10 ApothecaryHave humans complete a Apothecary Project.
10 BankHave humans complete a Bank Project.
10 Blast FurnaceHave humans complete a Blast Furnace Project.
10 Build your way to the top!Complete six level 3 developments.
10 CircusHave humans complete a Circus Project.
10 HamletHave humans complete a Hamlet Project.
10 Historic PointHave humans complete a Historic Point Project.
10 I developed a knack for development!Complete eighteen level 2 developments.
10 LighthouseHave humans complete a Lighthouse Project.
10 ObservatoryHave humans complete a Observatory Project.
10 You got all the easy ones!Complete all the level 1 developments.
100 Genesis TitanComplete all projects & developments.
15 1-hour challenge: BronzeFinish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
15 Desert challenge: BronzeIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
15 Forest challenge: BronzeIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
15 Gotta develop 'em all!Complete twelve level 3 developments.
15 Swamp challenge: BronzeIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
15 You're getting good at this!Complete all the level 2 developments.
25 Are we there yet?!Complete eighteen level 3 developments.
25 CastleHave humans complete a Castle Project.
25 FactoryHave humans complete a Factory Project.
25 HospitalHave humans complete a Hospital Project.
25 Island TownHave humans complete a Island Town Project.
25 LaboratoryHave humans complete a Laboratory Project.
25 MonumentHave humans complete a Monument Project.
25 MultinationalHave humans complete a Multinational Project.
25 OperaHave humans complete a Opera Project.
30 1-hour challenge: SilverFinish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
30 Desert challenge: SilverIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
30 Forest challenge: SilverIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
30 Swamp challenge: SilverIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
40 1-hour challenge: GoldFinish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
40 Desert challenge: GoldIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
40 Developments, developments, developments!Complete all the level 3 developments.
40 Forest challenge: GoldIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
40 Swamp challenge: GoldIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
5 AlchemistHave humans complete a Alchemist Project.
5 BarracksHave humans complete a Barracks Project.
5 Customs HouseHave humans complete a Customs House Project.
5 DruidHave humans complete a Druid Project.
5 Fishing DocksHave humans complete a Fishing Docks Project.
5 GeologistHave humans complete a Geologist Project.
5 GranaryHave humans complete a Granary Project.
5 HarborHave humans complete a Harbor Project.
5 Mad ScientistHave humans complete a Mad Scientist Project.
5 MarketHave humans complete a Market Project.
5 MillHave humans complete a Mill Project.
5 Mountain LodgeHave humans complete a Mountain Lodge Project.
5 Nature ParkHave humans complete a Nature Park Project.
5 Now we're talking real developments!Complete nine level 2 developments.
5 PlantationHave humans complete a Plantation Project.
5 Sacrifice AltarHave humans complete a Sacrifice Altar Project.
5 SchoolHave humans complete a School Project.
5 ShrineHave humans complete a Shrine Project.
5 Start developing!Complete eight level 1 developments.
5 TavernHave humans complete a Tavern Project.
5 TempleHave humans complete a Temple Project.
5 ToolshopHave humans complete a Toolshop Project.
5 TradepostHave humans complete a Tradepost Project.
5 Tutorial EraComplete all tutorials.
5 UniversityHave humans complete a University Project.
5 WorkshopHave humans complete a Workshop Project.