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Conquest Game Mode

Battlefield: Bad Company 2 Walkthrough and Guide

by Mike Hazleton  

 
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Conquest Game Mode

This guide is going to focus on the two most popular game modes, Rush and Conquest. Later on will be brief guides to what the minor modes, Squad Rush and Squad Deathmatch offer.

Conquest is Battlefield's most famous game mode. It involves players starting at relatively even deployments and fighting for control of three or four bases, depending on the map. The rules are pretty basic and easy to pick up. To capture a base, indicated by a flag, players must stand within a certain radius of the flag (depending on the base), and wait until it lowers, before a new flag representing the player's team is put up. Once captured, a base can be retaken by the enemy team in the same manner, and the bases go back and forth throughout the match.

The flags also function as spawn points for the team in control of it. This makes it easier to defend them, but players actually spawn a small distance from the flag, so it is still possible to capture. Each team has a set number of tickets at the start of the match (recently increased dramatically in a patch). You lose a ticket for each death (medics can get them back with a revive), and many more depending on how many bases the enemy team holds. If they have all four bases, you will lose the game quickly if you don't rectify the situation. Each map is played twice to swap spawn points.

The following pages of this guide will now focus on conquest maps.



 
 
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