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Follow the dark path or use the light

Codebreaker Codes

by emutador

                               Mega Man Zero 4
                                   for GBA
                         CodeBreaker Cheat Code Guide

by Emutador (Silvio Schumann)
Contact e-mail: jgmschumann ( at )

Release Date: 04/16/2007
Version: 0.90

Table of contents

Ch. 1 - Do's, Dont's and How-To
Ch. 2 - Warranty
Ch. 3 - Version History
Ch. 4 - CodeBreaker Cheat Code List for Mega Man Zero 4 (European Version)
         -Enable Code
         -Part 1: Stats
         -Part 2: Codename
         -Part 3: Parts, Recipes and Chips
         -Part 4: Equipment
         -Part 5: Abilities and Qualities
         -Part 6: Stage Results
         -Part 7: Miscellaneous
         -Part 8: Mini Games
         -Part 9: Database
Ch. 5 - Planning for next version
Ch. 6 - Legal Information
Ch. 7 - Credits and Thanks

Ch. 1 - Do's, Dont's and How-To

Don't ask me:
-information, which is provided in this guide.
-information, which is never intended to be in this guide. Ask other guides.
 This is a CodeBreaker Cheat Code Guide.
-where you can get games, consoles or cheat devices. Ask your local vendor or
-where you can find emulators, roms or isos. I don't know, and I wouldn't say.
-whether I can make a special code for you. If there are enough good ideas, I
 will try to make more codes and perhaps provide them in the next version.
-whether I can make such a guide for another game. If the game is interesting
 enough, I will make a guide and perhaps release ist. But don't bet for it.
-whether I can teach you hacking codes. I'm working on such a guide. Until its
 release, there are enough other guides in the internet, which are very good.
-whether I can provide encrypted codes or codes converted to Gameshark or
 Action Replay. I don't like encrypted codes, because nobody can see, how they
 work. If you need them, search the internet for tools like GSACrypt or ARCrypt
 and convert the codes by your own.

Please write me:
-to report errors in codes.
-to report errors in grammar, vocabulary ... (I hope, my English is not too
-to say things like "What a great guide".
-if something is not explained well enough and you need help.
-if you want to post this guide on your own website. But don't bet, I give my
-if you know somebody, who provides this guide without my permission. (Sites
 are listed in the section "Legal Information".)
-if you find your information in this guide but not your name in the Credits
 Section. Maybe, I have forgotten you. Sorry. (But please remember, that two
 persons can find the same results without knowing each other.)
-if you have information, which you want to see in this guide. Of course you
 will also see your name in the Credits Section.

If you want to write me:
-give your e-mails a clear subject. E-mails without subject will be deleted
 without being read. Also e-mails with confusing subjects. Use subjects like
 "Question for your Mega Man Zero 4 CodeBreaker Guide" or similar.
-have an active e-mail and set my e-mail-address to "No-Spam". This is the only
 chance, that you can get an answer.
-remember to describe your problem clearly and to tell me, what version of this
 guide you have.
-please write in English or German. Italian or Czech might also be possible,
 but I'm not as good as in English or German. If you want to get the answer in
 a special language, please tell me (only these four languages).
-pay attention to the correct code of your e-mail. I can't answer questions,
 which I can't read. So use ISO-8859-1 or UniCode.
-don't bet for an answer. If you get no answer, then your message has perhaps
 been deleted by spam filter or ...
-don't send advertisments like "5,000 $ a week", erotics, illegal contents ...
 It is possible, that I know a lawyer.
-don't send attachments without my permission. E-mails with attachments will be
 deleted without being read.

If you get no answer:
-your e-mail has been deleted by spam filter or never reached my account.
-your e-mail had no clear subject or ..., so I have deleted it manually without
 having read. Have a look in the "If you want to write me"-section above and
 try again.
-your e-mail-address has changed, so I can't respond. Use an active address.
-I have no time to answer you. This is only a hobby, and I have a lot of other
 things to do.
-wait for the next version of this guide. Maybe your question will be answered
-try again in about one month. Please give me enough time to answer or to hack
 a code, before you try again. I will not especially say that I will answer,
 before I do.

Ch. 2 - Warranty

This guide comes, as it is. That means, you use all the information on your own
risk. Save your game stats before using any of these information to prevent
data loss. There may be codes, that don't work or modify data in a way, I don't
Usage of cheat codes may corrupt or damage your software or hardware (game
cartridge, game console, cheat device, save stats). The producer of these may
give no more warranty, if you use cheat codes.
If you find non-working codes, please contact me.

Ch. 3 - Version History

04/16/2007 - Version 0.90 - Official Release
-Added Database Codes
-Added Unlock Codes for Bonus Mini Games and Hard Mode
-Made some little changes in design
-Fixed an error in Enable Codes

04/07/2007 - Version 0.80 - Official Release
-Added Anti Gravity Jump Code, Fall Down Slowly Code and Mega Jump Code
-Added Boss Invincibility Code
-Added some Mini Games Codes
-Added Stop Weil's Timer code
-Added some texts

04/02/2007 - Version 0.70 - Official Release
-Initial Release

Ch. 4 - CodeBreaker Cheat Code List for Mega Man Zero 4 (European Version)

Enable Code (must be on, if you use no emulator):
000029B5 000A
100014C6 0007

 (Enable Code for US Version
  0000D460 000A
  100014C6 0007

  All Codes have only been tested with european version. It is possible, that
  they don't work with US version, although you use US Version Enable Code.)

---Part 1: Stats---------------------------------------------------------------
64 HP
320366A4 0040
(If this code won't work because you have only 16 or less than 32 max HP,
replace 0040 by the max HP [converted to hex] you have:
 0010 for 16 max HP
 0014 for 20 max HP
 0018 for 24 max HP
 001C for 28 max HP
 0020 for 32 max HP)

9 Lives
32035910 0009

9999 E-Crystals
820366BA 270F

32035911 000X
0 F
1 E
2 D
3 C
4 B
5 A
6 S

Playtime = 00:00
82035918 0000

---Part 2: Codename------------------------------------------------------------
Codename Part 1
32035914 000X
0 ---
1 Perfect
2 Heartless
3 Lightning
4 Godspeed
5 Sluggish
6 Ruthless
7 Flawless
8 Wounded
9 Supreme
A Needy
B Brave
C Calm

Codename Part 2
32035912 000X
0 Warrior
1 Hero
2 Legend
3 Savior
4 Redeemer
5 Gunman
6 Shooter
7 Sniper
8 Edge
9 Edgeboy
A Edgeman
B Ironfist
C Brawler
D Boxer
E Armsman

---Part 3: Parts, Recipes and Chips--------------------------------------------

Parts x 9
820358XX ABCD
XX=	D=9 (or D>0)	C=9 (or C>0)	B=9 (or B>0)	A=9 (or A>0)
C8	ArcCannon	Axeloid		BeamWalker	Beeneran
CA	Bombadeer	Bongal		Bonsect		C-Hopper
CC	Ceratanium	Crossbyne	CryoNeon	E-Laser
CE	EleDeserter	Faital		GangaGun	Glacial
D0	GlassCannon	Gyrator		GyroCannonH	Hechrysta
D2	Junk		Kerberos	Kerosh		LamplortX
D4	MagnePaN	MagnePaS	Mechameson	MeduHopper
D6	Mettaur		MiniCrabanB	MiniCrabanR	Molegule
D8	Moloid		NeedBalloon	NicosCrabB	P.Corpse
DA	Poplan		Raiken		RBCannon	RefleBeemer
DC	S-Crystal	SandDozer	ScrapElf	SerpentGear
DE	TellyBomb	Triaformer	V.Claw		V.Fencer
E0	V.Fire		V.Missile	Yadokroid	---

Example: 820358C8 9870
This code means, you have 9 ArcCannon, 8 Axeloid, 7 Beamwalker and 0 Beeneran.

All parts x 9
420358C8 9999
0000000D 0002

Only try using single codes, if you are experienced in converting codes. They
may disable each other, if not written correctly. Otherwise use the All-parts-


Usage of these codes:
Get the address for the recipes, you want to have. Then add the values of these
recipes and write the sum instead of the X. If you are not experienced in hex-
system, take a scientific calculator or the All-recipes-available-code.

32035900 0000 means no recipes in first section.
32035900 0007 (1+2+4=7) means A-Charge, A-Recover1, A-Recover2 available.
32035900 000F (1+2+4+8=F) means complete first section available.

32035900 0005 (1+4=5) means A-Charge and A-Recover2 available.
32035900 0008 (8=8) means only A-Recover3 available.

32035900 000X
X=sum of:
1 for A-Charge (Head Chip)
2 for A-Recover1 (Head Chip)
4 for A-Recover2 (Head Chip)
8 for A-Recover3 (Head Chip)

32035901 000X
X=sum of:
1 for Q-Charge1 (Head Chip)
2 for Q-Charge2 (Head Chip)
4 for Q-Charge3 (Head Chip)
8 for A-Filling (Head Chip)

32035902 000X
X=sum of:
1 for WeaponPlus (Head Chip)
2 for JunkHead (Head Chip)
4 for Absorber (Body Chip)
8 for Rolling (Body Chip)

32035903 000X
XX=sum of:
11 for Erase (Body Chip)
22 for Strong (Body Chip)
44 for Stronger (Body Chip)
88 for Strongest (Body Chip)

32035904 000X
X=sum of:
1 for Reflect (Body Chip)
2 for Extend (Body Chip)
4 for Elf (Body Chip)
8 for JunkBody (Body Chip)

32035905 000X
X=sum of:
1 for Quick (Feet Chip)
2 for DoubleJump (Feet Chip)
4 for SplashJump (Feet Chip)
8 for SpikeTypeI (Feet Chip)

32035906 000X
X=sum of:
1 for SpikeTypeW (Feet Chip)
2 for Frog (Feet Chip)
4 for JunkFoot (Feet Chip)
8 for S-Crystal (Feet Chip)

All recipes available (no chips!)
42035900 0F0F
00000004 0002


!!!Attention: Chips work like recipes. But the address values differ.
!!!Recipes: 3203590? 000X
!!!Chips:   3203590? 00X0

Usage of these codes:
Get the address for the chips, you want to have. Then add the values of these
chips and write the sum instead of the X. If you are not experienced in hex-
system, take a scientific calculator or the All-chips-available-code.

32035900 0000 means no chips in first section.
32035900 0070 (1+2+4=7) means A-Charge, A-Recover1, A-Recover2 available.
32035900 00F0 (1+2+4+8=F) means complete first section available.

32035900 0050 (1+4=5) means A-Charge and A-Recover2 available.
32035900 0080 (8=8) means only A-Recover3 available.

32035900 00X0
X=sum of:
1 for A-Charge (Head Chip)
2 for A-Recover1 (Head Chip)
4 for A-Recover2 (Head Chip)
8 for A-Recover3 (Head Chip)

32035901 00X0
X=sum of:
1 for Q-Charge1 (Head Chip)
2 for Q-Charge2 (Head Chip)
4 for Q-Charge3 (Head Chip)
8 for A-Filling (Head Chip)

32035902 00X0
X=sum of:
1 for WeaponPlus (Head Chip)
2 for JunkHead (Head Chip)
4 for Absorber (Body Chip)
8 for Rolling (Body Chip)

32035903 00X0
X=sum of:
1 for Erase (Body Chip)
2 for Strong (Body Chip)
4 for Stronger (Body Chip)
8 for Strongest (Body Chip)

32035904 00X0
X=sum of:
1 for Reflect (Body Chip)
2 for Extend (Body Chip)
4 for Elf (Body Chip)
8 for JunkBody (Body Chip)

32035905 00X0
X=sum of:
1 for Quick (Feet Chip)
2 for DoubleJump (Feet Chip)
4 for SplashJump (Feet Chip)
8 for SpikeTypeI (Feet Chip)

32035906 00X0
X=sum of:
1 for SpikeTypeW (Feet Chip)
2 for Frog (Feet Chip)
4 for JunkFoot (Feet Chip)

S-Crystal (Feet Chip) and Junk will not be visible in Chips, but in Parts menu.
They are needed to produce Junk Equipment or for other purposes.

All chips available (no recipes!)
42035900 F0F0
00000004 0002

Remember, that you can have all chips, but only 1 chip equipped for each part
of your body (head/body/feet) at the same time.

Equipping JunkHead, JunkBody and JunkFoot gives you double strength for your
weapons, but double damage by enemies and hits. To activate this, you must also
set all Elf levels to 0. Zero will become blue and green.

All recipes and chips available
42035900 FFFF
00000004 0002

Equipped chips

320366C4 00XX Head equipped with
320366C5 00XX Body equipped with
320366C6 00XX Feet equipped with
00 A-Charge
01 A-Recover1
02 A-Recover2
03 A-Recover3
04 Q-Charge1
05 Q-Charge2
06 Q-Charge3
07 A-Filling
08 WeaponPlus
09 JunkHead
0A Absorber
0B Rolling
0C Erase
0D Strong
0E Stronger
0F Strongest
10 Reflect
11 Extend
12 Elf
13 JunkBody
14 Quick
15 DoubleJump
16 SplashJump
17 SpikeTypeI
18 SpikeTypeW
19 Frog
1A JunkFoot
1B S-Crystal
FF normal/no chip equipped

With these codes you can equip every chip on every part of body. That means,
you can also have three Head Chips equipped or something in that way - one for
Head, one for Body and one for Feet. There is no need to have the recipe for
the chip.

---Part 4: Equipment-----------------------------------------------------------
Equipped weapons (XX=Sub weapon/YY=Main weapon)/Assimilated weapons
820366C0 XXYY
00 Buster Shot
01 Z Saber
02 Zero Knuckle

03 Buster
04 Shield
05 Bomb
06 Rod
07 Saber

 (Single codes:
  Main weapon: 320366C0 00XX
  Sub weapon:  320366C1 00XX)

Assimilated weapons
If address 820366C0 is higher than 02, you can get the following assimilated
weapons on address 820366C2 (sorted by class).
820366C2 XX00
XX= Buster         Shield        Bomb            Rod            Saber
00  Spread Shot    Met Shield    Bound Tire      Long Snapper   Mega Axe
01  Spread Shot    Lamp Shield   Joint Bomb      Electric Rod   Flame Sword
02  Drill Shot     Ice Shield    Rising Bomb     Tang Rod       Mega Hammer
03  Cross Shot     Blade Shield  Egg Bomb        Bee Rod        Death Pierce
04  Lamp Burner    Sharp Shield  Balloon Bomb    Electric Nail  Iron Pipe
05  2-Way Shot     (Bound Tire)  Gear Bomb       MagPunch N     (Arc Cannon)
06  IM Shot        (...)         Hive Bomb       MagPunch S     (...)
07  Ice Buster                   Neon Bomb       Drill Rod
08  Beam Shot                    Gyro Boomerang  Card Key
09  Search Shot                  Wave Bomb       Electric Arm
0A  Blaze Shot                   Burst Bomb      Heat Sabre
0B  Tri Shot                     3-Way Bomb      Steel Claw
0C  Vertical Shot                Mini Craban R   (Mega Axe)
0D  Wide Buster                  Mini Craban B   (...)
0E  Bend Laser                   (Long Snapper)
0F  Reflect Laser                (...)
10  Water Gun
11  Cannon Buster
12  Lamp
13  (Met Shield)
14  (...)

You should not use weapons in brackets and higher, because the game might
freeze, crash or do strange things.

Remember to have the correct cheat codes combined. Otherwise, it will be very
confusing. Don't use, for instance, Zero Knuckle and Spread Shot for Buster for
the same weapon.

If you want to throw away a weapon, you must also disable the cheat.

Infinite usage of assimilated weapon (throw away by hitting Select)
320366E6 0009

Have all subtanks and fully charged
820366BC 2020
820366BE 2020

 (Single Codes:
  Subtank 1 320366BC 0020
  Subtank 2 320366BD 0020
  Subtank 3 320366BE 0020
  Subtank 4 320366BF 0020)

Have Ex Skills
320366CA 00XY
X=sum of:
1 Sky Chaser   (from Noble Mandrago)
2 Thunder Stab (from Pegasolta Eclair)
4 Flame Fang   (from Heat Genblem)
8 Ice Blade    (from Fenri Lunaedge)
Y=sum of:
1 Time Stopper (from Popla Cocapetri)
2 Tractor Shot (from Mino Magnus)
4 Burning Shot (from Sol Titanium)
8 Ice Javelin  (from Tech Kraken)

To get the Ex Skills you want, just add the numbers of them and convert to hex.
If you are not experienced with hex-system, take a scientific calculator or use
the All-Ex-Skills-code. (This works like Recipes and Chips.)

All Ex Skills
320366CA 00FF

Remember: These codes do not defeat the bosses or increase Elf level. They will
only give you skills.

---Part 5: Abilities and Qualities---------------------------------------------
Infinite Dash
3203673A 00FE

Invincibility (walk through enemies, walk over spikes ...)
32036694 0080

This code does not work in Cyberspace (Final Stage 3) for spikes, so be
careful. I hope, I can modify it until next version.

Permanent fire Lv. 3
320366E4 0080 Main weapon
320366E5 0080 Sub weapon
820366E4 8080 both

!Be careful with Zero Knuckle and Z Sabre. This code can influence your moves,
for instance when you are hanging at a ledge.

!Be careful using this code with assimilated weapons. This might crash your

!Be careful using the code for both weapons. This might slow down your game.

This code also works with Ex Skills.

To use the other weapon or load it, simply hold down the button(s) for the
active firing weapon and push button(s) for the other one. The first weapon
will stop firing and load again, and you can comfortably use the other one.

Anti Gravity Jump
D0000020 0001
32036660 0000

This code allows you to jump as high as you want without problems. If you reach
screen border, you will not die. If you touch ceiling, you will stay in that
height and fly around by pressing left and right. If you release A-Button, you
will fall down. There is no multiple jump, only double jump, if you have Double
Jump Chip equipped.

!Be careful with that code in Weil Battle. This is the only place I know, where
you can die, jumping over the upper border of screen.

Fall Down Slowly
D0000020 0200
82036660 00C0

To use this code, jump and then press L-Button. It works with all kinds of
jumps and makes you glide down slowly. You can control falling by hitting left
and right.

!Don't hit L-Button and then jump or press L-Button, while you still hold
A-Button. This might throw you out of screen.

Slow Mega Jump
D0000020 0001
82036660 FF00

This Jump works not perfectly. So only activate it, if you really need it. It
allows you to slowly go up, until you release A-Button, including Multiple Jump
(press A-Button again and again) and fly left or right. It works on land and in

!Be careful not to leave screen. This will make your mission failing. Touching
ceilings can make you fall down, make your mission failing of teleport you to
another screen.

I hope, I can make this code better. If you can help, please contact me.

---Part 6: Stage Results-------------------------------------------------------
Mission = 100% (20P)
3202E8E7 0014

Cleartime = 00:00 (20P)
8202E8E8 0000

Damage = 0 (15P)
8202E8EE 0000

Enemy = 255 (15P)
3202E8EC 00FF

This code may show strange values, if you kill more enemies. But there are
always 15P at the end. If you get another result, please tell me.

Average = 100P
3203591C 0064

This code may not work in several cases. I don't know, when it works and when
not. To get best result for the stage, use the S-Level-Code (Part 1 Stats),
before ending the stage.

---Part 7: Miscellaneous-------------------------------------------------------
Boss/Mini Boss HP = 1 (One hit kill)
3203A4E4 0001

This code doesn't work for all Mini Bosses, but most. If there is a Boss immune
to it, please tell me. I might have overseen it.

No Boss Invincibility after hit
3203A4D4 0000

This code doesn't work for all Mini Bosses, but most. If there is a Boss immune
to it, please tell me. I might have overseen it.

No damage by sun in Sol Titanium's Stage
3203687E 0000

Stop timer in Tech Kraken's Stage
8202EB94 1F50

Stop Weil's timer
8202DAF4 1C20

Hard Mode available
32000A80 0031

---Part 8: Mini Games----------------------------------------------------------
Unlock Bonus Mini Games
32000A82 003E Plant Panic
32000A83 0044 Busy Basket
32000A84 004A Lumberjack
32000A85 0050 Lava Surf
32000A86 0056 Elf Chase
32000A87 005C Slam Harvest
32000A88 0061 Energy Lab

Infinite Time (disable to end the game)
820303F0 0E10

Score = 255 (or what ever you want, remember to convert to hex)
820303E8 00FF

High Score = 255 (or what ever you want, remember ...)
820303E4 00FF

High Score to beat (saved value) = 255 (or what ever ...)
820303EC 00FF

Special Notes:

I don't know, why there are two High Scores. Use both of them with the same
value to make sure, it works.

Plant Panic
-Permanent Fire may be helpful

Busy Basket
-disable Permanent Fire
-Mega Jump Codes may be helpful

-disable Permanent Fire

Lava Surf
-Permanent Fire may be helpful
-Invincibility may be helpful (but may slow down game)

Elf Chase
-only Infinite Time code works here
-Permanent Fire may be helpful

Slam Harvest
-Infinite Time: PechPrickers have no effect

Energy Lab
-Mega Jump Codes may be helpful

These codes unlock mini games only temporarily. To get access forever, you must
save game once at least.

---Part 9: Database------------------------------------------------------------
82000A70 XXXX
XXXX=sum of:
0010 Appnet
0020 ArcCannon
0040 Axeloid
0080 BeamWalker
0100 Beeneran
0200 Bombadeer
0400 Bongal
0800 Bonsect
1000 C-Hopper
2000 CocaPoulet
4000 Crossbyne
8000 CryoNeon

82000A72 XXXX
XXXX=sum of:
0001 E-Laser
0002 EleDeserter
0004 Faital
0008 GangaGun
0010 Glacial
0020 GlassCannon
0040 Gyrator
0080 GyroCannonH
0100 Hechrysta
0200 Kerberos
0400 Kerosh
0800 LamplortX
1000 MagneMineN
2000 MagneMineS
4000 MagnePaN
8000 MagnePaS

82000A74 XXXX
XXXX=sum of:
0001 Mechameson
0002 MeduHopper
0004 Mettaur
0008 MiniCrabanB
0010 MiniCrabanR
0020 Molegule
0040 Moloid
0080 NicosCrabB
0100 NicosCrabC
0200 NeedBalloon
0400 P.Corpse
0800 PechPricker
1000 PetitNet
2000 Poplan
4000 Raiken
8000 RBCannon

82000A76 XXXX
XXXX=sum of:
0001 RefleBeemer
0002 SandDozer
0004 ScrapElf
0008 SerpentGear
0010 TellyBomb
0020 Triaformer
0040 TriRay
0080 V.Claw
0100 V.Fencer
0200 V.Fire
0400 V.Missile
0800 Yadokroid
1000 Carnage 0
2000 Craft
4000 Cyball
8000 F.Lunaedge

82000A78 XXXX
XXXX=sum of:
0001 H.Genblem
0002 M.Magnus
0004 N.Madrago
0008 P.Cocapetri
0010 P.Eclair
0020 R.Bandam
0040 S.Titanion
0080 Sub Core
0100 T.Kraken
0200 TheGiant
0400 Weil(Form1)
0800 Weil(Form2)
1000 ClabangerNS
2000 FireRenant
4000 GearBank
8000 Ribops

82000A7A XXXX
XXXX=sum of:
0001 SpyLarueE
0002 SpyLarueF
0004 SpyLarueI
0008 Tyrine
0010 Alouette
0020 Brise
0040 Caravaner
0080 Cerveau
0100 Ciel
0200 Colbor
0400 Faucon
0800 Hirondelle
1000 Neige
2000 Rafale
4000 Rouge
8000 Tempete

82000A7C XXXX
XXXX=sum of:
0001 Tornado
0002 Typhon
0004 Weil(Norm)
0008 Zero

These codes work like chips/recipes. To get the data you want, simply add the
values (convert to hex!) and replace XXXX by the result.

Remember: If you already have data but don't calculate it in the code, it will
vanish. To avoid this, use Complete-Database-Codes.

Complete Database

Long Code (use, if short code doesn't work)
82000A70 FFF0
82000A72 FFFF
82000A74 FFFF
82000A76 FFFF
82000A78 FFFF
82000A7A FFFF
82000A7C 000F

Short Code
42000A70 FFFF
00000007 0002

These codes change database only temporarily. To get all data forever, you must
save game once at least.

Planning for next version

Better mega jump codes
Quick weapon charge
More result screen cheats
Stage jumper
Chip effects and other abilities without having chips equipped
Zero color style changer
Weather changer

Legal Information

This guide and its content are Copyright 2007 by the author.
All names are registered trademarks of Capcom or Nintendo.
This guide is in no way intended nor endorsed by Nintendo or Capcom.
The author has no relations with any of these organisations.
The author is in no way responsible for the websites listed in this guide.
This guide or parts of it may not be sold or used for any kind of commercial
purpose or advertisement. It may not be used in printed or electronic media
without the author's exclusive written permission.
If the author gives permission, you may only post it completely and without
any modifications.

This guide may only be posted on these sites:

Credits and Thanks

I wish to thank:

Capcom and Nintendo - for making and providing such a great game - for programming and distributing VisualBoyAdvance, the tool,
most of this codes where hacked with - for programming and distributing Mappy Virtual Machine, the
tool, I hacked one part of the Enable Code with - for programming and distributing CRCGen, the tool, I hacked
one part of the Enable Code with (This website is down, but the address will
remain here.)

All the writers of hacking tutorials - Sorry, but I don't know, how many guides
I have read, and which tought me what. - for accepting this guide

You - for reading this guide

Me - for hacking all the codes and writing this guide

                                  End of File