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Follow the dark path or use the light

Boss FAQ

by Mykas0

Kingdom Hearts: Chain of Memories for Game Boy Advance "Boss FAQ"
By Mykas0
Mykas0 [at]
version 3.01

BE SURE TO READ THIS FIRST PART! You can read this faq as long as you
don't change ANY part of it (including this small introduction). Also,
you can print it but only for use at your home, you may NEVER sell 
this stuff or else you will make me really mad and maybe I won't work
anymore! Finally, if you want to use this faq on your site you have to
mail me and ask me for it, I will almost surely grant it to you! =)

Plus, if you live in Portugal... you're not allowed to read this guide,
since most people around here tell me that I don't have this game.
Therefore, I can't write this guide and you can't read it! ;-P

Also, I must warn you that this faq is full of small spoilers, so if
you don't want the game spoiled for you, just don't read it! The order
in which I disposed the Bosses are the order I fought them in my game,
but you don't need to do it exactly like this, as most of the things
only depend on your level or, sometimes, in the cards that you have!
Finally, I only consider "bosses" those enemy battles from which you can't
run away (except for the Tutorials, but I doubt you need help with those
ones... Unless you don't know english, but if you don't know english why
on earth are you reading this o.O'' ), and I will try to cover all of them
in this faq!

Also, I am accepting contributions for YOUR OWN boss strategies, if you
want to send me yours you can see the contact  information at the end of
this faq. However, be always sure to include this data OR I won't post
your contribution or even mail back to you:

- Subject of the e-mail: "COM BOSS give" ;
- Name you wanna be credited with ;
- Name of the boss you are providing your strategy for ;
- Your strategy.

If you are the first person to submit a certain strategy, you will be 
credited in this faq, your strategy will be added to the proper section of
the faq and you will also receive a confirmation e-mail!
Hope you like to contribute for this and help other players worldwide!

Also, I am no longer accepting contributions for these fights:

- Captain Hook (with Sora);
- Sora's second battle against Vexen;
- Last battle against Riku (with Sora, commonly known as Riku 4);
- Sora's second battle 
- Sora's battle against Marluxia;
- Sora's Final Battle;
- Riku's Final Battle (against Ansem, I mean);
- Riku vs Riku on Twilight Town.

So, any contributions for these fights will be rejected. However, any
contributions for all the other battles will be gladly welcome! You see,
lots of battles only have 1 strategy (mine!), so perhaps more strategies
for them would be nice! =)

As for general battle strategies, NOW you can submit your own, but be
always sure to include this data on your submission:

- Subject of the e-mail: "COM BOSS give" ;
- Name you wanna be credited with ;
- A name for your strategy (try picking an unique and nice one, ok?);
- Your strategy.

Hope you enjoy this faq! :)

0. Introduction AND battle strategies

Playing as Sora:  --------------------

Found in Traverse Town:
   1. Guard Armor                      (2)
   1.1 Axel                            (1)
Found in Wonderland:
   2. Card Soldier                     (1)
   2.1 Trickmaster                     (1)
Found in Olympus Colosseum:
   3. Cloud                            (2)
   3.1 Hades                           (3)
Found in Monstro:
   4. Parasite Cage                    (1)
   4.1 Lots of weak hearthless         (3)
Found in Halloween Town:
   5. Oogie Boogie                     (3)
Found in Agrabah:
   6. Jafar                            (2)
   6.1 Larxene                         (1)
Found in Hollow Bastion:
   7. Dragon Maleficent                (3)
   7.1 Riku                            (1)
Found in Atlantica:
   8. Ursula                           (2)
   8.1 Riku                            (1)
Found in Neverland:
   9. Captain Hook                     (5)
   9.1 Vexen                           (3)
Found in Twilight Town:
   10. Vexen                           (5)
   10.1 Riku                           (1)
Found in Destiny Islands:
   11. Darkside                        (4)
   11.1 Riku                           (6)
   11.2 Larxene                        (2)
Found in Castle Oblivion:
   12. Axel                            (5)
   12.1 Marluxia                       (5)
   12.2 Final Battle                   (6)

Playing as Riku:  --------------------

Found in Hollow Bastion:
   13. Dragon Maleficent               (1)
   13.1 Ansem                          (1)
Found in Traverse Town:
   14. Guard Armor                     (1)
Found in Monstro:
   15. Parasite Cage                   (1)
   15.1 Vexen                          (1)
Found in Neverland:
   16. Captain Hook                    (2)
Found in Agrabah:
   17. Jafar                           (1)
   17.1 Riku                           (2)
Found in Halloween Town:
   18. Oogie Boogie                    (1)
Found in Olympus Colosseum:
   19. Hades                           (3)
Found in Wonderland:
   20. Trickmaster                     (1)
Found in Atlantica:
   21. Ursula                          (1)
   21.1 Lexaeus                        (2)
Found in Destiny Islands:
   22. Darkside                        (2)
Found in Twilight Town:
   23. Riku                            (5)
Found in Castle Oblivion:
   24. Ansem                           (9)

B_END. Special Thanks
END. Contacts

(If you are wondering, the numbers inside the () mean how many strategies
there are for that specific boss battle)

0. Introduction AND battle strategies

Despite that your level doesn't matter much in this game, by levelling
up you will be able to gain some extra things, like new moves or get
more hp... So, if despite this you can't seem to win against a 
specific boss, try levelling up to get more SP or HP points, which are
really useful for Sora! As for the HP values, when I say something like
"(x-Y HP)" it means that its HP can change between those values, depending
on the floor in which you are facing it!

Also, NOW some general battle strategies will
 be included here, hope you
like them!

- Cloud them! - Cloud is surely a great card, and if you join 3 of them
                you will be able to a unleash a powerful Omnislash, which
                has 3 hits that largely damage ANY foe. So, use it!

- Remember, you lose the first card! - Whenever you use a combo of 3 cards
                                       you loose the one that you put in
                                       first place. Always remember that,
                                       and be sure to put a weak card in
                                       that spot, ok? It's better to put
                                       a weak card and two "Cure" for
                                       using a "Cura" than using 3 of them
                                       and loosing one of them.

- So, why not loosing this one? - In most boss battles you will receive
                                  some ally cards (like Goofie and Donald)
                                  during the battle, and you can surely
                                  use them as the first card in a 3-card
                                  combo, in order not to lose any imporant
                                  card from your deck.

- Heal me! - It's always good to have a large set of healing cards on your
             deck during these boss battles, since they are the ones which
             will heal you and make your life easier. USE and ABUSE THEM!

-> Strategies by Pip
Normal: For bosses without sleight lock (won't work on bosses which
don't use sleights):
The basic strategy is to use the attack cards or the heals to card break
any sleight.  Use heals any time HP is not full, but do not reload just
to get more heals (unless HP is under half full).  For other attacks,

only card break if the attack cannot be dodged.  Heal any time the enemy
reloads.  If very low on health, try a sleight of high cures or use Oogie
Boogie.  Generally, you won't need Oogie Boogie more than once since the
boss will be reloading far more frequently as the battle progresses.
Eventually, the boss will stop using sleights completely. Then just do
3-hit combos (no need for sleights) with the attack cards.

Aggressive: For bosses with or without sleight lock (using the normal
strategy and the agressive strategy at the same time works well against
bosses without sleight lock):
Hit R until you can see one of the high attack cards (a 0 card should be
to the left of it and selected).  Then, do a 3 hit combo.  Hit L. Do a
3 hit combo. Hit L. Etc. If the boss uses a sleight, break it.

These strategies, especially the normal strategy, are quite slow.
However, they tend to work very well.  I did not test them on earlier
bosses as they are too slow and earlier bosses are easy to beat without

-> Strategy by Andrew Aw Chun Hong
Bosses like Captain Hook, Hades, Replica Riku, etc. are difficult to
defeat when things gonna dizzy, first place Attack Card '0' at least 5 at
the back of the deck, then place lots of Attack Card with '8' & '9' in
front of the deck, you may put at least 2 Potion (or Hi-Potion or Mega
Potion after some walkthrough) with value '9' & '0' at the back of 5
Attack Card '0' to quick reload your Attack Cards.This may be
Medium-Beginner's deck, but it might solve better than you think.

-> Strategies by btn29
My advice on which combos to use:
Sonic blade is very effective against ANY enemy EXCEPT dragon maleficant.

Use omnislash as soon as you have enough clouds.

Use curaga as soon as you have enough heals.

You will get a sleight in castle oblivion called trinity limit, use it as
it does so much damage that if it doesnt kill the enemies it will make it
so that 1-3 more keyblade hits will.

DO NOT use the following powerful sleight on larxene as it will heal her
almost completely, THUNDAGA is the ULTIMATE elemental sleight it does
heavy damage to all enemies on screen.
ONLY EVER USE ONE ENEMY CARD vexen is the only one that you should ever
use as sora if you die it will bring you back to life with half a full
green health gauge.


-> Strategies by Jin
strategy name: easy stream victory strategy

cards:it doesnt really matter... mine had
Genie: optional..
Simba: MUST HAVE...
Cure: i had three, one was a 7, one a 4, one a 1
blizzard: doesnt matter what kind..
key cards: make sure you have an olympia card, a three wishes card,(but
you dont need them) and some kingdom keys, you dont want to run out, mine
ranged anywhere from 0-7 and i did fine so dont worry

boss battle

okay it might seem like my deck is not good whatsoever, but that doesnt
matter so start out basically dodging and attacking whenever you get the
chance, (dodging roll is right+right or left+left in quick succession) so
if you keep doing this and keep healing (use a low attack card and two
cure cards if you need) eventually Hades will run low on cards and become
much easier to defeat.  So keep this up and whenever he uses maybe a card
with 5 or lower, use simba or genie and youll damage him alot, i had over
3/4 of his health left when he started running low and got him down in
about a minute... it might take awhile but it works so be patient.

More strategies to come...

1. Guard Armor (200 HP)

The first boss battle you will find in the game, and it isn't a very
difficult one as you can imagine. Just use your normal keyblade cards
against the 5 weak points of this boss (which are his legs, his arms
and his... well... the rest of this body!) and use Donald and Goofie
as soon as you have a chance for it. The opponent only has an attack
that may cause you trouble, but if you use a card with value 0 at
the same time that he performs it, you won't have any trouble, as
you will break his attack. Don't use the combo thing that you learned
from Squall, as it will make your first card used in it disappear until
the end of the battle, which isn't a very good idea...

Strategy by Gijsstrider:
First place a lot of high numbers (including zero's) in your deck, attack
him and remember to break. Every now and then you should get a friend
card with a mickey face and a zero code, when you get that and you are
low on attack cards us a potion or regenerate your cards. After that
break him with the mickey and attack (preferable with ones with low
numbers (excluding zero's) because he's on the ground and can't break you
after he gets up start with your high numbers to break him (and attack)
and wait for another mickey.

1.1 Axel (320 HP) 

Despite of his looks, this guy is preety easy to beat. First, be sure to
equip the Simba Summon card you got from Leon (Well, I would rather call
him Squall Leonhart, but then fans from KH1 would flame me...) on your
deck. Now, you will notice that the enemy is always disappearing, so start
using your keyblade cards to try striking him, and also use Simba. Also,
be sure NOT to use any combos, since you will need all your cards. 
Finally, and as you may imagine from his special attack (which turns out
being not very strong...), he is weak against Ice, so be sure to use your
ice card, but ONLY when he is recharging his card, or else he will just
avoid it by disappearing. So, keep on striking him with your keyblade
cards, Simba and Ice and eventually you will win!

2. Card Soldier (88-120 HP and 110-150 HP)

Quite easy battle, I don't think you will need any help with this, but 
just use Simba and your attack cards and I bet that you will beat them in
no time! They seem to be lots, but you can beat them easily, fear not!

2.1 Trickmaster (550-750 HP)

Like the Guard Armor, this guy is pretty easy. Once again you won't
need to use any combos, so just keep on attacking with your normal
keyblade cards (if you have any new, higher level ones, be sure to
equip them in your deck) and you will easily win. Also, use Simba, and if
possible try collecting 3 Donald cards and use them as a combo, for an 
high extra damage to this boss. Sometimes he may break your cards, with
some of his high level cards, but you can easily avoid his attacks, as 
most of them are just some Fire attacks thrown at you.

3. Cloud (275-375 HP)

This is one of those battles that may turn out being somehow hard if you
don't know what to do. Apart from his super hot combo (the one he uses by
joining 3 high level cards with his face...) which hits you 3 times 
however you are, he isn't very strong... So, be sure to take some healing
cards with you (2 or 3 are enough...) and heal when your health is below
its medium value, but NEVER use combos, as you will need all the cards you
can use. Oh, and you can remove Simba from your deck in this battle, as he
won't be able to cause much damage (or any at all, but I can't be sure of 
that...). Finally, be sure to add the best cards you can to your deck 
before this battle, but also some cards with value "0", as you will need
them to stop Cloud's combos... If you really can't manage defeating him,
just keep on healing yourself until he can't perform more combos (because
he would just have 2 cards left, or something...) and then attack him
with everything you've got!

Strategy by Andrew Aw Chun Hong:
He's little bit difficult, but it's easy to defeat him. First, you know
1 Cloud Card- slash 2 times
2 Cloud Cards- Cross Slash
3 Cloud Cards- Omni Slash or Cross Slash+

Cross Slash will slash you 3 times, you can be far away from him or break
his attack. Omni Slash will slash you 3 times, but once break this attack,
it fails. Cross Slash+ will slash you 3 times behind you, but once break
this attack, it fails.

Make your deck with lots of '0' attack cards and more than '4' value
attack cards to able Cardbreak his attack. Put some Cure cards with high
value. He will not be difficult to defeat if you know everything.

3.1 Hades (440-600 HP)

This is surely the toughest battle that you faced up to now, so you will 
need to be very careful in this one. First, equip the best keyblade cards 
you have, then equip Simba and other summon cards (if you have any 
more, which I doubt...). some Cure cards (they are green and they have a 
leaf...) finally equip some cards with value 0, IN THIS SPECIFIC ORDER. I
am not sure if you already noticed this or not, but the cards with value 
0 can ALWAYS stop any combination of cards from your opponent. When Hades
is about to use his best attacks, he will turn red. So, go the section of
the deck in which you have your cards with value 0 and use one of them,
which will instantly stop his attack. As soon as you don't have any
card with a 0 left, be sure to shuffle your deck. After sucessefully
stopping his attack, strike with Simba and with the best cards you have 
currently on your deck to cause him some damage. Be sure NOT to use any
combos, since those will take some cards from your deck and you will
surely need them later in this hard battle. If you can't seem to win
despite my advice, try gaining some more levels in order to get more HP
and SP points and be able to put more/better cards on your deck. There is
also a small tip... You can use many ice cards instead of those of Cloud,
since (and as you may imagine...) Hades attacks with fire element you can
use the ice element against him, meaning that it will cause him great 
pain, mainly if you make combos using 2 or 3 consecutive ice cards...

Strategy by Makiyu:
First organize you deck so it's like this...

3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)
3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)
3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)
3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)
3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)
3 blizzard cards ranked 5-9
1 rank 0  kingdom key card (or something with 0 that is a keyblade card)

Seems repetitive right? If you don't have enough space for some of the
cards, cut off the rank 0 kingdom card or 3 Blizzard cards since you
need them in 3's.

Now on to the boss battle!

Use the 3 blizzard cards on Hades, then stock 3 blizzard cards and use
Blizzaga on him when he is in range. Card reel the next card and stock the
3 blizzards again. WHen he uses a sleight, USE THE 0 CARD. He should die
by the 3rd-5th blizzaga. ALways use the 3 blizzard card first before
spamming the blizzaraga's so that you don't run out. 
Always run around and strike when he's reloading or when he's close to you.


Strategy by Andrew Aw Chun Hong:
Ho ho, but who cares you want Ice or not? Hades going to destroy whoever
disturbs his work !!

HP: 5/6 Full Bar

Attack Cards:
2 Olympia 7
4 Olympia 8
4 Olympia 9
5 Kingdom Key 7
5 Kingdom key 8
5 Kingdom Key 9
3 Kingdom Key 0
3 Pumpkinhead 7
3 Pumpkinhead 8
3 Pumpkinhead 9
3 Pumpkinhead 0

Magic Cards:
2 Cure 5
1 Cure 8

Item Cards:
3 Potion 5

No Enemy Cards required.

So, Hades going to play fire, huh ? While I play Physical attack for HIM!!
When battle began, hit him with anything you have !! Then when he becomes
red (I mean, gone Berserk, which means he already used Hades Card), be
careful... you might be hurt... When he ready to throw Firaga Ball,
counter it with '0' attack card, or if you are lucky at Hades' back, the
Firaga Ball only hurt enemy in front of him. Wait until his used cards
(cost for Firaga Ball) fade away, attack him at his back !! If he changed
back to normal, watch out his shoting Fire with one finger. It might
serious if your life going to red. Make a chance to CardBreak his Firaga
Ball by using Curaga if your card cost is higher than him.

4. Parasite Cage (605-825 HP)

Despite that this is a very easy battle, your best bet will be taking
some healing cards and best keyblade cards you have. Since the poison
really inflicts some damage, you need to stick to the platforms and
only attack when you are near the enemy. Never use your summons, 
since the summoned thing may appear on the poison field and it will
be instantly stopped. However, the combo of 3 Cloud cards can work
good, but I doubt you have 3 of those by now. Despite that this
boss' attacks can't make you much damage, use the healing cards as
soon as needed for having an easier time. Finally, be sure to
get the mickey card if you see any, since it will make you invulnerable
to poison for a certain time, which can really help you make some extra
damage to the boss.

4.1 Lots of weak hearthless (each with 36-50 HP)

Appears that some people were having trouble with this, despite of this
one being an easy battle... All you need to do is start killin them as 
soon as possible, and NEVER stopping... How can you do this? Don't use
any magic, combos or summons (other than Cloud), so in a quick sum up...
Just strike as much as you can you your keyblades and kill as many as
possible, and if the bar gets red and starts flashing, that's because it
is starting to go down, which means that you need to attack more of those
monsters. When the bar get full and turns yellow, just kill all the 
enemies that are currently on screen, and that will finish the level...
The keyword here is... FAST!

Strategy by Matthew Green:
Deck requirements ~
Enemy Cards ~ Card Soldier. Essential for this strategy.
Attack Cards ~ It'll be good to fill your deck with as many cards with low
CP (Kingdom Key would be best) and with low attack numbers. I'ts a bad
idea to use "0", as they can be broken and take up more CP than is
necessary. Seeing as the Shadow enemies only use "1", it would be prudent
to fill your deck with cards many "2" or higher because first, you can't
be cardbroken, and second, you can hold more cards. (use deck 2 or 3 if
you don't want to spoil your existing deck)
Summon Cards ~ By all means use Cloud's Omnislash, but with the battle
strategy I've got planned, he isn't really necessary. Doesn't mean you
can't let out with some cool slicing action, though, if you want to mop up
the last of the Shadows near the battle's end. ;]
Friend Cards ~ Goofy tornado (stock 3 Goofy) would be the only thing
useful you could do with friend cards in this battle. Avoid using Donald,
as his attacks are too slow, and you risk Monstro's sneeze gauge dropping
too far.
Item cards ~ Placing a potion or two after your last attack card will help
to reduce the time you would have spent reloading.

Deck order ~ (= means necessary requirement for this strategy)
Card Soldier
Attack Cards
Potion (s)
Cloud (s)

Battle Start ~
Immediately activate Card Soldier's "Attack Haste" ability. If you've used
it before, you'll know what kind of strategy I'm getting at. Now all you
need to do is press your attacks on the heartless until the guage flashes
yellow. Fortunately, the Attack Haste lasts for a whole 30 attack cards,
and even if it runs out, you should only have a small time to go before
before the gauge is full. The beauty of this enemy card is that it lets
you attack with an almost instant swing speed. You'll be pulling out 3-hit
combos in very quick succession, and this strategy counts on that. If you
want to use Omnislash to finish the battle off, try and do it when there
are a lot of heartless bunched up, and Cloud will eliminate many at a time
. Remember to use the potions to cut down reloading time, and to stop the
gauge going down too far before you can attack again.

Strategy by Andrew Aw Chun Hong:

And some more : put only 1 Cure with more than '1' value into your deck,
and don't put any magic card into your deck. Even Cloud cards also. Enemy
Cards you want to put them into your deck depends on you want or not.

When it begans, just non-stop hitting, NO SLEIGHTS !! Beat them until
Monstro's Sneeze Gauge into Flashing Yellow Bar, defeat last standing
Shadows and end of this battle.

5. Oogie Boogie (550-750 HP)

Most people seem to think that this is an hard battle. However, it is
easier than people think. For this battle you just need to take as
many Cloud cards are you can and as many cards with value 7, 8 or 9
as you can. You will notice that this boss only throws you some dice,
and those are always activated by a level 7 card. So, when he throws
the dice, use one of your cards with level 0, 8 or 9. This will make
one of the three slots under the fence stop rolling, and once all
three are stopped, then fence will go down. Then, you can enter the
place where the boss his and attack him for a limited time. So, your
best bet is using your Cloud cards on front of him as soon as you
can, if possible using a combo of 3 Cloud cards, to get a special
attack that will greatly damage him. One the fence returns to its
place, shuffle your cards and repeat the entire process up to the
point in which you finally get to defeat him. Possibly you will get
at least 1 mickey card (looks like a green card shaped like Mickey's
head) if you destroy a certain dice during this fight, so be sure to use
it when all the three slots are ACTIVE, I mean, rolling! This will make
the fence stay down for a longer time, giving you the oportunity to make
some extra damage to this weak boss!

Strategy by Kefka Krazy:
Against Oogie Boogie, I found that using this strategy made him
ridiculously easy. As the person in the FAQ stated, use cards to break his
dice attack and make the fence go down. However, to maximize the damage
you deal to the Boogie-man, use the Card Soldier enemy card to pump up
your swing speed. I didn't use this my first time, but the second time, I
did. It makes all cards swing at about maximum speed... that's a lot of
damage in a short time.

Strategy by cloud1870:
Rhis battle is seriously the easiest, I passed it without gettin hit
actually everyone can, so anyway just wait till he rolls the dice and when
they're in the air use a card to break them and repeat until the gate
falls. Then you can do some MAJOR damage by sonic blade if you have it or
even blitz. It's up to you but keep three cards to break the dice always
and you're in for an easy win.

6. Jafar (550-750 HP)

As soon as this battle start, you will notice that the red genie is
invulnerable to ANY of your attacks. So, how to defeat this giant
monster? Well, you will notice that sometimes the 3 panels move and
one of them will go high up. Make your way up there and you will
spot Iago (Jafar's bird) holding the magical lamp. As you may 
imagine, your target is to hit him, and the best way is to always
make your way up to the highest panel, jump and try to hit him
at least 3 times with your best keyblade cards. DON'T USE COMBOS,
as they would spend some of your cards and, if you are unlucky,
this battle may take you a long time to finish. As before, I think
your best bet will be taking a lot of keyblade cards and some
healing ones, as Jafar has an attack in which he throws a huge
stone at you, and as you may imagine that REALLY hurts! As for
the mickey card, they seem to put all the 3 panels high, and then
you can easily attack Iago, but as you may already know by now
they are not that usual. If you are wondering about summon cards,
Simba and Cloud may turn out to be somehow useful, the first one
to be used whenever you want and the other one to be used it
"eventually" you get a mickey card and you have the change of
being near the bird. If you still having trouble with this,
well... just be sure not to loose any of your healing cards (be
sure to take 3 or 4 into this battle...) and keep on striking
Iago, he will eventually die.

Strategy by ApocAlypse212:
This battle is really easy but can take a long time. First off...just
stack your deck with high Simba, Cloud Cards (if you didn't do Olympus
Colosseum yet it's ok) and also High level Attack, Cure, and Potion Cards.
Magic Cards won't be very useful considering the main enemy is flying so
do not take them.

His best attack is: he throws a meteor at you which to dodge stand in the
middle of the three pillars so it cannot make it's way to you. His other
attacks are simple. Your attack cards or summon cards will not hurt him,
so do not even worry about Jafar. To beat him you have to defeat his bird
which is flying around with the lamp in his claws. If he does not come
lower a lot it turns into a LONG battle...but be patient. Do NOT combine
your cards unless you are 100% sure you can hit the bird. Use your Simba
cards to attack his parrot easily, but unfortunately it does not do much
damage. Jaffar will keep attacking, so just use your Cure cards if you get
low on hp. When you notice you are starting to run out of Attack Cards use
your Potions. This Battle is actually very simple even though you would
think a giant Genie would be harder, so just follow my strategy and it
should work out, if it doesn't just add attack cards to your deck.
Thanks for using my strategy if you did, and Good Luck!

6.1 Larxene (1120 HP)

Ok, another of those guys in black clothes, which you will have to defeat
in order to gain access to more levels... However, it is quite easy to win
this battle, just take 2 or 3 healing cards, Simba and Cloud. Now, use the
same technique as I told you some battles before... Start by having the
enemy use his combos (she has 2 or 3, if I recall...) so that she spends 
her cards on them, and then attack her with your best keyblades, Cloud and
Simba... Be sure to heal if your health drops below his medium value...
Sometimes she can send you some rays that will catch you and take you to
her, but those don't seem to cause much damage, don't worry... Also, NO
COMBOS this time (well, appears that I say this in every battle or
something...), as you will need all the cards for attacking that you
have... Hope you can win to her easily too, just like I did! =)

7. Dragon Maleficent (960-1140 HP)

One of the worse things about this boss is that it spits some flames
that sticks to the ground and can heavily damage you. Once again,
your best bet would be using your best keyblade cards and lots of
healing ones (once again, 3 or 4 cards will be enough...). Be sure
to attack these flames on the ground sometimes, as they grant you
mickey cards, which will create a platform in the middle of the
screen, which makes it easier for you to hit the dragon's head
(its weak point, if you were wondering about it...) and a big help
to avoid other flames for some time. Except for this small detail
I guess this is an easy battle, you will just need to avoid the
flames (the dragon can bite you, but that doesn't cause you much
damage...), heal when necessary and then strike with your best
keyblade cards. However, DON'T USE COMBOS, since they are somehow
a way to spend some cards, which you may need later. As for summon
cards, I guess that only Simba will be of great help in this one, because
it will be able to hit the dragon's face even if it is in a hard to defeat
place! If you really can't seem to do it, try Dumbo too...

Strategy by Tracy Smith:
If you've learned it, use Ragnarok.  To get back your lost keys, pack a
couple of Hi-Potions/Elixers and an Air Soldier (if you have one).  The
Air Soldier will guarantee that the Hi-Potion will go through, meaning
that you'll get your keys back.  To execute this, stock a Ragnarok, and
wait for her to do something. Break her card (if possible), then aim by
pressing up/down/left/right on the directional pad. You'll want to get it
so that the center of the ball on Sora's key is about aligned with her
head.  Sora will let loose with a bunch of bolts, which will HURT. Heal as
necessary.  The battle should be over fairly quickly.

The Combo Omnislash with cloud knocks off some of the dragon's HP and he
can't cardbreak it. I have 4 clouds in my deck and Omnislash helped quite
a bit.

7.1 Riku (1120 HP)

Despite of what I heard about this character, this battle turns out being
really easy you just need to use the same cards you used for the last boss
and you will easily win, mainly by using lots and lots of keyblade 
attack. The opponent has some combos, but they aren't very powerful, so
just attack him with every keyblade attack you can, heal from time to time
and he will go down in no time. Just don't try using your summons, as he
will break them or just avoid them...

8. Ursula (640-760 HP)

Another easy battle, for this one you will just need to take your
keyblade cards with value 7, 8, 9 and 0 (two will be enough)and some
healing cards. As soon as the battle starts, attack one of the two
central tentacles until it goes down. Then, start jumping and hitting the
head 3 consecutive times (NOT USING A COMBO!) or more, if you have the 
time for it before the tentacle going up. Then keep on repeating for some
time, until Ursula seems to move left (or right) and appear with the 
trident. Then, wait until she makes a weird noise and seems to send some
rays at you, which you should stop by using your cards with value 0. Then,
attack her tentacles and head again until you win. Also, be sure to avoid
the bubbles that sometimes she uses, they don't cause much damage but they
can get Sora confused, which isn't a very good idea, as you will have an
harder time with your controls... If you find a Mickey Card use it right
away, as it will send the tentacles away and lower Ursula's head for some
time, giving you the chance to land some good blows.

Strategy by Priyam:
Recommended Cards:
Cure x1
Cloud x3-4
Keyblade w 6,7,8,0,9 value x any
Thunder, fire, blizzard x1 ea.
Simba summoned x1
Tinkerbell x1

The Fight:
Attack with/ basic keyblades & use Cloud for Omnislash. Heal when
necessary. Use tinkerbell when needed. Use Simba summoned to lower HP.
Attack her tentacles closest to her body center, when 1 tentacle is
destroyed, jump and attack her head like crazy. When she mumbles some
words, it means she’s going to use a blast with her trident. To avoid the
attack, just go the opposite way of her head. If u don’t then you're going
to wish you had more heals!! This is an overall EASY fight. Just remember
to AVOID HER BLAST FROM HER TRIDENT!!!! In no time you will be done. I
beat her the 1st time I fought her. So if you did it correctly and
followed the guide then you should win. Hope this helped!!

8.1 Riku (1120 HP)

This battle is almost as easy as the first one that you fought against 
this character. He has a new ability called "Dark Firaga", which doesn't
seem to cause you much damage... So, just do exactly what you did in the
last battle with him, and everything will go find... Oh, you don't want to
scroll up just to read that stuff again? Ok, I will paste it here...
Despite of what I heard about this character, this battle turns out being
really easy you just need to use the same cards you used for the last boss
and you will easily win, mainly by using lots and lots of keyblade 
attack. The opponent has some combos, but they aren't very powerful, so
just attack him with every keyblade attack you can, heal from time to time
and he will go down in no time. Just don't try using your summons, as he
will break them or just avoid them...
Good luck with it! ;-)

9. Captain Hook (640-760 HP)

Truly, this may be the thoughest battle that you will face so far, that's
why I chose this level in last place. Apart from having lots of high level
cards, Hook can also throw some bombs at you, which will REALYYYYYYYYYYY
damage you. Also, you will be fighting in his ship, which means that the
entire scenario will be moving, making it hard for you to dodge some of
his attacks (like the bombs!). So, I guess that your best best will be
taking 3 healing cards, 3 or more Cloud Summon Cards and then put the best
keyblade cards you currently have, on your deck. Now, the best idea is...
Use the 3 Cloud Cards to make a combo, which should use a really good
triple attack that will deal Hook a huge ammount of damage. Then, use the
2 Cloud cards that you still have ALONE, and only when you are at a
distance from Hook that ensure you not to fail your attack. Finally, heal
as necessary and continue striking with all the best keyblade cards you
have. If you are still having problems, try adding some cards with value
0, in order to break his best attacks (yep, mainly the bombs...). Oh, and
the ship you are in is always moving left and right, meaning that you will
have an hard time avoiding the bombs!

Strategy by CobraGT:
I was level 32 ... HP 155 ... CP 750
I did not have the greatest cards but I thought I could just as well fight
Hook until I figured him out as opposed to getting better cards.

Premium Simba 4, 6, 6
Ice 0
Cure 8
Premium Genie 1
Premium Cloud 4
Premium Ice 1
Kingdom Key 0
Ice 0
Ice 9
Cure 3
Stop 9
Stop 9
Simba 6
Genie 0
Cloud 7
Ether 0
Barrel Spider

Most important is Sora's position on the battle stage. As you play your
attack, have Hook in your sights so that the damage in centered on Hook.
Next play your cards so that you trump Hook. What it really comes down to
 is jumping around while playing cards.

Strategy by Marinshaw:
Deck Focus: I found Hook to be very hard the first few times I lost to him
because I noticed that he would have an "all 0" effect on at times,
effectively screwing me over completely. Trying to create a new deck to
adapt to this, I noticed that I had picked up the Pirate (Heartless-type)
card, and its effect was All 0 for one reload. So, I finally beat him with
this deck. The main focus is to immediately use the Pirate card and stock
the rest of your deck with Cures and Keys only, being sure to throw in
some 0 keys as well and have at least one Potion handy at the end.
Deck (908 CP):
Kingdom Key0,0
Three Wishes 0
Crabclaw 0
Fairy Harp 0
Olympia 0,0,0
Pirate (can be placed anywhere)
Cure 7,7,7,6,6
Three Wishes 7
Pumpkin 7
Three Wishes 8
Olympia 8
Pumpkin 6
Three Wishes 6
Kingdom Key 8,8,8,7,6,7,6,5,6,6,6
Wishing Star 8,6
Crabclaw 9
Kingdom Key 6
Pumpkinhead 6
Kingdom Key 8 (Premium)
Potion 7

Strategy: Immediately use Pirate, then just stay close to Hook and Card
Break him whenever he tries to get off an attack. Only use combos (NOT
sleights) when he is reloading. Dodge rolling a lot is

Strategy by Keon Lee:
Hey I have a boss strategy for "Captain Hook". Here it is.
I was lvl 28, 275 HP, 593 CP when I beat Captain Hook. My deck was:
Guard Armor
Kingdom Key 6
Olympia 8
Fairy Harp 9
Wishing Star 6
Kingdom Key 9
Lady Luck 4
Blizzard 5
Blizzard 2
Simba 6
Cure 6
Fire 1
Fire 5
Fire 6
Olympia 7
Kingdom Key 7
Cloud 4
Kingdom Key 0
Cure 7
Stop 4
Wishing Star 6
Thunder 7
Kingdom Key 5
Fairy Harp 2
Pumpkinhead 2
Hi-Potion 3
Strategy: Wait to attack in the first few seconds. If he has an ability
on, check which one it is. It could be all of his cards are 0(in which
case you're probably screwed), random, or something else. When he uses his
special, either run away to the other side of the screen or counter with a
higher special. Otherwise, full on attack him. By the way, this was my
7th floor, above Halloween Town, Agrabah, Wonderland, Monstro, Olympus
Coliseum, and Traverse Town. Watch out for his different specials, as he
can shoot bombs at you, attack you about 20 times then hurl you up in the
air, or a combination of both. To run away, dodge roll (tap left or right
twice in succession) and attack as soon as you're behind him. Use magic
and don't indulge your deck with summons. I suggest only using Barrel
Spider, Simba and Peter Pan combinations. Use combos too, as they can
counter Hook's if the number is higher. If you find yourself in low health
(more then likely) use a Cure combo for Cura or Curaga. Use elemental
combos as well, to give range.

Strategy by Tracy Smith:
THE hardest boss for me, hands down.  Here's what I did to my deck:

Curaga (25) 0
Tornado (with Cloud) 0
Tornado (with Cloud, if possible)
(repeat the previous two lines as many times as you wish)
Low-level Elixer
Low-level Elixer
Low-level Elixer
Curaga (something above 20)
Air Soldier

The Air Soldier will make sure that your Elixers replenish your missing
cards. Stock a Tornado, and wait for Captain Hook to do a SLEIGHT. Dodge
roll until he decides to do one. If you can break his sleight with
Tornado, then do so.  Otherwise, use the 0 card, and THEN use Tornado.
Tornado him to the other side of the screen.  While he's stunned, stock
another Tornado or a Curaga (if needed).  One you're out of the Tornado/0
combo, activate the Air Soldier and use an Elixer.  Repeat until Hook is

9.1 Vexen (1120 HP)

Another of those guys in black suit... Appears that each of them is 
specialized in a particular type of attack, and this one seems to use a 
lot of Ice attacks, so you know what to do, right? Well, you can just take
this battle with the cards you usually use, but in order to have an easier
time you should use lots of Fire cards (alone or in combos of 3) and some
Cloud cards, apart from cards with value 0 (to stop his attacks, you don't
need them but you want want a couple of them, to stop some of them...) and
some healing cards, as usual. If you want to use your keyblade cards to
attack him, be sure to attack him from behind, as his big shield is able
to stop ALL the physic attacks used in his front. Also, if he freezes you
(well, this is easily noticed, as Sora will "just", well, like... BE 
INSIDE OF A HUGE ICE BLOCK -_-'''' ), just keep pressing directions in the
control pad and you will, after a while, make the ice block destroy itself
and continue the battle. Again, be sure to take a LOT of Fire cards, as 
they will be your main way of attacking in this battle!

Strategy by Kefka Krazy:
Poor old Vexen... he had me stumped until I found a way through that
shield o'his. Stack the deck with Sonic Blade combos, any number of them
is fine, just make sure you have about 8. Also take along at least 3 cure
spells of decent level (for a Curaga that he'll have a hard time
breaking). Finally, you'll want a couple Hi-Potions and maybe an Elixer.
Sonic Blade the crap out of Vexy, you'll slam right through his shield and
he will have almost no way of breaking it. Most of Vexen's sleights don't
go high enough in points to break the 20-23 power level of a Sonic Blade,
and he carries maybe 2 0-level cards in his entire deck. This works for
both Vexens. One Sonic Blade should take off maybe a quarter or so of a
life bar (if you continue Blading until the sleight ends), so you might
even be able to take him down without using any Hi-Potions or Elixers.
IMPORTANT: If you're going to use a Hi-potion or Elixer, make SURE you use
it as part of a combo with your highest level attack or cure cards. This
is to prevent Vexen from breaking your item card!


Strategy by marjun041:
Actually, this is not really a strategy but more of a hint or a tip. I
used my "Evade then Attack" method to Vexen which really made me defeat
him easier. Vexen has a skill which turn Sora into a huge ice block. When
you hear Vexen laugh ( with a shreeking voice ), just keep running around
and eventually you will evade the huge freezing ice block. After evading
run to his back and use your best keyblade attacks. He will eventually
turn around and when he do this, use your best magic cards. He has no more
skills that can damage you greatly so there is nothing to worry. If you
have a Mushu card that is in 7-9 level, be sure to add at least 2 because
Mushu fires up to 4 fire balls that means it is like using  4 fire cards
to Vexen(isn't Mushu a great help?!).

10. Vexen (1120 HP)

This is almost exactly the same battle that you fought before, so it will
be rather easy. Despite that your opponent has some new powers (1 or 2...)
that aren't very powerful, your best idea is just trying to avoid them and
continue striking with lots of Fire attacks and Cloud cards, as in the 
previous battle. This time he will also have some cards that enable him to
revive himself and win some HP when he is just about to die, but just keep
on healing yourself (be sure NOT to use combos with the healing cards) and
attacking him and eventually he will die...~

Strategy by Chumi:
ok, here it goes. First use a 3 cloud combo, then a cloud stop any attack
card & and another cloud card.
keep on dashing  to dodge its attacks, then reload and use 3 cloud combo
again, use some keyblades then reload.
Now do the cloud, stop any attack card combo, reload and use cloud, reload
again and use cloud again. You may also use keyblades but remember, keep
dashing. Do that until you beat this guy.

Strategy by marjun041:
My strategy was really the same and the deck I used is the same when i
fought him before.
Vexen has two new skills that do not damage you greatly. (One of his
skills doesn't damage you but it causes Sora to slip, and once Sora
slipped, Vexen will attack you. If you really dont want to be damaged by
his ice attacks (especially the ice spikes that follows you) just keep
running around to avoid it ( but do not go to the area that has frozen
floors, coz you will slip and eventually be hit by the spikes). After one
and a half lap of running, the spikes will just disappear.

Strategy by Nintendo Guru:
Vexen 2 is pretty much like your first battle with Vexen, only with 2 more
combos and a bit more HP than before. Like, 1 of his new combos is just
some ice you slip on, giving Vexen time to attack. Vexen also has this
other combo where lots of icy stalagmites follow you until it hits you and
that's his most damaging attack. But, I'm gonna copy+paste my startegy
from Vexen 1.
Vexen is a big pussy. What, with his big blue shield guarding his front
and lots of ice-based moves (I consider Ice Spells pussy like) and he's
weak to fire.
The cards you need are lots of Keyblade cards, 6-7 Fire cards and 3-5
Cloud cards. If you don't have room for Cure cards, get rid of either some
Keyblade cards or Fires. So Keyblades, Fires, Clouds, Cures and 0's IN
A simple way to kill Vexen is to get behind him with some Keyblade cards
and bash him until he turns. Then try rolling behind him again. If you
have some Fire cards, put 3 into a sleight and wait until he does an
attack. That's when you unleash Firaga, doing lots of damage. With Cloud,
you need to put 3 Clouds into a sleight and then bust out Omnislash. If
Vexen does a combo, then find your 0's and bust one out to stop the combo.
Vexen will go down, and seeing as he's the pussy of that organisation that
try to make you forget stuff, he'll go down very quickly.

Strategy by Emark66:
All the 7,8, and 9 attack cards you can have
A few Areos to knock Vexen out of the sky
A couple of high level Simba and Cloud cards
Cure cards at levels 7 and 0
The Wyvern,Jafar,Parasite Cage, and soldier cards.
At the beggining of the battle , break out a few Sleights. I recomend
Sonic blade, as it negates Vexen sheild (try to save your high levels and
0's for later).
After you start running a little low on cards, take the defensive. Every
time Vexen tries a sleight, break it with a 0. This takes a little time,
but it is worth it. after a few minutes, Vexen will start to run out of
cards. I managed to get Vexen down to about ten cards. Now, every time he
starts to focus, hit him with attacks. This makes the battle very easy,
and prevents Vexen from using his annoying Icicle Needles. After a while,
if you keep breaking him, feel free to use summons and other attacks that
can be harder to pull off.

10.1 Riku (1120 HP)

Strangely, this is exactly equal to the last battle that you fought 
against him. Personally, I took on him with exactly the same deck that I
had used against Vexen, but you can use something else, as long as you
take some Cloud cards (5 or more...), some healing ones (which, as before,
shouldn't be used as a combo) and lots of keyblade cards for attacking.

11. Darkside (1920 HP)

This is an easy battle, however it may become boring since you may take a
long time to finish it. First, be sure to put on your deck the following
things: 2 Cloud Cards, 3 healing cards, 3 cards with value 0 and the best
keyblade cards as you can, in the biggest ammount you can. Now, what you
have to do is... first, evaluate his pattern, as it is always almost the
same. When he is using the attack in which he sends a huge energy ball to
the air, break it with with your cards with value 0. When he puts his hand
on the floor you can have a good time and attack it, if you use a Cloud
card you will cause him more damage but if you take too much time you may
not be able to attack him. Then, keep on attacking when he puts his hand
on the floor or try to get a mickey card (I am not sure, but you may have
more chances of getting one if you destroy those things that usually are
seen flying across the scenario), which will create a flying platform that
takes you exactly to the front of this huge monster's face. And after a
long time, hope you can finally defeat him! =) Oh, but there are easier 
ways to defeat this giant monster... You can put some more extra Cloud
cards, some healing cards and lots of Keyblade cards with value 7, 8 and
9. Now, use the Cloud cards ONLY in combos of 3, in order to get 3 
powerful strikes on the monster's face. Then, use the keyblades to attack
him "normally" (well, if there is anything normal about this giant 
monster...) on the hand (when possible) and on the face, healing when
necessary. Keep on doing this for some time and *eventually* you will beat
him. Not very hard, is it?

Strategy by CyberTractor:
During the fight with Darkside, you get the trick cards if you kill the
small heartless that appears when he slams his fist into the ground.  It's
easier to do this if you chain 2 Clouds together and stand right in front
of the fist, killing both of the small heartless that appear.

Strategy by "that lazy Canadian guy":
Darkside strategy: This is, as mentioned, not a difficult fight at all -
but why be bored, when you can soothe yourself into a relaxed state, and
marvel at just how easy such a giant boss is... and get your ass kicked by
Riku 30 seconds later.

You need very few cards for this battle. I would say that, at most, you
would need four 9 or 8 keyblades, five or six keyblades of your own
choosing, ONE heal (not really necessary), and items of your choice if
you're too lazy to reload.

Darkside has four types of attack:
- He fires energy balls at you.
- He shoots said ball into the air, which creates many balls which fall on
- He pounds the ground.
- He turns his fist into a portal to some weird black universe.

These, of course, are slightly embellished descriptions, but are close
enough for your needs. I am not sure how Darkside begins his attacks, but
you can rest assured that the pattern will always be one of the first two,
followed by one of the next two, repeat.

The thing about Darkside is, he almost NEVER uses a card higher than 8 -
and he barely even uses those either. This is why you don't need any 0
cards, unless you are extremely insecure. It's quite simple to figure out
what to do - if he raises his fist above the middle of the screen, stick
to the far left, just in case he does the impact attack. Either way, his
fist will be on/in the ground. At this point, you use the five or six
choice keyblades to attack his hand. (NOTE: if he creates the vortex, a:
do not bother with the heartless, you really don't need the trick card,
and b: if you really want to, you can run up to him and attack his head,
but there's not much of a difference.) I found it difficult to use a full
six cards in the time where his hand is on/in the ground, so keep that in

Now, should he lean back, or darken the screen with some kind - ANY kind
of energy ball - break it. That's all. Feel free to take this time to
reload, because he gives you a lot of time here.

Of course, sometimes you're stuck with no way to break the energy ball.
Worry not, though - it's not too tough to dodge. If he's throwing them
directly at you, then just run up and down and he'll NEVER hit you. If he
does the orbital bombardment, then I suggest a random pattern of running,
dodging and jumping, since they seem to have an uncanny guidance system.
The only reason you might need a heal is in case you get hit by a few too
many of these... but I'm sure you won't have too much trouble with it.

You need only remember one thing when fighting Darkside... stick to the
left. FAR left.

And that's it! Have fun getting your ass kicked by Riku!

Strategy by Kefka Krazy:
There is one card that will make your life ridiculously easy. It seems
(not sure, but I think it's true) that you do extra damage attacking the
face rather than the arms. Well, that face is waaay too high to get at...
right? Just pop a Wight Knight enemy card (the stringy, long-armed mummy
Heartless from Halloween Town) and you can EASILY jump up and smack him in
the face all you want. Stack your deck with some healing cards and a LOT
of decent attack cards (W K lasts for 3 reloads, so you don't want to
reload more than you have to).

11.1 Riku (1680 HP)

This time, some things have changed... First, he seems to have a lot more
HP, plus now he has a new special attack, which "only" turns out being one
of the best ones in this game... So, I guess you will need some more 
advices this time... Be sure to put lots of 7, 8 and 9 keyblade cards on
your deck, some healing cards (3 or 4...), many Cloud cards (5 or 6, I 
would say) and finally some cards with value 0, all in this particular 
order. Now, use the same technique that you used against him before, I 
mean, strike with combos of 3 Cloud cards, lots and lots of strikes with
your best keyblades and heal when necessary, I mean, whenever your health
probs above its its medium value. Also, be sure to use your cards with 
value 0 to stop Riku's best move, which turns the entire screen black and
causes you a lot of damage. Apart from this move and his increased health
bar, just be sure to beat him as you did in the previous fights against

Strategy by Shadow blade2:
Deck(Takes up 999 CP):
Kingdom Key - 0
Kingdom Key - 0
Kingdom Key - 0
Kingdom Key - 0
Cloud - 6
Cloud - 4
Cloud - 2
Cloud - 5
Cloud - 7
Cloud - 2
Cloud - 4
Cloud - 3
Cloud - 4
Cloud - 2
Cloud - 2
Pumpkin Head - 9
Kingdom Key - 8
Lady Luck - 8
3 Wishes - 9
Cure - 7
Cure - 9
Divine Rose - 9
Olympia - 8
Potion - 8
Crabclaw - 8
Cure - 1
Cure - 1
Kingdom Key - 8
Cure - 3
Cure - 1
Cure - 9
Hi-Potion - 8

If you need a deck badly and can't think of one, this will totally kill
Riku 4. Scroll past the four 0 cards at the beginning of the fight and use
Vexen. Then use 3 Omnislashses(stock 3 Clouds and use them for each
Omnislash), attack with the keyblades once you are out of Clouds, heal
with Cura(Stock 2 Cures and any other card), and either use a Potion or
re-shuffle. Then repeat. Whenever Riku does regular attacks like the
"X-Slash" or the Jumping stab, just Dodge Roll behind him and execute
whichever attack you want.You can also Dodge Roll past Dark Firaga. If he
uses Dark Aura, press 'R' to switch to one of your saved 0 cards to negate
it. If you have more CP than me, you can even add in higher # Cures or
edit it any way you like.

Strategy by Dallas Robinson:
Basically you want to have a deck that's 1/3 zeros and high level cards
(9,8,7). Place the cards in this pattern or as close as you can get to
it: 0,9,8,0,9,8,0,9,8, etc, etc. Basically you want it so you can get a
zero out at a moments notice so when Riku whips out a huge attack you can
just break it with a conveniently placed 0 card! The best part is that
everytime you break one of his stocks he looses a card permanentely so
actually as the match goes on your actually making him (and all bosses)
weaker. :-D

The 0 card doesn't have to be an attack card just anything that is a zero.
Also it also helps to have 1/3 of you deck as healing cards at the end of
your deck. these cards are for STOCKING ONLY! Riku will easilly break them
if used individually so you need to stock them to at least a value of 10.
HOLD that "Curaga" until you have a clear chance to use it (usually after
you have broken one of riku's stocked attacks) since it will take him a
little while to build something that can break your "Curaga".

So basically you just keep on attacking and healing and let your well
placed zeros do all the work for you. I finshed him (and most of the game)
off without using a single summon or cardstock (other then stocking
healing cards).

I hope this is useful to somebody

Strategy by Ragnarok:
My stats are - Lv.59 410HP 900CP
Need a lot of 9, 8, and 7 and some 6-0 cards and hopefully their premiums.
Bad thing is, you need to use 888/900 CP .
Sonic Blade - 3 different attack cards, total value 20-23
Ragnarok - 3 attack cards, total value 7-9
Curaga - 3 Cure Cards
9,9,8 - what i had
Elixir - you really need this, as we all know
Vexen(60CP) - just in case, otherwise you don't need it (I didn't have to
              use it)

When you win you will be glad and make sure to save. (If you want to save)
My stats after fight with Riku - Lv.60 425HP 900CP

Strategy by ApocAlypse212:
This Battle is HARD if you do not do it right. First off, take 4 or 5 zero
type cards of any kind, and lots of Cloud cards, no lower than 4, about 5
to 7 of them. Then you will need some high cards (7, 8, and 9).Then take
high level healing cards (7, 8, and 9 of course) and if you don't low
level ones will do. This is not necessary but if you need it take a couple
potions or elixirs. BE SURE TO TAKE A VEXEN WITH YOU and use it at the
beginning of the battle. If you still have enough card points after this,
equip 2 Simbas and combine them for Proud Roar.
Now for the strategy. His best attack (Dark Aura) will REALLY hurt you.
That's why you must break it EVERY time with a 0 card. And to make it
worse he has more HP! The Cloud cards will REALLY hurt him, and he likes
to break cards so that's where the 7 8 and 9 comes in. His Dark Firaga
will hurt a bit but it is easy to avoid, just go behind him. If you do
happen to get hit by his Dark Aura combine 2 healing cards for cura and if
you were really badly hurt use curaga. He also has other attacks, but they
do little damage. Use your 7, 8, and 9 cards to break those and also
combine them for Strike raid and Sonic Blade. Hope you liked my strategy
if you used it and Good Luck!

11.2 Larxene (1680 HP)

Ok, appears that you will have to face this girl again... Personally I 
took on her with exactly the same deck that I had taken against Riku, but
if you are having trouble, try adding some more Cloud cards to your deck.
Now, use the keyblades to attack when you have the chance for it (be 
careful, since Larxene will sometimes break your cards), use the cards 
with value 0 to stop of her attacks (you don't need to use those in this
battle, if you want just remove them and add some extra Cloud cards) and
heal when necessary, and I believe that by now you already know what I
mean by this...

Strategy by NeoZanther:
Just for people who are having trouble getting a deck to beat her I'm
willing to give my deck info out that I used to beat her :)
My deck in this order: CP: 1022
4 "0 cards"

Kingdom Key- 9
Kingdom Key- 9
Kingdom Key- 9
Wishing Star- 9
Wishing Star- 9
Wishing Star- 9
Pumpkinhead- 9
Pumpkinhead- 9
Pumpkinhead- 9
Lady Luck- 9
Lady Luck- 9
Lady Luck- 9
Lady Luck -8
Lady Luck- 8
Lady Luck- 8
Olympia- 9
Three Wishes- 9
Three Wishes- 9
Three Wishes- 9
Metal Chocobo- 9
Divine Rose- 9
6 any number Cure Cards (Try and get a total of 10 or more per slate.)

Note of Above Deck. Don't slate any attack cards unless you need to.
That's the main reason for the Riku Card. Jafar is always useful if she
manages to break your attack cards. Vexen is for resurve but if you use
your cure cards one at a time (mainly while she's reloading or if you can
break her current card) then you won't need Vexen. He's mainly for
I beat her fairly easily with this deck.

12. Axel (1680 HP)

As before, he is weak against Ice attacks, so my strategy for this battle
is somehow weird... Get lots of Ice cards, Cloud cards and healing cards,
none of them in a premium fashion. Now, equip as many Ice cards as you 
can, then lots and lots of Cloud cards and finally some healing cards (as
many as you want, but personally I took 4 high level cards), plus some
keyblades with value 0 (I am not sure if you noticed this before, but in
order for a deck to be completed to need to have at least one keyblade 
card on it!), in order to break one of his best attacks, in which he uses
some fire balls that just go round and round around you and hit you 
several times, if you are not careful with it... And even if you are, 
maybe you will take 1 or 2 hits from it... So, now go into battle and use
combos of 3 Ice Cards and combos of 3 Cloud Cards, always starting with 
the card with lower value that you have on your deck, since you will loose
it when performing your combo. So, do this with both the Cloud cards and
the ice cards, but be sure to heal when necessary... This is the easier 
way to defeat him, but there may be other ways, since most people don't 
seem to have the same good cards I have, your better chance is taking your
best keyblades, as many Cloud cards as you can and lots (and I mean LOTS)
of healing cards. Now, strike with combos of 3 Cloud cards and with as 
many single (DON'T USE COMBOS WITH THESE!) keyblades as you can, and heal
every time it is possible, but try not to spend any healing cards on 
combos, as you will really need them. Using this technique you may face an
hard and slow battle which may take a long time to complete, but 
eventually you will win... If you still are having trouble, try going back
and levelling up, in order to put even better cards on your deck.

Strategy by MzD:
Include 12-15 mid to high level keyblade cards ( 6-9), a few healing cards
(Tinkerbell, Cure,Bambi,), some items (Megalixer,Potion,Ether) all of them
being above 5, and about five 0 keyblades.
As far as enemy cards that are useful, Oogie Booige, Malificent Dragon,
Jafar, 2 Neo Shadows.
Place the five 0 keyblades at the very beggining of your deck (you can
skip over the 5 as soon as the battle starts, this allows you to have
quick acess to them when you need to card break.) Next place all your
remaining keyblade cards.Then your items, then your magic, with healing
magic first, then summons. Finally, place Malificent first in enemy cards,
then Jafar, then Oogie boogie, then the 2 neo shadows. 
At the start of the battle, after skipping the first five 0 cards,
activate the Malificent Dragon card, this lets you hit for alot more
damage. Pound away on Axel, pressing R to shuffle to the left to acess a 0
card when needed, (note, you should see his firewall move as a blessing,
not an attack. If you are far enough away, you can use the slow moving
wall as time to shuffle your deck.) As for the 2 balls, card break them if
they are too close to you, but if you are far enough back, and U think you
can make it, you can roll through them, to land beside Axel for a few
hits. In doing all this, you will eventually get hit and have to heal,
rather than stopping to heal, just use your Oogie Boogie card, to keep the
fighting going. Once you have Axel down to about halfway to the green bar,
use the Jafar card to really let loose on him, he wont be able to break
any of your attacks. I reccomend placing the Tinkerbell and Bambi cards in
a combo with a high level card of some sort, doing this because I had low
level tinkerbell and Bambis, so he would always break them. So place a
Tink, then a bambi, then a level 9 card of some sort. to get enough
healing. Keep at it till you have Axel at 1/2 of his green bar, then for a
helping hand, activate a Neo shadow card to tick away at his life,
activate the other Neo Shadow when that runs out, and by this time you
should have him done. 

Strategy by sepyroth1:
Well with my strategy it is pretty easy (very easy). first equip 3 or more
Cloud cards however many you like and a riku card. Make sure that when you
fight Axel the 3 Cloud cards are 8 8 and 6. when you start the battle
activate the Riku card you will be able to use a sleight 5 times and
available to reload them. Then use cloud with the 8 8 & 6 when you are
almost done with omnislash axel will knock off omnislash & guess what? when
you reload you will still have the 8 8 and 6! guess what else?! you will
not have wasted 1 single turn with riku's card!!!!!!!!!!! Keep repeating
this and you will beat him without breaking a sweat!!! Don't forget to
stock some cure's too.

Strategy by Dalton Folds:
Enemy cards required: Oogie Boogie, Pirate, Vexon, Shadow, Hook, and
                      Barrel Spider. (feel free to add more)
Abilities: Ragnarok, Ars Arcanum, Sonic Blade, Judgement, Omnislash, and
           Curaga. (feel free to use more)
TIP: Try putting your cards in the order needed to use a sleight. I think
     it is a good idea to put Ragnarok first to quickuse it.

Riku will usually start the fight off with a few normal combos. He will
eventually unleash a Dark Firaga on you. Jump behind him when you see the
sleight under his HP. Throughout the fight run around in non-stop circles
around him to dodge his attacks. When your HP is at half, use the Oogie
Boogie Card to start regaining HP. When used up, use Shadows and Barrel
Spiders for a while. Use Pirate to counter attack Dark Aura and Vexen
afterwards. Use Hook after Vexon to survive longer. After that continue
running circles and attacking from the sides or the back.

Strategy by Kirbyfreek33:
This is one of THE most annoying bosses I have ever battled. I say just
have at least this in your deck(any other cards for lots of damage ok)
keyblade 9 heal 7 heal 7 (premium doesnt matter). Tinkerbell is also
useful, but anyway...put all 3 of those cards in a combo(in that exact
order), but only when the keyblade is the ONLY attack card you have left.
This will take long if you didnt do any extra damage to start, but it
works very well. When you put the keyblade card first, if it's your last
attack card in your entire deck(all of the others unreloadable), none of
the cards will disappear because only the attack card would disappear, but
since its the last attack card in your deck, it won't disappear. Just keep
reloading those cards and stabbin or slashin him to death. It took me 10
minutes to beat him because its slow going a few damage points at a time,
but it works. It will slowly whittle away at his HP and then(after a
looonngg wait if you didnt do earlier damage) kill him. Dont worry if he
uses a 0 card, because you can just reload it again. I suggest you have
500-560(max in game) HP when you go against him.


12.1 Marluxia

Despite of what you could think, this turns out being a not very hard 
battle... Just do what I tell you and I bet you will have a lot more 
chances than you could think on first place! In the correct order (I mean,
in the same order that I am telling you), put lots of keyblade cards with
value 7, 8 and 9, lots of Cloud cards with high value (I mean, 7, 8 or 9),
at least 4 healing cards (with high values, of course...) and then 4 or 5
of the cheapest cards with value 0 that you can find. Now, attack him with
the keyblade cards of high value, with combinations of 3 Cloud cards (be 
sure not to let him break them, as he has combo cards of high value but
sometimes he also uses cards wih value 0), use your cards with value 0 to
stop his combo attacks and also be sure to heal yourself before it is too
late. Also, be sure to be extremely careful with one of his normal 
attacks, in which he raises his scythe and quickly makes an attack with 
it, which seems to cause you more damage than most of the attacks he uses
(yey, the screen is full of petals! ... so what? -_- ), and that can turn
out being a problem. Apart from that, just keep on atttacking him with
everything you've got, also healing yourself, and after some time you 
would have finished this batle...

Strategy by Reverse Trutasha:
I can't remember what level I was at, but I had 1 1/2 health bars and over
1000 CP.

The Deck I used was:


Kingdom Key (9) x11
Kingdom Key (8) x6
Kingdom Key (7) x4
Kingdom Key (0) x4
Cloud (8) x2
Cloud (6)
Cure (9)
Cure (7) x2
Megalixer (7)
Dragon Maleficent
Neoshadow x2

My Strategy:
As soon as the battle starts, activate Maleficient's enemy card and begin
attacking Marluxia like crazy. If he uses his Deathscythe or Petal Dance,
use a zero card. After your Maleficient card is spent you can activate one
of the Neoshadows, but do this only after reloading. If you find your
health running low, play Riku and use Curaga. After you play Riku, feel
free to do an Omnislash if you like. Soon enough, Marluxia
will die.

A few tips:
- When reloading, head to the side out of scythe range, or you may be
- DO NOT waste zero cards or perform sleights (except for Curaga and
  Omnislash, with Riku in play).
-Take advantage of time when Marluxia reloads; either reload, heal, or

Strategy by Anna Neko-chan:
Just bring three or four "0" healing cards (this way, you BREAK his attack
and HEAL your ass). Also, few "9" or "0" keyblades, to form Zantetsuken
Early in battle, when he does any of his sleights, you throw this at him.
Do this few times, and most of his deck is rendered useless!!

all "9"s form of Zantetsuken is to be used to destroy any "0" card he can
still use.

Now all he has left is normal singles cards, which are damn weak! Once he
strikes w/ his scythe, roll away and his back is wide open for 2-3 shots
Also, since he can't use many of his cards anymore, he'll be reloading a
lot - more openings to attack him.

Strategy by Gruducuuz:
NOTE: takes about 1050 cp.
Make sure you have the Vexen revival card first, then, put five clouds in
your deck, followed by as many mega ethers as you have, followed by the
best 0,7,8, and 9 attack cards you have, then all the hi and mega potions
you have, followed by 6 healing cards, perferably not bambi. when you go
into the battle, make a three clod combo first, followed by a combo of
cloud-cloud-mega ether. You can do this as many times as you have mega
ethers, then, when you run out,(By now he has only 2 more bars of health
hopefully,) start using your attack cards like crazy, but leaving two at
the end so you can combo them with a mega or hi potions. Do this until you
run out of hi or mega potions, when that happens, reload, and keep on
hitting him with those attack cards.

Strategy by Andrew Aw Chun Hong:
My strategy little difficult, but anyone can do this, maybe you can.

HP: 1 Full bar plus 5/6 Full bar

Attack cards:
3 Kingdom Key 0
3 Kingdom Key 9
3 Kingdom Key 8
3 Metal Chocobo 0
3 Metal Chocobo 9
3 Metal Chocobo 8
2 Pumpkinhead 0
2 Pumpkinhead 9
2 Olympia 0
2 Olympia 8
2 Oblivion 0
2 Oblivion 9

Magic cards:
3 Cure 8

Item Cards:
3 Potion 9

Enemy cards:
1 Search Ghost
1 Vexen
1 Bouncywild
1 Aquatank
1 Hades

When the battle begin, use Bouncywild card IMMEDIATELY !! Let Goofy card &
Donald card attract to you .Save some '0' attack card for a moment. If he
ready to use Blossom Scythe, BREAK IT WITH '0' ATTACK CARDS!! If you out of
cards, use Aquatank card, then use Search Ghost card.Search Ghost card will
help you steal some Marluxia's HP when you hit him.Better use Cure (but not
Cura or Curaga first) in case of need to restore HP. If you almost dying,
use Vexen card.After your first dying, use Curaga IMMEDIATELY !! Finally
use Hades card in case of almost dying with high attack. Marluxia will be
defeated if you do better than him.

12.2 Final Battle

So, you will be facing Marluxia on top of a giant robot, or something like
that, I don't actually know what THAT is... Personally I took into this
battle exactly the same cards that I had taken against Marluxia, but you
can choose your own options, based on everything that you learned on all
the battles up to now, but please to be sure to take at least 4 Cloud 
cards of value 7 or above (not 0, please!). Now, start by attacking the
two arms of the robot until you destroy them. If he sends some some flying
flowers at you, be sure to break the cards that appear, that will destroy
one of the flowers. Once you destroyed the 2 arms, the real battle is just
starting. He seems to use lots of different attacks, but your best bet is
just staying "quiet" when you can't seem to attack Marluxia on top of the
robot and then just break all the cards he uses against you, that's an 
easy task since he won't use any combos, and also be sure to attack 
Marluxia when you get the chance for it. Then, when you get the chance of
jump on top of the robot, do it as soon as possible, and if Marluxia is
looking at your side, be sure to be really next to him and use a SINGLE
Cloud card, and keep on using them one by one until you are thrown out of
the robot back into the ground. Now, keep on repeating all this until he
dies, but be sure that heal ONLY when that action is sure to break one of
his attacks. Eventually you will be able to finish the battle and watch 
the final sequence of the game!

Strategy by loffter:
Have 9 0 attack cards, at least 15 normal cards 7+ , 4 healing cards 7+,
and a 0 healing card. While he has his arms, use your numbered attack
cards to hit the arms, while you collect goofy and donald cards, and use
your 0s you break the pedal lasers if he uses them (they die instantly
when you card break them). Wait on the arms till they die.

when they are gone, he starts a very simple attack pattern. first, he will
charge you. He can use this attack up to 5 consecutive times. DONT break
it, let him do it, its a great chance to recharge your deck. Just listen
for the whooshing sound it makes before he comes back onscreen, and roll
through him. Then, he will have some things circling him. break out your
0s and you will get a 3 hit combo and break the attack while he is doing
this. He will do it 3 times in a row. after the 3rd time, he sends out
flower lasers. Either trinity limit, or attack them with your high level
cards, don't get hit cause if you get hit by 1, you get hit by them all.
once you destroy them, he will start charging his petal attack, use your 0
healing card to break it and heal. Then, he will atempt to crush you. Roll
at the last second to avoid getting squished, and you will be ok. Finally,
he will return to his normal position, then go to the opposite side of the
screen. Now he does his rushing attack like i mentioned at the start. 
Listen for him and recharge your deck. this is the exact pattern he uses
CONSTANTLY. It does not change!

Strategy by SybreTiger:
Marluxia's first form was the hardest battle of the game for me. I didn't
beat him till my third try. But Marluxia's second form is easy. I didn't
get hit a single time against him. His pattern is the same every time. He
never even uses combos. Just bring in 20 (9) Keyblades, and break each of
his attacks until you can hop on his ship, then slay him with single Cloud
cards (don't use Sleights! don't use any for this whole battle), I had six
of them, two 8s and three 9s. You'll know the point when you can hop on his
ship, his pattern is basically like this:

(Oops, I forgot about the two sword thingies you hafta destroy before
he'll do the pattern I mentioned. But those are easy to destroy, just
attack them with your Keyblades. Bring a Megalixir just in case. Not at
all necessary though.)

Attack 1: Some fireballs circle him and then turn into ground flying 

Attack 2: Same as above, OR

Attack 3: He creates 3 Cherry Blossoms. Each of these will attack, unless 
          you break them. Break each one of them as soon as it attacks,
          and it will disappear immediately. Repeat twice more.

Attack 4: After you break his Cherry Blossoms, his ship rises to where you
          can't see his head. He'll try and plummet the point of his ship
          down on top of you. Break the attack before it lands.

Attack 5: He'll plunge the point of his ship into the ground, creating a
          shockwave, similar to his first form's shockwave. Break it
          before it happens, as always.

Attack 6: Repeat of attack 4 I believe.

Attack 7: Immediately after attack 6, he'll swoop across to the other side
          of the screen (he won't damage you). Right after this, he'll try
          to do some attack, I've never seen it, so I dunno, but if you
          immediately break it, he'll lower his ship to the ground, where
          you can jump atop it, and slice him up with all your remaining
          keyblades, and/or Cloud cards. Roll against the wind.

After you get blown off his ship, he'll repeat this entire pattern. I
suggest, if you need to heal, do it during the three Cherry Blossom
attacks. Have three 9 Cures, and use each one to break each Cherry
Blossom, then RELOAD YOUR DECK, because you'll want your Cloud cards back
for when you hop back on his ship.

Doing this, I never got hit once, on my first try against his second form.
Just remember to break every single one of his attacks, as soon as you see
his card fly to the middle of the screen, indicating he's used it. Don't
bother using 0 cards, as he'll never use combos, and your 9 cards are good
enough to take out any card he has. And don't ever attack him unless you're
on top of his ship. It's too hard to hit him otherwise anyway, because if
you do even manage to jump and hit him, you'll only get one hit in, cause
he seems to go invisible or something.

Strategy by SpikeRosered:
Start off by focusing on the swords on the front of the mech, avoid or
card break his attacks whilst doing so until they are both destroyed. 
(Trinity Limit works good to cut their HP bars in half) After his swords
are gone Marluxia will just attempt single attack after single attack.
Though there is a simple trick I used to avoid almost getting any damage
whilst slowing nicking away at his health: Every time Marluxia attempts an
attack on you, card break it and he will be open for at least 2 keyblade
strikes. Basically that is what you should continue doing throughout the
entire battle. Even when he throwing the laser shooting flower petals,
wait till they are about to attack then card break them. There are 2
exceptions to this strategy though:
1. When he attempts to slam down on top of you creating an earthquake,
   don't bother card breaking this, just jump and you will avoid the

2. When he attempts to slam you with his body, and you are able to jump up
   on top of him this is the best opportunity to do him damage. While up
   there he will turn around whilst throwing out 3 petal laser things. Try
   your best to ignore the petal guns, for as long as they are alive you
   are able to stay on top of his mech (He's always vunerable when you're
   on his mech so you can just wail away at him) The only thing you have
   to worry about his the wind which will atempt to push you away from
   Marluxia's weak point. If you destroy all three petal guns it will
   become impossible to stay up there and you'll be blown off.
After that point just repeat the steps I have previously, and slowly, very
slowly but surely you will have Marluxia defeated whilst taking minimal
damage. Make sure to have lots of cures and level 0 and 9 attack cards in
your deck. Those are all that really matter since summon cards will
probably miss as well as sleights. (at least in my experience) Make sure
to have those cures though, since he likes to shoot lasers at you while
you are recharging your deck, and nevermind your sure to make plenty of
mistakes whilst attempting to avoid and/or card break his attacks.

Strategy by PArasiteOfEvolution:
This strategy will make The final battle the easiest battle ever.
Pack your deck with Attack cards(red cards) doesnt matter which. Put it in
this order:
0 - [any number] - [any number]
Repeat until you have about 200cp left. Put 3 cures and 1 mega-ether
When you battle with Marluxia pt2 attack the two swords below him with all
your might. No strategy there. When he attacks use a 0 card. Reload when
you don't have any 0 cards left, but if you have 9 cards you may choose to
continue beating on the swords.
When the swords are gone, reload. Wait until he attacks then card break
him with your zero card, then jump up and strike twice only. Remember 
*TWICE ONLY* this makes it so that the next card you have will be a 0
card. repeat. Every time you card break him, he is left vulnerable and you
are able to strike him.
When he flies up just dodge his attacks or card break him. When he does
his charge towards you, the one when card breaked allows you get on his
ship, do go ahead and card break him and get on his ship. Reload while the
ship is still rising, then do dodge-rolls toward Marluxia and strike him
with your keys. When you feel that you need to heal, do so. This is the
only time you should be getting hit, since you would be card-breaking most
of his attacks. When you heal, jump off his ship and stock your cures,if
you have a mega-ether, but if you dont use them individually. Also
everytime you fall of the ship Reload you deck, marluxia wouldnt be able
to attack you as he takes time to get back down.

Summary of strategy: Card break Marluxia then strike twice.

Strategy by Keon Lee:
I beat Marluxia at I believe lvl 63. First part was easy. Take the arms
off by attacking. Simply put. Card break attacks or dodge. The petals that
shoot at you can be dodged by Dodge Roll and the petals that are shot at
you can be dodged by going up and down. When you take its arms off, the
battle becomes confusing. It will raise above you so you can only see the
bottom point. It will attempt to stab you three times, with time breaks in
between. Either jump or Card Break. If you Card Break the last one, you
will be able to attack its head for about 3 seconds. He will fly to the
other side of the screen, where he will lunge at you. Card Break him and
you will be on him. Start attacking and he will face you so he takes
damage. Three petals will be shooting at you, and if you stand still you
will fall off because of the speed. As you attack, you will notice that it
gets faster and you can't stay on, so fall off. Before he attacks you
again with the petals that are shot at you heal yourself with Cure(a(ga)),
whichever you need. Then dodge or Card Break to attack. He will try to
attack you with this attack three times, if you Card Break him. Then he
unleashes the petals to shoot at you. Card Break each time and attack him
until all three are gone. Then repeat until he dies. Note: As he loses
health, attacks are faster and give less time to think or react.

So to make it easy, simple steps:
1. Attack its arms to take them off
2. Dodge its Petal Orbs
3. Card Break when he attacks with Cherry Blossoms
4. Attack
5. Jump or Card Break to dodge crashing attack
6. When he flys across the screen, Card Break to get on him
7. Attack as much as you can before you get knocked down (Cloud is
8. Repeat 2-7 as necessary.
9. Note: You can Card Break him anytime to attack for 3 seconds.
(P)= Premium Card (PP)= 2, etc.
The deck I use is:
1108 CP
Kingdom Key 9 9 (PP)
Diamond Dust 8 7
Ultima Weapon 5 5
Three Wishes 9 9
Fairy Harp 7 9 (PP)
One-Winged Angel 4 3
Aero 8 8 7
Cloud 4 4 4 (P)
Divine Rose 9 7 (PP)
Pumpkinhead 7 6
Oblivion 9 (P)
Lionheart 9
Olympia 8 8 (P)
Spellbinder 9
Cure 8 8 7
Mushu 3 7 (P)
Oogie Boogie
If you want, you can get the cards in this deck to beat Marluxia, and I
beat him in about 3 minutes. The one I originally used now really sucks. I
don't suggest too many magic cards in this battle except for Cure, Aero
and Thunder. You don't need an item card.

Now, if you did i up to here you would have unlocked a new option in the
main menu, which will enable you to play as Riku.

13. Dragon Maleficent

There is not much you can do in this battle... Be sure to enter the battle
completely healed, and just jump as much as you can and try hitting the 
enemy in its head, while using your attacks to destroy those green flames 
that sometimes are created by her. This will sometimes grant you one of
those green mickey cards, which creates a platform that may be somehow
useful to you. Keep on hitting her and eventually you will win!

13.1 Ansem

Once again, there isn't much thing to do in this battle. Just hit him with
everything you have got (don't use combos against him, never do that when
you are playing with the "normal" Riku) and eventually you will win... Try
to avoid his special attack (performed with 3 combo cards), since it won't
damage you a lot but it can make you sad... Hope you can beat him easily,
as there isn't much choice here...

14. Guard Armor

Another easy battle, just start by attacking his 2 legs, then the 2 arms
and finally the rest of his body. If you want, use a combination of 3 
Mickey cards (from now on, when I say this, it means the cards you get on
the field, not the green ones you usually got before!) which will cause
him a lot of damage and greatly heal you. Apart from that, attack as much
as you can and heal with Mickey cards! If you manage to get any of the
green ones, use them to instantly attack his head for some time!

15. Parasite Cage

Unlike you did with Sora, ignore the platforms and stay really in front of
the enemy. Now, give him everything you've got, but be sure to get all the
Mickey cards that appear in the screen, and use them to heal yourself (one
by one or in combos of 3) when necessary. Keep on striking and eventually
you will win this battle, but you can also use Dragon Maleficent's enemy 
card (press SELECT in battle and then use it using A), which will increase
the power of your attack cards.

15.1 Vexen

As in the battles against Sora, he seems to be using a large shield, which
nullifies all the physical attacks that you use in front of him, so use 
the Dragon Maleficent's enemy card and always strike him from behind, but
only when he is stopped or you will have an hard time hitting him. Keep on
doing that, avoiding (or breaking) is attacks when he performs a combo,
healing with Mickey cards and attacking him once possible. If Riku goes 
into Dark Mode (I mean, your character will get some black clothes) and
strike faster, be use to perform a combo of 3 cards with value 9, which
will activate the Dark Aura special attack, which surely causes your enemy
an huge ammount of damage. But BE CAREFUL since this attack can only be
used on dark mode!

16. Captain Hook

Unlike the time in which you faced him with Sora, this battle turns now to
be a lot easier. As soon as possible, use Dragon Maleficent's enemy card,
and then attack him with everything you've got, never using combos or 
stuff like that. If he seems to use the bomb combo, use a card with value
0 to break it, and it won't cause you more trouble. Also, and as usual,
use the Mickey cards to heal when necessary, and I bet you won't have any
trouble this time...

Strategy by samurai black:
You can just avoid him and his attacks until he uses the Pirate Heartless
card which turns all his cards into 0 values. Then all you have to do is
break his attacks until you turn into Dark Riku. The increased strength
and enhanced dodging ability makes him real easy.


17. Jafar

Easy battle, just try going all the times to the higher platform, jump and
try always striking Iago 3 times before falling. Just ignore the big red
Genie, since he is invulnerable as before, as strike like I told you, and
be sure to get any green mickey card to have all the platforms go up, and
use the Mickey cards to heal yourself. Keep on striking and eventually you
will win this easy battle...

17.1 Riku

Hum? You are fighting yourself? o_O Well, guess you will understand later 
on what is happening here... As soon as you enter the battle, be sure to
use Jafar's enemy card (which will make your cards unbreakeable for 20
attacks) and give him everything you've got until that card wears off. 
Then, use Dragon Maleficent's enemy card and keep on striking, and 
eventually you will get into Dark mode. There, use your "Dark Aura" (yep,
that special combo attack that takes 3 cards with value 9 to perform) and
by that time he should be already defeated. ;-) If not, just keep on
striking him for more damage, as usual!

Strategy by Andrew Aw Chun Hong:
Give anything you got, you need or don't need Dark Mode is your own. Don't
worry about Replica Riku's Dark Firaga, it won't hurt too much. Defeat him
is not hard way.

18. Oogie Boogie

This time, just use cards with value 7, 8 or 9 to break his cards and stop
one of the slots, once all three are down, you will get a chance to join
him in the platform and give him some serious damage, so at that point use
Dragon Maleficent's enemy card and strike him as much and as fast as 
possible. Keep on repeating until he dies, but if you don't seem to have
any card with value 7,8 or 9, just reload your deck until you have one! 
Good luck, I just hope you don't need any help in this one since it is
really easy...

19. Hades

Once again he may turn out being an hard battle, if you don't know how to
face him... First, use the cards with value 0 to break his combos, until
you reach Dark mode. Now, use Dragon Maleficent's enemy card and keep on
attacking him with your normal keyblade attacks. Strangely, each time you
use in sucession it will, at the third hit, perform a more powerful attack
that really damages Hades, so be sure to keep on hitting him. If you are
taken back to your normal mode, break more of his combos until you go to
Dark Mode again and repeat until he is defeated. Also, you can use your
"Dark Break" in dark mode, if you make a combo which total card value vary
between 5 and 15 or, even better, use your "Dark Aura", but for that you
will need three cards with value 9, and maybe you don't have them now...

Strategy by Charles_earvin:
There is really a simpler way to beat him. First of all you want to enter
darkmode then after you enter darkmode use the power wild enemy card which
would cause all your cards to reverse values meaning all your one value
cards now become 9 cards so use DARK AURA all you WANT and trash him up.
Simple simple strategy

Strategy by Andrew Aw Chun Hong:
Use Powerwild card immediately, then combine 3 Soul Eater card with all
value '9' for waiting Dark Aura. Because of that, you will not get enough
Soul Eater card with '9' while reloading your deck or transform into Dark
Riku before combine 3 Soul Eater card with value '9'. If you go behind
Hades while Hades sending Firaga Ball, you're lucky, then hit him. Break
his attacks until transform Dark Riku.Then use Dragon Maleficient card
for increase attack for Dark Aura. Hades will damaged by Dark Aura
heavily. Then hit anything you got (because your Dark Aura + Dragon
Maleficient card) to defeat Hades quickly.

20. Trickmaster

Really easy battle, just attack him with everything you've got and he will
easily die. I even doubt that you will need to use your Dark mode, since
just attacking him with your normal attacks and healing with the Mickey
card will be more than enough to beat him!

21. Ursula

If you are low in health (like I was), be sure to use the Oogie Boogie 
enemy card as soon as the battle starts, since it will constantly heal you
for 10 seconds, time in which you should just hang around and dodge her
attacks. Now, every time she uses the bubble attack be sure to avoid it,
as you did with Sora, since it will cause Riku to stay confused for a 
while, which is really bad for you. Then, use Dragon Maleficent's enemy
card and strike one of her middle tentacles, until she lowers it, and
then jump and strike her head. If you ever go into Dark mode, use it
wisely for an even easier way of defeating her. Just keep on repeating
what I said, healing with Mickey Cards when needed and using the green
mickey card if you get any (it will lower Ursula's head up to the ground,
so that you have an easier time hitting her) as soon as possible.

21.1 Lexaeus

Oh my god, he has a giant weapon! He is really strong! But... this is a
really easy battle! Like, he will mainly use combos, so be sure to break
them with a card with value 0, until you enter Dark mode. Now, just use
the "Dark Aura" move (yep, the one that takes three cards with value 9)
and it will cause your opponent and incredible ammount of damage. If he
seems to break that attack with a 0 card, just keep on repeating it (I
mean, using "Dark Aura" more times) and eventually you will win to him.
However, if you don't have more cards to perform "Dark Aura" with, just
reload your deck and attack him, in Dark mode, as the third strike will
greatly damage him, like what happened to a certain boss that you faced
before. But I must tell you of something... never try battling him in
your normal mode, since he would just kick you really hard... Your only
chance here is really going into dark mode, or else you can't really
beat him, unless you cheat...

Strategy by Chumi:
ok this is an easy boss, with this strategy it will be a piece of cake:
Just use combos to destroy his cards, not to attack (preferably not 9),
then when you enter dark mode, use dark aura and you  will kill about
1 life bar. Do that again until you have no more 9`s.

Then use any sleight and try to dodge with the dodge command and use your
normal attacks but always reserve a 0 card for his sleights. When he uses
one, destroy it fast. It will be an easy task

22. Darkside

Here, the only problem is that you can't heal yourself, as Mickey seems
not to be in your party anymore. Start by breaking the enemy's attacks,
until you reach your Dark Mode. Now, you can just stay there, breaking
his attacks and attacking his face when possible, or you can also use
"Dark Break" attack (which is performed by a combo of 3 cards whose total
value would be between 5 and 15), but be sure only to use it when he isn't
about to disappear, or else you will miss the attack. Keep on doing that,
but be sure to always break the attack in which he sends some energy balls
into the air, as it can really damage you! Also, the best time for 
striking is when he puts his hand in the ground, since the 3 attacks you
use from Dark mode can cause him some good damage. Apart from that, just
continue breaking the attack I told you, attack when possible and 
eventually he will die!

Strategy by Andrew Aw Chun Hong:
This is easy job, but there's something's wrong: No King Mickey with you,
and no free Enemy Card in this world. But there's a way to defeat
Darkside. First you just let Darkside punch to the ground, then hit his
head or his punching hand. Sometimes his punch will be Shadows appeared,
defeat all those two Shadows to earn Trick Card. Trick Card will allows
Riku to jump into the wooden platform able to hit Darkside's head while
Darkside's still standing and doing nothing. Cardbreak Darkside's Energy
Ball until Riku transform into Dark Riku. make your sleight a Dark Break
when Darkside sending a Energy Ball again. Don't put Dark Break with a '0'
Soul Eater card in first place, it will not able to Cardbreak Darkside's
Energy Ball if you lost your card.

23. Riku

First, be sure to enter in this battle with your HP bars full. This time
you will have to face him in a improved way, I mean, he will now have
exactly all the power that you have on your Dark mode. Start by breaking
some of his attacks (and the really careful, since you will REALLY need to
break his "Dark Aura" or you will be in big trouble) until you reach your
own Dark mode. Then, try seeing if you have cards for performing your own
"Dark Aura", and if you don't, you may be in some problems... First, use
Jafar's enemy card, and then You can just strike him without stopping, or
you can combine your cards to use a "Dark Break". However, be sure to 
remember that you can't heal yourself, so you will have to strike as much
and as fast as possible, or you will be in big trouble. If you really 
can't seem to beat him, level up and try getting more attack points, since
that way you will be able to cause him more damage!

Strategy by dragonblade3325:
This stategy breaks the "don't use sleights" one, and is also a way to
avoid the somewhat indirect cheating of the Jafar card. It makes the
battle easier in the long run, but requires extremly good card stocking
and manuevering skills. All you do is keep using stocks with the first
card being something low (particularly less than 7 or 8 and of course
don't give up any 0's) so that those cards are lost; you can use those
sleights or stocks to hit him potentially as well. Stop doing that when
you end with about 5 or 6 (something like that) good cards. Now all you
have to do is continuously attack; reload time will be about 2 seconds (if
you hit him with your last card you should be able to reload before he
 attacks again). Also, you'll basically never leave dark mode thus
boosting your attacks (if you do it should take just a few seconds to get
back in).
It's really is an obvious strategy, maybe longer, but you shouldn't have
to worry about your HP as much as you do after the Jafar card effects wear

Strategy by Athrun 2nd:
Study the deck before hand, learn were the holy 0 cards are, use those 0
cards to "dark mode" at the start from his sleights, dark aura, dark
firaga, beat him till at the end of your real of cards. when at 50% health
or lower, use the Oogie Boogie card & run around with a 0 card up.

Strategy by DrKArcher2778:
There's a wonderful trick to this fight. His enemy card is Sleight Lock, 
meaning the first card of his sleight isn't destroyed when he used it. How
do you put this to use? Darkside's Enemy Card copies it, meaning those 3
9s will last you long enough for 6, count 'em 6, Dark Auras. Just reload
after each Dark Aura. Just break his normal cards and Sleights until you
go into Dark Mode, immediatly throw Darkside up, then start spamming Dark
Aura. After you finish using all 6 Auras, if he's not dead, just hit him
with Dark Firagas, Dark Breaks, or normal attacks enhanced with Dragon
Maleficent.  He should go down with no trouble.

Strategy by Andrew Aw Chun Hong:
This time Replica Riku's won't be easy now. No King Mickey with you again.
First you break his attack with Soul Eater '0' card until you reach Dark
Mode. Watch Replica Riku's Enemy Card, if there's nothing, don't use
Darkside card, or you'll failed to copy Riku Card. If he used, use
Darkside card NOW !! You can break his Dark Aura by using your Dark Aura
several times, but not too much. If you almost dying (not flashing red),
use Oogie Boogie card to heal yourself, or use Hades card in case of
incerase your attack when your HP flashing red.

24. Ansem

This is the final battle, and be sure to enter it with a full HP bar or
you will be in big trouble. This surely gonna be the thoughest battle that
you will face in this game, so please only face it when you are really
ready for it. Personally I only fought him at level 94, but perhaps YOU
can do better than myself. First, Mickey is back, meaning that you will be
able to use him in the battle for healing yourself. However, that won't
surely be enough for this amazing opponent. As soon as the battle begins,
be ready to break ALL of his combos, as they are truly deadly. When you
enter Dark mode, use Dragon Maleficent's enemy card and strike him with
everything you've got, and in a non-stop way. If he seems to perform 
another combo, be careful and quick break his combo, ALWAYS using cards
with value 0, not your own combos. I don't think it is a very good idea
for you to use your "Dark Aura", since he can break it or avoid it by
putting his hearthless in his front, which completly blocks the damage of
an attack. Personally, I thought that the best chance for causing damage
to him was just striking him in Dark mode, mainly because of the extra 
damage given by the third strike... However, you will notice that most of
the times he just puts the hearthless in front of him, preventing any
damage, so you must just keep on striking and eventually it will go away,
and at that moment you will be able to damage him. When you need to heal
yourself, always do it with a combo, mainly of 3 Mickey cards (if you have
them at that moment) which will completly heal you, or only using 2 Mickey
cards plus a normal card, but be sure to pick a card with an high value.
If, despite all this you can't really seem to defeat him, just go fight
some more enemies and get more level ups, since this is going to be the
toughest battle in the entire game and you will surely need all the help
that you can get!

Strategy by RitzBitsCrackerz:
Ok here is a really easy was to defeat Ansem.  Stand on the side of the
screen and whenever he attacks, block with a normal attack card or a 0
card.  Just continue this even into dark mode.  Don't try to continue
attacking or you will just get a card break and become wide open to
attacks.  Just keep chipping him down and if you get low on life, just use
a combo of mickey cards and attack cards(starting with mickey cards so you
dont loose attack cards).  You might think this method is cheap and lame
but it works =)

Strategy by PersonaFantasy:
Usually, you're given a pre-set deck of cards Riku can use for that
particular area (Depending on the original difficulty of the area
according to KH for PS2.  Hopefully, at the last area where you face
Ansem, you should have two dozen 6-9 cards, and about maybe three or four
0 cards.  That's all you really need. Right from the start, counter him
card for card (He plays a card, you break it, repeat).  If you continue
this for a few rounds you'll enter dark mode (He'll usually take this time
to activate a sleight) immediately follow up with a 0 to break the combo
and repeat the process you did from the start of the match (He plays, you
break) until you're left with either weak cards or 0s. If you've got 0s
left, just wait until he uses a sleight and break it.  Once he starts
reloading his deck, reload yours and attack with a three card combo. (He
should still be reloading because he has about 50-60 cards in his deck) 
If he manages to get some lucky shots on you (Breaking your cards, or the
card you played to break him wasn't strong enough), stock Mickey cards and
either wait until he reloads to use them or pray he doesn't break your
stock. Repeat this process until he falls.  I beat him at lvl 51, but it
was a CLOSE match (I killed him with a 0 counter, but he was able to land
a sleight on me, which left me with about 10 HP or so.  The bar was
literally just a tiny slice of green next to the character mug-shot).

Strategy by Athrun 2nd:
Get a good feel for the deck, got to dark mode as soon as possible, use
dark aura twice, then use dark firaga....a lot, that should weaken him
(and your deck) to the point were dark break (which is what you should get
if you've been jamming on the shoulder buttons the whole time) should
finish him off. If health is low, again, Oogie Boogie for the regen 
effect. I never once used a "the king" card in this fight (because Ansem
always broke them...) but you may have more luck with it, healing is
always good.

Strategy by Wyguy16:
This is an hard battle, well a very hard battle, so hard that it may make
you crush your gameboy in rage. I did this at level 50 and slid by I
suggest that you do it at 60. First, when the battle starts use the dragon
card. After that, combo him till you get dark mode. Once you do that, run
far away and start spamming dark firega like mad. This way you hurt him a
lot from a range without geting hurt much. Use Oogie when you get mid
green hp. Took me a ton of trys but if you have low Str it may be the best
chance you got. One last thing.. Never use Dark aura its a waste. Sorry if
this does not work but it is what I used to finish this guy off once and
for all.

Strategy by Rayne:
Okay, this boss is easy... sorta... i was level 40 when i beat him.
Make sure you have AT LEAST! 30 dp (Dark Points). What you do is simple.
Your deck should be full of several 0 cards, situated directly behind your
reload card (the black one). You should also have at least 24 AP (attack
Points) or else you are hopelessly screwed. So what you do to start, is

break all of his cards with a high attack (6-9) and only use your 0's on
his sleights, which can deal a vicious amount of dammage. Break his cards
until you get to Dark Riku mode. Now, use the Dragon Maleficient card, and
beat the living crap out of him, with three hit combos, and use the
occasionnal Dark Firaga (only one or two. This will stun him, and give you
time to damage him without his Heartless in the way. But, the three hit
combo also stuns him and does more dammage.) the second you leave dark
mode, reload your deck instantly. Now, do the same thing as before. If you
are low on health, use a sleight of mickey. NEVER USE ONE ON ITS OWN, FOR
ANSEM WILL BREAK IT! if you get too low, use REGEN (Oogie Boogie's card)
and if all else fails, you need to use Second Chance (Captain Hook) and
use as many combos as possible, so you can get some King Cards. If you
only have two Kings (Mickey Mouse) use two of them, with a 9 attack card
at the end.
If both you and Ansem are low on health, may i suggest you equip
(Hades) and attempt to beat the crap out of ansem. This is an easy boss,
if you know what you are doing, and i hope that i can help :)

Strategy by Dan Stuart:
You said Ansem is really hard, but if you know a simple trick, you can
beat him easily.

Simply go into dark mode, and put on maleficant. tap the b button twice,
and Riku will warp over to ansem. As he flies over to ansem, hit a, and
Riku will slash downwards, keep doing this as quickly as you can and you
should be able to beat him no problem.

Strategy by Kharan Knight:
Ok I just beat ansem at level 44 with 350 life 40 DP and 19 AP. Here's
what you do. At the beginning of the fight scroll through your enemy cards
and go to Jafar, then switch back to your normal attack cards. Try to
break all of Ansem's attacks with normal cards. If Ansem does a sleight
break it with a 0. Never use your own sleights in this battle Unless they
are Mickey cards. When you reach dark mode Ansem will likely take this
opportunity to perform a sleight so break it with another 0. Now use that
Jafar card you have set up and ready. Just keep sending attack after
attack at him till your Jafar and dark mode both run out. Around this time
you should start to get to somewhat low life so use Oogie Boogie and while
you are regenerating continue to break ansems attacks. When your Oogie
Boogie wears off use Ursula to reduce the damage you take. Around this
time you'll probably be switching into dark mode again. Just keep throwing
attacks and countering sleights with 0's till you are no longer in Dark
Mode. By this time you should have accumulated three Mickey's so dodge and
counter for a while until you see that Ansem either reloads his deck or if
you are feeling brave just wait until he doesn't have a sleight prepared
and then use the three Mickey's in a sleight to heal yourself to full. Go
into Dark mode again and use Dragon Maleficent. As usual just pummel Ansem
with attacks. By the time Dragon Maleficent wears off Ansem should be dead
or close to it. Just keep sending attacks at him till you have it. You

Strategy by Keon Lee:
I don't believe it... When I was reading the guide the people had to be
level 60... I beat him at 39. Here's what you do. When you enter the
battle, press R twice immediately. It's to get to your stack of 0 cards to
Card Break him. When he uses a card, Card Break him. When you get over 30,
you'll go into Dark Mode, but he'll stop you from doing the backflip
thing. Dodge Roll, or Jump to the other side as your deck reshuffles.
After that just press A as your life depends on it. If he uses a sleight,
go to your 0 cards at the end of the deck to Card Break him. When you go
out of Dark Mode, repeat strategy above. Don't have too many The King
cards, or it'll take you a while to get to your 0 cards. When he shuffles
his deck, either attack him if your health is high, or heal using The
King. First time when your health goes down below 1/2 bar, heal with Oogie
Boogie. I didn't have to touch the L and R buttons at the same time. I
beat him with 1 1/4 bars of health. Then again, that's almost whole since
I only have 1 1/3. 560 HP, 18 AP, 32 DP. If you can't hit him, meaning
that his Guardian is blocking it, press B twice quickly to jump to the
other side, where you can continue your onslaught.Note: When you're
shuffling your deck as Riku for your 0 cards, Ansem uses two attacks. If
he says "Submit!" then jump towards him about a 1/2 second after he says
it. If the screen goes dark, jump to the other side of him immediately, as
he shoots a beam type attack forward.

B_END. Special Thanks

I want to take this people:
- Everyone who made this game. Although it is far from perfect, it turns
out to be a quite funny game!
- Everyone who likes my works here on gamefaqs, it's for those people
  that I like to work in these type of project;
- People who rejected to go out with me these days, this way I stayed
  home, played this game and took the time to write this faq;
- Justin and Morten Ottesen for giving me a name I had forgotten about
  when writing this faq with a japanese version of the game;
- Everyone who contributed their own strategies for the boss battles. 
  Also, I credited each of them near their own contribution;
- Kouli, for the HP for the Boss Battles!

End. Contacts

If you want, you may see my web page, just check it at the HTML 
address .
My e-mail is Mykas0 [at] , use the following subjects or I will
NEVER reply.

Subject: "COM BOSS info" for asking anything
Subject: "COM BOSS give" for providing me YOUR own boss strategies

Thanks and until the next version!!!!!!