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FAQ

by KeyBlade999

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            / _____|                  _  | |     _      |_   _|_   _|
           | |  ___  __ _ _   _ _ __ | |_| | ___| |_      | |   | |
           | | |_  |/ _` | | | | '_ \|  _| |/ _ \  _|     | |   | |
           | |___| | (_| | |_| | | | | |_| |  __/ |_     _| |_ _| |_
            \______|\__,_|\__,_|_| |_|\__|_|\___|\__|   |_____|_____|


                   O---------------------------------------O
                   |               Gauntlet II             |
                   |                 An FAQ                |
                   |             By KeyBlade999            |
                   |                                       |
                   |           File Size: 9.74 KB          |
                   |         Current Version: Final        |
                   |  Previous Update: 11:06 PM 7/24/2012  |
                   O---------------------------------------O


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                        Section Negative One: Donations            **GAUNT_-1**
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While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          [email protected]

By the way, this is also my contact e-mail, so if you want to contribute
something to this or any of my other FAQs, or have a question to ask about one
of them, go ahead and use this e-mail.


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                        Section Zero: Table of Contents             **GAUNT_0**
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  [Section Title] .............................................. [CTRL+F Tag]

  -1. Donations ................................................ **GAUNT_-1**
   0. Table of Contents ........................................ **GAUNT_0**
   1. Intro .................................................... **GAUNT_1**
   2. Version History .......................................... **GAUNT_2**
   3. Legalities ............................................... **GAUNT_3**

   4. Basics of the Game ....................................... **GAUNT_4**


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                              Section One: Intro                    **GAUNT_1**
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Welcome to another FAQ of mine. This one covers the GameBoy game Gauntlet II,
a typical top-down platformer, seemingly based off of a familiar arcade game.

...

Yeah, I don't know much to say about this. But try to enjoy.


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                         Section Two: Version History               **GAUNT_2**
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Final - First and likely only version of this FAQ completed.
        11:06 PM 7/24/2012


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                           Section Three: Legalities                **GAUNT_3**
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This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

� 2012 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: [email protected], or PM (Private Message) me on the GameFAQs
message boards.

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                       Section Four: Basics of the Game           **MADNESS_4**
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--------
Controls
--------

~~ D-Pad        : Move around; select character at start.
~~ A Button     : (There's probably a function, but I don't know it.)
~~ B Button     : Throw a projectile to attack.
~~ Start Button : Pause/unpause game.
~~ Select Button: Pause/unpause game.
~~ L/R Buttons  : These only have functions on the GBA SP and GameBoy Player
                  ways of playing the game. They will widen/narrow the screen,
                  respectively. Otherwise, N/A.

Also note that A+B+Select+Start is a soft reset combination.

------------------
Basics of the Game
------------------

In all honestly, I wish I could say more, first off. This game is sort of like
your typical top-down platformer. But the levels have too much randomization in
them to actually make a decent walkthrough, even right down to the levels' own
layouts.

But the idea is to get as far as possible without dying. Be patient with me,
for I lack a manual for this game, so some things may have different names or
functions than I assume.

Well, basically, you'll want to get as far as you can without dying. You see
that number in the lower-left corner? That is your timer and HP counter, both
in one. You will start at 2,000, going down one unit per second, resulting in
about 33 minutes and 20 seconds of play time if you don't heal or take damage.

To take damage, you'll pretty much step on any grainy flashing floor, run into
an enemy, or get hit by an enemy. This can take your HP/timer down by hundreds
of units. Do not let yourself get hurt by enemies; actually attack them. To
heal, you'll need to find chunks of meat or other types of food.

If your HP/timer goes to zero, you lose.

There are various pickups throughout the levels aside from the aforementioned
food. There are keys that open up those segmented green-and-black doors when
you run into them. There are also smoky jars or something that seems to only
serve to raise your score below your timer/HP.

Also are various types of special tiles. Aside from the previously mentioned
grainy damaging floor, you'll also find other flashing tiles that match the
terrain and will open up walls. You'll also find green, sparkly teleporters.
Most important of all is the black EXIT square. Normally, you'll go to the
next level, but there are some that let you skip levels. For example, if you
see "EXIT TO 11", you'll be skipping some levels to reach Level 11.

There's not much else to say. I would provide a walkthrough, but there's too
much randomness.

One last thing is that, if you wait around long enough, locked doors WILL
open up. Just so you know.

Good luck.





O=============================================================================O
|                      This is the end of KeyBlade999's                       |
|                          FAQ for the GameBoy game                           |
|                                Gauntlet II.                                 |
O=============================================================================O
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                                                               KeyBlade999