Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Great Clock (5th Visit)
Great Clock, Sector Five

Ratchet & Clank: A Crack In Time Walkthrough and Guide

by RATCHET12345  

 
Print page (no screenshots)   |   Print page



Great Clock, Sector Five

[ ] Beat Azimuth to the Orvus Chamber!

After the cutscene, move forwards and throw a time bomb at the spinning wheel. Azimuth will be shooting electricity at you, but remember that you can swing your Chronoscepter to deflect it. Once you've made your way across the spinning wheels, continue along the walkway, deflecting anything Azimuth fires at you. Jump across the floating platform and then run in to the Orvus Chamber.

[ ] Stop General Azimuth at all costs!

After the cutscene, you'll be on a Grind Rail. Jump over the 4 bombs and jump switch to the rail on your right twice. Grab on to the Hoverboot bolt crank, face the ramp and jump off it. Azimuth will destroy the 2nd and 3rd right ramps, and the last left ramp, so stick to the left ramps until you see the last one.

You'll land on a Grind Rail. Jump over the bomb, jump to the rail on your left and jump over the next bomb. Go off the ramp and kick off the 2 kick pads. Jump over the bombs, then jump to the rail on your right 3 times. Go off the first ramp, then go off the left ramp, and then right ramp. Land on the platform ahead of you and follow Azimith in to the room.

[SP] You'll now face off against Azimuth in the final boss battle. This battle is extremely fast paced, but it's more time consuming than it is difficult. You'll often run out of ammo for your good weapons, but there will be ammo crates to help combat this issue.

Also, if you die at any time during the battle, you'll spawn outside the room, with a time portal that will take you back to the Nefarious Space Station. Use this if you want to go back and get anything, or if you want to assemble the RYNO V at the Axiom City Spaceport, provided you have all the Holo-Plans. This will help you out immensely, and it's advisable that you quit the battle find the Holo-Plans and have the RYNO V assembled beforehand, but the battle is still winnable without it.

Azimuth has many, many attacks, most of which I've found are easy to avoid just by strafing and flipping all over the place. He'll throw his wrench at you, swing it at you when you're close by, shoot electricity at you, throw screens at you, all kinds of stuff, but continuous strafing and movement is the key to survival. As most of his attacks are ground based, flipping is a great tool you can use to avoid the majoirty of Azimuth's attacks.

The only attack where there's a better evasion strategy is when Azimuth hops on
his Hoverboots and zooms around the room in an anti-clockwise circle (irony?). He'll throw bombs around the field during this time. To avoid them, chase Azimuth on your Hoverboots and stick by him, as the bombs will never explode near him.

Your Buzz Blades, Negotiator, Groovitron Glove, Spiral of Death and RYNO V are the best weapons to use against Azimuth, and hopefully the ammo crates will replenish these weapons' ammo. Azimuth is one fast boss, and he'll constantly be running and jumping around the arena. It'll be hard to keep up with Azimuth, but so long as you keep strafing, flipping and firing, you'll deal some damage.

Once Azimuth reaches 1 half of his original health, he'll use the Orvus Chamber  and the building will start to collapse. Don't worry, none of the debris is actually going to fall on you, so just continue what you were doing previously in your attempts to stop Azimuth. However, he will introduce some new attacks, such as charging at you with his Hoverboots. Again, easily avoided by strafing and flipping.

However, the floor of The Great Clock will begin to collapse. Some portions of the floor will crack and fall, so don't fall in to those portions. To help avoid this, continue to keep moving as per usual. You can also opt to stay in the middle of the room, where the ground won't break, but you won't be able to hit Azimuth much and you'll have a much harder time dodging his attacks.

The only other thing I can tell you is to keep attacking him and dodging his attacks. The battle is very consisent the whole way through and only changes at the halfway point. You'll be fighting for a while, but eventually you'll get his health down to zero.

Here's a strategy from Sean Peffers:

"Instead of walking down the hallway to fight Azimuth, just stay outside, between the weapon vendor and the teleporter. Using the Plasma Striker, you can zoom in on Azimuth from your current position and shoot him from afar. After 3 to 4 shots, hell start hover booting in circles for a while, giving you a chance to buy more ammo and take aim again, ready for when Azimuth stops using the hover boots.

The only thing you have to worry about is the shots of electricity he fires at you, but theyre easy enough to dodge, especially when you can see them coming so far in advance. Of course, once you get Azimuths health down to halfway, the cutscene will play and you find yourself in the Chamber with Alister and have to fight him normally, but obviously he only has half his health and, depending on how successful you were at dodging the electric attacks, you should have close to full health."

After the cutscenes, you'll have beaten the game. Congratulations, hero! After the next cutscene, you'll have the option to travel back in time too before you defeated Dr. Nefarious in order to continue collecting items, and to battle Lord Vorselon, or to start a new game in Challenge Mode. If you chosse to go bakck in time, you can start Challenge Mode at any time by pausing the game, going to Extras and then Challenge Mode.

Congratulations, you have completed Ratchet and Clank: A Crack in Time!



 
 
Need some help with this game? Or can you help others?
Click below to go to our questions page to see all the questions already asked and ask your own.
PS3

Comments for Great Clock (5th Visit)
Great Clock, Sector Five

 
 
2 comments, latest first.
 
Dec 9th 2014 RatchetYEAHH!
I easily defeated him with Mr Zurkon, then the Groovitron with other weapons. You did not use stuff like that.
ID #482602
Jun 22nd 2011 Guest
I actually had a much easier time beating him that really doesn't require any strategy whatsoever. I first obviously released Mr. Zirkon. Then I used the Groovitron to make him dance. Then I let the Rift Maker 5000, after that, I used another groovitron, and kept throwing bombs and missles until they were depleted. used another groovitron and kept shooting him point blank with my shotgun. after that quick battle, he should be gone! i felt it was much easier than Nefarious, especially on the second phase where you had to hover around the ring,t he stupid fire kept blocking my view. and once i landed on the UFO, i think i found a bug, because i shot nefarious once, and he disappeared so lawrence kept lasering me and the critters kept popping up. after doing nothing for 10 minutes i just jumped off, since it was a save point and magically nefarious came back so i can finish him off. odd!
ID #51192