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Auction FAQ

by WiinolikePS3

-----------------------------------------------------------------------

Final Fantasy Tactics A2
Auction FAQ
Author: WiinolikePS3 (E-mail @ [email protected])
Last Update: 07/14/2008
Version: 1.9

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TABLE OF CONTENTS
----------------------------------------------------------------------------


1)  Introduction                                    Fintro
2)  What is an Auction?                        Fauction
3)  How do you play?                            Fplay
4)  Reading their next move                   Fmove
5)  Auction Goals & Prizes                     Fprizes
6)  Auction House and Area Locations          Flocation
7)  Complete Auction Details                          Fdetails
8) Items Won from Auctions                            Fitems
9)  Update Log                                                 Fupdates
10)  General FAQ and Credits                         Fcredits



------------------------------------------------------------------------------
1) INTRODUCTION                                                  Fintro
------------------------------------------------------------------------------

Feel free to use this guide and all the information in it, but if 
you decide to post this on ANY SITE, I expect all credit. Also, if you see this 
guide on any site other than GameFAQS, please let me know by email.
I repeat again: This guide is ONLY for GameFAQS, and if posted elsewhere, 
I want to be told, and I want the credit.


------------------------------------------------------------------------------
2) WHAT IS AN AUCTION                                             Fauction
------------------------------------------------------------------------------

In FFTA2, instead of gaining Clan Territory by doing missions like 
in the first game, you participate in auctions once a year. In those 
auctions, you are given tokens, and you place those tokens up in 
real-time, like an auction. At the end, whoever has the highest bid 
gains the area. There are also prizes that you earn for reaching 
certain goals, such as a number of auctions you participate in, 
or the number of wins. For more information on those goals and 
the prizes you get, go to Part 4, Auction Goals & Prizes. Like before, 
when you gain control of an area, you gain some benefits. 
Here are the benefits you can earn:
-------------------------------------------------------------------------
-You will randomly be given an item from a shop from an area you own.

-A rival clan will fight you, remarking on how you own the area, 
in some way or another.

-You will earn discounts on LOCAL quest fees and shop items.
(Only for areas with Pubs and Shops)
-------------------------------------------------------------------------
Also, if you win all of the auctions in an area, and become the 
"Champions for life", you will auction for items, not territory, because 
you permanently own the territories.

-----------------------------------------------------------------------------
3) HOW DO YOU PLAY?                                          Fplay
-----------------------------------------------------------------------------

First, you start off by waiting for "Auctioning Season", which happens to be 
the first month of every year. Go to any town that has an auctioning house 
(Camoa, Grazton, etc.) and go on in. Go ahead and say you want to Enter, 
which will cost you 20 CP. If you have already unlocked the Token Shop, you can
use it after entering. The prices for the Token Shop are as follows-
----------------------------
1 Coin Token- 5 CP
2 Coin Token- 10 CP
3 Coin Token- 20 CP
5 Coin Token- 70 CP (!)
----------------------------
If, somehow, you have not yet unlocked the prizes for getting a certain # of 
Tokens, but you have unlocked the shop, the shop is a good way to meet the 
goal quickly. Now that you have bought your Tokens, start the auction.
You'll have the option before each auction for an area to skip it, but this is 
pointless, and you may as well just pass every turn if you don't want to 
auction for that area, just to boost your PASS record. Now that you've 
started auctioning, you'd better learn how to play. The game tells you 
briefly how to auction, but there is much more behind the scenes than 
what you're told. First, I'll go over the basics...
---------------------------------------------------------------------
- Each turn, press the button for the number of coins you want to wager.
At the end of that turn, they will be added to your total for that round.

- Every auction is divided into turns, which go at different speeds and are 
differently spaced. The length of time for each turn can be anywhere from 
painstakingly long, to just enough time to push the button.

- Obviously, you compete against rival clans for the most amount of coins 
in a round to win the area.

- If you are in a position indicated by a BONUS marker at the end of a round, 
(eg. BONUS 4th), you will gain a 5-coin Token at the end of that turn.

- The reigning champion of an area (whoever had it before the auction) 
will recieve a 1-coin head start at the start of the auction.

- There is a 30-coin limit for each round. If anyone reaches this goal, 
the round ends and they are declared the victor.

- If there is a tie for 1st, the reigning champion 
(whoever had the title last time) will be declared the winner.

- If there is a tie for 1st and neither of them are the reigning champs, 
the winner will be random.
--------------------------------------------------------------------------
Well, that's all there is to it, on the top. This FAQ will tell you all the 
details of how to win at every auction, since there is much more to 
mastering auctions than simply putting all of your 3 and 5 coin Tokens 
out whenever possible.

------------------------------------------------------------------------------
4) READING THEIR NEXT MOVE                                Fmove
------------------------------------------------------------------------------

There's no way you're going to scrape by and become Champion For Life if you 
don't conserve your tokens by barely beating your foes at each auction, and the 
only way to do that is to read their next move.

This part is actually quite simple, as there are merely six different gestures
to watch out for. (Look for the gestures made by the clan reps. from other 
clans, in case that wasn't clear)
----------------------------------------------------------------------------
- A speech bubble over their heads means that they're still talking to other 
clan members, and don't know what to do yet. This is very frusterating 
during quick turns, as this pose can last for a long time.

- When they shake their heads and look down, they're going to pass the turn. 
Normally, they don't do this unless they're going for a bonus, or they simply 
don't have enough tokens.

- If they strike a "Stare-Down" pose, by spreading their legs apart and 
staring forwards, they are going to use 1 coin this turn.

- If they walk in place, they are going to use 2 coins.

- If they punch at the air aggressively, they are going to use 3 coins.

- If they raise their hands over their heads and a ! appears over their head, 
they are going to use 5 coins. This one is the easiest to spot, and you'd 
better watch out for it. Luckily, only one clan is able to do this WITHOUT 
getting a bonus.
---------------------------------------------------------------------------
Now, what do you do with this? In the beginning, it's going to be fairly hard 
(especially in larger auctions) to read everyone's movements at once. 
Instead, wait for a few turns, (I don't mean PASS, but just follow your 
instincts and do what seems smart) and wait for there to be one or two 
opponents that clearly want to win. In that case, try to start off getting 
one coin ahead of them, then mimic their every move. This way,
you can scrape by with using just the amount you need. 
While that was just a basic strategy, later on, I'll update this FAQ an 
include much more in-depth strategies.

------------------------------------------------------------------------------
5) AUCTION GOALS AND PRIZES                     Fprizes
------------------------------------------------------------------------------

After a set of auctions, a record of the following catagories will be updated:
- Games Played
- Bonuses Earned
- 1st Place Finishes
- 2nd Place Finishes
- 3rd Place Finishes
- 1 Token Coins Obtained
- 2 Token Coins Obtained
- 3 Token Coins Obtained
- 5 Token Coins Obtained
- Turns Passed

You will gain prizes for "Mastering" a  catagory. To master it, you must reach 
a certain number for them. The bar next to the catagory will fill up 
accordingly, and once if fills all the way up, a star will appear next 
to it, and it will be mastered.

Here is a list of the number you need to match the catagories. 

!!! This Section is not yet complete. Sorry... !!!
-------------------------------
- Games Played - 15
- Bonuses Earned - 20
- 1st Place Finishes - 5
- 2nd Place Finishes - 5
- 3rd Place Finishes - 5
- 1 Token Coins Obtained - 10
- 2 Token Coins Obtained - 10
- 3 Token Coins Obtained - 10
- 5 Token Coins Obtained - 10
- Turns Passed - 30
-------------------------------
Seperate from this, there is a menu that shows you how you can earn auction 
related prizes. Here are the requirements, as well as the prizes you earn. 

(Prize descriptions will be listed after this list)
---------------------------------------------------------------------------
- Requirement -                                                       - Prize -
Control all the areas in a region                            Champions for Life

Master # of games played                                     Token shop opens

Master # of Bonuses obtained                                 Ribbon

Master # of 1st place victories                                    *Help?*

Master # of 2nd place finishes                                     Elixir

Master # of 3rd place finishes                                   10,000 Gil

Master # of 1-coin Tokens obtained                              1-coin Tokens +

Master # of 2-coin Tokens obtained                              2-coin Tokens +

Master # of 3-coin Tokens obtained                              3-coin Tokens +

Master # of 5-coin Tokens obtained                              5-coin Tokens +

Master # of Passes                                                        200 CP
----------------------------------------------------------------------------
Champions for Life- You will permenantly gain control of the areas for 
that auction house. Instead of auctioning for area, you will auction for 
useful items.
!!! You cannot earn this in your first Auction. !!!

Token Shop opens- You will be able to access the token shop before auctions. 
For token prices, go to the beginning of Part 3 of this FAQ.

1-coin Tokens + - At the start of an auction, you have an extra 1-coin token.

2-coin Tokens + - At the start of an auction, you have an extra 2-coin token.

3-coin Tokens + - At the start of an auction, you have an extra 3-coin token.

5-coin Tokens + - At the start of an auction, you have a 5-coin token. (Hehehe)

Elixer- Item that fully restores target's HP and MP.

10,000 Gil- Duh. 10k gil.

Ribbon - It's not an auction related item, but oh well. In case you don't know,
a Ribbon is a Female-only item (Adelle, Gria or Viera, with the exception of 
a unit with ribbon-bearer) that blocks ALL Debuffs.
------------------------------------------------------------------------------
6) AUCTION HOUSE AND AREA LOCATIONS              Flocation
------------------------------------------------------------------------------
This section is simply a list of where the auction houses are, and what areas 
are up for grabs there. This is listed again in section 7, but this is the
quickest way to find what you can get in each location.

-------------------------------------------------------------------------------
 -Auction House Location-                                  -Areas up for grabs-

Camoa                                Camoa, Targ Wood, Baptiste Hill

Graszton       Graszton, The Bisga Greenlands, The Aldanna Range, Zedlei Forest

Moorabella                                       Moorabella, The Galerria Deep,
                                    The Rupie Mountains, The Ruins of Delgantua

Fluorgis                Fluorgis, Tramdine Fens, Sant D'alsa Bluff, Nazan Mines

Goug                        Goug, Aisenfield, Kthili Sands, The Neslowe Passage

------------------------------------------------------------------------------
7) FULL AUCTION DETAILS                                          Fdetails
------------------------------------------------------------------------------
This section is composed of the full, in-depth details of each auction.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
A NOTE ON AUCTIONS!!!

While most of the time, auctions follow the EXACT layout described here,
sometimes, the bonuses are completely random. HOWEVER! This normally happens
with only 1-3 auctions per season (as in, individual auctions, not a whole set)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This includes:

- How many tokens you start off with (not including the token + bonuses)

- Which clans you will face

- Most determined rival clan (which clan will normally come in 1st)

- Complete details of each turn in an auction, including length and bonuses

- A brief description of what you should do in that auction

WAIT! First, before you go on, I must explain something quickly.

When describing the turns in an auction, for the length, I will describe them
as Very Short, Short, Medium, Long, and Very Long.

TOO SHORT = 1/2 second
Very Short = 1 second
Short = 1.5 seconds
Medium = 2 seconds
Long = 3 seconds
Very Long = 4 seconds

___________________________________________________________

Auction House --- Camoa

Starting Tokens --- |6| 1-Tokens, |5| 2-Tokens, |6| 3-Tokens.

Rival Clans --- Camoa Braves, House Minymum, House Eden.

Auction 1 --- Camoa
Most Determined --- Camoa Braves
- Turn 1 -
Very Long, No Bonuses
- Turn 2 -
Very Long, No Bonuses
- Turn 3 -
Very Long, No Bonuses
- Turn 4 -
Very Long, No Bonuses
- Turn 5 -
Very Long, No Bonuses
- Turn 6 -
Very Long, No Bonuses

Stategy --- Your very first auction, and the easiest. It's easy to read
the movements of the Camoa Brave since you have so much time each turn,
so try to stay just one ahead of them, to conserve tokens for later.

Auction 2 --- Targ Wood
Most Determined --- House Minymum / Eden
- Turn 1 -
Long, No Bonus
- Turn 2 -
Long, 1st Place Bonus
- Turn 3 -
Long, No Bonus
- Turn 4 -
Long, No Bonus

Stategy --- Not much harder than the first one. Just get a lead in the
beginning at all costs, and stick with it. The bonus is well worth it!

Auction 3 --- Baptiste Hill
Most Determined --- Camoa Braves
- Turn 1 -
Long, 3rd Place Bonus
- Turn 2 -
Long, No Bonus
- Turn 3 -
Long, No Bonus
- Turn 4 -
Long, 2nd Place Bonus
- Turn 5 -
Long, No Bonus
- Turn 6 -
Long, No Bonus
- Turn 7 -
Long, No Bonus

Strategy --- That 3rd place bonus at the beginning may seem nice, but it's hard
to get. read the movements right, and you may just get it. Go for the 2nd place
bonus, since it's easier to get. Go all out after it, since this is already the
last auction in this house.

___________________________________________________________

Auction House --- Graszton

Starting Tokens --- |10| 1-Tokens, |6| 2-Tokens, |6| 3-Tokens.

Rival Clans --- All Loar Side except Air Bandits

Auction 1 --- Graszton
Most Determined --- Grazton Shipyard
- Turn 1 -
Very Long, No Bonus
- Turn 2 -
Very Long, No Bonus
- Turn 3 -
Long, No Bonus
- Turn 4 -
Medium, No Bonus
- Turn 5 -
Medium, No Bonus
- Turn 6 -
Short, No Bonus

Strategy --- The only thing special about this one is the introduction of
varying turn lengths. Just keep ahead of the best clan, and it'll be easy.

Auction 2 --- The Bisga Greens
Most Determined --- ANY AND ALL/ Culinary Crusade
- Turn 1 -
Very Long, No Bonus
- Turn 2 -
Very Long, 2nd Place Bonus
- Turn 3 -
Very Long, No Bonus
- Turn 4 -
Very Long, No Bonus
- Turn 5 -
Very Long, 2nd Place Bonus
- Turn 6 -
Very Long, No Bonus

Strategy --- This one is nice and long, so you can easily read movements.
Also, both the bonuses are for 2nd place, which means you should be able to get
them both. If you aren't too sure of your abilites yet, at least get one.

Auction 3 --- The Aldanna Range
Most Determined --- ANY AND ALL/ Culinary Crusade
- Turn 1 -
Medium, 3rd Place Bonus
- Turn 2 -
Medium, 2nd Place Bonus
- Turn 3 -
Medium, 1st Place Bonus

Strategy --- This one is screaming for you to get all the bonuses. Don't.
This is an easy one to win, because the other clans are obsessing over the
3rd and 2nd place bonuses. Win this one, and grab the 1st Place bonus. It'll be
nice to have for the last auction.

Auction 4 --- Zedlei Forest
Most Determined --- 
- Turn 1 -
Medium, No Bonus
- Turn 2 -
Medium, 4th Place Bonus
- Turn 3 -
Medium, No Bonus
- Turn 4 -
Medium, 1st Place Bonus
- Turn 5 -
Short, No Bonus
- Turn 6 -
Short, No Bonus
- Turn 7 -
Short, No Bonus

Strategy --- Come on, this is the last auction! Go all out! The 1st place bonus
should give you a little push, so just keep on using your best tokens!

___________________________________________________________

Auction House --- Moorabella

Starting Tokens --- |9| 1-Tokens, |10| 2-Tokens, |8| 3-Tokens.

Rival Clans --- ANY AND ALL (Loar Side)


Auction 1 --- Moorabella
Most Determined --- Culinary Crusade
- Turn 1 -
Long, No Bonus
- Turn 2 -
Long, No Bonus
- Turn 3 -
Long, 5th Place Bonus
- Turn 4 -
Long, No Bonus
- Turn 5 -
Long, 4th Place Bonus
- Turn 6 -
Long, No Bonus
- Turn 7 -
Long, No Bonus
- Turn 8 -
Long, 2nd Place Bonus

Strategy --- Ugh. The Sky Bandits and Culinary Crusade will have you spending
many, MANY of your tokens on this one. If you can, USE THE TOKEN SHOP. In fact,
don't even try becoming Champions for Life until you can buy a few extra
5-Tokens. Also, IGNORE THE BONUSES.

Auction 2 --- The Galerria Deep
Most Determined --- House Prost (Wow, not Culinary Crusade!)
- Turn 1 -
Long, No Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Medium, 2nd Place Bonus
- Turn 4 -
Short, No Bonus
- Turn 5 -
Short, 4th Place Bonus

Strategy --- Go for the 2nd Place bonus. Then, use that boost at the last two
turns, because you're going to need it, since most of the other clans got that
4th Place Bonus, and will probably use it in the next round, meaning
it's going to be VERY difficult.

Auction 3 --- The Rupie Mountains
Most Determined --- Air Bandits/ Culinary Crusade
- Turn 1 -
Medium, No Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Short, No Bonus
- Turn 4 -
Short, 3rd Place Bonus
- Turn 5 -
Very Short, No Bonus
- Turn 6 -
TOO SHORT, No Bonus

Strategy --- This one gets shorter, and shorter and shorter... Luckily, the
other clans usually don't use more than 10 tokens if you can get a big lead.
Use three 3-Tokens at the beginning, then try to just use 2 and 1 Tokens
until the end.

Auction 4 --- The Ruins of Delgantua
Most Determined --- Culinary Crusade
- Turn 1 -
Medium, No Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Medium, No Bonus
- Turn 4 -
Medium, No Bonus
- Turn 5 -
Medium, No Bonus
- Turn 6 -
Medium, No Bonus
- Turn 7 -
Medium, No Bonus
- Turn 8 -
Medium, No Bonus

Strategy --- This one is simple. It's the last auction, and no bonuses.
GO ALL OUT. By now, most of the other clans have next to no tokens left.

___________________________________________________________

Auction House --- Fluorgis

Starting Tokens --- |8| 1-Tokens, |8| 2-Tokens, |8| 3-Tokens.

Rival Clans --- House Eden, Jystras Mercantile, Goug Consortium, Naturalist So.
The Jystras Group


Auction 1 --- Fluorgis
Most Determined --- EVERYONE (But House Eden)
- Turn 1 -
Very Long, No Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Medium, No Bonus
- Turn 4 -
Short, 4th Place Bonus
- Turn 5 -
Short, No Bonus
- Turn 6 -
Short, No Bonus
- Turn 7 -
Short, No Bonus

Strategy --- AGH! This one is a major pain! The other clans go all out, which
means that you have to, too. Still, if you have any 5-Tokens, save them. For
some odd reason, House Eden does absolutely nothing (Usually) in this one.

Auction 2 --- Tramdine Fens
Most Determined --- The Jystras Group, Jystras Mercantile.
- Turn 1 -
Very Short, No Bonus
- Turn 2 -
Very Short, 1st Place Bonus
- Turn 3 -
Very Short, 2nd Place Bonus
- Turn 4 -
Medium, 5th Place Bonus
- Turn 5 -
Very Short, No Bonus
- Turn 6 -
Very Short, 3rd Place Bonus

Strategy --- This one is VERY fast paced. Still, make sure you get the 1st
Place bonus near the beginning, and use it to boost you through.

Auction 3 --- Sant D'Alsa Bluff
Most Determined --- Naturalist Society
- Turn 1 -
Short, 5th Place Bonus
- Turn 2 -
Long, No Bonus
- Turn 3 -
Short, No Bonus
- Turn 4 -
Medium, No Bonus
- Turn 5 -
Short, No Bonus
- Turn 6 -
Medium, No Bonus
- Turn 7 -
Very Short, 1st Place Bonus

Strategy --- Triiiicky. For this one... Eh... just make sure you win.
Also, you NEED to cut it close, since your opponents are so determined to win.

Auction 4 --- Nazan Mines
Most Determined --- Naturalist Society, Jystras Group
- Turn 1 -
Very Short, No Bonus
- Turn 2 -
TOO SHORT, No Bonus
- Turn 3 -
TOO SHORT, No Bonus
- Turn 4 -
TOO SHORT, 2nd Place Bonus
- Turn 5 -
TOO SHORT, No Bonus
- Turn 6 -
TOO SHORT, No Bonus

Strategy --- Unless you abused the shop, you'll probably be out of good tokens
by now. Just make sure you get the 2nd place bonus, then play two 5-Tokens
at the very end to win. This one is gonna be a close victory...

___________________________________________________________

Auction House --- Goug

Starting Tokens --- |2| 1-Tokens, |2| 2-Tokens, |2| 3-Tokens.

Rival Clans --- ANY AND ALL


Auction 1 --- Goug
Most Determined --- Goug Consortium
- Turn 1 -
Medium, 4th Place Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Medium, 4th Place Bonus
- Turn 4 -
Short, No Bonus

Strategy --- YOU NEED THAT FIRST BONUS. There are very few tokens available, so
unless you bought lots of 3-Tokens in the shop, you're going to need every
last 1-Token. BE CONSERVATIVE.

Auction 2 --- Aisenfield
Most Determined --- Goug Consortium
- Turn 1 -
Short, No Bonus
- Turn 2 -
Very Short, 2nd Place Bonus
- Turn 3 -
TOO SHORT, 3rd Place Bonus
- Turn 4 -
TOO SHORT, 1st Place Bonus
- Turn 5 -
TOO SHORT, 3rd Place Bonus
- Turn 6 -
Short, No Bonus

Strategy --- Try to get the 2nd place and 1st place bonuses. That's really
all there is to say, other than to BE CONSERVATIVE.

Auction 3 --- Kthili Sands
Most Determined --- Prima Donna
- Turn 1 -
Long, 5th Place Bonus
- Turn 2 -
Medium, No Bonus
- Turn 3 -
Medium, No Bonus
- Turn 4 -
Medium, No Bonus
- Turn 5 -
Medium, 3rd Place Bonus
- Turn 6 -
Short, No Bonus
- Turn 7 -
Medium, No Bonus
- Turn 8 -
Short, No Bonus

Strategy --- AAARGH. You're probably out of Tokens by now, and chances are, the
other clans aren't. Just try to struggle through this one... you kinda NEED to
use the Token Shop...

Auction 4 --- The Neslowe Passage
Most Determined --- Whoever still has tokens >_>
- Turn 1 -
Short, No Bonus
- Turn 2 -
TOO SHORT, No Bonus
- Turn 3 -
Short, 3rd Place Bonus
- Turn 4 -
TOO SHORT, No Bonus
- Turn 5 -
Short, No Bonus
- Turn 6 -
TOO SHORT, No Bonus
- Turn 7 -
Short, No Bonus
- Turn 8 -
TOO SHORT, No Bonus

Strategy --- ARGHGHGHGH. If you don't get that bonus, you're doomed. GET IT.
Then, use the couple tokens you have left. This is the FINAL auction in the
game (if you've beaten all the others), so it's SUPPOSED to be hard.

___________________________________________________________

------------------------------------------------------------------------------
8) ITEMS WON FROM AUCTIONS                                 Fitems
------------------------------------------------------------------------------
There are so many items that can be won from auctions, it is extremely hard
to get a complete list. Despite that, most of the items that can be won are
listed here. I have gone through more than 60 auctions to find these items, 
so most, possibly even all, of the items will be listed here. Also, since I've 
seen each of the Grand Prizes several times, I'm almost positive that I have 
all of them listed.

Also, a quick tip discovered by Gabriel-

"I've discovered a little trick for getting the items you want from the 
auction house.  If you save your game just before the auction house 
season starts, you will be able to reload your game over and over until 
the auction house spawns a treasure pool that has items you want from it."

Thanks!


[Camoa]
Prizes:
Aegis Shield
Arbalest
Blood Sword
Bracers
Brevis
Brigand's Gloves
Carabineer Mail
Chocobo Shield
Cinquedea
Crown Scepter
�p�e-prisme
Faerie Shoes
Francisca
Gastrophetes
Jambiya
Kain's Lance
Mirror Mail
Ogrenix
Onion Sword
Reverie Shield
Samite Coat
Serpent Staff
Swordbreaker
Talwar
Tiara
Venus Blade
White Robe

Grand Prizes:
Black Hat
Ever Robe
Gleisburst
Judicer's Coat
Mjolnir
Ribbon
Veil of Wiyu
Zeus Mace

------------------------------------------------
[Graszton]
Prizes:
Aegis Shield
Adamant Blade
Arbalest
Barette
Brigand's Gloves
Cachusha
Cat Claw
Chocobo Shield
Crescent Bow
Giant�s Helmet
Golden Axe
Grimoire Stone
Hardedge
Ivory Pole
Kiku-ichimonji
Lilith Rod
Luabreaker
Magick Ring
Magick Robe
Mandragora
Masamune
Max's Oathbow
Oblige
Stardust Rod
Sumihomura
Target Bow
Trident
Yoichi Bow
Zanmato
Zweihander

Grand Prizes:
Genji Armour/Armor
Genji Gloves
Genji Helm
Genji Shield
Ninja Tabi
Ragetsu-denbu (Ninja Dual-weilding sword)
Scarab Charm
Tome of Ending





------------------------------------------------
[Moorabella]
Prizes:
Artemis Bow
Black Robe
Blueleaf Flute
Bone Plate
Dark Matter
Ebon Blade
Edaroya Scriptures
Eureka Crystal
Excalibur
Gauntlets
Gokuu Pole
Golden Amulet
Greataxe
Life Crosier
Lotus Mace
Madu
Nirvana
Orb of Minwu
Orichalcum Dirk
Perseus Bow
Pomegranate Staff
Save the Queen
Sledgehammer
Survivor
Templar Cloth
Tiger Fangs
Vajra
White Robe



Grand Prizes:
Diabolique
Estrella
Gaius Caligae
Red Robe
Sages Robe
Seventh Heaven
Soulsaber
The Fallen Angel


------------------------------------------------
[Flourgis]
Prizes:
Ace of Spades
Adamant Armor
Bone Armlets
Cheer Staff
Eight Fluted Pole
Elixir
Empyreal Armband
Fortune Ring
Frigid Viol
Grimoire Stone
Gupti Aga
Hanya Mask
Last Letter
Luminous Robe
Manganese Saber
Marduk
Master Bow
Master Sword
Materia Armor
Materia Blade
Maximillain Armor
Morning Star
Partisan
Peacemaker
Six of Diamonds
Spring Staff
Templar Shield
Vitanova
White Hat
White Robe
Winged Boots

Grand Prizes:
Galmia Frock
Galmia Shoes
Golden Skullcap
Kotetsu
Lordly Robe
Shield of the Four
Staff of the Magi
Tournesol

------------------------------------------------
[Goug]
Prizes:
Ayvuir Red
Beastsword
Brint Frock
Claymore
Dark Matter
Death Claws
Dromaeo
Elixir
Faerie Harp
Femme Fatale
Giot Gun
Godhand
Guang Cannon
Harpe
Heal Chime
Heretic Rod
King of Hearts
Ligatur
Longbarrel
Magic Hands
Massive Bazooka
Outsider
Paraiba Blade
Reaper's Robe
Rhomphaia
Ruby Earing
Scorpion Tail
Vigilante
Wingsong Rapier

Grand Prizes:
Angel Ring
Bomb Arm
Dragon Whisker
Ensanguined Shield
Joker
Malbow
Rocket Punch
Tonberrian 




Nevermind about the credit part. ALL CREDIT FOR THIS SECTION GOES TO eagle1294!


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9) UPDATE LOG                                                      Fupdate
------------------------------------------------------------------------------
7/5/08
Version 0.1-0.6. Started Guide.

7/7/08
Version 0.8. Added complete Camoa and Grazton details.

7/8/08
Version 1.0. Added Complete Goug, Fluorgis, and Moorabella details.

7/9/08
Version 1.6. Added items obtained from auctions. *Takes deep breath*

7/12/08
Version 1.7. Thanks to several helpful emails, I corrected which sword gives
you dual weild, Ragetsu-denbu, NOT Sumihora. Sorry for the mixup.
Also, I added a few more items.

7/14/08
Version 1.8. Thanks to Rufus, for noticing that Mastering Passes gets you more
CP.

7/23/08
Version 1.9.Updated a couple mistakes.





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10) GENERAL FAQ AND CREDITS                                  Fcredits
------------------------------------------------------------------------------

Q: Why do you have the requirements for mastering some, but not all the goals?

A: I didn't decide to make this FAQ until I had already long-since 
mastered them. I still have to start a new file and play though long 
enough to figure it out. Sorry for the trouble... D=


Q: Your Strategy for ********** isn't that good.

A: I'm not the master of Auctions, so if you want, just disregard my suggestion
and do what you want. These are the ways I found easiest to win every auction
in that set.


Q: ********************* is incorrect.

A: While that isn't a question, if there's any part of the FAQ that is 
incorrect or is unclear, please let me know, 
by GameFAQS or by email.

Q: Some things look uneven, marginwise.

A: Yeah... I had no idea about the margin limit
until I submitted the FAQ. Sorry about this...


Credits:
-Square Enix and Nintendo, for the game
-GameFAQS, for, well, having the site
-You, for reading this FAQ AND NOT STEALING IT 
-Me, for making the FAQ
-Luan Frota, Ryan nguyen, Slay111, and Jay Wright for correcting me about the
Sumihora and Ragetsu-Denbu mixup!
-The Auction List thread at GameFAQS, for the complete list of prizes won from
auctions!
-THE GYMNOTIDE for a few corrections about winning auctions and prizes
-Gabriel for the soft-reset trick
-Rufus, for noticing that Mastering Passes gives you 200 CP.



END.