NINJA GAIDEN: DRAGON SWORD
TWELVE LONG & SEVEN WIDE - Full Nintendo DS FAQ/Walkthrough
Authored by VampireHorde
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++ASCII artwork by me (based on the Dragon Sword)
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What it do, my babies? I'm guessing that a bunch of you playing Ninja
Gaiden DS have NEVER played the console versions. That's okay, there's
no need to be a Master Ninja player to play the DS version. All it
takes is some patience and a little bit of help from my walkthrough to
get through it all.
Sharpen up those swords, it's time to PAR-TEE!
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+++ FIST OF THE DRAGON - GAMEPLAY ASPECTS & COMBO LIST +++
________ __ __________ __ _____ __
/ ___/ _ | / |/ / __/ _ \/ / / _ \ \/ /
/ (_ / __ |/ /|_/ / _// ___/ /__/ __ |\ /
\___/_/ |_/_/ /_/___/_/ /____/_/ |_|/_/
Most of these aspects are covered in the first level Tutorial, but if
you were too lazy to remember them, here's the list:
--HARD ATTACKS: MOVE STYLUS TOWARDS EACH ENEMY
To attack your enemies, simply move the Stylus towards each enemy and
attack them by using a scratching motion with the Stylus. Ryu will
start slicing in different directions.
--DOUBLE JUMP: SLIDE STYLUS UP TWICE
Unlike the console versions, Ryu can do a double jump in the DS
version! Simply slide the Slide the Stylus up twice to do the jump.
--SHURIKENS: TAP STYLUS ON EACH ENEMY
To toss Shurikens at your enemies, tap the Stylus on any of the enemies
(on the ground or while in mid-air) and Ryu will toss infinite amounts
of Shuriken stars at them.
--THE IZUNA DROP: DOWN, UP, UP
The Izuna Drop is Ryu's most powerful move in his arsenal of attacks
(aside from Ninpo) because it is always a guaranteed instant kill. When
done successfully, Ryu launches the enemy, grabs them in mid-air, and
does a mid-air pile driver. Use this move at every opportunity to "thin
the herd" as they say.
--THE FLYING SWALLOW ATTACK: UP <-- OR --> (DIRECTIONAL)
To stop a large amount of enemies that are swarming against Ryu, jump
up (or double jump) and then slide the Stylus horizontally to trigger
the Flying Swallow attack. It does not kill enemies instantly but it
can get you out of tough spots.
--DIVINE CICADA SLASH: UP, DOWN
This attack is Ryu's second most powerful and can also get you out of
harm's way. Jump or double-jump up and then slide the Stylus down to
trigger a downward strike.
--THE GLEAMING BLADE ULTIMATE TECHNIQUE: SLIDE STYLUS ALL OVER SCREEN
To perform the Ultimate Technique (also known as UT), point the Stylus
on Ryu and move the Stylus in a left-to-right scratching fashion to
make Ryu perform the Gleaming Blade. Hold the position and scratch the
screen faster to power up the attack for bigger damage.
--NINPO ATTACK
On the upper left-hand side of the screen is a circular Sanskrit
symbol. Tap the Stylus on it to activate the Ninpo screen. When the
screen appears, trace the kanji letter onscreen (successfully) to begin
the attack. All Ninpo attacks allow Ryu to direct the attack in
multiple directions while activated, so use the Stylus to move the
attacks in various directions of the enemy.
--BLOCK: ANY FACE BUTTON
Ah yes, the main essential move in Ryu's large arsenal. Unlike other
games where you have white-haired demon-slaying doofuses (*COUGH Nero
from DMC4 COUGH*) trying to perform lots of combos without the use of a
Block button, you NEED to use the Block button in NG in order to
survive the onslaught of enemies. Hold the face button to get into a
defensive stance.
--THE REVERSE WIND: TAP SCREEN WHILE BLOCKING
Evasion is a TOP priority in addition to blocking. When fighting off
enemies, hold the face buttons on the DS to get Ryu into a defensive
stance. While he's in a defensive stance, tap the screen in any
direction and he will use a roll move. Use this move to avoid an enemy
that has a block breaker attack.
--CONTINUOUS FLYING BIRD FLIP: UP (SLIDE CONTINUOUSLY)
To reach higher elevations of certain areas, slide the Stylus upwards
continuously until Ryu reaches the top.
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+++ THE UPPITY RETARDS - KNOWING YOUR ENEMY +++
_____ ________ _______________
/ __/ |/ / __/ |/ / _/ __/ __/
/ _// / _// /|_/ // // _/_\ \
/___/_/|_/___/_/ /_/___/___/___/
There are various enemies in the game and I will explain the best way
to defeat each one. Sure, you might think that you can just hack and
slash away at them with no problems...but this ain't Devil May Cry 4,
so it doesn't really work that easily.
Most of the baddies in the game originally appeared in the Xbox/PS3
versions except where noted.
CLAW NINJA
ARCHER NINJA
RED NINJA
WEREWOLF
BATS
PINK/BROWN SHADOW FIEND
CYCLOP EYEBALL
ONE-EYED PINCER FIEND
LARGE DUNG BEETLES
OGRES
BLACK SPIDER OGRE
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+++ FUNION PUDGE - ADVANCED TIPS & TACTICS +++
__ __ __ _
___ ____/ / _____ ____ _______ ___/ / / /_(_)__ ___
/ _ `/ _ / |/ / _ `/ _ \/ __/ -_) _ / / __/ / _ \(_-<
\_,_/\_,_/|___/\_,_/_//_/\__/\__/\_,_/ \__/_/ .__/___/
/_/
Even though this is only a DS game, there is still a bunch of things
you need to know when playing. As you replay the game, utilize these
tactics to get the upper advantage in combat.
--ABUSE YOUR POWERFUL ATTACKS
Even though Ryu has a large array of attacks, its much better to just
spam his powerful moves instead. When fighting enemies, stay in a
defensive position and then utilize the Izuna Drop on each of them for
an instant kill.
--RESERVE NINPO FOR LAST MINUTE ATTACKS
It's as easy as it sounds. Avoid using Ninpo for most of the chapters
and only use it when ABSOLUTELY necessary.
--UPGRADE YOUR WEAPON AT EVERY CHANCE
As soon as Muramasa finally opens up his Inventory to you (that's what
she said), purchase the essential items like a JEWEL OF THE DEMON
SMITH. The sooner you can upgrade, the better.
--BE DEFENSIVE BUT EVASIVE
Don't just rush into battle thinking you can just hack and slash away
at your enemies like it was a Devil May Cry game! When a battle starts,
get into a defensive stance and use the Reverse Wind to roll around.
After an enemy attacks, rush in and use an Izuna Drop and then repeat.
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+++ BRIGHT SMILES FOR BUNGHOLES - THE WALKTHROUGH +++
____ __ __ __
_ _____ _/ / /__/ /_/ / _______ __ _____ _/ /
| |/|/ / _ `/ / '_/ __/ _ \/ __/ _ \/ // / _ `/ _ \
|__,__/\_,_/_/_/\_\\__/_//_/_/ \___/\_,_/\_, /_//_/
/___/
**BOSS NOTE:
Most of the bosses in the game do not have any names (except the
reappearing ones from the Xbox version), so I'll be using a bunch of
silly made-up names in their place...until I find out their real names.
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Before the chapter begins, a short (practice) battle between Momiji and
Ryu will take place. Block Ryu's attacks and try to perform a few
combos. After a minute or so, the battle ends and the chapter begins.
+++ CHAPTER 1 - FOREST OF SHADOWS +++
_______ _____ ___ _____________ ___
/ ___/ // / _ | / _ \/_ __/ __/ _ \ < /
/ /__/ _ / __ |/ ___/ / / / _// , _/ / /
\___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/
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The level begins with a Tutorial with that naughty bad girl Momiji.
Follow the onscreen directions (as noted below) to complete the level:
--TOUCH AND HOLD THE STYLUS TO THE TOUCH SCREEN TO RUN IN THE DESIRED
DIRECTION
--SLIDE THE STYLUS UPWARDS ON THE TOUCH SCREEN TO JUMP
--TAP AN ENEMY TO ATTACK WITH SHURIKEN
--HOLD DOWN ANY BUTTON TO BLOCK ENEMY ATTACKS
See those bullseye targets? Toss Shurikens at them to unleash some Blue
Orbs, if you need it.
--TOUCH THE DRAGON STATUE TO REPLENISH ALL HEALTH AND KI
After you reach the SAVE STATUE, take the cavern route going into the
mountain. Follow the cavern path to the next area.
--TAP WHILE BLOCKING TO DODGE (REVERSE WIND)
--SLIDE THE STYLUS UPWARDS REPEATEDLY TO SCALE CLIFFS
When you reach the second cliff, use a Continuous Bird Flip to reach
the top. SAVE your game and then exit to the left side.
--WHILE JUMPING, SLIDE THE STYLUS HORIZONTALLY TO PERFORM THE FLYING
SWALLOW TECHNIQUE
Once you're done misbehaving with Momiji (aaaawwww yeah!), its boss
battle time, boys and girls!
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+++ BOSS BATTLE: SWEDISH MEATBALL PUDDING PIE +++
Look at the Pokemon rip-off! The boss only has two attacks:
--RUSH ATTACK
--DRAGON CHOMP
Use the Reverse Wind to evade the boss's rush attack and use the Flying
Swallow when the coast is clear. Attack the boss from the side so that
he doesn't hit you up close. Repeat as much as you can!
Technically, Momiji is not supposed to win this battle but you can
still give it your best try. It's the same concept as the Chapter 2
Doku battle in Ninja Gaiden Sigma. If you defeat this boss, you get a
special prize. If you lose, the story continues.
MISSION COMPLETE!
_) _) | |
` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_)
_|_|_|_|___/___/_|\___/_| _| \__|\___/_|_|_| .__/_|\___|\__|\___|
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+++ CHAPTER 2 - HAYABUSA VILLAGE +++
_______ _____ ___ _____________ ___
/ ___/ // / _ | / _ \/_ __/ __/ _ \ |_ |
/ /__/ _ / __ |/ ___/ / / / _// , _/ / __/
\___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/
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++AREA: OPEN RANGE 1
The mission begins with a big bang! Test out Ryu's arsenal of attacks
on the Claw Ninjas. Remember to stay evasive and keep the pain raining
down on the baddies.
When the battle starts, Ryu can utilize the Flying Swallow and the
infamous Izuna Drop, so don't be afraid to use them! Eliminate the
enemies and enter the next area.
++AREA: OPEN RANGE 2
Claw and Archer Ninjas will appear here. Use double-jumps and toss
Shurikens at the Archers in mid-air to eliminate them first. When the
Archers are gone, deal with the Claw Ninjas as usual.
When the area is cleared, exit out and SAVE your game near the webbed
gate. Make your way up the stairs and get ready to defend an innocent
bystander.
++AREA: HAYABUSA GRAVEYARD
Approach the graveyard and start slashing at the Claw Ninjas that
appear. When the first wave is done, approach the old man to find out
that it is Muramasa, the money-grubbing whore from the original Xbox
game! Talk to him to receive Ryu's first Ninpo.
After receiving the Ninpo scroll, more Ninjas will appear. You do NOT
need to activate Ninpo to defeat them, but use it if you want to see
how the Ninpo attack works. Once that's done, go back downstairs to the
webbed gate.
--OBJECTIVE: USE NINPO TO OPEN THE GATE
Activate Ninpo to break open the webbed gate near the Open Range. From
there, enter through to the Central Bridge.
++AREA: CENTRAL BRIDGE
Approach the large gate at the other end. Eliminate the Archers with
Shurikens first and then get rid of the rest of the other baddies to
clear the area. Enter the large red gate.
++AREA: OUTER/INNER HOUSE
Zip past the two villagers and continue into the house to encounter a
large gaggle of baddies. Inside the house will be a great place to rack
up an insane amount of combos.
After defeating a bunch of Claw and Archer ninjas, a set of Red Ninjas
will appear here to swarm you. Stay mobile so that they don't grab you
and use the Izuna Drop on all of them to clear the area. Grab the
OBABA'S SECRET MESSAGE item from the floor.
++AREA: CASTLE GATES
Exit the house and then approach the SAVE POINT and SAVE your game. Now
continue up the hill to meet some baddies. Kill the approaching Claw
Ninja and then use Shurikens on the Archers above.
Continue up the hill while dodging large boulders until you reach the
top. Eliminate the Red Ninjas and then enter the Castle Entrance. SAVE
your game and get ready to face off against that Pokemon boss!
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Just before the boss battle begins, you'll face off against a non-stop
shmgeggy of various ninja enemies. Eliminate them all with your
hardcore skills to trigger the boss battle.
+++ BOSS BATTLE: SWEDISH MEATBALL PUDDING PIE - PART 2 +++
The battle with the boss won't be as difficult as it was with Momiji.
Stay evasive of the boss's attacks and AVOID attacking him from up
front. Most of the time, he will smack you with his face when you try
an attack from up close.
Evade to the boss's left or right side and use Divine Cicada Slashes
from behind. Evade and then repeat. When the boss starts flapping his
wings and starts flying in mid-air, use the Flying Swallow on him
(that's what SHE said).
Continue this easy assault and you should be able to defeat the boss
without having to use that pesky Ninpo.
MISSION COMPLETE!
_) _) | |
` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_)
_|_|_|_|___/___/_|\___/_| _| \__|\___/_|_|_| .__/_|\___|\__|\___|
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+++ CHAPTER 3 - MONASTERY ILLUSION +++
_______ _____ ___ _____________ ____
/ ___/ // / _ | / _ \/_ __/ __/ _ \ |_ /
/ /__/ _ / __ |/ ___/ / / / _// , _/ _/_ <
\___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/
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++AREA: FOREST OF SHADOWS
NINJA PARTY TIME! After the cutscenes end, bust out some moves on the
Ninjas that appear. Eliminate the Archers with mid-air Shurikens and
then eliminate the rest. When the coast is clear, enter into the
caverns. Head on through and then SAVE your game at the next area.
Use the Inferno Ninpo on the webbed gateway to open it up. From there,
keep heading east and then use the Bird Flip to the top of the cavern.
++AREA: HAYABUSA VILLAGE
--OBJECTIVE: FIND MURAMASA
In the area where you meet Genjiro, there is a bullseye target on the
lower left side of the area. Do you see it? Toss Shurikens at it to
unleash some Blue Orbs. Continue down the village and head to Central
Bridge to find Muramasa sleeping.
--OBJECTIVE: WAKE UP THAT OLD FOOL
Awww, are you having a difficult time figuring out what to do in this
part? Don't worry, that's makes two of us. To wake up Muramasa, SCREAM
into the Nintendo DS MIC and he'll flip over and wake up. SIMPLE.
Talk with Muramasa and he'll lend you the ART OF THE INAZUMA Ninpo
Scroll. If you have lots of cash-eesh in your pocket, go ahead and
purchase some upgrades from the old fart.
--OBJECTIVE: DESTROY THE BOULDER AT THE GRAVEYARD
Make your way up the hill and past the graveyard. Approach the large
boulder at the end of the path and destroy it with an Inazuma Ninpo to
reveal a portal. Enter the portal to return to a familiar place.
++AREA: MONASTERY GATES
If you've played the original Xbox version, this place will be VERY
familiar to you. A bunch of Pink Shadow Fiends and Cyclops Eyeballs
will appear here. Eliminate the Eyeball first by using mid-air
Shurikens on it while its eye is open.
Once all the Eyeballs are gone, focus on using lots of Izuna Drops on
the Pink Fiends until the area is cleared. From there, enter the
Monastery Gates to encounter some more fiends. Kill the fiends and then
enter inside the Monastery.
++AREA: MONASTERY
--OBJECTIVE: REACH THE SECOND FLOOR AND OPEN THE ALTAR GATES
Approach the SAVE POINT on the right side and then enter the doorway
into the Archives Room (kill the baddies inside the hall).
++AREA: ARCHIVES ROOM
Eliminate the Eyeballs first and then kill the remaining fiends with
ease. When the room is cleared, ascend the stairs to the top. Go around
the corner past the paintings and use a Bird Flip to the top of the
Archives Room.
Eliminate the baddies and then exit back outside to the Monastery
Balcony. SAVE your game and then go around the ledge to the other side
and enter the next room to encounter a PUZZLE!
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+++ PUZZLE: THREE RED LIGHTS PUZZLE +++
Uh-oh! How do you solve this easy puzzle? Well, it works like this:
there are three flashing lights. Every few seconds the light will turn
RED and then BLUE. If you toss the Shuriken at a red light, the puzzle
stops and enemies will appear. Toss a Shuriken at each light when the
color turns BLUE to solve the puzzle! WHA-WHAT?!? That's all?!
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After the puzzle is solved, exit out of the room and go back to the
SAVE POINT to SAVE. Go back down to the Archives Room to encounter a
brand new enemy: the Werewolf.
These guys are pretty aggressive but are still victims to the Izuna
Drop. Use evasion rolls to avoid their pounce attacks and break their
guard with the Izuna Drop. Eliminate the wolf pack to clear the area.
Continue out of the Archive (while defeating baddies) and exit back to
the Monastery floor. SAVE your game and then approach the Altar.
++AREA: ALTAR AREA
Before you face off against the boss, you'll need to get your defensive
skills in check. The next section will contain various enemies and you
need to be on your guard! Approach the Altar to trigger an enemy
challenge. A swarm of Pink fiends and Eyeballs will appear first.
Eliminate the bunch and then a large group of Werewolves will show up.
Again, use defensive maneuvers and stay evasive from them! Use the
Izuna Drop on the wolves to kill them faster. Once the room is cleared,
its boss battle time!
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+++ BOSS BATTLE: PRISON FINGER +++
The boss for the chapter is a large one-eyed, legless beast similar to
the boss Yotunfrau from the original Xbox game (actually, it's the same
exact boss). That doesn't mean he ain't gonna be an easy boss, though!
The boss has several attacks:
--CONCRETE POUND
--3-HIT MELEE COMBO
--GRAB-AND-CHOMP
--ICICLE BREATH
All these attack are easy to evade. Just as long as you don't get
careless, then this battle is easy to beat. When the battle begins, the
boss will sit there for a couple of seconds. Approach him and get in a
couple of hard combos. Once he starts moving, stay in front of him and
bait him to attack you.
When he puts his arms back, he's going for the melee combo. Simply roll
to the LEFT side and roll behind him. Attack him from behind until he
flips over or retaliates with a Concrete Pound attack. If he flips
over, stand in front of him again and let him attack. If he rears both
arms, he's going for the grab and chomp. A good way to avoid this is to
jump straight up (so misses grabbing you) or to jump backwards. When he
misses the grab, perform another hard combo until he retaliates.
AVOID getting trapped in the corners of the arena and stay MOBILE!
Continue the assault to defeat him without that pesky Ninpo.
MISSION COMPLETED!
_) _) | |
` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_)
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TO BE CONTINUED...