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FAQ

by KeyBlade999

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          |  ___/| |  _ \ / _ \     | | | | '__/ _ \/ _` | '_ ` _ \
          | |    | | |_) |  __/     | |_| | | |  __/ (_| | | | | | |
          |_|    |_|  __/ \___|     |____/|_|  \___|\__,_|_| |_| |_|
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                   O---------------------------------------O
                   |               Pipe Dream              |
                   |                 An FAQ                |
                   |             By KeyBlade999            |
                   |                                       |
                   |           File Size: 13.7 KB          |
                   |         Current Version: Final        |
                   |  Previous Update: 11:26 PM 4/10/2012  |
                   O---------------------------------------O


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                        Section Negative One: Donations            **DREAM_-1**
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While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          [email protected]

By the way, this is also my contact e-mail, so if you want to contribute
something to this or any of my other FAQs, or have a question to ask about one
of them, go ahead and use this e-mail.


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                        Section Zero: Table of Contents             **DREAM_0**
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  [Section Title] ............................................. [CTRL+F Tag]

  -1. Donations ................................................ **DREAM_-1**
   0. Table of Contents ........................................ **DREAM_0**
   1. Intro .................................................... **DREAM_1**
   2. Version History .......................................... **DREAM_2**
   3. Legalities ............................................... **DREAM_3**

   4. Basics of the Game ....................................... **DREAM_4**
   5. One-Player Mode Password Listings ........................ **DREAM_5**


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                              Section One: Intro                    **DREAM_1**
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Welcome to another FAQ of mine. This one covers the GameBoy game Pipe Dream,
which, in its many years, has not had a single FAQ completed for it. This game
has always been one of my favorites because, despite its simplicity, it
requires a deep level of strategy.

Before I go any further, however, I must graciously and wholesomely thank
Darkstar Ripclaw, another GameFAQs user, for having bought me this game.
Without him, I would not have this game, and probably not written an FAQ for
it.

Well, actually, that pretty much ends another crappy introduction. Here is an
FAQ for you. Enjoy.


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                         Section Two: Version History              **DREAM_2**
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Final - First and likely only version of this FAQ completed.
        11:26 PM 4/10/2012


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                           Section Three: Legalities               **DREAM_3**
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This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

� 2012 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: [email protected], or PM (Private Message) me on the GameFAQs
message boards.

O-----------------------------------O    O------------------------------------O
|     Allowed sites for my FAQs     |    |        Forever-Banned Sites        |
O-----------------------------------O    O------------------------------------O
|    GameFAQs (www.gamefaqs.com)    |    |      CheatCC (www.cheatcc.com)     |
|   Neoseeker (www.neoseeker.com)   |    |       www.cheat-database.com       |
| SuperCheats (www.supercheats.com) |    |  Cheat Index (www.cheatindex.com)  |
|                                   |    | Cheat Search (www.cheatsearch.com) |
|                                   |    |    www.panstudio.com/cheatstop     |
|                                   |    | Game Express (www.gameexpress.com) |
|                                   |    |             Mega Games             |
|                                   |    |  Cheats Guru (www.cheatsguru.com)  |
O-----------------------------------O    O------------------------------------O


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                       Section Four: Basics of the Game             **DREAM_4**
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--------
Controls
--------

~~ D-Pad      : Move cursor.
~~ A Button   : Confirm decision; place piece.
~~ B Button   : Cancel decision.
~~ Start      : Pause game; confirm decision.
~~ Select     : Speed up flooz flow and end control.
~~ L/R Buttons: These only have functions on the GBA SP and GameBoy Player
                ways of playing the game. They will widen/narrow the screen,
                respectively. Otherwise, N/A.

----------------
Playing the Game
----------------

Most often, you'll start playing on a mostly-empty field. There is always a
starting pipe, marked with an "S", from which the flooz will flow. Your goal is
to place piping to move the flooz enough distance to head to the next level.
There is a distance counter at the top of the screen; each pipe, except for
crossover pipes, will count as one unit of distance. Crossover pipes account
for two. You must meet this distance to go to the next level.

Otherwise, it is a game over.

Additionally, there may sometimes be an end piece, marked with an "E", into
which the flooz must flow at the end. You must get it there AND meet the
minimum distance to win.

At the start, I'll simply say you should start planning ahead. Place piping to
lead the flooz wherever it needs to go before it starts to flow. Continue after
it does, even if you meet the distance requirement (you want a bunch of points
don't you?). If you meet the minimum distance to the pipeline's end, you'll go
to the next stage once the flooz gets there.

Also note that, when placing piping, you can replace piping that hasn't any
flooz in it. However, this will count against you for 50 points, though it does
save room. Do this at your own discretion and risk. Some pipes may not be
"blasted" in this manner.

Once you're done, press Select to speed up the flooz. You'll also get double
points this way ... but you won't get any control over anything.

There are 36 stages to this game, by the way. As you go further in, the 
distance needed will increase; the flooz will flow faster; and special pipes
will appear.

----------
Pipe Types
----------

-- There are starting pipes and end pipes, marked with "S" and "E", 
   respectively, that are only open at one end. Flooz comes from the start pipe
   and, when there is one, must go into the end pipe.

-- There are seven basic pipes through which flooz flows. They are unmarked and
   otherwise not special. There are the up/down, right/left, the elbow curves,
   and the crossover (crosspiece). The crosspiece is special in that flooz can
   go through twice; once one way and you can make a loop for another. Note
   that flooz will go straight through it whenever it reaches it; it won't
   turn.

-- The four one-way pipes are shaped like arrows. The flooz can only go through
   them in the direction they are pointing.

-- Reservoirs are shaped like circles. Flooz comes in here and takes longer
   than usual to fill it up. You can get 200 points for just using it; in a
   loop, it doubles the bonus.

-- Bonus pipes are pipes with greenish rectangles next to them. They can simply
   give an extra 400 points and quadruple loop bonuses.

-- Tunnels allow you to go from one side of the screen to the other. You'll get
   800 points for using them, and including them in a loop (it IS possible)
   will multiply the bonus by EIGHT.

-------
Scoring
-------

Using Select to speed the flooz will double all points obtained in this time
period.

All scores after meeting the minimum distance required are doubled as well.

Leaving a piece unused or blasting a piece subtracts 50 points.

Using a pipe has a certain base value:
-- Basic Pipe  : +50 points
-- One-Way Pipe: +100 points
-- Reservoir   : +200 points
-- Bonus Pipe  : +400 points
-- Tunnel      : +800 points
-- End Pipe    : +1,600 points

Whenever you use a crossover (crosspiece) pipe and make a loop, there are
certain multipliers that are applied for pipes in the loop, dependent on what
pipes are put into the loop:
-- Basic Pipe  : x1
-- One-Way Pipe: x1
-- Reservoir   : x2
-- Bonus Pipe  : x4
-- Tunnel      : x8

Putting a loop within a loop makes a "x4" multiplier as well. All multipliers
are added together. For example, using a Bonus Pipe and Reservoir in a compound
loop (loop within a loop) has a multiplier of "x10" rather than "x32".

If you manage to fill in every tile on the field with a pipe and use them all
for one continual pipelipe, you'll get 100,000 points!!

----------------
Two-Player Modes
----------------

To play two-player mode, you'll need two GameBoy handhelds (whether GBA SP's or
GameBoy Player accessories apply is unknown), two Pipe Dream game paks, and one
GameBoy Link Cable. Connect the two and opt to play two-player mode from the
the title screen.

Two-Player A is a competitive mode just like single-player, except that making
a loop will force your opponent's flooz ahead by four pieces. The winner of one
round is determined by score; the overall winner is the one who wins three in a
row first. If your game is ended due to flooz, you must wait on your opponent.

Two-Player B is just like single-player, but is a co-operative effort between
two players who take turns in placing pieces.


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                    Section Five: One-Player Mode Passwords         **DREAM_5**
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You know, I've never really been more thankful for the "Notes" section at the
end of instruction booklets. When I got this game, thanks to Darkstar Ripclaw,
the instruction booklet that came with this game came with all of the passwords
filled in. ^_^

  Stage 5 .............................................................. HAHA
  Stage 9 .............................................................. GRIN
  Stage 13 ............................................................. REAP
  Stage 17 ............................................................. SEED
  Stage 21 ............................................................. GROW
  Stage 25 ............................................................. TALL
  Stage 29 ............................................................. YALI




O=============================================================================O
|                      This is the end of KeyBlade999's                       |
|                          FAQ for the GameBoy game                           |
|                                 Pipe Dream.                                 |
O=============================================================================O
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                               \/_/      \/_/      \/_/
                                                               KeyBlade999