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Battle System

Latest update by mogg1342 on Jan 17th 2013

Class Points and Skill Points



The concept of learning abilities for your characters in Xenosaga II, is completely different from it's predecessor. So I'll start off by explaining this. There are a total of 4 skill levels, which are then divided into 8 classes (Class A - Class H). Though Level 4 only has 4 classes.

Skill Levels that are accessible to you are marked with the word "PASS", otherwise the selection will be grayed out. Now in order to learn a skill, you'll need to have sufficient "Class Points" (CPt) to unlock the class where the said skill is located. Then use the required amount of "Skill Points" (SPt) to learn the ability itself.

New skill levels become accessible, once you've learned all the skills in any class within the previous level. Class Points are gained by defeating bosses, learning all the skills within a single class, or by using "Class Upgrade" items., while Skill Points are a lot more common than Class Points, and are gained from defeating bosses as well as normal enemies, or by using "Skill Upgrade" items.

Event Slots



The Event Slot is displayed at the lower-right corner of your screen. The sequence in which the slots are showed follow this order: CTC -> BST -> SKL -> "Random Slot".

  • CTC - Chances of landing a critical hit increases by 50%.

  • BST - Increases charge rate of boost gauge.

  • SKL - Increases the amount of Skill Points received from enemies. (x2, x4 or x10)

  • ETR - Ether damage and healing increases by 50%

  • TC - (Turn Cancel) Target loses turn when damaged by an attack.

  • RV - Target's boost gauge charges when attacked.

  • NON - No effect.
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    Latest Updates for the Xenosaga Episode II: Jenseits von Gut und Bose wiki
    Battle System Added by mogg1342
    Introduction Added by Team SuperCheats
     
     


     
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