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Spike Factory

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This tower automatically and randomly produces spikes along the path where it's placed, similar to the spikes that the players can manually place from the tower selection menu. The spikes only last for a round and they'll disappear automatically at the end of each round.

Upgrade Path 1

Description Easy Medium Hard Impoppable
Bigger Stacks Generates larger piles of Spikes per shot. $595 $700 $755 $NA
White Hot Spikes Cuts through lead like a hot spike through... lead. $765 $900 $970 $NA
Spiked Ball Factory Produces sharp spiked balls that do extra damage to ceramics $2040 $2400 $3565 $2590
Spiked Mines Spiked balls explode when they lose all their spikes $11900 $14000 $15120 $NA

Upgrade Path 2

Description Easy Medium Hard Impoppable
Faster Production Increases the rate of spike production $680 $800 $865 $NA
Even Faster Production Increases the rate of spike production even more $1065 $1250 $1350 $NA
MOAB-SHREDR Spikes Super-Hard-Rending-Engine-Driven-Razors shred MOAB-class bloons $2550 $3000 $3240 $NA
Spike Storm Ability: Lays down a thick carpet of spikes over the whole track $5525 $6500 $7020 $NA

Strategy

  • The Spike Factory will continue producing spike piles until it reaches its limit. Once a pile has been "consumed", the tower will produce more spike piles to replace it.
  • Spike piles will not be stacked on top of each other even when there's several Spike Factories nearby.

 
Verdict:
Very Helpful
OK
Not Useful
 

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