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- Operation: Anchorage!

Fallout 3 Walkthrough and Guide

by Absolute Steve  

 
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Fallout 3 Operation Anchorage Guide

Operation: Anchorage!

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|SIM:   [] Intel Suitcase, [] Missile x2, [] Frag Mine x2, [] Frag Grenade x2, |
|       [] Microfusion Cell x3, [] Missile x2, [] Frag Grenade, [] Frag Mine,  |
|       [] Microfusion Cell x3, [] Missile x2, [] Frag Grenade x2, [] Frag Mine|
|       [] Microfusion Cell x3, [] Missile x2, [] Frag Grenade x2, [] Frag Mine|
|       [] Frag Grenade x3, [] Missile x2, [] Frag Grenade x3, Microfusion     |
|          Cell x4, [] Frag Grenade x3, [] Intel Suitcase.                     |
|                                                                              |
|ITEMS: [] Winterized T-51b Power Armor, Winterized T-51b Power Helmet,        |
|       [] Gauss Rifle, [] Chinese Stealth Armor, [] Jingwei's Shocksword,     |
|       [] Trench Knife, [] Chinese Assault Rifle, [] Plasma Mine,             |
|       [] Microfusion Cell x7, [] Electron Charge Pack x7, [] Flamer Fuel,    |
|       [] Missile x2, [] First Aid Box x2, [] Mini Nuke, [] Energy Cell x12,  |
|       [] Frag Mine x2, [] Pulse Mine x2, [] Plasma Grenade, [] Pulse Grenade,|
|       [] Frag Grenade x5, [] Missile Launcher.                               |
|                                                                              |
|ENEMIES: o Chinese Soldier      o Chinese Launcher   o Chinese Inferno Unit   |
|         o Brotherhood Outcast                                                |
|                                                                              |
|QUEST REWARD: 100 EXP.                                                        |
|                                                                              |
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Take the sergeant with you and proceed north.  Make your way through the walkway that curves east.  Kill the soldiers and free the american soldier.  There's also a [HEALTH DISPENSER] and an [INTEL SUITCASE] here.  Near the stairs are more soldiers, and you can replenish your ammo at the [AMMO DISPENSER].

Head up and proceed to the next walkways on the NW where you'll encounter a soldier and an Inferno Unit.  Right around the corner are supplies, so don't worry about a thing.  Find a [HEALTH and AMMO DISPENSER], [MISSILE x2], [FRAG MINE x2], [FRAG GRENADE x2] and [MICROFUSION CELL x3] before you continue.

Rush to the bunker - from which you can expect heavy gunfire - and the path splits up; That's a new one for Anchorage!  Take the right (east) path first and kill the soldiers.  The path leads to a dead end with another supply stock: [HEALTH and AMMO DISPENSER], [MISSILE x2], [FRAG GRENADE], [FRAG MINE] and [MICROFUSION CELL x3].  Back at the intersection, Hhead north and the path splits once more. The NW path leads to barracks with a [HEALTH DISPENSER] and many soldiers, as well as a terminal with some regular info.

The eastern path continues the game, so expect many encounters with all kinds of soldiers.  At the end of the walkways you'll stumble upon yet another supply: [HEALTH and AMMO DISPENSER], [MISSILE x2], [FRAG GRENADE x2]. [FRAG MINE] and [MICROFUSION CELL x6].

At the front, push west and deal with several soldiers before continuing into a building with a [HEALTH DISPENSER].  More enemies assault you so keep at it. On the east is the bunker that was firing at you earlier, you can take out the soldiers and turrets now, and three [FRAG GRENADES] are lying on one of the crates. The building to the NW holds another supply: [HEALTH and AMMO DISPENSER] and [MISSILE x2], [FRAG MINE x2], [FRAG GRENADE x3] and [MICROFUSION CELL x4].

In the area up ahead you're assisted by several Power Armored Soldiers.  Look around for the building with the [HEALTH DISPENSER] and [FRAG GRENADE x3], or you can just press forward and head inside the cabin.  From here, head all the way east (don't walk into the pulse field itself) and enter the building.  You can find the last [INTEL SUITCASE] here, as well as the switch to deactivate the pulse field.

Head to the main gate of the refinery in the distance and destroy the two Mark II Turrets to blow the entire gate to smithereens.  Just be sure that you're not standing right next to the gate when this happens, or you'll lose a lot of your health.

Enter the refinery and meet General Jingwei.  He executes a soldier in front of your eyes and assaults you if you fail the Speech Challenge.  If you succeed he will commit suicide.  He's got a LOT of HP, possibly around 1500 or so (and a Behemoth has 2000, for comparison).  Watch out for his Shocksword attack, it hurts.  Keep at it and he'll drop eventually - this will end the simulation.


Back in the real world

Enter the armory and grab whatever you like .. Wait a minute!  That son-of-a Sibley doesn't want to share and starts a fight with McGraw.  The mutineers also turn against you, and only McGraw and Scribe Olin will be on your side.  After dealing with the Outcasts, McGraw (if he's still alive) will thank you.  When you've entered the armory, the quest concludes. 

Note: If Scribe Olin survives the fight, she offers you to repair your weapons, but her repair skill isn't all that great, and can't go beyond 51%.


Make sure you loot every single corner of the armory. After all, you want it to be worth your while.

As for the armory, it contains the following unique items: [WINTERIZED T-51B POWER ARMOR], [WINTERIZED T-51B POWER HELMET], [GAUSS RIFLE], [CHINESE STEALTH ARMOR], [JINGWEI'S SHOCKSWORD] and a [TRENCH KNIFE].

The armory also contains the following generic items: [CHINESE ASSAULT RIFLE], [PLASMA MINE], [MICROFUSION CELL x7], [ELECTRON CHARGE PACK x7], [FLAMER FUEL], [MISSILE x2], [FIRST AID BOX x2], [MINI NUKE], [ENERGY CELL x12],[FRAG MINE x2], [PULSE MINE x2], [PLASMA GRENADE], [FRAG GRENADE x2], [PULSE GRENADE], [MISSILE LAUNCHER], [FRAG GRENADE x3].


This video shows how to quickly get to the Chinese Refinery – where you’ll face the final battle of the simulation.

Note: Upon completing the quest, you are automatically granted the Power Armor Training Perk and the Covert Ops Perk (the Covert Ops is only given if you found all 10 Intel Suitcases).  The former allows you to equip any Power Armor in the game, including the freshly acquired Winterized Custom Power Armor, and Cover Ops is a lame perk that increase your Science, Small Guns and Lockpick Skills by 3 points.



 
 
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Comments for - Operation: Anchorage!

 
 
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May 20th 2014 Guest
coool
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