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FAQ/Move List

by IceQueenZer0

-------------------------------------------------------------------------------
------------------------------ [ SAMURAI SHOWDOWN SEN ] -----------------------
---------------------------------[by Ice Queen Zero]---------------------------
----------------------------------- [ XBOX 360 ]-------------------------------
-------------------------------------------------------------------------------

Note: This movelist is a little cluttered which I am aware of. I do have plans
on reformatting it similar to that of my King of Fighters 12 guide in the near
future. That way, that 79 character per line limit won't be a pain in the ass.

o--------------------o
      INTRODUCTION
o--------------------o

After so many delays, Samurai Showdown Sen has finally been released for the
Xbox 360. I confess that I'm a PS3/Wii person but with Samurai Showdown Sen as
a Xbox 360 exclusive title currently, I'll hop on the other side of the fence
since I love making FAQ/Movelists and I prefer to keep the original Japanese
names since English names seem to be inaccurate.

For an easy $50 that GameFAQs is offering for the FAQing of this game, you know
damn well I could not pass the chance up on cashing in on this opportunity. I
eventually would have made an FAQ/Movelist for Samurai Showdown Sen but now I
got 50 reasons to work on it sooner. Ti ji ji ^v^

o---------------------o
       DISCLAIMER
o---------------------o

Samurai Showdown Sen and its characters are trademarks of SNK n' all copyrights
belong to them.

This FAQ/Movelist is the sole copyright of Andrea "Azul Fria" Castillo and 
cannot be put on other sites or posted without given permission nor can it be 
reproduced w/o proper consent.


o--------------------o
     CONTROLS
o--------------------o

u = up
uf = up/forward
ub = up/back
b = back
f = forward
d = down
df = down/forward
db = down/back
~ = charge the direction before it.

Press u, uf, or ub to jump
Press d, df, or db to crouch
Press b to move backwards (away from opponent)
Press f to move forwards (towards opponent)
Press b to block attacks that aren't low
Press db to block low, non-air attacks

X = Horizontal Slash
A = Vertical Slash
B = Kick
Y = Special Action
RB = Super Horizontal Slash
RT = Super Vertical Slash
LB = Guard Breaker
LT = Kick + Special Action
Left Thumbstick Press = Taunt
Left Thumbstick Press = Rage Explosion when bar is full

Special stuff
Y = shove
Y, b = pull
b + Y = deflect
db + Y = deflect down
d, df, f + RB during Rage Explosion


o--------------------o
      MOVELIST
o--------------------o

There are two types of movelist inputs: just inputs and fastest inputs. Just
inputs are when you do the motion and press the button afterwards. Fastest
input is when you press the button around the same time you finish the motion.
Some moves become more powerful when fastest inputs are used and sometimes they
have different names so if you see two moves with the same motion then one is a
just input motion and the other is a fastest input motion (1) and (2). Some 
motions are slightly different inputs (3)

+---------------------+
      Haohmaru
+---------------------+

A traveling swordsman with an allegiance to no one and nothing except his own
honor, Haohmaru wanders about Japan perfecting his fighting technique. Some
years ago he saved Takechiyo's village from bandits and taught the youth the
ways of the sword. Takechiyo has grown much since that time and battle between
the two seems inevitable but Takechiyo delays their fight to continue searching
for a wayward princess from Amori.

Senpuuretsuzan Rei Shiki: f, d, df + X (1)
Senpuuretsuzan: f, d, df + X (2)
Kogetsuzan: f, d, df + A
Enkyaku: f, d, df + B (3)
Chiretsuzan: f, d, df + B, A
Chiretsusen: f, d, df + B, X
Retsushinzan: d, db, b + A
Mumyou Tsuukushi: b, f + X, X, A
Dake Kanmekizan Ha: b, f + X, X, d + A
Dake Okuru: b + X, X, RB
Haoh Tsuki: f, f + A
Tenha Fuujinzan: Rage Explosion: d, df, f + RT
Zankousen: LB

+---------------------+
   Genjuro Kibagami
+---------------------+

A sword for hire and former friend of Haohmaru, Genjuro claims to have killed
his own family and a thousand or so others. He has no remorse and sneers at
idealistic beliefs. One night Genjuro awoke to an attack by assassins. He
dispatched of them easily, but one survived by chance and told him that the
attack was a test and the his skills were much sought after by the mysterious
and sinister Golba. For Genjuro there was no question of following another. He
smiled ominously at the events that had begun to set in motion.

Oniyaiba Mikyouyaiba: b, f + X, X, A
Sanren Satsu: db + B, A, RB
Oni Okoshi: f, d, df + X
Gokouzan: Oni Okoshi, RB
Kirisuburu Mikyouyaiba : f, d, df + A
Oni Kuruma: f, d, df + B, B
Mumyouken: f, f + A
Hyakki Satsu: f, f + A, RB

+---------------------+
    Ukyo Tachibana
+---------------------+

Ukyo is an expert in iaijuistu, a quick-draw style of swordsmanship. Though
extremely talented and much sought after by women, Ukyo is also afflicted with
tuberculosis and does not have long to live. Ever aware of his limited time,
Ukyo resists his love for a married noblewoman named Kei and instead fights for
her honor. When Kei's husband goes missing during a mission to meer secretly
with foreigners she breaks down and Ukyo is moved to discover his fate. With
what little time he has left he fights for her sake once more, no matter the
cost to himself.

Tsubame Kaeshi: d, df, f + A, RB
Sasame Yuki: d, df, f + X rapidly
Yuki: b, f + A
Tsuyubarai: db + X, A, RB (1)
Shimo Harai: db + X, A, RB (2)
Tsuka Uchi: f, f + A
Ame Sakura: d, db, b + A (1)
Ouka Issen: d, db, b + A (2)
Tsuka Uchi Joge: df + A

+---------------------+
      Nakoruru
+---------------------+

A warrior maiden of the Ainu people of Japan, Nakoruru is a champion of nature
and fights alongside her hawk, Mamahaha. One day her younger sister, Rimururu,
said that the voice of the Holy SPirit had gone silent and ran away from their
village. Fearing for her sister's safety and sensing a terrible calamity ahead,
Nakoruru gave chase.

Lela Mutsube: f, f + A
Annu Mutsube: f, f + X
Restsu Hane Sharin: f, f + B, B
Retsu Hane Senkyaku: f, f + B, B, d + B
Yupuke Emmerah: db + A, A, A
Nubek Koru Ai: b + A
Mamahaha Ride: d, db, b + R
Yoko Kiri: Mamahaha Ride, X
Kamui Rimuse: Mamahaha Ride, A
Furitekara Kazan Mawashi Kyaku: Mamahaha Ride, B
Furiru: Mamahaha Ride, Y
Gottsui Annu Mutsube: Rage Explosion, d, df, f + RT
Shisei no Hikui Tokushu Step: d, df, f

+---------------------+
      Galford
+---------------------+

An American sailor who, after the death of his father, became fascinated with
stories of the ninja of Japan and set off for the isolated country to learn
their ways. Though techically an illegal immigrant and painfully, obviously
foreign-looking, Galford settled down in Japan to learn the mysterious art of
ninjustsu and styles himself an agent of justice. After learning of a ship of
foreigners harbored secretly off the coast of Japan, he investigated the vessel
and discovered that his father's murderer was among them In the name of justice
Galford began to pursue the assassin from his past.

Moment Move: d, df + X
Sonic Slide: d, df
Moment Move Behind: Sonic Slide, X
Sway Style ~ Rising Knuckle: b + A
Thunder Attack Combination: b + X, X, RB
Lightning Knuckle: b + A
Rising Impact: d, db, b + A
Rising Impact: d, db, b + A [chargeable] (3)
Killing Saber: b, b + X, A (1)
Darkness Slash: b, b + X, A (2)
Kunai Nage: d, db, b + X (1)
Sonic Blade: d, db, b + X (2)
Ryuugeki: d + A, A, X (1)
Sazan Cross Blade: d + A, A, X (2)
Senkai Geki: f + A, X (1)
Sonic Rush: f + A, X (2)
Senkaze Geki: f + A, B (1)
Grand Wheel: f + A, B (2)
Rush Dog: d, db, b + R

+---------------------+
     Hanzo Hattori
+---------------------+ 

Hanzo is a subordinate of the Tokugawa shogunatae and the leader of the Iga
clan of ninja. He is the greatest warrior of his people and excels in the art
of assassination and misdirectrion. During a time of relative calm in Japan,
Hanzo received word from the Tokugawa shogunate that a foreign ship was illega-
lly moored off the coast of Japan and threatened the sanctity of that peace.
Ordered to investigate and also keep the matter quiet, Hanzo followed many
leads until he discovered the intent of the foreign vessel. It seemed they were
in pursuit of a princess of Amori and would employ any means to retrieve her.
Unable to reach the princess before she mysteriously disappeared, Hanzo set off
to find her from the foreign threat.

Mozu Otoshi: LT
Kumo Ashi: d, df
Mozu Otoshi Kai: d, df + Y
Mozu Otoshi Kai: Kumo Ashi, df + Y (3)
Suigatsu: d, df + A
Zoukan: Kumo Ashi, A
Oboro Utsushi: d, df + X
Ninpou Utsuhi Oboro Touchi: Kumo Ashi, X
Hishou Kyaku: d, df + B
Gyakugatsu: Kumo Ashi, B
Ninpou Reppushuriken: d, db, b + X
Tappisen: d, db, b + A [chargeable]
Shurin Retsukyaku: d, db, b + B, B, B
Kage De Mozu Otoshi: b + X, LT

+---------------------+
   Kyoshiro Senryo
+---------------------+

Kyoshiro is a master of the Japanese art of Kabuki and utilizes its artful
interpretations and majestic actions to construct a "beautiful fighting art."
Obsessed with popularizing Kabuki and being declared the warrior with the most
aesthetic fighting style, Kyoshiro wanders around Japan performing and fighting
One day Kyoshiro received an invitation to perform indefinitely in Europe by
the mysterious Golba, a name linked to a revolutionary movement. Determined to
share his art with the world, but suspicious of the offer, Kyoshiro decides to
pursue the matter more directly and see what truths may be found.

Choubi Jishi: d, db, b + B
Kaiten Kyokubu: d, df, f + X rapidly
Chuunori: d, df, f + A
Jishi Shi Renda: b, f + A, A, A, X
Higan Watashi: b + A, A
Roppou Tsuki: d + A, A, A, A
Kaen Kyokubu: LB

+---------------------+
       Wan-Fu
+---------------------+

A general of great strength in China and an indomitable fighter, Wan Fu can
defeat any enemy but is powerless to cure his son of the deadly disease killing
him. Unable to find a worthy doctor in China, Wan Fu sets his sights on Japan..

Kikou Senpuuzan: d, df, f + A
Kikou Daikisatsu: d, df, f + X, X, X
Wan-Fu Teki Kobushi Ranbu: f, f + A, RT
Wan-Fu Dai Shouten Geki ~ Ichi: b, f + A, A, A, A
Wan-Fu: Dai Shouten Geki ~ Ni: b, f + A, A, A, X
Wan-Fu Atama Geki: f, f + A
Dai Senpuuzan: Rage Explosion, d, df, f + RT

+---------------------+
      Charlotte
+---------------------+

France was in political disarray and consumed by the rebellion. Warring parties
struggled against each other until the royalist faction finally gained the
upper hand against the civil army with the aid of a mysterious group. As a
fighter in the civil army, Charlotte undertook a mission to uncover the nature
of the secretive group and the information she discovered was startling. Her
sources pointed to a small island in the East as the location of the group, so
the blond swordswoman took up arms and departed for Japan...

Power Gradation: d, df, f + A, X
Level Slayer: d, df, f + X, X
Valeria Fleuret: b, f + X, X, X
Valeria Roll: b, f + X, X, B
Valeria Kudreaux: b, f + X, X, A
Moon Slayer: db + X
Quick Ray: df + X

+---------------------+
    Kazumi Kazama
+---------------------+

A ninja of the Kazama clasn and younger brother to Sogetsu. Kazuki also has a
sister named Hazuki. One day the village Kazuki and his sister Hazuki lived in
was visited by a strange woman with blond hair. The young woman seemed troubled
by something but became friends with Hazuki during her time there. However,
when Kazuki returned from a trip to the city a few days after her arrival he
found his sister wounded and the blond woman gone. Before she fainted, Hazuki
was able to tell her brother that the girl was kidnapped and that she wished
for him to help her. Determined to fulfill his sister's wish he set off to
rescue the strange girl.

Rakyou Bakufun Geki: d, db, b + A, RB
Rakyou Kouhi Geki: d, db, b + A, RT
Rakyou Haze Kyaku: d, db, b + A, B
Ouga Baku Honoo Tenoshira: b, f + A
Ensenka: d, df, f + X
Netsuten Bakufun Geki: d, db, b + B, B, A
Gouen Nenshouken: LB

+---------------------+
    Sogetsu Kazama
+---------------------+

Sogetsu is a member of the Kazama ninja clan and has the ability to manipulate
water. As an incredibly skilled ninja he is being considered to take over the
role of clan leader when the current leader passes. His is also Kazuki's older
brother. When a strange foreign ship arrives off the coast of Japan the Kazama
ninja are dispatched to investigate at the order of the shogunate. Seeing the
mission as an opportunity to prove his worthiness to assume command, Sogetsu
accepts and sets out.

Oboro Sanshi: b, f + A, X, A, X, X
Shougetsujin: d, df, f + A
Tsukinage: d, df, f + X
Senka Nagarestsuki Kei: Tsukinage, RB, X, X, X
Suigetsu Kiba: f, f + A
Kerigeki SHiranami no Kata: f, f + B
Rakugetsu: b + A
Gestu Ten Yasha: LB
Gesshou Suichou Ha: Rage Explosion, d, df, f + RT

+---------------------+
    Kim Hae-Ryeong
+---------------------+

A warrior of the Korean dynasty Kim Hae-Ryeong is a man with a personal mission
to fight evil whenever and wherever he sees it. One day he came across Angelica
as she fled her persuers, and he witness the beautifil assassin as she killed
the man who chased her. Taking up his weapon Kim confronted her and they fought
for some time. Perhaps worried that the fight was allowing her persuers to get
closer, Angelica abandoned her battle with Kim and fled into the night. To
dispense the justice his honor required after witnessing her crime and sensing
an evil around the woman, Kim decides to chase after her.

Hienzan: d, df, f + B
Tenshouzan: d, df, f + A
Rasensou: d, df, f + X
Hangetsuzan: d, db, b + B
Hiryuu Houyou: d, db, b + A, X
Houyou Kyaku: b, db, d, df, f + B
Hiten Houou Kyaku: Rage Explosion, d, df, f + RT

+---------------------+
     Takechiyo
+---------------------+

Takechiy's a farmer turned warrior-in-training who once studied under Haohmarus
tutelage in swordplay. Like his idol, he travels the land in hopes of improving
himself. One day after a ship he was traveling on was rammed and sank, he was
saved by Suzu when he swept ashore. Two months after his rescue, however, he
heard of Suzu's disapperance from her home. Annoyed at the distraction to his
training but determined to repay the debt to her, he sets out in search of the
missing princess.

Ryuusen: d, df, f + X
Yoku Ryuusen: d, df, f + A
Ryuuhou Ichidan: d, db, b + A
Dou Kudaki: df + X
Sekinoe: b, b + A
Yasha Gari: db + B, X, RB
Yama Tetsu: b, f + X, X, B

+---------------------+
       Suzu
+---------------------+

10 years ago off the coast of Japan a child was saved from the wreckage of a
foreign ship and adopted by a lord of Amori. The child was renamed "Suzu" and
raised as a daughter of that noble house. A decade later she came upon an 
injured Takechiyo and nursed back to health. During her rescue he told her of
the ship which rammed his own boat and revealed it bore a certain crest. Suzu
seemed to recognize the symbol and quickly set off in pursuit of a lead to her
past.

Zanretsu Ikkaku: b, f + A, A
Zanretsu Touhatsu: b, f + A, X
Itsuu Setsuna: b, f + X
Tsukyo no Hitofuri: b, b + X, X
Sakura Kino Yuugi: b + A, A, A
Koutetsu no Hakugetsu: d, df, f + X, X, X
Anun wo Waru Kaminari: Rage Explosion, d, df, f + RT

+---------------------+
         J
+---------------------+

Going by the simple moniker of "J," this Lesphian sailor miraculously survived
the sinking of his ship when it was near the island of Japan and made his way
ashore when he slowly learned to live among the inhabitants. Despite his poor
skills when he first arrived, J managed to perserve at fighting due to his
incredible physical prowess. He wandered for many years improving on his sword
technique and eventually fell in love with a geisha. In order to secure her
freedom, however, he was instructed to procure an enormous sum of gold. The
destitute wanderer had no choice but to accept a job to bring back a missing
princess from Amori in order to release his beloved. With his trusty sword
"Elvis," J set out in pursuit of Suzu.

Speed Cut: f, f + A
USH: RB + Y
Overdive Cannon: USH, any button
Calamity Combo ~ USH: d + X, A, Y on hit
Liner Washer ~ USH: b, f + X, A, Y on hit
Paulo Slash: df + X, Y on hit

+---------------------+
      Angelica
+---------------------+

Trained as an assassin from early childhood by a mysterious organization,
Angelica is well-versed in the arts of death and infiltration. After many years
of service, however, she sought her independence and fled the organization. Her
benefactors sent hunters after her, but when she was finally caught she was
allowed to live by her persuers on two conditions - The first required her to
bring back a young woman named Suzu from Japan and to secure a treasured sword.
The second was to return with a samurai fit to take over for the organization's
failing leader.

Air Dance: d, db, b + X
Spin Stab: d, db, b + A
Escape The Heaven: b, b + X
Stun Shot: f, f + A
Mute Kick: b + B, B, B
Nondeer: d + A, A, A

+---------------------+
       Walter
+---------------------+
Pronounced Valter

Walter hails from the Mond und Sonne Drache Empire and is a knight in the
"Crimson Lion Troop." He and his company were ordered to help contain the
revolution in France and keep it from spreading over all of Europe. While
preparing for the expedition, Walter became aware of a conspiracy to overthrow
the empire once the knights were sent out. Under orders from his commander he
began to investigate the rumors and left Europe to follow wherever the trail
led him.

Sharf Flugel: d, df, f + A
Schneide Tifun: d, df, f + X, X, X, X
Perfekt Butsui Wing: df + B, A, B
Stark Reiz Stechen: b, f + A, A, A, A
Kraut Wolke: b, f + A, A, A, df + A
Turn Kick: b, f + A, A, A, B
Tiger Nagel: df + A, A

+---------------------+
     Black Hawk
+---------------------+

Black Hawk is a proud and powerful Native American Warrior. Many years past,
during the American Revolution, Black Hawk's father was murdered by an officer
of the military. Now old enough to avenge his father's death, Black Hawk seeks
out the advice of a tribal shaman who tells him to seek the man in Japan.

Hawk Position: Sidestep, X + Y
Murder Wing: Hawk Position, X
Hawk Dive: Hawk Position, A
Body Press: d, df + B
Eagle Rush: b, f + X, X, B
Clip Smash: d + X, RB

+---------------------+
    Jinbei Sugamata
+---------------------+

Jinbei is a retired samurai who now serves as a retainer in Amori that is
tasked with watching over princess Suzu. One day, however, after she rescued
Takechiyo, Suzu disappeared and suspicion was cast upon the old retainer. He
sought after her and learned from Takechiyo that she had left in pursuit of a
foreign ship. Worried for her safety, Jinbei follows after the wayward princess

Gagun Shuuchuu Tsuki: d, df, f + A, A, A, A, A
Gagun Nakashita Tsuki: d, df, f + A, A, A, A, d + A
Tobi Yagura: b, b + A
Yagura Otoshi: b, b + A, A, RB
Ichi Tetsu: f, f + A
Homare: d, db, b + A

+---------------------+
       Gallows
+---------------------+

The descendant of northern Vikings, Garros was once a pirate and pillaged any
ship that dared sailed in his territory. He and his crew were feared throughout
the seas. His pirating days passed, however, and he married a woman named Agnes
But one day after a terrible fight, she left him and departed for another
country. He sought for any news of her after their quarrel and rumors brought
him word of a woman bearing her description in a land called "Japan." A fear-
some warrior still, he declared Japan his next destination and set off to
reclaim Agnes and as much treasure as he could plunder along the way.

Cyclone Axe: d, df, f + X, X 
Cyclone Dance: d, df, f + X, RT, A
Cyclone Driver: d, df, f + X, B, A
Whale Driver: d, df, f + B
Whale Crush: d, df, f + A
Grief Strike: b, f + A, A
Hurricane: b, b + A, A, X, X, X, X, X, X
Revival Storm: f, f + A, X

+---------------------+
       Kirian
+---------------------+

A skilled bullfighter with no fear, Kirian met a mysterious blond woman after
one of his matches. The woman, Charlotte, began to critique his reckless style
but was interrupted by an assassin seeking her life. Intrigued by the encounter
Kirian decides to follow Charlotte and discover the meaning behind the assault.

Espada: b, b + X
Trio de Replica: df + X, B, A
Corrida de Toros (Running of the Bulls): db + A, B, B
Rising Phaser: b + X
Tercio de Muerte: d, df, f + A

+---------------------+
      Rimururu
+---------------------+

A medium of the Ainu people of Japan and younger sister to Nakoruru, Rimururu
can sense and commune with the great spirit of the land. One day, however, the
voice of the Holy Spirit fell silent and Rimururu was troubled. Never before
had she not been able to hear or feel its presence. Not wanting to involve her
sister and determined to discover the cause on her own, she set off in pursuit
of the truth.

Konru Rimuse: d, d + A, B
Okimunbelli Rimuse: d, df + B, A, A, A
Kau Kau Kolui Ranke: d, df + B, A, A, A
Emshi Rimuse: b + X, A
Lupshi Teke: d, df, f + A

+---------------------+
     Jubei Yamada
+---------------------+

Jubei is a one-eyed master of Yagyu Shinkage-ryu style of swordsmanship and
friends with the elusive ninja, Hanzo. He also doubles as a master of his own
dojo and as an agent for the bakufu (government). One day, after receiving a
report from Hanzo, Jubei learned of a foreign ship secretly harbored off the 
waters of Japan. The ship's purpose, it seemed, was linked to a princess of
Amori and some other undisclosed errand. Ordered by the bakufu to deal with the
matter quietly, Jubei left Edo.

Jubei Step : d, df, f
: Jubei Step, X
Hasshou Happa: Jubei Step, A, A, A, A
Hasshou Happa Tsuika Geri: Jubei Step, A, A, A, A, X
Hasshou Nitouzan: Jubei Step, A, A, A, A, A, X
Yagyu Ryoutou Ranbu: d, db, b + A, A, A, RB
Yagyu Shingan Tou Souha: b + X + Y
Yagyu Shingan Tou Tenra: db + X + Y
Kuruma Shinzan: b + A, A, X
Katana Sen Neguri: db + B, RB
Shingan Itou: Rage Explosion, d, df, f + RT

+---------------------+
        Claude
+---------------------+
Ogre Slide: d, df, f
Ogre Swing: Ogre Slide, X
Kenny Rush: Ogre Slide, B, B, B
Quadrapule A (ACE) ~ Stinger: b + X, X, X, A
DIV (Double Impact Viper): b, f + X, A, A
Burst Bride: b, b + X

o---------------------o
        TROPHIES
o---------------------o

Ancestry of phantom bird (20) 
To complete the Story mode with Kim Hae-ryeong 

Beautiful strong man (20)
To complete the Story mode with Kyoshiro 

Bloody hands (20)
To kill 13 men in Survival mode 

Bushido (40)
To win in Xbox LIVE fighting for 20 times (in Ranked match) 

Cold-blooded death (20)
To complete the Story mode with Angelica 

Dancing man in death place (20)
To complete the Story mode with Kirian 

Eternal war girl (20)
To complete the Story mode with Charlotte 

Golden wild wolf (20) 
To complete the Story mode with Claude 

Great! (9) 
To kill the opponent when you are dying (in Ranked match) 

Handing sword princess (20) 
To complete the Story mode with Suzu 

Kill thousand of men (50) 
To kill thousand of men (in any mode) 

Legendary hierophant (40)
To complete the Story mode with all characters (with the highest difficulty) 

Living war god in the west (20) 
To complete the Story mode with Jinbei 

Nightmare of Lesphia (25) 
Golba unlocked (complete Story mode with 24 characters) 

Noble warrior on the earth (20) 
To complete the Story mode with Blackhawk 

North Sea Unsinkable Ship (20) 
To complete the Story mode with Garros 

One-eyed guardian (20) 
To complete the Story mode with Jubei 

Samurai of thundercloud (20) 
To complete the Story mode with J. 

Samurai spirit (20) 
To win in Xbox LIVE fighting for 5 times (in Ranked match) 

Senior swordman (10) 
To launch Slash 50 times successfully (in all modes except practice mode) 

Succeed tradition (20) 
To complete the Story mode with Takechiyo 

Super swordman (25) 
To launch Slash 100 times successfully (in all modes except practice mode) 

Sura spirit (50) 
To win in Xbox LIVE fighting for 50 times (in Ranked match) 

Survivor (10) 
To kill 5 men in Survival mode 

Swordman (5) 
To launch Slash 10 times successfully (in all modes except practice mode) 

The Cool-Perfect Killer (20) 
To complete the Story mode with Sogetsu 

The crimson murderousness (20) 
To complete the Story mode with Genjuro 

The day of defiance (20) 
To provocate the opponent for 50 rounds (in all modes except practice mode) 

The Heat-Fury Sword-Way (20) 
To complete the Story mode with Kazuki 

The Huge Continental Wall (20) 
To complete the Story mode with Wanfu 

The Impact Blue of Justice (20) 
To complete the Story mode with Galford 

The invincible (30) 
To kill 26 men in Survival mode 

The lightning kicker (20) 
To complete the Story mode with Hanzo 

The native cheerful girl (20) 
To complete the Story mode with Rimururu 

The nature like mediums (20) 
To complete the Story mode with Nakoruru 

The Solid-Steel Fortress (20) 
To complete the Story mode with Walter 

The sparkling destiny (20) 
To complete the Story mode with Ukyo 

The Toughest warrior of Japan (5) 
To kill the opponent with full HP (in Ranked match, within 1 round) 

The Toughest warrior on earth (15) 
To kill the opponent with full HP (in Ranked match, within 1 match) 

Unknown opponent (10) 
To have Xbox LIVE fighting for once (regardless of the result, in any match) 

Wandering strong swordman (20) 
To complete the Story mode with Haohmaru 

Wild Beast in the Wilds (25) 
Draco unlocked (complete Story mode with 12 characters) 

o---------------------o
         CREDITS
o---------------------o

God - created everything
GameFAQs - hosting this FAQ
You - reading it.
Guard Master - Achievement Points Info
SNK - creating the game
Xseed - publishing it.
Samurai Showdown official sites for the story.
BBS livedoor for the majority of the original JP movenames.
JDIC for translations
My sisters Renea and Chigura Castillo aka Roja Calor and Kage Negra for helping
me make the guide.

o---------------------o
     FUTURE GUIDES
o---------------------o

I got tons of guides under my belt. I tend to write a lot of them for the old
school games that are even older than my parents since retrophoria runs in the
family. But with the success of my latest new-school guide Final Fantasy 13
(1 million hits and counting) with the help of my co-writer, Split Infinity, I
figure from here on out I will cue you guys in on some up and coming new-school
games I plan to FAQ for in no particular order.

Metroid: Other M
Mario Galaxy 2
King of Fighters 13
Sonic 4: Episode 1
Super Street Fighter 4
Final Fantasy Versus 13
Blazblue Continuum Shift
Toki (Wiiware)
Salamander Rebirth
Jackal Rebirth
Bonk Brink of Extinction
God of War 3
New Super Mario Bros Wii
Megaman 10

I will always be posting up old school games but I won't name any since I post
them at random and if a new-school game not on the list catches my eye or if
there's a bounty for it, then I'll probably FAQ it too though that too is also
random just like this SS Sen FAQ was a random thing. Ti ji ji ^v^

Check out my other guides at:
http://www.gamefaqs.com/features/recognition/74803.html

o---------------------o
       CONTACT ME
o---------------------o
azulfria[at]hotmail[dot]com 
[at] = @ and [dot] = .
Don't want any email bots.

You can also check me and my sisters' Youtube page for retrogame entertainment
at youtube.com/PurrfectTrio

Thank you for reading

-Ice Queen Zero