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Hi , You know when your spoutman and you have to defeat the evil spirits?

Question asked by aquagurl94 on
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Question for Mega Man Battle Network 6 Cybeast Falzar

Hi , You know when your spoutman and you have to defeat the evil spirits? How do you defeat Seasidearea 1's evil spirts, Seasidearea 2's evil spirits and Seasidearea 3's evil spirits? Thank you so much whoever answers my question!!

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Answers
K Dawg answered:

There isnt really that much stragey my suggestion hit from the back. Also if you ask this is falzar forums you might get answered quicker.

shadowdx answered:

Seaside 1 - Head around the path until you hit a cluster of four Ghosts. Sword
Twice to take out the Red/Yellow/Yellow trio, then ignore that Blue. We'll get him later. Go to the top warp by Knifing the red blocking
Your path, then Snipe that Yellow Ghost in the back from across the
Gap in the path.Hit the Warp and drop down to the lower area. Go to the east edge and let's take out that ghostly convention, shall we? Snipe those Yellows
On the back row, go to the left and Sword them. Axe the trio of
Yellow/Blue/Yellow from behind, then head back topside.
Go around the lower spiral and Knife the Blue we passed up earlier
From behind. On the right side of the lower spiral, Axe those two
Yellows twice and you're done.

Seaside Area 2 - Refill your weaponry from the Net Cop, oh mighty Ghost Slayer.
Ignore those two Blues. Attacking them head on is paramount to
Suicide. Go to the right and pay the security cube a bribe- er, toll
To go on through to the other side.Snipe the Blue in that trio of Blue/Yellow/Red from across the moving walkway, then go around and Sword and Knife the remaining two. Go
North.Go around to the back of that Yellow/Yellow/Yellow/Red quartet and Knife the Red just above them. Snipe the Yellow that's just behind
The Blue and Sword twice to put that quartet out of business.
At the next group on the left side of the area, cross the moving
Tiles, Knife the Red Ghost from the side, then Axe the remaining
Three from behind. Shoot the last Ghost from a distance.
Finally, circle back to the remaining Blue Ghosts, Axe twice from
Behind and call this area cleaned up.Now, I'm going to give you a word of warning. The pink gate that bars the way to Seaside 3 will require you to fight three consecutive battles before it'll open. So be wary and careful, remember that HeatMan's a Fire Navi in an Aqua Environment. Once you pass, head through to the next area.

Seaside Area 3 - Talk to the cop to get your weapons and let's put this scenario
Behind us. Go to the left and Axe the Red/Yellow duo, ignore the other Blues and go down the narrow strip of normal panelling. Sword the Yellow from across the gap, then Knife him. Sword that Blue in the back and continue on. Step on the very last moving panel and go to the end of the path again before stepping on the moving panels. Is that a mother lode of Ghosts or what? Axe the front Red/Yellows, then Knife the now Red. Axe the Yellow/Blue/Red, and then follow up by Axing the next two Reds and shooting the rest. Start circling around back towards then entrance, but take a detour along the way to open that pink door with our Sea Key. Hit the warp and follow the path to the next Pipe Comp. Raid the BMD for a SeaSeed A and then go back to SeaSide 3 by the route we came from.Go to the top of the Area, Snipe that lone Blue Ghost before crossing the one-way tile. Knife that bottom Blue in the back and then Sword our final two Ghosts. We're done! Save your game, then head down to the giant faucet. Examine it to trigger a cut scene. I agree with HeatMan's assessment about sending Fire Navis to get water...
You'll end up fighting a Mettaur3, Shaker and a Sniper to get the
Water. Thankfully, there's no water viruses involved. Again, your
Busting Level means nothing here, so take your time deleting them.

 

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