
             Cocoadile will produce Cocoadile Tears which fertilize the plant.

   GOOBAA    Feed a Goobaa a Watercress flower and it's fleece will be ready
             to shear. Direct it to the Shearing Shed to produce a ball of
             Wool.

 MACARACCOON Select a Macaraccoon and touch the icon next to the Tool Menu.
             This will send the Macaraccoon out on a search for candy. It will
             bring back a Happiness Candy, a Romance Candy or a Sour Candy.

  MALLOWOLF  Mallowolfs do pretty much the same job as a Barkbark. If a
             Ruffian enters the garden, direct the Mallowolf to him and it
             will bark. This will scare the Ruffian off.

  MOOZIPAN   Feed a Sunflower to a Moozipan and it will be ready to produce
             Milk. Direct it to the Milking Shed to make a bottle of Milk.

   TAFFLY    Feed a Taffly a certain colour of fruit and it will produce a
             certain colour of fertilizer. See the Growing Plants, Trees and
             Vegetables section above for more on this.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKTH] (
/          |              7)  W a l k t h r o u g h              |          \
�����������|_____________________________________________________|�����������

This is the walkthrough section of the FAQ (like you didn't know). I can't
really give you an exact step-by-step guide through this game, because it is
very non-linear. I have tried my best to give you a guideline that should
hopefully take you through the game. However, you're own game may not play
out exactly the same as mine. Anyway, moving on...

As soon as you begin a new game, enter your name. After this you need to sign
the deeds to your garden. After you have done this, you are ready to begin!

_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKL1] (
/          |       7a)  G a r d e n e r  L e v e l  O n e        |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Whirlm

PLANTS : Carrot
         Turnip


  W a l k t h r o u g h
���������������������������������������������

At the start, the garden is pretty much bare. The ground is 100% rubble and
there are a lot of junk items lying around. Select the Dig icon from the
Tool Menu then touch the ground that you would like to dig up. Once you have
dug up 1% of the map, a Whirlm will appear and will soon become resident.

Whilst you are waiting for the Whirlm, there are a couple of things that you
should do. First of all, you need to remove all the junk from the garden. To
do this, whack them with the shovel. Junk will often leave chocolate coins
behind for you to collect.

After you have cleared the junk, you need to dig up all of the rubble that
currently makes up almost all of the terrain in the garden. You need to make
the terrain to 100% dirt (or 99% if you missed a bit). Doing this will allow
you to plant grass seeds and tidy up the garden. I would say that you can
cover a good 80%-90% of the garden in grass, leaving a bit of dirt for Pinatas
at like it, or using it as a vegetable patch.

Whilst you are still at Level 1, Willy Builder will introduce himself. For
more on him, see the Shops section above. As soon as you have a second Whirlm
in the garden, you can ask Willy to build you a Whirlm house. 

When the construction is completed, smash the crate to reveal your Whirlm
house. You can now romance your Whirlms. Being the most basic, common type of
Pinata, you don't really have to do anything to meet their romance
requirements. Make sure both Whirlms are awake, then drag one to the other.
The Whirlm will then go into their new house to romance.

Watch the romancing sequence, then Storkos will come and deliver an egg. At
this point about 1.63% complete, you will move up to a Level 2 Gardener.

Seedos will appear at Level 1 too. When he first comes into the garden, he
will offer you a Carrot or a Turnip seed. Choose which ever one you want, it
doesn't really matter. For more info on Seedos, see the Seedos section above.
Anyway, you can now plant the seed in dirt to make it grow. Don't forget to
water it often!


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKL2] (
/          |       7b)  G a r d e n e r  L e v e l  T w o        |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Bunnycomb
         Candary
         Mousemallow
         Sparrowmint
         Syrupent

PLANTS : Carrot
         Turnip

  W a l k t h r o u g h
���������������������������������������������
In Level 2, you will meet Lottie, who runs Costolots. For pretty much anything
you need to buy, you need to visit Costolots. For more on this, you can see
the Shops section above. Costolots will make a fair few useful plants,
vegetables and items. As soon as you can, plant a few Turnips, Carrots, Daisies
and Buttercups. These will come in handy for attracting some new blood.


Now that you are at Level 2, there are a few more Pinatas available to you.
Most likely, the first new visitor will be the Syrupent. You might think that
this is great, but really it causes a bit of a problem. The Syrupent will
attack both Bunnycombs and Mousemallows, both of which will also be visting
your garden at Level 2.

You might find this shocking, but for the time being, when a Syrupent enters
your garden, you need to smash it open with the shovel. You really don't
need these bad boys getting in the way whilst you are trying to romance the
Mousemallows and the Bunnycombs. There's plenty of time to romance the
Syrupent later anyway.

Before I totally move onto the new Pinatas, don't forget the Whirlms. You need
to romance them three times to gain the Master Romancer award for the Whirlm.
You can be doing this whilst working to attract the new Pinatas. As soon as you
have the award, you will have 5 Whirlms in the garden. Feed one of them a
Turnip and you will get a variant Whirlm. 

It is a good idea to keep Whirlms roaming around the garden and to keep
romancing them, so that you have a few lying around. Sparrowmints need them to
breed, as do Fudgehogs. Not only that, but they are an easy source of income.
Just keep romancing them and selling them off. It's a cool 120 chocolate coins
for each one. That's a nice profit at this stage.

The Sparrowmint will need little coaxing into the garden. It requires 2
Whirlms to be resident, and as you already have that, you should be okay. Once
it has visited, it will become resident after you have romanced the Whirlms
twice. Job done. As soon as you have two Sparrowmints in the garden, then you
can get them romancing. To do this, just have them munch down a Whirlm.

Once your completion reaches about 6.25%, you will move onto Gardener Level 3.
However, there are still Level 2 Pinatas that require romancing etc. This
won't really take long to reach. If you make a Bunnycomb, a Mousemallow and
a Sparrowmint resident, then romance two of the three of them, this will
probably be enough to push you to Level 3.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKL3] (
/          |     7c)  G a r d e n e r  L e v e l  T h r e e      |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Badgesicle
         Buzzlegum
         Flutterscotch
         Blue Flutterscotch
         Green Flutterscotch
         Red Flutterscotch
         Yellow Flutterscotch
         Fudgehog
         Mothdrop
         Pretztail
         Reddhot
         Sour Shellybean
         Shellybean
         Squazzil
         Taffly

PLANTS : Bluebell
         Blackberry Bush
         Tulip
         Apple Tree
         Thistle
         Pumpkin
         Poppy
         Hazel Tree
         Chilli


  W a l k t h r o u g h
���������������������������������������������
Again, at Level 3 you will make more Pinatas available. In fact there are a
lot more Pinatas than you have had contact with before. However, remember
that you need to keep on romancing the Level 2 Pinatas that you missed.

The first thing that you should do, is to plant some new seeds. Plant a couple
of every new seed available to you, except the Thistle seed. You really don't
want these in your garden unless you have to. Pretty much everything else will
help you attract some new Pinatas.

Trees such as the Hazelnut Tree can be a pain in the backside to water but if
you can successfully grow one, the Squazzil visit the garden (as long as you
have no Twingersnaps resident). In addition to this, selling fruit and nuts
will help you pick up some useful cash.

For now you should definitely keep romancing your Whirlms and taking the
profit from them. You also need to start romancing your other Pinatas such as
the Sparrowmints, Bunnycombs and Mousemallows. Don't forget that you need to
build their houses and meet all requirements before they can be romanced. If
you need to know how to meet these requirements, click on the Pinata's
information screen, or check the Pinata Guide further down this FAQ.

In the case of the Bunnycombs and the Mousemallows, you should keep them
hanging around after you have the Master Romancer award, as they will soon be
prayed upon by other Pinatas.

Once you have the Master Romancer award for the Sparrowmints, you will have
5 of them. You can't get the variant just yet, as you need a Waterlily flower.
For now, sell three Sparrowmints and sell the house too. That's about all you
need to do for now. You could potentially evolve a Sparrowmint into a Candary
but to be honest that really isn't worthwhile for now. The Candary needs
Yellow Flutterscotches to romance and you won't have them yet. For now just
leave your Sparrowmints hanging around the garden.

Some of the more basic new Pinatas can easily be attracted into the garden.
Have 6 Buttercups growing in the garden and the Buzzlegum will become
resident. Buy a Firebrand and a Mothdrop will become a resident when it is
nighttime. Taffly's only need a couple of flowers to be present in the
garden to appear, whilst Flutterscotches require 4 Daisies to become a
resident.

Pretztails are another new addition. However, these bad boys will be waiting
to feast upon your Bunnycombs. The best thing that you can do is to quickly
get the Master Romancer award for your Bunnycombs so it won't matter when
the Pretztail starts eating them. It should be noted though, that you can
begin to romance the Pretztails until Level 4.

Another Pinata that you should leave for now is the Badgesicle. To make it
a resident, you need a Newtgat, which won't appear until you reach Level 4.

At Level 3, you will make your first encounter with a Sour Pinata. The Sour
Shellybean will slope in sometime during this level. Fortunately, it is easy
to deal with. Get it to eat an Apple seed (just drop it in front of it and
eventually it will eat). Once it has eaten the seed, it will evolve into a
regular Shellybean. In addition to this, you will gain a Sour Blocker, which
will stop any more Sour Shellybeans coming to bother you.

To attract another Shellybean, you need to plant a Thistle in the garden.
You NEED to at least make one appear and let it visit the garden, as you won't
have achieved this when you got your other Shellybean. Once you have done with
the Thistle, you might as well keep a couple growing, as Mothdrops need to eat
them to romance. However, don't have too many Thistles hanging around as most
Pinatas don't like them.

Once you reach 10% completion, the size of your garden will be increased. It
is adviseable to work the land and destroy any junk items. Dig up the rubble
and get some grass down. You can use this extra space to fit some more houses
and plants in the garden.

About Level 3, you will probably get your first request from Pinata Central.
Try to meet their requirements so you can earn Romance Candy, which will make
your romancing experience easier.

Gretchen will make her introduction during Level 3. She is an incredibly
useful character in this game. She can bring you any Pinata that you have
previously had in the garden. For more on Gretchen see the Shops section
above.

Once you have attracted a Flutterscotch into the garden, you have the chance
to romance a whole lot of Pinatas. The Flutterscotch also comes in Blue,
Green, Red and Yellow. Attaining these should take a while, especially getting
the Master Romancer award for them all.

My advise would be to romance one colour at a time. This could take you over
numerous levels, but it will mean that you won't have a garden jammed full of
Flutterscotches. First of all work on getting the Master Romancer for the
normal Flutterscotch. For the record, to get the other colours, you need to
feed a normal Flutterscotch different colours of flower.

Blue   - Bluebell
Green  - Watercress
Red    - Poppy
Yellow - Buttercup

Once you get to around 14.5% completion, you will move onto Level 4. This
should happen after you have attained about 28 Pinata awards. 


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  W h a t ' s  N e w ?
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PINATAS: Arocknid
         Lickatoad
         Jameleon
         Goobaa
         Raisant
         Sour Sherbat
         Sherbat
         Bispotti
         Newtgat
         Quackberry
         Cluckles

PLANTS : Sunflower
         Waterlily
         Corn
         Watercress
         Poison Ivy


  W a l k t h r o u g h
���������������������������������������������
Welcome to Level 4! As soon as you reach this level, you will unlock an
upgraded shovel head, which means you can now dig deep enough to have water
in the garden. This means you can attract a lot of new Pinatas into the
garden.

You should do this straight away, as there are some Level 3 Pinatas that
require the watery-type Pinatas to become resident or to romance. Go to the
Tool Menu and select the shovel. You will now see the water icon. Now, dig
down and make 10% of the terrain into water. This should be sufficient to
attract the new Pinatas. In your newly created water-feature, you should
plant some Waterlilies and some Watercress.

Now before you get all caught up in new Pinatas, you should remember that
there are a lot of Level 3 Pinatas that still require attracting and
romancing. You should really concentrate on these. Keeping things in order
will make sure you don't miss anything.

Keep romancing the Flutterscotches. Once you have the Master Romancer award
for the normal Flutterscotch, move onto romancing another colour. You won't
need a complete separate house for each type of Flutterscotch, they can all
use the normal Flutterscotch house. 

If it were me, I would move onto the Green Flutterscotch. Lackatoad like to
eat these to romance, so having a few around won't hurt. You could move onto
Yellow, as Candaries require these to romance. However, I usually just give
usually pick one of these to give Romance Candies to (i.e. If you choose to
breed Green Flutterscotches, then feed Romance Candies to the Candary, if you
choose Yellow, then feed them to the Lackatoad). To evolve a Candary, feed a
Buttercup to a Sparrowmint. In fact, you should keep romancing any Pinatas
that you were busy with before.

Even when you have the Master Romancer for Bunnycombs, you should keep the
Pretztail out of the garden for now. It will require Quackberries to be able
to romance and you won't have many (if any) of these in the garden at the
moment. Arocknids and Raisants should also be kept out of the garden if you
have Buzzlegums in there already. The Syrupent will want to eat Lickatoads so
that it can romance, but you won't have many of these either, so you should
keep the Syrupents at bay for another level yet. The same goes for the
Badgesicle, as it requires the tastiness of a Newtgat, which again, will be
in short supply.

You may find it useful to build a Honey Hive for the Buzzlegums. Feed one a
Buttercup and direct it to the Honey Hive to produce a jar of Honey. You can
sell this for 250 coins, so it can be quite a good way of making money, whilst

If you visit Cosolots, you can now buy the Long Grass seeds. This will come
in handy for later. If you haven't already, I would buy the Tin Watering Can.
You probably need an upgrade, but forget about the expensive Gold Watering
Can. 

Later in Level 4, a Sprinkling will become available to buy from the shop.
This baby is one of the most useful items (or people?) on Pinata Island.
For the bargain price of 400 chocolate coins, the Sprinkling will water your
plants during the day. Yay for laziness!

Bart will turn up at Level 4. For more info on him, see the Shops section
above. Basically he will help you produce new types of food for Pinatas,
which will help you attract and romance them.

Ivor the beggar makes his debut sometime around now. You need to meet his
requirements, a lot like you would meet a Pinatas. His first request is for
1000 chocolate coins. Now, you may think this is a lot to give out to a bum,
but trust me, you will be rewarded.

The Fudgehog will probably make it's appearance early in Level 4. It will
come on the fourth night after you took over the garden. Technically you
could still be at Level 3 when this happens, it all just depends how fast you
move. Anyway, you should have a couple of Thistles in the garden to make it
visit. You can use up your supply of Whirlms when making two Fudgehogs
resident and after that you should sell the house and any you have left. The
Whirlm won't play a major part in proceedings from now on. You should note,
that you can't romance the Fudgehog until Level 5, so just keep this bad boy
hanging around for now.

Bispotti is another relatively simple Pinata to bring into the garden. All
you need is five Poppies and for it to eat three. However, to romance you
will require a Mushroom. This doesn't come in until Level 5, but get the
Bispotti in ready for it.

If you have a Taffly or two to spare, you could evolve them into a Reddhott.
To do this, make a Taffly fly through a Firebrand and it will catch fire. Put
it out using the watering can and it will evolve into a Reddhott. This is a
completely different species and will require romancing, the same as any
other.

Reddhotts do require rotten Chillis for their romance requirements to be met.
Personally, I always end up forgetting about the Chillis and they rot away,
or some such episode. If you wish, you can leave the Chillis out until they
go rotten, but I usually use Romance Candy to get Reddhotts in the mood.

As for the rest of your Tafflies (after you have the Master Romancer award)
you should turn them into variants by feeding them Poison Ivy. With these
variants, you can make a couple Lickatoads into residents.

The Sour Sherbat will appear at Level 4 (usually after you have tamed a Sour
Shellybean). To make it evolve into the peace-loving Sherbat, you need to get
it to eat a Jack O'Lantern. To get one of those, get Bart to transform a
Pumpkin. If you can't get one of these right now, then smash the Sherbat into
pieces. Once you tame the Sour, you will gain another Sour Blocker.

Don't forget you will need to entice a Sherbat into the garden in the normal
way too. For this, you need your first Sherbat to be resident, as well as
three Mothdrops.

Once you hit 25% completion, you will get to Gardener Level 5. About 58
Pinata awards will get you to this point.


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  W h a t ' s  N e w
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PINATAS: Buzzenge
         Chippopotamus
         Crowla
         Doenut
         Juicygoose
         Moozipan
         Parmadillo
         Rashberry
         Salamango
         Sour Crowla
         Twingersnap

PLANTS : Gooseberry Bush
         Toadstool
         Bullrush
         Bird of Paradise
         Fir Tree
         Venus Pinata Trap
         Banana Tree


  W a l k t h r o u g h
���������������������������������������������
Well done, you made it to Level 5! As usual there are quite a few new Pinatas
unlocked. And as usual, you probably won't be getting a chance to romance
them yet. Level 5 is a pretty long one. You need to get to 40% game completion
before you reach Level 6. Lots of work to do!

There are a few things that you should do initially. First of all, you should
plant one of every new seed that you have. Once you have a Gooseberry, get
Bart to transform it into a Gooseberry Fool. Feed the Gooseberry Fool to a
Candary to get the variant, before selling it off. You don't need Candaries
in the garden for a long time now. It could be said that Chippopotamus needs
a variant Candary in the garden so that it can romance. I say, forget that
because the Chippopotamus will be eating Romance Candies anyway.

Now, you need to temporarily increase the amount of water in your garden to
40%. This might seem like a lot, but it is only until you have a Chippopotamus
or two in the garden. You might find it a little easier if you wait until
after the garden size increase at this level. Once you have two in their (by
either attracting or buying a second), make sure you have a Chippopotamus
house in the garden. Now, keep feeding the Chippopotamus Romance Candies
until you get the Master Romancer award.

Meeting the Chippopotamus' romance requirements the normal way is way too
much of a pain in the backside. Sure you could have the Candary Master
Romancer award, the variant Candary and the Bird of Paradise flowers, but
getting 50% of the map knee deep in water is way too much hassle for me.
As soon as you have made the Chippopotamus a resident, you can reduce the
amount of water in the garden down to 20% or so.

At some point in this level, you should get the Master Romancer award for 
Lickatoads and Newtgat. Once you have a these, you should continue breeding
them a little. Now that you have a few Lickatoads, you can get a couple of
Syrupents into the garden and romance them. You can introduce a couple of
Bagesicles into the garden by letting them eat Newtgats. However, you should
avoid having Badgesicles and Syrupents in the garden together. They just don't
get on.

If you feed a Chilli to a Newtgat, it will evolve into a Salamango. This is
a completely different species that need to romance, the same as any other.
Make sure you evolve a couple of these bad boys and get them lovin'.

When the Sour Crowla appears, you need to be ready for it. Have a Birdbath in
the garden and that will meet one of its resident requirements. Now all you
need to do is get it to eat a bottle of Medicine and it will be tamed. If you
need Medicine and it's not available at Costolots, you can get Bart to make
some from Honey. After the Crowla is tamed, you will earn the Sour Blocker.
If you feel like romancing a Crowla, you should feed it Romance Candy.
Otherwise you will be forking out a fortune on a couple of Shellybeans every
time you want them to romance.

It's a good idea to buy a Moozipan sometime at Level 5. If you feed a Moozipan
a Sunflower, then it will be ready to milk. Direct it to a Milking Shed and
it will produce your first bottle of Milk! Fudgehogs require Milk to romance,
so you can get on with breeding those bad boys. 

Whilst the Moozipan is hanging around, you might as well get another and
romance these too. You will require a Banana Split to romance Moozipans, so
get a Banana Tree planted quick sharp. It will also require tweleve Daisies
or Buttercups. This can be a bit of a pain, especially if you have a lot of
plants in the garden already. Usually it will push the plant limit before you
have enough. Usually I prefer to just use Romance Candies on Moozipans, but
it is entirely up to you. If you get Bart to work on the Milk, he will
transform it into a triangle of Cheese.

Moozipans can be very irritating when they are trying to romance. For some
reason they hate actually going into their house. This in turn will make them
unhappy. This has me pulling my hair out all the time. You should try and
romance them when they are stood right next to their house.

Ivor will next roll out at this level. This time he needs some produce (for
what ever reason). He will require a Sandwich, a Carrot Cake and a bottle of
Milk. You can gain these by getting Bart to transform the first two from a
loaf of Bread and a Carrot. Milk comes from the Moozipan (see above). If you
have already had one of these items, you can buy them from Costolots.

It's possible that Ivor will appear again later in this level, but he could
also return at Level 6. He will require a Jack O'Lantern and a ball of Wool.
To get the Wool, you need to feed a Goobaa a Watercress flower, then direct
it to the Shearing Shed. Once these requirements have been met, Ivor will
not return until Level 6, where he will open his own shop inside Costolots.

If you have done with breeding the Buzzlegums (hopefully you will by this
point) you should introduce Rasiants into the garden. Raisants aren't too
difficult to live with. They will be attracted into the garden by a fruit
tree and any three kinds of fruit. It will be persuaded to romance by a jar
of Honey. Job done.

By the time you have gained the Master Romancer award for Raisants, you can
bring Arocknids into the garden. Arocknids will come into the garden if you
have four Raisants resident. If you have the Quackberry Master Romancer award
you should bring in a Pretztail or two and you can let them feast on the
Quackberries so that they could romance.

If you are getting rid of the Quackberries, then you should pick up a couple
of Juicygeese. To get these, feed a Gooseberry to a Quackberry. You won't be
able to romance these until Level 6, but you can have them in the garden
ready.

There are various other Pinatas, that I have not yet mentioned. You can bring
these in as you like, you may not even need to at this level. The Buzzenge
will require 5 Candaries to be resident in the garden. You probably won't
have these in the garden any more, so unless you want to fork out for 5 new
ones, or breed them, best give the Buzzenge a miss for the moment.

The Parmadillo is another Pinata that I generally leave until later on. It
will require both Raisants and Arocknids to be present in the garden. If you
can make one a resident now, then great. Romance Candies would be the best
way to go with them anyway.

Twingersnaps are created from Syrupents. First of all, romance two Syrupents.
Now, when the egg comes, tap it with the end of your shovel until a mist is
emitted from it. When the egg hatches, out will pop a Twingersnap. You can
romance these only when you have a few variant Squazzils (or enough Romance
Candies) to throw around. Personally at this point in proceedings, I only
have a single Squazzil resident, so I'm inclined to wait until Level 6 to
romance these guys.

Doenuts are a different proposition. At this point when I played the game, I
found that I didn't need to bring Doenuts in on this level, but I certainly
wouldn't discourage it. Making one resident is really easy. Just get it to
eat 6 Blackberries or 6 Gooseberries and it will come to live in your garden!
Romacing is just as easy, just a couple of flowers away!

Basically all you need to do is keep romancing your chosen Pinatas and keep
churning out the variants for them. Eventually you should reach the promised
land of 40% completion (well 39.99%). At this point, you will move onto the
gruelling Level 6.

At the end of Level 5, you will need about 116 Pinata awards. Here is a quick
update of what I had at this point.

VISIT   : Whirlm, Mousemallow, Bunnycomb, Sparrowmint, Syrupent, Mothdrop,
          Pretztail, Shellybean, Badgesicle, Squazzil, Fudgehog, Taffly,
          Buzzlegum, Flutterscotch, Sour Shellybean, Bispotti, Lickatoad,
          Quackberry, Newtgat, Sherbat, Raisant, Sour Sherbat, Chippopotamus,
          Sour Crowla, Crowla, Doenut

RESIDENT: Whirlm, Mousemallow, Bunnycomb, Sparrowmint, Candary, Syrupent,
          Mothdrop, Pretztail, Shellybean, Basdgesicle, Squazzil, Fudgehog,
          Taffly, Buzzlegum, Reddhott, Flutterscotch, Yellow Flutterscotch,
          Green Flutterscotch, Lickatoad, Quackberry, Newtgat, Cluckles,
          Sherbat, Raisant, Goobaa, Crowla, Doenut, Moozipan, Twingersnap

ROMANCE : Whirlm, Bunnycomb, Sparrowmint, Candary, Syrupent, Mothdrop,
          Shellybean, Fudgehog, Taffly, Buzzlegum, Reddhott, Flutterscotch,
          Yellow Flutterscotch, Green Flutterscotch, Lickatoad, Cluckles,
          Sherbat, Raisant, Goobaa, Crowla, Doenut, Moozipan

 MASTER 
ROMANCER: Whirlm, Sparrowmint, Candary, Syrupent, Mothdrop, Shellybean,
          Fudgehog, Taffly, Buzzlegum, Reddhott, Flutterscotch, Yellow
          Flutterscotch, Lickatoad, Sherbat, Raisant, Goobaa, Crowla, Doenut,
          Moozipan

VARIANT : Whirlm, Sparrowmint, Candary, Syrupent, Mothdrop, Pretztail,
          Shellybean, Badgesicle, Fudgehog, Taffly, Buzzlegum, Reddhott,
          Lickatoad, Sherbat, Raisant, Goobaa, Crowla, Doenut, Moozipan,
          Twingersnap

I realise that some of what I listed above differs from what I recommended in
the walkthrough. This is because you can't always plan things perfectly in
this game, so you need to rub along the best that you can. The walkthrough
section tries to outline the best way to make your way through the game.


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  W h a t ' s  N e w ?
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PINATAS: Barkbark
         Chewnicorn
         Cinnamonkey
         Horstachio
         Jeli
         Kittyfloss
         Sour Profitamole
         Ponocky
         Profitamole
         Pudgeon
         Zumbug

PLANTS : Orchid
         Gem Tree
         Snapdragon
         Monkeynut Tree


  W a l k t h r o u g h
���������������������������������������������
Well done, for making it through the long Level 5. Many people playing this
game for the first time come unstuck at Level 6, but all you need to remember
is that you need to romance and make variants of all the Pinatas that you
possible can. It's a simple game really.

Level 6 contains the most elusive and rare Pinata; the Jeli. For a detailed
look of how to nab yourself one, see the Attracting a Jeli chapter below. As
usual, there are more Pinatas to be found now that you moved up a level.

Like on every level, you should try and fill in the blanks of your Pinata
awards, as well as trying to bring new Pinatas into the garden. I usually
spend a lot of time romancing Pinatas from the previous levels here.

In addition to attracting Pinatas, Gretchen has a host of new Pinata Pets 
that you can buy from her. The first one that you should get is a Barkbark.
Fit one of these bad boys with a Collar accessory and he will keep those
pesky Ruffians out of the garden.

You can also grab a Ponocky from Gretchen. These will attract Horstachios
into the garden. Just buy one and let it roam around. Usually the
Horstachio will fight with the Ponocky, but this isn't a residential
requirement. However, eating eight Apples is a residential requirment, so
make sure you have an Apple Tree (or buy some from Costolots). Romancing the
Horstachios is easy. Just a a Toffee Apple and a few Carrots and they are
ready.

If you do manage to get a Horstachio or two into the garden, you should avoid
evolving one into a Zumbug for now. Like the Ponockies, Zumbugs will fight
with Horstachios. Ideally, you should wait until you have the Horstachio
Master Romancer award, then evolve two into Zumbugs. You probably won't have
time to get around to this until Level 7 anyway.

When the Sour Profitamole lumbers in, you need to tame him (you get the idea
with the sours by now right?). It will require two Mushrooms to be in the
garden. To get Mushrooms, grow a couple of Toadstools and get Bart to
transform them. It will also need to eat a Red Flutterscotch. If you are
proceeding with the Flutterscotch breeding programme like I suggested, you
should at least have one or two normal Flutterscotches kicking around. Get
one to eat a Poppy and poof! A Red Flutterscotch.

Don't forget that you will have to make another Profitamole visit the garden
to get the Pinata award for it. To do this, keep the Profitamole in the
garden. You will also need four Arocknids in the garden, so if you are
currently romancing them, this should be easy. If not, it's probably best if
you just buy four from Gretchen, then sell them once you have completed the
task.

As for attracting some new Pinatas, you will have to perform a little
gardening. You should plant three Monkeynut Trees so that Cinnamonkies will
come into the garden. Plant a Gem Tree to attract a Chewnicorn or two. This
could also help you bring in a Jeli too. You can buy a Gem Tree seed from
Ivor's shop. For more info on Ivor, check out the Level 5 walkthrough, or
the Shops section above. Remember though, the Chewnicorn requires you to have
the Horstachio Master Romancer award before it will even visit.

Once you reach 50% completion, you will move onto Level 7.

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  W h a t ' s  N e w ?
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PINATAS: Sweetooth
         Chocstrich
         Sour Macaraccoon
         Macaraccoon
         Hootyfruity
         Dragumfly


  W a l k t h r o u g h
���������������������������������������������
Wow, at Level 7 you're getting deep into the game. There are a lot fewer new
Pinatas this time. Never mind, if you're anything like me, you won't have
touched many of the Level 6 yet.

If you didn't pick up the Jeli at Level 6, your best chance of grabbing it
has passed. It is possible to get this bad boy at later levels, but it appears
most often at Level 6. See the Attracting a Jeli chapter below.

I'd guess that you didn't have time to get the Zumbug at the last level
either. To get one, all you need to do is feed a Blackberry to a Horstachio.
Remember though, you should only do this if you don't have a Horstachio, a
Ponocky or a Chewnicorn in the garden. All of these Pinatas will fight with
each other and are much better kept apart.

Should you meet the Sour Macaraccoon at this level you can easily make it a
resident by allowing it to eat a Cluckles. Buy a Cluckles from Gretchen and
let the Sour munch down on it. As usual, this will also earn you a Sour
Blocker.

To get another Macaraccoon, you need to have 5 Syrupent family members in the
garden. This is usually a lot more viable at Level 8, where you will be
romancing Fourheads. As for romancing, the only difficulty is that it is
required to eat an Arocknid. You can either buy the Arocknids to eat, or just
use Romance Candy. Either way, I like to keep at least one Macaraccoon in the
garden, so that it can go in search of Romance Candy.

To get the Dragumfly to become a resident, you need twelve Bushrushes in the
garden, as well as allowing it to eat a Reddhott. Once you manage to get one
to become a resident, you should move onto the romancing. It needs to eat
a Raisant and a Buzzlegum (as well as a Snapdragon) to be ready to romance.
Getting hold of these can be pretty expensive at this stage of the game, so
I would advise using Romance Candy here.

Having said this though, Chocstriches require five Raisants to even visit
the garden, so you may wish to merely buy some Buzzlegums for the Dragumflies
too. Usually I just use the Romance Candy on the Dragumfly. As for the
Chocstrich, I allow it to eat all the Raisants that are in the garden, to
become resident.

The Hootyfruity is very easy to attract into the garden. Just have a
Mousemallow roaming around and wait for night to come. You need five in total
to make it visit and three to make it a resident, but this shouldn't be a
problem for you. To romance it you need a Sherbat and a Squazzil. Either buy
these or use Romance Candy. You should have plenty of cash to throw around at
this point, so I am more inclined to purchase them from Gretchen.

Once you reach 65%, you will move onto Level 8. For this you will require
roughly 210 Pinata awards to reach Level 8.

Here is an update on the Pinata awards that I had at this point. If you can
be bothered to look through this, you can get an idea of where you should be
at this point.

APPEARANCE: Buzzenge, Chocstrich

VISIT     : Whirlm, Mousemallow, Syrupent, Bunnycomb, Sparrowmint, Mothdrop,
            Flutterscotch, Sour Shellybean, Shellybean, Buzzlegum, Squazzil,
            Fudgehog, Badgsicle, Taffly, Pretztail, Lickatoad, Arocknid,
            Raisant, Newtgat, Sour Sherbat, Sherbat, Bispotti, Quackberry,
            Parmadillo, Chippopotamus, Doenut, Sour Crowla, Crowla,
            Chewnicorn, Horstachio, Cinnamonkey, Sour Profitamole, Sour
            Macaraccoon, Sweetooth, Dragumfly

RESIDENT  : Whirlm, Candary, Mousemallow, Syrupent, Bunnycomb, Sparrowmint,
            Mothdrop, Flutterscotch, Red Flutterscotch, Blue Flutterscotch,
            Yellow Flutterscotch, Green Flutterscotch, Shellybean, Buzzlegum,
            Squazzil, Fudgehog, Badgsicle, Taffly, Reddhott, Pretztail,
            Lickatoad, Arocknid, Raisant, Newtgat, Sherbat, Cluckles, Goobaa,
            Bispotti, Quackberry, Chippopotamus, Doenut, Moozipan,
            Salamango, Crowla, Rashberry, Twingersnap, Ponocky, Zumbug,
            Horstachio, Profitamole, Pudgeon, Cinnamonkey, Barkbark,
            Kittyfloss, Sweetooth, Macaraccoon, Dragumfly, Fourheads

ROMANCE   : Whirlm, Candary, Mousemallow, Syrupent, Bunnycomb, Sparrowmint,
            Mothdrop, Flutterscotch, Red Flutterscotch, Blue Flutterscotch,
            Yellow Flutterscotch, Green Flutterscotch, Shellybean, Buzzlegum,
            Squazzil, Fudgehog, Badgsicle, Taffly, Reddhott, Pretztail,
            Lickatoad, Arocknid, Raisant, Newtgat, Sherbat, Cluckles, Goobaa,
            Bispotti, Quackberry, Chippopotamus, Doenut, Moozipan,
            Salamango, Crowla, Rashberry, Twingersnap, Ponocky, Zumbug,
            Horstachio, Profitamole, Pudgeon, Barkbark, Kittyfloss, Dragumfly

 MASTER   : Whirlm, Candary, Mousemallow, Syrupent, Bunnycomb, Sparrowmint,
ROMANCER    Mothdrop, Flutterscotch, Red Flutterscotch, Blue Flutterscotch,
            Yellow Flutterscotch, Green Flutterscotch, Shellybean, Buzzlegum,
            Squazzil, Fudgehog, Badgsicle, Taffly, Reddhott, Pretztail,
            Lickatoad, Arocknid, Raisant, Newtgat, Sherbat, Cluckles, Goobaa,
            Quackberry, Chippopotamus, Doenut, Moozipan, Salamango, Crowla,
            Rashberry, Twingersnap, Ponocky, Zumbug, Horstachio, Profitamole,
            Pudgeon, Barkbark, Kittyfloss, Dragumfly

VARIANT   : Whirlm, Candary, Mousemallow, Syrupent, Bunnycomb, Sparrowmint,
            Mothdrop, Shellybean, Buzzlegum, Squazzil, Fudgehog, Badgsicle,
            Taffly, Reddhott, Pretztail, Lickatoad, Arocknid, Raisant,
            Newtgat, Sherbat, Goobaa, Quackberry, Chippopotamus, Doenut,
            Moozipan, Salamango, Crowla, Rashberry, Twingersnap, Ponocky,
            Zumbug, Horstachio, Profitamole, Pudgeon, Cinnamonkey, Barkbark,
            Kittyfloss, Macaraccoon, Dragumfly, Fourheads


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKL8] (
/          |     7h)  G a r d e n e r  L e v e l  E i g h t      |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Sour Cocoadile
         Cocoadile
         Swanana
         Lackatoad
         Pigxie
         Fourheads
         Limeoceros
         Fizzlybear

PLANTS : Oak Tree
         Nightshade Bush


  W a l k t h r o u g h
���������������������������������������������
There are few more Pinatas made available to you at Level 8. In fact there
are more than were made available at Level 7. I'm guessing at this time, there
are only a small number of Pinatas that you don't have all the Pinata awards
for. You should tie up any awards that you can manage now, before moving onto
the new Pinatas. 

Level 8 is by far the shortest in terms of percentage. You only have to move
from 65% completion to 70% completion before you reach Level 9. To be honest,
you don't really have much time to romance new Pinatas etc., but I've tried
to guide you through a few of them here.

Swananas are the first Pinata that you should concentrate on. Making it visit
is easy. You should have 20% water terrain as well as a garden value of at
least 20,000 chocolate coins. This is a pretty low value, but if you need to
boost it up, get some high level Pinatas in there and spend some cash on
items and garden decorations.

The residental requirement of eating two Sandwiches and have 25% water terrain
should easily be met. However, to romance the Swanana, you need 30% water
terrain, so try and clear some space. Make sure you purchase a Swan Fountain
from Costolots.

Aside from gaining the Pinata awards for the Swanana, breeding it has a
couple of other uses. First of all, the Sour Cocoadile will need to eat a
couple of these to become a resident. More importantly, you need to cross-
breed a Swanana and a Rashberry to gain a Pigxie.

To get the Pigxie, you need to have both a Swanana and a Rashberry in the
garden. You need to have met all romance requirements for both of them,
including having a correct Pinata houses for each. Additionally, you need to
buy a Mystery House from Willy. The Mystery House is listed with the rest of
the Pinata houses and not with special buildings such as the Mine and the
Honey Hives etc. Once you are ready to romance the Rashberry and the Swanana,
they will head off into the Mystery House, then the Storkos will bring an
egg, the same as ever. When the egg hatches, you will have a Pigxie!

At Level 8, the Oak Tree becomes available. Once this is fully grown, it will
produce Acorns, which means you can finally make a variant Cluckles.

The Lackatoad is a pretty simple Pinata to evolve. Get a Lickatoad and feed
it a Nightshade Berry. The Lickatoad will look like it is choking. Give it a
whack with the shovel and it will evolve into a Lackatoad. The Lackatoad will
require four Arocknids to be resident in the garden before it will romance.
It doesn't need to eat them, they just need to be resident. Hopefully this
shouldn't cause you too much trouble.

If you followed what I mentioned earlier, you should have (or be able to buy)
a Fourheads. If you didn't you can find info on how to get one in the Pinata
Guide further down this FAQ. Anyway, the Fourheads is required to eat a
variant Lackatoad before it can romance. You can follow this, but if you plan
to romance the Lacktoads at the same time as Fourheads (or even romance the
Fourheads first) you can use Romance Candy. I usually go for the Fourheads
before or at the same time, so I find Romance Candy to be the best option.

After a very short while, you will reach 70% and move onto Level 9.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WKL9] (
/          |      7i)  G a r d e n e r  L e v e l  N i n e       |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Dragonache
         Sour Mallowolf
         Mallowolf
         Parrybo
         Eaglair


  W a l k t h r o u g h
���������������������������������������������
There are only five new Pinatas at Level 9, but don't forget there WILL be
some that you missed at Level 8, so there is plenty to go at.

First of all, I will take you through some of the Level 8 Pinatas that you
may have missed. The Limeoceros is an easy one. You should plant five Orchids
and five Tulips. You should also have 25% long grass terrain. When you see
a Limeoceros appear at the edge of the garden, you should buy five Chillis
and place them any where in the garden. This will entice the Limeoceros into
visiting the garden.

To make the Limeoceros a resident, you just need to get it to eat the Orchids,
the Tulips and the Chillis. To romance, you need to have a Bispotti in the
garden, you need the Bispotti Master Romancer award and you need to get it to
eat 4 Turnips. Eaaaasy.

As soon as you see a Fizzlybear around the edges of the garden, you should
buy (or produce) twelve Fir Cones and three jars of Honey. This will make it
visit the garden. To make it become a resident, it needs to eat eight Fir
Cones and two jars of Honey. Finally, to make it romance, you should either
buy enough Raisants to keep it happy, or you should use Romance Candy.

The main attraction of Level 9, is the Dragonache. To get this bad boy, you
first need to get Willy to build you a Mine. Now, make sure you have a
Candary and equip it with the Gas Mask accessory. You can now direct the
Candary down the Mine. Usually it will return with nothing, but eventually it
will bring out a Dragonache egg. For more info on the Dragonache, see the
Pinata Guide further down this FAQ.

The Parrybo is a very easy take at Level 9. To make it visit, all you need is
a Bird of Paradise flower growing in the garden. For it to become a resident,
you need to have a Banana Tree growing in the garden and the Parrybo needs to
have eaten 10 Bananas. You can either feed it Bananas from the tree, or buy
them from Costolots. The romance requirements are similarly easy, just feed it
some assorted seeds and give it an Eyepatch accessory.

The Sour Mallowolf is pretty easy to tame, as long as you have a Pigxie that
it can prey on. If you haven't then say what I have to say about it in the
previous chapter or in the Pinata Guide.

Once you have tamed the Sour, you need to attract another Mallowolf. To do
this, you need six Rashberries in the garden, so pay Gretchen a visit. Once
the Mallowolf is in the garden, it needs to eat three of the Rasheberries to
become a resident. To get the Mallowolves to romance, buy a couple of Goobaas
and Bunnycombs from Gretchen. Job done.

I would guess by this point you should have advanced to Level 10, but if not
then you should work on making an Eaglair a resident. It will visit the
garden if you have five different species of Pinata as resident. To make it
reside in your garden, it need it to eat four Buzzenges (Gretchen again) as
well as having an Oak Tree in the garden. To romance, either feed it three
Sweetooths (Sweeteeth?) or use the Romance Candy.

If this still isn't enough to propel you into Level 10, then work on any
Pinatas that you don't have all the awards for. When you reach 80% completion,
you will reach Level 10.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [WK10] (
/          |       7j)  G a r d e n e r  L e v e l  T e n        |          \
�����������|_____________________________________________________|�����������

  W h a t ' s  N e w ?
���������������������������������������������
PINATAS: Elephanilla
         Roario
         Tigermisu
         Sour Bonboon
         Bonboon
         Galagoogoo


  W a l k t h r o u g h
���������������������������������������������
Now that you are at Level 10, you pretty much have free reign to do what ever
you want. The Level 10 Pinatas are pretty difficult to attract into the
garden (well, most of them). You don't really have a percentage to aim for
here (other than the 100%) so there's no rush really, as you need to have
done everything with every Pinata in the game to achieve it.

Whilst you are busy with the final few Pinatas, you should try and clean up
any others that you missed at earlier levels. To be honest, you shouldn't be
missing too many for you to have reached this point. Hopefully you will
either have a lot of cash or a lot of Romance Candies to help you finish the
game without too much trouble.

Of all the new Pinatas, the Roario must be the easist to lure into the
garden. To get it to visit, you need to have five Doenuts and five Zumbugs
resident in the garden, as well as the garden value being above 40,000
chocolate coins. To increase your garden value, all you need to do is spend
a fortune on stuff from Costlots and have lots of high level Pinatas in the
garden.

For the Roario to stay, it needs to eat a Doenut and a Zumbug, as well as a
variant of each. The garden value needs to be 50,000 chocolate coins. To get
Roarios to romance, just give it a Crown accessory and have the garden be
worth 60,000 chocolate coins or more.

When the Sour Bonboon appears, put either a Syrupent or a Twingersnap in the
garden. The Sour will eat up the Syrupent and become tame. Now that you have
a Bonboon, you need to have a Monkeynut Tree and a Banana Tree growing in the
garden. Feed it seven Bananas and seven Monkeynuts and it will become resident.
Finally buy three Jameleons to make a Bonboon ready for romance. It's nice
and easy and you should be able to afford it by this point.

As soon as you make a Bonboon a resident, you will get the final Sour Blocker.
This will allow you to bring a Galagoogoo into the garden. To make it visit
you just need to have a Moon-on-a-Stick in the garden. Making it resident is
a synch; feed it a couple of Mothdrops and four Tulips. Romancing is just as
easy. Just have a Chewnicorn reside in the garden and feed tehe Galagoogoo
four Orchid flowers.

The Elephanilla can be troublesome. It's requirements are especially difficult,
but meeting them can be hard. First of all, make sure you don't have a
Mousemallow in the garden, otherwise the Elephanilla won't appear. 

Next, you need to have six Blackberries, six ears of Corn, six Monkeynuts and
six Gooseberries in the garden to allow it to visit. The Elephanilla will
become resident once it eats four of each of these. You may find it hard to
make it eat the food. If you place the food down too close to the Elephanilla,
it seems that it can't "see" it. Place it a small distance in front, so that
it's trunk could reach it.

To make the Elephanilla romance, it needs to eat two Bananas, two Acorns, two
Chillis and two Pumpkins. This is a reletively easy task as none of these
fruits and vegetables are hard to come across.

The Tigermisu will most probably one of the last (if not the last) Pinata that
you bring into the garden. You need to have three Limeoceroses and three
Elephanillas resident in the garden before it will visit. It then needs to eat
one of each of these to become a resident. To romance it needs to eat a
Chippopotamus and an Eaglair. However, if this you have enough Romance Candy,
don't make it harder than you need to.

Once you have achieved every Pinata award for every Pinata in the game, you
will reach 100% completion and you will have finished the game! Congrats! For
an extra challenge, try and gain all the Certificates.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [IMPP] (
/          |    8)  I m p o r t a n t  P e r c e n t a g e s     |          \
�����������|_____________________________________________________|�����������

                      1.63%............Gardener Level 2
                      3.78%.......Shovel Handle Upgrade
                      6.25%............Gardener Level 3
                      10%..........Garden Size Increase
                      14.5%............Gardener Level 4
                      14.5&.........Shovel Head Upgrade
                      22%.........Shovel Handle Upgrade
                      25%..............Gardener Level 5
                      26.39%.......Garden Size Increase
                      35%.........Shovel Handle Upgrade
                      40%...........Gardener Level 6
                      50%..............Gardener Level 7
                      60%.........Shovel Handle Upgrade
                      65%..............Gardener Level 8
                      70%..............Gardener Level 9
                      80%.............Gardener Level 10
                      100%......................The End


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [CTFT] (
/          |             9)  C e r t i f i c a t e s             |          \
�����������|_____________________________________________________|�����������

  Challenger.............Successfully completed 5 Pinata Central challenges
  Master Challenger.....Successfully completed 20 Pinata Central challenges
  Romancer......................Have become a Master Romancer for 5 species
  Master Romancer..............Have become a Master Romancer for 20 species

  Collector....................................Have made 5 species resident
  Master Collector............................Have made 50 species resident
  Pinata Value..............One Pinata worth at least 2,500 chocolate coins
  Pinata Value Master.......One Pinata worth at least 7,000 chocolate coins

  Longevity........................Played the game for 10 hours (real time)
  Master Longevity...........................................??????????????
  Garden Value..................Your garden is worth 25,000 chocolate coins
  Garden Value Master..........Your garden is worth 100,000 chocolate coins

  Wealthy........................Your wealth exceeds 25,000 chocolate coins
  Wealthy Master.............Your wealth has reached 99,999 chocolate coins
  Green Fingers.............................Have grown 5 plants to maturity
  Master Green Fingers................Have grown all the plants to maturity

  Horticulturist........................................Fertilized 5 plants
  Master Horticulturist...............................Fertilized all plants
  Honey Harvester........................Collected produce from a Buzzlegum
  Milk Maid...............................Collected produce from a Moozipan

  Woolly Jumper.............................Collected produce from a Goobaa
  Taffly Fertilizer................Player has made fertilizer with a Taffly
  Cocoadile Tears............Player has fertilized a plant with a Cocoadile
  Mallowolf Howl.........................Mallowolf has scared off a Ruffian

  Chewnicorn Healing....................Chewnicorn has healed an ill Pinata
  Pinata Name Caller................................You have named a Pinata
  Helper Name Caller............................You have named a Sprinkling
  Jeli Donor........................Send a Jeli to another DS through Wi-Fi

  Talent.................................You have achieved gardener level 4
  Master Talent..........................You have achieved gardener level 8
  Land Owner.................................Garden size has increased once
  Master Land Owner.........................Garden size has reached maximum

  Sour Head..............................Have two Sour Totem heads in place
  Master Sour Head.....................Have eight Sour Totem heads in place
  Super Shovel..........................Gained all the shovel head upgrades
  Shovel Strength.....................Gained all the shovel handle upgrades

  Watering Can Do..........................Gained all Watering Can upgrades
  Evolver.................................................Evolved 5 species
  Master Evolver.........................................Evolved 13 species
  Variants...........................................Made 5 variant Pinatas

  Variants Master...................................Made 20 variant Pinatas
  Sprinkling..........................................Employed a Sprinkling
  Generosity...........................................Paid off Ivor Beggar
  Cluckles Hatches an Egg................Have hatched an egg using Cluckles

  Pigxie Prize....................Cross-romanced a Swanana with a Rashberry
  Macaraccoon Gift.......................Macaraccoon has brought you a gift
  Crowla Delay..............................Crowla has distracted Dastardos
  Sherbat Dance............................Sherbat has distracted Dastardos
  

  Adult Dragonache..........................Grown a Dragonache to adulthood
  Pinata Fiddler.........Increased happiness of Pinatas 5 times by stroking
  Master Pinata Fiddler.Increased happiness of Pinatas 15 times by stroking
  Pinata Breaker.........Broken open 5 different Pinatas that were resident


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [PTGD] (
/          |            10)  P i n a t a  G u i d e              |          \
�����������|_____________________________________________________|�����������

.----------------------------------------------------------------------------.
|                              L e v e l  O n e                              |
'----------------------------------------------------------------------------'

  W h i r l m
���������������������������������������������
APPEAR    : Have 10 Pinometers of soil or grass (1%)

VISIT     : Have 10 Pinometers of soil or grass (1%)

RESIDENT  : Have 10 Pinometers of soil or grass (1%)

ROMANCE   : Have 10 Pinometers of soil or grass (1%)

            Have a Whirlm house in the garden.

VARIANT   : Has eaten a Turnip.

BASE VALUE: 100


.----------------------------------------------------------------------------.
|                              L e v e l  T w o                              |
'----------------------------------------------------------------------------'

  C a n d a r y
���������������������������������������������
EVOLVE    : Feed a Buttercup to a Sparrowmint.

ROMANCE   : Has eaten a Yellow Flutterscotch.

            Have a Candary house in the garden.

VARIANT   : Has eaten a Gooseberry Fool.

ABILITY   : Give a Candary a Gas Mask and send it down a mine. It will return
            to the surface after a while, usually with nothing. However, after
            a few trips down the mine, the Candary will bring out a Dragonache
            egg. Note that the Gas Mask is not available untel level 9.

BASE VALUE: 600


  S p a r r o w m i n t
���������������������������������������������
APPEAR    : Have 1 Whirlm resident in the garden.

VISIT     : Have 2 Whirlms resident in the garden.

RESIDENT  : After 2 Whirlms have romanced.

ROMANCE   : Has eaten 1 Whirlm.

            Have a Sparrowmint house in the garden.

VARIANT   : Has eaten a Waterlily flower.

BASE VALUE: 300


  M o u s e m a l l o w
���������������������������������������������
APPEAR    : A Turnip in the garden.

VISIT     : A Turnip in the garden.

RESIDENT  : Has eaten 1 Turnip.

ROMANCE   : Has eaten 1 Daisy Seed or 1 Buttercup Seed.

            Have a Mousemallow house in the garden.

VARIANT   : Has eaten a piece of Cheese.

PREDATORS : Syrupent, Twingersnap, Fourheads

PREY      : Elephanilla. Not technically prey, but Elephanillas are scared of
            Mousemallows so keep them out of the garden when attracting an
            Elaphanilla.

BASE VALUE: 300


  S y r u p e n t
���������������������������������������������
APPEAR    : Have 10 pinometers of grass (1%).

VISIT     : Have 10 pinometers of grass (1%).

RESIDENT  : Have 10 pinometers of grass (1%).

            Has eaten a Mousemallow.

ROMANCE   : You have 100 pinometers of grass (10%).

            Has eaten 1 Lickatoad.

            Have a Syrupent house in the garden.

VARIANT   : Has eaten a Buttercup flower.

RIVALS    : Badgesicle

BASE VALUE: 300


  B u n n y c o m b
���������������������������������������������
APPEAR    : A Carrot in the garden.

VISIT     : A Carrot in the garden.

RESIDENT  : Has eaten 3 Carrots.

            Have 40 pinometers of grass (4%)

ROMANCE   : Has eaten a Daisy or Buttercup flower.

            Have 60 pinometers of grass (6%).

            Have a Bunnycomb house in the garden.

VARIANT   : Has eaten a Waterlily flower.

PREDATORS : Syrupent, Twingersnap, Fourheads, Pretztail

BASE VALUE: 600


.----------------------------------------------------------------------------.
|                            L e v e l  T h r e e                            |
'----------------------------------------------------------------------------'

  S o u r  S h e l l y b e a n
���������������������������������������������
APPEAR    : You are a level 2 gardener or better.

RESIDENT  : Has eaten 1 Apple Seed.

BASE VALUE: 10


  S h e l l y b e a n
���������������������������������������������
APPEAR    : Have 1 Shellybean in the garden.

EVOLVE    : Make a Sour Shellybean resident and it will evolve into a
            Shellybean.

VISIT     : Have 1 Thistle grown in the garden.

RESIDENT  : Has eaten 1 Thistle flower.

ROMANCE   : Has eaten 1 Bluebell Seed.

            Have a Shellybean house in the garden.

VARIANT   : Has eaten a Bluebell flower.

BASE VALUE: 600


  F l u t t e r s c o t c h
���������������������������������������������
APPEAR    : Have 1 Daisy in the garden.

VISIT     : Have 2 Daisies in the garden.

RESIDENT  : Have 4 Daisies in the garden.

ROMANCE   : Has eaten any piece of fruit.

            Have a Flutterscotch house in the garden.

VARIANT   : Has eaten a Poppy flower (Red Flutterscotch)

            Has eaten a Watercress flower (Green Flutterscotch)

            Has eaten a Bluebell flower (Blue Flutterscotch)

            Has eaten a Buttercup flower (Yellow Flutterscotch)

BASE VALUE: 600


  R e d  F l u t t e r s c o t c h
���������������������������������������������
EVOLVE    : Make a Flutterscotch eat a Poppy flower.

ROMANCE   : Has eaten any piece of fruit.

            Have a Flutterscotch house in the garden.

BASE VALUE: 600


  G r e e n  F l u t t e r s c o t c h
���������������������������������������������
EVOLVE    : Make a Flutterscotch eat a Watercress flower.

ROMANCE   : Has eaten any piece of fruit.

            Have a Flutterscotch house in the garden.

BASE VALUE: 600


  B l u e  F l u t t e r s c o t c h
���������������������������������������������
EVOLVE    : Make a Flutterscotch eat a Bluebell flower.

ROMANCE   : Has eaten any piece of fruit.

            Have a Flutterscotch house in the garden.

BASE VALUE: 600


  Y e l l o w  F l u t t e r s c o t c h
���������������������������������������������
EVOLVE    : Make a Flutterscotch eat a Buttercup flower.

ROMANCE   : Has eaten any piece of fruit.

            Have a Flutterscotch house in the garden.

BASE VALUE: 600


  B a d g e s i c l e
���������������������������������������������
APPEAR    : Have 2 nocturnal residents in the garden.

            It is nighttime.

VISIT     : Garden has 4 nocturnal residents.

RESIDENT  : Has eaten 2 Pumpkins.

            Has eaten 1 Newtgat.

ROMANCE   : Has eaten 1 variant Squazzil.

            Has eaten 2 Tulip Seeds.

            Have a Badgesicle house in the garden.

VARIANT   : Has eaten a Toffee Apple.

RIVALS    : Serupent, Twingersnap, Fourheads

BASE VALUE: 1500


  B u z z l e g u m
���������������������������������������������
APPEAR    : No Arocknids resident in the garden.

            Have 2 Buttercups grown in the garden.

VISIT     : Have 4 Buttercups grown in the garden.

RESIDENT  : Have 6 Buttercups grown in the garden.

ROMANCE   : Has eaten any 2 pieces of fruit.
 
            Have a Buzzlegum house in the garden.

VARIANT   : Has eaten a Venus Pinata Trap

ABILITY   : Feed a Buzzlegum a Buttercup and it will be ready to produce
            Honey. Direct it into a Honey Hive, and it will make a jar of
            Honey.

PREDATOR  : Arocknid

RIVALS    : Raisant

BASE VALUE: 1000


  S q u a z z i l
���������������������������������������������
APPEAR    : Have any level 3 Pinata resident.

            No Twingersnaps resident in the garden.
            
VISIT     : Have 1 Hazelnut Tree in the garden.

RESIDENT  : Has eaten 3 Hazelnuts.

ROMANCE   : Has eaten 2 Blackberries.

            Have a Squazzil house in the garden.

VARIANT   : Has eaten a Waterlily seed.

BASE VALUE: 1000


  P r e t z t a i l
���������������������������������������������
APPEAR    : Nighttime in the garden.

VISIT     : There is 1 Cluckles or 1 Bunnycomb in the garden.

RESIDENT  : Has eaten 1 Cluckles or 1 Bunnycomb.

ROMANCE   : Has eaten 1 Quackberry.

            Have a Pretztail house in the garden.

VARIANT   : Has eaten a Waterlily flower.

BASE VALUE: 600


  T a f f l y
���������������������������������������������
APPEAR    : Have any kind of flower in the garden.

VISIT     : Have any 2 flowers in the garden.

RESIDENT  : Has eaten 1 flower or any kind.

ROMANCE   : Has eaten 1 Poppy flower.

            Have a Taffly house in the garden.

VARIANT   : Has eaten a Poison Ivy flower.

BASE VALUE: 300

ABILITY   : Feeding a fruit to a Taffly will result in it 'producing'
            fertilizer. Depending on the colour, the fertilizer will be a
            different colour. %


  F u d g e h o g
���������������������������������������������
APPEAR    : Fourth night after you take over the garden.

            Nighttime in the garden.

VISIT     : Have 4 Whirlms in the garden or have 2 Thistles in the garden.


RESIDENT  : Has eaten 2 Whirlms.

            Has eaten 1 Thistle.

ROMANCE   : Has drunk a bottle of Milk.

            Have a Fudgehog house in the garden.

VARIANT   : Has eaten a Chilli.

BASE VALUE: 1000


  M o t h d r o p
���������������������������������������������
APPEAR    : Nighttime in the garden.

VISIT     : Nighttime in the garden.

RESIDENT  : Have a light in the garden.

ROMANCE   : Has eaten 1 Thistle.

            Have a Mothdrop house in the garden.

VARIANT   : Has eaten a Bird of Paradise flower.

BASE VALUE: 600


  R e d d h o t
���������������������������������������������
EVOLVE    : Direct a Taffly to fly through a light (such as a Firebrand) then
            put out the fire with a watering can.

ROMANCE   : Has eaten 3 rotten Chillis.

            Have 3 lights of any kind in the garden.

            Have a Reddhot house in the garden.

VARIANT   : Has eaten a Bluebell flower.

BASE VALUE: 2100


.----------------------------------------------------------------------------.
|                             L e v e l  F o u r                             |
'----------------------------------------------------------------------------'

  A r o c k n i d
���������������������������������������������
APPEAR    : You are a Level 3 Gardener or better.

VISIT     : There are 4 Tafflies or 4 Raisants in the garden.

RESIDENT  : Has eaten 2 Tafflies or 2 Raisants.

ROMANCE   : Has eaten 2 Buzzlegums.

            Have an Arocknid house in the garden.

VARIANT   : Has eaten 1 Jack o'Lantern.

BASE VALUE: 1500


  L i c k a t o a d
���������������������������������������������
APPEAR    : You are a Level 4 Gardener or better.

VISIT     : Have 10 pinometers of water (1%).

RESIDENT  : Have 20 pinometers of water (2%).

            Has eaten 1 variant Taffly.

ROMANCE   : Has eaten 1 Green Flutterscotch.

            Have a Lickatoad house in the garden.

VARIANT   : Has eaten a Bluebell seed.

BASE VALUE: 600


  J a m e l e o n
���������������������������������������������
APPEAR    : Have 3 different coloured Flutterscotches.

VISIT     : Have 4 different coloured Flutterscotches.

RESIDENT  : Have 5 different coloured Flutterscotches.

ROMANCE   : Has eaten 1 Green Flutterscotch.

            Have 1 Jameleon house in the garden.

VARIANT   : Has eaten a slice of Carrot Cake.

BASE VALUE: 1500


  G o o b a a
���������������������������������������������
ROMANCE   : Has eaten 1 Waterlily flower.

            Has eaten 1 Poison Ivy flower.

            Have 120 pinometers of long grass (12%).

            Have a Goobaa house in the garden.

VARIANT   : Has eaten a Bluebell flower.

BASE VALUE: 2310

ABILITY   : Feed a Goobaa a Watercress flower and it's fleece will grow long.
            Direct it to the Shearing Shed to produce a Ball of Wool.


  R a i s a n t
���������������������������������������������
APPEAR    : You are a Level 4 Gardener or better.

VISIT     : 1 fruit tree of any kind in the garden.

RESIDENT  : Has eaten 3 fruits of any kind.

ROMANCE   : Has eaten 1 jar of Honey.

            Have a Raisant house in the garden.

VARIANT   : Has eaten a Waterlily flower.

RIVALS    : Buzzlegum

BASE VALUE: 1000


  S o u r  S h e r b a t
���������������������������������������������
APPEAR    : You are a Level 3 Gardener or better.

RESIDENT  : Has eaten 1 Jack o'Lantern.

BASE VALUE: 10


  S h e r b a t
���������������������������������������������
APPEAR    : Have a Sherbat resident in the garden.

            Nighttime in the garden.

VISIT     : Have 3 Mothdrops resident in the garden.

RESIDENT  : Has eaten 2 Mothdrops.

ROMANCE   : Has eaten 1 Tulip flower.

            Have a Sherbat house in the garden.

VARIANT   : Has eaten a Chilli.

BASE VALUE: 1000

ABILITY   : Direct a Sherbat to a Dastardos and it will dirstract it for a
            while, giving you chance to get the sick Pinata healed.


  B i s p o t t i
���������������������������������������������
APPEAR    : There are 3 Poppies in the garden.

VISIT     : There are 5 Poppies in the garden.

RESIDENT  : Has eaten 3 Poppy flowers.

ROMANCE   : Has eaten 1 Mushroom.

            Have a Bispotti house in the garden.

VARIANT   : Has eaten a Buttercup flower.

BASE VALUE: 300


  N e w t g a t
���������������������������������������������
APPEAR    : Have 20 pinometers of water (2%).

            No Juicygeese resident in garden.

VISIT     : Have Watercress growing in the garden.

            Have 30 pinometers of water (3%).

RESIDENT  : Has eaten 3 Watercress flowers.

            Have 30 pinometers of water (3%).

ROMANCE   : Has eaten 1 Raisant.

            Have 30 pinometers of water (3%).

            Have a Newtgat house in the garden.

VARIANT   : Has eaten a Bird of Paradise flower.

BASE VALUE: 1000


  Q u a c k b e r r y
���������������������������������������������
APPEAR    : Have 40 pinometers of water (4%).

VISIT     : Have 40 pinometers of water (4%).

RESIDENT  : Have 40 pinometers of water (4%).

            Has eaten 1 piece of Bread.

ROMANCE   : Has eaten 2 Bluebell flowers.

            Have a Quackberry house in the garden.

VARIANT   : Has eaten a Snapdragon flower.

BASE VALUE: 1000


  C l u c k l e s
���������������������������������������������
ROMANCE   : Has eaten 1 ear of Corn.

            Has eaten 1 Pumpkin seed.

            Have a Cluckles house in the garden.

VARIANT   : Has eaten an Acorn.

BASE VALUE: 1000

ABILITY   : If you sit a Cluckles on a Pinata egg, the egg will hatch faster.


.----------------------------------------------------------------------------.
|                             L e v e l  F i v e                             |
'----------------------------------------------------------------------------'

  S o u r  C r o w l a
���������������������������������������������
APPEAR    : You are a level 3 Gardener or better. 

RESIDENT  : Has eaten 1 bottle of Medicine.

            Have 1 Birdbath in the garden.

BASE VALUE: 10


  C r o w l a
���������������������������������������������
APPEAR    : Have a Crowla resident in the garden.

VISIT     : Have 4 Lickatoads in the garden.

RESIDENT  : Has eaten 1 Lickatoad.

            Has eaten 1 variant Lickatoad.

ROMANCE   : Has eaten 2 Shellybeans

            Have a Crowla house in the garden.

VARIANT   : Has eaten a bottle of Medicine.

BASE VALUE: 1500

ABILITY   : Direct a Crowla to a Dastardos and it will dirstract it for a
            while, giving you chance to get the sick Pinata healed.



  D o e n u t
���������������������������������������������
APPEAR    : Have 100 pinometers of grass (10%).

            Have 50 pinometers of long grass (5%).

VISIT     : Have 60 pinometers of long grass (6%) or have 10 Gooseberris in
            the garden.

RESIDENT  : Has eaten 6 Blackberries or 6 Gooseberries.

            Have 80 pinometers of long grass (8%).

ROMANCE   : Have 100 pinometers of long grass (10%).

            Has eaten 1 Sunflower.

            Has eaten 1 Tulip flower.

            Have a Doenut house in the garden.

VARIANT   : Has eaten a Jack o'Lantern.

BASE VALUE: 2100


  M o o z i p a n
���������������������������������������������
ROMANCE   : Have 180 pinometers of long grass (18%).

            Has eaten 1 Banana Split.

            Have 12 Buttercups or 12 Daisies growing in the garden.

            Have a Moozipan house in the garden.

VARIANT   : Has eaten a Sandwich.

BASE VALUE: 2800


  P a r m a d i l l o
���������������������������������������������
APPEAR    : Have 100 pinometers of dirt (10%).

            You are a Level 5 Gardener or better.

VISIT     : Have 150 pinometers of dirt (15%).

            There are 2 Raisants in the garden.

            There are 2 Arocknids in the garden.

RESIDENT  : Has eaten 1 Raisant.

            Has eaten 1 Arocknid.

            Has eaten 1 Taffly.

ROMANCE   : Has eaten 2 Bispotti.

            Have a Parmadillo house in the garden.

VARIANT   : Has eaten a Poison Ivy seed.

BASE VALUE: 1600


  B u z z e n g e
���������������������������������������������
APPEAR    : Have a Candary in the garden.

VISIT     : Have 5 Candaries in the garden.

RESIDENT  : Have a Fir Tree in the garden.

            Has eaten 3 Candaries.

ROMANCE   : Has eaten 2 Pudgeons.

            Has eaten 2 Sparrowmints.

            Have a Buzzenge house in the garden.

VARIANT   : Has eaten a Buttercup flower.

BASE VALUE: 2100


  C h i p p o p o t a m u s
���������������������������������������������
APPEAR    : Have 100 pinometers of water (10%).

VISIT     : Have 300 pinometers of water (30%).

            Have 3 Watercress plants in the garden.

            Have 3 Waterlilies in the garden.

            Have 3 Bullrushes in the garden.

RESIDENT  : Have 400 pinometers of water (40%).

            Has eaten 1 Watercress flower.

            Has eaten 1 Waterlily flower.

            Has eaten 1 Bullrush head.

ROMANCE   : Have 500 pinometers of water (50%).

            You have the Candary Master Romancer award.

            Have 1 variant Candary in the garden.

            Has eaten 4 Bird of Paradise flowers.

            Have a Chippopotamus house in the garden.

VARIANT   : Has eaten a jar of Jam.

BASE VALUE: 3600


  T w i n g e r s n a p
���������������������������������������������
EVOLVE    : Romance a pair of Serupents and wait for the egg to be delivered.
            Tap the egg with the handle of the shovel until it emits a mist.
            Now, wait for it to hatch and you will have a Twingersnap.

ROMANCE   : Has eaten 1 variant Squazzil.

            Has eaten 2 Poppy seeds.

            Have a Twingersnap house in the garden.

VARIANT   : Has eaten a Venus Pinata Trap flower.

RIVALS    : Badgesicle

BASE VALUE: 1500


  J u i c y g o o s e
���������������������������������������������
EVOLVE    : Feed a Gooseberry to a Juicygoose.

ROMANCE   : Have a Fish Fountain in the garden.

            Have 100 pinometers of water (10%).

            Has eaten 2 Newtgats.

            Have a Juicygoose house in the garden.

VARIANT   : Has eaten a jar of Peanut Butter.

BASE VALUE: 1500


  R a s h b e r r y
���������������������������������������������
ROMANCE   : Has eaten 1 rotten Hazelnut.

            Has eaten 1 rotten Chilli.

            Has eaten 1 rotten Gooseberry.

            Have a Rashberry house in the garden.

VARIANT   : Has eaten a Poppy flower.

BASE VALUE: 1500


  S a l a m a n g o
���������������������������������������������
EVOLVE    : Feed a Chilli to a Newtgat.

ROMANCE   : Has eaten 1 Reddhot.

            Has eaten 2 Chilli seeds.

            Have a Salamango house in the garden.

VARIANT   : Has eaten a Banana.

BASE VALUE: 2800


.----------------------------------------------------------------------------.
|                              L e v e l  S i x                              |
'----------------------------------------------------------------------------'

  C h e w n i c o r n
���������������������������������������������
APPEAR    : Have a Gem Tree in the garden.

VISIT     : You are a Horstachio Master Romancer.

RESIDENT  : Have a fully grown Gem Tree in the garden.

            Has eaten 15 Gems.

ROMANCE   : Has eaten 3 Rainbow Gems.

            Have a Chewnicorn house in the garden.

VARIANT   : Has eaten a Chilli.

RIVALS    : Horstachio, Ponocky, Zumbug

ABILITY   : Direct a Chewnicorn to an ill Pinata and the Chewnicorn will heal
            it.

BASE VALUE: 4500



  J e l i
���������������������������������������������
APPEAR    : Nighttime in the garden.

            See the Attracting a Jeli chapter for more info on this.

RESIDENT  : Capture it? (When it appears in the garden, whack it with the
            shovel).

ROMANCE   : Have 500 pinometers of long grass (50%).

            Has eaten 10 Rainbow Gems.

            Have a Jeli house in the garden.

VARIANT   : Has eaten a Banana Split.

BASE VALUE: 4500


  H o s t a c h i o
���������������������������������������������
APPEAR    : Have 100 pinometers of grass (10%).

VISIT     : Have a Ponocky in the garden.

            Have 500 pinometers of grass (50%).

RESIDENT  : Have 500 pinometers of grass (50%).

            Has eaten 8 Apples.

ROMANCE   : Has eaten 1 Toffee Apple.

            Has eaten 3 Carrots.

            Have a Horstachio house in the garden.

VARIANT   : Has eaten a Chilli seed.

RIVALS    : Chewnicorn, Ponocky, Zumbug

BASE VALUE: 2800


  K i t t y f l o s s
���������������������������������������������
ROMANCE   : Has eaten 1 ball of Wool.

            Has drunk 1 bottle of Milk.

            Has eaten 1 Mousemallow.

            Have a Kittyfloss house in the garden.

VARIANT   : Has eaten a Waterlily flower.

RIVALS    : Barkbark

BASE VALUE: 1500


  S o u r  P r o f i t a m o l e
���������������������������������������������
APPEAR    : You are a Level 6 Gardener or better.

RESIDENT  : Have 2 Mushrooms in the garden.

            Has eaten 1 Red Flutterscotch.

BASE VALUE: 10


  P r o f i t a m o l e
���������������������������������������������
APPEAR    : Have 1 resident Profitamole.

            Nighttime in the garden.

VISIT     : Have 4 Arocknids resident in the garden.

RESIDENT  : Has eaten 2 Arocknids.

ROMANCE   : Has eaten 3 Carrots.

            Have a Profitamole house in the garden.

VARIANT   : Has eaten a ball of Wool.

BASE VALUE: 1600


  B a r k b a r k
���������������������������������������������
ROMANCE   : Has eaten a bone.

            Have a Barkbark house in the garden.

            Has a Collar.

VARIANT   : Has drunk 1 bottle of Medicine.

ABILITY   : Having a Barkbark in the garden will keep away Ruffians.

RIVALS    : Kittyfloss

BASE VALUE: 2100

  P o n o c k y
���������������������������������������������
ROMANCE   : Has eaten 1 piece of Carrot Cake.

            Have any 10 flowers in the garden.

            Have 300 pinometers of grass (30%).

            Have a Ponocky house in the garden.

VARIANT   : Has eaten a Bluebell seed.

RIVALS    : Chewnicorn, Horstachio, Zumbug

BASE VALUE: 2100


  P u d g e o n
���������������������������������������������
ROMANCE   : Has eaten 2 ears of Corn.

            Has eaten 1 Snapdragon seed.

            Have a Pirate Statue in the garden.

            Have a Pudgeon house in the garden.

VARIANT   : Has eaten a jar of Jam.

BASE VALUE: 2100


  Z u m b u g
���������������������������������������������
EVOLVE    : Feed a Blackberry to a Horstachio.

ROMANCE   : Have 300 pinometers of long grass (30%)

            Has eaten 3 Orchid flowers.

            Has eaten a jar of Jam.

            Have a Zumbug house in the garden.

VARIANT   : Has eaten a Waterlily flower.

RIVAL     : Chewnicorn, Horstachio, Ponocky

BASE VALUE: 3600


  C i n n a m o n k e y
���������������������������������������������
APPEAR    : There is a Monkeynut Tree in the garden.

VISIT     : There is a Monkeynut Tree in the garden.

RESIDENT  : 3 Monkeynut Trees in the garden.

            Has eaten 8 Monkeynuts.

ROMANCE   : Has eaten 4 Bananas.

            Have a Cinnamonkey house in the garden.

VARIANT   : Has eaten a Blackberry seed.

BASE VALUE: 2800


.----------------------------------------------------------------------------.
|                            L e v e l  S e v e n                            |
'----------------------------------------------------------------------------'

  S w e e t o o t h
���������������������������������������������
APPEAR    : You are a Level 7 Gardener or better.

VISIT     : Have 1 Waterlily or 1 Fir Tree in the garden.

            Have 120 pinometers of water (12%).

RESIDENT  : Has eaten 3 Fir Cones.

            Has eaten 2 Waterlily flowers.

            Have 140 pinometers of water (14%).

ROMANCE   : Has eaten 3 Bullrush heads.

            Have 140 pinometers of water (14%).

            Have a Sweetooth house in the garden.

VARIANT   : Has eaten a Sunflower.

BASE VALUE: 2100


  C h o c s t r i c h
���������������������������������������������
APPEAR    : You are a Level 7 Gardener or better.

VISIT     : There are 5 Raisants in the garden.

            Have 4 Sandwiches in the garden.

RESIDENT  : Has eaten 3 Raisants.

            Has eaten 2 Sandwiches.

ROMANCE   : Has eaten any 5 pieces of fruit.

            Has eaten 1 Red Flutterscotch.

            Have a Chocstrich house in the garden.

VARIANT   : Has eaten a Turnip seed.

BASE VALUE: 2800


  S o u r  M a c a r a c c o o n
���������������������������������������������
APPEAR    : You are a Level 7 Gardener or better.

RESIDENT  : Has eaten 1 Cluckles.

            Have 5 Master Romancer awards.

BASE VALUE: 10


  M a c a r a c c o o n
���������������������������������������������
APPEAR    : Have a Macaraccoon resident in the garden.

VISIT     : There are 5 Syrupent family residents.

RESIDENT  : Defeated 3 Syrupent family members.

ROMANCE   : Has eaten 1 Arocknid.

            Has eaten 2 Blackberries.

            Have a Macaraccoon house in the garden.

VARIANT   : Has eaten a Mushroom.

BASE VALUE: 2100

ABILITY   : Select a Macaraccoon and you will see an icon next to the Tool
            Menu. Select this and the Macaraccoon will go off scavaging. After
            a while, it will return with either a Romance Candy, a Happiness
            Candy or (why? I don't know) a Sour Candy.


  H o o t y f r u i t y
���������������������������������������������
APPEAR    : There is a Mousemallow in the garden.

            Nighttime in the garden.

VISIT     : Have 5 Mousemallows in the garden.

RESIDENT  : Has eaten 3 Mousemallows.

            Tombstone present in the garden.

ROMANCE   : Has eaten 1 Sherbat.

            Has eaten 1 Squazzil.

            Have a Hootyfruity house in the garden.

VARIANT   : Has eaten a Rainbow Gem.

BASE VALUE: 2800


  D r a g u m f l y
���������������������������������������������
APPEAR    : You are a level 4 Gardener or better.

VISIT     : Have 150 pinometers of water (15%).

RESIDENT  : Have 200 pinometers of water (20%).

            Have 12 Bullrushes in the garden.

            Has won a fight with a Reddhot.

ROMANCE   : Have 250 pinometers of water (25%).

            Has eaten 1 Raisant.

            Has eaten 1 Buzzlegum.

            Has eaten 2 Snapdragon flower.

            Have a Dragumfly house in the garden.

VARIANT   : Has eaten a Bluebell flower.

BASE VALUE: 2800


.----------------------------------------------------------------------------.
|                            L e v e l  E i g h t                            |
'----------------------------------------------------------------------------'

  S o u r  C o c o a d i l e
���������������������������������������������
APPEAR    : You are a Level 8 Gardener or better.

RESIDENT  : Have 160 pinometers of water (16%).

            Has eaten 1 Sweetooth.

            Has eaten 2 Swananas.

BASE VALUE: 10


  C o c o a d i l e
���������������������������������������������
APPEAR    : Have a Cocoadile resident in the garden.

VISIT     : Have 160 pinometers of water (16%).

            Have 5 Quackberry residents in the garden.

RESIDENT  : Have 190 pinometers of water (19%).

            Has eaten 3 Quackberries.

ROMANCE   : Have 220 pinometers of water (22%).

            Has eaten 2 Juicygeese.

            Have a Cocoadile house in the garden.

VARIANT   : Has eaten a Bluebell flower.

ABILITY   : Direct a Cocoadile to a plant that isn't fully grown and it will
            produce Cocoadile Tears, which will fertilize the plant.

BASE VALUE: 2100


  S w a n a n a
���������������������������������������������
APPEAR    : You are a Level 8 Gardener or better.

VISIT     : Have 200 pinometers of water (20%).

            Garden is worth 20,000 chocolate coins or more.

RESIDENT  : Has eaten 2 Sandwiches.

            Have 250 pinometers of water (25%).

ROMANCE   : Has eaten 3 Waterlilies.

            Have 300 pinometers of water (30%).

            Have a Swan Fountain in the garden.

            Have a Swanana house in the garden.

VARIANT   : Has drunk a bottle of Medicine.

BASE VALUE: 2800


  L a c k a t o a d
���������������������������������������������
EVOLVE    : Feed a Nightshade Berry to a Lickatoad. Whilst it is coughing, hit
            it with the shovel. This will trigger the evolution.

ROMANCE   : Have 4 Arocknids in the garden.

            Have 60 pinometers of water (6%).

            Has eaten 2 Toadstools.

            Have a Lackatoad house in the garden.

VARIANT   : Has eaten a Bluebell flower.

BASE VALUE: 1500


  P i g x i e
���������������������������������������������
EVOLVE    : Not technically an evolution, but I don't really know how else to
            describe it. You need to cross-breed a Rashberry and a Swanana. To
            do this, you need to meet the romance requirements of a Rashberry
            and a Swanana, including building a house for both. You also need
            to build the Mystery House, which can be found amongst the other
            Pinata houses (it has a picture of a Pigxie on it).

            Once all these requirements have been met, you can romance the
            Rashberry and the Swanana and they will enter the Mystery House
            for sexy-time. When the egg is delivered and hatches, out will pop
            a Pigxie.

ROMANCE   : Has eaten 2 Bullrush heads.

            Has eaten 2 Acorns.

            The garden is worth 10,000 chocolate coins or more.

            Have a Pigxie house in the garden.

            Is wearing Tap Shoes.

VARIANT   : Has eaten a Gooseberry Fool.

BASE VALUE: 3600


  F o u r h e a d s
���������������������������������������������
EVOLVE    : Romance a pair of Twingersnaps and wait for the egg to be
            delivered. Tap the egg with the handle of the shovel until it
            emits a mist. Now, wait for it to hatch and you will have a
            Fourheads.

ROMANCE   : Has eaten 1 Lackatoad.

            Has eaten 2 Nightshade Berries.

            Has eaten 1 Toadstool.

            Have a Fourheads house in the garden.

VARIANT   : Has eaten a Gooseberry Fool.

RIVALS    : Badgesicle

BASE VALUE: 3600


  L i m e o c e r o s
���������������������������������������������
APPEAR    : Have 100 pinometers of long grass (10%).

            You are a Level 8 Gardener or better.

VISIT     : Have 250 pinometers of long grass (25%).

            There are 5 Orchids in the garden.

            There are 5 Chillis in the garden.

            There are 5 Tulips in the garden.

RESIDENT  : Have 400 pinometers of long grass (40%).

            Has eaten 5 Orchids.

            Has eaten 5 Chillis.

            Has eaten 5 Tulips.

ROMANCE   : Have 500 pinometers or long grass (50%).

            Has eaten 4 Turnips.

            Have a Bispotti resident in the garden.

            You have the Bispotti Master Romancer award.

            Have a Limeoceros house in the garden.

VARIANT   : Has eaten a jar of Jam.

BASE VALUE: 3600


  F i z z l y b e a r
���������������������������������������������
APPEAR    : You are a Level 8 Gardener or better.

VISIT     : Have 12 Fir Cones in the garden.

            Have 3 jars of Honey in the garden.

RESIDENT  : Has eaten 2 jars of Honey.

            Has eaten 8 Fir Cones.

ROMANCE   : Has eaten 2 Raisants.

            Has eaten 1 bottle of Medicine.

            Have a Fizzlybear house in the garden.

VARIANT   : Has eaten a Carrot.

BASE VALUE: 2800


.----------------------------------------------------------------------------.
|                             L e v e l  N i n e                             |
'----------------------------------------------------------------------------'

  D r a g o n a c h e
���������������������������������������������
RESIDENT  : Have Willy Builder build you a Mine. Equip a Candary with a Gas
            Mask accessory. Now, direct the Candary to the Mine and it will
            head down there. Lots of times, it will return to the surface
            with nothing, but eventually it will bring up a Dragonache egg.
            Have a Cluckles sit on the egg to hatch it.

EVOLVE    : When the Dragonache comes out, it will be in it's infant form.
            Although allowing it to evolve into it's adult form won't add to
            your completion percentage, it is worth the hassle.

            Has eaten a bottle of Milk.

            Has eaten a Snapdragon flower.

            Has eaten a Dragumfly.

            Has eaten a Reddhott.

            Has eaten a Salamango.

VARIANT   : Not a category that you will contribute to your final percentage,
            but there are actually three types of Dragonache. If you allow the
            egg to hatch on grass, the Dragonache will be green, if the egg
            hatches on dirt, then it will be brown. You can also get a blue
            one. Move the egg onto water before it hatches and it will come
            out blue.

ABILITY   : Select the Dragonache and you will see two icons next to the Tool
            Menu. One has an egg on it. This will turn the Dragonache back
            into the egg, thus allowing you to change it's colour if you want.
            The second icon has an arrow on it. Select this and the
            Dragonache will leave your garden temporarily. To bring it back,
            visit Gretchen and select "Fetch Dragonache".

BASE VALUE: 22000


  S o u r  M a l l o w o l f
���������������������������������������������
APPEAR    : You are a Level 8 Gardener or better.

RESIDENT  : Has eaten 1 Pigxie.

BASE VALUE: 10


  M a l l o w o l f
���������������������������������������������
APPEAR    : Have a Mallowolf resident in the garden.

            Nighttime in the garden.

VISIT     : Have 6 Rashberry residents in the garden.

RESIDENT  : Has eaten 3 Rashberries.

ROMANCE   : Has eaten 1 Goobaa.

            Has eaten 1 Bunnycomb.

            Have a Mallowolf house in the garden.

VARIANT   : Has eaten a Bone.

ABILITY   : When a Ruffian enters the garden, direct a Mallowolf to him and it
            will howl, scaring away the Ruffian.

BASE VALUE: 2800


  P a r r y b o
���������������������������������������������
APPEAR    : You are a Level 9 Gardener or better.

VISIT     : Bird of Paradise plant grown in the garden.

RESIDENT  : Have 1 Banana Tree grown in the garden. Has eaten 10 Bananas.

ROMANCE   : Has eaten 3 Bird of Paradise seeds.

            Has eaten 1 Orchid seed.

            Have a Pirate Statue in the garden.

            Have a Parrybo house in the garden.

            Is wearing an Eyepatch.

VARIANT   : Has eaten a Venus Pinata Trap flower.

BASE VALUE: 3600


  E a g l a i r
���������������������������������������������
APPEAR    : You are a Level 9 Gardener or better.

VISIT     : You have 5 different species as residents.

RESIDENT  : Have a fully grown Oak Tree in the garden.

            Has eaten 4 Buzzenges.

            Have 5 different species as resident.

ROMANCE   : Has eaten 3 Sweetooths.

            Have two fully grown Oak Trees in the garden.

            Have an Eaglair house in the garden.

VARIANT   : Has drunk a bottle of Milk.

BASE VALUE: 4500


.----------------------------------------------------------------------------.
|                              L e v e l  T e n                              |
'----------------------------------------------------------------------------'

  E l e p h a n i l l a
���������������������������������������������
APPEAR    : You are a Level 10 Gardener.

            No Mousemallows resident in the garden.

VISIT     : Have 6 Blackberries in the garden.

            Have 6 ears of Corn in the garden.

            Have 6 Monkeynuts in the garden.

            Have 6 Gooseberry in the garden.

RESIDENT  : Has eaten 4 Blackberries.

            Has eaten 4 ears of Corn.

            Has eaten 4 Gooseberries.

            Has eaten 4 Monkeynuts.

ROMANCE   : Has eaten 2 Bananas.

            Has eaten 2 Acorns.

            Has eaten 2 Chillis.

            Has eaten 2 Pumpkins.

            Have an Elephanilla house in the garden.

VARIANT   : Has eaten a Poppy flower head.

BASE VALUE: 4500


  R o a r i o
���������������������������������������������
APPEAR    : You are a Level 10 Gardener.

VISIT     : You have 5 Doenut residents in the garden.

            You have 5 Zumbug residents in the garden.

            Your garden is worth 40,000 chocolate coins.

RESIDENT  : Has eaten 1 Doenut.

            Has eaten 1 Zumbug.

            Has eaten 1 variant Doenut.

            Has eaten 1 variant Doenut.

            Your garden is worth 50,000 chocolate coins.

ROMANCE   : Your garden is worth 60,000 chocolate coins.

            Is wearing a Crown.

            Have a Roario house in the garden.

VARIANT   : Has drunk a bottle of Medicine.

BASE VALUE: 5500


  T i g e r m i s u
���������������������������������������������
APPEAR    : You are a Level 10 Gardener.

VISIT     : Have 3 Limeoceroses resident in garden.

            Have 3 Elephanillas resident in the garden.

RESIDENT  : Has eaten 1 Limeoceros.

            Has eaten 1 Elephanilla.

ROMANCE   : Has eaten 1 Chippopotamus.

            Has eaten 1 Eaglair.

            Have a Tigermisu house in the garden.

VARIANT   : Has eaten a Bone.

BASE VALUE: 5500


  S o u r  B o n b o o n
���������������������������������������������
APPEAR    : You are a Level 9 Gardener or better.

RESIDENT  : Defeated by one of the Syrupent family (though not a Fourheads for
            some reason).

BASE VALUE: 10


  B o n b o o n
���������������������������������������������
APPEAR    : Have a Bonboon resident in the garden.

VISIT     : Have 1 Monkeynut Tree grown in the garden.

RESIDENT  : Has eaten 7 Bananas.

            Has eaten 7 Monkeynuts.

            Have 1 Banana Tree grown in the garden.

            Have 1 Monkeynut Tree grown in the garden.

ROMANCE   : Has eaten 3 Jameleons.

            Have a Bonboon house in the garden.

VARIANT   : Has eaten an Orchid flower.

BASE VALUE: 3600


  G a l a g o o g o o
���������������������������������������������
APPEAR    : All Sour Blockers in place.

            Nighttime in the garden.

VISIT     : Have a Moon-on-a-Stick light in the garden.

RESIDENT  : Has eaten 4 Tulips.

            Has eaten 2 Mothdrops.

ROMANCE   : Has eaten 4 Orchids.

            Have a Chewnicorn resident in the garden.

            Have a Galagoogoo house in the garden.

VARIANT   : Has eaten a loaf of Bread.

BASE VALUE: 4500


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [ATGJ] (
/          |        11)  A t t r a c t i n g  A  J e l i         |          \
�����������|_____________________________________________________|�����������

There are numerous cases of people missing out on the Jeli and being stuck on
99% completion. Hopefully this section will help you avoid such a scenario.

When I first started playing this game, I noticed a lot of frustrated people
complaining about the Jeli. So I read what ever useful tips people could give
and applied them to my game and BANG! There was a Jeli in the middle of my
garden.

Here are my suggestions on making a Jeli appear:

� You are level 6 gardener. You are much more likely to encounter a Jeli at
  level 6. There have been reports of appearances at higher levels, but these
  are rare. For the folks who are stuck on 99%, I would suggest opening
  another file and trying to catch a Jeli there, before sending it to your
  main file.

� It is night time (this is a must).

� If you have any lights in the garden (e.g. Firebrand) then make sure they
  are turned off.

� You should have a lot of fir trees in the garden (about 8 or so). Jelis
  apparently like the cold, so I suppose fir trees can help.

� Try a Gem Tree or two.


I would suggest that the terrain and the Pinatas in your garden make very
little difference to the Jeli. I have had so many e-mails detailing the 
different combinations of terrain that people used. For this reason I think
that you can discount terrain as major factor in attracting the Jeli. The
same goes for the Pinatas that you have as resident.

Unlike most other Pinatas, you won't get an alert when the Jeli enters your
garden. This means that you need to keep your eyes open at night. As soon as
you find one mooching around, smack him over the head with your shovel.

As far as I know, you can only get one Jeli per cartridge. Kinda like the
Manaphy in Pokemon Ranger. That means if you bought this game second-hand,
there is every possibility that you will never get a Jeli. Even if you start a
new file, you will only get one.

You can't buy a second Jeli from Gretchen. To get a second you can either copy
your file, then send it to your main file, or you can trade one via local
wireless with a friend. Then comes the romancing...


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [PTGD] (
/          |             12)  P l a n t  G u i d e               |          \
�����������|_____________________________________________________|�����������

This is the template for the plant guide section.

TYPE      : Fruit, Vegetable or Flower

SURFACE   : What the plant needs to be grown in (dirt, grass or long grass)

PRODUCE/CATYLIST: Either what fruit the tree or bush produces, or what colour
                  fertilizer a flower or vegetable requires.

SEED COST : The cost of the seed.

SELLS FOR : What the produce of the plant will sell for. Not very clear I
            know but everything else threw my formatting out =/

BASE VALUE: The value that the whole plant can be sold for.


.----------------------------------------------------------------------------.
|                              L e v e l  O n e                              |
'----------------------------------------------------------------------------'

  D a i s y
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Yellow

SEED COST : 2

SELLS FOR : 5

BASE VALUE: 10


  B u t t e r c u p
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Yellow

SEED COST : 2

SELLS FOR : 10

BASE VALUE: 10


.----------------------------------------------------------------------------.
|                              L e v e l  T w o                              |
'----------------------------------------------------------------------------'

  C a r r o t
���������������������������������������������
TYPE      : Vegetable

SURFACE   : Dirt

CATALYST  : Red

SEED COST : 2

SELLS FOR : 25

BASE VALUE: 10


  T u r n i p
���������������������������������������������
TYPE      : Vegetable

SURFACE   : Dirt

CATALYST  : Brown

SEED COST : 2

SELLS FOR : 25

BASE VALUE: 10


.----------------------------------------------------------------------------.
|                            L e v e l  T h r e e                            |
'----------------------------------------------------------------------------'

  B l u e b e l l
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass, long grass

CATALYST  : Blue

SEED COST : 6

SELLS FOR : 15

BASE VALUE: 30


  B l a c k b e r r y  B u s h
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Blackberry

SEED COST : 50

SELLS FOR : 50

BASE VALUE: 100


  T u l i p
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Blue

SEED COST : 30

SELLS FOR : 75

BASE VALUE: 150


  A p p l e  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Apple

SEED COST : 50

SELLS FOR : 50

BASE VALUE: 280


  T h i s t l e
���������������������������������������������
TYPE      : Weed

SURFACE   : Dirt, grass or long grass

SEED COST : 12

SELLS FOR : 30

BASE VALUE: 6


  P u m p k i n
���������������������������������������������
TYPE      : Vegetable

SURFACE   : Dirt

CATALYST  : Red

SEED COST : 12

SELLS FOR : 150

BASE VALUE: 60


  P o p p y
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Red

BASE VALUE: 30


  H a z e l  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Hazelnut

SEED COST : 6

SELLS FOR : 15

BASE VALUE: 150


  C h i l l i
���������������������������������������������
TYPE      : Vegetable

SURFACE   : Dirt

CATALYST  : Red

SEED COST : 20

SELLS FOR : 300

BASE VALUE: 100


.----------------------------------------------------------------------------.
|                             L e v e l  F o u r                             |
'----------------------------------------------------------------------------'

  S u n f l o w e r
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Yellow

SEED COST : 20

SELLS FOR : 50

BASE VALUE: 100


  W a t e r l i l y
���������������������������������������������
TYPE      : Flower

SURFACE   : Water

CATALYST  : Blue

SEED COST : 30

SELLS FOR : 75

BASE VALUE: 150


  C o r n
���������������������������������������������
TYPE      : Vegetable

SURFACE   : Dirt

CATALYST  : Yellow

SEED COST : 6

SELLS FOR : 75

BASE VALUE: 30


  W a t e r c r e s s
���������������������������������������������
TYPE      : Flower

SURFACE   : Water

CATALYST  : Green

SEED COST : 12

SELLS FOR : 30

BASE VALUE: 60


  P o i s o n  I v y
���������������������������������������������
TYPE      : Weed

SURFACE   : Dirt, grass or long grass

SEED COST : 20

SELLS FOR : 50

BASE VALUE: 10


.----------------------------------------------------------------------------.
|                             L e v e l  F i v e                             |
'----------------------------------------------------------------------------'

  G o o s e b e r r y  B u s h
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Gooseberry

SEED COST : 75

SELLS FOR : 75

BASE VALUE: 150


  T o a d s t o o l
���������������������������������������������
TYPE      : Weed

SURFACE   : Dirt, grass or long grass

SEED COST : 42

SELLS FOR : 26

BASE VALUE: 21


  B u l l r u s h
���������������������������������������������
TYPE      : Flower

SURFACE   : Water

CATALYST  : Brown

SEED COST : 56

SELLS FOR : 140

BASE VALUE: 280


  B i r d  o f  P a r a d i s e
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Red

SEED COST : 72

SELLS FOR : 180

BASE VALUE: 360


  F i r  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Fir Cone

BASE VALUE: 150


  V e n u s  P i n a t a  T r a p
���������������������������������������������
TYPE      : Weed

SURFACE   : Dirt, grass or long grass

SEED COST : 72

SELLS FOR : 180

BASE VALUE: 36


  B a n a n a  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Banana

SEED COST : 140

SELLS FOR : 140

BASE VALUE: 280


.----------------------------------------------------------------------------.
|                              L e v e l  S i x                              |
'----------------------------------------------------------------------------'

  O r c h i d
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Green

SEED COST : 90

SELLS FOR : 225

BASE VALUE: 450


  G e m  T r e e
���������������������������������������������
TYPE      : Fruit (probably)

SURFACE   : Dirt, grass or long grass

PRODUCE   : Gem

SEED COST : 225

SELLS FOR : 180

BASE VALUE: 450


  S n a p d r a g o n
���������������������������������������������
TYPE      : Flower

SURFACE   : Dirt, grass or long grass

CATALYST  : Blue

SEED COST : 42

SELLS FOR : 105

BASE VALUE: 210


  M o n k e y n u t  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Monkeynut

SEED COST : 105

SELLS FOR : 105

BASE VALUE: 210


.----------------------------------------------------------------------------.
|                            L e v e l  E i g h t                            |
'----------------------------------------------------------------------------'

  O a k  T r e e
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Acorn

SEED COST : 275

SELLS FOR : 275

BASE VALUE: 550


  N i g h t s h a d e  B u s h
���������������������������������������������
TYPE      : Fruit

SURFACE   : Dirt, grass or long grass

PRODUCE   : Nightshade Berry

SEED COST : 140

SELLS FOR : 140

BASE VALUE: 280


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [IMGD] (
/          |              13)  I t e m s  G u i d e              |          \
�����������|_____________________________________________________|�����������


.---------------------------------------------------------------------------.
|                          C o l l e c t a b l e s                          |
'---------------------------------------------------------------------------'

  B r o n z e  C o i n
���������������������������������������������

LEVEL : 1

USE   : This is money! You know what that does don't you?

SOURCE: Coins can be found in a couple of places. If you break up any one the
        junk in the garden, it will leave behind some coins. Also, if you
        dig down to put water in your garden, occasionally you will discover
        a coin.

VALUE : 10


  G o l d  C o i n
���������������������������������������������

LEVEL : 1

USE   : This is money! You know what that does don't you?

SOURCE: Coins can be found in a couple of places. If you break up any one the
        junk in the garden, it will leave behind some coins. Also, if you
        dig down to put water in your garden, occasionally you will discover
        a coin.


VALUE : 20


  H a p p y  C a n d y
���������������������������������������������

A Happy Candy is a small sweet in a blue wrapper.

LEVEL : 1

USE   : If a Pinata eats this, then they will become happy. This is pretty
        useful if you are romancing Pinatas.

SOURCE: Smash any Pinata (other than a Sour) open and they will leave behind
        between 1 and 4 candies. Otherwise, you can send a Macaraccoon out
        and sometimes it will bring a Happy Candy back.

VALUE : 50


  R o m a n c e  C a n d y
���������������������������������������������

Romance Candy is heart-shaped and wrapped in pink.

LEVEL : 1

USE   : Probably the most useful item in the entire game. Feed this to a
        Pinata and it will be immeditately ready to romance, without having
        it's requirements met. Very handy if you are having trouble romancing
        Pinatas.

SOURCE: When you send Pinatas to parties, they will return with Romance
        Candies. For more on this, see the Pinata Central section near the
        top of the FAQ. Another way to procure these is to send a Macaraccoon
        out in search for them. Sometimes it will bring back a candy.

VALUE : 0


  S i l v e r  C o i n
���������������������������������������������

LEVEL : 1

USE   : This is money! You know what that does don't you?

SOURCE: Coins can be found in a couple of places. If you break up any one the
        junk in the garden, it will leave behind some coins. Also, if you
        dig down to put water in your garden, occasionally you will discover
        a coin.

VALUE : 15


  S o u r  C a n d y
���������������������������������������������

LEVEL : 1

USE   : No use, if a Pinata eats this it will become ill. You should smash
        these with your shovel on sight.

SOURCE: Sour Pinatas and Ruffians will enter your garden and leave these
        lying around. If you are unlucky, a Macaraccoon will bring one of
        these back after you have sent it out.

VALUE : -50


.---------------------------------------------------------------------------.
|                               P r o d u c e                               |
'---------------------------------------------------------------------------'

Feed produce to certain Pinatas to meet residential, romance or variant
requirements. They will also increase the happiness of the Pinata.

  B a n a n a  S p l i t
���������������������������������������������
LEVEL : 5

SOURCE: Pay Bart to transform a Banana into a Banana Split.

VALUE : 360


  B o n e
���������������������������������������������
LEVEL : 5

SOURCE: Purchase from Costolots.

VALUE : 500


  B r e a d
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform an ear of Corn into a load of Bread.

VALUE : 300


  C a r r o t  C a k e
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform a Carrot into a Carrot Cake.

VALUE : 300


  C h e e s e
���������������������������������������������
LEVEL : 5

SOURCE: Pay Bart to transform a bottle of Milk into Cheese.

VALUE : 450


  G o o s e b e r r y  F o o l
���������������������������������������������
LEVEL : 5

SOURCE: Pay Bart to transform a Gooseberry into a Gooseberry Fool.

VALUE : 210


  H o n e y
���������������������������������������������
LEVEL : 4

SOURCE: Feed a Buttercup to a Buzzlegum and it will be ready to produce
        Honey. Direct it to a Honey Hive and it will make a jar of Honey.

VALUE : 500


  J a c k  O '  L a n t e r n
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform a Pumpkin into a Jack O' Lantern.

VALUE : 100


  J a m
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform a Blackberry into Jam.

VALUE : 150


  M e d i c i n e
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform Honey into Medicine.

VALUE : 150


  M i l k
���������������������������������������������
LEVEL : 5

SOURCE: Feed a Sunflower to a Mooizpan and it will be ready to be milked.
        Direct it to a Milking Shed and it will produce a bottle of Milk.

VALUE : 1400


  M u s h r o o m
���������������������������������������������
LEVEL : 5

SOURCE: Pay Bart to transform a Toadstool into a Mushroom.

VALUE : 280


  P e a n u t  B u t t e r
���������������������������������������������
LEVEL : 6

SOURCE: Pay Bart to transform a Monkeynut into a jar of Peanut Butter.

VALUE : 1000


  R a i n b o w  G e m
���������������������������������������������
LEVEL : 6

SOURCE: Pay Bart to transform a Gem into a Rainbow Gem.

VALUE : 550


  S a n d w i c h
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform a loaf of Bread into a Sandwich.

VALUE : 100


  T o f f e e  A p p l e
���������������������������������������������
LEVEL : 4

SOURCE: Pay Bart to transform an Apple into a Toffee Apple.

VALUE : 150


  W o o l
���������������������������������������������
LEVEL : 1050

SOURCE: Feed a Goobaa a Watercress flower and it will be ready to be sheared.
        Direct it to a Shearing Shed to produce a ball of Wool.

VALUE : 1050


.---------------------------------------------------------------------------.
|                     U s e f u l  A c c e s s o r i e s                    |
'---------------------------------------------------------------------------'

There's really no point in me listing every accessory in the game, as you
can view all the for yourself in-game. However, I have listed all the ones
that I know to serve a purpose. If you see one that I have missed, then drop
me and e-mail.

  B e l l
���������������������������������������������
LEVEL: 6

USE  : A Moozipan wearing one of these will produce Milk without having to eat
       a Sunflower beforehand.

VALUE: 360


  B l a c k  E y e  P a t c h
���������������������������������������������
LEVEL: 8

USE  : Wearing one of these is a romance requirement for a Parrybo.

VALUE: 600


  B o n n e t
���������������������������������������������
LEVEL: 6

USE  : A Goobaa wearing one of these will produce Wool without having to eat
       a Watercress flower beforehand.

VALUE: 180


  B u z z l e g u m  K e e p e r ' s  H a t
���������������������������������������������
LEVEL: 5

USE  : A Buzzlegum wearing one of these will produce Honey without having to
       eat a Buttercup beforehand.

VALUE: 60


  C r o w n
���������������������������������������������
LEVEL: 8

USE  : Wearing one of these is a romance requirement for a Roario.

VALUE: 600


  G a s  M a s k
���������������������������������������������
LEVEL: 9

USE  : Equip a Candary with this and direct it to a Mine. Usually it will
       come back with nothing, but eventually it will bring out a Dragonache.

VALUE: 80


  S p i k e d  C o l l a r
���������������������������������������������
LEVEL: 6

USE  : Equip a Barkbark with this and it will scare away any Ruffians from
       the garden. This is also a requirment for Barkbarks to romance.

VALUE: 180


  T a p  S h o e s
���������������������������������������������
LEVEL: 6

USE  : Wearing these is a requirement for Pigxies to romance.

VALUE: 360


.---------------------------------------------------------------------------.
|               U s e f u l  G a r d e n  D e c o r a t i o n s             |
'---------------------------------------------------------------------------'

  B i r d b a t h
���������������������������������������������
LEVEL: 5

USE  : You need one of these in the garden to make a Sour Crowla a resident.

VALUE: 330


  C a p t a i n ' s  C u t l a s s
���������������������������������������������
LEVEL: 6

USE  : Having one of these in the garden will keep Professor Pester and the
       Ruffians out of your garden.

VALUE: 11000


  D a s t a r d o s  S c a r e r
���������������������������������������������
LEVEL: 7

USE  : Having one of these in the garden will keep Dastardos away when you
       have an ill Pinata.

VALUE: 2310


  F i r e b r a n d
���������������������������������������������
LEVEL: 3

USE  : The Firebrand is used to attract some Pinatas such as Mothdrops into
       the garden. Also, you need a Firebrand to evolve a Taffly into a
       Reddhott.

VALUE: 132


  F i s h  F o u n t a i n
���������������������������������������������
LEVEL: 6

USE  : You need one of these in the garden to be able to romance Juicygeese.

VALUE: 330


  L a n t e r n  O ' L o o t
���������������������������������������������
LEVEL: 9

USE  : "This lantern has a mystical property that increases the value of
        of coins found in the garden."

VALUE: 220


  M o o n - o n - a - S t i c k
���������������������������������������������
LEVEL: 7

USE  : Galagoogoos need one of these in the garden to visit.

VALUE: 990


  P i r a t e  S t a t u e
���������������������������������������������
LEVEL: 7

USE  : Pudgeons and Parrybos need these to romance.

VALUE: 792


  S w a n  F o u n t a i n
���������������������������������������������
LEVEL: 7

USE  : Swananas need one of these in the garden to romance.

VALUE: 616


  T o m b s t o n e
���������������������������������������������
LEVEL: 6

USE  : Hootyfruities require these to become a resident in the garden.

VALUE: 66


  W a t e r  W a i v e r
���������������������������������������������
LEVEL: 9

USE  : Having one of these in the garden will make your plants use half as
       much water.

VALUE: 792


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [FRAQ] (
/          |                     14)  F A Q                      |          \
�����������|_____________________________________________________|�����������

Q: 'Unknown' Pinatas keep appearing around the edges of my garden, why?

A: Unknown Pinatas are acutually higher level Pinatas, that cannot be
   attracted at your current Gardener Level. Once you reach the correct level,
   you will be able to identify the Pinata.


Q: <insert any question about the Jeli here>

A: See the Attracting a Jeli chapter above.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [CDIT] (
/          |                 15)  C r e d i t s                  |          \
�����������|_____________________________________________________|�����������

  T h a n k  Y o u s
���������������������������������������������
GameFAQs as always, for hosting all of my work.

You, my readers for taking the time to look at this.

Kim G, Gloria and BlowzerMan who contributed some of the certificates.

People on the FAQ Contributors Board for no real reason.


_____________                                                   _____________
\           /|                                                 |\           /
 )         |�����������������������������������������������������|  [CTIN] (
/          |     16)  C o n t a c t  I n f o r m a t i o n       |          \
�����������|_____________________________________________________|�����������

My contact email is [email protected]. Before contacting me see my
guidelines below. Follow these and I'm more than willing to help you out.

  D o
���������������������������������������������
� Put the game name in the title of your email.

� Read all of the guide before contacting me. Make sure the thing that you 
  email me about isn't already in the guide.

� Send me anything that you have to add to the guide.

� Praise mail. It's always nice to get good feedback.

� Tell me about a mistake I made.

� IM me about the game. I'm usually pretty chatty, so feel free. You can
  reach me on MSN at the address above.


  D o n ' t
���������������������������������������������
� Send me emails in txt spk lik ths. Correct English please.

� Send me spam.

� Hate mail. I don't really need to see this. I don't care if you didn't like
  the FAQ.

� Email me asking me to join a group/club/forum. Thanks but no thanks.


����������������������������������������������������������������������������

Thank you, that's it until next time. See you around peeps.

    ______           __      ____            __                            
   /_  __/______  __/ /_  __/ __ \___  _  __/ /____  _________  __  _______
    / / / ___/ / / / / / / / / / / _ \| |/_/ __/ _ \/ ___/ __ \/ / / / ___/
   / / / /  / /_/ / / /_/ / /_/ /  __/>  </ /_/  __/ /  / /_/ / /_/ (__  ) 
  /_/ /_/   \__,_/_/\__, /_____/\___/_/|_|\__/\___/_/   \____/\__,_/____/  
                   /____/