- - - - - - - - - - - - R E S I D E N T E V I L 5 - - - - - - - - - - - - - _____ _ |_ _|| |__ ___ | | | '_ \ / _ \ | | | | | || __/ |_| |_| |_| \___| __ __ _ | \/ | ___ _ __ ___ ___ _ __ __ _ _ __ (_) ___ ___ | |\/| | / _ \| '__|/ __|/ _ \| '_ \ / _` || '__|| | / _ \/ __| | | | || __/| | | (__| __/| | | || (_| || | | || __/\__ \ |_| |_| \___||_| \___|\___||_| |_| \__,_||_| |_| \___||___/ Q U I C K S T A T L I S T Authored by: Berserker - - - www.berserkersblog.blogspot.com - - - www.youtube.com/BerserkerSTARS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This guide contains a full list of all character, weapon and enemy statistics for The Mercenaries mini game in Resident Evil 5. Some of these stats are generated by fans of the Mercenaries mini game and cannot be found in the official guidebook. The purpose of this guide is to provide a quick printable list of statistics for The Mercenaries. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> C H R I S R E D F I E L D - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- STARTING HP (for all Chris types): 1000 -- MELEE (for all Chris types) - Melee Command - Type of Melee - Damage Straight Head Stun Melee 400 Hook Arm Stun Melee (front) 300 Kick Arm Stun Melee (back) 300 Uppercut Leg Stun Melee (front) 400 Neck Breaker Leg Stun Melee (back) Kill Stomp Ground Melee 600 Haymaker Tag Team Melee (front) 3,000 Back Hand Tag Team Melee (back) 3,000 Top-down Punch Partner Assist Melee 500 Uppercut Counter Melee on Licker Beta 600 Stab Ground Melee on Licker Beta 1,200 --------------------------------> BSAA GEAR <---------------------------------- - M92F (HG) - Ithaca M37 (SG) - Hand Grenade Firepower: 250 Firepower: 400 x 7 Direct Hit: 1,500 Capacity: 50 Capacity: 20 Area Effect: 1,000 Reload Speed: 1.70 sec. Reload Speed: 2.40 sec. Special: Critical 37.5% Special: Critical 25% -------------------------------> SAFARI GEAR <--------------------------------- - SIG P226 (HG) - M3 (SG) - Rocket Launcher Firepower: 350 Firepower: 500 x 7 Firepower: 30,000 Capacity: 16 Capacity: 10 Capacity: 1 Reload Speed: 1.70 sec. Reload Speed: 3.00 sec. Reload Speed: --------- Special: --------- Special: --------- Special: --------- ------------------------------> S.T.A.R.S. GEAR <------------------------------ - SIG 556 (MG) - S&W M29 (MAG) Firepower: 160 Firepower: 2,100 Capacity: 65 Capacity: 12 Reload Speed: 2.55 sec. Reload Speed: 3.53 sec. Special: --------- Special: Level 3 Piercing - Grenade Launcher Acid Round Firepower: 500 Electric Round Firepower: 400 Explosive Round Firepower: 1,000 Flame Firepower: 500 Flash Round Firepower: 100 Nitrogen Round Firepower: 100 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> S H E V A A L O M A R - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- STARTING HP (for all Sheva types): 1000 -- MELEE (for all Sheva types) - Melee Command - Type of Melee - Damage Roundhouse Head Stun Melee 350 Twist Kick Arm Stun Melee (front) 225 Knee Arm Stun Melee (back) 225 Somersault Leg Stun Melee (front) 350 Throat Slit Leg Stun Melee (back) Kill Impale Ground Melee 800 Skull Crusher Tag Team Melee (front) 3,000 Spinning Back Kick Tag Team Melee (back) 3,000 Pivot Kick Partner Assist Melee 450 Somersault Counter Melee on Licker Beta 600 Stab Ground Melee on Licker Beta 900 --------------------------------> BSAA GEAR <---------------------------------- - M92F (HG) - VZ61 (MG) Firepower: 250 Firepower: 100 Capacity: 40 Capacity: 260 Reload Speed: 1.36 sec. Reload Speed: 2.83 sec. Special: Critical 50% Special: Critical 37.5% - Dragunov SVD (RIF) Firepower: 1,300 Capacity: 13 Reload Speed: 2.41 sec. Special: Semi-auto ------------------------------> CLUBBIN' GEAR <-------------------------------- - AK-74 (MG) - Jail Breaker (SG) Firepower: 200 Firepower: 180 Capacity: 50 Capacity: 8 Reload Speed: 2.83 sec. Reload Speed: 2.24 sec. Special: --------- Special: Attack Range: 15 - S75 (RIF) Firepower: 2,000 Capacity: 20 Reload Speed: 2.24 sec. Special: --------- -------------------------------> TRIBAL GEAR <--------------------------------- - Longbow - Incendiary Grenade - Flash Grenade Firepower: 1,500 Direct Hit: 500 Direct Hit: 0 Capacity: Infinite Area Effect: 500 Area Effect: 0 Reload Speed: 1.00 sec. Special: --------- - Grenade Launcher Acid Round Firepower: 500 Electric Round Firepower: 400 Explosive Round Firepower: 1,000 Flame Firepower: 500 Flash Round Firepower: 100 Nitrogen Round Firepower: 100 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> J I L L V A L E N T I N E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- STARTING HP (for all Jill types): 1000 -- MELEE (for all Jill types) - Melee Command - Type of Melee - Damage High Kick Head Stun Melee 350 Roundhouse Arm Stun Melee (front) 250 Reverse Roundhouse Arm Stun Melee (back) 250 Sweep Kick Leg Stun Melee (front) 350 Head Grab Leg Stun Melee (back) Kill Double Knee Drop Ground Melee 1,200 Flip Kick Tag Team Melee (front) 2,000 Cartwheel Kick Tag Team Melee (back) 2,000 Double Kick Partner Assist Melee 350 Sweep Kick Counter Melee on Licker Beta 600 Stab Ground Melee on Licker Beta 900 --------------------------------> BSAA GEAR <---------------------------------- - PX4 (HG) - H&K MP5 (MG) - Flash Grenade Firepower: 300 Firepower: 120 Direct Hit: 0 Capacity: 25 Capacity: 150 Area Effect: 0 Reload Speed: 1.70 sec. Reload Speed: 2.10 sec. Special: Critical 87.5% Special: Level 4 Piercing -----------------------------> BATTLE SUIT GEAR <------------------------------ - VZ61 (MG) - H&K PSG-1 (RIF) - Hand Grenade Firepower: 100 Firepower: 1,200 Direct Hit: 1,500 Capacity: 300 Capacity: 9 Area Effect: 1,000 Reload Speed: 2.83 sec. Reload Speed: 1.70 sec. Special: Critical 37.5% Special: Level 8 Scope - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> A L B E R T W E S K E R - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- STARTING HP (for all Wesker types): 1000 -- MELEE (for all Wesker types) Melee Command - Type of Melee - Damage Cobra Strike Head Stun Melee 1,200 Panther Fang Arm Stun Melee (front) 300 Jaguar Kick Arm Stun Melee (back) 300 Tiger Uppercut Leg Stun Melee (front) 400 Mustang Kick Leg Stun Melee (back) 500 Windfall Ground Melee 600 Rhino Charge Tag Team Melee (front) 4,000 Ghost Butterfly Tag Team Melee (back) 4,000 Ram Horn Partner Assist Melee 500 Tiger Uppercut Counter Melee on Licker Beta 600 Stab Ground Melee on Licker Beta 1,200 ------------------------------> MIDNIGHT GEAR <-------------------------------- - H&K P8 (HG) - S&W M500 (MAG) Firepower: 300 Firepower: 4,300 Capacity: 21 Capacity: 6 Reload Speed: 1.53 sec. Reload Speed: 3.53 sec. Special: Level 3 Piercing Special: Level 2 Piercing - Hand Grenade - Proximity Bomb Direct Hit: 1,500 Direct Hit: 1,500 Area Effect: 1,000 Area Effect: 1,000 ------------------------------> S.T.A.R.S. GEAR <------------------------------ - Samurai Edge (HG) - Hydra (SG) Firepower: 400 Firepower: 500 x 14 Capacity: 15 Capacity: 6 Reload Speed: 1.70 sec. Reload Speed: 3.67 sec. Special: --------- Special: Attack Range: 15 - L. Hawk (MAG) Firepower: 2,300 Capacity: 8 Reload Speed: 1.53 sec. Special: Level 5 Piercing - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> E N E M I E S - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Majini falling: 350* Giant Majini attack: 400 - 500 Reaper attack: 100 Gatling Gun Majini shot: 30 Majini Cocktail: 250 - 300 Dynamite: 500/instant death** * A Majini can fall by a player shooting a Majini while it stands near a ledge or a player can knock a Majini off a ladder by falling on it through a drop command. If the Majini hits the ground in any way with its back or stomach, it will take 350 damage. ** Dynamite that explodes will instantly kill any normal Majini. If the explosion hits a boss or Big Man Majini, it will take off 500 damage. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> M A J I N I - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- DAMAGE MODIFIERS (for all Majini types) Head: +20% Body: Normal Damage Leg: -10% -- MODE ATTRIBUTES (for all Majini types) Attribute Solo Duo Running Speed: 90-105% 100-110% Evade probability: 55% 85% Knockdown duration: 2-5 seconds 1-4 seconds Attack interval: 5 seconds 1 second Left analog shakes for grab escape: 20-30 20-35 -------------------------------> BASE MAJINI <--------------------------------- -- DAMAGE MODIFIERS (for all Majini types) Armor: No damage (except for magnum/explosive shot) -- ATTACK POWER Stun rod attack: 360 Rocket Launcher: Inflicts dying status Hand Grenade: 400 Flash Grenade: No damage (stun) -- STARTING HP Normal Base Majini: 800 Rocket Launcher Majini: 1000 -------------------------------> TOWN MAJINI <--------------------------------- -- ATTACK POWER Grapple (bite): 135-280 Melee weapon attack: 280 Melee weapon throw: 180 Kick: 150 Bow Gun: 120 Molotov cocktail: 280 Dynamite (ground): 500 Dynamite (air): 400 -- STARTING HP Male Town Majini: 800 Agitator: 1400 Female: 700 Bowgun, Dynamite and Cocktail (in Mines stage): 700 -----------------------------> WETLAND MAJINI <-------------------------------- -- MODE ATTRIBUTES (for Spear Wetland Majini) Attribute Solo Duo Spear jump attack probability: 25% 50% -- ATTACK POWER Grapple (bite): 135-280 Spear attack: 280 Spear throw: 180 Shield ram: 200 Explosive arrow: 120 Torch attack: 280 Torch fire spit: 280 -- STARTING HP Wetland Majini: 700 Shield Majini: 700 Explosive Arrow Majini: 700 Torch Majini: 1500 Starting Normal Wetland Majini on Village: 900 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> B O S S E S - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -----------------------------> CHAINSAW MAJINI <------------------------------- -- DAMAGE MODIFIERS Head: +10% Body: Normal Damage Legs: -20% Arms: -40% -- DAMAGE MODIFIERS (BERSERK STATUS) Head: +10% Body: Normal damage Arms: -40% Legs: No damage (bullets pass through legs) -- STARTING HP Red Chainsaw Majini: 7000 Blue Chainsaw Majini: 15000 Blue Chainsaw Majini (berserk status): 1500 ----------------------------> EXECUTIONER MAJINI <----------------------------- -- DAMAGE MODIFIERS Head: +10% Body: Normal Damage Legs: -20% Arms: -40% -- STARTING HP Public Assembly Executioner: 8000 Prison Normal Executioner: 15000 Prison Red Executioner: 20000 ----------------------------> GATLING GUN MAJINI <----------------------------- -- DAMAGE MODIFIERS Head: +30% Body: Normal Damage Legs: +30% Ammo container: No damage (magnum shot can pierce and hit other body areas) -- WEAPON DAMAGE MODIFIERS Any weapon besides machine gun and grenade launcher: -70% Grenade Launcher: Normal damage Machine gun: -75% -- STARTING HP Yellow Gatling Gun Majini: 4000 Red Gatling Gun Majini: 6000 SPECIAL NOTE: All melees on the Gatling Gun Majini take less damage from him. Chris and Sheva's melees take 70% less than normal and Jill and Wesker's melees are 50% less than normal. -------------------------------> GIANT MAJINI <-------------------------------- -- DAMAGE MODIFIERS Body: Normal Damage Back: +20% Legs: +20% Mask: No damage (no gun can pierce) -- WEAPON DAMAGE MODIFIERS Magnum: -20% Shotgun, Rifle: -70% Other weapons: -50% -- STARTING HP Giant Majini: 4000 ----------------------------------> REAPER <----------------------------------- -- DAMAGE MODIFIERS Weak Spot (stomach): Normal Damage Weak Spot (sides): -50% Other Parts: No Damage -- STARTING HP Reaper: 1500 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> P L A G A S - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --------------------------------> BUI KICHWA <--------------------------------- -- DAMAGE MODIFIERS Appendage: Normal Damage Body: Normal Damage Legs: -10% -- STARTING HP Bui Kichwa: 200 ---------------------------------> CEPHALO <----------------------------------- -- DAMAGE MODIFIERS Appendage: Normal Damage Body: Normal Damage Legs: -10% -- STARTING HP Cephalo: 3000 ---------------------------------> DUVALIA <----------------------------------- -- DAMAGE MODIFIERS Shell: No Damage Mouth: +150% Appendage: -90% Legs: -10% -- STARTING HP Duvalia: 6000 ---------------------------------> KIPEPEO <----------------------------------- -- DAMAGE MODIFIERS Body: +50% Tentacle: Normal Damage Wings: -70% -- STARTING HP Kipepeo: 1000 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> B. O. W. A N D O T H E R S - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ------------------------------> BIG MAN MAJINI <------------------------------- -- DAMAGE MODIFIERS Head: +20% Body: Normal Damage Legs: -10% -- STARTING HP Big Man Majini: 4000 -------------------------------> LICKER BETA <--------------------------------- -- DAMAGE MODIFIERS Heart: +300% Head: +10% Body: Normal Damage Front Legs: -30% Rear Legs: -20% -- STARTING HP Licker Beta: 900 ---------------------------------> CHICKEN <----------------------------------- -- DAMAGE MODIFIERS Any portion of body: Normal Damage -- STARTING HP Chicken: 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> E N E M Y H P L I S T P E R S T A G E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- PUBLIC ASSEMBLY Town Majini - 800 Agitator Majini - 1400 Female Majini - 700 Cephalo - 3000 Executioner - 8000 Chicken - 1 -- THE MINES Town Majini - 800 Dynamite Majini - 700 Bowgun Majini - 700 Molotov Majini - 700 Cephalo - 3000 Big Man Majini - 4000 Reaper - 1500 Chicken - 1 -- VILLAGE Wetland Majini - 700/900 Shield Majini - 700 Bow Majini - 700 Cephalo - 3000 Kipepeo - 1000 Bui Kichwa - 200 Giant Majini - 4000 Chicken - 1 -- ANCIENT RUINS Wetland Majini - 700 Shield Majini - 700 Bow Majini - 700 Torch Majini - 1500 Cephalo - 3000 Duvalia - 6000 Giant Majini - 4000 Chicken - 1 -- EXPERIMENTAL FACILITY Base Majini - 800 Rocket Launcher Majini - 1000 Licker Beta - 900 Cephalo - 3000 Duvalia - 6000 Chicken - 1 -- MISSILE AREA Town Majini - 800 Dynamite Majini - 800 Bowgun Majini - 800 Molotov Majini - 800 Cephalo - 3000 Yellow Gatling Majini - 4000 Red Gatling Majini - 6000 Chicken - 1 -- SHIP DECK Town Majini - 800 Dynamite Majini - 800 Bowgun Majini - 800 Molotov Majini - 800 Cephalo - 3000 Red Chainsaw - 7000 Blue Chainsaw - 15000 Blue Chainsaw (Berserk) - 1500 Chicken - 1 -- PRISON Town Majini - 800 Dynamite Majini - 800 Molotov Majini - 800 Big Man Majini - 4000 Cephalo - 3000 Executioner - 15000 Red Executioner - 20000 Chicken - 1 ******************************************************************************* COPYRIGHT ******************************************************************************* This document Copyright 2011 Kevin Hall (Berserker) Resident Evil 5 Copyright 2009 Capcom Ltd. This document is for private and personal use only. Do not try to sell this document for profit. This is a free document and should remain free. Do not try to reproduce this document in any way, shape, or form. Do not alter this FAQ in any way. Use of this guide on any other web site, besides the sites that have contacted me, or as a part of any public display is strictly prohibited, and a violation of copyright. If you want to use this FAQ on your site, then contact me for permission first. This FAQ can only be found on a few sites as of now and I am keeping a list of those sites. Contact me if you want to use it. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ ., ,. \ '. /\ http://berserkersblog.blogspot.com /\ .' / '. '. .' .' '. '. ___ __ __ __ __ __ __ __ .' .' '.| / __\ /__\/__\/ _\ /__\/__\ /\ /\ /__\/__\ |.' .., /__\// /_\ / \//\ \ /_\ / \// / //_//_\ / \// ,.. ( \ '. / \/ \//__/ _ \_\ \//__/ _ \/ __ \//__/ _ \ .' / ) '. \ '.. \_____/\__/\/ \_/\__/\__/\/ \_/\/ \/\__/\/ \_/ ..' / .' '. \/\ '. .' /\/ .' '. \/\/' '\/\/ .' '.....' T E A R T H R O U G H T H E G A M E! '.....' /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/