The World Ends With You Nintendo DS By O_oblivion [email protected] ------------------------------------------------------------------------------- Table of Contents ------------------------------------------------------------------------------- -Introduction -Version History -True Pin Decks --Black Planet Set --Eden Set --Elemental Set --Cat Set --Big Crunch/Big Bang Set -Fun/Themed Pin Decks --Lightning Deck --Burninate Deck --�Can�t Touch This� Deck --Juggle Like It�s the Circus Deck -Situational Decks --Slow Enemy Deck --Fast Enemy Deck -- Pure/Balanced Defensive Healing Deck -Credits ------------------------------------------------------------------------------- Introduction ------------------------------------------------------------------------------- This is basically a FAQ with different pin sets and decks that one can use. I have basically divided the decks into three sections: True Pin Sets, Fun/ Themed Pin Decks, and Situational Decks. True Pin Sets consist of decks that contain sets, along with recommendations with pins that should go along with them. Fun/Themed Pin Decks has just what it sounds like it has; however, these decks also have uses to them, as is explained. Situational Decks consist of decks that are greatest for certain enemies or certain kinds of enemies. Of course, I don�t have all the possibilities out there. Feel free to submit your own deck to my e-mail, or modifications to my own, at: [email protected] ------------------------------------------------------------------------------- Version History ------------------------------------------------------------------------------- 0.5 (06/22/08) � Began guide with a lot of decks already set, particularly those in True Pin Sets. ------------------------------------------------------------------------------- True Pin Sets ------------------------------------------------------------------------------- Black Planet Set Black Mars Black Jupiter Black Uranus Black Venus Black Saturn Black Mercury How to obtain: Randomly, one of the Black Planet pins are available in the WildKat Caf�. However, all of them are obtainable in-game. Black Mars is obtained by Goth Metal Drake, enemy 47 on Ultimate. General strategies for 47U is using Joshua to levitate above most of its� attacks while hammering it from both screens. Set your level low. Black Jupiter is obtained by Panthera Cantus, enemy 96 on Ultimate. General strategies for fighting enemy 96N is using regeneration threads on Neku while using the Eden Set + Splish Splash Barrier or Wolf. Keep the puck on Neku while attacking Panthera Cantus with the top screen. Black Uranus is obtained by Megumi Kitanji, enemy 87 on Ultimate. 87U is relatively easy if you know what you are doing and if are careful with Beat. Simply don�t stay in a horizontal distance from Megumi, block with Beat when necessary, and bring a healing pin. Black Venus is obtained by Draco Cantus, enemy 95 on Ultimate. 95U can be either extremely hard or easy, depending on your strategy. Use pins that can damage multiple heads at once, such as Lightning Rook. Get in between at least two heads, but not the center, and use slashing moves or a recommended Lightning Rage. Splish Splash Barrier is recommended for normal healing and for using when you are inside the bubble or to avoid the bubble, as using it will render you protected. Black Saturn is obtained by Sho Minamimoto (Taboo), enemy 86 on Ultimate. 86U is one of the hardest enemies to battle, but can be beaten with careful strategy. Sho teleports everytime you touch him, so use pins like Lightning Rook or Lightning Rage with which you don�t have to touch Sho to damage him. Black Mercury is obtained by Fifenfrog, enemy 7 on Ultimate. Fifenfrogs can only be found in Another Day in the Shibuya River, with my experience being that Trail of the Bygone is the best place to farm them. Set your difficulty on Easy and begin searching for one, chaining as many battles as you can. Once you finally find one, escape the battle, change the settings to Ultimate, and defeat it. If the Fifenfrog does not drop a red reward, keep escaping the battles or allowing yourself to die until you get the right drop. Usability: The Black Planet set is the most versatile and arguably most powerful set in the entire game. Note that the emphasis of this deck is power, not healing or defense. When each of these pins are combined together into one deck, they all increase in power. Furthermore, the versatility in the psychs allow for an array of strategies. Personally, Black Mars and Black Jupiter are my favorite. You can further amplify the power of the Black Planet set by using the Cosmic SOS setup, in which you use threads that boost your power when you are in critical health. The threads are: Your Cap, Goth Bondage Coat, Black Book Bag, and Vampire Dress. Recommended Against: Almost all normal enemies. With a Cosmic SOS setup, the Black Planet set can stand up against most bosses as well. Eden Set One Jump from Eden One Skip from Eden One Hop from Eden One Step from Eden Eden�s Door Wolf/Healing pin (Splish Splash Barrier)/ Other How to Obtain: All of the Eden pins originate with One Jump from Eden, which is obtained in WildKat Caf�. Buy five One Jump from Eden�s. Now, master the first by SDPP. Then evolve the next ones via BPP into One Skip from Eden�s. Master one of the One Skip from Eden�s by SDPP. Evolve the rest into One Hop from Eden�s. Master one of the One Hop from Eden�s by SDPP. Evolve the remaining two into One Step from Eden�s. Master one by SDPP, and evolve the last one into Eden�s Door. Master Eden�s Door through SDPP. The last pin in the Eden Set is completely up to you. If you want to go a bit into the offensive, Wolf is recommended as it grants you partial invincibility when you don�t have the puck. If you want to stay defensive, any healing pin works well, though Splish Splash Barrier, Visionary Blend, or Monkey Leisure are recommended. Truly, it�s up to you and the enemy. Usability: The Eden Set is the standard of a defensive set. What the Eden Set does, when the 5 Eden pins are together, the light puck begins with a 5x multiplier, also granting the one with the light puck invincibility. This oftentimes leads to a strategy in which Neku keeps the light puck on himself, healing when needed, while his partner is bashing away at the enemy. Again, a rebootable healing pin is recommended, like Splish Splash Barrier. Recommended Against: Difficult bosses, like 96U. The Eden Set is largely impractical for standard battles as a general strategy provides little to no offense on Neku�s part, thus making battles arduously long. Basically, only use when needed. Elemental Set Swift as the Wind Hushed s the Wood Fierce as the Flame Stalwart as the Mount Gatito/Other Tin Pin Thrift/Other How to Obtain: Swift as the Wind is obtained by Tigris Cantus, enemy 93 on Ultimate. Make sure to chain for this battle as the drop rate for this pin is extremely low. Enemy 93U is not too difficult if you have a strategy. Basically, bash her up with Beat, while you are leading the enemies into �oblivion�, until she gets close to losing her first bar of health. When she makes the duplicates, keep Beat concentrated on one side. Make sure that sure that you are at full life before you deplete this yellow bar, for it is your last chance to heal. When she is in her last phase, spam the directional buttons with Beat while you play a game of hide-and-seek. Use Neku�s shadow to find where Tigris Cantus is, who is depicted as a light source (so follow the opposite side of the shadow), then touch the light source, or your guess on where it is, to attack. Hushed as the Wood is obtained by Anguis Cantus, enemy 94 on Ultimate. Again, make sure you chain for this battle as much as possible. Enemy 94U is terribly easy. Block when necessary with your partner (it�ll be obvious when you have to), and make sure Neku is not directly in front of the head. Always stay to the side of the head while spamming out your attacks; try to include the tail when using moves like Lightning Rook for increased damage. Fierce as the Flame is obtained by Sho Minamimoto/Leo Cantus on Ultimate. Another ridiculously low drop rate, so chain. Simply make sure that Joshua is never in Leo�s direct line of fire; when Leo is on the ground, Joshua should be levitating, and when Leo is in the air, Joshua should be on the ground. Stalwart as the Mount is obtained by Ovis Cantus on Ultimate. Make sure to chain once more and increase your drop rate. Enemy 91U is decently easy, just dash when he says he is going to pound/crush you and attack insistently with Shiki. When he says �time for a taste test�, he is invincible and doesn�t hurt you, giving you time to recharge your pins. The other pins are optional, but Gatito can be obtained by enemy 75 in Pork City in Another Day. Tin Pin Thrift is obtained by beating the Reaper in Miyashita Park in Chapter 2, Day 5, at Tin Pin. Usabilty: The Elemental Set is more of a novelty deck, though it can be effective with the right pins/strategies. When the four elemental pins are in the same deck, pressing any one of them will lead to blasts firing between the pins. These pins will also slowly be moving around the screen. Thus, the objective is to get your enemies between the moving pins so you can blast them sky-high. There is a trick to this, though, other than you moving around trying to get the screen in the right position. Simply pause the battle and you can manually move the pins around to where you want them. However, this can be a hassle, and thus this is a novelty set; nevertheless, it can be extremely effective. The Elemental Set is even more appealing when you are simply increasing its power. Using Tin Pin Thrift and SOS threads boosts up the power of the set. Furthermore, since they are Gatito pins, Gatito will further augment the power. Basically, you use the set to be offensive. Recommended Against: Most normal enemies. Again, this is a novelty/fun set, so use this when you�re bored. I suppose you can use this against bosses as long as you usually don�t have a challenge with them. Cat Set Righty Cat Brainy Cat Lefty Cat Other Other Other How to Obtain: Randomly, one of the pins can be obtained from Herbal Remedies, in Shibu Dept. store. However, all can be found as drops as well. Righty Cat is obtained from Pteropus Canor, enemy 89 on Ultimate. Enemy 89U is pretty easy; just make sure that your partner is defeating the bats and don�t forget to beat the little bat in the end. Make sure you chain. Brainy Cat is obtained from Cornix Canor, enemy 90 on Ultimate. Enemy 90U is another easy enemy. Be sure to anticipate when Cornix is going to approach, which you can tell by the large shadow and shriek. Again, make sure to chain. Lefty Cat is obtained from Berserk Uzuki/Kariya on Ultimate. Enemies 82U/84U, which you must fight together, are actually tough. The most detrimental factor in this battle is your partner. Learn to time blocking with Beat against Uzuki, as getting hit by the multiple purple flowers can be disastrous. Also, watch out for Kariya�s explosion; dash as you can see it easily coming. This battle just basically takes practice. Chain, but make sure that Uzuki/Kariya are not one of the last ones chained. Usability: The Cat Set is another novelty set, but it�s not as fun nor as useful as the Elemental Set. Basically, the Cat Set is a support deck, for when the three pins are together, pins that would usually require a boot are instantly booted and reboot times are cut in half. Thus, make sure that the other three pins in the deck are for the offense, powerful, and pins that would usually take a while to boot/reboot. The Big Bang/Big Crunch set is fun to use here as a combination of decks, along with another offensive pin; however, this only adds to the novelty and not to the efficiency, as the Nexus Ray is low on the recommendable lists of psychs due to its� low efficiency and the fact you have to be directly horizontal with the target, which can be a difficult task with moving enemies. Recommended Against: Depending on the rest of your deck, either nobody or almost all normal enemies. There are better decks out there. Big Crunch/Big Bang Deck Big Crunch Big Bang Other Other Other Other How to Obtain: Big Crunch is available in Ramen Don, in Dogenzaga. However, both can be obtained as drops from enemies. Big Bang is obtained from Uzuki Yashiro, enemy 81 on Ultimate. Enemy 81U is not terribly difficult as long as you are dodging well with your partner. Make sure to chain. Use pins like Thunder Rook as she likes to move around a lot. Big Crunch is available from Koki Kariya, enemy 83 on Ultimate. Enemy 83U requires a different strategy from Uzuki , and is a tad harder if you do not have pins that can catch him. Try to juggle Kariya with pins such as Ice Risers and the like, and chase him down with Thunder Rook. Again, chain. Usability: When Big Crunch and Big Bang are together, they can be used as a powerful Nexus Ray. However, despite the raw power of the psych, this psych is not reliable And is rather unefficient. It requires that Neku directly horizontal to the enemy, which, as I have mentioned before, is highly troublesome for moving enemies (which is most of them). If you do decide to use this set, make sure your other pins are reusable and can reboot quickly. Recommended Against: Slow-moving enemies, such as crabs, grizzlies, jellyfish, corehogs, rhinos, and woollys. Really, I wouldn�t recommend this at any time, but if you are going to use it, use it against these slower-moving enemies. ------------------------------------------------------------------------------- Fun/Themed Pin Decks ------------------------------------------------------------------------------- Lightning Deck Lightning Rook Lightning Rook Excalibur/Black Jupiter Lightning Rage/Other Wassup Voltage!/ Network Spider/Other Lightning Pawn/Jelly/Pegaso How to Obtain: Lightning Rook is obtained from defeating Megumi Kitanji in-game (not the Blue Noise symbol). Excalibur is obtained from evolving King Arthur, which is obtained from Panthera Cantus on Normal. Similarly, Black Jupiter is obtained from Panthera Cantus on Ultimate. For King Arthur, I would recommend doing it on Normal with a drop rate of 20, providing ample health. You can be a bit more aggressive on Normal, but for Ultimate, use the Eden Set with a healing pin. Leave the puck on Neku while attacking with your partner. All partners have an advantage/ disadvantage here. For experts, use Shiki for she has that invincibility frame on her ground finisher that can only be used effectively by experts. For everyone else, use Joshua for easy dodging (simply be on the ground when Panthera is in the air, and vice versa), or Beat for heavy damage. Lightning Rage is obtained from evolving Lightning Anger, which can be bought at Tigre Punks in Molco. There are many options for the last slots, pretty much anything else lightning related, a healing pin, or a brand pin. Usability: This themed and fun deck is actually quite effective. This is mostly due to Lightning Rook, which is the powerhouse of the deck. You pretty much won�t run out of uses for Lightning Rook since you will have two of them. Thus, you can pretty much just run on those, boost them higher with a Pegaso Pin, maybe a Tin Pin Thrift, and completely dominate. But, for the sake of the theme, I haven�t included those. Recommended Against: Pretty much any enemy. Slow or fast, Lightning Rook will get them. Only not recommended for some bosses. Burninate Deck Blue Blood Burns Blue Blue Blood Burns Blue Black Mars/Final Pyre, All Expired Drake Tin Pin Ifrit/Lazy Bomber/Other Sizzling Gaze/ Fox/Dragon Couture/Other How to Obtain: Blue Blood Burns Blue is the final evolution of Fiery Spirit, Spirited Fire, which is obtained from Alterna Wolves, enemy 13 on both Ultimate and Normal. Black Mars is obtained by Goth Metal Drake, enemy 47 on Ultimate. General strategies for 47U is using Joshua to levitate above most of its attacks while hammering it from both screens. Set your level low. If you can�t get this yet due to circumstances in the game, then get FP,AE. Final Pyre, All Expired is obtained from Grunge Wolves, enemy 14 on Normal. Drake is obtained from Ragtime Drake, enemy 46 on Ultimate. There are many other choices available that fit with the fire theme, though I would personally recommend Lazy Bomber, which can be bought at Wild Boar in Udagawa Back Streets, or Dragon Couture, which is dropped by Doom Metal Drake on Hard. Usability: Depending on your choices for your last slots, this deck can actually be quite doable, fun, and destructive. With your first four pins, you are basically engulfing all enemies continually in flames. If you want more variety, you could always plant some fiery bombs, boost your power with a Dragon Couture, or use some less effective, but equally fun, Flame Cores. Recommended Against: Most enemies, particularly fast normal enemies, even some bosses. If you are working with Lazy Bomber and have it set as a Sub, then this works for slow enemies as well. �Can�t Touch This� Deck Walk On, Walk Off/Boomer/Whirlygig Juggle Blink Step/Boomer/Whirlygig Juggle Teleport Warning/Boomer/Whirlgig Juggle Wolf Velocity Tackle Splish Splash Barrier/Tin Pin Thrift/Boomer/Whirlygig Juggle How to Obtain: Walk On, Walk Off is obtained from Koki Kariya, enemy 83 on Hard. Enemy 83H likes to move around your attacks, so try to juggle Kariya with pins such as Ice Risers and the like, and chase him down with Thunder Rook. Blink Step can be bought at Fine Jewelers, the Pavo Real store at Stationside. Teleport Warning is obtained from Progfox, enemy 44 on Normal. Whirlygig Juggle is also obtained from Progfox, but on Hard. Boomer is obtained from 2-step Boomer, enemy 40 on Hard. Wolf is obtained from Grunge Wolves, enemy 14 on Hard. Velocity Tackle evolves from Velocity Attack. Usability: A true novelty that lives to its� name, this deck can surprisingly be useful, and serves as a sort of cheap Eden Set. Basically, just keep dragging Neku around everywhere, being practically invincible, while destroying the enemy with your partner. If you want some variety, switch out any of the Invisibility pins with Boomer, which will still grant you the teleporting but with some offense. Whirlygig Juggle is in case you are in a pinch with someone who may be a bit too fast to have enough time to drag. Splish Splash Barrier adds further security along with healing, but you could also go the other way with Tin Pin Thrift. Since you won�t be getting hurt much, and will be hurting every now and then with Wolf and Velocity Tackle, Tin Pin Thrift could be ideal if you want to add some damage. Recommended Against: Some enemies, either fast ones or slow ones with easily predictable moves. Again, this is more of a novelty. Juggle Like It�s the Circus Deck Ice Risers Tigris/Tin Pin Shiva/Blizzard Cool Kusanagi/Shiro Lightning Rage Wolf Boomer/Shiro/Blue Blood Burns Blue/Other How to Obtain: Again, there are a lot here, so I will go over the main ones. Ice Risers evolves from Ice Blow, which is sold by Molco and 104. Tigris is obtained from Tigris Cantus, enemy 93 on Ultimate. Make sure to chain for this battle as the drop rate for this pin is extremely low. Enemy 93U is not too difficult if you have a strategy. Basically, bash her up with Beat, while you are leading the enemies into �oblivion�, until she gets close to losing her first bar of health. When she makes the duplicates, keep Beat concentrated on one side. Make sure that sure that you are at full life before you deplete this yellow bar, for it is your last chance to heal. When she is in her last phase, spam the left and right directional buttons with Beat while you play a game of hide-and-seek. Use Neku�s shadow to find out where Tigris Cantus is, who is depicted as a light source (so follow the opposite side of the shadow), then touch the light source, or your guess on where it is. Tin Pin Shiva is obtained in Another Day, in the Concert Stage. Kusanagi can be directly obtained from Dub Rhino, enemy 51 on Ultimate. However, it can also be evolved from Rakuyo, which is also dropped from Dub Rhino on Hard. Rakuyo, in turn, can be evolved if needed from Murasame, which is obtained from Dub Rhino on both Normal and Easy. Murasame can also be obtained as an event in Chapter 1, Day 5. Shiro is obtained from Sho Minamimoto (Taboo), enemy 86 on Normal and Easy. Sho teleports every time you touch him, so use pins like Lightning Rook or Lightning Rage with which you don�t actually have to touch Sho to damage him. Lightning Rage is obtained from evolving Lightning Anger, which can be bought at Tigre Punks in Molco. Wolf is obtained from Grunge Wolves, enemy 14 on Hard. Boomer is obtained from 2-step Boomer, enemy 40 on Hard. Recommended Against: Most normal enemies, particularly the heavier noise that are more clearly affected by a juggle, like a rhino. Some bosses as well, though you would want to use a healing pin then. ------------------------------------------------------------------------------- Situational Decks ------------------------------------------------------------------------------- Slow Enemy Deck Lazy Bomber Shrew Lightning Rook Lightning Rook/Other Spider�s Silk/Meteor Spike/Splish Splash Barrier/Other Cornix/Visionary Blend/Speed Factor/Other How to Obtain: Lazy Bomber can be bought at Wild Boar in Udagawa Back Streets. Shrew is obtained from Shrew Gazers, enemy 25 on Hard. 25H is not too bad as long as you watch out for those bombs it plants. Lightning Rook is obtained from defeating Megumi Kitanji in-game (not the Blue Noise symbol). The rest of the deck is up to you, depending on the enemy. I would recommend Meteor Spike/Spider�s Silk over Cornix only because even though Cornix is but a bit better, by using Meteor Spike you leave a spot for an Angel pin. Meteor Spike is the ultimately evolved form of Meteor Magnet while Spider�s Silk is obtained from enemy 73 in Pork City in Another Day. Visionary Blend is a great healing pin and recommended depending on which slow enemy you are facing. Otherwise, Splish Splash Barrier does the trick. Usability: This is an excellent deck when fighting slow, but dangerously powerful enemies. Lazy Bomber + Shrew the enemy first, then start a chain of Lighting Rooks. The combined power, I assure you, will obliterate your enemy. However, if noise still persist, you can always bring along a healing pin or an Apport pin. Recommended Against: Obviously slow enemies and bosses. The bosses that this deck works wonderfully against include Ovis Cantus, Woolly AOR, and, to some extent, Goth Metal Drake, Anguis Cantus and Draco Cantus. Normal enemies in this list include rhinos, the other woollies, the other drakes, grizzlies, and jellies. Fast Enemy Deck Lightning Rook Lightning Rage/Tin Pin Rocker/Lightning Rook Black Mars/Final Pyre, All Expired/Blue Blood Burns Blue/Drake Wolf/Velocity Tackle Splish Splash Barrier/Black Saturn/Other Network Spider/Wassup Voltage!/Ice Risers/Gimme Dat Elephant(or Hippo) /Other How to Obtain: There really are so many options here that go with different strategies, so I�ll go over the major ones and the most important ones. Lightning Rook is obtained from defeating Megumi Kitanji in-game (not the Blue Noise symbol). Lightning Rage is obtained from evolving Lightning Anger, which can be bought at Tigre Punks in Molco. Black Mars is obtained from Goth Metal Drake, enemy 47 on Ultimate. General strategies for 47U is using Joshua to levitate above most of its� attacks while hammering it from both screens. Set your level low. If you can�t get this yet due to circumstances, then get FP,AE. Final Pyre, All Expired is obtained from Grunge Wolves, enemy 14 on Normal. Splish Splash Barrier is the evolution of Crackle Pop Barrier, which can be obtained from Carcinopunks, enemy 57 on Normal. It can also be obtained directly from Carcinometals, enemy 55 on Easy. Gimme Dat Elephant and Gimme Dat Hippo are both evolutions that originally stem from Octo-Squeeze or Gimme Dat Sheep. Usability: This deck works wonders against fast enemies, which can be a real pain. The main strong points of this deck are Lightning Rook, Lightning Rage, and Wolf. With Lightning Rook, you can catch that disgustingly fast enemy from afar, without even touching them. Furthermore, fast enemies enjoy running by you, snapping at your or pulling a hit-and-run; with Lightning Rage, you can get the jump on them as they come near you and destroy them with one good blow/shout. With Wolf/Velocity Tackle, you play their own game, as you are granted invincibility while using them. Thus, you can snap back at your enemy or even chase them down. Splish Splash Barrier works great when those same enemies are doing a hit-and-run, and if you want to sacrifice some healing for some damage, you can go with Black Saturn. Of course, if you ever get tired of the enemy running around, you can be rid of them instantly with Gimme Dat Elephant or Gimme Dat Hippo. Recommended Against: Fast enemies and bosses. This includes, but is not limited to, wolves, pigs, penguins, sharks, and Cornix Canor. Pure/Balanced Defensive Healing Deck Righty Cat/Other (offensive) Brainy Cat/Other (offensive) Lefty Cat/Other (offensive/defensive) Splish Splash Barrier Visionary Blend Supply Factor How to Obtain: Randomly, one of the cat pins can be obtained from Herbal Remedies, in Shibu Dept. store. However, all can be found as drops as well. Righty Cat is obtained from Pteropus Canor, enemy 89 on Ultimate. Enemy 89U is pretty easy; just make sure that your partner is taking down the bats and don�t forget to beat the little bat in the end. Make sure you chain. Brainy Cat is obtained from Cornix Canor, enemy 90 on Ultimate. Enemy 90U is another easy enemy. Be sure to anticipate when Cornix is going to approach, which you can tell by the large shadow and shriek. Again, make sure to chain. Lefty Cat is obtained from Berserk Uzuki/Kariya on Ultimate. Enemies 82U/84U, which you must fight together, are actually tough. The most detrimental factor in this battle is your partner. Learn to time the blocks with Beat against Uzuki, as getting hit by the multiple purple flowers can be disastrous. Also, watch out for Kariya�s explosion; dash as you can see it easily coming. This battle just basically takes practice. As usual, chain, but make sure that Uzuki/Kariya are not one of the last ones chained. Splish Splash Barrier is the evolution of Crackle Pop Barrier, which can be obtained from Carcinopunks, enemy 57 on Normal. It can also be obtained directly from Carcinometals, enemy 55, on easy. Visionary Blend can be bought at WildKat Caf�. Supply Factor is obtained from Jelly Swechnoes, enemy 30 on Easy. Usability: This deck, depending if you want to replace the cat pins with more offensive pins, can either be a complete, defensive, stand-in Eden wannabe (with better healing), or it can be a balanced healing deck. If you wish to go fully on the defensive, I would suggest you either equip Invisibility pins and the like, or the Cat pins. In combination with Supply Factor, the Cat Set allows for increased efficiency/uses and less recharge time for both Splish Splash Barrier and Visionary Blend. If one does decide to go on the pure defensive, remember that the main point is to beat down the enemy with your partner while healing with Neku. Recommended Against: Difficult bosses, in particular enemy 96. Of course, this deck could be used against anyone, but it would be severely boring and monotonous. ------------------------------------------------------------------------------- Credits ------------------------------------------------------------------------------- Credits really go out to the GameFAQs community, giving me the idea for this and just providing me the knowledge on countless strategies and locations. Credit also goes to the TWEWY Wiki, which helped me with pin locations and whatnot.