____ _ _ _ _ _ _____ _ | __ ) __ _| | (_)___| |_(_) ___ | ____|___| | _____ __ _____ | _ \ / _` | | | / __| __| |/ __| | _| / __| |/ / __| \ \ / / __| | |_) | (_| | | | \__ \ |_| | (__ | |__| (__| <\__ \ \ V /\__ \_ |____/ \__,_|_|_|_|___/\__|_|\___| |_____\___|_|\_\___/ \_/ |___(_) ____ / ___| _____ _____ _ __ \___ \ / _ \ \ / / _ \ '__| ___) | __/\ V / __/ | |____/ \___| \_/ \___|_| Guide by: ACowWithADS This will be my third guide. In this guide I will cover how to beat each mission for each character. This may happen in future updates, or it may be uploaded with everything all at once. I also may or may not add the Controls and character section of this game. This is because I can not confirm any of the controls because I do not have an instruction booklet for this game, and there are only two characters. Enjoy the guide! _____ _ _ __ ____ _ _ |_ _|_ _| |__ | | ___ ___ / _| / ___|___ _ __ | |_ ___ _ __ | |_ ___ | |/ _` | '_ \| |/ _ \ / _ \| |_ | | / _ \| '_ \| __/ _ \ '_ \| __/ __| | | (_| | |_) | | __/ | (_) | _| | |__| (_) | | | | || __/ | | | |_\__ \ |_|\__,_|_.__/|_|\___| \___/|_| \____\___/|_| |_|\__\___|_| |_|\__|___/ 1.0=====================Walkthrough 2.0=====================RESERVE FOR CONTROLS SECTION 3.0=====================Copyright ################## 1.0: Walkthrough ################## -------------------- Ecks will be first! -------------------- "NO TIME FOR PLEASANTRIES AGENT ECKS, WE'VE GOT A REAL MESS ON OUR HANDS: THE BRITISH AMBASSADOR IS IN TOWN CHAIRING A CONFERENCE ON CAPPING THE INTERNATIONAL TRADE IN SMALL ARMS. IT APPEARS THAT CERTAIN FACTIONS AREN'T TOO KEEN ON THIS MEETING TAKING PLACE AND HAVE TAKEN THE AMBASSADOR HOSTAGE AT HIS WASHINGTON RESIDENCE. AGENT KAOS, ONE OF OUR BOYS, IS ON THE INSIDE BUT WE LOST CONTACT WITH HIM TWO HOURS AGO. YOU NEED TO FIND A WAY INTO THE HOUSE, LOCATE AGENT KAOS AND RESCUE THE AMBASSADOR. ONE MORE THING ECKS, IT'S GOOD TO HAVE YOU BACK ON BOARD!" Level 1: Objectives: Secure the perimeter Find the secret entrance to the house You start off in something that slightly resembles a courtyard. Just in front of you will be a door and a pool. Walk around the pool and open the door. On the other side of the door will be a dog that immediatly chases you. Knife that down. Ahead of you by the house will be two baddies. Shoot them with your pistol(or sniper). Now travel to the right of the steps, and there will be a baddie and a hidden door. Kill the baddie then go through the door where another baddie will be standing. Take him out and watch out for the dog that will round the corner. Once down with the dog, turn the corner and pull out your sniper. There will be a baddie all the way across the yard, aswell as a dog that will start running at yu. Take both of them out, and go to where you first saw them. There will be a hidden door just like the other side. Open it to find a baddie. Once killed you will complete the secure the perimeter objective. Go back to the front steps and look towards the first door you opened(the one in the courtyard). To your left will be some hedges, and inside a mini pool. Jump in and submerge under the water. You should see two secret secret tunnels. One, right by the ladder where you probably jumped in, will lead you to some extra armor. The other will lead you to the secret entrance to the house. Well, actually it first leads you to a ladder. Climb up that then go into the vent right in front of you. Go to the end where you will need to break open the exit. Use your knife to do this, then hop out into the room for a mission complete! Password: SMOKEY Level 2: Objectives: Rendezvous with Kaos Rescue the Hostages You start in the room you broke into on the last mission. To the far right corner, there will be some stairs that lead to a kitchen. There will be a baddie in there. Take him out and proceed to the next room where another baddie will be waiting. Once you take him out look around the room. There will be a double door all the way to the far right, a double door in front of you, and a single door right by the kitchen entrance. Go into the single door. Kaos will be inside guarded by two baddies. Take them out without hitting the agent. They will drop some machine guns. Pick those up and talk to Kaos. He will give you a key. Use it to get through the double doors right in front of the single door. Time to rescue the hostages. Go up the stairs and take a right. There will be a baddie waiting for you. Now go back to the stairs, but this time take a left. A baddie will be in that room, but close to the window. The single door closest to the window will have a hostage that gives a medi- pack in it. Rescue him. In the back right corner of that same room, there will be a entrance to another room with another hostage. Save him too. 2/4 hostages saved so far. Now go through the double doors to go onto a porch-like area with a double door on the other side. Enter that to get to two new rooms with the other two hostages. But be careful, there are A LOT of baddies in these two rooms! You got your work cut out for yourself. Now that you got all of the hostages, go to the double door in that last hostage room to complete the mission! Good job! Password: BUTTERFLY Level 3: Objectives: Meet agent Kaos in the basement Rescue British ambassador You will start on top of the same building, but by the stairs. Walk down the stairs and go through the double doors to the right. There will be a baddie standing on the other side. Once he is done, open up the first door. In there will be a mini library, a baddie, and another door. Take out the baddie and proceed through the next door which will lead to an almost identical room. It has a mini-room, a baddie, and another door. This time the door will lead downstairs. Take out the baddie, head through the door, and walk down the stairs. It will lead you to a hall with a baddie in it. Take him out, and at the bottom of the stairs look to your left. There will be a sliding door. Open it for weapons and items. Then head back into the hallway. There will be one more door. Open it and rescue Kaos from the baddie in there. Then talk to him. You will get a door key. Go back to the top of the stairs, and if you didn't notice before, at the top will be a pair of double doors. Open that with the key. Inside will be a lot of civilians and a lot of baddies. They will be right in front of the door when it opens, and all the way at the end of the table. The ambassador will be to the left once you get into the room. Once you kill the baddies and talk to him, mission complete! Password: COVEY Level 4: Objectives: Find the key to the roof escape area Eliminate all terrorists You start off in the same building again. The last door on the left will have two baddies. Take those two out, then go through the double doors across the hall. This brings you to the stair room. Ignore the stairs for now and proceed to the double doors across the room. Inside will be two baddies. Take them out, and you will notice that the mini-library door is open. Inside will be two more baddies. Kill them too. Then proceed to the second mini-library where another three baddies will be standing. Take them out. One of them will drop the key card needed. Pick that up, then go back to the stairs room. Go up and to the left of the stairs to take out the three baddies. Open up the door all the way to the left and take out those baddies, including the ones in the side room to the far right.Then go to the right side of the stairs. There will be an open door with two or so baddies, aswell as that big room with three or so. Take them all out in the big room, then the room with the open door! Then go back to that big base room, and open the double doors to your right. Take out the baddies in there, including the side room to the far left. Now go back to the base room, through the first door to your left, and look to your left. There will be a set of double doors. Open those and go through it to complete the mission. Sorry about the semi-confusing Level 4 instructions above, there are a lot of doors that need opening and a lot of baddies to kill in that mission. Password: TIGER Level 5: "THAT WAS SMART WORK WITH THE AMBASSADOR. FROM WHAT WE CAN ASCERTAIN THIS TERRORIST CELL HAS DIRECT LINKS WITH THE ARMS TRADE. AGENT KAOS IS CURRENTLY RUNNING A SERIES OF ENQUIRES WITH GLOBAL ORDNANCE DISTRIBUTION SERVICES. ONE OF THIS COUNTRY'S LEAD WEAPONS MANUFACTURERS AND DISTRIBUTORS. HE CONTACTED US EARLIER REQUESTING THAT YOU MEET UP WITH HIM AND EXECUTIVES AT THEIR HEADQUARTERS AS SOON AS POSSIBLE. ONE LAST THING ECKS, SOURCES INDICATE THAT A MOLE IS LEAKING TOP SECRET INFORMATION TO THE ARMS TRADE. BE ON YOUR GUARD!" Objectives: Meet Kaos in the boardroom. Kill assassins and chase after Kaos A new scenary, and a hard one at that. You start off at some sort of factory. Two guards will start off right in front of you. Another four or so baddies will start to the other side of the boxes on the side of you. Take them out. Then go into the warehouse to the right. Most of the baddies in there ran out earlier to try and take you out. There may be one or two left, take him/them out. If needed, in the far right corner will be a medikit. When it is clear, in the left corner(when you face in from the entrance) will be a vent. Climb in there. Once out of the vent and in the next room, there will be a grenadier. Take him out and grab some nades. Then enter the hallway. To your left will be a baddie. To your right will be a door that leads to a parking garage-type area. Go in there and take everyone out. They may drop some ammo and medipacks. Then go back to where you saw the grenadier. In that hall outside that room, a lot of baddies will have started to accumulate. Take them out and continue down that hall until you can take a right. Follow that new hall to a set of double doors. Go through and take out the enemies in there. They may drop grenade ammo. In the far left corner of that room will be a vent. Go through it. On the other side will be a big office area with a few baddies. Take em' out and turn around to where the vent is. There will be a door right there. Open the door and go down the newly appeared stairs. At the bottom there willl be TONS of guys. Shoot em down! From here on out the rest of this level will be litered with baddies. Once you clear the bottom of the stairs go to the double doors on the left. Walkdown that hallway til you get to a large room with two metal like doors to the left, and a doubledoor to the right. Go through the double doors to meet Kaos. But wait, Kaos has turned on you! Take out the assassins that run into you to complete the mission. Password: HORNET Level 6: Objective: Locate the Security room and disable the locking mechanisms In the below, to save from too much repitition I will try not to mention where each the baddies will be. But whenever I say you will arrive in a hall, etc on this mission there will almost definitly be a baddie. You will start off in a large room. To the right will be an open elevator shaft. Jump into and kneel down. You should be able to find a vent. Crawl into it and once in the hallway on the other side, take out the baddie across from you. Then run to the end of the hallway where there will be another vent. Go into that one too. You will end up in a box room with a few baddies. Exit the room by walking up the stairs and into a hall(where there will be more baddies). Take the hall to the right and keep following it until you get to a split in the hall(they evetually lead back together). Take the right side, and in the corner will be a vent. Go through that to get to another hallway. Follow this hallway to the left until you reach a door. To the right of the door will be yet another vent. Go through that to lead you to a room with weapons, ammo, and health. Pick it all up and on the other side of this room will be yet another vent. This will drop you into an elevator shaft. The only way out will be another vent which will be to your right after you drop down. Once out of this vent, you will arrive in a hall. Follow this hall until the first set of double doors to your right. Once you get to them, go inside. In there will be a ladder and a vent. Use the ladder to get into the vent. Once out of this vent, you will arrive in yet another hall. Follow this hall forward til you reach a wall, then go left. There should be an open blue door all the way at the end of the hall. Go through that. In there will be a ladder going to a vent. Take the ldder into the vent. This drops you off into another elevator shaft which will YET AGAIN take you to another vent. Just follow the hall forward until you get to the end where a blue door is open. Inside this door is a vent. Go through it. Get to the end and.... MISSION COMPLETE! Password: LITTERBUG Level 7: Objectives: Catch Kaos before he escapes As soon as you open the first door to this mission you will be in a huge room and will be swamped by baddies. Take them out and continue to the left to the door. Open it and proceed down the stairs. Once down you will find yourself in a huge parking garage. Take out all the baddies inside of it, then proceed to the double doors in the middle. Open that to reveal a few more baddies. It seems that this is an elevator of some sort, once you get inside and activate the switch in it the door behind you will close and it will start humming. Eventually you will find the door opening to a new level of the parking garage with more baddies. Once these baddies are taken out, you will receive a message that Kaos has escaped. However, this does not mean the mission is over. Go to the booth and shoot the phone-like thing inside of it. Now go to the ambulance shaped car facing the booth and press the action button to complete the mission! Password: MUSTANG Level 8: "THE SITUATION IS CRITICAL, ECKS. WE'VE ANALYSED THE SECURITY TAPES FROM GODS HQ. KAOS IS CARRYING A BRIEFCASE NUKE! WE CAN ONLY ASSUME THAT HE INTENDS TO TARGET THE CITY. UNKOWN TO HIM, WE'VE USED HIS PDR AS A GPS AND HAVE TRACKED HIS CURRENT LOCATION TO A DISUSED DOWNTOWN SUBWAY. YOU MUST FIND AND DEFUSE THE NUKE THEN FIND KAOS. ONE LAST THING ECKS, MAKE SURE YOU MAKE THAT TRAITOR PAY!" Objectives: Reach the train before Kaos leaves on it Locate the three ammo caches and destroy them You start off in a subway-like scenary. Right off the bat will be two baddies. Take them out. Then all the way to the left will be a vent. Hop into that. In the room on the other side will be a key card and some armor. Grab both and head back to the starting room. Across the room(on the right, will be your left) will be a door. Now that you have the key, you can open it. You just found ammo cache one! Shoot the some of the boxes til one blows up the room to destroy the cache. Some guns will pop up, grab them if you like. Now that it is blown up, you will see a red switch in the left side of the room. Press it and go back to the starting room. You will notice that the rails moved so you can walk forward. However, two baddies will come out of the doors ahead! Once they are done for, follow the hall to your right. After alittle bit you will find yourself in a room with quite a few baddies. one of them will have a key card. Once you find that go to the door in the back right. Open it with the keycard to find reveal weapons cache two. Shoot at the boxes til one blows up to reveal weapons and possibly a medikit. Go back to the room with tons of baddies(which will be all dead if you shot them earlier) and to your left(or right if you are facing weapon cache two) will be a train-stop. There will be baddies on and off the train in this area. One of the will hold key card three. Once you get it, hop onto the train, and open one of the doors to get through to the other side.(If you couldn't find the keycard on the other side it might be here) In the right corner will be a passage to some stairs. Go that way. As soon as you reach the top there will be a lot of baddies. However, directly to in front of you will be weapon cache three. Go into it using the keycard and shoot at the boxes to blow it up. You will get some ammo aswell as a medipack. Now, somewhere towards the left, closer to the middle of the room, will be a passage. Go through that, then take a right. Follow that, killing any baddies, until you get to a split. Too your left will be three or so baddies and a train. Take the baddies out. Then go to your right where there will be another three or so, and another train. However if you walk all the way to the end of the train there will be an open door. Go through it to complete the mission. Password: SPECTRE Level 9: Objectives: Follow Kaos through the subway Avoid civilian casulaties **BEWARE** KAOS TURNS AROUND AND SHOOTS YOU OCCASIONALLY! On this mission, you start off right behind Kaos and his baddies. There will be a few weapons directly in front of you. Pick those up. Follow Kaos through the train killing any of his baddies. Once you two get off, you will have to be careful. Don't kill any civilians while chasing him! After alittle bit you will find yourself on another train. However, on this one there will still be civilians. Once off this train, follow him up a flight of stairs.(sort of like a hallway, actually) Once at the top he dissapears into an elevator. To your left will be another elevator. Hop in it to finish the mission. Password: NIMROD Level 10: Objectives: Locate the briefcase nuke before it explodes, using the geiger counter Avoid civilian casualties You have a four minte timer on this mission. Pick up all the weapons in the starting room, you will need it. You want no casulaties. Head forward to a huge room with a lot of civilians. Take out any baddies in the room and windows, then head up the stairs and take a right. In one of the stalls will be a baddie with a keycard. Kill him and grab that then go to the left side. Use the key to open the first door you see on the left. Inside will be two baddies. One of the will drop key card two. Pick that up and head back out of the room. In the left corner will be a vent. Crawl into that and when you get out kill the baddie in front of you. To your left will be a door. Open that. Then you will see quite a few doors. The only one you need to go into will be the double door to your right. Go into that, kill the baddies, then find a small door in the back right corner. Open it with the key card and kill the baddie inside. He drops keycard three. Pick that up and head back to the other side of the vent where you found the first keycard door. Once out of the vent, take a left to get to a room with a few civilians in it. To the right of the room will be a door. Go through it. Now you find yourself in a long hallway. Follow it until you get to another door. Open that to bring yourself into a small room with a passage to the left. Go through the passage to get to a ENORMOUS room with four doors, two on each side. Head to the left and go through the one closest to the passage you just came out of. Inside will be the nuke briefcase. Walk up to it to deactivate it.(May have to walk around and walk into it from behind it) The countdown will now stop. Head to the left corner of this room, where there will be a flight of stairs with a door at the top. Go through the door to complete the mission. Password: SPOOKY Level 11: Objectives: Kill Kaos This mission is short and simple. Follow Kaos to a helicopter pad, then shoot him until he falls down. Once he does, mission complete! I'm not going to spil the ending, so I won't write you the head-persons message after you beat the game. However, I will say congrats at beating the Ecks side of the story! ----------------- Sever is second! ----------------- "AH AGENT SEVER- I KNEW YOU WOULDN'T BE ABLE TO STAY OUT OF THE ACTION FOR LONG! THE PRESIDENT HAS DECIDED TO TAKE THE WAR ON TERRORISM TO THE FRONTLINE. OUR SOURCES HAVE INDETIFIED A JUNTA-CONTROLLED TOWN RECIEVING SHIPMENTS OF ILLEGAL ARMS AND DISTRIBUTING THEM TO TERRORIST CELLS. WE NEED TO TOPPLE THIS REGIME AND FIND OUT WHO IS SUPPLYING THEM WITH ARMS. THERE ARE AGENTS WORKING UNDERCOVER WHO CAN HELP YOU- LOOK OUT FOR THEM. WE'LL MAINTAIN A SATELLITE LINK WITH YOU FOR AS LONG AS POSSIBLE" Level 1: Objectives: Meet Agent Munson in the main square Rescue Agent Merren You will start off in a large room with a baddie towards the door just alittle bit ahead of you. Take him out and go through the door. Once through the door you will start to get shot at. Walk close to the water and then turn around. You will see two ladders and two balconies. On each balconie will be a baddie. Shoot them down. Turn back around to find the same setup across the courtyard. Take those two baddies out aswell. Now that the courtyard is clear, talk to all the civilians walking around. One of them will be Agent Munson. He will give you Key Card 1. Take the key card and go through the door on the opposite side of were you walked in. It will be the only other door you can go through, so it should be easy to find. It will bring you to a much smaller courtyard where a baddie will have two civilians at gunpoint. Take him down and go through the hall close to where they were standing. It will bring you to a split in the hall. Both will get you to where you want to go, and both will have about two baddies. The door you need to go through is on the far left side of this maze. Once there open the door. Inside will hold three baddies and a few vases. Kill the baddies and break the vases to get armor and ammo. In addition to this, there will be a window at the far side of the room. There will be a baddie and a few dogs. Take them out so you won't have to once you travel over there. You may notice some stairs in the far right of the room. Go up those to find a baddie and a few more vases. Once the baddie is gone and you have picked up everything in the vases, turn around to find a bench in front of another open window. Walk through the window and continue down that hall killing any baddies in your way. Eventually, you will arrive at another courtyard like area. In there will be a ton of vases and two baddies. Take all of them out and pick up any ammo and health that was dropped. Then continue forward to find yourself in another hall. You will follow yourself to the end of this hall where there will be two doors. Go through the door to your right and inside will be Agent Merren and a baddie. Take out the baddie and talk to Merren. He will follow you, and now you will have to escape. The baddie in this room will have dropped key card two. Now pick this up and go through the door on the other side of this room. There will be a baddie to your left. Gun him down and turn to your right. There will be a door there. Using keycard 2, open the door and you will find yourself in the courtyard you started the mission in. This time, there will be a lot of baddies on the ground. Take them out. One will drop a key card by the door on the opposite side of the court yard. Pick it up, and go through that door. Once agent Merren gets through the door with you, mission complete! Password: RAVEN Level 2: Objectives: Locate the safe house Pick up the location of the inner compound When you start off, you will recieve an incoming message. After reading it, go straight therough the first door to your left. Go down a small hall to find yourself in a room with quite a few vases. Break them all, and ytou should get quite a lot of ammo, some health, and a weapon or two. Watch out for the baddies that might come through the door behind you! Go through that door when done(where they may have came out from, to the left of the entrance) and when in that room go through the door to your right. Inside will be more vases. Break them open and grab whats inside. Now look back at the door you just came in from. To the left will be some stairs. Go up those and break the vases in that room. One of them will have a keycard. Pick it up and go back down the stairs and out of the room. Kill any baddies that may have arrived. Now, turn right and go through the door at the end of the room. This will bring you outside. Tons of baddies will be littered throghout the area. Take a left and it will bring you to an opening with only a few baddies. All the way to the right will be a door. Open it with a keycard to complete the mission! Password: FIREFLY Level 3: Objectives: Escape from the pursuing militia This mission is insanely simple. Just head forward. Don't make any special turns unless following a hallway, and beware of dogs and baddies scattered throughout the area. Once you reach a pool, submerge in the water and start heading through the tunnel to complete the mission. Password: BULLDOG Level 4: Objectives: Penetrate the inner compound Destroy the communication network Collect the information disk =========================== 2.0- RESERVED FOR CONTROLS =========================== ========================== 3.0- Wanna use the guide? ========================== This entire document is (C) [2008] [Ryan]. All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. All the sites mentioned below have permission to do the above. Please email me at cowinator[at]fctvplus[dot]net to enquire about gaining permission to use this document. [gamefaqs.com supercheats.com] - Thanks to Michael Sarich for this Copyright -