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Pokemon Emerald

by Poojitha

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________________________EMERALD VERSION__________________________________
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=========================================================================
POKEMON EMERALD VERSION For the GBA
Released on 1st MAY 2005 (NA)
COMPLETE WALKTHROUGH by POOJITHA ([email protected])
VERSION 1.7
=========================================================================

This Guide is best viewed in the font 'COURIER'.

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|TABLE OF CONTENTS|
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1.  INTRODUCTION
2.  CONTROLS
3.  WALKTHROUGH
        a. The beginning
        b. Littleroot Town
        c. Route 101, Oldale town & Route 103
        d. Route 102, Petalburg City, Route 104, Petalburg woods
        e. Rustboro City
        f. Route 116, Rusturf tunnel and via Dewford.
        g. Dewford Town, Granite cave and Route 109 (the slateport beach)
        h. Slateport and Team Aqua Menace
        i. Route 110, 103 and your rival
        j. Mauville city, Route 117, Route 111 & Verdanturf town.
        k. Route 112, Fiery Path, Route 113.
        l. Fallarbor Town, Route 114, Meteor falls, Route 115, Jagged Path.
        m. Lavaridge town, Fiery path, Mt Chimney, the desert route.
        n. Petalburg City, New Mauville, Route 118, Route 119, Weather Institute.
        o. Fortree City, Steven's Devon Scope, Route 120.
        p. Route 121, Lilycove city, Mt. Pyre, Route 122 and 123
        q. Magma and Aqua Menace
        r. Route 124, Mossdeep City, Route 128, Seafloor cavern
        s. Sootopolis city, Pacifidlog town, Groudon - Kyogre - Rayquaza!
        t. Way to Victory.
        u. Pokemon League - The Elite 4 and the Champion!
        v. Featured Changes after it's over
        w. Guess where's Steven Stone?
4.  BATTLE FRONTIER
      a. Intro
      b. New Terms
      c. Rules
      d. Battle Tower
      e. Battle Dome 
      f. Battle Palace
      g. Battle Arena 
      h. Battle Factory
      i. Battle Pike
      j. Battle Pyramid 
      k. Ranking Hall
      l. Exchange Service
      m. Move Tutors
      n. Other
5.  OTHER PLACES
        a. Pretty Petal Flower Shop
        b. Abandoned Ship
        c. Battle Tents
        d. Trick House
        e. Mauville game corner
        f. Pokemon herb shop
        g. Glass workshop
        h. Berry master's place
        i. Safari Zone
        j. Lilycove Department Store
        k. Shoal Cave
        l. Slateport Market
6.  POKEMON OF INTEREST
7.  BREEDING
      a. Introduction
      b. Breeding Basics
      c. Special cases & pokemon
      d. Pokemon Abilities Utility
      e. Egg groups
      f. Egg moves
8.  ITEMS
9. SECRET BASE
        a. What is Secret Base?
        b. Secret Base Decorations
        c. Secret Base Types
10. CONTESTS
      a. What is a Contest?
      b. Types of Contests
      c. Ranks of Contests
      d. Primary Stage
      e. Secondary Stage
      f. Pokeblocks & Berry Blenders
      g. Kinds of Pokeblocks
      h. Contest Instance
      i. Appealing Basics
      j. Types of Moves & their effects
      k. Move Combos
      l. Ribbons & Scarfs
      m. Pokemon Art Museum
11. TM, HM & MOVE TUTORS
        a. TM List
        b. HM List
        c. Move Tutors
12. TYPE CHART
      a. Abbreviations
      b. Type Chart
      c. Some Basics beginners ought to know
13. POKEMON NATURES
14. BERRY DEXTER
15. HIDDEN STATS
        a. IVs
        b. EVs
        c. GVs
16. FREQUENTLY ASKED QUESTIONS
17. CREDITS - very important
18. COPYRIGHT INFORMATION
19. CONTACT

Note :- You can access the Find function by pressing Ctrl and F to go to any section you'd like to.

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1. INTRODUCTION

This massive guide for Pokemon Emerald version comprises of the various features in the game. There are few sections were the credit goes to others. This guide contains the effort of others also. This walkthrough is very detailed, mostly useable of those who are new to the world of Pokemon. Pls note that I'm not describing each and every pokemon trainer you encounter and his pokemon. But, the Gym leaders and important trainer battles have been mentioned though. 
Because, the game's real fun is to find out yourselves. However, if anyone has questions or problems regarding the game, you can email me. I will answer your emails patiently, but that doesn't include spam.
The following sites have permission to host this guide -

This FAQ is copyrighted. You may use it for personal & private use. If you'd like to use parts of this FAQ and if you want to host this on your site, please contact me first. Also note that Plagiarism will not be tolerated which not only includes stealing of content, information, etc but also the ASCII art.

Thanking Tioaz ([email protected])

USE CAN USE THIS GUIDE IN YOUR WEBSITE AS LONG AS YOU U GIVE ME CREDIT

=========================================================================

2. CONTROLS

The Controls are quite similar

A button:
- accept any item
- confirm a battle move command
- talk to people

B button:
- cancel an action
- run faster with your running shoes
- speak faster

START:
- open the main menu

SELECT:
- use a registered item

L button:
- Can be selected from the options as L=A

R button
- no confirmed use

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3. WALKTHROUGH

a. The beginning

You select to play the new game, Prof. Birch will introduce himself and the world of Pokemon to you. Select your gender, your name and start your adventure!

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b. Littleroot Town

You will be in a moving truck, it's a pokemon brand moving and delivery service.
Get out of the truck; your mom will take you inside the House. Here, the Vigoroths will be moving and arranging the things (may be the Machokes from R/S got a better job :D). Go upstairs to your room, here set the time of the clock and withdraw a potion from the PC. Go down the stairs, your mom will immediately call you to the television; your dad will be interviewed. Your mom will tell you about prof. birch and will tell you to go and introduce yourself in the neighbor's house. Go to the house beside yours, there as you enter, birch's wife will talk to you for sometime. Now go upstairs and you'll find a Pokeball there. Upon examining it, your rival will appear and talk to you. Now go out of the house and head north. Here a small kid will tell you that she can here cries of pokemon. Go further in that direction, you'll see Prof. Birch attacked by a wild zigzagoon. He will ask you to choose a pokeball from his bag. The pokeball in the middle contains Torchic (fire pokemon), the other two contain Treecko (grass type) and Mudkip (water type). Each one has it's own pros and cons, so don't try for finding the one which is stronger than the other two. Choose your pokemon and the battle begins. The wild Zigzagoon isn't that tough to beat, as your starter's level is 5 and the wild zigzagoon's level will be 2. After that birch will take you to his lab and he will allow you to keep the pokemon you chose before. Nickname your pokemon if you'd like to. After some talk he will ask you to meet your rival. If you're a Boy, your rival is a Girl (May). If you chose to be a girl, your rival will be a boy (Brendan). Exit the lab and head north.

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c. Route 101, Oldale town & Route 103

Route 101 contains some wild pokemon - Zigzagoon, Wurmple, Poochyena. It would be better if you'd train your pokemon 2 to 3 levels. Head north to Oldale town.

Oldale town is similar to Viridian in R/B/Y and Cherrygrove in G/S/C. Here there is the Pokemon Center where nurse joy heals your pokemon. The first man you see there will give a potion. You'll find the Poke' mart here. You can buy items here for certain prices. Head north to route 103.

This route contains the following pokemon - Wingull, Zigzagoon, Wurmple, Poochyena. Your rival will be present here. Train your pokemon upto lvl. 10 and battle your rival. Your rival will have a pokemon that is strong against yours. But, it will be at level 5 and won't be having any elemental moves. So, defeat your rival easily to get some poke (Poke means the money that you get after beating a Pokemon trainer). Head back to littleroot to the lab. Here prof. birch will give you a Pokedex and your rival will give you 5 pokeballs to capture pokemon. Exit the lab and your mom will be at the entrance of your house, talk to her and she will give you the running shoes. Upon pressing B button, you can run. Now that you have the pokeballs, time to capture some pokemon. To catch a wild pokemon first you have to weaken it and then throw a pokeball from your bag. It would be a good idea to catch a Zigzagoon here (though you'll find in most of the places). Zigzagoon picks up items after some battles, so keep checking the pokemon.

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d. Route 102, Petalburg City, Route 104, Petalburg woods

Go to Oldale town and then left, you'll enter route 102. Here, for the first time you get to battle pokemon trainers. It would be a good idea to catch some pokemon like lotad, ralts, etc
You will find some berry tress here. Pick the berries: 2 oran berries and 2 pecha berries.
Go further, and jump off the ledge. Here near the empty space you'll find a potion. Now head left and onto PETALBURG

Enter the gym. The gym leader is your dad, Norman. Talk to him, suddenly a kid (Wally) will enter and your dad will lend him a Zigzagoon and a pokeball to catch a pokemon. Wally will head right along with you and catch a pokemon. It's automatic, like a tutorial for those who don't know to catch pokemon. After that, he'll head back to the gym and thanking you, Wally will leave. Talk to Norman, he will tell you that you need more experience. So, after defeating 4 gym leaders and obtaining four badges; Norman will have a battle with you. Now, exit the gym and head left. As you are about to exit a man named Scott will stop and talk to you; then he will leave. Now head further.

This route 104 contains some trainers and you will find some berries also here. They are: 2 oran and 2 pecha berries. You will get to catch some pokemon like marill, taillow, etc. Though there is a small cottage here, you won't find anyone in the house. So, head north to enter Petalburg woods.

Here in the woods head right and in between the bushes you will find a potion in the empty space. Exit down and get one pokeball here. Now go back to the woods. Fight the Bug catcher here and head up; you'll find a paralyze heal here. Now head right and you will meet a man with a green suit who is being attacked by Team aqua. The man will ask your help and now a battle will commence. The aqua grunt will have a lvl. 9 Poochyena. So, it won't be tough defeating him. After the battle, the grunt will scurry and the man will thank you and give you a Great Ball. Now head north and out of the woods. 
Here you'll find a house, there will be 3 sisters in here. Talk to them, one of them gives you a wailmer pail, one gives you a berry. Now exit and go to the bushes to the north of the house. Grab the Potion and examine the empty spaces to find a pokeball & a super potion. Now, pick up the berries: 2 cherries, 2 oran berries. Talk to the guy there, he will give you a Tm. Now head further and fight the trainers. Grab some berries (talk to the old lady there to get a berry) and head to Rustboro city.

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e. Rustboro City

Here enter the building you first see, in the second floor a boy will give you a Premier Ball. Now, head to pokemon center and heal your pokemon. Go to the woodcutters house (the house beside the pokemon center) Talk to him and he will give you HM Cut. In the house beside the gym, there's a guy who'll trade his seedot for a ralts.
Enter the Gym. There are no puzzles, pretty straightforward. This gym specializes in Rock type pokemon. Now for the Gym Battle:
Gym Leader: Roxanne
Pokemon: 2 Geodude at lvl. 12, Nosepass lvl. 15
The gym leader is pretty easy if your starter is Treecko or Mudkip. If you chose Torchic then evolve it. It will learn Double Kick, which is super effective against the Gym leader's Pokemon. Defeat here to get the STONEBADGE, some money, tm Rock Tomb. Exit the gym, suddenly you will see the Team Aqua grunt running away and a person from Devon Corporation following him. Now go in that direction. It is the same guy whom you encountered in Petalburg woods. He will ask for help. So, enter route 116.

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f. Route 116, Rusturf tunnel and via Dewford.

In route 116, you will find bunch of trainers. There is an area which can be accessed by CUT. Here, you will fight some trainers and you can find some berries: Pinap berries, Chesto Berries. In the far most right; you'll find an old man at the entrance of a tunnel. He will tell you that the Grunt from Team Aqua stole his darling peeko (Wingull). Now enter the tunnel, you find Team Aqua Grunt here. Fight with him; this pesky guy will have a lvl. 11 Poochyena. After defeating him, he will hand over the Devon corporation package and the hostage pokemon, Wingull. The old man (Mr. Briney) will thank you and leave. Head back to Rustboro city. The Devon Corporation guy will thank you and take you to the DEVON CORPORATION. The will introduce you to the President; the president will ask you to deliver a letter to Steven and the Devon package in Slateport. The president. Mr. Stone will give you a PokeNav. Now head down the stairs and exit the building. As you exit, a scientist will stop you and assimilate the Mach Call feature in your PokeNav. With this; you can talk to trainers you have battled before. From the city if you head north you will find some items. To the exit of the city, you'll see your rival. He will register himself in your PokeNav and will have a battle with you.
Pokemon Trainer: Brendan/May
Pokemon: If Torchic is your starter - Slugma lv. 13, Mudkip lvl. 15
If Mudkip is your starter - Lotad lvl. 13, Treecko lvl. 15
If Treecko is your starter - Lotad lvl. 13, Torchic lvl. 15
Money: 900 poke
Now Head back to Petalburg woods, use cut and gain access to the other side of the woods. Talk to a girl here to get a Miracle seed. You can find some TinyMushrooms also in the empty spaces along the grass. Go back to route 104 to the south of petalburg and enter the house here. You'll find Mr.Briney. Talk to him and he will take you to Dewford Town in his boat. As you travel, your dad will call you and register himself in your PokeNav.

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g. Dewford Town, Granite cave and Route 109 (the slateport beach)

Go to Pokemon center and heal your pokemon. Head to Gym. The gym is pinched in darkness. You can see a little only; but as you defeat the trainers the circle expands. Now talk to the leader for a Pokemon battle
Gym leader: Brawly
Pokemon: Machop lvl. 16, Meditite lvl. 16, Makuhita lvl. 19
This Gym leader is also not that hard. If your strater is Torchic, it learns peck at lv. 16 just before evolution which is strong aganist fighting type pokemon. For other straters, you can catch a Wingull or Taillow or Abra in the Granite cave and evolve.
Reward: 1900 poke, TM 08 bulk up, KNUCKLE BADGE.

Now in Dewford there is a guy near the pokemon center; talk to him and answer 'no' and you can set a new trendy phrase. In the house just near the sign board, you can get a silk scarf from the guy. Talk to the fisherman to get a Old rod. Now head north and fight some trainers here. Enter the cave nearby.
This is the granite cave. Talk to the hiker near the entrance to get HM 05 Flash. Head further, grab the escape rope and go down the stairs. There are parts of the cave where the Mach bike is required to access. So, for now head right and go thru the stairs. You can find some boulders rocks here, you need Hm rock smash however. So ignore them; you will find an everstone here near the gray stone. Head further and take to the stairs. Upon going further thru the cave you can find steven. To say, the cave is straightforward. Talk to steven and deliver the letter. He will give you TM SteelWing. Now, exit the cave by jumping down the ledges and go to Mr. Briney. Now you can go to Slateport city. After some ride in the boat you will be in Slateport beach (route 116). 
There some trainers here, talk to the little kids and the girl will give you the soft sand. Now defeat the trainers and head to the house. Upon beating all the trainers in the Seaside house, talk to the owner to get six SodaPops. Now head north and enter Slateport city.

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h. Slateport and Team Aqua Menace

In slateport you'll have a bunch of things to do. First go to the Market, to the left. There is the energy guru who sells Protein, Zinc, etc. Talk to the lady on the north to the right who will tell you about berries and she will give you a Powder Jar. You can go to the Name Raters house if you'd like to change the nicknames of your pokemon. Now, go to the Pokemon Fan Club. Talk to the woman with the Skitty, she'll see your pokemon and give you a Soothe bell. There's a guy in here who will teach you pokemon the move 'SWAGGER'. You can also be interviewed here. Now, go to the Poke' mart and buy a Harbor mail for 50 poke. In the city, you'll observe a big queue of team aqua memebers near the oceanic museum. If you try to exit north, the way will be blocked by a group of aqua grunts. So, first go to the Shipyard, there will be some small ships around it. Talk to the bald guy in front of the table; he's the dock. He will tell you that Captain Stern is in the Oceanic Museum.  You have to deliver the goods to Capt. Stern. So, exit the building. Now, you'll see that the Aqua grunts are not present in a big queue. So, enter the museum; pay 50 poke to enter. Talk to the Grunt in the first floor near the entrance inside the museum. He'll remember you and give you TM 46, Thief. Now, go upstairs and talk to the man; he is captain Stern. Suddenly two aqua members will appear and the battle commences. After defeating them, the leader of Team Aqua will appear and talk with you. Then they all will leave. Capt Stern will thank you for bringing him the Package. Now exit the museum; Scott (the guy you met in Petalburg) will talk to you about the battle tent and will be impressed by your performance of defeating the Aqua members.

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i. Route 110, 103 and your rival

Head North to route 110. Here you'll meet Prof. Birch. He will register himself in your Poke-Nav. Now, defeat the Pokemon Trainers; head north and left. Here use cut and gain entry. Pickup the items and some berries: Cheri berries and leppa berries. Fight the Pokemon Trainers in this route. You'll notice a small house here, this is the Trick house. Now head right; upon going further right and north, you'll see your rival. A battle commences.....
Pokemon Trainer: Brendan/May
Pokemon: 
If you choose Treecko as a your starter - Wingull lvl 18, Lombre lvl 18, Combusken lvl 20
If you choose Torchic as a your starter - Lombre lvl 18, Slugma lvl 18, Marshtomp lvl 20
If you choose Mudkip as a your starter - Wingull lvl 18, Slugma lvl 18, Grovyle lvl 20
Reward: 1200 poke, ITEMFINDER.
 This battle may be tough will your pokemon isn't leveled up enough. 
The following pokemon would be recommended with you by now: -
If torchic's your starter: - Combusken, Lotad lvl. 18, Shroomish lvl. 18
If treecko's your starter: - Grovyle, Marill lvl. 19
If mudkip's your starter: - Marshtomp, Shroomish lvl. 19
Have some other pokemon with you like Zigzagoon, etc...
Note: - If you can, don't evolve Lotad, Shroomish and Marill. All these pokemon learn elusive moves, which their evolved forms don't learn or learn very late. Lotad - Learns Rain dance, Mega drain at lvl. 43 - Lombre doesn't learn Mega drain and Rain dance. Shroomish - Learns Giga drain at lvl. 45 whereas Breloom doesn't learn Giga drain at all. Marill - Learns Hydro pump at lvl. 45 whereas Azumarill learns it at lvl. 67. However, It's your wish dude!
-
After the battle, get the ItemFinder. Now head north and battle the pokemon trainers. You'll find some items in the empty spaces along the grass. Go left and up; pickup the Nanab Berries and head north to Mauville.

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j. Mauville city, Route 117, Route 111 & Verdanturf town.

In Mauville, first go to the house beside the Poke'Mart. Talk to the woman, she'll exchange the Harbor Mail with the Coin case. Now go to the mauville game corner, talk to the small kid there; she'll give you a Doll. Now go to the house just opposite to the Poke'Mart. Talk to the guy there,; he'll give you HM06 Rock Smash. Now go to the house beside the Pokemon Center where there a few bicycles. Talk to the Guy in there; he is Rydel. He will see that you came from a far off place. So, he'll give you a Bike. You have an option to choose either the Mach bike or the Acro bike. The Mach is for those who like speed, with the Acro bike you can perform tricks.
The Mach bike could be used to get past ledges and mud-ramps, whereas the Acro bike could be used to hop around, bunny-hops, wheelies trick and could be used to get past the white ramp performing. Choose your one and leave. Heal your Pokemon in the Pokemon center. Here you'll find a guy; he will be different in diferrent game. He will be either a Trader or a person who tells stories, etc. So, it depends. For now, head to the gym. 
You'll see Wally, talk to him. Say yes and have a battle with him. Wally will have a lvl. 16 Ralts. Defeat him and he will leave. Now enter the Gym. The gym is filled with electric traps with switches. It's not that hard though. Defeat the trainers and face Wattson
Gym Leader: Wattson
Pokemon: Voltorb lvl. 20, Electrike lvl. 20, Magneton lvl. 22, Manectric lvl. 24
Reward: Dynamo Badge, TM 34 Shock wave, 2400 poke.
Voltorb could be taken out easily and even electrike. But, you might face a problem with Magneton and Manectric. If your starter is Torchic, use Double kick or Ember on Magneton. If Mudkip is your starter, then this battle will not last more than a second. Marshtomp is half ground type. So, electric attacks won't even effect; use Mud shot and sweep wattson's pokemon.
Now after the battle, exit the gym and head left to Route 117.
 
There's a Pokemon Breeding Centre and a bunch of trainers. There are some items like Revive, Great ball, etc. Pick the berries and head further left to Verdanturf town. There is a battle tent here. First go to the tunnel; this is Rusturf tunnel. Teach one of your pokemon Hm rock smash. Go further up and left. You'll see Wanda and her boyfriend separated by some rocks. You Rock Smash. The guy will thank you and give HM 04 Strength. They will leave. Now collect the Max Ether. Go to the entrance and left. You'll end up outside the tunnel. There's guy there searching for his Glasses. Examine the floor around him and get the BLACKGLASSES. Talk to him; he will say that the Blackglasses don't belong to him; he will leave. Now go back to the tunnel and head further thru the Tunnel end up in Route 116. There you'll see the guy whom you saved in Petalburg. Talk to him; he'll thank you and give you a ball that is newly launched in the Rustboro Mart. Now go thru Route 116 and head to Rustboro City. Talk to President Stone, he'll thank you and give you Exp Share. Now leave the city and return back to Mauville through the Rusturf tunnel via Verdanturf and Route 117. Head Right and battle the Pokemon Trainers. Again go back to Mauville and head north. Battle the pokemon trainers. You'll find the TRAINER HILL from the Fire/Leaf. You'll get to battle a series with Winstrate family. Defeat Winstrate Victor, Victoria, Vivi and Vicky. Later, enter the house and talk to Victoria to get the Macho Brace.
Now head north and smash the rocks blocking the way. Fight Interviewer Gabby and Ty. Defeat the Trainers and head north and left.

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k. Route 112, Fiery Path, Route 113.

Fight the trainers and go further and battle the Hikers. You'll see Team Magma grunts gaurding the cable car to Mount Chimney. So, enter the cave. Here head further, the path to left is blocked by a boulder. So, go up and right. You'll end out of the cave. Pickup the berries and fight the trainers. Now, head further and fight the COOLTRAINER. Upon going north, you'll see a guy near a tree. Talk to him; he'll give you TM Secret Power and leave. Cut the tree to the right and enter the house, you can have rest here for free. Now head north and talk to the girl; she'll give you a berry. Pick the remaining berries. If you have Mach bike, go up the muddy slope and fight the trainer there; grab the items. Now go back and go left to route 113. This route is thugged with ash falling from above. Fight the trainers; you'll find Ninjaboys hiding under; which looks like a mound. Take the ETHER, NUGGET, SUPER REPEL, etc in this route. Go inside the house. Talk to the elder guy; he'll give you the SOOT SACK. If you've collected enough soot, he'll make flutes and items out of it. Go left and enter Fallarbor Town.

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l. Fallarbor Town, Route 114, Meteor falls, Route 115, Jagged Path.

In Fallarbor, first go to the Pokemon Center and talk to the lady near the PC.  She's Lanette, the developer of the Pokemon Storage System and she resides in Route 114. There's a Battle tent here. Below the battle tent is a house. Enter the house and talk to the woman; she'll tell you that Prof. Cosmo has gone to the Meteor Falls. There is a Move Tutor who could teach Metromone to one of your pokemon. Beside the Battle tent, is the Pokemon Move Tutor's house. He'll teach any move a pokemon learns in exchange for a heart scale (eg. You want to teach your level 70 rayquaza a dark move crunch which rayquaza learns at a lower level, go to the move  tutor he'll teach it). Head left, you'll see a house. Enter the house; talk to the small kid to get TM Dig). This the fossil maniac's house; you'll get a fossil here later in the game after beating the Elite Four and getting the National Dex. So, for now leave the house. 
Head down; there's a old guy with his Poochyena, he'll teach your pokemon the move 'roar'. Defeat the Fishermen and head down. Here first go to the house; this 's lanette's house. She'll tell you that her house isn't that neat; to keep this a secret she'll give you a doll. Pick the Persim berries and the other items in this route: Revive, Energy Powder, Protein, etc. Jump down the ledge, talk to the guy to get a Berry. Fight the trainers and head further. Fight the trainers & the Hikers and enter the cave. This is the Meteor Falls. 

Here first go up and grab the Full heal. Now head back and cross the bridge. You'll see Team Magma members. After a talk they'll notice you, suddenly Team Aqua will interfere. Magma grunts will scamper followed by team aqua members. Talk to Prof Cosmo. He'll tell you that Magma have taken the meteorite. Pick the Moon stone and exit through the way south. 
You'll end up in Route 115. Fight the trainers. You'll need HM Surf to access the rest of this route. So for now pick the Bluk berries and fight the trainers. Head south to Rustboro city. Your pokemon should be leveled up by now. Follow the route to Rusturf tunnel. Go to Verdanturf through the tunnel, head to Mauville and go back to route 112 to the place where the Magma members were before blocking the way to the cable car. Now they aren't present, so take to the cable car. In Mount Chimney, you'll see Magma Minions and Aqua minions engaged in their battle. So head up and left. Fight the Magma Members and head to the Leader Maxie. Talk to battle.

Name: Magma leader Maxie
Pokemon: Mightyena lvl. 24, Zubat lvl. 24, Camerupt lvl. 25
Reward: 2000 poke, Meteorite.
After defeating him, he'll leave. Examine the machine there and get the Meteorite. If you go back to Prof. Cosmo in Fallarbor and give it to him; he'll give you a TM. Now, first go south. You'll see that the way to the Jagged path isn't blocked. So head down through the Jagged path. You'll get to catch some pokemon like Spoink here. Fight the trainers and exit south to Lavaridge Town. In the Jagged path you'll see a Magma Grunt here, talk to him to fight. But, for now just leave.

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m. Lavaridge town, Fiery path, Mt Chimney, the desert route.

In Lavaridge town, deposit one of your pokemon in the PC making sure that there's atleast one empty slot. Talk to the old lady beside a man in the sand bed, she'll give you an egg containing the pokemon 'Wynaut'. There's a tutor who'll teach you the move Mimic. Enter the house opposite to the gym; it's the Herb Store. One of the old man there will give you a Charcoal. Head to gym, the gym is filled with warps which lead to either the present floor or botton floor. 
To get to flannery follow these directions: After entering the gym, head to the farther warp spot. From here head down and turn left, going through between the two warp spot. Here, you'll fight a double battle. After you're done, take the north warp spot. You'll immediately be transported to another section of the room where another double battle awaits. Now, go straight up and take the warp spot on the left. Once transported, head straight and warp through the left warp spot. Now, head for the warp spot in the middle of this room. Head right and go into the first warp spot you see. You're close to the gym leader now. Take the warp spot on the right bottom corner of the room. Head down and take the last warp spot to take you to the gym leader. But I suggest you fight all the trainers in the Gym for Exp. Face the Gym Leader.
Gym Leader: Flannery
Pokemon: Numel lvl. 24, Slugma lvl. 24, Camerupt lvl. 26, Torkoal lvl. 29
Reward: Heat Badge, 2900 poke, TM 50 Overheat.
Use Water pokemon. Mudkip starter users won't find any problem here. Treecko starter users will have a tough experience if not leveled up enough. Torchic Starter users can do it. Defeat her and exit the gym. 

Your Rival will appear, talk to you and give you the Go-Goggles and will leave. Jump down the ledge and grab the nugget. Now go to the Fiery Path. Now that you have the badge, teach your pokemon HM Strength and move the Boulders to the left. If go further deep in the direction you'll get TM 06 Toxic and a Fire Stone. Now exit the place and take to the cable car to Mt. Chimney. There's a old lady who'll sell Lava cookies for a mere 200 poke. Now, Aqua and Magma members aren't present here. Fight the Trainers for some Exp. Go down the jagged path to lavaridge; jump down the ledge and head to the desert route. You couldn't access it before, but now you can gain entry as you have the Go-Goggles. In the far south of the route you'll find TM 37, Sandstorm. Now fight the trainers and head North. You'll see a wierd tower, the Mirage Tower. You need the Mach Bike and a pokemon which knows Strength here. Head up the stairs and with your mach bike to other floors. You need to be fast because the cracked floors crumble. If you to the Topmost floor; you'll find the fossils. You have an option: Root Fossil or Claw Fossil. Lileep - Root fossil and Anorith - Claw fossil. After you pick yours, the tower and the other fossil will crumble and disappear. Now, fight the trainers and head to Rustboro city. First go to Mauville and from there to Rusturf to Rustboro via Verdanturf town. In Rustboro, go to the second floor of the Devon Corporation and talk to the scientist in the far south. He'll take your fossil; now you go down the stairs and again come back, he'll give you your Pokemon from the Fossil. Now take it (if you have an empty slot in your pokemon) and head to Petalburg.

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n. Petalburg City, New Mauville, Route 118, Route 119, Weather Institute.

Your Pokemon should be evolved by now (it should've evolved long before). Enter the Gym in Petalburg to face your dad. The gym consists of several rooms, upon defeating the trainer in each room; the door to the further rooms open. At the end of all rooms, you'll find Norman an now it's time to fight.
Gym Leader: Norman
Pokemon: Spinda lvl. 27, Vigoroth lvl. 27, Linoone lvl. 29, Slaking lvl. 31
Reward: Balance Badge, 3100 poke, Tm 42 Facade
Torchic users just evolve your pokemon to Blaziken from Combusken and it's your pay day. Just use a fighting move; you might face some problem with Slaking but use Bulk Up 2-3 times and one double kick will kick Slaking out. Defeat your dad (gosh, he looks a lot cooler on TV). 
As you talk with your dad, suddenly Wally's father will take you from there and thanking you, he will give you HM Surf as a gift. Now, surf through the small water ponds in Petalburg and find some items: Rare Candy, etc.

Now, go right and head further until you reach Littleroot. Go to your house and talk to your Mom to get a Amulet Coin (gonna become a Richie Rich from now). Now go back to Oldale and head north to route 103, surf along the water and reach the other side. From there, head to Mauville. You'll see Wattson in the town, talk to him. He'll tell you that the Generator in New Mauville is causing trouble and he'll give you the basement key. Now head south and surf in the water to the right until you reach a cave. 
Enter it, use the key. You'll find Magnemite, Voltorb family here. There are Voltorbs disguised as Pokeballs. Hit the switch keys and go further. When you reach the generator grab the Thunder stone and step on the Switch to deactivate it. Now, exit this place. Go back to Mauville and talk to Wattson. He'll give you a Tm (Thunderbolt). Now head right to route 118. 

Fight the trainers and head further using Surf. Talk to the fishermen to get a Good rod. Fight Gabby and Ty. Head right, you'll see Steven. He'll talk about Pokemon raising and blah. Now head right, fight the trainers and right again to another route. Fight the trainers and Enter the berry master's place. Pick the berries, enter the house. Talk to the old guy to get 2 berries, talk to the old lady and set a phrase to get a Berry. The better the phrase the better is the berry she gives. Now, head back and enter Route 119 to the north.

You'll see that you can't use the bike here. So, walk along the tall grass and fight the trainers in the Mimic Circle. Surf along to other side, grab the Zinc and defeat the Fisherman. Now, head north fighting the trainers to a tall building. You'll see that the bridge going other side is blocked by this Notorious guys again. Head into the Weather Institute. There's a bed to heal your pokemon and a PC. Now, go right; defeat the grunts and head up the stairs and fight the other peskies. Battle the Admin at the end, after her defeat they all will leave. As a Thanking you get a Castform attached with a Mystic Water from the scientist. Take the pokemon and exit the Building. Go to the other side of the bridge. First head down, surf to the far south to get a Leaf Stone. Now, go back and head up. 
You'll fight your Rival here (great rivalry, this guy's too weak).
Pokemon Trainer: Brendan/May
Pokemon: 
If you choose Treecko as a your starter - Wingull lvl 29, Lombre lvl 29, Combusken lvl 31
If you choose Torchic as a your starter - Lombre lvl 29, Slugma lvl 29, Marshtomp lvl 31
If you choose Mudkip as a your starter - Wingull lvl 29, Slugma lvl 29, Grovyle lvl 31
Reward: HM 02 Fly
Defeat your Rival, he/she'll leave.
Scott will appear and talk to you. Now head north and fight the trainers. You'll observe a spot where something invisible is blocking your path. Leave it for the time being and head to Fortree to the right.

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o. Fortree City, Steven's Devon Scope, Route 120.

Fortree is an odd city where you'll find people living in houses built on trees. In the north: Go to the first house, you'll find a kid you'll trade his plusle for a Volbeat. In the second house, the old man will teach any one of your pokemon the move 'Sleep Talk', the old woman will see your hidden power, the answers to her questions are - Right, Right, Left. She'll give you TM Hidden Power. Now go down the ladder, you'll see that something invisible is blocking your way. Go back up the ladder to the third house, you'll see a guy with a Wingull. Talk to him, he'll send his wingull because he's running an errand. So, for now just leave. In the South, there's a house up the ladder to the right where you can buy Secret Base Decorative Accessories. Now, that you've done all this go right out of the town to route 120.
In route 120, fight the Parasol lady, above her you'll find a tree which can be cut. Use cut and cut the small trees. At the end, you'll get a Rare Candy in the empty space.  Now go back and fight Gabby & Ty and the Bird Keeper. In route it would be better if you'd catch some pokemon like Absol for building uo your team. Now go across the bridge and find steven. Talk to him, he'll use the Devon Scope and the invisible pokemon will be visible and will attack you. Capture or Defeat the Kecleon. Steven will give you the Devon Scope and leave. Now, head back. You find small stairs here which are blocked. Use the Devon scope and face the Kecleon. Grab the nest ball and surf to go the small cave. You'll find Tm Sunny Day. Now go back to fortree to the gym. Use the devon scope, the pokemon will flee. Now, enter the Gym. The gym specializes in Flying type pokemon. It's puzzular and you need to go through them and at the top to face Winona the leader.
Follow this crappy Ascii art if your having trouble. Each puzzular stick is mentioned - 
T means the position where you have to stand. P means other trainers in the gym. The arrow indicates the direction you have to push the Puzzular stick. 
< means left , > means right,
^ means up , v means down

#    
### 
#T< Walk thru this stick near the entrance from the down to the other side.

  #
  ###
P #T< Again the same thing with this one. Fight the trainer on the other side. 

  #####
P ^T#  After defeating this trainer, head up moving the stick.

########
^T#     Stand to the far left of this stick and move it up. Head further and face the Double battle. Now go to the other sticks further.

T># Push this stick and head up to the other.
 ##
  #
  #

#
###
#<T Push this stick and go down to the previous stick which will be in this direction

  Tv#
###### Push this stick down so that it's in this position again-

T># Push this stick again right and head up to the other.
 ##
  #
  #

The other stick would be in this direction - 
####
 #T^ Push this Up and face the double battle.
In the far left, fight the Bird keeper. Now here comes the real thing. There's a stick to the far left.

#####
T>#  Push it in the shown direction and go back to the stick near the trainers whom you fought a double battle with. It will be in this direction

#######
T^#    Push it up.

#######
  ^T  #
      #
      # Push this one so that it's in this direction - 
      
      #
      #
      #
#######

Now go back to the far left stick in the follwed direction after pushing the above stick.

#Tv
### Push it down and go back to other adjacent stick
#

  #
### Push it.
T># 
  #
Again push the same stick.

#######
T^#    Push it Up.

Now you can head right to the Gym leader. 
Gym Leader: Winona
Pokemon: Swablu lvl. 29, Tropius lvl. 29, Pelipper lvl. 30, Skarmory lvl. 31, Altaria lvl. 33 
Reward: Feather Badge, 3300 poke (money may differ using Amulet Coin), Tm 40 Aerial Ace
Torchic & Treecko starter users may have a bad time. Blaziken's Blaze Kick can sweep Tropiuys and Skarmory. Swablu can be taken out easily. Mudkip Starter Users can teach any ice move and have a wild breeze battle. Defaet her and exit the gym to Route 120. You can use Fly now.

In route 120, Head across the Bridge and fight the trainers. Here at the far right, use cut and grab the berries. Walk south further thru the Tall grass fighting Trainers until you reach another bridge. Walk across to the other side. Fight the Bug Trainer. Grab the Item. Pick the Berries and talk to the girl near by to get a rare Berry. Head up where you'll see the stairs. Pick the berries and use surf to get to the other side. Take the Pokeball Item and examine the ground at the far left to get a Rare Candy. Now go to the other side, fight the Ninjaboy and go up. Fight the Ruin Maniac and head back and go right to Route 121.

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p. Route 121, Lilycove city, Mt. Pyre, Route 122 and 123

In route 121, fight the Double battle and head further right. Pick the berries and fight the Beauty Jessica. Upon heading further you'll see the Aqua grunts going to Mt. Pyre. Use cut and go the other side. Don't bother to enter the Safari Zone as you don't have the Pokeblock case right now. Head further Right, fight the trainers and the Gentleman. Use cut to cut the tree near the lady and examine the ground to get an Item. Go down and fight the cool trainers and pick the Berries. Head further to Lilycove.

In Lilycove first heal your pokemon and head to the tall building, it's the Pokemon Department store. You'll find your Rival at the Entarnce. Talk to him to have a battle.
Pokemon Trainer: Brendan/May
Pokemon: 
If you choose Treecko- Tropius lvl 31, Ludicolo lvl 32, Pelliper lvl. 32, Combusken lvl 34
If you choose Torchic- Tropius lvl 31, Ludicolo lvl 32, Torkoal lvl. 32, Marshtomp lvl 34,
If you choose Mudkip - Tropius lvl 31, Pelliper lvl 32, Slugma lvl 32, Grovyle lvl. 34
Reward: 2040 poke
Defeat your Rival, he/she'll leave. Enter the Department store. Talk to the ground floor receptionist. She'll ask you to pick a number if it matches any one of your pokemon's id number, she'll give you a fabulous price (don't expect any). In the top floor buy your needs like Pokeballs, Healing items, etc. In the other floor you can buy X attacks, Dire hits, Proteins, etc. In the floor above this, you can buy tm's. The top most floor you can buy Secret Base Accessories. The Roop top contains Vending Machines where you can buy Fresh Water, Lemonade, etc. There's a person who'll teach your pokemon the move 'Substitute'.
The building beside the Department store is the Art Museum. You'll find various paintings depicting Pokemon. You'll see a man blocking the stairs; talk to him. He'll ask you if you've seen all the paintings; answer yes to his questions. He'll take you to the second floor and tell you that he needs your help to find Modern Art of Pokemon to display them. After the talk with him, just leave the Museum. To other side of the Store is the Move Deleter's House who can make your pokemon forget HM's so that they can learn new moves. Talk to the old guy to the far right, he'll give you a berry. Now, jump down the ledge to the house below. The fat guy will give you Tm 44 Rest. Exit the house and go doen the stairs, examine the rocks to get a Heart Scale, Pokeball, etc. You'll see a Aqua grunt here, leave him for the time being. Go back to the Pokemon Center, in here you'll find a lady. She's random in different games; she can be Quiz Lady or the Favor lady, etc. There's a Fan club here in the City. Below the fan club is the Motel. Go to the second floor to find scott. In the city, is the Contest Hall. Talk to the receptinist to get a Pokeblock case. Go down and further Right beyond the old couple to find an item. After all the site seeing, Head to Route 121. Go to the place where you saw Team  Aqua, surf down and head further to Mt. Pyre.

In Mt. Pyre you can either go up the stairs and fight the trainers or go the far left exit to the summit of the Mt. Talk to the man at the upper right of the room, he'll give you a CLEANSE TAG. You can catch pokemon like Vulpix, etc in the summit. Go further and grab the Items. If you go straight north, you'll find Team Aqua Members. Head further up defeating the Grunts to the top most area where you'll find the leader. Archie, the leader will have the Red Orb with him and this isn't good. The old lady will tell you that the two orbs have been stolen and it won't be any good if they are separated. So, she'll give you the Magma Emblem. Now, you can exit Mt Pyre. Surf down to route 123. Use cut and go further to the right to get a Rare candy and fight a Trainer. Head back to the left. Pick the berries and talk to the girl. If you have a Grass Pokemon with you right now, she'll give you Tm 19 Giga Drain. Now head left jumping down the ledges and fighting the trainers for some experience. If you go on jumping the far ledges you'll reach the berry masters place. From here, fly back to Lavaridge and go to the Jagged pass. Go to the place where the magma grunt was standing before, the magma emblem will react to open a Cave.

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q. Magma and Aqua Menace

It's the Magma Hideout (short and sweet description provided) containing Groudon. 
Here you need Hm strength to get through the boulders. The cave is full of Geodude, Graveler & Torkoal Lv.28-30. Move the bottom boulder followed by the top left boulder. Go further up, right, down and fight the grunt. Go thru the entrance, fight the members in the area and head down, down and enter the entrance. Head further through the cave and grab the Items you find. Head down and further to find Maxie, the Magma Leader. ze'll use the Blue Orb to awaken groudon but his intentions are not fulfilled as Groudon will leave the place. 
Name: Magma leader Maxie
Pokemon: Mightyena lvl. 37, Camerupt lvl. 39, Crobat lvl. 38
Reward: 3120 poke
After defeating him,
Maxie will follow Groudon. Now head to the further room to the right and grab the Escape Rope. Use it and fly back to Slateport City.

In slateport head to the Harbor, there Capt Stern will be interviewed. Talk to him and tell you about the discovery of a under water cavern. Suddenly you'll hear some one from Team Aqua talking and head inside the Harbor. You'll see Archie with a grunt. They'll steal the Submarine and escape. So, now time to head to Lilycove. Head to the place where you saw a aqua grunt with some wailmer. If you go further, you'll find a entrance to the Aqua Hideout; enter it.
Head further and fight the grunt going around. Take to the stairs. You'll see warps which will transport you to the other part of the area. Take to the warp on the right, take the Max elixir and go back to the previous area with the help of the warp. Now step on the left warp. Fight the grunt and head left and step on the warp. The corresponding room being full of warps. Step on thewarp to the left. Now, keep on stepping to the warps to the left until you reach the part to the end of the room. Step on the Far corner warp to get to a room containing four Pokeballs. Two of them are Electrodes and the other two are a Nugget and the MASTER BALL. Don't forget to take the master ball. Now go back. Step on the warp and take to the stairs. Fight the Aqua Members and take to the warp in the bottom to reach the area containin the Aqua Admin. Battle this guy and defeat him. By this time, the submarine will escape. Now, go left and take to the warp and exit the place.
You can see that the way isn't blocked by the Wailmer, so head right.

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r. Route 124, Mossdeep City, Route 128, Seafloor cavern

Fight the Swimmers in this route and continue right. You'll find shallow deep waters for which you need dive to access. You'll also find a House here. If you have a Colord shard, the guy in here will exchange it for a Evolution stone. Now if you go further, you'll reach Mossdeep City.

The Black belt on the shore will teach any of your pokemon 'Dynamic Punch'. Go up. There's a guy near the trees, talk to him. He'll tell you that Steven gave him the King's Rock but he doesn't want it. He'll give it to you. Now, one of the houses in the City belongs to Steven, however you won't find him there right now. In the house beside the gym is a Guy who'll see your pokemon and tell about the Pokeblock it likes. In the house near the pokemon center, there's a small kid who'll tell you the location of your secret base if you have one. Below the Poke'mart is the place where you can play Hoenn mini games with the wireless adapter. You can find a Net ball in the far south to the right. You'll see Scott here. He'll talk to you about the space center and leave. Now go up and enter the house. Talk to girl and the Wingull, it'll go off. Now, if you fly to fortree and go to the 3rd house in the north and talk to the guy with the wingull, he'll give you a Mental Herb. Now, in Mossdeep you can get the Super Rod from the Fisher men whose house is in the Far north to the right. Enter the Space center, talk to the guy there near the desk to get a Sun Stone. You'll see Steven here, talk to him and go up the stairs. There's nothing wrong anywhere; so go to the Gym. 
This gym is tricky and specializes in Psychic Type Pokemon. Have a double battle by stepping on the yellow warp. Now, step on the top warp to the corner above the trainers. Step on the yellow warp, Fight the double battle. Take to the warp on the right. Step on the Purple switch and fight a double battle. Walk a little and again step on other purple switch below. Fight the double battle or battle the trainers individually. Now go down and left. Step on the green switch 2 times. Now go back to the warp portal on the top through which you came here. Step on the warp, now take to the warp on the left. Step on the blue switch and fight a double battle. After the battle again step on the switch 2 times. Go left, up and step on the orange switch. Fight the double battle. Now, after the battle step on the orange switch 2 times. Now, go back and step on the blue switch such that the Gentleman and the Statue won't form an obstacle in your way. Now, the coast in clear. Step on the warp portal on the top and this will take you to another area. Just walk to the other warp which will teleport you to the Gym Leaders. Upon going further, you'll find the Gym leaders Liza & Tate.
Gym Leaders: Liza and Tate
Pokemon: Xatu lvl. 41, Claydol lvl. 41, Lunatone lvl. 42, Solrock lvl. 42
Reward: Mind Badge,  Tm Calm Mind, some poke
Torchic starter users will face tough experience if not leveled up enough. You Pokemon starter should be level 49 - 55 by now, if not then train. Claydol, Lunatone, Solrock all of them are weak against Water and grass. So, this battle will be easy for Treecko and Mudkip Starter users.
After the Gym battle, head to the Space center. It's attacked by Team Magma. Fight the grunts and defeat the grunt near th stairs. Take to the stairs, fight the 3 members and go down & left. Here you'll see steven and Maxie. Talk to Steven. You'll know that the team Magma needs the Fuel to explode the volcano. Now, say yes to steven and fight a double battle. Steven's your partner. Choose 3 of your pokemon and the battle commences. Steven will have a Metang, Aggron & Skarmory. You'll fight against Maxie and the Admin. Both will have Mightyena, Camerupt. The admin will send his Golbat and Maxie has his Crobat. The admin's pokemon will be at 30+ and maxie's pokemon will be at levels 40+. After the battle, they will leave. Steven will tell you that he stays in Mossdeep. If you go to his house, he'll give you HM 08 Dive.

Now surf to the south of Mossdeep until you reach Route 127. Fight the trainers if you'd like to and teach dive to your pokemon & dive in the shallow deep water you see. Under the water just be going south, you'll find a stone; examine it to get a heart scale. Be heading further until you reach a cave. You'll see the submarine Team Aqua stole. Use dive here and you'll end up in the Seafloor Cavern

Head up into the entrance. Go to the top left, smash the rock and push the boulder up. Now head in that direction and push the boulder right. Fight the Aqua member and go into the entrance. You'll find a budle of Boulders and rocks here. Smash the rock to the left. Now push the Boulder in the far left up 3 times using Strength. Now go right and smash the rock; push the boulder right 2 times and take to the entrance. Use surf and go to the bottom water current flow with goes in > direction. Now go a little up and enter another current goind in the upward direction. You'll end in the Junction taking you in all 4 directions. Take to the current flowing up. Now, go up a little and enter the current flowing in > direction in the north. Now, your out of the water current. Go up and out of this place. If you have a problem understanding email me. Now, in this area you'll find a puzzular way containing boulders and the other way leads you to a double battle with the Aqua members. You can take to the puzzular way but fighting the grunts is better. Now go up to the other area. You'll find a puzzle with boulders here.
OO OO
 OOO
O   O
 OOO  This is the position of the Boulders.
Use Strength. Push the bottom middle boulder up. Push the boulder to your right to the right and push the one to your left to the left. Push the Boulder right (the one you've pushed up)
They should be in this position -
OO OO
 OOO
OO  O
O   O
Now push the middle boulder up, push the boulder to your right to the right and push the one to your left to the left. They should be in this position -

OOOOO
O   O
OO  O
O   O
Now push the boulders darkened in the above ascii art up. They should be in this position -
 O O
O O O
O   O
OO  O
O   O
Push the darkened boulder right and go to the entrance. This shouldn't be hard for experienced candidates. Grab the Tm 26 Earthquake and head down until you reach Kyogre. Then suddenly Archie will hold you and a battle commences.
Name: Aqua leader ARCHIE
Pokemon: Mightyena lvl. 41, Sharpedo lvl. 43, Crobat lvl. 41
Reward: 3440 poke
After defeating him, the red orb will start glowing. Kyogre will awaken and go away. Archie will now know what he had done. Team magma will appear now. It'll be raining heavily. They'll know what they'd done, they'll leave. Steven will appear now and talk to you.
Now, fly to Mossdeep, surf left and down to fight a double battle. Go further down to route 126
until you reach a white rock surrounded by shallow water. Check your Hoenn map if you have any problem. Suddenly your rival will call you and tell you that he/she saw a huge green pokemon flying. Dive in and enter the cave at the end. Use dive and you'll be in Sootopolis City.

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s. Sootopolis city, Pacifidlog town, Groudon - Kyogre - Rayquaza!

As you enter Sootopolis you'll see Groudon and Kyogre having a fight, the super legendries are there in the middle of Sootopolis. Near the gym you'll see Maxie and Archie, they'll try to contol the Super legendries but they can't. You'll see Steven, talk to him. He'll take you to the Cave of Origin and You have to find Wallace at the end of the cave. You just have to go through the cave and ladder until you reach Wallace. Talk to him, he'll tell you about himself and the Super ancient pokemon. He'll say that there's another Pokemon Rayquaza which can becalm Groudon and Kyogre. He'll ask you if you know where it resides. Choose The Sky pillar option. He'll now leave to Sky Pillar. Now fly to Mossdeep and surf south to route 127. If you do farther  down you'll reach route 128 and route 129. When you reach route 129, surf left to route 130. Go further left to route 131. In route 131 you'll find the Sky Pillar in the north. But first go to Pacifidlog town.

In Pacifidlog, there's a guy in the Pokemon center you'll teach your pokemon 'Explosion'. Go to the House below the Pokemon center to the left. The Pokemon Fan Club Chairman's younger brother will see your pokemon; he'll give you a TM. If your pokemon likes you return's power is enhanced and if it doesn't Frustation's power is raised. A person will trade his Horsea for a Bagon in the house just below the Pokemon center. In the house beside, there's a old man who'll tell you whether he can see Mirage Island or not. Now, head back to route 131 and go to the Sky Pillar.
Go through the entrance and up. Wallace will come and talk to you saying that he had opened the lock of the Sky Pillar. He'll leave to sootopolis. Now enter the Sky Pillar. Go up the stairs and in one of the floor fall through the cracked floor to reach the corresponding bottom floor stairs. If you go further, you'll see Rayquaza. Rayquaza will awaken and fly off. Now go down the stairs back to the entrance and fly to Sootopolis City. As you go there, you'll see a great scene. Rayquaza will appear from the sky and talk to the Pokemon. They'll retreat and Rayquaza will fly back. Now go talk to Maxie, Archie; they'll realize the mistake and will leave. Now talk to Wallace, he'll thank you and give HM 07 Waterfall.
Guess what, you can catch Rayquaza at level 70 before the league if you go back to the Sky Pillar. But, now you'll find the cracked floors which crumble. Use the Mach Bike and reach to the top. And your Rayquaza awaits!

You can now challenge the gym leader of Sootopolis for a badge. Sootopolis gym contains ice tiles, if you step on them once they'll crack and if step again you'll fall down into the basement filled with a swarm of trainers. Follow this to reach the top:
 - up, left, up, right, right, up, left, up to the next phase.
 - up, left, left, left, up, up, right, right, down, right, right, down, right, right, up, up, left, left, left, up to the next phase
 - up, left, left, left, left, left, up, up, up, right, down, right, down, right up, up, right, down, right, down, right, down, right, up, right, right, down, right, up, up, up, right, right, down, left, up, left, left, up to Juan!
Gym Leader: Juan
Pokemon: Luvdisc lvl. 41, Sealeo lvl. 43, Crawdaunt lvl. 43, Whiscash lvl. 41, Kingdra lvl. 46
Reward: Rain Badge,  Tm Water pulse, 4600 poke.
Sealeo and  Crawduant will faint with a Fighting Move, so Torchic Starter users will have problem with the rest of the Pokemon. Kingdra may prove to be irritating even for Treecko and Mudkip starter Users. If you caught Rayquaza; this battle will not be long (what more can we expect from a lvl 70 pokemon). Some 2-3 strong attacks on the Pokemon will do (Slash, etc).

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t. Way to Victory.

Now, that you have all the badges, onto the Pokemon League. First fly to Mossdeep, then surf south crossing route 127 to route 128. From route 128 surf right until you reach a waterfall. Teach one of your pokemon HM07 and climb the waterfalls. This is Ever Grande City, heal your pokemon in the Pokemon center, you'll see Scott here. Talk to him, he'll leave and now head inside the cave which the Victory Road. If your not prepared, you can train your pokemon along the water in the routes, above mossdeep, left of Pacifidlog, etc.

Your Pokemon should know Surf, Flash, Rock smash, Strength, Waterfall in this area. First grab the items in the area where you enter, fight the trainer (he'll have a Magneton, Muk). Now, go up the stairs leading to the left. If go further you'll be stopped by Wally. He'll have a battle with you. His pokemon: Altaria lvl. 44, Gardevoir lvl. 45, Delcatty lvl. 43, Magneton lvl. 41, Roselia lvl 44. Defeat him and continue, it would be better if you heal your Pokemon and then continue. Fight the trainer having lvl. 45 Roselia and go down the ladder. Use flash, go down and push the boulder to the left and go further. Push the other boulder to the right and continue. Go right, you'll see a rock. Ignore it and go up. Smash the rocks and push the boulder in the bottom once down and push the other one up and head right. Go down and you'll fight a trainer having lvl45 Claydol. Now continue down and right and go up the stairs. Now go across the bridge, go down and go up the ladder. Take the PP UP, examine the empty space to get a Ultra ball. Now go back, go down the ladder, jump off the ledge. Go up and fight the trainer having a lvl 42 Swellow, lvl 42 Kadabra, lvl 42 Mawile. Now go back from where you jumped off the ledge and go left to go down the ladder. Go up and fight the trainer having lvl 42 Sandslash, lvl 42 Ninetales, lvl 42 Tropius. Surf and go up the stairs. Go up, right, up to find a ladder. Go up the ladder, grab the Tm 29 physic and go back. Go down the ladder and head down to fight a trainer having lvl 42 Kecleon, lvl 42 Graveler & lvl 42 Wailord. Go left across the bridge to fight a double battle: lvl 43 Claydol, lvl 43 Medicham, lvl 43 Lanturn, lvl 43 Claydol again. Now go left to fight a trainer having lvl 43 Skarmory & lvl 43 Sableye and now go up, surf down the waterfall. Go down on land and go up the ladder to the bottom corner. Fight the trainer having lvl 42 Torkoal, lvl 42 Medicham, lvl 42 Ludicolo. Go further to fight two trainers, you can have a double or a single battle. Their Pokemon: lvl 43 Lunatone, lvl 43 Solrock & lvl 43 Sableye, lvl 43 Absol. Now go down and right. Smash the rugged rock and push the boulder (which is below it) down. Smash the other rock and head further up the ladder. Now go up the stairs and across the bridge. Go up to fight a trainer having lvl 43 Cacturne, lvl 43 Pelliper. Go further to fight a double battle with the trainers under the bridge. Their Pokemon: lvl 43 Gardevoir, lvl 43 Slaking, lvl 43 Slaking, lvl 43 Dusclops. Now just go up and right and out of this place. Go further into the building. 


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u. Pokemon League - The Elite 4 and the Champion!

At last, after all the effort. Heal your Pokemon, Stock up Full restores & Revives (it doesn't mean that you need to buy 30 revives or anything like that. If your pokemon are well leveled 45-60, then you won't face any problem. Just buy 5-10 Revives and 10 Full restores or Hyper Potions).
Here 2 men will check if you have all the Gym Badges and will allow you to Enter - 'TRAINER! Believe in yourself and your pokemon; and go forth!'. Walk straight into the Next room to face the Elite 4

Have Fire - Fighting - Grass - Water - Ice - Ground - Electric - Dark type Pokemon and pokemon moves.
Before entering Make sure that atleast 2-3 of your pokemon are in 45-50 levels and 1 of your main pokemon should be at 55-60 (It's better if it's more higher though)

ELITE 4

Name: Sidney
Pokemon: 
Mightyena lvl. 46 , Cacturne lvl. 46 , Shiftry lvl. 48 , Crawdaunt lvl 48, Absol lvl. 49
Money: 4900 poke.
Fighting moves can kick out Sidney's pokemon. Cacturne and Shiftry are weak against Ice, Fire, Flying. Crawdaunt will die with a grass or electric move. However, this battle won't be tough. Torchic Starter users Double Kick or SkyUppercut is enough for this guy's pokemon.

Name: Phoebe
Pokemon: 
Dusclops lvl. 48 , Banette lvl. 49 , Dusclops lvl. 51 , Banette lvl 49, Sableye lvl. 50
Money: 5100 poke.
Use strong Special moves. Remember not to use Physical moves (Double kick, Slash, etc). You may counter problems with Sableye and here 51 Dusclops but if your pokemon are strong, this battle's easy. It would be better it use Dark moves to sweep them out. But, be careful because you'll loose PP very soon when your pokemon's moves strike phoebe's pokemon.

Name: Glacia
Pokemon: 
Sealeo lvl. 50 , Walrein lvl. 53 , Glalie lvl. 50 , Sealeo lvl 52, Glalie lvl. 52
Money: 5300 poke.
Torchic Strater Users just use fighting moves of your Blaziken. But, be careful as Sealeo and Walrein are 1/2 water type. Strong fire attacks will faint her Glalie. Strong physical attacks will do good here. Rock type moves will also do great damage 2x.

Name: Drake
Pokemon: 
Shelgon lvl. 52 , Flygon lvl. 53 , Altaria lvl. 54 , Kingdra lvl 53, Salamence lvl. 55
Money: 5500 poke.
Ice Pokemon are a must in this battle. Except for Kingdra all the others are dead with a Ice Beam. Fast offensive Dragon Pokemon and their Dragon moves will do wonders. Rock type moves will also work for Salamence & Altaria. Salamence, Altaria, Flygon are 4x weak against Ice type moves. However, Kingdra may prove to be irritating as before (in the last gym battle). If you managed to defeat Drake, you'll advance to the Champion.

CHAMPION

Name: Champion Wallace
Pokemon: 
Wailord lvl. 57 , Ludicolo lvl. 56 , Whiscash lvl. 56 , Milotic lvl 58, Tentacruel lvl. 55,
Gyarados lvl 56
Money: 11600 poke (money may double if Amulet Coin is held)
Use Electric attacks on Wailord, Milotic, Tentacruel & Gyarados. Gyarados being tough is 4x weak against electric attacks. Use a Poison or Flying move on Ludicolo; strong physical moves will also do. Grass attacks for Whiscash. You can use grass attacks for all of them but as you know, water pokemon can also learn ice moves. So an ice beam or punch can Freeze you up. Defeat him to become the CHAMPION!

Wallace will be praising you and suddenly your Rival will arrive to talk to you. Then Birch will arrive and congratulate you. He'll also check your PokeDex. Now, Wallace will take you to the inside the HALL OF FAME room. He'll record your pokemon. WELCOME TO THE HALL OF FAME. Now see the credits roll. Press B button if you want them to roll faster or Restart to skip the credits.

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v. Featured Changes after it's over


- After beating the Pokemon League, you'll be in your room. Go down stairs and your Dad will give you the S.S ticket. Check on the TV in your house. You'll see a report that there's a Dragon Pokemon flying over Hoenn region. Your mom will give you a choice: Red or Blue. If you want Latias choose red and choose Blue if you'd like to catch a Latios. However, if you mix records with Ruby or Sapphire game that used the Eon Ticket. You can get the ticket to ferry in Petalburg. There in the Southern Island the other Lati will be present with a Soul Dew at level 50.

- After beating the league, you get the Natinal dex allowing you to interact with the Fire red/Leaf green games. Go out of your house and there Birch will give you the National Dex.

- You can access the Battle Frontier after the league. Go to the ferry in Slateprt or Lilycove and head to this huge place. It's worth the game.

- You can catch both Groudon and Kyogre at level 70 after the league. The details about how to find and catch them have ben mentioned in the 'Pokemon of Interest' section.

- You can have a rematch with the gym leaders and they will have pokemon from Johto and Kanto at higher levels. Not only the fact that you can have 2vs2 battles with the Gym Leaders. 

- You can get Lugia, Ho-oh, Deoxys with the Mystery ticket and Aurora ticket. Mew at level 30 is obtainable in the World's Edge Island. All these are available from Nintendo Events.

- After the league, you'll get the National Dex. The safari zone will expand to other areas to the right. Wooper, Quagsire, Remoraid, Octillery, Shuckle, Sunkern, Mareep, Aipom, Spinarak, Hoothoot, Snubbull, Stantler, Gligar, Teddiursa, Ledyba, Pineco, Houndour, Miltank, etc from the Gold/Silver/Crystal series are obtainable!

- If you complete the Hoenn Dex with 200 pokemon, you can choose to pick another starter Either Chikorita or Cyndaquil or Totodile.

- After the Pokemon League, you can find another fossil in the Fossil Maniac's House. Enter the cave inside to find your fossil.

- In the same cave, you can catch Ditto. Now, you can breed male pokemon with ditto and get another of the same type!

- Check the TV for set dates of the Department store sale so that you can buy items that the Department store rooftop in Lilycove.

- Check your fans in the club in Lilycove.

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w. Guess where's Steven Stone?

After beating the Pokemon League, go to the Meteor Falls. Climb up the Waterfalls and further deep inside the cave face Steven (Bringing the memories like those in G/S/C, Red in Mt. Silver). Wallace isn't the strongest Trainer around. Steven's has his same clan of Pokemon but each of them are 10-15+ their original levels in R/S. Skarmory, Aggron, Metagross, Armaldo, Cradily, Claydol (at 70's)
Torchic starter users are least benifited now. 

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4. BATTLE FRONTIER

a. INTRODUCTION

The Battle Frontier is a Great Feature in the Pokemon Emerald version. After you get the Frontier Pass, you can access this huge place. It is filled with 7 large buildings widespread each having different battle sequence and system. Well, this could be a real challenge to a true pokemon trainer. There are also symbols obtained after defeating each Frontier Brain. You'll find move tutors here. If you stock up enough battle points you can buy items and secret base accessories. You'll receive battle points after every challenge in each building.

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b. New Terms

Symbols - There are seven facilities available in the Battle frontier. Trainers who gain recognition for their abilities may be rewarded with symbols from each of these facilities. To earn a symbol, a trainer may neeed to defeat other trainers in a consecutive manner and may need to win events repeatedly. However, it's certainly not easy to win symbols.

Record  - It is possible to record one battle on your frontier pass. You may also record your battle you had with your friends. You may record battles conducted at the Battle frontier excluding Battle Pike and Battle Pyramid. You may choose to record your match at the end of the battle.

Battle Points (BP) - These are rewards given to trainers who battled outstandingly at the battle frontier. You may trade your Battle Points for prizes at the Exchange service Corner.

Frontier Brain - Is the person you battle for a symbol in any of the building in the Battle Frontier.

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c. Rules

These are the basic rules that are common to all the challenges offeres by the facilities in the Battle Frontier.

- All the challenges in the Battle frontier's facilities come in two courses. They are Lvel 50 and Open Level.

- Level 50 course is open to pokemon upto level 50 including lvl 50 pokemon. No trainer you face may have pokemon below lvl 50. This course is the entry level for battles at the Battle Frontier

- Open level course places no limit on the levels of Pokemon entering the Challenges. The levels of your opponent will be adjusted to match the Levels of your Pokemon. However, no trainer you face may have pokemon whose level is less than 60.

- Any Kind of pokemon may take on the challenges at the facilities. EGGS and certain kinds of Pokemon (Groudon, Kyogre, Rayquaza, Ho-oh, Lugia, etc) are not permitted. The number of Pokemon required for the challenge will depend on the facility. (however, you can enter Latios, latias, Regice, Registeel, Regirock, etc)

- At all the facilities, two or more pokemon of the same kind are not permitted.

- When entering a Challenge in the Battle Frontier facility, Pokemon may not be holding same kinds of Item. Make sure that all Pokemon entering the challenge are holding different items. 

- If both pokemon faint at the same time, then it's a tie (except stated in some places)

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d. Battle Tower --Knock out apponents and aim for the Top, your ability will be Tested--

It is the gigantic tower considered to be Battle Frontier's main. There are four kinds of Battle Rooms in the tower for Single, Double, Multi and Link Multi battles.

The Battle Tower's SINGLE BATTLE ROOMS are facilities for Conducting Single battles with three pokemon. There are many single battle rooms in the Tower for team battles. In each of the rooms, seven trainers await your challenge. If you managed to defeat them, you'll earn Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

The Battle Tower's DOUBLE BATTLE ROOMS are facilities for Conducting Double battles with four pokemon. There are many double battle rooms in the Tower for team battles. In each of the rooms, seven trainers await your challenge. If you managed to defeat them, you'll earn Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

The Battle Tower's MULTI BATTLE ROOMS are facilities for Conducting Multi battles. For Multi battles you must partner with a Trainer in the Tower and enter with two pokemon each. Inside the Tower is a room named Battle Salon where you may meet other Trainers. There you may choose a trainer as your Partner in Multi Battles. Once you have partnered up, you will be shown to a Multi battle room. Seven tag teams await your challenge. If you managed to defeat them, you'll earn Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

The Battle Tower's MULTI LINK BATTLE ROOMS are facilities for Conducting Multi battles with a friend. You must link with your Friend using Wireless Adapter or Link Cable. You must enter two different kinds of pokemon (different from your friend). There are many Multi battle rooms in the Tower for team battles. Seven tag teams await your challenge. If you managed to defeat them, you'll earn Battle Points. You cannot interrupt your challenge. Once you start, you must battle all seven tag teams in a Row.

After five challenges, battle the Frontier brain to get a silver symbol. Again at the 10th consecutive challenge, fight the frontier brain for a Gold Symbol.

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e. Battle Dome --Keep winning the Tourneys, your tactics will be tested--

It is a large building shaped like a huge egg. Events named Battle Tourneys are held and offer two courses. They are Single and Double battles.

The tournaments Matchups are drawn based on the toughness of the Pokemon held by trainers. These avoid Tough trainers face each other right in the begining.
The Tournament chart orelse called as Tourney Tree is avilable for viewing in the Waiting Room. This will provide the following data before the Battle: Previoyus tournaments results, Pokemon of the trainers, battle styles of the Trainers.
If during battling POKEMON faint at the same time, the refrees will view the match and declare the winner.

The Single battle tourney is a tournament if Single battles. You may enter three pokemon, in a battle one of the three pokemon must be held in reserve and only two pokemon may fight. Choose the two battling pokemon after observing the opponent's pokemon. You win a tourney by defeating four Trainers. Battel points are awarded to the winner. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

The Double battle tourney is a tournament if Double battles. You may enter three pokemon, in a battle one of the three pokemon must be held in reserve and only two pokemon may fight. Choose the two battling pokemon after observing the opponent's pokemon. You win a tourney by defeating four Trainers. Battel points are awarded to the winner. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

After four consecutive challenge tournaments you'll face the Frontier brain, Dome Ace in the 5th challenge. If you manage to defeat him, you'll get the Silver Tactics symbol. After 9th consecutive wins, you'll again face the Dome Ace. If you win, you'll get the Gold symbol and a Bunch of BP (Battle Points).

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f. Battle Palace --Watch your Pokemon battle, you spirit will be tested--

This is the Red building on the right of the Battle Frontier. There are two kinds of Battle Halls, they are Single and Double battle halls.

Here, Pokemon are required to think and battle by themselves. Unlike in the wild, pokemon that live with the people behave differently depending on their nature. Depending on its Nature, a pokemon may prefer to attack no matter what. And another pokemon may prefer to protect itself from any harm. Yet another may enjoy vexing or confounding its foes. Due to its nature a pokemon may have favourite moves that it is good at using. It may also dislike using certain moves it has trouble using. There are offensive, defensive, moves that heal, moves that enfeeble the foe, etc. Pokemon will consider using moves in these categories. When not under command by its trainer a pokemon may be unable to effectively use certain moves. A pokemon is not good at using any move that it dislikes. If a pokemon knows moves that are unable to match it's nature; it'll often be unable to live up its potential. Depending on its nature a pokemon may start using moves that don't match its nature when it trouble. Like a Gentle natured pokemon may not prefer to hurt its opponent, but if it feels that it is in danger it starts attacking.

In the Battle Palace, there are several Auditoriums for Single battles that are named Single Battle Halls. They are conducted in the usual way except with one crucial rule that must be obeyed. Trainers can't command their pokemon and are permitted only to switch them. Pokemon are to behave depending on their Nature and battle on their own. You must trust your pokemon and watch them. If beat seven trainers in succession, you will be awarded with Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified.
In the Battle Palace, there are several Auditoriums for Double battles that are named Double Battle Halls. They are conducted in the usual way except with one crucial rule that must be obeyed. Trainers can't command their pokemon and are permitted only to switch them. Pokemon are to behave depending on their Nature and battle on their own. You must trust your pokemon and watch them. If beat seven trainers in succession, you will be awarded with Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified.

After your 3th consecutive challenge face the Frontier brain to get a Silver Spirit Symbol. Again at your 9th consecutive challenge face the Frpntier Brain for a Gold Symbol.

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g. Battle Arena  --Win battles with pokemon, your Guts will tested--

This is the building at the center-right of the Battle Frontier. An event called the Set KO Tourney takes place.

The Set KO Tourney has special rules unlike ordinary battles. Each battle lasts only three turns. If the outcome isn't decided in the three turns it goes to judging. The refree will choose the winner based on how the pokemon battled. Also, a pokemon can't be switched out until it's battle outcome is decided. The first Judging factor is mind, it evaluates how aggressive the battling pokemon were. It is based on how often the pokemon use offensive moves. The second judging factor being Skill depends on hoe effectively the moves were used by Pokemon. If a move works succesfully, the skill rating goes up and Vice Versa. It goes up for 'Super effective' moves and goes down for 'Not very effective' moves. It does matter if any pokemon used Protect or Detect. The third judging factor is Body. Its based on how much HP of a pokemon is remained at the end of the battle. The rating takes into account how much HP a Pokemon has at the start of the battle and what is remained in the end.

You can have only single battles here. All partcipants enter a team of three Pokemon, which are lined up in the order they are to appear. During battle, the pokemon will appear one at a time in the present order. Once a pokemon enters a battle, it can't switch until the match is decided. If it remain undecided in three turns, then it goes to the refree for judging. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified.

You can get the silver badge after the 27th win and after 56th win you can get to battle the Frontier Brain to get the gold symbol.

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h. Battle Factory --Aim for victory using rental pokemon, your knowledge will be tested--

In the Battle Factory, the Battle Swap tournaments are conducted. It is offered in Single and Double courses.

In the Battle swap event you may use only three rental pokemon. Whether your renting or swapping, your team mustn't have two or more pokemon of the same type. You may swap pokemon only with a trainer you have just defeated and you can swap only one. After every battle you win, you may swap one of your defeated opponent's pokemon. You will not be able to swap with the 7th trainer in the event. When swapping you can't check the stats of the Pokemon you are about to receive. The pokemon in your team are lined up in sequence, depending on the order in which you rented them. This sequence remains unchanged even after swapping. In open level, the rental pokemon and opponent's pokemon level are 100.

The Battle Swap Single tournament is a Single Battle competition using rental pokemon. You will be loaned three pokemon at the beginning. Using these pokemon, you must battle. If you win you are permitted to swap one of your rental pokemon. If you managed to defeat the 7 trainers, you'll earn Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 
The Battle Swap Double tournament is a double Battle competition using rental pokemon. You will be loaned three pokemon at the beginning. Using these pokemon, you must battle. If you win you are permitted to swap one of your rental pokemon. If you managed to defeat the 7 trainers, you'll earn Battle Points. You can save the game, if you want to interrupt your challenge. If you don't save, you'll be disqualified. 

Face the Frontier Brain after three consecutive challenges, defeat him for a silver symbol. Again face him at the 6th consecutive challenge for a Gold Symbol.

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i. Battle Pike --Select one of the three paths, your luck will be tested--

The battle pike is the building shaped like a Seviper at the center-left of the Battle Frontier. The battle choice of three rooms is conducted until you reach the last room.

The bag and Pokenav may not be used in this place. During battle choice challenge, a berry or a herb held by a pokemon will be useful only once. The sequence of pokemon cannot be changed during the challenge. The order will be the one you have set at the start of the challenge. Only single battles and three pokemon is the rule here.

Here the Battle Choice event is conducted. Choose any one of the three paths and make your way to the goal room at the end of the Battle Pike. The chosen path depends on luck. If you reach the goal, you'll be rewarded with Battle Points. You can save your challnge by talking to one of the staff women. If you don't save, you'll be disqualified.
If you talk to the lady near the three paths, she'll give you a clue. Guess the statement she gives about a trainer or presence of pokemon or incense of a odour. Your path may lead to any of these: A trainer, A narrow small route containing pokemon, A gentleman with a Dusclops or Kirlia (which will either poison or paralyze or put your pokemon to sleep), a lady who'll heal your pokemon, A empty route with no pokemon or trainer (containing a single person who'll do you nothing), etc.

After 28 rooms you can face the Frontier Brain, Pike Queen Lucy for a silver symbol. Again at the 140th room face her for a Gold Symbol.

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j. Battle Pyramid --Aim for the top with exploration, your bravery will be tested--

This is a enormous pyramid located in the far corner of the Battle Frontier. The Battle Quest event is held.

You have to master all the seven floors facing trainers and wild pokemon to reach to the top.
When the Pyramid is conquered, the wild pokemon that appear in it are replaced by different kinds. In each floor there are upto eight trainers. When you defeat one you can get a helpful hint from them. The mazes in the Pyramid rearrange themselves every time you enter it. They aren't lit properly, so you must advance with caution. The light grows bigger whenever you fight a wild pokemon or a trainer. You can't use your ordinary bag, the Battle bad serves as your bag while in the Battle Pyramid. There are two separate battle bags. One for level 50 and the other for Open level challenges. They can hold upto 99 pieces of ten finds of items. The contents are lost if you fail in your quest. After the challenge, you are returned your original bag and the Battle Bag is kept safe for your future challenges.

The Battle Quest is a battling event in which you must explore and try to reach the top. In the Pyramid are seven floors of mazes, all of them filled with Trianers and wild pokemon. You must enter with three pokemon none of them holding an item and you'll be provided with a battle bag. You may select 'Rest' if you want to interrupt your challenge and then save the game. If you don't save, you'll be disqualified. 

After the third challenge you will face the Frontier Brain Brandon, if defeat him you can get a silver symbol. Again after the 6th consecutive set of floors you'll again face the frontier brain for a Gold Symbol

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k. Ranking Hall --Sets your Sights on New Records--

The Ranking Hall is located near the Battle Tower.
There you may see the records of your challenges in the various facilities in the Battle Frontier.

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l. Exchange Service --Exchange your BP for fabulous items--

The Exchange Service Corner is near the Battle Tower. The Battle Points you have earned in Battle Frontier can be exchanged for Stat Boosters, Hold Items, Secret Base decorations.

Protein - 1 BP
Calcium - 1 BP
Iron    - 1 BP
Zinc    - 1 BP
Carbos  - 1 BP
HP UP   - 1 BP

Leftovers     - 48 BP
White Herb    - 48 BP
Quick Claw    - 48 BP
Mental Herb   - 48 BP
Bright Powder - 64 BP
Choice Band   - 64 BP
King's Rock   - 64 BP
Focus Band    - 64 BP
Scope Lens    - 64 BP

Lapras doll    - 128 BP
Snorlax doll   - 128 BP
Venusaur doll  - 256 BP
Charizard doll - 256 BP
Blastoise doll - 256 BP

Kiss Poster     -  16 BP 
Kiss Cushion    -  32 BP 
Smoochum doll   -  32 BP 
Togepi doll     -  48 BP 
Meowth doll     -  48 BP 
Clefairy doll   -  48 BP 
Ditto doll      -  48 BP 
Chikorita doll  -  80 BP  
Cyndaquil doll  -  80 BP  
Totodile doll   -  80 BP 

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m. Move Tutors --Teach elusive Moves to your Pokemon--

Below the Battle Dome is a house in the corner; two old ladies in there will teach your pokemon new moves. Move Tutors in Battle frontier will teach Moves in exchange for Battle Points and they can be learnt any number of times.

Soft Boiled  - 16 BP 
Seismic Toss - 24 BP
Dream Eater  - 24 BP
Mega Punch   - 24 BP
Mega Kick    - 48 BP
Body Slam    - 48 BP
Rock Slide   - 48 BP
Counter      - 48 BP
Thunder Wave - 48 BP
Swords Dance - 48 BP

Defense Curl  - 16 BP
Snore         - 24 BP
Mud slap      - 24 BP
Swift         - 24 BP
Icy Wind      - 24 BP
Endure        - 48 BP
Psych up      - 48 BP
Ice punch     - 48 BP
Thunder punch - 48 BP
Fire punch    - 48 BP

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n. Other --Other stuff you get to do here!--

 - In the far lower right corner, you'll find a weird tree. If you use the Wailmer Pail, a wild Sudowoodo at level 40 will attack you.

 - After Capturing the Sudowoodo, surf down and further to the Cave. This is the Artisan Cave (Studio cave); it contains wild Smeargle. It just leads from the bottom of the island to the top near the battle center and contains few items.

 - There's a girl in one of the houses near the Battle tower who'll trade her Meowth for a Skitty.

Some battle points - Near the battle dome to the side is Scott's house, visit him and he will give you 3 battle points.

 - If you have all seven silver symbols talk to Scott to get a Lansat berry and if you have obtained all seven gold symbols talk to Scott to get a Starf berry. You need all the symbols: Knowledge, Strategy(tactics), Luck, Guts, Spirit, Bravery, Ability.

- In one of the places here you can find a small girl who'll see your pokemon and tell you how they feel. Actually she sees the Hidden Stats of your pokemon and makes statements.

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5. OTHER PLACES

(Some places can be accessed after getting TM secret power or after getting some gym badges or after defeating the league)

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a. Pretty Petal flower Shop

Is situated in route 104 to the south of Rustboro. Talk to the girl outside to get a White Herb. Now go inside, the lady at the counter will sell Secret Base accessories.
Red Plant      - 3000 poke
Tropical Plant - 3000 poke
Pretty Flowers - 3000 poke 
Colorful plant - 5000 poke
Big Plant      - 5000 poke
Gorgeous plant - 5000 poke

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b. Abandoned ship

This area is located in Route 108, to the right of Dewford. You need pokemon that know Surf and Dive to access the entire place. Guess the name of the ship (it's S.S Cactus)
First enter the Ship. Go inside the cabins and fight the trainers. You can get a Harbor Mail in one of the cabin. Now go down the stairs.
Go to the cabin to the left to get a Dive ball, the one to the right is locked. Go up the other stairs to the left. Enter the cabins and fight the trainers; grab the Revive. Now go out from the exit. If you go up to the other area you'll find a Scientist and a Item; it's the Storage Key. Take it and go back. Now you can open the locked with the key. Inside it, you'll find Tm 13 Ice Beam. Now to the cabin in the bottom to the left corner to get a escape rope. Now back to the cabin in the middle, use surf and then dive into the water. You'll be under water, now go further and into the underwater entrance. Use Dive. You'll be out of the water, there will be a number of cabins here. The first two rooms at the bottom will be locked, so, go to the third room. Take the Water Stone, you'll find something shiney when you enter, if you examine there, you'll find Room. 1 Key. Now go and use the key to enter Room 1. Take the TM Rain Dance, examine the Shiney things, one of them will be a Room 4 key the other is just trash. Now go out and up. Use the key and enter room 4. In there, examine the trash bin to get Room 6 key, the rest of the shiney's are just trash. Access Room 6, take the luxury ball. Now go back to room 5 (the room between 4 and 6). You'll see some shiney things here, remember their places and go back to Room 6 and go left. Examine the floor to get Room 2 Key. Open room 2 and take the Scanner. Now exit the place and go to Slateport. Go to the Harbor and talk to Stern. He'll exchange the scanner. You have to choose either the DEEPSEATOOTH or SEEPSEASCALE. If you attach these items to Clamperl and trade it. It'll evolve into Gorebyss (DEEPSEASCALE) or Huntail (DEEPSEATOOTH).

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c. BATTLE TENTS

There are 3 battle tents are over Hoenn.

Slateport Tent:
This tent features the Swap Tournaments. You get to choose 3 rental pokemon out of 6 which'll be at level 30. They shouldn't be of the same type. After every win, you can swap (exchange) one of your pokemon with your opponent's pokemon. If you win all the consecutive battles, you'll get an prize.

Verdanturf tent:
In this tent, you cannot command your pokemon to attack. The pokemon will attack by themselves. So it depends on their nature. You can only switch them. If you win 3 consecutive battles you win a prize. The level of the opponents pokemon will be equal to yours, they'll never be less than 30 though. It mainly dependes on the natures which desides the moves the pokemon like also.

Fallarbor tent:
Here Set Knock out Tournaments are held. You will enter a team of three. The level of the opponents pokemon will be equal to yours, they'll never be less than 30 though. Any battle lasts only 3 turns, after that the winners are decided by the refree. A pokemon cannot be switched until it's outcome is decided. You get judged by MIND, SKILL, BODY determined by a triangle, cicle & cross

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d. TRICK HOUSE

This wondrous place is situated in Route 110 to the north of Slateport. This place can be challenged 8 times. First when you enter the house the trick master will be hiding in a place. Examine it to find him, then enter through the door.
Each time you have to find the scroll, go to the door and get a prize from the trick master. In the first visit you need HM cut and for the next visit you need HM rock smash. So, you can check out the place after you get the particular badge and HM. Even the pokemon of the trainers that can be found in here increase in levels after each visit.
1st Visit: Rare Candy
2nd Visit: Timer Ball
3rd Visit: Hard Stone
4th Visit: Smoke Ball
5th Visit: TM12 Taunt
6th Visit: Magnet
7th Visit: PP Max
8th Visit: Red Tent/Blue Tent

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e. MAUVILLE GAME CORNER

You need the Coin case here. Buy some coins from the lady near the counter.
50 coins - 1,000 poke
500 coins - 10,000 poke
Buy some coins and it's time to play.

Slots:
The slots are great. Good means to loose track of time. Upto 3 coins can be used to play.
REEL TIME
Big Bonus
3 red 7 - 300 coins
3 blue 7 -300 coins
Reg Bonus
2 red 7 & 1 blue 7 - 90 coins
2 blue 7 & 1 red 7 - 90 coins

3 marill - 12
3 lotad - 6
3 replay - play again without coins for one time
3 pika power - POWER

The more Lighting bolts you stock, the more REEL TIME chances you can get. In a game with a Maximum 5 reel time chances it is possible to receive 4 regular bonus and 1 big bonus i.e 660 coins, but it's too tough to get. If you managed to stop it at '7' during the REEL TIME bonus, you'd receive extra points.

Roulette:
The roulette tables can be found at the right in the game corner. Each table has different rates. The minimum wager on the first table is 1, the minimum wager on the second table is 3.
For a single selection you can get 12 coins if you win. For 3 get x3 coins. After 6 chances, the roulette board will be cleared.

If you talk to the women at the counter to the right, they'll offer Prizes in exchange for coins.
TM 32 - 1,500 coins
TM 29 - 3,500 coins
TM 35 - 4,000 coins
TM 24 - 4,000 coins
TM 13 - 4,000 coins

Treecko doll - 1,000 coins
Torchic doll - 1,000 coins
Mudkip doll  - 1,000 coins

There are set dates shown on TV after you defeat the pokemon league. On those special days, it's easy to get the REEL TIME bonus & more coins.

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f. POKEMON HERB SHOP

This shop can be found is Lavaridge Town.
Herbal medicines are cheap but your pokemon will dislike you as they are very bitter.
List of Merchandise:
Energy Powder - 500 poke - Restores HP by 50 points
Energy Root   - 800 poke - Restores HP by 200 points
Heal Powder   - 450 poke - Heals all status Problems
Revival Herb  - 2,800 poke - Revives a Fainted Pokemon

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g. GLASS WORKSHOP

This Workshop is situated in route 113 to the right of Fallarbor Town. When you get the soot sack from the elder guy inside, walk over the ash filled grass in the route to gather soot. The person will make Glass Items out of Volcanic ash (soot).
Blue Flute   - 250 steps
Yellow Flute - 500 steps
Red Flute    - 500 steps
White Flute  - 1000 steps
Black Flute  - 1000 steps
Pretty Chair - 6000 steps
Pretty Desk  - 8000 steps (approximately)

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h. BERRY MASTER'S HOUSE

This is located in route 123, visit the berry master daily to get 2 random berries. Talk to his wife and set a popular phrase to get a berry. The better the phrase the better the berry she gives.
You can only tell her one of these each day!
Cool latios       - Belue berry
Super hustle      - Durin berry
Challenge contest - Pamtre berry
Great battle      - Spelon berry
Overwhelming latias - Watmel berry
All the above berries have rating A so make obtaining them a priority!

For Challenge Contest you must have a Contest pass
For Cool latios and Overwhelming Latias the lati must be recoded in the Pokedex first.

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i. SAFARI ZONE

This place is located in Route 121 to the left of Lilycove and is filled with rare pokemon.
Unlike the normal way you catch pokemon, in the safari zone you cannot weaken the wild pokemon by battling. You have to just throw the ball. You can also go near to them to increase the chances of catching them but be careful not to go too near otherwise they will flee. You can throw a PokeBlock, throw pokeblocks at wild pokemon to make them less likely to flee away. However, sometimes even if you throw a Pokeblock the pokemon runs away though. In the middle of the grass you can see small boxes (they are the POKEBLOCK FEEDERS), if you keep a pokeblock there. Pokemon of a particular nature which like the Pokeblock get attracted and appear. You need Acro bike to access a particular area to the right and Mach bike to go up the muddy ramp in the left-top corner.

Pokemon catchable in Safari Zone:
 - Psyduck
 - Golduck
 - Rhyhorn
 - Phanphy
 - Heracross
 - Pinsir
 - Pikachu
 - Oddish
 - Gloom
 - Natu
 - Xatu
 - Wobbufet
 - Magikarp
 - Goldeen
 - Seaking

Pokemon available after the league:
 - Mareep
 - Sunkern
 - Spinarak
 - Aipom
 - Hoothoot
 - Stantler
 - Snubbull
 - Gligar
 - Ledyba
 - Teddiursa
 - Miltank
 - Wooper
 - Pineco
 - Houndour
 - Marill
 - Quagsire
 - Remoraid
 - Octillery
 - Shuckle, etc
There are more pokemon you can get with the E-Reader which are not mentioned here above.

You can also find elusive items here.

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j. LILYCOVE DEPARTMENT STORE

The receptionist in the ground floor to the right will ask you to pick a number and if it matches any of your Pokemon's ID number; you can get a fabulous prize. If maximum ID numbers match you can get a Master Ball. But it's impossible though. You can do this once a day.

2nd floor Merchandise:
Pokeball      - 200 poke
Great ball    - 600 poke
Ultra Ball    - 1,200 poke
Escape rope   - 550 poke
Full Heal     - 600 poke
Antidote      - 100 poke
Paralyze Heal - 200 poke
Burn Heal     - 250 poke
Ice Heal      - 250 poke
Awakening     - 250 poke
Fluffy tail   - 1,000 poke

Potion       - 300 poke
Super potion - 700 poke
Hyper Potion - 1200 poke
Max Potion   - 2500 poke
Revive       - 1500 poke
Repel        - 350 poke
Super repel  - 500 poke
Max repel    - 700 poke
Wave Mail    - 50 poke
Mech mail    - 50 poke

3rd floor Merchandise:
X Speed   - 350 poke
X Special - 350 poke
X Attack  - 500 poke
X Defend  - 550 poke
Dire Hit. - 650 poke
Guard Spec- 700 poke
X Accuracy- 950 poke

Protein - 9800 poke
Calcium - 9800 poke
Iron    - 9800 poke
Zinc    - 9800 poke
Carbos  - 9800 poke
HP Up   - 9800 poke

4th floor Merchandise:
TM17 - 3000 poke
TM20 - 3000 poke
TM33 - 3000 poke
TM16 - 3000 poke

TM38 - 5500 poke
TM25 - 5500 poke
TM14 - 5500 poke
TM15 - 7500 poke

5th floor Merchandise:
Surf Mat       - 4000 poke
Thunder Mat    - 4000 poke
Fire Blast Mat - 4000 poke
Powder Snow Mat- 4000 poke
Attract Mat    - 4000 poke
Fissure Mat    - 4000 poke
Spikes Mat     - 4000 poke
Glitter Mat    - 2000 poke
Jump Mat       - 2000 poke
Spin Mat       - 2000 poke

Ball Poster  - 1000 poke
Green Poster - 1000 poke
Red Poster   - 1000 poke
Blue Poster  - 1000 poke
Cute Poster  - 1000 poke
Pika Poster  - 1500 poke
Long Poster  - 1500 poke
Sea Poster   - 1500 poke
Sky Poster   - 1500 poke

Pika Cushion    - 2000 poke
Round Cushion   - 2000 poke
Zigzag Cushion  - 2000 poke
Spin Cusion     - 2000 poke
Diamond Cushion - 2000 poke
Ball Cushion    - 2000 poke
Grass Cushion   - 2000 poke
Fire Cushion    - 2000 poke
Water Cushion   - 2000 poke

Pichu Doll      - 3000 poke
Pikachu Doll    - 3000 poke
Marill Doll     - 3000 poke
Jigglypuff Doll - 3000 poke
Duskull Doll    - 3000 poke
Wynaut Doll     - 3000 poke
Baltoy Doll     - 3000 poke
Kecleon Doll    - 3000 poke
Azurill Doll    - 3000 poke
Skitty Doll     - 3000 poke
Swablu Doll     - 3000 poke
Gulpin Doll     - 3000 poke

Rooftop Merchandise:
Fresh Water - 200 poke
Soda Pop    - 300 poke
Lemonade    - 350 poke

Rooftop Sale Merchandise:
MUD BALL       - 200  poke
BREAKABLE DOOR - 3000 poke
SAND ORNAMENT  - 3000 poke
TV             - 3000 poke
ROUND TV       - 4000 poke
CUTE TV        - 4000 poke
SOLID BOARD    - 3000 poke
SLIDE          - 8000 poke
FENCE LENGTH   - 500 poke
FENCE WIDTH    - 500 poke
SOLID BOARD    - 3000 poke
SLIDE          - 8000 poke
FENCE LENGTH   - 500 poke
FENCE WIDTH    - 500 poke
TIRE           - 800 poke
STAND          - 7000 poke

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k. SHOAL CAVE

Shoal Cave is in Route 125 near Mossdeep city to the north. Talk to the old man in the Shoal cave, if you bring Shoal salt and Shoal shell. He'll make you a Shell bell which restores the HP of your Pokemon during pokemon battles.
Shoal salt appears at low tide and shoal shell at high tide

High Tide and Low Tide Timings
9AM-3PM-----HIGH TIDE
3PM-9PM-----LOW TIDE
9PM-3AM-----HIGH TIDE
3AM-9AM-----LOW TIDE

There are also rare items in the Shoal Cave.

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l. SLATEPORT MARKET

Few items can be brough only after you get TM secret base.

Merchandise:
Azurill doll - 3000 poke
Marill doll  - 3000 poke
Skitty doll  - 3000 poke

TM 10 - 3000 poke
TM 43 - 3000 poke

Protein - 9800 poke
Calcium - 9800 poke
Iron    - 9800 poke
Zinc    - 9800 poke
Carbos  - 9800 poke
HP Up   - 9800 poke

Red brick      - 500 poke
Blue brick     - 500 poke
Yellow brick   - 500 poke
Red balloon    - 500 poke
Blue balloon   - 500 poke
Yellow balloon - 500 poke
C low note mat - 500 poke
D note mat     - 500 poke
E note mat     - 500 poke
F note mat     - 500 poke
G note mat     - 500 poke
A note mat     - 500 poke
B note mat     - 500 poke
C high note mat- 500 poke

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6. POKEMON OF INTEREST

Rayquaza:
Can be found in the Sky Pillar in route 131 which to the right of Pacifidlog. It can be caught before the league at level 70. After the scene of the Groudon-Kyogre fight and Rayquaza calming them, you can go back to the Sky Pillar and capture rayquaza. Otherwise you can capture it after the league also.

Groudon:
Caught after the Pokemon League. If you go to the Weather Institute in Route 119 and talk to the Scientist in the second floor, he'll tell you that a drought had been recorded recently in any of the routes: 114, 116, 118. If you go to these routes and Examine the area. You'll find Groudon there in a new cave opened recently which is the Terra cave. You can catch Groudon at level 70!

Kyogre:
Caught after the Pokemon League. If you go to the Weather Institute in Route 119 and talk to the Scientist in the second floor, he'll tell you that heavy rainfall has been recorded recently in any one of the routes: 105, 125, 127, 129. If you go these routes and examine the area. You'll find Kyogre there in a new cave opened recently which is the Marine cave (you have to first dive into the water to find it). You can catch Kyogre at lvl 70.

Latios & Latias:
After beating the Pokemon League, you'll be in your room. Go down stairs and your Dad will give you the S.S ticket. Check on the TV in your house. You'll see a report that there's a Dragon Pokemon flying over Hoenn region. Your mom will give you a choice: Red or Blue. If you want Latias choose red and choose Blue if you'd like to catch a Latios. Then the Lati you choose will be present in the wild in different routes.
However, if you mix records with Ruby or Sapphire game that used the Eon Ticket. You can get the ticket to ferry in Petalburg. There in the Southern Island the other Lati will be present with a Soul Dew at level 50.


The Regis:
To Catch these legendries first go to Pacifidlog and surf left through the Currents till you reach Route 134. The Dive spot is at the bottom, so start off from down. When you reach the place, use dive. Now, go further and you find Braille. Use dive here. You'll end up in a cave. Go up till the wall and use Dig, an entrance will open. Go into it; now place a Wailord in the first place and Wailord in the 6th spot in your bench pokemon. Go upto the wall, press A and suddenly a sound comes which opens up the Regi caves.
  Regice - Found in a cave in route 105. To unlock the entrance, walk around the perimeter for
One Time. This opens the entrance; enter to find Regice.
  Registeel - Found in a cave in Route 120. Stand in the middle of the place and use flash one time, this opens the Entrance to Registeel
  Regirock - Found in the cave in route 111. To unlock the entrance to Regirock, walk up to the braille; go left two times and down 2 times. Then use Rock Smash.
All of them can be caught before the leafue.

Jirachi:
Trade or Nintendo Promotion

Deoxys:
Trade from FR/LG or Nintendo event (lvl.30)

Ho-oh:
Trade from FR/LG or Nintendo events

Lugia:
Trade from FR/LG or Nintendo events

Mew:
Mew at level 30 is obtainable in the World's Edge Island available from Nintendo Events.

Beldum:
After the league go to Steven's house in Mossdeep. There you'll find a Pokeball containing the Pokemon Beldum.

Bagon:
Found in the Meteor falls after obtaining HM waterfall. It is available only in the Dragon room.

Feebas:
Available in route 119 by fishing. Depends on the trendy phrase in Dewford.

Bulbasaur, Charmander, Squirtle:
Trade from FR/LG

Articuno, Zapdos, Moltres, Aerodatyle, Snorlax:
Trade from FR/LG

Mewtwo: Trade from FR/LG

Chikorita, Cyndaquil, Totodile: 
After you complete the dex (200 pokemon of Hoenn excluding Jirachi & Deoxys) get one of these from Birch.

Entei, Raikou, Suicune:
Trade from FR/LG

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7. BREEDING

You can find the Pokemon Day Care in route 117. Talk to the old woman inside and choose the two pokemon you'd like to leave in the Day care. If your Pokemon are of same egg group, they'll produce a egg after sometime. The old man will stand outside the fence which shows that he has a egg. The Pokemon hatched from the egg will be at level 5.

Please note that this Breeding section doesn't contain all the secrets about breeding. It has some basic knowledge. But, you can find other guides separately for Breeding with information about various features in breeding and passing hidden stats. This is basic knowledge needed to know.

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Breeding basics:
 
 - If you breed a male pokmon with a female pokemon. The pokemon that hatches from the egg is of female type. For eg, you breed a Male Kindgra with a female Milotic, the pokemon that hatches from the egg is a feebas which is the pre evolved form of Milotic.

 - Males are necessary as they determine the moves that are passed onto to the baby pokemon and even the stats.

 - With breeding, you can teach new moves to certain pokemon which they don't learn naturally.
For eg, Breloom learns Leech seed and you want a Lotad(Lombre or Ludicolo) with that move. Just breed a Male Brellom with a Female Lotad/Lombre/Ludicolo. You'll get a lotad at level 5 with the move Leech Seed.

 - Breeding saves TM's also. You teach one of your male water pokemon Ice Beam. Breed that pokemon with a female water pokemon of the same egg group to get a water pokemon of the female type with Ice Beam. Preety Simple, instead of getting Ice Beam from the Game Corner for 4000 coins.

 - As you know, Pokemon leveled by training are usually strong than those obtained in the wild. So, pokemon from the egg are trained from lvl 5 making them more strong and more friendly to you.

 - There are not many disadvantages of breeding but the fact that you have to train pokemon from lvl 5.

 - You can pass moves and stats of the male pokemon to the baby pokemon. But that doesn't include Abilities/Traits

 - Even Natures cannot be passed by breeding as they are completely random. But, when your breeding a male pokemon with female pokemon or a Ditto. Attach a everstone to the female, there is 50% chance of passing down the Nature of the Mother's Nature(Personality) to the Baby Pokemon

 - If both the Parents are holding an Everstone there is 50% chance of the baby getting either the mother's nature or Father's nature.

 - The IV's of the Parents can influence the Baby also in most of the cases.

 - Each parent will contribute to the maximum of 2 IV's and Minimum 1 IV.

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Special Cases & special pokemon:

Ditto - Ditto can breed with any pokemon excluding legendries. The pokemon that hatch from the egg are of the same type of the other pokemon. Transform which is ditto's move cannot be passed down to the baby though.

Smeargle - Smeargle is one great pokemon. It's original move is Sketch. When in battle if you use sketch it copies the move the opponent uses, permanently. Then it can breed with other pokemon and pass down the move. This pokemon is popularly the Chain Breeder and most of the elusive moves can be passed down to the baby by means of a chain of breeding.

Azurill - If you breed a male marill and a female marill, you usually get a Marill from the egg. But, if the one of the parents holds the Sea Incense, the pokemon that hatches from the egg is a Azurill. And note that Azurill cannot breed with other pokemon

Wynaut - The similar way, breed a female Wobbufet with a Lax Incense to get a Wynaut. Or else you'll get a Wobbufet only from the egg. Wynaut can't breed with other pokemon.

Pichu - Breed a male Pikachu or Raichu with a female pikachu or Raichu, one of them should hold a Light ball. You'll obtain a Pichu with a New Move 'Volt Tackle' only in Emerald.

Volt Tackle
A life risking tackle that also hurts the User
Type: Electric 
Base : Special
Power: 120
Accuracy: 100%
Effect: None
Base PP: 15(max 24)

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POKEMON ABILITIES UTILITY IN BREEDING:

Flame Body -
Cuts egg hatching time in half
Pokemon that have this ability are Magby, Magmar, Slugma, Magcargo

Magma Armor -
Cuts egg hatching time in half
Pokemon that have this ability are Camerupt, Slugma, Magcargo.

Cannot be Layered (can't carry two pokemon having these abilities and hatch egg in 1/4 time)

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EGG GROUP & EGG MOVE LIST:
                 by Tioaz.
 We took this information from his guide because I was too lazy to make one of my own about egg moves and groups. Thanks TIOAZ ([email protected])

The highest evolutions of all pokemon are listed. If a pokemon family has no
clear "highest", (for instance, Vileplume/Belossom), they are combined in the
manner just shown. Use your common sense, please. Don't go "Clamperl's not on
here!". Huntail/Gorebyss is, and Clamperl's egg groups are the same.

With the exception of Azurill, who's egg moves are different from Marill's,
"Baby" pokemon are not listed. If you want to breed them, you should know what
their highest evolutions are, and should get them there before even thinking
about breeding.

Due to the number and variations of Eevee's evolutions, with no clear
"highest" form, I have omitted them from this list. Search "Eevee" if you wish
to locate it's egg group/moves.

Remember that a lot of pokemon belong to TWO egg groups, so be sure to check
thoroughly so as not to miss out on any breeding options. Use the "Find"
command.

Egg Group list:
Monster
Field
Dragon
Bug
Flying
Amorphous
Grass
Fairy
Human-like
Mineral
None (breeds only with Ditto)
Water 1
Water 2
Water 3
Unbreedable

Monster -
Venusaur, Charizard, Blastoise, Nidoqueen, Nidoking, Marowak, Lickitung,
Rhydon, Kangaskhan, Lapras, Snorlax, Meganium, Feraligatr, Ampharos, Slowking,
Tyranitar, Sceptile, Swampert, Exploud, Aggron, Tropius

Field -
Raticate, Arbok, Raichu, Sandslash, Nidoqueen, Nidoking, Ninetales, Dugtrio,
Persian, Golduck, Primeape, Arcanine, Rapidash, Farfetch'd, Dewgong, Rhydon,
Tauros, Eevee (and all evolutions), Typhlosion, Furret, Ampharos, Aipom,
Quagsire, Girafarig, Dunsparce, Granbull, Sneasel, Ursaring, Piloswine,
Delibird, Houndoom, Donphan, Stantler, Smeargle, Miltank, Blaziken, Mightyena,
Linoone, Shiftry, Slaking, Exploud, Delcatty, Mawile, Manectric, Wailord,
Camerupt, Torkoal, Grumpig, Spinda, Zangoose, Seviper, Kecleon, Absol, Walrein

Dragon -
Charizard, Arbok, Gyarados, Dragonite, Kingdra, Sceptile, Altaria, Seviper,
Milotic, Salamence

Bug -
Butterfree, Beedrill, Parasect, Venomoth, Pinsir, Ledian, Ariados, Yanma,
Forretress, Gligar, Scizor, Shuckle, Heracross, Beautifly/Dustox, Masquerain,
Ninjask, Volbeat, Illumise, Flygon

Flying -
Pidgeot,  Fearow, Crobat, Farfetch'd, Dodrio, Aerodactyl, Noctowl, Togetic,
Xatu, Murkrow, Skarmory, Swellow, Pelipper, Altaria

Amorphous -
Muk, Gengar, Weezing, Misdreavus, Wobbuffet, Magcargo, Gardevoir, Swalot,
Castform, Banette, Dusclops, Chimecho.

Grass -
Venusaur, Vileplume/Bellossom, Parasect, Victreebel, Exeggutor, Tangela,
Meganium, Jumpluff, Sunflora, Ludicolo, Shiftry, Breloom, Roselia, Cacturne,
Tropius

Fairy -
Raichu, Clefable, Wigglytuff, Togetic, Azumarill, Jumpluff, Granbull, Breloom,
Delcatty, Mawile, Plusle, Minun, Roselia, Castform, Glalie

Human-like -
Alakazam, Machamp, Hypno, Hitmonlee, Hitmonchan, Mr. Mime, Jynx, Electabuzz,
Magmar, Hitmontop, Hariyama, Sableye, Medicham, Volbeat, Illumise, Spinda,
Cacturne

Mineral -
Golem, Sudowoodo, Steelix, Nosepass, Glalie

Water 1 -
Blastoise, Golduck, Poliwrath/Politoed, Dewgong, Lapras, Omastar, Kabutops,
Dragonite, Feraligatr, Azumarill, Quagsire, Slowking, Corsola, Octillery,
Mantine, Kingdra, Swampert, Ludicolo, Pelipper, Masquerain, Milotic, Crawdaunt,
Walrein, Huntail/Gorebyss, Relicanth

Water 2 -
Seaking, Gyarados, Lanturn, Qwilfish, Octillery, Sharpedo, Wailord, Whiscash,
Relicanth, Luvdisc

Water 3 -
Tentacruel, Cloyster, Kingler, Omastar, Kabutops, Corsola, Crawdaunt, Cradily,
Armaldo

None (only breeds with Ditto) -
Starmie, Magneton, Porygon 2, Electrode, Shedinja, Lunatone, Solrock, Claydol,
Metagross

Unbreedable -
Articuno, Zapdos, Moltres, Mewtwo, Mew, Unown, Raikou, Entei, Suicine, Lugia,
Ho-oh, Celebi, Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon,
Rayquaza, Jirachi, Deoxys.

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Egg Moves:
The following is a list of egg moves for each pokemon family. As before, only
the highest evolution(s) is/are listed. I did not come up with this list, nor
have I tested it. SEREBII.NET

Venusaur - Charm, Curse, Grasswhistle, Light Screen, Magical Leaf, Petal Dance,
Safeguard, Skull Bash

Charizard - Ancientpower, Beat Up, Belly Drum, Bite, Dragon Dance, Outrage,
Rock Slide, Sword's Dance

Blastoise - Flail, Foresight, Haze, Mirror Coat, Mist, Mud Sport, Refresh,
Yawn

Butterfree - None

Beedrill - None

Pidgeot - Air Cutter, Faint Attack, Foresight, Pursuit, Steel Wing

Raticate - Bite, Counter, Flame Wheel, Fury Swipes, Reversal, Screech, Swagger,
Uproar

Fearow - Astonish, Faint Attack, False Swipe, Quick Attack, Scary Face,
Sky Attack, Tri Attack

Arbok - Beat Up, Poison Fang, Pursuit, Slam, Spite

Raichu - Reversal, Bide, Encore, Doubleslap, Charge

Sandslash - Flail, Safeguard, Counter, Rapid Spin, Rock Slide, Sword's Dance,
Crush Claw

Nidoqueen - Beat Up, Charm, Counter, Disable, Focus Energy, Supersonic,
Take Down

Nidoking - Beat Up, Charm, Counter, Disable, Focus Energy, Supersonic,
Take Down

Clefable - Amnesia, Belly Drum, Metronome, Mimic, Present, Splash, Substitute,
Wish

Ninetales - Faint Attack, Hypnosis, Flail, Disable, Howl, Psych Up, Heat Wave

Wigglytuff - Faint Attack, Fake Tears

Crobat - Quick Attack, Pursuit

Vileplume/Bellossom - Razor Leaf, Flail, Synthesis, Charm, Ingrain

Parasect - Counter, False Swipe, Flail, Light Screen, Psybeam, Pursuit, Screech,
Sweet Scent

Venomoth - Baton Pass, Giga Drain, Screech, Signal Beam

Dugtrio - Ancientpower, Beat Up, Faint Attack, Pursuit, Rock Slide, Screech,
Uproar

Persian - Amnesia, Assist, Charm, Hypnosis, Psych Up, Spite

Golduck - Hypnosis, Psybeam, Foresight, Light Screen, Future Sight, Psychic,
Refresh

Primeape - Beat Up, Foresight, Counter, Meditate, Revenge, Reversal, Rock Slide,
Smellingsalt

Arcanine - Body Slam, Crunch, Fire Spin, Heat Wave, Howl, Safeguard, Thrash

Poliwrath/Politoed - Bubblebeam, Haze, Ice Ball, Mind Reader, Mist, Splash,
Water Sport

Alakazam - Encore, Knock Off, Fire Punch, Thunderpunch, Ice Punch

Machamp - Light Screen, Meditate, Encore, Smellingsalt, Counter, Rock Slide

Victreebel - Encore, Ingrain, Leech Life, Magical Leaf, Reflect,
Sword's Dance, Synthesis

Tentacruel - Mirror Coat, Safeguard, Confuse Ray

Golem - Rock Slide, Block

Rapidash - Charm, Double Kick, Double-Edge, Flame Wheel, Hypnosis, Thrash

Slowking - Belly Drum, Future Sight, Mud Sport, Safeguard, Sleep Talk, Snore,
Stomp

Magneton - None

Farfetch'd - Curse, Featherdance, Flail, Foresight, Gust, Mirror Move,
Quick Attack, Steel Wing

Dodrio - Quick Attack, Supersonic, Haze, Endeavor

Dewgong - Disable, Encore, Fake Out, Horn Drill, Icicle Spear, Lick,
Perish Song, Slam

Muk - Haze, Mean Look, Imprison, Curse, Shadow Punch, Explosion

Cloyster - Barrier, Bubblebeam, Icicle Spear, Rapid Spin, Screech, Take Down

Gengar - Astonish, Explosion, Grudge, Haze, Perish Song, Psywave, Will-O-Wisp

Steelix - Block, Explosion, Flail, Rock Slide

Hypno - Assist, Barrier, Fire Punch, Thunderpunch, Ice Punch, Role Play

Kingler - Amnesia, Dig, Flail, Haze, Knock Off, Slam, Sword's Dance

Electrode - None

Exeggutor - Ancientpower, Curse, Ingrain, Moonlight, Psych Up, Reflect,
Synthesis

Marowak - Ancientpower, Belly Drum, Perish Song, Rock Slide, Screech,
Skull Bash, Sword's Dance

Hitmonlee/Hitmonchan/Hitmontop - Helping Hand, Mach Punch, Mind Reader

Lickitung - Belly Drum, Body Slam, Curse, Magnitude, Sleep Talk, Smellingsalt,
Snore, Substitute


Weezing - Screech, Psywave, Destiny Bond, Will-O-Wisp

Rhydon - Crunch, Reversal, Rock Slide, Counter, Magnitude, Sword's Dance,
Curse, Crush Claw

Blissey - Aromatherapy, Heal Bell, Metronome, Present, Substitute

Tangela - Amnesia, Confusion, Flail, Leech Seed, Mega Drain, Nature Power,
Reflect

Kangaskhan - Counter, Crush Claw, Disable, Focus Energy, Foresight, Safeguard,
Stomp, Substitute

Kingdra - Flail, Aurora Beam, Disable, Splash, Dragon Rage, Dragonbreath

Seaking - Psybeam, Hydro Pump, Sleep Talk, Mud Sport

Starmie - None

Mr. Mime - Fake Out, Future Sight, Hypnosis, Mimic, Psych Up, Trick

Scizor - Baton Pass, Counter, Endure, Light Screen, Razor Wind, Reversal,
Safeguard, Silver Wind

Jynx - Fake Out, Ice Punch, Meditate, Psych Up, Wish

Electabuzz - Barrier, Cross Chop, Fire Punch, Ice Punch, Karate Chop,
Meditate, Rolling Kick

Magmar - Barrier, Cross Chop, Karate Chop, Mega Punch, Screech, Thunderpunch

Pinsir - Fury Attack, False Swipe, Faint Attack

Tauros - None

Gyarados - None

Lapras - Curse, Dragon Dance, Foresight, Horn Drill, Refresh, Sleep Talk,
Substitute, Tickle

Ditto - None

Eevee (and all evolutions) - Charm, Curse, Endure, Flail, Tickle, Wish

Porygon 2 - None

Omastar - Aurora Beam, Bubblebeam, Haze, Rock Slide, Slam, Spikes, Supersonic

Kabutops - Aurora Beam, Bubblebeam, Confuse Ray, Dig, Flail, Knock Off,
Rapid Spin

Aerodactyl - Curse, Dragonbreath, Foresight, Pursuit, Steel Wing, Whirlwind

Snorlax - Charm, Curse, Double-Edge, Fissure, Lick, Substitute

Dragonite - Dragon Dance, Dragonbreath, Haze, Light Screen, Mist, Supersonic

Meganium - Ancientpower, Counter, Flail, Grasswhistle, Ingrain, Leech Seed,
Nature Power, Vine Whip

Typhlosion - Covet, Crush Claw, Foresight, Fury Swipes, Howl, Quick Attack,
Reversal, Thrash

Feraligatr - Ancientpower, Crunch, Dragon Claw, Hydro Pump, Mud Sport,
Rock Slide, Thrash, Water Sport

Furret - Assist, Double-Edge, Focus Energy, Pursuit, Reversal, Slash,
Substitute, Trick

Noctowl - Featherdance, Faint Attack, Mirror Move, Sky Attack, Supersonic,
Whirlwind, Wing Attack

Ledian - Bide, Psybeam, Silver Wind

Ariados - Baton Pass, Disable, Psybeam, Pursuit, Signal Beam, Sonicboom

Lanturn - Flail, Screech, Amnesia

Togetic - Foresight, Future Sight, Mirror Move, Peck, Present, Psych Up,
Substitute

Xatu - Haze, Drill Peck, Quick Attack, Steel Wing, Refresh

Ampharos - Body Slam, Charge, Odor Sleuth, Reflect, Safeguard, Screech,
Take Down

Azumarill - Light Screen, Amnesia, Future Sight, Supersonic, Substitute

Sudowoodo - Selfdestruct

Jumpluff - Amnesia, Confusion, Double-Edge, Encore, Helping Hand, Psych Up,
Reflect

Aipom - Agility, Beat Up, Counter, Doubleslap, Pursuit, Screech, Slam, Spite

Sunflora - Curse, Encore, Grasswhistle, Helping Hand, Leech Seed, Nature Power

Yanma - Leech Life, Reversal, Signal Beam, Silver Wind, Whirlwind

Quagsire - Ancientpower, Body Slam, Curse, Mud Sport, Pound, Safeguard,
Spit Up, Stockpile

Murkrow - Confuse Ray, Drill Peck, Featherdance, Mirror Move, Perish Song,
Sky Attack, Whirlwind, Wing Attack

Misdreavus - Destiny Bond, Imprison, Psych Up, Screech

Unown - None

Wobuffet - None

Girafarig - Take Down, Amnesia, Foresight, Future Sight, Psych Up, Magic Coat

Forretress - Counter, Flail, Pin Missile, Reflect, Sand Tomb, Swift

Dunsparce - Ancientpower, Astonish, Bide, Bite, Curse, Headbutt, Rock Slide

Gligar - Counter, Metal Claw, Razor Wind, Sand Tomb, Wing Attack

Granbull - Crunch, Faint Attack, Heal Bell, Metronome, Present, Reflect,
Smellingsalt, Snore

Qwilfish - Astonish, Bubblebeam, Flail, Haze, Supersonic

Shuckle - Sweet Scent

Heracross - Harden, False Swipe

Sneasel - Bite, Counter, Crush Claw, Fake Out, Foresight, Reflect, Spite

Ursaring - Counter, Crunch, Fake Tears, Metal Claw, Seismic Toss, Sleep Talk,
Take Down, Yawn

Magcargo - Acid Armor

Piloswine - Ancientpower, Bite, Body Slam, Double-Edge, Icicle Spear, Mud Shot,
Rock Slide, Take Down

Corsola - Rock Slide, Screech, Mist, Amnesia, Barrier, Ingrain, Confuse Ray

Octillery - Aurora Beam, Haze, Octazooka, Rock Blast, Screech, Supersonic,
Thunder Wave

Delibird - Aurora Beam, Future Sight, Ice Ball, Quick Attack, Rapid Spin,
Splash

Mantine - Haze, Hydro Pump, Mud Sport, Rock Slide, Slam, Twister

Skarmory - Drill Peck, Pursuit, Sky Attack

Houndoom - Beat Up, Counter, Fire Spin, Pursuit, Rage, Reversal, Spite,
Will-O-Wisp

Donphan - Focus Energy, Body Slam, Ancientpower, Snore, Counter, Fissure

Stantler - Bite, Disable, Extrasensory, Psych Up, Spite, Swagger

Smeargle - None

Miltank - Curse, Endure, Helping Hand, Present, Psych Up, Reversal,
Seismic Toss, Sleep Talk

Tyranitar - Ancientpower, Curse, Dragon Dance, Focus Energy, Outrage, Pursuit,
Stomp

Sceptile - Mud Sport, Endeavor, Crunch, Leech Seed, Crush Claw, Dragonbreath

Blaziken - Counter, Reversal, Endure, Swagger, Rock Slide, Smellingsalt

Swampert - Refresh, Uproar, Curse, Stomp, Ice Ball, Mirror Coat

Mightyena - Astonish, Poison Fang, Covet, Leer, Yawn

Lineoone - Charm, Pursuit, Substitute, Tickle, Trick

Beautifly/Dustox - None

Ludicolo - Synthesis, Razor Leaf, Sweet Scent, Leech Seed, Flail, Water Gun

Shiftry - Leech Seed, Amnesia, Quick Attack, Razor Wind, Take Down,
False Swipe

Swellow - Pursuit, Supersonic, Refresh, Sky Attack, Mirror Move, Rage

Pelipper - Twister, Gust, Water Sport

Gardevoir - Disable, Will-O-Wisp, Mean Look, Memento, Destiny Bond

Masquerain - Foresight, Psybeam, Mud Shot, Hydro Pump, Mind Reader

Breloom - Swagger, Fake Tears, Charm, False Swipe, Helping Hand

Slaking - Slash, Pursuit, Body Slam, Snore, Crush Claw, Curse, Sleep Talk

Ninjask/Shedinja - Endure, Faint Attack, Gust, Silver Wind

Exploud - Take Down, Snore, Swagger, Smellingsalt, Extrasensory

Hariyama - Faint Attack, Detect, Foresight, Helping Hand, Cross Chop, Revenge,
Dynamicpunch, Counter

Azurill (Different from Marill) - Encore, Sing, Refresh, Slam, Tickle

Nosepass - Magnitude, Rollout, Explosion

Delcatty - Helping Hand, Psych Up, Uproar, Fake Tears, Baton Pass, Substitute,
Tickle

Sableye - Psych Up, Recover, Moonlight

Mawile - Sword's Dance, False Swipe, Poison Fang, Psych Up, Ancientpower,
Tickle

Aggron - Endeavor, Body Slam, Stomp, Smellingsalt

Medicham - Fire Punch, Thunderpunch, Ice Punch, Foresight, Fake Out,
Baton Pass, Dynamicpunch

Manectric - Crunch, Headbutt, Uproar, Curse, Swift

Plusle - Flash, Substitute

Minun - Flash, Substitute

Volbeat - Flash, Baton Pass, Silver Wind, Trick

Illumise - Flash, Baton Pass, Silver Wind, Growth

Roselia - Spikes, Synthesis, Pin Missile, Cotton Spore

Swalot - Dream Eater, Acid Amor, Smog

Sharpedo - Hydro Pump, Double-Edge, Thrash

Wailord - Double-Edge, Thrash, Swagger, Snore, Sleep Talk, Curse, Fissure,
Tickle

Camerupt - Howl, Scary Face, Body Slam, Rollout, Defense Curl, Stomp

Torkoal - Eruption, Endure, Sleep Talk, Yawn

Grumpig - Future Sight, Extrasensory, Substitute, Trick

Spinda - Encore, Rock Slide, Assist, Disable, Baton Pass, Trick,
Smellingsalt

Flygon - Focus Energy, Quick Attack, Gust

Cacturne - Grasswhistle, Acid, Teeter Dance, Dynamicpunch, Counter

Altaria - Agility, Haze, Pursuit, Rage

Zangoose - Flail, Double Kick, Razor Wind, Counter, Roar, Curse

Seviper - Stockpile, Swallow, Spit Up, Body Slam

Lunatone - None

Solrock - None

Whiscash - Thrash, Whirlpool, Spark

Crawdaunt - Mud Sport, Endeavor, Body Slam, Ancientpower

Claydol - None

Cradily - Barrier, Recover, Mirror Coat, Rock Slide

Armaldo - Knock Off, Sword's Dance, Rock Slide

Milotic - Mirror Coat, Dragonbreath, Mud Sport, Hypnosis, Light Screen,
Confuse Ray

Castform - Future Sight, Psych Up

Kecleon - Disable, Magic Coat, Trick

Banette - Disable, Destiny Bond, Foresight, Astonish, Imprison

Dusclops - Imprison, Destiny Bond, Grudge, Memento, Faint Attack

Tropius - Headbutt, Slam, Razor Wind, Leech Seed, Nature Power

Chimecho - Disable, Curse, Hypnosis, Dream Eater

Absol - Baton Pass, Faint Attack, Double-Edge, Magic Coat, Curse, Substitute

Glalie - Flash, Block, Spikes

Walrein - Water Sport, Stockpile, Swallow, Spit Up, Yawn, Rock Slide, Curse,
Fissure

Huntail/Gorebyss - Refresh, Mud Sport, Body Slam, Supersonic, Barrier,
Confuse Ray

Relicanth - Magnitude, Skull Bash, Water Sport, Amnesia, Sleep Talk,
Rock Slide

Luvdisc - Splash, Supersonic, Water Sport, Mud Sport

Salamence - Hydro Pump, Thrash, Dragon Rage, Twister, Dragon Dance

Metagross - None

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9. ITEMS

Here is the list of items available in Pokemon Emerald. There might be some items missing as this list isn't that accurate. Please inform me about any missing items and you will be credited.
There is no proper order in the list and it excludes TM's, HM's, secret base accessories, etc as they'll be specified in other sections of this guide. (Most of the Items from FR/LG are not mentioned)

Antidote
Awakening
Amulet coin
Acro bike
Aurora Ticket
Blackbelt
Blackglasses
Blue scarf
Brightpowder
Berry juice
Blue flute
Burn Heal
Bread mail
Big pearl
Black flute
Blue shard
Basement key
Charcoal
Cheri berry
Chesto berry
Choice band
Claw fossil
Coin case
Contest pass
Calcium
Carbos
Clense tag
Dive ball
Dire hit
Dragon scale
Deepseascale
Deepseatooth
Dragon fang
Devon goods
Devon scope
Eon ticket
Elixir
Energy root
Energy powder
Escape rope
Everstone
Exp share
Figy berry
Focus band
Fresh water
Full restore
Full heal
Fire stone
Fluffy tail
Ganlon berry
Heal powder
Hyper potion
Glitter mail
Green shard
Gaurd spec.
Green scarf
Great ball
Go-Goggles
Good Rod
Gard stone
Iapapa berry
King's Rock
Lansat berry
Lax Incense
Laftovers
Leppa berry
Moon stone
Nugget
Orange mail
Pearl
PP UP
PP max
Protein
Rarecandy
Repel
Leichi berry
Light ball
Lum ball
Lucky punch
Macho brace
Magnet
Super potion
Yellow flute
Harbor mail
Heart scale
HP UP
Iron 
Leaf Stone
Max repel
Mech mail
Mago berry
Mental herb
Metal coat
Metal powder
Miracle seed
Mystic water
Nevermeltice
Oran berry
Pecha berry
Persim berry
Petaya berry
Max revive
Paralyze heal
Potion
Red flute
Revive
Revival herb
Soda pop
Poison barb
Quick claw
Rawst berry
Salac berry
Ice heal
Lava cookie
Lemonade
Max elixir
Max ether
Star piece
Star dust
Scanner
S.S. Ticket
Storage key
Super rod
Wailmer pail
Razz berry
Bluk berry
Sunstone
Super repel
Thunder stone
Tiny mushroom
Tropic mail
Max potion
Scope lens
Sea incense
Sharp beak
Shell bell
Silk scarf
Silver Powder
Sitrus berry
Soft sand
Soul dew
Spell tag
Starf berry
Stick
Yellow shard
Zinc
Yellow scarf
Luxury ball
Master ball
Safari ball
Nest ball
Water stone
White flute
Wood mail
Mach bike
Magma symbol
Meteorite
Old rod
Old sea Chart
Pokeblock case
Powder jar
Red shard
Shadow mail
Shoal salt
Shoal shell
Thick club
Twisted spoon
White herb
Wiki berry
Net ball
Pokeball
Premier ball
Repeat ball
Timer ball
Ultra ball
Root fossil
Rm 1 key
Rm 2 key
Rm 4 key
Rm 6 key
Item finder
Letter
Nanab berry
Weaper berry 
Pinap berry
X Accuracy
X attack
X defend
X special
X speed

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10. SECRET BASE

A secret base is your own small hideout which you can decorate with posters, ornaments, dolls, plants, etc.
You can make secret bases by moving clumps of grass or by dropping down a thick vine from a tree or from the indents of walls.
You'll need TM Secret power which can be bought for 3000 poke in the slateport market, actually a guy in route 111 will give you this. Later you can buy it in Slateport. Teach the TM to any one of your pokemon and use it near bushes, trees, etc to make great Secret Bases.
You can only make one Secret base and the number of accessories that can be used to decorate is limited to 16 only.

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SECRET BASE DECORATIONS

Pretty Petal flower Shop:
Red Plant      - 3000 poke
Tropical Plant - 3000 poke
Pretty Flowers - 3000 poke 
Colorful plant - 5000 poke
Big Plant      - 5000 poke
Gorgeous plant - 5000 poke

Mauville Game Corner:
Treecko doll - 1,000 coins
Torchic doll - 1,000 coins
Mudkip doll  - 1,000 coins

Glass Workshop:
Pretty Chair - 6000 steps
Pretty Desk  - 8000 steps (approximately)

Lilycove Department Store 5th floor:
Surf Mat       - 4000 poke
Thunder Mat    - 4000 poke
Fire Blast Mat - 4000 poke
Powder Snow Mat- 4000 poke
Attract Mat    - 4000 poke
Fissure Mat    - 4000 poke
Spikes Mat     - 4000 poke
Glitter Mat    - 2000 poke
Jump Mat       - 2000 poke
Spin Mat       - 2000 poke
Ball Poster  - 1000 poke
Green Poster - 1000 poke
Red Poster   - 1000 poke
Blue Poster  - 1000 poke
Cute Poster  - 1000 poke
Pika Poster  - 1500 poke
Long Poster  - 1500 poke
Sea Poster   - 1500 poke
Sky Poster   - 1500 poke
Pika Cushion    - 2000 poke
Round Cushion   - 2000 poke
Zigzag Cushion  - 2000 poke
Spin Cusion     - 2000 poke
Diamond Cushion - 2000 poke
Ball Cushion    - 2000 poke
Grass Cushion   - 2000 poke
Fire Cushion    - 2000 poke
Water Cushion   - 2000 poke
Pichu Doll      - 3000 poke
Pikachu Doll    - 3000 poke
Marill Doll     - 3000 poke
Jigglypuff Doll - 3000 poke
Duskull Doll    - 3000 poke
Wynaut Doll     - 3000 poke
Baltoy Doll     - 3000 poke
Kecleon Doll    - 3000 poke
Azurill Doll    - 3000 poke
Skitty Doll     - 3000 poke
Swablu Doll     - 3000 poke
Gulpin Doll     - 3000 poke

Lilycove Department Roof top sale:
MUD BALL       - 200  poke
BREAKABLE DOOR - 3000 poke
SAND ORNAMENT  - 3000 poke
TV             - 3000 poke
ROUND TV       - 4000 poke
CUTE TV        - 4000 poke
SOLID BOARD    - 3000 poke
SLIDE          - 8000 poke
FENCE LENGTH   - 500  poke
FENCE WIDTH    - 500  poke
SOLID BOARD    - 3000 poke
SLIDE          - 8000 poke
FENCE LENGTH   - 500  poke
FENCE WIDTH    - 500  poke
TIRE           - 800  poke
STAND          - 7000 poke

Slateport Market:
Azurill doll - 3000 poke
Marill doll  - 3000 poke
Skitty doll  - 3000 poke
Red brick      - 500 poke
Blue brick     - 500 poke
Yellow brick   - 500 poke
Red balloon    - 500 poke
Blue balloon   - 500 poke
Yellow balloon - 500 poke
C low note mat - 500 poke
D note mat     - 500 poke
E note mat     - 500 poke
F note mat     - 500 poke
G note mat     - 500 poke
A note mat     - 500 poke
B note mat     - 500 poke
C high note mat- 500 poke

Fortree City store:
Small desk   - 3000 poke
Pokemon desk - 3000 poke
Heavy desk   - 6000 poke
Ragged desk  - 6000 poke
Comfort desk - 6000 poke
Brick desk   - 9000 poke
Camp desk    - 9000 poke
Hard desk    - 9000 poke
Small chair   - 2000 poke
Pokemon chair - 2000 poke
Heavy chair   - 2000 poke
Ragged chair  - 2000 poke
Comfort chair - 2000 poke
Brick chair   - 2000 poke
Camp chair    - 2000 poke
Hard chair    - 2000 poke

Battle frontier:
Lapras doll    - 128 BP
Snorlax doll   - 128 BP
Venusaur doll  - 256 BP
Charizard doll - 256 BP
Blastoise doll - 256 BP
Kiss Poster     -  16 BP 
Kiss Cushion    -  32 BP 
Smoochum doll   -  32 BP 
Togepi doll     -  48 BP 
Meowth doll     -  48 BP 
Clefairy doll   -  48 BP 
Ditto doll      -  48 BP 
Chikorita doll  -  80 BP  
Cyndaquil doll  -  80 BP  
Totodile doll   -  80 BP 

Trick House:
Blue tent - 8th visit
Red tent  - 8th visit

Battle Tower:
Silver Shield - after 50 wins
Gold Shield   - after 100 wins 

Other decorations:
Lotad Doll - Lanette's hosue
Wailmer Doll - lady from sootopolis whose house is next to the Pokemon center
Glass Ornament - Lilycove Pokemon Art Museum
Regice Doll    - ???
Registeel Doll - ???
Regirock Doll  - ???

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SECRET BASE TYPES

Secret bases can be divided into 3 types
 - Caves (by breaking the indents on walls)
 - Trees (by dropping down a thick vine from a tree)
 - Bushes (by moving a clump of grass from a bush)
All of these using secret power

=========================================================================

11. CONTESTS

The Contest hall is in Lilycove. You can enter a Pokemon in the contest here.

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A Pokemon Contest involves four trainers entering one Pokemon each in competitive judging. A contest has two stages of judging, they are Primary and Secondary.

Primary Judging is the popularity poll involving audience, where you have to show your contest pokemon to the audience. Depending on the number of hearts that appear from the audience, the pokemon is judged at the end of the contest.

Secondary Judging features appeals by the Pokemon using their moves. Plan appeals carefully to earn the attention of the judge and excite the audience.

The primary and Secondary scores are added at the end and the Pokemon garnering the highest score is declared the winner.

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TYPES OF CONTESTS

There are five kinds (categories) of Contests. They are -
COOL
BEAUTY
CUTE
SMART
TOUGH

Choose the contest that is right for your pokemon and then enter

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RANKS OF CONTESTS

There are four ranks of Pokemon Contests, they are -
NORMAL RANK
SUPER RANK
HYPER RANK
MASTER RANK

In the Normal rank, any pokemon may enter. Any pokemon that has won the Normal rank can move upto the Super rank in the same category. In the similar way, super rank winner can move upto the Hyper rank and Hyper Rank winner can advance to the Master rank in the same category.
A Pokemon that won in the Master rank may compete in Master Rank as often as trainer wants.

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PRIMARY STAGE

First the judges introduce the partcipating pokemon and trainers.
This stage mainly depends on the Number of Pokeblocks your pokemon has been fed with. The more the Pokeblocks you feed your pokemon, the more the hearts that appear from the Audience and the more the chances of winning.
This round judges the positions of the Pokemon that have entered in the contest.
Suppose your Pokemon got maximum number of Hearts during this stage from the audience. The in the Secondary stage, your pokemon will be in the first place while performing the appeals and vice versa. The positions of Pokemon change every round in the secondary stage depending on the appeals they make.
The Primary Stage is very important in the Judging because sometimes even though if your pokemon stood out first in the Secondary stage but if it gets no hearts in the beginning during the Primary stage. You may loose the contest (sometimes)

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SECONDARY STAGE

Your Pokemon appeal in this stage. You have to think carefully and select a move to appeal each turn. There are five turns in this stage. After that, the scores are analyzed.

In the secondary stage, the position of the Pokemon that have enter in the first round depends 
on the number of hearts they receive from the audience during the Primary stage.

When you perform each move, you get some hearts and this will depend on the type of move you use. Other pokemon may startle your pokemon and this results in decrease of hearts. Some moves by other may unnerve your pokemon and it won't be able to appeal that round.

After each round in the stage, the Pokemon with the highest score will be up and similarly, pokemon with minimum number of hearts will be down in the lineup.

After the secondary stage, the polls of audience are tallied and scores are added and the winner is declared. The winner will get a ribbon which is kept on your contest pokemon.

If you win a contest your Pokemon's Image will be displayed in the Contest hall along with the other Pokemon Pictures.

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POKEBLOCKs

You can make Pokeblocks with the Berry blender. A berry blender is a machine in which you put some berries and blend them together to get a Pokeblock. They are grey boxes kind of things found in the Contest hall surrounded by other people. You can make pokeblocks with a single peron or two or three. You can even game link or use the adapter and blend berries to make pokeblocks with your Friends. Two or more people combine, each of them put a berry and make a Pokeblock.
The faster you make the berry blender spin, the better the Pokeblocks you get.

If you look at Pokeblocks, you should see that they are rated on how they feel. The lower the feeling rate the better. A good Pokeblock has a low feel rating and a high level. The minimum level is 11 and the maximum is 64. 
A pokemon can eat more good pokeblocks than ordinary ones. If you want to make smooth Pokeblocks use different kinds of berries. Don't be stingy as the kinds of berries effect the smoothness of the Pokeblock. And the more people blending berries, the smoother the Pokeblocks.

Just go to the berry blender and press A to blend a Pokeblock. Choose a berry from your bag, then all the berries of the others are also added in the machine and then ...3...2...1...START!
The spinner will start moving, you have to press A when it comes near your arrow.
You'll see a Two circles within or a Single Circle or a Cross depending on how you pressed the button when the spinner hits your arrow. The faster you make the berry blender spin, the better the Pokeblocks you get. That means more number of Two Circles within will make the spinner more fast and the cross will make it much slower.
Two Circles within - Great - Direct Hit - Much Faster
Single circle - Good - little faster
X - Miss (bad) - Slow

After the meter at the top fills your berry is blended. The names of the people with more number of Two circles within and the maximum speed of the blender R.P.M will be viewed along with the Type of Pokeblock obtained and it's level.

Don't over feed your pokemon or else it won't eat any more. You Pokemon's status can be checked in the Poke-Nav. Some stars appear round a Pokemon when you view it. The number of stars indicate the number of Pokeblocks it has been fed. And you can see the Status of your Pokemon.

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KINDS OF POKEBLOCKS (COLOURS)

RED
BLUE
PINK
GREEN
YELLOW
PURPLE
INDIGO
BROWN
LITEBLUE
OLIVE
GREY
BLACK
WHITE
GOLD

Each Pokeblock increases the stat of a particular type either COOLNESS or CUTENESS or BEAUTY or SMARTNESS or TOUGHNESS. Some Pokeblocks increase two stats while some increase only one.
RED - COOL
BLUE - BEAUTY
PINK - CUTE
GREEN - SMART
YELLOW - TOUGH
PURPLE - COOL, CUTE
INDIGO - BEAUTY, TOUGH
WHITE - random, etc

Natures also determine the types of Pokeblocks liked by Pokemon.
Some pokeblocks are liked by some natures whereas some are disliked and some don't have any other extra effect.
Lonely, Adamant, Naughty, Brave - COOL (Spicy i.e Red, Purple, Olive, etc)
Bold, Impish, Lax, Relaxed - TOUGH (Sour i.e Yellow, Liteblue, Olive, Gold, etc)
Modest, Mild, Rash, Quiet - BEAUTY (Dry i.e Blue, Purple, Indigo, Gold, etc)
Calm, Gentle, Careful, Sassy - SMART (Bitter i.e Green Liteblue, Brown, etc)
Timid, Hasty, Jolly, Na�ve - CUTE (Sweet i.e Pink, Indigo, Brown, etc)
The following natures neither like nor hate any flavour - Quirky, Bashful, Serious, Hardy

Suppose take for example, you want your walrein to enter a beauty contest as it knows beauty moves, you feed it pokeblocks
But if the nature of that pokemon is incompatible, the message comes 'Walrein disdainfully ate the indigo pokeblock'
If the nature is compatible it comes 'walrein happily ate the indigo pokeblock'
To know the nature of the pokemon, go to the man's house at mossdeep. In the house beside the gym is a Guy who'll see your pokemon and tell about the Pokeblock it likes. 
If the pokemon like the pokeblock its condition will raise more, if it dislikes it's condition will raise but a little less.
If it neither likes nor dislikes, the message comes ' Walrein ate the indigo pokeblock'

-------------------------------------------------------------------------

CONTEST INSTANCE

If you use a move incompatible, you will be assessed a penalty, refer the below: -
In a cool contest if you use a move same as the contest. For example you enter swellow in a cool contest and if it uses a cool move the message comes ' swellow's coolness went over great'. If you use a cute move, the message comes ' Swellow's cuteness didn't go well here'
If you use a beauty or tough move there wont be any message.
Think before use a move.

So, in a Contest if you use a move which is same as the contest type, you get a extra heart. If you use a move that is not compatible you don't don't get any extra heart. But, you use another move which is not of the contest type but secondary type there won't be any message.

Cool
Secondary - Tough, Beauty

Beauty
Secondary - Cool, Cute

Cute
Secondary - Beauty, Smart

Smart
Secondary - Cute, Tough

Tough
Secondary - Smart, Cool

-------------------------------------------------------------------------

APPEALING BASICS

Red Hearts - These are the Number of Hearts you receive after performing an appeal. They are calculated as they are the base. 

Black hearts - Certain moves will give you hearts whereas certain moves will subtract other pokemon's hearts. If all the hearts are subtracted and still are to be subtracted then they appear as black hearts.

Judges attention - When you perform certain moves the judge gets attracted, then it comes 'The judge looked at Barboach expectantly' (instead of barboach your pokemon) then a exclamatory mark appears. After the appeal, in the next round if you perform a move that can combo. Then two exclamatory marks will appear then it will come 'The appeal combo went over great'

Crowds excitement - If the four phases in the Applause meter fill and your pokemon perform then it'll come ' Barboach's coolness got the crowd going ' (instead of barboach your pokemon) 
You can get extra hearts. 

Penalty - Don't use the same move twice in a row otherwise the Judge will be disappointed and you'll get minus points (hearts will be subtracted)    

-------------------------------------------------------------------------

TYPES OF MOVES USED IN CONTEST & THIER EFFECTS

Highly appealing Move - Such moves gives you 4 hearts in a turn (and plus one if it is the same type as the contest) eg. Peck, Thunderbolt, Hydro pump, mud sport, Blaze kick, etc.

Ups the users condition, helps prevent nervousness - Each time you use you get a star (can be used to get a max of 3 stars) For each star in the next appeal you can get a heart. eg Growth, Acid armor, etc

Worsens the condition of those who have made appeals  - This appeal will remove stars from other pokemon. eg Haze, Poison gas, etc

The appeal works well if the users condition is good - Gives you hearts based on the number of stars you have.

Affected by how well the appeal in front goes - Affected on how the pokemon's before you just appealed. If the pokemon has less than 3 hearts you get six and if it has more than 3 hearts then you get no hearts. But, if its exactly 3 then you get 3 hearts. eg. Leaf Blade, Slash, Surf.

An appeal that excites the Audience in any contest - Adds one more to the Applause meter regardless of the contest. eg Return, etc

After this move, the user is more easily startled - You can get a large number of hearts, but after that if any pokemon uses a moves that stratles and subtracts hearts. Double amount is subtracted . eg. Overheat, Take Down, Double edge, etc

Startles all pokemon that made appeals  - Give you some hearts (1-2) and subtracts half amount of hearts from others. eg. Stun spore, Thunder wave, etc

Badly Startles the Pokemon in front - Gives you one heart and subtracts 3 hearts from others. However it has no effect if you perform first. eg, Mega Drain, Spark, Brick break.

Badly startles those who have made appeals - Same as above

Can avoid being Starled by others - For one turn you can avoid your pokemon from being startled by other pokemon. Give you a single heart (and plus one if it is the same type as the contest) eg. Fly, Mist, Protect, etc

Can avoid being startles by others once - Gives you 2 hearts and Your pokemon can't be startled for one time only.

Can be repeatedly used without boring the judge - Can be used repeatedly and you won't be assessed penalty.

Jams the others, misses one turn of appeals - You get four hearts and you also subtract 3+ hearts from others. But, you'll miss one turn of appeal. eg Teeter dance, Petal dance, Thrash, etc

Makes a great appeal but allows no more to the end - You'll get a large number of hearts but later you can't appeal for the rest of the contest. eg - Explosion, Self Destruct, etc.

Makes all the pokemon after the user nervous - It makes the pokemon after yours nervous and they can't appeal for that turn. It's worthless if you use it when your performing last. eg Attract, etc

Makes the appeal as good as the one before it - You gain hearts equal to the hearts the pokemon before you gained. eg. Mirror move, mimic, etc

Makes the appeal as good as those before it - Similar to above, but your get great appeals as this counts the appeals of all the pokemon that have appealed. eg Thief, Covet, etc

Scrambles the order of appeals the next turn - In the next turn the order of pokemon that appeal are random. eg Confuse ray, Roar, etc

Works well if it's the same type as the one before - Gives you max 6 hearts if the user before you used the same type move. eg Double kick, Steel wing, Wing attack, etc

Shifts the Judges attention from others - The pokemon that have the judges attention will have no more for that turn thus cancelling the chance of a combo. eg Flash, Smokescreen, etc

Startles pokemon that made appeals - It jams 4 hearts for a pokemon that made same type appeal for others it just subtracts one heart. eg Recover, Strength, etc

Startles the pokemon that appealed before the user - Subtracts hearts only from the pokemon that appealed just before you. eg Leech life, Headbutt, etc

Startles the pokemon that has judges attention - Subtracts more number of hearts from the pokemon that has the Judges attention. eg Giga Drain, Sludge bomb, etc

Temporarily stops the crowd from going excited - Stops the applause meter to increase or decrease for that round only. eg Whirlpool, rollout, etc

The appeals quality varies depending on its timing  - It depends on the time of the day. eg Moon light, Synthesis, etc. Its random

The appeal works best the more the crowd is excited - The more the applause meter is filled, the more the hearts you get. eg Rain dance, sunny day, etc

The appeal works better the later it is performed - The back you are in order of appealing the more hearts you get. eg Water spout, Eruption, etc

The appeal works great if performed first - You get max hearts if you perform first. eg Aerial ace, Shadow punch, etc

The appeal works great if performed last - You get max hearts if you perform last. eg Heal bell, Facade, etc

The next appeal can be made earlier next turn - You can perform first next turn. eg Quick Attack, Agility, etc

The next appeal can be made later next turn - You can perform last next turn. eg Curse, Revenge, etc

-------------------------------------------------------------------------

MOVE COMBOS

When you use a move that gains the judges attention and then in the next round if you use a corresponding move. You get extra hearts and this is called Appeal Combo.
'The appeal combo went over great' is the message you get. If your pokemon knows combo moves, then after using a certain move in the next turn one of the move will be highlighted in red. If you use that then you can perform a appeal combo.
Eg:
Surf - Dive
Mudsport - Water gun
Rain dance - Hydor pump
Thunder punch - Ice punch
Taunt - Detect
Swords dance - Slash
Swords dance  - Crush claw
Sweet scent - Sleep powder
Sunny day - Solarbeam
Hail - Ice beam
Calm Mind - Psychic
Sunny day - Blaze kick
Sludge bomb - Sludge
Sand storm - Sand attack
Rain dance - Surf
Mudsport - Water sport
Yawn - Rest
Rain dance - Dive
Physic - Confusion
Charge - Spark, etc.......

-------------------------------------------------------------------------

RIBBONS and SCARFS

When you win a contest your pokemon will be awarded with a ribbon.

If you max out your pokemon's stats to the maximum and go talk to man in Pokemon Fan Club in sootopolis city. He'll give you a Scarf which will raise the stat of the pokemon when held.
If your pokemon's coolness is max then get the blue scarf. Similarly,
Blue scarf   - Beauty
Pink scarf   - Cute
Green Scarf  - Smart
Yellow scarf - Tough

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POKEMON ART MUSEUM

The building beside the Department store is the Art Museum in Lilycove. You'll find various paintings depicting Pokemon. You'll see a man blocking the stairs; talk to him. He'll ask you if you've seen all the paintings; answer yes to his questions. He'll take you to the second floor and tell you that he needs your help to find Modern Art of Pokemon to display them. After the talk with him, just leave the Museum.
If you win Master class in the contests, a painter will paint a picture of your pokemon, give you a ribbon and it'll be displayed in the Pokemon Museum. Win all the contests and get your pokemon's picture painted to get a Glass Ornament (you can display it your secret base).
You'll also get a Trainer Star in your card.

=========================================================================

13. TM's, HM's and MOVE TUTORS

TM List
No.    |TM          | PP     | TYPE     |
01	Focus Punch	20	Fighting
02	Dragon Claw	15	Dragon
03	Water Pulse	20	Water
04	Calm Mind	20	Psychic
05	Roar	        20	Normal
06	Toxic	        10	Poison
07	Hail	        10	Ice
08	Bulk Up	        20	Fighting
09	Bullet Seed	30	Grass
10	Hidden Power	15	Normal
11	Sunny Day	5	Fire
12	Taunt	        20	Dark
13	Ice Beam	10	Ice
14	Blizzard	5	Ice
15	Hyper Beam	5	Normal
16	Light Screen	20	Psychic
17	Protect	        10	Normal
18	Rain Dance	5	Water
19	Giga Drain	5	Grass
20	Safeguard	25	Normal
21	Frustation	20	Normal
22	Solar Beam	10	Grass
23	Iron Tail	10	Steel
24	Thunderbolt	15	Electric
25	Thunder	        10	Electric
26	Earthquake	10	Ground
27	Return	        20	Normal
28	Dig	        10	Ground
29	Psychic	        10	Psychic
30	Shadow Ball	15	Ghost
31	Brick Breaker	15	Fighting
32	Double Team	15	Normal
33	Reflect	        20	Psychic
34	Shock Wave	20	Electric
35	Flamethrower	15	Fire
36	Sludge Bomb	10	Poison
37	Sandstorm	10	Rock
38	Fire Blast	5	Fire
39	Rock Tomb	10	Rock
40	Aerial Ace	20	Flying
41	Torment	        15	Dark
42	Facade	        20	Normal
43	Secret Power	20	Normal
44	Rest	        10	Psychic
45	Attract	        15	Normal
46	Thief	        10	Dark
47	Steel Wing	25	Steel
48	Skill Swap	10	Psychic
49	Snatch	        10	Dark
50	Overheat	5	Fire

-------------------------------------------------------------------------

HM List

Hm 01 cut
Cut small trees blocking the way

Hm 02 fly
Fly on your pokemon's back to various cities

Hm 03 surf
Surf on your pokemon's back

Hm 04 strength
Move large boulders

Hm 05 flash
Light even the darkest dungeons

Hm 06 Rock smash
Smash ragged rocks

Hm 07 Waterfall
Scale large waterfall

Hm 08 dive
Dive underwater

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MOVE TUTORS

Move Tutors in Hoenn will teach new moves to your pokemon for free only once.

Dynamicpunch - Mossdeep sea shore
Fury Cutter - Verdanturf Town
Metronome - Verdanturf Town
Swagger - Slateport City
Sleep Talk - Fortree City
Double-Edge - Sootopolis City
Substitute - Lilycove City
Mimic - Lavaridge City
Rollout - Mauville City
Explosion - Pacifidlog Town

Move Tutors in Battle frontier will teach Moves in exchange for Battle Points and they can be learnt any number of times

Soft Boiled  - 16 BP 
Seismic Toss - 24 BP
Dream Eater  - 24 BP
Mega Punch   - 24 BP
Mega Kick    - 48 BP
Body Slam    - 48 BP
Rock Slide   - 48 BP
Counter      - 48 BP
Thunder Wave - 48 BP
Swords Dance - 48 BP

Defense Curl  - 16 BP
Snore         - 24 BP
Mud slap      - 24 BP
Swift         - 24 BP
Icy Wind      - 24 BP
Endure        - 48 BP
Psych up      - 48 BP
Ice punch     - 48 BP
Thunder punch - 48 BP
Fire punch    - 48 BP

=========================================================================

14. TYPE CHART

This Pokemon Dual type chart shows the strengths and weakness of pokemon types and effect of moves on pokemon. This is just a reference for beginners.

2x means Super effective
1x means normal damage
1/2 means does half damage
0 means no damage

 -------------
|Abbreviations|
 -------------
1.  Nor - NORMAL
2.  Fr  - FIRE
3.  Wa  - WATER
4.  El  - ELECTRIC
5.  Gr  - GRASS
6.  Ic  - ICE
7.  Fi  - FIGHTING
8.  Po  - POISON
9.  Gd  - GROUND
10. Fl  - FLYING
11. Psy - PSYCHIC
12. Bu  - BUG
13. Ro  - POCK
14. Gh  - GHOST
15. Dr  - DRAGON
16. Da  - DRAK
17. St  - STEEL

A/T means the Attack on a particular type

--------------------------------------------------------------------------
A/T|Nor |Fr |Wa |El |Gr |Ic |Fi |Po |Gd |Fl |Psy |Bu |Ro |Gh |Dr |Da |St |
--------------------------------------------------------------------------
Nor| 1x |1x |1x |1x |1x |1x |1x |1x |1x |1x | 1x |1x |1/2| 0 |1x |1x |1/2|
Fr | 1x |1/2|1/2|1x |2x |2x |1x |1x |1x |1x | 1x |2x |1/2|1x |1/2|1x |2x |
Wa | 1x |2x |1/2|1x |1/2|1x |1x |1x |2x |1x | 1x |1x |2x |1x |1/2|1x |1x |
El | 1x |1x |2x |1/2|1/2|1x |1x |1x | 0 |2x | 1x |1x |1x |1x |1/2|1x |1x |
Gr | 1x |1/2|2x |1x |1/2|1x |1x |1/2|2x |1/2| 1x |1/2|2x |1x |1/2|1x |1/2|
Ic | 1x |1/2|1/2|1x |2x |1/2|1x |1x |2x |2x | 1x |1x |1x |1x |2x |1x |1/2|
Fi | 2x |1x |1x |1x |1x |2x |1x |1/2|1x |1/2| 1/2|1/2|2x | 0 |1x |2x |2x |
Po | 1x |1x |1x |1x |2x |1x |1x |1/2|1/2|1x | 1x |1x |1/2|1/2|1x |1x |1/2|
Gd | 1x |2x |1x |2x |1/2|1x |1x |2x |1x |1x | 1x |1/2|2x |1x |1x |1x |2x | 
Fl | 1x |1x |1x |1/2|2x |1x |2x |1x |1x | 0 | 1x |2x |1/2|1x |1x |1x |1/2|
Psy| 1x |1x |1x |1x |1x |1x |2x |2x |1x |1x | 1/2|1x |1x |1x |1x | 0 |1/2|
Bu | 1x |1/2|1x |1x |2x |1x |1/2|1/2|1x |1/2| 2x |1x |1x |1/2|1x |2x |1/2|
Ro | 1x |2x |1x |1x |1x |2x |1/2|1x |1/2|2x | 1x |2x |1x |1x |1x |1x |1/2|
Gh | 0  |1x |1x |1x |1x |1x |1x |1x |1x |1x | 2x |1x |1x |2x |1x |1/2|1/2|
Dr | 1x |1x |1x |1x |1x |1x |1x |1x |1x |1x | 1x |1x |1x |1x |2x |1x |1/2|
Da | 1x |1x |1x |1x |1x |1x |1/2|1x |1x |1x | 2x |1x |1x |2x |1x |1/2|1/2|
St | 1x |1/2|1/2|1/2|1x |2x |1x |1x |1x |1x | 1x |1x |2x |1x |1x |1x |1/2|
--------------------------------------------------------------------------

First of all, you must know the abbreviations properly. Suppose you want to know the strengths and weakness of Fire Type; just see the horizontal line beside the Fire type. You'll know it's Strengths and weakness against all other types. If you still have problems then contact me via email.

SOME BASICS BEGINNERS OUGHT TO KNOW

Many of the Pokemon are TYPE 1 AND TYPE 2. For example, Blaziken is Fire Type as well as fighting. Then the strengths and weakness differ. Blaziken being Fighting type eliminates it's weakness against Rock type as Fighting type is strong against Rock type. 
Example 2: Wingull is Water type as well as Flying. So, it is 4X weak against Electric type moves. But being flying type eliminates it's weakness against Grass type.
Example 3: Dragon type pokemon are weak against dragon type moves. Suppose for battle instance; There are 2 Salamence battling each other. The Salamence with Greater speed attacks first and faints the other one.
There are many more such examples to give. But, these are a must; for a trainer to know.

=========================================================================


16. POKEMON NATURES

Natures of a Pokemon also play an important role. Natures have their utility in Contests.

Also, because of Natures there will be 10% increase in a particular stat and 10% decrease in another stat. Or no increase or decrease in any stat.

10% increase and 10% decrease due to influence of natures :-
|===================================|
|-----------------------------------|
| Nature  |  increase |  decrease   |
|-----------------------------------|
| LONELY:  ATTACK      - DEFENSE    |
| ADAMANT: ATTACK      - SP ATTACK  |
| NAUGHTY: ATTACK      - SP DEFENSE |
| BRAVE:   ATTACK      - SPEED      |
| BOLD:    DEFENSE     - ATTACK     |
| IMPISH:  DEFENSE     - SP ATTACK  |
| LAX:     DEFENSE     - SP DEFENSE |
| RELAXED: DEFENSE     - SPEED      |
| MODEST:  SP. ATTACK  - ATTACK     |
| MILD:    SP. ATTACK  - DEFENSE    |
| RASH:    SP. ATTACK  - SP DEFENSE |
| QUIET:   SP. ATTACK  - SPEED      |
| CALM:    SP. DEFENSE - ATTACK     |
| GENTLE:  SP. DEFENSE - DEFENSE    |
| CAREFUL: SP. DEFENSE - SP ATTACK  |
| SASSY:   SP. DEFENSE - SPEED      |
| TIMID:   SPEED       - ATTACK     |
| HASTY:   SPEED       - DEFENSE    |
| JOLLY:   SPEED       - SP ATTACK  | 
| NA�VE:   SPEED       - SP DEFENSE |
| SERIOUS: ------                   |
| HARDY:   ------                   |
| DOCILE:  ------                   | 
| BASHFUL: ------                   | 
| QUIRKY:  ------                   |
|-----------------------------------| 
|===================================|

=========================================================================

17. BERRY DEXTER


Berry Name - CHERI
Size: 0.8"
Firm: Soft
Taste: Spicy

Berry Name - CHESTO
Size: 3.1"
Firm: Super Hard
Taste: Dry

Berry Name - PECHA
Size: 1.6"
Firm: VERY SOFT
Taste: SWEET

Berry Name - RAWST
Size: 1.3"
Firm: HARD
Taste: BITTER

Berry Name - ASPEAR
Size: 2.0"
Firm: SUPER HARD
Taste: SOUR

Berry Name - LEPPA
Size: 1.1"
Firm: VERY HARD
Taste: SPICY, SWEET, BITTER, SOUR

Berry Name - ORAN
Size: 1.4"
Firm: SUPER HARD
Taste: ALL TASTES

Berry Name - PERSIM
Size: 1.9"
Firm: HARD
Taste: ALL TASTES

Berry Name - LUM
Size: 1.3"
Firm: SUPER HARD
Taste: ALL TASTES

Berry Name - SITRUS
Size: 3.7"
Firm: VERY HARD
Taste: ALL TASTES

Berry Name - FIGY
Size: 3.9"
Firm: SOFT
Taste: SPICY

Berry Name - WIKI
Size: 4.5"
Firm: HARD
Taste: DRY

Berry Name - MAGO
Size: 5.0"
Firm: HARD
Taste: SWEET

Berry Name - AGAUV
Size: 2.5"
Firm: SUPER HARD
Taste: BITTER

Berry Name - IAPAPA
Size: 8.8"
Firm: SOFT
Taste: SOUR

Berry Name - RAZZ
Size: 4.7"
Firm: VERY HARD
Taste: SPICY, DRY

Berry Name - BLUK
Size: 4.3"
Firm: SOFT
Taste: DRY, SWEET

Berry Name - NANAB
Size: 3.0"
Firm: VERY HARD
Taste: SWEET, BITTER

Berry Name - WEAPER
Size: 2.9"
Firm: SUPER HARD
Taste: BITTER, SOUR

Berry Name - PINAP
Size: 3.1"
Firm: HARD
Taste: SPICY, SOUR

Berry Name - POMEG
Size: 5.3"
Firm: VERY HARD
Taste: SPICY, SWEET, BITTER

Berry Name - KELPSY
Size: 5.9"
Firm: HARD
Taste: DRY, BITTER, SOUR

Berry Name - QUALOT
Size: 4.3"
Firm: HARD
Taste: SPICY, SWEET, SOUR

Berry Name - HONDEW
Size: 6.4"
Firm: HARD
Taste: SPICY, DRY, BITTER

Berry Name - GREPA
Size: 5.9"
Firm: SOFT
Taste: DRY, SWEET, SOUR

Berry Name - TAMATO
Size: 7.9"
Firm: SOFT
Taste: SPICY, DRY

Berry Name - CORNN
Size: 3.0"
Firm: HARD
Taste: DRY, SWEET

Berry Name - MAGOST
Size: 5.5"
Firm: HARD
Taste: SWEET, BITTER

Berry Name - RABUTA
Size: 8.9"
Firm: SOFT
Taste: BITTER, SOUR

Berry Name - NOWEL
Size: 11.2"
Firm: SUPER HARD
Taste: SPICY, SOUR

Berry Name - SPELON
Size: 5.2"
Firm: SOFT
Taste: SPICY, DRY

Berry Name - PAMTRE
Size: 9.6"
Firm: VERY SOFT
Taste: DRY, SWEET

Berry Name - WATMEL
Size: 9.8"
Firm: SOFT
Taste: SWEET, BITTER

Berry Name - DURIN
Size: 11.0"
Firm: HARD
Taste: BITTER, SOUR

Berry Name - BELUE
Size: 11.8"
Firm: VERY SOFT
Taste: SPICY, SOUR

Berry Name - LEICHI
Size: 4.4"
Firm: VERY HARD
Taste: SPICY, SWEET, SOUR

Berry Name - GANLON
Size: 1.3"
Firm: VERY HARD
Taste: DRY, BITTER

Berry Name - SALAC
Size: 3.7"
Firm: VERY HARD
Taste: SWEET, SOUR

Berry Name - PETAYA
Size: 9.3"
Firm: VERY HARD
Taste: SPICY, BITTER

Berry Name - APICOT
Size: 3.0"
Firm: HARD
Taste: DRY, SOUR

Berry Name - LANSAT
Size: 3.6"
Firm: SOFT
Taste: ALL TASTES

Berry Name - STARF
Size: 6.0"
Firm: SUPER HARD
Taste: ALL TASTES

Berry Name - ENIGMA
Size: ??
Firm: ??
Taste: ALL TASTES

Berry Name - CHILAN
Size: 10.7"
Firm: SOFT
Taste: SPICY, SWEET

Berry Name - DRASH
Size: 5'3"
Firm: VERY HARD
Taste: SWEET

Berry Name - EGGANT
Size: 1'6"
Firm: SOFT
Taste:  DRY

Berry Name - NUTPEA
Size: 4'9"
Firm: SUPER HARD
Taste:  ALL TASTES

Berry Name - PUMKIN
Size: 1'9"
Firm: SUPER HARD
Taste: SOUR

Berry Name - STRIB
Size: 4'8"
Firm: SOFT
Taste: SPICY, BITTER

=========================================================================

18. HIDDEN STATS

Basic Knowledge:

IVs
IV stands for Individual value. Each Pokemon has it's Individual Value and they are random. The IVs range from 0-31 (31 being the best)and add that amount of points to its stat. There is most probably no chance of two pokemon's IV's having the same value. Wild Pokemon's IVs are random, although once you catch them you cannot change it. Traded Pokemon from ingame trainers(NPCs) also have random IVs. Here's no way to change IVs. IVs are also sometimes known as DVs.

EVs
EV stand for Effort Value.
When your Pokemon battles another Pokemon, it gains anything from one to three effort points in any of the six stats (HP, Attack, Defense, Special Attack, Special Defense, Speed). Remember, when you first obtain a Pokemon, it will always have zero effort points in all stats. When you gain enough effort points, you then gain an ability level. Its four effort points to every ability level. The more you have, the stronger your Pokemon is.

GVs
These stand for Gender Value and are completely random.

You can find Mathematical Equations to calculate these. But there are calculators for these in some websites. You can download them or use them Online (Pokefor.tk)

=========================================================================

19. FREQUENTLY ASKED QUESTIONS

Q: Emerald is similar to Ruby/Sapphire so should I buy the game?
A: Yes, it is a great game. Though the storyline is a little similar. There have been many changes and there is a lot of improvement. New features have been included and the battle frontier is the biggest change. You can battle both Magma/Aqua and catch both Groudon & Kyogre. The Gym leaders and Elite four use different pokemon, we have a new Champion. You can get pokemon from Johto and Kanto. There are many more featured changes. So, you better have this game.

Q: Do you have a link to the rom?
A: I think you can download the rom in many other sites.

Q: Do you have a Rom of Pokemon Emerald?
A: No

Q: I forgot to get the Master ball from the Aqua Hideout, its closed now. What should I do? Can I get the Master ball?
A: I have no suggestions in this matter     

Q: My berries won't grow no matter how much I water them. Why?
A: Some berries take lot of time to grow Or otherwise this is a problem if your playing the ROM and not a legitimate cartridge.

Q: Which place should I first check out in the Battle Frontier?
A: I think you should check out the Battle Factory. As you prepare your team you may need some moves and items. There they rent pokemon. So, you can battle for some BP to buy stat boosters, items, etc.

Q: How can I get the Strib, Pumkin, Nutpea berries?
A: E-Reader

Q: Isn't Nutpea the Peatnut and Pumkin the Pumpkin?
A: Yes, each berry has it's name derived from a particular fruit.

Q: Can you provide a list of Move Combos to use in the Contests?
A: Sorry, but I'm too busy to do that. You can find guides featuring only the Contests (Azura/DaJason's Contest Guide) Refer to these.

Q: Can we get Rayquaza before the league?
A: Oww please read the guide. It has been clearly mentioned that you can.

Q: How can I get the Regi Dolls?
A: Even I don't know about this properly (If anyone knows it, pls email me)

Now, enough of questions.

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20. CREDITS

-- Thanking Nintendo for making such great games.

-- Thanking Tioaz for Egg groups and Moves in the Breeding section
Tioaz ([email protected])

-- Thanking the website you are viewing this guide from, for hosting

-- Thanking you for reading this guide.
I hope this guide would be useful to anyone. And I would be Happy if so.

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21. COPYRIGHT INFORMATION

POKEMON (C) THE POKEMON COMPANY, NINTENDO, CREATURES, GAMEFREAK, etc.

This guide is copyrighted. No part of this guide may be reproduced or used any where without permission from me. No person may host this guide without the permission of the author (that's me). You can copy this guide, print it, distribute it and even sell it as long as you give me credit. Never claim this to be yours. If I find illegal copies anywhere or If anyone tries to take information from this guide and won't credit me. Then severe action will be taken as this is violation of Copyright.

This Guide (C) POO ([email protected])

POKEMON EGG GROUPS & MOVES
(C) Tioaz ([email protected])

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22. CONTACT

Contact me via E-Mail regarding questions, etc. If you know any more tips & tricks contact me. And if I missed anything here, Pls let me know!
I'm open for corrections.
 
My Email Address: [email protected]

If have any questions email me. I will patiently answer them, but you have to follow these:

Don't ask me
- Questions which are already answered.
- About questions regarding something that is already present in the guide
- For VBA, Action Replay codes.
- Suggestions for your pokemon team in the Battle Frontier
- Permission to use parts of this guide for any other purpose
- Asking meaningless questions
- Don't send emails using Abusive language
- About my personal data (age, name, country or whatever) You have nothing to do with it!

Do ask/submit me
- Permission to host it on your site (I will gladly say YES)
- Suggestions how to make this guide better
- New tips, tricks, secrets.
- Errors, Spelling mistakes, etc
- Corrections regarding anything
- any thing that I've not included in the guide.
Please don't get Angry on me and abuse the Email, if I am unable to answer.
NO SPAM PLEASE


If you'd like to host this in your website, Please contact me first. Make sure that:
 - You Credit me properly
 - You inform me that you are posting it on your site and email our site URL
 - No material is changed or re-formatted
 
Contribution may be expected in the form of Tips, tricks, more questions, corrections, comments.
CONTRIBUTORS will be credited.
PLAGIARISERS will be severely condemned
As mentioned already, PLAGIARISM will not be tolerated; for those who don't know what is plagiarism - it means stealing information, content from the owner which means, disrespecting the owner and becoming outrighted shameless.

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THANKS FOR READING folks
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