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Walkthrough

by arkena

                          _____   _____   _
                         /  ___| /  ___/ | |
                         | |     | |___  | |
                         | |     \___  \ | |
                         | |___   ___| | | |
                         \_____| /_____/ |_|

                     CSI: DEADLY INTENT - THE HIDDEN CASES
                       OTHER OCEAN - UBISOFT - 2009 DS
                            VERSION 1.0

==============================CONTENT TABLE=====================================
1. Introduction
2. Keys for understanding the walkthrough
3. Walkthrough
          CASE 1: Don't Try This At Home
          CASE 2: Glass Jaw
          CASE 3: Boys With Toys
          CASE 4: Of Cases Past
4. Copyright
================================================================================

================
1. Introduction
================

This is my first real walkthrough in English, well, it's a translation from
my French file. Don't be too difficult with me as I played the game only in
my native language and not in English.

Thanks to those who answered me for the English names for the cases, it's kind
of you to take time to do it.

If a word is wrong or if something is missing, send me an email at cleo_rabb(@)
hotmail(.)com.

The French file can be found on:
- http://www.gamefaqs.com - arkena
- http://www.neoseeker.com - vicrabb
- http://www.supercheats.com - arkena

I hope that the English file will be published on the same sites.

UPDATES
Version 1.0 - 26 december 2009: Release of the guide.

==========================================
2. Keys for understanding the walkthrough
==========================================

For moving in a scene, you have to scroll to the left or right the stylus. I'll
tell you the area anyway.

When I say hand, I mean gloves. It's the icon that got me confused first.

For moving from a location to another, you have to tap on your phone and choose
GPS. It's obvious that I'll not write everytime this action. So, just see the
locations when you're reading my guide.

The entire lab is divided in three: Brass's office, Morgue and the lab itself.
I'm using these three parts in the guide, so, it's easier to read.

For some minigames, it's hard to explain the right solution. I've tried to do
my best but I can only for some telling you what you have to do in general.
I'll give also some tips.

When you're in the lab (with Hodges), you have proofs with an exclamation point.
It means that you have it to analyze or to give to Hodges. I'll just point to
you what Hodges will take and what you have to do by yourself.

When you're in the Interrogation part, the list is what you have to show when
the suspect is lying. It's being given chronologically.

As far as I know, this walkthrough will give you the golden stars for
Interrogation and Collecting. I can't guarantee it for Analyzing because I can't
play at your place when there is a game which is under a time limit.

==============
3. Walkthrough
==============

|---------------------------------------------------------------------
|CASE 1: Don't Try This At Home
|CSI: Ray Langston
|Victim: William Zander
|Suspects: Thomas Goyer, Katja Osipov, Sara Lee Strong & Colby Price
|---------------------------------------------------------------------

= Parking =

Take the following objects or traces:

1) Cellphone
          Where: Near the Chicken disguise
          Tool: Hand

2) Body
          Where: Under the white cloth
          Tool: Magnifying glass

3) Fingerprint (car)
          Where: Above the wheel at the back
          Tool: Paintbrush
                    = Powder above the wheel
                    = You have to blow air in the microphone

4) Melt metal
          Where: Back of the car
          Tool: Paintbrush
                    = With the stylus, clean the black area

5) Partial shoeprint
         Where: Pool of fat near the corpse
         Tool: Camera

= Morgue =

Click on the wound area on the victim's neck for a little game. You have to
insert the tweezer with caution in the hole with the stylus but pay attention,
you CAN'T LET GO OF THE STYLUS or else you have to start again. When you are
holding the black object, you have to make some light vertical moves for
unblocking it. Then, remove the tweezer slowly out of the hole. When the game
is taking back the control, it means that the operation was a success. Remember
one thing: NEVER LET GO OF THE STYLUS, NEVER REMOVE IT FROM THE SCREEN.

The black thing is a plastic piece.

= Lab =

- Hodges: Cellphone, melt metal, plastic piece

- Fingerprint (car): Katja Osipov
      The goal here is to choose two points and to search a suspect. If they're
      correct, you'll get the owner's name. Being wrong here at several tries
      isn't involved in the final evaluation. The localisation of the right
      points are random each time you're playing that case, so I can't tell you
      which one to choose. I'm just giving the name that will be revealed.

- Blood sample: Cocaine
      The goal here is to make a molecule. Each ball is colored. You have to
      drag and drop molecule parts in the right list on the patter. The colors
      must be related: a blue ball goes on a blue ball when you have to stack
      them. This game is timed. I'm giving you the pattern with the colors, it
      will be up to you to find the right molecule part.

          - = grey ball
          B = blue
          R = red
          G = green

                                           G
                                     - B     - R
                                   R     - R     - B
                                     - G     - G
                                   R

- Wound picture: Just outline the shape by following lines and crosses.

= Katja Osipov's Place =

Find the following objects or traces:

1) Talkie Walkie
          Where: Middle shelf - first bookshelf
          Tool: Luminol (spray)
                    = Put Luminol on the upper part of the talkie. When the game
                      takes control, it means you've put enough of it.

2) Fingerprint (detonator)
          Where: Under the second bookshelf
          Tool: Paintbrush
                    = Powder on the middle detonator
                    = You have to blow air in the microphone

Click on the computer for a zoom on Katja's desk and find:

      3) Accidents reports
                Where: Rack
                Tool: Hand

      4) Email
                Where: Computer screen
                Tool: Magnifying glass

= Lab =

- Hodge: Talkie Walkie, fingerprint (detonator)

= Brass =

Katja Osipov's questionning:
                   = Email
                   = Accidents reports

= Lab =

- Hodges: Talkie Walkie, melt metal

= Colby Price's Place =

Find the following objects or traces:

1) White powder
          Where: Bar
          Tool: Hand

2) Missing object on the ground
          Where: In front of the bed, where the blu ground is cleared than the
                 rest
          Tool: Luminol (spray)
                    = Put Luminol on the outline of the clear spot. When the
                      game takes control, it means you've put enough of it.

3) Missing object on the table
         Where: Table near the TV
         Tool: Luminol (spray)
                    = Put Luminol on the right part of your screen.

Click on the bed for a zoom on it and find:

Cliquez sur le lit pour un gros plan de ce dernier et r�cup�rez:

      4) Blond hair
                Where: Upper part of the bed
                Tool: Adhesive
                     = Put the adhesive in front of the evidence then roll it
                       with your stylus to the right. Then put pressure on the
                       evidence for it to stick to your tool then with one tap,
                       remove the adhesive.

      5) Bed stain
                Where: Bottom left part of the bed
                Tool: Swab

= Lab =

- Hodges: Bed stain, missing object on the table, blond hair

- White powder: Cocaine

          - = grey ball
          B = blue
          R = red
          G = green

                                   B
                                     - B
                                   B     - R
                                     - G     - R
                                   R     - G
                                       B

= Brass =

Colby Price's questionning:
                   = Missing object on the ground
                   = White powder
                   = Blond Hair

The game will switch to Sara Lee Strong's questionning. She's the scriptwriter
of the movie.

= Lab =

- Thomas Goyer's memory card: Data series
      The goal is to find the 7 differences between two data series by double
      clicking on them. It can be an error of spelling or of color.

     Corrupt data (touch screen)
                 001: 84
                 004: 0A purple in the end of the line
                 006: 01 (2nd column) - 3C
                 008: C4
                 00A: 77
                 00B: last 04

- Date series 1: Rewritten script

- Data series 2: Picture of Goyer with Zander, the victim.
      The game is a puzzle one: put the picture parts in the right list on
      the blurry picture in the middle. You can rotate the parts with the stylus
      if needed. Just begin by the C part who will be put in the brown part in
      the bottom.

= Brass =

Thomas Goyer's questionning:
                   = Rewritten script
                   = Compromising picture

= Sara Lee Strong's Place =

Click with the magnifying glass on the garbage can, remove the papers and take
the following proof:

      1) Broken Wifi card
                Where: Garbage can
                Tool: Hand

Click on the pieces stacked near the table and the chair on the floor for:

      2) Bloody rug
                Where: Near the table, under the pile
                Tool: Hand

= Lab =

- Fingerprint (detonator): Sara Lee Strong

= Brass =

Sara Lee Strong's questionning:
                   = Bloody rug
                   = Broken Wifi card
                   = Sara's fingerprint on the detonator
                   = Tears (swab - bed stain)
                   = Rewritten script

END OF THE CASE

                            �~~�~~�~~�~~�~~�~~�

|------------------------------------------------------------------------
|CASE 2: Glass Jaw
|CSI: Nick Stokes & Catherine Willows
|Victim: Elliot Fine
|Suspects: Rachel Fine, Rocco Brindle, Jessie Horsher & Chandler Saunders
|------------------------------------------------------------------------

= Glassworks Hall =

Catherine will begin this case with you for a simple reason: Nick is late. When
he arrives, you'll work with him.

You can tap on the body (the shadow on the sword of the statue) and use the
magnifying glass for a comment.

Find the proofs or the traces which follow:

1) Victim's wallet
         Where: Between the blood trails
         Tool: Hand

2) Broken glass + 3) Fingerprint (glass)
         Where: At the right of the statue
         Tool: Hand
                    = Put the adhesive in front of the evidence then roll it
                      with your stylus to the right. Then put pressure on the
                      evidence for it to stick to your tool then with one tap,
                      remove the adhesive.

4) Blood drops
         Where: In front of the base of the statue, just in the right
         Tool: Camera

Tap on the left blood trail for a zoom.

      5) Shoeprint (blood)
                Where: Big stain in the middle
                Tool: Camera

Nick will arrive when you'll tap on the phone for leaving the scene.

= Lab =

- Hodges: Shoeprint (blood)

- Fingerprint (glass) : Elliot Fine
      The goal here is to choose three points and to search a suspect. If they
      are correct, you'll get the owner's name. Being wrong here at several
      tries isn't involved in the final evaluation. The localisation of the
      right points are random each time you're playing that case, so I can't
      tell you which one to choose. I'm just giving the name that will be
      revealed.

- Broken glass: Gin
      The goal here is to make a molecule. Each ball is colored. You have to
      drag and drop molecule parts in the right list on the patter. The colors
      must be related: a blue ball goes on a blue ball when you have to stack
      them. This game is timed. I'm giving you the pattern with the colors, it
      will be up to you to find the right molecule part.

          - = grey ball
          B = blue
          R = red
          G = green

                                     - G
                                   B     - R
                                     - B
                                   R     - R
                                       B     - R
                                         - G
                                       G

= Morgue =

Scrutinize the belly wound with the magnifying glass then with the tweezer, take
the bloody bandage laying next to the body.

= Glassworks Hall =

Talk with Rocco Brindle, the Glassworks's owner, for adding some suspects on
your list: Jessie Horsher & Chandler Saunders. He'll give you also access to
another place: the Glass Bar.

= Glass Bar =

Take the following objects or traces:

1) Bills
         Where: On the floor, in front of the toilet door
         Tool: Hand

2) Fingerprint (bottle)
         Where: On the counter
         Tool: Paintbrush
                    = Powder on the right
                    = You have to blow air in the microphone

3) Blood trace
         Where: Just before the balcony door, in the right
         Tool: Swab

Tap on the toilet garbage can for a zoom.

      4) Blood (bandage in the can)
                Where: Garbage can
                Tool: Swab

Get out of the zoom, then scroll to the right until you have the balcony door
in view. Tap on it then on the magnifying glass. When you're on the balcony,
tap the statue with the same tool (magnifying glass for those who didn't follow
my explanation).

= Lab =

- Fingerprint (bottle): Elliot Fine

- Blood (garbage can): Elliot Fine
      The goal here is to reconstitute a DNA: you have to drag and drop the 
      parts where it's corresponding with the shape in the middle. You will have
      to rotate them. Just an advise, try to see where the part can be dropped
      thanks to the balls (their positions or colors). It's very hard to explain
      where each thing goes and it can take time before finding the right place.
      This game is timed and it can make you miss the gold star at the end.

- Blood (Glassworks Hall): Elliot Fine
      Cf. Blood (garbage can)

- Bills: Fingerprint
      Tap on the upper right corner of the middle paper for discovering prints.
      Blow air in the microphone as usual.

= Jessie Horsher's Workshop =

Talk with Jessie.

= Elliot Fine's Office =

Talk with Chandler Saunders before beginning your search:

1) Professional records + 2) Elliot's deleted email
         Where: Desk
         Tool: Hand

Tap on the open left drawer for a zoom:

      3) Wedding contract
                Where: Middle envelope
                Tool: Hand

Tap on the garbage can, in the right, for a zoom:

      4) Torn papers
                Where: Garbage can
                Tool: Hand

Tap on the open drawer of the desk for a final zoom:

      5) Life insurance
                Where: Middle of the drawer
                Tool: Hand

= Lab =

- Hodges: Deleted email, life insurance

- Torn papers: Juridical documents
      The goal here is to reconstitute a paper: begin by the signature at the
      boottom.

= Brass =

Rocco Brindle's questionning:
                   = Juridical documents
                   = Professional records

= Glassworks Hall =

Tap on the sword for a game where you will have to outline the shape.

= Lab =

- Hodges: Glass sword

= Morgue =

Talk with Doc Robbins.

= Jessie Horsher's Workshop =

Tap on the blue fabric for a zoom:

      1) Stain
                Where: Blue fabric
                Tool: Swab

Tap on the oven in the right for a zoom:

     2) Burnt metal
               Where: Back of the oven, behind the bottles
               Tool: Hand
                    = Remove the bottles in order to discover and take a scalpel

     3) Palmar print
              Where: Oven button
              Tool: Paintbrush
                    = Powder on the button
                    = You have to blow air in the microphone

= Lab =

- Hodges: Palmar print, metallic cylinder (or scalpel or burnt metal, choose
          your favorite name)

- Stain sample (blue fabric): Two DNA to analyze (Jessie Horsher & Elliot Fine)
      The goal here is to reconstitute a DNA: you have to drag and drop the 
      parts where it's corresponding with the shape in the middle. You will have
      to rotate them. Just an advise, try to see where the part can be dropped
      thanks to the balls (their positions or colors). It's very hard to explain
      where each thing goes and it can take time before finding the right place.
      This game is timed and it can make you miss the gold star at the end.

= Brass =

Jessie Horsher's questionning:
                   = Burnt metal
                   = Stain sample (blue fabric)
                   = Email

= Brass = (Go to Brass's office for a second time)

Rachel Fine's questionning:
                   = Life insurance
                   = Wedding contract

= Lab =

- Knife (scalpel): Fingerprint
        Put powder on the blade then blow some air in the microphone.

- Fingerprint (knife): Chandler Saunders

= Brass =

Chandler Saunders's questionning:
                   = Palmar print
                   = Knife
                   = Thumb print (knife)

END OF THE CASE

                            �~~�~~�~~�~~�~~�~~�

|----------------------------------------------------
|CASE 3: Boys With Toys
|CSI: Greg Sanders
|Victim: Folger McCulloug
|Suspects: Brian Foster, Terry Jadine & Lydia Gray
|----------------------------------------------------

= Warehouse =

Take the following things:

1) Weapon
         Where: Next to the body
         Tool: Hand

2) Bullet (box)
         Where: Next to the wall with bullet holes
         Tool: Tweezer

3) Cartridges
         Where: To the right of the box in the foreground
         Tool: Hand

4) Partial shoeprint
        Where: Above the cartridges
        Tool: Camera

5) Partial shoeprint (plank)
        Where: On the plank next to the blue barrel
        Tool: Camera

Tap on the exit door for a zoom:

     6) Partial shoeprint (mud)
               Where: On the ground
               Tool: Cast (pouring)
                    = Pour the cast in the black frame

Get out of the zoom then get back to the corpse for a better view:

     7) Victim's blood
               Where: Next to the body
               Tool: Swab

     8) Partial shoeprint (blood)
               Where: Pool of blood next to the head
               Tool: Camera

Get out and touch the wall with the bullet holes

     9) Wall with bullet holes
               Where: Back wall
               Tool: Magnifying glass
                    = You have to outline the shape with lines and crosses

= Morgue =

Look at the torso for learning that Doc Robbins already sent the bullets to the
lab.

= Lab =

- Hodges: Weapon, victim's blood, cartridges

- Partial shoeprint (any of them) : Boots
      The goal here is to make a complete shoeprint

              Sole of the foot: YELLOW - RED
              Heel: PURPLE - GREEN

- Bullet holes in the wall: The game is identical to the one with the plastic
  piece in the first case. You have to insert the tweezer with caution in the
  hole with the stylus but pay attention, you CAN'T LET GO OF THE STYLUS or else
  you have to start again. When you are holding the bullet, you have to make
  some light vertical moves for unblocking it. Then, remove the tweezer slowly
  out of the hole. When the game is taking back the control, it means that the
  operation was a success. Remember one thing: NEVER LET GO OF THE STYLUS, NEVER
  REMOVE IT FROM THE SCREEN.

- Bullet fragments (any of them): Two weapons were used.
      The goal is to reconstitute a bullet. Just use the lines on the fragments
      and the model for it.

= Folger McCullough's Appartment =

Take:

1) Closed envelope
         Where: Nightstand
         Tool: Hand

2) Brian's message
         Where: Under the bed
         Tool: Hand

3) Airsoft mask
         Where: On the bed
         Tool: Hand

4) Boots
         Where: Near the bed, on the right
         Tool: Luminol (spray)
                    = Put Luminol on the right part of the boot

= Lab =

- Hodges: Airsoft mask

- Envelope you're opening: Break-up letter to a certain Lydia.

- Cartridges: Fingerprint
      Put a bit of powder on the middle then blow some air in the microphone.

- Fingerprint (cartridge): Brian Foster.
      The goal here is to choose three points and to search a suspect. If they
      are correct, you'll get the owner's name. Being wrong here at several
      tries isn't involved in the final evaluation. The localisation of the
      right points are random each time you're playing that case, so I can't
      tell you which one to choose. I'm just giving the name that will be
      revealed.

= Brass =

Brian Foster's questionning:
                   = Brian's message
                   = Guns register
                   = Cartridges

= Lab =

- Hodges: Brian's weapon

= Lydia Gray's Appartment =

Talk with Lydia.

= Lab =

Talk with Greg.

= Terry Jardine's Living Room =

Find:

1) Weapons list
         Where: Table between the sofa and the seat
         Tool: Hand

Touch the safe and use the paintbrush on the panel. Blow some air in the
microphone then touch again the safe for a zoom.

     2) Gun + 3) Fingerprint (weapon)
               Where: Upper part of the safe
               Tool: Hand
                     = Put the adhesive in front of the evidence then roll it
                       with your stylus to the right. Then put pressure on the
                       evidence for it to stick to your tool then with one tap,
                       remove the adhesive.

     4) Money
               Where: Upper part of the safe
               Tool: Hand

     5) Weapons
               Where: Bottom of the safe
               Tool: Hand

= Lab =

- Hodges: Weapons list

- Hair (airsoft mask): Hairspray
      The goal here is to make a molecule. Each ball is colored. You have to
      drag and drop molecule parts in the right list on the patter. The colors
      must be related: a blue ball goes on a blue ball when you have to stack
      them. This game is timed. I'm giving you the pattern with the colors, it
      will be up to you to find the right molecule part.

          - = grey ball
          B = blue
          R = red
          G = green

                                   G
                                     - R
                                   G     - G
                                     - B     - B
                                   R     - R
                                       B

- Fingerprint (weapon) : Terry Jardine

= Brass =

Terry Jardine's questionning:
                   = Message de Brian Foster
                   = Balle extraite de la caisse
                   = Rapport d'une plainte
                   = Liste d'armes

You will have to do the identikit (well the drawning of a suspect's face). The
following is from the top to the bottom - always using the right arrow).

     - Shape of the face: 3rd model (upper arrow)
     - Hair: 5th model
     - Eyes: 3rd model
     - Nose: 1st model
     - Lips: 4th model

= Lydia Gray's Appartment =

Take:

1) Bills
         Where: In the kitchen
         Tool: Hand

2) Gloves
         Where: On the floor
         Tool: Hand
                    = Put the adhesive in front of the evidence then roll it
                      with your stylus to the right. Then put pressure on the
                      evidence for it to stick to your tool then with one tap,
                      remove the adhesive.

3) Socks
        Where: Right garbage can
        Tool: Hand

Click on the open closet under the sink for a zoom:

     6) Hairspray
               Where: Closet
               Tool: Hand

= Lab =

- Hairspray: Molecule to reconstitute based on the DNA game

- Blue stain (gloves): Water paint

          - = grey ball
          B = blue
          R = red
          G = green

                                   G     - R
                                     - B     - G
                                   R     - R
                                     - G     - G
                                           B

= Warehouse =

Touch the blue barrel for moving it then use the hand for taking the gun.

= Lab =

- Weapon (barrel): Fingerprint
      Put a bit of powder on the handle then blow some air in the microphone.

- Fingeprint (weapon): Lydia Gray

= Brass =

Lydia Gray's questionning:
                   = Break-up letter
                   = Envelope
                   = Airsoft mask
                   = Socks
                   = Crime weapon

END OF THE CASE

                            �~~�~~�~~�~~�~~�~~�

|----------------------------------------------------------------------
|CASE 4: Of Past Cases
|CSI: Catherine Willows (with a special appearance of Riley Adams)
|Victim: Lydia Gray
|Suspects: Sebastian Blau, Samantha Tymes, Wade Osterman & Rafael Campo
|Guest stars: Sara Lee Strong, Chandler Saunders
|----------------------------------------------------------------------

No luck for you but your previous suspect, Lydia Gray, just died before her
transfert.

= Morgue =

Look at the mouth and the elbow for having Doc Robbins's opinion.

= Hogan, Price et McCullough's Office =

Find:

1) Lydia's phone number
         Where: Desk
         Tool: Hand

2) Lydia's note
         Where: Desk
         Tool: Hand
                    = Use the stylus on the page for blackening it and revealing
                      the name Smithe A.

Touch Folger McCullough's bag on the left for a zoom:

     3) Order for buying something
               Where: Folger's bag
               Tool: Hand

Touch Lydia's bag on the left of the desk for a zoom of its content:

     4) Towel with blue stains
               Where: Upper part of the bag
               Tool: Hand

     5) Black bottle
               Where: Bottom part of the bag
               Tool: Hand

Tap on the furniture behind the desk then on the keyhole for triggering the game
with the tweezer.Insert the tweezer with caution in the hole with the stylus but
pay attention, you CAN'T LET GO OF THE STYLUS or else you have to start again.
When you are holding the key, you have to make some light vertical moves for
unblocking it. Then, remove the tweezer slowly out of the hole. When the game is
taking back the control, it means that the operation was a success. Remember one
thing: NEVER LET GO OF THE STYLUS, NEVER REMOVE IT FROM THE SCREEN.

Then remove the papers for discovering a prescription.

     6) Prescription (cf. supra)

= Lab =

- Hodges: Prescription, buying order, account book, towel

- Catherine: Phone

- Pills bottle: Antidepressants
      The goal here is to make a molecule. Each ball is colored. You have to
      drag and drop molecule parts in the right list on the patter. The colors
      must be related: a blue ball goes on a blue ball when you have to stack
      them. This game is timed. I'm giving you the pattern with the colors, it
      will be up to you to find the right molecule part.

          - = grey ball
          B = blue
          R = red
          G = green

                                       B
                                         - R
                                       B     - G
                                   B      - R
                                     - G     - R
                                   R       G

= Higher Purpose Private Hospital =

Talk with Wade Osterman.

= Brass =

Samantha Tymes's questionning. You will have to do the identikit (well the
drawning of a suspect's face). The following is from the top to the bottom -
always using the right arrow).
     - Shape of the face: 2nd model (upper arrow)
     - Hair: 4th model
     - Eyes: 5th model
     - Nose: 4th model
     - Lips: 4th model

= New Living Health Center =

Take:

1) Damaged paper
         Where: Open box
         Tool: Hand

Then, touch the pile of papers on the ground, just in front of the door. Remove
them for (use the magnifying glass for the game):

     2) USB Key
               Where: Under the pile of papers
               Tool: Hand

Then, touch the open drawer on the right for a zoom:

     3) Delivery order
               Where: Drawer
               Tool: Hand

Then, touch the door for a game: you have to repair the electronic lock. Just
follow the path. Once it's open, touch the door then the magnifying glass for
looking in the new room. You're finding a seat you can touch for a comment and
the famous box beam. Just touch it for:

     4) Chemical product (box beam)
               Where: Entrance of the box beam
               Tool: Swab

= Lab =

- Damaged papers: Lost objects inventory report
      Just clean the papers with your stylus.

- Delivery order: Find the differences by double clicking on them.

     Differences (touch screen)
         Line 6326 - (4256): 2
         Line 8627 - (8127): 18
         Line 3389 - (2365): (2365)
         Line 2371 - (3773): 33

- USB Key: Customers's register (with Sara Lee Strong & Chandler Saunders)
      The goal is to find the 7 differences between two data series by double
      clicking on them. It can be an error of spelling or of color.

     Corrupt data (touch screen)
                 001: 01
                 003: 45
                 004: FF - 00
                 007: 0A
                 008: 01 (2nd)
                 00B: last 60

- Chemical product (box beam): Thalium

          - = grey ball
          B = blue
          R = red
          G = green

                                   R     - B       G
                                     - G     - B     - B
                                   B     - R     - G
                                             - R

= Higher Purpose Private Hospital =

Talk with Wade Osterman:
                   = Incoherent buying order
                   = Inventory reports
                   = Customers's register
                   = Drawning of the suspect's face

Then click on the middle shelf near the sink, in the middle shelf (2nd when
counting from the bottom), for a zoom. Take the white bottle with the hand.

You can discuss now with Sebastian Blau (and if you're paying attention,
Catherine is making a reference to Grissom).

= Brass =

With Brass, you'll speak with three persons. At the jail, you'll see Sara Lee
Strong again, then, with Riley Adamns, you'll question Chandler Saunders before
going back to Samatha Tymes.

= Extravagant Auto =

Touch the car door for a zoom of its interior:

     1) Thalium trace
               Where: Back ground
               Tool: Adhesive
                     = Put the adhesive in front of the evidence then roll it
                       with your stylus to the right. Then put pressure on the
                       evidence for it to stick to your tool then with one tap,
                       remove the adhesive. It's here the blue stain.

     2) Blond hair
               Where: Back headrest
               Tool: Tweezers

     3) Fingerprint (handle)
               Where: Door handle
               Tool: Paintbrush
                    = Powder on the handle
                    = You have to blow air in the microphone

= Lab =

- Hodges: Chemical product

- Hair: Sara Lee Strong's DNA
      The goal here is to reconstitute a DNA: you have to drag and drop the 
      parts where it's corresponding with the shape in the middle. You will have
      to rotate them. Just an advise, try to see where the part can be dropped
      thanks to the balls (their positions or colors). It's very hard to explain
      where each thing goes and it can take time before finding the right place.
      This game is timed and it can make you miss the gold star at the end.

- Fingerprint (car handle): Chandler Saunders
      The goal here is to choose four points and to search a suspect. If they
      are correct, you'll get the owner's name. Being wrong here at several
      tries isn't involved in the final evaluation. The localisation of the
      right points are random each time you're playing that case, so I can't
      tell you which one to choose. I'm just giving the name that will be
      revealed.

= Brass =

Rafael Campo's questionning:
                   = Sara Lee Strong's hair
                   = Chandler Saunders's fingerprint
                   = Thalium trace (car)
 
= Birchy Meadows =

Take:

1) Lipstick sample
         Where: On the glass on the table
         Tool: Swab

2) Unknown powder
         Where: Bookshelf
         Tool: Hand

3) Sebastian Blau's notes
         Where: Right desk
         Tool: Hand

Touch the box beam for a zoom:

     4) Fingernail
               Where: In the box beam
               Tool: Tweezers

     5) Fingerprint (handle)
               Where: Handle (left)
               Tool: Paintbrush
                    = Powder on the handle
                    = You have to blow air in the microphone

Get out of the zoom and click on the wine case near the bookshelf. Be accurate
because it's the top that will grant you access to the zoom:

     6) Beater
               Where: Wine case
               Tool: Hand

= Lab =

- Hodges: Fingernail

- Lipstick sample: Lydia Gray
      The goal here is to reconstitute a DNA: you have to drag and drop the 
      parts where it's corresponding with the shape in the middle. You will have
      to rotate them. Just an advise, try to see where the part can be dropped
      thanks to the balls (their positions or colors). It's very hard to explain
      where each thing goes and it can take time before finding the right place.
      This game is timed and it can make you miss the gold star at the end.

- Fingerprint (box beam): Sebastian Blau (for the other, Catherine will find
  Chandler Saunders)

- Beater: Thalium

          - = grey ball
          B = blue
          R = red
          G = green

                                   G     - R
                                     - G     - G
                                   R     - B     - R
                                     - G     - G
                                         - B
                                       R

= Brass =

Sebastian Blau's questionning:
                   = Fingernail (Sara Lee Strong's DNA)
                   = Chandler Saunders's fingerprints (box beam)
                   = Sebastian Blau's fingerprints (box beam)
                   = Account book
                   = Sulfate powder (Blau's shelf in Birchy Meadows)
                   = Beater
                   = Lydia Gray's DNA
                   = Blau's notes on his research

END OF THE CASE AND OF THE GAME

=============
4. Copyright
=============

Writer: Vinciane Amorini (cleo_rabb(@)hotmail.com - vamorini(@)gmail.com)
Country: Belgium
Dates: December 2009
Version: 1.0

I don't mind you picking my guide for publishing it on your site but please,
notice me and credit me. Oh and I don't want you to edit my FAQ for making
your site appear on it. This work is copyrighted, so, you can't take it and make
you the author when you're not.

Cette solution est prot�g�e par les droits d'auteurs (loi belge pour ma part).
Aussi, veuillez les respecter. Je n'�cris pas pour gagner de l'argent, donc,
soyez sympa de ne pas vous faire passer pour l'auteur ou d'utiliser ce document
pour vous faire de l'argent.