_____ _ ____ _ / ____|| | _ | _ \(_) ( (____ | | ____ _| |_ ___ ___ _ __ | | | |_ ___ [] \____ \| |/ / _` | _|/ _ \ / _ \| '__| | | | | |/ _ \ _____) | < (_| | |_| __/ | (_) | | | |_| | | __/ [] |______/|_|\_\__,_|\__|\___| \___/|_| |____/|_|\___| _____ _ _____ _ _ |_ _| | | |_ _| | | | | | ___ _ _ _ __ __| | ___ | | | |__ _ _____ _ ___| |__ | |/ _ \| | | | '__| / _` |/ _ \ | | | '_ \| '__/ _` / __| '_ \ | | (_) | |_| | | | (_| | __/ | | | | | | | | (_| \__ \ | | | |_|\___/ \__,_|_| \__,_|\___| |_| |_| |_|_| \__,_|___/_| |_| O---------------------------------------O | Skate or Die: Tour de Thrash | | An FAQ/Strategy Guide | | By KeyBlade999 | | | | File Size: 15.3 KB | | Current Version: Final | | Previous Update: 10:47 PM 9/25/2012 | O---------------------------------------O =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Negative One: Donations **SKATEDIE_-1** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= While I do write all of my guides for free, it does take a lot of time and effort to put them together. If you're feeling generous and want to show your appreciation, I am gladly accepting donations. I don't know exactly what the donations will be used for, but just know that you would definitely be helping me make more quality FAQs! Even the smallest donation amounts are appreciated, and are a great way to say how much you appreciate the work I do. If you do decide you'd like to donate, please send the donations through PayPal at the e-mail address listed below. Thank you so very much for considering this!! [email protected] By the way, this is also my contact e-mail, so if you want to contribute something to this or any of my other FAQs, or have a question to ask about one of them, go ahead and use this e-mail. =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Zero: Table of Contents **SKATEDIE_0** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= [Section Title] ............................................. [CTRL+F Tag] -1. Donations ............................................... **SKATEDIE_-1** 0. Table of Contents ....................................... **SKATEDIE_0** 1. Introduction ............................................ **SKATEDIE_1** 2. Version History ......................................... **SKATEDIE_2** 3. Legalities .............................................. **SKATEDIE_3** 4. Controls ................................................ **SKATEDIE_4** 5. Stale Fish Tour Details ................................. **SKATEDIE_5** 6. Retro-Rocket Ramp ....................................... **SKATEDIE_6** 7. Stale Fish Tour Passwords ............................... **SKATEDIE_7** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section One: Intro **SKATEDIE_1** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Welcome to another FAQ of mine. This one covers the GameBoy game Skate or Die: Tour de Thrash, a game whose title is obviously a skateboarder play-on-words of the Tour de France. Of course, that's biking, and this is basic skateboarding. Yeah, I don't have much to say about this. But try to enjoy. =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Two: Version History **SKATEDIE_2** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Final - First, and likely only, version of this FAQ completed. 10:47 PM 9/25/2012 =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Three: Legalities **SKATEDIE_3** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= This FAQ may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. � 2012 Daniel Chaviers (a.k.a. KeyBlade999). If you would wish to contact me concerning this or my other FAQs, use this e-mail: [email protected], or PM (Private Message) me on the GameFAQs message boards. O-----------------------------------O O------------------------------------O | Allowed sites for my FAQs | | Forever-Banned Sites | O-----------------------------------O O------------------------------------O | GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) | | Neoseeker (www.neoseeker.com) | | www.cheat-database.com | | SuperCheats (www.supercheats.com) | | Cheat Index (www.cheatindex.com) | | | | Cheat Search (www.cheatsearch.com) | | | | www.panstudio.com/cheatstop | | | | Game Express (www.gameexpress.com) | | | | Mega Games | | | | Cheats Guru (www.cheatsguru.com) | O-----------------------------------O O------------------------------------O =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Four: Controls **SKATEDIE_4** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= --------------- Stale Fish Tour --------------- ~~ D-Pad : (Up) Increase speed. (Down) Decrease speed. (Left/Right) Move left or right. ~~ A Button : Jump. ~~ B Button : Duck. I guess this reduces air resistance, boosting speed? ~~ Start Button : Pause/unpause game. ~~ Select Button: N/A. ~~ L/R Buttons : These only have functions on the GBA SP and GameBoy Player ways of playing the game. They will widen/narrow the screen, respectively. Otherwise, N/A. Also note that A+B+Select+Start is a soft reset combination. ----------------- Retro-Rocket Ramp ----------------- ~~ D-Pad : (Up/Down) Move to background or foreground. (Left/Right) Do a trick at the ramp top. ~~ A Button : Increase speed. ~~ B Button : Increase speed. ~~ Start Button : Pause/unpause game. ~~ Select Button: N/A. ~~ L/R Buttons : These only have functions on the GBA SP and GameBoy Player ways of playing the game. They will widen/narrow the screen, respectively. Otherwise, N/A. Also note that A+B+Select+Start is a soft reset combination. =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Five: Stale Fish Tour Details **SKATEDIE_5** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= ------ Basics ------ There are two modes which you can play: one-person solo, or versus an AI player. Either way, the game is the same; you just get bumped around more in the latter. You'll go across eight tracks. Each one is the same in concept - a randomized set of barriers will come out at you over a set distance. You must cross the set distance in as little time as possible, which also means avoiding the barriers, or going off-track. To avoid the barriers, you first must learn the three types. The center ones are the ones that it is preferred you jump over; for the other two, the ones taking up half of the pipe, you must get out of their way. Sometimes, you'll find a combo of the center and side ones; basically, you can only jump over the right/left half. Those start in Chernobyl. Additionally, the track is not straight. It turns, and the character you control is made of matter - that is to say, HE HAS MOMENTUM. You must account for this inertia by turning into the curve - if it goes left, use Left on the D-Pad, and vice versa. Otherwise, your momentum will cause you to fly out of the pipe and lose time. At the top of the screen are three numbers - time remaining, speed setting, and distance remaining. You must zero-out the distance before time runs out. To do so, you want to increase your speed by using Up on the D-Pad. However, don't go too fast or momentum will overpower you; stay with you are comfortable with. After the end, you'll get a password for the next level. In the versus mode, it is the same thing, but you just get bumped around by the AI a lot. One final thing - at random points, often after barriers, you can find reddish stars. These will give you ten extra seconds on the clock. --------- Some Tips --------- Jumping seems to void all horizontal motion, so if you're about to run into a wall due to diagonal momentum, jump. The distance required to clear a jump increases as you speed up. You'll learn this, and maintaining a constant speed will prevent crashes. Don't worry about the star time boosts. The most demanding stage is Atlantis, where you need to do one distance unit every 1.8 seconds, which max speed will do you okay on. ALWAYS lean into the turn. I cannot stress that enough; often, you'll fly into a barrier if you don't. And practice makes perfect. I went through every course on my first or second try with no problems at all. ----------- Course Data ----------- This assumes that one crash takes up approximately 4 seconds. It also assumes that your maximum speeds average out at about 1.5 seconds to travel one unit of distance. It also assumes you do not grab any time power-ups. These are not meant to be used as EXACT guides; personally, the less crashes the better. Remember, I am assuming your speed will not vary from 1 unit every 1.5 seconds, where it WILL going around turns. For best results, subtract three or four from the fourth column to be safe. O=================O============O============O===========O=====================O | Level Names | Time | Distance | Crashes | Average Time Per | | | Allotted | Units | Allowed | One Distance Unit | O=================O============O============O===========O=====================O | Las Vegas | 180 sec. | 70 | 18 | ~ 2.571428 sec. | | Chernobyl | 180 sec. | 75 | 16 | 2.4 sec. | | Hanoi | 180 sec. | 80 | 15 | 2.25 sec. | | Baghdad | 180 sec. | 85 | 13 | ~ 2.117647 sec. | | Panama City | 180 sec. | 90 | 11 | 2 sec. | | Easter Island | 180 sec. | 95 | 9 | ~ 1.893787 sec. | | Atlantis | 180 sec. | 100 | 7 | 1.8 sec. | O=================O============O============O===========O=====================O =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Six: Retro-Rocket Ramp **SKATEDIE_6** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Here, you'll find yourself on a half-pipe. The goal is to get as many points as possible by doing tricks. Unfortunately, it is unclear as to how you do them. I usually mash A and B and hold either Left or Right on the D-Pad. I'll usually do some form of trick. Some obviously seem to take longer than others, or I don't know how to complete them. It is likely the former, since the tricks don't really get affected during their execution. So, in short, the tricks are randomized. As you approach a ramp or the top of the pipe, you can do a trick by holding Left or Right on the D-Pad. If you succeed, you get points. If you fail to execute the trick, you lose one of your four "lives". If you lose them all, or run out of time, the game ends and you may get to put in your high score. =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= Section Seven: Stale Fish Tour Passwords **SKATEDIE_7** =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~= O=================O==========================O============================O | Level Names | 1-Player Solo Password | 1 VS. S.C. Team Password | O=================O==========================O============================O | Las Vegas | GNBF | QPRH | | Chernobyl | MTGP | BKWV | | Hanoi | PVFS | GXJS | | Baghdad | FVCH | ZFRL | | Panama City | BXHN | KMTQ | | Easter Island | GFTQ | LZBW | | Atlantis | JZWC | RSFN | O=================O==========================O============================O O=============================================================================O | This is the end of KeyBlade999's | | FAQ/Strategy Guide for the GameBoy game | | Skate or Die: Tour de Thrash. | O=============================================================================O ________________ | ____________ | | | | | | | | | | |____________| |________________________________________ | |____________| |_________________________ | | | | | | |\ /\ /| | | | | | | | \ / \ / | | | |____________| | | | (_) (_) | | |________________| |_| |_| ___ ___ ___ /'__`\ /'__`\ /'__`\ /\ \_\ \ /\ \_\ \ /\ \_\ \ \ \___, \ \ \___, \ \ \___, \ \/__,/\ \ \/__,/\ \ \/__,/\ \ \ \_\ \ \_\ \ \_\ \/_/ \/_/ \/_/ KeyBlade999