------------------------------------------------------------------------------- ---------------------------------- [ SPEEDBALL 2 ] ---------------------------- ---------------------------------[by Ice Queen Zero]--------------------------- ----------------------------- [ Master System/Gameboy ]------------------------ ------------------------------------------------------------------------------- o---------------------o INTRODUCTION o---------------------o Speedball 2 is the direct sequel to the violent sports game Speedball and was released in 1990, two years after its predecessor. The game represents a violent futuristic sport called Speedball, with characteristics similar to handball, in which the contestants must play with a metal ball to score points and where there are no limits to the attacks, so that players use to thrust away or stop the opponent. This title presents a completely revamped version of Speedball about the first part, keeping the basic features but adding a large number of elements and new rules. At first glance, one can see that the playing field is much larger and the number of players from five to nine. It also emphasized that scoring goals is no longer the only way to score points, it is now possible to increase the score by throwing the ball against special parts of the stadium and even injuring the opponent. One feature that was removed from the original is the option to bribe the judges using coins earned in order to take advantage of cheaters, now the money can only be used to buy upgrades for gamers. Also much improved game physics, the ball behaves much more realistic and longer bounces style "Arkanoid" as happened in the original Speedball, players are also better animated sprites bigger and detailed. Also differences are eliminated between stages so that all stages are identical. o---------------------o DISCLAIMER o---------------------o Speedball 2 and its characters are trademarks of Bitmap Bros. and all copyrights belong to them. This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka IceQueenZer0 and can't be put on other sites or posted without given permission nor can it be reproduced w/o proper consent. o---------------------o STORY o---------------------o In 2095 comes the first Speedball league history, but corruption and violence end up degrading the game to the underworld. Free of regulations and controls, the game degenerates and becomes a fiasco. In 2100 there was another attempt to regain the public's attention. Sport is reorganized and Speedball 2 is born. Five years later, a new team is formed, its name is Brutal Deluxe. o---------------------o CONTROLS o---------------------o D-pad = move player 1 button/B button = pass/shoot (hold to throw high) o---------------------o MODES o---------------------o There are several modes of play, all player always controls the Brutal Deluxe. ~Knockout~ The Knockout is a challenge mode where Brutal Deluxe faces one by one to each of the teams in the game, these are sorted by ascending difficulty. Win a match can advance, while a loss eliminates the player directly without possibility of continuing. Before each match you can access the gym to increase player attri- butes. ~League~ The player enters a tournament style league where Brutal Deluxe plus seven par- ticipating teams and face rivals robin. The player faces each team twice total- ing 14 games to finish the league. After each game you can see the position of the teams according to their number of victories and their goal difference. At the end of the season if the player manages to enter the league rank higher category and will face a new season with the toughest teams. The order is random teams so the difficulty is very variable. In League mode the player can access the gym and Transfer of Players. This mode also allows you to save your game. ~Cup~ This mode has a typical elimination tournament where they face eight teams chosen randomly until only two reach the final. The difference in this mode is that each match consists of two games in a row against the same team, and the winner is decided by the sum of points of both results. Cup mode the player can access the gym and Transfer of Players. This mode also allows you to save your game. ~Manager~ Mode Manager is a special option available modes League and Cup that specific- ally allows the player to become the administrator of the computer and can make adjustments and transfers the gym before every game, but no ability to control the team. In this mode, the player has no control over the parties and Brutal Deluxe is controlled automatically, if the player made ??the appropriate changes are more likely to take the victory. ~2 player~ In this game mode, two people may face in a game of speedball. You can choose a single party, the best of three or best of five. o---------------------o GAMEPLAY o---------------------o Speedball is a futuristic sports game with a style of play similar to handball. The player takes control of the team Brutal Deluxe and its mission is to carry him to victory in the various championships and coach the team in order to strengthen it go after each match. The action takes place in a huge field with overhead view , two teams face off in a game about 3 minutes long. Each team consists of nine players, tactically distributed in two defenders, three leaflets, three forwards and a goalkeeper. The player controls the character who is in possession of the ball or who is closer to this, this is clearly indicated by a letter on his head. The rest of the characters automatically move helping the player. The playing field's comp- letely surrounded by high walls so that the ball never goes out. The object of the game is to use the metal ball to score more points than the opponent. The player can run with the ball and throw it in all directions by pressing the action button, holding down the button can also make a high pass. If an opponent has the ball, the player must try to bring him down and take the ball with the action button. Like the game there are no violations, the player can abuse the attacks, including the goalkeeper. There are many ways to score points, the more effective is to make a goal of goal, totaling 10 points. You can also get 2 extra points by throwing the ball against star-shaped panels on the walls of the stadium and throwing the ball against bouncers domes located within the field. On both sides, in the middle of the field multipliers are also special shaped door where the player must throw the ball vertically to activate a light. If the player manages to turn this light, all points get hereinafter be multiplied by 1.5, and if he can turn on two lights all points are doubled. There is also the possibility of injury to an opponent to gain 10 points, although this requires the player to increase much the strength of his team. During the game you can also use various traps and items to gain advantage. Among the traps are special black domes in the walls, if the player hits the ball dome, you get a red ball being thrown knock any opponent in its path, including the goalkeeper. There are also holes in the walls which teleport the ball to the opposite side. The items are objects that appear randomly anywhere in the sand and give great benefits to touch time the team. Some of the effects you can get the items are: speed, freeze all opposites, invulnerable to the blows and steal the ball automatically. The most important items are coins, because these serve to increase the player's money. The money can be used before each game to buy upgrades to your computer and make it more powerful. The artificial intelligence of the enemy is very well made ??and it will try to use all the tactics mentioned against the player, including alternative ways to score points, multiply points, brutal aggression and use of items. The diffi- culty is very severe on computers mainly high attributes, which easily defeat the player if it has failed to improve his team decently. Brutal Deluxe is a very weak team and has many disadvantages physically and skill with other groups in the league. To succeed in the game, the player must focus on enhancing the attributes of his team after every match using the money raised from the coins. Fitness mode (GYM) is presented as an option before each game. Here the player can invest your money to buy all sorts of improvements, but must do so strate- gically considering that money is very limited, it is best to decide which play- ers should further improve before the rest. Improvements can be purchased separately or all together, including attributes such as energy, strength, intelligence and firepower. Similarly, the player can purchase upgrades for single player, for a group or for the whole team. In modes League and Cup also presents the option to transfer (ART), which allows the player to buy a star player with all the attributes very high. In this case it is more convenient to save money to buy powerful players rather than slowly increase the attributes of each player. o---------------------o DIFFERENCES o---------------------o Each port has differences between each other. The differences are based from the original port. ~Gameboy~ The graphs have been changed based on the limitations of the console. The sprites are extremely tiny and pixelated and colors are not displayed when using the Super Game Boy. The game runs at a rate somewhat slower than the original. Removed replays of goals. The sounds are simple "beeps", includes the main music presentation and victory. Removed the two-player mode. The game saves progress using password . Includes the same game modes as the original, except for the multiplayer. The artificial intelligence of opponent has fallen, now rivals are not as smart as in previous versions and the game becomes easy, even against the strongest teams. ~Master System~ The graphics have been converted to the 8-bit console, it shows in more saturated colors and some flashes of sprites, but still similar to the original result. It presents the same playing field with the grid floor Atari ST version. The pace of the game is somewhat slower. Removed the bottom bar of the screen where the indicators showed the party, in place indicators is scattered on both sides indicating the energy and goals. The sound quality has been degraded depending on the capabilities of the console. They kept the original music. It kept the sound effects but all voices were lost. Includes competitive two-player mode. The game saves progress using password . It has been discovered that the password system is unreliable and often not retrieve all the necessary data. Includes the same modes as the original game. The difficulty of the game remains the same. o---------------------o CREDITS o---------------------o GameFAQs and others for hosting You for reading Bitmap Brothers for making the game Imageworks for publishing the game o---------------------o CONTACT ME o---------------------o azulfria[at]hotmail[dot]com [at] = @ and [dot] = . Don't want any email bots. Check out other guides at: http://www.gamefaqs.com/features/recognition/74803.html Also check out http://www.vizzed.com/boards/index.php?ref=237869 for some good ol' retrogaming action. My sister Chigura posts there as Kage Negra. http://www.facebook.com/pages/PurrfectTrio/151169454928013 - Facebook page http://www.facebook.com/icequeenzero Thank you for reading -Ice Queen Zero