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Game Script

by SigmaSlash

Super Smash Bros. For 3DS: Challenges Guide
System: Nintendo 3DS
Started: 10/14/2014
Finished: 10/15/2014
Created by William Donehoo (thegamemaster8)
e-Mail: [email protected]
Version: Final
Guide Copyright 2014 for GameFAQs only
Game Copyright 2014 for Nintendo/Bandai-Namco/Sora

Special Credit to IGN User xTreeCutterx for some suggestions concerning some
of Challenges including those in Training Mode, Cruel Smash, and Classic Mode
9.0 Intensity.  If you see him at any forums, be sure to thank him for his 
suggestions!

Special Credit also to a fellow smasher named Tanner for info on using
Golden Hammers on Challenges that yield Golden Hammers.

Special Credit also to fellow smasher, Alexander, and many others for the
Ganondorf Techinuqe for the Home-Run Contest trick for Challenge #072.


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Table of Contents:

(Use CTRL + F To Search by the 5 Digit Search Codes)

 1) Introduction........................[INTRO]

 2) How It Works........................[HOWIT]
    A) Challenges.......................[HOWCH]
    B) Golden Hammers...................[HOWHA]
    C) Modes............................[HOWMO]

 3) Unlocking Characters................[CHARA]

 4) Using This Guide....................[USING]

 5) Panel 1.............................[PANE1]
    A) First Row........................[1ROW1]
    B) Second Row.......................[1ROW2]
    C) Third Row........................[1ROW3]
    D) Fourth Row.......................[1ROW4]
    E) Fifth Row........................[1ROW5]

 6) Panel 2.............................[PANE2]
    A) First Row........................[2ROW1]
    B) Second Row.......................[2ROW2]
    C) Third Row........................[2ROW3]
    D) Fourth Row.......................[2ROW4]
    E) Fifth Row........................[2ROW5]

 7) Panel 3.............................[PANE3]
    A) First Row........................[3ROW1]
    B) Second Row.......................[3ROW2]
    C) Third Row........................[3ROW3]
    D) Fourth Row.......................[3ROW4]
    E) Fifth Row........................[3ROW5]

 8) Challenges By Category..............[INDEX]
    A) General Play.....................[IND01]
    B) Classic..........................[IND02]
    C) All-Star.........................[IND03]
    D) Training.........................[IND04]
    E) Multi-Man Smash..................[IND05]
    F) Target Blast!....................[IND06]
    G) Home-Run Contest.................[IND07]
    H) Smash Run........................[IND08]
    I) Smash (Multiplayer)..............[IND09]
    J) Customization....................[IND10]
    K) Vault............................[IND11]
    L) StreetSmash......................[IND12]

 9) Frequently Asked Questions..........[=FAQ=]

10) Closing.............................[CLOSE]


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1) Introduction [INTRO]

Hey everyone!  So I've been playing this Game for quite awhile now and I
noticed that no one had put up a Guide for the Challenges in this Game at the 
time I started this Guide.

So what's that mean?  It means I'm still going to do the Guide, so if another
came out while I was doing this one, I'll still do this one and submit it.

My e-mail is listed at the top of this Guide, so if at anytime you notice
that there's a mistake or if there's an easier way to complete a Challenge,
shoot me an e-mail and if it's noteworthy, I'll update the Guide and give you
credit.

Now, when I say that, it means for basic completion.  For example, for the
Classic Mode 9.0 Intensity Challenge, I used a customized Kirby.  I'm aware
that many of you will no doubt use a different Character you're familar with
and e-mail me with that info.  

That type of info won't be used because if I were to jot down everyone's
preference, this Guide would be much longer than it needs to be.  This Guide
is meant to be short with as much detail in the shortest amount of words
possible to make it easy to understand and execute.

Well, enough prattle... Let's get to it!


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2) How It Works [HOWIT]

Anyone who's played Super Smash Bros. Brawl for the Wii knows how the 
Challenge System works.  When you access the Challenegs Screen, you'll notice
a blank canvas covered in squares.  When an exposed Challenge is available,
highlighting it will give a small clue on how to complete that Challenge.

In the beginning however, none of them will be exposed until at least one
Challenge is completed.  When a Challenge is completed, you'll not only get
a prize like a Trophy or Custom Item, you'll expose Challenges one square
to the Right, Left, Upper, and Lower areas of the Challenge Square you just
completed.

Now, that part is still the same from SSBB.  However, some things have 
changed in this Game.  For starters, there are three Challenge Panels each
with 35 Challenges.  While you only start with one Panel in the beginning,
you'll unlock the other two as you complete Challenges.

Now, you do not have to unlock a Challenge Panel to complete it's Challenges.
For example, on Panel 2, one Challenge is to collect 150 Unique Trohpies.
If you complete this Challenge before unlocking Panel 2, it will clear
automatically after unlocking the Panel.

What's that mean?  It's means use this Guide to complete as many Challenges
as you can without worrying about limitations!


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A) Challenges [HOWCH]

Challenges are split into several Categories that can be completed in any
order and, most of the time, with any Character.  The categories are listed
in the categorial listing in Section 7.  However, they're listed without
discriptions, so just use the CTRL + F function to find what you're looking
for in Sections 5, 6, and 7.

These Categories are as follows:

-> General Play
   This is what it says.  This includes how long you play the Game, unlocking
   Characters and Stages, etc.

-> Classic
   These Challenges are exclusive to the Classic Mode in the Solo Section
   of Games & More.

-> All-Star
   These Challenges are exclusive to the All-Star Mode in the Solo Section
   of Games & More.  I do believe you can complete all these Challenges
   without the True All-Star Mode unlocked, though correct me if I'm
   wrong.

-> Training
   These Challenges are exclusive to the Training Mode in Games & More.

-> Multi-Man Smash
   These Challenges are exclusive to the Multi-Man Smash Modes in the Stadium
   Section of Games & More.

-> Target Blast!
   These Challenges are exclusive to the Target Blast! Mode in the Stadium
   Section of Games & More.

-> Home-Run Contest
   These Challenges are exclusive to the Home-Run Contest Mode in the Stadium
   Section of Games & More.

-> Smash Run
   These Challenges are exclusive to the Smash Run Mode.

-> Smash (Multiplayer)
   These Challenges are exclusive to the Smash Mode which is the Game's
   Multiplayer Mode.  It has been labled as (Multiplayer) to avoid
   confusion with Smash Run as a Category.  Now, you can do all these on
   your own, though some are easier with friends who have the Game.

-> Customization
   These Challenges are exclusive to the Custom Mode in Games & More.

-> Vault
   These Challenges are exclusive to the Vault Section of Games & More.
   Challenges include collecting Trophies or completing milestones in the
   Trophy Rush Game.

-> StreetSmash
   These Challenges are exclusive to the StreetPass Game, StreetSmash.  All
   but one of these Challenges can actually be completed in the Practice
   Mode.  It's accessed by the StreetPass Option from the Main Menu.


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B) Golden Hammers [HOWHA]

Challenge Squares that are a lighter blue color than the rest contain a
Golden Hammer.  SSB Brawl players will remember what they are.  Those who
don't, here's a recap:

When you complete the Challenge that has the Golden Hammer, you'll gain that
Hammer which can be used to automatically complete a single Challenge and
gains it's prize without actaully completing the Challenge itself.

Unlike Brawl however, Hammers can only be used on the Panel they were gained
on, though you can unlock three per Panel.  However, some Challenges on Panels
2 and 3 cannot be unlocked using Golden Hammers.  They will be pointed out
in the Challenges' description as well as in the Panel Introductions.

Now, I wasn't sure if you could use a Golden Hammer on a Challenge that yields
a Golden Hammer, but a someone named Tanner shot me an e-mail that said
you could.  Since I don't use them myself, I can't confirm that, but I
assume the tip legitimate.

Also of note is that if you do use a Hammer to clear a Challenge, a Hammer
symbol will appear next to the picture on the top screen.


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C) Modes [HOWMO]

Just like Brawl, there's a lot of Modes in this Game.  Here's a brief
rundown of these Modes:

-> Classic Mode
   Found in the Solo Section of Games & More, you'll play through 6 Stages
   with a Boss being found at Stage 6.  Stages 1 to 5 can be made up of
   several matches including One-On-One, Team Battles, Metal Battles, 
   Four Player Free-For-Alls, or Giant Battles.  You have a choice of paths
   before each Stage including a Blue, Green, and Red Path.  These are
   Easy, Normal, and Hard Matches respectively with harder paths offering
   better prizes.  In higher Intensities that you set before Gameplay, the
   Path to Stage 6 may change offering a path to the Master Hand through
   a white path or the black path which pits you against to Master and Crazy
   Hands and the Master Core in higher Intensities.

-> All-Star Mode
   Also found in the Solo Section of Games & More, you'll play through 7
   Stages each with a set amount of opponents who you'll face in the order
   of their first game's release date.  After each Stage after Stage 1,
   you'll go to a Rest Area where you'll find a Maximum Tomato, a Fairy
   Bottle, and two Heart Containers.  The Heart Containers will replenish
   all Damage, while the other two items work normally.  The Stages in the
   beginning only have the Starter Characters, though all Characters will be
   unlocked in the Stages once all Characters are unlocked.  You can also
   change the difficulty of mode to be Easy, Normal, or Hard.

-> Multi-Man Smash Modes
   Found in the Stadium in Games & More, Multi-Man Smash pits your Character
   against a group of Mii Fighters under different rules.  10-Man and
   100-Man Smashes pit you against an amount of Miis listed including a 
   random Character at 25 KO marks in 100-Man, and your won Character Choice
   at the end of both with your best time being recorded upon completion.
   3-Minute and Endless Smash have a 3-Minute or Endless Time Limit to rack
   up KOs.  Your KO record is recorded upon completion of 3-Minute, though
   your record is set upon being KO'd yourself in Endless.  In both, a random
   Character appears every 25th Fighter.  Rival Smash works similarly to 
   Endless, though you complete with a duplicate of your chosen Character.
   When KO'd, your Rival's KOs are subtracted from yours and that becomes
   your Record.  Cruel Smash has the Mii Fighters pulling no punches and
   attacking you relentlessly.  It operaters under the same rules as Endless
   Smash, though scoring KOs is very, very difficult as you sent flying
   easily.

-> Target Blast!
   Found in the Stadium in Games & More, Target Blast replaces the Break the
   Targets game from previous SSB Games.  To play, tack damage to the Bomb
   and send it flying towards the Targets with a strong attack.  Once 
   touched, the Bomb will explode in 10 Seconds.  You have two Rounds to
   destroy as many Targets and blocks as you can to score points and set a
   High Score.

-> Home-Run Contest
   Found in the Stadium in Games & More, veteran Smashers will remember how
   this Game works.  You have 10 Seconds to tack damage on the Sandbag and
   use the provided Home-Run Bat to send it flying as far as you can with
   the longest length being recorded as your High-Score.  A quick hint: Hit
   the Sandbag with the tip of the Bat to send it flying farther than normal!

-> Training
   Found in Games & More, this is just a Training mode that lets you practice
   with Characters, Stages, and Items.  The highest amount of Attack Combos
   are recorded for each Character.

-> Smash Run
   The Main Event of the Game, you take Character of your chosing, play in
   a open maze-like Stage for 5 Minutes defeating enemies and completing
   small Challenges to build Stats including Speed, Jump, Attack, Special,
   Arms, and Defense.  These can all be built up as you move and attack,
   while Stat Boosts build them higher.  While all Stats are self-explanatory,
   Arms is not.  Arms deals with Items and thier effectiveness.  Stats lower
   if you're dealt heavy damage or are KO'd.  Once the 5 Minute Limit is up,
   you'll always face off against three other opponents in varying matches.
   These include Free-For-Alls or Team Battles with varying rules, Enemy
   Matches where you must defeat more minor enemies than the others, 
   Multi-Man Smashes, or Races involving running to the finish or climbing a
   tower higher than anyone else.  Each Final Match is 1 Minute long.

-> Smash Mode
   The Game's Multiplayer Mode.  Without other friends with copies of the 
   Game, you'll only be able to fight CPU Opponents.  This mode can also be 
   used to unlock every Character by playing certain numbers of matches.

-> Custom Mode
   Found in Games & More, you can use this Mode to create Mii Fighters or
   custom both them and normal Characters with Stat Boosting equipment or
   customize their Special Moves with those that are available.  In Smash
   Run, you can also equip special Power-Ups that can be used during the
   5 Minute maze run.

-> Vault
   Found in Games & More, you'll find several things here.  Your Trophy
   Collection, Screenshot Album, Replay Album, the Sound Test, Records
   including Fighter (Multiplayer) Records, Stats (General Play Records),
   and Milestones, and finally you access ll the Tips that appear when
   something's loading.

-> Trophy Rush
   Found in the Vault in Games & More, Trophy Rush lets you spend collected
   Gold you've collected throughout the Game to play this Game up to a 
   Maximum of 2 Minutes, and 30 Seconds.  During the Game, your Character is
   used to smash blocks to build up a special meter.  Once the meter is full, 
   Special Blocks appear that give you Gold, Trophies, or Custom Parts when
   destroyed.  Higher Combos of destroyed blocks build the Meter faster.
   You lose time if you're KO'd either by Bomb Blocks or Lightning Balls that
   appear from time to time.  If the blocks stack too high for too long, the
   platorm collaspes resulting in a KO also.  You get to keep what you gain
   after the Time Limit you set runs out.

-> StreetSmash
   This one's a bit odd.  Through StreetPass, you can play a Battle-Tops
   like game using Smash Tokens.  The rules are simple, move with the 
   Circle Pad, Shield with R, and Attack with A.  Last one on the Battle
   Stage wins.  You can counter-attack other Tokens by holding R, then
   quickly moving in a direction while pressing A when an Opponent tries
   to attack you.  Tokens are KO'd by being knocked off the Stage, and are
   easy to knock off the more red their outline is.  As I stated in a
   previous section, there's a Practice Mode.  This Practice Mode let's you
   practice with up to 1 to 12 Tokens and Practice Mode can be used to
   complete all, but one of the Challenges involving StreetSmash.

-> Online Mode
   Found on the Main Menu, this let's you fight against other players
   through the Nintendo Network either in normal matches or conquest
   matches.  There's also a Spectator Mode where you can bet Gold on the
   Player you think will win a match.  You don't need to come here to
   complete any Challenges, but the Mode is worth mentioning.


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3) Unlocking Characters [CHARA]

Since Several Challeges involve unlockable Characters, I'll do a quick
listing of the unlockable Characters here.  If you know of other ways to 
unlock these guys, just shoot me an e-mail.  Of note is when I say "Smash
Matches," I'm refering to the Multiplayer Mode.

-> Ness: Play 10 Smash Matches or complete Classic Mode on any Intensity.

-> Falco: Play 20 Smash Matches or complete Classic Mode without continuing.

-> Wario: Play 30 Smash Matches or complete a 100-Man Smash.

-> Lucina: Play 40 Smash Matches or complete Classic Mode with Marth without
           conitnuing.

-> Dark Pit: Play 50 Smash Matches or complete Classic Mode with 3 different
             Characters.

-> Dr. Mario: Play 60 Smash Matches or complete Classic Mode as Mario on 4.0
              Intensity or higher.

-> R.O.B.: Play 70 Smash Matches or collect 200 unique Trophies.

-> Ganondorf: Play 80 Smash Matches or complete Classic Mode as Link or Zelda 
              on 5.0 Intensity or higher.

-> Mr. Game & Watch: Play 90 Smash Matches or complete Classic Mode with 10 
                     different Characters.

-> Bowser Jr.: Play 100 Smash Matches or complete Classic Mode as Bowser on
               6.0 Intensity or higher.

-> Duck Hunt: Play 110 Smash Matches or complete Classic Mode with 8
              different Characters

-> Jigglypuff: Play 120 Smash Matches or collect 30 different Custom Equipment
               Items.

When you complete these requirements, the Character will challenge you to a
One-On-One match.  KO the Character to unlock them.  Since you have to do 
several Challenges via Smash Mode, it's easier to use that Mode to unlock the
hidden Characters.


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4) Using this Guide [USING]

In Sections 5, 6 and 7, you'll find the Challenge listing.  Each Section
starts with a description of the Panel and how it's unlocked.  At the end of
the Panel description is the prize for what you get for completing all 35
Challenges on the Panel.  It will also list which Challenges yield Golden
Hammers when completed.

As for the Challenges themselves, they're listed by row from top to bottom,
then left to right.  Each Challenge description is setup like so:

Challenge #: Challenge Name
Prize: Prizes recieved including Golden Hammers
Difficulty: On a scale of 1 to 5, how difficult the Challenge is
Description: How to complete the Challenge.

Prizes include Trophies, Custom Specials, Custom Equipment, Custom Outfits,
Custom Headwear, Smash Run Powers, Pok�ball Pok�mon, Stages, Music, and of 
course, Golden Hammers. 

If you're looking for a particular Challenge, use the CTRL + F Function and
type in the Name of the Challenge as it appears on your 3DS screen to find it.

Now, let's get this show on the road!


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5) Panel 1 [PANE1]

Panel 1 is available from the start.  It is made up of simple and easily
completed Challenges.

Panel Completion Prize: Super Star (Trophy)

Golden Hammer Challenges: #16, #20, #32


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A) First Row [1ROW1]

#001: Collect 30 or more unique trophies.
      Prize: Toad (Trophy)
      Difficulty: 1
      Description: Self-explanatory.  Play modes or Trophy Rush and collect
                   30 different Trophies

#002: Place first in 1 or more Smash Run final battles.
      Prize: Lv. 1 Horizon Beam (Smash Run Power)
      Difficulty: 2
      Description: Win a Smash Run Final Battle.  Just make sure your
                   customizations are good and you keep you stat boosting
                   balanced.

#003: Clear All-Star on Easy.
      Prize: Epona (Trophy)
      Difficulty: 2
      Description: Self-explanatory.  You can do this with any Character

#004: Create 1 or more Mii Fighters in Custom.
      Prize: Football Helmet (Custom Headgear)
      Difficulty: 1
      Description: So self-explanatory, you don't need a description.

#005: Battle 3 or more times on the Rainbow Road stage in Smash.
      Prize: Peach + Birthday Girl (Trophy)
      Difficulty: 1
      Description: You don't have to win the battles.  You just need to have
                   battles 3 times on the Rainbow Road Stage when playing in
                   Multiplayer Mode.

#006: Use a Final Smash while playing as Kirby.
      Prize: Dream Land (Stage)
      Difficulty: 1
      Description: This can actually be accomplished in Training Mode.

#007: Hit Sandbag 984 ft. or more in Home-Run Contest.
      Prize: Bonkers (Trophy)
      Difficulty: 2
      Description: Use a good, strong Character like Bowser for this one.
                   Just remember that you get more distance when you hit
                   with the tip of the Bat.

  
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B) Second Row [1ROW2]

#008: Get a max combo of 10 or more in Training.
      Prize: Huge Header (Wii Fit Trainer Custom Special)
      Difficulty: 1
      Description: This isn't too hard, just remember that unlike previous
                   SSB Games, you can't really spam attacks so you'll need
                   to be creative.

#009: Unlock the hidden Character Ness.
      Prize: Magicant (Stage)
      Difficulty: 1
      Description: The easiest Character to unlock, either play 10 Smash
                   Matches or complete Classic Mode on any Intensity.

#010: Collect 5 Unique custom headgear items.
      Prize: Lv. 1 Strong Head (Smash Run Power)
      Difficulty: 3
      Description: You'll get Headgear Items randomly as you win Custom Items
                   in most modes.  It can be frustrating at times however, as
                   the randomness of Custom Items doesn't always yield 
                   Headgear or Outfits.  Headgear unlocked in Challenges do
                   count towards these types of goals.

#011: Play Target Blast for the first time.
      Prize: Xerneas (Pok�ball Pok�mon)
      Difficulty: 1
      Description: You can do this one with any Character.  Enough said.

#012: Play Rival Smash for the first time.
      Prize: Super Mushroom Hat (Custom Headgear)
      Difficulty: 1
      Description: You can do this with any Character.  You don't even need
                   to set a record, just play Rival Smash in Multi-Man Smash.

#013: Play StreetSmash for the first time.
      Prize: Lightning Falcon Kick (Captain Falcon Custom Special)
      Difficulty: 1
      Description: You don't have to have had a hit via StreetPass for this
                   Challenge.  You'll complete it just by going to Practice
                   Mode in the StreetSmash Menu.

#014: Battle 2 or more times on the Tortimer Island stage in Smash.
      Prize: Liftoff Lloid (Villager Custom Special)
      Difficulty: 1
      Description: You don't have to win the battles.  You just need to have
                   battles 2 times on the Tortimer Island Stage when playing 
                   in Multiplayer Mode.

  
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C) Third Row [1ROW3]

#015: Obtain 10 types of Smash Run Powers.
      Prize: Lv. 2 Reflector (Smash Run Power)
      Difficulty: 2
      Description: There are two ways to get Smash Run Powers.  Either get
                   them by completing Challenges that offer them as prizes,
                   or grab the bags with rainbow "?" stickers from Chests
                   or defeated enemies in Smash Run.

#016: Play Trophy Rush for the first time.
      Prize: Timmy & Tommy (Trophy) / Golden Hammer
      Difficulty: 1
      Description: This can be done with any Character.

#017: Use a Final Smash while playing as PAC-MAN.
      Prize: PAC-MAZE (Stage)
      Difficulty: 1
      Description: This can be done in Training Mode.

#018: Play Home-Run Contest for the first time.
      Prize: Home-Run Bat (Trophy)
      Difficulty: 1
      Description: Simple enough.  Just use any Character.

#019: Battle 3 or more times on the Reset Bomb Forest stage in Smash.
      Prize: Cragalanche the Mighty (Trophy)
      Difficulty: 1
      Description: You don't have to win the battles.  You just need to have
                   battles 3 times on the Reset Bomb Forest Stage when playing 
                   in Multiplayer Mode.

#020: Win 3 Smash battles with Captain Falcon.
      Prize: Mute City (Stage) / Golden Hammer
      Difficulty: 1
      Description: This is pretty simple.  Just win 3 Battles in Multiplayer
                   with the Captain.

#021: Unlock the hidden character Dark Pit.
      Prize: Dark Pit Staff (Trophy)
      Difficulty: 2
      Description: This can easy depending on which route you take to unlock
                   Dark Pit.  To unlock him play 50 Smash Matches or complete
                   Classic Mode with 3 different Characters.

  
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D) Fourth Row [1ROW4]

#022: Clear Classic on intensity 3.0 or higher.
      Prize: Master Hand (Music)
      Difficulty: 2
      Description: Just what it says.  You need at least 80 Gold to play
                   Classic on 3.0 Intensity.

#023: Unlock the hidden character Wario.
      Prize: WarioWare, Inc. (Stage)
      Difficulty: 2
      Description: Unlocking Wario isn't too hard.  Either play 30 Smash
                   Matches or complete a 100-Man Smash.

#024: Play 100-Man Smash for the first time.
      Prize: Victini (Pok�ball Pok�mon)
      Difficulty: 1
      Description: You don't have a to complete the 100-Man Smash, just play 
                   it once with any Character.

#025: Use Villager 3 or more times in Smash.
      Prize: Balloon Fight (Stage)
      Difficulty: 1
      Description: Just use Villager 3 times in Multiplayer.  You don't need
                   to win with him/her.

#026: Play Endless Smash for the first time.
      Prize: Genesect (Pok�ball Pok�mon)
      Difficulty: 1
      Description: You do this with any Character.  You don't have to set a
                   record in Endless Smash, just play it.
 
#027: Clear 10-Man Smash.
      Prize: Zoroark (Pok�ball Pok�mon)
      Difficulty: 1
      Description: Any Character can do this, so get it done and over with.

#028: Get at least 20 KOs in 3-Minute Smash.
      Prize: Karate Joe (Trophy)
      Difficulty: 2
      Description: This can be very hard or very easy.  It all depends on 
                   your Character choice and your skill.  I usually use Kirby
                   or DK for this since both of their Down Specials are good
                   for clearing out foes and making room to escape.

  
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E) Fifth Row [1ROW5]

#029: Destroy 300 blocks in Trophy Rush.
      Prize: Giant Bomb (Link Custom Special)
      Difficulty: 2
      Description: You can't really keep track of how many Blocks you've
                   busted in Trophy Rush so you'll have to keep playing it
                   until this Challenge is broken.  Just remember that you
                   need at least 180 Gold to play Trophy Rush.

#030: Win 3 Smash battles with Luigi.
      Prize: Luigi's Cap (Custom Headgear)
      Difficulty: 1
      Description: Simple enough.  Just win 3 multiplayer matches using Luigi.

#031: Win 2 Smash battles with Ness.
      Prize: Mr. Saturn (Trophy)
      Difficulty: 1
      Description: You need to unlock Ness first by either playing 10 Smash
                   Matches or complete Classic Mode on any Intensity.  Then
                   win 2 matches using Ness.

#032: Play Cruel Smash for the first time.
      Prize: Spiny Hat (Custom Headgear) / Golden Hammer
      Difficulty: 1
      Description: You don't need to score any KOs in Cruel Smash to beat
                   this Challenge.  You only have to play it once with any
                   Character.

#033: Collect 3 unique custom outfits.
      Prize: Lv. 1 Strong Body (Smash Run Power)
      Difficulty: 3
      Description: Like Headgear Items, Outfit Items appear randomly as you
                   win Custom Items in most modes.  It can be frustrating at 
                   times however, as the randomness of Custom Items doesn't
                   always yield Headgear or Outfits.  Outfits unlocked in 
                   Challenges do count towards these types of goals.

#034: Win 2 Smash battles with Zelda.
      Prize: Princess Zelda Wig (Custom Headgear)
      Difficulty: 1
      Description: Simple enough.  Just win 2 multiplayer matches with Zelda.

#035: Score 100000 or more in Target Blast.
      Prize: Blast Box (Trophy)
      Difficulty: 2
      Description: This isn't as hard as it seems.  Just remember to use a
                   strong attack to launch the Bomb before it explodes.
                   The more damage you do to the Bomb, the higher it launches
                   when you slam it with your strong move of choice.  Test
                   launchings with different Characters and try to get the 
                   Bomb to land in a spot where it can rack up a lot of points
                   when it blows.


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6) Panel 2 [PANE2]

Panel 2 becomes available once you complete all 35 Challenges on Panel 1.  As
one would expect, the Challenges on this Panel are a bit more advanced and
require some footwork.

Panel Completion Prize: Tutorial Pig (Trophy)

Golden Hammer Challenges: #36, #39, #61

Can't use Golden Hammers on Challenges: #55


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A) First Row [2ROW1]

#036: Place first in Smash Run final battles with 5 different fighters.
      Prize: Lv. 2 Spinning Blades (Smash Run Power) / Golden Hammer
      Difficulty: 3
      Description: Self-explanatory.  Win Smash Run Final Battles with 5
                   different Characters.  They can't all be different Miis
                   either.  Just remember to trudge through the Smash Run
                   Maze with good custom parts and be sure to boost your
                   Stats evenly for better results.

#037: Get a max combo of 40 or more in Training.
      Prize: Beam Sword Agility Badge (Custom Equipment)
      Difficulty: 3
      Description: This can be a bit difficult since moves can't be spammed
                   like they could in previous Games.  However, it's only
                   hard if you don't use some imagination.  You can either
                   throw Master Balls until an Entei appears or use Lucario.
                   How you ask?  Pick Lucario and chose Bowser as your
                   sparring partner.  Go to the Corneria Stage, then put
                   Bowser near the large fin near the backside of the Stage.
                   Now, with Lucario's back to Bowser and Bowser against the 
                   wall, charge Lucario's Aura Sphere.  Now quickly press
                   Start to gain access to the setup menu and the Aura Sphere
                   will keep charging while it damages Bowser.  Keep
                   switching the Damage Setup from 19% to 20% and back again
                   constantly.  Bowser will still take damage, and you'll
                   build your Combo slowly, but easily.
      UPDATE: An IGN user named xTreeCutterx gave a very great suggestion
              involving Ness.  Set the Damage to 999% and grab the CPU
              sparring partner and start mashing the A Button to build up
              a combo.  I should note that any Character can do this, but
              only Smaus, Kirby, Fox, Lucario, and Ness can pass the 100
              Combo mark.

#038: Unlock all playable fighters.
      Prize: Menu 2 (Melee) (Music)
      Difficulty: 3
      Description: Use the info in Section 3 ([CHARA]) to unlock all the
                   Characters in the Game.

#039: Create 3 custom characters in Custom.
      Prize: Sprinter Agility Badge (Custom Equipment) / Golden Hammer
      Difficulty: 1
      Description: In the Custom section of either Custom Mode or Smash Run,
                   just customize 3 different Characters with any items.

#040: Destroy 1000 blocks in Trophy Rush.
      Prize: Close Combat (Ike Custom Special)
      Difficulty: 2
      Description: You can't really keep track of how many Blocks you've
                   busted in Trophy Rush so you'll have to keep playing it
                   until this Challenge is broken.  Just remember that you
                   need at least 180 Gold to play Trophy Rush.

#041: Get 100 KOs in Smash.
      Prize: Hyper Smasher Brawn Badge (Custom Equipment)
      Difficulty: 2
      Description: This one's simple enough.  Just score 100 KOs in 
                   Multiplayer Mode.

#042: Collect 150 or more unique trophies.
      Prize: Redd (Trophy)
      Difficulty: 2
      Description: Self-explanatory.  Play modes or Trophy Rush and collect
                   150 different Trophies.


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B) Second Row [2ROW2]

#043: Have a total high score of over 2000000 between all fighters in 
      Target Blast.
      Prize: King Bob-omb (Trophy)
      Difficulty: 3
      Description: Just like it says, the total score between all Characters
                   who have set a record in Target Blast! Mode must reach
                   2,000,000 Points or more.

#044: Get a total of 5 hits in StreetSmash.
      Prize: Lv. 2 Shinespark (Smash Run Power)
      Difficulty: 5
      Description: This Challenge can be alomst impossible to complete
                   without a Golden Hammer if you don't know anyone with a
                   copy of the Game.  If you have two 3DS systems and a copy
                   of Game (not the downloadable version), you can cheat
                   this a bit.  First, setup the StreetSmash Option on both
                   3DS Systems with the single Game Cart between them.  Now,
                   close one system while the Game is active in it and close
                   the other while it's on the Home Menu.  Wait for the Green
                   light, then check out the StreetSmash Option.  Now switch
                   Systems and check it again for another hit!  You can do 
                   this once a day after midnight (you can't change the time
                   or date, you have to wait.) for two hits a day.

#045: Get 10 or more KOs in Rival Smash.
      Prize: KO Healer Protection Badge (Custom Equipment)
      Difficulty: 2
      Description: This is simple enough.  Just make sure the score you get
                   after your opponent's KOs are subtracted from yours is
                   10 or more.  I used DK for this one as his Down Special
                   can really clear a crowd and keep your opponent at bay.

#046: Battle 3 or more times on the Living Room stage in Smash.
      Prize: Golden Retriever (Trophy)
      Difficulty: 1
      Description: You don't have to win the battles.  You just need to have
                   battles 3 times on the Living Room Stage when playing in
                   Multiplayer Mode.

#047: Get 10 KOs by knocking foes into other foes in StreetSmash.
      Prize: Mugly (Trophy)
      Difficulty: 3
      Description: A couple of things.  First, you can accomplish this goal
                   from the StreetSmash Practice Mode so you don't have to
                   have any StreetPass Hits.  Second, there's no real way to
                   keep track of how many KOs you got by knocking Smash
                   Tokens into other Tokens, so just keep going until you get
                   the confirmation that the Challenge is complete.
                   Naturally, you'll need to face 2 or more Tokens to get this
                   one.  I personally just set it to 12 and keep going until
                   I complete the Challenge.

#048: Obtain 25 types of Smash Run Powers.
      Prize: Lv. 2 Instant Drop (Smash Run Power)
      Difficulty: 3
      Description: There are two ways to get Smash Run Powers.  Either get
                   them by completing Challenges that offer them as prizes,
                   or grab the bags with rainbow "?" stickers from Chests
                   or defeated enemies in Smash Run.

#049: Clear 100-Man Smash.
      Prize: Auto-Healer Brawn Badge (Custom Equipment)
      Difficulty: 2
      Description: Simple enough.  Clear the 100-Man Smash Mode with any
                   Character.  Pick one who can attack quickly and has good
                   power making it easier to send the weak Fighting Miis
                   flying.


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C) Third Row [2ROW3]

#050: Reveal 99% of the wall during the staff credits.
      Prize: Credits (Music)
      Difficulty: 2
      Description: During the Staff Credits at the end of Classic or All-Star
                   Mode, you'll see a canvas slowly move up and down in the
                   background.  Using your Character's attacks, hit the Staff
                   Credits to make them explode while they're over blank areas
                   of the canvas to reveal parts of a hidden picture.  You'll
                   gain up to 100 Gold for revealing the whole picture, though
                   for this Challenge, you only need to expose 99% of the
                   picture.  Your current percentage is at the bottom of the
                   top screen.

#051: Clear Classic with five fighters.
      Prize: Master Hand (Trophy)
      Difficulty: 2
      Description: Just clear Classic Mode with five different Characters on
                   any Intensity.

#052: Battle 3 or more times on the Find Mii stage in Smash.
      Prize: Dark Emperor (Trophy)
      Difficulty: 1
      Description: You don't have to win the battles.  You just need to have
                   battles 3 times on the Find Mii Stage when playing in
                   Multiplayer Mode.

#053: Win 5 Smash battles with Meta Knight.
      Prize: High-Speed Drill (Meta Knight Custom Special)
      Difficulty: 1
      Description: Simple enough.  Just win 5 multiplayer matches with Meta
                   Knight.

#054: Unlock the hidden character Mr. Game & Watch.
      Prize: Flat Zone 2 (Stage)
      Difficulty: 3
      Description: Unlocking Mr. Game & Watch requires some footwork.  Either
                   Play 90 Smash Matches or complete Classic Mode with 10 
                   different Characters.

#055: Defeat Master Core.
      Prize: Master Core (Music)
      Difficulty: 4
      Description: On Intensity 5.1 or higher in Classic Mode, you'll face
                   the Master Core when you take the Boss Path leading to
                   the Battle against the Master and Crazy Hands.  Once
                   the duo takes 75% Damage, the Master Core will appear.
                   Depending on the difficulty, it'll take on several forms.
                   These forms include Sapien (Human-like form), Scorpion,
                   Sabres, Simulacrum (doppelg�nger of your Character), and
                   finally the Source.  Each form has it's own attacks.  Once
                   you reduce it to the Simulacrum form, you need to attack it
                   constantly, or KO it like a normal fighter to expose the
                   Source.  Once the Source appears, keep attacking it until
                   you KO it like a fighter.  Just don't wait to long or it
                   will send out five waves of energy that will KO you.  It
                   should be noted that this Challenge can't be skipped using
                   a Golden Hammer.

#056: Get 20 or more KOs by countering in StreetSmash.
      Prize: First Striker Agility Badge (Custom Equipment)
      Difficulty: 3
      Description: Yes, you can do this one in StreetSmash's Practice Mode.
                   No, there's no way to keep track of how many KOs you get
                   by Countering.  You'll have to keep tabs on that yourself.
                   Remember, to counter, hold R and wait for your opponent to
                   attack.  When they do, quickly press a direction and press
                   A while still holding R.  Your Token will flash then 
                   quickly attack.  Countering won't always KO a Token though
                   so you'll have to be presistent.


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D) Fourth Row [2ROW4]

#057: Hit Sandbag 1968 ft. or more in Home-Run Contest.
      Prize: Home-Run Bat Agility Badge (Custom Equipment)
      Difficulty: 3
      Description: You have to set a record of 1968 ft. or more with a single
                   Character to complete this Challenge.  Bruisers like
                   Bowser or Ganondorf are perfect for this Challenge. 
                   Again, remember that the tip of the Bat flings the Sandbag
                   further when you use it on the Sandbag.

#058: Get 30 or more KOs in Endless Smash.
      Prize: Fire Stingray (Trophy)
      Difficulty: 2
      Description: You can do this Challenge with any Character, though DK's
                   Down Special can really rack up KOs quickly.

#059: Play Smash Run 5 times.
      Prize: Lv. 2 Horizon Beam (Smash Run Power)
      Difficulty: 1
      Description: Only a 1 for Difficulty?  Yes.  You only have to play
                   Smash Run five times with any Characters.  You don't have
                   to win it.

#060: Unlock every stage.
      Prize: Tortimer Island (Trophy)
      Difficulty: 3
      Description: Complete Challenges #6, #9, #17, #20, #23, and #25 on Panel
                   1 and Challenge #54 on Panel 2 to complete this Challenge.

#061: Play 10 collective hours of Smash. (Total gameplay x participants.)
      Prize: Knuckle Joe (Trophy) / Golden Hammer
      Difficulty: 3
      Description: So, unless you really want to play Multiplayer by your
                   lonesome for 10 hours all together, you'll need to find
                   some friends with a copy of the Game and do Group battles
                   via the Smash Mode (not Online Mode).  Doing this will take
                   the amount of time spent in each match and multiply it by
                   the amount of Human Players.  So, if you had a 10 Minute
                   Match with four players, each player would be credited for
                   40 Minutes instead of 10.  You can always do a single 
                   Stock match with no time limit and just let the Game go on
                   for a few hours with other Players, otherwise, you'll have
                   to build your time minute by minute facing CPU Opponents. 

#062: Win 10 Smash battles with Samus.
      Prize: Samus's Helmet (Custom Headgear)
      Difficulty: 1
      Description: Simple enough.  Just win 10 multiplayer matches with Samus.

#063: Collect 15 unique special moves
      Prize: Smash Ball Attractor Agility Badge (Custom Equipment)
      Difficulty: 3
      Description: Play modes or Trophy Rush and collect 15 different Custom
                   Specials.  Remember that a Custom Special is an item that
                   alters the Special Moves (B Button) of Characters and each
                   one is exclusive to one and only one Character.


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E) Fifth Row [2ROW5]

#064: Collect 5 unique custom outfits.
      Prize: Spartan Helmet (Custom Headgear)
      Difficulty: 3
      Description: Like Headgear Items, Outfit Items appear randomly as you
                   win Custom Items in most modes.  It can be frustrating at 
                   times however, as the randomness of Custom Items doesn't
                   always yield Headgear or Outfits.  Outfits unlocked in 
                   Challenges do count towards these types of goals.

#065: Get 300 KOs in Smash.
      Prize: Critical Hitter Brawn Badge (Custom Equipment)
      Difficulty: 2
      Description: This one's simple enough.  Just score 300 KOs in 
                   Multiplayer Mode.

#066: Play Home-Run Contest with 15 or more fighters.
      Prize: Quick Batter Brawn Badge (Custom Equipment)
      Difficulty: 1
      Description: This one's easy.  Just play the Home-Run Contest with 15
                   different Characters regardless of whether you set a 
                   record or not.

#067: Create 8 or more Mii Fighters in Custom.
      Prize: Top Hat (Custom Headgear)
      Difficulty: 1
      Description: You can always make 8 Fighters, then delete them later
                   after you clear the Challenge to save space on your SD
                   Card.

#068: Collect 10 unique custom headgear items.
      Prize: Plate Armor (Custom Outfit)
      Difficulty: 3
      Description: Like Outfit Items, Headgear Items appear randomly as you
                   win Custom Items in most modes.  It can be frustrating at 
                   times however, as the randomness of Custom Items doesn't
                   always yield Headgear or Outfits.  Headgear unlocked in 
                   Challenges do count towards these types of goals.

#069: Clear All-Star on Normal.
      Prize: Medusa, Queen of the Underworld (Trophy)
      Difficulty: 3
      Description: This is really self-explanatory.  Just be sure to pick a
                   Character you're comfortable with as you can't use
                   Characters with customized Specials or Equipment in
                   All-Star Mode.

#070: Have the game on for more than 8 hours.
      Prize: Melotta (Pok�ball Pok�mon)
      Difficulty: 1
      Description: This one's easy as I'm sure you'll be playing the Game
                   beyond 8 Hours.  Just be sure to take break once in a while
                   as you don't need to do all 8 Hours at once.


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7) Panel 3 [PANE3]

Panel 3 becomes available once you complete a total of 60 Challenges.  So
basically, all 35 from Panel 1 and 25 or more on Panel 2.  Panel 3 has the 
most advanced Challenges in the Game, most of which will have you in a fit of 
rage at some points.

Panel Completion Prize: Gold Bone (Trophy)

Golden Hammer Challenges: #81, #87, #97

Can't use Golden Hammers on Challenges: #71, #73, #79, #84


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A) First Row [3ROW1]

#071: Clear Classic on intensity 9.0 or higher.
      Prize: Guardian (Trophy)
      Difficulty: 5
      Description: Well... you heard about, you may have seen something
                   about it, and yes, this Challenge truly is THE most
                   rage-inducing challenge of the Game.  Not only do you
                   have no choice but to face off against the Master Core in
                   the Boss Stage, failure means you'll have to start from 
                   the very beginning as you can't continue on the same
                   Intensity after a Game Over since the Intensity is dropped
                   by 0.5 with no option to raise it again.  As an added
                   bonus, playing on 9.0 requires 2200 Gold a pop and you
                   can't use a Golden Hammer to skip this Challenge.  Now,
                   it took me probably 20 times using a Customized Kirby to
                   finally clear this Challenge.  I'm not saying you should
                   do what I did.  I will however tell you that customization
                   is key.  Pick a Character you're comfortable with and 
                   Customize them accordingly.
      UPDATE: Normally, I wouldn't include info about Customizations or what
              Characters to use, though IGN user xTreeCutterx did make a very
              fine suggestion.  He said that a custom Ganondorf with a high
              defense customization should be able to tear up the CPU 
              Opponents and the final Boss.

#072: Hit Sandbag 3280 ft. or more in Home-Run Contest.
      Prize: Lv. 3 Ore Club (Smash Run Power)
      Difficulty: 5
      Description: Veterans of the Home-Run Contest may even balk at this 
                   Challenge, but it's not impossible.  The key is getting
                   the Sandbag to 110% or more before cracking the Bat.  I
                   used Ness to get 3336.9 ft. by using the Bat, his Down
                   Standard Attack, and Side Special PK Fire in quick
                   succession and barely made the deadline to crack Sandbag
                   with the tip of the Bat.  Remember, length of the Bat bad,
                   tip of the Bat good.

                   Fellow smashers have sent me countless e-mails talking
                   about a special technique using Ganondorf.  Credit however
                   goes to the first one who told me.  His name is Alexander.
                   What you do is start of with two Side Smashes, then keep
                   using his Side Standard (Sparta Kick) until time's almost
                   up.  Now face away from Sandbag, then start his Standard
                   Special, Warlock Punch.  While it's charging, quickly turn
                   towards Sandbag.  This sudden turn around super-charges
                   Warlock Punch and can send Sandbag flying well past 5,000
                   ft. if you do it right.
       


#073: Place first in 20 or more Smash Run final battles.
      Prize: Lv. 3 Dual Cyclone (Smash Run Power)
      Difficulty: 3
      Description: This one is a pretty moderate Challenge and can be
                   completed by the same Character or any combination of
                   Characters.  Just be sure to adjust your customizations
                   accordingly and raise your Stats evenly when you can.  I
                   should note that you can't skip this Challenge with a
                   Golden Hammer.

#074: Create 10 custom characters in Custom.
      Prize: Air Defender Protection Badge (Custom Equipment)
      Difficulty: 1
      Description: This one's probably one of the easier ones on this Panel.
                   Just customize 10 or more Characters other than Miis in
                   the Custom Mode or in the Custom Section of Smash Run.

#075: Get 50 or more KOs in a single Rival Smash.
      Prize: Lv. 3 Health Recovery (Smash Run Power)
      Difficulty: 3
      Description: This one's not too hard if you pick a good Character that
                   can clear a crowd easily like DK or Bowser.  Just make 
                   sure that you have things set up so when you're KO'd, the
                   amount of KOs for your score is at 50 or more after your
                   opponent's score is subtracted from yours.

#076: Get at least 110 KOs in 3-Minute Smash.
      Prize: Crouch Healer Protection Badge (Custom Equipment)
      Difficulty: 3
      Description: Again, this one's not too hard if you use a Character
                   that's good at crowd control.  Just be sure not to stay in
                   one place for too long as sticking to single spot not only
                   increases your chance of being KO'd, but makes you pass up
                   KO opportunities.

#077: Obtain all custom outfits, headgear, and special moves.
      Prize: Evie (Trophy)
      Difficulty: 5
      Description: This is pretty self-explanatory, though very difficult.
                   There are 12 Custom Outfits (4 for each Mii type), 36
                   Custom Headgear, and 384 Custom Specials (8 for every
                   Character except Miis).  They can be collected through
                   all Modes or through Challenges so get crackin'!  Or use
                   a Golden Hammer...cheater...


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B) Second Row [3ROW2]

#078: Destroy 3000 blocks in Trophy Rush.
      Prize: Exploding Popgun (Diddy Custom Special)
      Difficulty: 3
      Description: You can't really keep track of how many Blocks you've
                   busted in Trophy Rush so you'll have to keep playing it
                   until this Challenge is broken.  Just remember that you
                   need at least 180 Gold to play Trophy Rush.

#079: Clear Classic with all characters.
      Prize: Crazy Hand (Trophy)
      Difficulty: 3
      Description: Well, if you've been enjoying Classic Mode, you'll have no
                   problem completing this Challenge. Two things to note
                   however.  For starters, you can't skip this Challenge with 
                   a Golden Hammer.  Second, you'd probably have to do this 
                   anyway since it's the only way to get Trophies for each
                   of the Characters including the individual Miis.  You also
                   can do this one on the easiest Intensity Settings to get it
                   done quicker.

#080: Clear 100-Man Smash within 3 minutes.
      Prize: Effortless Blade (Marth Custom Special)
      Difficulty: 3
      Description: This one's not to bad.  Again, brusiers like DK or Bowser
                   can really clean house nicely when it comes to this 
                   Challenge, though a Character like Mario or Kirby can be
                   useful as well.

#081: Walk at least 31 miles total between all fighters.
      Prize: Speed Walker Brawn Badge (Custom Equipment) / Golden Hammer
      Difficulty: 2
      Description: This one's not too bad either, but it does require that it
                   be done in Multiplayer Mode.  Basically, you just move
                   about with any Characters and the Game records the
                   movement.  You can check on progress in the Fighter Records
                   in the Records section of the Vault.  However, it bases 
                   distance by feet.  1 mile is worth 5280 feet.

#082: Clear 10-Man Smash within 20 seconds.
      Prize: Quick Smasher Protection Badge (Custom Equipment)
      Difficulty: 3
      Description: While this one can be done with any Character, trying to do
                   it can be a bit irratating as the Miis tend to act randomly
                   throughout the match.  Pick a Character who has great
                   launch power and can move quickly to send the little guys
                   flying ASAP to get this Challenge done and over with.

#083: Get a max combo of 400 or more between all fighters in Training.
      Prize: Leaper Agility Badge (Custom Equipment)
      Difficulty: 3
      Description: As you may recall from earlier in the Guide, I mentioned
                   that you can't really spam attacks to build combos like in
                   previous SSB Titles.  However, this isn't too hard to
                   complete.  On average, you need to get at least 9-10 combos
                   between all fighters, of course compensating for those
                   that were able to get more than 9-10.  Miis can also be 
                   used for this equation as can Items like Fire Flowers and
                   Pok�mon.
      UPDATE: An IGN user named xTreeCutterx gave a very great suggestion
              involving Ness.  Set the Damage to 999% and grab the CPU
              sparring partner and start mashing the A Button to build up
              a combo.  I should note that any Character can do this, but
              only Smaus, Kirby, Fox, Lucario, and Ness can pass the 100
              Combo mark.  That being siad, getting 400 Combos total using
              this method should be a cake walk.

#084: Clear All-Star with all fighters.
      Prize: Regal Crown (Custom Headgear)
      Difficulty: 3
      Description: Well, if you've been enjoying All-Star Mode, you'll have no
                   problem completing this Challenge. Two things to note
                   however.  For starters, you can't skip this Challenge with 
                   a Golden Hammer.  Second, you'd probably have to do this 
                   anyway since it's the only way to get Alt. Trophies for 
                   each of the Characters including the individual Miis.  You
                   can also do this on the Easy Difficulty setting if you 
                   want to get it done quicker.


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C) Third Row [3ROW3]

#085: Destroy all red Targets in Target Blast.
      Prize: Steampunk Getup (Custom Outfit)
      Difficulty: 4
      Description: Unless you've gotten really good at Target Blast! Mode,
                   you'll probably want to use a Golden Hammer on this one
                   as it requires a lot of precise attacks, good aim, and a
                   bit of luck to decimate all 15 Red Targets over the
                   course of the two Rounds you're given.  Sometimes a Red
                   Target is replaced by a Trophy or Custom Item.  It still
                   counts as a Red Target, so be sure to blast it.  I
                   suggest using a medium-build Character like Mario or a
                   brusier like Ganondorf for this one, though light
                   Characters like Kirby might be able to get this one done.

#086: Reach a total of 49212 ft. in Home-Run Contest between all fighters'
      high scores.
      Prize: Sandbag (Trophy)
      Difficulty: 2
      Description: This one's not that bad.  On average, try to get at least
                   1005 ft. with all Characters including a Mii Fighter.
                   Again, always hit with the tip of the Bat for better
                   results.

#087: Collect 500 or more unique trophies.
      Prize: Luigi (With Poltergust 3000) (Trophy) / Golden Hammer
      Difficulty: 4
      Description: Self-explanatory.  Play modes or Trophy Rush and collect
                   500 different Trophies.

#088: Clear Solo 10-Man Smash with all fighters.
      Prize: Kat & Ana (Trophy)
      Difficulty: 2
      Description: This one's not too bad.  Completing this Challenge should
                   be easy.  One thing to note is that as the Challenge
                   states, you can't do this in Group Mode, only in Solo.

#089: Score 200000 or more in Target Blast.
      Prize: Explosive Punch (Mario Custom Special)
      Difficulty: 3
      Description: This one must be done by a single Character.  It doesn't
                   matter which one, but that one Character must score
                   200000 Points or more within a single two Round play.
                   Just remember to time your Bomb launch carefully and keep
                   in mind that the more damage you do to it, the farther, 
                   and higher it goes.

#090: Clear Solo 100-Man Smash with all fighters.
      Prize: Shadow (Trophy)
      Difficulty: 4
      Description: Yes, you read that correctly.  Solo Mode only, not Group
                   mode, and you have to do it with all Characters.  Either
                   use the Training Mode to find which tactics will keep you
                   in the Game to the end or use a Golden Hammer.

#091: Play 50 collective hours of Smash. (Total gameplay x participants.)
      Prize: Color TV-Game 15 (Trophy)
      Difficulty: 3
      Description: So, unless you really want to play Multiplayer by your
                   lonesome for 50 hours all together, you'll need to find
                   some friends with a copy of the Game and do Group battles
                   via the Smash Mode (not Online Mode).  Doing this will take
                   the amount of time spent in each match and multiply it by
                   the amount of Human Players.  So, if you had a 10 Minute
                   Match with four players, each player would be credited for
                   40 Minutes instead of 10.  You can always do a single 
                   Stock match with no time limit and just let the Game go on
                   for a few hours with other Players, otherwise, you'll have
                   to build your time minute by minute facing CPU Opponents.


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D) Fourth Row [3ROW4]

#092: Place first in Smash Run final battles with all fighters.
      Prize: Lv. 3 Shuffle (Smash Run Power)
      Difficulty: 4
      Description: Well, if you like Smash Run, this Challenge is for you.
                   You need to win Final Battles in Smash Run with all the
                   Characters in the Game.  Make sure your customizations are
                   setup properly and that you boost your stats evenly for
                   the challenges that lie ahead.  Of course, you could 
                   always use a Golden Hammer too... but what fun would that
                   be if you did that?

#093: Jump at least 6 miles total bewteen all fighters.
      Prize: Lv. 3 High Jump (Smash Run Power)
      Difficulty: 2
      Description: This one's not too bad, but it does require that it be
                   done in Multiplayer Mode.  Basically, you just jump about
                   with any Characters and the Game records the movement.
                   You can check on progress in the Fighter Records in the 
                   Records section of the Vault.  However, it bases 
                   distance by feet.  1 mile is worth 5280 feet.

#094: Play Target Blast with all fighters.
      Prize: Dark Train (Trophy)
      Difficulty: 1
      Description: This one's a cake-walk.  You don't even need to set any
                   records, just play the Target Blast! Mode at least once
                   with all Characters.

#095: Get 20 KOs by knocking foes into other foes in StreetSmash.
      Prize: Koopa Troopa (Green) (Trophy)
      Difficulty: 3
      Description: Once again, this Challenge can be accomplished from the
                   StreetSmash Practice Mode so you don't have to have any
                   StreetPass Hits.  Again, however, there's no real way to
                   keep track of how many KOs you got by knocking Smash
                   Tokens into other Tokens, so just keep going until you get
                   the confirmation that the Challenge is complete.
                   Naturally, you'll need to face 2 or more Tokens to get this
                   one.  I personally just set it to 12 and keep going until
                   I complete the Challenge.

#096: Get a max combo of 100 or more in Training.
      Prize: Protective Gear (Custom Outfit)
      Difficulty: 3
      Description: This can be a bit difficult since moves can't be spammed
                   like they could in previous Games.  However, it's only
                   hard if you don't use some imagination.  You can either
                   throw Master Balls until an Entei appears or use Lucario.
                   How you ask?  Pick Lucario and chose Bowser as your
                   sparring partner.  Go to the Corneria Stage, then put
                   Bowser near the large fin near the backside of the Stage.
                   Now, with Lucario's back to Bowser and Bowser against the 
                   wall, charge Lucario's Aura Sphere.  Now quickly press
                   Start to gain access to the setup menu and the Aura Sphere
                   will keep charging while it damages Bowser.  Keep
                   switching the Damage Setup from 19% to 20% and back again
                   constantly.  Bowser will still take damage, and you'll
                   build your Combo slowly, but easily.
      UPDATE: An IGN user named xTreeCutterx gave a very great suggestion
              involving Ness.  Set the Damage to 999% and grab the CPU
              sparring partner and start mashing the A Button to build up
              a combo.  I should note that any Character can do this, but
              only Smaus, Kirby, Fox, Lucario, and Ness can pass the 100
              Combo mark.

#097: Have the game on for more than 20 hours.
      Prize: Princess's Crown (Custom Headgear) / Golden Hammer
      Difficulty: 1
      Description: This one's easy as I'm sure you'll be playing the Game
                   beyond 20 Hours.  Just be sure to take break once in a 
                   while as you don't need to do all 20 Hours at once.

#098: Get 4 or more KOs in Cruel Smash.
      Prize: Lion Hat (Custom Headgear)
      Difficulty: 5
      Description: Oy vey... you should've seen this coming.  I found 
                   spamming Kirby's Up Special near the edge to be useful in
                   tacking on damage, then use his Down Special to send the
                   Miis flying once they were at 100-120% Damage.  I managed
                   to get 5 KOs with this method, though you're welcome to
                   try your own or just use a Golden Hammer.
      UPDATE: An IGN User named xTreeCutterx shot me an e-mail with a very
              nice suggestion.  He said using Marth's Counter (Down Special)
              is a nice way to clear the Miis in Cruel Smash.  I did try this
              myself and got 4 KOs.  I should mention however, that there's
              some timing involved.  Don't just spam the Counter Move.  Start
              it just as a Mii Fighter gets close enough that you know they'll
              attack or the move will end before they attack and they'll launch
              you...hard.  The Counter Move is a good one as xTreeCutterx 
              did point out that the damage done by it is equal do what damage
              was inflicted when the move was Countered.  So much so, that if
              a Mii uses a Smash Attack on you while Countering, you can KO
              that Mii even if it's 0% Damage.



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E) Fifth Row [3ROW5]

#099: Clear All-Star on Hard.
      Prize: Nintendoji (Trophy)
      Difficulty: 4
      Description: This is really self-explanatory.  Just be sure to pick a
                   Character you're comfortable with as you can't use
                   Characters with customized Specials or Equipment in
                   All-Star Mode.

#100: Get 1000 KOs in Smash.
      Prize: Moon Launcher Brawn Badge (Custom Equipment)
      Difficulty: 3
      Description: This one's simple enough.  Just score 1000 KOs in 
                   Multiplayer Mode.  It may take you a while though.

#101: Get 2 or more KOs in Cruel Smash.
      Prize: Shield Exploder Protection Badge (Custom Equipment)
      Difficulty: 5
      Description: Not as many KOs needed for this Challenge like Challenge 
                   #98.  Again, I found spamming Kirby's Up Special near the
                   edge to be useful in tacking on damage, then use his Down 
                   Special to send the Miis flying once they were at 100-120%
                   Damage.  I managed to get 5 KOs with this method, though 
                   you're welcome to try your own or just use a Golden Hammer.
      UPDATE: An IGN User named xTreeCutterx shot me an e-mail with a very
              nice suggestion.  He said using Marth's Counter (Down Special)
              is a nice way to clear the Miis in Cruel Smash.  I did try this
              myself and got 4 KOs.  I should mention however, that there's
              some timing involved.  Don't just spam the Counter Move.  Start
              it just as a Mii Fighter gets close enough that you know they'll
              attack or the move will end before they attack and they'll launch
              you...hard.  The Counter Move is a good one as xTreeCutterx 
              did point out that the damage done by it is equal do what damage
              was inflicted when the move was Countered.  So much so, that if
              a Mii uses a Smash Attack on you while Countering, you can KO
              that Mii even if it's 0% Damage.

#102: Get 200 or more KOs in Endless Smash.
      Prize: Lv. 3 Launch Ring (Smash Run Power)
      Difficulty: 4
      Description: A bruiser like DK or Bowser will be helpful since they can
                   take a lot of damage before really being knocked around.
                   However, someone like Mario or Kirby might be able to get
                   the job done as well.  Really, it's about dodge and slam,
                   dodge and slam.

#103: Collect all Smash Run Powers.
      Prize: Prince Hat (Custom Headgear)
      Difficulty: 5
      Description: Since Smash Run (and to the lesser extent, Challenges), are
                   the only way to get Smash Run Powers, completing this
                   Challenge will defintely take some time.  There are 44
                   Smash Run Powers and each one has 4 Lv. Grades for a total
                   of 176 Powers all together.  Yeah, unless you're really
                   into Smash Run, you'll probably use a Golden Hammer.

#104: Clear All-Star with 15 fighters.
      Prize: All-Star Rest Area (Music)
      Difficulty: 2
      Description: This one's pretty simple.  Just complete All-Star on any
                   Difficulties with 15 different Characters.

#105: Collect 600 or more unique trophies.
      Prize: Wentworth (Trophy)
      Difficulty: 4
      Description: Self-explanatory.  Play modes or Trophy Rush and collect
                   600 different Trophies.


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8) Challenges By Category [INDEX]

So, here we are.  All the Challenges have been outlined in the previous
sections.  So here's a nice little index for you to help you know which
Categories each Challenge fall under.

In each category, Challenges are listed thusly:

Challenge #: Challenge name

So why the index?  To make finding particular Challenges easier.  Just
highlight the Challenge of your choice, Copy it, then paste it in the CTRL + F
Function to find your Challenge.  You can also use this index as a Checklist 
if you wish.  Just keep in mind, that Challenges are listed differently here 
based off of category and Challenge types.

So without further ado, let's get on with it!


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A) General Play [IND01]

#009: Unlock the hidden Character Ness. 
#023: Unlock the hidden character Wario. 
#021: Unlock the hidden character Dark Pit.  
#054: Unlock the hidden character Mr. Game & Watch.
#038: Unlock all playable fighters.   
#060: Unlock every stage.
#006: Use a Final Smash while playing as Kirby. 
#017: Use a Final Smash while playing as PAC-MAN.
#050: Reveal 99% of the wall during the staff credits.
#070: Have the game on for more than 8 hours. 
#097: Have the game on for more than 20 hours.


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B) Classic [IND02]

#022: Clear Classic on intensity 3.0 or higher.
#071: Clear Classic on intensity 9.0 or higher.
#055: Defeat Master Core.
#051: Clear Classic with five fighters.
#079: Clear Classic with all characters.

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C) All-Star [IND03]

#003: Clear All-Star on Easy.
#069: Clear All-Star on Normal.
#099: Clear All-Star on Hard.
#104: Clear All-Star with 15 fighters.
#084: Clear All-Star with all fighters. 


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D) Training [IND04]

#008: Get a max combo of 10 or more in Training. 
#037: Get a max combo of 40 or more in Training.
#096: Get a max combo of 100 or more in Training.
#083: Get a max combo of 400 or more between all fighters in Training.


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E) Multi-Man Smash [IND05]

#027: Clear 10-Man Smash.
#082: Clear 10-Man Smash within 20 seconds.
#088: Clear Solo 10-Man Smash with all fighters.
#024: Play 100-Man Smash for the first time.
#049: Clear 100-Man Smash. 
#080: Clear 100-Man Smash within 3 minutes.
#090: Clear Solo 100-Man Smash with all fighters.
#028: Get at least 20 KOs in 3-Minute Smash.
#076: Get at least 110 KOs in 3-Minute Smash. 
#012: Play Rival Smash for the first time.
#045: Get 10 or more KOs in Rival Smash.
#075: Get 50 or more KOs in a single Rival Smash.
#026: Play Endless Smash for the first time. 
#058: Get 30 or more KOs in Endless Smash.
#102: Get 200 or more KOs in Endless Smash.
#032: Play Cruel Smash for the first time. 
#101: Get 2 or more KOs in Cruel Smash.
#098: Get 4 or more KOs in Cruel Smash.


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F) Target Blast! [IND06]

#011: Play Target Blast for the first time. 
#094: Play Target Blast with all fighters.
#035: Score 100000 or more in Target Blast.
#089: Score 200000 or more in Target Blast.
#043: Have a total high score of over 2000000 between all fighters in 
      Target Blast. 
#085: Destroy all red Targets in Target Blast.

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G) Home-Run Contest [IND07]

#018: Play Home-Run Contest for the first time. 
#066: Play Home-Run Contest with 15 or more fighters.
#007: Hit Sandbag 984 ft. or more in Home-Run Contest.
#057: Hit Sandbag 1968 ft. or more in Home-Run Contest. 
#072: Hit Sandbag 3280 ft. or more in Home-Run Contest.
#086: Reach a total of 49212 ft. in Home-Run Contest between all fighters'
      high scores.


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H) Smash Run [IND08]

#059: Play Smash Run 5 times.
#002: Place first in 1 or more Smash Run final battles. 
#073: Place first in 20 or more Smash Run final battles.
#036: Place first in Smash Run final battles with 5 different fighters.
#092: Place first in Smash Run final battles with all fighters.
#015: Obtain 10 types of Smash Run Powers. 
#048: Obtain 25 types of Smash Run Powers.
#103: Collect all Smash Run Powers.


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I) Smash (Multiplayer) [IND09]


#030: Win 3 Smash battles with Luigi. 
#034: Win 2 Smash battles with Zelda. 
#062: Win 10 Smash battles with Samus.
#053: Win 5 Smash battles with Meta Knight.
#031: Win 2 Smash battles with Ness. 
#020: Win 3 Smash battles with Captain Falcon.
#025: Use Villager 3 or more times in Smash. 
#005: Battle 3 or more times on the Rainbow Road stage in Smash. 
#019: Battle 3 or more times on the Reset Bomb Forest stage in Smash.
#014: Battle 2 or more times on the Tortimer Island stage in Smash. 
#046: Battle 3 or more times on the Living Room stage in Smash.
#052: Battle 3 or more times on the Find Mii stage in Smash.
#041: Get 100 KOs in Smash.
#065: Get 300 KOs in Smash.
#100: Get 1000 KOs in Smash.
#081: Walk at least 31 miles total between all fighters.
#093: Jump at least 6 miles total bewteen all fighters.
#061: Play 10 collective hours of Smash. (Total gameplay x participants.)
#091: Play 50 collective hours of Smash. (Total gameplay x participants.)


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J) Customization [IND10]

#004: Create 1 or more Mii Fighters in Custom.
#067: Create 8 or more Mii Fighters in Custom.
#039: Create 3 custom characters in Custom.
#074: Create 10 custom characters in Custom.
#010: Collect 5 unique custom headgear items.
#068: Collect 10 unique custom headgear items.
#033: Collect 3 unique custom outfits.
#064: Collect 5 unique custom outfits.
#063: Collect 15 unique special moves
#077: Obtain all custom outfits, headgear, and special moves.


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K) Vault [IND11]

#001: Collect 30 or more unique trophies.
#042: Collect 150 or more unique trophies.
#087: Collect 500 or more unique trophies.
#105: Collect 600 or more unique trophies.
#016: Play Trophy Rush for the first time. 
#029: Destroy 300 blocks in Trophy Rush.
#040: Destroy 1000 blocks in Trophy Rush.
#078: Destroy 3000 blocks in Trophy Rush.


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L) StreetSmash [IND12]

#013: Play StreetSmash for the first time.
#047: Get 10 KOs by knocking foes into other foes in StreetSmash.
#095: Get 20 KOs by knocking foes into other foes in StreetSmash.
#056: Get 20 or more KOs by countering in StreetSmash.
#044: Get a total of 5 hits in StreetSmash.


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9) Frequently Asked Questions [=FAQ=]

Q: You're kinda vague on the some things...
A: Keep in mind, this Guide's purpose is to give a quick rundown of each
   Challenge and a simplified explaination on how to clear them.

Q: You planning on doing a more in depth Guide for the Game?
A: No.  I've already seen others doing that already.  However, if I finally
   get the final Smash Run Powers and Custom Specials I need, I may do a Guide
   that goes over them if no one else by the time I get them.  I got a few
   Smash Run Powers left to collect yet, but I still have a couple dozen more
   Custom Specials left to collect, so it might be a while.  I don't like
   doing Guides on subjects that I myself personally haven't completed.  My
   Epic Mickey Guides were done after week or two of Gameplay in an effort to
   make sure the info I gave was precise and researched properly so I wouldn't
   have to do update after update.

Q: I can't use Miiverse with this Title!  What's up?
A: This Game uses so much of the 3DS's CPU that it can't run Miiverse and this
   Game at the same time.

Q: Can I use the Demo version with a retail version to get some of my
   Challenges completed?
A: From what I've tried so far, I'm not really sure.  I did try a couple of
   times, but the Game wouldn't link with the Demo version for some reason.

Q: Did you really play 50 Hours of Smash for the 50 Hour Challenge?!
A: No.  I actually have 2 3DS Systems.  I also have 2 copies of the Game, the
   Retail Cartridge and the Downloadable version, and yes, it cost a pretty
   penny for both.  It's actually how I found out about a few of the prizes for
   some of the Challenges as I used Golden Hammers on some of the Challenges
   on the downloadable version.

Q: I completed a Challenge, but nothing happened!
A: More than likely, the Challenge you completed is on a Panel you haven't
   unlocked yet.  Remember that you can complete them in any order and they'll
   clear automatically as a result once the Panel they're on is unlocked.

Q: Do you know how many Trophies there are?
A: I was a bit nosey and looked at a ripped file at the Spriter's Resource.
   I do believe there's 688.  Yes you read that correctly.

Q: I found a better way to complete a Challenge!
A: Shoot me an e-mail and I'll update the Guide and give you credit.  However,
   there's a couple of rules:
   -> Character specific suggestions for Challenges where any Character can
      complete it may not be accepted.  For example, I stated that I used Kirby
      to clear Classic on 9.0 Intensity.  You can however, use any Character.
      This Guide would become too long if I listed how to complete that
      Challenge with every single Character.
   -> I'm fully aware of the Smart Bomb technique to build Combos in Training.
      I opted not to list in Challenges concerning Training Mode Combos as the
      trick was already listed in the CHEATS SECTION of this Game's GameFAQs
      Page.
   -> Don't send e-mails saying what kind of customizations should be used.
      I didn't list specific customizations becuase everyone's preferences are
      different and what might work for you may not work for others.
   -> Make sure to stay on topic.  This is a Guide about Challenges giving
      the simplest of descriptions.  Telling me how to change Music for Stages
      or how to get the most amount Gold in a mode is off topic.
   -> No spam please and thank you.
   -> Don't send your 3DS friend codes.  I'm not really interested in online
      play.  No offense.

Q: Can I host your Guide on my site?
A: No.  This Guide is only to be made available on GameFAQs or any of it's
   affliates.  This is for several reasons.  For starters, GameFAQs has always
   been one of the best places for game info.  Secondly, if I have to update
   this Guide, I don't want to waste time resubmitting the updated guide to
   too many sites.

Q: How'd you get this Guide out so quick?
A: Been playing for quite a while now, so I've gotten pretty much everthing
   done with this Game at this point.  As for the Guide itself, I pulled an
   all-nighter.


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10) Closing [CLOSE]

Well, hope you enjoyed the Guide and really hope you're enjoying the Game.

It must have taken me about 10 Hours to complete this thing.  And do feel free
to give critism or compliments.  Both are greatly appreciated.

Hopefully, this Game will be enough to quench the thirst of SSB Fans until
the Wii U Version comes out in November...

...And yes, I already preordered it!


Later,
--Bill--