Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Walkthrough

by KoritheMan

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Pokemon Blue FAQ/Walkthrough (GB)
Time I Started This Guide: 6/18/07
Version: 1.1
Author: KoritheMan
E-Mail: verykoolguy2002[at]gmail[dot]com
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=








                                   ------------------------------------
                                   |    Table of Contents             |
                                   ------------------------------------
                                   | 1. Introduction                  |
                                   | 2. Version History               |
                                   | 3. Storyline                     |
                                   | 4. Controls                      |
                                   | 5. Game Basics                   |
                                   | 6. Walkthrough                   |
                                   | 7. Side Quests                   |
                                   | 8. Pokemon List                  |
                                   | 9. Items                         |
                                   | 10. TMs                          |
                                   | 11. HMs                          |
                                   | 12. Ability Descriptions         |
                                   | 13. Shops                        |
                                   | 14. Gameshark Codes              |
                                   | 15. FAQs                         |
                                   | 16. Codes n' Secrets             |
                                   | 17. Copyright                    |
                                   | 18. Contact Info                 |
                                   | 19. Credits                      |
                                   |__________________________________|


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 1. Introduction                                                      |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Pokemon Blue was a game released in the late 1990s for the Gameboy portable
 system from Nintendo. The game, the cartoon, the trading card game, etc., grew
 quite popular among people. Pokemon's popularity has waned in recent years,
 though Diamond and Pearl should help to raise its popularity back up, at least
 some. In Pokemon Blue, you play the role of a young lad named Ash Ketchum, who
 wants to become a Pokemon Master.

 You will explore different towns, fight other Pokemon Trainers, and also catch
 and raise up to 151 kinds of Pokemon in this game. This game is quite old, but
 R/B/Y and G/S/C is where it is all at in the Pokemon world even now. The new
 ones just don't have the feel of a Pokemon game, I guess you could say. Even
 though the other Pokemon games are out now, and this one along with Red, is
 quite old, this is one game I'd definitely recommend you try. It's even more
 fun if you have friends you can link up and play with!


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 2. Version History                                                   |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Version 1.1 / Added the three legendary birds side quest. GGFan/KomodoTheNinja
               gets credit for the walkthrough's on how to get the birds, since
               I was too lazy to add it myself. I had forgot in the initial
               release.

 Version 1.0 / Completed the guide.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 3. Storyline                                                         |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This game has no story really. Professor Oak asks you your name, and a few
 more details about yourself when you start the game, then after you tell him
 all of that, the game starts with you in control of Ash. You'll have to face
 many Pokemon Trainers and your rival Gary throughout the game many times, so
 be sure to raise your Pokemon like a real trainer would. ;)

 After you beat the Elite Four and Gary in the Indigo Plateau, if you have a
 link cable and a friend or friend(s), you can trade Pokemon, and battle with
 your Pokemon.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 4. Controls                                                          |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Out of Battle Controls
 ----------------------

 A: Talk to people, pick up items, confirm selected actions, scroll through
    sentences

 B: Cancel selected actions

 L: Does nothing

 R: Does nothing

 Start: Brings up the menu

 Select: Arrange items

 D-Pad: Moves character, moves cursor


 Inside Battle Controls
 ----------------------

 A: Confirm selected actions

 B: Cancel selected actions

 L: Does nothing

 R: Does nothing

 Start: Does nothing

 Select: Use this along with the D-Pad to rearrange your ability list if you
         like in battle

 D-Pad: Moves cursor


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 5. Game Basics                                                       |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This section will teach you the basics of Pokemon Blue (and Pokemon Red, since
 they are the same thing). Read on if you are a new player, since this game
 has quite a bit of things to explain before you can get used to the game.

 Pokemon
 -------

 There are a total of 151 Pokemon in the game that you can catch and raise. You
 can get more Pokemon by catching them in what are known as "Poke Balls",
 "Great Balls", "Ultra Balls", and "Master Balls". You can buy more advanced
 version of Poke Balls (e.g. Great Ball) as you advance through the game. You
 can only obtain one Master Ball, however. This, of course, is all assuming you
 don't use Gameshark, which a lot of people use in this game.

 After all, what is the sense of playing normally after you've beaten the game,
 since there is nothing else you can do except use Gameshark to capture the
 remaining Pokemon you never caught, or battle and trade with your friends?
 Yeah, that's what I thought. Anyway, each time you catch a Pokemon, data about
 that Pokemon is added to your Pokedex (more on that below). Unfortunately,
 Pokemon Blue and Pokemon Red may be the same games, but each version has some
 Pokemon that you can only catch in a specific version of the game.

 This is probably another reason that people use Gameshark, and I know I'd use
 it if I didn't have access to a friend who could trade with me from Pokemon
 Red. I am a greedy man who wants all 151 Pokemon in his Pokedex! Don't we all,
 though?  In order to get a complete Pokedex full of all 151 Pokemon, you will
 need to either use Gameshark, or trade with a friend who has Pokemon Red.
 Having 151 Pokemon in your Pokedex isn't mandatory, and certainly doesn't
 affect the outcome of the game.

 Still, it gives you a nice warm feeling inside collecting all 151 Pokemon,
 EVEN if you don't use them. Always remember, though: no one is going to make
 fun of you if you use Gameshark (at least I know I won't). You have to do what
 you have to do. Also, another thing: Each Pokemon fights the balls you throw
 at them, and depending on how hard they fight, they can be quite hard to
 catch.

 Pokemon such as Pidgey or Rattata aren't hard to catch at all, and you will
 not even have to damage them or anything else to catch them. However, some
 more tougher Pokemon, such as Voltorb, Electabuzz, Pikachu, etc., may require
 more than just throwing a ball at them to catch them. On the tougher Pokemon,
 you will generally need to damage them, and in some cases, on the REALLY tough
 Pokemon, inflict negative status aliments on them via the use of a status-
 inflicting moves from your Pokemon, such as Sleep Powder.

 If you weaken a Pokemon AND cast negative status aliments on it, there is no
 guarantee you'll catch the Pokemon (I tried to do that on Mewtwo quite a
 number of times with an ULTRA BALL of all things, and he got out of it with
 little effort, even being asleep and almost dead). Keep trying and you'll get
 it, though. Never just give up. Finally, since you only get one Master Ball in
 the entire game, I'd recommend saving it for Mewtwo.

 Your Pokemon gain levels by you using them in battle. A Pokemon that defeats a
 Pokemon that another trainer sends out, at the end of the battle, if your
 Pokemon is still alive, that Pokemon will gain experience points. You can
 split experience points between all your Pokemon by bringing out all of your
 Pokemon in battle. Even if all your Pokemon don't actually "hit" the Pokemon
 you are fighting against, you can still gain experience at the end of the
 battle with each and every Pokemon you sent out, assuming they don't die.

 Splitting experiences sucks in my opinion, and you should only split between
 two Pokemon in each battle at maximum, unless you have to use more, which is
 not likely. When playing against a friend, experience points aren't gained.
 The maximum level a Pokemon can get to is 100, and after that, experience
 points won't level you up. Each time you level up, your Pokemon's four stats:
 Attack, Defense, Speed, and Special, go up.

 Each Pokemon excel in different stats. Some are weaker in other areas, some
 are not. If your Pokemon are in Bill's PC, they won't gain experience points
 from the battles you win. Also, you cannot catch a Pokemon Trainer's Pokemon.
 Lastly, to take out a Pokemon when it gets stored in Bill's PC, go to a Poke
 Center, examine the PC on the far eastern part of the Poke Center, select
 Bill's PC, then withdraw a Pokemon. If you want to deposit a Pokemon in Bill's
 PC, choose "Deposit" instead of "Withdraw".

 Also, you get 12 boxes in Bill's PC. Each box can hold up to 25 Pokemon. To
 switch boxes, select "Change Box" from Bill's PC. If you have 6 Pokemon with
 you, when you catch another one, it'll be transferred to Bill's PC in whatever
 box you have it set to.

 NOTE: There are a few Pokemon you can catch only in the Safari Zone. These can
       be caught only via the use of a Safari Ball. You can throw rocks or use
       bait to distract the Pokemon, and thus catch it. You can't damage
       Pokemon in the Safari Zone. This makes catching Safari Zone-exclusive
       Pokemon rather difficult. Use Gameshark if you have to.

 Experience Points
 -----------------

 As I explained above, experience points are vital to leveling up in Pokemon
 Blue and Pokemon Red. When you examine your Pokemon via the menu screen, you
 can see how much experience points your Pokemon needs before it goes up a
 level. Each Pokemon, as well as Pokemon Trainers' Pokemon, give you different
 amounts of experience points, depending both on the level and how well-trained
 the Pokemon is.

 Wild Pokemon don't give as much experience as Pokemon from trainers do. Keep
 that in mind.

 Pokedex
 -------

 Your Pokedex is given to you by Professor Oak shortly after you begin the
 game. It records a picture of each Pokemon you have encountered. If you catch
 a Pokemon, not only is the picture added for it, but the data as well. Only
 when you catch a Pokemon, is data about the Pokemon added. It also counts as
 you catching a Pokemon if one is traded to you, either by friend or by an NPC
 in the game.

 Though the number "151" isn't on the Pokedex initially, if you get Mew, 151 is
 added, as is the picture and data for Mew.

 Evolution
 ---------

 When your Pokemon reach certain levels, they can evolve into a different
 Pokemon, although they will keep the same type (e.g. if Bulbasaur evolves into
 Ivysaur, he will keep the Grass type, just become stronger than Bulbasaur
 was). Not all Pokemon evolve, but most do. Also, some Pokemon do not evolve
 unless you use a stone, such as a Moon Stone, on them. Finally, four Pokemon
 are evolved from trading to a friend: Kadabra, Graveler, Haunter, and Machoke.

 Types of Pokemon
 ----------------

 Throughout this game, you'll find Pokemon that share different types. For
 example, Venasaur is a Grass-type Pokemon, meaning that it does well against
 Water-type Pokemon, but does not do good against a Fire-type Pokemon. There
 are quite a number of types in this game. Also, some Pokemon share up to two
 types. Exeggutor is not just a Grass-type Pokemon, but a Psychic-type Pokemon
 as well, meaning his type would be "Grass/Psychic".

 Below are a list of all the types of Pokemon in this game.

 Grass

 Fire

 Water

 Fighting

 Psychic

 Flying

 Bug

 Poison

 Normal

 Rock

 Ground

 Ghost

 Dragon

 Electric

 Ice

 Money
 -----

 Throughout the game, you'll earn money to buy items with (obviously). Items
 help your success in the game, so money is a necessity. You gain money by
 winning battles from wild Pokemon (though only with the use of Pay Day, which
 only Meowth can use) and Pokemon Trainers. You can also gain money by selling
 old items that you don't want, although some items cannot be sold.

 Stones
 ------

 There are four types of stones that can evolve certain Pokemon. They are: Fire
 Stone, Water Stone, Thunder Stone, and Moon Stone. Moon Stone's are in short
 supply in this game, and can only be found in very few places. On the other
 hand, you can buy the other stones at the Market in Celadon City.

 Linking With A Friend
 ---------------------

 In this game, if you have a link cable and someone else that has a Game Boy
 and Pokemon Red, Blue, or Yellow (Gold, Silver, and Crystal are not
 compatible). The two of you need to turn your Game Boy's on (OH MY, THAT TAKES
 ROCKET SCIENCE TO FIGURE OUT *gasp*) with your Pokemon games in there. After
 that, both of you go into a Poke Center. Once there, talk to the lady at the
 entrance of the Cable Club at the same time on each Game Boy.

 If done correctly, you'll be asked if you want to trade or go to the colosseum
 to do battle. I'll explain each below:

 NOTE: Link cables can be purchased at just about any store that has a video
       game section. Wal-Mart, K-Mart, EBGames, you get the picture...

 Trade
 -----

 You can trade with your friends using this option. Simple. Both of you turn
 the PC on to begin the trade. Then, one player selects a Pokemon he/she wants
 to trade, and the other player does likewise. After the two come to an
 agreement on what to trade, the trade is confirmed, and the Pokemon are sent
 to each other via the link cable. Finally, you can't just give a Pokemon to a
 player; you HAVE to trade. It sucks.

 If a friend is giving you a Pokemon, but since you can't actually "give", just
 trade him a crappy Pokemon like Pidgey (if he doesn't mind, of course).

 IMPORTANT NOTE: Pokemon that are traded to you in R/B/Y gain "boosted"
                 experience points, meaning that Pokemon gets double the amount
                 of experience it would normally get if it wins a battle. I've
                 heard that boosted experience Pokemon are weaker, though I've
                 never been able to confirm it myself.

 Colosseum
 ---------

 In the colosseum, you can battle with your friends here. It works just like a
 normal battle in that both trainers send out each of their Pokemon until one
 trainer wins. This is what makes the game of Pokemon right here. If you have
 friends who also own this game, there's no reason for you to sell, get rid of,
 or not buy this game, since this is where the game shines. Like in the trade
 arena, turn on the PC to begin fighting.

 Also, be sure to get the Pokemon you want to get out before the fight, since
 you can't change in battle!

 Fishing
 -------

 In this game, you can obtain a few types of fishing rods from various
 fisherman in the game. This is the only way to catch Water-type Pokemon. Each
 rod catches different Pokemon. They are:

 Old Rod
 Catches: Magikarp

 Good Rod
 Catches: Poliwag, Goldeen, Magikarp

 Super Rod
 Catches: All Pokemon that appear in the water

 Finally, below is a list of locations with water that certain Water-type
 Pokemon appear in. They are:

 Pallet Town
 Catches: Poliwag, Tentacool

 Viridian City
 Catches: Poliwag, Tentacool

 Cerulean City
 Catches: Krabby, Goldeen, Psyduck

 Vermilion City
 Catches: Krabby, Shellder

 Celadon City
 Catches: Poliwhirl, Slowpoke

 Fuschia City
 Catches: Krabby, Goldeen, Magikarp, Seaking

 Route 22
 Catches: Goldeen, Poliwag

 Route, 4, 24, & 25
 Catches: Krabby, Goldeen, Psyduck

 Route 6 & 11
 Catches: Krabby, Shellder

 Route 10
 Catches: Poliwhirl, Slowpoke

 Routes 12, 13, 17, & 18
 Catches: Goldeen, Tentacool, Krabby, Magikarp

 Route 19
 Catches: Shellder, Goldeen, Staryu, Horsea, and Tentacool

 Safari Zone
 Catches: Slowpoke, Dratini, Psyduck, Krabby, Dragonair

 NOTE: Not only can you catch Water-type Pokemon with rods, but with Surf
       (HM03), as well. Old Rod guarantees Magikarp catches, by the way. Also,
       I will not list which Pokemon you can get in the locations listed here
       within the Walkthrough section. Look at this area if you want to see
       where to get them.

 Abilities
 ---------

 Your Pokemon can learn up to four abilities. They can learn them from gaining
 levels, or from TMs (Technical Machines) and HMs (Hidden Machines). Below is
 an explanation of TMs and HMs:

 TMs
 ---

 There are a total of 50 TMs in the game. Each TM is scattered throughout the
 game, and each TM can only be used once, so use them carefully, and make sure
 you use a TM on the Pokemon you want to use it on. Certain Pokemon can learn
 certain moves. There is not a single Pokemon in the game who can learn every
 TM in the game. You can also buy a few TMs in Celadon City's Market.

 HMs
 ---

 There are a total of 5 HMs in the game. Unlike TMs, HMs allow you to teach
 your Pokemon a move that stays there (you can replace TM-taught abilities if
 you want). This is good, yet bad. HMs are mandatory, and so you're going to
 have to teach them to your Pokemon in order to progress through the game. I
 strongly recommend teaching HMs to Pokemon you'll never use, unless you know
 for sure you want to teach an HM to a Pokemon.

 Teach an HM to a Pokemon such as Pidgey, so that you don't make a bad choice
 and end up teaching something like Fly to a Pokemon like Zapdos. Again, if you
 _want_ to teach a Pokemon an HM, be sure it's what YOU WANT, and that it's
 actually a wise decision, or you'll end up regretting it later, believe me.


 Status Aliments
 ---------------

 Below is a list of all of the negative status aliments in Pokemon Red, Blue,
 and Yellow. All negative status aliments can be cured via a Poke Center, or
 via the necessary item (e.g. Burn Heal cures Burn). All status aliments last
 outside of battle, so take note of that.

 Burn
 Description: If you get burned, your Pokemon's HP will gradually deplete each
              turn until you cure it.
 Cured By: Burn Heal

 Freeze
 Description: When your Pokemon gets frozen, it won't be able to move until it
              gets unfrozen by Fire-type attacks, or just gets defrosted
              automatically.
 Cured By: Ice Heal

 Paralyze
 Description: When your Pokemon is paralyzed, it has a chance to not be able to
              move when you try and attack with it, but it also has a chance to
              attack like normal.
 Cured By: Paralyze Heal

 Poison
 Description: Poison gradually depletes the HP of the Pokemon who has it upon
              itself, just like Burn does. If you have Poison inflicted on you
              by the Toxic ability, it will gradually damage you more each
              turn.
 Cured By: Antidote

 Sleep
 Description: When a Pokemon is put to sleep, it could range from 1 turn or
              several turns. You can't move make any attacks with your Pokemon
              during this time until you heal it with Awakening, or it just
              wears off normally.
 Cured By: Awakening

 NOTE: Confuse is not listed as one of the negative status aliments in this
       game, because it doesn't appear over your level number in battle. It
       wears off normally, and cannot be cured with any item.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 6. Walkthrough                                                       |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Here is a complete walkthrough for this from beginning to end.

 IMPORTANT NOTE: This walkthrough covers how to beat the game from the best of
                 my knowledge. It may not tell you how to fight EVERY trainer,
                 find every single item, etc., but I tried. This is to help you
                 beat the game, not be a completionist for no apparent reason.
                 Do you wanna waste 30 hours of your life on the RPG-element of
                 the game when you could be battling with friends? Thought so.

 Also, if I have made any mistake somewhere around here, in this section or the
 FAQ for that matter, or you want to e-mail me something I need to add, feel
 free to do so! I do add what people send me and fix the errors they send me,
 and I credit them as well. :)

 When you start a new game, Professor Oak will tell you about the world being
 inhabited by Pokemon, and that he himself studies Pokemon as a profession. You
 will then be asked what your name is. Ash is your character's real name, so I
 will refer to him by that name throughout this FAQ. You'll have to name your
 rival, too. His real name is Gary, so I'll refer to him by that name. After
 the naming is done, you'll appear in your house in Pallet Town.


 Pallet Town
 -----------

 Available Pokemon: Bulbasaur, Charmander, Squirtle (can only get one)

 When you finally gain control of Ash, go north and examine the PC in the
 northwest corner of your room, then withdraw the Potion from it. Then, go
 downstairs and exit the house. When you get outside, go north and try go into
 the grass. As you do, Professor Oak sees you and stops you, saying that grass
 has wild Pokemon in them. He'll bring you into his lab to get a Pokemon. When
 you get inside Professor Oak's lab, dialogue will commence. After it's over,
 you'll regain control and get to choose one of the three Pokemon Oak has left.

 Approach one of the three Poke Balls on the table to the right, then press A
 when you are in front of a Poke Ball. You can get only one Pokemon out of the
 three. There are three Pokemon you can get here: Bulbasaur, Charmander, and
 Squirtle. Bulbasaur is the best starter, since it can easily take down the
 first two Gym Leaders with little effort. Charmander has a hard time with the
 first two Gym Leaders. Finally, Squirtle can easily dispatch the first Gym
 Leader, but after that, you'll notice that he sucks the worst.

 I recommend you choose Bulbasaur. After you choose a Pokemon, Gary will choose
 one too. Also, whatever Pokemon you chose, Gary will always choose the one
 that will outdue your Pokemon in terms of type-specific abilities (e.g. if you
 pick Bulbasaur, he'll pick Charmander, and later on he'll use Ember, a Fire-
 type Pokemon move that is super effective against Bulbasaur, since he is a
 Grass-type Pokemon).

 Once you and your rival both choose, go south and try to exit. As you do, Gary
 stops you and challenges you to a duel. Whether or not you win will not affect
 the outcome of the game. If you win however, you get 175 bucks. Try and win.
 After the battle is over, Gary will leave to go train his Pokemon some more.
 Continue south and exit the lab. When you get back outside again, go into the
 grass that you went into when Oak stopped you earlier.


 Route 1
 -------

 Available Pokemon: Pidgey, Rattata

 When you get here, you can battle (and later catch) two wild Pokemon here. You
 cannot capture them just yet, but you can battle them for experience points.
 I recommend getting to at least Level 7 or 8. There is a guy wandering around
 this area that gives you a Potion if you talk to him, so definitely talk to
 him. At any rate, once you are done leveling up here, follow the path north
 out of this area, and into Viridian City.


 Viridian City
 -------------

 Available Pokemon: N/A

 When you arrive here, you'll notice that this city is the first place with a
 Poke Center to heal your Pokemon's HP/PP fully, as well as cure any negative
 status aliments on them. You'll also notice that this is the first town with a
 Market and a Pokemon Gym. You can't get in the Gym for awhile, so don't worry
 about it yet. First off, go to the Poke Center and heal your Pokemon. Then, go
 into the Market.

 Once inside the Market, you'll recieve Oak's Parcel. After getting it, take it
 to Professor Oak back in Pallet Town.


 Pallet Town
 -----------

 Available Pokemon: N/A

 Once inside Professor Oak's lab, talk to him and you'll give him the parcel.
 In return, Oak will give you the Pokedex, but Gary gets one too, the arrogant
 wannabe Pokemon Trainer. Grrr... Once Gary leaves and you regain control, exit
 the lab and head over to the house above Professor Oak's laboratory. Inside,
 talk to the girl sitting at the table, who will give you a Town Map. After you
 get that, exit the house and head back through Route 1 and back into Viridian
 City.

 NOTE: You can talk to your mom from here on out in the house left of the one
       you got the Town Map in, and she'll fully restore all your Pokemon's HP/
       PP, and negative status aliments, just like a Poke Center. Stop by and
       recover yourself when you are in the area. :)


 Viridian City
 -------------

 Available Pokemon: N/A

 Back in Viridian City, go to the Market and buy a few Poke Balls. I recommend
 that you buy at least five Poke Balls (only 1000 bucks), since you need to
 catch a lot of Pokemon at this point in the game, since relatively difficult
 trainers are coming up (not difficult per se, but with just your starting
 Pokemon only, they are).

 Anyway, after stocking up on Poke Balls, rest at the Poke Center and go back
 to Route 1 and catch a Pidgey and a Rattata. After you catch those, train them
 a bit (gain about 2 levels with each, so fighting alone instead of splitting
 experience is the best bet to make things go much faster; your main Pokemon
 should be strong enough by now), then rest at the Poke Center again. Now, you
 can go and fight Gary again, which this FAQ is going to assume you are doing.

 To do that, go due west of the Market until you come across an area with trees
 known as Route 22.


 Route 22
 --------

 Available Pokemon: Rattata, Spearow, Nidoran F, Nidoran M

 When you arrive here, head west across the path and once you exit the small
 grassy square in the enclosed area, go left more and you'll encounter Gary. Do
 not go here unless you are least Level 8 with one Pokemon, and at least 6 with
 another. Gary has a Level 9 and Level 8 Pokemon.

 Pokemon Trainer: Gary
 Location: Route 22
 Trainer's Pokemon: Pidgey L9, Bulbasaur L8, Charmander L8, or Squirtle L8
                    (depending on who you picked at the start)
 Reward: $275
 Strategy: This is a relatively easy battle. Still, you should come in with
           your main Pokemon at Level 8 at the least, followed by another
           strong Pokemon at at least Level 6, since Gary's two Pokemon are
           quite high for this point in the game. First up is Gary's Pidgey.
           It uses Gust and Sand-Attack, go figure. Gust itself isn't the real
           problem, since if you have a Potion, you can just heal yourself if
           you get too low on HP. Sand-Attack is the real problem, since it
           lowers your Pokemon's accuracy for physical and special attacks.

           If you don't have a Potion to heal with, just keep attacking. Once
           Pidgey is taken care of, Gary sends out his Bulbasaur, Charmander,
           or Squirtle, depending on who you picked at the start. Like you did
           with Pidgey, just attack this Pokemon. However, it is VERY important
           that you use your alternate Pokemon for Gary's last Pokemon, since
           if you use the one you got at the start of the game, Gary will
           exploit a weakness to that Pokemon, and your main one will perish.
           Gary shouldn't be too hard if you follow this strategy.

 Upon defeating Gary, you can go back into the square grassy area and capture a
 Nidoran M, Nidoran F, a Rattata (which you should already have), and finally a
 Spearow. I found the male Nidorans to be very rare, just to warn you. After
 you are done Pokemon-catching, head back to Viridian City.


 Viridian City
 -------------

 Available Pokemon: N/A

 Back in this city yet again, heal your Pokemon at the Poke Center. Then, go
 all the way north from the south entrance of the town until you reach Route 2.


 Route 2
 -------

 Available Pokemon: Caterpie (Blue Version Only), Weedle (Red Version Only),
                    Pidgey, Rattata

 Once here, try catching a Caterpie or a Weedle, depending on which version you
 have. Don't worry, you'll be able to get them both later regardless of
 version. Once you are done with the Pokemon-catching, go all the way north and
 when you reach a building, go in it. Once inside, go north and exit through
 the door to reach Viridian Forest, your next destination.


 Viridian Forest
 ---------------

 Available Pokemon: Caterpie, Metapod, Weedle, Kakuna, Pikachu

 I suggest you level up a few of your Pokemon to at least Level 9. This is
 quite high and could take awhile, so just fight with one Pokemon only instead
 of splitting. If you have a very low Pokemon though (3 or 4), then splitting
 is probably better until it gets a little stronger. You can keep going back to
 the Poke Center in Viridian City and healing, although this can get quite
 repetitive and tedious.

 The trainers in here give good experience (even better than the wild ones), as
 well, so remember that. Anyway, when you enter here, go left, up, and left to
 find a Poke Ball. After you get that, go back to the start. From there, head
 right and up to find an Antidote. On the way, you will find some Pokemon
 Trainers that you'll have to fight, so be aware of that.

 Pokemon Trainer: Bug Catcher
 Location: Viridian Forest
 Trainer's Pokemon: Weedle L6, Caterpie L6
 Reward: $75
 Strategy: This Pokemon Trainer is rather easy. If you have Charmander, use
           Ember to easily dispatch of Weedle and Caterpie. If not, any other
           Pokemon will do. Just keep attacking. Their attacks do very little
           damage. If you have Bulbasaur, take note that Vine Whip is very
           ineffective against these Pokemon.

 Pokemon Trainer: Bug Catcher
 Location: Viridian Forest
 Trainer's Pokemon: Weedle L7, Kakuna L7, Weedle L7
 Reward: $70
 Strategy: Like the previous trainer before him, this Bug Catcher is a pushover
           Pokemon Trainer. Again, if you have Charmander at your disposal, use
           Ember for super effectiveness. If you don't have Charmander, just
           keep attacking with any other Pokemon to easily win. Vine Whip with
           Bulbasaur doesn't work too well, so don't use that.

 After defeating the two Bug Catchers, go up from the second trainer and then
 keep following the path to the west, which will eventually lead you out of
 this forest. However, there is a Potion on the southern side of the area where
 the third and final Bug Catcher is, right at the exit of the forest. Grab it,
 and then continue to where the trainer is.

 Pokemon Trainer: Bug Catcher
 Location: Viridian Forest
 Trainer's Pokemon: Weedle L9
 Reward: $90
 Strategy: The simplest trainer in the forest without a doubt. He may have the
           highest Pokemon out of the three Bug Catchers here, but given that
           he only has one Pokemon, this battle is unremarkable. Use Ember if
           you have Charmander. Otherwise, just attack. This battle should take
           little effort.

 Once you defeat that last trainer, continue north and out of the forest and
 the building you come to. After exiting the building, go north into the town.


 Pewter City
 -----------

 Available Pokemon: Caterpie (Blue Version Only), Weedle (Red Version Only),
                    Pidgey, Rattata

 When you arrive in Pewter City, go to the Market and buy a few Potions. Then,
 rest at the Poke Center. Afterward, head into the Pokemon Gym located at the
 western portion of town. Once inside the Gym, go north and fight the Pokemon
 Trainer. You can sneak behind him if you don't want to fight, but I suggest
 you do fight just for the experience.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Pewter City
 Trainer's Pokemon: Diglett L11, Sandshrew L11
 Reward: $220
 Strategy: This trainer could be your first difficult trainer. Save before
           fighting him if you choose to fight him. He sends out a Diglett
           first off, which is a Ground-type Pokemon you haven't seen yet. This
           Pokemon has high speed, so he'll more than likely, unless you are
           terribly overleveled on the order of Level 16 or so, get the first
           turn, so be careful. Vine Whip is super effective against Diglett if
           you have Bulbasaur. If you have Charmander, Ember works fine. If you
           have Squirtle, Bubble is super effective as well. With other Pokemon
           aside from your starters, just use your strongest attacks and keep
           healed. Note that Poison Sting does not work well on Diglett.

           Next up is Sandshrew. Like Diglett, Sandshrew is a Ground-type
           Pokemon. Thankfully, he is fast, but not quite as fast as Diglett.
           The same strategy for Diglett applies to Sandshrew, so use it. Keep
           healed as well.

 Once the first trainer is taken care of, go to the Poke Center and heal up.
 Then, get prepared to face Brock, the leader of the Pewter City Pokemon Gym.

 Gym Leader: Brock
 Location: Pewter City
 Trainer's Pokemon: Geodude L12, Onix L14
 Reward: Boulderbadge, $1366 (correct me if I'm wrong, didn't catch it), TM34
 Strategy: Brock is a pushover if you have Bulbasaur or Squirtle. Use Vine Whip
           and Bubble if you have either one of them to make quick work of
           Brock's Geodude and Onix. If not, Charmander is a bad choice, since
           all of his attacks (including Ember) are not very effective against
           Brock's Rock-type Pokemon. First up is Geodude. Geodude will most of
           the time use Defense Curl, which increases his physical defense. If
           you have to rely on physical attacks to win (a rather risky thing to
           do), this is pure anal pain. But if you are relying on specials
           (which you should, since that is the element of this game), then
           Defense Curl is nothing to worry about.

           Otherwise, Geodude attacks with Tackle. After Geodude is gone, Onix
           is Brock's last Pokemon. Onix has extremely high Defense, and a very
           strong physical attack, as well. Onix can use Tackle and Bide. Bide
           is what you need to fear, since when Onix releases the energy from
           it, he will easily hurt you around 20-30 in damage. The same
           strategy for Geodude applies to Onix; Bulbasaur and Squirtle make
           quick work of him. Charmander has trouble with him, though. Be sure
           to heal yourself when necessary (especially after Bide, assuming you
           survive) and you should come out on top. Note that perhaps you
           should train a Caterpie (if you have Blue Version) to a Butterfree
           and let it learn Confusion. That'll make this fight much easier.

 After defeating Brock, you get the Boulderbadge and your Pokemon can use the
 move Flash anytime now. You don't have the HM for Flash though, so you cannot
 use it yet. Aww. Brock will also give you TM34, which contains Bide. Yay!
 Anyway, exit the Gym after defeating Brock. Back in Pewter City, you can visit
 the Museum if you like for $50. It's located on the far northern part of the
 town. The only thing you can do here is waste 50 bucks to go see fossils of
 prehistoric Pokemon. This can be useful later, but not now.

 When you are done with your errands in Pewter City, head east to Route 3.


 Route 3
 -------

 Available Pokemon: Pidgey, Rattata, Spearow, Jigglypuff, Magikarp

 In this area, there are many Pokemon Trainers to fight, which is quite good,
 considering they all give fair to good experience. Anyway, just go east the
 entire time you are here in Route 3, since that is the only direction to take.
 I will take the time of doing the tedious task of writing down all of the
 Pokemon Trainers you fight here:

 Pokemon Trainer: Lass
 Location: Route 3
 Trainer's Pokemon: Pidgey L9, Pidgey L9
 Reward: $135
 Strategy: This battle is simple. Very simple. Use your strongest attacks with
           any Pokemon you have and this battle will be over quickly. Vine Whip
           and Poison Sting don't work well here though, so avoid using those.

 Pokemon Trainer: Bug Catcher
 Location: Route 3
 Trainer's Pokemon: Caterpie L10, Weedle L10, Caterpie L10
 Reward: $100
 Strategy: This pushover wannabe Pokemon Trainer from Viridian Forest hasn't
           changed much. Use your strongest attacks to defeat him quickly. Vine
           Whip won't work well here, so remember that.

 Pokemon Trainer: Youngster
 Location: Route 3
 Trainer's Pokemon: Rattata L11, Ekans L11
 Reward: $165
 Strategy: This is another easy fight, although he does have one Pokemon that
           could do some slight damage to you, and that is Ekans, a Poison-type
           Pokemon that you haven't seen before. First up is Rattata, and this
           rat is no stranger to us Pokemon players, now is he? He isn't that
           hard, so just pound him with your strongest attacks and you'll win.
           After Rattata is Ekans, a snake Pokemon. By the way, Ekans is
           "Snake" spelled backwards. Defeat Ekans the same way you did with
           Rattata, and that's by using your strongest attacks. Ekans can give
           you trouble if he gets a turn in first, or if he uses Wrap before
           you kill him. Still not too hard, though.

 Pokemon Trainer: Bug Catcher
 Location: Route 3
 Trainer's Pokemon: Weedle L9, Kakuna L9, Caterpie L9, Metapod L9
 Reward: $90
 Strategy: Another simple fight. Use your strongest attacks to win. Kakuna and
           Metapod can't attack anyway, so what are you worried about?

 Pokemon Trainer: Lass
 Location: Route 3
 Trainer's Pokemon: Rattata L10, Nidoran M L10
 Reward: $150
 Strategy: This is another easy trainer. First up is Rattata. Use your best
           attacks to take it down. You should know this by now. As for Nidoran
           M, he can be a bit harder than Rattata, so be careful. Use your
           strongest attacks and keep your HP up to win. He can do some damage.
           Bubble is super effective to Nidoran M, by the way, so use that if
           you have Squirtle.

 Pokemon Trainer: Youngster
 Location: Route 3
 Trainer's Pokemon: Spearow L14
 Reward: $210
 Strategy: This trainer would be hard if it weren't for him only having one
           decent Pokemon. Keep healed with Potions, since Spearow is quite
           strong with his Peck attack. Use your strongest attacks to beat it.

 Pokemon Trainer: Bug Catcher
 Location: Route 3
 Trainer's Pokemon: Caterpie L11, Metapod L11
 Reward: $110
 Strategy: This fight is a rather simple one. No need for a strategy. He's easy
           enough.

 After you defeat all the trainers in Route 3, you'll find a patch of grass
 where you can catch Jigglypuff, a new Pokemon. It's rare, but possible to
 find. It's hard to catch too, so weaken it first. After you catch a Jigglypuff
 Pokemon, talk to the girl in the grass to start a Pokemon Battle.

 Pokemon Trainer: Lass
 Location: Route 3
 Trainer's Pokemon: Jigglypuff L14
 Reward: $210
 Strategy: This trainer can be a bit hard, due to how strong Jigglypuff is.
           Jigglypuff has low Defense despite high Attack, so taking it down
           with physical attacks should be no problem. Keep healed, and you'll
           win. An important thing to note also is that Jigglypuff's main move
           is Sing, which puts you to sleep and potentially for numerous turns.
           Pound is a powerful physical Jigglypuff will nail you with. Careful.

 Once you defeat Lass, head east, then north and enter the Poke Center you come
 to. In there, heal your Pokemon, then talk to the old man and buy his Magikarp
 for $500. While you can get it later, there is no reason why you shouldn't pay
 $500 now, since not only is it not a lot, but it's also good to start trainin
 one as soon as possible, since its evolved from, Gyarados, is reached at Level
 20, and it doesn't that long to get to Level 20. Magikarp can't use anything
 but Splash by the way, and all that does is do...well, nothing. >_>

 Anyway, after getting Magikarp, exit the Poke Center and head into nearby Mt.
 Moon, your next destination.


 Mt. Moon
 --------

 Available Pokemon: Clefairy, Zubat, Paras, Geodude

 NOTE: Since there are so many, to avoid confusion, I'll list all Pokemon
       Trainers in Mt. Moon before I get on with the walkthrough.

 Pokemon Trainer: Bug Catcher
 Location: Mt. Moon
 Trainer Pokemon's: Weedle L11, Kakuna L11
 Reward: $110
 Strategy: This guy isn't hard, but his Weedle uses Poison Sting, and can give
           Poison to one of your Pokemon, which gradually drains your HP until
           death, both in and out of battle. Not good. Use an Antidote at the
           end of the fight, not during, incase Weedle uses Poison Sting again,
           to cure the Poison. You should've gotten an Antidote from Viridian
           Forest.

           Weedle and Kakuna are easy enough to beat. You should know how by
           now.

 Pokemon Trainer: Lass
 Location: Mt. Moon
 Trainer's Pokemon: Clefairy L14
 Reward: $210
 Strategy: Not too hard of a fight, if I do say so myself. Clefairy has Pound
           and Growl, respectively. Pound is the thing you need to worry about.
           Growl isn't too much of a problem, given that specials are more
           widely used than physicals. Use your strongest Pokemon to take it
           down.

 Pokemon Trainer: Super Nerd
 Location: Mt. Moon
 Trainer's Pokemon: Magnemite L11, Voltorb L11
 Reward: $275
 Strategy: This fight is not hard at all. Use your strongest attacks to win.
           You may get damaged a decent amount in this fight, although you
           should still easily win. Bring Squirtle (or Wartortle, since that's
           possible at this point in the game) into the fight if you'd like,
           since Magnemite and Volorb, although Electric-type Pokemon, do not
           use moves like Thundershock, at least with this particular trainer.

 Pokemon Trainer: Lass
 Location: Mt. Moon
 Trainer's Pokemon: Oddish L11, Bellsprout L11
 Reward: $165
 Strategy: If you have Charmander or Charmeleon, this fight is a breeze. Use
           Ember if you have Charmander or Charmeleon. If you have Squirtle,
           beating Lass could be hard, since Bubble is not very effective
           against Oddish and Bellsprout, being that they are Grass-types. If
           you have Squirtle or Bulbasaur, Tackle is your best bet. They can
           take awhile to take down, so be careful. With other Pokemon, use
           your strongest attacks (except for Poison Sting and Thundershock)
           to win.

           Keeping healed is also not a bad idea.

 Pokemon Trainer: Youngster
 Location: Mt. Moon
 Trainer's Pokemon: Rattata L10, Rattata L10, Zubat L10
 Reward: $150
 Strategy: This trainer is a pushover. Use your strongest attacks to take it
           down. He has a Zubat, but that's nothing to worry about.

 Pokemon Trainer: Hiker
 Location: Mt. Moon
 Trainer's Pokemon: Geodude L10, Geodude L10, Onix L10
 Reward: $350
 Strategy: This battle is a cake walk if you have Squirtle or Wartortle. Even
           if you have Bulbasaur or Ivysaur, Vine Whip makes quick work of
           these unworthy foes. If you have Charmander or Charmeleon, things
           could be rather difficult. Use your strongest Pokemon, and use only
           special attacks. A Butterfree with Confusion works well here.

 Pokemon Trainer: Rocket
 Location: Mt. Moon
 Trainer's Pokemon: Sandshrew L11, Rattata L11, Zubat L11
 Reward: $330
 Strategy: If you have a Water-type Pokemon, this is a breeze. That is also the
           case if you have a Grass-type Pokemon. Use your strongest Pokemon to
           win here, and avoid using Poison Sting to Sandshrew and Zubat.
           Thundershock against Sandshrew is also unwise.

 Pokemon Trainer: Rocket
 Location: Mt. Moon
 Trainer's Pokemon: Raticate L16
 Reward: $480
 Strategy: This could be a bit tough, since Raticate, the evolved form of
           Rattata, is quite tough at this point in the game, especially when
           you consider the fact that its a Level 16 Pokemon. Since you really
           have no types that are "super effective" to Raticate right now, use
           your strongest Pokemon, and definitely keep healed.

 Pokemon Trainer: Rocket
 Location: Mt. Moon
 Trainer's Pokemon: Rattata L13, Zubat L13
 Reward: $390
 Strategy: This is easy. Use your strongest attacks to take both of them down
           with little effort. This is getting a bit boring, don't you think?

 Pokemon Trainer: Super Nerd
 Location: Mt. Moon
 Trainer's Pokemon: Grimer L12, Voltorb L12, Koffing L12
 Reward: $300
 Strategy: This fight could be a bit tough. The levels of his Pokemon are not
           that high, but this guy has some rather impressive Pokemon. First up
           is Grimer. To defeat Grimer, simply use your strongest Pokemon. You
           have no type of Pokemon right now that's super effective to it. For
           Voltorb, if you have Geodude with you, Rock Throw works excellent,
           and will take down Voltorb in no time. Otherwise, avoid using
           Squirtle or Wartortle, and just use your best Pokemon. Finally, to
           win against Koffing, a new Pokemon, just use your strongest attacks.
           As was the case with Grimer, you have nothing to really hurt
           Koffing a whole lot, so just pound him.

 There are four new Pokemon to catch here. The two most useful overall would be
 Clefairy (very rare) and Geodude (very common). Anyway, Mt. Moon is a maze
 cave, so nagivating through it can be difficult. Luckily, I've got directions
 for you. The guidance you seek, young Padawan, within my hands, it is. There
 are a ton of items to get here, however, so I don't suggest you just rush
 through the mountain without getting anything at all.

 These items are actually pretty useful, believe it or not. They are: Potion
 (x2), Escape Rope, Moon Stone, HP Up, Rare Candy, TM01, and TM12. I cannot
 give specific directions on how to get the items, since, again, this cave is a
 maze, so navigating and finding everything can be quite difficult. Sorry, but
 you'll have to look for the items on your own. Be careful not to let all your
 Pokemon get low on HP or die, since the Pokemon here are a bit tough.

 Whether or not you choose to get the items, to get out, head all the way to
 the extreme northwest corner of the first room that you appear in, ignoring
 all other stairs you come across unless you want items. Once there, take out
 the Hiker (you'll have to fight trainers along the way to the Hiker, by the
 way), then grab the Moon Stone in the upper-left corner above where he was.
 Then, go down the stairs and follow the path through the remainder of the
 level.

 Soon enough, you'll come across members of Team Rocket, who will attack you.
 Eventually, after the Rockets are gone, you'll run into another Super Nerd
 Pokemon Trainer. Take him out, then you can get one of two fossils: the Helix
 Fossil or the Dome Fossil. The Helix Fossil gives you the Pokemon Omanyte much
 later in the game, and the Dome Fossil gives you the Pokemon Kabuto much later
 in the game.

 I recommend grabbing the Dome Fossil; Kabuto is better, in my opinion. If you
 want the other fossil, then either use Gameshark, or trade with one of your
 friends who has the Pokemon you don't. Either way, after choosing a fossil,
 simply go left, down the stairs, then out of this place.


 Route 4
 -------

 Available Pokemon: Pidgey, Rattata, Spearow, Ekans (Red Version Only),
                    Sandshrew (Blue Version Only)

 When you arrive at Route 4, head all the way east into Cerulean City, picking
 up TM04 as you do. You can also use the patch of grass in the area if you
 want to catch an Ekans or a Sandshrew, depending on your version.


 Cerulean City
 -------------

 NOTE: There is a glitch called the "Mew Glitch" you can do right here to get
       Mew. Mew is normally not accessible, except for with Gameshark. Refer to
       this FAQ for more information:
       http://db.gamefaqs.com/portable/gameboy/file/pokemon_mew_glitch.txt

 Available Pokemon: Mew (glitch)

 When you arrive here, rest at the Poke Center. Then, head over to the Market
 and restock on some items (including Poke Balls). Afterward, enter the Pokemon
 Gym to the right of the Poke Center. Inside the Gym, face all of the Pokemon
 Trainers in the Gym (never just avoid them). Eventually, you'll reach the
 leader of the Gym, Misty.

 Pokemon Trainer: Swimmer
 Location: Cerulean City
 Trainer's Pokemon: Horsea L16, Shellder L16
 Reward: $80
 Strategy: This guy has two new Pokemon that you haven't yet seen. He should be
           quite easy, though. Ivysaur (you should have one by now) can easily
           dispose of both his Pokemon with Vine Whip. If you have Wartortle,
           Tackle is your best bet, since Bubble and Water Gun are ineffective.
           If you have Charmeleon, avoid using him at all costs. You should win
           by using your strongest attacks with any of your Pokemon you choose
           to send out. It should be obvious which Pokemon to use, since you
           should know what is weak against what by now.

           Be warned that Horsea uses Bubble, and that's why I said to avoid
           using Charmeleon. Shellder has high Defense, so keep that in mind.
           If you have Pikachu, he can make quick work of Horsea and Shellder
           with Thundershock.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Cerulean City
 Trainer's Pokemon: Goldeen L19
 Reward: $380
 Strategy: Goldeen is yet another Pokemon you have yet to see in the game. She
           has quite a high level Pokemon, so watch out. Goldeen attacks with
           Peck, which by the way, is super effective to Ivysaur. Use him if
           you want though, since Vine Whip kills Goldeen faster than Peck
           kills Ivysaur. Charmeleon is a bad choice; Wartortle is a so-so
           choice. Use Tackle if you use him. Pikachu can make quick work of
           Goldeen using Thundershock. Just use your strongest Pokemon if you
           don't have Pikachu or Ivysaur, and keep your HP up, and you'll win.

 Gym Leader: Misty
 Location: Cerulean City
 Trainer's Pokemon: Staryu L18, Starmie L21
 Reward: Cascadebadge, $2079, TM11
 Strategy: The fight against Misty is so very easy if you have trained a highly
           Pikachu or an Ivysaur. Thundershock can make quick work of Staryu
           and Starmie, two very godly Water-type Pokemon. Better yet, it can
           inflict the Paralyze status aliment on them, and that gives a good
           chance of a Pokemon not attacking that much in battle! Vine Whip
           also makes quick work of both of them, and Water Gun and Bubblebeam,
           both of which Misty is fond of using, is not very effective against
           Ivysaur, so he can take more damage than Pikachu and still inflict
           super effective attacks. If you don't have Pikachu or Ivysaur, I'd
           suggest training a Butterfree to about Level 18-20, or a Beedrill to
           Level 18-20, depending on which version you have.

           Misty is also fond of using X Defend on her Pokemon, which raises
           their defense to physical and special attacks, so watch out. Also,
           Bubblebeam is a very devastating attack, and can easily kill you in
           one or two hits even if it doesn't register as super effective.

 After you beat Misty, you get the Cascadebadge, which allows all Pokemon up
 to Level 30 obey you. Nifty. You also get TM11, which teaches Bubblebeam,
 which happens to be one of my favorite Water-type Pokemon moves. Also, you can
 use Cut anytime outside of battle now, but only when you acquire the HM for
 it, which you don't have yet. Exit the Gym and go back and rest at the Poke
 Center.

 Now, head north to Nugget Bridge. Once there, you'll run into Gary.

 Pokemon Trainer: Gary
 Location: Nugget Bridge
 Trainer's Pokemon: Pidgeotto L18, Abra L15, Rattata L15, Bulbasaur,
                    Charmander, or Squirtle L17
 Reward: $595
 Strategy: Gary is a little tough this time around. However, if you have the
           right type of Pokemon, he's easy. Pidgeotto can die by Pikachu's
           Thundershock easily, Abra can die by any Pokemon you have, and
           Rattata is a joke, so just pound him. Bulbasaur can go down easily
           if you have Charmeleon, since Ember is super effective. Geodude's
           Rock Throw is also good if you have him. Charmander can go down
           with Bubblebeam, even if you don't have Wartortle or a Pokemon with
           high Special, Bubblebeam will only take 1-2 hits to kill Charmander.
           Finally, Squirtle can be beaten with Thundershock very easily.


 Nugget Bridge
 -------------

 Available Pokemon: N/A

 After you defeat Gary, continue north across the Nugget Bridge, fighting the
 five Pokemon Trainers you come across.

 Pokemon Trainer: Bug Catcher
 Location: Nugget Bridge
 Trainer's Pokemon: Caterpie L14, Weedle L14
 Reward: $140
 Strategy: This guy is simple. Just pound him. You shouldn't have trouble.

 Pokemon Trainer: Lass
 Location: Nugget Bridge
 Trainer's Pokemon: Pidgey L14, Nidoran F L14
 Reward: $210
 Strategy: Thundershock makes quick work of Pidgey if you have a Pikachu.
           Otherwise, use your strongest Pokemon to take Pidgey and Nidoran F
           down. Not hard at all.

 Pokemon Trainer: Youngster
 Location: Nugget Bridge
 Trainer's Pokemon: Rattata L14, Ekans L14, Zubat L14
 Reward: $210
 Strategy: Rattata can be taken down very easily. Ekans is harder, because of
           Wrap, so be careful. If you have Potions, use them to heal with
           cause Wrap can really damage you. Zubat can be taken care of with
           Thundershock or with your strongest Pokemon (except Ivysaur).

 Pokemon Trainer: Lass
 Location: Nugget Bridge
 Trainer's Pokemon: Pidgey L16, Nidoran F L16
 Reward: $240
 Strategy: Lass is very easy. Pidgey can be taken care of very easily. As for
           Nidoran F, just use Bubblebeam with whoever you taught it to, or
           just use your strongest Pokemon.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Nugget Bridge
 Trainer's Pokemon: Mankey L18
 Reward: $360
 Strategy: He has a Mankey, which is a Fighting-type Pokemon, the first one
           we've seen, actually. Mankey's Karate Chop attack hurts a lot, too,
           so be careful. Take him down with your strongest attacks. Bubblebeam
           will suffice.

 Once you defeat all 5 Pokemon Trainers, go north more and you'll receive a
 Nugget from a member of Team Rocket. When you refuse to join, he'll fight you.

 Pokemon Trainer: Rocket
 Location: Nugget Bridge
 Trainer's Pokemon: Ekans L15, Zubat L15
 Reward: $450
 Strategy: An easy enough battle. Ekans uses Wrap, so be aware of that. Heal if
           need be. For Zubat, Thundershock and Bubblebeam work well. If you
           have neither of those, your strongest attacks will work fine.

 Upon defeating the evil member of Team Rocket, continue onward to Route 25.


 Route 25
 --------

 Available Pokemon: Caterpie, Metapod, Weedle, Kakuna, Pidgey, Oddish (Red
                    Version Only), Abra, Bellsprout (Blue Version Only)

 Once here, check out the patch of grass to the left and try and catch an Abra,
 since he is the first Psychic-type Pokemon available to you in the game. You
 should catch Oddish or Bellsprout as well, depending on your version. Once you
 are done Pokemon catching, initiate a fight with the Pokemon Trainer in the
 grass.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 25
 Trainer's Pokemon: Rattata L14, Ekans L14
 Reward: $280
 Strategy: Rattata is a Pokemon we've dealt with far too much. You should know
           how to beat it. Ekans is fairly easy, too. Just pound it and heal if
           needed.

 After the fight, head north into the fenced area and grab TM45. Now, go back
 south, then head east and you'll have to battle a huge amount of Pokemon
 Trainers. As always, I'll list them all for your convenience.

 Pokemon Trainer: Hiker
 Location: Route 25
 Trainer's Pokemon: Machop L15, Geodude L15
 Reward: $525
 Strategy: Machop is another Fighting-type Pokemon, who unfortunatly knows
           Karate Chop, the same move Mankey did. He is defeated with your
           strongest attacks. Keep healed though, since Karate Chop is very
           dangerous. As for Geodude, Bubblebeam will suffice, as will Vine
           Whip if you have Ivysaur.

 Pokemon Trainer: Youngster
 Location: Route 25
 Trainer's Pokemon: Rattata L15, Spearow L15
 Reward: $225
 Strategy: This guy is a piece of cake. Rattata is simple enough. Spearow can
           be taken down with Thundershock, or your strongest Pokemon.

 Pokemon Trainer: Hiker
 Location: Route 25
 Trainer's Pokemon: Onix L19
 Reward: $595
 Strategy: You've dealt with Geodude's and Onix's enough to know how to win.
           Water Gun, Bubblebeam, Vine Whip will all be enough to win.

 Pokemon Trainer: Youngster
 Location: Route 25
 Trainer's Pokemon: Slowpoke L17
 Reward: $255
 Strategy: Slowpoke is a Psychic-type AND Water-type Pokemon. It can be beaten
           via Thundershock, Vine Whip, or Rock Throw with Geodude. Slowpoke
           does not use any Water-type attacks in this fight, so Geodude can
           survive. Slowpoke uses Confusion, which is a Psychic-type move. Be
           careful, since it is super effective to Ivysaur or Bellsprout. Vine
           Whip works, but it's far too risky.

 Pokemon Trainer: Lass
 Location: Route 25
 Trainer's Pokemon: Nidoran M L15, Nidoran F L15
 Reward: $225
 Strategy: This fight is easy. Bubblebeam works wonders on both of them, as do
           your strongest Pokemon.

 Pokemon Trainer: Hiker
 Location: Route 25
 Trainer's Pokemon: Geodude L13, Geodude L13, Machop L13, Geodude L13
 Reward: $455
 Strategy: Water Gun, Bubblebeam, Vine Whip (noticing a pattern)? Machop is the
           only Pokemon who actually poses a threat, but even it isn't too hard
           to take down, though do watch your HP.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 25
 Trainer's Pokemon: Rattata L14, Ekans L14
 Reward: $280
 Strategy: Very easy fight. Attack, keep your HP up. I tire of this.

 Pokemon Trainer: Youngster
 Location: Route 25
 Trainer's Pokemon: Ekans L14, Sandshrew L14
 Reward: $210
 Strategy: Ekans can be taken of, via your strongest attacks. Sandshrew can be
           taken care of with Water Gun, Bubblebeam, or Vine Whip.

 Pokemon Trainer: Lass
 Location: Route 25
 Trainer's Pokemon: Oddish L13, Pidgey L13, Oddish L13
 Reward: $195
 Strategy: Oddish can be taken care of, via Ember or Rock Throw. Pidgey can be
           taken care of with Thundershock, Bubblebeam, etc.

 After you get through the intense amount of Pokemon Trainers, enter the house
 you come across. It's Bill's house.


 Sea Cottage - Bill's House
 --------------------------

 Available Pokemon: N/A

 Once inside Bill's house, talk to the Pokemon-lookalike and it'll reveal
 itself as Bill, who has failed an experiment and turned himself into a
 Pokemon! Bill will then go into the machine on the right, and tell you to
 activate the teleporter on his PC to turn him back to normal. So go left and
 examine the keyboard left of the PC monitor to turn him back to normal. In
 return, he gives you the S.S. Ticket, which will let you ride the S.S. Anne
 ship in Vermilion City.

 Now, you can exit and reenter and then examine the PC to see pictures of four
 Pokemon Bill loves: Eevee, Flareon, Jolteon, and Vaporeon, all of whom's
 photos will be added to your Pokedex (though not the data). Your business is
 done here, so exit the house and head south, all the way west, all the way
 south, then jump over the fence you come across to get back into Cerulean City
 with a shortcut.


 Cerulean City
 -------------

 Available Pokemon: N/A

 Back in Cerulean City, heal your Pokemon at the Poke Center, then head into
 the house behind the Pokemon Gym (this building was previously blocked off by
 a guard). Inside, you'll learn that a TM was stolen. Go through the hole in
 the back of the house, and talk to the Team Rocket member outside to initiate
 a fight with him. Beat him to get TM28, which teaches Dig, a quite good move,
 I might add.

 Pokemon Trainer: Rocket
 Location: Cerulean City
 Trainer's Pokemon: Machop L17, Drowzee L17
 Reward: $510
 Strategy: This could actually prove to be a somewhat tough fight. You don't
           have to worry that much, but one of your Pokemon (possibly two)
           could easily die. Machop, as we know, uses Karate Chop, which is a
           very potent physical attack. Use your strongest attacks to defeat
           it (Bubblebeam works well). Next up is Drowzee, another Psychic-
           type Pokemon. It uses Confusion, and that's bad too. Keep healed,
           and use your strongest attacks, such as Bubblebeam to win.

 After getting TM28, head east and all the way, south, then keep following the
 path south to reach Route 5.


 Route 5
 -------

 Available Pokemon: Pidgey, Oddish (Red Version Only), Meowth (Blue Version
                    Only), Mankey (Red Version Only), Bellsprout (Blue Version
                    Only)

 Once here, you can jump over the fences to the left and walk around in the
 grass to find some new Pokemon. Meowth and Mankey are available here,
 depending upon your version. Both are good, but Meowth is better. Catch the
 new Pokemon that you can get, then jump across the rest of the fences and you
 will see a house. This is the Pokemon Daycare Center, where an old man levels
 up your Pokemon for you.

 Sounds good, right? Unfortunately, you don't get to control which moves your
 Pokemon learn, so leave the daycare alone, and head into the building east of
 it. In there, go downstairs and follow the path to another building. Once you
 are in that building, go south and exit the building to reach Route 6.


 Route 6
 -------

 Available Pokemon: Pidgey, Oddish (Red Version Only), Meowth (Blue Version
                    Only), Mankey (Red Version Only), Bellsprout (Blue Version
                    Only)

 When you arrive here, head south into Vermilion City. You'll have to fight a
 few trainers along the way, though.

 Pokemon Trainer: Bug Catcher
 Location: Route 6
 Trainer's Pokemon: Weedle L16, Caterpie L16, Weedle L16
 Reward: $160
 Strategy: This is a very easy fight. Use your best Pokemon to take these wimps
           down to the grave where they belong.

 Pokemon Trainer: Bug Catcher
 Location: Route 6
 Trainer's Pokemon: Butterfree L20
 Reward: $200
 Strategy: Butterfree is not as bad as it may seem. However, Butterfree will
           use Stun Spore, which can inflict Paralyze on you, so watch out. To
           win, use Thundershock if you have Pikachu, Rock Throw if you have
           Geodude, Ember if you have Charmeleon... You get the picture.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 6
 Trainer's Pokemon: Pidgey L16, Pidgey L16, Pidgey L16
 Reward: $320
 Strategy: Use your strongest Pokemon to win this fight easily.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 6
 Trainer's Pokemon: Spearow L16, Raticate L16
 Reward: $320
 Strategy: This guy's easy. Spearow can be defeated with anything you've got.
           Raticate, on the other hand, might be a bit tougher, but it's not
           much to worry about even so. Use your strongest attacks with your
           strongest Pokemon, such as Bubblebeam, Water Gun, etc. to win.


 Vermilion City
 --------------

 Available Pokemon: Farfetch'd

 Once here, go into the building west of the Poke Center and talk to the old
 man, who happens to be the Fishing Guru. He'll give you an Old Rod, which you
 can use to catch Water-type Pokemon! Unfortunately for you, you can only catch
 Magikarp with this rod. Meh... oh well. Now, go to the building directly to
 the south of the one you just entered. In there, talk to the old man sitting
 on the couch and listen to his long and boring story to get a Bike Voucher.

 After getting that, go back to Cerulean City and enter the building west of
 the Mart and talk to the guy behind the counter in the building with the
 bikes and he'll give you a Bicycle for free (normally, they cost $1,000,000)!
 Bicycles allow you to ride a bicycle on land, meaning you can travel faster.
 Nifty. Once you get that, head back to Vermilion City and then you should know
 that you can trade a Spearow for a Farfetch'd Pokemon in the building east of
 the one you got the Bike Voucher in.

 I'd recommend doing it, since Spearow can be re-caught, and since Farfetch'd
 will gain a "boosted experience" in battle, meaning twice the amount it would
 normally. You can board the S.S. Anne after you do all this, but I'd suggest
 going into Diglett's Cave east of the city to catch Diglett or possibly
 Dugtrio (though I'd recommend catching a Diglett and training it from there).
 Also, going to Route 11 to catch new Pokemon wouldn't be a bad idea, either.

 Let's go to Diglett's Cave first, shall we? So, head east of the city and into
 the cave.


 Diglett's Cave
 --------------

 Available Pokemon: Diglett, Dugtrio

 Once here, go down the stairs into the main part of the cave. Once there, walk
 around until you find a Diglett. Catch it after weakening it some. Don't
 bother with catching a Dugtrio, since it's better just to train a Diglett to a
 Dugtrio. After your business here is done, exit the way you came and then head
 eastward to Route 11.


 Route 11
 --------

 Available Pokemon: Spearow, Ekans (Red Version Only), Sandshrew (Blue Version
                    Only), Drowzee

 Catch a Drowzee here. Afterward, fight all the Pokemon Trainers in this area
 to get some good experience before boarding S.S. Anne. I'll list them all
 below for your convenience.

 Pokemon Trainer: Youngster
 Location: Route 11
 Trainer's Pokemon: Ekans L21
 Reward: $315
 Strategy: This guy is easy enough, just watch out for Wrap.

 Pokemon Trainer: Gambler
 Location: Route 11
 Trainer's Pokemon: Poliwag L18, Horsea L18
 Reward: $1260
 Strategy: This guy has strictly Water-type Pokemon. You've dealt with these
           back in Cerulean City's Pokemon Gym, so you should know how to win.

 Pokemon Trainer: Youngster
 Location: Route 11
 Trainer's Pokemon: Nidoran M L18, Nidorino L18
 Reward: $270
 Strategy: Hmm, he has a Nidorino, which is an evolved Nidoran M. Nidoran M
           should be taken care of very easily. Nidorino is slightly harder, so
           watch out. It uses Horn Attack, which is a fairly powerful physical
           move. Heal if you get too low on HP or just switch Pokemon. Also,
           watch out for Poison Sting, since you can get Poison inflicted on
           you. Water Gun, Bubblebeam, or your strongest attacks should be
           enough.

 Pokemon Trainer: Youngster
 Location: Route 11
 Trainer's Pokemon: Sandshrew L19, Zubat L19
 Reward: $285
 Strategy: Sandshrew can be taken care of with Water Gun, Bubblebeam, or Vine
           Whip, or your strongest attacks with your strongest Pokemon. Zubat
           is defeated by your strongest Pokemon or with Pikachu's Thundershock
           attack.

 Pokemon Trainer: Gambler
 Location: Route 11
 Trainer's Pokemon: Bellsprout L18, Oddish L18
 Reward: $1260
 Strategy: Bellsprout uses Wrap and it can use Sleep Powder too, so definitely
           watch out for that. Take it out quick with Ember or your strongest
           non Grass-type and non Water-type moves. Do the same for Oddish.
           His Oddish isn't quite as hard as his Bellsprout was, so you should
           be okay.

 Pokemon Trainer: Gambler
 Location: Route 11
 Trainer's Pokemon: Growlithe L18, Vulpix L18
 Reward: $1260
 Strategy: This guy has all Fire-type Pokemon. Growlithe or Vulpix shouldn't be
           hard at all. Use Water Gun, Bubblebeam, Vine Whip, Rock Throw... you
           get the picture.

 Pokemon Trainer: Engineer
 Location: Route 11
 Trainer's Pokemon: Magnemite L21
 Reward: $1050
 Strategy: He has a Magnemite, an Electric-type Pokemon you have not yet seen.
           It isn't too tough to defeat, so just use your strongest attacks to
           win. Heal if necessary.

 Pokemon Trainer: Engineer
 Location: Route 11
 Trainer's Pokemon: Magnemite L18, Magnemite L18, Magneton L18
 Reward: $900
 Strategy: Alright, this can be a pain in the butt. Take out the two Magnemites
           he's got using your strongest Pokemon and your strongest moves. Keep
           healed and you should be okay. The real problem comes with Magneton.
           Magneton uses Sonicboom, a Normal-type Pokemon move that drains a
           lot of HP away from your Pokemon each time it's used. Magneton is
           also very fond of using Thundershock, so avoid using Water-type
           Pokemon for this. If you caught a Diglett and it had Dig, use that.
           Rock Throw with Geodude also works well.

 Pokemon Trainer: Gambler
 Location: Route 11
 Trainer's Pokemon: Voltorb L18, Magnemite L18
 Reward: $1260
 Strategy: This is an easy enough fight. Use your strongest attacks to win.
           Heal when necessary. Simple, eh?

 Pokemon Trainer: Youngster
 Location: Route 11
 Trainer's Pokemon: Rattata L17, Rattata L17, Raticate L17
 Reward: $255
 Strategy: This guy is very simple, although you may have to switch to another
           Pokemon if you have no Potions, since all three of his Pokemon use
           Hyper Fang, which is quite powerful. Use your strongest Pokemon and
           you should come out on top with little or no problems.

 After defeating the trainers in the area, head west, past the Diglett's Cave,
 then head south and follow the path across the bridge you come across. When
 you come across the guy blocking the entrance to S.S. Anne, Ash will show him
 the ticket to get in automatically. He'll let you through, so board the ship.


 S.S. Anne
 ---------

 Available Pokemon: N/A

 NOTE: If your Pokemon need to recover, you can leave now and go to the Poke
       Center in Vermilion City to recover.

 When you arrive on the S.S. Anne (this gets me in the mood for a cruise to a
 Carribean Island >_>), you should battle all of the Pokemon Trainers in here
 before venturing onward to Gary and getting HM01 (Cut), so that you are
 prepared for the next Gym Leader in Vermilion City. I will list all of the
 Pokemon Trainers you can fight in here. After that, I'll tell you where you
 can find the items in the ship.

 Just for reference, you can go to different areas of the ship aside from the
 main one by going down sets of stairs in the ship. There are many stairways in
 this ship, although this ship is far from a maze. Also, most Pokemon Trainers
 are located in the small rooms in the ship, although there is a hidden room
 with a few more Pokemon Trainers. To get there, go down the stairway left of
 the entrance, then go south down another set of stairs.

 After that, go all the way left, past the guy walking around to reach a hidden
 room. Neat, huh? :)

 Pokemon Trainer: Gentleman
 Location: S.S. Anne
 Trainer's Pokemon: Nidoran M L19, Nidoran F L19
 Reward: $1330
 Strategy: This guy is a walk in the park. Bubblebeam, Water Gun, Vine Whip,
           Dig, all work very good here.

 Pokemon Trainer: Youngster
 Location: S.S. Anne
 Trainer's Pokemon: Nidoran M L21
 Reward: $315
 Strategy: Bubblebeam, Water Gun, etc... You get the picture.

 Pokemon Trainer: Lass
 Location: S.S. Anne
 Trainer's Pokemon: Pidgey L18, Nidoran F L18
 Reward: $270
 Strategy: Not too hard of a Pokemon Trainer for someone who collected these
           Pokemon from "around the world", is she? Use your best Pokemon.

 Pokemon Trainer: Gentleman
 Location: S.S. Anne
 Trainer's Pokemon: Growlithe L18, Growlithe L18
 Reward: $1260
 Strategy: Use Water-type Pokemon, Ground-type Pokemon, or Grass-type Pokemon
           to win very easily.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Horsea L17, Horsea L17, Horsea L17
 Reward: $510
 Strategy: Very easy fight. Thundershock, Vine Whip, Rock Throw, all work good.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Tentacool L18, Staryu L18
 Reward: $540
 Strategy: Another easy fight. Use the same strategy as you did for the
           previous Sailor, except Vine Whip is not very effective to Tentacool
           so I would avoid using that.

 Pokemon Trainer: Fisherman
 Location: S.S. Anne
 Trainer's Pokemon: Tentacool L17, Staryu L17, Shellder L17
 Reward: $595
 Strategy: Same strategy as the above two trainers.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Machop L20
 Reward: $600
 Strategy: This can be a bit tough, since Karate Chop is quite deadly coming
           from a Level 20 Machop. Be careful, and use your strongest attacks
           to defeat it. Jigglypuff is not a good choice, being that Karate
           Chop is super effective to it.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Horsea L17, Shellder L17, Tentacool L17
 Reward: $510
 Strategy: You should know how to defeat these watery foes by now, though do
           be careful, since Tentacool could prove to be a bit tough due to
           Supersonic.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Shellder L21
 Reward: $630
 Strategy: Quite an easy fight, despite Shellder being Level 21. Use Vine Whip,
           Thundershock, stuff like that... Physical attacks are not too good
           against Shellder.

 Pokemon Trainer: Fisherman
 Location: S.S. Anne
 Trainer's Pokemon: Goldeen L17, Tentacool L17, Goldeen L17
 Reward: $595
 Strategy: Thundershock is your best friend, as is Rock Throw. Otherwise, use
           your strongest attacks and keep healed if need be.

 Pokemon Trainer: Gentleman
 Location: S.S. Anne
 Trainer's Pokemon: Pikachu L23
 Reward: $1610
 Strategy: This guy is fairly easy. A Ground-type Pokemon with Dig is a good
           bet here, as is Geodude with Rock Throw. Otherwise, your strongest
           Pokemon (aside from Water-types, of course) will be enough to win.

 Pokemon Trainer: Gentleman
 Location: S.S. Anne
 Trainer's Pokemon: Growlithe L17, Ponyta L17
 Reward: $1120 (didn't catch how much exactly, so e-mail me if I'm wrong)
 Strategy: This guy is a piece of cake. Ground-type Pokemon, as well as Rock-
           type Pokemon, Grass-type Pokemon, and Water-type Pokemon will own
           him.

 Pokemon Trainer: Lass
 Location: S.S. Anne
 Trainer's Pokemon: Rattata L18, Pikachu L18
 Reward: $270
 Strategy: A very easy fight. Rattata is beaten with your best Pokemon. As for
           Pikachu, beat him with a Ground-type Pokemon with Dig, or with Rock
           Throw from Geodude.

 Hidden Room Trainers
 --------------------

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Machop L17, Tentacool L17
 Reward: $510
 Strategy: This guy is a joke. Machop is a Pokemon we've dealt with for a long
           time, so it should be easy to defeat it now. Use your strongest
           Pokemon against Machop (except for Grass-types). As for Tentacool,
           it can be beaten with Thundershock, or Dig.

 Pokemon Trainer: Sailor
 Location: S.S. Anne
 Trainer's Pokemon: Machop L18, Shellder L18
 Reward: $540
 Strategy: This fight is another easy one. Use the same strategy as above to
           win.

 Once you defeat all the trainers, it's time to loot this ship of its treasure.
 Starting off, there is an item to be collected in the fourth room from the
 left in the room with the entrance to this ship. In that room, you should find
 TM08. For the next item, take the stairs in the southeast corner of the main
 room of the ship. After that, enter the first door you come to and grab the
 Max Potion.

 After you get the Max Potion, exit the room and go left and enter the second
 door you come across (meaning ignore the first, but enter the one after). In
 that room, grab the Ether. For the next item, go through the door directly to
 the left of the one that contained the Ether to get TM44. After getting that,
 go back to the main room of the ship. Once there, head west then south,
 ignoring the stairs you come across. Go through the entrance to another room
 when you come across it.

 In this room full of chefs and tables, go to the eastern area of the room and
 you should see three trash cans. Examine the bottom one to get a Great Ball.
 Nice. Now, go back to the main room, then take the stairs to the left that you
 ignored earlier. Afterward, go south, ignoring the next set of stairs you come
 across, as that leads you to the hidden room of the S.S. Anne. Instead, head
 east and enter the second door you come across.

 In there, you can get a Max Ether. For the next item, keep going east, being
 sure to ignore the next door you come across, but being sure to enter the one
 after that one. In this room, you can get a Rare Candy. Now, exit this room
 and head east, then up at the split to find Gary. He'll fight you, as always.

 Pokemon Trainer: Gary
 Location: S.S. Anne
 Trainer's Pokemon: Pidgeotto L19, Raticate L16, Kadabra L18, Ivysaur,
                    Charmeleon, or Wartortle L20
 Reward: $1300
 Strategy: This never gets old, does it? Gary comes packed with basically the
           same litter as before, with the exception of Kadabra and his evolved
           starter. Pidgeotto can be taken down with Thundershock or Rock Throw
           quite easily. Raticate can be taken down with your strongest
           Pokemon, although I warn you that Raticate's Hyper Fang is quite
           strong, so watch out. Kadabra can be taken care of with your best
           Pokemon, just like Raticate. This time around though, Kadabra has
           more than just Teleport; it uses Confusion, too. Finally, Ivysaur
           can be dispatched with Ember, Dig, Rock Throw (though it's risky due
           to Geodude's weakness to Grass-type Pokemon), and Peck if you have
           Spearow or Fearow.

           Charmeleon can be taken care of with Water Gun, Bubblebeam, Rock
           Throw, Dig, etc. Wartortle can be taken care of with Thundershock
           quite easily.

 Upon defeating Gary, he runs off, so go down the nearby set of stairs into the
 Captain's room. Inside there, talk to the Captain, who happens to be seasick.
 Ash will rub his back and he'll say that he feels much better and he'll give
 you HM01, which teaches Cut. Nifty. Now go back to the entrance of the ship
 and exit it, and you'll watch it take off.


 Vermilion City
 --------------

 Available Pokemon: N/A

 Now, I suggest you don't teach Cut to a Pokemon just yet. Instead, catch a
 crappy Grass-type Pokemon, like Oddish or Bellsprout and teach it to that
 Pokemon. I'm telling you this because HM's cannot be deleted from your move
 list, so you should only teach it to Pokemon you know you'll never use.
 Anyway, after teaching Cut to a Pokemon, head over to the Pokemon Gym in the
 southwestern corner of Vermilion City.

 There, stand in front of the tree and use Cut to break the tree. With the tree
 out of the way, enter the Pokemon Gym. Inside, defeat the Pokemon Trainers in
 the room before unlocking the door leading to Lieutenant Surge.

 Pokemon Trainer: Sailor
 Location: Vermilion City
 Trainer's Pokemon: Pikachu L21, Pikachu L21
 Reward: $630
 Strategy: An easy fight if you have a Rock-type Pokemon. A Ground-type Pokemon
           with Dig also works wonders. Otherwise, use your strongest Pokemon,
           and avoid using Water-type Pokemon.

 Pokemon Trainer: Rocker
 Location: Vermilion City
 Trainer's Pokemon: Voltorb L20, Magnemite L20, Voltorb L20
 Reward: $520 (didn't get exact amount; e-mail if I messed up)
 Strategy: Use the same strategy as above. Don't use Water-type Pokemon, by the
           way.

 Pokemon Trainer: Gentleman
 Location: Vermilion City
 Trainer's Pokemon: Pikachu L23
 Reward: $1610
 Strategy: Another terribly easy fight. Use the same strategy as you did for
           the above two trainers, and don't use Water-type Pokemon.

 After defeating the Pokemon Trainers in the Gym, it's time to unlock the door
 leading to Lt. Surge, this Gym's leader. Examine all of the trash cans until
 you find a switch inside. After that, examine the trash can next to the one
 that had the switch in it. For example, if you found a switch in a trash can
 that was located to the right, the one on the left will have the other switch
 in it, and vise versa.

 Once you flip both switches, the door to Lt. Surge opens. Enter the door where
 he awaits and talk to him to initiate a fight with the third Gym Leader.

 Gym Leader: Lt. Surge
 Location: Vermilion City
 Trainer's Pokemon: Voltorb L21, Pikachu L18, Raichu L24
 Reward: Thunderbadge, $2376, TM24
 Strategy: Lt. Surge is remarkably easy for leading a Gym full of Electric-type
           Pokemon. If you have Diglett (or Dugtrio) or anyone else with Dig,
           use it, as that will practically make you infallible. Rock Throw
           with Geodude (or Graveler, if you have it) works well, and moves
           like Thundershock can't even touch Ground-type Pokemon and Rock-type
           Pokemon. If you don't have a Ground-type or Rock-type Pokemon, use
           any other type of Pokemon except for a Water-type Pokemon. Lt. Surge
           doesn't start getting hard until he sends out his Raichu, an evolved
           Pikachu. Raichu uses Thundershock and Thunderbolt. Raichu can easily
           dispatch one or two of your Pokemon if they are even relatively
           weak, so watch out. Keep healed, and use Ground or Rock-type Pokemon
           and you are guaranteed a win here.

 When you defeat Lt. Surge, you'll get the Thunderbadge, which ups the Speed of
 your Pokemon.  You'll also TM24, which teaches Thunderbolt. If you have a
 Pikachu, teach it to it immediately, since it doesn't learn Thunderbolt on its
 own. Now, exit the Gym and go heal your Pokemon at a Poke Center. After that,
 head through Diglett's Cave and you'll appear outside in an area near Viridian
 Forest.


 Viridian Forest Area
 --------------------

 Available Pokemon: Mr. Mime

 Once here, you can visit the house to the south (nice ryhme, eh? :P) and trade
 an Abra for a Mr. Mime. Whether or not you do it, from the house, head south,
 use Cut on the tree, then continue south and enter the building you come to.
 There, talk to Professor Oak's Aide and if you have at least 10 Pokemon, he
 will give you HM05, which contains Flash. Seriously buddy, if you haven't
 caught at least 10 Pokemon yet, you might as well give up now. :P

 After getting HM05, teach it to a Pokemon you won't use, then go south and
 exit the building, then grab the two items, which are HP Up and Moon Stone.
 Once you do that, go back to Vermilion City.


 Vermilion City
 --------------

 Available Pokemon: N/A

 Back in Vermilion City, head east to Route 11.


 Route 11
 --------

 Available Pokemon: Spearow, Ekans (Red Version Only), Sandshrew (Blue Version
                    Only), Drowzee, Nidorina (boy in building trades it)

 Back in Route 11, head all the way east and examine the lone tree above the
 building to get an Escape Rope. Then, go inside the neary building. Once
 inside, go upstairs and talk to another one of Professor Oak's Aides to get
 the Itemfinder, though only if you have caught at least 30 kinds of Pokemon
 (this FAQ will be assuming that you have). After getting the Itemfinder, you
 can trade a Nidorino for a Nidorina to the boy in here if you want.

 Either way, go back to Cerulean City (I'd suggest using the Bicycle).


 Cerulean City
 -------------

 Available Pokemon: N/A

 Back in Cerulean City, follow the path back to the main part of the city.
 Along the way, you'll encounter a split to the right. Take it and use Cut on
 the tree to get it out of the way. Now that that's done, head east to Route 9.


 Route 9
 -------

 Available Pokemon: Rattata, Spearow, Ekans (Red Version Only), Sandshrew (Blue
                    Version Only), Voltorb

 When you arrive at Route 9, make your way eastward across Route 9, grabbing
 the TM30 item you come across along the way (it's to the south of the first
 Pokemon Trainer you come across in the area). Eventually, you'll reach an area
 of grass by a river. Here is where you can catch Voltorb. Do so. After doing
 that, head south and enter the Poke Center. There, heal up and leave. Now, go
 south, west, then north and enter Rock Tunnel.

 Along the way, you'll fight another Pokemon Trainer. As always, below is a
 list of the trainers you fight in Route 9, as well as the one before Rock
 Tunnel, just so you don't get confused of where you are in the walkthrough.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 9
 Trainer's Pokemon: Oddish L18, Bellsprout L18, Oddish L18, Bellsprout L18
 Reward: $360
 Strategy: She's very easy. Your strongest Pokemon will suffice. Use Ember if
           you have Charmeleon, Rock Throw with Geodude or Graveler, and Dig
           with Diglett or Dugtrio.

 Pokemon Trainer: Hiker
 Location: Route 9
 Trainer's Pokemon: Machop L20, Onix L20
 Reward: $700
 Strategy: This guy is a piece of cake. You should know how to defeat both of
           them.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 9
 Trainer's Pokemon: Growlithe L21, Charmander L21
 Reward: $420
 Strategy: This guy is easy, too. Use Water-type Pokemon, Ground-type Pokemon,
           and Rock-type Pokemon to win easily.

 Pokemon Trainer: Bug Catcher
 Location: Route 9
 Trainer's Pokemon: Beedrill L19, Beedrill L19
 Reward: $190
 Strategy: This guy has two Beedrills, which you probably already have. They
           are nothing special, and should be easily defeated.

 Pokemon Trainer: Hiker
 Location: Route 9
 Trainer's Pokemon: Geodude L21, Onix L21
 Reward: $735
 Strategy: This guy is easy. Water, Grass, Ground, all will do just fine.

 Pokemon Trainer: Bug Catcher
 Location: Route 9
 Trainer's Pokemon: Caterpie L20, Weedle L20, Venonat L20
 Reward: $200
 Strategy: This is easy. Caterpie and Weedle should go down VERY quickly. As
           for Venonat, Fire, Ground, and Rock-type Pokemon will be sufficient
           to defeat it.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 9
 Trainer's Pokemon: Rattata L19, Diglett L19, Ekans L19, Sandshrew L19
 Reward: $380
 Strategy: This guy has weak Pokemon, so taking him down should be no problem
           whatsoever. Your strongest Pokemon should take this guy down fast.

 Pokemon Trainer: Hiker
 Location: Route 9
 Trainer's Pokemon: Geodude L20, Machop L20, Geodude L20
 Reward: $700
 Strategy: Another easy battle. Why should I bother with a strategy?

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 9
 Trainer's Pokemon: Meowth L23
 Reward: $460
 Strategy: She has a Meowth, which is sort of unusual considering how many weak
           Pokemon these Pokemon Trainers usually have. However, aside from it
           using Pay Day to scatter coins everywhere, there's not much to worry
           about, in all honesty. Just use your strongest Pokemon and you'll be
           okay.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 9
 Trainer's Pokemon: Pikachu L20, Clefairy L20
 Reward: $400
 Strategy: Pikachu can be beaten with Ground or Rock-type Pokemon. Clefairy can
           be beaten with your strongest Pokemon. Be careful though, since
           Pikachu can use Thunder Wave and inflict Paralyze on you.


 Rock Tunnel
 -----------

 Available Pokemon: Zubat, Machop, Geodude, Onix

 You can and should teach a Pokemon Flash (although one you don't care about)
 if you haven't done so already. Flash isn't mandatory for navigating through
 here, but it does certainly help a lot. Be sure to capture a Machop and an
 Onix. I don't have to give specific directions on how to get out of here,
 because Flash illuminates the place and the cave is very straight-foward. You
 shouldn't have any trouble finding your way out of the cave on your own.

 I'll list the trainers you fight here below.

 Pokemon Trainer: Pokemaniac
 Location: Rock Tunnel
 Trainer's Pokemon: Cubone L23, Slowpoke L23
 Reward: $1150
 Strategy: Cubone can be defeated with Water, Ground, or Grass-type Pokemon.
           Slowpoke can be defeated with Electric-type Pokemon, Rock-type
           Pokemon, or your strongest Pokemon.

 Pokemon Trainer: Pokemaniac
 Location: Rock Tunnel
 Trainer's Pokemon: Slowpoke L25
 Reward: $1250
 Strategy: This guy has quite a high level Slowpoke, so watch out. Confusion
           is the only thing Slowpoke really does. Electric or Rock-types are
           your best bet.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Rock Tunnel
 Trainer's Pokemon: Oddish L22, Bulbasaur L22
 Reward: $440
 Strategy: She's very easy. Fire-type Pokemon, or your strongest Pokemon are
           your best bet. Don't use Water, Ground, or Rock, though.

 Pokemon Trainer: Pokemaniac
 Location: Rock Tunnel
 Trainer's Pokemon: Charmander L22, Cubone L22
 Reward: $1100
 Strategy: This guy is simple. Water-type, Rock-type, Grass-type or Ground-
           type Pokemon are best for Charmander. For Cubone, Water-types or
           Grass-types are best.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Machop L20, Onix L20
 Reward: $700
 Strategy: This guy is easy, too. Machop can be dealt with using your best
           Pokemon. As for Onix, Grass, Water, and Ground-type Pokemon all work
           very effectively.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Geodude L25
 Reward: $875
 Strategy: You should know how to win by now.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Geodude L19, Machop L19, Geodude L19, Geodude L19
 Reward: $665
 Strategy: Use your strongest Pokemon. This fight won't take long.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Onix L20, Onix L20, Geodude L20
 Reward: $700
 Strategy: The same strategy as the above two trainers applies here.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Geodude L21, Graveler L21
 Reward: $735
 Strategy: Use the same strategy as you have for the last three trainers.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Rock Tunnel
 Trainer's Pokemon: Jigglypuff L21, Pidgey L21, Meowth L21
 Reward: $420
 Strategy: This trainer isn't too hard. Jigglypuff can go down by you using
           your strongest Pokemon, as can Pidgey and Meowth. Just be sure to
           keep healed and you should be fine.

 Pokemon Trainer: Hiker
 Location: Rock Tunnel
 Trainer's Pokemon: Geodude L21, Geodude L21, Graveler L21
 Reward: $735
 Strategy: Another very easy trainer. You should know how to defeat this guy.

 Pokemon Trainer: Pokemaniac
 Location: Rock Tunnel
 Trainer's Pokemon: Slowpoke L20, Slowpoke L20, Slowpoke L20
 Reward: $1000
 Strategy: He has three Slowpokes, so do watch out. Confusion can be deadly by
           itself, but with 3 Slowpokes to take down, the threat is doubled.
           Use Electric, Ground, or Grass-type Pokemon to easily win here.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Rock Tunnel
 Trainer's Pokemon: Bellsprout L22, Clefairy L22
 Reward: $440
 Strategy: Bellsprout can be defeated with Fire-type Pokemon, Ground-type
           Pokemon, or Rock-type Pokemon. Clefairy can be taken down by your
           strongest Pokemon. Definitely an easy battle.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Rock Tunnel
 Trainer's Pokemon: Pidgey L19, Rattata L19, Rattata L19, Bellsprout L19
 Reward: $380
 Strategy: The first three Pokemon should fall easily. Bellsprout will fall
           with Fire, Ground, or Rock-Type Pokemon.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Rock Tunnel
 Trainer's Pokemon: Meowth L20, Oddish L20, Pidgey L20
 Reward: $400
 Strategy: Meowth can be taken care of with your strongest Pokemon. Oddish can
           be beaten with Fire-type Pokemon or Ground-type Pokemon. Pidgey can
           be beaten with your strongest Pokemon.


 Route 10
 --------

 Available Pokemon: N/A

 Once here, head east and examine the tree to get a Max Ether. Once you get
 that, defeat all of the trainers in the area.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 10
 Trainer's Pokemon: Pidgey L21, Pidgeotto L21
 Reward: $420
 Strategy: Electric or Rock-type Pokemon serve you well here. Your strongest
           Pokemon will also be sufficient.

 Pokemon Trainer: Hiker
 Location: Route 10
 Trainer's Pokemon: Geodude L21, Onix L21
 Reward: $735
 Strategy: This guy is easy. Water-type Pokemon and Grass-types are your best
           bet. Ground-types work too.

 Pokemon Trainer: Hiker
 Location: Route 10
 Trainer's Pokemon: Onix L19, Graveler L19
 Reward: $665
 Strategy: Another very easy fight. Use the same strategy as the above fight.

 Pokemon Trainer: Pokemaniac
 Location: Route 10
 Trainer's Pokemon: Cubone L20, Slowpoke L20
 Reward: $1000
 Strategy: For Cubone, use Water, Ground, or Grass-type Pokemon. For Slowpoke,
           Electric-type, Rock-type, Grass-type, or Ground-types are good.

 After defeating all the Pokemon Trainers, head into nearby Lavender Town.


 Lavender Town
 -------------

 Available Pokemon: N/A

 Once here, heal at the Poke Center. Then, go to the Market and buy a lot of
 Great Balls and Super Potions. Then, head west into Route 8, since you can't
 do anything else here just yet.


 Route 8
 -------

 Available Pokemon: Pidgey, Ekans (Red Version Only), Sandshrew (Blue Version
                    Only), Vulpix (Blue Version Only), Meowth (Blue Version
                    Only), Mankey (Red Version Only), Growlithe (Red Version
                    Only)

 When you arrive here, simply head west through the entire area, battling the
 trainers as you go.

 Pokemon Trainer: Lass
 Location: Route 10
 Trainer's Pokemon: Clefairy L22, Clefairy L22
 Reward: $330
 Strategy: This fight isn't too hard. Your Pokemon should easily be Level 25 or
           so by now. To win, just use your strongest Pokemon. You can't really
           exploit a weakness, but that's not a problem.

 Pokemon Trainer: Gambler
 Location: Route 10
 Trainer's Pokemon: Growlithe L24, Vulpix L24
 Reward: $1680
 Strategy: This is another easy fight. Water, Ground, or Rock-type Pokemon are
           great here.

 Pokemon Trainer: Super Nerd
 Location: Route 10
 Trainer's Pokemon: Grimer L22, Muk L22, Grimer L22
 Reward: $550
 Strategy: This trainer is tougher than the previous two, but you should still
           be fine. Grimer can be defeated with a Psychic-type Pokemon, such as
           Kadabra or Hypno. Muk can be defeated the same way, but Muk may be a
           bit tougher. Watch out for Poison Gas, since that inflicts Poison on
           you. Muk can also use Disable, so watch out for that too. The last
           Grimer can be taken out the same way as the first one.

 Pokemon Trainer: Super Nerd
 Location: Route 10
 Trainer's Pokemon: Koffing L26
 Reward: $650
 Strategy: This shouldn't be too hard, but it may take a few strong attacks to
           kill a Level 26 Koffing. Psychic-type Pokemon work well against it.

 Pokemon Trainer: Lass
 Location: Route 10
 Trainer's Pokemon: Pidgey L19, Rattata L19, Nidoran M L19, Meowth L19, Pikachu
                    L19
 Reward: $285
 Strategy: This is an easy fight, despite the fact that she has 5 Pokemon. You
           have dealt with them before, you can do it again. Use your strongest
           Pokemon and you should have no trouble at all dealing with Lass.

 Pokemon Trainer: Lass
 Location: Route 10
 Trainer's Pokemon: Meowth L24, Meowth L24, Meowth L24
 Reward: $360
 Strategy: Three Meowths, eh? Not too smart. Even though they are all Level 24,
           they shouldn't be that bad, though do watch your HP.

 Pokemon Trainer: Lass
 Location: Route 10
 Trainer's Pokemon: Nidoran F L23, Nidorina L23
 Reward: $345
 Strategy: This is another simple fight. Nidoran F can be taken care of with
           your strongest Pokemon. The best are Psychic-type Pokemon. The same
           strategy applies to Nidorina, although Nidorina is a bit stronger.

 Pokemon Trainer: Gambler
 Location: Route 10
 Trainer's Pokemon: Poliwag L22, Poliwag L22, Poliwhirl L22
 Reward: $1540
 Strategy: Not too bad. The two Poliwags can be taken care of with Electric-
           type Pokemon or Grass-type Pokemon. The same strategy applies to
           Poliwhirl, though do watch out, since Poliwhirl can use Hypnosis and
           put your Pokemon to sleep, which is never good. Poliwhirl will also
           take longer to defeat then the two Poliwags did.

 Pokemon Trainer: Super Nerd
 Location: Route 10
 Trainer's Pokemon: Voltorb L20, Koffing L20, Voltorb L20, Magnemite L20
 Reward: $500
 Strategy: The two Voltorbs can be beaten with Ground or Rock-type Pokemon. As
           for Koffing, Psychic-type Pokemon work the best, as do Ground-types
           and Rock-types. Use Ground-type or Rock-type Pokemon for Magnemite
           too.

 Upon defeating all of the Pokemon Trainers in Route 10, use Cut on one of the
 sides of the grass patch in the middle of the area, then search around until
 you find Growlithe or Vulpix, depending on your version and catch them. After
 that, head back west and go through into the small building you come across.
 Once in there, go down the stairs into an underground passage. There, follow
 the path and up the next set of stairs, then exit the building.


 Route 7
 -------

 Available Pokemon: Pidgey, Ekans (Red Version Only), Sandshrew (Blue Version
                    Only), Vulpix (Blue Version Only), Meowth (Blue Version
                    Only), Mankey (Red Version Only), Growlithe (Red Version
                    Only)

 Once here, simply head west into nearby Celadon City. That was hard. Wow...


 Celadon City
 ------------

 Available Pokemon: Eevee

 NOTE: Eevee can evolve into Flareon with a Fire Stone, Vaporeon with a Water
       Stone, and Jolteon with a Thunder Stone. All of these can be bought at
       the huge Mart in Celadon City. You can evolve your Eevee now if you
       want. If you want more Eevee's to get all of its evolution and the
       normal Eevee, you either have to trade with friends or use Gameshark.

 When you arrive here, you should know that this is the biggest town in the
 game. Celadon City has much to offer, including the biggest Mart in the game,
 and it is there you can buy almost everything, it seems. Celadon offers a
 Pokemon Gym on the south side of town, a Pokemon Mansion where you can get an
 Eevee. Finally, Celadon offers the Game Corner, a place where you can play
 slot machines to earn tokens to get Pokemon and TMs.

 First off, let's head into the mansion, but from the back entrance. To get
 into the back of the mansion, go to the entrance of town and go around to the
 back (the path starts by going behind the Poke Cener), then enter it when you
 reach it. Then, just make your way to the top floor, where you'll see a Poke
 Ball on the table. Take it to get Eevee. Now, head back into the actual town.
 Then, go into the Pokemon Gym.

 To get there, head all the way to the southeast portion of town, where you
 should find a tree. Use Cut on it, then follow the path to another tree. Cut
 it and then go west and follow the path into the Pokemon Gym. Inside the Gym,
 defeat all the trainers, then make your way to Erika, the Gym leader. I'll
 list all the trainers below, as usual.

 Pokemon Trainer: Lass
 Location: Celadon City
 Trainer's Pokemon: Bellsprout L23, Weepinbell L23
 Reward: $345
 Strategy: She isn't too bad, although you should still be careful, since she
           can have her Bellsprout and Weepinbell use Wrap or Poisonpowder. Use
           Fire-type or Psychic-type Pokemon to win here.

 Pokemon Trainer: Beauty
 Location: Celadon City
 Trainer's Pokemon: Oddish L21, Bellsprout L21, Oddish L21, Bellsprout L21
 Reward: $1470
 Strategy: Use the same strategy as above, though do watch out, since she is
           VERY fond of inflicting Paralyze on you, or putting you to sleep.
           This is definitely one battle you want to keep your HP up for.

 Pokemon Trainer: Beauty
 Location: Celadon City
 Trainer's Pokemon: Bellsprout L24, Bellsprout L24
 Reward: $1680
 Strategy: The same strategy as above applies here. Watch out for Poisonpowder
           and Sleep Powder, though.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Celadon City
 Trainer's Pokemon: Bulbasaur L24, Ivysaur L24
 Reward: $480
 Strategy: This is another very easy fight, where Fire-type and Psychic-type
           Pokemon are sufficient. Keep healed though, since Ivysaur can be a
           bit tough. Generally though, you shouldn't have any problems here.

 Pokemon Trainer: Cooltrainer (Female)
 Location: Celadon City
 Trainer's Pokemon: Weepinbell L24, Gloom L24, Ivysaur L24
 Reward: $840
 Strategy: Surprisingly, all her Pokemon are evolved, so watch out. They can
           all be defeated by Fire-type or Psychic-type Pokemon quite easily,
           though. Watch out for Stun Spore and Poisonpowder, and keep healed
           and you should win. This fight is more difficult than the others, so
           watch out.

 Pokemon Trainer: Lass
 Location: Celadon City
 Trainer's Pokemon: Oddish L23, Gloom L23
 Reward: $345
 Strategy: The same strategy as above applies to this battle. Oddish should be
           no problem, although Gloom is slightly tougher. Gloom also uses
           Poisonpowder, so be careful.

 Pokemon Trainer: Beauty
 Location: Celadon City
 Trainer's Pokemon: Exeggcute L26
 Reward: $1820
 Strategy: Exeggcute is a Grass-type Pokemon and Psychic-type Pokemon, so you
           should avoid using Psychic Pokemon here. Fire-type Pokemon are the
           best here. Be careful, since Exeggcute can use Hypnosis and it uses
           Barrage quite a lot, which is an attack that can hit you numerous
           times before it stops.

 Gym Leader: Erika
 Location: Celadon City
 Trainer's Pokemon: Victreebel L29, Tangela L24, Vileplume L29
 Reward: Rainbowbadge, $2871, TM
 Strategy: This is the hardest Gym Leader you've faced up until this point, so
           definitely be careful. Fire-type and Psychic-type Pokemon are your
           best bet here. Victreebel is first up, and Victreebel can use Razor
           Leaf, so definitely watch out for that, as it's quite powerful. It
           can also use status-inflicting moves as well, so watch out.
           Victreebel  should go down quite easily, though. Next up is Tangela,
           a Pokemon who, surprisingly, is not a Grass-type. Fire-type Pokemon
           are your best bet on taking out Tangela. Finally, Erika's last
           Pokemon is Vileplume. Vileplume hapens to be the hardest Pokemon
           Erika has. It uses Petal Dance, which is a Grass-type move that
           hurts quite a bit. After using it, Vileplume will continue hitting
           you for a few turns, which can be dangerous, so use Super Potions in
           between turns when you need to.

           After the thrashing is over, Vileplume becomes confused, and that's
           about the only good thing that comes out of Petal Dance. Finally,
           Vileplume can also use Mega Drain, a much more powerful version of
           Absorb. Use Fire-type or Psychic-type Pokemon to take Vileplume down
           quickly. Be sure to keep your HP up, as well.

 After you defeat Erika, you get the Rainbowbadge and TM21, which teaches Mega
 Drain. Also, you'll be able to use Strength outside of battle now, but too bad
 you don't have the HM yet. Anyway, exit the Gym, and Cut your way back to the
 main part of the town. There, rest at the Poke Center and head into the Game
 Corner, which is located in the building just east of the lake in the town.


 Game Corner
 -----------

 Available Pokemon: N/A

 There are many things you should know about the Game Corner. First off, not
 only do you have to go here right now, but you can also do a lot of other
 things here. The object here is to win coins, so that you can trade them at
 the Exchange Corner, located to the east of this building, for Pokemon and
 TMs. Depending on your version, the Pokemon you can get will vary. To win
 coins at the Game Corner, you need a Coin Case to hold your coins.

 To get that, go into the building directly below the Exchange Corner and talk
 to the old man sitting in the upper-left corner of the building to get a Coin
 Case. After getting that, you can go back into the Game Corner and begin to
 play slot machines to win coins by sitting at any seat in the Game Corner and
 then pressing A to start one of the slots. It should be obvious how to play
 slots, so I won't give you an explanation on that, sorry.

 You can get coins by winning at slot machines. You can also talk to the people
 in here and get some coins from two of them, for a total of 40 coins. That's
 not that good, but hey, it's free, and life doesn't come free these days. Now,
 you can talk to the guy behind the counter in the upper-left corner of the
 building and buy 50 coins for $1000. That's a complete ripoff, so avoid doing
 that, since your money should be used for more meaningful things.

 Remember, after you win coins, you can take them next door to the Exchange
 Corner and exchange them for Pokemon and TMs, depending on your version. Below
 is a list of what you can exchange coins for in each version.

 Blue
 ----

 Abra
 Coins: 120

 Clefairy
 Coins: 750

 Nidorino
 Coins: 1200

 Dratini
 Coins: 4600

 Pinsir
 Coins: 2500

 Porygon
 Coins: 6500

 TM23
 Coins: 3300

 TM15
 Coins: 5500

 TM50
 Coins: 7700

 Red
 ---

 Abra
 Coins: 120

 Clefairy
 Coins: 500

 Nidorina
 Coins: 1200

 Dratini
 Coins: 2800

 Scyther
 Coins: 5500

 Porygon
 Coins: 9999

 TM23
 Coins: 3300

 TM15
 Coins: 5500

 TM50
 Coins: 7700

 Now that I've explained everything, onto our main quest. In the Game Corner,
 talk to the member of Team Rocket who is standing east of the counter in the
 upper-left corner of the room. He'll start a fight with you, since he is
 "guarding" the poster.

 Pokemon Trainer: Rocket
 Location: Game Corner
 Trainer's Pokemon: Raticate L20, Zubat L20
 Reward: $600
 Strategy: This guy is easy. Raticate should fall quickly with your strongest
           Pokemon, as should Zubat.

 After defeating the Team Rocket member, examine the poster he was guarding to
 reveal a switch, which Ash will automatically press. Now, go east and enter
 the hidden Team Rocket hideout.


 Team Rocket Hideout
 -------------------

 Available Pokemon: N/A

 When you arrive here, you should know that there are MANY items for you to
 collect in here. They are: Super Potion (x2), Hyper Potion, Escape Rope, Rare
 Candy, Lift Key, HP Up, Silph Scope, Nugget, TM02, TM07, TM10. Quite a bit of
 items, eh? Well since it is way too tedious and hard to explain on how to get
 to these items, just find them for yourself. It may take awhile, and you don't
 have to get all of them if you don't want to, though do try and get the TMs.

 Anyway, I'll tell you to beat this level, but not get the items. I WILL list
 the trainers before I get on with the walkthrough, though.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Raticate L21, Raticate L21
 Reward: $630
 Strategy: This guy may be a bit tough because of Raticate's Hyper Fang attack,
           but you should come out on top if you use your strongest Pokemon.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Drowzee L21, Machop L21
 Reward: $630
 Strategy: Drowzee should go down quite easily with your strongest Pokemon,
           since you should be much higher than Level 21 by now. Machop can go
           down with Psychic-type Pokemon, or your strongest Pokemon.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Zubat L17, Koffing L17, Grimer L17, Zubat L17, Raticate L17
 Reward: $510
 Strategy: Easy. That's all I can say. You should win this fight very easily.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Grimer L20, Koffing L20, Koffing L20
 Reward: $600
 Strategy: Psychic-type Pokemon are your best bet here. Otherwise, your most
           powerful Pokemon should be enough.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Rattata L19, Raticate L19, Raticate L19, Rattata L19
 Reward: $570
 Strategy: This is another ridiculously easy fight. Use your strongest Pokemon
           to win.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Machop L21, Machop L21
 Reward: $630
 Strategy: Psychic-type Pokemon are best here. Your strongest Pokemon aside
           from the Psychic-type should be more than enough to take the two
           Machop's down if you don't have Psychic, though, so don't despair.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Rattata L20, Raticate L20, Drowzee L20
 Reward: $600
 Strategy: This is another very easy fight. You shouldn't difficulty here.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Koffing L21, Zubat L21
 Reward: $630
 Strategy: Yet another fight with more wimpy Pokemon. Too easy. You shouldn't
           have trouble at all, especially against Zubat.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Grimer L22, Koffing L22
 Reward: $660
 Strategy: Psychic-type Pokemon, as always, will merit use here. Your strongest
           Pokemon are sufficient if you don't have Psychics.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Sandshrew L23, Ekans L23, Sandslash L23
 Reward: $690
 Strategy: The first two Pokemon can be disposed of quite easily. As for the
           last one, Sandslash, use Water or Grass-Type Pokemon to win easily.
           Sandslash is more powerful than Sandshrew or Ekans, so be cautious.

 Pokemon Trainer: Rocket
 Location: Team Rocket Hideout
 Trainer's Pokemon: Ekans L23, Sandshrew L23, Arbok L23
 Reward: $690
 Strategy: An easy enough fight. Ekans and Sandshrew will fall easily. This
           will be your first battle against an Arbok, so be careful. Arbok is
           not too much to worry about if you use Psychic-type and Ground-type
           Pokemon, though. Rock-types also work well.

 Starting off, head down the nearby set of stairs into the next area. In this
 area, follow the path west and north, and go behind the Rocket, then go down
 the stairs you come across into the next room. In this room, you'll have to go
 through a maze of tiles with arrows on them. Each arrow corresponds to a
 different direction, as I'm sure you're aware of. I can't really explain this
 too good without a map, which I happen to suck at, by the way, so I'm afraid
 you'll have to figure out how to get through this area on your own.

 It's not that hard, so don't worry. After navigating through the tile maze, go
 down the nearby set of stairs into another new area. In this new area, go
 north and west and take out the Team Rocket guard. He'll leave behind the Lift
 Key if you talk to him again, so pick it up. Once you get the Lift Key, head
 back into the previous room where the tile maze is. Navigate through it. Once
 you navigate through it, go up the stairs to the right into the next area.

 In that area, go west and you'll have to navigate through another tile maze.
 This one is easy too, so don't worry. After you navigate through the tile
 maze, go east, north, then east, past the stairs, and into the elevator. When
 you get inside the elevator, choose to go to Basement 4. Once there, talk to
 the two Rocket guards surrounding the closed door and fight each of them. Once
 you do that, the door opens, leading the way to...Giovanni, the leader of Team
 Rocket.

 This won't be your last encounter with him, by the way. Talk to him to start
 the fight. As always, below is the strategy for defeating him.

 Pokemon Trainer: Giovanni
 Location: Team Rocket Hideout
 Trainer's Pokemon: Onix L25, Rhyhorn L24, Kangaskhan L29
 Reward: Silph Scope, $2871
 Strategy: Giovanni is not as hard as you may think he is, being that he is the
           leader of Team Rocket. This'll be a rather boring fight, to say the
           least. First up is Onix, who we've dealt with far too often. Onix
           should go down quite easily with a Water, Grass, or Ground-type
           Pokemon. Next up is Rhyhorn, who should go down just as fast as Onix
           if you use the same strategy (which you should). The last Pokemon
           Giovanni sends out is Kangaskhan, who is a whopping Level 29. It
           should be easy to defeat Kangaskhan, although you can't exploit its
           weaknesses unless you use a Fighting-type Pokemon. Also, you should
           be careful since Giovanni can use Guard Spec. on his Pokemon. Also,
           Kangaskhan will take longer to kill than Onix or Rhyhorn did. Keep
           healed, since you could take a good bit of damage in this fight from
           Kangaskhan.

 Once you defeat Giovanni, he'll give you the Silph Scope, which lets you
 identify Ghost-type Pokemon in Lavender Town's Pokemon Tower. Now that you are
 done here, exit this annoying place completely, and exit the Game Corner, too.


 Celadon City
 ------------

 Available Pokemon: N/A

 Back in Celadon City, go to the Market. There, go to the third floor and talk
 to the person behind the counter to get TM18, which, ironicially, teaches the
 move Counter. After you get that, head up to the fifth floor. Once there, go
 up the stairs leading into the 6th floor, the only floor that cannot be
 accessed via elevator. On that floor, examine one of the vending machines and
 buy some Fresh Water, as you'll need this later.

 Now, exit the Market and head all the way east back to Lavender Town. I should
 not have to explain how.


 Lavender Town
 -------------

 Available Pokemon: N/A

 When you arrive here, head into the Pokemon Tower, the cave with the huge
 tower atop it.


 Pokemon Tower
 -------------

 Available Pokemon: Gastly, Haunter, Cubone

 Upon arrival, head upstairs into the main part of the tower. Once there, you
 will have to fight Gary again, as usual.

 Pokemon Trainer: Gary
 Location: Pokemon Tower
 Trainer's Pokemon: Pidgeotto L25, Growlithe L23, Exeggcute L22, Kadabra L20,
                    Ivysaur, Charmeleon, or Wartortle L25
 Reward: $1625
 Strategy: You should be used to this loser by now. Pidgeotto can be taken down
           with Lightning-type Pokemon or Rock-type Pokemon. Growlithe can be
           taken out with Water-type Pokemon. Exeggcute can be taken out with
           Fire-type Pokemon or Rock-type Pokemon. Kadabra can be taken out
           with your strongest Pokemon. As for Ivysaur, use Fire, Ground, or
           Rock-type Pokemon. Charmeleon can be defeated with Water-type or
           Ground-type Pokemon. Finally, Wartortle can be taken care of with
           Lightning-type Pokemon or your strongest Pokemon.

 Once you defeat Gary, head west and up the stairs to the third floor. Here,
 you can catch Gastly's or Haunter's if you are really lucky, although in my
 opinion it's better just to catch a Gastly and train it from there. Cubone is
 also an available Pokemon here, so catch it. Anyway, after you get in the
 third floor, simply head east through the room into the next floor, beating
 all of the Pokemon Trainers you come across, although they can be avoided.

 Also, the first trainer is located by going east, then north, then east again
 when you get into this room. An Escape Rope is also there, so get it. When you
 get into the next floor, simply keep going up every floor in the area, and
 collecting all the items you come across. There is also a healing area you can
 step on to recover all your Pokemon on one of the floors too, so use that if
 you need healing.

 Anyway, after going up all floors, you'll eventually reach some stairs and as
 you try to go up them, you'll be attacked by a ghost. Since you have the Silph
 Scope, the ghost will be identified as Marowak. You can capture of defeat this
 Marowak, although catching a Cubone can get you a Marowak eventually anyway,
 so it's up to you. After you defeat or capture Marowak, go up the stairs into
 the top floor of the Pokemon Tower. Once there, head north, beating all of the
 Rocket guards you encounter.

 Once you beat them all, talk to Mr. Fuji, who will take you out of the tower
 and into his home.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L23
 Reward: $690
 Strategy: Gastly can be beaten easily with Psychic-type Pokemon. Don't use
           physical attacks, since Gastly can't be hurt by them. If you do not
           have a Psychic-type Pokemon in your possession, other Pokemon types
           work just fine, though never use physical moves, do you hear me?

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L24
 Reward: $720
 Strategy: Same strategy as above applies to this fight.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L22
 Reward: $660
 Strategy: This is another easy fight. This Gastly is even lower than the
           previous two, so it should be even easier to defeat.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L23, Gastly L23
 Reward: $690
 Strategy: Once again, use the same strategy you've been using. Two Gastly's
           shouldn't pose more of a problem than one.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L22
 Reward: $660
 Strategy: Use same old strategy... Yeah, I'm getting lazy...

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L24
 Reward: $720
 Strategy: Should I really say? See above.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L22
 Reward: $660
 Strategy: See above. >_>

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Haunter L23
 Reward: $690
 Strategy: Use the same strategy you've been using. From this point on, I will
           include no strategy for this level unless I have to.

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L24
 Reward: $720
 Strategy: N/A

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Haunter L22
 Reward: $660
 Strategy: N/A

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L22, Gastly L22, Gastly L22
 Reward: $660
 Strategy: N/A

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L24
 Reward: $720
 Strategy: N/A

 Pokemon Trainer: Channeler
 Location: Pokemon Tower
 Trainer's Pokemon: Gastly L24
 Reward: $720
 Strategy: N/A

 Top Floor Trainers
 ------------------

 Pokemon Trainer: Rocket
 Location: Pokemon Tower
 Trainer's Pokemon: Zubat L25, Zubat L25, Golbat L25
 Reward: Didn't get it (e-mail me)
 Strategy: Psychic-type and Ground-type Pokemon work well here, so use them.

 Pokemon Trainer: Rocket
 Location: Pokemon Tower
 Trainer's Pokemon: Koffing L26, Drowzee L26
 Reward: $780
 Strategy: Koffing can be defeated by Ground-type Pokemon or Rock-types. As for
           Drowzee, just use your strongest Pokemon. Be careful though, since
           Drowzee is harder than Koffing.

 Pokemon Trainer: Rocket
 Location: Pokemon Tower
 Trainer's Pokemon: Zubat L23, Rattata L23, Raticate L23, Zubat L23
 Reward: $690
 Strategy: Another easy fight. Use your strongest Pokemon and you'll win quite
           easily.


 Lavender Town
 -------------

 Available Pokemon: N/A
 
 Inside Mr. Fuji's house, talk to Mr. Fuji to get a Poke Flute. You'll need
 this later. After getting it, exit the house and head back to Celadon City by
 going due west.


 Celadon City
 ------------

 Available Pokemon: N/A

 Once here, go all the way west and into Route 16.


 Route 16
 --------

 Available Pokemon: Rattata, Raticate, Spearow, Doduo

 Once here, Cut down the tree to the west, then go north and west and enter the
 back of the huge building, then go west when you get into the building. This
 will lead you outside. Outside, head west some more and enter the small house
 you come to. Inside, talk to the girl to get HM02, which teaches Fly. Teach it
 to a bird Pokemon you won't really use. Fly enables you to fly instantly to
 cities you have already been to in the game. Very useful.

 After getting Fly, head east and through the back of the building again. Then,
 go into the grass and catch Doduo. After that, head back to Celadon City, then
 eastward to Route 7. Once you reach Route 7, go into the big building south of
 the grass patch, then inside, try and head east through the building and Ash
 will automatically give the guard the Fresh Water you bought at Celadon
 earlier.

 He'll share it with the other guards, so don't worry about buying more. Once
 he lets you through, you'll arrive at Saffron City, your next destination.


 Saffron City
 ------------

 Available Pokemon: Hitmonlee, Hitmonchan (can only get one)

 When you arrive here, head into the extreme northern part of town, where you
 should find two Pokemon Gyms. The one on the right is unaccessible, and will
 remain so for a little while. Enter the left one. This is not a Gym that has a
 Gym Leader with a Pokemon League Badge, but nevertheless, it is a Gym, and
 this one is a Fighting-type Pokemon Gym, so if you haven't trained a Psychic
 Pokemon yet, now is the time, since Fighting Pokemon are quite hard, given
 that these guys have Pokemon over Level 30.

 Anyway, when you enter the Gym, you can avoid all the trainers by going behind
 them, but I don't recommend doing so. Beat all the trainers, then talk to the
 leader to initiate a battle with him.

 Pokemon Trainer: Blackbelt
 Location: Saffron City
 Trainer's Pokemon: Machop L31, Mankey L31, Primeape L31
 Reward: $775
 Strategy: If you have Psychic-type Pokemon, just use Psychic-type moves to win
           easily. If not, use your strongest, and only your strongest, Pokemon
           and their strongest moves. Watch your HP.

 Pokemon Trainer: Blackbelt
 Location: Saffron City
 Trainer's Pokemon: Machop L32, Machoke L32
 Reward: $800
 Strategy: Use the same strategy as above, though do watch your HP carefully,
           since Machoke is quite powerful.

 Pokemon Trainer: Blackbelt
 Location: Saffron City
 Trainer's Pokemon: Primeape L36
 Reward: $900
 Strategy: The same strategy as above applies here, too. You may want to switch
           in another Pokemon if your HP happens to get too low. Level 36 is
           quite high right now, and you may not even be that high yet. Do be
           careful.

 Pokemon Trainer: Blackbelt
 Location: Saffron City
 Trainer's Pokemon: Mankey L31, Mankey L31, Primeape L31
 Reward: $775
 Strategy: This fight is the same as the first one. Use the same strategy as
           you did for the first one.

 Gym Leader: Blackbelt
 Location: Saffron City
 Trainer's Pokemon: Hitmonlee L37, Hitmonchan L37
 Reward: $925
 Strategy: Psychic-type Pokemon will make this fight a breeze, despite the high
           levels of these two Fighting-type Pokemon. If you don't have a
           Psychic-type Pokemon though, this fight may be quite hard. I suggest
           training one if you don't have one just yet. Level 30 should be
           fine, maybe less, depending on what moves your Psychic Pokemon has.

 After you defeat the leader, you get to choose either Hitmonlee or Hitmonchan
 as a Pokemon. I personally prefer Hitmonlee better, but that's just me. Use
 Gameshark or trade to get the other one. After you choose the Pokemon, rest at
 the Poke Center. Then, head into the huge tall building in the center of town
 to reach Silph Co., your next destination.


 Silph Co.
 ---------

 Available Pokemon: Lapras

 Once here, you should know that there are a ton of items and TMs to be
 collected. Like I did in Celadon City, I won't tell you how to get all of the
 items in here, since it would be very hard to explain, and may even confuse
 you. Below is a list of trainers, like always, although you don't have to
 fight very many of them to beat this place.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Golbat L25, Zubat L25, Zubat L25, Raticate L25, Zubat L25
 Reward: $750
 Strategy: This fight should be finished very quickly with a Psychic-type
           Pokemon, or just your strongest Pokemon in general.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Cubone L29, Zubat L29
 Reward: $870
 Strategy: Cubone can go down with Water-type Pokemon quite easily. Zubat can
           be defeated with your best Pokemon. Grass-type Pokemon also do well
           against Cubone.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Magnemite L28, Voltorb L28, Magneton L28
 Reward: $1400
 Strategy: This fight may actually be a bit tough, to be honest. The two
           Magnemites and the Magneton both use Thundershock and Sonicboom,
           both of which hurt quite a bit. Be careful, and watch your HP. Use
           Ground-types and Rock-types to win here.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Grimer L28, Electrode L28
 Reward: $1450
 Strategy: Grimer can be defeated with your strongest Pokemon. As for Electrode
           (who you likely haven't seen yet), defeat it with Ground or Rock-
           type Pokemon.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Weezing L28, Golbat L28, Koffing L28
 Reward: $840
 Strategy: Weezing isn't too powerful in terms of damaging attacks, though his
           Smog attack can inflict Poison on you, so watch out for that. It can
           be defeated easily with Psychic, Rock, or Ground-type Pokemon. As
           for Golbat, it can be defeated with Electric or Rock-type Pokemon.
           Use the same strategy you did for Weezing when fighting Koffing.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Raticate L26, Zubat L26, Golbat L26, Rattata L26
 Reward: $780
 Strategy: These guys can be easily defeated. Just use your best Pokemon.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Cubone L29, Cubone L29
 Reward: $870
 Strategy: Cubone's can be taken care of with Water-type Pokemon or Grass-type
           Pokemon quite easily.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Raticate L26, Arbok L26, Koffing L26, Golbat L26
 Reward: $780
 Strategy: Everyone can be taken out with Psychic-type Pokemon or your most
           powerful Pokemon. Arbok is the only one who even poses a threat.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Electrode L29, Muk L29
 Reward: $1450
 Strategy: Electrode can be defeated with Rock-type or Ground-type Pokemon
           easily. As for Muk, Psychic-type Pokemon are the best.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Golbat L28, Drowzee L28, Hypno L28
 Reward: $840
 Strategy: Golbat can be taken out with Rock-types or Electric-types quite
           easily. Drowzee can be taken out with your strongest Pokemon. Hypno
           is the hardest of the three. Don't use Grass-type Pokemon, and just
           use your strongest Pokemon to win.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Voltorb L28, Koffing L28, Magneton L28
 Reward: $1400
 Strategy: This fight is easy. Voltorb can go down with Rock-types or Ground-
           types, as can Koffing. Magneton can be beaten the same way too, just
           watch out, since Sonicboom is more powerful.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Arbok L33
 Reward: $990
 Strategy: Despite the Arbok being Level 33, it's quite easy to defeat it if
           you use Psychic, Ground, or Rock-type Pokemon. Be careful, though.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Hypno L33
 Reward: $990
 Strategy: The Hypno is high, so do be careful. Use your strongest Pokemon to
           win, and watch your HP carefully.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Magneton L26, Koffing L26, Weezing L26, Magnemite L26
 Reward: $1300
 Strategy: Ground-type and Rock-type Pokemon are your best bet here. Psychics
           work good for Koffing and Weezing.

 Pokemon Trainer: Juggler
 Location: Silph Co.
 Trainer's Pokemon: Kadabra L29, Mr. Mime L29
 Reward: $1015
 Strategy: Kadabra can be defeated with your strongest Pokemon, just don't use
           Grass-types. As for Mr. Mime, use the same strategy as you did for
           Kadabra.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Raticate L28, Hypno L28, Raticate L28
 Reward: $840
 Strategy: A rather easy fight. The two Raticates can be taken down with your
           strongest Pokemon, particularly a Fighting-type. Hypno can be beaten
           with any Pokemon type except Grass and Ghost.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Ekans L28, Zubat L28, Cubone L28
 Reward: $840
 Strategy: Use your strongest Pokemon. This fight isn't hard at all. Ekans can
           use Glare which paralyzes you, so watch out for that.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Machop L29, Drowzee L29
 Reward: $870
 Strategy: Use your strongest Pokemon. Should be over quickly.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Magnemite L29, Koffing L29
 Reward: $1450
 Strategy: You should know how to win this fight. It shouldn't be hard.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Machoke L33
 Reward: $990
 Strategy: Machoke is easy to defeat if you use Psychic-type Pokemon. Watch out
           for his Karate Chop though, since that can take away a LOT of HP,
           considering how much Attack Machoke has. Watch your HP carefully.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Electrode L33
 Reward: $1650
 Strategy: He isn't too hard. Electrode may have high Speed, but Ground or Rock
           Pokemon can take it down easily.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Machop L29, Machoke L29
 Reward: $870
 Strategy: Psychic-type Pokemon are best. If you don't have them, use your best
           Pokemon, except for Normal-types. Careful, since Machoke is quite
           strong.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Zubat L28, Zubat L28, Golbat L28
 Reward: $840
 Strategy: Electric, Rock, or Psychic-types will suffice here.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Voltorb L25, Koffing L25. Magneton L25, Magnemite L25,
                    Koffing L25
 Reward: $1250
 Strategy: So many Pokemon, yet they are all so weak. Tsk tsk. Beat them with
           Ground, Psychic, and Rock-type Pokemon.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Grimer L26, Weezing L26, Koffing L26, Weezing L26
 Reward: $1300
 Strategy: Ground-types, Rock-types, and Psychic-types work quite well here.
           Your strongest Pokemon are also enough to win this.

 Pokemon Trainer: Scientist
 Location: Silph Co.
 Trainer's Pokemon: Electrode L29, Weezing L29
 Reward: $1450
 Strategy: Rock-types, Ground-types, and Psychic-types will serve you very well
           here. Seriously, this isn't at all hard.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Drowzee L28, Grimer L28, Machop L28
 Reward: $840
 Strategy: As always, use your strongest Pokemon. You saw it coming.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Sandshrew L29, Sandslash L29
 Reward: $870
 Strategy: Water-type Pokemon or Grass-types work very well here, so use them.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Rattata L25, Rattata L25, Zubat L25, Rattata L25, Ekans L25
 Reward: $750
 Strategy: Use your strongest Pokemon and this battle will be over more than
           quickly.

 Pokemon Trainer: Rocket
 Location: Silph Co.
 Trainer's Pokemon: Cubone L32, Drowzee L32, Marowak L32
 Reward: $960
 Strategy: This is definitely one of the harder trainers at Silph Co, but it
           still should be no problem. Cubone and Marowak will go down very
           quickly with Water or Grass-type Pokemon. As for Drowzee, you should
           know by now that your strongest Pokemon (except for Grass-types)
           will be enough to win.

 Anyway, when you are ready to move on to the actual walkthrough, head to the
 northeast corner of the room you appear in when you enter the building. Go up
 the stairs you come across to reach the next room. In that room, go into the
 elevator and transport yourself to 5F. Once there, go to the small hallway
 area where one of the Team Rocket members are. In that area, you can find the
 Card Key, so take it, as you need it.

 Once you get the Card Key, get into the elevator and go to 3F. In 3F, go to
 the center of the area, then use the Card Key to open the leftmost door out of
 the two doors. Once you do that, go west and step on the transporter tile to
 appear in the room with Gary. As usual, you'll have to fight your dear old
 rival and hand him his butt on a platter.

 Pokemon Trainer: Gary
 Location: Silph Co.
 Trainer's Pokemon: Pidgeot L37, Growlithe L38, Exeggcute L35, Alakazam L35,
                    Venusaur, Charizard, or Blastoise L40
 Reward: $2600
 Strategy: Okay, this could be a tough fight if you aren't careful. Gary has a
           huge array of Pokemon, and they are all well over Level 30, to boot.
           Defeat Pidgeot with Electric or Rock-type Pokemon. For Growlithe,
           use Water, Rock, or Ground-type Pokemon. For Exeggcute, use Fire-
           type Pokemon. For Alakazam, who happens to be one of the strongest
           Pokemon Gary's got, by the way, use your strongest Pokemon, and
           watch out for Alakazam's powerful Psybeam attack. Finally, to beat
           Venusaur, use Fire, Ground, or Rock-type Pokemon. For Charizard, use
           Ground, Water, or Rock-type Pokemon. For Blastoise, use Electric-
           type Pokemon.

 Once you defeat Gary, talk to the nearby Silph worker to get a Lapras, which
 happens to be an awesome Water-type Pokemon. After getting Lapras, go down and
 step on the teleporter to be brought to 11F. When you arrive at 11F, go down,
 defeat the Rocket, then head east and open the door with the Card Key. Enter
 the room that was blocked off, then Giovanni will start a fight with you.

 Pokemon Trainer: Giovanni
 Location: Silph Co.
 Trainer's Pokemon: Nidorino L37, Kangaskhan L35, Rhyhorn L37, Nidoqueen L41
 Reward: $4059
 Strategy: Giovanni is a bit harder this time around, but not by much. Nidorino
           can go down with Water-type Pokemon quite easily. For Kangaskhan,
           use your strongest Pokemon, and watch your HP. Rhyhorn can be taken
           out with Grass, Ground, or Water-type Pokemon. Finally, Nidoqueen
           can be defeated with Water-type Pokemon, just like Nidorino.

 After you defeat Giovanni, talk to the President sitting on the couch to get a
 Master Ball, a type of Poke Ball that can catch any Pokemon without effort!
 Use this VERY WISELY, though; I'd STRONGLY suggest saving it for Mewtwo. Now
 that you are done here, exit this place.

 NOTE: Given the size of this place, and the maze it contains, I may have not
       typed up all trainers. If I didn't, feel free to e-mail me about the one
       or one(s) that I missed. Thank you. :)


 Saffron City
 ------------

 Available Pokemon: N/A

 Back in Saffron City, go and rest at a Poke Center. Then, restock on any items
 you may need in the Market. After that, go the northern part of town and enter
 the Pokemon Gym that was blocked off earlier. In there, you should know that
 this Gym has a puzzle in order to get to the leader, Sabrina. This puzzle is
 very easy to solve, though, and I'll tell you how. I recommend you fight all
 trainers in here though, instead of going straight to Sabrina.

 If you want to just go to Sabrina instead of fight trainers, here's how: step
 on the first transporter tile when you first enter the Gym. Then, step on the
 transporter tile directly above you. After that, step on the southwestern
 transporter tile. Now, go right and step on the transporter tile you come to.
 After that, step on the southwestern transporter tile to get into the room
 where Sabrina awaits. Speak to her to initiate a fight.

 As always, the trainers are listed below, as well as Sabrina.

 Pokemon Trainer: Psychic
 Location: Saffron City
 Trainer's Pokemon: Slowpoke L33, Slowpoke L33, Slowbro L33
 Reward: $330
 Strategy: Electric-type Pokemon are your best bet here. Rock-type and Ground-
           types also do well, as do Grass-types. Be careful though, since this
           guy could prove to be at least a small challenge.

 Pokemon Trainer: Channeler
 Location: Saffron City
 Trainer's Pokemon: Gastly L33, Gastly L33, Haunter L33
 Reward: $990
 Strategy: This fight isn't too hard. Psychic-type Pokemon are the absolute
           best in this fight, although Water, Fire, Grass, and Electric work
           good, too.

 Pokemon Trainer: Psychic
 Location: Saffron City
 Trainer's Pokemon: Kadabra L31, Slowpoke L31, Mr. Mime L31, Kadabra L31
 Reward: $310
 Strategy: Hmmm, he could be a little difficult, so watch out. Each Pokemon
           except for Slowpoke should go down with your strongest Pokemon. To
           defeat Slowpoke, use Electric-type Pokemon, Ground-type Pokemon,
           Grass-type Pokemon, or Rock-type Pokemon.

 Pokemon Trainer: Psychic
 Location: Saffron City
 Trainer's Pokemon: Mr. Mime L34. Kadabra L34
 Reward: $340
 Strategy: Not too hard. Mr. Mime and Kadabra can both go down with your best
           Pokemon hitting them. However, do watch out for their Psychic-type
           attacks, such as Confusion, since they can damage you badly if you
           aren't careful.

 Pokemon Trainer: Channeler
 Location: Saffron City
 Trainer's Pokemon: Gastly L34, Haunter L34
 Reward: $1020
 Strategy: This fight is actually pretty hard. They both use Nightshade and
           Hypnosis, both of which can be rather deadly, so do watch your HP.
           Switch Pokemon if you have to. This won't be as easy as the others.

 Pokemon Trainer: Channeler
 Location: Saffron City
 Trainer's Pokemon: Haunter L38
 Reward: $1140
 Strategy: You should know what to do to beat this Pokemon. Careful though,
           since this Haunter is very high, and it can really take a toll on
           your Pokemon relatively quickly with Nightshade and Hypnosis.

 Pokemon Trainer: Psychic
 Location: Saffron City
 Trainer's Pokemon: Slowbro L38
 Reward: $380
 Strategy: A pretty high Slowbro, eh? As bad as it may seem, this fight is
           pretty easy. Electric, Rock, Ground, or Grass-type Pokemon serve you
           well here. Its attacks are powerful, but you should come out on top.

 Gym Leader: Sabrina
 Location: Saffron City
 Trainer's Pokemon: Kadabra L38, Mr. Mime L37, Venomoth L38, Alakazam L43
 Reward: Marshbadge, $4257, TM46
 Strategy: Sabrina is the hardest Gym Leader you've faced up to this point. I
           said that on Erika too, but I'm serious. First up is Kadabra, who we
           are definitely familiar with. Kadabra can be beaten with your best
           Pokemon, though be sure to watch your HP, and switch Pokemon if need
           be. Next up is Mr. Mime, who is most likely Sabrina's weakest and
           most easily defeated Pokemon. Defeat it the same way you did
           Kadabra. Next up is Venomoth, who can be defeated easily with Fire-
           type Pokemon or just your strongest Pokemon in general. Venomoth can
           use status-inflicting moves, so be careful. Alakazam is the last
           Pokemon Sabrina has, and it's easily the strongest one, too. It's
           much higher than the one Gary had at Silph, and it's also much
           harder. Watch out for attacks like Psybeam and Psywave. It also can
           use Recover and Psychic, so definitely watch out. Recover can get
           annoying, since as you damage it, Alakzam can just heal itself. To
           defeat Alakazam, use your strongest Pokemon.

 When you defeat Sabrina, you get the Marshbadge, and TM46, which teaches the
 move Psybeam. You can also build up Pokemon to Level 70 and they'll obey! Now
 that your business in Saffron City is done, Fly to Lavender Town.


 Lavender Town
 -------------

 Available Pokemon: N/A

 Once here, head south into Route 12.


 Route 12
 --------

 Available Pokemon: N/A

 Once here, head south into the big building you come to. There, go upstairs
 and talk to the girl to get TM39, which teaches Swift. Once you get that, go
 back downstairs and head south and out of the building. Now, follow the path
 south, defeating all the trainers along the way.

 Pokemon Trainer: Fisherman
 Location: Route 12
 Trainer's Pokemon: Goldeen L22, Poliwag L22, Goldeen L22
 Reward: $770
 Strategy: Electric-type Pokemon will work best here. Your strongest Pokemon
           are more than enough, though.

 Pokemon Trainer: Fisherman
 Location: Route 12
 Trainer's Pokemon: Tentacool L24, Goldeen L24
 Reward: $840
 Strategy: Same strategy as above.

 Pokemon Trainer: Fisherman
 Location: Route 12
 Trainer's Pokemon: Goldeen L27
 Reward: $945
 Strategy: Use your strongest Pokemon, as always. Too easy.

 Pokemon Trainer: Fisherman
 Location: Route 12
 Trainer's Pokemon: Poliwag L21, Shellder L21, Goldeen L21, Horsea L21
 Reward: $735
 Strategy: Another easy fight. Use your strongest Pokemon, and you'll have no
           problems winning here.

 Eventually, you'll come across a sleeping Snorlax. Use the Poke Flute to wake
 it up. You'll then enter combat against a Level 30 Snorlax. Damage it a lot,
 as it is a very tough Pokemon. After damaging it sufficiently, capture it. You
 can defeat it, but I recommend you capture it, as Snorlax is quite good. Once
 Snorlax is out of the way, head south and you'll come to a small house. Along
 the way though, you'll have to fight a Pokemon Trainer.

 Pokemon Trainer: Rocker
 Location: Route 12
 Trainer's Pokemon: Voltorb L29, Electrode L29
 Reward: $725
 Strategy: These guys are a piece of cake. They can be beaten with your best
           Pokemon, particularly Ground and Rock-type Pokemon.

 After the trainer is out of the way, enter the house and talk to the Fishing
 Guru inside to get a Super Rod. This will allow you to catch more aquatic
 Pokemon! After getting the Super Rod, head south to reach Route 13, 14 & 15.


 Route 13, 14, & 15
 ------------------

 Available Pokemon: Pidgey, Pidgeotto, Oddish (Red Version Only), Gloom (Red
                    Version Only), Venonat, Bellsprout (Blue Version Only),
                    Weepinbell (Blue Version Only), Ditto

 Once here, head west and use Cut on the tree to the left. Then, go left and
 fight the Pokemon Trainer.

 Pokemon Trainer: Fisherman
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Magikarp L24, Magikarp L24
 Reward: $840
 Strategy: ...You can't lose here. Just use your strongest Pokemon to win with
           no effort.

 Once you defeat that Pokemon Trainer, grab the nearby item, which is Iron.
 After getting that, Cut the tree again, then head south and fight the next
 trainer you come across.

 Pokemon Trainer: Jr. Trainer (Male)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Nidoran M L29, Nidorino L29
 Reward: $580
 Strategy: This isn't hard at all. Use your strongest Pokemon to win easily.

 After doing that, continue to follow the path southward, beating all the
 trainers you come across.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Goldeen L28, Poliwag L28, Horsea L28
 Reward: $560
 Strategy: Use your best Pokemon, particularly Electric-types.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Pidgey L29, Pidgeotto L29
 Reward: $725
 Strategy: He's easy, too. Use your strongest Pokemon to win this quite easily.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgey L24, Meowth L24, Rattata L24, Pikachu L24, Meowth
                    L24
 Reward: $480
 Strategy: This is another VERY VERY simple fight. These Pokemon are very
           laughable. Use your strongest Pokemon, if necessary...

 Now, keep going (I suggest you get on the Bicycle at this point) west after
 you beat those trainers listed above to reach a fenced area with a lot of
 Pokemon Trainers. Once there, make your way to the north of where the two
 Beauty's were, then use Cut to break the tree by the grass. Search around the
 grass until you find Ditto, and capture it. Weaken it first, since it is hard
 to catch. Then, try and catch a Venonat.

 After that, simply go west through the entire area. When you reach the end of
 the area, I hope you are still on your Bicycle. Anyway, upon reaching the end
 of the area, go south and defeat all the trainers you come across. When the
 path splits west, Cut down the nearby tree to the north, then go west, go
 above the trainer, then continue west and grab the TM20. Afterward, go east,
 past the trainer, then jump down the fence back onto the west path.

 Then, go west, defeating all the trainers you come across. You will eventually
 end up in a huge building. There, go upstairs and get the Exp.All from Oak's
 Aide if you have caught at least 50 Pokemon. This kinda sucks though, since it
 divides experience points, so I'd recommend just depositing it or tossing it.
 Now, go back downstairs, then go west and exit the building to appear in
 Fuschia City. Below is a list of the trainers you fought in that huge area, by
 the way.

 Pokemon Trainer: Beauty
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Clefairy L29, Meowth L29
 Reward: $2030
 Strategy: Should I really bother? Use your best Pokemon, as always...

 Pokemon Trainer: Beauty
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Rattata L27, Pikachu L27, Rattata L27
 Reward: $1890
 Strategy: Use the same strategy you always do.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Poliwag L30, Poliwag L30
 Reward: $600
 Strategy: Use your strongest Pokemon. Nothing else is required.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgey L26, Pidgeotto L26. Spearow L26, Fearow L26
 Reward: $650
 Strategy: Electric or Rock-type Pokemon are best here, so use those. Your
           strongest Pokemon are also sufficient to win here.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Spearow L25, Pidgey L25, Pidgey L25, Spearow L25, Spearow
                    L25
 Reward: $625
 Strategy: Use your strongest Pokemon. I don't think there's much to worry
           about here, considering how weak these Pokemon are.

 Pokemon Trainer: Biker
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Koffing L28, Koffing L28, Koffing L28
 Reward: $560
 Strategy: Psychic, Ground, or Rock-type Pokemon will also serve you well here.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Pidgey L26, Spearow L26, Pidgey L26, Fearow L26
 Reward: $650
 Strategy: Use your strongest Pokemon, and you should win this quite easily and
           effortlessly.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgey L28, Doduo L28, Pidgeotto L28
 Reward: $700
 Strategy: Same old same old... *sigh*

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgeotto L29, Fearow L29
 Reward: $725
 Strategy: Use the same strategy, as always.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Spearow L28, Doduo L28, Fearow L28
 Reward: $700
 Strategy: Need I say it? Use your strongest Pokemon to win.

 Pokemon Trainer: Biker
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Koffing L29, Muk L29
 Reward: $580
 Strategy: Defeat these guys with Psychic-type Pokemon, Rock-types, or Ground-
           types. Not hard.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Farfetch'd L33
 Reward: $825
 Strategy: This is a Pokemon you haven't fought before, and it's a little bit
           high, too. No worries, as it too, falls quite easily to your best
           Pokemon.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Spearow L29, Fearow L29
 Reward: $725
 Strategy: This guy is a piece of cake. Use your strongest Pokemon to win.

 Pokemon Trainer: Biker
 Location: Route 13, 14 & 15
 Trainer's Pokemon: Koffing L26, Koffing L26, Grimer L26, Koffing L26
 Reward: $520
 Strategy: This guy is one of the easiest in this area. Beat him with your
           strongest Pokemon, particularly Psychics, Ground-types, and Rock-
           types.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Clefairy L33
 Reward: $660
 Strategy: She has a high level Clefairy, but it isn't much to worry about. Use
           your strongest Pokemon, and be careful, since Clefairy can use Sing.

 Pokemon Trainer: Beauty
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgeotto L29, Wigglytuff L29
 Reward: $2030
 Strategy: Pidgeotto can be taken down with your strongest Pokemon, no problem.
           Wigglytuff can too, but be warned that it has much more HP than
           Pidgeotto did, can use Sing, and it'll take a few turns to kill
           Wigglytuff. This fight is still not that bad, though.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pikachu L29, Raichu L29
 Reward: $580
 Strategy: Pikachu and Raichu both can be taken care of with Ground-types or
           Rock-types, so use those.

 Pokemon Trainer: Biker
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Koffing L25, Koffing L25, Weezing L25, Koffing L25, Grimer
                    L25
 Reward: $500
 Strategy: Psychic-type Pokemon will definitely help here. Rock and Ground-type
           Pokemon do exceptionally well here, too. Without those, you should
           still be fine, though.

 Pokemon Trainer: Biker
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Koffing L28, Grimer L28, Weezing L28
 Reward: $560
 Strategy: Use the same strategy I told you to use for the above fight.

 Pokemon Trainer: Beauty
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Bulbasaur L29, Ivysaur L29
 Reward: $2030
 Strategy: Psychic, Fire, Ground, and Rock-types are all very good here, so use
           them.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Gloom L28, Oddish L28, Oddish L28
 Reward: $560
 Strategy: Use the same strategy as above.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Dodrio L28, Doduo L28, Doduo L28
 Reward: $700
 Strategy: Dodrio is a Pokemon you may not have seen yet, and it really isn't
           anything to worry about from this wimpy trainer, in all honesty. Use
           Electric-types or Rock-types for an easy win here.

 Pokemon Trainer: Bird Keeper
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Pidgeotto L26, Farfetch'd L26, Doduo L26, Pidgey L26
 Reward: $650
 Strategy: Easy, easy, easy. All I can say. Use your strongest Pokemon.

 Pokemon Trainer: Jr. Trainer (Female)
 Location: Route 13, 14, & 15
 Trainer's Pokemon: Bellsprout L29, Oddish L29, Tangela L29
 Reward: $580
 Strategy: She's easy. She's trying to be Erika's apprentice, and is failing
           quite highly at it. Use your strongest Pokemon, particularly Fire-
           types and Psychic-types, to win here.


 Fuschia City
 ------------

 Available Pokemon: N/A

 When you arrive here, rest at the Poke Center, then go west into the Pokemon
 Gym. Inside, as always, fight all of the Pokemon Trainers, then talk to the
 leader, Koga, when you reach him to start a fight.

 Pokemon Trainer: Juggler
 Location: Fuschia City
 Trainer's Pokemon: Hypno L38
 Reward: $1330
 Strategy: This could be a bit of a hard fight, since this Hypno is quite high
           and uses Psychic. Use your strongest Pokemon, and avoid using Ghosts
           or Grass-types.

 Pokemon Trainer: Juggler
 Location: Fuschia City
 Trainer's Pokemon: Drowzee L34, Kadabra L34
 Reward: $1190
 Strategy: This is patheticly easy. Use the same strategy as above, and heal or
           switch Pokemon when and if necessary.

 Pokemon Trainer: Juggler
 Location: Fushcia City
 Trainer's Pokemon: Drowzee L31, Drowzee L31, Kadabra L31, Drowzee L31
 Reward: $1085
 Strategy: Very easy. Use your strongest Pokemon, avoid using Grass-types or
           Ghost-types, and you should win quite easily.

 Pokemon Trainer: Tamer
 Location: Fuschia City
 Trainer's Pokemon: Arbok L33, Sandslash L33, Arbok L33
 Reward: $1320
 Strategy: Arbok can be beaten with Ground, Rock, or Psychic-type Pokemon. As
           for Sandslash, use Water, Grass, or Ground-type Pokemon.

 Pokemon Trainer: Tamer
 Location: Fuschia City
 Trainer's Pokemon: Sandslash L34, Arbok L34
 Reward: $1360
 Strategy: Use the same strategy as above to win.

 Pokemon Trainer: Juggler
 Location: Fuschia City
 Trainer's Pokemon: Drowzee L34, Hypno L34
 Reward: $1190
 Strategy: As always, use your strongest Pokemon, heal or switch Pokemon when
           and if necessary. This is not too hard of a fight.

 Gym Leader: Koga
 Location: Fuschia City
 Trainer's Pokemon: Koffing L37, Muk L39, Koffing L37, Weezing L43
 Reward: Soulbadge, $4257, TM06
 Strategy: This is a very easy fight, to be honest. Koga has Pokemon we're all
           familiar with, so we should know how to take them all out by now.
           First up is Koffing, a Pokemon we've dealt with FAR too often in
           this game. Kill it with Psychic, Ghost, Rock, or Ground Pokemon.
           Next up is Muk, who can be defeated the same way as Koffing. Muk is
           a bit harder, but it's nothing to worry about. Next up is another
           Koffing, so defeat it. Finally, Koga sends out a Level 43 Weezing,
           which is quite high. Weezing is easily Koga's most powerful Pokemon,
           but it should still be taken down quite easily if you use the above
           method. Do be careful though, since Weezing can inflict a good bit
           of damage on you if you aren't careful.

 For defeating Koga, you get the Soulbadge, which increases the Defense of your
 Pokemon. You also get TM06, which teaches Toxic. This move is awesome, so be
 careful who you teach it to. Now that you're done in the Gym, exit and heal
 your Pokemon at the Poke Center. After doing that, go behind the Gym and then
 you should see a tree that you can use Cut on, so do so. After doing that,
 keep going north, past the Pokemon displays, then you should see a building
 (ignore the first building you come to, as it's useless). Enter it.

 Inside, pay $500 to enter the Safari Zone.


 Safari Zone
 -----------

 Available Pokemon: See below

 The Safari Zone is one of the more cooler places in the game. Here's how it
 works: When you pay the fee of $500 to get in here, you get 30 Safari Balls,
 some Bait, and some Rocks. You get unlimited Bait and unlimited Rocks, though,
 as you can see, you get limited Safari Balls. 30 Safari Balls is not that
 much, despite how high it may seem. Safari Balls are very unsuccessful in
 capturing even Pokemon like Nidoran F and Nidoran M.

 The Bait and the Rocks are tossed at Pokemon to make catching them easier. I
 will tell you more about how the battle system works in the Safari Zone. In a
 normal battle in the game, you damage Pokemon as they damage you, and whoever
 kills each other's Pokemon first wins. Well, in the Safari Zone things are a
 bit different. For one thing, you don't damage the Pokemon, nor do they damage
 you. Instead, you have to use Safari Balls to catch the Pokemon.

 Safari Balls are very weak balls, and thus they have a very hard time of
 capturing even the weakest Pokemon like Nidoran F and Nidoran M, as I stated
 above. You can throw Rocks at the Pokemon you encounter to catch them easier,
 but this will 90% of the time result in the Pokemon running away in anger
 (would you like a rock being thrown at you?). Finally, you can throw Bait at
 Pokemon, which a lot of the time, won't make them run away.

 It will instead usually distract them, thus making them easier to catch. This
 is the method I use more often than throwing Rocks, since it's easier and more
 safe. You can run away from battles if you want, as well, just like a normal
 battle against a wild Pokemon. No matter how long it takes, to get the Pokemon
 you want, you MUST keep trying. It sucks and is boring I know, but hey, not
 everything comes easy in life, now does it?

 Use Gameshark if you want, no one will care, this game is as ancient as the
 cosmos anyway. Also, you have a timer in here for 500 steps. When you take 500
 steps, the timer runs out, and you have to stop. If you use all your Safari
 Balls, you also have to end your run, so conserve the Safari Balls. A good way
 of capturing the Pokemon you want is to barely press the D-Pad in the
 direction you want it to go in.

 For example, if you barely press Up on the D-Pad, if you are lucky, Ash will
 not move from the spot in the grass, just move his body up, but not legs. This
 is hard to do, but it works. Your steps won't go down this way.

 Also, there are four different areas of the Safari Zone. Each area contains
 different Pokemon. Some are extremely rare, while some are very common. Below
 is a list of the Pokemon you can get in the Safari Zone:

 Nidoran F
 Nidorina
 Nidoran M
 Nidorino
 Paras
 Parasect
 Venonat
 Venomoth
 Psyduck
 Slowpoke
 Doduo
 Krabby
 Exeggcute
 Rhyhorn
 Chansey
 Kangaskhan
 Scyther
 Pinsir
 Tauros
 Dratini
 Dragonair

 Now that the explanation is over, onto the walkthrough. When you start the
 Safari Zone, make your way to the area where the Warden's Golden Teeth are. I 
 can't explain how to get there, given how much of a maze this place is (even
 more so than Silph Co and the Game Corner Rocket Hideout was), sorry. Be sure
 that you conserve your steps, though. Upon getting to the area with the Golden
 Teeth, grab them, then continue west in that area to reach a house. Go inside
 and give the Warden his Golden Teeth to get HM03, which teaches Surf.

 Surprisingly, Surf is a very good HM, and is definitely worth teaching to a
 Water-type Pokemon that you are sure you are going to use. I taught Surf to my
 Lapras, just cause. After getting Surf, just walk around until your steps run
 out. Also, there are quite a bit of items in the Safari Zone. You should try
 and get as many of them as possible. I can't really explain their locations
 very precisely because, again, this place is a maze.

 Once your steps run out, you'll appear back in Fuschia City.


 Fuschia City
 ------------

 Available Pokemon: N/A

 Back here, go rest at the Poke Center. Then, teach Surf to one of your Water-
 type Pokemon. Just for reference, Surf is only slightly weaker than Hydro
 Pump, and it has more PP to boot (much more, actually), so there's no reason
 Hydro Pump should get in the way of Surf. Now, head back to Celadon City with
 Fly. Once there, use Surf to get into the watery area in the city. There, swim
 up to where the old man is standing, and then talk to him to get TM41. Only
 Chansey can use this, by the way. It teaches Softboiled.

 After getting that, Surf back to the area you came from, then head west and
 out of the city, where you should find another Snorlax. If you didn't get it
 earlier, now is the time. Kill it or capture it, then head west into the
 building, and west out of the building. You will then appear at Route 16, 17,
 & 18.


 Route 16, 17, & 18
 ------------------

 Available Pokemon: Rattata, Raticate, Spearow, Fearow, Doduo

 Once here, I suggest you get on your Bicycle. You are here mainly to fight
 trainers to gain experience (boring, I know, but necessary for the final part
 of the game). Anyway, once here, ride west, then all the way south and you
 will eventually come to a split that goes east. Go into the building there and
 inside, head east to reach an area just outside of Fushcia City. There, go
 south and take out the three Pokemon Trainers in the area.

 After that, go east to Fuschia City.

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Grimer L29, Koffing L29
 Reward: $580
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Machop L28, Mankey L28, Machop L28
 Reward: $700
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Mankey L29, Machop L29
 Reward: $725
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Weezing L33
 Reward: $660
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Machop L33
 Reward: $825
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Grimer L26, Grimer L26, Grimer L26, Grimer L26
 Reward: $520
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Machop L29, Machoke L29
 Reward: $725
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Mankey L29, Primeape L29
 Reward: $725
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Voltorb L29, Voltorb L29
 Reward: $580
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Machoke L33
 Reward: $825
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Primeape L29, Machoke L29
 Reward: $725
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Weezing L28, Koffing L28, Weezing L28
 Reward: $560
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Muk L33
 Reward: $660
 Strategy: N/A

 Pokemon Trainer: Cue Ball
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Mankey L26, Mankey L26, Machoke L26, Machop L26
 Reward: $650
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Weezing L29, Muk L29
 Reward: $580
 Strategy: N/A

 Pokemon Trainer: Biker
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Koffing L25, Weezing L25, Koffing L25, Koffing L25, Weezing
                    L25
 Reward: $500
 Strategy: N/A

 Pokemon Trainer: Bird Keeper
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Spearow L26, Spearow L26, Fearow L26, Spearow L26
 Reward: $650
 Strategy: N/A

 Pokemon Trainer: Bird Keeper
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Dodrio L34
 Reward: $850
 Strategy: N/A

 Pokemon Trainer: Bird Keeper
 Location: Route 16, 17, & 18
 Trainer's Pokemon: Spearow L29, Fearow L29
 Reward: $725
 Strategy: N/A

 NOTE: I don't give a strategy for any of these trainers, since you should be
       into the 40s in levels by now, and should know how to defeat these
       Pokemon quite easily and effortlessly by now.


 Fuschia City
 ------------
 
 Available Pokemon: N/A

 Back in Fuschia City, heal your Pokemon at the Poke Center. Then, head to the
 area with the two houses east of the Poke Center. Enter the first house, then
 talk to the Warden in there to get HM04, which teaches Strength. After you get
 Strength, teach it to a Pokemon (one that you won't use, since Strength itself
 sucks), then move the boulder in this house to get a Rare Candy. Once you get
 that, exit the house and head over to the one east of the house you exited.

 There, talk to the Fishing Guru to get the Good Rod, which is the last rod you
 can get in this game. After getting it, Fly back to Pallet Town. From there,
 use Surf on the south side of town, then swim all the way south to Cinnabar
 Island, your next destination. Below is a list of all of the trainers you can
 fight along the way to Cinnabar Island.

 Pokemon Trainer: Fisherman
 Location: Pallet Town (Water)
 Trainer's Pokemon: Seaking L28, Goldeen L28, Seaking L28, Seaking L28
 Reward: $980
 Strategy: Electric or Grass-type Pokemon work well here, so use them.

 Pokemon Trainer: Fisherman
 Location: Pallet Town (Water)
 Trainer's Pokemon: Magikarp L27, Magikarp L27, Magikarp L27, Magikarp L27,
                    Magikarp L27, Magikarp L27
 Reward: $945
 Strategy: N/A

 Pokemon Trainer: Swimmer
 Location: Pallet Town (Water)
 Trainer's Pokemon: Seadra L33, Tentacruel L33
 Reward: $165
 Strategy: He has two Pokemon you probably haven't seen before, but it's still
           nothing to worry about. Electric and Grass-types work well here,
           though Grass is not too good against Tentacruel, so replace it with
           Rock.

 Pokemon Trainer: Cue Ball
 Location: Pallet Town (Water)
 Trainer's Pokemon: Tentacool L31, Tentacool L31, Tentacruel L31
 Reward: $775
 Strategy: Use the same strategy you did above, except don't use Grass-types.

 Pokemon Trainer: Swimmer
 Location: Pallet Town (Water)
 Trainer's Pokemon: Staryu L33, Wartortle L33
 Reward: $165
 Strategy: Use Electric or Grass-type Pokemon to win here. This is an easy
           fight.

 Pokemon Trainer: Fisherman
 Location: Pallet Town (Water)
 Trainer's Pokemon: Shellder L31, Cloyster L31
 Reward: $1085
 Strategy: He has a Cloyster, which you likely haven't seen yet. Watch for
           Shellder and Cloyster's Aurora Beam. Grass-types, although weak to
           Aurora Beam, will do great here, as will Electric-types.

 Pokemon Trainer: Fisherman
 Location: Pallet Town (Water)
 Trainer's Pokemon: Seaking L33, Goldeen L33
 Reward: $1155
 Strategy: He's incredibly easy. Use Electric or Grass-types to win easy here.

 Pokemon Trainer: Swimmer
 Location: Pallet Town (Water)
 Trainer's Pokemon: Starmie L37
 Reward: $185
 Strategy: His Starmie is quite high, so be careful. Use Electric and Grass-
           types to win here quite easily.

 Pokemon Trainer: Swimmer
 Location: Pallet Town (Water)
 Trainer's Pokemon: Poliwhirl L32, Tentacool L32, Seadra L32
 Reward: $160
 Strategy: Use the same strategy as above to win, just don't use Grass-type
           Pokemon on Tentacool, but instead use Rock-types on it.


 Cinnabar Island
 ---------------

 Available Pokemon: Electrode, Tangela, Omanyte, Kabuto (can only get one),
                    Aerodactyl

 When you arrive here, you can go to the southwestern part of the island and
 enter the big building there to get two new Pokemon, so go inside. Once you
 are inside, you can go into the first building and trade a Raichu for an
 Electrode if you want, though I STRONGLY suggest you DO NOT do it. You can
 also trade a Venonat for a Tangela in here too, which is a pretty good trade,
 so do it if you want to. Now, exit this room and enter the second room and
 talk to the guy in the top right corner of the room to get TM35.

 Once you get that, enter the final room. In there, talk to the guy in the
 lower-right corner if you want to trade a Ponyta for a Seel, though you most
 likely do not have a Ponyta just yet. Finally, by talking to the guy above the
 one that wants to trade in this final room of the Pokemon Lab, you can get
 Omanyte or Kabuto, depending on the fossil you chose at Mt. Moon, and you can
 get an Aerodactyl by giving him the Old Amber fossil. As long as the fossil is
 in your item pack, you can give it to the scientist and he'll revive it for
 you, but only after you go out of the Lab and come back in and talk to him
 again.

 To get the Old Amber fossil, go to Pewter City. Once there, go to the extreme
 northeast corner of the city, where you should find a gap in the fence. Go
 through it, then you'll come to a tree. Use Cut on it to get it out of the
 way, then enter the building from the side. Inside the building, you'll find
 the Old Amber fossil, which is able to bring to life the prehistoric Pokemon,
 Aerodactyl. Take it back to the scientist on Cinnabar Island, then exit and
 reenter the building and talk to him again to get Aerodactyl.

 Now that all that is done, head to the Pokemon Mansion, located west of the
 Pokemon Gym, which happens to be locked at the moment.


 Pokemon Mansion
 ---------------

 Available Pokemon: Vulpix (Blue Version Only), Growlithe (Red Version Only),
                    Ponyta, Grimer, Muk, Koffing, Weezing, Magmar (Blue Version
                    Only)

 NOTE: Before you enter here, bring a Pokemon that has Dig. It'll make escaping
       easier later.

 Upon entering this place, go up the stairs to the second floor. Once in 2F, go
 east and north, then enter the room that is unlocked. Then, go upstairs to the
 next room (note that in the previous room, there is a trainer south of where
 you enter if you want to fight him). In this room, go south and examine the
 next statue you come across, then press the switch inside it. Once you do
 that, go south, then drop off the cliff at the lower-left side of the area to
 reach another room.

 There, grab the Carbos, then go east and downstairs to the next room. In this
 room, go north, then west and enter the small room there. Grab the TM inside,
 then examine the statue and press the switch. Fight the trainer if you want,
 but either way head west and out of the room, then go all the way north of
 where you entered this room at to find a hallway that was previousy locked.
 Go past the trainer, then continue going down the hallway and you'll come to
 another room with a statue. Examine it and press the switch, then continue
 west into the next area of this room.

 Once there, grab the TM, then go south and grab the Secret Key. Then, use Dig
 to exit this place. Also, there are a few more items I didn't list here that
 you can get, though they shouldn't be too hard to find, much less merit
 explanation.

 Pokemon Trainer: Burglar
 Location: Pokemon Mansion
 Trainer's Pokemon: Charmander L34, Charmeleon L34
 Reward: $3060
 Strategy: This guy will go down easily with Water, Rock, and Ground-types.

 Pokemon Trainer: Scientist
 Location: Pokemon Mansion
 Trainer's Pokemon: Magnemite L33, Magneton L33, Voltorb L33
 Reward: $1650
 Strategy: Ground and Rock-type Pokemon are the best here, so use them.

 Pokemon Trainer: Scientist
 Location: Pokemon Mansion
 Trainer's Pokemon: Electrode L29, Weezing L29
 Reward: $1450
 Strategy: Use the same strategy as above to win here quite easily and swiftly.

 Pokemon Trainer: Burglar
 Location: Pokemon Mansion
 Trainer's Pokemon: Growlithe L34, Ponyta L34
 Reward: $3060
 Strategy: Easy, easy, easy, is all I can say. Use Water, Ground, and Rock-type
           Pokemon to win easily here.

 Pokemon Trainer: Scientist
 Location: Pokemon Mansion
 Trainer's Pokemon: Magnemite L34, Electrode L34
 Reward: $1700
 Strategy: Use the same strategy as above to win, just don't use Water-type
           Pokemon.


 Cinnabar Island
 ---------------

 Available Pokemon: N/A

 Back in Cinnabar, head into the Pokemon Gym that was locked earlier (heal your
 Pokemon first, though). Once inside the Gym, beat all the trainers, then talk
 to Blaine.

 Pokemon Trainer: Burglar
 Location: Cinnabar Island
 Trainer's Pokemon: Growlithe L36, Vulpix L36, Ninetales L36
 Reward: $3240
 Strategy: The first two should fall easily with Water, Ground, or Rock-type
           Pokemon. Ninetales can be defeated the same way as Growlithe and
           Vulpix, but Ninetales is much harder, so be careful. Keep your HP
           up, since it could easily go down fast.

 Pokemon Trainer: Super Nerd
 Location: Cinnabar Island
 Trainer's Pokemon: Vulpix L36, Vulpix L36, Ninetales L36
 Reward: $900
 Strategy: Use the same strategy you used for the above trainer.

 Pokemon Trainer: Super Nerd
 Location: Cinnabar Island
 Trainer's Pokemon: Ponyta L34, Charmander L34, Vulpix L34, Growlithe L34
 Reward: $850
 Strategy: This fight is one of the more easier ones in the Gym. Water, Rock,
           and Ground-type Pokemon are more than sufficient to win here.

 Pokemon Trainer: Burglar
 Location: Cinnabar Island
 Trainer's Pokemon: Ponyta L41
 Reward: $3690
 Strategy: Quite a high Ponyta, eh? Too bad it isn't a Rapidash. This Ponyta
           uses Fire Spin, which can make your Pokemon not move for multiple
           turns, while a fire attack continues until you can move again. This
           is quite deadly, if I do say so myself, so watch your HP carefully.
           Switch Pokemon if you have to.
 
 Pokemon Trainer: Super Nerd
 Location: Cinnabar Island
 Trainer's Pokemon: Rapidash L41
 Reward: $1025
 Strategy: Eep! A Level 41 Rapidash is quite a tough opponent. Rapidash will
           use Fire Spin just like Ponyta did in the previous fight, so watch
           out. It will also use Stomp, which is a pretty potent physical move.
           Keep watch of your HP, and use Ground, Rock, and Water-type Pokemon
           to win.

 Pokemon Trainer: Burglar
 Location: Cinnabar Island
 Trainer's Pokemon: Vulpix L37, Growlithe L37
 Reward: $3330
 Strategy: Water, Ground, and Rock-type Pokemon will make this fight a cinch.

 Pokemon Trainer: Super Nerd
 Location: Cinnabar Island
 Trainer's Pokemon: Growlithe L37, Vulpix L37
 Reward: $925
 Strategy: Use the same strategy as the above fight. This is easy.

 Gym Leader: Blaine
 Location: Cinnabar Island
 Trainer's Pokemon: Growlithe L42, Ponyta L40, Rapidash L42, Arcanine L47
 Reward: Volcanobadge, $4653, TM38
 Strategy: Blaine is not too bad, though he can be a bit tough at times. First
           up is Growlithe, who can be easily defeated with Ground, Rock, or
           Water-type Pokemon. Next up is Ponyta, who can be beaten the same
           way you defeated Growlithe. The next Pokemon to beat is Rapidash,
           and it too can be defeated with Ground, Rock, or Water-type Pokemon.
           Be careful though, since Rapidash is much more powerful than the
           previous two. Finally, Arcanine is the hardest and strongest Pokemon
           that Blaine has, as you probably already know. It can be defeated
           with Ground, Rock, or Water-type Pokemon rather quickly, however.
           Arcanine uses Fire Blast, the most powerful Fire-type attack, so do
           be careful, since this can even hurt your Water and Rock-types a
           good bit. Arcanine has more powerful attacks aside from Fire Blast,
           so keep your HP high and remember to switch if need be.

 After you defeat Blaine, you get the Volcanobadge, which raises the Special of
 your Pokemon. You also get TM38, which teaches Fire Blast. Teach it to a Fire-
 type Pokemon that doesn't learn it naturally or that doesn't learn
 Flamethrower automatically, since Flamethrower is far better than Fire Blast.
 Now that Blaine is out of the way, exit the Gym, heal your Pokemon, then Fly
 to Viridian City.


 Viridian City
 -------------

 Available Pokemon: N/A

 Once here, visit the Pokemon Gym in the northeast part of town that was locked
 in the beginning of the game, but is now open! Once inside, defeat all the
 Pokemon Trainers. Get to them by using the arrow tiles. It shouldn't be too
 hard to do figure out how to use the arrow tiles to your advantage. Grab the
 Revive in here also.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Viridian City
 Trainer's Pokemon: Sandslash L39, Dugtrio L39
 Reward: $1365
 Strategy: This guy can be a bit tough, so watch out. Use Water or Grass-type
           Pokemon to win here easily. Ground-types are also good.

 Pokemon Trainer: Blackbelt
 Location: Viridian City
 Trainer's Pokemon: Machop L40, Machoke L40
 Reward: $1000
 Strategy: This fight is very simple. Psychic or Ghost-type Pokemon will serve
           you well here. Use your strongest Pokemon otherwise. This should be
           over quickly.

 Pokemon Trainer: Tamer
 Location: Viridian City
 Trainer's Pokemon: Rhyhorn L43
 Reward: $1720
 Strategy: Despite such a high level Rhyhorn, this fight is rather simple. Use
           Water-type, Grass-type, or Ground-type Pokemon to win this easily.
           Rhyhorn will go down very quickly.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Viridian City
 Trainer's Pokemon: Rhyhorn L43
 Reward: $1505
 Strategy: Use the same strategy as above.

 Pokemon Trainer: Blackbelt
 Location: Viridian City
 Trainer's Pokemon: Machoke L38, Machop L38, Machoke L38
 Reward: $950
 Strategy: This is another easy fight, although the two Machoke's can damage
           you a fairly good bit if you aren't careful. Use Psychic or Ghost-
           type Pokemon to win very easily here. Watch your HP, though.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Viridian City
 Trainer's Pokemon: Nidorino L38, Nidoking L38
 Reward: $1365
 Strategy: He's easy, too. Nidorino can go down with your strongest Pokemon
           pretty easily. As for Nidoking, use your strongest Pokemon, but keep
           a close watch on your HP. Not too hard of a fight, nonetheless.

 Pokemon Trainer: Tamer
 Location: Viridian City
 Trainer's Pokemon: Arbok L39, Tauros L39
 Reward: $1560
 Strategy: Arbok can be defeated by Psychic, Ground, or Rock-type Pokemon. It
           isn't too hard to take down Arbok. As for Tauros, just use your
           strongest Pokemon, particularly Fighting-types, to win against it.

 Pokemon Trainer: Blackbelt
 Location: Viridian City
 Trainer's Pokemon: Machoke L43
 Reward: $1075
 Strategy: This guy could be a bit tough, so watch out. Use Psychic or Ghost-
           type Pokemon to win easily here. Watch your HP, though.

 Gym Leader: Giovanni
 Location: Viridian City
 Trainer's Pokemon: Rhyhorn L45, Dugtrio L42, Nidoqueen L44, Nidoking L45,
                    Rhydon L50
 Reward: Earthbadge, $4950, TM27
 Strategy: Giovanni is not nearly as hard as you might think. Water-type
           Pokemon will own each and every one of his Pokemon with little to no
           effort. I used a Level 32 Lapras and beat all of his Pokemon with
           ease. Just use Water-type Pokemon on Giovanni, and switch to another
           Pokemon if the need arises (doubtful), and you'll win easily.

 Once you defeat Giovanni, you get the Earthbadge, which lets Pokemon up to any
 level obey you. Also, you get TM27, which teaches Fissure. Fissure is a move
 that can kill an enemy in one hit if it is successful. Quite good, if I do say
 so myself. Now that you've defeated all 8 Gym Leaders, it's time to go to the
 Pokemon League, where you'll fight the five most strongest Pokemon Trainers in
 the world. To get there, you must go through Victory Road first, which is
 coming up very shortly.

 Anyway, exit the Gym and rest at the Poke Center. Then, head west of the Mart
 to reach Route 22.


 Route 22
 --------

 Available Pokemon: Rattata, Spearow, Nidoran F, Nidoran M

 When you arrive at Route 22, head west, then north, then west again to run
 into Gary. As usual, you have to fight him...

 Pokemon Trainer: Gary
 Location: Route 22
 Trainer's Pokemon: Pidgeot L47, Rhyhorn L45, Growlithe L45, Exeggcute L47,
                    Alakazam L50, Venusaur, Charizard, or Blastoise L53
 Reward: $3445
 Strategy: Gary hasn't changed much since the fight at Silph. For Pidgeot, use
           Electric or Rock-type Pokemon. For Rhyhorn, use Water or Grass-type
           Pokemon. For Growlithe, use Water, Ground, or Rock-type Pokemon. For
           Exeggcute, use Fire-type Pokemon. For Alakazam, use your strongest
           Pokemon, though be careful, since Alakazam's Psychic hurts a lot,
           and it is also fond of using Recover. Finally, for Venusaur, use
           Fire, Ground, or Rock-type Pokemon. For Charizard, use Water, Rock,
           or Ground-type Pokemon. For Blastoise, use Electric or Grass-type
           Pokemon.

 After you defeat Gary, head west and enter the big building you come across.
 This is Pokemon League's front gate. Get ready!


 Pokemon League
 --------------

 Available Pokemon: Spearow, Fearow, Ekans (Red Version Only), Arbok (Red
                    Version Only), Sandshrew (Blue Version Only), Sandslash
                    (Blue Version Only)
 
 When you arrive here, you'll need all 8 Pokemon League Badges given to you by
 the Gym Leaders in order to get past all of the guards. Use Surf when you come
 to a huge watery area. Also, the small grass patches in here contain Pokemon,
 but I'm sure you have all of these by now anyway. If you don't catch them.
 Once you reach the end of the area, enter Victory Road.


 Victory Road
 ------------

 Available Pokemon: Zubat, Golbat, Venomoth, Machop, Machoke, Geodude,
                    Graveler, Onix, Marowak, Moltres

 When you arrive here, you will need a Pokemon with Strength to get past it, so
 remember that. I can't really explain how to beat Victory Road room by room,
 but know that it isn't very confusing; just look for floor switches in rooms,
 then use Strength and figure out a way to move the boulders onto the switches.
 It's not that hard. Switches allow you to access more areas, thus they are
 mandatory to beating Victory Road. To reset the switches, exit and reenter a
 room.

 Finally, one last thing to know about the boulders is that you can push them
 through holes to make them drop down to rooms that have floor switches, and
 since the boulders fall down into those rooms, you can push the boulder that
 previously wasn't there onto the switch to gain access to new areas! Also, you
 can catch Moltres in here, so see the Side Quests section to see how to get
 it. When you reach the exit of Victory Road, go through it to be outside
 again. Once there, simply follow the path north to Indigo Plateau.

 There are quite a number of items here, but they aren't hard to find.

 Pokemon Trainer: Cooltrainer (Female)
 Location: Victory Road
 Trainer's Pokemon: Persian L44, Ninetales L44
 Reward: $1540
 Strategy: She has some high and strong Pokemon, but she's not much to worry
           about, considering you should be around her level if not higher by
           now. Use your strongest Pokemon to beat Persian (particularly
           Fighting-type Pokemon). For Ninetales, Rock, Ground, or Water-type
           Pokemon are best.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Victory Road
 Trainer's Pokemon: Ivysaur L42, Wartortle L42, Charmeleon L42, Charizard L42
 Reward: $1470
 Strategy: You should know how to defeat all of these Pokemon by now. Just keep
           watch over HP when fighting Charizard, since it can really damage
           you.

 Pokemon Trainer: Blackbelt
 Location: Victory Road
 Trainer's Pokemon: Machoke L43, Machop L43, Machoke L43
 Reward: $1075
 Strategy: Psychic-type Pokemon will serve you best here. Otherwise, use your
           strongest Pokemon, and keep healed if necessary, and you'll win.

 Pokemon Trainer: Juggler
 Location: Victory Road
 Trainer's Pokemon: Drowzee L41, Hypno L41, Kadabra L41, Kadabra L41
 Reward: $1435
 Strategy: Use your strongest Pokemon, but don't use Grass or Ghost-types. You
           should also keep watch of your HP, since this guy has some fairly
           powerful Pokemon. Also, don't use Fighting-type Pokemon.

 Pokemon Trainer: Tamer
 Location: Victory Road
 Trainer's Pokemon: Persian L44, Golduck L44
 Reward: $1760
 Strategy: Persian can go down with your strongest Pokemon (particularly a
           Fighting-type Pokemon). As for Golduck, Electric or Grass-types do
           well.

 Pokemon Trainer: Juggler
 Location: Victory Road
 Trainer's Pokemon: Mr. Mime L48
 Reward: $1680
 Strategy: He has quite a high level Mr. Mime, but it shouldn't be too much to
           be concerned with. Use your best Pokemon and keep watch of your HP.
           Avoid Grass, Fighting, and Ghost-types.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Victory Road
 Trainer's Pokemon: Exeggutor L43, Cloyster L43, Arcanine L43
 Reward: $1505
 Strategy: He has some pretty strong Pokemon actually, so be careful. To beat
           Exeggutor, use Fire-type Pokemon. To beat Cloyster, use Electric or
           Grass-type Pokemon. For Arcanine, use Water, Ground, or Rock-type
           Pokemon.

 Pokemon Trainer: Cooltrainer (Female)
 Location: Victory Road
 Trainer's Pokemon: Parasect L43, Dewgong L43, Chansey L43
 Reward: $1505
 Strategy: Parasect can go down with Fire-type Pokemon, Ground-type Pokemon, or
           Rock-type Pokemon. Dewgong can go down with Electric or Grass-type
           Pokemon. Chansey is a tank, and could take quite a long time to
           beat. She has the highest HP of any Pokemon in the game, and she is
           only weak to Fighting-type Pokemon. Use your strongest Pokemon, and
           definitely keep healed throughout the battle, since this is one of
           the more difficult trainers in the game.

 Pokemon Trainer: Cooltrainer (Male)
 Location: Victory Road
 Trainer's Pokemon: Kingler L43, Tentacruel L43, Blastoise L43
 Reward: $1505
 Strategy: Use Electric-type Pokemon to make this fight very easy. Grass-type
           Pokemon also work, as do Rock-type (though Grass is ineffective
           against Tentacruel, being that it is a Poison-type Pokemon).

 Pokemon Trainer: Cooltrainer (Female)
 Location: Victory Road
 Trainer's Pokemon: Bellsprout L43, Weepinbell L43, Victreebel L43
 Reward: $1505
 Strategy: Use Fire, Ground, or Rock-type Pokemon to win here. This is one of
           the easier trainers of Victory Road.

 Pokemon Trainer: Pokemaniac
 Location: Victory Road
 Trainer's Pokemon: Charmeleon L40, Lapras L40, Lickitung L40
 Reward: $2000
 Strategy: Very easy battle. Use Water, Ground, or Rock-types to dispose of
           Charmeleon. For Lapras, use Electric or Grass-types. For Lickitung,
           use Fighting-types, or just your strongest Pokemon in general.


 Indigo Plateau
 --------------

 Available Pokemon: N/A

 This is it! The final area of the game! This area happens to have a Poke
 Center and a Mart all in one. Buy whatever you need, then heal your Pokemon.
 Be sure to buy a LOT of good items, since you may have difficulties here if
 you are only Level 45-50, and with only one or two of your Pokemon. Once you
 are healed and have restocked on items, go north of the Mart, save your game,
 then enter the first room to face the first challenger of the Elite Four. DO
 NOT SAVE YOUR GAME AT ANY POINT during your fight with the Elite Four, since
 you can't get out of this area until you win or lose to the Elite Four.

 Make sure you saved BEFORE entering the first room, and that's IT. Just keep
 going through the few rooms in this place, battling the Elite Four as you do
 so. Eventually, you'll run into Gary, who is the Pokemon Champion. Defeat him
 to beat the game, though don't turn off the game, because after the credits
 show, you get to replay the game over with all your data. You can build up 
 Level 100 Pokemon like this, and use them to whip the Elite Four, or use them
 to battle with friends on R/B/Y, G/S/C, or Pokemon Stadium 1 or 2!

 Congratulations on beating this fantastic game!

 Elite Four: Lorelei
 Location: Indigo Plateau
 Trainer's Pokemon: Dewgong L54, Cloyster L53, Slowbro L54, Jynx L56, Lapras
                    L56
 Reward: $5544
 Strategy: Lorelei is the first opponent in the Elite Four, and she isn't too
           tough, to be honest. Use Electric-type Pokemon to defeat her quick.
           Grass-type Pokemon do okay on everyone except Jynx. However, it is
           a wiser choice to just use Electric-types, because of Aurora Beam
           from both Dewgong and Cloyster, which is super effective to Grass.
           Keep your HP up with Max Potions, and you should win easily. Her
           Lapras is her hardest Pokemon. Watch out for Confuse Ray and Hydro
           Pump, both of which are really deadly (especially the latter).

 Elite Four: Bruno
 Location: Indigo Plateau
 Trainer's Pokemon: Onix L53, Hitmonchan L55, Hitmonlee L55, Onix L56, Machamp
                    L58
 Reward: $5742
 Strategy: Bruno is actually quite the pushover. The two Onix's can be taken
           care of with Ground, Water, or Grass-type Pokemon. Hitmonchan and
           Hitmonlee, as well as Machamp, can all be taken care of with Psychic
           Pokemon extremely easily, so use those. They will be hard without
           Psychics. This battle will be quite easy, although Bruno's Pokemon
           (especially his Fighting ones) have some potent physical moves, so
           keep your HP up with Max Potions. Also, Bruno is fond of using X
           Defend on his Pokemon, rendering physical attacks useless.

 Elite Four: Agatha
 Location: Indigo Plateau
 Trainer's Pokemon: Gengar L56, Golbat L56, Haunter L55, Arbok L58, Gengar L60
 Reward: $5940
 Strategy: She's actually quite hard, so watch out. All of her Pokemon can be
           defeated very easily with the use of Psychic-type Pokemon. Also,
           Electric also does good for Golbat, and Rock and Ground do good for
           Arbok. Psychics should come first before any of that, though. Heal
           as often as necessary using Max Potions, since Agatha's Pokemon do
           know some pretty potent moves, such as Hypnosis, Dream Eater (very
           deadly), Nightshade, etc.

 Elite Four: Lance
 Location: Indigo Plateau
 Trainer's Pokemon: Gyarados L58, Dragonair L56, Dragonair L56, Aerodactyl L60,
                    Dragonite L62
 Reward: $6138
 Strategy: Alright, Lance is where you may start having a heck of a lot of
           trouble. I hope you bought a lot of Max Potions, since you'll need
           them. Gyarados can be defeated with Electric-type Pokemon, and only
           that type, since Gyarados is pretty resistant to everything else.
           The two Dragonairs, as well as Dragonite, can be taken care of with
           Ice-type moves (e.g. Blizzard), and that's about it, so be careful.
           Psychics work good on them, too. Aerodactyl can be defeated using
           Electric-type moves or Ice-type moves, as well as Water-type moves.
           Lance's Pokemon know some STRONG attacks. They use Hyper Beam, which
           is the most powerful Normal-type move, which also happens to deal an
           insane amount of damage to your Pokemon, easily capable of defeating
           them with one hit, and NOT a critical one. The move does on average,
           I'd say about 110 damage, at the LEAST. With critical, probably 150
           or a little more. Anytime you get hit by Hyper Beam, if your HP bar
           is even at YELLOW, quickly heal with a Max Potion.

           The good news is that after Hyper Beam, Lance's Pokemon have to
           charge up again before they can use it, which will allow you put
           some damage on them without fearing death.

 Pokemon Champion: Gary
 Location: Indigo Plateau
 Trainer's Pokemon: Pidgeot L61, Alakazam L59, Rhydon L61, Arcanine L61,
                    Gyarados or Exeggutor L63, Venusaur, Charizard, or
                    Blastoise L65
 Reward: $6435
 Strategy: Gary can be a bit tough if you aren't prepared or if your Pokemon
           are severely damaged or dead, but he isn't as bad as Lance was. For
           Pidgeot, use Electric or Rock-type Pokemon. For Alakazam, use your
           strongest Pokemon (particularly Fighting) to cause lots of damage.
           Be careful, as Alakazam is fond of using Recover and Psychic. To
           defeat Rhydon, use Water, Ground, or Grass-type Pokemon. It will go
           down very quickly. For Arcanine, use Water, Ground, or Rock-types
           for an easy win. For Gyarados, use Electric-type Pokemon or your
           strongest Pokemon, though Electric is almost mandatory. Watch out
           for Hyper Beam, which will more than likely kill you. To defeat
           Exeggutor, use Fire-type Pokemon, Rock-type Pokemon, or Ground-type
           Pokemon. Finally, for Venusaur, use Fire, Ground, or Rock-type
           Pokemon. For Charizard, use Water, Rock, Ground, or Ice-type Pokemon
           to cause lots of damage. For Blastoise, use Electric or Grass-types.

           Just use Max Potions whenever you get low on HP, and be careful when
           fighting Gyarados or Exeggutor (whoever Gary has out of those two
           depends on who he chose at the start of the game), since they are
           the hardest. After you beat Gary, congratulations on beating one of
           the greatest video games to ever hit the video game industry!


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 7. Side Quests                                                       |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This section will list all of the side quests in Pokemon Red, Pokemon Blue,
 and Pokemon Yellow.

 Three Legendary Birds
 ---------------------

 There are three legendary birds you can get in R/B/Y. One is an Electric-type,
 the other is an Ice-type, and the other one is a Fire-type. I'll list how to
 get them all below.


 Articuno
 --------

 Go to Fuschia City, head south to the beach area and then use Surf and go down
 all the way to the south. You'll eventually see an island with a cavern, this
 cavern is Seafom Islands. To find Articuno, you have to find boulders and push
 them down the nearby holes, Strength is required. When you push down all the
 boulders, go down the holes yourself and keep going down, you'll eventually
 fall into an area of water. Because you pushed all the boulders, they will
 block the current that would normally prevent you from reaching the area where
 Articuno is, but now that you can access it, just head up north and you'll see
 it.


 Zapdos
 ------

 Go back to Cerulean and go as if you were heading to Rock Tunnel until you see
 a stream of water. Use Surf and head south, you'll find the power plant where
 you'll find Zapdos at the end of the trail.


 Moltres
 -------

 In Victory Road, you'll find a room where you have to push a rock to the far
 left onto a switch near a ladder. Head down this ladder and you'll find
 Moltres.

 Credit goes to GGFan/KomodoTheNinja for the walkthrough on how to get the
 three birds. Note that the strategy on how to CAPTURE the birds was from
 myself, but it's not my strategy; it's common knowledge. >_>

 Catching all of these Pokemon requires you to put them to Sleep, and then wear
 them down until they have very low HP (like when it goes down to red). Once
 they are down to red on HP and are asleep, use Ultra Balls to catch them. Do
 not use the Master Ball you can get (unless you duped it, via the Missingno
 glitch at Cinnabar Island); save that for Mewtwo.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 8. Pokemon List                                                      |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 In this section, I will list all 151 Pokemon in R/B/Y, as well as how they
 evolve, what moves they learn, etc.

 #1 - Bulbasaur
 Type: Grass/Poison
 Height: 2' 4"
 Weight: 15.0 lbs
 Evolution: Ivysaur
 Level Evolved: 16
 Pokedex Information: A strange seed was planted on its back at birth. The
                      plant sprouts and grows with this Pokemon.
 Location: Pallet Town
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Leech Seed
 Type: Grass
 Level Learned: Level 7

 Vine Whip
 Type: Grass
 Level Learned: Level 13

 Poisonpowder
 Type: Poison
 Level Learned: Level 20

 Razor Leaf
 Type: Grass
 Level Learned: Level 27

 Grwoth
 Type: Normal
 Level Learned: Level 34

 Sleep Powder
 Type: Grass
 Level Learned: Level 41

 Solarbeam
 Type: Grass
 Level Learned: Level 48

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33,
              TM34, TM44, TM50
 Useable HMs: HM01

 #2 - Ivysaur
 Type: Grass/Poison
 Height: 3' 3"
 Weight: 29.0 lbs
 Evolution: Venusaur
 Level Evolved: 32
 Pokedex Information: When the bulb on its back grows large, it appears to lose
                      the speed to stand on its hind legs.
 Location: Evolved from Bulbasaur
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Leech Seed
 Type: Grass
 Level Learned: N/A

 Vine Whip
 Type: Grass
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: Level 22

 Razor Leaf
 Type: Grass
 Level Learned: Level 30

 Growth
 Type: Normal
 Level Learned: Level 38

 Sleep Powder
 Type: Grass
 Level Learned: Level 46

 Solarbeam
 Type: Grass
 Level Learned: Level 54

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33,
              TM34, TM44, TM50
 Useable HMs: HM01

 #3 - Venusaur
 Type: Grass/Poison
 Height: 6' 7"
 Weight: 221.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The plant blooms when it is absorbing solar energy. It
                      stays on the move to seek sunlight.
 Location: Evolved from Ivysaur
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Leech Seed
 Type: Grass
 Level Learned: N/A

 Vine Whip
 Type: Grass
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: N/A

 Razor Leaf
 Type: Grass
 Level Learned: N/A

 Growth
 Type: Normal
 Level Learned: Level 43

 Sleep Powder
 Type: Grass
 Level Learned: Level 55

 Solarbeam
 Type: Grass
 Level Learned: Level 65

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
              TM33, TM34, TM44, TM50
 Useable HMs: HM01

 #4 - Charmander
 Type: Fire
 Height: 2' 0"
 Weight: 19.0 lbs
 Evolution: Charmeleon
 Level Evolved: Level 16
 Pokedex Information: Obviously prefers hot places. When it rains, steam is
                      said to spout from the tip of its tail.
 Location: Pallet Town
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Ember
 Type: Fire
 Level Learned: Level 9

 Leer
 Type: Normal
 Level Learned: Level 15

 Rage
 Type: Normal
 Level Learned: Level 22

 Slash
 Type: Normal
 Level Learned: Level 30

 Flamethrower
 Type: Fire
 Level Learned: Level 38

 Fire Spin
 Type: Fire
 Level Learned: Level 46

 Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
              TM23, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM50
 Useable HMs: HM01, HM04

 #5 - Charmeleon
 Type: Fire
 Height: 3' 7"
 Weight: 42.0 lbs
 Evolution: Charizard
 Level Evolved: Level 36
 Pokedex Information: When it swings its burning tail, it elevates the
                      temperature to unbearably high levels.
 Location: Evolves from Charmander
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Ember
 Type: Fire
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Rage
 Type: Normal
 Level Learned: Level 24

 Slash
 Type: Normal
 Level Learned: Level 33

 Flamethrower
 Type: Fire
 Level Learned: Level 42

 Fire Spin
 Type: Fire
 Level Learned: Level 56

 Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
              TM23, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM50
 Useable HMs: HM01, HM04

 #6 - Charizard
 Type: Fire/Flying
 Height: 5' 7"
 Weight: 200.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Spits fire that is hot enough to melt boulders. Known to
                      cause forest fires unintentionally.
 Location: Evolves from Charmeleon
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Ember
 Type: Fire
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Rage
 Type: Normal
 Level Learned: N/A

 Slash
 Type: Normal
 Level Learned: Level 36

 Flamethrower
 Type: Fire
 Level Learned: Level 46

 Fire Spin
 Type: Fire
 Level Learned: Level 55

 Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20,
              TM23, TM26, TM27, TM28, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
              TM44, TM50
 Useable HMs: HM01, HM04

 #7 - Squirtle
 Type: Water
 Height: 1' 8"
 Weight: 20.0 lbs
 Evolution: Wartortle
 Level Evolved: Level 16
 Pokedex Information: After birth, its back swells and hardens into a shell.
                      Powerfully sprays foam from its mouth.
 Location: Pallet Town
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Bubble
 Type: Water
 Level Learned: Level 8

 Water Gun
 Type: Water
 Level Learned: Level 15

 Bite
 Type: Normal
 Level Learned: Level 22

 Withdraw
 Type: Water
 Level Learned: Level 28

 Skull Bash
 Type: Normal
 Level Learned: Level 35

 Hydro Pump
 Type: Water
 Level Learned: Level 42

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
              TM18, TM19, TM20, TM28, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #8 - Wartortle
 Type: Water
 Height: 3' 3"
 Weight: 50.0 lbs
 Evolution: Blastoise
 Level Evolved: Level 36
 Pokedex Information: Often hides in water to stalk unwary prey. For swimming
                      fast, it moves its ears to maintain balance.
 Location: Evolves from Squirtle
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Bubble
 Type: Water
 Level Learned: N/A

 Water Gun
 Type: Water
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: Level 24

 Withdraw
 Type: Water
 Level Learned: Level 31

 Skull Bash
 Type: Normal
 Level Learned: Level 39

 Hydro Pump
 Type: Water
 Level Learned: Level 47

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
              TM18, TM19, TM20, TM28, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #9 - Blastoise
 Type: Water
 Height: 5' 3"
 Weight: 189.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A brutal Pokemon with pressureized water jets on its
                      shell. They are used for high speed attacks.
 Location: Evolves from Wartortle
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Bubble
 Type: Water
 Level Learned: N/A

 Water Gun
 Type: Water
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: N/A

 Withdraw
 Type: Water
 Level Learned: N/A

 Skull Bash
 Type: Normal
 Level Learned: Level 42

 Hydro Pump
 Type: Water
 Level Learned: Level 52

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM33, TM34,
              TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #10 - Caterpie
 Type: Bug
 Height: 1' 0"
 Weight: 6.0 lbs
 Evolution: Metapod
 Level Evolved: Level 7
 Pokedex Information: Its short feet are tipped with suction pads that enable
                      it to tirelessly climb slopes and walls.
 Location: Route 2, Viridian Forest, Route 24, Route 25
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 String Shot
 Type: Normal
 Level Learned: N/A

 Useable TMs: N/A
 Useable HMs: N/A

 #11 - Metapod
 Type: Bug
 Height: 2' 4"
 Weight: 22.0 lbs
 Evolution: Butterfree
 Level Evolved: Level 10
 Pokedex Information: This Pokemon is vulnerable to attack while its shell is
                      soft, exposing its weak and tender body.
 Location: Viridian Forest, Route 24, Route 25
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 String Shot
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Useable TMs: N/A
 Useable HMs: N/A
 NOTE: If you catch a wild Metapod, it will have Harden, but not Tackle and
       String Shot.

 #12 - Butterfree
 Type: Bug/Flying
 Height: 3' 7"
 Weight: 71.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: In battle, it flaps its wings at high speed to release
                      highly toxic dust into the air.
 Location: Evolved from Metapod
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 String Shot
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Confusion
 Type: Psychic
 Level Learned: Level 10

 Poison Powder
 Type: Poison
 Level Learned: Level 13

 Stun Spore
 Type: Grass
 Level Learned: Level 14

 Sleep Powder
 Type: Grass
 Level Learned: Level 15

 Supersonic
 Type: Normal
 Level Learned: Level 18

 Whirlwind
 Type: Normal
 Level Learned: Level 23

 Psybeam
 Type: Psychic
 Level Learned: Level 34

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30,
              TM31, TM32, TM33, TM34, TM39, TM44, TM46, TM50
 Useable HMs: N/A

 #13 - Weedle
 Type: Bug/Poison
 Height: 1' 0"
 Weight: 7.0 lbs
 Evolution: Kakuna
 Level Evolved: Level 7
 Pokedex Information: Often found in forests, eating leaves. It has a sharp
                      venomous stinger on its head.
 Location: Route 2, Viridian Forest, Route 24, Route 25
 Abilities It Can Learn:

 Poison Sting
 Type: Poison
 Level Learned: N/A

 String Shot
 Type: N/A
 Level Learned: N/A

 Useable TMs: N/A
 Useable HMs: N/A

 #14 - Kakuna
 Type: Bug/Poison
 Height: 2' 0"
 Weight: 22.0 lbs
 Evolution: Beedrill
 Level Evolved: Level 10
 Pokedex Information: Almost incapable of moving, this Pokemon can only harden
                      its shell to protect itself from predators.
 Location: Virdian Forest, Route 24, Route 25
 Abilities It Can Learn:

 Poison Sting
 Type: Poison
 Level Learned: N/A

 String Shot
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Useable TMs: N/A
 Useable HMs: N/A
 NOTE: If you catch a wild Kakuna, it will have Harden, but not Tackle and
       String Shot.

 #15 - Beedrill
 Type: Bug/Poison
 Height: 3' 3"
 Weight: 65.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Flies at high speed and attacks using its large venomous
                      stingers on its forelegs and tail.
 Location: Evolves from Kakuna
 Abilities It Can Learn:

 Poison Sting
 Type: Poison
 Level Learned: N/A

 String Shot
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Fury Attack
 Type: Normal
 Level Learned: Level 12

 Focus Energy
 Type: Normal
 Level Learned: Level 16

 Twineedle
 Type: Bug
 Level Learned: Level 20

 Rage
 Type: Normal
 Level Learned: Level 25

 Pin Missile
 Type: Bug
 Level Learned: Level 30

 Agility
 Type: Psychic
 Level Learned: Level 35

 Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM21, TM31, TM32, TM33, TM34,
              TM39, TM40, TM44, TM50
 Useable HMs: HM01


 #16 - Pidgey
 Type: Normal/Flying
 Height: 1' 0"
 Weight: 4.0 lbs
 Evolution: Pidgeotto
 Level Evolved: Level 18
 Pokedex Information: A common sight in forests and woods. It flaps its wings
                      at ground level to kick up blinding sand.
 Location: Route 1, Route 2, Route 3, Route 5, Route 6, Route 7, Route 8, Route
           12, Route 13, Route 14, Route 15, Route 24, Route 25
 Abilities It Can Learn:

 Gust
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: Level 5

 Quick Attack
 Type: Normal
 Level Learned: Level 12

 Whirlwind
 Type: Normal
 Level Learned: Level 19

 Wing Attack
 Type: Flying
 Level Learned: Level 28

 Agility
 Type: Psychic
 Level Learned: Level 36

 Mirror Move
 Type: Flying
 Level Learned: Level 44

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39,
              TM43, TM44, TM50
 Useable HMs: HM02

 #17 - Pidgeotto
 Type: Normal/Flying
 Height: 3' 7"
 Weight: 66.0 lbs
 Evolution: Pidgeot
 Level Evolved: Level 36
 Pokedex Information: Very protective of its sprawling territorial area, this
                      Pokemon will fiercely peck at any intruder.
 Location: Route 14, Route 15, Route 21
 Abilities It Can Learn:

 Gust
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: N/A

 Whirlwind
 Type: Normal
 Level Learned: Level 21

 Wing Attack
 Type: Flying
 Level Learned: Level 31

 Agility
 Type: Psychic
 Level Learned: Level 40

 Mirror Move
 Type: Flying
 Level Learned: Level 49

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39,
              TM43, TM44, TM50
 Useable HMs: HM02

 #18 - Pidgeot
 Type: Normal/Flying
 Height: 4' 11"
 Weight: 87.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When hunting, it skims the surface of water at high speed
                      to pick off unwary prey such as Magikarp.
 Location: Evolves from Pidgeotto
 Abilities It Can Learn:

 Gust
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: N/A

 Whirlwind
 Type: Normal
 Level Learned: N/A

 Wing Attack
 Type: Flying
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: Level 44

 Mirror Move
 Type: Flying
 Level Learned: Level 54

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
              TM39, TM43, TM44, TM50
 Useable HMs: HM02

 #19 - Rattata
 Type: Normal
 Height: 1' 0"
 Weight: 8.0 lbs
 Evolution: Raticate
 Level Evolved: Level 20
 Pokedex Information: Bites anything when it attacks. Small and very quick, it
                      is a common sight in many places.
 Location: Route 1, Route 2, Route 4, Route 9, Route 14, Route 15, Route 16,
           Route 18, Route 21, Route 22
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 9

 Hyper Fang
 Type: Normal
 Level Learned: Level 14

 Focus Energy
 Type: Normal
 Level Learned: Level 23

 Super Fang
 Type: Normal
 Level Learned: Level 34

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM14, TM20, TM24, TM25, TM28,
              TM31, TM32, TM34, TM39, TM40, TM44, TM50

 #20 - Raticate
 Type: Normal
 Height: 2' 4"
 Weight: 41.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It uses its whiskers to maintain balance. It apparently
                      slows down if they are cut off.
 Location: Route 16, Route 17, Route 18, Route 21
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: N/A

 Hyper Fang
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: Level 27

 Super Fang
 Type: Normal
 Level Learned: Level 41

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM14, TM15, TM20, TM24, TM25,
              TM28, TM31, TM32, TM34, TM39, TM40, TM44, TM50
 Useable HMs: N/A

 #21 - Spearow
 Type: Normal/Flying
 Height: 1' 0"
 Weight: 4.0 lbs
 Evolution: Fearow
 Level Evolved: Level 20
 Pokedex Information: Eats bugs in grassy areas. It has to flap its short wings
                      at high speed to stay airborne.
 Location: Route 3, Route 4, Route 9, Route 11, Route 16, Route 17, Route 18,
           Route 22, Route 23
 Abilities It Can Learn:

 Peck
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 9

 Fury Attack
 Type: Normal
 Level Learned: Level 15

 Mirror Move
 Type: Flying
 Level Learned: Level 22

 Drill Peck
 Type: Flying
 Level Learned: Level 29

 Agility
 Type: Psychic
 Level Learned: Level 36

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM31, TM32, TM34, TM39, TM43,
              TM44, TM50
 Useable HMs: HM02

 #22 - Fearow
 Type: Normal/Flying
 Height: 3' 11"
 Weight: 84.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: With its huge and magnificent wings, it can keep aloft
                      without ever having to land for rest.
 Location: Route 17, Route 18, Route 23
 Abilities It Can Learn:

 Peck
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Fury Attack
 Type: Normal
 Level Learned: N/A

 Mirror Move
 Type: Flying
 Level Learned: Level 25

 Drill Peck
 Type: Flying
 Level Learned: Level 34

 Agility
 Type: Psychic
 Level Learned: Level 43

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM34, TM39,
              TM43, TM44, TM50
 Useable HMs: HM02

 #23 - Ekans
 Type: Poison
 Height: 6' 7"
 Weight: 15.0 lbs
 Evolution: Arbok
 Level Evolved: Level 22
 Pokedex Information: Moves silently and stealthily. Eats the eggs of birds,
                      such as Pidgey and Spearow, whole.
 Location: Route 4, Route 8, Route 9, Route 11, Route 23
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: Level 10

 Bite
 Type: Normal
 Level Learned: Level 17

 Glare
 Type: Normal
 Level Learned: Level 24

 Screech
 Type: Normal
 Level Learned: Level 31

 Acid
 Type: Poison
 Level Learned: Level 38

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM21, TM26, TM27, TM28, TM31, TM32,
              TM34, TM40, TM44, TM48, TM50
 Useable HMs: HM04
 NOTE: Ekans is a Red Version exclusive.

 #24 - Arbok
 Type: Poison
 Height: 11' 6"
 Weight: 143.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It is rumored that the ferocious warning markings on its
                      belly differ from area to area.
 Location: Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: N/A

 Glare
 Type: Normal
 Level Learned: Level 27

 Screech
 Type: Normal
 Level Learned: Level 36

 Acid
 Type: Poison
 Level Learned: Level 47

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM26, TM27, TM28, TM31,
              TM32, TM34, TM40, TM44, TM48, TM50
 Useable HMs: HM04
 NOTE: Arbok is a Red Version exclusive.

 #25 - Pikachu
 Type: Electric
 Height: 1' 4"
 Weight: 13.0 lbs
 Evolution: Raichu
 Level Evolved: N/A; use Thunder Stone
 Pokedex Information: When several of these Pokemon gather, their electricity
                      could build and cause lightning storms.
 Location: Viridian Forest, Power Plant
 Abilities It Can Learn:

 Thundershock
 Type: Electric
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: Level 9

 Quick Attack
 Type: Normal
 Level Learned: Level 16

 Swift
 Type: Normal
 Level Learned: Level 26

 Agility
 Type: Psychic
 Level Learned: Level 33

 Thunder
 Type: Electric
 Level Learned: Level 43

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM16, TM17, TM19, TM20, TM24,
              TM25, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM50
 Useable HMs: HM05

 #26 - Raichu
 Type: Electric
 Height: 2' 7"
 Weight: 66.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its long tail serves as a ground to protect itself from
                      its own high voltage power.
 Location: Power Plant, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Thundershock
 Type: Electric
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: N/A

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM16, TM17, TM19, TM20,
              TM24, TM25, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM50
 Useable HMs: HM05

 #27 - Sandshrew
 Type: Ground
 Height: 2' 0"
 Weight: 26.0 lbs
 Evolution: Sandslash
 Level Evolved: Level 22
 Pokedex Information: Burrows deep underground in arid locations far from
                      water. It only emerges to hunt for food.
 Location: Route 4, Route 8, Route 9, Route 11, Route 23
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: Level 10

 Slash
 Type: Normal
 Level Learned: Level 17

 Poison Sting
 Type: Poison
 Level Learned: Level 24

 Swift
 Type: Normal
 Level Learned: Level 31

 Fury Swipes
 Type: Normal
 Level Learned: Level 38

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM17, TM19, TM20, TM26, TM27, TM28,
              TM31, TM32, TM34, TM39, TM40, TM44, TM48, TM50
 Useable HMs: HM01, HM04
 NOTE: Sandshrew is a Blue Version exclusive.

 #28 - Sandslash
 Type: Ground
 Height: 3' 3"
 Weight: 65.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Curls up into a ball when threatened. It can roll while
                      curled up to attack or escape.
 Location: Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Slash
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: Level 27

 Swift
 Type: Normal
 Level Learned: Level 36

 Fury Swipes
 Type: Normal
 Level Learned: Level 47

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM17, TM19, TM20, TM26, TM27,
              TM28, TM31, TM32, TM34, TM39, TM40, TM44, TM48, TM50
 Useable HMs: HM01, HM04
 NOTE: Sandslash is a Blue Version exclusive.

 #29 - Nidoran F
 Type: Poison
 Height: 1' 4"
 Weight: 15.0 lbs
 Evolution: Nidorina
 Level Evolved: Level 16
 Pokedex Information: Although small, its venomous barbs render this Pokemon
                      dangerous. The female has smaller horns.
 Location: Route 22, Safari Zone
 Abilities It Can Learn:

 Growl
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Scratch
 Type: Normal
 Level Learned: Level 8

 Poison Sting
 Type: Poison
 Level Learned: Level 14

 Tail Whip
 Type: Normal
 Level Learned: Level 21

 Bite
 Type: Normal
 Level Learned: Level 29

 Fury Swipes
 Type: Normal
 Level Learned: Level 36

 Double Kick
 Type: Fighting
 Level Learned: Level 43

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM14, TM20, TM24, TM25, TM31, TM32,
              TM33, TM34, TM40, TM44, TM50
 Useable HMs: N/A

 #30 - Nidorina
 Type: Poison
 Height: 2' 7"
 Weight: 44.0 lbs
 Evolution: Nidoqueen
 Level Evolved: N/A; use Moon Stone
 Pokedex Information: The female's horn develops slowly. Prefers physical
                      attacks such as clawing and biting.
 Location: Celadon City, Route 11, Safari Zone
 Abilities It Can Learn:

 Growl
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Scratch
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: Level 23

 Bite
 Type: Normal
 Level Learned: Level 32

 Fury Swipes
 Type: Normal
 Level Learned: Level 41

 Double Kick
 Type: Fighting
 Level Learned: Level 50

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24,
              TM25, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: N/A

 #31 - Nidoqueen
 Type: Poison/Ground
 Height: 4' 3"
 Weight: 132.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its hard scales provide strong protection. It uses its
                      hefty bulk to execute powerful moves.
 Location: Evolves from Nidorina
 Abilities It Can Learn:

 Growl
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Scratch
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Body Slam
 Type: Normal
 Level Learned: Level 23

 Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
              TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31,
              TM32, TM33, TM34, TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM03, HM04

 #32 - Nidoran M
 Type: Poison
 Height: 1' 8"
 Weight: 20.0 lbs
 Evolution: Nidorino
 Level Evolved: Level 16
 Pokedex Information: Stiffens its ears to sense danger. The larger its horns,
                      the more powerful its secreted venom.
 Location: Safari Zone, Route 22
 Abilities It Can Learn:

 Leer
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: Level 8

 Poison Sting
 Type: Poison
 Level Learned: Level 14

 Focus Energy
 Type: Normal
 Level Learned: Level 21

 Fury Attack
 Type: Normal
 Level Learned: Level 29

 Horn Drill
 Type: Normal
 Level Learned: Level 36

 Double Kick
 Type: Fighting
 Level Learned: Level 43

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM14, TM20, TM24, TM25, TM31, TM32,
              TM33, TM34, TM40, TM44, TM50
 Useable HMs: N/A

 #33 - Nidorino
 Type: Poison
 Height: 2' 11"
 Weight: 43.0 lbs
 Evolution: Nidoking
 Level Evolved: N/A; use Moon Stone
 Pokedex Information: An aggressive Pokemon that is quick to attack. The horn
                      on its head secretes a powerful venom.
 Location: Celadon City, Safari Zone
 Abilities It Can Learn:

 Leer
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: Level 23

 Fury Attack
 Type: Normal
 Level Learned: Level 32

 Horn Drill
 Type: Normal
 Level Learned: Level 41

 Double Kick
 Type: Fighting
 Level Learned: Level 50

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24,
              TM25, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: N/A

 #34 - Nidoking
 Type: Poison/Ground
 Height: 4' 7"
 Weight: 137.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It uses its powerful tail in battle to smash, constrict,
                      then break the prey's bones.
 Location: Evolves from Nidorino
 Abilities It Can Learn:

 Leer
 Type: Normal
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Thrash
 Type: Normal
 Level Learned: Level 23

 Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
              TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31,
              TM32, TM33, TM34, TM38, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #35 - Clefairy
 Type: Normal
 Height: 2' 0"
 Weight: 17.0 lbs
 Evolution: Clefable
 Level Evolved: N/A; use Moon Stone
 Pokedex Information: Its magical and cute appeal has many admirers. It is rare
                      and found only in certain areas.
 Location: Mt. Moon, Celadon City, Unknown Dungeon
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Sing
 Type: Normal
 Level Learned: Level 13

 Doubleslap
 Type: Normal
 Level Learned: Level 18

 Minimize
 Type: Normal
 Level Learned: Level 24

 Metronome
 Type: Normal
 Level Learned: Level 31

 Defense Curl
 Type: Normal
 Level Learned: Level 39

 Light Screen
 Type: Psychic
 Level Learned: Level 48

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
              TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32, TM33,
              TM34, TM35, TM38, TM40, TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM04, HM05

 #36 - Clefable
 Type: Normal
 Height: 4' 3"
 Weight: 88.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A timid fairy Pokemon that is rarely seen. It will run
                      and hide the moment it senses people.
 Location: Evolves from Clefairy
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Sing
 Type: Normal
 Level Learned: Level 13

 Doubleslap
 Type: Normal
 Level Learned: N/A

 Minimize
 Type: Normal
 Level Learned: N/A

 Metronome
 Type: Normal
 Level Learned: N/A

 Defense Curl
 Type: Normal
 Level Learned: N/A

 Light Screen
 Type: Psychic
 Level Learned: N/A

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
              TM33, TM34, TM35, TM38, TM40, TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM04, HM05

 #37 - Vulpix
 Type: Fire
 Height: 2' 0"
 Weight: 22.0 lbs
 Evolution: Ninetales
 Level Evolved: N/A; use Fire Stone
 Pokedex Information: At the time of its birth, it has just one tail. The tail
                      splits from its tip as it grows older.
 Location: Route 7, Route 8, Cinnabar Island
 Abilities It Can Learn:

 Ember
 Type: Fire
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 16

 Roar
 Type: Normal
 Level Learned: Level 21

 Confuse Ray
 Type: Ghost
 Level Learned: Level 28

 Flamethrower
 Type: Fire
 Level Learned: Level 35

 Fire Spin
 Type: Fire
 Level Learned: Level 42

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM28, TM31, TM32, TM33, TM34, TM38,
              TM39, TM40, TM44, TM50
 Useable HMs: N/A
 NOTE: Vulpix is a Blue Version exclusive.

 #38 - Ninetales
 Type: Fire
 Height: 3' 7"
 Weight: 44.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Very smart and very vengeful. Grabbing one of its many
                      tails could result in a 1000-year curse.
 Location: Evolves from Vulpix
 Abilities It Can Learn: N/A

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM28, TM31, TM32, TM33, TM34,
              TM38, TM39, TM40, TM44, TM50
 Useable HMs: N/A
 NOTE: Ninetales is a Blue Version exclusive.

 #39 - Jigglypuff
 Type: Normal
 Height: 1' 8"
 Weight: 12.0 lbs
 Evolution: Wigglytuff
 Level Evolved: N/A; use Moon Stone
 Pokedex Information: When its huge eyes light up, it sings a mysteriously
                      soothing melody that lulls its enemies to sleep.
 Location: Route 3
 Abilities It Can Learn:

 Sing
 Type: Normal
 Level Learned: N/A

 Pound
 Type: Normal
 Level Learned: Level 9

 Disable
 Type: Normal
 Level Learned: Level 14

 Defense Curl
 Type: Normal
 Level Learned: Level 19

 Doubleslap
 Type: Normal
 Level Learned: Level 24

 Rest
 Type: Psychic
 Level Learned: Level 29

 Body Slam
 Type: Fire
 Level Learned: Level 34

 Double Edge
 Type: Normal
 Level Learned: Level 39

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM28, TM31, TM32, TM33, TM34, TM38,
              TM39, TM40, TM44, TM50
 Useable HMs: HM04, HM05

 #40 - Wigglytuff
 Type: Normal
 Height: 3' 3"
 Weight: 26.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The body is soft and rubbery. When angered, it will suck
                      in air and inflate itself to an enormous size.
 Location: Unknown Dungeon
 Abilities It Can Learn: N/A

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
              TM33, TM34, TM38, TM40, TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM04, HM05

 #41 - Zubat
 Type: Poison/Flying
 Height: 2' 7"
 Weight: 17.0 lbs
 Evolution: Golbat
 Level Evolved: Level 22
 Pokedex Information: Forms colonies in perpetually dark places. Uses
                      ultrasonic waves to identify and approach targets.
 Location: Mt. Moon, Rock Tunnel, Seafoam Island, Victory Road
 Abilities It Can Learn:

 Leech Life
 Type: Grass
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: Level 10

 Bite
 Type: Normal
 Level Learned: Level 15

 Confuse Ray
 Type: Ghost
 Level Learned: Level 21

 Wing Attack
 Type: Flying
 Level Learned: Level 28

 Haze
 Type: Ice
 Level Learned: Level 36

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM20, TM21, TM31, TM32, TM34, TM39,
              TM44, TM50
 Useable HMs: N/A

 #42 - Golbat
 Type: Poison/Flying
 Height: 5' 3"
 Weight: 121.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Once it strikes, it will not stop draining energy from
                      the victim even if it gets too heavy to fly.
 Location: Seafoam Island, Route 23. Victory Road
 Abilities It Can Learn:

 Leech Life
 Type: Grass
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: N/A

 Confuse Ray
 Type: Ghost
 Level Learned: N/A

 Wing Attack
 Type: Flying
 Level Learned: Level 32

 Haze
 Type: Ice
 Level Learned: Level 43

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM31, TM32, TM34,
              TM39, TM44, TM50
 Useable HMs: N/A

 #43 - Oddish
 Type: Grass/Poison
 Height: 1' 8"
 Weight: 12.0 lbs
 Evolution: Gloom
 Level Evolved: Level 21
 Pokedex Information: During the day, it keeps its face buried in the ground.
                      At night, it wanders around sowing its seeds.
 Location: Route 5, Route 6, Route 7, Route 12, Route 13, Route 14, Route 15,
           Route 24, Route 25
 Abilities It Can Learn:

 Absorb
 Type: Grass
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: Level 15

 Stun Spore
 Type: Grass
 Level Learned: Level 17

 Sleep Powder
 Type: Grass
 Level Learned: Level 19

 Acid
 Type: Poison
 Level Learned: Level 24

 Petal Dance
 Type: Grass
 Level Learned: Level 33

 Solarbeam
 Type: Grass
 Level Learned: Level 46

 Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
              TM44, TM50
 Useable HMs: HM01
 NOTE: Oddish is a Red Version exclusive.

 #44 - Gloom
 Type: Grass/Poison
 Height: 2' 7"
 Weight: 19.0 lbs
 Evolution: Vileplume
 Level Evolved: N/A; use Leaf Stone
 Pokedex Information: The fluid that oozes from its mouth isn't drool. It is a
                      nectar that is used to attract prey.
 Location: Route 12, Route 13, Route 14, Route 15
 Abilities It Can Learn:

 Absorb
 Type: Grass
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: N/A

 Stun Spore
 Type: Grass
 Level Learned: N/A

 Sleep Powder
 Type: Grass
 Level Learned: N/A

 Acid
 Type: Poison
 Level Learned: Level 28

 Petal Dance
 Type: Grass
 Level Learned: Level 38

 Solarbeam
 Type: Grass
 Level Learned: Level 52

 Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
              TM44, TM50
 Useable HMs: HM01
 NOTE: Gloom is a Red Version exclusive.

 #45 - Vileplume
 Type: Grass/Poison
 Height: 3' 11"
 Weight: 41.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The larger its petals, the more toxic pollen it contains.
                      Its big head is heavy and hard to hold up.
 Location: Evolves from Gloom
 Abilities It Can Learn: N/A

 Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32, TM33,
              TM34, TM44, TM50
 Useable HMs: HM01

 #46 - Paras
 Type: Bug/Grass
 Height: 1' 0"
 Weight: 12.0 lbs
 Evolution: Parasect
 Level Evolved: Level 24
 Pokedex Information: Borrows to suck tree roots. The mushrooms on its back
                      grow by drawing nutrients from the bug host.
 Location: Mt. Moon, Seafoam Island
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Stun Spore
 Type: Grass
 Level Learned: Level 13

 Leech Life
 Type: Grass
 Level Learned: Level 20

 Spore
 Type: Bug
 Level Learned: Level 27

 Slash
 Type: Normal
 Level Learned: Level 34

 Growth
 Type: Normal
 Level Learned: Level 41

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM20, TM21, TM22, TM28, TM31, TM32,
              TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM01

 #47 - Parasect
 Type: Bug/Grass
 Height: 3' 3"
 Weight: 65.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A host-parasite pair in which the parasite mushroom has
                      taken over the host bug. Prefers damp places.
 Location: Safari Zone, Unknown Dungeon
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Stun Spore
 Type: Grass
 Level Learned: N/A

 Leech Life
 Type: Grass
 Level Learned: N/A

 Spore
 Type: Bug
 Level Learned: Level 30

 Slash
 Type: Normal
 Level Learned: Level 39

 Growth
 Type: Normal
 Level Learned: Level 48

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM28, TM31,
              TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM01

 #48 - Venonat
 Type: Bug/Poison
 Height: 3' 3"
 Weight: 66.0 lbs
 Evolution: Venomoth
 Level Evolved: Level 31
 Pokedex Information: Lives in the shadows of tall trees where it eats insects.
                      It is attracted by light at night.
 Location: Route 12, Route 13, Route 14, Route 15, Safari Zone, Route 24, Route
           25
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: Level 24

 Leech Life
 Type: Grass
 Level Learned: Level 27

 Stun Spore
 Type: Grass
 Level Learned: Level 30

 Psybeam
 Type: Psychic
 Level Learned: Level 35

 Sleep Powder
 Type: Grass
 Level Learned: Level 38

 Psychic
 Type: Psychic
 Level Learned: Level 43

 Useable TMs: TM06, TM09, TM10, TM20, TM21, TM22, TM29, TM31, TM32, TM33, TM34,
              TM44, TM46, TM50
 Useable HMs: N/A

 #49 - Venomoth
 Type: Bug/Poison
 Height: 4' 11"
 Weight: 28.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The dust-like scales covering its wings are color coded
                      to indicate the kind of poison it has.
 Location: Safari Zone, Victory Road, Unknown Dungeon
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Poisonpowder
 Type: Poison
 Level Learned: N/A

 Leech Life
 Type: Grass
 Level Learned: N/A

 Stun Spore
 Type: Grass
 Level Learned: N/A

 Psybeam
 Type: Psychic
 Level Learned: Level 38

 Sleep Powder
 Type: Grass
 Level Learned: Level 43

 Psychic
 Type: Psychic
 Level Learned: Level 50

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30,
              TM31, TM32, TM33, TM34, TM39, TM44, TM46, TM50
 Useable HMs: N/A

 #50 - Diglett
 Type: Ground
 Height: 0' 8"
 Weight: 2.0 lbs
 Evolution: Dugtrio
 Level Evolved: Level 26
 Pokedex Information: Lives about one yard underground where it feeds on plant
                      roots. It sometimes appears above ground.
 Location: Diglett's Cave
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Dig
 Type: Ground
 Level Learned: Level 19

 Sand-Attack
 Type: Normal
 Level Learned: Level 24

 Slash
 Type: Normal
 Level Learned: Level 31

 Earthquake
 Type: Ground
 Level Learned: Level 40

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM26, TM27, TM28, TM31, TM32, TM34,
              TM44, TM48, TM50
 Useable HMs: N/A

 #51 - Dugtrio
 Type: Ground
 Height: 2' 4"
 Weight: 73.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A team of Diglett triplets. It triggers huge earthquakes
                      by burrowing 60 miles underground.
 Location: Diglett's Cave
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Dig
 Type: Ground
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Slash
 Type: Normal
 Level Learned: Level 35

 Earthquake
 Type: Ground
 Level Learned: Level 47

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM26, TM27, TM28, TM31, TM32,
              TM34, TM44, TM48, TM50
 Useable HMs: N/A

 #52 - Meowth
 Type: Normal
 Height: 1' 4"
 Weight: 9.0 lbs
 Evolution: Persian
 Level Evolved: Level 28
 Pokedex Information: Adores circular objects. Wanders the streets on a nightly
                      basis to look for dropped loose change.
 Location: Route 5, Route 6, Route 7, Route 8
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: Level 12

 Pay Day
 Type: Normal
 Level Learned: Level 17

 Screech
 Type: Normal
 Level Learned: Level 24

 Fury Swipes
 Type: Ground
 Level Learned: Level 33

 Slash
 Type: Normal
 Level Learned: Level 44

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM16, TM20, TM24, TM25, TM31,
              TM32, TM34, TM39, TM40, TM44, TM50
 Useable HMs: N/A
 NOTE: Meowth is a Blue Version exclusive.

 #53 - Persian
 Type: Normal
 Height: 3' 3"
 Weight: 71.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Although its fur has many admirers, it is tough to raise
                      as a pet because of its fickle meanness.
 Location: Evolves from Meowth
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: N/A

 Pay Day
 Type: Normal
 Level Learned: N/A

 Screech
 Type: Normal
 Level Learned: N/A

 Fury Swipes
 Type: Ground
 Level Learned: Level 37

 Slash
 Type: Normal
 Level Learned: Level 51

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM15, TM16, TM20, TM24, TM25,
              TM31, TM32, TM34, TM39, TM40, TM44, TM50
 Useable HMs: N/A

 #54 - Psyduck
 Type: Water
 Height: 2' 7"
 Weight: 43.0 lbs
 Evolution: Golduck
 Level Evolved: Level 33
 Pokedex Information: While lulling its enemies with its vacant look, this wily
                      Pokemon will use psychokinetic powers.
 Location: Route 4, Cerulean City, Safari Zone, Seafoam Island, Route 24, Route
           25
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: Level 28

 Disable
 Type: Normal
 Level Learned: Level 31

 Confusion
 Type: Psychic
 Level Learned: Level 36

 Fury Swipes
 Type: Normal
 Level Learned: Level 43

 Hydro Pump
 Type: Water
 Level Learned: Level 52

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16,
              TM17, TM18, TM19, TM20, TM28, TM31, TM32, TM34, TM39, TM40, TM44,
              TM50
 Useable HMs: HM04, HM05
 NOTE: Psyduck must be fished for in every location except for Seafoam Island.

 #55 - Golduck
 Type: Water
 Height: 5' 7"
 Weight: 169.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Often seen swimming elegantly by lake shores. It is often
                      mistaken for the Japanese monster, Kappa.
 Location: Route 4, Cerulean City, Safari Zone, Seafoam Island, Route 24, Route
           25
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Confusion
 Type: Psychic
 Level Learned: Level 39

 Fury Swipes
 Type: Normal
 Level Learned: Level 48

 Hydro Pump
 Type: Water
 Level Learned: Level 59

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM16, TM17, TM18, TM19, TM20, TM28, TM31, TM32, TM34, TM39, TM40,
              TM44, TM50
 Useable HMs: HM04, HM05

 #56 - Mankey
 Type: Fighting
 Height: 1' 8"
 Weight: 62.0 lbs
 Evolution: Primeape
 Level Evolved: Level 28
 Pokedex Information: Extremely quick to anger. It could be docile one moment
                      then thrasing away the next instant.
 Location: Route 5, Route 6, Route 7, Route 8
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Karate Chop
 Type: Normal
 Level Learned: Level 15

 Fury Swipes
 Type: Normal
 Level Learned: Level 21

 Focus Energy
 Type: Normal
 Level Learned: Level 27
 
 Seismic Toss
 Type: Fighting
 Level Learned: Level 33

 Thrash
 Type: Normal
 Level Learned: Level 39

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM16, TM17, TM18, TM19, TM20,
              TM24, TM25, TM28, TM31, TM32, TM34, TM35, TM39, TM40, TM44, TM48,
              TM50
 Useable HMs: HM04
 NOTE: Mankey is a Red Version exclusive.

 #57 - Primeape
 Type: Fighting
 Height: 3' 3"
 Weight: 71.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Always furious and tenacious to boot. It will not abandon
                      chasing its quarry until it is caught.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Karate Chop
 Type: Normal
 Level Learned: N/A

 Fury Swipes
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: N/A
 
 Seismic Toss
 Type: Fighting
 Level Learned: Level 37

 Thrash
 Type: Normal
 Level Learned: Level 46

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM16, TM17, TM18, TM19,
              TM20, TM24, TM25, TM28, TM31, TM32, TM34, TM35, TM39, TM40, TM44,
              TM48, TM50
 Useable HMs: HM04
 NOTE: Primape is a Red Version exclusive.

 #58 - Growlithe
 Type: Fire
 Height: 2' 4"
 Weight: 42.0 lbs
 Evolution: Arcanine
 Level Evolved: N/A; use Fire Stone
 Pokedex Information: Very protective of its territory. It will bark and bite
                      to repel intruders from its space.
 Location: Route 7, Route 8, Cinnabar Island
 Abilities It Can Learn:

 Bite
 Type: Normal
 Level Learned: N/A

 Roar
 Type: Normal
 Level Learned: N/A

 Ember
 Type: Fire
 Level Learned: Level 18

 Leer
 Type: Normal
 Level Learned: Level 23

 Take Down
 Type: Normal
 Level Learned: Level 30
 
 Agility
 Type: Psychic
 Level Learned: Level 39

 Flamethrower
 Type: Fire
 Level Learned: Level 50

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM23, TM28, TM31, TM32, TM33, TM34,
              TM38, TM39, TM40, TM44, TM50
 Useable HMs: N/A
 NOTE: Growlithe is a Red Version exclusive.

 #59 - Arcanine
 Type: Fire
 Height: 6' 3"
 Weight: 342.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A Pokemon that has been admired since the past for its
                      beauty. It runs agilely as if on wings.
 Location: Evolves from Growlithe
 Abilities It Can Learn: N/A

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM23, TM28, TM30, TM31, TM32,
              TM33, TM34, TM38, TM39, TM40, TM44, TM50
 Useable HMs: N/A
 NOTE: Arcanine is a Red Version exclusive.

 #60 - Poliwag
 Type: Water
 Height: 2' 0"
 Weight: 27.0 lbs
 Evolution: Poliwhirl
 Level Evolved: Level 25
 Pokedex Information: Its newly grown legs prevent it from running. It appears
                      to prefer swimming than trying to stand.
 Location: Pallet Town, Viridian City, Cerulean City, Vermilion City, Route 22
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: Level 16

 Water Gun
 Type: Water
 Level Learned: Level 19

 Doubleslap
 Type: Normal
 Level Learned: Level 25

 Body Slam
 Type: Normal
 Level Learned: Level 31
 
 Amnesia
 Type: Psychic
 Level Learned: Level 38

 Hydro Pump
 Type: Water
 Level Learned: Level 45

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM29, TM31,
              TM32, TM34, TM40, TM44, TM46, TM50
 Useable HMs: HM03
 NOTE: Poliwag must be fished for in every location.

 #61 - Poliwhirl
 Type: Water
 Height: 3' 3"
 Weight: 44.0 lbs
 Evolution: Poliwrath
 Level Evolved: N/A; use Water Stone
 Pokedex Information: Capable of living in or out of water. When out of water,
                      it sweats to keep its body slimy.
 Location: Route 9, Route 19, Celadon City
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: N/A

 Water Gun
 Type: Water
 Level Learned: N/A

 Doubleslap
 Type: Normal
 Level Learned: Level 26

 Body Slam
 Type: Normal
 Level Learned: Level 33
 
 Amnesia
 Type: Psychic
 Level Learned: Level 41

 Hydro Pump
 Type: Water
 Level Learned: Level 49

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
              TM18, TM19, TM20, TM26, TM27, TM29, TM31, TM32, TM34, TM35, TM40,
              TM44, TM46, TM50
 Useable HMs: HM03, HM04
 NOTE: Poliwhirl must be fished for in every location.

 #62 - Poliwrath
 Type: Water
 Height: 4' 3"
 Weight: 119.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: An adept swimmer at both the front crawl and breast
                      stroke. Easily overtakes the best human swimmers.
 Location: Evolves from Poliwhirl
 Abilities It Can Learn: N/A

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM26, TM27, TM29, TM31, TM32, TM34, TM35,
              TM40, TM44, TM46, TM50
 Useable HMs: HM03, HM04

 #63 - Abra
 Type: Psychic
 Height: 2' 11"
 Weight: 43.0 lbs
 Evolution: Kadabra
 Level Evolved: Level 16
 Pokedex Information: Using its ability to read minds, it will identify
                      impending danger and teleport to safety.
 Location: Celadon City, Route 24, Route 25
 Abilities It Can Learn:

 Teleport
 Type: Psychic
 Level Learned: N/A

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM29,
              TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45, TM46, TM49,
              TM50
 Useable HMs: HM05

 #64 - Kadabra
 Type: Psychic
 Height: 4' 3"
 Weight: 125.0 lbs
 Evolution: Alakazam
 Level Evolved: N/A; must be traded to another player's game to evolve
 Pokedex Information: It emits special alpha waves from its body that induce
                      headaches just by being close by.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Teleport
 Type: Psychic
 Level Learned: N/A

 Kinesis
 Type: Psychic
 Level Learned: N/A; you can only get this by catching a wild Kadabra, rather
                     than raising an Abra to get a Kadabra

 Confusion
 Type: Psychic
 Level Learned: Level 16

 Disable
 Type: Normal
 Level Learned: Level 20

 Psybeam
 Type: Psychic
 Level Learned: Level 27

 Recover
 Type: Normal
 Level Learned: Level 31

 Psychic
 Type: Psychic
 Level Learned: Level 38

 Reflect
 Type: Psychic
 Level Learned: Level 42

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM28,
              TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45, TM46,
              TM49, TM50
 Useable HMs: HM05

 #65 - Alakazam
 Type: Psychic
 Height: 4' 11"
 Weight: 106.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its brain can outpreform a supercomputer. Its
                      intelligence quotient is said to be 5,000.
 Location: Evolves from Kadabra
 Abilities It Can Learn:

 Teleport
 Type: Psychic
 Level Learned: N/A

 Kinesis
 Type: Psychic
 Level Learned: N/A; you can only get this by catching a wild Kadabra, rather
                     than raising an Abra to get a Kadabra

 Confusion
 Type: Psychic
 Level Learned: Level 16

 Disable
 Type: Normal
 Level Learned: Level 20

 Psybeam
 Type: Psychic
 Level Learned: Level 27

 Recover
 Type: Normal
 Level Learned: Level 31

 Psychic
 Type: Psychic
 Level Learned: Level 38

 Reflect
 Type: Psychic
 Level Learned: Level 42

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM28, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM44, TM45,
              TM46, TM49, TM50
 Useable HMs: HM05

 #66 - Machop
 Type: Fighting
 Height: 2' 7"
 Weight: 43.0 lbs
 Evolution: Machoke
 Level Evolved: Level 28
 Pokedex Information: Loves to build its muscles. It trains in all styles of
                      martial arts to become even stronger.
 Location: Rock Tunnel, Victory Road
 Abilities It Can Learn:

 Karate Chop
 Type: Normal
 Level Learned: N/A

 Low Kick
 Type: Fighting
 Level Learned: Level 20

 Leer
 Type: Normal
 Level Learned: Level 25

 Focus Energy
 Type: Normal
 Level Learned: Level 32

 Seismic Toss
 Type: Fighting
 Level Learned: Level 39

 Submission
 Type: Fighting
 Level Learned: Level 46

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26,
              TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM04

 #67 - Machoke
 Type: Fighting
 Height: 4' 11"
 Weight: 155.0 lbs
 Evolution: Machamp
 Level Evolved: N/A; must be traded to another player's game to evolve
 Pokedex Information: Its muscular body is so powerful, it must wear a power
                      save belt to be able to regulate its motions.
 Location: Victory Road
 Abilities It Can Learn:

 Karate Chop
 Type: Normal
 Level Learned: N/A

 Low Kick
 Type: Fighting
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: Level 36

 Seismic Toss
 Type: Fighting
 Level Learned: Level 44

 Submission
 Type: Fighting
 Level Learned: Level 52

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26,
              TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM04

 #68 - Machamp
 Type: Fighting
 Height: 5' 3"
 Weight: 287.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Using its heavy muscles, it throws powerful punches that
                      can send the victim clear over the horizon.
 Location: Evolves from Machoke
 Abilities It Can Learn:

 Karate Chop
 Type: Normal
 Level Learned: N/A

 Low Kick
 Type: Fighting
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: Level 36

 Seismic Toss
 Type: Fighting
 Level Learned: Level 44

 Submission
 Type: Fighting
 Level Learned: Level 52

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM26, TM27, TM28, TM31, TM32, TM34, TM35, TM38, TM40, TM44, TM48,
              TM50
 Useable HMs: HM04

 #69 - Bellsprout
 Type: Grass/Poison
 Height: 2' 4"
 Weight: 9.0 lbs
 Evolution: Weepinbell
 Level Evolved: Level 21
 Pokedex Information: A carnivorous Pokemon that traps and eats bugs. It uses
                      its root feet to soak up needed moisture.
 Location: Route 5, Route 6, Route 7, Route 12, Route 13, Route 14, Route 15,
           Route 24, Route 25
 Abilities It Can Learn:

 Vine Whip
 Type: Grass
 Level Learned: N/A

 Growth
 Type: Normal
 Level Learned: N/A

 Wrap
 Type: Normal
 Level Learned: Level 13

 Poisonpowder
 Type: Normal
 Level Learned: Level 15

 Sleep Powder
 Type: Fighting
 Level Learned: Level 18

 Stun Spore
 Type: Fighting
 Level Learned: Level 21

 Acid
 Type: Poison
 Level Learned: Level 26

 Razor Leaf
 Type: Grass
 Level Learned: Level 33

 Slam
 Type: Normal
 Level Learned: Level 42

 Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
              TM44, TM50
 Useable HMs: HM01
 NOTE: Bellsprout is a Blue Version exclusive.

 #70 - Weepinbell
 Type: Grass/Poison
 Height: 3' 3"
 Weight: 14.0 lbs
 Evolution: Victreebel
 Level Evolved: N/A; use Leaf Stone
 Pokedex Information: It spits out Poison Powder to immobilize the enemy and
                      then finishes it with a spray of Acid.
 Location: Route 12, Route 13, Route 14, Route 15
 Abilities It Can Learn:

 Vine Whip
 Type: Grass
 Level Learned: N/A

 Growth
 Type: Normal
 Level Learned: N/A

 Wrap
 Type: Normal
 Level Learned: N/A

 Poisonpowder
 Type: Normal
 Level Learned: N/A

 Sleep Powder
 Type: Fighting
 Level Learned: N/A

 Stun Spore
 Type: Fighting
 Level Learned: Level 23

 Acid
 Type: Poison
 Level Learned: Level 29

 Razor Leaf
 Type: Grass
 Level Learned: Level 38

 Slam
 Type: Normal
 Level Learned: Level 49

 Useable TMs: TM03, TM06, TM09, TM10, TM20, TM21, TM22, TM31, TM32, TM33, TM34,
              TM44, TM50
 Useable HMs: HM01
 NOTE: Weepinbell is a Blue Version exclusive.

 #71 - Victreebel
 Type: Grass/Poison
 Height: 5' 7"
 Weight: 34.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Said to live in huge colonies deep in jungles, although
                      no one has ever returned from there.
 Location: Evolves from Weepinbell
 Abilities It Can Learn: N/A

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
              TM33, TM34, TM44, TM50
 Useable HMs: HM01
 NOTE: Victreebel is a Blue Version exclusive.

 #72 - Tentacool
 Type: Water/Poison
 Height: 2' 11"
 Weight: 100.0 lbs
 Evolution: Tentacruel
 Level Evolved: Level 30
 Pokedex Information: Drifts in shallow seas. Anglers who hook them by accident
                      are often punished by its stinging acid.
 Location: Route 20, Route 21
 Abilities It Can Learn:

 Acid
 Type: Poison
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: Level 7

 Wrap
 Type: Normal
 Level Learned: Level 13

 Poison Sting
 Type: Poison
 Level Learned: Level 18

 Water Gun
 Type: Water
 Level Learned: Level 22

 Constrict
 Type: Normal
 Level Learned: Level 27

 Barrier
 Type: Psychic
 Level Learned: Level 33

 Screech
 Type: Normal
 Level Learned: Level 40

 Hydro Pump
 Type: Water
 Level Learned: Level 48

 Useable TMs: TM03, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM21, TM31,
              TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM01, HM03
 NOTE: Tentacool must be fished for in every location.

 #73 - Tentacruel
 Type: Water/Poison
 Height: 5' 3"
 Weight: 121.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The tentacles are normally kept short. On hunts, they are
                      extended to ensnare and immobilize prey.
 Location: Evolves from Tentacool
 Abilities It Can Learn:

 Acid
 Type: Poison
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Wrap
 Type: Normal
 Level Learned: N/A

 Poison Sting
 Type: Poison
 Level Learned: N/A

 Water Gun
 Type: Water
 Level Learned: N/A

 Constrict
 Type: Normal
 Level Learned: N/A

 Barrier
 Type: Psychic
 Level Learned: Level 35

 Screech
 Type: Normal
 Level Learned: Level 43

 Hydro Pump
 Type: Water
 Level Learned: Level 50

 Useable TMs: TM03, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM21,
              TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM01, HM03

 #74 - Geodude
 Type: Rock/Ground
 Height: 1' 1"
 Weight: 44.0 lbs
 Evolution: Graveler
 Level Evolved: Level 25
 Pokedex Information: Found in fields and mountains. Mistaking them for
                      boulders, people often step or trip on them.
 Location: Mt. Moon, Rock Tunnel, Victory Road
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Defense Curl
 Type: Normal
 Level Learned: Level 11

 Rock Throw
 Type: Rock
 Level Learned: Level 16

 Selfdestruct
 Type: Normal
 Level Learned: Level 21

 Harden
 Type: Normal
 Level Learned: Level 26

 Earthquake
 Type: Ground
 Level Learned: Level 31

 Explosion
 Type: Normal
 Level Learned: Level 36

 Useable TMs: TM01, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26, TM27,
              TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47, TM48, TM50
 Useable HMs: HM04

 #75 - Graveler
 Type: Rock/Ground
 Height: 3' 3"
 Weight: 232.0 lbs
 Evolution: Golem
 Level Evolved: N/A; must be traded to another player's game to evolve
 Pokedex Information: Rolls down slopes to move. It rolls over any obstacle
                      without slowing or changing its direction.
 Location: Victory Road
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Defense Curl
 Type: Normal
 Level Learned: N/A

 Rock Throw
 Type: Rock
 Level Learned: N/A

 Selfdestruct
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: Level 29

 Earthquake
 Type: Ground
 Level Learned: Level 36

 Explosion
 Type: Normal
 Level Learned: Level 43

 Useable TMs: TM01, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM26, TM27,
              TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47, TM48, TM50
 Useable HMs: HM04

 #76 - Golem
 Type: Rock/Ground
 Height: 4' 7"
 Weight: 662.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its boulder-like body is extremely hard. It can easily
                      withstand dynamite blasts without damage.
 Location: Evolves from Graveler
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Defense Curl
 Type: Normal
 Level Learned: N/A

 Rock Throw
 Type: Rock
 Level Learned: N/A

 Selfdestruct
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: Level 29

 Earthquake
 Type: Ground
 Level Learned: Level 36

 Explosion
 Type: Normal
 Level Learned: Level 43

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM26, TM27, TM28, TM31, TM32, TM34, TM35, TM36, TM38, TM44, TM47,
              TM48, TM50
 Useable HMs: HM04

 #77 - Ponyta
 Type: Fire
 Height: 3' 3"
 Weight: 66.0 lbs
 Evolution: Rapidash
 Level Evolved: Level 40
 Pokedex Information: Its hooves are 10 times harder than diamonds. It can
                      trample anything completely flat in little time.
 Location: Cinnabar Island
 Abilities It Can Learn:

 Ember
 Type: Fire
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Fire Spin
 Type: Fire
 Level Learned: Level 29

 Take Down
 Type: Normal
 Level Learned: Level 36

 Agility
 Type: Psychic
 Level Learned: Level 43

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM38,
              TM39, TM40, TM44, TM50
 Useable HMs: N/A

 #78 - Rapidash
 Type: Fire
 Height: 5' 7"
 Weight: 209.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Very competitive, this Pokemon will chase anything that
                      moves fast in the hopes of racing it.
 Location: Evolves from Ponyta
 Abilities It Can Learn:

 Ember
 Type: Fire
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Fire Spin
 Type: Fire
 Level Learned: N/A

 Take Down
 Type: Normal
 Level Learned: Level 47

 Agility
 Type: Psychic
 Level Learned: Level 55

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
              TM38, TM39, TM40, TM44, TM50
 Useable HMs: N/A

 #79 - Slowpoke
 Type: Water/Psychic
 Height: 3' 11"
 Weight: 79.0 lbs
 Evolution: Slowbro
 Level Evolved: Level 37
 Pokedex Information: Incredibly slow and dopey. It takes 5 seconds for it to
                      feel pain when under attack.
 Location: Route 9, Route 10, Celadon City, Safari Zone, Seafoam Island,
           Cinnabar Island
 Abilities It Can Learn:

 Confusion
 Type: Psychic
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: Level 18

 Headbutt
 Type: Normal
 Level Learned: Level 22

 Growl
 Type: Normal
 Level Learned: Level 27

 Water Gun
 Type: Water
 Level Learned: Level 33

 Amnesia
 Type: Psychic
 Level Learned: Level 40

 Psychic
 Type: Psychic
 Level Learned: Level 48

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16, TM20, TM26,
              TM27, TM28, TM29, TM30, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
              TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM03, HM04, HM05

 #80 - Slowbro
 Type: Water/Psychic
 Height: 5' 3"
 Weight: 173.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The Shellder that is latched onto Slowpoke's tail is said
                      to feed on the host's left over scraps.
 Location: Seafoam Island, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Confusion
 Type: Psychic
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Headbutt
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: Level 27

 Water Gun
 Type: Water
 Level Learned: Level 33

 Withdraw
 Type: Normal
 Level Learned: Level 37

 Amnesia
 Type: Psychic
 Level Learned: Level 44

 Psychic
 Type: Psychic
 Level Learned: Level 55

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM16, TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM29, TM30, TM31,
              TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM03, HM04, HM05

 #81 - Magnemite
 Type: Electric
 Height: 1' 0"
 Weight: 13.0 lbs
 Evolution: Magneton
 Level Evolved: Level 30
 Pokedex Information: Uses anti-gravity to stay suspended. Appears without
                      warning and uses Thunder Wave and similar moves.
 Location: Power Plant, Unknown Dungeon
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sonicboom
 Type: Normal
 Level Learned: N/A

 Thundershock
 Type: Electric
 Level Learned: Level 25

 Supersonic
 Type: Normal
 Level Learned: Level 29

 Thunder Wave
 Type: Electric
 Level Learned: Level 35

 Swift
 Type: Normal
 Level Learned: Level 41

 Screech
 Type: Normal
 Level Learned: Level 47

 Useable TMs: TM06, TM09, TM10, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34,
              TM39, TM44, TM45, TM50
 Useable HMs: HM05

 #82 - Magneton
 Type: Electric
 Height: 3' 3"
 Weight: 132.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Formed by several Magnemites linked together. They
                      frequently appear when sunspots flare up.
 Location: Power Plant, Unknown Dungeon
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sonicboom
 Type: Normal
 Level Learned: N/A

 Thundershock
 Type: Electric
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: Level 38

 Swift
 Type: Normal
 Level Learned: Level 46

 Screech
 Type: Normal
 Level Learned: Level 54

 Useable TMs: TM06, TM09, TM10, TM15, TM20, TM24, TM25, TM30, TM31, TM32, TM33,
              TM34, TM39, TM44, TM45, TM50
 Useable HMs: HM05

 #83 - Farfetch'd
 Type: Normal/Flying
 Height: 2' 7"
 Weight: 33.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The sprig of green onions it holds is its weapon. It is
                      used much like a metal sword.
 Location: Vermilion City
 Abilities It Can Learn:

 Peck
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 7

 Fury Attack
 Type: Normal
 Level Learned: Level 15

 Swords Dance
 Type: Electric
 Level Learned: Level 23

 Agility
 Type: Psychic
 Level Learned: Level 31

 Slash
 Type: Normal
 Level Learned: Level 39

 Useable TMs: TM02, TM03, TM04, TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33,
              TM34, TM39, TM40, TM44, TM50
 Useable HMs: HM01, HM02

 #84 - Doduo
 Type: Normal/Flying
 Height: 4' 7"
 Weight: 86.0 lbs
 Evolution: Dodrio
 Level Evolved: Level 31
 Pokedex Information: A bird that makes up for its poor flying with its fast
                      foot speed. Leaves giant footprints.
 Location: Route 16, Route 17, Route 18, Safari Zone
 Abilities It Can Learn:

 Peck
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: Level 20

 Fury Attack
 Type: Normal
 Level Learned: Level 24

 Drill Peck
 Type: Flying
 Level Learned: Level 30

 Rage
 Type: Normal
 Level Learned: Level 36

 Tri Attack
 Type: Normal
 Level Learned: Level 40

 Agility
 Type: Psychic
 Level Learned: Level 44

 Useable TMs: TM04, TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM40,
              TM43, TM44, TM49, TM50
 Useable HMs: HM02

 #85 - Dodrio
 Type: Normal/Flying
 Height: 5' 11"
 Weight: 188.0 lbs
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Uses its three brains to execute complex plans. While two
                      heads sleep, one head stays awake.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Peck
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Fury Attack
 Type: Normal
 Level Learned: N/A

 Drill Peck
 Type: Flying
 Level Learned: N/A

 Rage
 Type: Normal
 Level Learned: Level 39

 Tri Attack
 Type: Normal
 Level Learned: Level 45

 Agility
 Type: Psychic
 Level Learned: Level 51

 Useable TMs: TM04, TM06, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
              TM40, TM43, TM44, TM49, TM50
 Useable HMs: HM02

 #86 - Seel
 Type: Water
 Height: 3' 7"
 Weight: 198.0 lbs.
 Evolution: Dewgong
 Level Evolved: Level 34
 Pokedex Information: The protruding horn on its head is very hard. It is used
                      for bashing through thick ice.
 Location: Seafoam Island, Cinnabar Island
 Abilities It Can Learn:

 Headbutt
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: Level 30

 Aurora Beam
 Type: Ice
 Level Learned: Level 35

 Rest
 Type: Psychic
 Level Learned: Level 40

 Take Down
 Type: Normal
 Level Learned: Level 45

 Ice Beam
 Type: Ice
 Level Learned: Level 50

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM16, TM20,
              TM31, TM32, TM34, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #87 - Dewgong
 Type: Water
 Height: 5' 7"
 Weight: 265.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Stores thermal energy in its body. Swims at a steady 8
                      knots even in intensely cold waters.
 Location: Seafoam Island
 Abilities It Can Learn:

 Headbutt
 Type: Normal
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: Level 30

 Aurora Beam
 Type: Ice
 Level Learned: Level 35

 Rest
 Type: Psychic
 Level Learned: Level 44

 Take Down
 Type: Normal
 Level Learned: Level 50

 Ice Beam
 Type: Ice
 Level Learned: Level 56

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM16,
              TM20, TM31, TM32, TM34, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #88 - Grimer
 Type: Poison
 Height: 2' 11"
 Weight: 66.0 lbs.
 Evolution: Muk
 Level Evolved: Level 38
 Pokedex Information: Appears in filthy areas, Thrives by sucking up polluted
                      sludge that is pumped out of factories.
 Location: Cinnabar Island
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Poison Gas
 Type: Poison
 Level Learned: Level 30

 Minimize
 Type: Normal
 Level Learned: Level 33

 Sludge
 Type: Poison
 Level Learned: Level 37

 Harden
 Type: Normal
 Level Learned: Level 42

 Screech
 Type: Normal
 Level Learned: Level 48

 Acid Armor
 Type: Poison
 Level Learned: Level 55

 Useable TMs: TM06, TM08, TM20, TM21, TM24, TM25, TM31, TM32, TM34, TM36, TM38,
              TM44, TM47, TM50
 Useable HMs: N/A

 #89 - Muk
 Type: Poison
 Height: 3' 11"
 Weight: 66.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Thickly covered with a filthy, vile sludge. It is so
                      toxic, even its footprints contain poison.
 Location: Cinnabar Island, Unknown Dungeon
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Poison Gas
 Type: Poison
 Level Learned: N/A

 Minimize
 Type: Normal
 Level Learned: N/A

 Sludge
 Type: Poison
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: Level 45

 Screech
 Type: Normal
 Level Learned: Level 53

 Acid Armor
 Type: Poison
 Level Learned: Level 60

 Useable TMs: TM06, TM08, TM15, TM20, TM21, TM24, TM25, TM31, TM32, TM34, TM36,
              TM38, TM44, TM47, TM50
 Useable HMs: N/A

 #90 - Shellder
 Type: Water
 Height: 1' 0"
 Weight: 9.0 lbs.
 Evolution: Cloyster
 Level Evolved: N/A; use Water Stone
 Pokedex Information: Its hard shell repels any kind of attack. It is
                      vulnerable only when its shell is open.
 Location: Route 6, Vermilion City, Route 11, Route 19, Route 20, Seafoam
           Island, Cinnabar Island, Route 21
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Withdraw
 Type: Water
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: Level 18

 Clamp
 Type: Water
 Level Learned: Level 23

 Aurora Beam
 Type: Ice
 Level Learned: Level 30

 Leer
 Type: Normal
 Level Learned: Level 39

 Ice Beam
 Type: Ice
 Level Learned: Level 50

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM30, TM31, TM32,
              TM33, TM34, TM36, TM39, TM44, TM47, TM49, TM50
 Useable HMs: HM03
 NOTE: Shellder must be fished for in every location.

 #91 - Cloyster
 Type: Water
 Height: 4' 11"
 Weight: 292.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When attacked, it launches horns in quick volleys. Its
                      innards have never been seen.
 Location: Evolves from Shellder
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Withdraw
 Type: Water
 Level Learned: N/A

 Spike Cannon
 Type: Normal
 Level Learned: Level 50

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM30, TM31,
              TM32, TM33, TM34, TM36, TM39, TM44, TM47, TM49, TM50
 Useable HMs: HM03

 #92 - Gastly
 Type: Ghost/Poison
 Height: 4' 3"
 Weight: 0.2 lbs.
 Evolution: Haunter
 Level Evolved: Level 25
 Pokedex Information: Almost invisible, this gaseous Pokemon cloaks the target
                      and puts it to sleep without notice.
 Location: Lavender Town
 Abilities It Can Learn:

 Lick
 Type: Ghost
 Level Learned: N/A

 Confuse Ray
 Type: Ghost
 Level Learned: N/A

 Nightshade
 Type: Ghost
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: Level 27

 Dream Eater
 Type: Psychic
 Level Learned: Level 35

 Useable TMs: TM06, TM20, TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM36, TM42,
              TM44, TM46, TM47, TM50
 Useable HMs: N/A

 #93 - Haunter
 Type: Ghost/Poison
 Height: 5' 3"
 Weight: 0.2 lbs.
 Evolution: Gengar
 Level Evolved: N/A; must be traded to another player's game to evolve
 Pokedex Information: Because of its ability to slip through block walls, it is
                      said to be from another dimension.
 Location: Lavender Town
 Abilities It Can Learn:

 Lick
 Type: Ghost
 Level Learned: N/A

 Confuse Ray
 Type: Ghost
 Level Learned: N/A

 Nightshade
 Type: Ghost
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: Level 29

 Dream Eater
 Type: Psychic
 Level Learned: Level 38

 Useable TMs: TM06, TM20, TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM36, TM42,
              TM44, TM46, TM47, TM50
 Useable HMs: N/A

 #94 - Gengar
 Type: Ghost/Poison
 Height: 4' 11"
 Weight: 89.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Under a full moon, this Pokemon likes to mimic the
                      shadows of people and laugh at their fright.
 Location: Evolves from Haunter
 Abilities It Can Learn:

 Lick
 Type: Ghost
 Level Learned: N/A

 Confuse Ray
 Type: Ghost
 Level Learned: N/A

 Nightshade
 Type: Ghost
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: Level 29

 Dream Eater
 Type: Psychic
 Level Learned: Level 38

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM21, TM24, TM25, TM29, TM31, TM32, TM34, TM35, TM36, TM40, TM42,
              TM44, TM46, TM47, TM50
 Useable HMs: HM04

 #95 - Onix
 Type: Rock/Ground
 Height: 28' 10"
 Weight: 463.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: As it grows, the stone portions of its body harden to
                      become similar to a diamond, but colored black.
 Location: Rock Tunnel, Victory Road
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Screech
 Type: Normal
 Level Learned: N/A

 Bind
 Type: Normal
 Level Learned: Level 15

 Rock Throw
 Type: Rock
 Level Learned: Level 19

 Rage
 Type: Normal
 Level Learned: Level 25

 Slam
 Type: Normal
 Level Learned: Level 33

 Harden
 Type: Normal
 Level Learned: Level 43

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM26, TM27, TM28, TM31, TM32, TM34,
              TM36, TM40, TM44, TM47, TM48, TM50
 Useable HMs: HM04

 #96 - Drowzee
 Type: Psychic
 Height: 3' 3"
 Weight: 71.0 lbs.
 Evolution: Hypno
 Level Evolved: Level 26
 Pokedex Information: Puts enemies to sleep then eats their dreams.
                      Occasionally gets sick from eating bad dreams.
 Location: Route 11
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: Level 12

 Confusion
 Type: Psychic
 Level Learned: Level 17

 Headbutt
 Type: Normal
 Level Learned: Level 24

 Poison Gas
 Type: Poison
 Level Learned: Level 29

 Psychic
 Type: Psychic
 Level Learned: Level 32

 Meditate
 Type: Psychic
 Level Learned: Level 37

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM29,
              TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM42, TM44, TM45, TM46,
              TM49, TM50
 Useable HMs: HM05

 #97 - Hypno
 Type: Psychic
 Height: 5' 3"
 Weight: 167.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When it locks eyes with an enemy, it will use a mix of
                      PSI moves such as Hypnosis and Confusion.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Confusion
 Type: Psychic
 Level Learned: N/A

 Headbutt
 Type: Normal
 Level Learned: N/A

 Poison Gas
 Type: Poison
 Level Learned: Level 33

 Psychic
 Type: Psychic
 Level Learned: Level 37

 Meditate
 Type: Psychic
 Level Learned: Level 43

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40, TM42, TM44, TM45,
              TM46, TM49, TM50
 Useable HMs: HM05

 #98 - Krabby
 Type: Water
 Height: 1' 4"
 Weight: 14.0 lbs.
 Evolution: Kingler
 Level Evolved: Level 28
 Pokedex Information: Its pincers are not only powerful weapons, they are used
                      for balance when walking sideways.
 Location: Route 4, Cerulean City, Route 6, Vermilion City, Route 11, Route 12,
           Route 13, Route 14, Route 15, Route 17, Route 18, Fuchsia City,
           Safari Zone, Seafoam Island, Cinnabar Island
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Vicegrip
 Type: Normal
 Level Learned: Level 20

 Guillotine
 Type: Normal
 Level Learned: Level 25

 Stomp
 Type: Normal
 Level Learned: Level 30

 Crabhammer
 Type: Water
 Level Learned: Level 35

 Harden
 Type: Normal
 Level Learned: Level 40

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31,
              TM32, TM34, TM44, TM50
 Useable HMs: HM01, HM03, HM04
 NOTE: Krabby must be fished for in all locations.

 #99 - Kingler
 Type: Water
 Height: 4' 3"
 Weight: 132.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The large pincer has 10000 hp of crushing power. However,
                      its huge size makes it unwieldy to use.
 Location: Seafoam Island, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Vicegrip
 Type: Normal
 Level Learned: N/A

 Guillotine
 Type: Normal
 Level Learned: Level 25

 Stomp
 Type: Normal
 Level Learned: Level 34

 Crabhammer
 Type: Water
 Level Learned: Level 42

 Harden
 Type: Normal
 Level Learned: Level 49

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
              TM31, TM32, TM34, TM44, TM50
 Useable HMs: HM01, HM03, HM04
 NOTE: Kingler must be fished for in all locations.

 #100 - Voltorb
 Type: Electric
 Height: 1' 8"
 Weight: 23.0 lbs.
 Evolution: Electrode
 Level Evolved: Level 30
 Pokedex Information: Usually found in power plants. Easily mistaken for a Poke
                      Ball, they have zapped many people.
 Location: Route 9, Power Plant
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Screech
 Type: Normal
 Level Learned: N/A

 Sonicboom
 Type: Normal
 Level Learned: Level 17

 Selfdestruct
 Type: Normal
 Level Learned: Level 22

 Light Screen
 Type: Psychic
 Level Learned: Level 29

 Swift
 Type: Normal
 Level Learned: Level 36

 Explosion
 Type: Normal
 Level Learned: Level 43

 Useable TMs: TM06, TM09, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34, TM36,
              TM39, TM44, TM45, TM47, TM50
 Useable HMs: HM05

 #101 - Electrode
 Type: Electric
 Height: 3' 11"
 Weight: 147.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It stores electric energy under very high pressure. It
                      often explodes with little or no provocation.
 Location: Power Plant, Cinnabar Island, Unknown Dungeon
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Screech
 Type: Normal
 Level Learned: N/A

 Sonicboom
 Type: Normal
 Level Learned: Level 17

 Selfdestruct
 Type: Normal
 Level Learned: Level 22

 Light Screen
 Type: Psychic
 Level Learned: Level 29

 Swift
 Type: Normal
 Level Learned: Level 40

 Explosion
 Type: Normal
 Level Learned: Level 50

 Useable TMs: TM06, TM09, TM15, TM20, TM24, TM25, TM30, TM31, TM32, TM33, TM34,
              TM36, TM39, TM40, TM44, TM45, TM47, TM50
 Useable HMs: HM05

 #102 - Exeggcute
 Type: Grass/Psychic
 Height: 1' 4"
 Weight: 6.0 lbs.
 Evolution: Exeggutor
 Level Evolved: N/A; use Leaf Stone
 Pokedex Information: Often mistaken for eggs. When disturbed, they quickly
                      gather and attack in swarms.
 Location: Safari Zone
 Abilities It Can Learn:

 Barrage
 Type: Normal
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: N/A

 Reflect
 Type: Psychic
 Level Learned: Level 25

 Leech Seed
 Type: Grass
 Level Learned: Level 28

 Stun Spore
 Type: Grass
 Level Learned: Level 32

 Poisonpowder
 Type: Poison
 Level Learned: Level 37

 Solarbeam
 Type: Grass
 Level Learned: Level 42

 Sleep Powder
 Type: Grass
 Level Learned: Level 48

 Useable TMs: TM06, TM09, TM10, TM20, TM29, TM30, TM31, TM32, TM33, TM34, TM36,
              TM37, TM44, TM46, TM47, TM50
 Useable HMs: N/A

 #103 - Exeggutor
 Type: Grass/Psychic
 Height: 6' 7"
 Weight: 265.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Legend has it that on rare occasions, one of its heads
                      will drop off and continue on as an Exeggcute.
 Location: Evolves from Exeggcute
 Abilities It Can Learn:

 Barrage
 Type: Normal
 Level Learned: N/A

 Hypnosis
 Type: Psychic
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: Level 28

 Useable TMs: TM06, TM09, TM10, TM15, TM20, TM21, TM22, TM29, TM30, TM31, TM32,
              TM33, TM34, TM36, TM37, TM44, TM46, TM47, TM50
 Useable HMs: HM04

 #104 - Cubone
 Type: Ground
 Height: 1' 4"
 Weight: 14.0 lbs.
 Evolution: Marowak
 Level Evolved: Level 28
 Pokedex Information: Because it never removes its skull helmet, no one has
                      even seen this Pokemon's real face.
 Location: Lavender Town
 Abilities It Can Learn:

 Growl
 Type: Normal
 Level Learned: N/A

 Bone Club
 Type: Ground
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 25

 Focus Energy
 Type: Normal
 Level Learned: Level 31

 Thrash
 Type: Normal
 Level Learned: Level 38

 Bonemerang
 Type: Ground
 Level Learned: Level 43

 Rage
 Type: Normal
 Level Learned: Level 46

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM17,
              TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38, TM40,
              TM44, TM50
 Useable HMs: HM04

 #105 - Marowak
 Type: Ground
 Height: 3' 3"
 Weight: 99.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The bone it holds is its key weapon. It throws the bone
                      skillfully like a boomerang to KO targets.
 Location: Victory Road, Unknown Dungeon
 Abilities It Can Learn:

 Growl
 Type: Normal
 Level Learned: N/A

 Bone Club
 Type: Ground
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: Level 33

 Thrash
 Type: Normal
 Level Learned: Level 41

 Bonemerang
 Type: Ground
 Level Learned: Level 48

 Rage
 Type: Normal
 Level Learned: Level 55

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM26, TM27, TM28, TM31, TM32, TM34, TM38,
              TM40, TM44, TM50
 Useable HMs: HM04

 #106 - Hitmonlee
 Type: Fighting
 Height: 4' 11"
 Weight: 110.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When in a hurry, its legs lengthen progressively. It runs
                      smoothly with extra long, loping strides.
 Location: Saffron City
 Abilities It Can Learn:

 Double Kick
 Type: Fighting
 Level Learned: N/A

 Meditate
 Type: Psychic
 Level Learned: N/A

 Rolling Kick
 Type: Fighting
 Level Learned: Level 33

 Jump Kick
 Type: Fighting
 Level Learned: Level 38

 Focus Energy
 Type: Normal
 Level Learned: Level 43

 Hi Jump Kick
 Type: Fighting
 Level Learned: Level 48

 Mega Kick
 Type: Normal
 Level Learned: Level 53

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM31,
              TM32, TM34, TM35, TM39, TM40, TM44, TM50
 Useable HMs: HM04

 #107 - Hitmonchan
 Type: Fighting
 Height: 4' 7"
 Weight: 111.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: While apparently doing nothing, it fires punches in
                      lightning fast volleys that are impossible to see.
 Location: Saffron City
 Abilities It Can Learn:

 Comet Punch
 Type: Normal
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: N/A

 Fire Punch
 Type: Fire
 Level Learned: Level 33

 Ice Punch
 Type: Ice
 Level Learned: Level 38

 Thunder Punch
 Type: Electric
 Level Learned: Level 43

 Mega Punch
 Type: Normal
 Level Learned: Level 48

 Counter
 Type: Fighting
 Level Learned: Level 53

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM17, TM18, TM19, TM20, TM31,
              TM32, TM34, TM35, TM39, TM40, TM44, TM50
 Useable HMs: HM04

 #108 - Lickitung
 Type: Normal
 Height: 3' 11"
 Weight: 144.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its tongue can be extended like a chameleon's. It leaves
                      a tingling sensation when it licks enemies.
 Location: Route 18
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Defense Curl
 Type: Normal
 Level Learned: N/A

 Slam
 Type: Normal
 Level Learned: Level 31

 Screech
 Type: Normal
 Level Learned: Level 39

 Useable TMs: TM01, TM03, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
              TM15, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31, TM32,
              TM34, TM38, TM40, TM44, TM50
 Useable HMs: HM01, HM03, HM04

 #109 - Koffing
 Type: Poison
 Height: 2' 0"
 Weight: 2.0 lbs.
 Evolution: Weezing
 Level Evolved: Level 35
 Pokedex Information: Because it stores several kinds of toxic gases in it
                      body, it is prone to explode without warning.
 Location: Cinnabar Island
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Smog
 Type: Poison
 Level Learned: N/A

 Sludge
 Type: Poison
 Level Learned: Level 32

 Smokescreen
 Type: Normal
 Level Learned: Level 37

 Selfdestruct
 Type: Normal
 Level Learned: Level 40

 Haze
 Type: Ice
 Level Learned: Level 45

 Explosion
 Type: Normal
 Level Learned: Level 48

 Useable TMs: TM06, TM20, TM24, TM25, TM31, TM32, TM34, TM36, TM38, TM44, TM47,
              TM50
 Useable HMs: N/A

 #110 - Weezing
 Type: Poison
 Height: 3' 11"
 Weight: 21.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Where two kinds of poison gases meet, 2 Koffings can fuse
                      into a Weezing over many years.
 Location: Cinnabar Island
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Smog
 Type: Poison
 Level Learned: N/A

 Sludge
 Type: Poison
 Level Learned: N/A

 Smokescreen
 Type: Normal
 Level Learned: Level 39

 Selfdestruct
 Type: Normal
 Level Learned: Level 43

 Haze
 Type: Ice
 Level Learned: Level 49

 Explosion
 Type: Normal
 Level Learned: Level 53

 Useable TMs: TM06, TM15, TM20, TM24, TM25, TM31, TM32, TM34, TM36, TM38, TM44,
              TM47, TM50
 Useable HMs: N/A

 #111 - Rhyhorn
 Type: Ground/Rock
 Height: 3' 3"
 Weight: 254.0 lbs.
 Evolution: Rhydon
 Level Evolved: Level 42
 Pokedex Information: Its massive bones are 1000 times harder than human bones.
                      It can easily knock a trailer flying.
 Location: Safari Zone
 Abilities It Can Learn:

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: Level 30

 Tail Whip
 Type: Normal
 Level Learned: Level 35

 Fury Attack
 Type: Normal
 Level Learned: Level 40

 Horn Drill
 Type: Normal
 Level Learned: Level 45

 Leer
 Type: Normal
 Level Learned: Level 50

 Take Down
 Type: Normal
 Level Learned: Level 55

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM20, TM24, TM25, TM26, TM27, TM28,
              TM31, TM32, TM34, TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM04

 #112 - Rhydon
 Type: Ground/Rock
 Height: 6' 3"
 Weight: 265.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Protected by an armor-like hide, it is capable of living
                      in molten lava of 3,600 degrees.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Fury Attack
 Type: Normal
 Level Learned: N/A

 Horn Drill
 Type: Normal
 Level Learned: Level 48

 Leer
 Type: Normal
 Level Learned: Level 55

 Take Down
 Type: Normal
 Level Learned: Level 64

 Useable TMs: TM01, TM05, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
              TM15, TM16, TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM28,
              TM31, TM32, TM34, TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM03, HM04

 #113 - Chansey
 Type: Normal
 Height: 3' 7"
 Weight: 76.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A rare and elusive Pokemon that is said to bring
                      happiness to those who manage to get it.
 Location: Safari Zone, Unknown Dungeon
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Doubleslap
 Type: Normal
 Level Learned: N/A

 Sing
 Type: Normal
 Level Learned: Level 24

 Growl
 Type: Normal
 Level Learned: Level 30

 Minimize
 Type: Normal
 Level Learned: Level 38

 Defense Curl
 Type: Normal
 Level Learned: Level 44

 Light Screen
 Type: Psychic
 Level Learned: Level 48

 Double Edge
 Type: Normal
 Level Learned: Level 54

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31, TM32,
              TM33, TM34, TM35, TM37, TM38, TM40, TM41, TM44, TM45, TM46, TM49,
              TM50
 Useable HMs: HM04, HM05

 #114 - Tangela
 Type: Grass
 Height: 3' 3"
 Weight: 77.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The whole body is swathed with wide vines that are
                      similar to seaweed. Its vines shake as it walks.
 Location: Cinnabar Island, Route 21
 Abilities It Can Learn:

 Constrict
 Type: Normal
 Level Learned: N/A

 Bind
 Type: Normal
 Level Learned: N/A

 Absorb
 Type: Grass
 Level Learned: Level 29

 Poisonpowder
 Type: Poison
 Level Learned: Level 32

 Stun Spore
 Type: Grass
 Level Learned: Level 36

 Sleep Powder
 Type: Grass
 Level Learned: Level 39

 Slam
 Type: Normal
 Level Learned: Level 45

 Growth
 Type: Normal
 Level Learned: Level 48

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM20, TM21, TM22, TM31, TM32,
              TM34, TM40, TM44, TM50
 Useable HMs: HM01

 #115 - Kangaskhan
 Type: Normal
 Height: 7' 3"
 Weight: 176.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: The infant rarely ventures out of its mother's protective
                      pouch until it is 3 years old.
 Location: Safari Zone
 Abilities It Can Learn:

 Comet Punch
 Type: Normal
 Level Learned: N/A

 Rage
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: Level 26

 Tail Whip
 Type: Normal
 Level Learned: Level 31

 Mega Punch
 Type: Normal
 Level Learned: Level 36

 Leer
 Type: Normal
 Level Learned: Level 41

 Dizzy Punch
 Type: Normal
 Level Learned: Level 46

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM24, TM25, TM26, TM27, TM31, TM32, TM34,
              TM38, TM40, TM44, TM48, TM50
 Useable HMs: HM03, HM04

 #116 - Horsea
 Type: Water
 Height: 1' 4"
 Weight: 18.0 lbs.
 Evolution: Seadra
 Level Evolved: Level 32
 Pokedex Information: Known to shoot down flying bugs with precision blasts of
                      ink from the surface of the water.
 Location: Celadon City, Route 19, Route 20, Seafoam Island, Cinnabar Island,
           Route 21
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Smokescreen
 Type: Normal
 Level Learned: Level 19

 Leer
 Type: Normal
 Level Learned: Level 24

 Water Gun
 Type: Water
 Level Learned: Level 30

 Agility
 Type: Psychic
 Level Learned: Level 37

 Hydro Pump
 Type: Water
 Level Learned: Level 45

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32, TM34,
              TM39, TM40, TM44, TM50
 Useable HMs: HM03
 NOTE: Horsea must be fished for in all locations.

 #117 - Seadra
 Type: Water
 Height: 3' 11"
 Weight: 55.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Capable of swimming backwards by rapidly flapping its
                      wing-like pectoral fins and stout tail.
 Location: Seafoam Island, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Bubble
 Type: Water
 Level Learned: N/A

 Smokescreen
 Type: Normal
 Level Learned: Level 19

 Leer
 Type: Normal
 Level Learned: Level 24

 Water Gun
 Type: Water
 Level Learned: Level 30

 Agility
 Type: Psychic
 Level Learned: Level 41

 Hydro Pump
 Type: Water
 Level Learned: Level 52

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31, TM32,
              TM34, TM39, TM40, TM44, TM50
 Useable HMs: HM03

 #118 - Goldeen
 Type: Water
 Height: 2' 0"
 Weight: 33.0 lbs.
 Evolution: Seaking
 Level Evolved: Level 33
 Pokedex Information: Its tail fin billow like an elegant ballroom dress,
                      giving it the nickname of the Water Queen.
 Location: Route 4, Cerulean City, Route 12, Route 13, Route 17, Route 18,
           Fuchsia City, Route 19, Route 20, Seafoam Island, Cinnabar Island,
           Route 21, Route 22, Route 24, Route 25
 Abilities It Can Learn:

 Peck
 Type: Flying
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: Level 19

 Horn Attack
 Type: Normal
 Level Learned: Level 24

 Fury Attack
 Type: Normal
 Level Learned: Level 30

 Waterfall
 Type: Water
 Level Learned: Level 37

 Horn Drill
 Type: Normal
 Level Learned: Level 45

 Agility
 Type: Psychic
 Level Learned: Level 54

 Useable TMs: TM06, TM07, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
              TM34, TM39, TM40, TM44, TM50
 Useable HMs: HM03
 NOTE: Goldeen must be fished for in all locations.

 #119 - Seaking
 Type: Water
 Height: 4' 3"
 Weight: 86.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: In the autumn spawning season, they can be seen swimming
                      powerfully up rivers and creeks.
 Location: Fuchsia City, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Peck
 Type: Flying
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: Level 24

 Fury Attack
 Type: Normal
 Level Learned: Level 30

 Waterfall
 Type: Water
 Level Learned: Level 39

 Horn Drill
 Type: Normal
 Level Learned: Level 48

 Agility
 Type: Psychic
 Level Learned: Level 54

 Useable TMs: TM06, TM07, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31,
              TM32, TM34, TM39, TM40, TM44, TM50
 Useable HMs: HM03
 NOTE: Seaking must be fished for in all locations.

 #120 - Staryu
 Type: Water
 Height: 2' 7"
 Weight: 76.0 lbs.
 Evolution: Starmie
 Level Evolved: N/A; use Water Stone
 Pokedex Information: An enigmatic Pokemon that can effortlessly regenerate any
                      appendage it loses in battle.
 Location: Route 19, Route 20, Seafoam Island, Cinnabar Island, Route 21
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Water Gun
 Type: Water
 Level Learned: Level 17

 Harden
 Type: Normal
 Level Learned: Level 22

 Recover
 Type: Normal
 Level Learned: Level 27

 Swift
 Type: Normal
 Level Learned: Level 32

 Minimize
 Type: Normal
 Level Learned: Level 37

 Light Screen
 Type: Psychic
 Level Learned: Level 42

 Hydro Pump
 Type: Water
 Level Learned: Level 47

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM24, TM25, TM29,
              TM30, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46, TM49,
              TM50
 Useable HMs: HM03, HM05
 NOTE: Staryu must be fished for in all locations.

 #121 - Starmie
 Type: Water
 Height: 3' 7"
 Weight: 176.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its central core glows with the seven colors of the
                      rainbow. Some value the core as a gem.
 Location: Evolves from Staryu
 Abilities It Can Learn: N/A

 Useable TMs: TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM24, TM25,
              TM29, TM30, TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46,
              TM49, TM50
 Useable HMs: HM03, HM05

 #122 - Mr. Mime
 Type: Psychic
 Height: 4' 3"
 Weight: 120.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: If interrupted while it is miming, it will slap around
                      the offender with its broad hands.
 Location: Route 2
 Abilities It Can Learn:

 Barrier
 Type: Psychic
 Level Learned: N/A

 Confusion
 Type: Psychic
 Level Learned: Level 15

 Light Screen
 Type: Psychic
 Level Learned: Level 23

 Doubleslap
 Type: Normal
 Level Learned: Level 31

 Meditate
 Type: Psychic
 Level Learned: Level 39

 Substitute
 Type: Normal
 Level Learned: Level 47

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM22, TM24, TM25, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM40,
              TM44, TM45, TM46, TM50
 Useable HMs: HM05

 #123 - Scyther
 Type: Bug/Flying
 Height: 4' 11"
 Weight: 123.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: With ninja-like agility and speed, it can create the
                      illusion that there is more than one.
 Location: Celadon City, Safari Zone
 Abilities It Can Learn:

 Quick Attack
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Focus Energy
 Type: Normal
 Level Learned: N/A

 Double Team
 Type: Normal
 Level Learned: Level 24

 Slash
 Type: Normal
 Level Learned: Level 29

 Swords Dance
 Type: Normal
 Level Learned: Level 35

 Agility
 Type: Psychic
 Level Learned: Level 42

 Useable TMs: TM03, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM34, TM39, TM40,
              TM44, TM50
 Useable HMs: HM01
 NOTE: Scyther is a Red Version exclusive.

 #124 - Jynx
 Type: Ice/Psychic
 Height: 4' 7"
 Weight: 90.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It seductively wiggles its hips as it walks. It can cause
                      people to dance in unison with it.
 Location: Cerulean City
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Lovely Kiss
 Type: Normal
 Level Learned: N/A

 Lick
 Type: Ghost
 Level Learned: N/A

 Doubleslap
 Type: Normal
 Level Learned: N/A

 Ice Punch
 Type: Ice
 Level Learned: Level 31

 Body Slam
 Type: Normal
 Level Learned: Level 39

 Thrash
 Type: Normal
 Level Learned: Level 47

 Blizzard
 Type: Ice
 Level Learned: Level 58

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM17, TM18, TM19, TM20, TM29, TM30, TM31, TM32, TM33, TM34, TM35,
              TM40, TM44, TM46, TM50
 Useable HMs: N/A


 #125 - Electabuzz
 Type: Electric
 Height: 3' 7"
 Weight: 66.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Normally found near power plants, they can wander away
                      and cause major blackouts in cities.
 Location: Power Plant
 Abilities It Can Learn:

 Quick Attack
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Thundershock
 Type: Electric
 Level Learned: Level 34

 Screech
 Type: Normal
 Level Learned: Level 37

 Thunder Punch
 Type: Electric
 Level Learned: Level 42

 Light Screen
 Type: Normal
 Level Learned: Level 49

 Thunder
 Type: Electric
 Level Learned: Level 54

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM24, TM25, TM29, TM30, TM31, TM32, TM33, TM34, TM35, TM39, TM40,
              TM44, TM45, TM46, TM50
 Useable HMs: HM04, HM05
 NOTE: Electabuzz is a Red Version exclusive.

 #126 - Magmar
 Type: Fire
 Height: 4' 3"
 Weight: 98.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its body always burns with an orange glow that enables it
                      to hide perfectly among flames.
 Location: Cinnabar Island
 Abilities It Can Learn:

 Ember
 Type: Fire
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 36

 Confuse Ray
 Type: Ghost
 Level Learned: Level 39

 Fire Punch
 Type: Fire
 Level Learned: Level 43

 Smokescreen
 Type: Normal
 Level Learned: Level 48

 Smog
 Type: Poison
 Level Learned: Level 52

 Flamethrower
 Type: Fire
 Level Learned: Level 55

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM15, TM17, TM18, TM19, TM20,
              TM29, TM30, TM31, TM32, TM34, TM35, TM38, TM39, TM40, TM44, TM46,
              TM50
 Useable HMs: HM04
 NOTE: Magmar is a Blue Version exclusive.

 #127 - Pinsir
 Type: Bug
 Height: 4' 11"
 Weight: 121.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: If it fails to crush the victim in its pincers, it will
                      swing it around and toss it hard.
 Location: Celadon City, Safari Zone
 Abilities It Can Learn:

 Vicegrip
 Type: Normal
 Level Learned: N/A

 Seismic Toss
 Type: Fighting
 Level Learned: Level 25

 Guillotine
 Type: Normal
 Level Learned: Level 30

 Focus Energy
 Type: Normal
 Level Learned: Level 36

 Harden
 Type: Normal
 Level Learned: Level 43

 Slash
 Type: Normal
 Level Learned: Level 49

 Swords Dance
 Type: Normal
 Level Learned: Level 54

 Useable TMs: TM03, TM06, TM08, TM09, TM10, TM15, TM17, TM19, TM20, TM31, TM32,
              TM34, TM44, TM50
 Useable HMs: HM01, HM04

 #128 - Tauros
 Type: Normal
 Height: 4' 7"
 Weight: 195.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When it targets an enemy, it charges furiously while
                      whipping its body with its long tails.
 Location: Safari Zone
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Stomp
 Type: Normal
 Level Learned: N/A

 Tail Whip
 Type: Normal
 Level Learned: Level 28

 Leer
 Type: Normal
 Level Learned: Level 35

 Rage
 Type: Normal
 Level Learned: Level 44

 Take Down
 Type: Normal
 Level Learned: Level 51

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM13, TM14, TM15, TM20, TM24, TM25,
              TM26, TM27, TM31, TM32, TM34, TM38, TM40, TM44, TM50
 Useable HMs: HM04

 #129 - Magikarp
 Type: Water
 Height: 2' 11"
 Weight: 22.0 lbs.
 Evolution: Gyarados
 Level Evolved: Level 20
 Pokedex Information: In the distant past, it was somewhat stronger than the
                      horribly weak descendants that exist today.
 Location: Route 3, Route 12, Route 13, Route 17, Route 18, Fuchsia City
 Abilities It Can Learn:

 Splash
 Type: Water
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: Level 15

 Useable TMs: N/A
 Useable HMs: N/A
 NOTE: Magikarp must be fished for in all locations.

 #130 - Gyarados
 Type: Water/Flying
 Height: 21' 4"
 Weight: 518.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Rarely seen in the wild. Huge and vicious, it is capable
                      of destroying entire cities in a rage.
 Location: Evolves from Magikarp
 Abilities It Can Learn:

 Splash
 Type: Water
 Level Learned: N/A

 Tackle
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: Level 20

 Dragon Rage
 Type: Dragon
 Level Learned: Level 25

 Leer
 Type: Normal
 Level Learned: Level 32

 Hydro Pump
 Type: Water
 Level Learned: Level 41

 Hyper Beam
 Type: Normal
 Level Learned: Level 52

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM23,
              TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM40, TM44, TM50
 Useable HMs: HM03, HM04

 #131 - Lapras
 Type: Water
 Height: 8' 2"
 Weight: 485.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A Pokemon that has been overhunted almost to extinction.
                      It can ferry people across the water.
 Location: Celadon City
 Abilities It Can Learn:

 Water Gun
 Type: Water
 Level Learned: N/A

 Growl
 Type: Normal
 Level Learned: N/A

 Sing
 Type: Normal
 Level Learned: Level 16

 Mist
 Type: Ice
 Level Learned: Level 20

 Body Slam
 Type: Normal
 Level Learned: Level 25

 Confuse Ray
 Type: Ghost
 Level Learned: Level 31

 Ice Beam
 Type: Ice
 Level Learned: Level 38

 Hydro Pump
 Type: Water
 Level Learned: Level 46

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
              TM22, TM23, TM24, TM25, TM29, TM31, TM32, TM33, TM34, TM40, TM44,
              TM46, TM50
 Useable HMs: HM03, HM04

 #132 - Ditto
 Type: Normal
 Height: 1' 0"
 Weight: 9.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Capable of copying an enemy's genetic code to instantly
                      transform itself into a duplicate of the enemy.
 Location: Route 13, Route 14, Route 15, Route 23, Unknown Dungeon
 Abilities It Can Learn:

 Transform
 Type: Normal
 Level Learned: N/A

 Useable TMs: N/A
 Useable HMs: N/A

 #133 - Eevee
 Type: Normal
 Height: 1' 0"
 Weight: 14.0 lbs.
 Evolution: Vaporeon, Jolteon, or Flareon
 Level Evolved: N/A; use Water Stone, Thunder Stone, or Fire Stone
 Pokedex Information: Its genetic code is irregular. It may mutate if it is
                      exposed to radiation from element Stones.
 Location: Celadon City
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 27

 Tail Whip
 Type: Normal
 Level Learned: Level 31

 Bite
 Type: Normal
 Level Learned: Level 37

 Take Down
 Type: Normal
 Level Learned: Level 45

 Useable TMs: TM06, TM08, TM09, TM10, TM20, TM31, TM32, TM33, TM34, TM39, TM40,
              TM44, TM50
 Useable HMs: N/A

 #134 - Vaporeon
 Type: Water
 Height: 3' 3"
 Weight: 64.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Lives close to water. Its long tail is ridged with a fin
                      which is often mistaken for a mermaid's.
 Location: Evolves from Eevee (via Water Stone)
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 27

 Water Gun
 Type: Water
 Level Learned: Level 31

 Tail Whip
 Type: Normal
 Level Learned: Level 37

 Bite
 Type: Normal
 Level Learned: Level 40

 Acid Armor
 Type: Poison
 Level Learned: Level 42

 Haze
 Type: Ice
 Level Learned: Level 44

 Mist
 Type: Ice
 Level Learned: Level 48

 Hydro Pump
 Type: Water
 Level Learned: Level 52

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20, TM31,
              TM32, TM33, TM34, TM39, TM40, TM44, TM50
 Useable HMs: HM03

 #135 - Jolteon
 Type: Electric
 Height: 2' 7"
 Weight: 54.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It accumulates negative ions in the atmosphere to blast
                      out 10,000-volt lightning bolts.
 Location: Evolves from Eevee (via Thunder Stone)
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 27

 Thundershock
 Type: Electric
 Level Learned: Level 31

 Tail Whip
 Type: Normal
 Level Learned: Level 37

 Thunder Wave
 Type: Electric
 Level Learned: Level 40

 Double Kick
 Type: Fighting
 Level Learned: Level 42

 Agility
 Type: Psychic
 Level Learned: Level 44

 Pin Missile
 Type: Bug
 Level Learned: Level 48

 Thunder
 Type: Electric
 Level Learned: Level 52

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM24, TM25, TM31, TM32, TM33,
              TM34, TM39, TM40, TM44, TM45, TM50
 Useable HMs: HM05

 #136 - Flareon
 Type: Fire
 Height: 2' 11"
 Weight: 55.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: When storing thermal energy in its body, its temperature
                      could soar to over 1,600 degrees.
 Location: Evolves from Eevee (via Fire Stone)
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sand-Attack
 Type: Normal
 Level Learned: N/A

 Quick Attack
 Type: Normal
 Level Learned: Level 27

 Ember
 Type: Fire
 Level Learned: Level 31

 Tail Whip
 Type: Normal
 Level Learned: Level 37

 Bite
 Type: Normal
 Level Learned: Level 40

 Leer
 Type: Normal
 Level Learned: Level 42

 Fire Spin
 Type: Fire
 Level Learned: Level 44

 Rage
 Type: Normal
 Level Learned: Level 48

 Flamethrower
 Type: Fire
 Level Learned: Level 52

 Useable TMs: TM06, TM08, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34, TM38,
              TM39, TM40, TM44, TM50
 Useable HMs: N/A

 #137 - Porygon
 Type: Normal
 Height: 2' 7"
 Weight: 80.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A Pokemon that consists entirely of programming code.
                      Capable of moving freely in cyberspace.
 Location: Celadon City
 Abilities It Can Learn:

 Tackle
 Type: Normal
 Level Learned: N/A

 Sharpen
 Type: Normal
 Level Learned: N/A

 Conversion
 Type: Normal
 Level Learned: N/A

 Psybeam
 Type: Psychic
 Level Learned: Level 23

 Recover
 Type: Normal
 Level Learned: Level 28

 Agility
 Type: Psychic
 Level Learned: Level 35

 Tri Attack
 Type: Normal
 Level Learned: Level 42

 Useable TMs: TM06, TM09, TM10, TM13, TM14, TM15, TM20, TM24, TM25, TM29, TM30,
              TM31, TM32, TM33, TM34, TM39, TM40, TM44, TM45, TM46, TM49, TM50
 Useable HMs: HM05

 #138 - Omanyte
 Type: Rock/Water
 Height: 1' 4"
 Weight: 17.0 lbs.
 Evolution: Omastar
 Level Evolved: Level 40
 Pokedex Information: Although long extinct, in rare cases, it can be
                      genetically resurrected from fossils.
 Location: Cinnabar Island (give Helix Fossil to guy in third room of lab)
 Abilities It Can Learn:

 Water Gun
 Type: Water
 Level Learned: N/A

 Withdraw
 Type: Water
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 23

 Spike Cannon
 Type: Normal
 Level Learned: Level 28

 Hydro Pump
 Type: Water
 Level Learned: Level 35

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
              TM33, TM34, TM44, TM50
 Useable HMs: HM03

 #139 - Omastar
 Type: Rock/Water
 Height: 3' 3"
 Weight: 77.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A prehistoric Pokemon that died out when its heavy shell
                      made it impossible to catch prey.
 Location: Evolves from Omanyte
 Abilities It Can Learn:

 Water Gun
 Type: Water
 Level Learned: N/A

 Withdraw
 Type: Water
 Level Learned: N/A

 Horn Attack
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Spike Cannon
 Type: Normal
 Level Learned: Level 44

 Hydro Pump
 Type: Water
 Level Learned: Level 49

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM17,
              TM19, TM20, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM03

 #140 - Kabuto
 Type: Rock/Water
 Height: 1' 8"
 Weight: 25.0 lbs.
 Evolution: Kabutops
 Level Evolved: Level 40
 Pokedex Information: A Pokemon that was resurrected from a fossil found in
                      what was once the ocean floor eons ago.
 Location: Cinnabar Island (give Dome Fossil to guy in third room of lab)
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Absorb
 Type: Grass
 Level Learned: Level 34

 Slash
 Type: Normal
 Level Learned: Level 39

 Leer
 Type: Normal
 Level Learned: Level 44

 Hydro Pump
 Type: Water
 Level Learned: Level 49

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM31, TM32,
              TM33, TM34, TM44, TM50
 Useable HMs: HM03

 #141 - Kabutops
 Type: Rock/Water
 Height: 4' 3"
 Weight: 89.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Its sleek shape is perfect for swimming. It slashes prey
                      with its claws and drains the body fluids.
 Location: Evolves from Kabuto
 Abilities It Can Learn:

 Scratch
 Type: Normal
 Level Learned: N/A

 Harden
 Type: Normal
 Level Learned: N/A

 Absorb
 Type: Grass
 Level Learned: N/A

 Slash
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 46

 Hydro Pump
 Type: Water
 Level Learned: Level 53

 Useable TMs: TM02, TM03, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14,
              TM15, TM17, TM19, TM20, TM31, TM32, TM33, TM34, TM40, TM44, TM50
 Useable HMs: HM03

 #142 - Aerodactyl
 Type: Rock/Flying
 Height: 5' 11"
 Weight: 130.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A ferocious, prehistoric Pokemon that goes for the
                      enemy's throat with its serrated saw-like fangs.
 Location: Cinnabar Island (give Old Amber to guy in third room of lab)
 Abilities It Can Learn:

 Wing Attack
 Type: Flying
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: N/A

 Supersonic
 Type: Normal
 Level Learned: N/A

 Bite
 Type: Normal
 Level Learned: N/A

 Take Down
 Type: Normal
 Level Learned: Level 46

 Hyper Beam
 Type: Normal
 Level Learned: Level 53

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM23, TM31, TM32, TM33,
              TM34, TM38, TM39, TM43, TM44, TM50
 Useable HMs: HM02

 #143 - Snorlax
 Type: Normal
 Height: 6' 11"
 Weight: 1014.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Very lazy. Just eats and sleeps. As its rotund bulk
                      builds, it becomes steadily more slothful.
 Location: Route 12, Route 16
 Abilities It Can Learn:

 Headbutt
 Type: Flying
 Level Learned: N/A

 Amnesia
 Type: Psychic
 Level Learned: N/A

 Rest
 Type: Psychic
 Level Learned: N/A

 Body Slam
 Type: Normal
 Level Learned: Level 35

 Harden
 Type: Normal
 Level Learned: Level 41

 Double Edge
 Type: Normal
 Level Learned: Level 48

 Hyper Beam
 Type: Normal
 Level Learned: Level 56

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM16, TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM26, TM27, TM29,
              TM31, TM32, TM33, TM34, TM35, TM36, TM38, TM40, TM44, TM46, TM48,
              TM50
 Useable HMs: HM03, HM04

 #144 - Articuno
 Type: Ice/Flying
 Height: 5' 7"
 Weight: 122.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A legendary bird Pokemon that is said to appear to doomed
                      people who are lost in icy mountains.
 Location: Seafoam Island
 Abilities It Can Learn:

 Peck
 Type: Flying
 Level Learned: N/A

 Ice Beam
 Type: Ice
 Level Learned: N/A

 Blizzard
 Type: Ice
 Level Learned: Level 51

 Agility
 Type: Psychic
 Level Learned: Level 55

 Mist
 Type: Ice
 Level Learned: Level 60

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM11, TM12, TM13, TM14, TM15, TM20,
              TM31, TM32, TM33, TM34, TM39, TM43, TM44, TM50
 Useable HMs: HM02

 #145 - Zapdos
 Type: Electric/Flying
 Height: 5' 3"
 Weight: 116.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: A legendary bird Pokemon that is said to appear from
                      clouds while dropping enormous lightning bolts.
 Location: Power Plant
 Abilities It Can Learn:

 Thundershock
 Type: Electric
 Level Learned: N/A

 Drill Peck
 Type: Flying
 Level Learned: N/A

 Thunder
 Type: Electric
 Level Learned: Level 51

 Agility
 Type: Psychic
 Level Learned: Level 55

 Light Screen
 Type: Psychic
 Level Learned: Level 60

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM24, TM25, TM31, TM32,
              TM33, TM34, TM39, TM43, TM44, TM45, TM50
 Useable HMs: HM02, HM05

 #146 - Moltres
 Type: Fire/Flying
 Height: 6' 7"
 Weight: 132.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: Known as the legendary bird of fire. Every flap of its
                      wings creates a dazzling flash of flames.
 Location: Victory Road
 Abilities It Can Learn:

 Peck
 Type: Flying
 Level Learned: N/A

 Fire Spin
 Type: Fire
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: Level 51

 Agility
 Type: Psychic
 Level Learned: Level 55

 Sky Attack
 Type: Flying
 Level Learned: Level 60

 Useable TMs: TM02, TM04, TM06, TM09, TM10, TM15, TM20, TM31, TM32, TM33, TM34,
              TM38, TM39, TM43, TM44, TM50
 Useable HMs: HM02

 #147 - Dratini
 Type: Dragon
 Height: 5' 11"
 Weight: 7.0 lbs.
 Evolution: Dragonair
 Level Evolved: Level 30
 Pokedex Information: Long considered a mythical Pokemon until recently when a
                      small colony was found living underwater.
 Location: Celadon City, Safari Zone
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: Level 20

 Slam
 Type: Normal
 Level Learned: Level 30

 Dragon Rage
 Type: Dragon
 Level Learned: Level 40

 Hyper Beam
 Type: Normal
 Level Learned: Level 50

 Useable TMs: TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM23, TM24,
              TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45, TM50
 Useable HMs: HM03

 #148 - Dragonair
 Type: Dragon
 Height: 13' 1"
 Weight: 36.0 lbs.
 Evolution: Dragonite
 Level Evolved: Level 55
 Pokedex Information: A mystical Pokemon that exudes a gentle aura. Has the
                      ability to change climate conditions.
 Location: Safari Zone
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: N/A

 Slam
 Type: Normal
 Level Learned: Level 35

 Dragon Rage
 Type: Dragon
 Level Learned: Level 45

 Hyper Beam
 Type: Normal
 Level Learned: Level 55

 Useable TMs: TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM20, TM23,
              TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40, TM44, TM45,
              TM50
 Useable HMs: HM03
 NOTE: Dragonair must be fished for.

 #149 - Dragonite
 Type: Dragon/Flying
 Height: 7' 3"
 Weight: 463.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: An extremely rarely seen marine Pokemon. Its intelligence
                      is said to match that of humans.
 Location: Evolves from Dragonair
 Abilities It Can Learn:

 Wrap
 Type: Normal
 Level Learned: N/A

 Leer
 Type: Normal
 Level Learned: N/A

 Thunder Wave
 Type: Electric
 Level Learned: N/A

 Agility
 Type: Psychic
 Level Learned: N/A

 Slam
 Type: Normal
 Level Learned: N/A

 Dragon Rage
 Type: Dragon
 Level Learned: N/A

 Hyper Beam
 Type: Normal
 Level Learned: Level 60

 Useable TMs: TM02, TM06, TM07, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM20, TM23, TM24, TM25, TM31, TM32, TM33, TM34, TM38, TM39, TM40,
              TM44, TM45, TM50
 Useable HMs: HM03, HM04

 #150 - Mewtwo
 Type: Psychic
 Height: 6' 7"
 Weight: 269.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: It was created by a scientist after years of horrific
                      gene splicing and DNA engineering experiments.
 Location: Unknown Dungeon
 Abilities It Can Learn:

 Confusion
 Type: Psychic
 Level Learned: N/A

 Disable
 Type: Normal
 Level Learned: N/A

 Swift
 Type: Normal
 Level Learned: N/A

 Barrier
 Type: Psychic
 Level Learned: N/A

 Psychic
 Type: Psychic
 Level Learned: N/A

 Recover
 Type: Normal
 Level Learned: N/A

 Mist
 Type: Ice
 Level Learned: Level 75

 Amnesia
 Type: Psychic
 Level Learned: Level 81

 Useable TMs: TM01, TM05, TM06, TM08, TM09, TM10, TM11, TM12, TM13, TM14, TM15,
              TM16, TM17, TM18, TM19, TM20, TM22, TM24, TM25, TM29, TM30, TM31,
              TM32, TM33, TM34, TM35, TM36, TM38, TM40, TM44, TM45, TM46, TM49,
              TM50
 Useable HMs: HM04, HM05

 #151 - Mew
 Type: Psychic
 Height: 1' 4"
 Weight: 9.0 lbs.
 Evolution: N/A
 Level Evolved: N/A
 Pokedex Information: So rare that it is still said to be a mirage by many
                      experts. Only a few people have seen it worldwide.
 Location: Obtained by doing Mew Glitch, or through Cloning (see FAQs section),
           Gameshark or Gamegenie
 Abilities It Can Learn:

 Pound
 Type: Normal
 Level Learned: N/A

 Transform
 Type: Normal
 Level Learned: Level 10

 Mega Punch
 Type: Normal
 Level Learned: Level 20

 Metronome
 Type: Normal
 Level Learned: Level 30

 Psychic
 Type: Psychic
 Level Learned: Level 40

 Useable TMs: All TMs
 Useable HMs: All HMs


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 9. Items                                                             |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This section will list every item in Pokemon Red, Blue, and Yellow, as well
 as what they do, etc.

 Antidote
 Location: Purchased at Poke Marts
 Price: $100
 Selling Price: $50
 Description: Cures the Poison status from your Pokemon.

 Awakening
 Location: Purchased at Poke Marts
 Price: $250
 Selling Price: $125
 Description: Cures the Sleep status from your Pokemon.

 Bicycle
 Location: Cerulean City in Bike Shop (need Bike Voucher)
 Price: N/A
 Selling Price: N/A
 Description: When you get on this, you can move double the speed you normally
              would. Quite nifty.

 Bike Voucher
 Location: Vermilion City (talk to president of Pokemon Club)
 Price: N/A
 Selling Price: N/A
 Description: Use this at the Cerulean City Bike Shop to get a free Bicycle.

 Burn Heal
 Location: Purchased at Poke Marts
 Price: $250
 Selling Price: $125
 Description: Cures the Burn status from your Pokemon.

 Calcium
 Location: Celadon City Mart (5F)
 Price: $9800
 Selling Price: $4900
 Description: Boosts the Special stat of a Pokemon. Can be used up to 10 times
              on one Pokemon.

 Card Key
 Location: Silph Co. (5F)
 Price: N/A
 Selling Price: N/A
 Description: Opens locked doors in Silph Co.

 Coin Case
 Location: Celadon City (given to you by a guy in the Celadon restauraunt near
           the Game Corner)
 Price: N/A
 Selling Price: N/A
 Description: This enables you to hold up to 9,999 coins in the Game Corner in
              Celadon City.

 Dire Hit
 Location: Celadon City Mart (5F)
 Price: $650
 Selling Price: $375
 Description: When used, this item allows the Pokemon you are using to have its
              chances of a critical hit raised, but only for a few turns. This
              can be used only in battle.

 Dome Fossil
 Location: Mt. Moon
 Price: N/A
 Selling Price: N/A
 Description: Give to the man in the third room of the lab on Cinnabar Island,
              then come back later to get the Pokemon Kabuto.

 Elixir
 Location: Various places throughout the game
 Price: N/A
 Selling Price: N/A
 Description: Restores 10 PP to all the abilities of one of your Pokemon.

 Escape Rope
 Location: Various place throughout the game, bought at some Poke Marts
 Price: $550
 Selling Price: $275
 Description: Allows you to escape from a dungeon.

 Ether
 Location: Various places throughout the game
 Price: N/A
 Selling Price: N/A
 Description: Restores 10 PP to one ability of one of your Pokemon.

 Exp. All
 Location: You get this from Professor Oak's Aide on Route 15
 Price: N/A
 Selling Price: N/A
 Description: Splits the experience points you gain with all of your Pokemon
              (e.g., if you get 300 experience from a wild Pokemon for killing
              it if you don't use another one in battle, you'd get 50
              experience points with all 6 Pokemon if you had 6, for a total
              of 300).

 Fire Stone
 Location: Celadon City Mart (4F)
 Price: $2100
 Selling Price: $1050
 Description: Evolves certain Pokemon.

 Fresh Water
 Location: Celadon City (Roof)
 Price: $200
 Selling Price: $100
 Description: Restores 50 HP to one Pokemon.

 Full Heal
 Location: Purchased at Poke Marts
 Price: $600
 Selling Price: $300
 Description: Heals any negative status aliments from a Pokemon.

 Full Restore
 Location: Purchased at the Poke Mart in the Indigo Plataeu
 Price: $3000
 Selling Price: $1500
 Description: Fully restores HP of one Pokemon, as well as cures any negative
              status aliments.

 Gold Teeth
 Location: Safari Zone (Area 3)
 Price: N/A
 Selling Price: N/A
 Description: Give these to the warden in the Safari Zone and in Fuschia City
              to get HM03 and HM04, which teach Surf and Strength.

 Good Rod
 Location: Fuschia City
 Price: N/A
 Selling Price: N/A
 Description: Cast this in the water to catch Pokemon.

 Great Ball
 Location: Purchased at Poke Marts
 Price: $600
 Selling Price: $300
 Description: A better version of the Poke Ball. Used to capture Pokemon.

 Guard Special
 Location: Celadon City Mart (5F)
 Price: $700
 Selling Price: $350
 Description: When used, this temporarily protects one of your Pokemon from
              special attacks (e.g. Psybeam).

 Helix Fossil
 Location: Mt. Moon
 Price: N/A
 Selling Price: N/A
 Description: Give to the man in the third room of the lab on Cinnabar Island,
              then come back later to get the Pokemon Omanyte.

 HP Up
 Location: Celadon City Mart (5F)
 Price: $9800
 Selling Price: $4900
 Description: Boost a Pokemon's maximum HP. Can be used up to 10 times for each
              Pokemon.

 Hyper Potion
 Location: Purchased at Poke Marts
 Price: $1500
 Selling Price: $700
 Description: Recovers 200 HP of one Pokemon.

 Ice Heal
 Location: Purchased at Poke Marts
 Price: $250
 Selling Price: $125
 Description: Cures the Freeze status from your Pokemon.

 Iron
 Location: Celadon City Mart (5F)
 Price: $9800
 Selling Price: $4900
 Description: Boost a Pokemon's maximum Defense. Can be used up to 10 times for
              each Pokemon.

 Itemfinder
 Location: You get this from Professor Oak's Aide on Route 11
 Price: N/A
 Selling Price: N/A
 Description: This reveals the location of hidden items in certain areas.

 Leaf Stone
 Location: Celadon City Mart (4F)
 Price: $2100
 Selling Price: $1050
 Description: Evolves certain Pokemon.

 Lemonade
 Location: Celadon City Mart (Roof)
 Price: $350
 Selling Price: $175
 Description: Restores 80 HP to one Pokemon.

 Lift Key
 Location: Rocket Hideout (4F)
 Price: N/A
 Selling Price: N/A
 Description: Unlocks the elevator in the Rocket Hideout of Celadon City's Game
              Corner.

 Master Ball
 Location: Silph Co. (get from president after beating Giovanni)
 Price: N/A
 Selling Price: N/A
 Description: This is the ultimate ball. Will catch a Pokemon no matter what.
              For this reason, save it for Mewtwo alone.

 Max Elixir
 Location: Various places throughout the game
 Price: N/A
 Selling Price: N/A
 Description: Restores maximum amount of PP to one Pokemon.

 Max Potion
 Location: Purchased at the Poke Mart in the Indigo Plataeu
 Price: $2500
 Selling Price: $1200
 Description: Fully restores all HP to one Pokemon.

 Max Repel
 Location: Purchased at Poke Marts
 Price: $700
 Selling Price: $350
 Description: Pokemon weaker than yours will not attack you for the next 250
              steps.

 Max Revive
 Location: Various places throughout the game
 Price: N/A
 Selling Price: $2000
 Description: Revives a dead Pokemon and fully restores its HP.

 Moon Stone
 Location: Mt. Moon, Rocket Hideout, Route 2, Cinnabar Island Mansion
 Price: N/A
 Selling Price: N/A
 Description: Evolves certain Pokemon.

 Nugget
 Location: Various places throughout the game
 Price: N/A
 Selling Price: $5000
 Description: Does nothing. Use for selling purposes only.

 Oak's Parcel
 Location: Get from owner of Poke Mart in Viridian City in beginning of game
 Price: N/A
 Selling Price: N/A
 Description: Give this to Oak to get the Pokedex.

 Old Amber
 Location: Pewter City Museum
 Price: N/A
 Selling Price: N/A
 Description: Give to the man in the third room of the lab on Cinnabar Island,
              then come back later to get the Pokemon Aerodactyl.

 Old Rod
 Location: Vermilion City
 Price: N/A
 Selling Price: N/A
 Description: Cast this in the water to catch Magikarp.

 Paralyze Heal
 Location: Purchased at Poke Marts
 Price: $200
 Selling Price: $100
 Description: Cures the Paralyze status from your Pokemon.

 Poke Ball
 Location: Purchased at Poke Marts
 Price: $200
 Selling Price: $100
 Description: The basic ball for catching Pokemon. Low success rate.

 Poke Doll
 Location: Celadon City Mart (4F), Trade TM31 for it in Saffron City
 Price: $1000
 Selling Price: $500
 Description: Allows you to escape from battle (not against trainers).

 Poke Flute
 Location: Lavender Town (obtained from Mr. Fuji)
 Price: N/A
 Selling Price: N/A
 Description: Wakes up Snorlax, cures the Sleep status aliment.

 Potion
 Location: Purchased at Poke Marts
 Price: $300
 Selling Price: $100
 Description: Restores 20 HP to a Pokemon.

 PP Up
 Location: Various places throughout the game
 Price: N/A
 Selling Price: N/A
 Description: Boosts the PP of one of your Pokemon's moves by 20%.

 Protein
 Location: Celadon City Mart (5F)
 Price: $9800
 Selling Price: $4900
 Description: Boost a Pokemon's maximum Attack. Can be used up to 10 times for
              each Pokemon.

 Rare Candy
 Location: Various places throughout the game
 Price: N/A
 Selling Price: $2400
 Description: Causes a Pokemon to gain a level.

 Repel
 Location: Purchased at Poke Marts
 Price: $350
 Selling Price: $175
 Description: Pokemon weaker than yours will not attack you for the next 100
              steps.

 Revive
 Location: Purchased at Poke Marts
 Price: $1500
 Selling Price: $750
 Description: Revives a dead Pokemon and restores HP.

 S.S. Ticket
 Location: Celadon City (obtained from Bill)
 Price: N/A
 Selling Price: N/A
 Description: Allows you to get on the S.S. Anne.

 Safari Ball
 Location: Fuschia City (given before you enter the Safari Zone)
 Price: N/A
 Selling Price: N/A
 Description: Catches Pokemon in the Safari Zone. Has a very low success rate.

 Secret Key
 Location: Cinnabar Island Mansion
 Price: N/A
 Selling Price: N/A
 Description: Unlocks the Gym on Cinnabar Island.

 Silph Scope
 Location: After you defeat Giovanni in the Rocket Hideout, you get this
 Price: N/A
 Selling Price: N/A
 Description: Allows you to see the ghosts in Lavender Town.

 Soda Pop
 Location: Celadon City Mart (Roof)
 Price: $300
 Selling Price: $150
 Description: Restores 60 HP to one of your Pokemon.

 Super Potion
 Location: Purchased at Poke Marts
 Price: $700
 Selling Price: $350
 Description: Restores 70 HP to one of your Pokemon.

 Super Repel
 Location: Various places throughout the game
 Price: $500
 Selling Price: $250
 Description: Pokemon weaker than yours will not attack you for the next 200
              steps.

 Super Rod
 Location: Route 12 (in a building)
 Price: N/A
 Selling Price: N/A
 Description: Cast this in the water to catch Pokemon.

 Thunder Stone
 Location: Celadon City Mart (4F)
 Price: $2100
 Selling Price: $1050
 Description: Evolves certain Pokemon.

 Town Map
 Location: Pallet Town (given to you by Gary's mom)
 Price: N/A
 Selling Price: N/A
 Description: Shows your current position on the World Map.

 Ultra Ball
 Location: Purchased at Poke Marts
 Price: $1200
 Selling Price: $600
 Description: The best ball next to the Master Ball. Catches Pokemon with a
              high success rate.

 Water Stone
 Location: Celadon City Mart (4F)
 Price: $2100
 Selling Price: $1050
 Description: Evolves certain Pokemon.

 X Accuracy
 Location: Celadon City Mart (5F)
 Price: $950
 Selling Price: $475
 Description: This raises the accuracy of your Pokemon for a few turns.

 X Attack
 Location: Celadon City Mart (5F)
 Price: $500
 Selling Price: $250
 Description: This raises the Attack of your Pokemon for a few turns.

 X Defend
 Location: Celadon City Mart (5F)
 Price: $550
 Selling Price: $275
 Description: This raises the Defense of your Pokemon for a few turns.

 X Special
 Location: Celadon City Mart (5F)
 Price: $350
 Selling Price: $175
 Description: This raises the Special of your Pokemon for a few turns.

 X Speed
 Location: Celadon City Mart (5F)
 Price: $350
 Selling Price: $175
 Description: This raises the Speed of your Pokemon for a few turns.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 10. TMs                                                              |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 In this section, I'll list all of the TMs in this game, and what they contain,
 and where to get them.

 TM01
 Location: Mt. Moon, Celadon City Mart
 Ability: Mega Punch

 TM02
 Location: Game Corner, Celadon City Mart
 Ability: Razor Wind

 TM03
 Location: Silph Co.
 Ability: Swords Dance

 TM04
 Location: Route 4
 Ability: Whirlwind

 TM05
 Location: Celadon City Mart, Victory Road
 Ability: Mega Kick

 TM06
 Location: Fuschia City (Koga)
 Ability: Toxic

 TM07
 Location: Game Corner, Celadon City Mart
 Ability: Horn Drill

 TM08
 Location: S.S. Anne
 Ability: Body Slam

 TM09
 Location: Celadon City Mart, Saffron City
 Ability: Take Down

 TM10
 Location: Game Corner, Celadon City Mart
 Ability: Double Edge

 TM11
 Location: Cerulean City (Misty)
 Ability: Bubblebeam

 TM12
 Location: Mt. Moon
 Ability: Water Gun

 TM13
 Location: Celadon City Mart
 Ability: Ice Beam

 TM14
 Location: Cinnabar Island
 Ability: Blizzard

 TM15
 Location: Game Corner
 Ability: Hyper Beam

 TM16
 Location: Route 12
 Ability: Pay Day

 TM17
 Location: Celadon City Mart, Victory Road
 Ability: Submission

 TM18
 Location: Celadon City Mart
 Ability: Counter

 TM19
 Location: Route 25
 Ability: Seismic Toss

 TM20
 Location: Route 15
 Ability: Rage

 TM21
 Location: Celadon City (Erika)
 Ability: Mega Drain

 TM22
 Location: Cinnabar Island
 Ability: Solarbeam

 TM23
 Location: Game Corner
 Ability: Dragon Rage

 TM24
 Location: Vermilion City (Lt. Surge)
 Ability: Thunderbolt

 TM25
 Location: Power Plant
 Ability: Thunder

 TM26
 Location: Silph Co.
 Ability: Earthquake

 TM27
 Location: Viridian City (Giovanni)
 Ability: Fissure

 TM28
 Location: Cerulean City
 Ability: Dig

 TM29
 Location: Saffron City
 Ability: Psychic

 TM30
 Location: Route 9
 Ability: Teleport

 TM31
 Location: Saffron City
 Ability: Mimic

 TM32
 Location: Celadon City Mart, Fuschia City
 Ability: Double Team

 TM33
 Location: Celadon City Mart, Power Plant
 Ability: Reflect

 TM34
 Location: Pewter City (Brock)
 Ability: Bide

 TM35
 Location: Cinnabar Island
 Ability: Metronome

 TM36
 Location: Silph Co.
 Ability: Selfdestruct

 TM37
 Location: Celadon City Mart, Fuschia City
 Ability: Egg Bomb

 TM38
 Location: Cinnabar Island (Blaine)
 Ability: Fire Blast

 TM39
 Location: Route 12 (Lookout Station)
 Ability: Swift

 TM40
 Location: Safari Zone
 Ability: Skull Bash

 TM41
 Location: Celadon City
 Ability: Softboiled

 TM42
 Location: Viridian City
 Ability: Dream Eater

 TM43
 Location: Victory Road
 Ability: Sky Attack

 TM44
 Location: S.S. Anne
 Ability: Rest

 TM45
 Location: Route 24
 Ability: Thunder Wave

 TM46
 Location: Saffron City (Sabrina)
 Ability: Psywave

 TM47
 Location: Victory Road
 Ability: Explosion

 TM48
 Location: Celadon City (Roof)
 Ability: Rock Slide

 TM49
 Location: Celadon City (Roof)
 Ability: Tri Attack

 TM50
 Location: Game Corner
 Ability: Substitute


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 11. HMs                                                              |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 In this section, I'll list all of the HMs in this game, and what they contain,
 and where to get them.

 IMPORTANT NOTE: HMs stay in your Pokemon's moveset after you teach it to it.
                 Therefore, you can't erase it, so you should teach HMs to what
                 are called "HM Slaves". I would recommend doing this by
                 teaching HM02, for example (Fly), to a Pidgey, and teaching
                 Strength to an Onix, both of them suck, so it's a good call.
                 Or use Gameshark to get Mew, and teach it all the HMs of the
                 game. You'll need two Mew's to get all HMs, though.

                 Either way, don't waste HMs on Pokemon that are worthwhile and
                 are going to be used.

 HM01
 Location: S.S. Anne
 Ability: Cut

 HM02
 Location: Route 16
 Ability: Fly

 HM03
 Location: Safari Zone
 Ability: Surf

 HM04
 Location: Fuschia City
 Ability: Strength

 HM05
 Location: Flash
 Ability: Route 2


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 12. Ability Descriptions                                             |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This section will list all of the functions of the many abilities in Pokemon
 Red, Blue, and Yellow, including HM moves. I'll divide the moves up into
 letters (e.g. A contains moves that start with A, and so on) for easier
 reading.

 Also note that on a move like Confusion, when I say it damages, take note that
 it deals Psychic-based damage, not just damage. This applies to every other
 move like that.

 ===
  A
 ===

 Absorb
 Type: Grass
 PP: 20
 Description: Absorbs HP from the opponent equal to 1/2 of the damage dealt.

 Acid
 Type: Poison
 PP: 30
 Description: Damages an enemy. Also has a chance to lower Defense.

 Acid Armor
 Type: Poison
 PP: 40
 Description: Temporarily increases your Pokemon's Defense.

 Agility
 Type: Psychic
 PP: 30
 Description: Temporarily increases your Pokemon's Speed.

 Amnesia
 Type: Psychic
 PP: 20
 Description: Temporarily increases your Pokemon's Special.

 Aurora Beam
 Type: Ice
 PP: 20
 Description: Damages an enemy. Also has a chance to Freeze the enemy or
              decrease its Attack.

 ===
  B
 ===

 Barrage
 Type: Normal
 PP: 20
 Description: Hits the enemy 2 to 5 times in a row for damage.

 Barrier
 Type: Psychic
 PP: 30
 Description: Temporarily increases your Pokemon's Defense.

 Bide
 Type: Normal
 PP: 10
 Description: Charges energy for a bit, then hits the enemy 2 to 5 times in a
              row with that energy for damage.

 Bite
 Type: Normal
 PP: 25
 Description: Damages an enemy. Also has a chance to cause the enemy to flinch.

 Blizzard
 Type: Ice
 PP: 5
 Description: Damages an enemy. Also has a chance to Freeze the enemy.

 Body Slam
 Type: Normal
 PP: 15
 Description: Damages an enemy. Also has a chance to Paralyze the enemy.

 Bone Club
 Type: Ground
 PP: 20
 Description: Damages an enemy. Also has a chance to cause the enemy to flinch.

 Bonemerang
 Type: Ground
 PP: 10
 Description: Hits the enemy twice.

 Bubble
 Type: Water
 PP: 30
 Description: Damages an enemy. Also has a chance to decrease the enemy's
              Speed.

 Bubblebeam
 Type: Water
 PP: 20
 Description: Damages an enemy. Also has a chance to decrease the enemy's
              Speed.

 ===
  C
 ===

 Clamp
 Type: Water
 PP: 10
 Description: Hits the enemy 2 to 5 times in a row for damage.

 Comet Punch
 Type: Normal
 PP: 15
 Description: Hits the enemy 2 to 5 times in a row for damage.

 Confuse Ray
 Type: Ghost
 PP: 10
 Description: Can inflict Confuse on the enemy.

 Confusion
 Type: Psychic
 PP: 25
 Description: Damages the enemy.

 Constrict
 Type: Normal
 PP: 35
 Description: Damages the enemy. Also has a chance to decrease the enemy's
              Speed.

 Conversion
 Type: Normal
 PP: 30
 Description: Switches your Pokemon's type with the enemy's Pokemon type.

 Counter
 Type: Fighting
 PP: 20
 Description: Damages the enemy for twice the damage received.

 Crabhammer
 Type: Water
 PP: 10
 Description: Damages the enemy. Has a good chance to inflict a critical hit.

 Cut
 Type: Normal
 PP: 30
 Description: Damages the enemy. Out of battle, cuts down trees that impede
              your path.

 ===
  D
 ===

 Defense Curl
 Type: Normal
 PP: 40
 Description: Temporarily increases your Pokemon's Defense.

 Dig
 Type: Ground
 PP: 10
 Description: Damages an enemy. While you are underground, only Swift and
              Earthquake can hurt you.

 Disable
 Type: Normal
 PP: 20
 Description: Disables one of the enemy's moves temporarily.

 Dizzy Punch
 Type: Normal
 PP: 10
 Description: Damages the enemy. Also has a chance to Confuse the enemy.

 Double Kick
 Type: Fighting
 PP: 30
 Description: Hits the enemy 2 times in a row.

 Double Team
 Type: Normal
 PP: 15
 Description: Temporarily increases your Pokemon's evasiveness.

 Double Edge
 Type: Normal
 PP: 15
 Description: Damages the enemy as well as your Pokemon (your Pokemon takes
              damage by 1/4).

 Doubleslap
 Type: Normal
 PP: 10
 Description: Hits the enemy 2 to 5 times in a row.

 Dragon Rage
 Type: Dragon
 PP: 10
 Description: Deals 40 HP of damage to the enemy everytime this is used.

 Dream Eater
 Type: Psychic
 PP: 15
 Description: When the enemy is asleep, use this move to absorb its HP.

 Drill Peck
 Type: Flying
 PP: 20
 Description: Damages the enemy.

 ===
  E
 ===

 Earthquake
 Type: Ground
 PP: 10
 Description: Damages the enemy. Can hit while enemy is underground via Dig.
              Ineffective against Flying-type Pokemon.

 Egg Bomb
 Type: Normal
 PP: 10
 Description: Damages the enemy.

 Ember
 Type: Fire
 PP: 25
 Description: Damages the enemy. Also has a chance to Burn the enemy.

 Explosion
 Type: Normal
 PP: 5
 Description: Damages the enemy, but also significantly damages your Pokemon,
              as well.

 ===
  F
 ===

 Fire Blast
 Type: Fire
 PP: 5
 Description: Damages the enemy. Also has a chance to Burn the enemy.

 Fire Punch
 Type: Fire
 PP: 15
 Description: Damages the enemy. Also has a chance to Burn the enemy.

 Fire Spin
 Type: Fire
 PP: 15
 Description: Hits the enemy 2 to 5 times in a row.

 Fissure
 Type: Ground
 PP: 5
 Description: Has a chance to instantly kill the enemy. Ineffective against
              Flying-type Pokemon.

 Flamethrower
 Type: Fire
 PP: 15
 Description: Damages the enemy. Also has a chance to Burn the enemy.

 Flash
 Type: Normal
 PP: 20
 Description: Has a chance to lower the enemy's accuracy. Out of battle, you
              can use it to light up Rock Tunnel.

 Fly
 Type: Flying
 PP: 15
 Description: Damages the enemy. You cannot be harmed while in the air. Out of
              battle, you can fly to places you've already visited.

 Focus Energy
 Type: Normal
 PP: 30
 Description: Temporarily increases your Pokemon's chance of a critical hit.

 Fury Attack
 Type: Normal
 PP: 20
 Description: Hits the enemy 2 to 5 times in a row.

 Fury Swipes
 Type: Normal
 PP: 15
 Description: Hits the enemy 2 to 5 times in a row.

 ===
  G
 ===

 Glare
 Type: Normal
 PP: 30
 Description: Has a chance to Paralyze the enemy.

 Growl
 Type: Normal
 PP: 40
 Description: Lowers the enemy's Attack.

 Growth
 Type: Normal
 PP: 40
 Description: Temporarily increases your Pokemon's Attack.

 Guillotine
 Type: Normal
 PP: 5
 Description: Has a chance to instantly kill the enemy.

 Gust
 Type: Normal
 PP: 35
 Description: Damages the enemy.

 ===
  H
 ===

 Harden
 Type: Normal
 PP: 30
 Description: Temporarily increases your Pokemon's Defense.

 Haze
 Type: Ice
 PP: 30
 Description: Removes all negative status aliments from your Pokemon and the
              enemy's Pokemon.

 Headbutt
 Type: Normal
 PP: 15
 Description: Damages the enemy.

 Hi Jump Kick
 Type: Fighting
 PP: 20
 Description: Damages the enemy. If you miss, you take 1 HP of damage.

 Horn Attack
 Type: Normal
 PP: 25
 Description: Damages the enemy.

 Horn Drill
 Type: Normal
 PP: 5
 Description: Has a chance to instantly kill the enemy.

 Hydro Pump
 Type: Water
 PP: 5
 Description: Damages the enemy.

 Hyper Beam
 Type: Normal
 PP: 5
 Description: Damages the enemy. Must recharge for one turn before using again
              after initial use.

 Hyper Fang
 Type: Normal
 PP: 15
 Description: Damages the enemy. Also has a chance to cause the enemy to
              flinch.

 Hypnosis
 Type: Psychic
 PP: 20
 Description: Puts the enemy to sleep.

 ===
  I
 ===

 Ice Beam
 Type: Ice
 PP: 10
 Description: Damages the enemy. Also has a chance to Freeze the enemy.

 Ice Punch
 Type: Ice
 PP: 15
 Description: Damages the enemy. Also has a chance to Freeze the enemy.

 ===
  J
 ===

 Jump Kick
 Type: Fighting
 PP: 25
 Description: Damages the enemy. If you miss, you take 1 HP of damage.

 ===
  K
 ===

 Karate Chop
 Type: Normal
 PP: 25
 Description: Damages the enemy. Has a good chance of a critical hit.

 Kinesis
 Type: Psychic
 PP: 15
 Description: Has the chance to lower the enemy's accuracy.

 ===
  L
 ===

 Leech Life
 Type: Bug
 PP: 15
 Description: Absorbs the enemy's HP.

 Leech Seed
 Type: Grass
 PP: 10
 Description: Absorbs the enemy's HP every turn. Ineffective against Grass-type
              Pokemon.

 Leer
 Type: Normal
 PP: 30
 Description: Lowers the enemy's Defense.

 Lick
 Type: Ghost
 PP: 30
 Description: Damages the enemy. Also has a chance to Paralyze the enemy.

 Light Screen
 Type: Psychic
 PP: 30
 Description: Decreases damage done to you by 50% from special attacks.

 Lovely Kiss
 Type: Normal
 PP: 10
 Description: Puts the enemy to sleep.

 Low Kick
 Type: Fighting
 PP: 20
 Description: Damages the enemy.

 ===
  M
 ===

 Meditate
 Type: Psychic
 PP: 40
 Description: Temporarily increases your Pokemon's Attack.

 Mega Drain
 Type: Grass
 PP: 10
 Description: Absorbs HP from the opponent equal to 1/2 of the damage dealt.

 Mega Kick
 Type: Normal
 PP: 5
 Description: Damages the enemy.

 Mega Punch
 Type: Normal
 PP: 20
 Description: Damages the enemy.

 Metronome
 Type: Normal
 PP: 10
 Description: Uses a random move, even if you haven't seen it or learnt it, or
              even if you can't use it.

 Mimic
 Type: Normal
 PP: 10
 Description: Allows your Pokemon to learn one of the abilities of the other
              Pokemon you are fighting in the battle, until the battle is over
              or it is switched. The move you learn via Mimic replaces Mimic in
              the moveset list.

 Minimize
 Type: Normal
 PP: 20
 Description: Temporarily increases your Pokemon's evasiveness.

 Mirror Move
 Type: Flying
 PP: 20
 Description: Mimics the last move the enemy did.

 Mist
 Type: Ice
 PP: 30
 Description: Your Pokemon will be immune to stat-decreasing attacks.

 ===
  N
 ===

 Night Shade
 Type: Ghost
 PP: 15
 Description: Damages the opponent equal to your Pokemon's experience level.

 ===
  P
 ===

 Pay Day
 Type: Normal
 PP: 20
 Description: Damages the opponent. After battle, the amount of coins received
              are equal to 2x your Pokemon's level per hit.

 Peck
 Type: Flying
 PP: 35
 Description: Damages the opponent.

 Petal Dance
 Type: Grass
 PP: 20
 Description: Hits the enemy 2 to 3 times, but inflicts Confuse on you.

 Pin Missile
 Type: Bug
 PP: 20
 Description: Hits the enemy 2 to 5 times.

 Poison Gas
 Type: Poison
 PP: 40
 Description: Poisons the opponent.

 Poison Sting
 Type: Poison
 PP: 35
 Description: Damages the opponent. Also has a chance to Poison the enemy.

 Poisonpowder
 Type: Poison
 PP: 35
 Description: Poisons the opponent.

 Pound
 Type: Normal
 PP: 35
 Description: Damages the opponent.

 Psybeam
 Type: Psychic
 PP: 20
 Description: Damages the opponent. Also has a chance to Confuse the enemy.

 Psychic
 Type: Psychic
 PP: 10
 Description: Damages the opponent. Also has a chance to decrease the enemy's
              Special.

 Psywave
 Type: Psychic
 PP: 15
 Description: Damages the opponent equal to 1.5 times your Pokemon's experience
              level.

 ===
  Q
 ===

 Quick Attack
 Type: Normal
 PP: 30
 Description: Damages the opponent. You always get the first turn when you use
              this. If double Quick Attacks are used (one from you and one from
              the enemy), whoever has higher Speed will use it first.

 ===
  R 
 ===

 Rage
 Type: Normal
 PP: 20
 Description: Your Pokemon keeps attacking and you can't control it. Damage
              increases as your Pokemon takes damage until the end of the
              battle.

 Razor Leaf
 Type: Grass
 PP: 25
 Description: Damages the opponent. Has a high chance of a critical hit.

 Razor Wind
 Type: Normal
 PP: 10
 Description: Damages the opponent.

 Recover
 Type: Normal
 PP: 20
 Description: Recovers your Pokemon's health by half its maximum HP.

 Reflect
 Type: Psychic
 PP: 20
 Description: Decreases damage taken from physical attacks by 50%.

 Rest
 Type: Psychic
 PP: 10
 Description: Recovers your Pokemon's HP fully, and it also removes all
              negative status aliments. Your Pokemon misses two turns, though.

 Roar
 Type: Normal
 PP: 20
 Description: Scares away wild Pokemon.

 Rock Slide
 Type: Rock
 PP: 10
 Description: Damages the opponent.

 Rock Throw
 Type: Rock
 PP: 15
 Description: Damages the opponent.

 Rolling Kick
 Type: Fighting
 PP: 15
 Description: Damages the opponent. Also has a chance to cause the enemy to
              flinch.

 ===
  S
 ===

 Sand-Attack
 Type: Normal
 PP: 15
 Description: Lowers the enemy's accuracy.

 Scratch
 Type: Normal
 PP: 30
 Description: Damages the enemy.

 Screech
 Type: Normal
 PP: 40
 Description: Lowers the enemy's Defense.

 Seismic Toss
 Type: Fighting
 PP: 20
 Description: Damages the opponent equal to your Pokemon's experience level.

 Selfdestruct
 Type: Normal
 PP: 5
 Description: Damages the enemy, but also significantly damages your Pokemon,
              as well.

 Sharpen
 Type: Normal
 PP: 30
 Description: Temporarily increases your Attack.

 Sing
 Type: Normal
 PP: 15
 Description: Puts the enemy to Sleep.

 Skull Bash
 Type: Normal
 PP: 15
 Description: Hits the enemy 2 times in a row.

 Sky Attack
 Type: Flying
 PP: 5
 Description: Damages the enemy.

 Slam
 Type: Normal
 PP: 20
 Description: Damages the enemy.

 Slash
 Type: Normal
 PP: 20
 Description: Damages the enemy.

 Sleep Powder
 Type: Normal
 PP: 15
 Description: Puts the enemy to Sleep.

 Sludge
 Type: Poison
 PP: 20
 Description: Damages the enemy. Also has a chance to Poison the enemy.

 Smog
 Type: Poison
 PP: 20
 Description: Damages the enemy. Also has a chance to Poison the enemy.

 Smokescreen
 Type: Normal
 PP: 20
 Description: Lowers the enemy's accuracy.

 Softboiled
 Type: Normal
 PP: 10
 Description: Recovers your Pokemon's health by half its maximum HP. Outside of
              battle, HP can be transferred from the Pokemon who knows the move
              to another Pokemon by 1/8 amount.

 Solarbeam
 Type: Grass
 PP: 10
 Description: Damages the enemy. Must charge one turn before using on second
              turn.

 Sonic Boom
 Type: Normal
 PP: 20
 Description: Damages the enemy 20 HP each time you use it.

 Spike Cannon
 Type: Normal
 PP: 15
 Description: Hits the enemy 2 to 5 times in a row.

 Splash
 Type: Water
 PP: 40
 Description: Does nothing.

 Spore
 Type: Bug
 PP: 15
 Description: Puts the enemy to Sleep.

 Stomp
 Type: Normal 
 PP: 20
 Description: Damages the enemy. Also has a chance to cause the enemy to
              flinch.

 Strength
 Type: Normal
 PP: 15
 Description: Damages the enemy. Out of battle, moves huge boulders.

 String Shot
 Type: Bug
 PP: 40
 Description: Lowers the enemy's Speed.

 Struggle
 Type: Normal
 PP: 10
 Description: Damages the enemy. Only accessible if all your moves have 0 PP.
              Your Pokemon takes 1/4 the damage it deals when you use this.

 Stun Spore
 Type: Grass
 PP: 30
 Description: Paralyzes the enemy.

 Submission
 Type: Fighting
 PP: 25
 Description: Damages the enemy. Your Pokemon takes 1/4 of the damage it deals,
              however.

 Substitute
 Type: Normal
 PP: 10
 Description: When used, your Pokemon sacrifices 1/8 of its HP and creates a
              clone of itself. This clone fights for itself. Dies if it takes
              too much damage.

 Super Fang
 Type: Normal
 PP: 10
 Description: Damages the enemy by half.

 Supersonic
 Type: Normal
 PP: 20
 Description: Confuses the enemy.

 Surf
 Type: Water
 PP: 15
 Description: Damages the enemy. Out of battle, you can use this to move across
              water.

 Swift
 Type: Normal
 PP: 20
 Description: Damages the enemy. Contrary to popular belief, Swift does not
              have 100% accuracy. It has over 99% accuracy, but not quite 100%.
 Swords Dance
 Type: Normal
 PP: 30
 Description: Increases your Pokemon's Attack.

 ===
  T
 ===

 Tackle
 Type: Normal
 PP: 35
 Description: Damages the enemy.

 Tail Whip
 Type: Normal
 PP: 30
 Description: Decreases the enemy's Defense.

 Take Down
 Type: Normal
 PP: 20
 Description: Damages the enemy. Your Pokemon receives 1/4 the damage dealt.

 Teleport
 Type: Psychic
 PP: 20
 Description: Causes you to run away from wild Pokemon battles. Out of battle,
              takes you to the Poke Center you previously visited.

 Thrash
 Type: Normal
 PP: 20
 Description: Hits the enemy 2 to 5 times in a row. Confuses the enemy.

 Thunder
 Type: Electric
 PP: 10
 Description: Damages the enemy. Also has a chance to Paralyze the enemy.

 Thunderbolt
 Type: Electric
 PP: 15
 Description: Damages the enemy. Also has a chance to Paralyze the enemy.

 Thunder Punch
 Type: Electric
 PP: 15
 Description: Damages the enemy. Also has a chance to Paralyze the enemy.

 Thundershock
 Type: Electric
 PP: 30
 Description: Damages the enemy. Also has a chance to Paralyze the enemy.

 Thunder Wave
 Type: Electric
 PP: 20
 Description: Paralyzes the enemy.

 Toxic
 Type: Poison
 PP: 10
 Description: Poisons the enemy. Poison damages more and more each turn.

 Transform
 Type: Normal
 PP: 10
 Description: Transforms your Pokemon into the one you are fighting. You have
              all their abilities at your disposal.

 Tri Attack
 Type: Normal
 PP: 10
 Description: Damages the enemy.

 Twineedle
 Type: Bug
 PP: 20
 Description: Hits the enemy 2 times in a row. Also has a chance to Poison the
              enemy.

 ===
  V
 ===

 Vicegrip
 Type: Normal
 PP: 30
 Description: Damages the enemy.

 Vine Whip
 Type: Grass
 PP: 10
 Description: Damages the enemy.

 ===
  W
 ===

 Water Gun
 Type: Water
 PP: 25
 Description: Damages the enemy.

 Waterfall
 Type: Water
 PP: 15
 Description: Damages the enemy.

 Whirlwind
 Type: Normal
 PP: 20
 Description: Blows wild Pokemon away, thus ending the battle.

 Wing Attack
 Type: Flying
 PP: 35
 Description: Damages the enemy.

 Withdraw
 Type: Water
 PP: 40
 Description: Increases your Pokemon's Defense.

 Wrap
 Type: Normal
 PP: 20
 Description: Hits the enemy 2 to 5 times in a row.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 13. Shops                                                            |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 In this section, I'll list all of the shops in Pokemon Red, Blue, and Yellow.

 -----------------------------------------

 Viridian City Shop

 -----------------------------------------

 Location: Viridian City
 Items:

 Poke Ball
 Price: $200

 Antidote
 Price: $100

 Paralyz Heal
 Price: $200

 Burn Heal
 Price: $250

 ----------------------------------------

 Pewter City Shop

 ----------------------------------------

 Location: Pewter City
 Items:

 Poke Ball
 Price: $200

 Potion
 Price: $300

 Escape Rope
 Price: $550

 Antidote
 Price: $100

 Burn Heal
 Price: $250

 Awakening
 Price: $200

 Parlyz Heal
 Price: $200

 ----------------------------------------

 Cerulean City Shop

 ----------------------------------------

 Location: Cerulean City
 Items:

 Poke Ball
 Price: $200

 Potion
 Price: $300

 Repel
 Price: $350

 Antidote
 Price: $100

 Burn Heal
 Price: $250

 Awakening
 Price: $200

 Parlyz Heal
 Price: $200

 ----------------------------------------

 Vermilion City Shop

 ----------------------------------------

 Location: Vermilion City
 Items:

 Poke Ball
 Price: $200

 Super Potion
 Price: $700

 Ice Heal
 Price: $250

 Awakening
 Price: $200

 Parlyz Heal
 Price: $200

 Repel
 Price: $350

 ----------------------------------------

 Lavender Town Shop

 ----------------------------------------

 Location: Lavender Town
 Items:

 Great Ball
 Price: $600

 Super Potion
 Price: $700

 Revive
 Price: $1500

 Escape Rope
 Price: $550

 Super Repel
 Price: $500

 Antidote
 Price: $100

 Burn Heal
 Price: $250

 Ice Heal
 Price: $250

 Paralyz Heal
 Price: $200

 ----------------------------------------

 Celadon City Shop

 ----------------------------------------

 Location: Celadon City
 Items:

 1st Floor: N/A

 2nd Floor:

 TM32
 Price: $1000

 TM33
 Price: $1000

 TM02
 Price: $2000

 TM07
 Price: $2000

 TM37
 Price: $2000

 TM01
 Price: $3000

 TM05
 Price: $3000

 TM09
 Price: $3000

 TM17
 Price: $3000

 Great Ball
 Price: $600

 Super Potion
 Price: $700

 Revive
 Price: $1500

 Super Repel
 Price: $500

 Antidote
 Price: $100

 Burn Heal
 Price: $250

 Ice Heal
 Price: $250

 Awakening
 Price: $200

 Paralyz Heal
 Price: $200

 3rd Floor: N/A

 4th Floor:

 Poke Doll
 Price: $1000

 Fire Stone
 Price: $2100

 Thunder Stone
 Price: $2100

 Water Stone
 Price: $2100

 Leaf Stone
 Price: $2100

 5th Floor:

 HP Up
 Price: $9800

 Protein
 Price: $9800

 Iron
 Price: $9800

 Carbos
 Price: $9800

 Calcium
 Price: $9800

 X Accuracy
 Price: $950

 Guard Spec.
 Price: $700

 Dire Hit
 Price: $650

 X Attack
 Price: $500

 X Defend
 Price: $550

 X Speed
 Price: $350

 X Special
 Price: $350

 Roof (items be bought at vending machines):

 Fresh Water
 Price: $200

 Soda Pop
 Price: $300

 Lemonade
 Price: $350

 ----------------------------------------

 Fuschia City Shop

 ----------------------------------------

 Location: Fuschia City
 Items:

 Ultra Ball
 Price: $1200

 Great Ball
 Price: $600

 Super Potion
 Price: $700

 Revive
 Price: $1500

 Full Heal
 Price: $600

 Super Repel
 Price: $500

 ----------------------------------------

 Saffron City Shop

 ----------------------------------------

 Location: Saffron City
 Items:

 Great Ball
 Price: $600

 Hyper Potion
 Price: $1200

 Max Repel
 Price: $700

 Escape Rope
 Price: $550

 Full Heal
 Price: $600

 Revive
 Price: $1500

 ----------------------------------------

 Cinnabar Island Shop

 ----------------------------------------

 Location: Cinnabar Island
 Items:

 Ultra Ball
 Price: $1200

 Great Ball
 Price: $600

 Hyper Potion
 Price: $1200

 Max Repel
 Price: $700

 Escape Rope
 Price: $550

 Full Heal
 Price: $600

 Revive
 Price: $1500

 ----------------------------------------

 Indigo Plataeu Shop

 ----------------------------------------

 Location: Indigo Plataeu
 Items:

 Ultra Ball
 Price: $1200

 Great Ball
 Price: $600

 Full Restore
 Price: $3000

 Max Potion
 Price: $2500

 Full Heal
 Price: $600

 Revive
 Price: $1500

 Max Repel
 Price: $700


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 14. Gameshark Codes                                                  |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Since there is a rather large selection of Gameshark Codes for R/B/Y, I have
 decided to redirect you here for codes:

 http://db.gamefaqs.com/portable/gameboy/file/pokemon_k.txt


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 15. FAQs                                                             |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Q: Can I unlock Mew without the use of a cheat device?

 A: Yes. You can do what is called the Mew Glitch to get him. Go here for that
    information:
    http://db.gamefaqs.com/portable/gameboy/file/pokemon_mew_glitch.txt

 Q: Should I stick with the movesets that I get with my Pokemon when they get
    Level 100, or should I teach them better techniques with the use of TMs?

 A: Well, what do you think? Are TMs there for nothing? Certainly not. Use the
    TMs if you want to; you will probably regret it later if you don't,
    especially if you play against a good player who strategizes well. Some
    moves just suck (e.g. Tail Whip, Withdraw).

 Q: Help! Why won't Cut get out of my moveset when I try to delete it?

 A: HMs are permanent after you use them on a specific Pokemon. This is why it
    is important to teach HMs to what are called "HM Slaves". For example, if
    you have a Pidgey that you won't train ever, teach it Fly. You get me? You
    can also teach Mew every HM in the game and make it an HM Slave. I prefer
    to capture two Mew's via Gameshark (yes, I cheat, blah blah who cares? I
    don't) and teach the Mew's all 5 HMs. Simple as that.

    Most HMs suck, with the exception of Surf. Fly is okay, but not enough to
    merit using it all that often. Surf is actually only slightly weaker than
    Hydro Pump, and has much more PP to boot, so teach that to a Water-type
    Pokemon for sure.

 Q: When should I use the vitamin items (e.g. Carbos) on my Pokemon?

 A: At Level 100. If you do that, you can increase each stat by approximately
    30. HP goes up 50, I believe. If you do it at a lower level, your stats
    will go up a very unimpressive amount. Believe me, I tried.

 Q: Can I get Pikablu in this game?

 A: No. Waste your time if you believe it, it's not my time...

 Q: What are some good Pokemon to use in my team?

 A: Go here to find all the information you need in that particular area:
    http://db.gamefaqs.com/portable/gameboy/file/pokemon_strategy.txt

 Q: Should I capture Missingno?

 A: It can erase all your stuff, so I wouldn't. Do it if you want to be weirded
    out.

 Q: Why is Missingno in the game?

 A: It's a glitch. Missingno was a missing number in the game. Don't ask me
    why, ask the programmers.

 Q: What is the Daycare Center?

 A: You can bring one of your Pokemon to the Daycare Center south of Cerulean
    City (in the area you can catch Meowth at in the Blue Version) and have the
    owner train it. Bad thing is, he will teach your Pokemon moves that you
    might not necessarily want, so it's better to raise your own Pokemon. Each
    time you take 1 step, the Pokemon in the Daycare Center gets 1 experience
    point.

    To get the Pokemon back, simply talk to the owner of the Daycare Center.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 16. Codes n' Secrets                                                 |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Code n' Secret #1 - Cloning Pokemon
 How To Do It: To clone Pokemon, you must have two Gameboy's with two
               different cartridges of any version of the game (R/B/Y) linked
               together via the Link Cable. You can clone any Pokemon. I will
               use Jynx as an example. Starting off, have Gameboy A have the
               Pokemon that is to be cloned. Gameboy B should have the Pokemon
               to be deleted from his/her game (use a crappy one like Pidgey
               or Magikarp).

               Have Gameboy A be the first to enter the Cable Club, and have
               Gameboy A be the first one to trade Jynx to Gameboy B, or this
               won't work right. Have Gameboy A trade Jynx and Gameboy B trade
               Pidgey (again, just examples; you can do it with any Pokemon).
               After Gameboy A receives the bad Pokemon from Gameboy B, the
               screen of Gameboy A will say "waiting". Have Gameboy A turn off
               his/her Gameboy the second the waiting message disappears.

               The screen of Gameboy B will say "trade complete". The screen
               won't load afterward, so turn off the game and restart to get
               a cloned Pokemon! Gameboy B has a cloned Pokemon, meaning
               Gameboy A has his/her Pokemon even though it was traded. The
               weak Pokemon will disappear, since it was never officially
               "traded".

 Code n' Secret #2 - Catch Pokemon Easier
 How To Do It: Ever wanted those Poke Balls you throw at wild Pokemon to have a
               better chance to work? Well, here's your saving grace if that's
               you! There is a trick to making a Poke Ball work a lot better
               than it would under normal circumstances. Throw a Poke Ball at
               the wild Pokemon that you want to catch, then quickly press B or
               A right when the ball landds on that Pokemon.

               I have caught many tough (yes, tough) wild Pokemon with this.
               This doesn't really work on Mewtwo or Pokemon like that though,
               unless you are very lucky, so I wouldn't try it on Pokemon like
               that.

 Code n' Secret #3 - Missingno
 How To Do It: There is a glitched Pokemon called Missingno that you can catch
               if you want. It doesn't do much but glitch up your game, though,
               so DO NOT save your game if you catch Missingno. Missingno is a
               missing number in this game, hence the name "Missingno". To
               fight Missingno, fly to Viridian City (or just go there if you
               are close to it). Once there, talk to the old man at the
               northern part of town and tell him that you are not in a hurry.

               He'll teach you how to catch Pokemon (he demonstrates by
               catching a Weedle). After he is done, fly to Cinnabar Island.
               Once there, go to the eastern coastline of the town and use Surf
               to get into the water. Once there, don't move from the position
               you got in upon surfing, and just keep surfing up and down until
               you encounter a Pokemon.

               There is a good chance this Pokemon will be Missingno. It's a
               glitched up Pokemon, as I stated above. Catching it requires
               putting it to Sleep, and to use a Pokemon with Agility and throw
               Ultra Balls. Missingno is so weak that any attack kills it, in
               spite of it being Level 80. You can use Master Balls to catch it
               with no effort, though, if you duped them (see below).

               You could always use Gameshark to get Master Balls, as well. If
               you catch Missingno, Pokedex information is not added. DO NOT, I
               repeat, DO NOT, save your game if you catch Missingno. You can
               use him in battle if you want, but don't save. He was Water Gun,
               Sky Attack, and Water Gun. Once you are done with Missingno,
               turn the game off. Missingno can screw a lot of things up if you
               save your game.

 Code n' Secret #4 - Duplicating Items
 How To Do It: There is a trick you can do to duplicate items in this game. To
               start, place the item you want to dupe in the sixth slot of your
               item pack. Once you do that, do the trick to encounter Missingno
               (see above), then once you encounter Missingno, run away or beat
               him and the item in the sixth slot will be duped! You can make
               easy money this way by selling good items that you duped.

               You can also dupe a Rare Candy this way, and give them to your
               Pokemon for an easy way to Level 100. Nifty.

 Code n' Secret #5 - Fight Pokemon At Level 100+
 How To Do It: With this, you can fight and/or catch Pokemon whose level is
               higher than Level 100. First off, talk to the old man in
               Viridian City who teaches you how to catch a Pokemon. Talk to
               him, and say you aren't in a hurry. After he's done talking, Fly
               to Cinnabar Island without going to any places where you can
               fight Pokemon. Once at Cinnabar, use Surf on the eastern coast
               of the island, then surf up and down without moving from your
               position you get into after surfing.

               Eventually, you'll encounter a Pokemon whose Level is over 100.
               You may not always find a Pokemon at Level 100+. though, so be
               wary. Note that this glitch can mess up your Hall of Fame, and
               if your over Level 100 Pokemon gain even ONE experience point,
               its level will reset back to Level 100. Thus, it is wise to use
               the over Level 100 Pokemon in the Cable Club, as experience is
               not a factor. You can also catch Missingno at over Level 100.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 17. Copyright                                                        |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 This guide is copyrighted � 2006-2008, Kori Winstead. All rights reserved. All
 trademarks and copyrights contained in this guide are owned by their
 respective trademark and copyright holders. This FAQ is NOT to be reproduced
 on ANY website except for the ones I list below:

 GameFAQs.com
 ign.com
 neoseeker.com
 gameplayworld.com
 gamespot.com
 absolutcheats.com
 supercheats.com
 gamerhelp.com
 1up.com

 If you would like this FAQ or any of my other FAQs to be on your site, then
 e-mail me at [email protected]. 99.9% of the time I will say yes, so
 go ahead and e-mail me. The one website that CANNOT use my FAQ without my
 permission is www.cheatcc.com. They have ripped me off in the past, and they
 will never EVER be able to post ANY of my work. Also, they never kept up with
 my most recent versions on one of my FAQs, so I will not allow them to use any
 of my FAQs anymore.


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 18. Contact Info                                                     |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 To contact me, e-mail me at verykoolguy2002[at]gmail[dot]com. Keep in mind that
 I will not bother to respond to hate mails, threats, or anything of that sort,
 just so you know (though common sense tells you that anyway, but I will remind
 you, just so that you are 100% sure what not to send me). I will not respond
 to spam, either. Only e-mails pertaining to this FAQ or any other FAQ I may
 have that is not marked version Final will be accepted and responded to. But
 please, read the FAQ before sending in a question.

 It gets very annoying after a while to have to sit here and respond to e-mails
 about things that are already blatantly answered in this FAQ. So the bottom
 line is to read my FAQ first and if it doesn't contain the information you are
 looking for, then go ahead and e-mail me and I'll gladly respond (though I'll
 usually respond to question already answered in this FAQ anyway, just the way
 I am, but that doesn't mean I like those e-mails).


 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
 | 19. Credits                                                          |
 |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

 Jesus Christ: The Son of God who loves me and died for me. He died for me, so
               that I may have eternal life and not be condemned. Thanks. :)

 Nintendo: For allowing such a game to be played on their system.

 Myself: For taking the time to write this guide.

 GGFan/KomodoTheNinja: Gave me the walkthrough's on how to get each legendary
                       bird. Thanks!

 CJayC: For hosting this FAQ, and for running GameFAQs.