NINJA GAIDEN: DRAGON SWORD TWELVE LONG & SEVEN WIDE - Full Nintendo DS FAQ/Walkthrough Authored by VampireHorde MMMMMMM MMMMMMMMM MMMMNMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM MMMMMMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMMM MMMMMMMMM MMMMMMMMM MMMMMMMM MMMMMMM MMMMMM MMMMM MMMM MMM MM \| ++ASCII artwork by me (based on the Dragon Sword) ======================================================================= ======================================================================= ======================================================================= What it do, my babies? I'm guessing that a bunch of you playing Ninja Gaiden DS have NEVER played the console versions. That's okay, there's no need to be a Master Ninja player to play the DS version. All it takes is some patience and a little bit of help from my walkthrough to get through it all. Sharpen up those swords, it's time to PAR-TEE! ======================================================================= ======================================================================= +++ FIST OF THE DRAGON - GAMEPLAY ASPECTS & COMBO LIST +++ ________ __ __________ __ _____ __ / ___/ _ | / |/ / __/ _ \/ / / _ \ \/ / / (_ / __ |/ /|_/ / _// ___/ /__/ __ |\ / \___/_/ |_/_/ /_/___/_/ /____/_/ |_|/_/ Most of these aspects are covered in the first level Tutorial, but if you were too lazy to remember them, here's the list: --HARD ATTACKS: MOVE STYLUS TOWARDS EACH ENEMY To attack your enemies, simply move the Stylus towards each enemy and attack them by using a scratching motion with the Stylus. Ryu will start slicing in different directions. --DOUBLE JUMP: SLIDE STYLUS UP TWICE Unlike the console versions, Ryu can do a double jump in the DS version! Simply slide the Slide the Stylus up twice to do the jump. --SHURIKENS: TAP STYLUS ON EACH ENEMY To toss Shurikens at your enemies, tap the Stylus on any of the enemies (on the ground or while in mid-air) and Ryu will toss infinite amounts of Shuriken stars at them. --THE IZUNA DROP: DOWN, UP, UP The Izuna Drop is Ryu's most powerful move in his arsenal of attacks (aside from Ninpo) because it is always a guaranteed instant kill. When done successfully, Ryu launches the enemy, grabs them in mid-air, and does a mid-air pile driver. Use this move at every opportunity to "thin the herd" as they say. --THE FLYING SWALLOW ATTACK: UP <-- OR --> (DIRECTIONAL) To stop a large amount of enemies that are swarming against Ryu, jump up (or double jump) and then slide the Stylus horizontally to trigger the Flying Swallow attack. It does not kill enemies instantly but it can get you out of tough spots. --DIVINE CICADA SLASH: UP, DOWN This attack is Ryu's second most powerful and can also get you out of harm's way. Jump or double-jump up and then slide the Stylus down to trigger a downward strike. --THE GLEAMING BLADE ULTIMATE TECHNIQUE: SLIDE STYLUS ALL OVER SCREEN To perform the Ultimate Technique (also known as UT), point the Stylus on Ryu and move the Stylus in a left-to-right scratching fashion to make Ryu perform the Gleaming Blade. Hold the position and scratch the screen faster to power up the attack for bigger damage. --NINPO ATTACK On the upper left-hand side of the screen is a circular Sanskrit symbol. Tap the Stylus on it to activate the Ninpo screen. When the screen appears, trace the kanji letter onscreen (successfully) to begin the attack. All Ninpo attacks allow Ryu to direct the attack in multiple directions while activated, so use the Stylus to move the attacks in various directions of the enemy. --BLOCK: ANY FACE BUTTON Ah yes, the main essential move in Ryu's large arsenal. Unlike other games where you have white-haired demon-slaying doofuses (*COUGH Nero from DMC4 COUGH*) trying to perform lots of combos without the use of a Block button, you NEED to use the Block button in NG in order to survive the onslaught of enemies. Hold the face button to get into a defensive stance. --THE REVERSE WIND: TAP SCREEN WHILE BLOCKING Evasion is a TOP priority in addition to blocking. When fighting off enemies, hold the face buttons on the DS to get Ryu into a defensive stance. While he's in a defensive stance, tap the screen in any direction and he will use a roll move. Use this move to avoid an enemy that has a block breaker attack. --CONTINUOUS FLYING BIRD FLIP: UP (SLIDE CONTINUOUSLY) To reach higher elevations of certain areas, slide the Stylus upwards continuously until Ryu reaches the top. ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ THE UPPITY RETARDS - KNOWING YOUR ENEMY +++ _____ ________ _______________ / __/ |/ / __/ |/ / _/ __/ __/ / _// / _// /|_/ // // _/_\ \ /___/_/|_/___/_/ /_/___/___/___/ There are various enemies in the game and I will explain the best way to defeat each one. Sure, you might think that you can just hack and slash away at them with no problems...but this ain't Devil May Cry 4, so it doesn't really work that easily. Most of the baddies in the game originally appeared in the Xbox/PS3 versions except where noted. CLAW NINJA ARCHER NINJA RED NINJA WEREWOLF BATS PINK/BROWN SHADOW FIEND CYCLOP EYEBALL ONE-EYED PINCER FIEND LARGE DUNG BEETLES OGRES BLACK SPIDER OGRE ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ FUNION PUDGE - ADVANCED TIPS & TACTICS +++ __ __ __ _ ___ ____/ / _____ ____ _______ ___/ / / /_(_)__ ___ / _ `/ _ / |/ / _ `/ _ \/ __/ -_) _ / / __/ / _ \(_-< \_,_/\_,_/|___/\_,_/_//_/\__/\__/\_,_/ \__/_/ .__/___/ /_/ Even though this is only a DS game, there is still a bunch of things you need to know when playing. As you replay the game, utilize these tactics to get the upper advantage in combat. --ABUSE YOUR POWERFUL ATTACKS Even though Ryu has a large array of attacks, its much better to just spam his powerful moves instead. When fighting enemies, stay in a defensive position and then utilize the Izuna Drop on each of them for an instant kill. --RESERVE NINPO FOR LAST MINUTE ATTACKS It's as easy as it sounds. Avoid using Ninpo for most of the chapters and only use it when ABSOLUTELY necessary. --UPGRADE YOUR WEAPON AT EVERY CHANCE As soon as Muramasa finally opens up his Inventory to you (that's what she said), purchase the essential items like a JEWEL OF THE DEMON SMITH. The sooner you can upgrade, the better. --BE DEFENSIVE BUT EVASIVE Don't just rush into battle thinking you can just hack and slash away at your enemies like it was a Devil May Cry game! When a battle starts, get into a defensive stance and use the Reverse Wind to roll around. After an enemy attacks, rush in and use an Izuna Drop and then repeat. ======================================================================= ======================================================================= ======================================================================= +++ BRIGHT SMILES FOR BUNGHOLES - THE WALKTHROUGH +++ ____ __ __ __ _ _____ _/ / /__/ /_/ / _______ __ _____ _/ / | |/|/ / _ `/ / '_/ __/ _ \/ __/ _ \/ // / _ `/ _ \ |__,__/\_,_/_/_/\_\\__/_//_/_/ \___/\_,_/\_, /_//_/ /___/ **BOSS NOTE: Most of the bosses in the game do not have any names (except the reappearing ones from the Xbox version), so I'll be using a bunch of silly made-up names in their place...until I find out their real names. ======================================================================= ======================================================================= Before the chapter begins, a short (practice) battle between Momiji and Ryu will take place. Block Ryu's attacks and try to perform a few combos. After a minute or so, the battle ends and the chapter begins. +++ CHAPTER 1 - FOREST OF SHADOWS +++ _______ _____ ___ _____________ ___ / ___/ // / _ | / _ \/_ __/ __/ _ \ < / / /__/ _ / __ |/ ___/ / / / _// , _/ / / \___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ ----------------------------------------------------------------------- ----------------------------------------------------------------------- The level begins with a Tutorial with that naughty bad girl Momiji. Follow the onscreen directions (as noted below) to complete the level: --TOUCH AND HOLD THE STYLUS TO THE TOUCH SCREEN TO RUN IN THE DESIRED DIRECTION --SLIDE THE STYLUS UPWARDS ON THE TOUCH SCREEN TO JUMP --TAP AN ENEMY TO ATTACK WITH SHURIKEN --HOLD DOWN ANY BUTTON TO BLOCK ENEMY ATTACKS See those bullseye targets? Toss Shurikens at them to unleash some Blue Orbs, if you need it. --TOUCH THE DRAGON STATUE TO REPLENISH ALL HEALTH AND KI After you reach the SAVE STATUE, take the cavern route going into the mountain. Follow the cavern path to the next area. --TAP WHILE BLOCKING TO DODGE (REVERSE WIND) --SLIDE THE STYLUS UPWARDS REPEATEDLY TO SCALE CLIFFS When you reach the second cliff, use a Continuous Bird Flip to reach the top. SAVE your game and then exit to the left side. --WHILE JUMPING, SLIDE THE STYLUS HORIZONTALLY TO PERFORM THE FLYING SWALLOW TECHNIQUE Once you're done misbehaving with Momiji (aaaawwww yeah!), its boss battle time, boys and girls! ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ BOSS BATTLE: SWEDISH MEATBALL PUDDING PIE +++ Look at the Pokemon rip-off! The boss only has two attacks: --RUSH ATTACK --DRAGON CHOMP Use the Reverse Wind to evade the boss's rush attack and use the Flying Swallow when the coast is clear. Attack the boss from the side so that he doesn't hit you up close. Repeat as much as you can! Technically, Momiji is not supposed to win this battle but you can still give it your best try. It's the same concept as the Chapter 2 Doku battle in Ninja Gaiden Sigma. If you defeat this boss, you get a special prize. If you lose, the story continues. MISSION COMPLETE! _) _) | | ` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_) _|_|_|_|___/___/_|\___/_| _| \__|\___/_|_|_| .__/_|\___|\__|\___| _| ======================================================================= ======================================================================= ======================================================================= ======================================================================= +++ CHAPTER 2 - HAYABUSA VILLAGE +++ _______ _____ ___ _____________ ___ / ___/ // / _ | / _ \/_ __/ __/ _ \ |_ | / /__/ _ / __ |/ ___/ / / / _// , _/ / __/ \___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/ ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++AREA: OPEN RANGE 1 The mission begins with a big bang! Test out Ryu's arsenal of attacks on the Claw Ninjas. Remember to stay evasive and keep the pain raining down on the baddies. When the battle starts, Ryu can utilize the Flying Swallow and the infamous Izuna Drop, so don't be afraid to use them! Eliminate the enemies and enter the next area. ++AREA: OPEN RANGE 2 Claw and Archer Ninjas will appear here. Use double-jumps and toss Shurikens at the Archers in mid-air to eliminate them first. When the Archers are gone, deal with the Claw Ninjas as usual. When the area is cleared, exit out and SAVE your game near the webbed gate. Make your way up the stairs and get ready to defend an innocent bystander. ++AREA: HAYABUSA GRAVEYARD Approach the graveyard and start slashing at the Claw Ninjas that appear. When the first wave is done, approach the old man to find out that it is Muramasa, the money-grubbing whore from the original Xbox game! Talk to him to receive Ryu's first Ninpo. After receiving the Ninpo scroll, more Ninjas will appear. You do NOT need to activate Ninpo to defeat them, but use it if you want to see how the Ninpo attack works. Once that's done, go back downstairs to the webbed gate. --OBJECTIVE: USE NINPO TO OPEN THE GATE Activate Ninpo to break open the webbed gate near the Open Range. From there, enter through to the Central Bridge. ++AREA: CENTRAL BRIDGE Approach the large gate at the other end. Eliminate the Archers with Shurikens first and then get rid of the rest of the other baddies to clear the area. Enter the large red gate. ++AREA: OUTER/INNER HOUSE Zip past the two villagers and continue into the house to encounter a large gaggle of baddies. Inside the house will be a great place to rack up an insane amount of combos. After defeating a bunch of Claw and Archer ninjas, a set of Red Ninjas will appear here to swarm you. Stay mobile so that they don't grab you and use the Izuna Drop on all of them to clear the area. Grab the OBABA'S SECRET MESSAGE item from the floor. ++AREA: CASTLE GATES Exit the house and then approach the SAVE POINT and SAVE your game. Now continue up the hill to meet some baddies. Kill the approaching Claw Ninja and then use Shurikens on the Archers above. Continue up the hill while dodging large boulders until you reach the top. Eliminate the Red Ninjas and then enter the Castle Entrance. SAVE your game and get ready to face off against that Pokemon boss! ----------------------------------------------------------------------- Just before the boss battle begins, you'll face off against a non-stop shmgeggy of various ninja enemies. Eliminate them all with your hardcore skills to trigger the boss battle. +++ BOSS BATTLE: SWEDISH MEATBALL PUDDING PIE - PART 2 +++ The battle with the boss won't be as difficult as it was with Momiji. Stay evasive of the boss's attacks and AVOID attacking him from up front. Most of the time, he will smack you with his face when you try an attack from up close. Evade to the boss's left or right side and use Divine Cicada Slashes from behind. Evade and then repeat. When the boss starts flapping his wings and starts flying in mid-air, use the Flying Swallow on him (that's what SHE said). Continue this easy assault and you should be able to defeat the boss without having to use that pesky Ninpo. MISSION COMPLETE! _) _) | | ` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_) _|_|_|_|___/___/_|\___/_| _| \__|\___/_|_|_| .__/_|\___|\__|\___| _| ======================================================================= ======================================================================= ======================================================================= ======================================================================= +++ CHAPTER 3 - MONASTERY ILLUSION +++ _______ _____ ___ _____________ ____ / ___/ // / _ | / _ \/_ __/ __/ _ \ |_ / / /__/ _ / __ |/ ___/ / / / _// , _/ _/_ < \___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/ ----------------------------------------------------------------------- ----------------------------------------------------------------------- ++AREA: FOREST OF SHADOWS NINJA PARTY TIME! After the cutscenes end, bust out some moves on the Ninjas that appear. Eliminate the Archers with mid-air Shurikens and then eliminate the rest. When the coast is clear, enter into the caverns. Head on through and then SAVE your game at the next area. Use the Inferno Ninpo on the webbed gateway to open it up. From there, keep heading east and then use the Bird Flip to the top of the cavern. ++AREA: HAYABUSA VILLAGE --OBJECTIVE: FIND MURAMASA In the area where you meet Genjiro, there is a bullseye target on the lower left side of the area. Do you see it? Toss Shurikens at it to unleash some Blue Orbs. Continue down the village and head to Central Bridge to find Muramasa sleeping. --OBJECTIVE: WAKE UP THAT OLD FOOL Awww, are you having a difficult time figuring out what to do in this part? Don't worry, that's makes two of us. To wake up Muramasa, SCREAM into the Nintendo DS MIC and he'll flip over and wake up. SIMPLE. Talk with Muramasa and he'll lend you the ART OF THE INAZUMA Ninpo Scroll. If you have lots of cash-eesh in your pocket, go ahead and purchase some upgrades from the old fart. --OBJECTIVE: DESTROY THE BOULDER AT THE GRAVEYARD Make your way up the hill and past the graveyard. Approach the large boulder at the end of the path and destroy it with an Inazuma Ninpo to reveal a portal. Enter the portal to return to a familiar place. ++AREA: MONASTERY GATES If you've played the original Xbox version, this place will be VERY familiar to you. A bunch of Pink Shadow Fiends and Cyclops Eyeballs will appear here. Eliminate the Eyeball first by using mid-air Shurikens on it while its eye is open. Once all the Eyeballs are gone, focus on using lots of Izuna Drops on the Pink Fiends until the area is cleared. From there, enter the Monastery Gates to encounter some more fiends. Kill the fiends and then enter inside the Monastery. ++AREA: MONASTERY --OBJECTIVE: REACH THE SECOND FLOOR AND OPEN THE ALTAR GATES Approach the SAVE POINT on the right side and then enter the doorway into the Archives Room (kill the baddies inside the hall). ++AREA: ARCHIVES ROOM Eliminate the Eyeballs first and then kill the remaining fiends with ease. When the room is cleared, ascend the stairs to the top. Go around the corner past the paintings and use a Bird Flip to the top of the Archives Room. Eliminate the baddies and then exit back outside to the Monastery Balcony. SAVE your game and then go around the ledge to the other side and enter the next room to encounter a PUZZLE! ----------------------------------------------------------------------- +++ PUZZLE: THREE RED LIGHTS PUZZLE +++ Uh-oh! How do you solve this easy puzzle? Well, it works like this: there are three flashing lights. Every few seconds the light will turn RED and then BLUE. If you toss the Shuriken at a red light, the puzzle stops and enemies will appear. Toss a Shuriken at each light when the color turns BLUE to solve the puzzle! WHA-WHAT?!? That's all?! ----------------------------------------------------------------------- After the puzzle is solved, exit out of the room and go back to the SAVE POINT to SAVE. Go back down to the Archives Room to encounter a brand new enemy: the Werewolf. These guys are pretty aggressive but are still victims to the Izuna Drop. Use evasion rolls to avoid their pounce attacks and break their guard with the Izuna Drop. Eliminate the wolf pack to clear the area. Continue out of the Archive (while defeating baddies) and exit back to the Monastery floor. SAVE your game and then approach the Altar. ++AREA: ALTAR AREA Before you face off against the boss, you'll need to get your defensive skills in check. The next section will contain various enemies and you need to be on your guard! Approach the Altar to trigger an enemy challenge. A swarm of Pink fiends and Eyeballs will appear first. Eliminate the bunch and then a large group of Werewolves will show up. Again, use defensive maneuvers and stay evasive from them! Use the Izuna Drop on the wolves to kill them faster. Once the room is cleared, its boss battle time! ----------------------------------------------------------------------- ----------------------------------------------------------------------- +++ BOSS BATTLE: PRISON FINGER +++ The boss for the chapter is a large one-eyed, legless beast similar to the boss Yotunfrau from the original Xbox game (actually, it's the same exact boss). That doesn't mean he ain't gonna be an easy boss, though! The boss has several attacks: --CONCRETE POUND --3-HIT MELEE COMBO --GRAB-AND-CHOMP --ICICLE BREATH All these attack are easy to evade. Just as long as you don't get careless, then this battle is easy to beat. When the battle begins, the boss will sit there for a couple of seconds. Approach him and get in a couple of hard combos. Once he starts moving, stay in front of him and bait him to attack you. When he puts his arms back, he's going for the melee combo. Simply roll to the LEFT side and roll behind him. Attack him from behind until he flips over or retaliates with a Concrete Pound attack. If he flips over, stand in front of him again and let him attack. If he rears both arms, he's going for the grab and chomp. A good way to avoid this is to jump straight up (so misses grabbing you) or to jump backwards. When he misses the grab, perform another hard combo until he retaliates. AVOID getting trapped in the corners of the arena and stay MOBILE! Continue the assault to defeat him without that pesky Ninpo. MISSION COMPLETED! _) _) | | ` \ |(_-<(_-< | _ \ \ _| _ \ ` \ _ \ | -_) _| -_) _|_|_|_|___/___/_|\___/_| _| \__|\___/_|_|_| .__/_|\___|\__|\___| _| ----------------------------------------------------------------------- ----------------------------------------------------------------------- TO BE CONTINUED...