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Charabom FAQ

by Jelly Soup

Bomberman Generation Charabom FAQ
By Christopher Marsh
E-mail: jellysoup at gmail dot com
GameFAQs: jelly soup
GameSpot: Jelly_Soup
NeoSeeker: Jelly Soup
Copyright 2005 - 2007 Christopher Marsh

==============================================================================
Table of Contents
==============================================================================

1. Copyright Info
2. What are Charaboms?
3. The Charabom Battle
4. Raising a Charabom
5. Merging Charaboms
6. Equipping a Charabom
7. Charabom list

==============================================================================

1. - Copyright Info
==============================================================================

This document was created for free use. Anyone who wishes to host this
document on his/her webspace may do so provided that the following
stipulations are followed:

1. This document must remain in it�s original form, with no edits besides
   those made by the original author.
2. No profit may be made from this document in anyway.
3. An e-mail informing the author about potential hosting. While not a
   requirement, it would be much appreciated if for no other reason but for
   information purposes.

The newest version of this FAQ will always be on GameFAQs first.

==============================================================================

2. - What are Charaboms?
==============================================================================

Charaboms are the strange inhabitants of Planet Tentacalls. Strange, but
powerful. These little guys make life a whole lot easier for Bomberman (to
say nothing of the player). Equipping one will give Bomberman special powers
and believe me when I say this, they are damned useful (and in some cases,
required). Each Charabom has its own strengths, weaknesses and attributes,
plus one special ability Bomberman can use.

==============================================================================

3. - The Charabom Battle
==============================================================================

So, I'll bet you�re a bit curious on how to go about getting a Charabom,
right? Well, the first one you get is free, but the others you�ll have to work
for. In specific levels (see the Charabom List for level locations) are
portals that will plunk you into a Charabom Battle (they are bright pink,
with no sign next to them). Working almost identically like a Pokemon
Battle, this is a test of your Charaboms strength. So, straight into it:

When you enter a Charabom Battle portal, you�ll first be shown this screen:

 --------                                                     --------------
|   |    |                                                   |     ===      |
|   |    |    <- List of Charaboms available for battle.     | LV.      ##  |
 --------                                                    | HP.      ##  |
 --------                                                    |              |
|   |    |                                                   |              |
|   |    |                Stats of selected Charabom ->      |              |
 --------                                                    | Attack   ##  |
 --------                                                    |              |
|   |    |                                                   | Deff.    ##  |
|   |    |                                                   |              |
 --------                                                    | Sp.Att.  ##  |
 --------                                                    |              |
|   |    |                                                   | Agility  ##  |
|   |    |                                                   |              |
 --------          {A pic of your Charabom will be here}      --------------
 --------
|   |    |
|   |    |
 --------
 --------
|   |    |
|   |    |
 --------          --------------------------------------
                  |                                      |
                  |     Charaboms name will be here      |
                  |                                      |
                   --------------------------------------

First, based on the stats and attribute that was shown to you, select which
Charabom you�d like to use. Much like Pokemon, it�s very important that
you choose a Charabom with an attribute that has an advantage over your
opponent. Here are a few things to keep in mind:

Each Charabom has an elemental symbol at the top of there stat box.

Rock           - Earth
Flame          - Fire
Rain Drop      - Water
Lightning Bolt - Electric

Strength chart:

      Earth  Fire  Elec  Water
Earth[     ][0000][XXXX][*****]
Fire [XXXXX][    ][****][00000]
Elec [00000][****][    ][XXXXX]
Water[*****][XXXX][0000][     ]

X - Strong
0 - Weak
* - No effect

White spaces indicate that advantage is based on level, not type.


Anyway, after you have chosen your Charabom, you�ll have to select which
tactics to follow. This is done by arranging three symbols into one of
six patterns.

 -------------   -----------------------------------   --------------  
|   |    |    | |                                   | |              |
|   |    |    | |                                   | |              |
 -------------   -----------------------------------  |              |
                  ^                                   |              |
   ^              | Name of current tactic.           |              |
   |                                                  |              |
  Tactics selector.                                   |              |
                                                      |              |
                                                      |              |
                                                      |              |
                                                      |              |
                       List of diffrent tactics  ->   |              |
                                                      |              |
                                                      |              |
                                                      |              |
         {A pic of your Charabom will be here}        |              |
                                                      |              |
                                                      |              |
                                                      |              |
                                                       --------------
            -------------------------------------
           |                                     |
           |    Charaboms name will be here      |
           |                                     |
            -------------------------------------



Sword  = Attack  - Offensive attacks, such as a Punch or Kick.
Shield = Defend  - Defensive techniques, such as Guard or Dodge. 
Star   = Special - Special offensive/defensive attacks, such
                   as Bubble Storm or Flamethrower.

Tactics patterns:

First Move
Sword-Star-Shield
Your Charabom will start off with an offensive attack, follow up with a
special move and finish with a defensive ability. Good if your Charabom
has high Agility and moderately high Attack/Special Attack. In my
opinion, this is the safest tactic.

Raid/Guard
Sword-Shield-Star
Your Charabom will start off with an offensive attack, then defend and
then blast the opponent with a special move. Real nice if your at a
statistical disadvantage, but have the dominate attribute.

Defense
Shield-Sword-Star
Kinda getting the idea of how this goes? Good. If your opponent has
high Agility and/or high Attack, then this is perfect, especially if
your Charabom has low Defense. Absorb the first attack and then
hit�em with all you got.

Supremacy
Shield-Star-Sword
Just like the Defense tactic, good if your opponent has high Agility
and/or high attack, especially if your Charabom has low Defense.
However, this is better if your Charabom has a high Special Attack.

Get Wild!
Star-Sword-Shield
If your Charabom has high Attack and Special Attack, then this one is
lots of fun. You can potentially takeout the opponent in a round or
two.

Skillfully
Star-Shield-Sword
Just like Raid/Guard, better if your Charabom has high Special
Attack.

You'll have to select the diffrent tactics to use, so keep that
in mind.

Now, got your tactics all set? Good, now, it's time to fight! Oh,
yeah, I forgot to tell you, you don't get to fight. Nope, Charabom
Battles are all auto. It�s kinda funny to watch a Charabom get
it�s rear handed to it, especially when it�s your Charabom, and
you can�t do anything about it but yell at the screen. Really, it
is. -_-

At any rate, if your Charabom loses, you can pick another
Charabom (provided you have another one) and try again. On the other
hand, if your Charabom wins, the enemy Charabom will join you.
Needless to say, winning is a good thing. 

==============================================================================

4. - Raising a Charabom
==============================================================================

This is actually a lot simpler than you might think. As you know, the jars
littered throughout each level contain various power-ups. Well, some
(usually the ones that are hard to get to) of them have special Charabom Feed
in them. There are five types of Charabom Feed:

Sword  - Offensive Up      - Raises attack power by one.
Shield - Defensive Up      - Raises defensive power by one.
Star   - Special Attack Up - Raises special attack power by one.
Wing   - Agility Up        - Raises agility by one.
Potion - Every Ability Up  - Raises all stats by one.
5 points = 1 level.

To elaborate on levels, everytime you grab a Charabom item, your active
Charabom gains a point in a stat, right? After 5 points have been gathered,
the Charabom will gain a level as well. The points don't all have to be under
the same stat, just as long as you get them.

Find�em and grab�em. That�s it. Two things to keep in mind:
1. Only the current Charabom you have equipped will be getting these stat
   increases.
2. To keep any Charabom Feed you find, you MUST complete the level. None
   of this save and quite garbage, YOU MUST GET TO THE EXIT.

Each stat has a limit to how high it can go per level. However, this shouldn't
be a problem as levels will rise faster than stats in most cases.

Another thing to keep in mind: When a stat turns red* in the Charaboms stat
box, that means that that stat can't go any higher.

*See the Charabom List for a table of max stats for each Charabom.

==============================================================================

5. - Merging Charaboms
==============================================================================

Also a very simple task to accomplish. In specific levels (see the Charabom
List for level information) you�ll find portals that will take you to Merging
Stations (bright green with a green acorn-like sign next to it). Here�s how
it works: You need to have two specific Charaboms already, the machine will
merge these two Charaboms into one hybrid Charabom. After the merging is all
said and done, you�ll not only have a new Charabom, but the two used to make
the new one. Still with me? Look at it this way:

Take Charabom 1 and Charabom 2.
Merge them together.
You get a brand new Charabom 3, plus Charaboms 1 and 2 back.

Got it? Good, now lets move on.

==============================================================================

6. - Equipping a Charabom
==============================================================================

Don't worry, it's like falling off a log.

2 ways to do it:

1. During game play (while in a level, not at the level select screen), press
   the X Button. The Utilized Charabom panel (lower right-hand corner) will
   have a selector around it. Press up or down on the control stick to choose
   which Charabom you would like to use. When you�ve found the Charabom you
   want, press X Button.

NOTE: This method only shows you the Charaboms name and level. It won�t show
      you it�s stats or abilities.

2. Press the Z Button during game play (while in a level, not at the level
   select screen). The Charabom Select screen will open up. Push up or down
   on the control stick to choose which Charabom you want. Take note of its
   stats (right-hand side of screen) and its abilities (bottom of screen).
   Once you have found the Charabom you wish to use, press the A, B or Z
   Button.

Now, wasn�t that simple?

==============================================================================

7. - Charabom list
==============================================================================

#1 - Stegodon
Found: Balley Valley, TakoDesert (3-1)
Attribute: Fire
Ability: Bomb Kick - Kicked bombs slide farther distances. Stop sliding bombs
                     by pressing the Y Button.

#2 - Dorako
Found: Lake Mensor, Tentasia (1-2)
Attribute: Fire
Ability: Full Fire - Bomb blasts are now at maximum firepower.

#3 - Pteradon
Found: Tako Temple, TakoDesert (3-2)
Attribute: Fire
Ability: Bomb Jump - Your character will jump when it lands on a bomb. He can
                     jump higher with Big Bombs.

#4 - Andlar
Found: OctopiWoods, Tentasia (1-1)
Attribute: Water
Ability: Power Glove - Greater height and distance of thrown bombs. Adjust
                       throw by the Control Stick.

#5 - Marine Eel
Found: SukkorHills, Tentasia (1-5)
Attribute: Water
Ability: Homing - Thrown bombs will follow foes until they explode.

#6 - Kai-man
Found: OctoShoals, OctoOcean (2-1)
Attribute: Water
Ability: Shield - All damages received by foes are cut in half.

#7 - Beast P. 
Found: OctoTower, TakoDesert (3-5), in TakoDesert.
Attribute: Electricity
Ability: Full Speed - Maximum speed of your character is now possible.

#8 - Pox
Found: Megadeth Bypass, Majestar (5-1)
Attribute: Electric
Ability: Radio Control - Bombs can be moved freely by using the Control
                         Stick while pressing the A Button.

#9 - Pommy
Found: Bigbu Cavern, OctoOcean (2-5)
Attribute: Electricity
Ability: Remote Cntrl. - Pressing the B Button can detonate bombs that
                         have been setup.

#10 - Ligon
Found: Blakinc Trench, OctoOcean (2-2)
Attribute: Earth
Ability: Full Bomb - Setting up the maximum amount of bombs becomes
                      possible.

#11 - Unicornos
Found: Beneath Holsigen, Nekki Moon (4-3)
Attribute: Earth
Ability: Line Bomb - Straight lines of bombs are setup when the A
                     Button is continuously pressed.

#12 - Big Ox
Found: Mechanikal, Majestar (5-3)
Attribute: Earth
Ability: Land Mine - Bombs become landmines and detonate if stepped
                     on by foes or if the B Button is pressed.

#13 - Angol
Found: Holsigen Base, Nekki Moon (4-1) 
Attribute: Fire/Water
Ability: Power Glove + Bomb Kick - Bomb throwing and kicking are
                                   powered up.

#14 - P. Dragon
Found: Takos' Storm, TakoDesert (3-4)
Attribute: Electric/Fire
Ability: Remote Control + Bomb Jump - Remote Control and Bomb jump
         can be used together, making repeated jumps easier.

#15 - Pomyugar
Found: Tako Temple, TakoDesert (3-2)
Attribute: Electric/Earth
Ability:  Remote Cntrl. + Full Bomb - Setting up the maximum
          amount of Remote Controlled Bombs becomes possible.

#16 - Shelks
Found: Megadeth Bypass, Majester (5-1)
Attribute: Water/Electric
Ability: When radio controlling bombs, it is harder to get damaged
         than with the normal shield.

#17 - Lai Eel
Found: Megadeth Bypass, Majester (5-1)
Attribute: Water/Earth
Ability: The maximum amount of Homing Bombs can be setup.

#18 - Fire Horn
Found: Beneath Holsigen, Nekki Moon (4-3)
Attribute: Earth/Fire
Ability: While pressing the A Button, use the Control Stick to
         line up bombs in the desired angle.

==============================================================================

End of Document.