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Harvest Moon DS


Stamina/Fatigue Guide

by Chilari

     Harvest Moon DS
Stamina and Fatigue Guide
       by Anezka

Version 0.99 - March 19th 2009


This guide is all about the stamina and fatigue system in Harvest Moon DS. I'll
be looking at various aspects of stamina and fatigue, such as how you can tell
how much you have, what it means, what damages it and what foods are best at
recovering stamina and fatigue.

Table of Contents

1. What are Stamina and Fatigue?
2. Measuring Stamina and Fatigue
     2.1. Character animations
     2.2. Truth Bangle
3. What affects stamina and fatigue?
     3.1. Tools
     3.2. Dark animals in the mines
     3.3. Food and grasses
     3.4. Hot springs
     3.5. Rain and snow
     3.6. Harvest sprites - healing team
     3.7. Other
4. Contributing to this guide
5. Coming soon
6. Version History
7. Legal stuff
8. Acknowledgements and thanks
9. Contact information

1. What are Stamina and Fatigue?

Stamina and fatigue are the game mechanics whereby the player character's
energy is measured. When completely rested, the player has 100 stamina and 0
fatigue. As the player uses tools, first stamina deteriorates, and then, when
it reaches 0, fatigue increases. You will never have 0 of both; when stamina
reaches 0, fatigue automatically gets 2 points, even if you don't have 0

When you reach 80 fatigue, a little speech bubble appears above the character's
head with a skull in it. When you reach 100 fatigue, the character faints and
wakes up the following morning, either at 8:00am or 10:00am.

2. Measuring Stamina and Fatigue

2.1 Character Animations

As your stamina goes down and your fatigue increases, the player character
occasionally expresses his tiredness through mini animations. These are as

50    Wipes forehead with handkerchief
20    Bends over and puts hands on knees
5     Sits down on the floor
0     Face turns green and character falls down

50    Shakes head with right hand to temple
80    Sits down and shakes head. A speech bubble containing a skull appears
      over his head
100   Face turns green and character faints

You can use these animations to estimate how much stamina and fatigue you have.
However, occasionally when picking items up or moving them from the rucksack to
the hold item slot the character will sit down or wipe his forehead when
stamina and fatigue are not at any of these points.

2.2 Truth bangle

You can get the truth bangle, which when worn in the blue slot in the rucksack
screen will tell you exactly how much stamina and fatigue you have. In order to
get it, you need 2000 medals, and you can buy it from Roller in the casino in
the Harvest Sprite Company Tree (source of info: Cherubae's wonderful Harvest
Sprite Locations guide).

3. What affects stamina and fatigue?

3.1 Tools

Using tools at different levels uses different amounts of stamina, as follows:

Normal           2
Copper           4
Silver           5
Gold             8
Mystrile        10

This information is for the starting tools only, and not the hoe. The hoe works
as follows:

Normal           2
Copper           3
Silver           4
Gold             5
Mystrile         7

Other tools cause stamina deterioration at the following rates:

Bell             4
Brush            2
Clipper          8
Fishing rod      2
Legendary sword  5
Medicine         0
Milker           4
Seeds            2

Fatigue works slightly differently. No matter how much you charge the tool,
once you've exhausted stamina, fatigue only goes up by 2 points per tool use.
This includes ancillary tools like the brush, milker and clipper. Medicine
doesn't cause fatigue.

Using cursed tools is really a bad idea, because fully charged it can take your
stamina down to zero, even from 100, and also causes 12 fatigue. The cursed
fishing rod caused 10 fatigue plus 2 stamina, though I didn't think to charge
it up at all.

Blessed tools each work differently, causing stamina deterioration
at the following rates:

Axe             20
Hammer          15
Hoe             10
Sickle          20
Watering Can    20

3.2 Dark animals in mines

The dark animals in the mines can also damage your stamina and fatigue. The
damage they do is the same for both stamina and fatigue, and depends on whether
you have any stamina left. It seems they stop damaging you after 4 or 5 hits,
though you still get a little speech bubble over your head with the little
blue "ouch" symbol on it, even when they don't hurt you.

The damage the dark creatures do is as follows:

Chick           1
Chicken         1
Blue butterfly  1
Red Butterfly   1
Black beetle    1
Red Beetle      1
Duck            2
Sheep          no data
Cow            no data

3.3 Food and grasses

The following table shows by how much each food recovers stamina and fatigue.
For stamina, positive numbers show increase and negative numbers show decrease;
for fatigue, the opposite is true. The best foods are those with the highest
combined score.

Item             Stamina    Fatigue

-Ground Crops-
Bell Pepper        3          1
Cabbage            3          1
Carrot             4          1
Corn               3          1
Cucumber           4          1
Eggplant           3          1
Onion              3          1
Pineapple          5          2
Potato             3          1
Pumpkin            3          1
Strawberry         5          2
Tomato             4          1
Turnip             3          1
Yam                3          1

-Tree crops-
Apple              2          2
Banana             2          4
Grape              2          3
Orange             2          3
Peach              2          3

Egg (S)            3          1
Egg (M)            3          1
Egg (L)          no data
Milk (S)           2          2
Milk (M)           3          2
Milk (L)           4          2

-Wild plants-
Bamboo            10          1
Matsutake S       18          1
Toadstool S      -50        -10
Wild Grapes       10          2

Small              2          1
Medium             3          1
Large              4          1

-Purchased food-
Bread              2          1
Buckwheat flour    1          1
Chocolate          2          2
Curry powder       1          1
Dumpling mix       1          1
Flour              1          1
Oil                1          1
Rice balls         2          1

Red              -10         -5
Orange             0          0
Yellow            -5          5
Green              0          2
Blue              10          1
Indigo            20          1
Purple             5          2
Black              5          5
White             10         10

The best food for recovering stamina and fatigue is thus indigo grass, followed
by white grass. My preference would be for white grass, however, since it
recovers both stamina and fatigue, whereas indigo grass is strongly in favour
of fatigue.

Matsutake mushrooms are also very good, but unfortunately fairly rare and only
found in autumn. And stay well away from toadstools - the white mushrooms. They
do some serious damage to your stamina.

The best ground crop for recovery is the strawberry. Though pineapples also
have the same recovery figures, they cost more to grow and ship for much higher
prices, whereas the strawberries are worth only 30g each at level 1, so your
finances won't much miss them. Also, it's easier to produce ground crops in
large quantities than it is to go running all over the town every day in
search of mushrooms and white grass, etc.

Also, initial tests suggest that levelled up crops don't give better stamina
and fatigue recovery. However, so far I have only been able to test level 2

3.4 Hot springs

Going in the hot springs causes your fatigue to reduce at a rate of 1 per game
minute. It doesn't affect your stamina, however.

3.5 Rain and snow

If it's raining or snowy outside, when you use a tool fatigue goes up by 1
every time you use a tool while you still have stamina. This only happens
outside, not in the mines, barns or basements. If you have run out of stamina,
fatigue reduction is increased by 1 with each tool use.

If there's a storm outside and you can't go out, however, stamina and fatigue
deterioration are the same as for a sunny day.

3.6 Harvest sprites - healing team

Once you've unlocked at least one of the healing team (see Cherubae's Harvest
Sprite Locations guide or darkrangeresp's Walkthrough for how to unlock them)
you can hire the healing team for one of the map squares. When you talk to a
member of the healing team, they can heal you from 10% to 100%, depending on
the team's skill. You can talk to them every 30 minutes of game time (source
of information: Cherubae's Harvest Sprite Locations guide and darkrangeresp's

3.7 Other

Using the teleport stone (available in the casino in the Harvest Sprite Company
Tree for 1000 medals (source of info: Cherubae's Harvest Sprite Locations
Guide)) increases fatigue by 2 with each use - every time you hop to another
part of the map.

Also, getting beaten up by Flora on her black heart event (if you chose to go
nearer) either costs at least 15 fatigue or causes you to faint outright. I
don't know which it is as I had pretty high fatigue at the time it happened.
But be warned.

4. Contributing to this guide

If you wish to contribute to this guide, or correct anything I've got wrong or
incomplete, please feel free to contact me via anezka1-at-hotmail-dot-co-dot
-uk. Please do not use this email for any other purpose than relating to this
guide. All contributors will be credited fully at the point at which the
relevant information is displayed and in the contributors section.

All contributions will be recieved gratefully, but will only be included if
they are relevant to this guide and not already mentioned or previously
contributed. If two or more people make the same contribution in between
updates, I reserve the right to credit only the first I recieved, or I may
include the contribution and credit both or all who said it.

5. Coming soon

Still to include:
Section 3.1 - data for mythic tools
Section 3.2 - further research into the effects of higher level dark animals
Section 3.3 - missing data for large eggs

May also include in a future version:
S&F recovery data for cooked and processed food.

6. Version history

Version 0.99 - March 19th 2009 - Original version

7. Legal Stuff

a.  I am not in any way affiliated with Harvest Moon DS, Nintendo, Natsume,
    Rising Star Games or any other company or organisation involved in the
    production or distribution of Harvest Moon DS.
b.  Natsume and Harvest Moon are registered trademarks of Natsume inc.
    Nintendo DS is a registered trademark of Nintendo.
c.  This guide is produced for GameFAQs. This guide may not be used outside
    GameFAQs except for personal use. Posting this guide on any website other
    than GameFAQs is not permitted.

8. Acknowledgements and thanks

Thanks to Nintendo, Natsume, Rising Star Games and Marvelous Interactive Inc
for creating this wonderful game

Thanks also to GameFAQs for such an amazingly useful site.

Thanks also to the writers of existing guides and FAQs, many of which I have
used while playing Harvest Moon DS. Thanks especially to Cherubae for the
wonderful Harvest Sprite Locations guide, from which I have gained some info,
and which I used a lot to find the first 60 sprites so I could marry Flora.

9. Contact information

To contact me, for example to ask questions, clarify something in the guide, or
contribute new information, please email anezka1-at-hotmail-dot-co-dot-uk.
(but replace the appropriate words with symbols and remove the dashes). Please
do not use this email for any other purpose than relates directly to the guide.