Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Walkthrough

by Invisible Assassin

Overlord Minions
Invisible Assassin
v.1.0



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Intro
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
The purpose of this guide is to get you through the game. I've made sure that it
does just that. If you would like to contribute some information, email me at
invisibleassassin (AT) gmail (DOT) com with the game's name in the subject line.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Minions
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stench
	Stench, despite the certain trait he's named after, is the stealth
	minion and has a resistance to noxious gases and a lethal backstab
	attack.

Blaze
	The ranged minion, he also comes equipped with a resistance to all
	things fire and has a powerful fireball attack.

Zap
	The support minion. He casts spells to revive the health of nearby
	minions. He is best-suited to tackle magical enemies, he needs to be
	protected the most as he has the least health. He can also cross water.

Giblet
	The melee fighting minion. He can push heavy objects, resist strong
	winds and has a powerful head butt attack.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Walkthrough
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

       ------------------------------------------------------------------
				Withering Woods
       ------------------------------------------------------------------

---------------------
Farm Before the Storm
---------------------
Move Giblet along the trail and interact with the purple question marks along
the way to learn the controls and the Mincyclopedia. The first chest is found
along the short trail to the left of the second question mark. Continue along
the trail. Go along the trail south of the third question mark to find your
second chest, then proceed north. When you enter the farm area, you will see a
question mark, the third chest and an enemy. Kill the human and then collect 
the rest and move further east. You will find a health potion on the ground and
some more in the barrels. Immediately after, you will find another peasant and
a question mark which will teach you how to perform a special. Kill the peasant
and move along, where you will find two more peasants just before the exit door.
Make short work of them and move on.

Gnarl will show you how to spawn minions and select which ones to command as
soon as you enter this next area. Once you summon Zap and learn all that jazz,
feel free to move along across the bridge. You should see a chest just south of
the bridge as you cross. Send Zap over the water to collect it. Send Zap across
the water to the north to drop the next two bridges down so that Giblet can
cross. However, on the middle island, go all the way right to find your fifth
chest. Then makes your way over the second bridge and go east to run into two 
peasants. Head further east, across the bridge, to hit a question mark
explaining how to use Zap's healing powers and to fight a Mini Blob. Send Zap
across the water to the south and kill the two Mini Blobs before dropping the
bridge. Go further on south and you will find a small pond with a switch in the
middle. Send Zap over to press it, then send him west to drop the bridge. North
of this is a gap in the wall blocked by two blocks. Have Giblet move them north
into the two gaps in the second floor to create a walkway, then collect the
sixth chest to the left. Send your minions across over the second floor and use
the capstan at the end. You will see a door open in the upper right section of
the map. Send your minions there.


--------------------
Whiff in the Willows
--------------------
Go along the trail here and kill the Mini Blob. Right before you cross under the
wooden arch, go north along the river to get your first chest. Then continue
along the trail. Across the bridge to the south is a poisonous gas. Make sure
only Stench is selected and send him across and kill the Mini Blob. Hit the
switch and the dam will close, allowing your minions to cross the trail where
the river once blocked it. Go across and kill the Mini and Sticky Blobs. Head on
south where the question mark will explain that the poisonous gases are
flammable. Practice using Blaze to set it on fire to kill the Sticky Blob. Go
south and send Blaze across the firewall. Kill the Sticky Blobs further ahead
and go north to drop the bridge. Have Stench cross the bridge and go south, to
where Blaze came from and then head right, across the poisonous gas. Now, take
Blaze to the gas and have him throw a fireball at the poison. It will knock over
a wall further ahead so that Stench can get through and kill the Sticky Blob.
Then send him further north to drop the bridge. Have Blaze reunite with him and
light the torches on either side of the door, then go through. Inside the hut,
have Blaze walk on the black platform to the right and throw a fireball at the
switch to open the exit door.

Go along the path and kill the two Sticky Blobs. Go left to the spawner and the
question mark and send Stench along SLOWLY so that he stays in stealth. There's
a Big Blob here which you cannot kill easily. Sneak past the two Big Blobs and
take the south path to drop the bridge. Now send Blaze all the way east, killing
the Sticky Blobs along the way and avoiding the poison gas. At the end is a Big
Blob. You will have to go behind him, so he can't see you, as he circles around
the area. Light the torches to get the chest and pick up the lever at the north,
then run back to meet Stench. On your way back, throw a fireball at the switch
on the tree to the right of the hut containing the chest to drop the door. Kill
the two Sticky Blobs by the capstan and put the lever in place. Use the capstan
to open the door to the exit.


--------------
The Great Ooze
--------------
Go left and use Giblet to move the two blocks over the gratings to the north.
You will get a little scene of Globulous weakening. Some poison gas will start
spouting out from some globules. Use Blaze to light them up. Repeat the same
actions with the block on the right. Then again on the left.

Now, use Stench to take out all the globules to clear a path to the weak points
shown in the scene. Be sure to eliminate all the globules spouting poison. Now
use Giblet to hit all the weak points.

In this third part, send Zap to the right to pick up the plant thing, then take
it and run up to Globulous and toss it in his mouth. Then use Blaze to set the
poison gas alight. Be prepared to realize why people complain about the game's
controls.


       ------------------------------------------------------------------
				Briarthorn Burrows
       ------------------------------------------------------------------


-------------------
Briarthorn by Night
-------------------
Go into the village and take the left path up, killing the Kindred on the way.
Cross the first bridge you see, heading south after it and killing the two
Kindred. Here, you will find a chest. Head north and kill the Kindred in the
alcove on the right for a key. Go all the way north and use the key in the gate.
Now, go south to the left, opposite the alcove you got the key from. Kill the
many Kindred along the way. In the western alcove, you will see a movable block
and two crates. Pull the crate out with Giblet to reach the chest behind it.
Now, go through the gate you unlocked in the north, kill the two Kindred and go
through the opening on the right. Make note of the capstan here, though.

Go east and kill the two Kindred on the way. Head north as soon as the stone
walkway appears and kill the two Kindred in the hut. Pull the block away from
the mechanism to allow the river to drain. Now, go north and you will be in a
cemetery where you will meet your first Skeleton. Go east and you will find a
movable block and a grave that keeps respawning skeletons. Kill the skeleton and
use Giblet to move the block over the grave quickly. Go north and kill the
skeleton. You will get a scene from soemone in a hut. Go east and kill the
skeletons in this area, then use the blocks to cover their graves. Now send
Giblet south to drop the bridge. Take the movable block near the bridge and push
it across to cover up the grave of the first skeleton you killed. A scene with a
gate opening should show. Go and grab the lever and the chest. Now, go back to
the western screen and put the lever in the capstan you passsed. Now, go all the
way east into the third area.

Go into the hut in the south and kill the two Kindred for a key. Now, go north
and open the gate. Go up left with Stench and pass through the poison gas. You
have free access to anywhere in this level with Stench at the moment so run
around killing all the Kindred. The one with the key is in the eastern field at
the south, by the bridge you can drop. Take the key back to the front of the
gate and open it so Giblet can roam free as well. Go all the way east to the
movable block. If you head south and follow the path near here, you will find
the last chest. Now, move the block, collect the lever and make your way back
to the capstan. Put the lever in, use it and exit through the door.


--------------
Kindred Estate
--------------
Start off by going north where you will see a question mark which explains how
to use the seeds. Use it on the cracked wall in between the mark and the seed.
Go through the now opened area and kill the two skeletons. Have Stench move
through the poison up ahead. Eat the seed and make a trail between the cracked
wall and Blaze. Light it up and the path will open. But first go left, up the
stairs and drop the bridge so Blaze can rejoin Stench. Now, go through the open
path. In this area are many Halfling Apparitions but they're quite so slow you
can run around them to avoid them. Go into the southwestern part of this area to
find a seed, then run to the building in the middle and light up the gas to
expose a chest. Now, use the seed to open the cracked wall to the south, then
run left and drop the bridge leading to the starting point. Go back and drop the
bridge by your newly formed path to head south into two skeletons. Kill them to
pick up a key. Go further south and use it to open the gate. Beyond the gate,
you will see another gate without a lock and a gas pipe to the left. Send
Stench down and take out the two skeletons. Use the seed to spread the gas from
the cracked wall to the gate and have Blaze throw a fireball at the gas. Rejoin
the two, have Stench consume another seed and run east. Directly above the path,
you will see another cracked wall and a chest. Use Blaze to light up the gas to
gain access to the chest. Then continue east and kill the two skeletons. At the
gate, use Blaze to light the unlit torch to open it. Drop the bridge further on
ahead, kill the skeletons and then light the torch with Blaze. Kill the two
skeletons, drop the other two bridges and light the torches. Then head north.
Kill the two skeletons here and light the torch. You will see a scene of the
gate opening on the western side. Go through there. Drop the bridge and use the
capstan to drain the water. Go back to the area with what used to be islands.
To the left of the stairs at the north, you will see a Halfling Apparition by a
Warding Charm, which means you can now kill it. Do so to get a key to open the
gate on top of the stairs. Go up this path, collecting the chest in plain sight
to reach the next area.

Start off by going south and killing the two skeletons. Use Blaze to light the
gas pipe up to destroy the wall, then send Stench through. Kill the skeleton in
this next area for a key, then open the gate for Blaze. Use the seed to gas the
broken wall to the north. Kill the two skeletons while following the path,
making note of the capstan here. Use Stench to bypass the poison at the end of
the path and kill the skeleton inside. Now, use the seed to spread gas between
the two torches and make a trail back to Blaze. After lighting up the gas, the
torches should be lit, exposing the capstan lever, and the wall to the bottom
right should be broken, exposing a chest. Grab the capstan lever with Stench and
place it in the capstan by Blaze. Use it to drain the water to the left. Go up
the stairs, grab the chest, drop the bridge and cross. Pick up the Warding Charm
with Blaze and drop the next bridge. Now, you're free to kill the apparition as
it's within range of the Warding Charm. Kill the apparition to the north and
have Stench go through the poison. Consume the seed and make a trail from all
four torches to the poison gas and have Blaze light it up. Now enemies will
spawn here, so take Blaze and Stench, kill them all, and go through the now
open door.


----------
Distillery
----------
Go north into the open area and kill the two Kindred. Have Zap cross the water
to the north and drop the bridge. Make note of the capstan here. Go east and
press the button the drop the door. Instead of going down the stairs, continue
along the walkway and have Blaze kill the Kindred and hit the button from here.
It will open the door to the north. Go through and down the stairs to kill the
three Kindred (or you can do like earlier and take them out from the walkway
with Blaze). Run to the left to go under the walkway to an alove with a chest,
then continue north. In this next area is a wall that keeps retreating. Use
Blaze to hit the switch from a distance and then go through the now opened gate
at the end. Press the button immediately to the left to active the flame spouts
to kill the two Kindred. Kill the last Kindred (try not to do it over the grate)
to pick up a key, then go up the walkway to the right, follow it to the end and 
then open up the gate at the south. Run around to the right and have Blaze light
up the explosive barrels through the gate, then enter this little room to pick
up the capstan lever that the Kindred dropped. Continue west, drop the bridge
and make your way back to the capstan. There's now an apparition by the bridge
so through it with Zap's attack. Put the lever in the capstan and use it to open
the door to the north. Have Stench go through after the flame spouts come by,
using the platforms for cover. Kill the Kindred in the next area, pick up the
seed to the left and make a trail from the wall below it to the flame spouts.
They will light up the gas and break thew all. Send Stench through here to kill
the three Kindred, press the button and pick up the key. Now, rejoin all three
on the far side of the flame trap and go right, where you can use the key to
open the gate. Pick up the chest to the south and then exit east.

Use the capstans at the beginning to move the wall while killing the Kindred
along the way. When the path turns north, you will see cracked wall and some
water to the left. Send Zap over the water and hit the switch. Then send Blaze
to the gate and throw a fireball at the barrel just behind the wall. Now, send
all your minions through. Kill the Kindred and the apparition in here. Have Zap
collect the chest on the left, and he will be trapped. Send the other two north
and hit the three switches to activate a Warding Stone. Lure the ghost to it
and kill it. Hit the switch in the southwest to free Zap. Have him rejoin the
two, killing the two apparitions on the way. Pick up the key in the southeast
and open the gate just to the south. In this open area ahead, kill the
apparition and you will be ambushed by Kindred. Kill them all to get a key to
open the gate up north. Go through to exit.


----
Grub
----
Go right and press the button by the door to open it. Head in and kill the
Kindred. Have Blaze light the torches and pick up the flaming piece of meat but
don't let the others near him as it will do damage to them. Go to Grub and toss
it in his mouth when he burps, then hit him with a fireball when he turns red to
knock him into the cauldron.

Go to the upper left and kill the Kindred. Use Giblet to move the blocks out of
the way and kill the last Kindred to get his key. Go open the lock on the left
side and pick up the meat with Giblet. Feed it to Grub and hit him when he turns
brown to knock him into a cauldron.

Go to the upper right and kill the Kindred in here. Send Stench across the
poison, kill the Kindred, eat the seed and make a trail to the cracked wall for
Blaze to light. Then pick up the poisoned meat and feed it to Grub, then hit him
into the cauldron.


       ------------------------------------------------------------------
				Cloudland Keep
       ------------------------------------------------------------------


------------
Windy Cliffs
------------
Start off by heading east over the bridge. You will notice that only Giblet
makes it across. This is due to strong winds, which only he can withstand. Kill
the spider on the other side and then head north. Drop the bridge to allow the
other two to cross, but beware the boulders. Once rejoined, have Blaze set off 
the explosive bulbs to open the wall, then have Zap go through and across the
water. Watch out on the platforms with the crystals as wind periodically blows
through. Wait until it stops before running across. Once finished, drop the 
bridge to allow the other two to rejoin and then head east, killing the spiders.
When the path splits left and right, go left and kill the spider. Collect the
chest here and then head east. You will soon see a scene with the boulders. Make
your way across this corridor while avoiding the boulders with the alcove and
detonate the bulbs at the end with Blaze. You will get another scene with the
boulders now. Make your way across this area, avoiding the rocks by running 
while collecting the chest on the left. It's easier to do this one by one but
you can do it all in one go since Zap can heal. After that, exit out to the
east.

Go up north and you will see some boulders dropping. Send Giblet ahead to pull
the movable block as far back as possible so that the boulder bounces off the
block and breaks the crystal in the northeast. Then push the block so the
boulders don't run your minions over. Take them all through the newly opened
path. Send Giblet ahead again and move the block to stop the first wind tunnel.
Collect the chest directly south of it and then send all your minions down
through the second wind tunnel. Kill the two spiders, then send Giblet east
across the windy bridge and kill the spider. Send the other two north to the
drawn bridge and have Blaze ignite the exploding bulbs to let loose some
boulders to clear the path for Giblet. Now that the way is clear for him, go
north, drop the bridge and have your minions exit east.

In this next area, ignite the bulbs and kill the spider. Then send Giblet ahead
to push the block so that it covers the boulder drop on the left so that the 
ones on the right will destroy the crystals. Now, send your minions through and
kill the spiders. Send Giblet across the windy bridge and have him go south
to drop the bridges. Then send Zap to the west to get the chest on the water and
then up the stairs to drop the bridge. Send Giblet to move the movable block as
far left as possible, then head all the way up and grab the chest. You should
have passed another block. Take it and move it as far right as possible. This
will allow the rocks to break the crystals. Proceed onwars and watch out on the
windy platform. After the spider, have Giblet push the block out of the way.
Send Blaze up to collect the chest and blow up the plant thing. Have Giblet pull
the block back to its original position so that the boulders destroy the crystal
then send your minions on. Kill the two spiders, blow up the plants and exit.


-------
Dungeon
-------
Send Blaze to the northwest to destroy the plant thing and then RUN so the
boulder doesn't hit you. Then go back northwest and collect the chest. Then run
south and take the middle path up to the next area.


Kill all the spiders in this area and then run as far east as possible. Collect
the chest and then consume the berry to allow Stench to use his gas. Mark the
two torches and then light the gas up the open the door to the north. In the 
northern part of this are are four spiders, so try and take them out one at a
time. Have Stench consume the berry after them and run all the way south, 
avoiding the flame jets, and mark the cracked wall so Blaze can blow it. Use
Blaze's fire to ignite the torches on the other side of the gates up ahead to
drop them. Two spiders ambush you so take them out and use the capstan. Go south
and kill the spiders. Get the berry in the south and run all the way up on the
left side, to the cracked wall. Have Blaze ignite the gas to blow the wall and
get the chest inside. Then press the button in the south, pick up the key, blow
the wall and exit east. Now go all the way to the east and unlock the door, then
exit.

Run south and kill the spiders
 along the way. Send Blaze and Stench east onto
the pipes but have Zap continue south and hit the button. This will allow the
other two to progress. Have them go on, head south and then turn back west so
that they can lower the bridge for Zap. Regroup them and use the capstan you
passed to open the gate. Head west, killing the two spiders, and then send Zap
across the water, all the way back east to hit the switch. Then go all the way
back to the bridge and through the now open door in the east and use the capstan
to drain the water. Now head north up the canal until the poison, at which point
you must send Stench through and kill the two spiders here if you like. 
Otherwise, gather the berry and make a trail from the poison jets to the broken
wall in the east and light it up. Then go through and hit the switch. Regroup
your minions go east, killing the paladins and collecting the key to exit.


----------
Courtyards
----------
Start off by heading west and killing the paladin. Send Zap across the water to
lower the bridge. Now, go back and send Stench over the bridge, through the
poison, and hit the button on this side. Avoid the Paladin as the Dragon's Tear
gives them lots of extra power. A door will open back on the side you were
originally on, in the west, so go through. Ahead is an alerter so have Stench
sneak past it and hit the switch on the wall to deactivate it so your minions
can get through. Head all the way down this long path and you'll come across 
another alerter. Sneak past and continue along the path with Stench until you 
hit the switch to disable it. Then send Blaze all the way to the north, where
you passed the gate and toss a fireball into the explosive barrels to open up a
gap in the wall. Send Blaze in and kill the Paladin away from the crystal. Hit
the switch twice to turn the cannon east and then ignite it to open up a wall so
any of the other minions can grab the chest. Now, hit the switch one more time
to blow a gap in the wall so you can move on. Once that's done, proceed on to
the capstan and use it to exit.

Go west and use Stench to sneak past the alerter. Hit the switch to the left of
the movable block. Bring Giblet over to push the block along the snow trail to
close the gap on the ledge, then send your minions over it. On your way north,
kill the paladin and use Blaze to ignite the cannon near him, opening a hole in
the wall to the east. Up north, you will find an alerter on a movable block. 
Pull it out and go around it. Kill the paladin by the Dragon Tear and go into
the compound you circled. Kill the paladin and collect the chest in the bottom
left corner. Then sneak past the alerter in the top right, disable it and
continue up the stairs on the east. Ignite the cannon with Blaze and then go all
the way back to the newly opened area, kill the paladin and hit the switch. A
door will open to the south so make your way there. You can't disable the
alterers down here, so make your way across when it's unpowered. As you head
east, you will see a scene with a cannon. Cross it when it's not firing, it
doesn't do much damage anyways, and kill the paladin controlling it. Hit the
switch three times to turn it east and ignite the fuse to destroy the wall to
the last chest. Then press the switch three more times to blow the wall north
and then head through. Go all the way north and you'll see a switch on the wall
and a cannon down below on the left. Ignite it, then hit the switch. Ignite it
again. Repeat this process one more time. You should have seen the crystals all
getting destroyed. Now, go down there and wreak havoc on the paladins to get a
key. Use it to open the door to the south. There are more alternating alerters
here, so make your way across and you'll come across another cannon controlled 
by a paladin. Take him out. Now, send Stench south through the poison, eat the
seed and make a trail from the wall so that Blaze can light it. Now, send Stench
to go down and grab the capstan lever from the room. Then use Giblet to drag the
cannon as far south as possible so that Blaze can light it to take out the wall
to the east so that Zap can reach the lever. Now, go all the way north to the 
capstan and place the levers in. Use it to exit.


-----------
Throne Room
-----------
Activate the alerters around the central area and whenever Lady Opal doubles
over, whack her. When you see her shield come back, get away and reactivate the
lasers. Repeat.

Break the four crystals and then hit her. Repeat. While she does flinch after
each crystal is destroyed, you don't get many hits in. I suggest destroying them
all first.

In this third part, all you have to do is hit her with a cannon. It's more luck
than anything but not difficult at all. Just run around lighting up the
appropriate cannon and you'll have it done quickly.


       ------------------------------------------------------------------
			       Fossilized Temple
       ------------------------------------------------------------------


------------
Upper Temple
------------
You will see four switches on the ground ahead of you. They have to be activated
in this order: Blaze on right, Stench on top, Giblet on bottom and Zap on left.
Once that's done, go through the open door in the north. Go immediately right
and have Giblet push the block onto the grate spewing poison. Then use Blaze to
light it up to destroy the cracked wall, then send Stench through and hit the
switch to disable the poison. Send your minions north and use the capstan. Now
head left and cross the now complete platform and head west, across the bridge.
Use the capstan and go back down to the main floor. Put two minions on the
switches on the ground (where the dragon statues moved from) to move a statue
further on ahead. Go all the way north, kill the three dwarves and collect the
chest in the very north. Now, go east and you'll see a switch. Leave Zap on this
one. Go right and put Blaze on the next. Then Stench on the third one. Send
Giblet north and have him follow the path to the movable block. Push the movable
block as far down as possible and have him go switch places with Stench. Have 
Stench run through the entire area, collecting the key, hitting the switch and
then going to unlock the door above Zap. Get Giblet to pull the block down to
Zap's switch and collect the chest inside that alcove. Now take all your minions
through the door Stench opened. Push the two blocks together (down and right)
and have Giblet stand in front of both, then put Blaze in front of the alerter
to the north with the flame jet. The door in the south will open, so take Stench
and Zap down and use the capstan. Run along this corridor avoiding the flame
jets and hit the switch to disable all the traps. Regroup your minions and go
east. Send Blaze through the flame jet here. This part is EXTREMELY frustrating
and annoying because it seems like the developers forgot to bug test this area.
You have to keep launching fireballs at the switches on the right until they 
turn green. It can take between 2-13 fireballs (I counted). And if the spikes
get you, you have to restart the goddamn level. And, by the way, if you get them
both while the spikes are past the door, the only way to get Blaze back is to
run him into the spikes until he dies. Yeah. Anyways, once that crap is all done
head up and get on the switch to extend a platform and kill the dwarves on the
other side. Then grab the chest and exit west.

Move any minion but Zap up the stairs to stand on the switch. Then send Zap 
through the open doors and across the water to drop the bridge. Send everyone
across, go left and send everyone south to get the last chest, while killing the
three dwarves. Send Zap west across the water and hit the switch, then send 
Blaze across and up the stairs to kill the dwarf gunner. Have Zap stand on the
switch up here and send Blaze south and hit the switch. Run all the way south,
past the dwarves, grab the lever and run back up and hit the switch again to
close the path to the dwarves. Now, deactivate the flame jet with the same
switch and go back to the capstan up north to put the lever in place. Use the
capstan to exit.


---------------
Sacred Precinct
---------------
Get Giblet to pick up the explosive barrel and put it down near the cracked wall
to the south. Detonate it with Blaze and push the movable block over the switch
in the newly opened room. Now, send your minions through this open door and head
north. You will come to a room with three switches. Pick up the barrel in the
corner and throw it next to the cracked door in the bottom left. Activate the
switches to ignite the barrel and hit the switch to unlock the gate. Go through
it and collect the chest over the bridge. Get to the switch and put on minion on
and then send one all the way back and head down south to reach another switch.
The door should open next to the first switch with a capstan, so activate it
with all your minions to move Blaze's cart. Hit the switch where his cart stops
moving to open the door for the rest. Have them go through and use the capstan
to move Blaze again. Now, hit the switches here to open the door for the other
three and have them move on. Have one minion go north, while avoiding the
alerter, and pick up a barrel. Plant it by the cracked down in the south, next
to the switch, which you must then activate to blow open the wall. Go through
and kill the dwarf in here, then use the capstan. Get Blaze to blow up the
barrles, creating a new opening (and revealing a chest). Go onwards and kill all
the dwarves and collect the chest. Use the key, dropped by one of the dwarves,
to unlock the door to the east and head through. Use the capstan to move Blaze
to the next area, then send your other three over the bridge to follow him.

Send your minions west and kill the three dwarves. To the south you will see two
cracked doors, one with a chest and one with some movable boxes. Use the seed in
the north to make a trail Blaze can light and get both open. Collect the chest
and then use Giblet to move the blocks over the switches to stop the fire. Get
Zap to stand on the lower switch first so that Giblet can do it without dying.
Then send Giblet east to kill the dwarf gunner and hit the switch. It opens a
wall to the north with a capstan, so make your way there and use it. Use Blaze
to hit the switch and the barrel to open the way for the three. Get them across,
and kill the dwarf. Send Stench past the poison, kill the dwarf, and rearrange
the last two barrels so that they form a chain to the cracked wall on the right.
Detonate them, get your minions through and use the capstan. Get Blaze to hit
the switch, take your minions through and kill the dwarves in the upper area.
Hit the switch to open the lower area and kill the dwarves in there. Pull the
movable block up to get one switch, put one of the minions on the switch above 
it and put the other two on the switches in the upper area. Then send them to
the capstan. Get Blaze off the cart and detonate the barrels. Then send the
other three over and kill the Fossilized Skeleton. He drops a key, so use it to
free Blaze and then use the capstan in the west to exit.


---------------
Burial Chambers
---------------
Go north and down the stairs. Kill the dwarf and send Zap across the water to
get the switch in the upper left while avoiding the two dwarves. This opens up
the area to the left of the other minions where another fossilized skeleton is.
Kill it and grab its key, then push the movable block as far up as it will go. 
Then go and hit the switch again. Now, send your minions over the newly complete
bridge and kill the two dwarves. Unlock the door to the north and move on. You
will see two closed doors and the capstan. Go through the only open pathway on
the left into the next area.

Send Zap across the water up ahead to drop the bridges for the rest of the
minions. Have Zap kill the dwarf to the north, then go to the island to the
west to get an explosive barrel. Plant it by the cracked wall near where that
dwarf was and have Blaze detonate it from across the river. Two dwarves will 
come out. Kill them and get their key, then bring it to the locked door in the
east. Go through and you will come to a huge river. Get Zap to go to the left,
in the alcove with the four explove barrels. Collect the chest and then take the
barrels east to make a chain leading from the cracked wall to where ever Blaze
can toss a fireball. When it gets destroyed, three dwarves will swarm out, so
kill them and then send Zap along the river. Get him to collect the chest to the
right of the fossilized skeleton, drop the bridge to the south of the skeleton
and then the switch to the northwest to allow the other three to join him. Then
take out the fossilized skeleton for a key to unlock the door to the south. Get
the lever and hit the switch. Collect the key and go back to the previous area.

Put the lever in the capstan and open the door with the key and go on. Pick up
barrel with Zap and go across the water, past the flame jets, and plant the
barrel at the end of the first fuseline. Then keep going to find a second
barrel. Take it and place it between the second fuse and the cracked wall. Go
all the way back to where the first fuseline started (the white barrel thing)
and stand on the switch to lower the door. Get Blaze to stand on the other side
of the gate and toss a fireball at the fuseline. This will grant Zap access to
the switch. Hit and and take your minions to kill the two dwarves to the east.
Pick up the lever and then head back to the capstan to open the door. Go on and
send Blaze through the path on the left, through the flame jet. Don't hit the
switches up here. Instead, keep going until the fossilized skeleton sees you.
Lure him in front of the jets and then activate them to kill him. Pick up his
key and unlock the door. Then take Zap through the path on the right over the
water and lure the skeleton back to the other two minions. Kill the skeleton for
his key. Use Zap to take the key to the second door and then send him to where
the first skeleton was to get the chest. Now, use Zap and Blaze to stand on the
switches to allow the other to minions to join them and use the capstan to exit.


------------
Temple Heart
------------
Use Giblet to move the dragon statue over the vent spewing poison, lure Duggen
close and light it up to hurt him.

Now, go north and use the seed to make a trail around Duggen. Light it up with
Blaze to knock Duggen away and then attack the egg until he returns. Repeat.


Just hit him. Be careful not to get killed completely and use the spawner to the
west if you have to.



       ------------------------------------------------------------------
				Floating Forest
       ------------------------------------------------------------------


-----------------
Overgrown Outpost
-----------------
Get onto the moving platform and kill the plant to the north. Move the blocks
over the switches to get the platform on the east side working and cross the gap
here. Move everyone but Giblet onto the platform heading south and kill the
plant. Put a minion on each switch to open the door near Giblet. Press the
middle, left, right buttons in that order and go through. Push the alerter block
over and grab the key and hit the switch. Exit out and regroup everyone. Then
head north and through the locked gate where the two movable blocks were and go
through. Kill the plant up ahead and go as far east as possible, across two
moving platforms and through another plant. Press the switch to activate the 
three platforms up north and get onto that northern platform. Hop onto the
eastward platform to reach a chest, then go west to get to two plants and a
lever. Take the lever back to the capstan, then head west from there. Get onto
the north platform to get a chest, then head south. You will come to a section
with four islands with switches. Standing on a switch means activating one
platform while deactivating another. They're usually right next to each other
and doesn't actually make it harder. Just take the minion off then you want to
use a platform. Place one minion on the bottom left, top left and top right
switches, then navigate clockwise to reach the middle island. Grab the lever and
then head back to the capstan and kill the plants that spawn. In this next
section are some pressure switches and button switches. You have to stand on a
switch to bring the wall closer to you. You will see icons above each button.
On the left wall, it's Giblet and Stench and on the right wall, it's Blaze and
Zap. You have to press it in this order: Blaze (fire), Stench (air), Giblet 
(green spiral) and Zap (water). Then hop on the platform to exit.

Use the capstan ahead and then kill the plant. Now, head on the east platform
and kill the plant. Now, move across these three weirdly moving platforms to get
to the eastern island to grab the lever, then go back to the second capstan and
use it to move another platform into place. Go back to the first capstan island
and head west now. Kill the plants and use the platforms until they come to a
fork. Go on the left island and get the chest, then go right and hit the switch.
Now, send everyone but Stench to the platform beside the north door and have
stench wait by the seed on the left island. When the platform heading up comes,
eat the seed and get on. Run straight to the bulbs to make a trail and pay no
mind to the alterter. Have Blaze ignite it to free the lever. Then head back to
the third capstan to put the platforms into place to make a bridge you can now
cross. Go forward, collect the chest and kill the four plants. Then exit north.


-----------------
Shoots and Leaves
-----------------
Use the teleporter to the left. It takes you to an elf. Kill it and cross the
bridge. Send Stench right over the poison tree and onto the movable block, where
there is a switch to open the door ahead. Use Giblet to push the block, with
Stench on it, through the door and bring everyone else along. Push the block up
to the platform so Zap can get off and head east along the poison tree to a hut
with infinitely resapwning barrels and a cracked wall. Use the barrels to make
a continuous chain with the poison so that Blaze can light it up to destroy the
wall. Then lower the bridge to allow everyone to regroup and use the capstan.
Then head east. Kill the two elves while going across and then you will come to
an area with four teleporters and a switch. Hit the switch once and then send
Giblet across. Explore the area and kill the two elves. Now, hit the switch here
then use the teleporter and then stand on the switch. Now, use one of your other
minions to hit the original switch and then teleport to where Giblet killed
those elves and grab the key. Now, teleport everyone to the east side and use
the key on the door, then go through to exit.

Go up and kill the two elves, then hit the teleporter up north. This will split
your team. Get Blaze and Zap to stand on the switches to allow Stench and
Giblet through their door. Send them north, killing the elves, until they reach
their switches. Stand on them to allow the other two to progress. Move Blaze
and Zap up, killing the elf, and east across the tree to the switch. Then send
them north onto the platform with two switches. Then send Stench and Giblet
on north to their platform with switches. Activate them all at once to get the
platforms to move north. Hit the switches for both teams when the platforms stop
then send Blaze and Zap forward and kill the two elves. Pick up their key and
open the door to the north and hit the switch behind it. Now, send the other
two up and kill the elves and then hit the switch to activate the other team's
teleporter. Now, send Stench and Giblet east across the tree. Have Blaze and Zap
use the teleporter and they will come to an area with two switches with arrows
above them. Hit the left one first to activate the platforms. You can send Zap
north through the tree on the right side to get onto the moving platform and get
off in front of the door with four switches. Have Giblet and Stench get onto
their platform, then grab the seed at the end with Stench. Rush back to the 
broken wall blocking the chest and have Blaze light up the gas to free the
chest. Now, send them back on their platform and hit the down button to get the
platform moving vertically. Collect the chest up on this floating branch and
then head east to join Zap. Now send Blaze there as well and hit the switches
to unlock the door. Kill the four angels inside and then use the teleporter up
north.


-------------
Canopy Capers
-------------
Move your minions to the platform on the right while one stays on the switch.
When they get to the other side, get them off the platform and move your minion
over to rejoin them by using the switch on the other side. Press the button here
and two elves will arrive. Kill them, then use the platform to go up onto the
next one. Get Blaze to blow up the bulbs and have only Giblet go north since
it's quite windy. Kill the plant then use the teleporter. Grab the key and then
use the other teleporter to go back to the starting point. Have all your minions
regroup with him, then go north to the door to unlock it. Use the teleporter
behind the door and then go north to kill the three elves, then head east. Here
there are six switches and a plant. Kill the plant and have a minion stand on
the platform, then get another to stand on the bottom centre switch. Grab the 
chest on the right and then head north and hit the switch. Now, send one minion
directly east, across the platform, to stand on the switch. Send the rest to the
southern platform, directly below it. Kill the two elves and then send two
minions north to stand on the two switches. Send your last minion (preferably
Giblet) to hit the switch and then west. Kill the plant and then go south. Kill
the two elves and then use the teleporter. Jump on the platform and then use the
last switch. Now, use the teleporter in the middle and then the capstan. Exit
north through the teleporter.

Go up and kill the two elves, then send Giblet to the teleporter in the east.
Get him to make his way north, killing the plants and angels, and enter the
island on the right. Kill the elves and hit the switch. Now go to the left
island and use the teleporter (while collecting the chest on it). Now, send all
your minions to the western teleporter. In this area, move the blocks up and hit
the switch to activate the elevator. Get Stench to get on and go across.
Have him stand on the left block and drag it back so they can reach the
chest. Once he is past the first block, pull it out and use it to plug the
third gap. Pull the second block so that it hits the switch. Make certain that
nothing is on the right most switch. Send Stench through the poison and you will
see a field of teleporters. The safe path is to start at the far left, go up
one, go right two, go up one. Collect the chest on the right as best you can
without going over the pad. Now, get everyone back and use the centre teleporter
to get to the last area. Kill the three elves and exit north.


---------------
Treetop Trouble
---------------
Hit him. Watch out for his wind attack as it pushes you into spikes and causes
lots of damage, but there is health in every breakable. Otherwise, he does
almost no damage.


       ------------------------------------------------------------------
				  Dragonspire
       ------------------------------------------------------------------


---------------
The Ruined City
---------------
Send Giblet down, killing the spider, and up the stairs on the left. Kill the
two guards in here and then stand by the switches on the left. Send Stench south
and go up the stairs. Kill the guard and the dwarf and pick up the key. Throw it
down to Giblet. Now take it to the nearest spawner and throw it down into the
courtyard there. Get Zap and send him all the way east to where you dropped the
key. Kill the two spiders in the area and open the door in the bottom right with
the key. Before you enter, go south first and grab the explosive barrel in this
area. Go into the newly opened door and throw it between the fuselines, now go
get a second barrel and throw it into the courtyard north of the switch. Step on
the switch to allow the door to open up, freeing Giblet. Pick up the barrel and
toss it between the fuseline and the cracked wall. Now use Blaze to ignite the
fuseline. This should open the cracked wall. Now, you have to get Blaze up to
Giblet. To do this, you have to light the torches AFTER each wall to open them
up. Use the barrels and the fuselines to do this. Get them back to the brige
between the respawner and the teleporter. Have Stench go back to his respawner
and eat the seed. Mark the wall and run south, taking the first turn right into
the dead end where the snipers can aim at him. Stench might die but it's okay,
you can respawn him back where he needs to be, which is at the broken wall. Go
through and then head north and kill the dwarf gunners. You can get the chest
in Zap's area by making a chain with the barrels going from the wall to the
courtyard where you fought the two spiders. After that, send Zap up to meet 
Stench and have all four minions stand on a switch to activate the teleporters.
Now send both teams to the next area.

Send Giblet and Blaze right and pull out the block. Send Blaze in to hit the
switch. Then move the block up the corridor to avoid the sniper fire and stay
behind it at all times. At the end, send Blaze to the right. Go north and get
the exploding barrel. Use the teleporter and you will be sent right into the
middle of three guards. Try to drop the barrel near the fuseline and teleport
out (or die and have the explosion kill them and then just respawn). When
they're all gone, go up the original corridor and follow it as it turns west.
Hit the switch at the end then go get another barrel and set it by the broken
wall in the middle of the level. Detonate it and go through. Now, take Stench
and sneak him down the first corridor here to avoid sniper fire. Go south and
take a left. Hit the switch and then go right, to the teleporter. Kill the
gunner, take his key and then go back to the locked door on the western side of
this area. Take Zap to the northeast to get a chest before meeting up with
Stench. Reunite the minions and use the capstan. Ignite the cannon and then run
to the open door up north to exit.


--------------------
Siege in the Streets
--------------------
Kill the four dwarves at the start. Then sneak Stench up the corridor here to
avoid the snipers, then sneak up and kill them. Regroup the minions and head
north. Keep all your minions by the spawner here but send Blaze west, through
the lava. Grab the silver key on top of the switch and run to the eastern side
after killing the dwarf here. As soon as you get to the eastern side, go north
and kill ALL the dwarves. If you don't, they will turn into snipers and you will
have to restart. Take the key to the upper left part of the area to unlock the
armoury. Use the barrel to destroy the wall in the lower left so your minions
can regroup. Now, more enemies will come in. Avoid the snipers and kill the
dwarves. Kill the snipers with the cannon in the centre. Go back to the middle
of the level and use the capstan. This will lower the wall to the north,
revealing a cracked wall. Get a barrel and blow it up, exposing a troll. Kill it
get the key and the chest, and then exit through the door in the north.

Hit the three swithes in this area first to open a room to the north with an
explosive barrel and a chest. Get them both and use the barrel to kill the troll
quickly. Once it's down, you're free to move on. Go into the eastern alcove for
the last chest, kill the two dwarves here for a key, unlock the door in the
north to exit.


---------------------
Temple of the Kindred
---------------------
Head to the west first and kill the two guards here. Send Stench to the
teleporter and kill the guard on the platform. Move the block over to him and
have him get on, then take him to the other platform to hit the switch. Go back
down and go through the newly opened door. Kill the two skeletons, then send
Stench down to get the chest and the seed. Mark the cracked wall up north and
then light it up. In this next area, go to the upper left to grab the chest,
then head to the right side. Kill the skeletons and go through the teleporter.
Kill the skeletons here and grab a barrel. Take it back to the starting point
and go north, up the stairs. Plant it by the door and light it up to expose a
switch. Before you press it, go directly west to get another chest. Now, press
the switch to turn the statue and expose another switch. Press that, then take
all your minions east. Collect the chest and press the two switches here with
the blocks. Go north and kill the three guards, then hit the switch on the right
to open the door. Go immediately into the room on the east and kill the 
skeletons. Step on the switch and light the cannon to expose a chest up north.
Get it and then kill the troll for his key. Take it to the door in the middle,
then kill the guards inside. Use the seed to mark the torches and light it up
to expose a capstan. Use it to exit.

Kill the guards up ahead and take the path west. Collect the chest to the right
of the first cannon. Continue on and kill the skeletons and the troll and grab
his key. Now, while I'm sure there's some cool, fancy way to use the switch and
cannons to progress, I couldn't figure it out for the life of me. I just ran
all the way back to the first area, grabbed an explosive barrel and blew up the
cracked walls with it. Then collected the chest, stood on the previously 
unreachable switch and fired the first cannon, exposing the wall. Take the key
up there and unlock the door, then use the capstan. Go through the now opened
door and stand on all the switches. You will have to fight through four 
skeletons, four guards and then a troll. There's no respawner to be careful. Use
the seed and barrels for support. Once they're all gone, go north. Now you fight
two trolls. The easiest way to do this is to use a teleporter and spam the
cannon until they die. Then exit north.


-------------------
Final Confrontation
-------------------
This battle is more annoying than hard. He has to shoot a fireball at the mirror
and have it reflect PERFECTLY back at him to stun him. When he's stunned, attack
for all you're worth.

For Tiberius, light up the dragon statues with Blaze. When he's stunned attack.
He has to be standing on the dragon statue in the middle for this to work.

Now, take the hearts around the level and throw them at him when he breathes
fire to stun him. Whack him when he is. Repeat until dead.

Congrats. You beat the game. Enjoy the terrible montage.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Legal
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This guide is Copyright (2009) to Invisible Assassin
You have permission to print this guide as long as credit is given to me. 
Do not plagiarize please. I have worked hard on this guide and I would not 
like it to be passed off as somebody else's.