Latest revisions of the FAQ can only be found at: GameFAQs <http://www.gamefaqs.com> ================ Dragon Ball Z Extreme Butoden General FAQ ================ Author: Pedro Gonzalez-Jorge Publish date:11/15/2015 Contact email: <[email protected]> Disclaimer This FAQ is created for solely personal usage. The FAQ can be reproduced electronically as long as the document remains unaltered. This FAQ is being created exclusively for GameFAQs <http://www.gamefaqs.com>. Copyright 2015 by Pedro Gonzalez-Jorge ================ Author's Note ================ Greetings, this is my first FAQ attempt. This FAQ will cover the basics of the game mechanics, walkthrough of the game modes, and general to specific details on characters/assists. I have enjoyed DBZ: Extreme Butoden very much, but have seen relatively little content for it. Hopefully, this FAQ helps people enjoy and understand the game more. I plan on making specific character tutorial or analysis videos, as well as match videos. I will post those on my channel on youtube. Please check out the channel esPedroq on <Youtube.com> for more Extreme Butoden content. Feel free to contact me about this walkthrough at <[email protected]>; please include �Extreme Butoden FAQ� in the subject header so that I give it the proper attention. Or send me a tweet @esPedroq. ======================== Contents ======================== [1] Introduction [2] Basic Controls [2.1] Mechanics [2.2] Movement Controls [2.3] Button Attacks [2.4] Chain Combos [3] Z Story Walkthrough [3.1] Dragon Team [3.2] Goku Saga [3.3] Krillin Saga [3.4] Gohan Saga [3.5] Piccolo Saga [3.6] Vegeta Saga [3.7] Bad Guys [4] Adventure Mode Walkthrough [4.1] Ranking System [4.2] How to S-Rank every mission. [4.3] Adventure Mode Menu [4.3.1] Items [4.3.2] Character Chart [4.3.3] Change Area [4.4] Mission Guide [4.4.1] Prologue [4.4.2] West City (1) [4.4.3] Martial Arts Temple [4.4.4] Land of Korin [4.4.5] West City (2) [4.4.6] Planet Namek [4.4.7] Cell Games [4.4.8] Hercule City [4.4.9] Supreme Kai�s World [5] Extreme World Tournament [6] Battle Mode [7] Versus Mode [8] Quest Mode [9] Extras [10] Characters [10.1] Goku [10.2] Krillin [10.3] Gohan (Kid) [10.4] Piccolo [10.5] Raditz [10.6] Nappa [10.7] Vegeta [10.8] Captain Ginyu [10.9] Frieza (Final Form) [10.10] Goku (Super Saiyan) [10.11] Vegeta (Super Saiyan) [10.12] Trunks (Future/Super Saiyan) [10.13] Android #18 [10.14] Gohan (Kid/Super Saiyan) [10.15] Cell (Perfect Form) [10.16] Gohan (Unleashed) [10.17] Gohan (Teen/Super Saiyan) [10.18] Majin Buu [10.19] Kid Buu [10.20] Gotenks (Super Saiyan) [10.21] SSG Goku [10.22] Beerus [10.23] Bardock [10.24] Broly [10.25] SSGSS Goku [11] Assists [12] Credits ================ [1] Introduction ================ Dragon Ball Z Extreme Butoden is a 2D fighting game for the Nintendo 3DS. The game features 25 playable characters with many more characters as support assists. The game features a story mode, a mission mode, tournament mode, local multiplayer versus, and StreetPass functionality. The gameplay mechanics are simple which allows players to learn to play the game quickly. Each character has the same movement options and input requirements for their respective attacks. However, each character�s design is different enough that the characters play differently. The assists also add a layer of depth to the game. ================ [2] Basic Controls ================ [2.1] Mechanics ----------------------------- Health Timer _____|________________________ | ______________________________ \_____________________________\ XX /_____________________________/ \__________\__________________\ /__________________/__________/ | | Dragon Power Usage Guard Meter Spirit Guage __|_ _____ \ \_______________ _______________/ / \___________________\ /___________________/ Health - Orange bar at the top of the screen. Health is depleted as a character is hit by attacks. Can be regenerated by assists. Guard Meter - Green bar located under the Health bar. Represents how many attacks you can take while Guarding. The bar depletes while a character is blocking attacks. If it is completely depleted, then the character is stunned momentarily. The bar regenerates after the character is no longer being attacked. Dragon Power Usage - Blue bar located below the Health bar. It is broken up into 7 segments. Each time an assist is called, the assist�s DP number is depleted from the 7 segments. The segments regenerate after the assist leaves the screen. Spirit - Black and light blue bar at the bottom corner of the screen which represents the character�s Ki. Spirit is used to perform special and ultimate attacks. Awakened Mode - Allows the character to perform �Sparking� and �Dragon Soul.� Activates when character�s (or the team of characters�) total health drops below 50%. Bottom Screen Characters and Assists Characters and Assists on your team are displayed on the bottom 3DS screen. Tap the character/assist icon to tag-in a character or to call an assist. [2.2] Movement Controls ----------------------------- Up - Character jumps Down - Character crouches Right - Character moves forward (when opponent is to the right) Left - Character moves backwards (when opponent is to the right) Special Controls Guard - Hold the direction opposite to your opponent; Guard can be performed on the ground or in the air Super Jump - Press Down, then Up consecutively; causes character to jump higher than usual Double Jump - Press Up during a jump Dash (Backdash) - Double Tap Right or Left to perform a Dash; can be performed in the air. Hyper Dash - Press Right + R (When the character is facing right); Uses 50% of your spirit gauge Z Cancel - Press Right + R (When the character is facing right); Uses 25% of your spirit gauge. Can only be performed after a Z Combo. [2.3] Button Attacks: ----------------------------- Y - Light Attack; Character performs a quick but weak attack. Can be performed during a jump. X - Strong Attack; Character performs a slow but damaging attack. Can be performed during a jump. A - Special Action; Character performs a special action. Can be performed during a jump. B - Emergency Evade; the character performs a dodge which makes it invincible to attacks. Perfect Dodge; the character performs a teleport that evades the opponent�s attack and leaves the opponent open to counter attack. Must press B right before the opponent�s attack hits; can be done consecutively. R - Charge Ki; Character powers up causing the spirit gauge to fill. Can only be performed while standing. L - Used in combination with Y/X/A/B to perform special moves. Special Moves: Surprise Attack - L+Y Character performs a short jump attack that hits characters that are crouch Guarding. Blitz Attack - L+X Character consumes 25% of spirit gauge to perform a special attack that has unique properties. The attack is unique to each character. Sleeper Hold - L+A Character consumes 50% of spirit gauge to perform a special attack that does more damage and has unique properties. The attack is unique to each character. Sparking - L+B Character performs a burst that pushes your opponent away. Can only be performed while awakened and while being attacked. Can only be performed once per battle. Dragon Soul - L+B Character gains electricity effect around their body. Increases the character�s damage output, decreases the damage the character takes, but the character�s life slowly drains down to 1HP. [2.4] Chain Combos ----------------------------- Chain Combos: Combos that are programmed into the game. They are performed by pressing the normal attacks in sequence. The sequence is listed within the �{ }� brackets. Strong Combo - {X.X} Character performs a combo using strong attacks. Hold down the second X button press to power up the attack; when fully charged the attack causes a wall bounce on hit or a guard break when opponent is Guarding. Blast Combo - {X.A} Character performs a combo that starts with a strong attack and ends with an energy attack. Z Combo - {Y.Y.X} (or {Y.X} while crouched) Character performs a quick combo that launches the opponent into the air. Character can perform a Z Cancel to continue to combo the opponent. Super Combo - {Y.Y.A} (or {Y.A} while crouched) Character performs a quick combo that ends by blasting the opponent away with an energy attack. Neo Combo - {Y.Y.Y.Y.Y} Character performs a long combo that sends the opponent flying towards the corner of the stage. It causes the opponent to bounce off the wall. Can continue to combo the opponent after the wall bounce. Meteor Combo - {Y.Y.Y.Y.X} Character performs a long combo that will cause a stage transition. When performed on the Ground: Opponent is launched into the Air Stage. Character can continue to combo the opponent. When performed in the Air Stage: Opponent is sent hurtling towards the ground. Opponent recovers upon hitting the ground, and the combo ends. Ultimate Combo - {Y.Y.Y.Y.X.A} Uses spirit gauge Character performs a long combo that leads to a signature attack and a stage transition. Can be performed while in the Ground or Air Stage. 100% Variant: Character consumes 100% of the your spirit gauge and performs a signature attack. Can be countered by the 150% variant. 150% Variant: Character consumes 150% to counter the 100% Ultimate Combo. Performed by pressing {A} During your opponent�s Ultimate Combo. Triggers a beam clash mini-game; must button-tap faster than your opponent to win. 200% Variant: Character consumes 200% of your spirit gauge and performs a signature attack, that deals massive damage. ================ [3] Z Story Walkthrough ================ This mode is an arcade mode that has you play through the Dragonball Z story and �what if� stories. Each story consists of 10 battles against various CPU teams. Completing Dragon Team in Story mode unlocks Adventure Mode and Quest Mode. [3.1] Dragon Team: Playable from the beginning. ----------------------------- Scenario 1: Goku and Piccolo vs. Raditz Scenario 2: Krillin and Piccolo with Tien / Yamcha vs. Nappa with Saibaman (x4) Scenario 3: Goku vs. Vegeta Scenario 4: Goku vs. Ginyu with Jeice Scenario 5: Gohan and Krillin and Vegeta vs. Goku with Jeice Scenario 6: Goku vs. Frieza (Final Form) Scenario 7: Goku (Super Saiyan) vs. Frieza (Final Form) Scenario 8: Vegeta (Super Saiyan) and Trunks (Super Saiyan/Teen) vs. Android #18 Scenario 9: Gohan (Super Saiyan/Kid) vs. Cell (Perfect Form) Scenario 10: Vegeta and Goku vs. Kid Buu [3.2] Goku Saga: Unlocked after beating Dragon Team. ----------------------------- Scenario 1: Goku and Piccolo with Gohan (Boy) vs. Raditz Scenario 2: Goku vs. Nappa with Saibaman (x4) Scenario 3: Goku vs. Vegeta Scenario 4: Goku vs. Ginyu with Jeice Scenario 5: Ginyu vs. Goku Scenario 6: Goku (Super Saiyan) vs. Frieza (Final Form) Scenario 7: Goku (Super Saiyan) vs. vs. Android #18 Scenario 8: Goku (Super Saiyan) and Gohan (Super Saiyan/Kid) vs. Cell (Perfect Form) Scenario 9: Goku (Super Saiyan) vs. Vegeta (Super Saiyan) Scenario 10: Goku (Super Saiyan) vs. Kid Buu [3.3] Krillin Saga: Unlocked after beating Dragon Team. ----------------------------- Scenario 1: Krillin with Master Roshi / Bulma vs. Raditz Scenario 2: Krillin and Piccolo with Tien / Yamcha vs. Nappa with Saibaman (x4) Scenario 3: Krillin and Gohan (Kid) with Yajirobe vs. Vegeta Scenario 4: Krilling with Bulma vs. Vegeta Scenario 5: Krillin and Gohan (Kid) and Vegeta vs. Ginyu with Recoome / Burter / Jeice / Guldo Scenario 6: Krillin and Gohan (Kid) vs. Goku with Jeice Scenario 7: Krillin and Gohan (Kid) with Dende vs. Frieza (Final Form) Scenario 8: Krillin and Trunks (Super Saiyan/Teen) vs. Android #18 with Android #17 Scenario 9: Krillin vs. Cell (Perfect Form) Scenario 10: Krillin vs. Android #18 [3.4] Gohan Saga: Unlocked after beating Dragon Team. ----------------------------- Scenario 1: Gohan (Kid) vs. Piccolo Scenario 2: Gohan (Kid) and Krillin vs. Nappa Scenario 3: Gohan (Kid) and Krillin vs. Vegeta Scenario 4: Gohan (Kid) and Goku vs. Ginyu with Jeice Scenario 5: Gohan (Kid) and Krillin vs. Goku with Jeice Scenario 6: Gohan (Kid) and Piccolo vs. Frieza (Final Form) Scenario 7: Gohan (Kid) vs. Trunks (Future/Super Saiyan) Scenario 8: Gohan (Kid/Super Saiyan) vs. Goku (Super Saiyan) Scenario 9: Gohan (Kid/Super Saiyan) vs. Cell (Perfect Form) with Cell Jr. Scenario 10: Gohan (Unleashed) vs. Kid Buu [3.5] Piccolo Saga: Unlocked after beating Dragon Team. ----------------------------- Scenario 1: Piccolo vs. Goku Scenario 2: Piccolo and Goku vs. Raditz Scenario 3: Piccolo vs. Gohan (Kid) Scenario 4: Piccolo and Krillin with Tien / Yamcha vs. Nappa with Saibaman x4 Scenario 5: Piccolo with Grand Elder Guru / Dende vs. Frieza (Final Form) Scenario 6: Piccolo vs. Goku (Super Saiyan) and Gohan (Kid) Scenario 7: Piccolo and Trunks (Future/Super Saiyan) vs. Android #18 with Android #17 Scenario 8: Piccolo vs. Cell (Perfect Form) Scenario 9: Piccolo vs. Gohan (Teen/Super Saiyan) with Goten Scenario 10: Piccolo vs. Gotenks (Super Saiyan) [3.6] Vegeta Saga: Unlocked after beating Dragon Team. ----------------------------- Scenario 1: Vegeta and Nappa vs. Krillin and Piccolo with Tien / chiaotzu Scenario 2: Vegeta vs. Nappa Scenario 3: Vegeta vs. Goku Scenario 4: Vegeta and Goku vs. Ginyu with Jeice Scenario 5: Vegeta vs. Goku Scenario 6: Vegeta vs. Krillin Scenario 7: Vegeta (Super Saiyan) and Goku (Super Saiyan) vs. Frieza (Final Form) Scenario 8: Vegeta and Trunks (Future/Super Saiyan) vs. Android #18 Scenario 9: Vegeta (Super Saiyan) vs. Trunks (Future/Super Saiyan) Scenario 10: Vegeta (Super Saiyan) with Majin Vegeta vs. Goku (Super Saiyan) [3.7] Bad Guys: Unlocked clearing all other story mode Sagas. ----------------------------- Scenario 00: No battle. Purely text. Scenario 1: Raditz with Dodoria vs. Goku and Piccolo Scenario 2: Nappa with Zarbon vs. Vegeta Scenario 3: Ginyu with Recoome / Burter / Jeice / Guldo vs. Krillin and Gohan (Unleashed) Scenario 4: Frieza (Final Form) with Cooler / Mecha Frieza vs. Goku (Super Saiyan) and Vegeta (Super Saiyan) Scenario 5: Cell (Perfect Form) with Cell Jr. / Super #17 vs. Trunks (Future/Super Saiyan) and Android #18 Scenario 6: Kid Buu with Super Buu / Dabura / Babidi vs. Majin Buu and Gotenks (Super Saiyan) with Hercule Scenario 7: Cell (Perfect Form) and Frieza (Final Form) with Frieza (2nd Form) / Cell (2nd Form) vs. Trunks (Future/Super Saiyan) and Vegeta (Super Saiyan) Scenario 8: Bardock and Raditz with Turles vs. Goku (Super Saiyan) and Gohan (Unleashed) with Goten Scenario 9: Broly vs. Goku (Super Saiyan) and Vegeta (Super Saiyan) Scenario 10: Beerus with Whis vs. SSG Goku ================ [4] Adventure Mode Walkthrough ================ In this mode, you will play through multiple worlds with missions. Each mission will force you to battle a variety of team compositions and complete a special requirement. By successfully completing each mission you will be rewarded with Zeni (in game currency) and you will unlock Assists. Each stage will give upto 3 rewards based on the ranking that you receive; S-Rank, 3 rewards; A-Rank, 2 rewards; B-Rank, 1 reward. [4.1] Ranking System ----------------------------- After each mission, the battle will be ranked based on the quality of the battle. Rank is based on the total points accumulated. S-Rank = 400-700 points + Complete Mission Objective A-Rank = 250-399 points B-Rank = 1-249 points Points are accumulated as follows: Remaining Health: Every 1% of remaining health = 1 point Time Bonus: Every 1 count of time that remains = 1 point Rush Bonus: Get X points; X = highest combo. Max of 100 points Technical Bonus: Get 10 points every time you call an assist. Max of 100 points. Special Bonus: Get 30 points every time you land an L+X/L+A attack. Max of 100 points. Ultimate Bonus: Get 50 points whenever you land an Ultimate Attack. Get an additional 50 points for performing an Ultimate counter. Max of 100 points. Perfect: Win with 100% health = 100 points [4.2] How to S-Rank every mission. ----------------------------- -Equip the items �Regenerate,� �Energy Sponge,� and �Senzu Bean.� These items can be purchased in the item shop found in the Adventure Mode menu. Regenerate passively recovers your Character�s HP. Energy Sponge recovers your HP when you deal damage to your Opponent. Senzu Bean will completely heal your Character when your HP drops down to 25%. -Use a team made up of 1 point character and 4 assists. You can use any point character, but use the assist Gogeta (Super Saiyan 4), and any 3 other assists (as long as the total DP for the 3 assists is under 7). -Register your team in the Extras menu, so that you can select the team quickly. Steps to take: 1- Right as the battle starts call all your assists except Gogeta. Charge Ki while the assists attack the CPU. 2- When the assists are gone, call Gogeta (Super Saiyan 4), and start attacking the CPU. Make sure that the Gogeta assist lands its attack. This will get you a high Rush combo. 3- After you use Gogeta, call your other assists until you�ve called your assists 10 times overall. 4- Land at least 1 L+X/L+A attack -OR- at least 1 Ultimate Combo. 5- Complete the mission objective 6- Defeat the opponent. By following the steps, you should end each mission with: Remaining Health: 100 points (items will regenerate any health you lost) Time Bonus: X (doesn�t matter, the other categories will rack up the points) Rush Bonus: 100 points (for SSJ4 Gogeta landing its attack) Technical Bonus: 100 point (for calling your assists 10 times overall) Special Bonus: 30 points (for landing your L+X/L+A attack once) Ultimate Bonus: 0 points (not worth doing because it eats up a lot of time) Perfect: 100 points (your health will be at 100%, doesn�t matter whether you took damage during the round) Total: at least 430 points [4.3] Adventure Mode Menu ----------------------------- Press X while in any of the Adventure Mode worlds to access the menu. In the menu, you can view how much Zeni you have accumulated and spend it in the item shop. You can also access Character Chart to view the relationship between the characters of the Dragonball universe. Or you can return to the world select screen. [4.3.1] Items ----------------------------- You can equip up to 3 items at once that will help you in your battles in Adventure Mode. Items grant special abilities that activate during battle. Some items disappear after being used once, while others last in between battles. Items can be purchased in the Item Shop or Acquired through Quest Mode from Shenron. *Shenron items section is incomplete* Items from the Item Shop: Item Name || Cost || Description Medical Machine || 300 || Recovers half your health when your health drops below 25%. One time use item. Senzu Bean || 500 || Recovers all your health when your health drops below 25%. One time use item. Energy Sponge || 1000 || Recovers HP when inflicting damage on your opponent. Regeneration || 3000 || Recovers your health over time. Yajirobe�s Sword || 1200 || Increases damage of attacks blocked by your opponent. Tapion�s Sword || 2000 || Greatly increases damage of attacks blocked by your foe. Power Pole || 1800 || Increases amount blocking gauge is drained. Sacred Water || 300 || Inflicts damage x 2 when your health below 25%. One time use item. Divine Water || 500 || Inflicts damage x2, but your health automatically decreases. One time use item. Microband || 1000 || Increases Perfect Dodge window during an Emergency Evasion. Intake System || 1500 || Increases amount the spirit gauge is filled when guarding. Ki Control || 700 || Halves the amount by which the spirit gauge is drained. One time use item. Untold Energy || 1500 || Increases the number of times you can use Sparking. Bansho Fan || 1000 || Increases the number of times you can jump in the air by 1. Magic Carpet || 1000 || Increases the number of times you can dash in the air by 1. Baba�s Crystal || 1000 || Increases the chance to win with an Even Rush. Kai�s Crystal || 1300 || Increases the chance to win with an Ultimate Counter. Hourglass || 2000 || Increases Time Bonus score. One time use item. No. 9 Bike || 2000 || Decreases the time needed to wait between Z assist requests. Compact jet || 2000 || Increases the time you can summon combatants. Time Machine || 4000 || Increases the time you can summon all characters. Hardy Uniform || 1500 || Slightly decreases damage taken. Battle Suit || 3000 || Moderately decreases damage taken. Attack Up S || 100 || Increases damage inflicted. One time use item. Attack Up M || 300 || Increases damage inflicted. One time use item. Melee Up S || 100 || Increases Melee damage inflicted. One time use item. Melee Up M || 300 || Increases Melee damage inflicted. One time use item. Ki Up S || 100 || Increases Ki damage inflicted. One time use item. Ki Up M || 300 || Increases Ki damage inflicted. One time use item. Spirit Up S || 100 || Increases amount by which the spirit gauge is filled. One time use item. Spirit Up M || 300 || Increases amount by which the spirit gauge is filled. One time use item. Speed Up S || 100 || Increases movement speed. One time use item. Speed Up M || 300 || Increases movement speed. One time use item. All Up S || 500 || Amplifies all attributes. One time use item. All Up M || 800 || Amplifies all attributes. One time use item. Rice Cooker || 2000 || Prevents opponent�s Ultimate Move. One time use item. Shenron Items: Item Name || Description Mental Force || Enemy attack power is decreased. One time use item. Girl�s Underwear || Damage taken is greatly reduced. One time use item. Z-Sword || Chance your attacks will become unblockable. PP Candy || Joker�s Sense || Your enemy�s spirit gauge fills at a decreased rate. Barrier || Your blocking gauge will not drain. Go-Go Gum || Decreases your enemy�s movement speed. Kibito�s Tact || Spirit Gauge is full at start of battle. Devil�s Curse || Reduces your enemy�s AI level. Ki Control 2 || Your spirit gauge will not drain. One time use item. Attack Up L || Increases damage inflicted. One time use item. Melee Up L || Increases Melee damage inflicted. One time use item. Ki Up L || Increases Ki damage inflicted. One time use item. Spirit Up L || Increases amount by which the spirit gauge is filled. One time use item. Speed Up L || Increases movement speed. One time use item. All Up L || Amplifies all attributes. One time use item. [4.3.2] Character Chart ----------------------------- Character Chart details the relationship between characters in the Dragonball universe. As you complete the missions in Adventure Mode, the character chart is filled in. By viewing the completed you chart, you unlock titles to use in the Team Registry. [4.3.3] Change Area ----------------------------- Returns you back to the world select screen. [4.4] Mission Guide ----------------------------- The mission guide lists each stage found in Adventure mode, the CPU team, the Mission Objective, the rewards/unlockables, and recommendation for achieving S-Rank. [4.4.1] Prologue ----------------------------- Stage: Gohan (Unleashed) with Chi-Chi Unlocks West City (1) and Chi-Chi assist [4.4.2] West City (1) ----------------------------- Stage 1: Vegeta with Bulma Mission Objective: Win after landing 3 Blast Combos {X.A} Rewards: 1st time || Subsequently S-Rank: || Bulma || 100 Zeni A-Rank: || 50 Zeni || 50 Zeni B-Rank: || - || - Recommendation: - Stage 2: Krillin with Master Roshi Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Oolong || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 3: Krillin with Yamcha / Puar / Oolong Mission Objective: Win after landing 3 Super Combos {Y.Y.A} (or {Y.A} while crouched) Rewards: 1st time || Subsequently S-Rank: || Yamcha || 200 Zeni A-Rank: || 50 Zeni || 50 Zeni B-Rank: || - || - Recommendation: - Stage 4: Trunks (Future/Super Saiyan) Mission Objective: Win after landing 3 Strong Combos {X.X} Rewards: 1st time || Subsequently S-Rank: || Puar || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 50 Zeni || 50 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 4.1: Vegeta (Super Saiyan) Mission Objective: Win after landing 3 Z Combos Z Combo - {Y.Y.X} (or {Y.X} while crouched) Rewards: 1st time || Subsequently S-Rank: || Senzu Bean || 200 Zeni A-Rank: || 50 Zeni || 50 Zeni B-Rank: || - || - Recommendation: - Stage 5: Master Roshi Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Turtle || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 6: Gohan (Unleashed) with Master Roshi Mission Objective: Win after 3 Neo Combos Rewards: 1st time || Subsequently S-Rank: || Master Roshi || 200 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Recommendation: - Stage 7: Yajirobe Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Yajirobe || - A-Rank: || - || - B-Rank: || - || - Unlock Martial Arts Temple Recommendation:: - [4.4.3] Martial Arts Temple ----------------------------- Stage 1: Announcer Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Announcer || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 2: Krillin Mission Objective: Win after executing at least a 10-count Rush Attack (10 Hit Combo). Rewards: 1st time || Subsequently S-Rank: || Senzu Bean || 200 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 3: Piccolo with Jackie Chun / Announcer Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Jackie Chun || 200 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Recommendation: - Stage 4: Trunks (Future/Super Saiyan) with Yamcha / Announcer / Goku (Kid) Mission Objective: Win with more than 10 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Goku (Boy) || 200 Zeni A-Rank: || Yamcha || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 4.1: Android #18 with Android #17 / Announcer Mission Objective: Win after landing 1 Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Android #17 || 250 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Recommendation: - Stage 5: Launch Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Launch || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 6: Krillin with Tien / Announcer Mission Objective: Win on a Ground Stage. Rewards: 1st time || Subsequently S-Rank: || Tien || 200 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 6.1: Majin Buu with Hercule / Announcer Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Hercule || 300 Zeni A-Rank: || 100 Zeni || 150 Zeni B-Rank: || 50 Zeni || 50 Zeni Recommendation: - Stage 7: Gotenks (Super Saiyan) with Chiaotzu / Announcer Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Chiaotzu || 250 Zeni A-Rank: || 100 Zeni || 100 Zeni B-Rank: || 50 Zeni || 50 Zeni Unlocks Land of Korin Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. [4.4.4] Land of Korin ----------------------------- Stage 1: Goku (Super Saiyan) with Gohan (Grandpa) Mission Objective: Win in an Air Stage. Rewards: 1st time || Subsequently S-Rank: || Gohan (Grandpa) || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 1.1: Gohan (Kid) with Monster Carrot / Baba Mission Objective: Win after landing 5 Super Combos {Y.Y.A} (or {Y.A} while crouched) Rewards: 1st time || Subsequently S-Rank: || Monster Carrot || 250 Zeni A-Rank: || Baba || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 2: Raditz with Korin Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Korin || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 3: Piccolo with Mr. Popo / Korin Mission Objective: Win with more than 10% health. Rewards: 1st time || Subsequently S-Rank: || Mr. Popo || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: Equip �Senzu Bean� on the items menu to assure you heal to full health if you take too much damage. Stage 4: Raditz with Pilaf & Shu & Mai Mission Objective: Win after landing 3 Meteor Combos {Y.Y.Y.Y.X} Rewards: 1st time || Subsequently S-Rank: || Pilaf & Shu & Mai || Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 5: Nappa with General Tao Mission Objective: Win on a Ground Stage. Rewards: 1st time || Subsequently S-Rank: || Mercenary Tao || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 6: Piccolo with Devilman / Demon King Piccolo Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Demon King Piccolo || 200 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 7: Android #18 with Android #19 / General Blue Mission Objective: Win after executing at least a 20-count Rush Attack (20 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Android #19 || 200 Zeni A-Rank: || General Blue || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 7.1: Android #18 with Dr. Gero Mission Objective: Win with more than 20 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Dr. Gero || 300 Zeni A-Rank: || 150 Zeni || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 8: Android #18 with Super #17 / Dr. Gero Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Super #17 || 200 Zeni A-Rank: || Android #8 || 150 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlocks West City (2) Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. [4.4.5] West City (2) ----------------------------- Stage 1: Dr. Brief Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Dr. Brief || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 2: Vegeta (Super Saiyan) with Dr. Brief Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Ki Control || 300 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 3: Trunks (Future/Super Saiyan) with Trunks (Kid) Mission Objective: Win with more than 30 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Trunks (Kid) || 300 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 4: Gohan (Unleashed) with Devilman Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Devilman || 300 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 5: Dr. Brief / King Kai / Bubbles Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Bubbles || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 6: Piccolo and Gotenks (Super Saiyan) with Goten / Trunks (Kid) Mission Objective: Win after executing at least a 30-count Rush Attack (30 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Goten || 300 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 6.1: Gohan (Kid) with Goku (Baby) / Goten / Trunks (Kid) Mission Objective: Win with more than 20% health. Rewards: 1st time || Subsequently S-Rank: || Goku (Baby) || 500 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: Equip �Senzu Bean� on the items menu to assure you heal to full health if you take too much damage. Stage 7: Krillin and Android #18 Mission Objective: Win after landing 7 Meteor Combos {Y.Y.Y.Y.X} Rewards: 1st time || Subsequently S-Rank: || Sacred Water || 300 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Recommendation: - Stage 8: Gohan (Teen/Super Saiyan) with King Kai / Bubbles Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || King Kai || 450 Zeni A-Rank: || 200 Zeni || 200 Zeni B-Rank: || 100 Zeni || 100 Zeni Unlocks Planet Namek Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. [4.4.6] Planet Namek ----------------------------- Stage 1: Raditz with Dende Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Dende || 300 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 2: Nappa with Saibaman Mission Objective: Win after executing at least a 40-count Ruch Attack (40 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Saibaman || 300 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlocks an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 2.1: Ginyu Mission Objective: Win without letting your opponent land a hit. Rewards: 1st time || Subsequently S-Rank: || Guldo || 500 Zeni A-Rank: || Jeice || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: Equip the items �Regenerate� �Energy Sponge� and �Senzu Bean� in the items menu. If the opponent lands to many hits on you, then let them continue to hit you until you hit 25% health; this will activate your Senzu Bean and heal you completely. If you�ve taken partial damage, then land an Ultimate Combo - {Y.Y.Y.Y.X.A} to defeat the opponent; this will heal you passively (Regenerate) during the cinematic and by dealing damage to opponent (Energy Sponge). Stage 3: Grand Elder Guru / Dende Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Grand Elder Guru || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 4: Frieza (Final Form) with Zarbon / Dodoria Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Zarbon || 300 Zeni A-Rank: || Dodoria || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 5: Ginyu with Guldo / Jeice / Burter / Recoome Mission Objective: Win in an Air Stage. Rewards: 1st time || Subsequently S-Rank: || Burter || 300 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 6: Raditz and Nappa Mission Objective: Win with more than 30% health. Rewards: 1st time || Subsequently S-Rank: || Recoome || 300 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 6.1: Vegeta (Super Saiyan) Mission Objective: Win with more than 30 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Frieza (1st Form) || 500 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 7: Frieza (Final Form) with Frieza (1st form) / Frieza (2nd Form) / Frieza (3rd Form) Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Frieza (2nd Form) || 450 Zeni A-Rank: || 250 Zeni || 250 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlocks Cell Games Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. [4.4.7] Cell Games ----------------------------- Stage 1: Ginyu with Frieza (1st form) / Frieza (2nd Form) / Frieza (3rd Form) / Mecha Frieza Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Frieza (3rd Form) || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 2: Frieza (Final Form) with Cooler / Mecha Frieza Mission Objective: Win after executing at least a 40-count Rush Attack (40 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Cooler || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 2.1: Kid Buu with Babidi / Meta-Cooler Mission Objective: Win with more than 40 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Meta-Cooler || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 3: Frieza (Final Form) with Frieza (1st form) / Frieza (2nd Form) / Frieza (3rd Form) Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Mecha Frieza || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. Stage 4: Cell (Perfect Form) with Android #16 Mission Objective: Win with more than 30% health. Rewards: 1st time || Subsequently S-Rank: || Android #16 || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: Equip �Senzu Bean� on the items menu to assure you heal to full health if you take too much damage. Stage 5: Piccolo with Garlic Jr. / Demon King Piccolo Mission Objective: Win on a Ground Stage. Rewards: 1st time || Subsequently S-Rank: || Garlic Jr. || 450 Zeni A-Rank: || Demon King Piccolo || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 6: Cell (Perfect Form) with Cell Jr. Mission Objective: Win after executing at least a 50-count Rush Attack (50 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Cell Jr. || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 6.1: Krillin and Android #18 Mission Objective: Win by a Time Up. Rewards: 1st time || Subsequently S-Rank: || All Up M || 600 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: Equip the Senzu Bean item; just in case you take too much damage. Use the assists Goku (Baby), Launch, Meta-Cooler, Gogeta (Super Saiyan 4) (to land a high Rush Attack). -Attack Krillin and Android #18 until they are both at low health. -Crouch block the entire time. Only stand block when you see the opponent in the air. Use assists to buy time. -Call Goku (Baby) all the time. His cooldown is insanely short and it buys you time, because it stops both characters from doing anything without dealing damage. -Call Launch for similar reason to Goku (Baby). -Call Meta-Cooler whenever you can; he attacks the enemy 5 times; this prevents the opponent from attacking, buys time, and does damage. Stage 6.2: Kid Buu with Cell (1st Form) Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Cell (1st Form) || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Recommendation: - Stage 7: Cell (Perfect Form) with Cell (1st Form) / Cell (2nd Form) / Cell Jr. Mission Objective: Win with an Ultimate Combo Rewards: 1st time || Subsequently S-Rank: || Cell (2nd Form) || 450 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 150 Zeni || 150 Zeni Unlocks Hercule City Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. [4.4.8] Hercule City ----------------------------- Stage 1: Videl Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Videl || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 2: Gotenks (Super Saiyan) with Videl / Goten / Trunks (Kid) Mission Objective: Win in an Air Stage. Rewards: 1st time || Subsequently S-Rank: || Hourglass || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || Trunks (Kid) || 200 Zeni Recommendation: - Stage 3: Gohan (Unleashed) with Great Saiyaman Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Great Saiyaman || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 4: Majin Buu with Hercule Mission Objective: Win with more than 50% health. Rewards: 1st time || Subsequently S-Rank: || Hercule || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Unlock an extra stage when you get S-Rank. Recommendation: - Stage 4.1: Kid Buu with Babidi / Dabura Mission Objective: Win with more than 40 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Babidi || 600 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 5: Majin Buu with Babidi / Dabura Mission Objective: Win after landing 2 Ultimate Combos {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Mental Force || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Goku (Super Saiyan) with King Kai / Babidi / Gogeta (SSJ4) (use Gogeta for a high Rush Attack). As soon as the round starts, call Babidi, stand in the barrier he creates and Charge Ki until it is at 100%. Land the first Ultimate Combo. Now attack your opponent until they are at 25% health. Waste your spirit gauge by mashing L+X (Instant Transmission). Call King Kai to switch Spirit Gauges with your opponent (they should have over 100% by now). Land a second Ultimate Combo to beat the opponent. Stage 5.1: Gohan (Teen/Super Saiyan) and Krillin with Gohan (Boy) Mission Objective: Win after executing at least a 50-count Rush Attack. Rewards: 1st time || Subsequently S-Rank: || Gohan (Boy) || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 6: Trunks (Future/Super Saiyan) Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Ki Control || 500 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 7: Vegeta (Super Saiyan) with Vegeta (Majin) / Babidi / Dabura Mission Objective: Win with a Final Ultimate Combo {Y.Y.Y.Y.X.A} 200% Rewards: 1st time || Subsequently S-Rank: || Vegeta Majin || 600 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Unlocks Supreme Kai�s World Recommendation: - [4.4.9] Supreme Kai�s World ----------------------------- Stage 1: Supreme Kai / Kibito / Elder Kai Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Supreme Kai || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 2: Goku (Super Saiyan) with Elder Kai Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Elder kai || 600 Zeni A-Rank: || Kibito || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 3: Kid Buu with Babidi / Dabura Mission Objective: Win with an Ultimate Combo {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Dabura || 600 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Use Yamu assist to keep your opponent�s spirit gauge low so that they can�t use Ultimate Counter to stop your Ultimate Combo. Stage 4: Kid Buu with Super Buu Mission Objective: Win in an Air Stage. Rewards: 1st time || Subsequently S-Rank: || Super Buu || 600 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 5: Vegeta with Supreme Kai / Kibito / Elder Kai Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Pikkon || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 6: Raditz and Nappa with Chilled Mission Objective: Win after executing at least a 60-count Rush Attack (60 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Chilled || 650 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 6.1: Ginyu with Fusion Android #13 Mission Objective: Win by a Time Up. Rewards: 1st time || Subsequently S-Rank: || Fusion Android #13 || 900 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Equip the Senzu Bean item; just in case you take too much damage. Use the assists Goku (Baby), Launch, Babidi, Gogeta (Super Saiyan 4) (to land a high Rush Attack). -Attack Krillin and Android #18 until they are both at low health. -Crouch block the entire time. Only stand block when you see the opponent in the air. Use assists to buy time. -Call Goku (Baby) all the time. His cooldown is insanely short and it buys you time, because it stops both characters from doing anything without dealing damage. -Call Launch for similar reason to Goku (Baby). -Call Babidi whenever you can; he creates a barrier where the opponent can�t touch you at all. Sit in the barrier and wait. Stage 7: Frieza (Final Form) with Bojack Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Bojack || 650 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 8: Cell (Perfect Form) with Dr. Wheelo Mission Objective: Win after landing 2 Ultimate Combos {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Dr. Wheelo || 650 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: As soon as the round starts, call Babidi, stand in the barrier he creates and Charge Ki until it is at 100%. Land the first Ultimate Combo. Now attack your opponent until they are at 25% health. Waste your spirit gauge by mashing L+X (Instant Transmission). Call King Kai to switch Spirit Gauges with your opponent (they should have over 100% by now). Land a second Ultimate Combo to beat the opponent. Stage 9: Vegeta with Supreme Kai / Janemba Mission Objective: Talk Rewards: 1st time || Subsequently S-Rank: || Uub || - A-Rank: || - || - B-Rank: || - || - Recommendation: - Stage 10: Vegeta (Super Saiyan) Mission Objective: Win without letting your opponent land a hit. Rewards: 1st time || Subsequently S-Rank: || Vegito (Super Saiyan) || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Equip the items �Regenerate� �Energy Sponge� and �Senzu Bean� in the items menu. If the opponent lands to many hits on you, then let them continue to hit you until you hit 25% health; this will activate your Senzu Bean and heal you completely. If you�ve taken partial damage, then land an Ultimate Combo - {Y.Y.Y.Y.X.A} to defeat the opponent; this will heal you passively (Regenerate) during the cinematic and by dealing damage to opponent (Energy Sponge). Stage 11: Kid Buu with Super Buu / Janemba Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Janemba || 700 Zeni A-Rank: || 300 Zeni ||300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 12: Beerus with Whis Mission Objective: Win with more than 70% health. Rewards: 1st time || Subsequently S-Rank: || Whis || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Equip the items �Regenerate� �Energy Sponge� and �Senzu Bean� in the items menu. If the opponent lands to many hits on you, then let them continue to hit you until you hit 25% health; this will activate your Senzu Bean and heal you completely. If you�ve taken partial damage, then land an Ultimate Combo - {Y.Y.Y.Y.X.A} to defeat the opponent; this will heal you passively (Regenerate) during the cinematic and by dealing damage to opponent (Energy Sponge). Stage 13: Broly with Turles Mission Objective: Win the battle. Rewards: 1st time || Subsequently S-Rank: || Turles || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 14: Bardock Mission Objective: Win with more than 50 counts remaining. Rewards: 1st time || Subsequently S-Rank: || Majuub || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Unlock an extra stage when you get S-Rank. Recommendation: Use the following team composition cause it has a large damage output and is pretty easy to use: SSGSS Goku with Goku (Super Saiyan 4) / Gogeta (Super Saiyan 4) / Hercule / Yamcha. -Use Gogeta to land a high Rush Attack. -Spam Hercule and Yamcha until you�ve called them 10 times overall. -Then land the following combo: {Y.Y.Y.Y.Y}, call Goku (SSJ4) after the wall bounce, {X.A} (immediately after calling Goku (SSJ4)), {X.X} 3 times while the assist is hitting the opponent. Stage 14.1: Bardock and Broly with Shenron Mission Objective: Win after landing 3 Ultimate Combos {Y.Y.Y.Y.X.A} 100% Rewards: 1st time || Subsequently S-Rank: || Shenron || 1000 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Use Goku or another of the DP3 or less characters with King Kai assist. Use the Ultimate Combo whenever you can until you land it 3 times. The opponents have enough health that they will survive 3 Ultimate Combos. -Use King Kai assist to switch Spirit Gauge with your opponent. This will keep them low on spirit so they can�t do much damage, and it keeps you high on Spirit Gauge for the Ultimate Combos. Stage 15: Bardock with Nuova Shenron Mission Objective: Win after executing at least a 70-count Rush Attack (70 Hit combo). Rewards: 1st time || Subsequently S-Rank: || Nuova Shenron || 700 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Use Gogeta (Super Saiyan 4) to meet the Rush Attack requirement. Stage 16: Broly with Tapion / Hirudegarn Mission Objective: Win with a Final Ultimate Combo {Y.Y.Y.Y.X.A} 200% Rewards: 1st time || Subsequently S-Rank: || Hirudegarn || 700 Zeni A-Rank: || Tapion || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: - Stage 17: Beerus with Omega Shenron / Whis Mission Objective: Win with an Ultimate Counter {Press A during an Ultimate Combo} 150% Rewards: 1st time || Subsequently S-Rank: || Omega Shenron || 900 Zeni A-Rank: || 300 Zeni || 300 Zeni B-Rank: || 200 Zeni || 200 Zeni Recommendation: Attack Beerus until his health drops to around 20%. Wait until Beerus Spirit Gauge is at least at 150%. Perform an Ultimate Combo {Y.Y.Y.Y.X.A} 100% on Beerus, he will perform an Ultimate Counter. Win the beam clash mini-game to achieve the mission objective. ================ [5] Extreme World Tournament ================ Compete in the martial arts tournament. The tournament consist of 13 battles against various CPU teams. Unlockables: Beerus upon winning the tournament the first time. Titles for Quest Mode upon winning the tournament a second time. Round 1: Krillin and Android 18 with Android 17 / Android 16 Round 2: Nappa and Raditz with Saibaman / Saibaman Round 3: Ginyu with Recoome / Burter / Jeice / Guldo Round 4: Piccolo with Dende / Guru / King Piccolo / Mr. Popo Round 5: Frieza with Zarbon / Cooler / Dodoria -OR- Bardock with Lord Chilled / Frieza (1st Form) Interruption: Broly Round 6: Vegeta (Super Saiyan) and Trunks (Super Saiyan/Teen) and Dr. Brief / Bulma Round 7: Gotenks (Super Saiyan) with Tapion / Hirudegarn / Trunks (Kid) Round 8: Majin Buu with Hercule / Super Buu / Announcer Interruption: Kid Buu with Babidi / Dabura / Majin Vegeta Semi Final: Gohan (Unleashed) and Gohan (Kid/Super Saiyan) with Supreme Kai / Kibito -OR- Gohan (Teen/Super Saiyan) and Gohan (Kid) with Goten / Chi-Chi Final: SSG Goku and Goku (Super Saiyan) with King Kai and Bubbles Interruption: Beerus and Goku and Vegeta ================ [6] Battle Mode ================ Battle against the CPU. You can select your and the CPU�s team and battle. ================ [7] Versus Mode ================ Compete against local players. Create a room that others can join or search for other players nearby. When you create a room, you can set a limit on the amount of Dragon Power that can be used to compose teams, and the time limit for each battle. ================ [8] Quest Mode ================ Quest Mode allows you to collect dragonballs whenever you StreetPass with another Dragonball Z: Extreme Butoden player. You collect one dragonball for each StreetPass. Once all seven dragonballs are collected, you can summon Shenron. Shenron will grant one randomly selected item. Once Shenron grants a random item, he disappears along with the dragonballs. You must then collect all 7 dragonballs again. However, you can exploit the mechanic to avoid losing all 7 dragonballs. Once Shenron grants a random item, the item and its description will be displayed on the 3DS bottom screen. You can hit the �Home� menu on your 3DS while the item is displayed close the game. Open Extreme Butoden again and you�ll find that you still have 6 dragonballs. This allows you to roll again for the item you want from Shenron without having to collect 7 StreetPasses. Note; that you do not retain the item that was granted by Shenron when you soft reset. ================ [9] Extras ================ Register Team: Can register up to 3 teams to easily access them in Adventure, Extreme World Tournament, Battle, and Versus modes. Gallery: View character profiles, listen to game music and sound effects, and view game credits. Options: Adjust game settings for Time, Difficulty, and Button Mapping. Add-On Content: Connect to the internet to download additional content. ================ [10] Characters ================ The Character section details each playable character in the game along with the character�s basic details and unlock method. [10.1] Goku ----------------------------- DP: 3 HP: 10,000 Unlock: Playable from the start Kaioken Attack: L+X Kamehameha: L+A Kaioken x20 Kamehameha: Ultimate Attack 100% (Ground Stage) Spirit Bomb: Ultimate Attack 100% (Air Stage) Super Kamehameha: Ultimate Attack 200%. Performed while on the Ground Stage. [10.2] Krillin ----------------------------- DP: 2 HP: 9,300 Unlock: Playable from the start Solar Flare: L+X Destructo-Disc: L+A Multi Destructo-Disc: Ultimate Attack 100% (Ground Stage) 2x Spirit Shot: Ultimate Attack 100% (Air Stage) Super Sun Flare Destructo-Disc: Ultimate Attack 200%. Performed while on the Air Stage. [10.3] Gohan (Kid) ----------------------------- DP: 2 HP: 9,000 Unlock: Playable from the start Uppercut Attack: L+X Masenko: L+A Masenko: Ultimate Attack 100% (Ground Stage) Blast Barrage: Ultimate Attack 100% (Air Stage) Super Saiyan Blast Barrage: Ultimate Attack 200%. Performed while on the Air Stage. [10.4] Piccolo ----------------------------- DP: 3 HP: 10,000 Unlock: Playable from the start Upward Energy Attack: L+X Super Explosive Wave: L+A Special Beam Cannon: Ultimate Attack 100% (Ground Stage) Light Grenade: Ultimate Attack 100% (Air Stage) Hellzone Grenade: Ultimate Attack 200%. Performed while on the Ground Stage. [10.5] Raditz ----------------------------- DP: 1 HP: 9,000 Unlock: Playable from the start Thumb Energy Shot: L+X Here�s a Gift!: L+A Here�s a Present for You!: Ultimate Attack 100% (Ground Stage) 2x Energy Blast: Ultimate Attack 100% (Air Stage) Enough Playing: Ultimate Attack 200%. Performed while on the Air Stage. [10.6] Nappa ----------------------------- DP: 1 HP: 11,500 Unlock: Playable from the start Counter Attack: L+X Nappa�s Rampage: L+A My Most Powerful Move: Ultimate Attack 100% (Ground Stage) Impact Bomb: Ultimate Attack 100% (Air Stage) My Most Powerful Move Ever!: Ultimate Attack 200%. Performed while on the Air Stage. [10.7] Vegeta ----------------------------- DP: 3 HP: 9,500 Unlock: Playable from the start Uppercut: L+X Big Bang Attack: L+A Final Flash: Ultimate Attack 100% (Ground Stage) Galick Gun: Ultimate Attack 100% (Air Stage) Super Galick Gun: Ultimate Attack 200%. Performed while on the Ground Stage. [10.8] Captain Ginyu ----------------------------- DP: 2 HP: 11,000 Unlock: Playable from the start Underground Attack: L+X (Hold Right+L+X to move while underground) (When opponent is to the right) Ginyu Cannon: L+A Ginyu Gatling Gun: Ultimate Attack 100% (Ground Stage) Ginyu Cannon: Ultimate Attack 100% (Air Stage) Body Change: Ultimate Attack 200%. Performed while on the Air Stage. [10.9] Frieza (Final Form) ----------------------------- DP: 3 HP: 9,800 Unlock: Playable from the start Death Saucer: L+X Psycho Smash: L+A I�m the One Who�ll Kill You!: Ultimate Attack 100% (Ground Stage) Death Ball: Ultimate Attack 100% (Air Stage) Death Strike: Ultimate Attack 200%. Performed while on the Air Stage. [10.10] Goku (Super Saiyan) ----------------------------- DP: 5 HP: 12,000 Unlock: Playable from the start Instant Transmission: L+X Kamehameha: L+A Super Saiyan 3 Kamehameha: Ultimate Attack 100% (Ground Stage) Spirit Bomb: Ultimate Attack 100% (Air Stage) Super Spirit Bomb: Ultimate Attack 200%. Performed while on the Air Stage. [10.11] Vegeta (Super Saiyan) ----------------------------- DP: 5 HP: 10,500 Unlock: Playable from the start Kick Uppercut Attack: L+X Big Bang Attack: L+A Final Flash: Ultimate Attack 100% (Ground Stage) Big Bang Ray: Ultimate Attack 100% (Air Stage) Attack to End All Attacks: Ultimate Attack 200%. Performed while on the Air Stage. [10.12] Trunks (Future/Super Saiyan) ----------------------------- DP: 4 HP: 10,000 Unlock: Playable from the start Dash Blast Attack: L+X Shining Slash: L+A Buster Flash: Ultimate Attack 100% (Ground Stage) Buster Cannon: Ultimate Attack 100% (Air Stage) Finish Buster: Ultimate Attack 200%. Performed while on the Ground Stage. [10.13] Android #18 ----------------------------- DP: 4 HP: 10,000 Unlock: Playable from the start Grab Attack: L+X Destructo-Disc: L+A 2x Photon Buster: Ultimate Attack 100% (Ground Stage) Photon Blitz: Ultimate Attack 100% (Air Stage) Photon Rain: Ultimate Attack 200%. Performed while on the Air Stage. [10.14] Gohan (Kid/Super Saiyan) ----------------------------- DP: 5 HP: 10,000 Unlock: Playable from the start Hit Combination: L+X Masenko: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Blast Barrage: Ultimate Attack 100% (Air Stage) Father-Son Kamehameha: Ultimate Attack 200%. Performed while on the Ground Stage. [10.15] Cell (Perfect Form) ----------------------------- DP: 5 HP: 12,000 Unlock: Playable from the start Energy Field: L+X Big Bang Rush: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Judgment Ray: Ultimate Attack 100% (Air Stage) Instant Transmission Kamehameha: Ultimate Attack 200%. Performed while on the Ground Stage. [10.16] Gohan (Unleashed) ----------------------------- DP: 6 HP: 12,000 Unlock: Playable from the start Hit combination: L+X King Hydra: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Masenko: Ultimate Attack 100% (Air Stage) P. Unleashed Kamehameha: Ultimate Attack 200%. Performed while on the Ground Stage. [10.17] Gohan (Teen/Super Saiyan) ----------------------------- DP: 4 HP: 11,000 Unlock: Playable from the start Uppercut: L+X King Hydra: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Masenko: Ultimate Attack 100% (Air Stage) Full Energy Kamehameha: Ultimate Attack 200%. Performed while on the Ground Stage. [10.18] Majin Buu ----------------------------- DP: 6 HP: 14,000 Unlock: Playable from the start Grab Attack: L+X Disappear!: L+A I Hate You!: Ultimate Attack 100% (Ground Stage) Buu Press: Ultimate Attack 100% (Air Stage) Turn into a Cookie!: Ultimate Attack 200%. Performed while on the Air Stage. [10.19] Kid Buu ----------------------------- DP: 7 HP: 11,000 Unlock: Playable from the start Turn into Candy: L+X Ki Blast: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Annihilate Earth in One Go: Ultimate Attack 100% (Air Stage) Arm Dismemberment: Ultimate Attack 200%. Performed while on the Air Stage. [10.20] Gotenks (Super Saiyan) ----------------------------- DP: 6 HP: 9,500 Unlock: Playable from the start Hit combination: L+X Galactic Donuts: L+A Kamehameha Cannon: Ultimate Attack 100% (Ground Stage) Super Ghost Kamikaze Attack: Ultimate Attack 100% (Air Stage) Charging Ultra Buu Buu Volleyball: Ultimate Attack 200%. Performed while on the Air Stage. [10.21] SSG Goku ----------------------------- DP: 7 HP: 12,500 Unlock: Clear Adventure Mode Dash Attack: L+X Dash Power: L+A Super Saiyan Kamehameha: Ultimate Attack 100% (Ground Stage) God Kamehameha: Ultimate Attack 100% (Air Stage) God Power: Ultimate Attack 200%. Performed while on the Air Stage. [10.22] Beerus ----------------------------- DP: 7 HP: 12,000 Unlock: Clear Extreme World Tournament Flick combo: L+X 360 Degree Ki Blast: L+A Destruction before Creation: Ultimate Attack 100% (Ground Stage) Beerus� Bomb: Ultimate Attack 100% (Air Stage) Beerus� Bomb (Pursuit): Ultimate Attack 200%. Performed while on the Air Stage. [10.23] Bardock ----------------------------- DP: 4 HP: 11,800 Unlock: Playable from the start Charge Attack: L+X Sleeper Hold: L+A Riot Javelin: Ultimate Attack 100% (Ground Stage) Spirit Cannon: Ultimate Attack 100% (Air Stage) Final Riot Javelin: Ultimate Attack 200%. Performed while on the Ground Stage. [10.24] Broly ----------------------------- DP: 6 HP: 13,500 Unlock: Clear all scenarios in Z Story mode Lunging Lariat: L+X Chosen One: L+A I Am a Devil: Ultimate Attack 100% (Ground Stage) Rest in Peace: Ultimate Attack 100% (Air Stage) Power. Surging Power!: Ultimate Attack 200%. Performed while on the Air Stage. [10.25] SSGSS Goku ----------------------------- DP: 7 HP: 14,000 Unlock: Enter Code at the Title Screen Instant Transmission Attack: L+X One-Inch Punch: L+A Kamehameha: Ultimate Attack 100% (Ground Stage) Infinite Ki Blast: Ultimate Attack 100% (Air Stage) Dash Kamehameha: Ultimate Attack 200%. Performed while on the Air Stage. ================ [11] Assists ================ Teams can consist of Assists. The assists are called by tapping their icon on the bottom 3DS screen. Multiple assists may be called simultaneously. In order to call multiple assists, the total Dragon Power of the assists called must not exceed a total of 7. Once an assist is called, it will appear in the battle, perform an action, then disappear. Each assist has a cooldown period where they cannot be called for a some period of time after they disappear; cooldown time varies among each assist. Below is each assist organized by their Dragon Power value. Each assist has a brief description of their effect, how to unlock the assist, and the cooldown (in real time seconds). Dragon Power 1 Assists Dende: Restores 500 HP after a celebratory flash of light. Unlock: Achieve S-Rank on Stage 1 of Planet Namek in Adventure Mode cooldown: 20s Uub: Attacks with a Dash Kick. Unlock: Achieve S-Rank on Stage 9 of Supreme Kai�s World in Adventure Mode cooldown: 9s Gohan (Boy):Performs a quick head strike attack. Unlock: Achieve S-Rank on Stage 5.1 of Hercule City in Adventure Mode cooldown: 13s Videl: Attacks with a Videl Kick. Unlock: Achieve S-Rank on Stage 1 of Hercule City in Adventure Mode cooldown: 5s Hercule: Attacks with �Hercule Miracle Special Ultra Super Megaton Punch!� Unlock: Achieve S-Rank on Stage 6.1 of Martial Arts Temple in Adventure Mode -OR- Achieve S-Rank on Stage 4 of Hercule City in Adventure Mode cooldown: 2s Mr. Popo: Punches the opponent when they approach Mr. Popo. Unlock: Achieve S-Rank on Stage 3 of Land of Korin in Adventure Mode cooldown: 10s Yajirobe: Attacks with a jumping slash. Unlock: Achieve S-Rank on Stage 7 of West City (1) in Adventure Mode cooldown:12s Yamcha: Attacks with Wolf Fang Fist Unlock: Achieve S-Rank on Stage 3 of West City (1) in Adventure Mode -OR- Achieve A-Rank on Stage 4 of Martial Arts Temple in Adventure Mode cooldown: 8s Goku (Boy): Extends the Power Pole to attack the opponent. Unlock: Achieve S-Rank on Stage 4 of Martial Arts Temple in Adventure Mode -OR- Achieve S-Rank on Stage 6.1 of West City (2) in Adventure Mode cooldown: 7s Turtle: Takes a leisurely stroll, will slowly push any character in its path. Unlock: Achieve S-Rank on Stage 5 of West City (1) in Adventure Mode cooldown: 4s Flying Nimbus: Appears in the air, touching it will raise the character�s speed. Unlock: Enter Code on the Title Screen: Left, Down, Right, Y, B, A, Up, X, Up, A, Up, B, Up Y, L, R, Up, X cooldown: 17s Frieza (1st Form): Flies quickly across the stage, will quickly push any character in its path. Unlock: Achieve S-Rank on Stage 6.1 of Planet Namek in Adventure Mode cooldown: 7s Announcer: Delivers motivating commentary and then powers up your character�s Attack power. Unlock: Achieve S-Rank on Stage 1 of Martial Arts Temple in Adventure Mode cooldown: 17s Oolong: Transforms into underwear that attaches to the opponent upon touching them. While attached, the panties drain the opponent�s Spirit gauge. Unlock: Achieve S-Rank on Stage 2 of West City (1) in Adventure Mode cooldown: 12s Guldo: Halts opponent�s movements with telekinesis. Unlock: Achieve S-Rank on Stage 2.1 of Planet Namek in Adventure Mode cooldown: 17s Chi-Chi: The screen is obscured by Chi-Chi�s scream -- �Where are you, Goku!?� Unlock: Complete Prologue in Adventure Mode cooldown: 5s Pan: Appears before the opponent, slapping them to decrease their spirit gauge. Unlock: Enter Code on the Title Screen: Left, A, Right, Right, A, Left, Down A, A, Down, X, X, Up, B, B cooldown: 9s Puar: Turns into a porcupine and damages any character that touches it. Unlock: Achieve S-Rank on Stage 4 of West City (1) in Adventure Mode cooldown: 10s Launch: Sneezes before transforming, then shoots a machine gun. Unlock: Achieve S-Rank on Stage 5 of Martial Arts Temple in Adventure Mode cooldown:17s Gine: Brings meat along, when meat is taken it recovers HP by 1,000. Unlock: Enter Code on the Title Screen: Right , A, X, Y, B (repeat 5 times) cooldown: 10s Dragon Power 2 Assists: Korin: Drops a Senzu Bean that restores HP by 1500 to whoever takes it. Unlock: Achieve S-Rank on Stage 2 of Land of Korin in Adventure Mode cooldown: 25s Great Saiyaman: Appears by performing a flying kick and then strikes a pose. Unlock: Achieve S-Rank on Stage 3 of Hercule City in Adventure Mode cooldown: 13s Zarbon: Releases a Ki Blast diagonally downwards from the air. Unlock: Achieve S-Rank on Stage 4 of Planet Namek in Adventure Mode cooldown: 10s Jeice: Fires a Crusher Ball from the air aimed at the opponent�s back. Unlock: Achieve A-Rank on Stage 2.1 of Planet Namek in Adventure Mode cooldown: 13s Cell Jr.: Teleports above and behind the opponent then kicks them. Unlock: Achieve S-Rank on Stage 6 of Cell Games in Adventure Mode cooldown: 9s Dodoria: Performs a charging headbutt attack. Unlock: Achieve A-Rank on Stage 4 of Planet Namek in Adventure Mode cooldown: 9s Trunks (Kid): Hops forward while unleashing a barrage of punches. Unlock: Achieve S-Rank on Stage of West City (2) in Adventure Mode -OR- Achieve B-Rank on Stage 2 of Hercule City in Adventure Mode cooldown: 6s Burter: Strikes with a super fast rushing attack. Unlock: Achieve S-Rank on Stage 5 of Planet Namek in Adventure Mode Cooldown: 10s Demon King Piccolo: Thrusts both hands out and unleashes multiple beam attacks. Unlock: Achieve S-Rank on Stage 6 of Land of Korin in Adventure Mode -OR- Achieve A-Rank on Stage 5 of Cell Games in Adventure Mode Cooldown: 14s Frieza (2nd Form): Charges forward with its horns first, then launching your opponent into the air. Unlock: Achieve S-Rank on Stage 7 of Planet Namek in Adventure Mode cooldown: 13s Recoome: Fires his Eraser Gun. Unlock: Achieve S-Rank on Stage 6 of Planet Namek in Adventure Mode cooldown: 11s Saibaman: Jumps up and grabs the opponent then self-destructs. Unlock: Achieve S-Rank on Stage 2 of Planet Namek in Adventure Mode cooldown: 13s Android #19: Appears near opponent and attacks with a headbut. Unlock: Achieve S-Rank on Stage 7 of Land of Korin in Adventure Mode cooldown: 9s Goten (Kid): Tackles opponent from above, then charges them after landing on the ground. Unlock: Achieve S-Rank on Stage 6 of West City (2) in Adventure Mode cooldown: 9s Gohan (Grandpa): Attacks with Rock, Paper, Sisters. Unlock: Achieve S-Rank on Stage 1 of Land of Korin in Adventure Mode cooldown: 17s Android #8: Appears in front of your character and acts as a barrier to short range physical attacks. Unlock: Achieve A-Rank on Stage 8 of Land of Korin in Adventure Mode cooldown: 7s Spopovich: Grabs opponent from behind and knocks them down. Unlock: Enter Code on the Title Screen: Down, Y, X, Right, R, Y, X, Up, Y, X, A, Right, B, A, Left, X, B, Y, X cooldown: 15s Cell (1st Form): Fires a Solar flare that stuns the opponent momentarily. Unlock: Achieve S-Rank on Stage 6.1 of Cell Games in Adventure Mode Cooldown: 14s Dr. Gero. Absorbs opponent�s projectile attacks, increasing your spirit gauge. Unlock: Achieve S-Rank on Stage 7.1 of Land of Korin in Adventure Mode cooldown: 15s Bubbles: Dances around gleefully then raises your character�s speed. Unlock: Achieve S-Rank on Stage 5 of West City (2) in Adventure Mode cooldown: 17s General Blue: Fires a mesmerizing light from his eyes that paralyze the opponent momentarily. Unlock: Achieve A-Rank on Stage 7 of Land of Korin in Adventure Mode cooldown: 17s Bulma: Produces a random invention from her capsule; either a beam gun, her motorcycle to run over the opponent, a drone, or a fridge which tosses a soda can that restores HP by 1,500. Unlock: Achieve S-Rank on Stage 1 of West City (1) in Adventure Mode cooldown: 10s King Kai: Tells a bad pun then switches the amount of your and your opponent�s spirit gauge. Unlock: Achieve S-Rank on Stage 8 of West City (2) in Adventure Mode cooldown: 17s Chiaotzu: Slows the enemy with Telekinesis. Unlock: Achieve S-Rank on Stage 7 of Martial Arts Temple in Adventure Mode cooldown: 14s Jaco: Flies in to fire a light beam gun. Unlock: Enter Code on the Title Screen: R, Right, Y, B, A, A, B, X, Left, L, Right, Left, R, Right, Y, B, A cooldown: 5s Dragon Power 3 Assists: Kibito: Appears by your character and holds his hand out. Touching his hand will restore a character�s HP by 1000. Unlock: Achieve A-Rank on Stage 2 of Supreme Kai�s World in Adventure Mode cooldown: 17s Yamu: Flies at your foe and attacks with a weapon, it drains your opponent�s spirit gauge. Unlock: Enter Code on the Title Screen: Y, Y, X, Right, R, Y, X, A, Down, Up, B, Left, Y, Right, X cooldown: 22s Jackie Chun: Unleashes a Turtle style beam attack diagonally upwards. Unlock: Achieve S-Rank on Stage 3 of Martial Arts Temple in Adventure Mode cooldown: 14s Chilled: Charges a ki blast in the air before firing. Unlock: Achieve S-Rank on Stage 6 of Supreme Kai�s World in Adventure Mode cooldown: 15s Frieza (3rd Form): Releases multiple Ki Blasts from both hands. Unlock: Achieve S-Rank on Stage 1 of Cell Games in Adventure Mode cooldown: 22s Vegito (Super Saiyan): Strikes diagonally down with a sword that paralyzes the opponent momentarily. Unlock: Achieve S-Rank on Stage 10 of Supreme Kai�s World in Adventure Mode cooldown: 5s Bojack: Appears with his back to the opponent. When the opponent hits Bojack, Bojack will counter with throw move. Unlock: Achieve S-Rank on Stage 7 of Supreme Kai�s World in Adventure Mode cooldown: 25s Mecha Frieza: Jumps up slightly then fires a Death Blaster beam attack from on hand. Unlock: Achieve S-Rank on Stage 3 of Cell Games in Adventure Mode cooldown: 10s Meta-Cooler: Tackles the Opponent consecutively 5 times. Unlock: Achieve S-Rank on Stage 2.1 of Cell Games in Adventure Mode cooldown: 25s Master Roshi: Fires a Kamehameha. Unlock: Achieve S-Rank on Stage 6 of West City (1) in Adventure Mode cooldown: 17s Android #17: Creates a barrier that only obstructs the opponent. Unlock: Achieve S-Rank on Stage 4.1 of Martial Arts Temple in Adventure Mode cooldown: 20s Mercenary Tao: Drops down on a column. The column will remain for a while acting as a barrier. Unlock: Achieve S-Rank on Stage 5 of Land of Korin in Adventure Mode cooldown: 12s Elder Kai: Performs a ritual that takes time but raises your character�s power if successful. Unlock: Achieve S-Rank on Stage 2 of Supreme Kai�s World in Adventure Mode cooldown: 33s Baba: Gives random bonus; either attack power boost, defense power boost, restores HP by 1000, or restores Spirit gauge by 25%. Unlock: Achieve A-Rank on Stage 1.1 of Land of Korin in Adventure Mode cooldown: 17s Cell (2nd Form): Appears in front of your character and extends his tail forward. If the opponent is near the tail, then they get grabbed by Cell. Unlock: Achieve S-Rank on Stage 7 of Cell Games in Adventure Mode cooldown: 25s Tapion: Plays an ocarina flute, then creates a barrier around your character that is attack proof. Unlock: Achieve A-Rank on Stage 16 of Supreme Kai�s World in Adventure Mode cooldown: 8s Babidi: Forms a barrier around himself that lasts for a considerable amount of time. Unlock: Achieve S-Rank on Stage 4.1 of Hercule City in Adventure Mode cooldown: 20s Grand Elder Guru: Raises your abilities for a set time. Unlock: Achieve S-Rank on Stage 3 of Planet Namek in Adventure Mode cooldown: 15s Mighty Mask (Trunks & Goten): Unleashes a powerful energy blast in a random direction. Unlock: Enter Code on the Title Screen: Y, Y, Y, Y, X, A (after a few tries) cooldown: 10s Goku (Baby): Goku appears in his space pod and cries. The cry hits both players and is unblockable, but does no damage. Unlock: Achieve S-Rank on Stage 6.1 of West City (2) in Adventure Mode cooldown: 2s Yakon: Falls from the sky and opens his mouth upon landing, absorbs all projectiles while mouth is open. Unlock: Enter Code on the Title Screen: Right, Down, Left, A, B, Y, Right, Down, Left, A, B, Y, Right, Down, Left, B, A cooldown: 13s Haze Shenron: Releases toxic gas that poisons the opponent and slowly drains their HP for a short time. Unlock: Enter Code on the Title Screen: Up, A, Right, B, Down, Y, Left, X, R, L, R, L cooldown: 9s Rage Shenron: Launches a barrier of Dragon Thunder around itself. Unlock: Enter Code on the Title Screen: X , Up, B, Down, Y, Left , A, Right, R, L, X , Up, B, Down, Y, Left , A, Right, X , Up, B, Down, Y, Left , A cooldown: 14s Oceanus Shenron: Launches a Whirlwind Spin attack around itself. Unlock: Enter Code on the Title Screen: Up, A, Up, B, Up, Y, Up, X, L, R, L, R, L, R (repeat twice) cooldown: 15s Dragon Power 4 Assists: Dr. Wheelo: Appears near your Character and fires a beam diagonally down. Unlock: Achieve S-Rank on Stage 8 of Supreme Kai�s World in Adventure Mode Cooldown: 14s Devilman: Fires a Devilmite Beam whose power is based on a foe�s evilness. Unlock: Achieve S-Rank on Stage 4 of West City (2) in Adventure Mode cooldown: 17s Nuova Shenron: Fires a Burst Attack from the air that explodes upon touching. Unlock: Achieve S-Rank on Stage 15 of Supreme Kai�s World in Adventure Mode cooldown: 17s Dabura: Appears near you character and spits diagonally downward which turns opponent to stone for a while. Unlock: Achieve S-Rank on Stage 3 of Supreme Kai�s World in Adventure Mode cooldown: 33s Turles: Releases a beam in the form of a ring. Unlock: Achieve S-Rank on Stage 13 of Supreme Kai�s World in Adventure Mode cooldown: 17s Pilaf & Shu & Mai: A robot appears near you character and fires a missile. Unlock: Achieve S-Rank on Stage 4 of Land of Korin in Adventure Mode cooldown: 17s Android #16: Appears near your character and fires a beam diagonally down. Unlock: Achieve S-Rank on Stage 4 of Cell Games in Adventure Mode cooldown: 15s Tien: Fires a Neo Tri-Beam diagonally down. Unlock: Achieve S-Rank on Stage 6 of Martial Arts Temple in Adventure Mode cooldown: 14s Supreme Kai: Materializes a katchin-steel block and throws it at the opponent. The block remains on the stage for a bit taking up space. Unlock: Achieve S-Rank on Stage 1 of Supreme Kai�s World in Adventure Mode cooldown: 10s Dr. Briefs: Materializes a gravity machine that slows everyone down. Unlock: Achieve S-Rank on Stage 1 of West City (2) in Adventure Mode cooldown: 17s Monster Carrot: Goes after your foe and extends his hand, turns opponent into a carrot upon contact. Unlock: Achieve S-Rank on Stage 1.1 of Land of Korin in Adventure Mode cooldown: 17s Eis Shenron: Fires an ice beam diagonally down that freezes the opponent for a bit. Unlock: Enter Code on the Title Screen: Left, L, R, Right, Up, X, B, Down, Y, A, Y, A cooldown: 17s Dragon Power 5 Assists: Janemba: Appears near your character and swings his sword upward striking the opponent and sending an energy slash diagonally upwards. Unlock: Achieve S-Rank on Stage 11 of Supreme Kai�s World in Adventure Mode cooldown: 20s Pikkon: Outstretches his hands and releases a Thunder Flash Attack across the stage. Unlock: Achieve S-Rank on Stage 5 of Supreme Kai�s World in Adventure Mode cooldown: 25s Super Buu: Raises his hand and releases several beam attacks that rain down around him. Unlock: Achieve S-Rank on Stage 4 of Supreme Kai�s World in Adventure Mode cooldown: 20s Fusion Android #13: Releases a SS Deadly Bomber attack that homes in on the opponent. Unlock: Achieve S-Rank on Stage 6.1 of Supreme Kai�s World in Adventure Mode cooldown: 19s Whis: Increases Ultimate Combo and Ultimate counter damage once. Unlock: Achieve S-Rank on Stage 12 of Supreme Kai�s World in Adventure Mode cooldown: 17s Majuub: Fires a majin beam diagonally down that turns opponent into chocolate. Unlock: Achieve S-Rank on Stage 14 of Supreme Kai�s World in Adventure Mode cooldown: 17s Great Ape: Appears and stomps around if on the Ground Stage, or fires a beam if in the Air Stage. Unlock: Enter Code on the Title Screen: Up, X, Down, Y, L, R, L, R, L, R Up, X, Down, Y, Down, X, Up cooldown: 19s Vegeta (SSGSS): Vegeta appears, makes a speech, turns SSGSS, then teleports next to opponent and attacks with a kick. The kick causes a wall bounce on hit or guard breaks on block. Unlock: Enter Code on the Title Screen: X, A, B, Down, Right, Up, Y, A, R, Down, Right, Up, Right, A, R cooldown: 5s Garlic Jr.: Opens a doorway to the Dead Zone which pulls all characters towards the doorway. Unlock: Achieve S-Rank on Stage 5 of Cell Games in Adventure Mode cooldown: 17s Dragon Power 6 Assists: Cooler: Appears above the Opponent and fires a Supernova attack downwards. Unlock: Achieve S-Rank on Stage 2 of Cell Games in Adventure Mode cooldown: 25s Gogeta (Super Saiyan): Unleashes a Soul Punisher attack that travels slowly across the stage, damages your opponent and heals your Character. Unlock: Enter Code on the Title Screen: L, R, Up, Down, Y, X, Left, Right, A, Up, A, Right, B, Down, Y, Left, X, Up, A, Right, B cooldown: 22s Hirudegarn: Spits fire diagonally down at your opponent. Unlock: Achieve S-Rank on Stage 16 of Supreme Kai�s World in Adventure Mode cooldown: 33s Omega Shenron: Generates a Minus Energy Power Ball in the air then fires it diagonally down. Unlock: Achieve S-Rank on Stage 17 of Supreme Kai�s World in Adventure Mode -OR- Enter Code on the Title Screen: R, Y, X, A, B, (Repeat 5 Times) cooldown: 25s Super #17: Appears in the air near your Character and fires a Shocking Death Ball diagonally down. Unlock: Achieve S-Rank on Stage 8 of Land of Korin in Adventure Mode cooldown: 5s Golden Frieza: Descends from the air slowly, then fires a Death Divider beam attack at your opponent. Unlock: Enter Code on the Title Screen: Up, Down, Left, Right, Down, Up, Right, Left, A, B, A, B, L cooldown: 15s Dragon Power 7 Assists: Gogeta (Super Saiyan 4): Appears near your Character and charges a Big Bang Kamehameha. If the Opponent is within range. Unlock: Enter Code on the Title Screen: Up, Left, Down, Right, Up, Left, Down, Right, Up, B cooldown: 17s Vegeta (Majin): Sends out a radial shockwave that damages both players. Can be blocked. Unlock: Achieve S-Rank on Stage 7 of Hercule City in Adventure Mode cooldown: 30s Goku (Super Saiyan 4): Appears near your Character and unleashes a x10 Kamehameha across the stage. Unlock: Enter Code on the Title Screen: Down, Up, Right, Left, Down, Up, X, B, Y, A, Up, Down, Left, Right, Down, Up, Right, Left, A, X (repeat twice) cooldown: 25s Vegeta (Super Saiyan 4): Appears near your Character and unleashes a Final Shine attack diagonally down. Unlock: Enter Code on the Title Screen: Down, Down, Right, Right, Up, Left, Up, Left, B, A, Y, A, B, Y, X cooldown: 17s Shenron: Revives a Character on your team whose HP is at 0. Can only be used once per battle. Unlock: Achieve S-Rank on Stage 14.1 of Supreme Kai�s World in Adventure Mode cooldown: N/A ================ [12] Credits ================ Special Thanks to everyone who has worked on Dragonball Z: Extreme Butoden, especially: Thanks to Triple Da G.O.D! for compiling and translating information about the game from japanese sources. <http://tripledagod.blogspot.com/2015/06/TripleDaGODExplainsItAllDragonBallZEx tremeButoden.html> Thanks to Leet69, varo205, sikboy1029, and Omega1084 for the assist unlock codes. Also, thank you to everyone on the Gamefaqs forums that contributed to the unlock codes. <http://www.gamefaqs.com/boards/129059-dragon-ball-z-extreme-butoden/72684267> Thanks to everyone on reddit that contributed to the unlock codes. <https://www.reddit.com/r/dbz/comments/3phrpg/extreme_butoden_information_thre ad/> ================ Copyright 2015 by Pedro Gonzalez-Jorge