Overlord Minions Invisible Assassin v.1.0 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Intro ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ The purpose of this guide is to get you through the game. I've made sure that it does just that. If you would like to contribute some information, email me at invisibleassassin (AT) gmail (DOT) com with the game's name in the subject line. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Minions ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stench Stench, despite the certain trait he's named after, is the stealth minion and has a resistance to noxious gases and a lethal backstab attack. Blaze The ranged minion, he also comes equipped with a resistance to all things fire and has a powerful fireball attack. Zap The support minion. He casts spells to revive the health of nearby minions. He is best-suited to tackle magical enemies, he needs to be protected the most as he has the least health. He can also cross water. Giblet The melee fighting minion. He can push heavy objects, resist strong winds and has a powerful head butt attack. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Walkthrough ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------------------------------------------------------------------ Withering Woods ------------------------------------------------------------------ --------------------- Farm Before the Storm --------------------- Move Giblet along the trail and interact with the purple question marks along the way to learn the controls and the Mincyclopedia. The first chest is found along the short trail to the left of the second question mark. Continue along the trail. Go along the trail south of the third question mark to find your second chest, then proceed north. When you enter the farm area, you will see a question mark, the third chest and an enemy. Kill the human and then collect the rest and move further east. You will find a health potion on the ground and some more in the barrels. Immediately after, you will find another peasant and a question mark which will teach you how to perform a special. Kill the peasant and move along, where you will find two more peasants just before the exit door. Make short work of them and move on. Gnarl will show you how to spawn minions and select which ones to command as soon as you enter this next area. Once you summon Zap and learn all that jazz, feel free to move along across the bridge. You should see a chest just south of the bridge as you cross. Send Zap over the water to collect it. Send Zap across the water to the north to drop the next two bridges down so that Giblet can cross. However, on the middle island, go all the way right to find your fifth chest. Then makes your way over the second bridge and go east to run into two peasants. Head further east, across the bridge, to hit a question mark explaining how to use Zap's healing powers and to fight a Mini Blob. Send Zap across the water to the south and kill the two Mini Blobs before dropping the bridge. Go further on south and you will find a small pond with a switch in the middle. Send Zap over to press it, then send him west to drop the bridge. North of this is a gap in the wall blocked by two blocks. Have Giblet move them north into the two gaps in the second floor to create a walkway, then collect the sixth chest to the left. Send your minions across over the second floor and use the capstan at the end. You will see a door open in the upper right section of the map. Send your minions there. -------------------- Whiff in the Willows -------------------- Go along the trail here and kill the Mini Blob. Right before you cross under the wooden arch, go north along the river to get your first chest. Then continue along the trail. Across the bridge to the south is a poisonous gas. Make sure only Stench is selected and send him across and kill the Mini Blob. Hit the switch and the dam will close, allowing your minions to cross the trail where the river once blocked it. Go across and kill the Mini and Sticky Blobs. Head on south where the question mark will explain that the poisonous gases are flammable. Practice using Blaze to set it on fire to kill the Sticky Blob. Go south and send Blaze across the firewall. Kill the Sticky Blobs further ahead and go north to drop the bridge. Have Stench cross the bridge and go south, to where Blaze came from and then head right, across the poisonous gas. Now, take Blaze to the gas and have him throw a fireball at the poison. It will knock over a wall further ahead so that Stench can get through and kill the Sticky Blob. Then send him further north to drop the bridge. Have Blaze reunite with him and light the torches on either side of the door, then go through. Inside the hut, have Blaze walk on the black platform to the right and throw a fireball at the switch to open the exit door. Go along the path and kill the two Sticky Blobs. Go left to the spawner and the question mark and send Stench along SLOWLY so that he stays in stealth. There's a Big Blob here which you cannot kill easily. Sneak past the two Big Blobs and take the south path to drop the bridge. Now send Blaze all the way east, killing the Sticky Blobs along the way and avoiding the poison gas. At the end is a Big Blob. You will have to go behind him, so he can't see you, as he circles around the area. Light the torches to get the chest and pick up the lever at the north, then run back to meet Stench. On your way back, throw a fireball at the switch on the tree to the right of the hut containing the chest to drop the door. Kill the two Sticky Blobs by the capstan and put the lever in place. Use the capstan to open the door to the exit. -------------- The Great Ooze -------------- Go left and use Giblet to move the two blocks over the gratings to the north. You will get a little scene of Globulous weakening. Some poison gas will start spouting out from some globules. Use Blaze to light them up. Repeat the same actions with the block on the right. Then again on the left. Now, use Stench to take out all the globules to clear a path to the weak points shown in the scene. Be sure to eliminate all the globules spouting poison. Now use Giblet to hit all the weak points. In this third part, send Zap to the right to pick up the plant thing, then take it and run up to Globulous and toss it in his mouth. Then use Blaze to set the poison gas alight. Be prepared to realize why people complain about the game's controls. ------------------------------------------------------------------ Briarthorn Burrows ------------------------------------------------------------------ ------------------- Briarthorn by Night ------------------- Go into the village and take the left path up, killing the Kindred on the way. Cross the first bridge you see, heading south after it and killing the two Kindred. Here, you will find a chest. Head north and kill the Kindred in the alcove on the right for a key. Go all the way north and use the key in the gate. Now, go south to the left, opposite the alcove you got the key from. Kill the many Kindred along the way. In the western alcove, you will see a movable block and two crates. Pull the crate out with Giblet to reach the chest behind it. Now, go through the gate you unlocked in the north, kill the two Kindred and go through the opening on the right. Make note of the capstan here, though. Go east and kill the two Kindred on the way. Head north as soon as the stone walkway appears and kill the two Kindred in the hut. Pull the block away from the mechanism to allow the river to drain. Now, go north and you will be in a cemetery where you will meet your first Skeleton. Go east and you will find a movable block and a grave that keeps respawning skeletons. Kill the skeleton and use Giblet to move the block over the grave quickly. Go north and kill the skeleton. You will get a scene from soemone in a hut. Go east and kill the skeletons in this area, then use the blocks to cover their graves. Now send Giblet south to drop the bridge. Take the movable block near the bridge and push it across to cover up the grave of the first skeleton you killed. A scene with a gate opening should show. Go and grab the lever and the chest. Now, go back to the western screen and put the lever in the capstan you passsed. Now, go all the way east into the third area. Go into the hut in the south and kill the two Kindred for a key. Now, go north and open the gate. Go up left with Stench and pass through the poison gas. You have free access to anywhere in this level with Stench at the moment so run around killing all the Kindred. The one with the key is in the eastern field at the south, by the bridge you can drop. Take the key back to the front of the gate and open it so Giblet can roam free as well. Go all the way east to the movable block. If you head south and follow the path near here, you will find the last chest. Now, move the block, collect the lever and make your way back to the capstan. Put the lever in, use it and exit through the door. -------------- Kindred Estate -------------- Start off by going north where you will see a question mark which explains how to use the seeds. Use it on the cracked wall in between the mark and the seed. Go through the now opened area and kill the two skeletons. Have Stench move through the poison up ahead. Eat the seed and make a trail between the cracked wall and Blaze. Light it up and the path will open. But first go left, up the stairs and drop the bridge so Blaze can rejoin Stench. Now, go through the open path. In this area are many Halfling Apparitions but they're quite so slow you can run around them to avoid them. Go into the southwestern part of this area to find a seed, then run to the building in the middle and light up the gas to expose a chest. Now, use the seed to open the cracked wall to the south, then run left and drop the bridge leading to the starting point. Go back and drop the bridge by your newly formed path to head south into two skeletons. Kill them to pick up a key. Go further south and use it to open the gate. Beyond the gate, you will see another gate without a lock and a gas pipe to the left. Send Stench down and take out the two skeletons. Use the seed to spread the gas from the cracked wall to the gate and have Blaze throw a fireball at the gas. Rejoin the two, have Stench consume another seed and run east. Directly above the path, you will see another cracked wall and a chest. Use Blaze to light up the gas to gain access to the chest. Then continue east and kill the two skeletons. At the gate, use Blaze to light the unlit torch to open it. Drop the bridge further on ahead, kill the skeletons and then light the torch with Blaze. Kill the two skeletons, drop the other two bridges and light the torches. Then head north. Kill the two skeletons here and light the torch. You will see a scene of the gate opening on the western side. Go through there. Drop the bridge and use the capstan to drain the water. Go back to the area with what used to be islands. To the left of the stairs at the north, you will see a Halfling Apparition by a Warding Charm, which means you can now kill it. Do so to get a key to open the gate on top of the stairs. Go up this path, collecting the chest in plain sight to reach the next area. Start off by going south and killing the two skeletons. Use Blaze to light the gas pipe up to destroy the wall, then send Stench through. Kill the skeleton in this next area for a key, then open the gate for Blaze. Use the seed to gas the broken wall to the north. Kill the two skeletons while following the path, making note of the capstan here. Use Stench to bypass the poison at the end of the path and kill the skeleton inside. Now, use the seed to spread gas between the two torches and make a trail back to Blaze. After lighting up the gas, the torches should be lit, exposing the capstan lever, and the wall to the bottom right should be broken, exposing a chest. Grab the capstan lever with Stench and place it in the capstan by Blaze. Use it to drain the water to the left. Go up the stairs, grab the chest, drop the bridge and cross. Pick up the Warding Charm with Blaze and drop the next bridge. Now, you're free to kill the apparition as it's within range of the Warding Charm. Kill the apparition to the north and have Stench go through the poison. Consume the seed and make a trail from all four torches to the poison gas and have Blaze light it up. Now enemies will spawn here, so take Blaze and Stench, kill them all, and go through the now open door. ---------- Distillery ---------- Go north into the open area and kill the two Kindred. Have Zap cross the water to the north and drop the bridge. Make note of the capstan here. Go east and press the button the drop the door. Instead of going down the stairs, continue along the walkway and have Blaze kill the Kindred and hit the button from here. It will open the door to the north. Go through and down the stairs to kill the three Kindred (or you can do like earlier and take them out from the walkway with Blaze). Run to the left to go under the walkway to an alove with a chest, then continue north. In this next area is a wall that keeps retreating. Use Blaze to hit the switch from a distance and then go through the now opened gate at the end. Press the button immediately to the left to active the flame spouts to kill the two Kindred. Kill the last Kindred (try not to do it over the grate) to pick up a key, then go up the walkway to the right, follow it to the end and then open up the gate at the south. Run around to the right and have Blaze light up the explosive barrels through the gate, then enter this little room to pick up the capstan lever that the Kindred dropped. Continue west, drop the bridge and make your way back to the capstan. There's now an apparition by the bridge so through it with Zap's attack. Put the lever in the capstan and use it to open the door to the north. Have Stench go through after the flame spouts come by, using the platforms for cover. Kill the Kindred in the next area, pick up the seed to the left and make a trail from the wall below it to the flame spouts. They will light up the gas and break thew all. Send Stench through here to kill the three Kindred, press the button and pick up the key. Now, rejoin all three on the far side of the flame trap and go right, where you can use the key to open the gate. Pick up the chest to the south and then exit east. Use the capstans at the beginning to move the wall while killing the Kindred along the way. When the path turns north, you will see cracked wall and some water to the left. Send Zap over the water and hit the switch. Then send Blaze to the gate and throw a fireball at the barrel just behind the wall. Now, send all your minions through. Kill the Kindred and the apparition in here. Have Zap collect the chest on the left, and he will be trapped. Send the other two north and hit the three switches to activate a Warding Stone. Lure the ghost to it and kill it. Hit the switch in the southwest to free Zap. Have him rejoin the two, killing the two apparitions on the way. Pick up the key in the southeast and open the gate just to the south. In this open area ahead, kill the apparition and you will be ambushed by Kindred. Kill them all to get a key to open the gate up north. Go through to exit. ---- Grub ---- Go right and press the button by the door to open it. Head in and kill the Kindred. Have Blaze light the torches and pick up the flaming piece of meat but don't let the others near him as it will do damage to them. Go to Grub and toss it in his mouth when he burps, then hit him with a fireball when he turns red to knock him into the cauldron. Go to the upper left and kill the Kindred. Use Giblet to move the blocks out of the way and kill the last Kindred to get his key. Go open the lock on the left side and pick up the meat with Giblet. Feed it to Grub and hit him when he turns brown to knock him into a cauldron. Go to the upper right and kill the Kindred in here. Send Stench across the poison, kill the Kindred, eat the seed and make a trail to the cracked wall for Blaze to light. Then pick up the poisoned meat and feed it to Grub, then hit him into the cauldron. ------------------------------------------------------------------ Cloudland Keep ------------------------------------------------------------------ ------------ Windy Cliffs ------------ Start off by heading east over the bridge. You will notice that only Giblet makes it across. This is due to strong winds, which only he can withstand. Kill the spider on the other side and then head north. Drop the bridge to allow the other two to cross, but beware the boulders. Once rejoined, have Blaze set off the explosive bulbs to open the wall, then have Zap go through and across the water. Watch out on the platforms with the crystals as wind periodically blows through. Wait until it stops before running across. Once finished, drop the bridge to allow the other two to rejoin and then head east, killing the spiders. When the path splits left and right, go left and kill the spider. Collect the chest here and then head east. You will soon see a scene with the boulders. Make your way across this corridor while avoiding the boulders with the alcove and detonate the bulbs at the end with Blaze. You will get another scene with the boulders now. Make your way across this area, avoiding the rocks by running while collecting the chest on the left. It's easier to do this one by one but you can do it all in one go since Zap can heal. After that, exit out to the east. Go up north and you will see some boulders dropping. Send Giblet ahead to pull the movable block as far back as possible so that the boulder bounces off the block and breaks the crystal in the northeast. Then push the block so the boulders don't run your minions over. Take them all through the newly opened path. Send Giblet ahead again and move the block to stop the first wind tunnel. Collect the chest directly south of it and then send all your minions down through the second wind tunnel. Kill the two spiders, then send Giblet east across the windy bridge and kill the spider. Send the other two north to the drawn bridge and have Blaze ignite the exploding bulbs to let loose some boulders to clear the path for Giblet. Now that the way is clear for him, go north, drop the bridge and have your minions exit east. In this next area, ignite the bulbs and kill the spider. Then send Giblet ahead to push the block so that it covers the boulder drop on the left so that the ones on the right will destroy the crystals. Now, send your minions through and kill the spiders. Send Giblet across the windy bridge and have him go south to drop the bridges. Then send Zap to the west to get the chest on the water and then up the stairs to drop the bridge. Send Giblet to move the movable block as far left as possible, then head all the way up and grab the chest. You should have passed another block. Take it and move it as far right as possible. This will allow the rocks to break the crystals. Proceed onwars and watch out on the windy platform. After the spider, have Giblet push the block out of the way. Send Blaze up to collect the chest and blow up the plant thing. Have Giblet pull the block back to its original position so that the boulders destroy the crystal then send your minions on. Kill the two spiders, blow up the plants and exit. ------- Dungeon ------- Send Blaze to the northwest to destroy the plant thing and then RUN so the boulder doesn't hit you. Then go back northwest and collect the chest. Then run south and take the middle path up to the next area. Kill all the spiders in this area and then run as far east as possible. Collect the chest and then consume the berry to allow Stench to use his gas. Mark the two torches and then light the gas up the open the door to the north. In the northern part of this are are four spiders, so try and take them out one at a time. Have Stench consume the berry after them and run all the way south, avoiding the flame jets, and mark the cracked wall so Blaze can blow it. Use Blaze's fire to ignite the torches on the other side of the gates up ahead to drop them. Two spiders ambush you so take them out and use the capstan. Go south and kill the spiders. Get the berry in the south and run all the way up on the left side, to the cracked wall. Have Blaze ignite the gas to blow the wall and get the chest inside. Then press the button in the south, pick up the key, blow the wall and exit east. Now go all the way to the east and unlock the door, then exit. Run south and kill the spiders along the way. Send Blaze and Stench east onto the pipes but have Zap continue south and hit the button. This will allow the other two to progress. Have them go on, head south and then turn back west so that they can lower the bridge for Zap. Regroup them and use the capstan you passed to open the gate. Head west, killing the two spiders, and then send Zap across the water, all the way back east to hit the switch. Then go all the way back to the bridge and through the now open door in the east and use the capstan to drain the water. Now head north up the canal until the poison, at which point you must send Stench through and kill the two spiders here if you like. Otherwise, gather the berry and make a trail from the poison jets to the broken wall in the east and light it up. Then go through and hit the switch. Regroup your minions go east, killing the paladins and collecting the key to exit. ---------- Courtyards ---------- Start off by heading west and killing the paladin. Send Zap across the water to lower the bridge. Now, go back and send Stench over the bridge, through the poison, and hit the button on this side. Avoid the Paladin as the Dragon's Tear gives them lots of extra power. A door will open back on the side you were originally on, in the west, so go through. Ahead is an alerter so have Stench sneak past it and hit the switch on the wall to deactivate it so your minions can get through. Head all the way down this long path and you'll come across another alerter. Sneak past and continue along the path with Stench until you hit the switch to disable it. Then send Blaze all the way to the north, where you passed the gate and toss a fireball into the explosive barrels to open up a gap in the wall. Send Blaze in and kill the Paladin away from the crystal. Hit the switch twice to turn the cannon east and then ignite it to open up a wall so any of the other minions can grab the chest. Now, hit the switch one more time to blow a gap in the wall so you can move on. Once that's done, proceed on to the capstan and use it to exit. Go west and use Stench to sneak past the alerter. Hit the switch to the left of the movable block. Bring Giblet over to push the block along the snow trail to close the gap on the ledge, then send your minions over it. On your way north, kill the paladin and use Blaze to ignite the cannon near him, opening a hole in the wall to the east. Up north, you will find an alerter on a movable block. Pull it out and go around it. Kill the paladin by the Dragon Tear and go into the compound you circled. Kill the paladin and collect the chest in the bottom left corner. Then sneak past the alerter in the top right, disable it and continue up the stairs on the east. Ignite the cannon with Blaze and then go all the way back to the newly opened area, kill the paladin and hit the switch. A door will open to the south so make your way there. You can't disable the alterers down here, so make your way across when it's unpowered. As you head east, you will see a scene with a cannon. Cross it when it's not firing, it doesn't do much damage anyways, and kill the paladin controlling it. Hit the switch three times to turn it east and ignite the fuse to destroy the wall to the last chest. Then press the switch three more times to blow the wall north and then head through. Go all the way north and you'll see a switch on the wall and a cannon down below on the left. Ignite it, then hit the switch. Ignite it again. Repeat this process one more time. You should have seen the crystals all getting destroyed. Now, go down there and wreak havoc on the paladins to get a key. Use it to open the door to the south. There are more alternating alerters here, so make your way across and you'll come across another cannon controlled by a paladin. Take him out. Now, send Stench south through the poison, eat the seed and make a trail from the wall so that Blaze can light it. Now, send Stench to go down and grab the capstan lever from the room. Then use Giblet to drag the cannon as far south as possible so that Blaze can light it to take out the wall to the east so that Zap can reach the lever. Now, go all the way north to the capstan and place the levers in. Use it to exit. ----------- Throne Room ----------- Activate the alerters around the central area and whenever Lady Opal doubles over, whack her. When you see her shield come back, get away and reactivate the lasers. Repeat. Break the four crystals and then hit her. Repeat. While she does flinch after each crystal is destroyed, you don't get many hits in. I suggest destroying them all first. In this third part, all you have to do is hit her with a cannon. It's more luck than anything but not difficult at all. Just run around lighting up the appropriate cannon and you'll have it done quickly. ------------------------------------------------------------------ Fossilized Temple ------------------------------------------------------------------ ------------ Upper Temple ------------ You will see four switches on the ground ahead of you. They have to be activated in this order: Blaze on right, Stench on top, Giblet on bottom and Zap on left. Once that's done, go through the open door in the north. Go immediately right and have Giblet push the block onto the grate spewing poison. Then use Blaze to light it up to destroy the cracked wall, then send Stench through and hit the switch to disable the poison. Send your minions north and use the capstan. Now head left and cross the now complete platform and head west, across the bridge. Use the capstan and go back down to the main floor. Put two minions on the switches on the ground (where the dragon statues moved from) to move a statue further on ahead. Go all the way north, kill the three dwarves and collect the chest in the very north. Now, go east and you'll see a switch. Leave Zap on this one. Go right and put Blaze on the next. Then Stench on the third one. Send Giblet north and have him follow the path to the movable block. Push the movable block as far down as possible and have him go switch places with Stench. Have Stench run through the entire area, collecting the key, hitting the switch and then going to unlock the door above Zap. Get Giblet to pull the block down to Zap's switch and collect the chest inside that alcove. Now take all your minions through the door Stench opened. Push the two blocks together (down and right) and have Giblet stand in front of both, then put Blaze in front of the alerter to the north with the flame jet. The door in the south will open, so take Stench and Zap down and use the capstan. Run along this corridor avoiding the flame jets and hit the switch to disable all the traps. Regroup your minions and go east. Send Blaze through the flame jet here. This part is EXTREMELY frustrating and annoying because it seems like the developers forgot to bug test this area. You have to keep launching fireballs at the switches on the right until they turn green. It can take between 2-13 fireballs (I counted). And if the spikes get you, you have to restart the goddamn level. And, by the way, if you get them both while the spikes are past the door, the only way to get Blaze back is to run him into the spikes until he dies. Yeah. Anyways, once that crap is all done head up and get on the switch to extend a platform and kill the dwarves on the other side. Then grab the chest and exit west. Move any minion but Zap up the stairs to stand on the switch. Then send Zap through the open doors and across the water to drop the bridge. Send everyone across, go left and send everyone south to get the last chest, while killing the three dwarves. Send Zap west across the water and hit the switch, then send Blaze across and up the stairs to kill the dwarf gunner. Have Zap stand on the switch up here and send Blaze south and hit the switch. Run all the way south, past the dwarves, grab the lever and run back up and hit the switch again to close the path to the dwarves. Now, deactivate the flame jet with the same switch and go back to the capstan up north to put the lever in place. Use the capstan to exit. --------------- Sacred Precinct --------------- Get Giblet to pick up the explosive barrel and put it down near the cracked wall to the south. Detonate it with Blaze and push the movable block over the switch in the newly opened room. Now, send your minions through this open door and head north. You will come to a room with three switches. Pick up the barrel in the corner and throw it next to the cracked door in the bottom left. Activate the switches to ignite the barrel and hit the switch to unlock the gate. Go through it and collect the chest over the bridge. Get to the switch and put on minion on and then send one all the way back and head down south to reach another switch. The door should open next to the first switch with a capstan, so activate it with all your minions to move Blaze's cart. Hit the switch where his cart stops moving to open the door for the rest. Have them go through and use the capstan to move Blaze again. Now, hit the switches here to open the door for the other three and have them move on. Have one minion go north, while avoiding the alerter, and pick up a barrel. Plant it by the cracked down in the south, next to the switch, which you must then activate to blow open the wall. Go through and kill the dwarf in here, then use the capstan. Get Blaze to blow up the barrles, creating a new opening (and revealing a chest). Go onwards and kill all the dwarves and collect the chest. Use the key, dropped by one of the dwarves, to unlock the door to the east and head through. Use the capstan to move Blaze to the next area, then send your other three over the bridge to follow him. Send your minions west and kill the three dwarves. To the south you will see two cracked doors, one with a chest and one with some movable boxes. Use the seed in the north to make a trail Blaze can light and get both open. Collect the chest and then use Giblet to move the blocks over the switches to stop the fire. Get Zap to stand on the lower switch first so that Giblet can do it without dying. Then send Giblet east to kill the dwarf gunner and hit the switch. It opens a wall to the north with a capstan, so make your way there and use it. Use Blaze to hit the switch and the barrel to open the way for the three. Get them across, and kill the dwarf. Send Stench past the poison, kill the dwarf, and rearrange the last two barrels so that they form a chain to the cracked wall on the right. Detonate them, get your minions through and use the capstan. Get Blaze to hit the switch, take your minions through and kill the dwarves in the upper area. Hit the switch to open the lower area and kill the dwarves in there. Pull the movable block up to get one switch, put one of the minions on the switch above it and put the other two on the switches in the upper area. Then send them to the capstan. Get Blaze off the cart and detonate the barrels. Then send the other three over and kill the Fossilized Skeleton. He drops a key, so use it to free Blaze and then use the capstan in the west to exit. --------------- Burial Chambers --------------- Go north and down the stairs. Kill the dwarf and send Zap across the water to get the switch in the upper left while avoiding the two dwarves. This opens up the area to the left of the other minions where another fossilized skeleton is. Kill it and grab its key, then push the movable block as far up as it will go. Then go and hit the switch again. Now, send your minions over the newly complete bridge and kill the two dwarves. Unlock the door to the north and move on. You will see two closed doors and the capstan. Go through the only open pathway on the left into the next area. Send Zap across the water up ahead to drop the bridges for the rest of the minions. Have Zap kill the dwarf to the north, then go to the island to the west to get an explosive barrel. Plant it by the cracked wall near where that dwarf was and have Blaze detonate it from across the river. Two dwarves will come out. Kill them and get their key, then bring it to the locked door in the east. Go through and you will come to a huge river. Get Zap to go to the left, in the alcove with the four explove barrels. Collect the chest and then take the barrels east to make a chain leading from the cracked wall to where ever Blaze can toss a fireball. When it gets destroyed, three dwarves will swarm out, so kill them and then send Zap along the river. Get him to collect the chest to the right of the fossilized skeleton, drop the bridge to the south of the skeleton and then the switch to the northwest to allow the other three to join him. Then take out the fossilized skeleton for a key to unlock the door to the south. Get the lever and hit the switch. Collect the key and go back to the previous area. Put the lever in the capstan and open the door with the key and go on. Pick up barrel with Zap and go across the water, past the flame jets, and plant the barrel at the end of the first fuseline. Then keep going to find a second barrel. Take it and place it between the second fuse and the cracked wall. Go all the way back to where the first fuseline started (the white barrel thing) and stand on the switch to lower the door. Get Blaze to stand on the other side of the gate and toss a fireball at the fuseline. This will grant Zap access to the switch. Hit and and take your minions to kill the two dwarves to the east. Pick up the lever and then head back to the capstan to open the door. Go on and send Blaze through the path on the left, through the flame jet. Don't hit the switches up here. Instead, keep going until the fossilized skeleton sees you. Lure him in front of the jets and then activate them to kill him. Pick up his key and unlock the door. Then take Zap through the path on the right over the water and lure the skeleton back to the other two minions. Kill the skeleton for his key. Use Zap to take the key to the second door and then send him to where the first skeleton was to get the chest. Now, use Zap and Blaze to stand on the switches to allow the other to minions to join them and use the capstan to exit. ------------ Temple Heart ------------ Use Giblet to move the dragon statue over the vent spewing poison, lure Duggen close and light it up to hurt him. Now, go north and use the seed to make a trail around Duggen. Light it up with Blaze to knock Duggen away and then attack the egg until he returns. Repeat. Just hit him. Be careful not to get killed completely and use the spawner to the west if you have to. ------------------------------------------------------------------ Floating Forest ------------------------------------------------------------------ ----------------- Overgrown Outpost ----------------- Get onto the moving platform and kill the plant to the north. Move the blocks over the switches to get the platform on the east side working and cross the gap here. Move everyone but Giblet onto the platform heading south and kill the plant. Put a minion on each switch to open the door near Giblet. Press the middle, left, right buttons in that order and go through. Push the alerter block over and grab the key and hit the switch. Exit out and regroup everyone. Then head north and through the locked gate where the two movable blocks were and go through. Kill the plant up ahead and go as far east as possible, across two moving platforms and through another plant. Press the switch to activate the three platforms up north and get onto that northern platform. Hop onto the eastward platform to reach a chest, then go west to get to two plants and a lever. Take the lever back to the capstan, then head west from there. Get onto the north platform to get a chest, then head south. You will come to a section with four islands with switches. Standing on a switch means activating one platform while deactivating another. They're usually right next to each other and doesn't actually make it harder. Just take the minion off then you want to use a platform. Place one minion on the bottom left, top left and top right switches, then navigate clockwise to reach the middle island. Grab the lever and then head back to the capstan and kill the plants that spawn. In this next section are some pressure switches and button switches. You have to stand on a switch to bring the wall closer to you. You will see icons above each button. On the left wall, it's Giblet and Stench and on the right wall, it's Blaze and Zap. You have to press it in this order: Blaze (fire), Stench (air), Giblet (green spiral) and Zap (water). Then hop on the platform to exit. Use the capstan ahead and then kill the plant. Now, head on the east platform and kill the plant. Now, move across these three weirdly moving platforms to get to the eastern island to grab the lever, then go back to the second capstan and use it to move another platform into place. Go back to the first capstan island and head west now. Kill the plants and use the platforms until they come to a fork. Go on the left island and get the chest, then go right and hit the switch. Now, send everyone but Stench to the platform beside the north door and have stench wait by the seed on the left island. When the platform heading up comes, eat the seed and get on. Run straight to the bulbs to make a trail and pay no mind to the alterter. Have Blaze ignite it to free the lever. Then head back to the third capstan to put the platforms into place to make a bridge you can now cross. Go forward, collect the chest and kill the four plants. Then exit north. ----------------- Shoots and Leaves ----------------- Use the teleporter to the left. It takes you to an elf. Kill it and cross the bridge. Send Stench right over the poison tree and onto the movable block, where there is a switch to open the door ahead. Use Giblet to push the block, with Stench on it, through the door and bring everyone else along. Push the block up to the platform so Zap can get off and head east along the poison tree to a hut with infinitely resapwning barrels and a cracked wall. Use the barrels to make a continuous chain with the poison so that Blaze can light it up to destroy the wall. Then lower the bridge to allow everyone to regroup and use the capstan. Then head east. Kill the two elves while going across and then you will come to an area with four teleporters and a switch. Hit the switch once and then send Giblet across. Explore the area and kill the two elves. Now, hit the switch here then use the teleporter and then stand on the switch. Now, use one of your other minions to hit the original switch and then teleport to where Giblet killed those elves and grab the key. Now, teleport everyone to the east side and use the key on the door, then go through to exit. Go up and kill the two elves, then hit the teleporter up north. This will split your team. Get Blaze and Zap to stand on the switches to allow Stench and Giblet through their door. Send them north, killing the elves, until they reach their switches. Stand on them to allow the other two to progress. Move Blaze and Zap up, killing the elf, and east across the tree to the switch. Then send them north onto the platform with two switches. Then send Stench and Giblet on north to their platform with switches. Activate them all at once to get the platforms to move north. Hit the switches for both teams when the platforms stop then send Blaze and Zap forward and kill the two elves. Pick up their key and open the door to the north and hit the switch behind it. Now, send the other two up and kill the elves and then hit the switch to activate the other team's teleporter. Now, send Stench and Giblet east across the tree. Have Blaze and Zap use the teleporter and they will come to an area with two switches with arrows above them. Hit the left one first to activate the platforms. You can send Zap north through the tree on the right side to get onto the moving platform and get off in front of the door with four switches. Have Giblet and Stench get onto their platform, then grab the seed at the end with Stench. Rush back to the broken wall blocking the chest and have Blaze light up the gas to free the chest. Now, send them back on their platform and hit the down button to get the platform moving vertically. Collect the chest up on this floating branch and then head east to join Zap. Now send Blaze there as well and hit the switches to unlock the door. Kill the four angels inside and then use the teleporter up north. ------------- Canopy Capers ------------- Move your minions to the platform on the right while one stays on the switch. When they get to the other side, get them off the platform and move your minion over to rejoin them by using the switch on the other side. Press the button here and two elves will arrive. Kill them, then use the platform to go up onto the next one. Get Blaze to blow up the bulbs and have only Giblet go north since it's quite windy. Kill the plant then use the teleporter. Grab the key and then use the other teleporter to go back to the starting point. Have all your minions regroup with him, then go north to the door to unlock it. Use the teleporter behind the door and then go north to kill the three elves, then head east. Here there are six switches and a plant. Kill the plant and have a minion stand on the platform, then get another to stand on the bottom centre switch. Grab the chest on the right and then head north and hit the switch. Now, send one minion directly east, across the platform, to stand on the switch. Send the rest to the southern platform, directly below it. Kill the two elves and then send two minions north to stand on the two switches. Send your last minion (preferably Giblet) to hit the switch and then west. Kill the plant and then go south. Kill the two elves and then use the teleporter. Jump on the platform and then use the last switch. Now, use the teleporter in the middle and then the capstan. Exit north through the teleporter. Go up and kill the two elves, then send Giblet to the teleporter in the east. Get him to make his way north, killing the plants and angels, and enter the island on the right. Kill the elves and hit the switch. Now go to the left island and use the teleporter (while collecting the chest on it). Now, send all your minions to the western teleporter. In this area, move the blocks up and hit the switch to activate the elevator. Get Stench to get on and go across. Have him stand on the left block and drag it back so they can reach the chest. Once he is past the first block, pull it out and use it to plug the third gap. Pull the second block so that it hits the switch. Make certain that nothing is on the right most switch. Send Stench through the poison and you will see a field of teleporters. The safe path is to start at the far left, go up one, go right two, go up one. Collect the chest on the right as best you can without going over the pad. Now, get everyone back and use the centre teleporter to get to the last area. Kill the three elves and exit north. --------------- Treetop Trouble --------------- Hit him. Watch out for his wind attack as it pushes you into spikes and causes lots of damage, but there is health in every breakable. Otherwise, he does almost no damage. ------------------------------------------------------------------ Dragonspire ------------------------------------------------------------------ --------------- The Ruined City --------------- Send Giblet down, killing the spider, and up the stairs on the left. Kill the two guards in here and then stand by the switches on the left. Send Stench south and go up the stairs. Kill the guard and the dwarf and pick up the key. Throw it down to Giblet. Now take it to the nearest spawner and throw it down into the courtyard there. Get Zap and send him all the way east to where you dropped the key. Kill the two spiders in the area and open the door in the bottom right with the key. Before you enter, go south first and grab the explosive barrel in this area. Go into the newly opened door and throw it between the fuselines, now go get a second barrel and throw it into the courtyard north of the switch. Step on the switch to allow the door to open up, freeing Giblet. Pick up the barrel and toss it between the fuseline and the cracked wall. Now use Blaze to ignite the fuseline. This should open the cracked wall. Now, you have to get Blaze up to Giblet. To do this, you have to light the torches AFTER each wall to open them up. Use the barrels and the fuselines to do this. Get them back to the brige between the respawner and the teleporter. Have Stench go back to his respawner and eat the seed. Mark the wall and run south, taking the first turn right into the dead end where the snipers can aim at him. Stench might die but it's okay, you can respawn him back where he needs to be, which is at the broken wall. Go through and then head north and kill the dwarf gunners. You can get the chest in Zap's area by making a chain with the barrels going from the wall to the courtyard where you fought the two spiders. After that, send Zap up to meet Stench and have all four minions stand on a switch to activate the teleporters. Now send both teams to the next area. Send Giblet and Blaze right and pull out the block. Send Blaze in to hit the switch. Then move the block up the corridor to avoid the sniper fire and stay behind it at all times. At the end, send Blaze to the right. Go north and get the exploding barrel. Use the teleporter and you will be sent right into the middle of three guards. Try to drop the barrel near the fuseline and teleport out (or die and have the explosion kill them and then just respawn). When they're all gone, go up the original corridor and follow it as it turns west. Hit the switch at the end then go get another barrel and set it by the broken wall in the middle of the level. Detonate it and go through. Now, take Stench and sneak him down the first corridor here to avoid sniper fire. Go south and take a left. Hit the switch and then go right, to the teleporter. Kill the gunner, take his key and then go back to the locked door on the western side of this area. Take Zap to the northeast to get a chest before meeting up with Stench. Reunite the minions and use the capstan. Ignite the cannon and then run to the open door up north to exit. -------------------- Siege in the Streets -------------------- Kill the four dwarves at the start. Then sneak Stench up the corridor here to avoid the snipers, then sneak up and kill them. Regroup the minions and head north. Keep all your minions by the spawner here but send Blaze west, through the lava. Grab the silver key on top of the switch and run to the eastern side after killing the dwarf here. As soon as you get to the eastern side, go north and kill ALL the dwarves. If you don't, they will turn into snipers and you will have to restart. Take the key to the upper left part of the area to unlock the armoury. Use the barrel to destroy the wall in the lower left so your minions can regroup. Now, more enemies will come in. Avoid the snipers and kill the dwarves. Kill the snipers with the cannon in the centre. Go back to the middle of the level and use the capstan. This will lower the wall to the north, revealing a cracked wall. Get a barrel and blow it up, exposing a troll. Kill it get the key and the chest, and then exit through the door in the north. Hit the three swithes in this area first to open a room to the north with an explosive barrel and a chest. Get them both and use the barrel to kill the troll quickly. Once it's down, you're free to move on. Go into the eastern alcove for the last chest, kill the two dwarves here for a key, unlock the door in the north to exit. --------------------- Temple of the Kindred --------------------- Head to the west first and kill the two guards here. Send Stench to the teleporter and kill the guard on the platform. Move the block over to him and have him get on, then take him to the other platform to hit the switch. Go back down and go through the newly opened door. Kill the two skeletons, then send Stench down to get the chest and the seed. Mark the cracked wall up north and then light it up. In this next area, go to the upper left to grab the chest, then head to the right side. Kill the skeletons and go through the teleporter. Kill the skeletons here and grab a barrel. Take it back to the starting point and go north, up the stairs. Plant it by the door and light it up to expose a switch. Before you press it, go directly west to get another chest. Now, press the switch to turn the statue and expose another switch. Press that, then take all your minions east. Collect the chest and press the two switches here with the blocks. Go north and kill the three guards, then hit the switch on the right to open the door. Go immediately into the room on the east and kill the skeletons. Step on the switch and light the cannon to expose a chest up north. Get it and then kill the troll for his key. Take it to the door in the middle, then kill the guards inside. Use the seed to mark the torches and light it up to expose a capstan. Use it to exit. Kill the guards up ahead and take the path west. Collect the chest to the right of the first cannon. Continue on and kill the skeletons and the troll and grab his key. Now, while I'm sure there's some cool, fancy way to use the switch and cannons to progress, I couldn't figure it out for the life of me. I just ran all the way back to the first area, grabbed an explosive barrel and blew up the cracked walls with it. Then collected the chest, stood on the previously unreachable switch and fired the first cannon, exposing the wall. Take the key up there and unlock the door, then use the capstan. Go through the now opened door and stand on all the switches. You will have to fight through four skeletons, four guards and then a troll. There's no respawner to be careful. Use the seed and barrels for support. Once they're all gone, go north. Now you fight two trolls. The easiest way to do this is to use a teleporter and spam the cannon until they die. Then exit north. ------------------- Final Confrontation ------------------- This battle is more annoying than hard. He has to shoot a fireball at the mirror and have it reflect PERFECTLY back at him to stun him. When he's stunned, attack for all you're worth. For Tiberius, light up the dragon statues with Blaze. When he's stunned attack. He has to be standing on the dragon statue in the middle for this to work. Now, take the hearts around the level and throw them at him when he breathes fire to stun him. Whack him when he is. Repeat until dead. Congrats. You beat the game. Enjoy the terrible montage. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Legal ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This guide is Copyright (2009) to Invisible Assassin You have permission to print this guide as long as credit is given to me. Do not plagiarize please. I have worked hard on this guide and I would not like it to be passed off as somebody else's.