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General Guide

by ellis123

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|                                                                             |
|                                Atelier Annie                                |
|                          Alchemists of Sera Island                          |
|                               General Guide                                 |
|                                Version 2.2                                  |
|                             By: Garrett Ellis                               |
|                                                                             |
0~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~0



=================
Table of Contents
=================
Section 1: Version History    [ver001]
Section 2: Guide Overview     [guo002]
Section 3: FAQs               [faq003]
Section 4: Item List          [itl004]
   - 4.01: Almanac Info       [ali4.1]
   - 4.02: Suppliment Info    [sui4.2]
Section 5: Monster List       [mol005]
Section 6: Tips/Tricks        [trt006]
   - 6.01: General Tips       [get6.1]
   - 6.02: Story Tips         [stt6.2]
   - 6.03: Synthesis Tips     [syt6.3]
   - 6.04: Gathering Tips     [gat6.4]
   - 6.05: Monster Tips       [mot6.5]
Section 7: Walkthrough        [wal007]
   - 7.01: First Semester     [fis7.1]
   - 7.02: Free Time          [frt7.2]
   - 7.03: Second Semester    [ses7.3]
   - 7.04: Free Time          [frt7.4]
   - 7.05: Third Semester     [ths7.5]
   - 7.06: Free Time          [frt7.6]
   - 7.07: Fourth Semester    [fos7.7]
   - 7.08: Free Time          [frt7.8]
   - 7.09: Fifth Semester     [fis7.9]
   - 7.10: Free Time          [frt710]
Section 8: Assignment List    [asl008]
Section 9: Legal Info/Closing [lic009]



===========================
1. Version History [ver001]
===========================

v2.2
March 16, 2010
- Misc. fixes

v2.1
January 11, 2010
- Happy new year to all who read this ;P
- Misc. fixes
v2.0
November 26, 2009
- Added Almanac Info Section
- Added Suppliment Info Section
- Added Tips/Tricks Section
- Added Walkthrough Section
- Misc. improvements

v1.1
November 16, 2009
- Added SuperCheats.com as an authorized website
- Added GameRevolution.com as an authorized website

v1.0
November 13, 2009
- Corrected/Finished item table information
- Added spacing to the Monster List
- Added NeoSeeker.com as an authorized website
- Super special thanks goes to mnkboy907 :D

v0.7
November 11, 2009
- Initial version for GameFAQs
- Added Version History Section
- Added FAQs Section
- Added Guide Overview Section
- Added Item List Section
- Added Monster List Section
- Added Legal Info/Closing Section

==========================
2. Guide Overview [guo002]
==========================

Atelier Annie is the fourteenth game in the series, and the sixth to make it
to America.  Unlike the other ones that have made it to America,
it is modled after the original games, where you must man a shop while
performing/learning alchemy.

This guide is a compendium of all of the technical in-game matterial.  As such,
it is a giant set of lists and is not for the weak of heart.  Much of the
in-game content is vague, or simply does not exist. Items tend not to
list all of the locations that they can be obtained, monster's HP is not listed
in the in-game Almanac, and many of the monster drops are nigh impossible to
find.  If you can survive through the lists, you will be one step closer to
achieving the ultimate goal: to make a lazy do-nothing girl become betrothed
to the prince!

================
3. FAQs [faq003]
================

1. Where can I find Lizard Tails?
Lizard Tails are dropped from Lizardmen, Supreme Lizards, and Lizard Kings.
Lizardmen can be found in the Fruitful Forest and Crater, Supreme Lizards can
be found in the Lone Island and Crater, and the Lizard Kings can be found in
the Lone Island.  It is recommended to try and obtain Lizard Tails in the
Crater as both the Lizardmen and Supreme Lizards are found there, as well as
having a much greater chance of appearing.

2. Why do I have a 0% chance of Synthesizing *insert item*?
You are too low of a level to synthesize the item.  Keep synthesizing to
level up and gain the ability to synthesize the item.  I'd recommend making
items that will have later use such as items needed for a resort, or that
are common in synthesis (the various metals like Platine come to mind).

3. Where do I get the mascot for *insert resort*?
The mascots can be found in these locations:
Spa/Park's -Quarry
Bakery/Market -Ice Forest
Beach/Theme Park -Basin
Hotel/Aquarium - Lone Island
Theatre/Museum - Fruitful Forest
Please note that each of the resort "zones" have the same mascots in the same
place.  For the Bakery/Market's mascot, you must go to the Ice Forest three
times (the event might not happen all three times, and you might have to go
there more than three times).  For the Hotel/Aquarium's mascot, you must give
it a Magical Pom Pom.  For the Beach/Theme Park's mascot, you need to give it
a Fiery Puff.  For the Theatre/Museum's Mascot, you must fight some (weak)
monsters.  For the Spa/Park's mascot, you just need to show up (:D).

4. What exactly is Special Synthesis and why do you use it?
Special synthesis is used to guarantee a desired trait on a synthesized item.
With the normal synthesis, you can get an attribute by the added 
items/Supplements, but only at an extremely low rate.  This becomes 
critical during Assignment 5 when you have to make a Purple War Hammer in 
order to beat the boss and get a gold. While it is possible to do so 
normally, it takes a lot of luck to get it purple.

5. How do I get the Purple Supplement 4? 
You can get the Purple Supplement 4 by using Purple Popeye Fish for the recipe.
To get Purple Popeye Fish you must go to the Fruitful Forest after reaching
level 20 (combat level).  When you enter, there will be a gather point close
to the entrance in the center of a bunch of flowers.  The Purple Popeye Fish
is a rather common gather from that location.

=====================
4. Item List [itl004]
=====================

Items are obtained throughout the game, and are one of the biggest (if not
*the* biggest) elements of the game.  With 467 of them in the game, it's a
dozy to obtain them all (though, one of the endings requires that you do so).
Please note that not all items can be obtained at all moments of the game,
as locations might not have opened, shops might not have updated their
inventory, etc.

Items will be displayed by their item number (dictated by the Item Almanac)
in the following format:

178. Iron Vest
Obtained by: Synthesis (Iron Vest, Metasphere, Pure Water)
             Weapon Shop (4,500 Cole)

This is the entry for item number 178, the Iron Vest, which can be 
obtained through synthesis by mixing together an Iron Vest, Metasphere, 
and Pure Water), and can also be found in the Weapon Shop for 4,500 Cole.



1.   Bomb
Obtained by: Synthesis (Fiery Dust)
2.   Mega Bomb
Obtained by: Synthesis (Bomb, Black Clay, Candle)
3.   Giga Bomb
Obtained by: Synthesis (Mega Bomb, Black Clay, Alchemy Ash)
4.   Tera Bomb
Obtained by: Synthesis (Giga Bomb, Black Clay, Dark Clod)
5.   Mega Uni
Obtained by: Synthesis (Uni, Nue)
6.   Giga Uni
Obtained by: Synthesis (Mega Uni, Nue)
7.   Tera Uni
Obtained by: Synthesis (Giga Uni, Nue)
8.   Barrel
Obtained by: Synthesis (Barrel Piece)
9.   Steel Barrel
Obtained by: Synthesis (Barrel, Dark Clod)
10.  Artistic Barrel
Obtained by: Synthesis (Barrel, Gold Dust, Sappheiro)
11.  Pure Water
Obtained by: Synthesis (Pure Spring)
12.  Athena Water
Obtained by: Synthesis (Spinach, Pure Water)
13.  Athena Salve
Obtained by: Synthesis (Athena Water, Mokomo Sour, Natural Creme)
14.  Elixir
Obtained by: Synthesis (Athena Salve, Alchemy Ash, Belladonna)
15.  Witch's Salve
Obtained by: Synthesis (Mistletoe, Witch's Nail, Belladonna)
16.  Life Fuel
Obtained by: Synthesis (Milky Gem, Lizard Tail, Dragon Tongue)
17.  Super Fuel
Obtained by: Synthesis (Milky Gem, Yggdrasil Leaf, Life Fuel)
18.  Skill Drop
Obtained by: Synthesis (Belladonna, Charm Flour, Morning Dew)
19.  Super Drop
Obtained by: Synthesis (Belladonna, Gold Salmon, Skill Drop)
20.  Power Drop
Obtained by: Synthesis (Dragon Herz, Spinach, Wild Meat)
21.  Super Capsule
Obtained by: Synthesis (Dragon Herz, Mandora Root, Power Capsule)
22.  Iron Drink
Obtained by: Synthesis (World Soul, Schwer Metal, Mineral Fall)
23.  Steel Drink
Obtained by: Synthesis (World Soul, Platine, Iron Drink)
24.  Morning Tea
Obtained by: Synthesis (Silver Water, Morning Dew, Kurukuru Weed)
25.  Nectar Dew
Obtained by: Synthesis (Silver Water, Puniball, Morning Tea)
26.  Resist Potion
Obtained by: Synthesis (Dragon Fang, Black Shroom, Pure Water)
27.  Super Potion
Obtained by: Synthesis (Dragon Fang, Eagle Claw, Resist Potion)
28.  Globe
Obtained by: Synthesis (Petite Log, Globe Piece)
29.  Artistic Globe
Obtained by: Synthesis (Globe, Gold Dust)
30.  Prize Blitz
Obtained by: Synthesis (Shiny Dust, Kaleidostone, Witch's Nail)
31.  Dark Blitz
Obtained by: Synthesis (Mokomo Sour, Black Shroom, Alchemy Ash)
32.  Punish Blitz
Obtained by: Synthesis (Magical Weed, Palmer, Silk Thread)
33.  Primal Egg
Obtained by: Synthesis (Magical Water, Dark Clod)
34.  Celestial Alias
Obtained by: Synthesis (Primal Egg, Cloudie, Kaleidostone)
35.  Pheromone Aroma
Obtained by: Synthesis (Thyme Stone, Kurukuru Weed, Pure Water)
36.  Time Plate
Obtained by: Synthesis (Candle, Rock Salt, Puzzle Cube)
37.  Wind Orb
Obtained by: Synthesis (Glass Sphere, Phoenix Wing, Meteor)
38.  Speed Orb
Obtained by: Synthesis (Glass Sphere, Three Feathers, Wind Orb)
39.  Magical Pom Pom
Obtained by: Synthesis (Silk Thread, Fluff)
40.  War Pom Pom
Obtained by: Synthesis (Magical Pom Pom, Metasphere)
41.  Magical Shield
Obtained by: Synthesis (Schwer Metal, Buffer)
42.  War Shield
Obtained by: Synthesis (Magical Shield, Dark Clod)
43.  Magical Flag
Obtained by: Synthesis (Silk, Three Feathers)
44.  War Flag
Obtained by: Synthesis (Magical Flag, Alchemy Ash)
45.  Dragee
Obtained by: Synthesis (Karikari Nuts, Sweet Cube, Rock Sugar)
46.  Chocolate
Obtained by: Synthesis (Rock Sugar, Karikari Nuts)
47.  Kokoron
Obtained by: Synthesis (Flour, Goat Milk, Some Egg)
48.  Eisen Bar
Obtained by: Synthesis (Flour, Rock Sugar, Rock Salt)
49.  Cant Holtz
Obtained by: Synthesis (Flour, Sweet Cube)
50.  Puff
Obtained by: Synthesis (Flour, Natural Cream, Sweet Cube)
51.  Fiery Puff
Obtained by: Synthesis (Flour, Natural Cream, Hot Cube)
52.  Hot Milk
Obtained by: Synthesis (Goat Milk, Mineral Fall)
53.  Hot Chocolate
Obtained by: Synthesis (Chocolate, Mineral Fall)
54.  Goat Cheese
Obtained by: Synthesis (Goat Milk)
55.  Puni Pudding
Obtained by: Synthesis (Milky Gem, Some Egg, Goat Milk)
56.  Jewel Ice
Obtained by: Synthesis (Icy Stone, Rock Sugar, Natural Cream)
57.  Tropical Ice
Obtained by: Synthesis (Jewel Ice, Pina)
58.  Pina Juice
Obtained by: Synthesis (Pina, Pure Water)
59.  Green Juice
Obtained by: Synthesis (Bell Pepper, Spinach, Pure Water)
60.  Carrot Juice
Obtained by: Synthesis (Carrot, Pure Water)
61.  Tropical Set
Obtained by: Synthesis (Pina, Lando)
62.  Tropical Noodle
Obtained by: Synthesis (Pina, Flour, Pure Water)
63.  Salted Tongue
Obtained by: Synthesis (Dragon Tongue, Rock Salt)
64.  Black Soup
Obtained by: Synthesis (Silver Water, Hot Cube, Tasso Fruit)
65.  Castella
Obtained by: Synthesis (Flour, Some Egg, Goat Milk)
66.  Unitella
Obtained by: Synthesis (Castella, Uni, Natural Cream)
67.  My Cake
Obtained by: Synthesis (Castella, Lando, Natural Cream)
68.  Creesecake
Obtained by: Synthesis (Castella, Goat Cheese, Milky Gem)
69.  Sachertorte
Obtained by: Synthesis (Chocolate, Flour, Some Egg)
70.  Veggie Plate
Obtained by: Synthesis (Bell Pepper, Carrot, Spinach)
71.  Mushroom Plate
Obtained by: Synthesis (Mokumoku Shroom, Gourmet Shroom, Veggie Plate)
72.  Veggie Stew
Obtained by: Synthesis (Veggie Plate, Goat Milk, Flour)
73.  Pazza
Obtained by: Synthesis (Musshell, Popeye Fish, Pure Spring)
74.  Seafood Salad
Obtained by: Synthesis (Sardine, Bell Pepper, Mokomo Sour)
75.  Grilled Salmon
Obtained by: Synthesis (Gold Salmon, Rock Salt)
76.  Carpaccio
Obtained by: Synthesis (King Tuna, Veggie Plate, Kurukuru Weed)
77.  Fin Soup
Obtained by: Synthesis (Blau Wing, Gourmet Shroom, Mineral Fall)
78.  Short Sword
Obtained by: Synthesis (Short Sword, Alchemy Ash, Pure Water)
             Weapon Shop (150 Cole)
79.  Wide Sword
Obtained by: Synthesis (Wide Sword, Alchemy Ash, Pure Water)
             Weapon Shop (250 Cole)
80.  Bronze Sword
Obtained by: Synthesis (Bronze Sword, Alchemy Ash, Pure Water)
             Weapon Shop (550 Cole)
81.  Le Pier
Obtained by: Synthesis (Le Pier, Schwer Metal, Pure Water)
             Weapon Shop (900 Cole)
82.  Falcata
Obtained by: Synthesis (Falcata, Schewer Metal, Pure Water)
             Weapon Shop (2,400 Cole)
83.  Steel Sword
Obtained by: Synthesis (Steel Sword, Schwer Metal, Pure Water)
             Weapon Shop (4,000 Cole)
84.  Iron Sword
Obtained by: Synthesis (Iron Sword, Schwer Metal, Pure Water)
             Weapon Shop (6,000 Cole)
85.  Angel Sword
Obtained by: Synthesis (Angel Sword, Schwer Meta, Pure Water)
             Weapon Shop (6,400 Cole)
86.  Magic Sword
Obtained by: Synthesis (Magic Sword, Pure Ore, Athena Water)
             Weapon Shop (7,000 Cole)
87.  Holy Sword
Obtained by: Synthesis (Holy Sword, Pure Ore, Athena Water)
             Weapon Shop (8,000 Cole)
88.  Psycho Sword
Obtained by: Synthesis (Psycho Sword, Pure Ore, Athena Water)
             Weapon Shop (10,000 Cole)
89.  Pudding Sword
Obtained by: Synthesis (Pudding Sword, Titanium, Athena Water)
             Weapon Shop (14,000 Cole)
90.  Sweet Sword
Obtained by: Synthesis (Sweet Sword, Titanium, Athena Water)
             Weapon Shop (16,000 Cole)
91.  Longsword
Obtained by: Synthesis (Longsword, Metasphere, Pure Water)
             Weapon Shop (250 Cole)
92.  Slayer Sword
Obtained by: Synthesis (Slayer Sword, Metasphere, Pure Water)
             Weapon Shop (900 Cole)
93.  Claymore
Obtained by: Synthesis (Claymore, Metasphere, Pure Water)
             Weapon Shop (2,000 Cole)
94.  Katzbalger
Obtained by: Synthesis (Katzbalger, Caphite, Pure Water)
             Weapon Shop (3,900 Cole)
95.  Titan Sword
Obtained by: Synthesis (Titan Sword, Caphite, Pure Water)
             Weapon Shop (5,500 Cole)
96.  Platine Sword
Obtained by: Synthesis (Platine Sword, Caphite, Pure Water)
             Weapon Shop (8,000 Cole)
97.  Goddess Sword
Obtained by: Synthesis (Goddess Sword, Caphite, Pure Water)
             Weapon Shop (12,000 Cole)
98.  Light Sword
Obtained by: Synthesis (Light Sword, Caphite, Pure Water)
             Weapon Shop (15,000 Cole)
             Enemy Drop (Rock Puni)
99.  Sacher Sword
Obtained by: Synthesis (Sacher Sword, Pure Ore, Athena Water)
             Weapon Shop (2,000 Cole)
100. Sweet Saber
Obtained by: Synthesis (Sweet Saber, Pure Ore, Athena Water)
             Weapon Shop (24,000 Cole)
101. Flamberge
Obtained by: Synthesis (Flamberge, Pure Ore, Athena Water)
             Weapon Shop (9,000 Cole)
102. Estoc
Obtained by: Weapon Shop (13,000 Cole)
103. Bastard Sword
Obtained by: Weapon Shop (10,000 Cole)
104. Wood Staff
Obtained by: Synthesis (Wood Staff, Dark Clod, Pure Water)
             Weapon Shop (200 Cole)
105. Bronze Staff
Obtained by: Synthesis (Bronze Staff, Dark Clod, Pure Water)
             Weapon Shop (800 Cole)
106. Steel Staff
Obtained by: Synthesis (Steel Staff, Dark Clod, Pure Water)
             Weapon Shop (2000 Cole)
107. Prim Staff
Obtained by: Synthesis (Prim Staff, Caphite, Pure Water)
             Weapon Shop (4,000 Cole)
108. Iron Staff
Obtained by: Synthesis (Iron Staff, Caphite, Pure Water)
             Weapon Shop (4,000 Cole)
109. Legend Staff
Obtained by: Synthesis (Legend Staff, Caphite, Pure Water)
             Weapon Shop (10,000 Cole)
110. Magical Stick
Obtained by: Synthesis (Magical Stick, Caphite, Pure Water)
             Weapon Shop (3,000 Cole)
111. Iron Stick
Obtained by: Synthesis (Iron Stick, Capihte, Pure Water)
             Weapon Shop (6,500 Cole)
112. Alchemy Staff
Obtained by: Synthesis (Alchemy Staff, Pure Ore, Athena Water)
             Weapon Shop (8,000 Cole)
113. Wisdom Staff
Obtained by: Synthesis (Wisdom Staff, Pure Ore, Athena Water)
             Weapon Shop (11,000 Cole)
114. Pudding Staff
Obtained by: Synthesis (Pudding Staff, Pure Ore, Athena Water)
             Weapon Shop (16,000 Cole)
115. Cake Staff
Obtained by: Synthesis (Cake Staff, Titanium, Athena Water)
             Weapon Shop (20,000 Cole)
116. Sacher Stick
Obtained by: Synthesis (Sacher Stick, Titanium, Athena Water)
             Weapon Shop (20,000 Cole)
117. Pan
Obtained by: Synthesis (Pan, Metasphere, Pure Water)
             Weapon Shop (250 Cole)
118. Club
Obtained by: Synthesis (Club, Metasphere, Pure Water)
             Weapon Shop (300 Cole)
119. Pot
Obtained by: Synthesis (Pot, Metasphere, Pure Water)
             Weapon Shop (1,000 Cole)
120. Mace
Obtained by: Synthesis (Mace, Schwer Metal, Pure Water)
             Weapon Shop (2,100 Cole)
121. Bronze Mace
Obtained by: Synthesis (Bronze Mace, Schwer Metal, Pure Water)
             Weapon Shop (3,800 Cole)
122. Big Pot
Obtained by: Synthesis (Big Pot, Schwer Metal, Pure Water)
             Weapon Shop (3,000 Cole)
123. Super Mace
Obtained by: Synthesis (Super Mace, Schwer Metal, Pure Water)
             Weapon Shop (6,000 Cole)
124. War Hammer
Obtained by: Synthesis (War Hammer, Schwer Metal, Pure Water)
             Weapon Shop (4,200 Cole)
125. Crusher
Obtained by: Synthesis (Crusher, Pure Ore, Athena Water)
             Weapon Shop (8,000 Cole)
126. Iron Mace
Obtained by: Synthesis (Iron Mace, Pure Ore, Athena Water)
             Weapon Shop (9,000 Cole)
127. Mega Hammer
Obtained by: Synthesis (Mega Hammer, Pure Ore, Athena Water)
             Weapon Shop (13,500 Cole)
128. Sweet Crusher
Obtained by: Synthesis (Sweet Crusher, Platine, Athena Water)
             Weapon Shop (14,000 Cole)
129. Torten Mace
Obtained by: Synthesis (Torten Mace, Platine, Athena Water)
             Weapon Shop (15,000 Cole)
130. Thick Book
Obtained by: Synthesis (Thick Book, Alchemy Ash, Pure Water)
             Weapon Shop (250 Cole)
131. Encyclopedia
Obtained by: Synthesis (Encyclopedia, Alchemy Ash, Pure Water)
             Weapon Shop (900 Cole)
132. Mystery Novel
Obtained by: Synthesis (Mystery Novel, Alchemy Ash, Pure Water)
             Weapon Shop (1,400 Cole)
133. Workbook
Obtained by: Synthesis (Workbook, Caphite, Pure Water)
             Weapon Shop (3,000 Cole)
134. World's Sweets
Obtained by: Synthesis (World's Sweets, Caphite, Pure Water)
             Weapon Shop (5,500 Cole)
135. Iron Book
Obtained by: Synthesis (Iron Book, Caphite, Pure Water)
             Weapon Shop (9,800 Cole)
             Enemy Drop (Peon)
136. Wisdom Book
Obtained by: Synthesis (Wisdom Book, Caphite, Pure Water)
             Weapon Shop (14,000 Cole)
137. Old Book
Obtained by: Synthesis (Old Book, Caphite, Pure Water)
             Weapon Shop (12,000 Cole)
138. Demon Book
Obtained by: Synthesis (Demon Book, pure Ore, Athena Water)
             Weapon Shop (15,500 Cole)
139. Angel Book
Obtained by: Synthesis (Angel Book, Pure Ore, Athena Water)
             Weapon Shop (15,500 Cole)
140. Legend Book
Obtained by: Synthesis (Legend Book, Pure Ore, Athena Water)
             Weapon Shop (17,300 Cole)
141. Fantasy Book
Obtained by: Weapon Shop (20,000 Cole)
142. Mabinogion
Obtained by: Weapon Shop (21,000 Cole)
143. Bamboo Spear
Obtained by: Synthesis (Bamboo, Dark Clod, Pure Water)
             Weapon Shop (150 Cole)
144. Knight's Spear
Obtained by: Synthesis (Knight's Spear, Dark Clod, Pure Water)
             Weapon Shop (600 Cole)
145. Spear
Obtained by: Synthesis (Spear, Dark Clod, Pure Water)
             Weapon Shop (1,250 Cole)
146. Partisan
Obtained by: Synthesis (Partisan, Schwer Metal, Pure Water)
             Weapon Shop (2,500 Cole)
147. Trident
Obtained by: Synthesis (Trident, Schwer Metal, Pure Water)
             Weapon Shop (3,000 Cole)
148. Javelin
Obtained by: Synthesis (Javelin, Schwer Metal, Pure Water)
             Weapon Shop (3,500 Cole)
149. Halberd
Obtained by: Synthesis (Halberd, Schwer Metal, Pure Water)
             Weapon Shop (7,000 Cole)
             Enemy Drop (Bodyguard, Commander)
150. Naginata
Obtained by: Synthesis (Naginata, Schwer Metal, Pure Water)
             Weapon Shop (12,000 Cole)
151. Pike
Obtained by: Synthesis (Pike, Pure Ore, Athena Water)
             Weapon Shop (13,000 Cole)
152. Butterfly Slicer
Obtained by: Synthesis (Butterfly Slicer, Pure Ore, Athena Water)
             Weapon Shop (15,500 Cole)
153. Cross Spear
Obtained by: Synthesis (Cross Spear, Pure Ore, Athena Water)
             Weapon Shop (18,000 Cole)
154. Brionac
Obtained by: Weapon Shop (19,000 Cole) 
155. Gungnir
Obtained by: Weapon Shop (19,500 Cole)
156. Casual Clothes
Obtained by: Synthesis (Casual Clothes, Fluff, Pure Water)
             Default Equipment
157. Member Uniform
Obtained by: Synthesis (Member Uniform, Fluff, Pure Water)
             Default Equipment
158. Foreign Coat
Obtained by: Synthesis (Foreign Coat, Fluff, Pure Water)
             Default Equipment
159. Apron Dress
Obtained by: Synthesis (Apron Dress, Fluff, Pure Water)
             Default Equipment
160. Knight Suit
Obtained by: Synthesis (Knight Suit, Fluff, Pure Water)
             Default Equipment
161. Leather Suit
Obtained by: Synthesis (Leather Suit, Fluff, Pure Water)
             Default Equipment
162. Venture Suit
Obtained by: Synthesis (Venture Suit, Fluff, Pure Water)
             Default Equipment
163. Liese's Dress
Obtained by: Synthesis (Liese's Dress, Fluff, Pure Water)
             Default Equipment
164. Normal Threads
Obtained by: Synthesis (Normal Threads, Fluff, Pure Water)
             Weapon Shop (200 Cole)
165. Durable Outfit
Obtained by: Synthesis (Durable Outfit, Fluff, Pure Water)
             Weapon Shop (500 Cole)
             Enemy Drop (Red Puni, Golden Puni)
166. Orde Uniform
Obtained by: Synthesis (Orde Uniform, Fluff, Pure Water)
             Weapon Shop (400 Cole)
167. Adventure Outfit
Obtained by: Synthesis (Adventure Outfit, Silk Thread, Pure Water)
             Weapon Shop (700 Cole)
168. Thieves' Threads
Obtained by: Synthesis (Thieves' Threads, Silk Thread, Pure Water)
             Weapon Shop (1,600 Cole)
             Enemy Drop (Boss)
169. Pure Dress
Obtained by: Synthesis (Pure Dress, Silk, Athena Water)
             Weapon Shop (1,700 Cole)
170. Holy Uniform
Obtained by: Synthesis (Holy Uniform, Silk, Athena Water)
             Weapon Shop (2,800 Cole)
171. Weird Costume
Obtained by: Synthesis (Weird Costume, Silk, Athena Water)
             Weapon Shop (10,000 Cole)
172. Magic Outfit
Obtained by: Synthesis (Magic Outfit, Silk, Athena Water)
             Weapon Shop (10,000 Cole)
             Enemy Drop (Fenrir)
173. Sweet Suit
Obtained by: Synthesis (Sweet Suit, Silk, Athena Water)
             Weapon Shop (6,000 Cole)
174. Cream Wear
Obtained by: Synthesis (Cream Wear, Silk, Athena Water)
             Weapon Shop (8,000 Cole)
175. Leather Armor
Obtained by: Synthesis (Leather Armor, Metasphere, Pure Water)
             Weapon Shop (450 Cole)
176. Spiky Armor
Obtained by: Synthesis (Spiky Armor, Metasphere, Pure Water)
             Weapon Shop (1,800 Cole)
177. Chestplate
Obtained by: Synthesis (Chestplate, Metasphere, Pure Water)
             Weapon Shop (3,800 Cole)
             Enemy Drop (Rock Golem)
178. Iron Vest
Obtained by: Synthesis (Iron Vest, Metasphere, Pure Water)
             Weapon Shop (4,500 Cole)
179. Angel's Armor
Obtained by: Synthesis (Angel's Armor, Schwer Metal, Athena Water)
             Weapon Shop (7,000 Cole)
180. Pure Armor
Obtained by: Synthesis (Pure Armor, Schwer Metal, Athena Water)
             Weapon Shop (6,800 Cole)
181. Holy Armor
Obtained by: Synthesis (Holy Armor, Schewr Metal, Athena Water)
             Weapon Shop (10,000 Cole)
182. Weird Armor
Obtained by: Synthesis (Weird Armor, Schwer Metal, Athena Water)
             Weapon Shop (10,000 Cole)
             Enemy Drop (Gold Puni)
183. Magic Armor
Obtained by: Synthesis (Magic Armor, Schwer Metal, Athena Water)
             Weapon Shop (10,000 Cole)
184. Decoration
Obtained by: Synthesis (Decoration, Pure Ore, Athena Water)
             Weapon Shop (12,000 Cole)
185. Cutesy Armor
Obtained by: Synthesis (Cutesy Armor, Pure Ore, Athena Water)
             Weapon Shop (13,000 Cole)
186. Sacher Mail
Obtained by: Synthesis (Sacher Mail, Pure Ore, Athena Water)
             Weapon Shop (14,000 Cole)
187. Plate Mail
Obtained by: Synthesis (Plate Mail, Metasphere, Pure Water)
             Weapon Shop (5,500 Cole)
188. Heavy Mail
Obtained by: Synthesis (Heavy Mail, Metasphere, Pure Water)
             Weapon Shop (9,000 Cole)
             Enemy Drop (Iron Golem)
189. Knight Armor
Obtained by: Synthesis (Knight Armor, Caphite, Pure Water)
             Weapon Shop (11,000 Cole)
190. Silver Armor
Obtained by: Synthesis (Silver Armor, Caphite, Pure Water)
             Weapon Shop (12,800 Cole)
191. Iron Armor
Obtained by: Synthesis (Iron Armor, Caphite, Pure Water)
             Weapon Shop (16,000 Cole)
192. Goddess Armor
Obtained by: Synthesis (Goddess Armor, Pure Ore, Athena Water)
             Weapon Shop (23,000 Cole)
193. Light Armor
Obtained by: Synthesis (Light Armor, Pure Ore, Athena Water)
             Weapon Shop (23,000 Cole)
             Enemy Drop (Demon Lord)
194. Deco Armor
Obtained by: Synthesis (Deco Armor, Pure Ore, Athena Water)
             Weapon Shop (25,000 Cole)
195. Pudding Armor
Obtained by: Synthesis (Pudding Armor, Pure Ore, Athena Water)
             Weapon Shop (25,000 Cole)
196. Noble Outfit
Obtained by: Synthesis (Noble Outfit, Silk, Pure Water)
             Weapon Shop (3,800 Cole)
             Enemy Drop (Golden Puni)
197. Party Gown
Obtained by: Synthesis (Party Gown, Silk, Pure Water)
             Weapon Shop (5,500 Cole)
             Enemy Drop (Bodyguard)
198. Morning
Obtained by: Synthesis (Morning, Silk, Pure Water)
             Weapon Shop (8,800 Cole)
             Enemy Drop (Bodyguard)
199. Sexy Shift
Obtained by: Synthesis (Sexy Shift, Silk, Athena Water)
             Weapon Shop (10,000 Cole)
200. Psych Dress
Obtained by: Synthesis (Psych Dress, Silk, Athena Water)
             Weapon Shop (15,000 Cole)
201. Lost Attire
Obtained by: Weapon Shop (17,000 Cole)
202. Queen's Robe
Obtained by: Weapon Shop (19,000 Cole)
             Enemy Drop (Ifrit)
203. Sweet Dress
Obtained by: Synthesis (Sweet Dress, Silk, Magical Water)
             Weapon Shop (27,000 Cole)
204. Cream Skirt
Obtained by: Synthesis (Cream Skirt, Silk, Magical Water)
             Weapon Shop (27,000 Cole)
205. Charm Dress
Obtained by: Weapon Shop (26,000 Cole)
             Enemy Drop (Pseudo Puni)
206. Tropical Dress
Obtained by: Weapon Shop (26,000 Cole)
207. Memborial Pin
Obtained by: Default Equipment
208. Eisen Clip
Obtained by: Synthesis (Schwer Metal, Three Feathers)
209. Guards Clip
Obtained by: Synthesis (Eisen Clip, Caphite, Dragon Fang)
210. Wasser Ring
Obtained by: Synthesis (Athena Water, Shiny Dust, Legion Stone)
211. Ice Ring
Obtained by: Synthesis (Wasser Ring, Schwer Metal, Icy Stone)
212. Fire Cuff
Obtained by: Synthesis (Tasso Fruit, Metasphere, Silk)
213. Sun Cuff
Obtained by: Synthesis (Fire Cuff, Fiery Dust, Hot Cube)
214. Charm Ankh
Obtained by: Synthesis (Caphite, Puzzle Cube)
215. Magic Ankh
Obtained by: Synthesis (Charm Ankh, Siver Water, Magical Water)
216. Fluff Shoes
Obtained by: Synthesis (Fluff, Lizard Tail, Thyme Stone)
217. Meteor Shoes
Obtained by: Synthesis (Fluff Shoes, Lizard Tail, Glass Sphere)
218. Emerode Ring
Obtained by: Synthesis (Emerode, Platine, Buffer)
219. Sappheiro Ring
Obtained by: Synthesis (Sappheiro, Platine, Buffer)
220. Ryubi Ring
Obtained by: Synthesis (Ryubi, Platine, Buffer)
221. Azuro Ring
Obtained by: Synthesis (Azuro, Platine, Buffer)
222. Rainbow Lariat
Obtained by: Synthesis (Kaleidostone, Glass Sphere, Buffer)
223. Perfume
Obtained by: Synthesis (Charm Flower, Thyme Stone, Kurukuru Weed)
224. Mercurius Eye
Obtained by: Synthesis (Glass Sphere, Titanium)
225. Shooting Star
Obtained by: Synthesis (Meteor, Platine, Some Horn)
226. Assignment 1
Obtained by: Storyline Event
227. Assignment 2
Obtained by: Storyline Event
228. Assignment 3
Obtained by: Storyline Event
229. Assignment 4
Obtained by: Storyline Event
230. Assignment 5
Obtained by: Storyline Event
231. Assignment 6
Obtained by: Storyline Event
232. Liese's Recipe
Obtained by: Liese (10,000 or 8,000 Cole)
233. Ancient Recipe
Obtained by: Event (General Store)
234. Solved Recipe
Obtained by: Event (Library)
235. Supplement 1
Obtained by: Synthesis (Magical Weed)
236. Supplement 2
Obtained by: Synthesis (Lando)
237. Supplement 3
Obtained by: Synthesis (Milky Gem)
238. Supplement 4
Obtained by: Synthesis (Popeye Fish)
239. Supplement 5
Obtained by: Synthesis (Black Shroom)
240. Supplement 6
Obtained by: Synthesis (Some Horn)
241. Return Gate
Obtained by: Synthesis (Magical Water, Thyme Stone, Metasphere)
242. Shining Flower
Obtained by: Reward (Theme Park/Beach)
243. Comet Tail
Obtained by: Reward (Theme Park/Beach)
244. Rainbow Light
Obtained by: Reward (Hotel/Aquarium)
245. Star Egg
Obtained by: Reward (Bakery/Market)
246. Mystery Weed
Obtained by: Reward (Theater)
247. Stardust
Obtained by: Synthesis (Shining Flower, Comet Tail, Rainbow Light)
248. Starbreath
Obtained by: Synthesis (Star Egg, Mystery Weed)
249. Cosmic Conis
Obtained by: Synthesis (Stardust, Starbreath)
250. Magical Pen
Obtained by: Synthesis (Phoenix Wing, Some Horn, Magical Water)
251. Buffer
Obtained by: Synthesis (Fine Dust)
252. Candle
Obtained by: Synthesis (Beeswax)
253. Magical Water
Obtained by: Synthesis (Pure Water, Kaleidostone)
254. Silk
Obtained by: Synthesis (Silk Thread)
255. Soul Water
Obtained by: Synthesis (World Soul, Silver Water)
256. Plant Energy
Obtained by: Synthesis (Magical Weed, Witch's Nail, Pure Spring)
257. Alchemy Ash
Obtained by: Synthesis (Woodchips)
             Synthesis (Failure)
258. Dark Clod
Obtained by: Synthesis (Black Clay)
             Synthesis (Failure)
259. Metasphere
Obtained by: Synthesis (Morning Dew)
             synthesis (Failure)
260. Glass Sphere
Obtained by: Synthesis (Shiny Dust)
261. Pure Ore
Obtained by: Synthesis (Red Ore, Blue Ore, Green Ore)
262. Schwer Metal
Obtained by: Synthesis (Legien Stone, Alchemy Ash, Pure Water)
263. Caphite
Obtained by: Synthesis (Polish, Alchemy Ash, Pure Water)
264. Titanium
Obtained by: Synthesis (Ore, Alchemy Ash, Pure Water)
265. Platine
Obtained by: Synthesis (Meteor, Alchemy Ash, Pure Water)
266. Emerode
Obtained by: Synthesis (Green Ore, Buffer, Metasphere)
267. Sappheiro
Obtained by: Synthesis (Blue Ore, Buffer, Metasphere)
268. Ryubi
Obtained by: Synthesis (Red Ore, Buffer, Metasphere)
269. Azuro
Obtained by: Synthesis (Pure Ore, Buffer, Metaphere)
270. Life Water
Obtained by: Synthesis (Phoenix Wing, Athena Water)
271. Legend Water
Obtained by: Synthesis (Life Water, Sinter, Magical Water)
272. Uni
Obtained by: Search Location (Basin, Crater, Lone Island)
             Enemy Drop (Peon, Thief)
             General Store (21 Cole)
273. Nue
Obtained by: Search Location (Basin, Quarry, Lone Island)
             General Store (15 Cole)
274. Three Feathers
Obtained by: Search Location (Basin, Quarry, Lone Island)
             General Store (35 Cole)
275. Dunkleheit
Obtained by: Search Location (Cave)
276. Millennia Baum
Obtained by: Search Location (Lone Island)
277. Beeswax
Obtained by: Search Location (Quarry, Fruitful Woods)
             General Store (80 Cole)
278. Karikari Nuts
Obtained by: Search Location (Fruitful Woode, Crater, Lone Island)
             General Store (56 Cole)
279. Natural Cream
Obtained by: Search Location (Basin, Ice Forest)
             General Store (30 Cole)
280. Lando
Obtained by: Search Location (Basin, Fruitful Woods)
             General Store (42 Cole)
281. Pina
Obtained by: Search Location (Fruitful Woods)
             General Store (210 Cole)
282. Belladonna
Obtained by: Search Location (Fruitful Woods)
             Enemy Drop (Klug Ghost)
             General Store (130 Cole)
283. Magical Weed
Obtained by: Search Location (Basin, Quarry)
             Enemy Drop (Ghost)
             General Store (10 Cole)
284. Palmer
Obtained by: Search Location (Lone Island)
             General Store (50 Cole)
285. Mistletoe
Obtained by: Search Location (Crater)
             Enemy Drop (Ghost, Lugt Ghost, Klug Ghost)
             General Store (200 Cole)
286. Witch's Nail
Obtained by: Search Location (Fruitful Woods, Cave)
             General Store (60 Cole)
287. Woodchips
Obtained by: Search Location (Basin, Crater)
             General Store (10 Cole)
288. Tasso Fruit
Obtained by: Search Location (Cave)
             General Store (200 Cole)
289. Petite Log
Obtained by: Search Location (Fruitful Woods, Lone Island)
             General Store (100 Cole)
290. Klein Weed
Obtained by: Search Location (Basin, Ice Forest)
             General Store (70 Cole)
291. Kurukuru Weed
Obtained by: Search Location (Basin, Ice Forest)
             General Store (70 Cole)
292. Silver Water
Obtained by: Search Location (Ice Forest)
             General Shop (500 Cole)
293. Pure Spring
Obtained by: Search Location (Basin, Cave)
294. Morning Dew
Obtained by: Search Location (Lone Island, Cave)
             General Store (55 Cole)
295. Mineral Fall
Obtained by: Search Location (Basin)
             General Store (10 Cole)
296. King Tuna
Obtained by: Search Location (Lone Island)
             General Store (560 Cole)
297. Sardine
Obtained by: Search Location (Lone Island)
             General Store (35 Cole)
298. Popeye Fish
Obtained by: Search Location (Basin, Fruitful Woods)
             General Store (42 Cole)
299. Gold Salmon
Obtained by: Search Location (Fruitful Woods, Cave)
             General Store (320 Cole)
300. Gentle Shark
Obtained by: Synthesis (Gentle Shark, Alchemy Ash, Pure Water)
             Search Location (Lone Island)
301. Violent Shark
Obtained by: Synthesis (Violent Shark, Alchemy Ash, Pure Water)
             Search Location (Lone Island)
302. Jelly-O
Obtained by: Synthesis (Jelly-O, Alchemy Ash, Pure Water)
             Search Location (Lone Island)
303. Octochu
Obtained by: Synthesis (Octochu, Alchemy Ash, Pure Water)
             Search Location (Lone Island)
304. Ionofish
Obtained by: Synthesis (Ionofish, Alchemy Ash, Pure Water)
             Search Location (Basin)
305. Common Shell
Obtained by: Synthesis (Common Shell, Alchemy Ash, Pure Water)
             Search Location (Basin)
306. Musshell
Obtained by: Search Location (Fruitful Woods, Lone Island)
             General Store (42 Cole)
307. Cloudie
Obtained by: Search Location (Crater)
             Enemy Drop (Lugt Ghost)
             General Store (264 Cole)
308. Gold Dust
Obtained by: Search Location (Fruitful Woods)
309. Kaleidostone
Obtained by: Search Location (Quarry, Crater)
             Enemy Drop (Rock Spirit, Kaleidostar)
             General Store (50 Cole)
310. Thyme Stone
Obtained by: Search Location (Quarry)
             Enemy Drop (Rock Doll)
             General Store (40 Cole)
311. Milky Gem
Obtained by: Search Location (Quarry, Fruitful Woods)
             Enemy drop (Stray Rock)
             General Store (25 Cole)
312. Fine Dust
Obtained by: Search Location (Crater)
             General Store (20 Cole)
313. Fiery Dust
Obtained by: Search Location (Crater)
             General Store (20 Cole)
314. Icy Stone
Obtained by: Search Location (Ice Forest)
General Store (45 Cole)
315. Legion Stone
Obtained by: Search Location (Quarry)
             Enemy Drop (Rock Golem)
             General Store (35 Cole)
316. Polish
Obtained by: Search Location (Quarry, Cave)
             Enemy Drop (Iron Golem)
             General Store (40 Cole)
317. Ore
Obtained by: Search Location (Cave)
             Enemy Drop (Diamond Golem)
             General Store (500 Cole)
318. Meteor
Obtained by: Search Location (Cave)
             Enemy Drop (Bodyguard)
319. Shiny Dust
Obtained by: Search Location (Quarry, Crater)
             General Store (60 Cole)
320. Black Clay
Obtained by: Search Location (Quarry)
             General Store (90 Cole)
321. Red Ore
Obtained by: Search Location (Crater)
             Enemy Drop (Basalt Doll)
             General Store (168 Cole)
322. Blue Ore
Obtained by: Search Location (Ice Forest)
             Enemy Drop (Basalt Doll)
             General Store (168 Cole)
323. Green Ore
Obtained by: Search Location (Quarry)
             Enemy Drop (Basalt Doll)
             General Store (192 Cole)
324. Coal
Obtained by: Search Location (Crater)
325. Sinter
Obtained by: Search Location (Crater)
326. Puniball
Obtained by: Enemy Drop (Puni)
327. Mandora Root
Obtained by: Enemy Drop (Radi, Mandragora)
328. Charm Flower
Obtained by: Search Location (Ice Forest)
             Enemy Drop (Radi, Mandragora, Meinblantz, Pilz)
             General Store (80 Cole)
329. Dragon Herz
Obtained by: Enemy Drop (Young Dragon, Dragon, Elder Dragon)
330. Some Egg
Obtained by: Enemy Drop (Falcon, Rokh, Supreme Falcon, Livingstar, Kaleidostar)
             General Store (20 Cole)
331. Fluff
Obtained by: Enemy Drop (Komokomo, Mokomo)
             General Store (80 Cole)
332. Silk Thread
Obtained by: Enemy Drop (Peon, Thief, Radi)
             General Store (90 Cole)
333. Dragon Tongue
Obtained by: Enemy Drop (Young Dragon, Dragon, Elder Dragon)
334. Mokomo Sour
Obtained by: Enemy Drop (Mokomo, Komokomo)
335. Blau Wing
Obtained by: Enemy Drop (Eporal, Marble Dolphin)
336. Mokumoku Shroom
Obtained by: Search Location (Fruitful Woods)
             Enemy Drop (Pilz, Fungus)
             General Store (30 Cole)
337. Black Shroom
Obtained by: Search Location (Fruitful Woods)
             Enemy Drop (Fungus)
             General Store (54 Cole)
338. Gormet Shroom
Obtained by: Search Location (Fruitful Woods)
             Enemy Drop (Pilz)
             General Store (112 Cole)
339. Eagle Claw
Obtained by: Enemy Drop (Falcon, Rokh, Supreme Falcon)
340. Lizard Tail
Obtained by: Enemy Drop (Lizardman, Supreme Lizard, Lizard King)
341. Yggdrasil Leaf
Obtained by: Search Location (Fruitful Woods)
             Enemy Drop (Pilz, Fungus)
342. Wild Meat
Obtained by: Enemy Drop (Rokh, Falcon, Komokomo, Mokomo, Supreme Falcon,
                         Livingstar, Kaleidostar, Fierce Dolphin, Eporal,
                         Marble Dolphin)
343. Phoenix Wing
Obtained by: Search Location (Basin, Cave)
             Enemy Drop (Falcon, Rokh)
             General Store (252 Cole)
344. Dragon Fang
Obtained by: Enemy Drop (Young Dragon, Dragon, Elder Dragon)
345. Goat Milk
Obtained by: General Store (30 Cole)
346. Quality Milk
Obtained by: Synthesis (Goat Milk, Athena Water)
347. Flour
Obtained by: General Store (20 Cole)
348. Globe Piece
Obtained by: Enemy Drop (Boss)
             General Store (100 Cole)
349. Rock Sugar
Obtained by: General Store (20 Cole)
350. Rock Salt
Obtained by: Search Location (Quarry)
             Enemy Drop (Livingstar)
             General Store (20 Cole)
351. Bell Pepper
Obtained by: Search Location (Quarry)
             General Store (16 Cole)
352. Carrot
Obtained by: Search Location (Fruitful Woods)
             General Store (14 Cole)
353. Spinach
Obtained by: Search Location (Basin, Lone Island)
             General Store (16 Cole)
354. Some Horn
Obtained by: Search Location (Crater)
355. Cunicle Fur
Obtained by: Search Location (Ice Forest, Crater)
             General Store (300 Cole)
356. Barrel Piece
Obtained by: Search Location (Quarry, Cave)
             Enemy Drop (Pseudo Puni, Thief)
             General Store (100 Cole)
357. World Soul
Obtained by: Search Location (Cave)
             Enemy Drop (Light Element, Water Element, Earth Element,
                         Ghost, Lugt Ghost, Klug Ghost)
358. Sweet Cube
Obtained by: Search Location (Basin)
             General Store (100 Cole)
359. Hot Cube
Obtained by: Search Location (Quarry)
             General Store (100 Cole)
360. Puzzle Cube
Obtained by: Enemy Drop (Pseudo Puni, Mandragora, Pilz, Rock Spirit, Rock Doll)
361. Wisdom Stone
Obtained by: Synthesis (Dunkleheit, Dragon Tongue, Soul Water)
362. Ultimate Gem
Obtained by: Synthesis (Azuro, Millennia Baum, Wisdom Stone)
363. Fairy's Bracelet
Obtained by: Synthesis (Schwer Metal, Some Horn, Cunicle Fur)
364. Wonder Drug
Obtained by: Synthesis (Mistletoe, King Tuna, Mandora Root)
365. Phantom Puniball
Obtained by: Enemy Drop (Pseudo Puni)
366. Legend Wig
Obtained by: Enemy Drop (Rock Golem)
367. Cursed Sword
Obtained by: Enemy Drop (Thief, Commander)
368. Spirit's Tear
Obtained by: Enemy Drop (Ghost, Lugt Ghost, Klug Ghost, Light Element, 
                         Water Element, Earth Element)
369. Ancient Plate
Obtained by: Enemy Drop (Stray Rock, Iron Golem)
370. Ancient Coin
Obtained by: Enemy Drop (Boss)
371. Gold Coin
Obtained by: Synthesis (Ancient Coin, Gold Dust)
372. Skull Crystal
Obtained by: Enemy Drop (Rock Spirit, Rock Doll, Stray Rock)
373. Star Piece
Obtained by: Enemy Drop (Kaleidostar)
374. Iron Heart
Obtained by: Diamond Golem
375. Legend Statue
Obtained by: Enemy Drop (Dragon)
376. Legend Painting
Obtained by: Enemy Drop (Elder Dragon)
377. Wooden Box
Obtained by: Synthesis (Woodchips, Buffer)
378. Living Rope
Obtained by: Synthesis (Punish Blitz, Puniball, Mistletoe)
379. Living Rag
Obtained by: Synthesis (Silk, Puniball, Mistletoe)
380. Living Mop
Obtained by: Synthesis (Living Rope, Fluff, Mistletoe)
381. Living Broom
Obtained by: Synthesis (Living Rope, Petite Log, Mistletoe)
382. Living Barrel
Obtained by: Synthesis (Barrel, Puniball, Mistletoe)
383. Shop Sign
Obtained by: Synthesis (Woodchips, Black Clay)
384. Island Map
Obtained by: Synthesis (Woodchips, Pure Water, Magical Weed)
385. Dolphin Pie
Obtained by: Synthesis (Belladona, Lando, Natural Cream)
386. Contest Monument
Obtained by: Synthesis (Azuro, Silk, Glass Sphere)
387. Alchemy 101
Obtained by: Storyline Event
388. Alchemy 102
Obtained by: Library (1,000 Cole)
389. Alchemy 103
Obtained by: Library (3,000 Cole)
390. Alchemy 104
Obtained by: Library (5,000 Cole)
391. Bomb and I 1
Obtained by: Library (1,000 Cole)
392. Bomb and I 2
Obtained by: Library (2,000 Cole)
393. Else Qulario
Obtained by: Library (20,000 Cole)
394. Tome of Wisdom 
Obtained by: Library (5,000 Cole)
395. Master's Recipe
Obtained by: Library (10,000 Cole)
396. Alchemy of Orde
Obtained by: Library (300 Cole)
397. Sweet Book
Obtained by: Library (3,000 Cole)
398. Sweet Tome
Obtained by: Library (5,000 Cole)
399. Sweet Legend
Obtained by: Event (Fitz)
400. Cooking Alchemy
Obtained by: Library (500 Cole)
401. The Rock
Obtained by: Library (4,000 Cole)
402. Medical Journal
Obtained by: Event (Liese)
403. Forbidden Tome
Obtained by: Library (5,000 Cole)
404. Great Sweets 1
Obtained by: Library (1,000 Cole)
405. Great Sweets 2
Obtained by: Library (2,000 Cole)
406. Royal World 1
Obtained by: Event (Hans)
407. Royal World 2
Obtained by: Library (10,000 Cole)
408. Love Alchemy
Obtained by: Library (5,000 Cole)
409. Secret of Life
Obtained by: Library (3,500 Cole)
410. Master Cooking
Obtained by: Library (1,000 Cole)
411. Carpentry
Obtained by: Library (500 Cole)
412. Mystery Drink 1
Obtained by: Library (5,000 Cole)
413. Mystery Drink 2
Obtained by: Library (10,000 Cole)
414. Accessory Book
Obtained by: Library (9,800 Cole)
415. Girly Fashion
Obtained by: Library (5,000 Cole)
416. Style Guide
Obtained by: Library (5,000 Cole)
417. Cheering Catalog
Obtained by: Library (5,800 Cole)
418. Athlete's Way 1
Obtained by: Library (6,800 Cole)
419. Athlete's Way 2
Obtained by: Library (7,800 cole)
420. Author's Recipe
Obtained by: Event (Melody)
421. Normal Almanac
Obtained by: Storyline Event
422. Red Almanac
Obtained by: Library (500 Cole)
423. Blue Almanac
Obtained by: Library (500 Cole)
424. Yellow Almanac
Obtained by: Library (500 Cole)
425. Green Almanac
Obtained by: Library (500 Cole)
426. Purple Almanac
Obtained by: Library (500 Cole)
427. Orange Almanac
Obtained by: Reward (Bakery)
428. Gold Almanac
Obtained by: Reward (Hotel)
429. Black Almanac
Obtained by: Reward (Theater)
430. White Almanac
Obtained by: Reward (Market)
             Reward (Hotel)
431. Big Almanac
Obtained by: Reward (Aquarium lvl.1)
432. Small Almanac
Obtained by: Reward (Park)
433. Cool Almanac
Obtained by: Reward (Market)
             Reward (Hotel)
434. Cute Almanac
Obtained by: Reward (Theme Park lvl.3)
435. Aroma Almanac
Obtained by: Reward (Spa lvl.1)
436. Powerful Almanac
Obtained by: Reward (Museum lvl.2)
437. Quality Almanac
Obtained by: Reward (Liese)
438. Normal Caldron
Obtained by: Storyline Event
439. My Caldron
Obtained by: Level Up (Normal Caldron)
440. Custom Caldron
Obtained by: Level Up (My Caldron)
441. Master's Caldron
Obtained by: Level Up (Custom Caldron)
442. Miracle Caldron
Obtained by: Level Up (Master's Caldron)
443. Ultimate Caldron
Obtained by: Level Up (Miracle Caldron)
444. Standard Tool
Obtained by: General Store (1,000 Cole)
445. My Tool
Obtained by: Level Up (Standard Tool)
446. Expensive Tool
Obtained by: Level Up (My Tool)
447. Master's Tool
Obtained by: Level Up (Expensive Tool)
448. Miracle Tool
Obtained by: Level Up (Master's Tool)
449. Final Tool
Obtained by: Level Up (Miracle Tool)
450. Normal Flask
Obtained by: General Store (2,000 Cole)
451. My Flask
Obtained by: Level Up (Normal Flask)
452. Flask Set
Obtained by: Level Up (My Flask)
453. Expensive Flask
Obtained by: Level Up (Flask Set)
454. Miracle Flask
Obtained by: Level Up (Expensive Flask)
455. Final Flask
Obtained by: Level Up (Miracle Flask)
456. Normal Furnace
Obtained by: General Store (5,000 Cole)
457. My Furnace
Obtained by: Level Up (Normal Furnace)
458. Custom Furnace
Obtained by: Level Up (My Furnace)
459. Master's Furnace
Obtained by: Level Up (Custom Furnace)
460. Miracle Furnace
Obtained by: Level Up (Master's Furnace)
461. Final Furnace
Obtained by: Level Up (Miracle Furnace)
462. Alchemy Egg
Obtained by: General Store (5,000 Cole)
463. My Egg
Obtained by: Level Up (Alchemy Egg)
464. Custom Egg
Obtained by: Level Up (My Egg)
465. Mystery Egg
Obtained by: Level Up (Custom Egg)
466. Miracle Egg
Obtained by: Level Up (Mystery Egg)
467. Final Egg
Obtained by: Level Up (Miracle Egg)


==========================
4.01 Almanac Info [ali4.1]
==========================
Almanacs are very special.  Out of all of the books obtained in the game they
alone stay in your inventory after the game has been restarted in a New Game+.
Because of this, you only have to obtain them once and then will not have to
worry about getting them again (especially good due to the 
difficulty of obtaining several of them).  They are used to do
a "S. Synthesis" or Special Synthesis. This form of syntesis guarantees a 
specific attribute on the item, while giving 50% less experiance and using up a
Suppliment as an ingrediant for each item. Something to take note of: all are
either bought from the Library, or given as a reward in a resort with two
exceptions, the Normal and Quality Almanacs.

The listing of information was made by Daichi, and has only been touched
to keep with the format of the guide.


Bought Almanacs:
----------------

Red Almanac
Available when:    Start

Blue Almanac
Avialable when:    Start

Yellow Almanac
Avialable when:    Year 1, Month 10

Green Almanac
Avialable when:    Year 1, Month 10

Purple Almanac
Avialable when:    Year 1, Month 10

Resort Reward Almanacs:
-----------------------

Orange Almanac
Obtained from:     Bakery

Gold Almanac
Obtained from:     Hotel

Black Almanac
Obtained from:     Theater

White Almanac
Obtained from:     Market or Hotel

Big Almanac
Obtained from:     Aquarium

Small Almanac
Obtained from:     Park

Cool Almanac
Obtained from:     Market or Hotel

Cute Almanac
Obtained from:     Theme Park

Aroma Almanac
Obtained from:     Spa

Powerful Almanac
Obtained from:     Museum


Notes:  The Park and Spa, Museum and Theater, Market and Bakery, and Hotel
and Aquarium are in the same places.  This means that the Small and Aroma,
Black and Powerful, Orange and White/Cool, and Gold/White/Cool Almanacs cannot
be obtained in the same playthrough (while the Theme Park and Beach are in the
same spot, the Beach has no Almanac reward).


Sepecial Almanacs:
------------------

Normal Almanac
Obtained from:     Start with

Quality Almanac
Obtained from:     Liese Character event.  To obtain, a majority of Liese's
events must be seen (six events in total must be seen) before she will give
you the almanac in the Library

=============================
4.02 Suppliment Info [sui4.2]
=============================

Suppliments are used to give a chance for the item to switch attributes.
Unlike almanacs, they do not give a guarantee of the change, but also
do not reduce the experience gained by the synthesis.  Suppliments also
cannot hold more than one attribute, so do not make multiples of each attribute
and expect them to stick (if you make 10x Red Supplement 2's and then 
10x Yellow Supplement 2's, you will have a total of 20x Yellow Supplement 2's).

The listing of information was made by Daichi, and has only been touched
to keep with the format of the guide.

Supplement 1
Made with:     Magical Weed
Attribute:     Gold
Obtained at:   Ice Forest
Attribute:     Big
Obtained at:   Quarry (requires lvl 15)

Supplement 2
Made with:     Lando
Attribute:     Red
Obtained at:   Basin
Attribute:     Blue
Obtained at:   Basin
Attribute:     Yellow
Obtained at:   Fruitful Forest (requires lvl 15)
Attribute:     Big
Obtained at:   Fruitful Forest (requires lvl 15)
Attribute:     Powerful
Obtained at:   Fruitful Forest (requires lvl 20)

Supplement 3
Made with:     Milky Gem
Attribute:     Green
Obtained at:   Quarry
Attribute:     Aroma
Obtained at:   Quarry (requires lvl 7), Ice Forest (requires lvl 20)

Supplement 4
Made with:     Popeye Fish
Attribute:     Red
Obtained at:   Basin (requires lvl 6)
Attribute:     Orange
Obtained at:   Fruitful Forest
Attribute:     Purple
Obtained at:   Fruitful Forest (requires lvl 20)
Attribute:     Cool
Obtained at:   Fruitful Forest (requires lvl 20)

Supplement 5
Made with:     Black Shroom
Attribute:     Quality
Obtained at:   Fruitful Forest
Attribute:     Black
Obtained at:   Fruitful Forest

Supplement 6
Made with:     Some Horn
Attribute:     Cool
Obtained at:   Crater (requires lvl 20)
Attribute:     Small
Obtained at:   Crater (requires lvl 20)


========================
5. Monster List [mol005]
========================

While out in the gathering points, you will inevitably come face to face with
one of the fifty monsters roaming around Sera Island.  These battles can
range from "ridiculously easy" to "HOLY CRAP, that guy just 1HKO'd my entire
team!"  However, regardless the monster, there is always something useful to
be obtained from the battle, whether it be a synthesis item or a piece of
equipment.

Monsters will be displayed by their monster number (as dictated by the
Monster Almanac) in the following format:

27. Rock Golem
HP: 394
Weakness: Yellow
Exp: 230
Cole: 100
Drops: Legien Stone, Chestplate, Mystery Wig
Found in: Crater


We are looking at monster 27, the Rock Golem.  The Rock Golem has an HP count
of 394, and a weakness to Yellow.  When defeated it gives 230 experience and 
100 Cole, and the chance to get either a Legien Stone, Mystery Wig, or a 
Chestplate.  The Golem is only found in the Crater.



01. Puni
HP: 37
Weakness: Red
Exp: 6
Cole: 2
Drops: Puniball
Found in: Basin, Quarry
02. Green Puni

Hp: 82
Weakness: Red
Exp: 12
Cole: 4
Drops: Puniball
Found in: Basin, Quarry

03. Red Puni
Hp: 179
Weakness: Red
Exp: 29
Cole: 6
Drops: Puniball, Durable Outfit
Found in: Basin, Fruitful Forest

04. Golden Puni
Hp: 162
Weakness: Red
Exp: 239
Cole: 150
Drops: Puniball, Durable Outfit, Noble Outfit, Weird Armor
Found in: Ice Forest, Lost Island, Cave

05. Pseudo Puni
Hp: 190
Weakness: Red
Exp: 110
Cole: 50
Drops: Puniball, Phantom Puniball, Puzzle Cube, Barrel Piece, Charm Dress
Found in: Fruitful Woods, Ice Forest

06. Komokomo
Hp: 43
Weakness: Red 
Exp: 6
Cole: 3
Drops: Fluff, Mokomo Sour, Wild Meat
Found in: Basin, Quarry

07. Mokomo
Hp: 59
Weakness: Red
Exp: 7
Cole: 4
Drops: Fluff, Mokomo Sour, Wild Meat
Found in: Basin, Quarry

08. Radi
HP: 52
Weakness: Yellow
Exp: 18
Cole: 2
Drops: Silk Thread, Charm Flower, Mandora Root
Found in: Basin, Quarry

09. Mandragora
HP: 201
Weakness: Yellow
Exp: 38
Cole: 5
Drops: Charm Flower, Mandora Root, Puzzle Cube
Found in: Fruitful Woods

10. Meinblantz
HP: 331
Weakness: Yellow
Exp: 87
Cole: 9
Drops: Charm Flower
Found in: Fruitful Woods, Lost Island

11. Pilz
HP: 121
Weakness: Red
Exp: 47
Cole: 1
Drops: Charm Flower, Gourmet Shroom, Yggdrasil Leaf, Puzzle Cube, 
Mokumoku Shroom
Found in: Fruitful Woods, Lost Island

12. Fungus
HP: 224
Weakness: Red
Exp: 71
Cole: 2
Drops: Mokumoku Shroom, Black Shroom, Yggdrasil Leaf
Found in: Basin, Fruitful Woods, Crater

13. Aroma Fungus
HP: 335
Weakness: Red
Exp: 104
Cole: 3
Drops: Puzzle Cube
Found in: Crater, Lost Island

14. Falcon
HP: 132
Weakness: Yellow
Exp: 89
Cole: 2
Drops: Wild Meat, Some Egg, Eagle Claw, Phoenix Wing
Found in: Quarry, Fruitful Woods

15. Supreme Falcon
HP: 327
Weakness: Yellow
Exp: 117
Cole: 5
Drops: Wild Meat, Eagle Claw, Some Egg
Found in: Fruitful Woods, Crater, Ice Forest

16. Rokh
HP: 427
Weakness: Yellow
Exp: 159
Cole: 26
Drops: Wild Meat, Eagle Claw, Some Egg, Phoenix Wing
Found in: Crater

17. Livingstar
HP: 52
Weakness: Blue
Exp: 14
Cole: 2
Drops: Some Egg, Rock Salt, Wild Meat
Found in: Basin, Fruitful Woods

18. Kaleidostar
HP: 127
Weakness: Blue
Exp: 47
Cole: 2
Drops: Kaleidostone, Some Egg, Wild Meat, Star Piece
Found in: Fruitful Woods

19. Koenigstar
HP: 291
Weakness: Blue
Exp: 71
Cole: 15
Drops: Blau Wing, Some Egg, Wild Meat
Found in: Fruitful Woods, Lost Island

20. Fierce Dolphin
HP: 280
Weakness: Blue
Exp: 71
Cole: 15
Drops: Wild Meat
Found in: Lone Island

21. Eporal
HP: 366
Weakness: Blue
Exp: 94
Cole: 30
Drops: Blau Wing, Wild Meat
Found in: Lost Island

22. Marble Dolphin
HP: 415
Weakness: Blue
Exp: 126
Cole: 45
Drops: Wild Meat, Blau Wing
Found in: Lost Island

23. Rock Spirit
HP: 117
Weakness: Yellow
Exp: 74
Cole: 20
Drops: Kaleidostone, Puzzle Cube, Skull Crystal
Found in: Fruitful Forest, Ice Forest

24. Rock Doll
HP: 163
Weakness: Yellow
Exp: 93
Cole: 30
Drops: Thyme Stone, Puzzle Cube, Skull Crystal
Found in: Ice Forest

25. Stray Rock
HP: 300
Weakness: Yellow
Exp: 131
Cole: 70
Drops: Milky Gem, Ancient Plate, Skull Crystal
Found in: Cave

26. Basalt Doll
HP: 351
Weakness: Yellow
Exp: 161
Cole: 80
Drops: Red Ore, Blue Ore, Green Ore
Found in: Cave

27. Rock Golem
HP: 394
Weakness: Yellow
Exp: 230
Cole: 100
Drops: Legien Stone, Chestplate, Mystery Wig
Found in: Crater

28. Iron Golem
HP: 461
Weakness: Yellow
Exp: 280
Cole: 150
Drops: Polish, Titan Sword, Heavy Mail, Ancient Plate
Found in: Lost Island, Cave

29. Diamond Golem
HP: 687
Weakness: Yellow
Exp: 333
Cole: 200
Drops: Ore
Found in: Cave

30. Ghost
HP: 68
Weakness: Purple
Exp: 179
Cole: 30
Drops: Spirit's Tear, Magical Weed, Mistletoe, Wrorld Soul
Found in: Ice Forest

31. Lugt Ghost
HP: 75
Weakness: Purple
Exp: 175
Cole: 10
Drops: Cloudie, Mistletoe, World Soul, Spirit's Tear
Found in: Ice Forest, Cave

32. Klug Ghost
HP: 116
Weakness: Purple
Exp: 185
Cole: 70
Drops: Belladonna, Mistletoe, World Soul, Spirit's Tear
Found in: Cave

33. Peon
HP: 74
Weakness: Green
Exp: 43
Cole: 15
Drops: Iron Book, Uni, Silk Thread
Found in: Basin, Fruitful Forest, Cave

34. Thief
HP: 202
Weakness: Green
Exp: 89
Cole: 59
Drops: Cursed Sword, Barrel Piece, Uni, Silk Thread, Thieves' Threads
Found in: Basin, Fruitful Woods, Crater

35. Boss
HP: 228
Weakness: Green
Exp: 135
Cole: 90
Drops: Ancient Coin, Globe Piece
Found in: Ice Forest, Cave

36. Bodyguard
HP: 236
Weakness: Green
Exp: 162
Cole: 10
Drops: Meteor, Halberd, Morning, Party Gown
Found in: Lost Island, Cave

37. Commander
HP: 314
Weakness: Green
Exp: 196
Cole: 100
Drops: Cursed Sword, Commander
Found in: Cave

38. Light Element
HP: 260
Weakness: Purple
Exp: 259
Cole: 30
Drops: Spirit's Tear, World Soul, Magical Sword
Found in: Lost Island, Cave

39. Water Element
HP: 265
Weakness: Purple
Exp: 327
Cole: 60
Drops: Spirit's Tear, Prim Staff, World Soul
Found in: Ice Forest, Lost Island, Cave

40. Earth Element
HP: 345
Weakness: Purple
Exp: 401
Cole: 90
Drops: Spirit's Tear, World Soul
Found in: Lone Island, Cave

41. Lizardman
HP: 247
Weakness: Green
Exp: 182
Cole: 20
Drops: Lizard Tail
Found in: Fruitful Forest, Crater

42. Supreme Lizard
HP: 378
Weakness: Green
Exp: 246
Cole: 55
Drops: Lizard Tail
Found in: Lone Island, Crater

43. Lizard King
HP: 486
Weakness: Green
Exp: 316
Cole: 110
Drops: Lizard Tail
Found in: Lone Island

44. Young Dragon
HP: 548
Weakness: Purple
Exp: 474
Cole: 180
Drops: Dragon Herz, Dragon Tonge, Dragon Fang
Found in: Cave

45. Dragon
HP: 765
Weakness: Purple
Exp: 547
Cole: 200
Drops: Dragon Tongue, Dragon Fang, Dragon Herz, Legend Statue
Found in: Cave

46. Elder Dragon
HP: 839
Weakness: Purple
Exp: 630
Cole: 250
Drops: Dragon Fang, Dragon Tongue, Dragon Herz, Legend Painting
Found in: Cave

47. Rock Puni
HP: ???
Weakness: Yellow
Exp: 2794
Cole: 500
Drops: Light Sword
Found in: Quarry

48. Fenrir
HP: ???
Weakness: Red
Exp: 3357
Cole: 700
Drops: Magic Outfit
Found in: Ice Forest

49. Ifrit
HP: ???
Weakness: Blue
Exp: 3909
Cole: 850
Drops: Queen's Robe
Found in: Crater

50. Demon Lord
HP: ???
Weakness: Green
Exp: 4458
Cole: 1000
Drops: Light Armor
Found in: Cave



=======================
6. Tips/Tricks [trt006]
=======================

- Note: This section is still under construcion

==========================
6.01 General Tips [get6.1]
==========================

1.  At the beginning of the game, you have the option of giving items to the
Adventurer's Guild for large sums of money (at the time).  Doing so is a great
idea, as it helps bolster your funds for the rest of the game.  Things like
the Ionofish are especially good, as they rocket up in price, reaching
1,000 Cole very early on!  However, do not take up the Adventurer's Guild's
offer to get them Pure Water.  It is a common synthesis item, and the amount
they give pales in comparison to its value.

Tetsamaru adds: "Make a ton of Pure Waters. It gets used alot. And it also 
seems like the most basic building block for future stuff your make. Dont 
have enough of item A to make Item C. Well then, lets make more of Item A. 
Oh...Item A requires Pure waters, which I only have 5 of. Guess I gotta make 
more of that before I make Item A."

2.  Always make sure to have your Mascots gathering items.  You'll always come
back to your resorts eventually, and will be able to pick up the items then.
If you don't like the items that the Mascot is going to bring back, just say
that you don't want the items and talk to him again for a different item list.
- Tetsamaru

========================
6.02 Story Tips [stt6.2]
========================

1. Year 3, Month 3 Day 30 is the last day of the game.
I suggest taking the entire of month 3 synthing all the stuff you want. 
Save your biggest synth for last. When you get to day 29. Synth as many as 
you can of that last item. because no matter what, it wont go past day 30 
anyway. Though it seems it wont go past 30 days it seems. I tried to synth 
10 Azuro jewels and it only let me go up to 5 because it takes 25 days. Same 
for Life water. I could only make 5 items at the cost of 25 days. I guess the 
developers figured people would try to make 99 Azuro jewels. Because thats 
totally what i was trying to do. Oh well. Azuro jewels sell for alot of money, 
7600 so if you make 5 on that last day. On your new game you could sell 3 of 
them(keeping 2 for the last asigment) for some mega starting cash. I assume 
the Ultimate jewel sells even more but i cant make that yet. Gonna have to try 
getting the neccessary stuff on my 2nd playthrough.
-Tetsamaru

============================
6.03 Synthesis Tips [syt6.3]
============================

1. Before synthesising anything, save the game.  If you fail the synthesis, you
can reload the save and try again.  Potentially with better results.

============================
6.04 Gathering Tips [gat6.4]
============================

1.  Take advantage of Beaux's back row move, Pick, it comes in handy. It's
available right when you get him on your team, so there's no need to grind
his level up to get it. You're able to use the move over and over on the same
monster in battle. It's useful because you can cut down on the time spent
walking around to encounter the monster (with a low encounter/drop rate);
thus making more time to synthesize items or doing other tasks.
- KFujii

==========================
6.05 Monster Tips [mot6.5]
==========================

1.  Try synthing a Shooting Star as soon as possible. It'll make getting 
monster items soooo much easier in the long. and your beging stock piling 
those items that are only monster drops when you dont need them. that way 
when you do finally need them, you got a fair amount of them.
- Tetsamaru

2.  Always check the description of weapons before you buy.  I personally go
for weapons that have area attack on them. My annie, Gillian and Kilbert all
have an area attack so it makes wiping monsters so much faster.
- Tetsamaru




=======================
7. Walkthrough [wal007]
=======================
Playing through Atelier Annie, while linear, can tend to get confusing.
This walkthrough is made for someone going through the game for the first
time, and will assume that the player only knows the very basic mechanics
of the game.  By following this walkthrough, you should end up
with the "standard" Royal Alchemist ending.  Should you desire a guide to make
a complete game file, check out Fukuyasu's excellent Walkthrough found at:
http://www.gamefaqs.com/portable/ds/file/953050/58211 .

============================
7.01 First Semester [FiS7.1]
============================

After the opening cutscene you will be inside of your own personal workshop,
with the instructions to make a Shop Sign.  Follow Pepe's instructions and
you will get a Gold for the assignment.  After the insuing cutscene, visit
all of the locations available to you in town (during your playthrough, you
should constantly go through the entire town to unlock events and characters.
While this guide will not make any assumptions about what you have done, it
will help your progression through the game, and will give background about
Sera Island and it's inhabitants).  After familiarizing yourself with the
town, it's time to get down to business.  For Assignment two, you need to create
an Island Map.  Unlike the last assignment, you'll actually have to go out and
get the materials to make the Map.  Luckly all of the items can be obtained in
one place, the Basin.

Before going to the Basin, make sure to add peopple to your party by talking to
them (Gillian and Hans are good to start with).  Travel to the basin and 
collect everything from all of the gather points, you never know when 
you might need some of the items.  You can also fight the monsters here to
increase your level, though that is mostly unessesary, as they don't drop 
anything and finishing the assignment is your first priority.

When back at town, check to make sure you have more than ten
Pure Springs.  If you don't, go back to the Basin and collect more (I would
recommend gathering everything else too).  The reason for this is that it takes
only one day to make ten Pure Waters... the same amount of time it would take
to make only one.  Pure Waters are used extremely frequently in synthesis, so
having large quantities of them is great, and making them in smaller-than-ten
quantities will eat up the days you have in the game.  Go to the Adventurers
Guild and check for any jobs that you can *immediately* finish (not ones that
you have to synthesise something, or something that you know where to get the
items from).  With your new found wealth, go to the Library and buy Alchemy 101,
Alchemy of Orde, Carpentry, and if you can afford it, Cooking Alchemy.  If you
can't afford any of the books mentioned, just come back for them later; only 
Alchemy 101 is required at this point.  Head back to your workshop, it's time
to start becoming an alchemist!  You should have all of the required materials
except the Pure Waters.  Thanks to Alchemy 101, you should have the recipe
required to make them.  Do so and you can create the Island Map.  All of this
should be done in a few weeks to a month.  If it's before Month 5, Day 30, turn
it in to Hans for a Gold Medal (and some phat stacks of cash ;P).

=======================
7.02 Free Time [frt7.2]
=======================

Now that you've finished the assignment, you have until Month 9, Day 30 to do
whatever you want!  While not required for the ending, I would suggest creating
a resort (the only ones that are really required for anything are the
Bakery/Marketplace and the Hotel/Aquarium).  As you've only just started and
have no funds to create any of the bigger attractions, I would recommend making
the Park.  It's rather easy to make the items it asks for, and has a Mascot
that gathers from the Quarry, a very useful thing early on.

As this part really doesn't have anything that needs to be done, you can use it
to figure out the mechanics of the game, and how you really want to have things
done (as no guide can really tell you your style of gameplay).  Instead of
saying what to do, I'll just give you a list of things that can be done during
this time, ranging from things that need to be done to things that are purely
optional:

1. Gather 10 Black Clay from the Quarry, and synthesize them into Dark Clods.
2. Gather 10 Red Popeye Fish's from the Basin, and synthesize them into
Red Suppliment 4s.
3. Complete all of the Adventurers Guild's requests (unless they're asking
for Pure Waters, don't ever accept those quests).
4. Gather as many items from each of the different locations as possible.
5. Synthesize Candles, and Buffers.
6. Get the mascot for the resort.
7. Buy all of the almanacs from the Library.
8. Buy all of the books from the Library.
9. Synthesize Metaspheres, and Glass Spheres.
10. Complete as many of the resort quests as possible.

As the clock gets close to Year 1, Month 10, Day 1, make sure to have
completed #1, have at least 6,000 Cole, and have at least 10 Pure Waters handy.
When the date is Year 1, Month 10, Day 1, head off to the Workshop to start
the second semester!

=============================
7.03 Second Semester [ses7.3]
=============================

For this semester, your assignment is to create weaponry for the soldiers,
specifically Red Knight Spears.  Depending on what you did during the free
time, this can be a complete cake walk.  To create the spears you'll need
ten spears, ten Dark Clods, ten Pure Waters, Alchemy 102, and ten
Red Suppliment 4s (with the Red Almanac if you want to guarantee the color). 
If you completed the first three of the recommended things to do during the
free time, all you need to do is go to the Weapon Store, buy ten Spears,
synthesize them into Red Spears, and turn them in to Hans.  If you didn't
do one or more of them, complete whichever one you didn't and then synthesize
the Red Knight Spears.  Turning in ten Red Spears will get you another Gold
medal!


=======================
7.04 Free Time [frt7.4]
=======================

As with the last free time, you have free reign over what you are going to do.
Depending on how much you worked on your resort, you might have enough money
to buy another Resort attraction.  This time I would recommend getting the
Bakery.  It unlocks the Ice Forest (though, not immediately), and has an
easily obtainable mascot that gathers from the Ice Forest.  Quite nice indeed!

For the things to be done during the free time, I'd recommend the following:
1. Gather a Belladonna, Lando, and Natural Cream.
2. Obtain 10,000 Cole, preferrably through the Adventurers Guild.
3. Unlock the Fruitful Woods (requires Annie to be lvl 5).
4. Unlock the Ice Forest (requires Annie to be lvl 10, and have either the
Bakery or the Marketplace).
5. Get the mascot(s) for the resorts that don't have them.
6. Buy all of the books from the Library (but make sure to have 10,000 Cole
for the third semester).
7. Complete as many of the resort quests as possible.
8. Synthesize Metaspheres and Glass Spheres.
9. Gather everything not nailed down. :P
10. Get to level 20.

As you start nearing Year 2, Month 4, Day 1, make sure to have completed 1, and
have either completed, or are close to completing 2.
Once the date is Year 2, Month 4, Day 1, go to the workshop and start the third
semester.

============================
7.05 Third Semester [ths7.5]
============================

This semester is a bit different.  Unlike all of the other Assignments given
out so far, you don't really have a clue as to what you need to synthesize.
Check around town and you'll find Liese, who will offer to sell you a
recipe for 10,000 Cole (something to take note of, if you don't have 10,000 
Cole she will lower the price to 8,000 Cole).  Buy it and you will now be able
to make Dolphin Pies.  If you completed my first recommendation, you have all
of the required materials and can immediately synthesize  the Pie for
a gold medal.  If you still need one or more of the ingrediants, 
go to the General Store and buy what you are missing.  If done right, 
you've completed the assignment on the second day it became available!

=======================
7.06 Free Time [frt7.6]
=======================

During this free time you'll want to try and get as high an alchemy rank as
possible.  Your exact level is unknown (unless you remember all of the times
that it has increased), but your rank is shown.  As long as you aren't a
beginner going into this, you're on course. ;P  LIke the other free times,
it's really up to your playstyle as to what gets done (I personally eschewed
gaining levels, but did considerably more alchemy), but
these are things to shoot for:

1. Get to level 20.
2. Gather a Purple Popeye Fish from the Fruitful Forest (req. lvl 20) and
synthesize a Purple Suppliment 4.
3. Obtain a Skull Crystal.
4. Synthesize a Schwer Metal, and, if you are out, Pure Water.
5. Synthesize everything that you can get your hands on! >:O
6. Get a Hotel/Aquarium (I'd recommend a Hotel).
7. Unlock the Lost Island
8. Find all of the Mascot(s) that haven't been obtained yet.
9. Do more synthesizing!
10. Make sure to have a fair amount of money (5,000+ Cole should suffice).

Once Year 2, Month 10, Day 1 pulls around, head over to your workshop to get
the next assignment.

=============================
7.07 Fourth Semester [fos7.7]
=============================

This assignment can either be a pain, or amazingly easy, based on whether or
not you followed my advise.  If you followed it, all you need to do is give
Amalie (the Weapon Store owner) a Skull Crystal, synthesize a Purple War
Hammer, and beat the boss.  If you didn't follow the advice, it is a lot more
complicated then it sounds.  Skull Crystals are a drop from Rock Spirits,
Rock Dolls, and Stray Rocks.  Your best bet is to hope that you can find one
in the Ice Forest, where both the Rock Spirit and Rock Doll can be found.
The Purple attribute can only be found on the Purple Popeye Fish, which
is found in the Fruitful Forest when Annie is level 20 or above.  Once both
of those are obtained, everything falls into place: give the skull crystal
to Amalie, synth the Purple War Hammer, etc.

After beating the boss, talk to Hans to get another Gold Medal (Make sure to
have the Purple War Hammer unequipped)!

=======================
7.08 Free Time [frt7.8]
=======================

Once agian, your highest priority should be to get to as high an alchemy level
as possible.  Buying all of the cheaper almanacs and synthesizing all of the
recipes in them is a great way of increasing your level, and will help you fill
up your item almanac (should you want to see the items in the almanac or
replay the game).
For this free time, try and complete as many of the following:

1. Have two Pure Ores, Buffers, Metaspheres, Silk, and Glass Spheres for
   the next semester.
2. Have 20,000+ Cole for the next semester.
3. Get as close to maxing out your synthesis level as you can.
4. Gather as much as you can (rather than specifically searching for specific
   items).
5. Have two Quality Suppliment 5s.

... Yes, that's everything.  Make sure to have the first two done, as the next
assignment will become a cakewalk with them done.  When the clock switches to
Year 3, Month 4, Day 1, head over to the Workshop for the final assignment.

============================
7.09 Fifth Semester [fis7.9]
============================

The final assignment is definately a doozy.  You are required to make *TWO*
quality contest monuments.  If you don't have any of the synthesized materials
needed to make them, it will take two entire weeks to finish them (with all
of the materials required for that)!  To complete the assignment, head over
to the Library and buy the Royal World 2 book.  Then go to your workshop,
synthesize two Azuros, and then the two Quality Contest Monuments!  Head
over to Hans to obtain the final gold medal of the game, and head into
the final free time!

=======================
7.10 Free time [frt710]
=======================

During this free time, your only goal is to make it to Master Rank in your
alchemy. Odds are, if you've been synthesizing a bunch throughout the game
you will already be close to obtaining it, and may already have it!  If you
plan on doing a New Game+, I'd recommend sythesizing a bunch of the
common synthesis items (Schwer Metal, Pure Ore, etc.) and food items
(especially Dragee, Cant Holtz, Eisen Bar, and Chocolate).  If you don't
plan on doing a New Game+, make as many of whatever you can before
the time runs out.  Once you have reached Master rank, you are home free!
All that is required then is to wait until the game ends
and watch the ending!

Congratulations at beating the game!  I would highly recommend doing a
new playthrough and play the game over, without the use of an outside
guide.  The game is highly replayable, and each playthrough can become
radically different based on your choices.


===========================
8. Assignment List [asl008]
===========================

Your stay at Sera Island is to become a first-class alchemist, and to
participate in an alchemy contest to turn Sera Island into a resort.  To do
this you must complete assignments given to you by Hans.

The listing of information was made by Daichi, and has only been touched
to keep with the format of the guide.

Assignment 1
Obtainable at:   Start of game
Due by:          End of starting sequence
Item Required:   Shop Sign
Recipe:          Woodchips, and Black Clay
How to get:      Synthesise the sign (everything is given to you by Hans).
Medal Requirements:
       - Gold:   Synthesise
       - Silver: N/A
       - Bronze: N/A

Assignment 2
Obtainable at:   Start of game
Due by:          Year 1, Month 9, Day 30
Item Required:   Island Map
Recipe:          Woodchips, Pure Water, and Magical Weed.
How to get:      Go to the basin to obtain all of the required materials.
Medal Requirements:
       - Gold:   Submit before 5/30
       - Silver: Submit before 7/30
       - Copper: Submit before 9/30

Assignment 3
Obtainable at:   Year 1, Month 10, Day 1
Due by:          Year 2, Month 3, Day 30
Item Required:   Red Knight Spear(s)
Recipe:          Knight Spear, Dark Clod, Pure Water
Required Books:  Alchemy 101, Alchemy 102, Red Almanac
How to get:      Buy 10 Knight Spears from Amalie (6,000 Cole).  Dark Clods are
                 synthesised from Black Clay, which is obtained at the
                 Quarry.  Pure Water is synthesised from Pure Spring, which is
                 obtained at the Basin.
Medal Requirements:
       - Gold:   Submit 10 Red Knight Spears
       - Silver: Submit 1 Red Knight Spear
       - Copper: Submit 1 Normal Knight Spear

Assignment 4
Obtainable at:   Year 2, Month 4, Day 1
Due by:          Year 2, Month 9, Day 30
Item Required:   Dolphin Pie
Recipe:          Belladonna, Lando, and Natural Cream
How to get:      Buy Liese's Recipe for 10,000 Cole (if you have less than
                 that, Liese will lower the price to 8,000 Cole).  Belladonnas
                 can be obtained from the Fruitful Woods, or from the store.
                 Landos can be obtained from the Basin and Fruitful Woods, or
                 can be bought from the store.  Natural Cream can be obtained
                 from the Basin and Ice Forest, or can be bought from the store.
Medal Requirements:
       - Gold:   Submit Dolphin Pie before 6/21
       - Silver: Submit Dolphin Pie on 6/21
       - Copper: Submit Dolphin Pie after 6/22

Assignment 5
Obtainable at:   Year 2, Month 10, Day 1
Due by:          Year 3, Month 3, Day 30
Item Required:   Purple War Hammer
Recipe:          War Hammer, Schwer Metal, Pure Water
Required Books:  Else Qualario, The Stone, Purple Almanac
How to get:      Give Amalie a Skull Crystal to get a War Hammer.  To get a
                 Crystal Skull, kill a Rock Spirit, Rock Doll, or Stray Rock
                 , which can be found in the Fruitful Forest, Ice Forest, and
                 Cave.  Schwer Metal can be made from Legion Stone, Alchemy 
                 Ash, and Pure Water.  Alchemy Ash can be obtained by
                 synthesising Woodchips (or failing a synthesis >.>), which
                 can be found in the Basin and crater, as well as bought from
                 the store.
Medal Requirements:
       - Gold:   Submit a Purple War Hammer and defeat the monster
       - Silver: Submit a Purple War Hammer, without defeating the monster
       - Copper: Submit a War Hammer, without defeating the monster

Assignment 6
Obtainable at:   Year 3, Month 4, Day 1
Due by:          Year 3, Month 10, Day 30
Item Required:   Quality Contest Monument(s)
Recipe:          Azuro, Silk, Glass Sphere
Required Books:  Royal World 2, Alchemy of Orde, The Rock
How to get:      Azuro can be obtained by synthesising Pure Ore, Buffer, and
                 a Metasphere.  Pure Ore can be obtained by synthesising
                 a Red Ore, Blue Ore, and Green Ore (all of which can be bought
                 at the general store >.>).  Red Ore is obtainable from the
                 Crater, Blue Ore is obtainable in the Ice Forest, and Green
                 Ore is obtainable in the Quarry.  Buffers are obtainable by
                 synthesising Fine Dust, which can be found in the Crater or
                 bought at the store.  Glass Spheres can be obtained by
                 synthesising Shiny Dust, found in the Quarry, Crater, and
                 General Store.
Medal Requirements:
       - Gold:   Submit 2 Quality Contest Monuments
       - Silver: Submit 2 Contest Monuments
       - Copper: Submit 1 Contest Monument
Special Note:  Contest Monuments take two weeks to create from scratch.  It is
highly advisable that you obtain as many of the materials as possible to make
it beforehand.



Section 8: Assignment List    [asl008]

==============================
9. Legal Info/Closing [lic009]
==============================
There are still several things left that I want to do for the guide, but it
should still be useful as it is currently.  The big things on my To Do list
are to reformat the item/monster lists, and add in a "help" section to give
general hints and tips for the game.
If there is anything wrong in the guide (or would just like to contribute),
please let me know.  My e-mail address is:

@austin.rr.com (add "ellis123" to the front of that... I'd like to see 
spam-bots get through that :P).  Please make sure to have "Atelier Annie" in
the title, or the e-mail *will* get deleted without me reading it.

If you want to post this on another site, just e-mail me.  99% of the time
I'll let you repost the guide as long as none of the content is changed.
Please make sure to check the authorized sites list on GameFAQs.com as it
will be the most up to date version of the listing.
The current list of sites this guide is allowed to be posted on is:
GameFAQs.com
NeoSeeker.com
SuperCheats.com
GameRevolution.com

Special thanks goes out to Daichi for helping me out when I first posted my 
item list on the forums, back before I even was planning on making it a
guide, as well as giving me permission to use the information he had already
obtained in his forum guides.

Super special thanks goes out to mnkboy907 for telling me the last couple
items on the item list that I still needed! :D

Thanks goes out to all of the other people who have helped in this endevor:
Tetsamaru, KFujii, Ivan Granst

Atelier Annie � 2009 Gust/NIS.
This guide � 2009 Garrett Ellis.