__ __ _ _ __ __ _ | \/ | __ _ _ __| |__ | | ___ | \/ | __ _ __| |_ __ ___ ___ ___ | |\/| |/ _` | '__| '_ \| |/ _ \ | |\/| |/ _` |/ _` | '_ \ / _ \/ __/ __| | | | | (_| | | | |_) | | __/ | | | | (_| | (_| | | | | __/\__ \__ \ |_| |_|\__,_|_| |_.__/|_|\___| |_| |_|\__,_|\__,_|_| |_|\___||___/___/ ___ ( _ ) / _ \/\ | (_> < \___/\/ _ ___ | |/ / | __ ___ __ | ' /| |/ _` \ \/ / | . \| | (_| |> < |_|\_\_|\__,_/_/\_\ ------------------------------------------------------------------------------ VERSION 1.0 FAQ By: PeTeRL90 E-mail: thebestskylight[at]gmail[dot]com Copyright: 2007-2008 Date Started: April 4, 2007 Date Finished: April 4, 2007 ------------------------------------------------------------------------------ If you wish to contact me quickly instead of e-mail, feel free to visit this Myspace page made solely to help you out. Make sure to read the page first: http://www.myspace.com/peterl90 =================== Version History =================== Version 1.0 - April 4, 2007 - Got pretty much everything done. =================== Table of Contents =================== 1.) Introduction 2.) Legal Stuff 3.) Controls 4.) Marble Madness 5.) Klax 6.) Credits/Thanks =================== 1.) Introduction =================== Howdy and welcome to my guide for Marble Madness and Klax for the Gameboy Advance. Both of these games are pretty old. They're both from the 80's, but both were still fun as hell back then. And even now, Klax is still a game that someone can pick up and play easily. These two games are still fun to play, even though Marble Madness got butchered by having the last three levels removed in this port. =================== 2.) Legal Stuff =================== The latest version of this guide will always be posted at GameFAQs first. This FAQ is copyrighted by me, and may be used for personal use. This FAQ may NOT be used for any kind of profit, or be put in any kind of magazine. I write these on my spare time for free, and you shouldn't be able to get money from ripping this, claiming it as your own, and selling it off. You may NOT use this on your website. You may NOT copy and paste part of any part of my work, as that is still plagiarising. I am no longer allowing any more sites to use any of my present or future FAQs any longer. The only sites that are allowed to use my present and future FAQs are the sites listed below. ALLOWED SITES TO USE THIS FAQ AND FUTURE FAQS: http://www.neoseeker.com http://faqs.ign.com http://www.supercheats.com http://www.gamerhelp.com http://www.honestgamers.com =================== 3.) Controls =================== Marble Madness -------------- D-Pad - Move the marble around. Start - Pause the game. Klax ---- D-Pad - Move the pad around. A - Drop the tile that's on the platform. B - Push the tile back up on the conveyor belt. Start - Pause the game. =================== 4.) Marble Madness =================== Marble Madness is a pretty simple game that's easy to understand and easy to play. Basically, you take control of a Marble through a few mazes. You must guide this Marble through the mazes and to the finish line. In your way are several obstacles, such as ramps and pits. Timing and good control over the ball is key to completeing each level. You have a time limit during each level and once you complete the level, you'll get a bonus depending on how much time is left. If you somehow fall down a pit or crack the Marble (that happens when you fall down from the top of a ramp), you don't lose a life. Your Marble will reform, but you'll lose a few seconds off your time. ========= Level 1 ========= -As the title of the level indicates, this is a rather simple level. Once you gain control, head down and to the right and keep going until you spot the ledge. Now turn and go left and then down and go into the concave area here and follow the path as it winds around and you'll reach the finish line in a matter of seconds. ========= Level 2 ========= -Level 2 is a bit tougher, but you should be able to manage here. Head down and to the right until you find the ramp going down to the left. Go down it, but stop before the second ramp and take the right path instead. Guide your way past the bouncy green things here. Don't stay around them for too long or they'll eat your Marble. Once you get past them, you'll find a moveable platform. Cross it when it's flat and go above the small slope and then to the right and you'll find a funnel. Go into it and you'll arrive at the bottom. Carefully navigate your way across the bumps here and then follow the path to the right and then left, and then right into another funnel. Continue going down and go full speed into the concaved green area and you'll come out the other end. Now cross the finish line that's on your right. ========= Level 3 ========= -Once you gain control, head down the slope here and follow the path between the walls until you come across another slope. Carefully go down it, as at the other end is a pit. Once you reach the bottom, quickly go left and then follow the path to the right, and then left and then down. Avoid the moving acid piles here. Don't wait too long for an opening. Once you're past those, go down the funnel at the end and navigate your way down the ramp to the left and go down the next ramp. At the split, keep going down and go down the next two slopes, and then up the next one, and then go to the right and down the final slope to reach the finish line. That's it. You've beaten Marble Madness. Yes, I know there are six levels in the NES version, but this is the Gameboy Advance version. And for whatever reason, they left out the last three levels, to that's all you're getting for Marble Madness this time. =================== 5.) Klax =================== During the Tetris craze, this little game came along. I'm not exactly sure why it was released during the Tetris popularity phase, but even still, this is a fun, addictive little game that anyone can get into. There are three types of Waves you can choose from, each with their own stipulations. Trying to tell you how to complete them would be a bit difficult, as there are several methods for you to use strategically, so I'll just be listing the basics about the game here. Klax is a very simple game. You have a conveyor belt that will roll down different colored tiles. Your job is to catch these tiles on the platform you can move to the left and right, and then dump them down below. The point of the game is to line up 3 colors to form a Klax. You can line them up in vertical columns, horizontal rows, or in diagnols. Points ------ 5 Points: You get 5 points for simply having a tile land on your platform. 50 Points: You get 50 points for stacking three tiles of the same color together. In other words, if you get a Vertical Klax, you get 50 points. 1000 Points: You get 1000 points for making a horizontal row of 3 Klaxes. You can expand upon this by making bigger rows. 5000 Points: You get 5000 points for making a horizontal row of 4 Klaxes. 10000 Points: You get 10000 points for making a horizontal row of 5 Klaxes. 5000 Points: You get 5000 points for making diagnols of 3 Klaxes. You can expand upon this by making more diagnols. 10000 Points: You get 10000 points for making diagnols of 4 Klaxes. 20000 Points: You get 20000 points for making diagnols of 5 Klaxes. Vertical -------- Vertical Klaxes are the easiest to make, since it takes pretty much no strategy at all. A vertical Klax would look like this: B B B ---- ---- ---- ---- ---- Of course, the B stands for Blue. There's also a way to get a 4 Vertical Klax. It would look something like this: B R B | R R | B O W B G G ---- ---- ---- ---- ---- See the lines underneath the third Red tile? Once that drops down, the Red tiles will disappear, allowing the Blue tiles to drop down and form a 4 Vertical Klax. Horizontal ---------- While not exactly hard, these can be a bit tricky to get considering you need to keep at least one space open if you're going for a horizontal Klax. A 3 Klax horizontally would look like this: B B B ---- ---- ---- ---- ---- A 4 Klax horizontally would look like this: B | B B | B ---- ---- ---- ---- ---- Notice the gap between the Blue tiles? You need to keep at least one of those gaps open to let the fourth Blue tile in there. Of course, it's not as easy as it looks since you need to place different colored tiles in different spots to keep that final space open. Also, see the Blue tile with the lines underneath it? You need to save that one for last. A 5 Klax horizontally would look like this: B B B B B ---- ---- ---- ---- ---- You need to save the middle Blue tile for last. Diagnol ------- This is surely the hardest one to get since you need to stack tiles to get at least a 3 diagnol Klax. It takes planning to get, and you may even be putting yourself in danger if you try to attempt a diagnol Klax. A 3 Diagnol Klax would look like this: B B R B G R ---- ---- ---- ---- ---- Notice how you need to stack the Blues ontop of the other tiles to form it? That's what makes it so difficult. A 4 Diagnol Klax would look like this: B B R B R O B G R O ---- ---- ---- ---- ---- You can already tell by looking at this that this one takes a lot of planning to do. I'd only go for it if you're a risk taker. If you're going for this, you need to save the third Blue from the left for last. Otherwise, it won't work. A 5 Diagnol Klax would look like this: B B O B R R B R O W B G R O W ---- ---- ---- ---- ---- Like with the 4 Diagnol Klax, you need to save the middle one, or third from the left for last. Otherwise, it won't work and you wasted your time for nothing. Levels ------ During each level, you get a certain stipulation you must meet before that level is completed. It can range from getting a certain number of Klaxes, to getting a certain number of points, or even surviving a certain number of tiles without letting one slip through. Once you meet these requirements, you'll complete the level, and you'll get bonus points according to how many open spaces you have left. Do keep in mind though that during the non survival levels, you're able to let some tiles just fall off the conveyor belt. You can only do this a limited amount of times before it's a game over, so looking at which tiles are coming, how many open spaces are left, and how many klaxes you can make with those upcoming tiles should play a role into deciding whether or not to let the tiles fall, or to place the tiles below you. And that's pretty much the basics of Klax and how to play it. =================== 6.) Credits/Thanks =================== GameFAQs and the other hosting sites: For hosting this guide. http://www.rootsecure.net/?p=ascii_generator: For the ASCII. DSI Games: For this nostalgic game. And a huge thanks to you, the readers. Without you guys, I wouldn't be making these in the first place.