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Aquila

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These projectile weapons deal lightning speed attacks capable of effectively controlling crowds of enemies at a wider range. Their attack power is not as great as the other weapons but they're very good in setting enemies for deadly follow up combos.

Killer

On the ground, LT + Y Y Y Y

A storm of thrown blades that slices and herds enemies surrounding Dante.

Killer LV2

On the ground, LT + Y Y Y Y

Increased combo range

Buy In

On the ground, LT + Y Y pause Y

Yank surrounding enemies towards Dante, positioning them for follow up attacks.

Buy In LV2

On the ground, LT + Y Y pause Y

More enemies can be pulled in

Round Trip

On the ground, LT + Tap/Hold B

Send forth a spinning blade that traps enemies caught within it. Hold B to charge the attack for bigger blade and increased lifetime.

Round Trip LV2

On the ground, LT + Tap/Hold B

Increased blade lifetime

Skirmish

In the air, LT + Y Y

Effortlessly juggle groups of airborne enemies

Skirmish LV2

In the air, LT + Y Y

Increased combo range

Aerial Buy In

In the air, LT + Y Y Pause Y

Snatch surrounding enemies and yank them to the air, towards Dante

Aerial Buy In LV2

In the air, LT + Y Y Pause Y

More enemies can be pulled in

Caliber

In the air, LT + B

A swift aerial dash towards a focused target

Caliber LV2

In the air, LT + B

Increased dash range

Tornado

On the ground, hold LT + Y

Slice through enemies as Dante whips forward a spinning tornado

Tornado LV2

On the ground, hold LT + Y

Can be maintained for longer when holding Y

Big Slick

On the ground, LT + towards, towards, Y

Focus an aerial target and leap up towards him. Grounded enemies in front of Dante are also dragged up

Big Slick LV2

On the ground, LT + towards, towards, Y

Increased range

 
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