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Stamp staions

by pokehunter

After you�ve visited the tower of spirits for the second time and
obtained the snow realm map through out your course you�ll need to go
back to link�s own home town of Aboda Village. There Alfonso will tell
you that it will be a while before he�s done. Take this time to go visit
your old pal Niko. (That�s your house in the same island). He will give
you a book called the Stamp Book. As it sounds it is to place stamps.
You have for sure come across these Stamp Stations before but weren�t
able to inter act with them. Also, some are not reachable until obtaining
certain items. Well if you have forgotten were there were or just cant
find them here is the list and were to find the twenty(20) of them.

-The starting point of each stamp�s walkthrough is the train station unless
specified.

temple and the starting point is the entrance/exit inside of temple not at train
station. 

1. Aboda Village; West of Alfonso's house. You can�t miss it. It�s on your way
back to Alfonso�s house after getting the Stamp Book.

2. Whittleton Village; North west part of first map leads to northern part of
village. Make your way there and travel though the second part of town. Can't
miss it.

3. Forest Sanctuary; Top middle of map. As soon as you�ve cross the bridge by
hitting the switches head north. P.S. You don�t need to cross the bridge if you
have obtained the bomb bag. Just go northwest and blow up the boulders to go
up the stairs.

4. Forest temple; First floor northeast of map. Use your Whirlwind to blow away
the purple fog poison in the air to clear the road.

5. Anouki Village; Northeast corner behind the trees, cant miss it. Make your
way to the right then north pass a few trees.

6. Snow Sanctuary; Up the trail, to the right of the first stairs. Can�t miss it.

7. Snow Temple; First �basement� not floor. Top left pond-right corner. After
you get the boomerang use it to freeze the water by first swing it to the blue torch
then create a path of ice on the floor for your self.

8. Well Spring; At the back of the lake. Use your boomerang and the blue torch
to freeze the water. 

9. Castle Town; North west tower. After clearing the snow temple you�ll get a
letter from Beetle, the merchant in the hot air balloon. (If you already have the
bomb bag you don�t have to meet with him). Use your train whistle when near
the balloon to have him land. Purchase the bomb bag. You�ll need it to blow up
the boulders on the west wall of Castle Town. Head north then west along the
town�s ramparts until you reach the northwest tower.

10. Trading Post; Inside the cavern/cave. You�ll need some bombs for these one.
After your Third visit to the Tower of Spirits you�ll get the map to the Ocean
Realm. The thing is as you try to reach the Realm you see that the bridge is
broken. Visit the trading post hut to talk to Linebeck. After following his request
for the bridge builder hill give you a note about a treasure. Go to and through the
cave, before you go up the stairs and exit, go left and hop through the stepping
stones in the water. Use a bomb to break the boulder in your way and reach the
Stamp Station.

	After your tenth(10) stamp, does not matter which order, you can go
back to Niko for a reward.

11. Ocean Temple; Second Floor northern map-You�ll need bombs, boomerang
and the whip. At top of second floor map, as soon as you go down stairs you�ll
see a crack on the wall. Bomb both the crack on the wall and the wall to the right
side of the stairs. Head through the right one first to hit a switch with your
boomerang which will bring down a wooden post on the far left wall, after you
have gotten the whip return to these spot and go in to the other hole in the wall
and use it to swing your self through the abysm and land across. Use the whip
one more time to pull the fish statue�s  tong and hurry to the floating cube to
reach the right side of the area and trough the door.

12. Ocean Sanctuary; Ocean Sanctuary�s northern part of map. After crossing
through the cavern/cave and up the stairs to the north part of the Sanctuary go
north to the middle of the map and stand to the right side of the door. You�ll
need to play the Song of Birds to attract a giant bird, then use the whip to hold
on to it and reach the top part of these plateau/flat mountain top.

13. Papuchia Village; Southern map through the southeastern island. You�ll need
the Sand Wand. Go south of the train station and to the east by the palm tree at
the shore. Call the bird using the �song of birds� to fly to the far most island at
the bottom right corner and travel to the southern map. Once there move south
and get a hold of the bird to travel to the next island. Do the same again to get to
the next island. Now these is a bit tricky. There are two birds that roam these
sky, you�ll need the one that flies in from the north west. You�ll need to time the
sequence to make sure the sand doesn�t drop on you in the middle of the bird
flight. Go to the bottom part of the sand and use the wand to race the sand for
your self , quickly switch to the whip and get a hold of the bird. These one will
go northwest through the small island and to the top left corner island. If you miss the bird you can always call it back using the song of birds to make it turn
around. Make sure you can see your shadow on the ground before you let go or
you�ll have to do it again. Once on the island go west to call upon an other bird
to take you to the middle island. Go to the west and call on the next bird to take
you to the south western island were you will find your Stamp Station. Soon after
you�ll need an other bird to take you back to the long island. Go north of the
island and west to call the last bird of the southern map and head back north.
		
14. Goron Village; Western map side at top left corner. You�ll need the whip
and if possible the bow and arrow. From the train station head west and up the
stairs towards the western map. Continue forward pass the rolling stones. Use the
whip to swing through the wooden post, go up the stairs and stand at the edge of
the cliff. Equip your bow and arrow, and aim it north. Immediately you�ll see to
buds of flowers shoot them and equip your whip back. Go through the last
wooden post and you�ll find your stamp. 

15. Fire Sanctuary; To reach the Fire Sanctuary you�ll need to go through the big
Goron elder�s house. Once you�ve made your way through the cave and to the
Sanctuary walk through the trail north killing all your enemies until you reach a
lit torch. Equip you bow and use it to shoot the buds of flowers resting ahead all
the way to the bottom. (You don�t need the bow but it�s a lot easier). Go back to
the lit torch, switch  back to the boomerang and use it to light the rest of the
torches. After the last one is lit make your way up the stairs and to the first
bridge. Go across and to the north to reach yet an other bridge and your stamp
station.


16. Fire Temple; You�ll need arrows. From the entrance head north through the
blue door, you�ll reach the second floor with a gold chest. Go right and down the
stairs back to an other section of the first floor. Cross the bridge to the left and
go down the stairs to the first basement. Go to the left and to the ledge were the
rail cart is. These might take a while and a few arrows. Equip the bow and jump
into the cart. Once you reach the other end jump back in to the cart and aim the
arrow  towards your far bottom left corner of the map.(point it as far as the
screen goes). You�ll see a switch, shoot it to change the rails and the course of
the cart to end up at the Stamp Station.

17. Pirate Hideout; Go to the middle of the path between the to hills and use the
song of birds. Use the whip to ride it to the top of the left hill were you�ll find the
Stamp Station.

18. Sand Temple; You�ll need the sand wand. Go forward through the sand and
through the stairs leading to the first basement. Go left to the sand pit. Use the
Sand Wand to raise the sand to get across it. Go through the blue door and again
use your Sand Wand this time to freeze the two Gerunes.(The two sand skulls
dragging them selves on the ground).  Place each one in the two switches on the
ground to open the blue door to the right. You�ll see more moving sand. These
time you�ll need to make it to the right side of the sand�s pit. Time the usage of
the sand so that you don�t take to long using it but still give your self enough
space to walk. Once at the end you�ll have your stamp. P.S. When you get to the
left end corner stay behind the wall so you don�t get hit by the arrows. Raise the
sand all the way around the corner so that you can make your way pass the
shooting statues.

19. Sand Sanctuary; At the far southwester island. After the Sand Temple, the
Lokomo at the sanctuary will ask you for some Cuccos. (Ten I think but you�ll
only need one for these). Use one to jump and glide to the island at the bottom
right corner and then to the next one.

20. Tower of Spirits; Most top floor after defeating Byrne. Make your way up to
the top of the stairs until you reach the blue light. Go through the light to reach
the room were you fought Byrne and go through the golden door to the back. Go
up the stairs, when you reach the top you�ll see the Stamp Station. Right before
the eye. Can�t miss it.