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41: Fish Tank

Heavy Rain Walkthrough and Guide

by CMBF  

 
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41: Fish Tank

Character: Norman Jayden

WARNING: Norman can die in this chapter!

The chapter opens with Norman approaching the doorman at the club as Madison walks past in the background!  Two ships passing in the night, err, rain - whatever.  Norman asks the doorman about Paco, and is told that there is no Paco here.  Norman flashes his FBI cred's and the doorman changes his tune mucho pronto, admitting that Paco is in his office.

After we flash our ID to the doorman the game switches split-screen and a series of CS's in which the Origami Killer visits Paco, who complains about Madison and declares that all things considered, the debt that he owes the killer is paid.  Origami does not think so, and we see him pull out his pistol and point it at Paco!  All this is happening while we are walking to the sitars, up them, and then flash our creds a second time to get past the guy on the door at the top of the stairs.  If the game bugs on you at this point, please read the Note at the bottom of this chapter.

Paco begs for his life, but it does no good, and Origami puts a round into him just as we are entering the hall outside the office - though it looks like we do not hear the shot and neither does the guard.  We are now heading for an interview with a dead man, and the Origami Killer is in the room!

We knock a couple of times and then try the door - it is unlocked!  Inside we find Paco's dead body sitting in his chair complete with a third eye in the middle of his forehead, and then we put on the ARI, preparing to investigate the scene.  It is at this point that Origami attacks!

This fight is not a knock-down drag-out to the death struggle - though it could be for you if you miss key button presses in the sequence!  The thing is how this works out has a lot to do with how much information you obtain as a result.  Obviously if Norman dies from the Samurai Sword wielding Origami Killer, there will not be clues to discover - so do not let him die.

At the end of the fight, after Origami throws you into the fish tank, take special care to get the last few buttons and you will tear the pocket off of his coat, gaining valuable evidence in the process!  Origami leaves - that is supposed to happen either way mind you - and you struggle to your feet using a three-button hold-down combination.

First thing you want to do is find Norman's ARI and pistol - they are on the floor.  Once you have them, put the ARI on and start scanning!  The first thing we find is Madison Paige's fingerprints - and we learn that Maddi is a journalist!  I thought she was a chick who took pictures of furniture!   Next you scan one of Paco's prints and review his criminal file.

Based on the state of the room Norman concludes that the killer was searching the place!  Another one of Madison's fingerprints turns up - the odd thing is that Norman acts surprised to find it.  That may have just been the tone that the voice actor used, I don't know...  Check out the lamp for another of Madison's prints, and a cloud of orchid pheromones in the air.

Along the back wall you will find the killer's pistol - a .45 caliber - and another of Paco's prints.  In the corner by the door you find a shell from the .45 and document that.  The last clue in the room is the victim, and when you scan him you remark on the bullet between the eyes being fatal - but more important you note that it was in fact a .45 slug that did the damage, which strengthens the notion that you have recovered the murder weapon.

It is now time to leave and interview the guard - who should have seen the killer leave!    You ask him if Paco knew the guy and after a little convincing the guard tells you that the guy was named John, and that he had been there before and they always let him go straight in.

We have discovered all that there is to discover here, and it is time to leave, so head down the stairs and across the dance floor and hit the exit!

Note: Another one of the many glitches in this game can kick in now - causing the camera to freeze in the point of view from the door - making it impossible to progress the chapter.  A second unconnected glitch can cause Norman to lose the ability to walk, which again ends your ability to advance the chapter.  For the first glitch restarting the chapter can fix it, for the second you have to turn off your PS3 and turn it back on to fix it.



 
 
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Comments for 41: Fish Tank

 
 
1 comments, latest first.
 
Jan 15th 2011 Guest
Do you need the recipes to solve Jaydens puzzle in a later chapter?
ID #25449