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Pin Deck Guide

by O_oblivion

The World Ends With You
Nintendo DS
By O_oblivion
[email protected]



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Table of Contents
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-Introduction
-Version History
-True Pin Decks
--Black Planet Set
--Eden Set
--Elemental Set
--Cat Set
--Big Crunch/Big Bang Set
-Fun/Themed Pin Decks
--Lightning Deck
--Burninate Deck
--�Can�t Touch This� Deck
--Juggle Like It�s the Circus Deck
-Situational Decks
--Slow Enemy Deck
--Fast Enemy Deck
-- Pure/Balanced Defensive Healing Deck
-Credits



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Introduction
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This is basically a FAQ with different pin sets and decks that one can use.
I have basically divided the decks into three sections: True Pin Sets, Fun/
Themed Pin Decks, and Situational Decks. 
True Pin Sets consist of decks that contain sets, along with recommendations
with pins that should go along with them.
Fun/Themed Pin Decks has just what it sounds like it has; however, these decks
also have uses to them, as is explained.
Situational Decks consist of decks that are greatest for certain enemies or
certain kinds of enemies.
Of course, I don�t have all the possibilities out there. Feel free to submit
your own deck to my e-mail, or modifications to my own, at:

[email protected]



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Version History
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0.5 (06/22/08) � Began guide with a lot of decks already set, particularly
those in True Pin Sets.



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True Pin Sets
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Black Planet Set

Black Mars
Black Jupiter
Black Uranus
Black Venus
Black Saturn
Black Mercury

How to obtain:
 Randomly, one of the Black Planet pins are available in the WildKat Caf�.
However, all of them are obtainable in-game.
 Black Mars is obtained by Goth Metal Drake, enemy 47 on Ultimate.
 General strategies for 47U is using Joshua to levitate above most of its�
attacks while hammering it from both screens. Set your level low.
Black Jupiter is obtained by Panthera Cantus, enemy 96 on Ultimate.
General strategies for fighting enemy 96N is using regeneration threads on
Neku while using the Eden Set + Splish Splash Barrier or Wolf. Keep the puck
on Neku while attacking Panthera Cantus with the top screen.
Black Uranus is obtained by Megumi Kitanji, enemy 87 on Ultimate. 87U is
relatively easy if you know what you are doing and if are careful with Beat.
Simply don�t stay in a horizontal distance from Megumi, block with Beat
when necessary, and bring a healing pin.
Black Venus is obtained by Draco Cantus, enemy 95 on Ultimate.
95U can be either extremely hard or easy, depending on your strategy.
Use pins that can damage multiple heads at once, such as Lightning Rook.
Get in between at least two heads, but not the center, and use slashing moves
or a recommended Lightning Rage. Splish Splash Barrier is recommended for
normal healing and for using when you are inside the bubble or to avoid the
bubble, as using it will render you protected.
Black Saturn is obtained by Sho Minamimoto (Taboo), enemy 86 on Ultimate.
 86U is one of the hardest enemies to battle, but can be beaten with careful
strategy. Sho teleports everytime you touch him, so use pins like Lightning
Rook or Lightning Rage with which you don�t have to touch Sho to damage him.
Black Mercury is obtained by Fifenfrog, enemy 7 on Ultimate. Fifenfrogs can
only be found in Another Day in the Shibuya River, with my experience being
that Trail of the Bygone is the best place to farm them. Set your difficulty
on Easy and begin searching for one, chaining as many battles as you can.
Once you finally find one, escape the battle, change the settings to Ultimate,
and defeat it. If the Fifenfrog does not drop a red reward, keep escaping
the battles or allowing yourself to die until you get the right drop.

Usability:
The Black Planet set is the most versatile and arguably most powerful set in
the entire game. Note that the emphasis of this deck is power, not healing or
defense. When each of these pins are combined together into one deck, they
all increase in power. Furthermore, the versatility in the psychs allow for an
array of strategies. Personally, Black Mars and Black Jupiter are my favorite.
You can further amplify the power of the Black Planet set by using the Cosmic
SOS setup, in which you use threads that boost your power when you are in
critical health.  The threads are: Your Cap, Goth Bondage Coat, Black Book Bag,
and Vampire Dress.

Recommended Against:
Almost all normal enemies. With a Cosmic SOS setup, the Black Planet set can
stand up against most bosses as well.



Eden Set

One Jump from Eden
One Skip from Eden
One Hop from Eden
 One Step from Eden
Eden�s Door
Wolf/Healing pin (Splish Splash Barrier)/ Other

How to Obtain:
All of the Eden pins originate with One Jump from Eden, which is obtained in
WildKat Caf�. Buy five One Jump from Eden�s. Now, master the first by SDPP.
Then evolve the next ones via BPP into One Skip from Eden�s. Master one of
the One Skip from Eden�s by SDPP. Evolve the rest into One Hop from Eden�s.
 Master one of the One Hop from Eden�s by SDPP. Evolve the remaining two into
One Step from Eden�s. Master one by SDPP, and evolve the last one into Eden�s
Door. Master Eden�s Door through SDPP.
The last pin in the Eden Set is completely up to you. If you want to go a bit
into the offensive, Wolf is recommended as it grants you partial invincibility
when you don�t have the puck. If you want to stay defensive, any healing
pin works well, though Splish Splash Barrier, Visionary Blend, or Monkey
Leisure are recommended. Truly, it�s up to you and the enemy.

Usability:
The Eden Set is the standard of a defensive set. What the Eden Set does, when
the 5 Eden pins are together, the light puck begins with a 5x multiplier, also
granting the one with the light puck invincibility. This oftentimes leads to a
strategy in which Neku keeps the light puck on himself, healing when needed,
while his partner is bashing away at the enemy.
Again, a rebootable healing pin is recommended, like Splish Splash Barrier.

Recommended Against:
Difficult bosses, like 96U. The Eden Set is largely impractical for standard
battles as a general strategy provides little to no offense on Neku�s part,
thus making battles arduously long. Basically, only use when needed.



Elemental Set

Swift as the Wind
Hushed s the Wood
Fierce as the Flame
Stalwart as the Mount
Gatito/Other
Tin Pin Thrift/Other

How to Obtain:
Swift as the Wind is obtained by Tigris Cantus, enemy 93 on Ultimate. Make
sure to chain for this battle as the drop rate for this pin is extremely low.
Enemy 93U is not too difficult if you have a strategy. Basically, bash her up
with Beat, while you are leading the enemies into �oblivion�, until she gets
close to losing her first bar of health. When she makes the duplicates, keep
Beat concentrated on one side. Make sure that sure that you are at full life
before you deplete this yellow bar, for it is your last chance to heal. When
she is in her last phase, spam the directional buttons with Beat while you
play a game of hide-and-seek. Use Neku�s shadow to find where Tigris Cantus
is, who is depicted as a light source (so follow the opposite side of the
shadow), then touch the light source, or your guess on where it is, to attack.
Hushed as the Wood is obtained by Anguis Cantus, enemy 94 on Ultimate.
Again, make sure you chain for this battle as much as possible. Enemy 94U is
terribly easy. Block when necessary with your partner (it�ll be obvious when
you have to), and make sure Neku is not directly in front of the head. Always
stay to the side of the head while spamming out your attacks; try to include
the tail when using moves like Lightning Rook for increased damage.
Fierce as the Flame is obtained by Sho Minamimoto/Leo Cantus on Ultimate.
 Another ridiculously low drop rate, so chain. Simply make sure that Joshua is
never in Leo�s direct line of fire; when Leo is on the ground, Joshua should be
levitating, and when Leo is in the air, Joshua should be on the ground.
Stalwart as the Mount is obtained by Ovis Cantus on Ultimate. Make sure to
chain once more and increase your drop rate. Enemy 91U is decently easy,
just dash when he says he is going to pound/crush you and attack insistently
with Shiki. When he says �time for a taste test�, he is invincible and doesn�t
hurt you, giving you time to recharge your pins.
The other pins are optional, but Gatito can be obtained by enemy 75 in Pork
City in Another Day. Tin Pin Thrift is obtained by beating the Reaper in
Miyashita Park in Chapter 2, Day 5, at Tin Pin.

Usabilty:
The Elemental Set is more of a novelty deck, though it can be effective with
the right pins/strategies. When the four elemental pins are in the same deck,
pressing any one of them will lead to blasts firing between the pins. These
pins will also slowly be moving around the screen. Thus, the objective is to
get your enemies between the moving pins so you can blast them sky-high. 
There is a trick to this, though, other than you moving around trying to get
the screen in the right position. Simply pause the battle and you can manually
move the pins around to where you want them. However, this can be a hassle,
 and thus this is a novelty set; nevertheless, it can be extremely effective.
The Elemental Set is even more appealing when you are simply increasing its
power. Using Tin Pin Thrift and SOS threads boosts up the power of the set.
Furthermore, since they are Gatito pins, Gatito will further augment the power.
Basically, you use the set to be offensive.

Recommended Against:
Most normal enemies.  Again, this is a novelty/fun set, so use this when you�re
bored. I suppose you can use this against bosses as long as you usually don�t
have a challenge with them.



Cat Set

Righty Cat
Brainy Cat
Lefty Cat
Other
Other
Other

How to Obtain:
Randomly, one of the pins can be obtained from Herbal Remedies, in Shibu Dept.
store. However, all can be found as drops as well.
Righty Cat is obtained from Pteropus Canor, enemy 89 on Ultimate. Enemy 89U is
pretty easy; just make sure that your partner is defeating the bats and don�t
forget to beat the little bat in the end. Make sure you chain.
Brainy Cat is obtained from Cornix Canor, enemy 90 on Ultimate. Enemy 90U is
another easy enemy. Be sure to anticipate when Cornix is going to approach,
which you can tell by the large shadow and shriek. Again, make sure to chain.
Lefty Cat is obtained from Berserk Uzuki/Kariya on Ultimate. Enemies 82U/84U,
which you must fight together, are actually tough. The most detrimental factor
in this battle is your partner. Learn to time blocking with Beat against Uzuki,
as getting hit by the multiple purple flowers can be disastrous. Also, watch
out for Kariya�s explosion; dash as you can see it easily coming. This battle
just basically takes practice. Chain, but make sure that Uzuki/Kariya are
not one of the last ones chained. 

Usability:
The Cat Set is another novelty set, but it�s not as fun nor as useful as the
Elemental Set. Basically, the Cat Set is a support deck, for when the three
pins are together, pins that would usually require a boot are instantly booted
and reboot times are cut in half. Thus, make sure that the other three pins in
the deck are for the offense, powerful, and pins that would usually take a
while to boot/reboot.  The Big Bang/Big Crunch set is fun to use here as a
combination of decks, along with another offensive pin; however, this only
adds to the novelty and not to the efficiency, as the Nexus Ray is low on the
recommendable lists of psychs due to its� low efficiency and the fact you have
to be directly horizontal with the target, which can be a difficult task with
moving enemies.

Recommended Against:
Depending on the rest of your deck, either nobody or almost all normal
 enemies. There are better decks out there.



Big Crunch/Big Bang Deck

Big Crunch
Big Bang
Other
Other
Other
Other

How to Obtain:
Big Crunch is available in Ramen Don, in Dogenzaga. However, both can be
obtained as drops from enemies.
Big Bang is obtained from Uzuki Yashiro, enemy 81 on Ultimate. Enemy 81U is
not terribly difficult as long as you are dodging well with your partner. Make
sure to chain. Use pins like Thunder Rook as she likes to move around a lot.
Big Crunch is available from Koki Kariya, enemy 83 on Ultimate. Enemy 83U
requires a different strategy from Uzuki , and is a tad harder if you do not
have pins that can catch him. Try to juggle Kariya with pins such as Ice Risers
and the like, and chase him down with Thunder Rook. Again, chain.

Usability:
When Big Crunch and Big Bang are together, they can be used as a powerful Nexus
Ray. However, despite the raw power of the psych, this psych is not reliable
And is rather unefficient. It requires that Neku directly horizontal to the
enemy, which, as I have mentioned before, is highly troublesome for moving
enemies (which is most of them).  If you do decide to use this set, make sure
your other pins are reusable and can reboot quickly.

Recommended Against:
Slow-moving enemies, such as crabs, grizzlies, jellyfish, corehogs, rhinos, and
woollys. Really, I wouldn�t recommend this at any time, but if you are going to
use it, use it against these slower-moving enemies.



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Fun/Themed Pin Decks
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Lightning  Deck

Lightning Rook
Lightning Rook
Excalibur/Black Jupiter
Lightning Rage/Other
Wassup Voltage!/ Network Spider/Other
Lightning Pawn/Jelly/Pegaso

How to Obtain:
Lightning Rook is obtained from defeating Megumi Kitanji in-game
(not the Blue Noise symbol).
Excalibur is obtained from evolving King Arthur, which is obtained from
Panthera Cantus on Normal. Similarly, Black Jupiter is obtained from Panthera
Cantus on Ultimate. For King Arthur, I would recommend doing it on Normal with
a drop rate of 20, providing ample health. You can be a bit more aggressive on
Normal, but for Ultimate, use the Eden Set with a healing pin. Leave the puck
on Neku while attacking with your partner. All partners have an advantage/
disadvantage here. For experts, use Shiki for she has that invincibility frame
on her ground finisher that can only be used effectively by experts. For
everyone else, use Joshua for easy dodging (simply be on the ground when
Panthera is in the air, and vice versa), or Beat for heavy damage.
Lightning Rage is obtained from evolving Lightning Anger, which can be bought
at Tigre Punks in Molco.
There are many options for the last slots, pretty much anything else lightning
related, a healing pin, or a brand pin.

Usability:
This themed and fun deck is actually quite effective. This is mostly due to
Lightning Rook, which is the powerhouse of the deck. You pretty much won�t
run out of uses for Lightning Rook since you will have two of them. Thus, you
can pretty much just run on those, boost them higher with a Pegaso Pin, maybe
a Tin Pin Thrift, and completely dominate. But, for the sake of the theme, I
haven�t included those.

Recommended Against:
Pretty much any enemy. Slow or fast, Lightning Rook will get them. Only not
recommended for some bosses.


Burninate Deck

Blue Blood Burns Blue
Blue Blood Burns Blue
Black Mars/Final Pyre, All Expired
Drake
Tin Pin Ifrit/Lazy Bomber/Other
Sizzling Gaze/ Fox/Dragon Couture/Other

How to Obtain:
Blue Blood Burns Blue is the final evolution of Fiery Spirit, Spirited Fire,
which is obtained from Alterna Wolves, enemy 13 on both Ultimate and Normal.
Black Mars is obtained by Goth Metal Drake, enemy 47 on Ultimate. General
strategies for 47U is using Joshua to levitate above most of its attacks while
hammering it from both screens. Set your level low. If you can�t get this yet
due to circumstances in the game, then get FP,AE.
Final Pyre, All Expired is obtained from Grunge Wolves, enemy 14 on Normal.
Drake is obtained from Ragtime Drake, enemy 46 on Ultimate.
There are many other choices available that fit with the fire theme, though I
would personally recommend Lazy Bomber, which can be bought at Wild Boar in
Udagawa Back Streets, or Dragon Couture, which is dropped by Doom Metal Drake
on Hard.

Usability:
Depending on your choices for your last slots, this deck can actually be quite
doable, fun, and destructive. With your first four pins, you are basically
engulfing all enemies continually in flames. If you want more variety, you
could always plant some fiery bombs, boost your power with a Dragon Couture,
or use some less effective, but equally fun, Flame Cores.

Recommended Against:
Most enemies, particularly fast normal enemies, even some bosses. If you
are working with Lazy Bomber and have it set as a Sub, then this works for
slow enemies as well.



�Can�t Touch This� Deck

Walk On, Walk Off/Boomer/Whirlygig Juggle
Blink Step/Boomer/Whirlygig Juggle
Teleport Warning/Boomer/Whirlgig Juggle
Wolf
Velocity Tackle
Splish Splash Barrier/Tin Pin Thrift/Boomer/Whirlygig Juggle

How to Obtain:
Walk On, Walk Off is obtained from Koki Kariya, enemy 83 on Hard. Enemy 83H
likes to move around your attacks, so try to juggle Kariya with pins such as
Ice Risers and the like, and chase him down with Thunder Rook. 
Blink Step can be bought at Fine Jewelers, the Pavo Real store at Stationside.
Teleport Warning is obtained from Progfox, enemy 44 on Normal. Whirlygig Juggle
is also obtained from Progfox, but on Hard.
Boomer is obtained from 2-step Boomer, enemy 40 on Hard.
Wolf is obtained from Grunge Wolves, enemy 14 on Hard.
Velocity Tackle evolves from Velocity Attack.

Usability:
A true novelty that lives to its� name, this deck can surprisingly be useful,
and serves as a sort of cheap Eden Set. Basically, just keep dragging Neku
around everywhere, being practically invincible, while destroying the enemy
with your partner. If you want some variety, switch out any of the Invisibility
pins with Boomer, which will still grant you the teleporting but with some
offense.  Whirlygig Juggle is in case you are in a pinch with someone who may
be a bit too fast to have enough time to drag. Splish Splash Barrier adds
further security along with healing, but you could also go the other way with
Tin Pin Thrift. Since you won�t be getting hurt much, and will be hurting every
now and then with Wolf and Velocity Tackle, Tin Pin Thrift could be ideal if
you want to add some damage.

Recommended Against:
Some enemies, either fast ones or slow ones with easily predictable moves.
Again, this is more of a novelty.



Juggle Like It�s the Circus Deck

Ice Risers
Tigris/Tin Pin Shiva/Blizzard Cool
Kusanagi/Shiro
Lightning Rage
Wolf
Boomer/Shiro/Blue Blood Burns Blue/Other

How to Obtain:
Again, there are a lot here, so I will go over the main ones.
Ice Risers evolves from Ice Blow, which is sold by Molco and 104.
Tigris is obtained from Tigris Cantus, enemy 93 on Ultimate. Make sure to chain
for this battle as the drop rate for this pin is extremely low. Enemy 93U is
not too difficult if you have a strategy. Basically, bash her up with Beat,
while you are leading the enemies into �oblivion�, until she gets close to
losing her first bar of health. When she makes the duplicates, keep Beat
concentrated on one side. Make sure that sure that you are at full life before
you deplete this yellow bar, for it is your last chance to heal. When she is
in her last phase, spam the left and right directional buttons with Beat while
you play a game of hide-and-seek. Use Neku�s shadow to find out where Tigris
Cantus is, who is depicted as a light source (so follow the opposite side of
the shadow), then touch the light source, or your guess on where it is.
Tin Pin Shiva is obtained in Another Day, in the Concert Stage.
Kusanagi can be directly obtained from Dub Rhino, enemy 51 on Ultimate.
However, it can also be evolved from Rakuyo, which is also dropped from Dub
Rhino on Hard. Rakuyo, in turn, can be evolved if needed from Murasame, which
is obtained from Dub Rhino on both Normal and Easy. Murasame can also be
obtained as an event in Chapter 1, Day 5.
Shiro is obtained from Sho Minamimoto (Taboo), enemy 86 on Normal and Easy.
Sho teleports every time you touch him, so use pins like Lightning Rook or
Lightning Rage with which you don�t actually have to touch Sho to damage him.
Lightning Rage is obtained from evolving Lightning Anger, which can be bought
at Tigre Punks in Molco.
Wolf is obtained from Grunge Wolves, enemy 14 on Hard.
Boomer is obtained from 2-step Boomer, enemy 40 on Hard.

Recommended Against:
Most normal enemies, particularly the heavier noise that are more clearly
affected by a juggle, like a rhino. Some bosses as well, though you would
want to use a healing pin then.

	

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Situational Decks
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Slow Enemy Deck

Lazy Bomber
Shrew
Lightning Rook
Lightning Rook/Other
Spider�s Silk/Meteor Spike/Splish Splash Barrier/Other
Cornix/Visionary Blend/Speed Factor/Other

How to Obtain:
Lazy Bomber can be bought at Wild Boar in Udagawa Back Streets.
Shrew is obtained from Shrew Gazers, enemy 25 on Hard. 25H is not too bad as
long as you watch out for those bombs it plants.
Lightning Rook is obtained from defeating Megumi Kitanji in-game
(not the Blue Noise symbol).
The rest of the deck is up to you, depending on the enemy. I would recommend
Meteor Spike/Spider�s Silk over Cornix only because even though Cornix is but a
bit better, by using Meteor Spike you leave a spot for an Angel pin.  Meteor
Spike is the ultimately evolved form of Meteor Magnet while Spider�s Silk is
obtained from enemy 73 in Pork City in Another Day. Visionary Blend is a great
healing pin and recommended depending on which slow enemy you are facing.
Otherwise, Splish Splash Barrier does the trick.

Usability:
This is an excellent deck when fighting slow, but dangerously powerful enemies.
Lazy Bomber + Shrew the enemy first, then start a chain of Lighting Rooks.
The combined power, I assure you, will obliterate your enemy. However, if noise
still persist, you can always bring along a healing pin or an Apport pin.

Recommended Against:
Obviously slow enemies and bosses. The bosses that this deck works wonderfully
against include Ovis Cantus, Woolly AOR, and, to some extent, Goth Metal Drake,
Anguis Cantus and Draco Cantus. Normal enemies in this list include rhinos, the
other woollies, the other drakes, grizzlies, and jellies.



Fast Enemy Deck

Lightning Rook
Lightning Rage/Tin Pin Rocker/Lightning Rook
Black Mars/Final Pyre, All Expired/Blue Blood Burns Blue/Drake
Wolf/Velocity Tackle
Splish Splash Barrier/Black Saturn/Other
Network Spider/Wassup Voltage!/Ice Risers/Gimme Dat Elephant(or Hippo) /Other

How to Obtain:
There really are so many options here that go with different strategies, so
I�ll go over the major ones and the most important ones.
Lightning Rook is obtained from defeating Megumi Kitanji in-game
(not the Blue Noise symbol).
Lightning Rage is obtained from evolving Lightning Anger, which can be bought
at Tigre Punks in Molco.
Black Mars is obtained from Goth Metal Drake, enemy 47 on Ultimate. General
strategies for 47U is using Joshua to levitate above most of its� attacks while
hammering it from both screens. Set your level low. If you can�t get this yet
due to circumstances, then get FP,AE.
Final Pyre, All Expired is obtained from Grunge Wolves, enemy 14 on Normal.
Splish Splash Barrier is the evolution of Crackle Pop Barrier, which can be
obtained from Carcinopunks, enemy 57 on Normal. It can also be obtained
directly from Carcinometals, enemy 55 on Easy.
Gimme Dat Elephant and Gimme Dat Hippo are both evolutions that originally
stem from Octo-Squeeze or Gimme Dat Sheep.

Usability:
This deck works wonders against fast enemies, which can be a real pain. The
main strong points of this deck are Lightning Rook, Lightning Rage, and Wolf.
With Lightning Rook, you can catch that disgustingly fast enemy from afar,
without even touching them. Furthermore, fast enemies enjoy running by you,
snapping at your or pulling a hit-and-run; with Lightning Rage, you can get
the jump on them as they come near you and destroy them with one good
blow/shout. With Wolf/Velocity Tackle, you play their own game, as you are
granted invincibility while using them. Thus, you can snap back at your enemy
or even chase them down. Splish Splash Barrier works great when those same
enemies are doing a hit-and-run, and if you want to sacrifice some healing for
some damage, you can go with Black Saturn. Of course, if you ever get tired of
the enemy running around, you can be rid of them instantly with Gimme Dat
Elephant or Gimme Dat Hippo.

Recommended Against:
Fast enemies and bosses. This includes, but is not limited to, wolves, pigs,
penguins, sharks, and Cornix Canor.



Pure/Balanced Defensive Healing Deck

Righty Cat/Other (offensive)
Brainy Cat/Other (offensive)
Lefty Cat/Other (offensive/defensive)
Splish Splash Barrier
Visionary Blend
Supply Factor

How to Obtain:
Randomly, one of the cat pins can be obtained from Herbal Remedies, in Shibu
Dept. store. However, all can be found as drops as well.
Righty Cat is obtained from Pteropus Canor, enemy 89 on Ultimate. Enemy 89U
is pretty easy; just make sure that your partner is taking down the bats and
don�t forget to beat the little bat in the end. Make sure you chain.
Brainy Cat is obtained from Cornix Canor, enemy 90 on Ultimate. Enemy 90U is
another easy enemy. Be sure to anticipate when Cornix is going to approach,
which you can tell by the large shadow and shriek. Again, make sure to chain.
Lefty Cat is obtained from Berserk Uzuki/Kariya on Ultimate. Enemies 82U/84U,
which you must fight together, are actually tough. The most detrimental factor
in this battle is your partner. Learn to time the blocks with Beat against
Uzuki, as getting hit by the multiple purple flowers can be disastrous. Also,
watch out for Kariya�s explosion; dash as you can see it easily coming. This
battle just basically takes practice. As usual, chain, but make sure that
Uzuki/Kariya are not one of the last ones chained. 
Splish Splash Barrier is the evolution of Crackle Pop Barrier, which can be
obtained from Carcinopunks, enemy 57 on Normal. It can also be obtained
directly from Carcinometals, enemy 55, on easy.
Visionary Blend can be bought at WildKat Caf�.
Supply Factor is obtained from Jelly Swechnoes, enemy 30 on Easy.

Usability:
This deck, depending if you want to replace the cat pins with more offensive
pins, can either be a complete, defensive, stand-in Eden wannabe (with better
healing), or it can be a balanced healing deck. If you wish to go fully on the
defensive, I would suggest you either equip Invisibility pins and the like, or
the Cat pins. In combination with Supply Factor, the Cat Set allows for
increased efficiency/uses and less recharge time for both Splish Splash Barrier
and Visionary Blend. If one does decide to go on the pure defensive, remember
that the main point is to beat down the enemy with your partner while
healing with Neku.

Recommended Against:
Difficult bosses, in particular enemy 96. Of course, this deck could be used
against anyone, but it would be severely boring and monotonous.



-------------------------------------------------------------------------------
Credits
-------------------------------------------------------------------------------

Credits really go out to the GameFAQs community, giving me the idea for this
and just providing me the knowledge on countless strategies and locations.
Credit also goes to the TWEWY Wiki, which helped me with pin locations and
whatnot.