========================= Harvest Moon DS ========================= Stamina and Fatigue Guide ========================= by Anezka Version 0.99 - March 19th 2009 ============ Introduction ============ This guide is all about the stamina and fatigue system in Harvest Moon DS. I'll be looking at various aspects of stamina and fatigue, such as how you can tell how much you have, what it means, what damages it and what foods are best at recovering stamina and fatigue. ================= Table of Contents ================= 1. What are Stamina and Fatigue? 2. Measuring Stamina and Fatigue 2.1. Character animations 2.2. Truth Bangle 3. What affects stamina and fatigue? 3.1. Tools 3.2. Dark animals in the mines 3.3. Food and grasses 3.4. Hot springs 3.5. Rain and snow 3.6. Harvest sprites - healing team 3.7. Other 4. Contributing to this guide 5. Coming soon 6. Version History 7. Legal stuff 8. Acknowledgements and thanks 9. Contact information ================================ 1. What are Stamina and Fatigue? ================================ Stamina and fatigue are the game mechanics whereby the player character's energy is measured. When completely rested, the player has 100 stamina and 0 fatigue. As the player uses tools, first stamina deteriorates, and then, when it reaches 0, fatigue increases. You will never have 0 of both; when stamina reaches 0, fatigue automatically gets 2 points, even if you don't have 0 fatigue. When you reach 80 fatigue, a little speech bubble appears above the character's head with a skull in it. When you reach 100 fatigue, the character faints and wakes up the following morning, either at 8:00am or 10:00am. ================================ 2. Measuring Stamina and Fatigue ================================ ------------------------ 2.1 Character Animations ------------------------ As your stamina goes down and your fatigue increases, the player character occasionally expresses his tiredness through mini animations. These are as follows: Stamina 50 Wipes forehead with handkerchief 20 Bends over and puts hands on knees 5 Sits down on the floor 0 Face turns green and character falls down Fatigue 50 Shakes head with right hand to temple 80 Sits down and shakes head. A speech bubble containing a skull appears over his head 100 Face turns green and character faints You can use these animations to estimate how much stamina and fatigue you have. However, occasionally when picking items up or moving them from the rucksack to the hold item slot the character will sit down or wipe his forehead when stamina and fatigue are not at any of these points. ---------------- 2.2 Truth bangle ---------------- You can get the truth bangle, which when worn in the blue slot in the rucksack screen will tell you exactly how much stamina and fatigue you have. In order to get it, you need 2000 medals, and you can buy it from Roller in the casino in the Harvest Sprite Company Tree (source of info: Cherubae's wonderful Harvest Sprite Locations guide). ==================================== 3. What affects stamina and fatigue? ==================================== --------- 3.1 Tools --------- Using tools at different levels uses different amounts of stamina, as follows: Normal 2 Copper 4 Silver 5 Gold 8 Mystrile 10 This information is for the starting tools only, and not the hoe. The hoe works as follows: Normal 2 Copper 3 Silver 4 Gold 5 Mystrile 7 Other tools cause stamina deterioration at the following rates: Bell 4 Brush 2 Clipper 8 Fishing rod 2 Legendary sword 5 Medicine 0 Milker 4 Seeds 2 Fatigue works slightly differently. No matter how much you charge the tool, once you've exhausted stamina, fatigue only goes up by 2 points per tool use. This includes ancillary tools like the brush, milker and clipper. Medicine doesn't cause fatigue. Using cursed tools is really a bad idea, because fully charged it can take your stamina down to zero, even from 100, and also causes 12 fatigue. The cursed fishing rod caused 10 fatigue plus 2 stamina, though I didn't think to charge it up at all. Blessed tools each work differently, causing stamina deterioration at the following rates: Axe 20 Hammer 15 Hoe 10 Sickle 20 Watering Can 20 ------------------------- 3.2 Dark animals in mines ------------------------- The dark animals in the mines can also damage your stamina and fatigue. The damage they do is the same for both stamina and fatigue, and depends on whether you have any stamina left. It seems they stop damaging you after 4 or 5 hits, though you still get a little speech bubble over your head with the little blue "ouch" symbol on it, even when they don't hurt you. The damage the dark creatures do is as follows: Chick 1 Chicken 1 Blue butterfly 1 Red Butterfly 1 Black beetle 1 Red Beetle 1 Duck 2 Sheep no data Cow no data -------------------- 3.3 Food and grasses -------------------- The following table shows by how much each food recovers stamina and fatigue. For stamina, positive numbers show increase and negative numbers show decrease; for fatigue, the opposite is true. The best foods are those with the highest combined score. Item Stamina Fatigue -Ground Crops- Bell Pepper 3 1 Cabbage 3 1 Carrot 4 1 Corn 3 1 Cucumber 4 1 Eggplant 3 1 Onion 3 1 Pineapple 5 2 Potato 3 1 Pumpkin 3 1 Strawberry 5 2 Tomato 4 1 Turnip 3 1 Yam 3 1 -Tree crops- Apple 2 2 Banana 2 4 Grape 2 3 Orange 2 3 Peach 2 3 -Dairy- Egg (S) 3 1 Egg (M) 3 1 Egg (L) no data Milk (S) 2 2 Milk (M) 3 2 Milk (L) 4 2 -Wild plants- Bamboo 10 1 Matsutake S 18 1 Toadstool S -50 -10 Wild Grapes 10 2 -Fish- Small 2 1 Medium 3 1 Large 4 1 -Purchased food- Bread 2 1 Buckwheat flour 1 1 Chocolate 2 2 Curry powder 1 1 Dumpling mix 1 1 Flour 1 1 Oil 1 1 Rice balls 2 1 -Grasses- Red -10 -5 Orange 0 0 Yellow -5 5 Green 0 2 Blue 10 1 Indigo 20 1 Purple 5 2 Black 5 5 White 10 10 The best food for recovering stamina and fatigue is thus indigo grass, followed by white grass. My preference would be for white grass, however, since it recovers both stamina and fatigue, whereas indigo grass is strongly in favour of fatigue. Matsutake mushrooms are also very good, but unfortunately fairly rare and only found in autumn. And stay well away from toadstools - the white mushrooms. They do some serious damage to your stamina. The best ground crop for recovery is the strawberry. Though pineapples also have the same recovery figures, they cost more to grow and ship for much higher prices, whereas the strawberries are worth only 30g each at level 1, so your finances won't much miss them. Also, it's easier to produce ground crops in large quantities than it is to go running all over the town every day in search of mushrooms and white grass, etc. Also, initial tests suggest that levelled up crops don't give better stamina and fatigue recovery. However, so far I have only been able to test level 2 crops. --------------- 3.4 Hot springs --------------- Going in the hot springs causes your fatigue to reduce at a rate of 1 per game minute. It doesn't affect your stamina, however. ----------------- 3.5 Rain and snow ----------------- If it's raining or snowy outside, when you use a tool fatigue goes up by 1 every time you use a tool while you still have stamina. This only happens outside, not in the mines, barns or basements. If you have run out of stamina, fatigue reduction is increased by 1 with each tool use. If there's a storm outside and you can't go out, however, stamina and fatigue deterioration are the same as for a sunny day. ---------------------------------- 3.6 Harvest sprites - healing team ---------------------------------- Once you've unlocked at least one of the healing team (see Cherubae's Harvest Sprite Locations guide or darkrangeresp's Walkthrough for how to unlock them) you can hire the healing team for one of the map squares. When you talk to a member of the healing team, they can heal you from 10% to 100%, depending on the team's skill. You can talk to them every 30 minutes of game time (source of information: Cherubae's Harvest Sprite Locations guide and darkrangeresp's Walkthrough) --------- 3.7 Other --------- Using the teleport stone (available in the casino in the Harvest Sprite Company Tree for 1000 medals (source of info: Cherubae's Harvest Sprite Locations Guide)) increases fatigue by 2 with each use - every time you hop to another part of the map. Also, getting beaten up by Flora on her black heart event (if you chose to go nearer) either costs at least 15 fatigue or causes you to faint outright. I don't know which it is as I had pretty high fatigue at the time it happened. But be warned. ============================= 4. Contributing to this guide ============================= If you wish to contribute to this guide, or correct anything I've got wrong or incomplete, please feel free to contact me via anezka1-at-hotmail-dot-co-dot -uk. Please do not use this email for any other purpose than relating to this guide. All contributors will be credited fully at the point at which the relevant information is displayed and in the contributors section. All contributions will be recieved gratefully, but will only be included if they are relevant to this guide and not already mentioned or previously contributed. If two or more people make the same contribution in between updates, I reserve the right to credit only the first I recieved, or I may include the contribution and credit both or all who said it. ============== 5. Coming soon ============== Still to include: Section 3.1 - data for mythic tools Section 3.2 - further research into the effects of higher level dark animals Section 3.3 - missing data for large eggs May also include in a future version: S&F recovery data for cooked and processed food. ================== 6. Version history ================== Version 0.99 - March 19th 2009 - Original version ============== 7. Legal Stuff ============== a. I am not in any way affiliated with Harvest Moon DS, Nintendo, Natsume, Rising Star Games or any other company or organisation involved in the production or distribution of Harvest Moon DS. b. Natsume and Harvest Moon are registered trademarks of Natsume inc. Nintendo DS is a registered trademark of Nintendo. c. This guide is produced for GameFAQs. This guide may not be used outside GameFAQs except for personal use. Posting this guide on any website other than GameFAQs is not permitted. ============================== 8. Acknowledgements and thanks ============================== Thanks to Nintendo, Natsume, Rising Star Games and Marvelous Interactive Inc for creating this wonderful game Thanks also to GameFAQs for such an amazingly useful site. Thanks also to the writers of existing guides and FAQs, many of which I have used while playing Harvest Moon DS. Thanks especially to Cherubae for the wonderful Harvest Sprite Locations guide, from which I have gained some info, and which I used a lot to find the first 60 sprites so I could marry Flora. ====================== 9. Contact information ====================== To contact me, for example to ask questions, clarify something in the guide, or contribute new information, please email anezka1-at-hotmail-dot-co-dot-uk. (but replace the appropriate words with symbols and remove the dashes). Please do not use this email for any other purpose than relates directly to the guide.