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Walkthrough

by overlordguide

 .----------------.  .----------------.  .----------------.  .----------------. 
| .--------------. || .--------------. || .--------------. || .--------------. |
| |   _____      | || |  _________   | || |    ______    | || |     ____     | |
| |  |_   _|     | || | |_   ___  |  | || |  .' ___  |   | || |   .'    `.   | |
| |    | |       | || |   | |_  \_|  | || | / .'   \_|   | || |  /  .--.  \  | |
| |    | |   _   | || |   |  _|  _   | || | | |    ____  | || |  | |    | |  | |
| |   _| |__/ |  | || |  _| |___/ |  | || | \ `.___]  _| | || |  \  `--'  /  | |
| |  |________|  | || | |_________|  | || |  `._____.'   | || |   `.____.'   | |
| |              | || |              | || |              | || |              | |
| '--------------' || '--------------' || '--------------' || '--------------' |
 '----------------'  '----------------'  '----------------'  '----------------' 

 _____           _ _                          _                         ___  
|_   _|         | (_)                        | |                       |__ \ 
  | |  _ __   __| |_  __ _ _ __   __ _       | | ___  _ __   ___  ___     ) |
  | | | '_ \ / _` | |/ _` | '_ \ / _` |  _   | |/ _ \| '_ \ / _ \/ __|   / / 
 _| |_| | | | (_| | | (_| | | | | (_| | | |__| | (_) | | | |  __/\__ \  / /_ 
|_____|_| |_|\__,_|_|\__,_|_| |_|\__,_|  \____/ \___/|_| |_|\___||___/ |____|
                                                                             

                         The Adventure Continues 

 
Version 1.0
Email: [email protected]

<===========================================================================>
<                            About this Guide                               >
<===========================================================================>

Welcome to my guide for Lego Indiana Jones 2: The Adventure Continues.  Hope 
you find this useful. 

I'm sure you'd figure this out on your own, but there are codes in brackets 
after each section in the Table of Contents.  You can search this page using 
these codes (Ctrl-F) to quickly jump to that section of the document.

I�m not retyping the information in the manual, so make sure you read it.

I'm writing this for the Xbox 360.  I don't have any information about any 
other platforms, but I'm assuming all versions are similar enough.

<===========================================================================>
<                             Table of Contents                             >
<===========================================================================>
<  >                                                                     <  >
<  >  The Basics  [**BASICS]                                             <  >
<  >     Controls                                                        <  >
<  >     Major Differences between this and the original Lego game       <  >
<  >     Game Freezes and other Bugs                                     <  >
<  >                                                                     <  >
<  >  Game Mechanics  [**GAME]                                           <  >
<  >     Character Types / Tools                                         <  >
<  >     Obstacles and how to get past them                              <  >
<  >                                                                     <  >
<  >  Hub System Overview [**HUB]                                        <  >
<  >                                                                     <  >
<  >  Walkthrough  [**WALK]                                              <  >
<  >     Raiders of the Lost Ark Hub [**RAIDERS]                         <  >
<  >     Temple of Doom Hub  [**TEMPLE]                                  <  >
<  >     The Last Crusade Hub  [**CRUSADE]                               <  >
<  >     Kingdom of the Crystal Skull - Part 1 Hub  [**SKULL-1]          <  >
<  >     Kingdom of the Crystal Skull - Part 2 Hub  [**SKULL-2]          <  >
<  >     Kingdom of the Crystal Skull - Part 3 Hub  [**SKULL-3]          <  >
<  >     Super Bonus Levels Hub [**BONUS]                                <  >
<  >     Creator Hub [**CREATOR]                                         <  >
<  >                                                                     <  >
<  >  Achievements  [**ACH]                                              <  >
<  >  Misc  [**MISC]                                                     <  >
<  >                                                                     <  >
<  >  Acknowledgements  [**ACK]                                          <  >
<  >                                                                     <  >
<===========================================================================>

<===========================================================================>
<                           The Basics  [**BASICS]                          >
<===========================================================================>

Lego Indiana Jones 2: The Adventure Continues is a completely new Lego game 
based on the four Indiana Jones movies.  There have been some significant 
changes in the format of the game, so you might want to read what's changed in 
the game if you just jump into the game and get a little confused.

**************
*  Controls  * 
**************

I'm not going to go over which keys / buttons you press in this section, 
because that depends on what system you're playing this game on.  Rather, this 
section will give you the name I'm going to use for each of the actions and you
can figure out which button that maps to on your machine.

There are four main buttons that you'll use for playing the game.  These
buttons are:

     Attack - Pressing this button will cause your character to attack with 
              whatever object he / she is currently holding.  If the item is a
              gun, your character will shoot the gun.  If it's an object like a
              shovel, your character will swing it.  If you aren't holding 
              anything, your character will throw a punch.

              If you are holding an object that can be thrown or targeted, like
              the whip, a bottle, or a gun, press and hold the Attack button.  
              This will cause a crosshair to appear on the screen.  While 
              holding the Attack button, move the crosshair over the object you
              want to target. If you move over something that can be targeted 
              by the object you are holding, the crosshair will turn white.  
              Release the Attack button, and your character will throw, whip, 
              or shoot at the target.  If you are holding a throw-able object, 
              you have to keep the crosshair over part of the white crosshair 
              on the screen or else your character will refuse to throw the 
              object.

     Jump -   You'll jump when you press this button.  Female characters will 
              jump higher than male characters.  Pressing the jump button twice
              will cause some characters to roll or dive.

     Use -    Interact with environment.  If the object is a lever, your 
              character will pull the lever.  If the object is a broken piece
              of machinery and you're holding a wrench, your character will fix
              the machine.  If you aren't near anything that you can interact
              with, pressing the Use button will make your character cycle 
              between objects he / she is holding.

     Switch Characters / Enter or Exit Vehicles - 
             If you are facing another playable character that isn't controlled
             by a co-op partner, you'll take control of that character.  If 
             you're next to a vehicle and you see the enter character pop-up, 
             you'll enter the vehicle.  If you're in a vehicle and you press
             the enter button, you'll exit it or jump into a nearby vehicle.

     Menu -  Bringing up the in game menu will show you the current status of 
             the hub or the level you are playing.  For the hub, it will show 
             all the characters and vehicles that you've unlocked, the power 
             bricks you've collected, the treasure chests you've found and the
             number of levels you've made "True Adventurer" on.  For a level, 
             it will show you your progress towards getting "True Adventurer"
             status.

**************************************************************
*  Major Differences between this and the original Lego game *
**************************************************************

If you played the original Lego Indiana Jones game, this game is completely
different.  Even though this game also covers the first three movies, all of
the levels in those movies are completely different.

This game represents a major change in the way the game is laid out.  In
previous Lego games, there was one main hub room (Barnett College in the
original Indiana Jones game).  From the hub, you could go access each of the
movies and the levels in the movies.  You could purchase extras, unlocked
characters, etc. from the hub.  While the hub was sort of a level, there really
wasn't much to do there except to explore and break things.

All of that has changed in this game.  This game is organized into six 
different hub worlds, plus two special ones.  In the top level warehouse, you 
get to choose which hub you want to visit (one for each of the original three 
movies and one for each of the three parts of the final movie).  Each hub is a
fully playable level itself.  Initially, you won't be able to access much of 
the hub.  You'll gain access to more of the hubs as you complete the five story
mode levels of the hub.  In the hub world, there are ten red, blue and green 
bricks.  Finding these bricks unlocks extras that you can purchase.  All the
characters and vehicles that you unlock will be purchased in the hub.

In the previous games, each level had a story mode and a free play mode.  In 
this game, these levels are two different levels played in the same or similar
location.  The free play mode is now called a Treasure level where you are
looking for a Treasure chest.  You only can bring in two characters to this 
level, but the level will prompt you for what character abilities are needed to
finish the level.

The levels in this game are shorter than the other games, but there are a lot 
more of them.  There are 96 levels in this game, including the bonus and super
bonus levels.

Only the studs and the extras you purchase from a hub are available in other 
hubs.  Characters and vehicles aren't transferred between levels.

There's a level creator with the game so you can build your own levels or
modify an existing one.

This game has also fixed / modified a number of things, including some that
annoyed me in the first game.  The vehicle driving behavior was modified too, 
but I think it's made the vehicle sections more frustrating:

    - You can now hold multiple tools with your characters.  In the old game, 
      if you collected a shovel and then picked up a wrench, you'd drop the
      shovel.  Now you can hold both of them.
    
    - Like Lego Batman, each time you get hit you lose half a heart, so you can
      now get punched 8 times before you die.  Since there's no way to block 
      and you'll get in a lot of fist fights, this means a whole lot less 
      dying.

    - You can now target the whip, the guns, and other projectile objects using
      a new crosshair instead of just eyeballing it and hoping the game would 
      register that you are pointing in the correct location.

    - The number of studs available versus the number you need to collect is 
      much tighter than in previous games.  In the other games, I'd get the 
      "True Adventurer" bonus with about a quarter to a third of the level 
      left.  In this game, I missed it several times.  However, you'll get a 
      score multiplier bonus on each hub.  Once you have one of those 
      activated, you'll be able to get the "True Adventurer" bonus with no 
      problems.

    - For the Super Bonus / Lego World levels, you'll get to keep the million 
      studs you collection

    - You can flip over in a vehicle now.  If you get knocked off your wheels, 
      you pop back upright about 1 second after you stop moving.  If you tip 
      over on a bicycle or motorcycle, you'll be thrown from the bike.  The 
      vehicle controls are touchy, so you'll end up flipping over more than 
      you'd like...

    - The stud counter maximum is gone, so you can now collect as many studs as
      you want.  I finished the game on my first pass with close to 10 billion 
      studs. In all prior Lego games, the maximum number of studs you could 
      collect was 4 billion.

    - All changes to the hub worlds are permanent now. If you break a Lego 
      object in that level, the object will not come back if you exit and 
      return to the level.  The location of the characters and vehicles will 
      reset.  You could break the same objects each time you returned to the 
      hub of previous games.

    - The number of the extras that really weren�t that useful in previous 
      games has been eliminated.  All the extras in the game are pretty useful.
 
For more details on the hub system, see the Hub System Overview section.

*********************************
*  Game Freezes and other Bugs  *
*********************************

A number of people have reported that the game freezes at various points in the
game.  Most of the freezes seem to happen when the when you are on a hub.  I
encountered a few of them on the Raiders and the Crusaders hubs.  Most of them
happened when I was exploring near the edges of the map.  The game will
automatically save when you purchase anything or go to a new level, so you
won't typically lose too much when the game freezes.

Also a couple of times on bonus levels, I've entered them and only found one
exit that looked like an airport security gate.  There's nothing to do and the
gate doesn't do anything.  If you go to the menu to leave the level and go to
some other level, the bonus level will typically load correctly the next time
you visit it.

I ran into another frustrating bug as I was finishing my first pass through the
game.  I was trying to get 100% on the Creator so I could complete the game at
100%.  I bought all the items I could buy, exited the Creator and saw 100%
complete above it, but I didn't get the 100% complete achievement.  I exited my
game and reloaded it and the Creator said I was only 99.0% complete.  I went
through all the different sets and found that the Microwave in the Kingdom of
the Crystal Skull - Part 1 wasn't purchased.  I bought that and still didn't
get the 100% achievement completion even though the Creator said I was done.
So, I went into one of the game hubs and as soon as I got control of my
character in the game hub, the 100% Completion achievement popped up.

I've gotten emails from a number of people saying that on the Kingdom of the
Crystal Skull - Part 1 Hub, they've collected all 10 Treasure Chests, but when
they go to Doom Town to build the rocket, only nine of the Treasure Chests are
filled in.  I haven't experience this issue myself and I haven't heard from
anyone on how to fix it.  My best guess is to go back into all the Treasure and
Bonus levels of the hub and check to see if they think the chest has been
found.  Hopefully, one of them won't and you can replay that level to get the
missing chest.

<===========================================================================>
<                          Game Mechanics  [**GAME]                         >
<===========================================================================>

The biggest thing to remember in all Lego games is break everything in site.
Most things that are made out of Legos can be destroyed.  Breaking things gets
you studs and studs are used to purchase extras.  Also, some of the things that
you need to finish a level may be hidden inside of an object.  If you don't
break it, you can't go on.  For each of the game levels, one of your goals is
to get "True Adventurer" status.  You get this by collecting a set number of
studs for the level.

The studs are the small one dot Lego pieces.  The silver ones are worth 10
credits, gold 100, blue 1,000 and purple 10,000.  

Studs are the money in Lego games.  All purchasable items are paid for in
studs. 

When you die, you'll drop anywhere for 1,000 to 4,000 studs.  You'll drop more
studs the first time you die in a level and less if you continue to time.  If
you turn off the Adaptive Difficulty option, you'll drop a flat 2,000 studs for
each death.  If you're fast enough, you can pick up the studs you've dropped so
there's no penalty, but usually you won't be able to collect all of them before
they disappear.

If you get stuck, look for things that are lit up on the level.  The game tries
to give you visual clues on where you need to go next.  If you get really
stuck, then look in this guide for clues :)

*****************************
*  Character Types / Tools  *
*****************************

Besides just looking different, the different characters have different
abilities.  Some of the abilities are part of the characters and some of them
come with the tools or items they are carrying.  There are tools on some levels
that characters can pick up to gain new abilities.  The different character
abilities and tools are shown in the following table.

Ability                Description
-------------          --------------------------------------------------------

  Banana               Throw at a monkey that's tossing an item in the air to
                       get the item the monkey's holding

  Bazooka              (Explosive, Gun) - Can blow up shiny silver objects,
                       shoot targets, and shoot enemies

  Black Sleep          Throw at an enemy to take control the enemy

  Blow gun             (Gun) Can shoot targets and enemies

  Book (scholar)       Can decipher the 3x3 hieroglyphs puzzles.  When the
                       character deciphers the puzzle, four squares will 
                       highlight in a particular order.  You have to repeat the
                       sequence after it completes to unlock whatever the
                       puzzle is locking.

  Bow                  (Gun) A range weapon that you can add in the Creator but
                       doesn't appear in the game

  Crystal Skull        Can drive away a mass of insects

  Dynamite             (Explosive) - A thrown explosive that can break shiny, 
                       silver Legos.  Dynamite will blow up in your character's
                       hand if you wait too long to throw it.

  Female               Female characters can jump higher than male characters
 
  Grenade              (Explosive) - A thrown explosive that can break shiny,
                       silver Legos

  Key                  Place key on a mechanism with a golden knob.  Use the
                       key to active it.

  Machine Gun          (Gun) Can shoot targets and enemies

  Perfume              Throw perfume at enemies to get them to fight on your
                       side for a period of time.

  Pistol               (Gun) Can shoot targets and enemies

  Shovel               Can dig up buried items.  Buried items are indicated by
                       sparkling ground

  Small character      Can crawl through small hatches

  Security Access      Can pass through security gates marked by the picture of
                       a soldier on a window

  Spear                Throw at gray circles on the wall that have orange
                       arrows above and below it.  Characters can use the spear
                       to climb to inaccessible areas.  Spears are also range
                       weapons

  Staff of Ra          When placed in a lit area, the staff will emit a beam of
                       light.  Target the light beam on a golden disc.

  Sword                Throw the sword at a rope holding up an item to cut down
                       the item.

  Thuggee              Can activate a Thuggee statue

  Torch                Light objects on fire, including the Explosive barrels.
                       Fire drives away small creatures.

  Water Bottle         Throw a water bottle at Lego fire blocks to extinguish
                       the fire

  Whip                 Target it at orange eyehooks on a wall to pull something
                       out or activated a mechanism. Target orange eyehooks
                       above you and you can swing on your whip.  If there are
                       multiple such hooks in a row, press the jump button and
                       then immediately press the attack button to hit the next
                       hook.  Target an enemy to tie him up.  You can drag a
                       tied up enemy.  Tied up enemies will eventually break
                       free.  Tied up enemies with swords will break free
                       immediately.

  Wrench               Use on sparking machines to repair the machine

****************************************
*  Obstacles and how to get past them  *
****************************************

On each level, standing between you and your goal are some enemies or 
obstacles, or in most cased both.  For normal enemies, you just attack them 
until the die / break apart.  For levels that have bosses, see that level�s 
guide for hints on how to get past them.

This section lists all of the obstacles that you'll encounter in the game and
what you need to do to get past them.

Obstacle               How to Overcome the Obstacle
--------------------   --------------------------------------------------------

Barrel of explosives   Use torch on fuse to light.  The resulting explosion 
  with a fuse          will destroy everything, including all characters in a
                       fairly large radius

Big, Dense Trees       Use the Jungle Cutter to cut them down

Bouncing Lego pieces   Press the Use key over the pieces to build something
 
Fire Legos             Throw water on the fire to put it out

Golden disc            Direct a beam of light to the disc

Gray circle with       Throw a spear on the circle.  Characters can jump on the
  orange arrows        spear to reach inaccessible places
  above and below

Hieroglyphics square   Use character with a book.  A sequence of four squares
                       will light up.  You have to repeat the sequence to solve
                       the puzzle

Item held by rope      Throw a sword at the rope to release the object

Large orange pad       Move a vehicle or a truck to activate

Mass of small insects  Use fire or the Crystal Skull to drive away insects

Mechanism with Gold    Place key on knob.  Use key to activate
  Knob

Mechanism with Key     Use key to activate

Mechanism with lever   Use wheel or lever to activate
   or wheel

Monkey tossing item    Throw banana at the monkey and the monkey will give you
  in the air           the item

Orange eyehook in      Target eyehook with whip to swing from hook.  If you are
  the air              already hanging from a rope, press Jump then Attack to 
                       jump to the next rope.


Orange eyehook on      Target with whip to pull open
the wall

Pad of Flowers         Use female character to jump from pad to do a high jump

Red button             Step on button to activate.  If there are multiple
                       buttons, you need to press all buttons at the same time
                       at active.  If there are more than two buttons, you'll
                       have to put something or a tied up person on the extra
                       buttons.

Ropes                  Jump on ropes to reach new areas.

Target                 Shoot with gun to activate

Thick brown mud        Stepping on the mud will kill your character.  Either 
                       avoid the mud or cross with a vehicle

Thuggee Statue         Use Thuggee character to activate

Trampoline             When on a trampoline, your character will automatically
                       start doing small jumps.  If you press and hold the Jump
                       button, your character will do a really high jump. 

Shiny silver item      Use explosives to break
  that you can't
  break

Small hatch            Send a small character through the hatch and he will
                       appear at the exit hatch

Sparking machine       Use wrench to repair

Sparkling ground       Use shovel to dig

Square Lego green pad  Find some object that you can carry to place on the pad.

Vehicle with shiny     The vehicle is armored and can't be damaged by normal 
  metal sides          collisions.  It is also invulnerable to gun fire.  You
                       have to knock off the armor by hitting the vehicle with
                       a very heavy vehicle, like a truck, hit the vehicle on
                       its bottom or when it is upside down, or hit the vehicle
                       with some sort of explosives.  Once the armor is off 
                       the vehicle, it can be damaged normally.

Window with picture    Use a soldier character to open what the security
  of a soldier          checkpoint is guarding.

<===========================================================================>
<                         Hub System Overview [**HUB]                       >
<===========================================================================>

Lego Indiana Jones 2 is divided into eight different hubs.  There is one hub
for each of the first three movies and three hubs for the Kingdom of the
Crystal Skull.  There is one special hub for all the Super Bonus levels and one
for the Creator.  All of the action takes place in the six game hubs.  This
section describes those hubs.

All of the game levels are accessed from various locations in a game hub.  For
example, one of the scenes in the first Kingdom of the Crystal Skulls hub
occurs in a diner.  You have to get a character that can open the door to the
diner and then enter that door to start that level.

There are three different types of game levels you can access from the hub.
The story level is like the normal levels from one of the previous games.
You'll go through these levels in order.  The entrance to the next level is
shown in the hub with a green arrow.  You might need some character you 
unlocked from the previous story level to open the door to the next level.

After you've completed the story level, you can go back to the level and try a
Treasure Level.  The first time you go back to a Story level, you'll be taken
to the Treasure Level.  Once you collect the chest from the Treasure Level,
when you revisit the level, you'll have a choice of whether to try the Story or
the Treasure level.

Completing all the stories in a hub will unlock the next hub world, if there is
one.  So finishing all the story levels in the Raiders of the Lost Ark hub will
unlock the Temple of Doom hub.  

The Treasure Level is similar to the Free Play mode in prior Lego games, but
there are some significant differences.  You can only bring in two characters
to the level.  If you don't have the right characters to complete the level,
you'll see a message telling you the abilities of the characters need to
complete the level.

The Treasure level is in the same location as the Story level, but it's a
completely different level with different goals.  Most of these levels take
place after the events in the Story mode.  If you blew something up at the end
of the Story mode, you'll see the wreckage of it in the Treasure Mode.  Your
goal in the Treasure Mode is to find the Treasure chest at the end.

One of the five Story mode and Treasure mode levels is a vehicle level.  The
stud total for getting "True Adventurer" on these levels is typically much
higher than other levels.  For the Story mode levels, you're typically
destroying several waves of vehicles. For the Treasure mode, you have to find
and break 10 balloons.

The final level in each Story mode ends with a boss fight.  The bosses usually
require you to perform some series of actions multiple times to wear them down.
The boss levels are all a complete departure from the movie, but they are a
nice change of pace.

The final level type is the bonus level.  The bonus levels have hidden
entrances on the hub map, although most of them aren't too hard to fine.  Like
the Treasure Mode levels, your goal is to find the Treasure chest at the end of
the level.  Unlike the Treasure Mode levels, you'll be given the two characters
you need.  The bonus levels tend to be very puzzle oriented.

Somewhere on the hub level is some large partially completed object that has
ten ghostly treasure chests nearby.  As you find the treasure chests in the 
Treasure and Bonus levels, the ghostly chests are replaced with real chests.
Once you find all ten chests, you can break the chests open and finish building
object.  Once it's fully built, you can activate the object to go to the Super
Bonus Level.

The Super Bonus level is like the Lego World levels in previous games, but it's
a lot easier to complete.  Your goal for this level is to collect one million
studs.  All score multipliers and the Stud Magnet extra are disabled for this
level.  You collect studs by running over the ones that are lying in the open
or by breaking objects.  Studs inside the objects you break are automatically
collected.  You can only break the vegetation on these levels.  The houses,
fences, and other big objects are indestructible.  You can punch open the blue
mailboxes in front of the houses for extra studs. There are more than one
million studs on the level, so you shouldn't have too much trouble completing
them.  The fastest way to finish these levels it to jump into a car and drive
over all the bushes, flowers and free standing studs.  In a change from the
previous games, you get to keep the studs you find on the Super Bonus level.

There are 10 Red, 10 Blue, and 10 Green bricks hidden inside objects in the hub
world.  Within a hub, all bricks of a particular color are hidden in the same
object.  For example, if you hit a snowman and find a blue brick, the other 
nine blue bricks will also be in snowmen.  When you find all 10 bricks of a
particular color, a package will drop into the hub.  If you purchase the 
package, you'll either get the item inside, or a brick of that color will appear
near by.  Run over the brick to collect it.  

The Red Bricks will give you a score multiplier.  They are the priciest
objects, costing some multiple of million studs.  The Blue Bricks will give you
bonuses that will make the game easier, like increasing the speed which your
character builds items.  The Green Bricks will give you silly bonuses that are
fun but don't impact the game play.  These bonuses including things like turning
Indiana Jones�s whip into a snake.

There are characters and vehicles to unlock in each level.  You'll unlock
characters and vehicles in one of four ways: playing with them in a Story mode
level, defeating them in a level, finding them / performing some action to make
them appear, or winning a vehicle race.  The characters or vehicles you play in
a Story mode level are free.  All other characters have to be purchased.  If 
the character is an enemy character, you'll have to beat them up in the hub 
before you can purchase them.  If the enemy character is a minion character, 
you'll have to defeat 10 of them before you can purchase the last one.  
Vehicles or characters with a question mark above them are available for 
purchase (assuming you have the money).

To get 100% for a hub, you have to complete all 15 levels with True Adventurer
status, complete the Super Bonus level, purchase the Red, Blue and Green brick
extras, and purchase all characters and vehicles.

The only thing you can transfer between hubs is the extras you purchased from
the Red, Blue and Green bricks and the studs / money you've collected.

<===========================================================================>
<                            Walkthrough  [**WALK]                          >
<===========================================================================>

This walkthrough is set up just like the hubs in the game.  There's one section
for each hub and they appear in the warehouse at the start of the game.  This
isn't the order that you can play them in however, since you are forced to
start in the Kingdom of the Crystal Skull - Part 1 hub.  When you complete all
the story mode levels in that level, the Raiders of the Lost Ark and the
Kingdom of the Crystal Skull - Part 2 hubs become available.

Within each hub, the walkthrough will describe all the information about the
hub first.  This will include the position of all the colored bricks, the
location of each game level, and all the unlockable characters and vehicles.
Below the hub description, you'll find the walkthrough of all 15 levels in the
hub, plus the Super Bonus level description.

I'm not going to go into details on how to get the "True Adventurer" status on
any of the levels.  It's pretty challenging to get that on a lot of the levels,
because there aren't that many extra studs on these levels.  So if you die a 
few times or can't collect the studs before they disappear, you might not make
"True Adventurer".  (You get "True Adventurer" status when you fill the stud 
counter for level. You'll get a very big message when you get it, and the 
counter will start pulsing when you bring up the menu.)

Each of the hubs has a scoring multiplier.  The cheapest on is in the first
level you'll play, the Kingdom of the Crystal Skull - Part 1.  It costs one
million studs.  You'll get one million studs each time you complete a Super
Bonus level, so you should be able to get this extra by the time you finish the
first hub.  Once you have at least one multiplier active, getting "True 
Adventurer" status becomes pretty easy.

I said this earlier, but I'll repeat it again - all changes that you make to
the hub level are permanent.  If you break a bench when you first get to the
level, the bench will never reappear.  Don�t worry; you can�t destroy anything
that will cause you problems.

You can't farm for studs on the hub worlds like you use to be able to.  
However, you'll always get one million studs for completing a Super Bonus level
and you can complete most of them in less than 5 minutes, if you're going
for speed, so studs usually aren't much of an issue for the game.  Once you get
three stud multipliers active, you'll quickly get way more studs than you can 
possibly spend.

If you miss getting "True Adventurer" status for a Story level, you can replay
the level two ways.  First you can go to the location of the level in the hub,
and complete the Treasure Mode level.  Once you do that, you'll have the option
of which level to replay next time you visit the location.  Alternately, you
can go back to warehouse, open the hub box and select the level you want to
play.  You will be taken directly to the level and when you finish it, you'll
return to the warehouse.

The write up for each hub is fairly long, since there are 30 bricks per hub and
about that many vehicles and characters to describe.  If you want to jump to
the write up for a particular level, do a search for the hub's name plus the
number of the level.  For example, if you want to see the third Raiders of the
Lost Ark's Story level, do a search for "[**RAIDERS-3]".  The story levels are
numbered 1 - 5, the treasure levels 6 - 10, the bonus levels 11 - 15, and the 
super bonus level is 16.

<===========================================================================>
<                   Raiders of the Lost Ark Hub [**RAIDERS]                 >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick             Barrel              Score x 3           2,000,000

Blue Brick        Satellite Dish          Fast Build            500,000

Green Brick       Fir Tree in Snow        Poo Money              60,000

-------------------------------------------------------------------------------
You can actually reach most areas of this hub before you start any of the Story
levels.  

Be careful exploring this hub though.  The game freezes a lot on this hub,
especially near the islands.  The worst islands are the ones where the fourth
and fifth Story mission takes place.  Traveling to the right of the fourth
island crashes the game a lot.  Flying near the edges of this world also seems
to cause my Xbox to lock up.  The game saves automatically when you purchase a
character or a vehicle, enter a level, return to the warehouse, or receive a
colored brick package.  Just breaking one of the ten barrels that holds a Red
Brick doesn�t cause the world to save.

When you finish exploring, enter the door of the tavern near where you started
to reach the first Story level.

After the first Story level, take Marion across the bridge to the desert area,
turn right to the flower pad next to the city.  Have her jump up and grab the
handle of the lever above to drop the key.  Use the key to open the gates to
the city / marketplace.  Enter the city to start the second Story level.

When you're done with the third level, take Sallah to the desert dig site and
dig near the Lego head.  The Lego head will crash down on the cover in the
ground, opening a pit to the Map Room, Story level three.

When you exit level three, two soldiers will appear on horseback. Hit the
horses to knock the soldiers off.  Take the horses to the open bridge near the
back right corner of the main island.  Use the horses to jump the gap.  Place
the horses on the orange pads to raise the bridge, open the gate, and start
Story level four.

After the fourth Story level, break the two wooden boxes near the machine on
the docks.  Carry the gears to the machine and build the Lego pieces to bring
the ship closer.  Climb on board the ship to get to the secret island.  Go into
the island to start the final Story level.

To unlock the final area on the hub with the Flying Wing, go back to the secret
island and get Belloq. Climb up to the island using the ladder on the ship.
The open cargo hatch of the ship is one of the Bonus levels.

Go back to the enclosed area with the Flying Wing. If you haven't already, put
the discs on the light / generator near the entrance to the compound.  Two of
the discs are on trophies lying nearby.  Put Belloq in the spot lit area and
aim the beam of the staff on the disc to open the Flying Wing compound.

The entrances to the bonus levels are described below.  There are a fair number
of races you have to complete to unlock all the characters and vehicles for
this hub.

-------------------------------------------------------------------------------

-------------
Level Summary
-------------

Level 1
-------
     Location: Enter the door to the tavern in the snowy area at the start of
               the level.
     Story Level: Raven Rescue
     Treasure Level: Toasty Tavern
          Characters Abilities Required: Sword, Explosives

Level 2
-------
     Location: Through the gates to the city / market place - use Marion to get
               the key near the market place and use the key on the mechanism
               to open the gates 
     Story Level: Market Mayhem
     Treasure Level: Cairo Conundrum
          Characters Abilities Required: Spear, Staff of Ra

Level 3
-------
     Location: The desert dig site - use Sallah to dig near the Lego head to
               break open the cover in the sand
     Story Level: Map Room Mystery
     Treasure Level: Cryptic Crypt
          Characters Abilities Required: Sword, Whip

Level 4
-------
     Location: Through the gates on the island with the dropped bridge.  Use
               the horses to jump the gap.  Initially, the level is reached by
               opening the gate.  Later the entrance is an opening in the wall
               a little farther down.
     Story Level: After the Ark
     Treasure Level: Desert Dash
          Vehicle Level

Level 5
-------
     Location: On the secret island to the left of the docks
     Story Level: Belloq Battle
     Treasure Level: Buildozer
          Characters Abilities Required: Shovel, Spear

Bonus Level 1:
--------------
     Name: Mountain Shack
     Location: Behind the tavern
     Requirements to access: Take a vehicle up the ramp to the left of the
                             tavern.  The Snow Mobile is right at the base of
                             the ramp.

Bonus Level 2:
--------------
     Name: Airstrip Hanger
     Location: The hanger in the Flying Wing Compound.
     Requirements to access: Add the golden discs to the device next to the
                             compound.  Some discs are lying on the ground
                             nearby and two are in golden trophies you have to
                             break.  Use Belloq in the light to direct a beam
                             of light on the disc to open the compound.  Pull
                             the lever next to the hanger

Bonus Level 3:
--------------
     Name: Hovitos Temple
     Location: The island with the Hovitos temple
     Requirements to access: Use Explosives to unblock the door

Bonus Level 4:
--------------
     Name: Bantu Wind
     Location: Outside the secret island
     Requirements to access: Finish the fifth Story level, then climb on the
                             ship and enter the cargo hatch.

Bonus Level 5:
--------------
     Name: Submarine Base
     Location: In the undersea gate on the main island
     Requirements to access: Purchase U-Boat 26 and drive it straight up from
                             its base to the gate on the main island

Super Bonus Level:
------------------
     Location: Between the Flying Wing compound in the Desert camp
     Object Created: Volcano pumping mechanism
     How to Access Level: Pull the lever at the back of the machine to activate
                          the volcano. Step into the Volcano to launch yourself
                          to the bonus world.

-----
Races
-----

Race: Army Jeep
    Start Location: To the right of the camel pen
    Reward: Bazooka Trooper (Raiders) is unlocked

Race: Camel
    Start Location: Near the ice cream store
    Reward: Bandit Swordsman is unlocked

Race: Boat Race
    Start Location: Near the Speedboats, next to the Hovitos Temple Island 
    Reward: Satipo is unlocked

Race: Flying Race
    Vehicles: Biplane, Passenger Jet (don't use this)
    Create Start Location: Go to the top of the Hovitos temple.  Turn the wheel
                           until the brown triangle part of the contraption on
                           the top of the temple is lined up with the opening
                           in the base.  Jump on the bars of the contraption to
                           release the starting gates.
    Start Location: Above the Hovitos Temple
    Reward: Captain Katanga is unlocked

Race: Flying Wing
    Goal:  Use the Flying Wing to break the five balloons above the main island
           and over the Hovitos Temple
    Reward: The Enemy Boxer is unlocked

----------
Characters
----------

NOTE: The characters are listed here in the order they appear in the warehouse
      box.  The order they appear in the hub is different.  The Hovitos
      Tribesman and the Flying Wing are both earlier in the list in the hub
      menu than on the warehouse menu.

Name: Indiana Jones
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub

Name: Jock
     Location: Starting character - Follows you around
     Cost: Free
     Abilities: Wrench
     Requirements to unlock: Available at the start of the hub

Name: Marion
     Location: Follows you around
     Cost: free
     Abilities: Female
     Requirements to unlock: Finish the first Story level

Name: Sallah
     Location: Follows you around
     Cost: Free
     Abilities: Shovel
     Requirements to unlock: Finish the second Story level

Name: Sherpa Brawler
     Location: Outside of the tavern in the mountains
     Cost: 15,000
     Abilities: Pistol (Gun)
     Requirements to unlock: Finish the first Story level

Name: Masked Bandit
     Location: Outside of the market entrance to the second Story level
     Cost: 17,000
     Abilities: Sword
     Requirements to unlock: Finish the second Story level

Name: Enemy Soldier (Desert)
     Location: Near the desert dig site - the entrance to the third Story level
     Cost: 15,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Finish the third Story level

Name: Enemy Officer (Desert)
     Location: In the Flying Wing area
     Cost: 25,000
     Abilities: Grenades (Explosives), Security Access
     Requirements to unlock: Unlock the Flying Wing compound by putting the six
                             discs on the light generator and using Belloq to
                             hit the golden disc with the Staff of Ra

Name: Bazooka Trooper (Raiders)
     Location: At the mountain end of the bridge, near the tavern
     Cost: 30,000
     Abilities: Bazooka (Explosives, Gun), Security Access
     Requirements to unlock: Win the Army Jeep race

Name: Bandit Swordsman
     Location: Near the Camel pen or near the market
     Cost: 27,000
     Abilities: Sword
     Requirements to unlock: Win the Camel race

Name: Hovitos Tribesman
     Location: Hovitos Temple
     Cost: 30,000
     Abilities: Spear
     Requirements to unlock: Finish Bonus Level 3, the Hovitos Temple

Name: Satipo
     Location: Hovitos Temple
     Cost: 25,000
     Abilities: Shovel
     Requirements to unlock: Win the Boat race

Name: Captain Katanga
     Location: On top of the Hovitos Temple
     Cost: 25,000
     Abilities: Wrench
     Requirements to unlock: Win the flying race

Name: Enemy Boxer
     Location: Flying Wing compound
     Cost: 20,000
     Abilities: None
     Requirements to unlock: Use the Flying Wing to break five hot air balloons
                             above the main island and the Hovitos temple

Name: Major Toht
     Location: Just below the runway in the snowy area
     Cost: 50,000
     Abilities: Machine Gun (Gun)
     Requirements to unlock: Finish all the Story levels and return to the
                             tavern area.  There will be a large snowman head
                             below the runway.  Grab the two arms of the
                             snowman and drop them on the green pad.  Build the
                             arms into a fire then use the torch at the top of
                             the stairs to really light it on fire.  The
                             snowman head will melt and Major Toht will appear
                             from inside.

Name: Colonel Dietrich
     Location: At the entrance to the secret island
     Cost: 75,000
     Abilities: Bazooka (Explosives, Gun), Security Access
     Requirements to unlock: Finish the fifth Story level, break the box near
                             the entrance to the level and build the pieces
                             inside it.  Step on the button of the contraption
                             and Colonel Dietrich will inflate.

Name: Belloq (Priest)
     Location: Secret Island
     Cost: 500,000
     Abilities: Staff of Ra
     Requirements to unlock: Complete the fifth Story level. Build the pieces
                             of Belloq to reassemble him

--------
Vehicles
--------

Name: Army Jeep
     Location: To the right of the entrance to the market
     Cost: 30,000
     Abilities: Used in a race
     Requirements to unlock: Dig the jeep out of the sand

Name: Passenger Jet
     Location: Next to the tavern 
     Cost: 100,000
     Abilities: Flies
     Requirements to unlock: Use the shovel to dig out the plane

Name: Flying Wing
     Location: In the Flying Wing area
     Cost: 250,000
     Abilities: Flies, used to break five hot air balloons
     Requirements to unlock: Unlock the Flying Wing compound by putting the six
                             discs on the light generator and using Belloq to
                             hit the golden disc with the Staff of Ra

Name: Biplane
     Location: Next to the Hovitos Temple
     Cost: 100,000
     Abilities: Flies
     Requirements to unlock: Destroy the chain holding it with explosives

Name: U-Boat 26
     Location: Near the undersea gate on the secret island
     Cost: 30,000
     Abilities: Boat with guns, used to unlock the fifth Bonus level, the
                Submarine Base
     Requirements to unlock: Complete the fifth Story level. Destroy the metal
                             container on the island to get the key.  Use the
                             key in the mechanism above the sea gate to
                             releases the U-Boat

Name: Green Speedboat
     Location: Near the Hovitos Temple
     Cost: 20,000
     Abilities: Boat, used in a race
     Requirements to unlock: Throw spears into the two spear targets on the
                             crane next to the boats.  Jump on both spears to
                             drop the box.  Build the contents to complete the
                             two speedboats.

Name: Blue Speedboat
     Location: Near the Hovitos Temple
     Cost: 20,000
     Abilities: Boat, used in a race
     Requirements to unlock: Throw spears into the two spear targets on the
                             crane next to the boats.  Jump on both spears to
                             drop the box.  Build the contents to complete the
                             two speedboats.

Name: Snow Mobile
     Location: In the house near the tavern
     Cost: 15,000
     Requirements to unlock: Use a character with security access to unlock the
                             gate

----------
Red Bricks
----------

     Brick Found in: Barrel
     Bonus: Score x 3
     Effect: You will get three times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 3 multiplier active will collect you 6 times as many
             studs.
     Cost: 2,000,000
     Package Drop Location: Near the entrance to the Flying Wing area

Location: To the left of the entrance to the tavern is a rope hanging from a
          pulley.  Grab the rope to release the barrel holding this brick
     Requirements to access: Available from the start of the hub

Location: To the right of the top of the stairs are three barrels with a whip
          target.  Hit the barrels with your whip to release the brick.
     Requirements to access: Available from the start of the hub

Location: The second barrel of the three barrels 
     Requirements to access: Available from the start of the hub

Location: The third barrel of the three barrels
     Requirements to access: Available from the start of the hub

Location: On its side looking like a beer keg with a whip target on it, in the
          camp to the next of the desert dig site.
     Requirements to access: Available from the start of the hub

Location: On its side in the camp next to the entrance to the desert dig site
     Requirements to access: Available from the start of the hub

Location: On top of a watch tower in the camp near the dig site
     Requirements to access: A character with a gun

Location: The whip target below the tower on the docks
     Requirements to access: Complete Story level four

Location: Turn the key near the magnet on the docks.
     Requirements to access: Complete Story level four

Location: In a machine to the right of the entrance to the Flying Wing area.
          Turn the key to get the brick.
     Requirements to access: Unlock the Flying Wing compound by putting the six
                             discs on the light generator and using Belloq to
                             hit the golden disc with the Staff of Ra

-----------
Blue Bricks
-----------

     Brick Found in: Satellite Dish
     Bonus: Fast Build
     Effect: You'll build much faster than before.  This bonus is not only a
             time saver; it can really help if you need to build quickly when
             enemies are around.
     Cost: 500,000
     Package Drop Location: In the Flying Area, near the end of the runway.

Location: To the left of the door to the tavern
     Requirements to access: Available from the start of the hub

Location: Next to the entrance to the market place / city
     Requirements to access: Available from the start of the hub

Location: On the building that's straight down from the camel pen
     Requirements to access: Available from the start of the hub

Location: On the building next to the water and near the hill with the tables
          and three wine glasses
     Requirements to access: Available from the start of the hub

Location: On the front of the wooden house near the tavern, next to the guard
          station.
     Requirements to access: A character with a gun

Location: Above the tent in the camp next to the desert dig site
     Requirements to access: A character with a gun

Location: Above the gated entrance to the docks
     Requirements to access: Complete Story level four.  Use a gun to shoot it

Location: To the left side of the gate
     Requirements to access: Complete Story level four

Location: On the right side of the secret island, near the key mechanism
     Requirements to access: Complete Story level four and go to the secret
                             island

Location: On the wall of the bunker in the Flying Wing area
     Requirements to access: Unlock the Flying Wing compound by putting the six
                             discs on the light generator and using Belloq to
                             hit the golden disc with the Staff of Ra
    
------------
Green Bricks
------------

     Brick Found in: Fir Tree in Store with a bat on top - becomes a Christmas
                     Tree when you hit it
     Bonus: Poo Money
     Effect: When you are on the back of an animal, press the use key do drop
             random studs from the animal
     Cost: 60,000
     Package Drop Location: In front of the tavern, near the top of the stairs

     All Green bricks are available from the start of the level and are located
     in the snowy area near the tavern

Location: Just to the left of the tavern entrance to the first Story Mode level

Location: To the left of the first Green Brick tree and just behind the tail of
          the plane.

Location: To the right of the tavern entrance to the first Story Model level,
          on the corner of the building

Location: At the corner of the ledge next tavern and to the left of the stairs
          when facing down them.

Location: At the base of the stairs leading to the tavern

Location: Below the ramp next to the tavern and to the right of the last Green
          Brick tree

Location: On the level below and to the left of the nose of the passenger plane

Location:  To the left of the last Green Brick Tree and next to the small house

Location: Next to the chimney of the small house

Location: Straight back from the seventh and eighth Green Brick trees, at the
          base of the slope going up.

-------------------------------------------------------------------------------
|                    Raiders of the Lost Ark Story Levels                     |
-------------------------------------------------------------------------------

Story Level 1  [**RAIDERS-1]
---------------------
     Name: Raven Rescue
     Characters used: Indian Jones and Marion
     Goal: Defeat Major Toht
     Finishing unlocks: Marion and the Sherpa Brawler

The level starts with Major Toht on the upper level aiming a beam of light at
you.  If the beam stays on you too long, you'll start to lose some life.  If
you throw something at him, you'll distract him for a few moments.  This will
give you time to build the various things in the level.

Break the table with the green and white table cloth that's in the middle room.
Build everything you can from the pieces that drop to make a giant reflecting
disc.  You'll have to build four separate times to make everything.  Move the
disc to the far side of the track that's lit up.  The beam will reflect back to
Major Toht and take off one of his hearts.

He'll start throwing explosives at you.  Move to the metal table on the right
side of the room so the explosives will break that table apart. From the pieces
on that table, you can again build four times to make another reflective disc.
A couple of rounds of Sherpas will attack you right after the table is broken
and Major Toht will fire a machine gun until all the Sherpas are killed.  The
he'll start again with the beam.

When you've built the second reflective disc, move both discs to the light spot
on the opposite ends of their respective tracks.  Stand behind the first disc
you built and the beam will reflect back and take off the second heart from
Major Toht.

Again Major Toht will throw some explosives at you followed by several rounds
of Sherpas.  The green shirt Sherpas will be carrying machine guns and will
block your attack.  Tie them up with your whip and punch them to defeat them.  
When you defeat all of these Sherpas, Major Toht will start with the light beam
again.  Move both discs to the light spots at the opposite ends of their
tracks.  Stand behind the disc on the right side to direct the beam back to
him.

Major Toht will jump down and start attacking you with his machine gun.  Punch
him to remove his five new hearts and end the level. 


Story Level 2  [**RAIDERS-2]
---------------------
     Name: Market Mayhem
     Characters used: Indian Jones and Sallah
     Goal: Defeat five rounds of enemies
     Finishing unlocks: Sallah and the Masked Bandit

In a couple of pots there are snakes.  Indiana Jones is afraid of snakes.  If
he gets near one, he'll stop functioning and tremble in fear.  Use Sallah to
kill the snakes and get Indiana moving again.

The first round consists of five low level swordsmen.  When you defeat one of
them, they'll drop their sword.  Try to grab one before it disappears as it
will make the fights a lot easier.  You're also going to need one later in the
level.

Round two has five pistol carrying soldiers. 

The third round contains eight soldiers and two soldiers riding camels.  Use
Indiana's whip to knock the soldiers off the camels.  You can't hurt the
soldiers while they are on the camel.

Round four has eight swordsmen and two riflemen on pads near the gate.  Use you
whip on the target below the gates to bring the rifleman down to the ground
level, where you can kill them.

The fifth round consists of five elite swordsmen.  They can only be hurt by a
sword.  Attack them with the sword and eventually your swords will lock
together.  Keep pressing the attack button to disarm them and then hit them
again when they are disarmed to defeat them.  

Two of the elite swordsmen stay up on the balcony and throw swords at you.
After you defeat the three elite swordsmen on the ground, go under the
swordsmen and grab a banana.  Go the left of the swordsmen and throw the banana
at the monkey to get the key.  Use the key in the mechanism to the right side
of the level to create a set of stairs that will let you bounce over the final
two swordsmen.

Story Level 3  [**RAIDERS-3]
---------------------
     Name: Map Room Mystery
     Characters used: Indiana Jones and Sallah / Marion
     Goal: 1st Goal - Find the Ark room
           2nd Goal - Escape from the Ark room
     Finishing unlocks: Enemy Soldier (Desert)

There are snakes in this level, so use Sallah to kill them.  The green snakes
constantly respond, so you'll never clear the level of them.

Use the Shovel in the back corner to dig up the Lego bricks.  Build the statue
base.  Break the Lego stuff behind it to get some more pieces.  Build them to
build the pharaoh statue.  Push the statue to the end until the staff with the
disc falls the horizontal position.

Climb up the scaffolding to get the torch.  Take the torch back to the snake
pit and place it in the holder.  The torch will drive off the red snakes.  Use
the lever to bring out the platform above.

Use the whip on the pyramid near the back of the level to get the golden disc.
Take the disc and place it on the holder above the platform you just extended.

Go back to the start of the level and have Indiana use the Staff on the table
with inscriptions. Hit the disc on the statue to cause the beam to reflect back
to the disc behind you.  It will cause a door to slide open, dropping some Lego
pieces. Build the whip target and use the whip to create a step up to the key.  

Use the key in the mechanism near the table to lower it.  Use the staff one
more time to expose an opening in the floor.  Jump into the new area.

Marion has just replaced Sallah.  This part is covered with snakes, so Indiana
will get scared easily.

Break the stand that was holding the Ark to get some Lego pieces. Build the
bars so you can reach the spear.  Use the spear on one of the spear targets
along the right wall.

Grab a torch and go along the snake pit on the left side.  Put the torch in the
holder on the left side and pull the lever.  Grab the spear and put in the
other spear target.

Take the second torch and put it in the holder on the right side.  Pull that
lever to extend the platform from the wall.

Have Marion climb on the platform and hop across the spears to the spear on the
black Anubis statue.  This will lower the spear on the statue. Have Indiana
Jones grab onto the spear as well to create an exit to this level.

Story Level 4  [**RAIDERS-4]
---------------------
     Name: After the Ark
     Characters used: Indiana Jones and Sallah
     Vehicles used: Horses
     Goal: Defeat five waves of vehicles
     Finishing unlocks: Nothing

You start off with horses, but you'll need to get in a vehicle to be able to
destroy the enemy vehicles.  If you follow the trail to the right, you'll find
a turn off to a camp.  There's an Army Jeep in the camp you can grab.

There are four jeeps in the first round.  The next round is two jeeps and two
trucks.  You'll probably need a truck of your own or a jeep with a gun to do
any damage to the enemy truck.

In the third round are two armored jeeps and two trucks.  You have to hit the
armored jeeps with a truck or hit them when they are upside down to knock their
armor off.  When the armor is on, the jeeps can't be damaged by bullets or
normal hits from your jeep.

The fourth round is the truck holding the Ark.  Hit the truck a couple of times
to take it over.  Once you take the truck over, the fifth round car comes out.
Take out its five hearts to finish the level.  The car takes a different route
than the rest of the vehicles in the level, but it is not too hard to take out.

Story Level 5  [**RAIDERS-5]
---------------------
     Name: Belloq Battle
     Characters used: Indiana Jones and Marion
     Goal: Defeat Belloq
     Finishing unlocks: The Temple of Doom box in the warehouse

The electric beams are deadly. Hop in a barrel to protect you from the beams.
You'll move slowly and can't perform any actions, but it's the only safe way to
cross the middle section.  Don't worry about the soldiers running around.
They're too busy dying to attack you.

Go to the right side of the level and use Marion to jump up to the ledge that's
got the flower pad in front of it.  Take the item there and place it on the
green pad of the shelf to the left.  Use the whip to open the two platforms.  
Climb up the platforms then the rope to the upper platform.  Grab the item
there and place it on the shelf as well.

Some Lego pieces nearby will start bouncing.  Stand at a safe distance from the
beam and build the object.  You should see a scene where the Belloq gets
damaged.

Grab a barrel and move across to the left side.  Use Marion to hop up to the
top ledge and push off the box.  Build the device on the ground and push it
into the middle of the level.  That will hit Belloq again and activate the
machine in the middle.  Step on the two buttons behind the machine to end the
level.

-------------------------------------------------------------------------------
|                   Raiders of the Lost Ark Treasure Levels                   |
-------------------------------------------------------------------------------

Treasure Level 1  [**RAIDERS-6]
------------------------
     Name: Toasty Tavern
     Character ability 1 needed Sword
          Characters with ability: Masked Bandit, Bandit Swordsman
     Character ability 2 needed Explosives
          Characters with ability: Enemy Officer (Desert), Bazooka Trooper
                                   (Raiders), Colonel Dietrich
     Goal: Put out the fire on the steps to reach the Treasure Chest

Use the sword on the rope next to the fireplace to drop the chandelier.  Build
two tables to make a path through the flames into the main part of the tavern.
If you don't mess with the Sherpas on this level, they will ignore you.

Go to the back of the tavern with the two kegs on the Lego slider paths.  Use
the Explosives character to destroy the metal kegs behind the wooden ones.
Push both wooden kegs back until as far as they will go.  Shoot the metal keg
hanging from the ceiling on the left side of the kegs.  Build the button it
drops and stand on it.  This will extinguish the fire to the right of the kegs.
Run up the stairs and grab the Treasure Chest.

Treasure Level 2  [**RAIDERS-7]
------------------------
     Name: Cairo Conundrum
     Character ability 1 needed Spear
          Characters with ability: Hovitos Tribesman
     Character ability 2 needed Staff of Ra
          Characters with ability: Belloq
     Goal: Focus a beam of light on the case in the middle of the level.

Just to the left of the entrance is a machine with a slide path in front of it.
At the far end of the path is a box.  Break it and build the contents.  Push
the box to the end to start the machine and turn on the light.

Go forward and turn the Golden Disc to the left of the Treasure box so that its
disc is at a 45 degree angle to both the disc near the entrance and the
Treasure box.  Go to the disc near the entrance and turn it so it's facing the 
disc to the left.  Put Belloq in the light and aim the beam at the disc near
the entrance.  If you've lined everything up right, the beam of light should
bounce off the disc near the entrance, reflect off the one to the left of the
Treasure box and hit the disc on the Treasure box.  This will break the
Treasure box, so you can get the chest.

If this doesn't happen, play with the discs to adjust it.  If Belloq isn't
hitting the first disc, adjust him.  If the beam coming off of the first disc
isn't hitting the second one, adjust the first disc.  If the beam is hitting
the disc on the left, but not the Treasure Box, adjust the second disc.  Use
the Hovitos Tribesman to do all the adjusting so you can leave Belloq and the
beam active.

You can build discs on the other side of the Treasure box, but they aren't
needed to solve the puzzle.


Treasure Level 3  [**RAIDERS-8]
------------------------
     Name: Cryptic Crypt
     Character ability 1 needed Sword
          Characters with ability: Masked Bandit, Bandit Swordsman
     Character ability 2 needed Whip
          Characters with ability: Indiana Jones
     Goal: Put the arms on the statue of Anubis to get the Treasure Chest

Go to the back of the level and break the pyramid.  Under the pyramid, you'll
find a wrench.  Use the wrench to fix the nearby crane.  The crane will lift a
box out of the ground. Place it on the green pad at the top of the ramp.  Build
the contents on the box to get the first arm on Anubis.

Use the sword on the rope near the scaffolding at the start of the level.  That
will open a door that will drop a handle you can build on the sphinx status.
Have Indiana Jones climb up the ramp and stand on the front pads of the sphinx.
Push the sphinx to the statue of Anubis.  Grab the black arm behind the map
buildings.  You might need to break a bunch of them to find it.  Take the arm
near the sphinx (with Indy still on the front legs) and drop the arm. Have Indy
hit the arm with the whip to bring it to him.  From his position on the
sphinx's arms, Indy is able to attach the second arm to Anubis.

Anubis will come to life and lower the Treasure Chest so you can pick it up.

Treasure Level 4  [**RAIDERS-9]
------------------------
     Name: Desert Dash
     Goal: Pop 10 balloons
     Finishing unlocks:

Like all the vehicle Treasure levels, this one requires you to find and pop 10
balloons.  Hop into the jeep in front of you and start driving.

    Balloon 1: Above the wooden bridge.  I think this is the hardest balloon on
               the level to hit, since it's so high in the air.  Grab the jump
               boost below balloon 2, drive over the bridge and press Jump
               while under the balloon to bounce your vehicle in the air.  Exit
               the vehicle and press jump again.  If you time it right, you
               character will get high enough to break the balloon.

    Balloon 2: Take a left immediately after the bridge.  There a balloon in at
               the next intersection, below a jump boost that's surrounded by
               studs.

    Balloon 3: On the road where you found balloon 2, there's a gap between the
               houses on the right when heading back to the bridge.  Go down
               that gap and you'll come to a ramp with a balloon just beyond
               it.

    Balloon 4: Go back the bridge where you found balloon 1 and continue down
               the road, away from the beginning of the level.  The road will
               turn when it gets to a ledge.  At the next fork, there's a rock
               ramp leading up with a speed boost at its base.  At the top of
               the ramp is the next balloon.

    Balloon 5: Go forward from the where you landed after the last jump and
               head down alley.  The Snow Mobile will be here, if you've
               purchased it.  Keep going forward and you'll run into Balloon 5

    Balloon 6: Go forward from Balloon 5 into the marketplace.  Balloon 6 is in
               the middle of the marketplace.  You'll need the jump boost next
               to the bridge to reach it.

    Balloon 7: Balloon 7 is above the bridge next to the marketplace.  You'll
               need the jump boost on the marketplace side of the bridge to
               reach it easily.

    Balloon 8: Go straight across the bridge from the marketplace through the
               gap in the fence.  There's a stone ramp with a bunch of studs.
               You have hit the ramp going straight to get this one.  Remember
               that you can jump from you vehicle to get extra height,
               distances, or to change direction slightly.

    Balloon 9:  In the middle of the wooden planks cover a hole in the dig site
                is balloon 9.

    Balloon 10: If you go left instead of forward from the bridge at the market
                place, you'll find some raised scaffolding with the last
                balloon off the far end.  You'll pick up a Jump boost as you go
                across.  Use it at the end to get the final balloon.

When you pop the last balloon, the Treasure chest will appear on a wooden ramp
just to the left of the final balloon.

Treasure Level 5  [**RAIDERS-10]
------------------------
     Name: Buildozer
     Character ability 1 needed Shovel
          Characters with ability: Sallah or Satipo
     Character ability 2 needed Spear
          Characters with ability: Hovitos Tribesman
     Goal: Drive the bulldozer up the ramp and onto the orange button on the
           top.

Drop down to the ground level and dig under the skull head on the right wall.
The skull wall fall breaking the box and likely killing you in the process.
Build the bouncing pieces to make the bulldozer.

Go to the opposite side and throw the spear at the two targets.  Climb to the
ledge above and push off the box.  Build the pieces that come out of the box to
finish the ramp to the top of the level.

Drive the bulldozer up the ramp and onto the button to release the Treasure
Chest from the box.

-------------------------------------------------------------------------------
|                    Raiders of the Lost Ark Bonus Levels                     |
-------------------------------------------------------------------------------

Bonus Level 1  [**RAIDERS-11]
---------------------
     Name: Mountain Shack
     Characters used: Indiana Jones and Satipo

Climb up the stairs to the right and use the red wheel.  This will raise the
water level on the map.  Every time you turn this wheel it will alternate
between raising and lowering the water level.

The water level is high enough that you can make it to the next ledge.  Pull
both levers.  One will start some platforms moving on the left and the other
will make the lift in behind of you move up and down.  

If you want to collect the things on the ground in the area to the left, return
to the first wheel and turn it to lower the water level.  Collect everything
you want.

Step on the two buttons to start the fan.  Go up to the ridge and jump across
the moving platforms.  At the end of the platforms is another wheel which will
raise the water level even higher.

Swim across to the ramp in the back of the room to get to another set of
buttons.  These buttons will raise the water level up even higher.  There are
now two more levers you can pull, one in the middle of the room, near the
original two levers you pulled and one directly to the right of that.  The
trail of studs will lead you to both of them.  These levers will open the gate
to the Treasure Chest.

Bonus Level 2  [**RAIDERS-12]
---------------------
     Name: Airstrip Hanger
     Characters used: Indiana Jones and Jock

Your goal for this level is to raise the two lifts near the entrance to the
level.

First, head to the left.  Have Indiana jump across the moving platforms.  The
statue in the middle will start shooting at you, so don't stay too long on the
platforms.  Use the whip to get the spear.  

Jump back across the platforms and throw the spear into the spear target on the
wall.  Move the block to the base of the spear and then jump from the block to
the spear and to the next ledge.  Jump through the saw blades to get the gun at
the end.

Return through the saw blades and shoot the target to open the gate.  Pull the
lever on the other side of the gate to start the first lift.

Go to the right side of the level.  You'll see a path with two wooden squares
that have plants at the corner.  These squares are trap doors that will drop
you into the lava if you step on them.  Hop across them and turn the wheel to
raise a platform.

Jump to that platform and then to the next area.  Grab the spear and go back to
the platform you raised.  Throw the spear at the target.  Jump on the spear and
then jump your way across the bars to the next ledge.  Pull the lever there to
start the fan.  Have Jock ride of the fan and repair the machine to start the
second lift.

Return to the start of the level.  Use the two lifts to reach the Treasure
Chest.

Bonus Level 3  [**RAIDERS-13]
---------------------
     Name: Hovitos Temple
     Characters used: Indiana Jones and Sallah
     Finishing unlocks: Hovitos Tribesman

Climb the stairs and run past the shooting statue to the end of the ledge.  Use
the whip to swing to the next area. Grab the three spears and throw them into
the three spear targets.  Use the whip to return to the previous ledge.

Hop across the spears to the next area.  Go all the way to the right and dig up
the track for the box.  Push the box to the end and use it to reach the ledge.
Jump down and turn the wheel.  This will raise three platforms.

Go forward and climb up to the two buttons.  This will raise a walkway to the
spinning saws. Make your way through them and turn the wheel to raise more land
out of the lava.  Break the skeletons to reveal two buttons.  Step on them to
raise some platforms to the far area.

Once you get there, go left and dig up the buried slide track.  Push the left
block to the far left corner and the right block to the far right corner.  Turn
the wheel to activate the beams. If you've moved the blocks out of the way, the
far gate should open.  Go through the game, push the block there to the end of
the path, hop to the next area and pull the lever.

This will create a path back to the beginning of this back area.  Head off to
the right side.  The whip target leads to an area with lots of studs, but it's
not necessary to complete the level.

Go down the path to the slide track.  Use the whip on the floating target,
climb up the whip and jump to the upper level.  Jump down to the platform on
the left and then behind the gate.  Push the box forward to unblock the gate.

Use the shovel to uncover a ladder to the top of the gate.  Grab the Explosives
and throw them at the metal wall to the left.  Hop to the new area and pull the
lever.  This will open the gates to the Treasure Chest and raise some platforms
so you can reach it.

Bonus Level 4  [**RAIDERS-14]
---------------------
     Name: Bantu Wind
     Characters used: Indiana Jones and Sallah

Use the shovel in the glowing ground next to the entrance gate to raise a
ladder.  Climb up to the top and swing across the opening to the next ledge.
Turn the wheel there to open the closed gate near the entrance.

Drop down and ride the bike through the gate to the orange pad.  That will
raise a walkway to the next area.  Avoid the black Lego blocks with the leaves
on them.  These are spike tracks that will instantly kill you if they get set 
off.

Ride the bicycle across the walkway until you reach the spot with the sparkling
ground.  Dig there to reveal the pieces to a ladder.  Build the ladder to reach
the upper ledge.  Use the whip on the whip target to raise the ramp to the area
with the orange pad.  Ride the bike up the ramp and onto the orange pad.

The orange pad will start the platform to the left moving.  Hop onto the pad
and up to the Treasure Chest.

Bonus Level 5  [**RAIDERS-15]
---------------------
     Name: Submarine Base
     Characters used: Indiana Jones and Jock

Break the two sets of bushes to let the light beam hit the two golden disc
targets.  These discs will raise a couple of ramps for the bicycle.

Defeat the enemy beyond the golden discs to get a machine gun.  Use Jock on the
machine behind where the enemies where to raise a third ramp.

Walk around the level until you come to some plants blocking a whip target.
Break the plants and hit the whip target to raise two more ramps.  Go up the
hill and use the machine gun on the target near the top to raise the final two
ramps.  There are a couple of soldiers here with guns.  You can grab their guns
when they're defeated, if you didn't pick up the machine gun.

With all the ramps raised, return to the beginning of the level and ride the
bicycle up all the ramps and onto the orange pad at the end.  This will open
the gate to the Treasure Chest.

Super Bonus Level [**RAIDERS-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Collect 1,000,000 (one million) studs

Grab a vehicle and collect all loose studs.  Break all trees, bushes, and
flowers.  I was able to get just under 750,000 studs doing this.

There are a couple of trampolines with studs near the middle left side of the
level, next to the tricycle.  The studs there got me to about 780,000.

The bottom left house has a shovel next to it.  Using the shovel to dig in the
empty field on the bottom left corner plus jumping to get the floating purple
studs, brought me to 820,000.

On the middle bottom of the level is a soccer goal.  Score two goals with the
ball to collect all the nearby studs.  That brought me to 870,000 studs.
There's a trampoline on the next house up that brought me up over 900,000.

For the last studs, go to the bottom right corner of the map and get the
horses.  Use the horses to collect all the floating purples studs.  Jumping
while on the horse will cause the horse to jump high and the air to collect the
floating studs.  There are more than enough floating studs to finish the level.
        
<===========================================================================>
<                       Temple of Doom Hub  [**TEMPLE]                      >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick       Rock with Scorpion        Score x 6            4,500,000
 
Blue Brick        Dark Brown Pot         Stud Magnet             200,000

Green Brick     Brown Cylindrical         Ice Rink                30,000
                       Post

-------------------------------------------------------------------------------

Initially, most of the level is closed to you.  The only thing you can do
before the first Story level is collect one Red Brick.

To the right of Club Obi Wan, there is a flower pad on the ground.  Have Willie
jump to the balcony and step on the red button.  Collect the whip target that
comes out of the grate.  Carry the target to the red pad on the building to the
right with the garage door.  Hit the target with the whip to open the garage
door and start the first level.

At the end of the first level, you are dropped off near a large river. Make
your way down the river as far as you can go until you reach a ladder coming
out of the water on the left.  Climb the ladder and keep going forward until
you reach the village with the open building.  Enter the building to start the
Second story level.  Most of the hub is open at this point, so feel free to
explore, if you like.  The Stud Magnet, the Blue Brick extra, is worth 
collecting before going to the second Story level, since it makes gathering
studs a whole lot easier.

After the second Story level, jump on the Elephant that's wandering south of
the city.  Ride it down to the palace gates and have it stand on the orange
pad.  The gates of the palace will open.  Run into the place to start the third
Story level.

When you finish the third Story level, walk down the path from the palace until
the road starts to turn.  Hop over the fence and you should see the entrance to
the fourth Story level. It's a cave below the palace walkway with skeletons
chained to either side of it.

After the fourth Story level, go to the enemy character in the tower on the
left side of the wooden bridge.  This is directly to the right of the entrance
to the fourth Story level.  Use the Maharajah's Black Sleep on the enemy in the
tower to take control of him.  Pull the lever, to create a platform to the
wooden bridge.  Climb up the platform to start the final Story level.

-------------------------------------------------------------------------------

Level 1
-------
     Location: In the garage to the right of Club Obi Wan
     Story Level: Lao Chase
     Treasure Level: Shang-High
          Vehicle Level


Level 2
-------
     Location: In the middle of the village
     Story Level: Monkey Mischief
     Treasure Level: Wrong Gong Rung
          Characters Abilities Required: Explosives, Whip

Level 3
-------
     Location: The entrance to the palace
     Story Level: Malice at the Palace
     Treasure Level: Disarming Duel
          Characters Abilities Required: Sword, Whip

Level 4
-------
     Location: The cave below the palace
     Story Level: Temple Tantrum
     Treasure Level: Lava Lake
          Characters Abilities Required: Book, Spear

Level 5
-------
     Location: The wooden bridge over the river
     Story Level: Mola Rampage
     Treasure Level: Cliff Climber
          Characters Abilities Required: Spear, Sword

Bonus Level 1:
--------------
     Name: Club Obi Wan
     Location: The club in the Shanghai area.
     Requirements to access: Use British Commander's Bazooka to shoot the sign
                             above the door.  The sign will fall on the doors,
                             opening them.

Bonus Level 2:
--------------
     Name: Beachside Cave
     Location: On the beach below the path from Shanghai to the waterfall
     Requirements to access: Use the Village Elder on the hieroglyphics to open
                             the door

Bonus Level 3:
--------------
     Name: Slave Driver Cave
     Location: Behind the Thuggee statue in the village.
     Requirements to access: Use a Thuggee character on the statue to open the
                             passage

Bonus Level 4:
--------------
     Name: Mountain Cave
     Location: On the mountain plateau above Club Obi Wan
     Requirements to access: Take a plane to reach the plateau

Bonus Level 5:
--------------
     Name: Princess Rescue
     Location: The entrance on the left side of the palace
     Requirements to access: Use the sword on the rope to the left of the
                             palace entrance.  Build the pieces that drop into
                             a ladder to reach the left side.

Super Bonus Level:
------------------
     Location: On the far left side of the map, on the water, below the Stunt
               Plane.
     Object Created: Pirate ship
     How to Access Level: Enter the door to the Captain's Quarters

-----
Races
-----

Race: Junk Boat
    Start Location: To the right of where you purchase the Junk Boat
    Reward: Unlocks the Dancing Girl

Race: Rickshaw
    Start Location: Outside the entrance to Club Obi Wan
    Reward: Unlocks Lao Che

Race: Tractor
    Start Location: Outside of the tractor pen
    Reward: Unlocks Indian Farmer and the Tuk Tuk
    Note: This race is a little more confusing than most.  You will go half way
          around the village, down the hill, loop around a rock, come back up
          the hill and then do the last half of the village.  For me, the time
          got really tight coming back up the hill.

Race: Flying Race
    Vehicles: Stunt plane or Lao Che's Plane 
    Start Location: Above the cave entrance, which is in the mountains above
                    Club Obi Wan
    Reward: Unlocks the British Commander and the Scooter

----------
Characters
----------

Name: Indiana Jones (Diner Suit)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub

Name: Willie
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Female, Perfume
     Requirements to unlock: Available at the start of the hub

Name: Short Round
     Location: Follows you around
     Cost: Free
     Abilities: Small character, wrench
     Requirements to unlock: Finish the first Story level

Name: Maharajah
     Location: Follows you around
     Cost: Free
     Abilities: Small character, Black Sleep, Thuggee
     Requirements to unlock: Finish Story level four

Name: Shanghai Hoodlum
     Location: Shanghai
     Cost: 15,000
     Abilities: Pistol (Gun)
     Requirements to unlock: Finish first Story level to unlock and second
                             Story level to return the Shanghai

Name: Thuggee
     Location: Village
     Cost: 15,000
     Abilities: Sword, Thuggee
     Requirements to unlock: Finish second Story level

Name: Pankot Assassin
     Location: Outside of the palace
     Cost: 20,000
     Abilities: Sword, Thuggee
     Requirements to unlock: Finish Story level three

Name: Thuggee Acolyte
     Location: Outside of the cave below the walkway to the palace
     Cost: 25,000
     Abilities: Spear, Thuggee
     Requirements to unlock: Finish fourth Story level

Name: British Commander
     Location: On the right side of the wooden bridge
     Cost: 30,000
     Abilities: Bazooka (Explosives, Gun)
     Requirements to unlock: Win the plane race

Name: Lao Che
     Location: Shanghai
     Cost: 50,000
     Abilities: Machine gun (Gun)
     Requirements to unlock: Win the Rickshaw race

Name: Village Elder
     Location: The village
     Cost: 75,000
     Abilities: Book
     Requirements to unlock: Finish second Story level and kill the six snakes
                             that are attacking the villagers.  There are three
                             villages being attacked by two snakes each.  One
                             villager is on top of the hut that's at the right
                             side of the village's entrance.  The second
                             village is next to the adobe huts on the ledge
                             above the village.  The final villager is on the
                             right side of the palace.  You have to kill all
                             the snakes before you leave the level (for
                             instance - go to another story level) or the
                             snakes will reset.

Name: Dancing Girl
     Location: On the dock where you purchase the Junk Boat or on the beach
     Cost: 25,000
     Abilities: Female, Perfume
     Requirements to unlock: Win the Junk Boat race

Name: Indian Farmer
     Location: Next to the Tractor pen
     Cost: 20,000
     Abilities: None
     Requirements to unlock: Win the Tractor Race

Name: Mola Ram
     Location: Below the wooden bridge
     Cost: 500,000
     Abilities: Black Sleep, Thuggee
     Requirements to unlock: Finish the fifth Story level and reassembly the
                             pieces of Mola Ram

--------
Vehicles
--------

Name: Short Round's Car
     Location: Shanghai, near the first Story level entrance
     Cost: 30,000
     Requirements to unlock: Finish the first Story level to unlock and the
                             second Story level to unlock Shanghai

Name: Rickshaw
     Location: Shanghai, to the right of club Obi Wan
     Cost: 25,000
     Abilities: Used in a race
     Requirements to unlock: Repair the Rickshaw with a wrench

Name: Junk Boat
     Location: On the right side of the beach that is on the left bank of the
               river leading from the waterfall
     Cost: 35,000
     Abilities: Boat, used in a race
     Requirements to unlock: Complete the first Story level

Name: Tuk Tuk
     Location: Next to the Tractor Pen
     Cost: 20,000
     Requirements to unlock: Win the Tractor race

Name: Tractor
     Location: Behind the village inside a pen locked with a shiny metal door
     Cost: 35,000
     Abilities: Used in a race
     Requirements to unlock: Destroy the door with Explosives.  The door
                             doesn't seem to target correctly, but if you press
                             the Attack without a target, the Bazooka will fire
                             in the direction your character is facing

Name: Scooter
     Location: On the right side of the wooden bridge
     Cost: 20,000
     Requirements to unlock: Win the plane race

Name: Stunt Plane
     Location: Below the palace and to the left of the two skeletons on the
               wall
     Cost: 100,000
     Abilities: Flies
     Requirements to unlock: Use a vehicle or an elephant to step on the orange
                             pad next to the plane

Name: Lao Che's Plane
     Location: On the runway outside of Shanghai
     Cost: 100,000
     Abilities: Flies
     Requirements to unlock: Destroy the silver chain holding the airplane down
                             with some Explosives

----------
Red Bricks
----------

     Brick Found in: Rock with a Black Scorpion on top
     Bonus: Score x 6
     Effect: You will get six times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 6 multiplier active will collect you 12 times as many
             studs.
     Cost: 4,500,000
     Package Drop Location: Just outside of the village

Location: On the street to the right of the rickshaw
     Requirements to access: Available from the start of the hub

Location: To the left of the ladder that you use to come out of the water into
          the village.
     Requirements to access: Complete the first Story level

Location: Just in front of the entrance to the second Story mode level
     Requirements to access: Complete the first Story level

Location: In the village, to the left of the entrance to the second Story mode
          level
     Requirements to access: Complete the first Story level

Location: Near Lao Che's Plane, on the wall across from the gate to Shanghai
     Requirements to access: Complete the first Story level

Location: Near the right exit of the rope bridge, between the Shanghai area and
          the bridge over the waterfall
     Requirements to access: Complete the first Story level

Location: Just below the fence on the left side of the bridge over the
          waterfall
     Requirements to access: Complete the first Story level

Location: At the top of the ramp leading down to the beach, down from the tower
          with the enemy and down from the area with two skeletons chained to
          the wall.
     Requirements to access: Complete the first Story level

Location: To the right of the entrance to the palace.  It is in the trees,
          close to the right edge, so it can be hard to see from some angles
     Requirements to access: Complete the first Story level

Location: To the left of the cave entrance on the mountain plateau above Club
          Obi Wan
     Requirements to access: Need a plane to access.  Jump out of the plane
                             when you are above the plateau to land on it.

-----------
Blue Bricks
-----------

     Brick Found in: Dark Brown Pot
     Bonus: Stud Magnet (Increases the range where you'll pick up studs)
     Effect: You'll collect studs from a much wider radius.  The Stud Magnet
             usually will not pull in the studs until they studs stop moving.
     Cost: 200,000
     Package Drop Location: Next to the Lao Che's Plane, just outside of the
                            Shanghai section

     All Blue Bricks are available after you complete the first Story mode 
     level

Location: On the ledge above the village, next to the collection adobe huts.
          The pot is in the middle of some plants, so it's kind of hard to see.

Location: On the ledge above the village, next to the hut that's near the water

Location: To the left of the ladder that you use to come out of the water into
          the village.

Location: Near the village, between the ladder from the water and the ladder to
          the ledge

Location: To the right of the entrance to the second Story mode level

Location: In the village, behind the entrance to the second Story mode level

Location: Behind the second hut to left of the village entrance

Location: Behind the village, to the left of the tractor fence

Location: Behind the village, next to the tractor fence

Location: Between the village and the ledge, directly behind the house with the
          toilet that's got the whip target.
    
------------
Green Bricks
------------

     Brick Found in: Light Brown Cylindrical Posts along white walls
     Bonus: Ice Rink
     Effects: The characters have less traction.  It takes a while for them to
              move in the direction you want them to go and they'll continue
              moving in the last direction they were moving for a little while.
              It's pretty annoying to play with this on for too long.
     Cost: 30,000
     Package Drop Location: Below the fenced trail leading to the palace,
                            straight down from the two skeletons on the wall.

     All Green Bricks are available after you complete the first Story mode
     level

Location: A fence post along the fence to the left side of the bridge over the
          water fall (there are three posts on the wall)

Location: A fence post along the fence to the left side of the bridge over the
          water fall (there are three posts on the wall)

Location: A fence post along the fence to the left side of the bridge over the
          water fall (there are three posts on the wall)

Location: Near the bridge over the waterfall and next to the entrance to the
          rope bridge is an enemy with a turban in a little tower.  You'll get
          a message saying, "You can take control of enemies if you have a
          bottle of Black Sleep".  To the right of this tower is a small fence
          a single fence post

Location: On the other side of the tower with the enemy, there's a post in the
          middle of a circular fence

Location: A fence post on the wall the goes along the edge of the trail leading
          up to the palace (there are four posts on the wall)

Location: A fence post on the wall the goes along the edge of the trail leading
          up to the palace (there are four posts on the wall)

Location: A fence post on the wall the goes along the edge of the trail leading
          up to the palace (there are four posts on the wall)

Location: A fence post on the wall the goes along the edge of the trail leading
          up to the palace (there are four posts on the wall)

Location: At the end of a small fence to the right of the palace entrance

-------------------------------------------------------------------------------
|                       Temple of Doom Hub Story Levels                       |
-------------------------------------------------------------------------------

Story Level 1  [**TEMPLE-1]
---------------------
     Name: Lao Chase
     Characters used: Indiana Jones and Short Round
     Vehicles used: Short Round's Car
     Goal: Destroy four rounds of vehicles
     Finishing unlocks:

Like all vehicle Story levels, your goal for this level is to destroy several
rounds of enemy vehicles.  Unlike most vehicle levels, the vehicles you start
off with for the level are good vehicles.  You shouldn't need to take another
vehicle until the third and fourth rounds when you have to knock the armor off
some enemy vehicles.

The first round consists of four Tuk Tuk (motorized tricycles).  The Tuk Tuks
have machine guns mounted to the front of them, so they can hurt you even if
they can't take much damage.

The second round consists of two cars, two rickshaws and two bicycles.

The third round has four bicycles and three cars.  The cars are armored, so you
need to hit the car on the bottom (by flipping the car), let one of the
vehicles dropping mines or throwing explosives blow the armor off, or take over
one of the vehicles throwing explosives and take the armor off yourself.  After
the armor is off, the cars take normal damage.  The bicycles drop mines, so be
carefully coming up on them from behind.

The final level is a car that's armored.  You have to knock off the armor
before you can start going after its five hearts.  Take out this final car to
end the level.

Story Level 2  [**TEMPLE-2]
---------------------
     Name: Monkey Mischief
     Characters used: Indiana Jones, Willie, and Short Round
     Goal: Get the three stones from the monkeys
     Finishing unlocks: Unlocks Thuggee and Village Elder (after you kill the
                        snakes)

Use Short Round to repair the machine next to the big water wheel.  Use Indy's
whip on the wheel to start the water moving.  This will cause some banana trees
to grow so you'll have some to offer to the monkeys.

Grab a banana and go to the right to the monkey on the tree.  Give the banana
to the monkey to get the first stone.  Place the stone in the rock shrine with
the alcove near the start of the level.

Have Willie grab a banana for later use.  Go to the hut on the far left and
grab the torch that's on the side of the building.  Use the torch on the steel
grill in front of the same hut to start it boiling.  Have Indiana ride the
steam up to the top of the hut and then swing over to the next hut using the
whip target.  Push the block off the edge of the building to smash it.  Have
one of the other characters build the platform and stand on it.  Get Indiana to
turn the key on top of the building to raise the other characters up to the
second hut.  Use Willie to hop along the bars to the next hut and then use the
banana she's been carrying on the monkey.  Now you've got the second stone.  

Before Willie jumps off the third hut, hit the top of the rolled up ladder to
lower it. Place the second stone next to the first stone in the shrine.

Go back up to the third hut's roof.  Walk over to the wooden roof of the shed
to the right and stand on the Lego pieces patch to fall through.  Use the sword
to break the ropes holding the gate closed and grab the key.

On the fourth hut, break the right corner to reveal the gate.  Have Short Round
crawl through the gate and go to the upper level.  Put Short Round in the cable
car.  Use the key that you found in the shed in the mechanism in the fourth hut
to move Short Round to the top of the fifth building.  Have Short Round hit the
top of the ladder in this building to lower it.

Have Indiana climb up the ladder to the top of the fifth building and use the
whip target.  Take the shovel from the newly opened room and return to the
elephant pen on the ground.  Use the shovel to dig up the pieces of the handle.
Build the handle onto the gate and use it to open the elephant's pen.

Hop on the elephant's back and ride it to the gate on the far right.  Put the
elephant on the large orange pad to open the gate.  You'll have to break the
Lego rocks on the pad, if you haven't done so already.  Grab a banana and give
it to the monkey beyond the gate to get the final stone.  When you return that
stone to the shrine, the level will end.

Story Level 3  [**TEMPLE-3]
---------------------
     Name: Malice at the Palace
     Characters used: Indiana Jones, Willie, and Short Round
     Goal: Defeat four levels of enemies
     Finishing unlocks: Pankot Assassin

This is another level where you have to defeat several waves of enemies.  The
first level consists of six average, unarmed enemies.  If the enemies get on
the table, they will throw goblets at you, but they're pretty easy to dodge.

The second level has three swordsmen and three normal thugs.  The swordsmen
will throw their swords at you from the balcony.  As you defeat the enemies on
the ground, the swordsmen will jump down and fight you.

The third level consists of five thugs, two riflemen, and one elite swordsmen.
The riflemen are on the edges of the balcony, above a whip target.  Use Indy's
whip on the target to open the floor beneath the swordsmen and have them drop
to the ground level.  You have to fight the elite swordsman with your own sword
to disarm him.  Once the elite swordsman is disarmed, you can kill him.

For the final level, there are three regular swordsmen and five elite
swordsmen.  Defeat the last one to end the level.  Watch out when you win this
level, because the elite swordsmen that come out of the palace can only be
defeated with a sword.

Story Level 4  [**TEMPLE-4]
---------------------
     Name: Temple Tantrum
     Characters used: Indiana Jones, Willie, and Short Round
     Goal: Defeat the Maharajah to release him from the spell
     Finishing unlocks: Maharajah (free) and Thuggee Acolyte

Go to the left and have Willie climb the ladder.  Use Willie to jump across to
the next platform using the long bar.  Have Willie push the box over the edge
to release the Lego pieces.  Build the ladder to give everyone access to the
second platform.

Have Short Round climb up the ladder and enter the small hatch.  There's a key
inside the gated area.  Have Short Round turn the key while one of the players
is on the Lego platform.  You have to time when you turn the key so the
character doesn't cross the flames shooting up from below.  When the character
on the platform reaches the other end, hit the rolled up bridge to provide
access to this new ledge.

Have Indiana climb up the ledge and hit the two whip targets to drop some new
platforms.  Hop across the new platforms to the Maharajah to scare him off. He
drops a box that releases a key on the ground as he leaves.  

Some new enemies with swords will start attaching you.  These enemies will drop
a turban when they die. Grab one of the turbans and put it on your head. Stand
in front of the Thuggee statue with the turban on and activate the statue.  The
statue will drop into the ground and be replaced by an elevator.  Ride the
elevator up to the ledge and grab the gear at the far end.  Place the gear on
one of the pads below the Maharajah.

Place the key in the mechanism in the middle of the level.  Turn the key to
raise the second gear.  Place that gear below the Maharajah too.

Have Indiana climb the ladder on the far right of the level.  Use the whip to
swing to the next platform.  Grab the third gear and place it on the final open
pad.

Use Short Round's wrench to repair the machine.  This will cause the platform
that the Maharajah is standing on to move over the flames, damaging him and
ending the level.


Story Level 5  [**TEMPLE-5]
---------------------
     Name: Mola Rampage
     Characters used: Indiana Jones and Short Round
     Goal: Defeat the Lava Monster
     Finishing unlocks: Mola Ram and The Last Crusade box in the warehouse

OK, this is the part of the movie when the Lava monster comes out and attacks
Indiana Jones and ... Oh right, never mind.

Anyway, in this version there's a Lava monster.  If you look it, you'll see
some fire coming out of his left foot.  There are a few bottles lying around
the level.  What you need to do is grab a bottle and throw it at the left foot
while dodging all the attacks coming from the Lava creature.  If you hit the
foot, the lava gets put out and the monster freezes for a few moments.  Have
Short Round climb into the creature�s foot.  He'll make it up to the top of the
monster.  Punch Mola Ram to knock him off.  A whip target will appear on one of
the arms.  Use Indy's whip to hit the target and pull off one of the arms.
Repeat this process a total of four times to pull off all the monster�s arms.

When all the Lava monster's arms are off, repeat the process one more time to
have the monster bend over.  There's a whip target on the creature's head.
Pull the head off to finish the level.

If you take too long from the time you put out the fire with the water bottle
until the time Short Round climbs into the creature, the monster will reignite.
If you don't punch Mola Ram fast enough, he'll knock Short Round off the top of
the monster's head.  In other words, move quickly once you hit the foot with
the water bottle.

-------------------------------------------------------------------------------
|                      Temple of Doom Hub Treasure Levels                     |
-------------------------------------------------------------------------------

Treasure Level 1  [**TEMPLE-6]
------------------------
     Name: Shang-High
     Goal: Break 10 Balloons

Like all the vehicle Treasure levels, this one requires you to find and pop 10
balloons.  Hop into the car in front of you and start driving.

    Balloon 1: The first balloon is on the raised area just to the right of the
               level entrance.

    Balloon 2: Go down the street on the far right of the level.  Turn around
               and go down the small walkway that's on the left side of this
               street.  There's a ramp that leads to some scaffolding.  The
               second balloon is on the scaffolding.

    Balloon 3: The third balloon is on the ground to the left of the fountain
               in the lower right corner

    Balloon 4: On the street to the right side of the open square and just to
               the left of the far right street is a ramp leading up to some
               scaffolding while heading back to the level entrance.  The
               fourth balloon is on the scaffolding.

    Balloon 5: On the bottom side of the open square is a ramp going over a
               brown car.  The fifth balloon is at the end of the ramp.

    Balloon 6: At the top of the square is a ramp leading up to a balcony. The
               sixth balloon in on the balcony.

    Balloon 7: The seventh balloon is on the left side of the square, at the
               end of a ramp above a brown car. 

    Balloon 8: In a tight marketplace to the upper left of the square is the
              eighth balloon.

    Balloon 9: The ninth balloon is on a corner building to the left of the
               open square.

    Balloon 10: The final balloon is in the alley on the far left of the map

When you pop the last balloon, the Treasure chest will appear above the middle
of the square.


Treasure Level 2  [**TEMPLE-7]
------------------------
     Name: Wrong Gong Rung
     Character ability 1 needed Explosives
          Characters with ability: British Commander
     Character ability 2 needed Whip
          Characters with ability: Indiana Jones
     Goal: Ring the gong and defeat the enemy

Blast the metal rocks next to the gong with the Bazooka.  Build the pieces to
finish the gong.  Use the whip to ring the gong.  This will release ten enemies
for you to kill.

When you kill all ten swordsmen, the Treasure Chest will appear on top of a
tree.  Use the Bazooka to blast open the gate blocking the elephants.  Ride an
elephant to the tree.  Jump off the elephant and onto the tree to finish the
level.


Treasure Level 3  [**TEMPLE-8]
------------------------
     Name: Disarming Duel
     Character ability 1 needed Sword
          Characters with ability: Thuggee or Pankot Assassin
     Character ability 2 needed Whip
          Characters with ability: Indiana Jones
     Goal: Disarm the elite swordsmen, tie them up and move them to the buttons

There are four elite swordsmen in this level.  Disarm all of them.  Use the
whip to tie them up and move them onto four of the five buttons.  Step on the
fifth button to raise the screen that is hiding the chest.

Treasure Level 4  [**TEMPLE-9]
------------------------
     Name: Lava Lake
     Character ability 1 needed Book
          Characters with ability: Village Elder
     Character ability 2 needed Spear
          Characters with ability: Thuggee Acolyte
     Goal: Build a raft to ride on the lava

There are a bunch of characters running around on the level, but you can ignore
them all as long as you don't pick a fight with them.  The Thuggees are being
pursued by Indian troopers and everyone is ignoring you.

Your immediate goal is to collect the five boxes of stuff you need to build the
raft and put them on the green pads.  The first one is in front of the pile of
debris at the start of the level.

Ride the elevator up to the ledge and jump onto the platform.  Use the other
character to turn the key and bring the first character to the ledge with the
box on the slider.  Push the box over the edge to build the ladder.  Use your
spear thrower on the target next to the edge of the ledge.  Climb up the
ladder, swing across the spear and grab the second box on the far side.

In the back right corner of the level is a corner made of Lego blocks.  Break
the wall and the third box will be behind it.

To the left of the entrance are two spear targets on the wall.  Put spears in
them and climb up.  Make your way around the ledge, across the two platforms to
the fourth box.

Take the Village Elder and climb up the stairs on the far left.  Walk across
the bridge and use the hieroglyphics panel.  The panel will open to reveal the
fifth box.

Build the raft and it will slide into the river.  Ride the raft and go to the
right to collect the Treasure Chest.  There are a lot of studs in the lava, so
explore some to collect them all before you grab the chest.

Treasure Level 5  [**TEMPLE-10]
------------------------
     Name: Cliff Climber
     Character ability 1 needed Spear
          Characters with ability: Thuggee Acolyte
     Character ability 2 needed Sword
          Characters with ability: Thuggee or Pankot Assassin
     Goal: Climb to the top of the cliff

To the right of your starting position are three spear targets.  Put spears in
all of them and cross to the next ledge.  Climb up to the highest ledge and
swing across to the base of the ladder.  Throw the sword at the rope to open
the top of the ladder.

Jump across to the left and destroy the Lego bricks blocking your way.
Continue to the left until you reach the plunger switch.  Jump on top of the
plunger to blow up the metal rocks.  Behind the rocks is a rope.  Stand to the
left of the rope on the Lego pieces attacked to some other rope.  Cut the rope
with your sword and the pieces will become an elevator.  Go up to the next
level.

This next part can be a pain because the angles aren't the best for throwing
explosives.  Go to the left.  The Lego platform will move in and out of the
wall, so make sure you time your jumps right.  Grab the Explosives on the other
side and go back to the ledge next to the elevator.  Throw the Explosives at
the metal rocks to clear the path.  Don't grab the Explosives until the Lego
ledge starts coming out of the wall so you don't have to wait while the
dynamite fuse is going.

Once the rocks are gone, go as far to the right as you can.  There will be two
spear targets there.  Put spears in both of them and then climb to the next
level.

Go to the left and put spears in the three targets you see.  Climb up one more
level to a wooden platform.  Throw a spear in the next target to get the next
ledge.  The Treasure Chest is in the little niche in the wall.  

You can go up one more level to collect studs if you like.  If you have the
Stud Magnet active, you collect most of them by just jumping on the level
below. 

-------------------------------------------------------------------------------
|                       Temple of Doom Hub Bonus Levels                       |
-------------------------------------------------------------------------------

Bonus Level 1  [**TEMPLE-11]
---------------------
     Name: Club Obi Wan
     Characters used: Indian Jones and Short Round

Have Short Round crawl through the hatch at the beginning of the level.  He'll
come out next to a broken machine. Repair the machine to raise a platform that
you can use to hop over the fire to the saw blades.

Hop over the three saw blades, then go around the corner and down the steps. 
You have to jump across the stones to reach a ladder.  Climb the ladder and
push the block to the far end of the track.  Climb on the block and jump up to
the next level.

Jump onto the rope to the left and grab a spear.  Return across the rope to the
ledge you just left and use your spear on the target to the right.  Use the
spear to get over to the next platform.  Through the saw blades is a box with
water bottles.  Use the bottles to put out the fire in front of the wheel.
Turn the wheel to raise a couple of platforms you can use to reach the next
area.

Hit the whip target to start an elevator.  Time your jump across to the next
part, so the elevator doesn't dump you into the lava.  The Treasure chest is
just past the elevator.

Bonus Level 2  [**TEMPLE-12]
---------------------
     Name: Beachside Cave
     Characters used: Indiana Jones and Short Round

Go towards the screen and drop down to the lowest level.  Grab the Explosives
and blow up one of the alligators in the water.  Push the block to the opposite
end of the track.  Grab another grenade, jump on top of the hatch and climb
back to the start of the level.  Use the grenade on the metal rocks to reveal a
spear.  Throw the spear into one of the target on the far wall.  

Go back to the lower level.  Have Short Round grab another grenade and enter
the hatch.  Take out the second alligator with the grenade and turn the wheel.
This will raise the water level.  Grab the second spear on the far shore.  Come
back to the middle island with the wheel and throw the spear into the empty
target.

Swim over to the spears and climb up to the last ledge.  Make your way through
a few saw blades to the Treasure Chest at the end.

Bonus Level 3  [**TEMPLE-13]
---------------------
     Name: Slave Driver Cave
     Characters used: Indiana Jones and the Maharajah

This level is timed.  When you pull the lever at the start of the level, a
boulder will start rolling down the tracks.  You have to make your way through
the passageway, dodging the saw blades, and hit the whip target before the
boulder reaches the end of the track.  If you take too long, you fail and
automatically restart the level.  You have to do this twice to finish the
level.

For the first race, you have to make it past a saw blade the alternates between
blocking one side of the passageway or the other.  Then you have to hop a saw
blade to hit the whip target.

Go through the next gate and pull the next lever.  You have to run up the path,
past a saw blade and jump on a rope to reach the next part of the path.  Then
you have to dodge two spinning saw blades and work yourself down to the end
where there's another whip target.  If you hit that target in time, a walkway
to the Treasure Chest will appear.

Bonus Level 4  [**TEMPLE-14]
---------------------
     Name: Mountain Cave
     Characters used: Indiana Jones and the Maharajah

Climb the stairs to the top and jump across the gap. Turn the wheel to lower
the platforms.  Jump across the platforms to enter the cage area.  Pull the
lever to open the gate and grab the Bazooka.  Go back to the wheel and make
your way down the narrow walkway until you see the Explosives.  Shoot them with
the Bazooka from a safe distance to expose the wheel.

Turn the wheel to raise a set of platforms you can use to reach the far portion
of the level.  Send the Maharajah through the hatch and have him pull the lever
to open the gate.  The gate to the upper portion won't open until you have
30,000 studs.  If you've got a couple of stud multipliers active, you'll have
already gotten this total by now.

If you haven't, use the Bazooka to blow up all the plants and the metal box.
The metal box will reveal a shovel that you can use to dig up the two metal
stones.  Dig up the stones and blow them up to reveal a spear under each.  Pull
the lever to get a third spear.  Conveniently, there are three spear targets on
the way.  Put a spear in each target and climb up the spears.  Hop over the two
fire pits and you'll find a lot of studs.

The gate to the upper level should be open now.  Go up there.  If it isn�t,
you�ll have to restart the level and try not to lose studs by dying.  

On the upper level, push the three boxes to the end of their track and down
into the pit.  Turn the wheel to start the beams.  If you've moved all the
boxes out of the way, the ramp will rise, which will give you access to the
final area with the Treasure Chest. 

Bonus Level 5  [**TEMPLE-15]
---------------------
     Name: Princess Rescue
     Characters used: Indiana Jones and the British Commander

Grab the spears in front of you and use them in the spear targets on the right
wall.  Jump across the water and pull the lever to give easier access to this
part of the level.  Climb up the stairs and use the whip target.  That will
open the gate above the next ladder.  Go in that gate and grab the shovel.

Dig up the three metal stones and use the Bazooka to destroy them.  Inside the
stones will be a wrench.  Use the wrench to fix the machine and start the
platforms on the left side moving.

Go to the left side and use the platforms to get to the far side.  Climb up the
bars on the left to reach the water bottles.  Throw the bottles at the flames
in front of the lever to extinguish the fire.  Use the lever to open the gate
blocking the upper button.  Step on the buttons to start the elevator in the
middle.  Use that elevator to reach the walkway to the Treasure Chest.

Super Bonus Level [**TEMPLE-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mac
     Goal: Collect 1,000,000 (one million) studs
 
As usual, grab the car, destroy the vegetation and pick up all the studs you
can find.  You can get to almost 1,000,000 from your car.  There are a lot of
extra studs on this level, so you shouldn't have any troubles finding what you
need to finish.       

<===========================================================================>
<                      The Last Crusade Hub  [**CRUSADE]                    >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick       Brown Lego Dots on        Score x 8           6,000,000
                    the ground

Blue Brick       Lounge Chair on       Invincibility          1,000,000
                    the Beach

Green Brick     Red & White Poles         Beep Beep              25,000

-------------------------------------------------------------------------------

You start the hub on a ship in the middle of the ocean.  You can't leave the
ship or you'll drown.  There's nothing to do right now except start the first
Story Mode level.  Hit the whip target beneath the bridge of the ship and enter
the passage that it creates.  You'll pop out of the smoke stack in the middle
of the ship. Turn the key to open the door at the back of the ship. Enter the
ship to start the level.

When the first Story level ends, you arrive in Venice with Elsa.  Most of the
hub is open to you now. You should be able to collect all the bricks and all
the Boats before you start the second Story level.  You'll temporarily lose
Sallah, but he'll come back later.  There is a portion of the hub that's in the
desert behind the Venetian buildings near the fountain.  You can swim around
the buildings to reach this area before starting the second Story level, if you
want.

When you are done exploring, go to the castle gates that have a Flower Pad on
the left.  Use Elsa to jump on the bar to expose the whip target on the right
side of the gate.  Use the target to open the gate.  Enter the castle grounds
and step on the two red buttons.  This will expose another whip target.  Use
that to lower the draw bridge.  Cross the draw bridge and go left before
entering the doors.  Punch the tree on the far left.  You'll see a key that you
can use to open the water gates outside and to the left of the castle.  Enter
the doors to the castle to start the second Story Mode level.

After the second Story Mode level, you lose Elsa, but get Henry Jones.  Henry
Jones doesn't have his book at this point in time, so he can't translate
hieroglyphics.  Buy the Bike 'n' Side car and use it to break open the side
gate.  Follow the road up the hill and put the bike on the orange pad to open
the gates to Berlin.  Enter the building in the back to start the third Story
Mode level.

When you finish the third Story Mode level, Sallah is back, but you've lost
Henry Jones.  You'll be dumped off in the desert with the tank smashed into a
temple.  Use the shovel to dig out the tank and start the fourth Story Mode
level.

When the fourth Story mode ends, Henry's back and he has got a book with him.
To get into the temple of the Grail, either use the shovel to dig under the
pillars blocking off the last area or use explosives to blow open the gate.
Walk up to the temple and use Henry's book on the hieroglyphics to open the
door to the final Story level.

When you finish the final Story Mode level, you'll finally get all the free
characters you've unlocked back.

-------------------------------------------------------------------------------

Level 1
-------
     Location: On the Coronado - When you first enter the hub, you'll be on the
               ship.  The entrance is to the aft of the ship.  After you
               complete the first Story Mode level, the wreck of the Coronado
               will be at the bottom of the hub, next to the island that is due
               south of the Venice area.
     Story Level: Coronado Caper
     Treasure Level: Crab Cake Confusion
          Characters Abilities Required: Gun, Sword


Level 2
-------
     Location: The gates of the castle
     Story Level: Brunwald Blaze
     Treasure Level: Castle Quench
          Characters Abilities Required: Explosives, Female

Level 3
-------
     Location: The entrance to the Berlin building, next to the Zeppelin field
     Story Level: Berlin Brawl
     Treasure Level: Perilous Parking
          Characters Abilities Required: Shovel, Wrench

Level 4
-------
     Location: In the desert temple entrance, near the biplane
     Story Level: Cannon Canyon
     Treasure Level: Canyon Quest
          Vehicle Level

Level 5
-------
     Location: Inside the Grail Temple, which is in the enclosed area inside
               the desert area
     Story Level: Trial and Terror
     Treasure Level: Chalice Challenge
          Characters Abilities Required: Sword, Whip

Bonus Level 1:
--------------
     Name: Venice Library
     Location: In the Venice area, cross the small covered bridge to the
               building on the dock with a hieroglyphics panel on the side.  
     Requirements to access: Use a character with a book that decodes the
                             hieroglyphics to open the door

Bonus Level 2:
--------------
     Name: Beach Pit
     Location: The beach area, near the end of the road and the isolated
               Venetian dock
     Requirements to access: Use the shovel to dig up the glowing area in the
                             sand.  Build the pieces you uncover to finish the
                             lever mechanism.  Pull the lever to fall into this
                             level

Bonus Level 3:
--------------
     Name: Berlin Airport
     Location: The hanger in the Zeppelin airstrip
     Requirements to access: Use a soldier with Security Access on the guard
                             checkpoint outside of the hanger to open the doors

Bonus Level 4:
--------------
     Name: Castle Cave
     Location: In a cave to the right of the right of the castle
     Requirements to access: Use the Biplane or Zeppelin to reach the roof of
                             the castle.  Push the green handles of the machine
                             together to active the button on the machine.
                             Step on the button to activate the horn and cause
                             and avalanche that will uncover the entrance to
                             the cave.

Bonus Level 5:
--------------
     Name: Venice Tunnel
     Location: In a tunnel in the water, below the road and near the checkpoint
               that unlocks the Staff Car
     Requirements to access: Shoot the three targets on the road above the
                             tunnel to lift the grate.  The targets are on a
                             timer, so you have to shoot the second two targets
                             fairly soon after you hit the first one or the
                             targets will reset.

Super Bonus Level:
------------------
     Location: To the right of the side entrance to the Castle and below the
               entrance to the Berlin area.
     Object Created: Mount Rushmore
     How to Access Level: Climb up the rope hanging from below Abraham
                          Lincoln's head.

-----
Races
-----

Race: Green Speedboat
    Start Location: To the right of where you get the Green Speedboat
    Reward: Unlocks the Librarian
    Note: You need to open the water gates near the castle to complete this
          race
    Note 2: The metal buoys along the way are explosive, so don't run into them

Race: Bike 'n' Side
    Start Location: Outside the side gate of the castle 
    Reward: Unlocks the Army Jeep

Race: Camel
    Start Location: Behind the Grail Temple
    Reward: Hatay King
    Note: The camels in locked in a pen near the Grail Temple.  You have to use
          the sword on the rope next to the temple to open the camel pen.

Race: Flying Race
    Vehicles: Biplane or the Zeppelin (The Zeppelin is surprisingly good for
              the race)
    Start Location: Between the beach south of the end of the road and the
                    island with the Coronado survivors
    Reward: Enemy Pilot

----------
Characters
----------

Name: Indiana Jones
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub level

Name: Sallah (Fez)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Shovel
     Requirements to unlock: Available at the start of the hub level

Name: Elsa
     Location: Follows you around
     Cost: Free
     Abilities: Female
     Requirements to unlock: Finish the first Story level

Name: Henry Jones
     Location: Follows you around
     Cost: Free
     Abilities: Book (after Story Mode level four)
     Requirements to unlock: Finish the second Story level

Name: Coronado Sailor
     Location: Swim straight south from the beach that's south of the small
               Venice dock with the Venice Speedboat to a small island.
     Cost: 25,000
     Abilities: Wrench
     Requirements to unlock: Finish the first Story level

Name: Enemy Guard
     Location: Outside the entrance to the castle (second Story Mode Level)
     Cost: 15,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Complete Story Mode Level two

Name: Bazooka Trooper (Crusade)
     Location: Outside the Berlin fortress doors (third Story Mode Level)
     Cost: 30,000
     Abilities: Bazooka (Explosives, Gun) Security Access
     Requirements to unlock: Complete the third Story Mode Level

Name: Enemy Soldier (Machine Gun)
     Location: Outside of the desert temple (fourth Story Mode Level)
     Cost: 20,000
     Abilities: Machine Gun (Gun), Security Access
     Requirements to unlock: Finish the fourth Story Mode Level

Name: Panama Hat Man
     Location: Swim straight south from the beach that's south of the small
               Venice dock with the Venice Speedboat to a small island
     Cost: 50,000
     Abilities: Machine Gun (Gun)
     Requirements to unlock: Use Explosives to destroy the metal tree he's
                             standing on

Name: Librarian
     Location: Next to the building in Venice with the hieroglyphics
     Cost: 20,000
     Abilities: None
     Requirements to unlock: Win the Green Speedboat race

Name: Hatay King
     Location: Near the Grail Temple
     Cost: 25,000
     Abilities: Sword
     Requirements to unlock: Win the Camel Race

Name: Enemy Pilot
     Location: In Berlin, outside the gates to the Zeppelin field
     Cost: 20,000
     Abilities: Pistol (Gun) 
     Requirements to unlock: Win the Flying race.

Name: Colonel Vogel
     Location: Outside of the temple in the desert (entrance to the fourth
               Story Mode Level)
     Cost: 50,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Complete the fourth Story mode level to get the
                             silver cylinder outside of the gate to the Grail
                             Temple to pop up.  Use the Bazooka to shoot it.
                             That will raise four more cylinders and start a
                             timer.  If you shoot the remaining four before the
                             time expires, Colonel Vogel will appear.  Take
                             advantage of the fact that the Bazooka can travel
                             a long way and shoot the cylinders from a distance
                             to save time.  The cylinders / statues are
                             located:
                  
                             1) To the left of the break in the wall to the
                                Grail Temple
                             2) Along the wall to the fourth Story Mode level
                             3) To the left of the Grail Temple
                             4) Up the hill and behind the Grail Temple.

Name: Brody
     Location: In the Venice square surrounded by water
     Cost: 25,000
     Abilities: Book
     Requirements to unlock: Finish the fifth Story Mode level

Name: Grail Knight
     Location: Outside of the Grail Temple (Entrance to the fifth Story Mode
               Level)
     Cost: 45,000
     Abilities: Sword
     Requirements to unlock: Finish the fifth Story Mode Level

Name: Donovan
     Location: Outside of the Grail Temple (Entrance to the fifth Story Mode
               Level)
     Cost: 500,000
     Abilities: Machine Gun (Gun)
     Requirements to unlock: Finish the fifth Story Mode Level and rebuild him

--------
Vehicles
--------

Name: Venice Speedboat
     Location: This boat is docked on the small Venetian dock at the end of the
               main road
     Cost: 25,000
     Abilities: Boat
     Requirements to unlock: Finish the first Story Mode level

Name: Green Speedboat
     Location: The stairs from the main land to the square in the middle of the
               water in the Venice area have a path going off behind the
               buildings.  At the end of the path, you'll find the speedboat in
               the water.
     Cost: 25,000
     Abilities: Boat, used in a race
     Requirements to unlock: Finish the first Story Mode level

Name: Gondola
     Location: In Venice on the square in the middle of the water
     Cost: 10,000
     Abilities: Boat - you need a shovel to paddle it
     Requirements to unlock: Finish the first Story Mode level

Name: Bike 'n' Side
     Location: On the castle grounds, near the draw bridge
     Cost: 5,000
     Abilities: Used in a race
     Requirements to unlock: Finish the second Story Mode level

Name: Army Jeep
     Location: At the base of the structure you build to get to the Super Bonus
               level, which is on the way up the hill to the Berlin area
     Cost: 30,000
     Requirements to unlock: Win the Bike 'n' Side race

Name: Staff Car
     Location: In the closed off garage at the base of the road as it climbs
               the hill to Berlin
     Cost: 40,000
     Requirements to unlock: Use a soldier with Security Access to raise the
                             garage door

Name: Biplane
     Location: On the desert beach, just past the entrance to the fourth Story
 Mode Level
     Cost: 100,000
     Abilities: Flies, used in a race
     Requirements to unlock: Use Explosives to blast the clamps holding the
                             plane to the pad.  Turn the wheel next to the
                             plane a couple of times to lower the plan into the
                             water

Name: Zeppelin
     Location: In the field to the left of the Berlin fortress
     Cost: 100,000
     Abilities: Flies
     Requirements to unlock: Use the Hieroglyphics panel to unlock the gate

Name: Tank
     Location: In the valley of the Grail Temple
     Cost: 50,000
     Abilities: Shots explosives
     Requirements to unlock: Finish the fourth Story Mode level

----------
Red Bricks
----------

     Brick Found in: Light brown Lego dots lying on grassy area.  Walking over 
                     the dots produce flowers.  The Red flowers have brick.
                     Most dots make Yellow flowers
     Bonus: Score x 8
     Effect: You will get two times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 8 multiplier active will collect you 16 times as many
             studs.
     Cost: 6,000,000
     Package Drop Location: The Red Brick package will be dropped just outside
                            the side gate to the castle

     All Red Bricks are available after the first Story Mode Level

Location: On the main road leading from the Venetian dock towards the castle,
          there's a dot in the grass on the right side of the road, before the
          first bend.

Location: At the top of the structure you build for the Super Bonus level,
          there's a rusted shack.  The dot is in front of the shack.

Location: On the grassland between the entrance to Berlin and the side entrance
          to the castle, there are three dots near some trees in the corner.
          The dot to the far right holds a Red Brick.  On the opposite end of
          this area is the start to the Bike 'n' Side race.

Location: Along the road to the right of the main gate to the castle, the far
          right dot holds a Red Brick.

Location: Outside of the main gate to the castle to the right, the dot closest
          to the wall has a Red Brick

Location: In the grass area to the left of the castle gates, the step on the
          dot that's closest to the key mechanism that opens the water gate

Location: Outside of the main gate, the dot closest to the Female Jump flower
          pad has a Red Brick

Location: Go inside the castles gates to the left dot of the four that you see
          when you go forward from the entrance

Location: The dot across the path from the two red buttons on the castle
          grounds has a Red Brick

Location: The second dot from the right of the two red buttons on the castle
          grounds has the final brick.

-----------
Blue Bricks
-----------

     Brick Found in: Lounge chairs with Pink and Blue strips.  The chairs are 
                     only on beach areas
     Bonus: Invincibility
     Effect: You cannot be killed by enemies. If you die because you fall into
             a fatal hazard, you will not lose any studs.
     Cost: 1,000,000
     Package Drop Location: On the beach next to the left of the castle

     All Blue Bricks are available after the first Story Mode level

Location: On the beach next to the Venetian square with the fountain 
          (St. Marks?) there are two lounge chairs

Location: On the beach next to the Venetian square with the fountain
          (St. Marks?) there are two lounge chairs

Location: There is a beach just south of the small Venice dock that holds the
          Venice Speedboat.  There is a lounge chair next to the mechanism in
          the sand.

Location: There is a beach just south of the small Venice dock that holds the
          Venice Speedboat.  There is a lounge chair on a spit of sand to the
          left of the mechanism in the sand.

Location: Swim straight south from the beach that's south of the small Venice
          dock that holds the Venice Speedboat.  You'll come to a small island
          with a lounge chair.

Location: To the right of the structure you build for the Super Bonus level is
          some stairs going down to a small beach.  There are two lounge chairs
          on this beach.

Location: To the right of the structure you build for the Super Bonus level is
          some stairs going down to a small beach.  There are two lounge chairs
          on this beach.

Location: Follow the grassy area around the left side of the gates to the
          castle and you'll come to a small beach.  There's a lounge chair
          under an umbrella here.

Location: On the beach in the desert next to the Biplane are two lounge chairs

Location: On the beach in the desert next to the Biplane are two lounge chairs
    
------------
Green Bricks
------------

     Brick Found in: Red and White Poles found in the Venice area
     Bonus: Beep Beep (Cars get a horn)
     Effect: Press the Attack button while in a land vehicle to sound the horn
     Cost: 25,000
     Package Drop Location: The package will drop at the end of the road, on
                            the small Venetian dock.

     All Green Bricks are available after the first Story Mode level

Location: Next to the Gondola

Location: In the center square in Venice, at the base of the stairs that lead
          to the mainland and the Green Speedboat

Location: There is a stone dock next to the bridge that leads to the center
          square in Venice surrounded by water.  There are three poles on this
          dock.

Location: There is a stone dock next to the bridge that leads to the center
          square in Venice surrounded by water.  There are three poles on this
          dock.

Location: There is a stone dock next to the bridge that leads to the center
          square in Venice surrounded by water.  There are three poles on this
          dock.

Location: In Venice, cross the small bridge to the platform with the
          hieroglyphics panel.  There is a pole on far end of the path.

Location: In Venice, cross the small bridge to the platform with the
          hieroglyphics panel.  There are two poles on the water in front of
          the building.

Location: In Venice, cross the small bridge to the platform with the
          hieroglyphics panel.  There are two poles on the water in front of
          the building.

Location: On the small Venetian dock at the end of the main road, there are two
          poles next to the Venice Speedboat.

Location: On the small Venetian dock at the end of the main road, there are two
          poles next to the Venice Speedboat.

-------------------------------------------------------------------------------
|                      The Last Crusade Hub Story Levels                      |
-------------------------------------------------------------------------------

Story Level 1  [**CRUSADE-1]
---------------------
     Name: Coronado Caper
     Characters used: Indiana Jones and Sallah
     Goal: Defeat the main in the Panama Hat
     Finishing unlocks: Elsa and the Coronado Sailor

The man in the Panama Hat is shooting at you from starboard (right) side of the
ship.  You can throw the chairs and tables at him to stun him for a few
moments.  There are infinite waves of sailors that will come out and attack
you.

Break the containers in front of him.  Use your whip on the container hanging
from the crane.  Build the harpoon gun.  You'll have to build three times to
get the harpoon gun and the buttons in front of it.  Step on the two buttons to
take one heart of the Panama Hat man.

He will destroy your harpoon gun and more to the port (left) side of the ship.
Break the green barrels near the Panama Hat man to get some bricks.  Build the
two green circles. Use your whip on the container in the hatch door in the
middle of the ship.  Put the pipe inside the container on the circles you just
created.  Turn the nearby wheel to take another heart off the Panama Hat man.

The Panama Hat man is now on top of a container throwing dynamite at you.  A
bunch of new boxes and containers have washed on the deck.  Break them all.
Build the light green pieces to create a pad.  Bring the box of stuff from the
port side of the ship to the pad.  Build everything you can.  It will probably
take you two separate builds to make the device.  Stun the Panama Hat man, then
turn the key so the crane brings the whip targets next to the Panama hat man.
Jump from the lower whip target to the upper target and then next to the Panama
Hat man to finish this level.

Story Level 2  [**CRUSADE-2]
---------------------
     Name: Brunwald Blaze
     Characters used: Indiana Jones and Henry Jones
     Goal: Get out of the burning building
     Finishing unlocks: Henry Jones and Enemy Guard

Bounce the characters into one another to release the charactes from the
chairs.  Use Indiana to swing between the chandeliers.  You may need to climb
up the whip some before you swing to the second chandelier or you might get too
close to the flames.  Grab the water bottles on the other side and put out the
flames so Henry can join you.

Hit the display of weapons next to the key mechanism to get a weapon.  Punch
the suit of armor under the Mona Lisa several times until it breaks.  Build the
bars under the painting.  Have one of the characters jump and hold the bar to
open a passageway.  Send the other character through the passageway and use the
weapon to break the hanging rope.  This will draw back the curtain and expose
a key mechanism.  Turn the key to hold the passageway open without someone
needing to hold onto the painting.

Use the water bottles on the table to put out the fire below the right side
book shelf. Take the box of parts behind the fire and place it on the green
pad.  Build the steps and climb to the top of the book shelf.  Push the suit of
armor off the edge.  Rebuild the armor on one of the buttons.  Step on the
other two buttons to open the exit to this level.

Story Level 3  [**CRUSADE-3]
---------------------
     Name: Berlin Brawl
     Characters used: Indiana Jones and Henry Jones
     Goal: Defeat four waves of soldiers
     Finishing unlocks: Bazooka Trooper (Crusade)

This is another enemy fighting level.  You have to defeat several waves on
enemies to finish the level.

The first wave is just five pistol carrying soldiers.

Round two consists of four soldiers and two officers carrying machine guns.
You can't punch the officers, but you can shoot them with a pistol or tie them
up with the whip and then punch them.

The third round has two machine gun carrying officers and four Bazooka / rifle
troopers.  The Bazooka and Rifle troopers are up on scaffolding.  You have to
hit the whip target below them to drop them to the ground.  They will block
your gun shots.  There are two Bazooka troopers on the left side and two rifle
troopers on the right side.  You have to kill the first one to get the second
one to appear.

The final wave has four motor bikes with machine guns and four Bazooka
troopers.  Use the Bazooka to kill the motor bikes.  The Bazooka troopers will
keep spawning until you kill the all the motor bikes.

Story Level 4  [**CRUSADE-4]
---------------------
     Name: Cannon Canyon
     Characters Used: Indiana Jones and Sallah
     Vehicles used: Horse and Camel
     Goal: Defeat four rounds of vehicles and then destroy the tank
     Finishing unlocks: Enemy Soldier (Machine Gun)

The first thing you need to do is get rid of the animals you start with and
switch to a vehicle.  You are limited on where you can go at the start of the
level, because the tank has sealed off the entrance to the next area.  Every
time you defeat a wave of vehicles, the tank will blow open the entrance to
another section.  

The first round of vehicles is two army jeeps with guns.  There are jeeps at
the base of the hill which work great for the first round.

Round two has two jeeps and three trucks.  The original jeep works fine against
the jeeps, but you'll need the flatbed truck to take out the enemy trucks.

The third wave of vehicles has three armored jeeps and three trucks.  The
flatbed truck will work well against both of these types of vehicles.

The final wave has four armored jeeps.  Again the flatbed truck is effective at
taking the armor off the jeeps.  You can also push the jeeps off the ledge for
an instant kill, if you hit them right.  Be careful about getting too close to
the tank or it will start shooting at you.

When you destroy the last vehicle, the tank will start moving around and
shooting at you.  It's got five hearts and your flatbed truck can't do anything
to it.  Grab one of the small treaded vehicles circling the area.  These are
mine layers.  Get in front of the tank and start pressing the Attack button to
lay mines.  Hit the tank with five of mines and the level ends.

Story Level 5  [**CRUSADE-5]
---------------------
     Name: Trial and Terror
     Characters used: Indiana Jones and Sallah
     Goal: Defeat the Donovan monster
     Finishing unlocks: The Grail Knight and Donovan (after you reassemble him)

Jump through the first two sets of spinning saw blades until you come to the
chasm with the triple saw blades swinging back and forth.  Target the key
across the chasm with your whip and bring the key over when the blades are out
of the way.  Use the key in the mechanism to stop the blades and create a
bridge across the chasm.

Use the shovel to dig under the statue to knock it over. Walk across the statue
to the next area.  Donovan appears and starts shooting at you from the left.
Use the whip on the target below him to raise some spikes, take one of his
hearts away, and cause him to flee.  He'll appear on the other side above
another whip target.  Hit that target to drive him away for a second time.

When he leaves, the statues on the slider tracks will rise up.  You can push
the one on the left all the way to the end.  Hit the whip target next to the
one on the right to get the missing pieces for the slider track.  Build the
track and push the right statue to the end as well.  The walkway in the middle
will open up when the last statue is in place.

The middle walkway has a bunch of platforms with symbols on them.  You have to
jump on the symbols that match the symbols on the door frame.  There is one
correct pattern per row.  If you step on the right one, it will turn yellow and
the rest of the row will disappear.  If you step on the wrong one, your
platform will fall, but you'll have enough time to jump off.  You need to step
on the butterfly, skull, griffin with a halo, and the chalice to get across and
open the doors.

Go through the doors and hang on both ropes at the same time.  The lions will
spray dust on the gap, showing you a path to the final grail area.  Take the
path.

When you get across, Donovan will drink from the wrong chalice and get sucked
into a tornado monster.  What you need to do is get something metal sucked up
into the tornado and then hit the metal object with one of the rocket
launchers lying on the ground.  There are three metal chests you dig up and two
metal shields you can drop by hitting a whip target on either side of the
level.  When you destroyed all five metal objects, you'll defeat Donovan and
end the level.

-------------------------------------------------------------------------------
|                     The Last Crusade Hub Treasure Levels                    |
-------------------------------------------------------------------------------

Treasure Level 1  [**CRUSADE-6]
------------------------
     Name: Crab Cake Confusion
     Character ability 1 needed Gun
          Characters with ability: Enemy Guard, Bazooka Trooper (Crusade), 
                                   Enemy Soldier (Machine Gun), 
                                   Machine Gun (Gun), Enemy Pilot, 
                                   Colonel Vogel, or Donovan
     Character ability 2 needed Sword
          Characters with ability: Grail Knight or Hatay King
     Goal: Cross all the boxes to get to the Treasure Chest

Get onto the first box near the starting position and shoot the target.  This
will cause some boxes to float up next to the target.  Jump on them and then
over to the boxes with the red and black barrels.  Use the sword to cut the
rope tying the Lego item to the balloon.  This will cause the large crab to
descend back into the ocean.

Make your way around to the platform of red and black barrels.  Hit the target
next to the platform to get some more boxes to rise up.

Continue forward until you come to the red octopus arm.  Hit the rope holding
the box of explosives above the arm with your sword.  That will clear the path
to the Treasure chest.

If you fall in the water at any point, you'll have to go back to the first box
and make you way around again.

Treasure Level 2  [**CRUSADE-7]
------------------------
     Name: Castle Quench
     Character ability 1 needed Explosives
          Characters with ability: Bazooka Trooper (Crusade)
     Character ability 2 needed Female
          Characters with ability: Elsa
     Goal: Put out 10 fires

Use the Explosives to take out the gate blocking access to the level.  The next
thing you need to do is get some water to extinguish the flames.  Go to the
right and build the books next to the large bookshelf to make a platform for
Elsa.  She can then jump to the top of the bookshelf and get the box there.
Bring the box to the green pad left side of the room.  Use Explosives to
destroy the suit of armor with the hose. Build twice to make the objects above
the wooden door.  Use Elsa to jump up to the bar above the flower pad that
appears.  Now you've got water bottles.  Time to start putting out the flames.

Flame 1: On the wall next to the water cabinet.  You'll probably have to break
         some Lego pieces to reach it.

Flame 2: Behind the bookshelf in the far left corner.  You'll have to break the
         bookshelf to reach it.

Flame 3: To the right of the water cabinet is a broken chandelier with a flame
         below. Again, you'll probably have to destroy the chandelier to get to
         the flame.

Flame 4: In a pile of debris between the chandelier and the wall with the Mona
         Lisa picture is the next flame.  Destroy the debris so you can reach
         the flames.

Flame 5: To the left of the entrance to this level is a pile of Lego blocks
         with a key.  Punch this pile to make some buildable blocks.  Build
         them to create a key mechanism.  Turn the key to open the doors,
         revealing the next flame.

Flame 6: The next flame is in the middle of the carpet in the front middle of
         the room.

Flame 7: The seventh flame in on the left end of the table surrounded by some
         debris that you'll have to destroy.

Flame 8: The next flame is on the right end of the table.

Flame 9: On the far right side of the level is a steel grate blocking a flame.
         Use Explosives to destroy the grate giving you access to the flame.

Flame 10: The final flame is on top of the bookshelf on the back right corner
          of the level.

When you extinguish the last flame, the Treasure Chest will appear right above
the tenth flame.

Treasure Level 3  [**CRUSADE-8]
------------------------
     Name: Perilous Parking
     Character ability 1 needed Shovel
          Characters with ability: Sallah
     Character ability 2 needed Wrench
          Characters with ability: Coronado Sailor
     Goal: Place vehicles on each of the orange pads

I think this is the second most annoying level in the game.  I found it
frustrating getting a couple of the vehicles on their pads.

There are four vehicles in this level, a flatbed truck that needs a Wrench to
repair it, a jeep that needs a Shovel to dig it out, a motorbike, and a horse.
(OK, so the horse really isn�t a vehicle).  While there are several
combinations that will work for the vehicles and the pads, there's one that
works the best.  You want to put the flatbed on the orange pad on the ground,
the jeep on the platform next to the book pile, the motorbike at the end of
the ramp going up on the left side of the level, and the horse on the small
high platform near the entrance.

First, smash the stuff near the building on either the left or right side of
the level to find a Bazooka.  Use the Bazooka to destroy the two silver
statues, one on the motorbike ramp and one on the horse platforms.  Repair the
truck with the Wrench and dig the jeep out with the shovel.

There are two challenging vehicles to set in place.  The first one is the jeep.
Go back towards the entrance, turn around and run up the ramp.  If you aim it
right, you'll land on the platform on the other side of the book pile.  You
need to land on the platform and keep the jeep up there.  Pushing the Use
button when you land puts the Jeep in reverse.  That might be helpful in
stopping you from falling off.  It will probably take several attempts until
you hit everything right.

The most challenging one to place is the horse.  What you are supposed to do is
jump from platform to platform with the horse.  You start from the lowest
platform on the left and jump across to the highest one with the orange pad.
There isn't a lot of margin of error in the jumps.  The first time I tried this
level, I gave up and moved the flatbed truck under the platform with the orange
pad.  I then used the horse to jump onto the hood, then the cab roof and then
up to the orange pad. Either way works - choose which one is better for you.

Once you have these two vehicles / animals in place, the rest of the level is
much easier.  Grab the motorbike and ride to the top of the ramp.  Move the
flatbed truck onto the pad in the middle of the level and the Treasure Chest
will appear part way up the ramp.


Treasure Level 4  [**CRUSADE-9]
------------------------
     Name: Canyon Quest
     Goal: Pop 10 Balloons

Like all the vehicle Treasure levels, this one requires you to find and pop 10
balloons.  There is a jeep waiting for you at the bottom of the hill.

    Balloon 1: Just past where you grab the jeep at the start of the level is a
               big rock with a balloon at its top.

    Balloon 2: In the second area, there is a balloon on top of a rock between
               the entrances to the first and third areas.

    Balloon 3: Going down the hill from the second area into the third area is
               a wooden ramp up a rock with a balloon on the top.

    Balloon 4: The bottom part of the main path around the third area has a
               jump over a rock. In the air, past that rock is another balloon.

    Balloon 5: On the right side of the third area, near the top of the turn in
               the road, there is a sloped hill you can go up.  At the top of
               this hill you can turn around and hit a rock jump back into the
               third area's circuit.  There's a balloon at the end of this
               jump.

    Balloon 6: Above the top part of the third area's track, there's a raised
               ledge.  On the ledge is a ramp that's parallel to the track and
               has a balloon at the end of it.

    Balloon 7: On the far left side of the fourth area is a rock jump with a
               balloon on the end.

    Balloon 8: Just to the right of the seventh Balloon is another rock jump
               with another balloon.

    Balloon 9: To the right of the entrance from the third area is a wooden
               ramp leading to a large camp fire.  Hit the jump to collect the
               next balloon.

    Balloon 10: On the far right of the fourth area is a path leading up the
                hill.  The path leads to a jump into the third area.  There's a
                balloon at the end of the ramp that you could see from third
                area.

When you pop the last balloon, the Treasure chest will appear in a little cave
on the ledge above the third area.

Treasure Level 5  [**CRUSADE-10]
------------------------
     Name: Chalice Challenge
     Character ability 1 needed Sword
          Characters with ability: Grail Knight or Hatay King
     Character ability 2 needed Whip
          Characters with ability: Indiana Jones
     Goal: Put the 10 Chalices on the pads on the back table

This level involves collecting chalices and placing them on the green platforms
on the table.  For most of the chalices, if you find one on one side, there
will be another chalice in the exact same spot on the opposite side of the
level.

Chalices 1 and 2: There is a tree in a pot on either end of the table.  Break
                  the tree to find a chalice.

Chalices 3, 4, and 5: There are three glowing spots on the ground.  Use the
                      shovel on the left side of the table to dig up these
                      three chalices.

Chalices 6 and 7: There is a whip target on the wall on either side of the
                  level.  Hit the target to drop the chalice above it.

Chalices 8 and 9: There are rope targets at the edge of the right and left
                  sides of the level.  Cut the rope with the sword to lift the
                  cage in the middle of the level that is holding two chalices.

Chalice 10: In the middle of the fountain where you found the last two chalices
            is a whip target.  Hit that target to show the last chalice.

When you place the last Chalice, the Treasure Chest will appear over the middle
of the table.

-------------------------------------------------------------------------------
|                      The Last Crusade Hub Bonus Levels                      |
-------------------------------------------------------------------------------

Bonus Level 1  [**CRUSADE-11]
---------------------
     Name: Venice Library
     Characters used: Indiana Jones and Body

Climb the stone stairs at the start of the level and have Brody use the
hieroglyphics panel.  That will open the left of the two gates at the middle of
the level.

Go the right side of the level and build the broken slide track.  Push the
block against the ledge and have Indiana climb up to it. Jump on the rope to
swing to the next ledge and use the whip target to open the right gate in the
middle of the level.

Return the middle of the level and step on the two buttons to make the Treasure
Chest appear.

Bonus Level 2  [**CRUSADE-12]
---------------------
     Name: Beach Pit
     Characters used: Indiana Jones and Elsa

Have Elsa jump up to the ledge at the start of the level and turn the wheel.
That will raise some platforms allowing you to go to the area on the right.
Use the whip target across the water from the second area to open the gate to a
third area.  Get Elsa to jump up to the platform here and pull the lever.  That
will start an elevator moving so you can reach the back part of this area.
There is a chest with swords back here.  Grab a sword.

Return to the second area and use the sword on the rope that's on the wall
between the first and second areas.  That will lower three rock platforms.
Have Elsa jump on these platforms to get to the top of the wall.  Grab a spear
and put it in the spear target near to the left.

Have Indiana climb on the spear and use it to get to the top of the ledge.  Use
the whip target up here to lower the platform to next to the Treasure Chest
ledge.  Make your way back here and have Elsa jump to the newly lowered
platform to reach the Treasure Chest.

Bonus Level 3  [**CRUSADE-13]
---------------------
     Name: Berlin Airport
     Characters used: Indiana Jones and Sallah

Use the whip target in front of you to raise a ramp so you can reach the higher
portion.  Use the Shovel to dig up the buried portion of the slider track and
move the block out of the way of the beam of light.  This will raise some
platforms that will let you reach the second area.

In the new area, there's a soldier on the raised ledge that you can't reach.
Dig in the glowing ground below the ledge to make a ladder up to the top.  Kill
the soldier to get his sword and clear the bushes to get access to the spear.
Use the spear on one of the targets on the far right wall.  Use the sword on
the rope on the same wall to open the big gates.  Grab the spear behind the
left gate and put it in the remaining spear targets.  

Climb the spears to reach a lever.  Pull it and one beam of light will hit one
of the three golden discs that are to the left of the gates you just opened.
Pull the lever next to the disc to get a second beam going.  Go behind the
gates and hit the two whip targets to lower the platforms.  You can now reach
the third lever.  That will start the final beam of light.  That will start the
fan going to the left of the beams of light.

Ride the fan up to the ledge and hit the whip target there.  The target will
raise a walkway to yet another lever.  That lever will start four platforms
sliding back and forth up in the air.  Go back to the fan and use it to get to
the ledge.  Hop from platform to platform until you reach the Treasure Chest at
the end.

Bonus Level 4  [**CRUSADE-14]
---------------------
     Name: Castle Cave
     Characters used: Indiana Jones and Henry Jones

Have Henry Jones decipher the hieroglyphics at the start of the level to open
the big gate.  Defeat the enemy on the other side and take his gun.  The dirt
area in front of you is mud that will kill you if you walk into it.  Use your
gun to hit the two targets on the far end of the dirt.  That will lower the
middle platforms so you can reach the box of swords.  Use the sword on the
rope to open the next gate.

In this new area, there are three more targets.  Hit all of them with your gun
to get an elevator in the dirt.  Use the elevator to the box of keys.  Grab a
key and use it in the mechanism next to the third gate.

The new area has two more targets that are better protected by saw blades.  Hit
both of them to fill the mud areas with water.  Swim to the center platform and
hit the whip target.  The last gate will open.

Enter the new area and climb the steps to the horses. Get on a horse and jump
across the gaps to the Treasure Chest on the far end.  The horses can jump
pretty far, but you still need to be close to the edge before you jump or you
might miss it.  When you get to the far side, move the horse next to the break
in the wall that blocks the Treasure Chest.  Jump from the back of the horse
and you should reach the ledge that holds the chest.

Bonus Level 5  [**CRUSADE-15]
---------------------
     Name: Venice Tunnel
     Characters used: Indiana Jones and Sallah

Use the shovel to dig up the buried pieces of the slider track.  Push the block
to the far end.  Use Indy's whip on the spear that is held on the upper level
at that back of the current area.  Use the spear on the target on the wall
near the block you just pushed.  Jump on the spear target and then up to the
spot with the wheel.  Turn the wheel to open the gate.  Kill the enemy inside
and grab his gun.  Use the gun on the target next to the water.

Now you've got some platforms to get across the water.  Use them to get to the
ledge with lever and the box of guns.  Pull the lever to start another set of
platforms.  Use these new platforms to reach the upper ledge that held the
spear.  Follow that ledge around to the Treasure Chest.

Super Bonus Level [**CRUSADE-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Collect 1,000,000 (one million) studs
        
Grab a vehicle and use it to destroy all the plants and pick up all the studs
you can find.  Try not to fall into the pit with water in the center of the
level.  Make sure you roll over and trigger all the orange pads on the roadway.
When you get all the pads, the center pit will fill up completely with water
and an elevator will start moving next to the house.  You should have about
450,000 studs when you finish with this part.

On the left side of the map is a soccer goal.  Score three goals to start the
elevator at the next house. Ride that to the top and you'll have around
500,000 studs.

Below and to the right of the house is a playground.  Jump on the trampoline to
get some extra studs.

Take the elevator to the top of the house in the middle surrounded by water.
Pull the lever here to drop the water.  Drop down to the bottom and collect a
lot of studs.  This should get you to 1,000,000.  If it doesn't, there's a
shovel to the left of this house and some chests that you can dig up for extra
studs.

<===========================================================================>
<           Kingdom of the Crystal Skull - Part 1 Hub  [**SKULL-1]          >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick       Red Fire hydrants        Score x 2            1,000,000

Blue Brick      Light green cactus       Fast Fix               300,000

Green Brick     Flowers in a black       Disguise                10,000
                       pot

-------------------------------------------------------------------------------

You start the hub outside of the college.  Feel free to explore everywhere you
can and break everything in sight.  Collect all the studs you can. They will
disappear after a few moments, so collect them quickly.  You'll use them to buy
things later in the game.

Follow the road to the right and you'll come to a monkey in the tree with a 
key.  Go back towards the place where you started and punch the blue mailbox.  
It will open to reveal a banana.  There's also a banana on the far end of the 
street on top of a building.  You have to climb the ladder to get it.  Take the
banana and throw it at the monkey to get the key. Use the key on the mechanism
outside the gate to raise it.  Go through the gate to get to the first Story 
Level.

At the end of the first Story Level, you'll be locked in a small area with a 
bunch of houses.  This will eventually be called Doom Town.  Go forward and 
enter the house with the green arrow to start the second Story Level.

When the second Story Level ends, you'll be back in the town.  The door to the
diner will be open and Mutt will be standing in the entrance.  The train that
you boarded to start the first Story level has moved out of the way, so you are
free to explore the rest of the hub if you want.  Enter the diner to start the
third Story Level when you�ve finished exploring.

After the third Story mode level ends, go to the Motorbike store near the
diner.  Use Mutt to fix the machine with the Motorbike.  Fixing the machine
starts the fourth Story Mode level.

After the fourth Story mode level, go back to the train where you started the
first Story mode level.  The train will be a little farther off the track.
Enter the train to start the fifth Story mode level.

Finish this level and watch Indy dance because you've completed the first
Kingdom of the Crystal Skull Story mode levels.  The first picture behind the
credits shows the full hub world if you are having troubles picturing how it
all fits together.

There's one area left to unlock.  Go to the lower military base and have Mutt
fix the machine next to the airplane.  Purchase the airplane. If you don't have
the money, play a few levels until you get the 250,000 you need to buy it.  Get
in the plane and fly it over the closed, upper military base.  Exit the plane
above the base and you'll parachute into it.  Use the lever in there to open
the final area.

To finish this level, you have to go back to all of the Story Mode level
entrances and play them on Treasure Mode.  You will automatically go into the
Treasure Mode level the first time you return to a Story Mode level.  The first
level's entrance is now in the lower Military base's hanger.  You have to bring
certain characters will you to finish the Treasure Mode levels.  Your goal for
the Treasure Mode levels is to find the Treasure Chest.

There are five Bonus levels on the hub.  You have to find the entrances to
those levels.  See the guide below for their location.  Your goal for the Bonus
levels is to find the Treasure Chest at the end.

To unlock all the characters and vehicles you have to defeat any of the minions
attacking you on the hub world and purchase the tenth one once he / she is
subdued.  

You also have to complete the three races to unlock some characters and
vehicles.  There's a hotrod race just past the railroad tracks outside of the
town.  The hotrod is in the town on the opposite end of the street as the
railroad tracks.  There's a Fridge car race outside of Doom Town.  The Fridge
car is the refrigerator that landed in the town after the second Story Mode
level. You have to dig the car up before you can purchase it.  The final race 
is in the air with the Sabre Jet.  The start of the race is above the entrance
to Doom Town.  All the races in the game require you to go through a series of
checkpoints.  When you start the race, a line of studs will show you the path
you need to take, although the ones for the air races are sometimes hard to
see.  Each time you go through a gate, the timer will reset.  If the timer
expires before you make it through the next gate, you have to start the race
again.

You need to collect all of the colored bricks and purchase them.  You probably
won't have enough cash to purchase the score multiplier (Red Brick) until you
finish the Super Bonus Level.

When you've collected the ten Treasure chests, go to Doom Town and punch each
chest.  Build the rocket using the contents of the chests, then climb up the
stairs and enter the rocket.  This will take you to the Super Bonus level.
Your goal here is to collect 1,000,000 studs. The studs are lying on the ground
or inside the plants, bushes, and flowers.  The studs from the items you break
are automatically collected, so you don't have to worry about the studs
disappearing on you.  There are also studs in the blue mailboxes, if you hit
them in the right place.

To get 100% for this hub, you need to finish all the Story Mode, Treasure Mode,
and Bonus Mode levels with True Adventurer status, complete the Super Bonus
Mode, collect all the characters and vehicles, and buy all the colored brick
extras.  If you are having trouble reaching True Adventurer Status on any
level, try purchasing and activating (from the Extras option on the menu) the
Score x 2 bonus.  This will give you double the value of studs you collect.
That will effectively reduce the number of studs you need to collect per level
in half, making "True Adventurer" status much easier to reach.

-------------------------------------------------------------------------------

-------------
Level Summary
-------------

Level 1
-------
     Location: When you first enter the hub, the entrance to the level will be
               through the railroad gate.  After that, it will be in the hanger
               in the military base on the lower left corner of the hub, next
               to the gate to the base.
     Story Level: Hanger Havoc
     Treasure Level: Forklift Fun
          Characters Abilities Required: Security Access, Wrench


Level 2
-------
     Location: The house at the end of the road in the destroyed town
     Story Level: Doom Town
     Treasure Level: Dummy Run
          Characters Abilities Required: Wrench, Shovel, Security Access

Level 3
-------
     Location: The diner in the middle of the town
     Story Level: Cafe Chaos
     Treasure Level: Diner Distraction
          Characters Abilities Required: Female, Wrench

Level 4
-------
     Location: The gate near the Motorbike shop
     Story Level: Motorbike Mayhem
     Treasure Level: Bike Hike
          Vehicle Level

Level 5
-------
     Location: The train on the tracks just outside of town
     Story Level: Crane Train
     Treasure Level: Target Training
          Characters Abilities Required:

Bonus Level 1:
--------------
     Name: Marshall College
     Location: The doors under the clock in the town, near the normal hub
               starting location  
     Requirements to access: Stanforth needs to translate the hieroglyphics
                             panel to the right of the doors.  He should be
                             walking around that area, if you've unlocked him.
                             Repeat the four panel pattern that you see when
                             you use Stanforth near the panel to open the
                             doors.

Bonus Level 2:
--------------
     Name: Gas Station
     Location: The car service door of the Gas Station in the middle of the
               level
     Requirements to access: Put a vehicle on the large orange pad next to the 
                             gas pumps to open the doors.

Bonus Level 3:
--------------
     Name: Doom Town House 2
     Location: Through the back door of the second Doom Town house on the
               right. Follow the walkway behind the houses to the fence with a
               flower pad. 
     Requirements to access: Use a Female character to hop the fence and enter
                             the back door.

Bonus Level 4:
--------------
     Name: Interrogation Room
     Location: At the bottom of the Lower Military base, there's a hanger with
               a machine next to it.  
     Requirements to access: Use the Wrench on the machine to open the hanger
                             doors

Bonus Level 5:
--------------
     Name: Hanger 52
     Location: In the hanger of the upper military base
     Requirements to access: Use the Sabre Jet to fly over the military base.
                             If you eject while over the base, you'll land
                             inside it.

Super Bonus Level:
------------------
     Location: Near the bombed out town (second Story level)
     Object Created: Rocket ship
     How to Access Level: Complete all Treasure Mode and Bonus Mode levels to
                          get the ten Treasure Chests.  Break the Treasure
                          Chests next to the rocket in the hub. Climb up the
                          steps to the right of the rocket to enter the rocket.
                          A big arrow made of studs will appear after you built
                          the last piece to point to the entrance of the 
                          rocket.

-----
Races
-----

Race: Hotrod
    Start Location: Just past the railroad tracks outside of town
    Reward: Greaser and Stanforth characters unlocked

Race: Fridge Car
    Start Location: Inside Doom Town
    Reward: College Female character unlocked

Race: Sabre Jet (flying race)
    Start Location: Just above the entrance to Doom Town
    Reward: Taylor and General Ross characters unlocked

----------
Characters
----------

Name: Indiana Jones (Crystal Skull)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub level

Name: Mac
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Gun
     Requirements to unlock: Available at the start of the hub level

Name: Janitor
     Location: Follows you around
     Cost: Free 
     Abilities: None
     Requirements to unlock: Replaces Mac as the playable character halfway
                             through the first Story Level, Hanger Havoc

Name: Mutt
     Location: Follows you around
     Cost: Free
     Abilities: Wrench
     Requirements to unlock: Available for Story Mode level three.

Name: Russian (US Disguise)
     Location: Lower Military base coming from the entrance to the Hanger
               (first Story mode) level
     Cost: 15,000
     Abilities: Gun, Security Access
     Requirements to unlock: Complete the first Story Mode mission to defeat
                             the soldier and the second Story Mission to open
                             up the hub so you can reach the hanger.
  
Name: Russian Digger
     Location: Upper Military Base
     Cost: 30,000
     Abilities: Shovel, Security Access
     Requirements to unlock: Jump out of the Sabre Jet over the Upper Military
                             base to enter it.

Name: Hanger Guard
     Location: Next to the Gas Station
     Cost: 15,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Use the Shovel to dig near the donut shaped white
                             objects in the vacant lot.  When the moles pop out
                             of the group, hit them to stun them.  You have to
                             stun all seven of them.

Name: Agent
     Location: Near the Motorbike shop
     Cost: 25,000
     Abilities: Pistol (Gun)
     Requirements to unlock: Finish the fourth Story level 

Name: Brawler
     Location: Town, near the diner
     Cost: 20,000
     Abilities: None
     Requirements to unlock: Finish the third Story Mode level 

Name: College Female
     Location: Outside the Diner
     Cost: 30,000
     Abilities: Female
     Requirements to unlock: Win the Fridge Car race

Name: Greaser
     Location: Outside of the college
     Cost: 15,000
     Abilities: None
     Requirements to unlock: Complete the race with the Hotrod.  The start of
                             the course is just outside of the town

Name: Stanforth
     Location: Outside of the college
     Cost: 40,000
     Abilities: Book
     Requirements to unlock: Complete the race with the Hotrod.  The start of
                             the course is just outside of the town

Name: General Ross
     Location: Near the lower hanger in the lower military base
     Cost: 35,000
     Abilities: Bazooka (Explosives, Gun), Security Access
     Requirements to unlock: Win the Sabre Jet Race

Name: Taylor
     Location: Near the lower hanger in the lower military base
     Cost: 20,000
     Abilities: Pistol (Gun)
     Requirements to unlock: Win the Sabre Jet Race

Name: Mannequin (Man)
     Location: Doom Town
     Cost: 10,000
     Abilities: None
     Requirements to unlock: After completing second Story Mode level, return
                             to the destroyed town at the lower middle portion
                             of the hub.  Put out all the fires on the green
                             house with the nearby water bottles to get
                             attacked by all the mannequins.

Name: Mannequin (Woman)
     Location: Doom Town
     Cost: 10,000
     Abilities: Female
     Requirements to unlock: After completing second Story Mode level, return
                             to the destroyed town at the lower middle portion
                             of the hub.  Put out all the fires on the green
                             house with the nearby water bottles to get
                             attacked by all the mannequins.

Name: Mannequin (Boy)
     Location: Doom Town
     Cost: 7,000
     Abilities: None
     Requirements to unlock: After completing second Story Mode level, return
                             to the destroyed town at the lower middle portion
                             of the hub.  Put out all the fires on the green
                             house with the nearby water bottles to get
                             attacked by all the mannequins.

Name: Mannequin (Girl)
     Location: Doom Town
     Cost: 7,000
     Abilities: Female
     Requirements to unlock: After completing second Story Mode level, return
                             to the destroyed town at the lower middle portion
                             of the hub.  Put out all the fires on the green
                             house with the nearby water bottles to get
                             attacked by all the mannequins.

--------
Vehicles
--------

Name: Army Jeep
     Location: Lower Military base, behind the shiny, silver doors
     Cost: 35,000
     Requirements to unlock: Use General Ross's bazooka to blow up the gates

Name: Sabre Jet
     Location: Lower Military base
     Cost: 250,000
     Abilities: Flies, used in a race
     Requirements to unlock: Complete Story level 3 to get Mutt.  Use Mutt to
                             fix the machine next to the runway

Name: Motorbike
     Location: Motorbike show
     Cost: 20,000
     Requirements to unlock: Complete fourth Story Mode level

Name: Hotrod
     Location: In the town at the top of the road near the college
     Cost: 30,000
     Abilities: Fast car, used in a race
     Requirements to unlock: The car won't appear until you complete the third
                             Story Mode Level

Name: Tricycle
     Location: Inside the building near the beginning of the hub with the Lego
               woman sign on above it.  You have to break the windows to get
               it.
     Cost: 5,000
     Requirements to unlock: Available at the start of the hub

Name: Ice Cream Van
     Location: Gas Station
     Cost: 30,000
     Requirements to unlock: Use the Shovel to dig near the donut shaped white
                             objects in the vacant lot.  When the moles pop out
                             of the group, hit them to stun them.  You have to
                             stun all seven of them.

Name: Fridge Car
     Location: In town between the Motorbike shop and the Diner
     Cost: 35,000
     Abilities: Used in race
     Requirements to unlock: Use the shovel to dig it out of the ground

Name: Fire Truck
     Location: The firehouse, next to the Gas Station
     Cost: 40,000
     Abilities: Big vehicle that holds two characters
     Requirements to unlock: Complete Story level 3 to get Mutt.  Use Mutt to
                             fix the machine next to the fire house

----------
Red Bricks
----------

     Brick Found In: Red Fire Hydrants
     Bonus: Score x 2
     Effect: You will get two times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 3 multiplier active will collect you 6 times as many
             studs.
     Cost: 1,000,000 Studs
     Package Drop Location: Near the Gas Station

Location: Between the blue mailbox and the monkey in the tree
     Requirements to access: Available at the start of the hub

Location: At the far end of the road in front of the college, the opposite
          direction from the train
     Requirements to access: Available at the start of the hub

Location: Across the street from the diner
     Requirements to access: Available at the start of the hub

Location: Next to the Motorbike shop
     Requirements to access: Available at the start of the hub

Location: Between the gate and the Motorbike shop, just below the awning
     Requirements to access: Available at the start of the hub

Location: Near the entrance to the second Story Mode level
     Requirements to access: Complete first Story Mode level

Location: Next to the gas station
     Requirements to access: Complete second Story Mode level

Location: Next to the first hanger / entrance to the first Story mode level
     Requirements to access: Complete second Story Mode level

Location: In the lower military base at the corner of the lower hanger, next to
          the giant crane.
     Requirements to access: Complete second Story Mode level

Location: Near the back of the upper military base, near the warehouse
     Requirements to access: Jump out of the Sabre Jet over the Upper Military
                             base to enter it.

-----------
Blue Bricks
-----------

     Brick Found In: Light green cacti
     Bonus: Fast Fix
     Effect: You will fix broken machinery with your Wrench must faster.  This
             is useful if you are under time pressure or are trying to fix
             something while being attacked by endless waves of enemies.
     Cost: 300,000
     Package Drop Location: At the end of the runway in the lower military base

Location: To the right of the entrance to Doom Town
     Requirements to access: Complete first Story Mode level

Location: Just past the start of the Hotrod race, near the train station
     Requirements to access: Complete second Story Mode level

Location: On the left side of the road leading from the fire station to Doom
          Town
     Requirements to access: Complete second Story Mode level

Location: On the right side of the road leading from the fire station to Doom
          Town, near the back entrance to the lower military base
     Requirements to access: Complete second Story Mode level

Location: Just past the gas station on the road towards the military base
     Requirements to access: Complete second Story Mode level

Location: Near the entrance to the upper military base
     Requirements to access: Complete second Story Mode level

Location: In the vacant lot between the upper military base and the back side
          of the town, close to the edge of the barbed wire fence
     Requirements to access: Complete second Story Mode level

Location: In the vacant lot between the upper military base and the back side
          of the town, near the seven donut shaped Legos on the ground
     Requirements to access: Complete second Story Mode level

Location: In the vacant lot between the upper military base and the back side
          of the town, next to the control tower in the military base
     Requirements to access: Complete second Story Mode level

Location: In front of the bunker with a machine in the lower military base.
          The bunker is the entrance to the Interrogation Room Bonus level.
     Requirements to access: Complete second Story Mode level
    
------------
Green Bricks
------------

     Brick Found In: A black pot that holds a yellow, a blue, and a red flower
     Bonus: Disguise
     Effect: All characters will wear thick glasses with a fake nose and big
             eyebrows
     Cost: 10,000
     Package Drop Location: On the road between the two military bases

Location: Just outside the diner
     Requirements to access: Available at the start of the hub

Location: Next to the gate near the Motorbike shop
     Requirements to access: Available at the start of the hub

Location: Between the gate and the Motorbike shop on top of a building. You
          need to break the fire hydrant below the building, ride the water
          plume to the awning, and bounce off the awning to get to the roof
     Requirements to access: Available at the start of the hub

Location: On the roof above the Motorbike - use the ladder near the TV store to
          reach it
     Requirements to access: Available at the start of the hub

Location: At the corner of the house on the left side in Doom Town
     Requirements to access: Complete first Story Mode level

Location: Train station just past the railroad tracks
     Requirements to access: Complete second Story Mode level

Location: Follow the train tracks behind the town.  There are two garage doors
          with whip targets on them.  Open the farther one and the flower pot
          will be inside.
     Requirements to access: Complete second Story Mode level

Location: In the vacant lot between the upper military base and the back side
          of the town, hidden in the back corner near the train
     Requirements to access: Complete second Story Mode level

Location: In the lower military complex, under the grate near the crane.  You
          have to turn the wheel near the crane several times to get the crane
          to lift the grate and move it out of the way so you can reach the
          flower pot.
     Requirements to access: Complete second Story Mode level

Location: At the back of the Upper Military base, near the control tower.
     Requirements to access: Jump out of the Sabre Jet over the Upper Military
                             base to enter it.

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 1 Story Levels              |
-------------------------------------------------------------------------------

Story Level 1  [**SKULL-1-1]
---------------------
     Name: Hanger Havoc
     Characters used: Indiana Jones (Crystal Skull) and Mac / Janitor
     Goal: First goal - Tip the two metal boxes to find the sarcophagus
           Second goal - Defeat Dovechenko
     Finishing unlocks: The Janitor, the Raiders of the Lost Ark hub box and
                        the Creator hub box in the warehouse

Use the green and gray colored box straight back from you starting position to
pick it up.  Place it on the green pad and then climb to the top of the pile of
boxes.

With Indiana Jones, target the lamp and swing over to the next set of boxes.  
Push the green box to the edge so it drops its contents.  Use the Lego pieces
it drops to build a ladder.  This will let Mac reach the top of the second box
stack as well.

Drop down to the next area and break the big box.  Take the box inside and drop
it on the Green pad nearby. Break the box between the two green pads to reveal
the Lego statue.  You will have to hit the box a couple of times to fully
destroy it.  In the back corner is another big box.  Break that and bring the
box inside it to the empty green pad. Build the contents of both pads to finish
the statue.

Have Mac shoot the target above the wooden box.  The box will open to show a
bunch of staffs.  Grab a staff with each character.  Move each character to one
of the light spots in front of the statue and Use the staff.  A beam of light
will appear.  Rotate each character so its beam of light hits the golden disc
that make the statue's eyes.  When both beams hit the statue, it will come to
life and smash into the third box wall, catching the top on fire.

Grab the bottles next to the box with the staffs and throw them at the fire.
You'll need to throw two bottles at the fire to put it out.  Build the broken
robot's remains to create a step.  Hop up that, onto the boxes and down to the
next level.

Use Mac to shoot the target below the scaffolding near the start of this new
area.  That will open the box next to it with three spears.  Throw the three
spears at the three targets on the far end of the scaffolding.  The targets are
dark grey circles with orange arrows above and below them.  Jump to the top of
the scaffolding using the spears.  Push the box to the edge to release the
first of two boxes of metal.

You can climb on top of the boxes right next to the box with all the metal
pieces attached to it.  Go to the back of the boxes and use the four hanging
chains to reach the next set of boxes.  Push the box there to dump the next set
of metal pieces.

After the cut scene, Mac is replaced by the Janitor.  The janitor has no
special abilities.  You're also now being attacked by Dovenchenko.  He will
throw grenades at you.  If you are hit by one, you'll usually die instantly, so
watch out.  Jump into the vehicle in front of you and drive to the right.
You'll see a large box with a large orange button on the ground on either side
of it.  Park the jeep on one of the buttons to turn it green.  

Climb on top of the box using the small boxes on the right side.  Step on the
button at the front of the box to open it.  Both characters have to be stepping
on the button at the same time for the box to open.  The computer controlled
character will do this automatically, but you might have to wait for him.

Inside the box is a tricycle.  Ride it to the other button.  When both buttons
are pressed, the door to the right of the large box will open.  Use the lever
inside to lower the ladder above where you pushed the second box.

Climb up the boxes in the middle towards Dovenchenko to get him to run to the
top of the catwalk.  Swing on the chains and climb the ladder you just lowered.
Jump across the catwalk towards Dovenchenko and he'll drop to the floor.  Jump
down to him and you'll crash through the floor to a new area.

Dovenchenko will be on top of a rocket sled shooting at you with a submachine
gun.  If you get too close to him, he'll whip you with a chain and tie you up.
If this happens, press the Jump button rapidly to break free.

Your goal here is to hit Dovenchenko with your whip and pull him off the sled.
When he's on the ground near the sled, go to the back right corner and step on
the two buttons.  This will fire the sled's engines.  Dovenchenko will lose one
heart every time he's hit by the sled.  When he's hit, he'll jump back on top
of the sled.  Repeat this operation a total of three times to defeat him.

There's an achievement for finishing this level under five minutes.  It's a
pretty tight time limit to make and really hard to do without any extras.  I'd
recommend waiting until you have the Fast Build and Invincibility extras before
attempting this.  Ignore all the studs and only do the task you need if you try
this, because you don't have a whole lot of extra time to play with and still
make the five minute mark.

Story Level 2  [**SKULL-1-2]
---------------------
     Name: Doom Town
     Characters used: Indiana Jones (Crystal Skull) and Janitor
     Goal: Open the Refrigerator in the Kitchen
     Finishing unlocks: Nothing directly, but you are now free to explore the
                        whole hub

Even though you're supposed to be rushing to find a safe spot from the bomb
that's about to go off, there's no time limit for this level.  There are also
no enemies, so feel free to take you time exploring.

In the TV room, there's a green box near the TV and coffee table.  Pick it up
and carry it to the green square in the middle of the room.  On the shelf in
the back of the room is another box.  Pick that one up and drop it on the
square as well.  Build the tiles and push the box out of the way to reveal the
lever.  Pull the lever and the gate blocking the stairs will open.

Go upstairs and into the bathroom. Break the toilet and that will destroy the
wall behind it, revealing an orange whip target.  Hit the target and a key will
appear in the tub.  Take the key back to the hallway and use it on the machine
there.  Turn the key to open the attic door. Hit the ladder with your whip to
lower it.

In the attic, build the box to the left and push it along the tracks.  Climb on
the box and jump to the rope hanging at there.  That will drop some stuff that
will open a path to the bedroom.

Build the objects in the bedroom to make a green and red handle.  Carry that to
the green pad and push on the green side to open the sliding glass door.  Grab
the box on the balcony and drop down to the yard below carrying it.

If you miss the box, there's a lever on the side of the house that will start a
sprinkler.  You can use the two large plants that grow to jump to the balcony.
If you break up the stuff between the lever and the door, you'll also find some
bars you can build to give you another route to the balcony.

Build the contents you dropped from the box to finish the lawn mower.  It goes
crazy and breaks the door to the kitchen.  Use the whip on the shed to open it.
Grab the shovel inside and use it on the flower bed at the front right side of
the garden to dig up the dynamite.  Grab one of the sticks, run into the
kitchen and throw it at the refrigerator.  Walk to the open refrigerator to end
the level.


Story Level 3  [**SKULL-1-3]
---------------------
     Name: Cafe Chaos
     Characters used: Indiana Jones (Crystal Skull) and Mutt 
     Goal: Defeat three rounds of enemies
     Finishing unlocks: Mutt and Brawler (for purchase)

This level is just a fighting level.  You have to defeat three waves of
enemies, with each wave getting a little harder than the prior one.

Round one is 6 men armed with guns.  Round two is three men on the counter top
armed with machine guns.  You need get the gun from a defeated gun carrying
enemy to kill them.  Round three consists of three machine gun men on a car and
three pistol men.  After you defeat the final round, the level ends.

Story Level 4  [**SKULL-1-4]
---------------------
     Name: Motorbike Mayhem
     Characters used: Indiana Jones (Crystal Skull) and Mutt 
     Vehicles used: Motorbikes
     Goal: Defeat three waves of vehicles
     Finishing unlocks: Motorbike and the Agent for purchase

There are a lot of studs on the vehicle levels, but collecting them is a little
painful.  If you just drive around hitting things, you'll miss most of the
studs, because a lot of the items won't release their studs until after you
pass. I've found the best way to collect studs is to hit some object, wait for
it to release its studs and then move forward to the next object.

The first thing you are going to want to do is get rid of the bikes you start
on.  The map has two sections, a big road figure eight and the college campus.
Most of the vehicles just circle the road counterclockwise.  You can take over
a lot of the vehicles that aren't run by enemy character.  If you ride up next
to them, the Enter Vehicle key will appear above the vehicle.  You want some
sort of car to complete this level.

The first round of vehicles you have to destroy is three gray motorbikes.  The
second round is two motorbikes and two mob cars with machine gunners hanging
out the window.  The third round is three of the mob cars and two box delivery
trucks.  Defeat the final round and the level ends.


Story Level 5  [**SKULL-1-5]
---------------------
     Name: Crane Train
     Characters used: Indiana Jones (Crystal Skull) and Mutt 
     Goal: Defeat the operator on the opposite train
     Finishing unlocks: The Kingdom of the Crystal Skull - Part 2 hub box in
                        the warehouse.

This level is fought on the roof of a train.  There are purple studs on either
end of the train. If you have to jump to your death to get collect them.

Indiana Jones has to do most of the work to finish this level.  Use your whip
on the hook in the middle of the opposite side the train to swing over.  Jump
on the chain to the left and the left arm will crash down to your train.  Hit
the hook to knock of one of its claws.  Repeat this two more times to get the
whip target to fall off it.

Repeat the same process three times on the right arm to expose the blue
sparking target on it.  Use Mutt to repair the right arm.  Pick up the whip
target the left arm dropped and place it on the right arm. The arm will move up
giving you a new whip target to get.  

Use the new target and you'll be able to jump on to the roof where the man is
controlling the arms.  Fall through the roof and hit the man inside once to
finish the level. 

-------------------------------------------------------------------------------
|            Kingdom of the Crystal Skull - Part 1 Treasure Levels            |
-------------------------------------------------------------------------------

Treasure Level 1  [**SKULL-1-6]
------------------------
     Name: Forklift Fun
     Character ability 1 needed: Wrench
          Characters with ability: Mutt
     Character ability 2 needed: Security Access
          Characters with ability: Russian (US Disguise), Russian Digger, 
                                   Hanger Guard, General Ross
     Goal: Move two forklifts on to the two Orange pads at the back of the
           first area.

Climb up on the boxes to the left and push the box onto the lift.  The box will
lower and break.  Build the contents of the box to make the broken forklift.
Repair it and move it onto one of the pads.

Go to the guard shack near the closed fence on the right.  Have your soldier
character stand in the light in front of the gate.  Use the solider to open the
check point.  The Ark is in the big box behind the shack, if you want to see
it.

You need two boxes of parts to fix the second forklift.  One is up the raised
platform next to the security gate.  The other is on top of the boxes on the
right side of the room.  Bring both boxes to the green pads next to the
forklift.  Build the forklift to complete it and ride it to the empty pad in
the first room.  This will open the back gate so you can get the Treasure
Chest.


Treasure Level 2  [**SKULL-1-7]
------------------------
     Name: Dummy Run
     Character ability 1 needed: Shovel, Security Access
          Characters with ability: Russian Digger
     Character ability 2 needed: Wrench
          Characters with ability: Mutt
     Goal: Make your way through the level to get to the Treasure Chest on top
           of the house

First, you have to fix the machine in front of the house. Use the soldier at
the security station to get open the doors to the shed.  Carry the box inside
to the pad next to the machine.  Use the shovel to dig up the gears and place
them on the pad at the back of the machine.  Build the machine and then use the
Wrench on it to start it.  It's the Night of the Living Dead Mannequins! 
You'll be attacked by them throughout the level.

When you walk to the door, the mannequins jumping off the roof will knock over
some Legos that you can use to build a ladder to the balcony.

Enter the bedroom (this is the destroyed house you were in the second Story
Mode level, if you didn't realize it).  Go through the hole in the floor to the
kitchen.  Approach the door to the hallway and some more mannequins will burst
through it.

Pass through the hallway into the family room.  Build the sofa or chair.  These
become trampolines that you can use to jump the second story bathroom.  Use the
rope near the bathtub to climb to the roof.  The Treasure Chest is in the 
middle of the roof.

Treasure Level 3  [**SKULL-1-8]
------------------------
     Name: Diner Destruction
     Character ability 1 needed: Female
          Characters with ability: College Female, Mannequin (Woman), 
                                   Mannequin (Girl)
     Character ability 2 needed: Wrench
          Characters with ability: Mutt
     Goal: Kill 10 rats

Your goal is to kill 10 rats.  The rats are released by breaking items and
doing certain tasks.  The rats will tend to run towards the exit. Break
everything in sight.  That should release eight rats.  Take your female
character to the flowers rising up in the back of the area behind the counter.
Have her jump up to the bar above.  That will open up a secret panel near the
door.  Break the item inside that to release the ninth rat.  Use the wrench to
repair the juke box.  Take the two plates / records that you uncovered by
breaking everything and place them on the juke box to release the last rat.
The Treasure Chest will slide out from the kitchen.

Treasure Level 4  [**SKULL-1-9]
------------------------
     Name: Bike Hike
     Goal: Pop 10 Balloons

The goal of this level is to break the 10 Blue Balloons.  The balloons are
typically located near all the jumps on the level.  I found this level easiest
to do with the Hotrod, assuming you've unlocked it already. Most of the land 
vehicles that you've unlocked will be available somewhere in the level.

    Balloon 1: To the right of the entrance, on top of a green car
    Balloon 2: On the street in front of the college, on top of a bus 
    Balloon 3: On the middle street heading towards the college, above a blue
               car
    Balloon 4: At the end of the middle street on a ramp above a brown car into
               the college campus
    Balloon 5: on the far street, above some raised scaffolding with a bunch of
               blue studs
    Balloon 6: Under the clock tower - there are openings on the side
    Balloon 7: In the middle of the library, there's a ramp going out the
               window with a balloon on the end of it
    Balloon 8: On the ramp just outside the exit to the library, leading the
               main road
    Balloon 9: On a ramp behind the library, leading to the main road at an
               angle
    Balloon 10: On a ramp behind the library, leading back to the college
                campus

When you pop the last balloon, the Treasure chest will appear in front of the
clock tower.  You have to climb the ramp on either side of the tower to reach
it.

Treasure Level 5  [**SKULL-1-10]
------------------------
     Name: Target Training
     Character ability 1 needed: Gun
          Characters with ability: Mac, Russian (US Disguise), Hanger Guard,
                                   Agent, General Ross, Taylor
     Character ability 2 needed: Female
          Characters with ability: College Female, Mannequin (Woman),
                                   Mannequin (Girl)
     Goal: Shoot all the targets

You aren't required to bring a female to this level to complete it, but if you
want to get any of the studs, you need a female character.

While you can use the Bazooka on this level, I�d recommend using a character
with a pistol.

The object of this level is to shoot all the targets in sequence.  The targets
are timed after the first one.  If you take too long, you have to start over.
As soon as you hit a target move your character, if you have to, and start
aiming before the next target pops up.  The targets go through one train car at
a time, although the targets within a car aren't in order.  I'm numbering the
targets from left to right for each car since they pop up in fixed sequence.

     Back lion cage: 1, 3, 2
     Luggage car: 1, 3, 2, 4
     Second lion cage: 2, 3, 1

When you shoot the last target, the chest will appear at the front of the
train.

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 1 Bonus Levels              |
-------------------------------------------------------------------------------

Bonus Level 1  [**SKULL-1-11]
---------------------
     Name: Marshall College
     Characters used: Indian Jones (Crystal Skull) and Stanforth

Fight the enemies you find at the beginning. One of them will drop a Bazooka
for you to pick up.  Use the fan on the right side to float up to the ledge.
Use Indiana Jones to swing across to the other side.  Push the block off the
edge to create a step so Stanforth can come to the ledge with Indiana.  You'll
be under gun fire while you are pushing the block.  Step on the two buttons to
activate the lift to the next level.  Grab the water bottle there and return
to the first ledge, next to the fan.

Throw the water bottle at the flames in front of the lever to put the fire out.
Pull the lever to start the lift to the upper level.  Kill the enemies up there
and one of them will drop a sword.  Return to the lower level.

There's a weight hanging from a rope near the closed right gate.  Throw your
sword at the rope to open the gate.  Use the Bazooka to destroy the three
silver chests blocking the rope target on the other side of the gate.  Use the
whip on the target to lift the ramp in front of the toxic cloud.  Use the ramp
to jump the fumes and reach the Treasure Chest.

Bonus Level 2  [**SKULL-1-12]
---------------------
     Name: Gas Station
     Characters used: Indiana Jones (Crystal Skull) and Mac

Follow the path to the end and you'll find the Treasure Chest.  You have to
pass through all the checkpoint gates to get the Treasure Chest to appear.

There are 12 Blue Balloons and 10 Green Balloons that you can pop along the way
to active some platforms at the end with a bunch of studs.  Popping these
balloons isn't required to finish the level, but you'll get 14,000 studs if you
activate both balloons' platforms, plus around 1,000 studs per balloon you
break. 

Bonus Level 3  [**SKULL-1-13]
---------------------
     Name: Doom Town House 2
     Characters used: Indiana Jones (Crystal Skull) and the Brawler

Break through the chained off bushes at the top of the hallway to reveal the
key.  Use the key in the mechanism by the gates to open them.

Kill the enemies in the next area and one of them will drop a sword.  Use the
sword on the rope near the gate you just entered to raise the ramp next to it.
Use the lever above the ramp to open the door to the kitchen area.

Grab the shovel in the next area and dig sparkling ground spots in the
following room.  The middle one has a chest that contains a Bazooka.  Go back
to the main room where you found the sword.  Shoot the metal chest in the back
of this room that's being hit by a beam of light.  This will open the doors
behind it and raise the ramp.  Take the Tricycle from the beginning of the
level or in the soccer area and put it on the large orange pad in this new
room to make the Treasure Chest appear.

Bonus Level 4  [**SKULL-1-14]
---------------------
     Name: Interrogation Room
     Characters used: Indiana Jones (Crystal Skull) and General Ross

Use Indiana Jones's whip to swing across the lava pit.  Turn the wheel on the
machine to raise the platform so the General can cross.  Use the Bazooka to
break the metal chest in front of the golden disc. Use the key in the
mechanism to start the platforms to the left moving.

Hop across the lava using the moving platforms and use the whip to swing across
the lava pool.  Use the lever on the other side to move the platform close
enough for the General to jump across.  Use the Bazooka to hit the target at
the end of the walkway to unlock the gates to the jeep at the beginning of the
level.

Reverse your path back to the beginning of the level and get the jeep.  Drive
the jeep across the raised bridge to the orange pad to open the nearby gate.
Turn the wheel on the mechanism behind the gate to drain the lava and expose
the Treasure Chest.

Bonus Level 5  [**SKULL-1-15]
---------------------
     Name: Hanger 52
     Characters used: Indiana Jones (Crystal Skull) and the Janitor

Use the whip on the target to open the nearby gate, but don't go in it yet.
Build the box push path and move the box to the end of it.  Climb to up the box
to the ledge and use the whip to swing across to the box with the torches.

Go through the gate and light the fuse on the box of explosives.  Below the
explosives is a button.  Step on it to activate the nearby fan.  Use the fan to
reach the upper level.  Grab a bottle and use it to put out the fire in front
of the lever on the ground floor.  Pull the lever to open the gate with the
Tricycle.  Turn the wheel on the mechanism to raise the ramp and a platform
near the hanging rope.

Ride the fan back up to the water bottles and swing across the gap to the next
lever.  This lever will raise the ramp below.  Go back to the Tricycle and ride
it onto the orange pad at the top of the ramp.  This will start the fan on the
other side of the toxic gas.  Break everything up here and build the pieces to
make a ladder to the upper walkway.  Walk across and jump down on the other
side of the toxic gas.  Ride the fan up to the Treasure Chest.

Super Bonus Level [**SKULL-1-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Collect 1,000,000 (one million) studs
     Finishing unlocks: The Super Bonus Level Hub box in the warehouse, if this
                        is the first Super Bonus level you've completed.

Grab a vehicle and drive around the level.  Destroy every tree, bush, and
flower you see while picking up all the studs you can reach.  On the Super
Bonus Level, studs from objects you break are automatically collected.  You
should be able to get somewhere around 700,000 studs just driving around
destroy vegetation.

Go to the bottom left corner of the map to the soccer field.  Hit the ball into
both nets twice to lower the platforms on either end of the field.  This should
get you another 100,000 studs.

If you pass any mailboxes along the way, hit them to get some more studs.

To the right of the soccer field is a playground.  There are about 60,000 studs
you can collect there.

To the right is a house with a lift going up and down.  Right the lift and get
another 30,000 studs on the walkway.  Take the shovel below the walkway and dig
up then break the three chests to get a few more studs.

Behind the field is a house with a ladder.  Climb the ladder to get another
20,000 studs.

Go back to where you started the level with the Fire Trucks.  Behind the trucks
are a series of ramps that will let you reach on the top of walls surrounding
the Fire Trucks.  You will need to pull a truck up to the lower platform and
exit / jump from the vehicle to the lower platform.  The remaining studs you
need to complete the level will be up here.  If you have collected all the
studs on the roof and you still can't finish the level, look around for the
studs you missed.

<===========================================================================>
<           Kingdom of the Crystal Skull - Part 2 Hub  [**SKULL-2]          >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick       Rock with a Black        Score x 4            3,000,000
                 Scorpion on it

Blue Brick       Black Tool Chest         Fast Dig              300,000

Green Brick     Thin green cactus        Silhouettes             20,000

-------------------------------------------------------------------------------

Most of this level is blocked off to you when you first arrive.  There is a Bus
and Motorbike in this initial area.  You won't be able to use them outside of
this part of the hub.

Go to the left, following the lower building.  Around the corner, you will see
the entrance to the first level.

After the first level is complete, you'll be in a new area behind the original
building.  Push the block thing next to the gate into the hole to give you
access to the cemetery area.  Pull the lever next to the Lego fence to lower
the fence.  This will let you jump back to the initial hub area, but you can't
bring any vehicles over the fence.  On the far right side, next to the temple
area, there is a shed with a whip target.  Use the whip on the target to open
the shed.  Get the shovel inside.  Go through the archway and down the steps to
the lower cemetery area.  Dig a few times on the sparkling ground to open up
access to the second Story mode level.

Once you finish the second Story mode level, go across the bridge over the
waterfall to the mass of brown ants.  If you are carrying the Crystal Skull,
the ants will run away from you.  There's a plunger in the middle of the ants.
Pick it up and carry it to the red detonating device next to the boulders.
Step on the plunger to blast away the rocks.  Past the rocks and to the right
is a camp.  The entrance to the third Story level is in the tent with the white
awning.  You can't get through the big, dense trees on either side camp right
now, so there's not that much new that you can explore at this point.

After the third Story Mode level, use Marion to jump up the ledge from the 
flower pad.  Have her grab the box of parts up there and place them on the 
green pad next to the Jungle Cutter (it's the big vehicle with the saw blades
in front sitting behind the camp).  Build the Jungle Cutter and purchase it.
Use the Jungle Cutter to cut through the trees below the camp.  At the fork in
the road, go right to start the fourth Story Mode level.  You can safely cross
the mass of ants when you are on a vehicle.

Take control of Oxley after the fourth Story Mode level. Go back to the
intersection below camp and go to the beach.  Grab a banana. Return to the
intersection and go left through the massive of ants. Throw the banana at the
monkey in the tree on the other side of the ditch to get the key.  Use the key
in the mechanism to raise the road up and fill in the ditch.  Cross the ditch
and go under the archway to start the final Story Mode level.

-------------------------------------------------------------------------------

Level 1
-------
     Location: Go left of the airport, through the gates and into the building
               with the yellow and red awning.
     Story Level: Peru Cell Perusal
     Treasure Level: Musical Mania
          Characters Abilities Required: Explosives, Whip

Level 2
-------
     Location: In the cemetery, go through the archway and down the stairs.
               You have to dig out the entrance to this level to enter it the
               first time.
     Story Level: Tomb Doom
     Treasure Level: Tomb Time
          Characters Abilities Required: Crystal Skull, Explosives

Level 3
-------
     Location: Inside a tent in the camp just past the waterfall
     Story Level: Mac Attack
     Treasure Level: Mirror Mayhem
          Characters Abilities Required: Crystal Skull, Explosives

Level 4
-------
     Location: To the right of the intersection below the camp
     Story Level: Rainforest Rumble
     Treasure Level: Forest Forage
          Vehicle Level

Level 5
-------
     Location: Just below the plateau with the white Lego man drawing
     Story Level: Dovenchenko Duel
     Treasure Level: Jungle Jump
          Characters Abilities Required: Crystal Skull, Explosives

Bonus Level 1:
--------------
     Name: Peru Airport 
     Location: The left hanger in the airport, next to the Security Station
     Requirements to access: Use a character with Security Access on the
                             Security Station to open the door

Bonus Level 2:
--------------
     Name: Peruvian Market
     Location: Through the Lego gate in the marketplace, to the left of the
               airport
     Requirements to access: Have Marion jump on the two flower pads to reach
                             the lever on the right of the gate.

Bonus Level 3:
--------------
     Name: Graveyard Tomb
     Location: Through the metal mouth in the Cemetery wall
     Requirements to access: Use Explosives to blow open the metal mouth

Bonus Level 4:
--------------
     Name: Temple Tussle
     Location: Go up from the camp and keep the canyon wall to your right. 
               Follow the path around until you come to a temple with two large
               mouth statues on either side.
     Requirements to access: Throw a spear into the targets on each of the
                             mouths.  Jump onto the spears to pull the target
                             to the ground.  When both targets are down, the
                             temple door will open.

Bonus Level 5:
--------------
     Name: Gorge in the Jungle
     Location: Next to the object you build for the Super Bonus Level, there's
               an entrance to a cave that's blocked by wooden spikes.
     Requirements to access: Use the whip on the head to the right of the cave
                             entrance to retrieve it.  Place the head on the pad
                             to the left of the gate to lower the spikes.

Super Bonus Level:
------------------
     Location: Take the right trail from the intersection below the camp and
               follow it to the water.  The Super Bonus level is built inside
               the horseshoe shaped dock.
     Object Created: A tornado machine
     How to Access Level: Pull the lever to open the machine.  Purchase the
                          Bicycle inside.  Jump on the Bicycle and ride it to
                          the other end of the machine. When you reach the end,
                          you'll get thrown into the air. You might need to
                          move the Bicycle around a little bit at the end of
                          the run to get the tornado to trigger.

-----
Races
-----

Race: Motorbike
    Start Location: South of the airport and to the left of the water tower.
    Reward: Unlocks the Patient
    Note: Build the pieces next to the Security Hut to activate the orange pad.
          Put a vehicle on the pad to lower the gate so the bike can jump over
          it.
    Note 2: This is a pretty challenging race because of the jump and the fact
            that the bike controls are really touchy. Try not to make too sharp
            of a turn as that seems to cause the bike to lose control

Race: Jungle Cutter
    Start Location:  On the path above the camp, there's a lone tree as you
                     start to go down the hill.  
    Race Details: Cut that tree down to make a bunch of other trees grow.  Cut
                  all the new trees down to complete the race.  This isn't a
                  timed race.
    Reward: Unlocks the Market Trader

Race: Raft (Boat Race)
    Start Location:  At the top of the waterfall. You need Explosives to blast
                     the rocks blocking the path up the hill, above the camp,
                     to reach the top of the waterfall
    Reward: Unlocks the Nazca Racer and Nazca Drifter
    Note: You need a Shovel to paddle the raft.  There are several shovels on
          the map, including one on the path up to the top of the waterfall.

Race: Nazca Drifter / Nazca Racer
    Start Location: On the plateau with the line drawing of the Lego man
    Reward: Unlocks the Russian Grenadier

Race: Biplane (Flying Race)
    Start Location: Off the coast near the entrance to the first Story mode
                    level
    Reward: Unlocks Peru Nurse

----------
Characters
----------

Name: Indiana Jones (Crystal Skull)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub level

Name: Mutt
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Wrench
     Requirements to unlock: Available at the start of the hub level

Name: Oxley
     Location: Follows you around
     Cost: Free
     Abilities: Crystal Skull (After the fourth Story Mode level)
     Requirements to unlock: Finish the third Story level

Name: Marion (Crystal Skull)
     Location: Follows you around
     Cost: Free
     Abilities: Female
     Requirements to unlock: Finish the third Story level

Name: Mac
     Location: Follows you around
     Cost: Free
     Abilities: Pistol (Gun)
     Requirements to unlock: Finish the third Story level

Name: Soldier
     Location: At the entrance to the third Story Mode level
     Cost: 15,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Finish the third Story level

Name: Russian Officer
     Location: At the entrance to the fourth Story Mode level
     Cost: 30,000
     Abilities: Bazooka (Explosives, Gun), Security Access
     Requirements to unlock: Finish the fourth Story level

Name: Russian Grenadier
     Location: In the camp
     Cost: 30,000
     Abilities: Grenades (Explosives), Security Access
     Requirements to unlock: Win the Nazca Racer / Drifter race

Name: Cemetery Warrior
     Location: In the cemetery area
     Cost: 20,000
     Abilities: Spear
     Requirements to unlock: Finish the second Story mode level

Name: Cemetery Warrior King
     Location: The Cemetery
     Cost: 25,000
     Abilities: None
     Requirements to unlock: Finish the fifth Story Mode level

Name: Patient
     Location: Near the airport
     Cost: 15,000
     Abilities: None
     Requirements to unlock: Win the Motorbike race

Name: Peru Nurse
     Location: Near the airport
     Cost: 25,000
     Abilities: None
     Requirements to unlock: Win the flying race

Name: Market Trader
     Location: Near the camp past the waterfall
     Cost: 20,000
     Abilities: None
     Requirements to unlock: Finish the Jungle Cutter race

Name: Dovenchenko
     Location: Near the entrance to the fifth Story Mode level
     Cost: 500,00
     Abilities: Chain whip, Security Access
     Requirements to unlock: Finish the fifth Story Mode level, dig up his
                             pieces in front of the level entrance, and
                             reassemble his pieces

--------
Vehicles
--------

Name: Bus
     Location: Next to the airport
     Cost: 15,000
     Note: You can't use the Bus outside of the airport area
     Requirements to unlock: Available at the start of the hub level

Name: Biplane
     Location: At the airport at the start of the hub
     Cost: 250,000
     Abilities: Flies, used in a race
     Requirements to unlock: Destroy the chain hold the plane with explosives

Name: Jungle Cutter
     Location: Behind the camp, past the waterfall
     Cost: 5,000
     Abilities: Can cut through the big, dense trees
     Requirements to unlock: Finish the third Story level.  Use Marion to grab
                             the box of parts nearby that are up on the cliff
                             and then build the Jungle Cutter.

Name: Army Jeep
     Location: Down the path past the entrance to the fourth Story Mode level
     Cost: 30,000
     Requirements to unlock: Finish the fourth Story Mode level

Name: Motorbike
     Location: To the right of the airport and the water tower
     Cost: 20,000
     Abilities: Used in a race
     Note: You can't use the Motorbike outside of the airport area
     Requirements to unlock: Available at the start of the hub level

Name: Nazca Racer
     Location: On the plateau with the large white line drawing of a Lego man
     Cost: 25,000
     Abilities: Used in a race
     Requirements to unlock: Win the Raft race

Name: Nazca Drifter
     Location: On the plateau with the large white line drawing of a Lego man
     Cost: 25,000
     Abilities: Used in a race
     Requirements to unlock: Win the Raft race

Name: Bicycle
     Location: Inside the Super Bonus Tornado machine
     Cost: 7,000
     Abilities: Used to reach the Super Bonus level
     Requirements to unlock: Build the Super Bonus machine and pull the lever
                             on the dock

----------
Red Bricks
----------

     Brick Found in: Stones with a Red Scorpion on top
     Bonus: Score x 4
     Effect: You will get two times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 4 multiplier active will collect you 8 times as many
             studs.
     Cost: 3,000,000
     Package Drop Location: Above the camp

Location: Next to the stone fence, to the right of the airport
     Requirements to access: Available at the start of the hub level

Location: To the left of the start of the Motorbike race
     Requirements to access: Available at the start of the hub level

Location: Outside the back entrance to the asylum, to the left of the cemetery
     Requirements to access: Complete the first Story Mode level

Location: Near the archway leading down to the lower cemetery / entrance to the
          second Story level.
     Requirements to access: Complete the first Story Mode level

Location: On the plateau with the large white line drawing of a Lego man, next
          to the Lego man's right foot
     Requirements to access: Complete the first Story Mode level

Location: On the plateau with the large white line drawing of a Lego man, next
          to the Lego man's head
     Requirements to access: Complete the first Story Mode level

Location: Near the camp, along the cliff wall near the flower pad
     Requirements to access: Complete the second Story Mode level

Location: On the upper right corner of the intersection below the camp
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Go up from the camp and follow the main path to the end.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Just past the entrance to the fourth Story Mode level
     Requirements to access: Complete the fourth Story Mode level

-----------
Blue Bricks
-----------

     Brick Found in: Black Tool Chest
     Bonus: Fast Dig
     Effect: Greatly reduces the amount of time it takes to dig something up
             using the shovel
     Cost: 300,000
     Package Drop Location: Near the start of the Nazca Racer / Drifter race

Location: On some scaffolding to the right of the airport.  Use the whip target
          below the scaffolding to release the chest.
     Requirements to access: Available at the start of the hub level

Location: Right next to the entrance to the second Story level, after you fully
          dig out the cemetery
     Requirements to access: Complete the first Story Mode level

Location: Near the camp, along the cliff wall near the flower pad - use the
          whip on the bird cage.  The escaping bird will knock the tool chest
          down from the rocks above.
     Requirements to access: Complete the second Story Mode level

Location: In the dense trees below the camp.  You'll probably get this chest
          while you are clearing the trees without ever seeing it.
     Requirements to access: Complete the third Story Mode level and build the
                             Jungle Cutter

Location: On the beach below the intersection that's below the camp.  Use the
          whip to open the shed and get the shovel.  Use the shovel to dig the
          glowing patch of ground closest to the shed.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Go up from the camp, through the trees.  Follow the path around to
          the right.  You'll come to a contraption that's missing a key.  Break
          the items nearby to find the key. Use the key in the mechanism and
          the tool box will drop out.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Past the entrance to the fourth Story Mode level, next to the water
          is a wench.  Pull the lever on the wench to bring up the tool box.
     Requirements to access: Complete the fourth Story Mode level

Location: Past the entrance to the fourth Story Mode level and below the plane
          wing is a broken fan.  Fix the fan with wrench and ride the air
          stream up to the airplane wing. 
     Requirements to access: Complete the fourth Story Mode level

Location: Go up the hill path above the camp.  Destroy the rocks blocking the
          path with explosives.  Take the path until the end.  Use Marion to
          jump up on the flower pads to reach the tool box on top.
     Requirements to access: Complete the fourth Story Mode level

Location: On the plateau with the large white line drawing of a Lego man,
          destroy the stone block on the right foot of the Lego man.  You will
          need a vehicle or explosives to destroy the block.
     Requirements to access: Complete the fourth Story mode level
    
------------
Green Bricks
------------

     Brick Found in: A thin green cactus with light green leaves at its base.
                     The cactus will sprout purple flowers when you hit it.
     Bonus: Silhouettes
     Effect: All Lego characters are completely black
     Cost: 20,000
     Package Drop Location: At the intersection below camp

Location: In the marketplace, next to the white gates / entrance to the
          Peruvian Marketplace Bonus level
     Requirements to access: Available at the start of the hub level

Location: Near the exit from the cemetery to the rock archway over the
          waterfall.
     Requirements to access: Complete the first Story Mode level

Location: On the path down from the walkway over the waterfall to the plateau
          with the large white line drawing of a Lego man.  The brick is just
          past the mass on brown ants.
     Requirements to access: Complete the first Story Mode level

Location: On the plateau with the large white line drawing of a Lego man, there
          is a track going around the plateau.  The cactus is on the outer ring
          of this track near the Lego man's head.
     Requirements to access: Complete the first Story Mode level

Location: On the plateau with the large white line drawing of a Lego man, there
          is a track going around the plateau.  The cactus is on the outer ring
          of this track near the Lego man's right foot.
     Requirements to access: Complete the first Story Mode level

Location: Behind the camp, two tents down from the entrance to the third Story
          Mode level
     Requirements to access: Complete the second Story Mode level

Location: Go up from the camp and follow the path around to the right. Stick to
          the right wall and take the small path leading down.  You'll come to
          a temple structure with two totems on either side.  The cactus is
          just past the base of the stairs going up to the temple.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Go up from the camp and follow the main path.  Part way down the
          hill, the cactus will be on the right.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: On the path above the camp, there is a small trail the goes up the
          mountain.  Halfway from the base of the trail to the boulders block
          it is a cactus.
     Requirements to access: Complete the third Story Mode level and buy the
                             Jungle Cutter

Location: Past the entrance to the fourth Story Mode level, this cactus is at
          the corner of the path going to down to the docks of the Super Bonus
          object.
     Requirements to access: Complete the fourth Story Mode level

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 2 Story Levels              |
-------------------------------------------------------------------------------

Story Level 1  [**SKULL-2-1]
---------------------
     Name: Peru Cell Perusal
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Build the map in the final cell
     Finishing unlocks: Nothing

Use Mutt to repair the machine to restore electricity to the building.  Jump on
the chain next to the gate to raise the gate.  Use the other character to run
under the gate and move the block so the gate can't close.  The first character
can now release the chain and move into the second are.

You need to get the key to enter the next area, but the inmate in the second
cell will grab the key if you get too close.  Use the whip to pick up the key
from a distance.  Use the key in the mechanism to open the door to the large
cell.

Break the bricks near the entrance to the cell to reveal a red button.  The
rock on the back of the cell will lower. Put on character on the block and have
the other step on the button to raise the first character to the upper ledge.
Push the box off the edge to get your first set of map pieces. Build those
pieces.

In the middle of the back wall is a green pad with a whip target sitting above.
Use the whip on the target to bring it to you. Put the target on the wall then
hit it with the whip.  Build the second part of the map.

Bounce on the bed next to the last whip area a few times to bring out the
pieces of bars.  Build the bars and use them to hang on the bars below the
grate on the left wall.  The final set of map pieces will blow out of the vent.
Build them to finish the level.

Story Level 2  [**SKULL-2-2]
---------------------
     Name: Tomb Doom
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Get the Crystal Skull
     Finishing unlocks: Cemetery Warrior

You'll get ambushed quite a few times on this level by warriors with blow guns,
so be prepared to fight every time you arrive at a new area.

Head to the right and go down the stairs.  Use the whip on the gate to open it.
Jump across the rope and hit the skeleton in armor.  The skeleton will drop a
shovel.  Grab it and climb down the rope to the bottom level.  Use the whip on
the target in the next room to reveal a broken machine.  Use the wrench on the
machine to open the door to the next area.

Go through the door and dig up the skull just past the door.  Carry it down the
stairs and place it on one of the green pads on the large stone disc.  The
other skull is to the left of the stone disc on the back wall.  When both
skulls are in place, the disc will no longer tilt. A rope will also drop from
the ceiling.

Swing across the rope to the new area.  There are scorpions here and Mutt is
afraid of them, so Indiana will have to kill them.  There's a skeleton in an
open sarcophagus on the left wall.  Hit it to knock off some pieces.  Pick up
the pieces and carry them to one of the three green pads next to the object in
the center.  There's another sarcophagus on the left wall.  Hit it to get the
second set of pieces.  On the wall next to the second sarcophagus, closer to
the screen, is a big Lego object.  Hit it and a skeleton will fall out with a
spear.  Take the spear and throw it in the target on the back wall.  Climb up
the spear to get the final sarcophagus. Hit it to get the final piece.  Build
the pieces that start bouncing when you place the third set of pieces.  This
will open the sarcophagus in the ground.  Take the Crystal Skull.

A cemetery warrior will grab the skull from you and run away.  Chase after him
up the rope to the platform that we skipped when we came down.  The door here
is now open.  Keep pressed against the back wall as you go through, because
there is a spike trap in front of the door.  There are also scorpions on this
level to terrify Mutt.

Go through the door and dodge the spike trap and the spinning saw blade.  Hop
over the two spike pits.  Climb the two ladders to return to the start of the
level.  Now you can fight the cemetery warrior, but the entrance area is
crawling with scorpions.  Since the cemetery warrior holds the Crystal Skull,
the scorpions will stay away from him.  You have to stay close to the warrior
so you don't get killed by the scorpions.  Once you defeat the warrior, he
will drop the skull.  Pick it up and you can leave the level.  The Crystal
Skull doesn't seem to scare off scorpions when no one is holding its, so try
to pick it up quickly.

Story Level 3  [**SKULL-2-3]
---------------------
     Name: Mac Attack
     Characters used: Indiana Jones (Crystal Skull), Mutt, 
                      Marion (Crystal Skull)
     Goal: Defeat four waves of enemies
     Finishing unlocks: Marion (Crystal Skull), Oxley, Mac, and the Soldier

This is another level where you just kill enemies.  The area on the upper left
of this level is quicksand that will kill you if you go into it.  There are
also a bunch of spiders on this level that will terrify Mutt. 

The first round consists of six unarmed soldiers.

The second wave has six machine gun carrying soldiers.  The soldiers are
standing on some scaffolding across a pit filled with snakes.  There is a whip
target below each soldier.  Hit the target or the soldier with your whip to
pull them into the snake pit, killing them.  If you target the soldier, you
might end up pulling them across the pit.

Round three has eight machine gun or pistol carrying soldiers, although this
time, all of them will appear on your side of the pit.

For the final round, you have to defeat Mac.  He's got eight hearts and he's
protected by some rifle shoot troopers.  Run across the bridge and hit Mac to
get him to run away from his protection.  You may need to hit the whip target
below the bridge to drop the rifleman into the snakes.  Follow him around
hitting him as much as possible.  When he's down to two hearts, he'll jump over
to the scaffolding across the snake pit.  Either shoot him with a gun or pull
him into the snake pit with the whip to end the level.

Story Level 4  [**SKULL-2-4]
---------------------
     Name: Rainforest Rumble
     Characters Used: Indiana Jones (Crystal Skull) and Oxley
     Vehicles used: Jungle Cutter and a Jeep
     Goal: Destroy three waves of vehicles and then a Jungle Cutter
     Finishing unlocks: Russian Officer

The Jungle Cutter is a fun vehicle to play with.  It can't be damaged by gun
fire or other vehicles hitting it.  The only thing that hurts it is another
Jungle Cutter.  There isn't an enemy version of that until the final round, so
you are pretty much invulnerable for the first two rounds.  The downside to the
Jungle Cutter is that is has a really low clearance and can get stuck pretty
easily.

The first round has four jeeps.  The second round is down the hill from the
first round.  The hill is on the left side of the first circuit.  There are
three jeeps and one truck in the second round.

The third round has six jeeps.  To get to them, you have to jump the gap at the
bottom of the second circuit. Unfortunately, the Jungle Cutter can't make the
jump, so you'll need a new vehicle.  Remember where you left the Jungle Cutter
and steal another vehicle to make the jump.

The fourth round has you fighting another Jungle Cutter.  This Jungle Cutter is
in the first or second area.  Go back to where you left your Jungle Cutter and
take it against the enemy one.  Keep away from the other Jungle Cutter's blades
and hit it with yours.  After five hits, the Jungle Cutter is finished and so
is this level.

Story Level 5  [**SKULL-2-5]
---------------------
     Name: Dovenchenko Duel
     Characters used: Indiana Jones (Crystal Skull), Mutt, and 
                      Oxley (not controllable)
     Goal: Defeat Dovenchenko four times
     Finishing unlocks: Unlocks Dovenchenko, the Cemetery Warrior King and the
                        Kingdom of the Crystal Skull - Part 3 box in the
                        warehouse

You start off in the middle of an ant field with Dovenchenko chasing and
shooting at you.  Oxley is confused and can't be directly controlled, but will
run after you.  Try not to get too far in front of him, or he won't be able to
protect you from the ants.  Hit Dovenchenko four times to end the first phase
of this battle.  The ants will carry him off when you do.

An ant monster will form and try to attack you.  You need to place the traffic
cones on top of the ant mounds to stop them from coming out.  There are five
mounds on the level.  Only two of the mounds have ants coming out of them for
the first ant monster round - the two at the front of the level.  You have to
cap those two mounds to defeat knock down the ant monster.  There are two cones
are one the ground on the lefts side of the level.  To the left of those cones
is a broken vehicle.  Use the wrench to fix it to get a third cone.  On the
right side of the level is a jeep with a whip target.  Hit the target to get a
fourth cone.  When you place the two cones on the front to hills, Dovenchenko
comes back and fights you for another round.

Take another for rounds of health of Dovenchenko and the ants will take him
again.  The two cones you placed in the last level will be blasted off the
hills.  There will now be three hills that have ants coming out of them - the
two in the front and the one in the back on the right.  When you use the last
two cones, the ants will start bringing in cones from the edges.  Just look
around and you'll see one of them somewhere on the level.  When you place the
three cones, Dovenchenko comes back for another round.

Once you knock him down again, the cones blast off the hills and all five hills
have ants coming out of them.  Grab the cones coming in with the ants and cap
all five mounds.  Dovenchenko will finally be defeated.

-------------------------------------------------------------------------------
|            Kingdom of the Crystal Skull - Part 2 Treasure Levels            |
-------------------------------------------------------------------------------

Treasure Level 1  [**SKULL-2-6]
------------------------
     Name: Musical Mania
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer, Russian Grenadier
     Character ability 2 needed: Whip
          Characters with ability:
     Goal: Step on the five buttons in the large cell

Use the explosives on the metal containers in front of the sparking thing on
the wall.  Build the pieces that fall out to make a generator.  The generator
will open all the doors on the level releasing the inmates.

Go to the large cell at the end of the level.  There is a red and bronze piece
you can pick up right inside of the door. Pick it up and carry it to the large
green pad in front.  In the back right of the cell is a record player. Take it
to the pad as well.  Grab the shovel on the back wall and dig under the large
rock. The speaker on top will fall to the ground.  Take that to the pad and
you'll have all the pieces.  Build the record player.  Hit it once to start it
playing.

All the inmates will stop running and will dance in place.  Use the whip to tie
them up and drag them onto the buttons.  There are four inmates and five
buttons, so you'll need to stand on one of them to get all of them down at the
same time.  The map will flip over and the Treasure Chest will appear on the
opposite side.  It the record player stops playing, just hit it again to start
it back up.

Treasure Level 2  [**SKULL-2-7]
------------------------
     Name: Tomb Time
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer, Russian Grenadier
     Character ability 2 needed: Crystal Skull
          Characters with ability: Oxley
     Goal: Step on four buttons before the timer expires

To get access to the Treasure Chest, you have to push four red buttons.
There's a time limit for pushing them.  If you take too long, you have to start
the process over again.

When you first enter the level, there's a large metal box in front of you.
Blow it up with Explosives to uncover one button.  All the buttons are now open
for you to press.  There are a couple of torches on the wall that you can use
if you are playing with the Explosives character to keep the scorpions away.

The four buttons, in the easiest order to press in my opinion, are: the button
to the far left in front of the wooden plank, the button in the pit, the button
that was under the metal box, and the button on the right that's down the
stairs and next to the sealed door.  If you press these buttons fast enough, a
ladder up to the Treasure Chest will unwind.

Treasure Level 3  [**SKULL-2-8]
------------------------
     Name: Mirror Mayhem
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer, Russian Grenadier
     Character ability 2 needed: Crystal Skull
          Characters with ability: Oxley
     Goal: Direct a beam onto the shrine with the four alien statues

Use the Explosives character to blast the chain holding up the bridge.  Cross
the bridge and pull the lever on the other side to start the beam.

Use the Explosives character to destroy the shiny, metal box next to the
entrance.  That will reveal a metal disc.  Take the disc and put it on the
nearby statue.  You've now redirected the beam to the next statue.

At the next statue is another shiny, metal box.  Destroy that and build the
pieces to complete the second statue.

Have Oxley jump into the pit with all the ants and up to the far ledge to get
the disc sitting there.  Put the disc into the third statue to direct the beam
onto the shrine.

Use Explosives to destroy the metal box on the seesaw to lower the key to the
shrine area.  Grab the key and use it in the mechanism below the shrine to turn
the shrine's disc into the beam.  The shrine will rise up and you'll see a
Treasure Chest below it.  Use Explosives on the gate below the shrine to open
it.  Grab the Treasure Chest inside to end the level.

Treasure Level 4  [**SKULL-2-9]
------------------------
     Name: Forest Forage
     Goal: Pop 10 Balloons

Like all the vehicle Treasure levels, this one requires you to find and pop 10
balloons.  There are two jeeps at the start of this level that you can use to
get the balloons.

    Balloon 1: To the right of the entrance is a path that leads up a hill.  At
               the top of the hill is a balloon

    Balloon 2: Down the hill from the first circuit to the second circuit,
               there's a balloon in the air.  You'll need a jump boost to reach
               it.

    Balloon 3: On the second circuit, there is a trail up the hill to the left.
               Follow the trail and the balloon is hidden in the trees on the
               top.

    Balloon 4: At the bottom of the second circuit, there is a path going left
               away from the jump to the third circuit.  There is a balloon at
               the top of this little path.

    Balloon 5: At the peak of the jump from the second circuit to the third is
               another balloon.

    Balloon 6: There is a blocked off road at the bottom right of the third
               circuit.  Go through the barrier here and follow the trail up to
               the balloon.

    Balloon 7: On the upper path of the third circuit, there is a balloon near
               an intersection

    Balloon 8: There is another balloon further down the upper part of the
               third circuit.

    Balloon 9: At the top left of the third circuit is a jump to the first
               circuit.  There's a balloon at the end of this jump.

    Balloon 10: If you follow the right side of the third circuit path up the
                hill and keep going straight, the road will curve around to a
                big jump to the first circuit.  The final balloon is above this
                jump.

When you pop the last balloon, the Treasure chest will appear on the ramp up to
the tenth balloon.

Treasure Level 5  [**SKULL-2-10]
------------------------
     Name: Jungle Jump
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer, Russian Grenadier
     Character ability 2 needed: Crystal Skull
          Characters with ability: Oxley
     Goal: Jump from trampoline to trampoline to reach the Treasure Chest

I really don't like this level the first time I played it.  I was trying to
time when I pressed the Jump button to make the long jumps and it go really
frustrating. Then I got a tip from Charlene.  She told me that all I had to do
was press and hold the Jump button to make the high jumps.  This made this
level much, much easier. 

As far as the level itself goes, use the Explosives character to blast the
crate next to the right trampoline.  Build the pieces to make a fan. The fan
will blow you up to the first trampoline.  Before you go up, go to the far left
trampoline with the metal Treasure Chest.  Blast the Treasure Chest with
Explosives to show the real Treasure Chest.  After that, use the fan to get to
the first trampoline.  Press and hold the Jump button and move from trampoline
to trampoline until you reach the end.

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 2 Bonus Levels              |
-------------------------------------------------------------------------------

Bonus Level 1  [**SKULL-2-11]
---------------------
     Name: Peru Airport
     Characters used: Indiana Jones (Crystal Skull) and the Russian Officer

Use the Bazooka to blast the metal treasure chest to the right of the slider
box.  Grab the shovel that appears and dig up the rest of the slider track.
Push the box to the far end and use it to jump up to the ledge.  Grab the key 
out of the box and use it in the mechanism at the base of the ledge.  This will
start the second beam.  Move the box out of the way of both beams to open the
back gate.  Use the whip target to lower a platform in the first area.  Use the
platform to climb up to a new ledge.

Drop down to the far area and dig up the buried slider track.  Move the box to
the end of the track.  Use the Bazooka to blow up the metal box at the start of
the track.  Use the sword from the box to break the rope over the water at the
far end.  Use the box to jump up to the back ledge and use the elevator to get
to the top of the wall.  Turn the wheel at the top to flood the level.  Swim
forward from the ledge above water and you'll see the Treasure Chest floating
in the water.

Bonus Level 2  [**SKULL-2-12]
---------------------
     Name: Peruvian Market
     Characters used: Indiana Jones (Crystal Skull) and Mutt

Go to the far right of the level and turn the wheel.  The lava will drain from
the level.  Use the whip on the two targets near the wheel to start the saw
blades moving.  Shoot all six targets on the right side then use the whip to
grab the torch

Go down in the pit on the left side and light the fuse on the dynamite.  Once
the dynamite explodes, spin the wheel to lower the ramps.  Use the Trampoline
to get to the top of the ledge on the far left.  Use the water bottles to put
out the fire on the middle target.  Shoot the four targets on the left side.
If you've hit all the targets, the Treasure Chest will appear in the middle of
the level and the ramp will rise up so you can reach it.

Bonus Level 3  [**SKULL-2-13]
---------------------
     Name: Graveyard Tomb
     Characters used: Indiana Jones (Crystal Skull) and Mutt

Turn the wheel to raise a platform under the rope target.  Hit the whip target
to the left to raise an elevator.  Follow these platforms to the back left of
the level.  Fight the warriors there to get the sword.  Use the sword on the
rope target above the walkway you just used.  This will raise another platform
that will allow you to cross to a new part of the level.

Indiana jump and then attack to use the whip on the next hanging target.  Jump
to the next platform when it is above the mud then hop to the next bit of land.
Use the wheel at the top to raise another platform so Mutt can join you.  Use
Mutt's wrench on the machine to lower another platform.  Use that platform to
get to another wheel.

The wheel will raise some more platforms so you can jump to a new area.  Turn
the wheel in the new area to raise yet another set of platforms.  Use those
platforms to jump on a bar and up to the ledge on the far right.  The Treasure
Chest is on the far end of the ledge.

Bonus Level 4  [**SKULL-2-14]
---------------------
     Name: Temple Tussle
     Characters used: Indiana Jones (Crystal Skull) and Mutt

Turn the wheel at the start of the level to raise platforms to the left and
right.  Go forward and use the wheel to lower the lava level.  Use the newly
exposed platforms to jump to the machines on either side of the gate.  Fix both
machines with the Wrench to open the doors to the box with keys.  Grab a key.

Go back to the start of the level and take the left platform.  Build the broken
slider path and push the box to the end.  Use the box to get to the key
mechanism.  Use the key you picked up earlier to start a new light beam.

Use the right platform at the start of the level.  Hit the whip target to open
the gates.  Use the trampolines to jump over to the back ledge with the lever.
Pull the lever to start the second beam of light.  The elevator in the middle
of the level will start.  Get on that and ride it to the Treasure Chest.

Bonus Level 5  [**SKULL-2-15]
---------------------
     Name: Gorge in the Jungle
     Characters used: Indiana Jones (Crystal Skull) and Mac

There are a bunch of snakes at the start of the level.  Use Mac to kill them so
Indy doesn't get paralyzed with fear.  Go the far right, grab the rope and
swing to the box of Bazookas.  Grab the Bazooka and return to the left side of
the level.  Grab the shovel from the bottom left and use it to dig up the
buried slider track.  Build the slider track and move the box to the far end.
Use the box to hop over the flames to the next area.

On the other side, use the bottles to clear out enough of the flames that you
can safely cross back.  Use the whip on the target at the back to lower the
platform.  Climb to the ledge on the right side and use your Bazooka to blast
the metal chest.  A sword will appear when the chest is destroyed. 

Grab the sword and return to the right side of the level.  Use the sword on the
rope there to start the saw blade turning.  Hit the target behind the blades
with the bazooka to start an elevator up to a lever.  Ride the elevator and
pull the lever to start another elevator in the middle of the level.  Take this
elevator up to the Treasure Chest.

Super Bonus Level [**SKULL-2-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Collect 1,000,000 (one million) studs

Grab one of the cars and destroy all the vegetation you can hit.  Pick up all
the studs lying around the level.  You should be able to get really close to
400,000 studs.  At 400,000 studs, the blue steps become a ramp that you can use
with your car to jump to the back half of the level.  If you don't have 400,000
studs, punch the mail boxes and use the trampoline to get you over the top.

Use the car up here to collect all the studs and destroy all the vegetation.
If you don't have enough studs to finish the level, try collecting any studs
you missed over the jump.

<===========================================================================>
<           Kingdom of the Crystal Skull - Part 3 Hub  [**SKULL-3]          >
<===========================================================================>

                     Found in              Reward                Cost         
                ------------------   ------------------   ------------------
Red Brick       Plant with a whip        Score x 10           8,000,000
                target as a flower

Blue Brick       Light brown urn          Fearless            1,000,000

Green Brick      Lego skull face         Snake Whip             250,000

-------------------------------------------------------------------------------

The bulk of the hub is blocked to you until you complete the first two Story
Mode levels.  There is a grand total of one brick that you can collect before
you finish the first two levels.  The entrance to the first Story Mode Level is
to the right of your starting position, under a Lego archway.

After completing the first Story Mode level, buy the Car Boat.  Run the Car
Boat through the metal rocks blocking archway at the end of the cliff to start
the second Story Mode level.

Once you complete the second Story Mode level, most of the hub is open to you.
To reach the third Story mode level, hit the whip target above the little
outcropping near of the water falls.  The whip target is in left eye of a skull
shaped rock. The rock is in the middle of the hub.  When you hit the target,
the eye cover becomes a platform and a ladder will unwind.  Enter the eye to
start the third Story Mode level.

When the third Story Mode level is over, you lose Oxley.  Enter into the mouth
of the skull and climb the first pyramid to start the fourth Story Mode level.

After the fourth Story Mode level, you get Oxley back.  Climb to the base of
the upper pyramid.  Use Oxley to punch the skull device to the left of the
stairs to get the key.  Take the key to the mechanism on the right side of the
stairs.  Turn the key to turn the ramp up the upper pyramid into stairs.  

Take Indiana Jones to the top of the pyramid.  You have to break all twelve
Lego heads on the center square.  There are two whip targets to hit and two
spears to jump on.  The rest of the heads can be broken by punching or shooting
them.  You'll have to shoot the upper heads to destroy them.  When the last
head is destroyed, the sand around the center structure will fall away.  Jump
into the pit to start the final Story Mode level. 

-------------------------------------------------------------------------------

Level 1
-------
     Location: Under the archway at the top of the hub and to the right of the
               starting position.
     Story Level: Repair Scare
     Treasure Level: Campfire Countdown
          Characters Abilities Required: Female, Sword, Whip


Level 2
-------
     Location: Under the archway at the left edge of the cliff, on the mountain
               top starting position of the hub
     Story Level: River Ruckus
     Treasure Level: Riverside Rush
          Vehicle

Level 3
-------
     Location: In the left eye of the skull rock in the middle of the hub
     Story Level: Temple Tangle
     Treasure Level: Trick or Treasure
          Characters Abilities Required: Gun, Sword

Level 4
-------
     Location: The entrance is in the top of the first temple on the Skull
               Mountain plateau
     Story Level: Ugha Struggle
     Treasure Level: Tie Up High Up
          Characters Abilities Required: Explosives, Whip

Level 5
-------
     Location: Inside the upper temple on the Skull Mountain plateau
     Story Level: Akator Ambush
     Treasure Level: Pit of Peril
          Characters Abilities Required: Explosives, Spear

Bonus Level 1:
--------------
     Name: Jungle Jinx
     Location: Just below the top of the mountain that has the entrance to the
               first two Story Mode levels.  Use the rope to reach the ledge on
               the cliff that has the door with two skull above it.
     Requirements to access: Put spears in the targets below the skulls.  Jump
                             on each spear to open the level.

Bonus Level 2:
--------------
     Name: Lake Crypt
     Location: On the little island on the river below the UFO Super Bonus
               object
     Requirements to access: Use a female character to jump on the fallen stone
                             pillar and then to the roof of the crypt.  Grab
                             the Lego head there and place it on the green pad
                             to the left of the entrance.

Bonus Level 3:
--------------
     Name: Digger's Delight
     Location: On the upper end of the middle island.  There's a dig site with
               sparkling ground.
     Requirements to access: Use the Ugha Digger's shovel to uncover the
                             entrance to this level.

Bonus Level 4:
--------------
     Name: Treasure Room
     Location: To the left of the lower right stone circle that's next to the
               camp, there is a Lego door on the wall of the cliff.
     Requirements to access: Use a Female character to hop up on the rock next
                             to the flower pad and then jump up to the ledge
                             above the door.  Pull the lever on the ledge to
                             open the door to this level.

Bonus Level 5:
--------------
     Name: Cave Capers
     Location: In a cave on the left cliff wall of the island.  You have to
               swim from the bottom of the river around the hub island to the
               left.  The cave is above the dock in the back with the flower
               pad with the two Spear targets.
     Requirements to access:  Bring a Female character and a Spear throwing
                              character to the dock.  Put two Spears in the
                              targets.  Use the Female character to climb the
                              Spears and enter the cave.

Super Bonus Level:
------------------
     Location: At the base on the mountain where you start the hub, on the far
               right side
     Object Created: UFO
     How to Access Level: Climb up the ramp to the UFO

-----
Races
-----

Race: Car Boat
    Start Location: Next to the stone circle in the lower center part of the
                    hub, just below the waterfall near the skull rock
    Reward: Unlocks the Russian Officer

Race: Jungle Jeep
    Start Location: To the right of where you purchased the jeep and to the
                    left of the lower right stone circle
    Reward: Unlocks the Russian Machine Gunner and the Ice Cream Truck

Race: Raft
    Start Location: Below the mountain start of the hub and next to the
                    waterfall where you find the raft.  Use the sword to cut
                    the raft free from the right side of the river.  You have
                    to use the Ugha Digger to paddle the raft.  
    Reward: Unlocks the Ugha King

Race: UFO (Flying Race)
    Start Location: To the left of the left stone bridge from the center
                    island.  The start position is over the side of the cliff.
    Reward: Unlocks the Interdimensional Being

Race: Shoot / Break the Silver Skulls
    Start Location: On the back right side of the lower pyramid behind Skull
                    Mountain.  Hitting or shooting this skull raises the other
                    skulls.

        Skull 1: On the ledge at the mouth of Skull Mountain

        Skull 2: At the bank of the river down and to the right of Skull
                 Mountain.

        Skull 3: To the left of where the giant Yellow Flower in the camp drops
                 you off.

        Skull 4: On a ledge to the right and above the ledge with Skull 3
        Skull 5: Up the ladder on the far right of the camp.  You have to have
                 carried the parts box from the camp to build the ladder first

        Skull 6: On a ledge up and to the left of Skull 5. 

    Notes: I would recommend shooting the initial Skull and Skull 1, 4, and 6
           with a Bazooka from a distance to save time. As soon as you release
           the shot for the initial target start running for the edge of the
           plateau.  You can line of the shot to Skull on from on top of the
           plateau before you drop down to the river.  You can shoot Skull 4
           from the Skull 3 position and Skull 6 from the Skull 5 position.
           You'll probably have to jump on top of the stone block to the left
           of Skull 5 to line up the shot for Skull 6.  There isn't a whole
           lot of time to spare for this race, so it might take you a couple
           of passes.
    Reward: Unlocks Ugha Digger

----------
Characters
----------
Note: The position of the Ugha Digger and Ugha Assassin are swapped when they
      are listed on in the warehouse and from the hub.  This list is done from
      the warehouse order.

Name: Indiana Jones (Crystal Skull)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Whip
     Requirements to unlock: Available at the start of the hub level

Name: Marion (Crystal Skull)
     Location: Starting character - Follows you around
     Cost: Free 
     Abilities: Female
     Requirements to unlock: Available at the start of the hub level

Name: Mutt
     Location: Starting character - Follows you around
     Cost: Free
     Abilities: Wrench
     Requirements to unlock: Available at the start of the hub level

Name: Oxley
     Location: Starting character - Follows you around
     Cost: Free
     Abilities: Crystal Skull
     Requirements to unlock: Available at the start of the hub level

Name: Mac
     Location: Starting character - Follows you around
     Cost: Free
     Abilities: Pistol (Gun)
     Requirements to unlock: Available at the start of the hub level

Name: Soldier
     Location: On the back ridge, near the entrance to the first Story Mode
               level
     Cost: 15,000
     Abilities: Pistol (Gun), Security Access
     Requirements to unlock: Complete the first Story Mode level

Name: Russian Officer
     Location: Near the stone circle on the lower right portion the hub, next
               to the camp.
     Cost: 30,000
     Abilities: Bazooka (Explosives, Gun)
     Requirements to unlock: Win the Car Boat race

Name: Russian Machine Gunner
     Location: Near the stone circle to the left of the UFO Bonus object
     Cost: 20,000
     Abilities: Machine Gun (Gun), Security Access
     Requirements to unlock: Win the Jungle Jeep Race

Name: Ugha Warrior
     Location: On the stone circle below the skull mountain
     Cost: 20,000
     Abilities: Spear
     Requirements to unlock: Finish the third Story Mode level

Name: Ugha Assassin
     Location: Near the lower pyramid behind Skull Mountain (fourth Story Mode
               level entrance)
     Cost: 30,000
     Abilities: Blow dart (Gun)
     Requirements to unlock: Finish the fourth Story Mode level

Name: Ugha Digger
     Location: Around the stone circle below the Skull Mountain
     Cost: 15,000
     Abilities: Shovel
     Requirements to unlock: Win the Silver Skull smash race

Name: Ugha King
     Location: Near the lower pyramid
     Cost: 25,000
     Abilities: None
     Requirements to unlock: win the Raft race

Name: Agent Spalko
     Location: At the base of the upper pyramid
     Cost: 1,000,000
     Abilities: Female, Sword
     Requirements to unlock: Complete the fifth Story level and reassembly her

Name: Interdimensional Being
     Location: In the middle of the lower right stone circle, near the camp
     Cost: 1,500,000
     Abilities: Crystal Skull (since it is on his body)
     Requirements to unlock: Win the UFO Ride race

--------
Vehicles
--------

Name: Car Boat
     Location: On the top ledge, near the entrance to the second Story Mode
               level
     Cost: 5,000
     Abilities:
     Requirements to unlock: Complete Story level one.

Name: Jungle Jeep
     Location: To the right of the stone circle on the lower right corner of
               the hub and across from the temple gate in the mountain
     Cost: 30,000
     Abilities: Used in a race
     Requirements to unlock: Complete the second Story level

Name: Ice Cream Van
     Location: Near the stone circle to the left of the UFO Bonus object
     Cost: 30,000
     Requirements to unlock: Win the Jungle Jeep race

Name: Green Motorbike
     Location: To the left of the stone circle in the lower center part of the
               hub, just below the waterfall near the skull rock
     Cost: 15,000
     Requirements to unlock: Complete the second Story level

Name: Blue Motorbike
     Location: To the left of the bridge over the source of the river on the
               hub
     Cost: 15,000
     Requirements to unlock: Complete the second Story level

Name: Civilian Jeep
     Location: To the left of the stone circle that is to the left of the UFO
               Super Bonus object
     Cost: 20,000
     Requirements to unlock: Complete the second Story level

Name: UFO Ride
     Location: In the middle of the lower right stone circle, near the camp
     Cost: 250,000
     Abilities: Flies, used in a race
     Requirements to unlock: Complete the fifth Story level

----------
Red Bricks
----------

     Brick Found in: A plant with a whip target as a flower.  Use the whip on
                     the target to get the brick
     Bonus: Score x 10
     Effect: You will get two times as many points for each stud you collect.
             Stud multipliers are cumulative, so having a Score x 2 and a 
             Score x 10 multiplier active will collect you 20 times as many
             studs.
     Cost: 8,000,000
     Package Drop Location: Above the left side of the left bridge to the
                            center island

Location: To the left of the archway used for the first Story Mode level
     Requirements to access: Available at the start of the hub

Location: On the path down the mountain with the first and second Story levels,
          near the first bend
     Requirements to access: Complete the second Story level

Location: To the left of the bridge over the source of the river on the hub
     Requirements to access: Complete the second Story level

Location: In the middle island on the way up from the bridges to the dig site,
          there is a whip plant on the left
     Requirements to access: Complete the second Story level

Location: On the lower left corner of the middle island, on the mini-peninsula,
          is a whip plant
     Requirements to access: Complete the second Story level

Location: On the lower path from the UFO Bonus object, next to the wall is a
          whip plant
     Requirements to access: Complete the second Story level

Location: Below the UFO Bonus object is a river.  On the upper banks of the
          river there's a small spot of land with a whip plant.
     Requirements to access: Complete the second Story level

Location: At the bottom of the waterfall from the small crypt island is a camp.
          Next to the right tent is a box of parts.  Take this over to the
          green pad on the right.  Build the ladder and climb to the top of the
          wooden platform.  There's a whip plant next to the platform.
     Requirements to access: Complete the second Story level

Location: To the left of the stone circle in the lower center part of the hub,
          just below the waterfall near the skull rock
     Requirements to access: Complete the second Story level

Location: Below the left cliff is a small ledge with the whip plant. You have
          to swim around the main island hub to the left to reach the ladder
          and climb up to the ledge with the plant.
     Requirements to access: Complete the second Story level

-----------
Blue Bricks
-----------

     Brick Found in: Light brown urn with a scarab on the lid
     Bonus: Fearless
     Effect: Characters are no longer afraid of critters (for example, Indiana
             Jones will no longer be afraid of snakes)
     Cost: 1,000,000
     Package Drop Location: To the left of the stone circle on the lower right
                            portion of the hub

Location: Below the mountain where the hub begins is a rope that leads to a
          cave.  Climb up the rope and hop across the three plant bars to the
          right until you reach the little ledge with this pot.
     Requirements to access: Complete the second Story level

Location: On the outer path across from the dig site and down from where you
          found the Blue Motorbike is a stone pillar. Destroy the pillar to get
          the Blue Brick.
     Requirements to access: Complete the second Story level

Location: On the path below the stone circle that's left of the UFO Bonus
          Object, is a bird statue with a key.  Turn the key and the statue
          will fall over revealing an urn.
     Requirements to access: Complete the second Story level

Location: On the river below the UFO Bonus object is a small island with a
          crypt.  On the lower end of the island is a crane object.  Punch the
          lever on the right of the crane a few times to raise the urn.
     Requirements to access: Complete the second Story level

Location: On the right bank of the river, across from the small island with the
          crypt is a box with an urn on top.  Punch the box to drop the urn.
     Requirements to access: Complete the second Story level

Location: To the right of the waterfall coming down from the small island is a
          rope.  Grab the rope as you fall of the water fall and drop down on
          the small ledge with the urn.
     Requirements to access: Complete the second Story level

Location: To the left of stone circle in the lower center part of the hub, just
          below the waterfall near the skull rock and up the path is a whip
          target on the ground.  Pick it up and put in on the contraption to
          the left that has an urn held in the air by a water jet.  Hit the
          whip target to drop the urn.
     Requirements to access: Complete the second Story level

Location: On the lower plateau behind the Skull Mountain, go the far right
          corner.  The urn is on a narrow ledge here.
     Requirements to access: Complete the third Story Mode level

Location: Have Oxley grab the Lego head to the left of the lower pyramid.
          Climb the stairs and put the head on green pad to the left of the
          base of the upper pyramid to drop the urn.
     Requirements to access: Complete the fourth Story Mode level

Location: On top of the upper pyramid in the Skull plateau
     Requirements to access: Complete the fourth Story Mode level and make the
                             stairs up the upper pyramid.  Take a spear
                             throwing character and put spears into the two
                             targets on the stone pillar on top of the pyramid.
                             Have Marion jump up the spears to the top of the
                             pillar, and then have her jump from the pillar to
                             the top of the pyramid.
    
------------
Green Bricks
------------

     Brick Found in: Lego Skull faces
     Bonus: Snake Whip
     Effect: All whips are replaced with snakes
     Cost: 250,000
     Package Drop Location: To the left of the stone circle on the lower right
                            portion of the hub

Location: Below the path down from the mountain at the back where you started
          the hub and next to the UFO Super Bonus object
     Requirements to access: Complete the second Story level

Location: In the middle of a stone circle with four columns around it, to the
          left of the UFO Super Bonus object
     Requirements to access: Complete the second Story level

Location: To the left of the stone circle that is to the left of the UFO Super
          Bonus object is a metal skull box. Blow the box up with Explosives or
          hit the box a couple of times with a vehicle to expose the Skull
          face.
     Requirements to access: Complete the second Story level

Location: Above the left side of the left rock bridge to the center island with
          the dig site.  The skull is in a metal box that you'll need to
          destroy with Explosives or a vehicle.
     Requirements to access: Complete the second Story level

Location: On the middle island just below the right stone bridge in the lower
          part of the island is a skull
     Requirements to access: Complete the second Story level

Location: On the river below the UFO Bonus object is a small island with a
          crypt.  The skull is to the right of the temple.
     Requirements to access: Complete the second Story level

Location: At the base of the waterfall below the small island with the crypt is
          a camp with a large yellow flower.  Jump on the yellow flower and
          ride the air currents up to the ledge above it.  Destroy the Lego
          bricks nearby and build a Lego skull
     Requirements to access: Complete the second Story level

Location: In the middle of the stone circle in the lower center part of the
          hub, just below the waterfall near the skull rock
     Requirements to access: Complete the second Story level

Location: Below the left cliff is a small ledge. You have to swim around the
          main island hub to the left to reach the ladder and climb up to the
          ledge.  Step on the large yellow flower to the end of the ledge to be
          carried up to the ledge with the skull.
     Requirements to access: Complete the second Story level

Location: At the left base of the upper pyramid, through the mass of ants
     Requirements to access: Complete the fourth Story level

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 3 Story Levels              |
-------------------------------------------------------------------------------

Story Level 1  [**SKULL-3-1]
---------------------
     Name: Repair Scare
     Characters used: Indiana Jones (Crystal Skull), Mutt, and Oxley
     Goal: Rebuild the Car Boat
     Finishing unlocks: The Car Boat and the Soldier

Hit the chest to the left of the partially built vehicle to open a box of
Bazookas. Grab the Bazooka and blast the metal stones on the left that the
monkey is standing on.  The monkey will jump to the top of the cave and a mass
of ants will come out of the hole.  Use Oxley to punch one of the trees near
the monkey to get a banana.  Throw the banana at the monkey to get the key he
is holding.

Use the key on the bridge to finish the connection to the middle island.  Cross
the bridge and grab the box of pieces on the other side.  Bring the box to one
of the pads next to the vehicle.

Have Indiana climb the vine hanging in the middle island to get on top of the
ledge.  Go to the far end and hit the whip target on the bridge to complete the
path to the next ledge.  Use the Wrench to repair the machine at the far end.
When the machine is fixed, it will lower the crate to the ground, giving you
access to the second box of pieces.  Take that box back to the vehicle.

Go to the last area at the right of the level.  Use the whip on the target
attached to the rocks.  Release more ants.  Build the boulders into steps that
will let you reach the top on the nearby rock.  Climb up there and grab the
last box of pieces.  Build the pieces to finish the Car Boat and this level.

Story Level 2  [**SKULL-3-2]
---------------------
     Name: River Ruckus
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Vehicles used: Car Boat
     Goal: Destroy three rounds of vehicles
     Finishing unlocks: Most of the hub, but nothing directly

The water in this level is pretty deep.  If you run into deep water with a
vehicle that cannot float, your vehicle will be destroyed.  You have to destroy
several waves of enemy vehicles to finish this level.  On the plus side, if any
of the enemy jeeps starts harassing you too much and you have a vehicle which
floats, head into the water.  The jeep will follow you and get destroyed.

The first wave is consists of four jeeps.

The second round has two jeeps and three car boats.

The next round consists of two armored car boats and one regular car boat.  I
grabbed one of the car boats with a forward gun for this part of the level.
The two armored car boats are in the middle of the river.  When you knock their
armor off, they will start following you.  It takes a fairly decent hit of your
car boat to knock off the armor of the enemy car boats.  After you defeat this
last wave of vehicles, the level ends.

Story Level 3  [**SKULL-3-3]
---------------------
     Name: Temple Tangle
     Characters used: Indiana Jones (Crystal Skull) and Marion (Crystal Skull)
     Goal: Defeat the Ugha King
     Finishing unlocks: Ugha Warrior

Your immediate goal is to complete the skeletons on either side of the
entrance.  Go to the right side of the level. The squares on the ground with
the five holes in them are spear traps.  Try to avoid standing or crossing
them. Use Indy's whip to swing across the spiked rollers.  Break the object on
the other side and build to finish the slider track.  Push the block to the end
of the slider track. There's another slider to the right.  Again break the box
next to it, build the track and push the box to the end.  The grate in the
floor between the tracks will open. Take the key from the floor and use it in
the key mechanism.  Marion will now be able to cross the roller spikes.

Grab the golden disc near the skulls just past the sliders.  There are floor
spikes here, so watch where you step.  Just past the floor spikes is a green
I-beam.  Put the disc on the I-beam.  Push the handle on the wall to rotate the
I-beam into position.  Jump on the chain on the far left wall to raise another
disc.  This will cause an alcove on the wall to open. Grab the helmet here and
put it on one of the skeletons at the entrance.  Be careful not to step on any
of the spike traps on the way back to the entrance.  If you step on one, you'll
drop your helmet and it will disappear, forcing you to go back to the alcove to
get a new one.

Now go to the left side of the entrance.  Use Marion to jump up to the ledge
with the wheel and turn it.  This will raise a platform from the water.  Have
Indiana step on the platform.  Have Marion turn the wheel again to move the
platform so Indiana can reach the other side. Move both characters to the left.

In front of you is a large machine with a row of three stone symbols above a
row of three cylinders with symbols.  You have to get the symbols on the
cylinders to match the symbols on the panels above them.  The wheel below each
cylinder will rotate it one symbol.  Use the whip on the target in the middle
to expose the middle wheel.  When all the symbols match, have Marion jump from
the flower pad on the left to the bar above.  If everything matches, an alcove
to the left of Marion will open and another helmet will appear.  Again take
this helmet back to the entrance and put it on one of the skeletons.

When you place the second helmet, the warrior king will be knocked down to your
level.  You can't hurt him with weapons. Use the whip to tie him up and drag
him to one of the spear traps on the right.  Once he's been hit by a trap three
times, the level is over.

Story Level 4  [**SKULL-3-4]
---------------------
     Name: Ugha Struggle
     Characters used: Indiana Jones (Crystal Skull), Mutt and 
                      Marion (Crystal Skull)
     Goal: Defeat four rounds of Ugha warriors
     Finishing unlocks: Ugha Assassin

To finish this level, you have to fight through four waves of warriors.  The
first round consists of six unarmed Ugha warriors.  The second round contains
six more unarmed warriors.

After you finish off the second wave, the lower ramp on the pyramid turns into
steps.  When you climb as high as you can go, the third round will start.
Round three has four blow dart shooting warriors and four spear throwing
warriors.  The blow dart shooting warriors will come down to your level and
attack you.  The spear warriors will throw their spears down from above.  You
have to grab their spears and throw them back or jump to the sides and grab a
spear from the rack.  To make things even more exciting, a large rock rolls
down the middle of the stairs every so often.

When you defeat the third round of warriors, the next steps on the pyramid pop
up.  Climb them and use the bar to get to the next landing. The next phase
starts when you reach the landing.  The final wave consists of two spear
throwing warriors and two kings.  To take out the spear throwing warriors at
the entrance to the pyramid, grab their spears or grab a spear from the side
To kill the kings, you have to drop things on them.  To kill the king on the
left, jump to the left side of the pyramid and use the whip target.  To kill
the king on the right, have Marion jump on the flower pad and grab the rope.
When you have defeated this last wave, climb to the top of the pyramid to end
the level.

Story Level 5  [**SKULL-3-5]
---------------------
     Name: Akator Ambush
     Characters used: Indiana Jones (Crystal Skull) and Marion (Crystal Skull)
     Goal: Defeat Agent Spalko
     Finishing unlocks: the UFO Ride

There are several rounds to this final battle.  When you defeat Agent Spalko in
one room, you'll move to another one.  Most of the battle involves destroying
the stone blocks Agent Spalko has in her physic grasp.

In the first room, Agent Spalko will smash rocks on the ground and leave them
there for a few moments.  The rocks have two buttons on them.  You have to put
Marion and Indy on the buttons to destroy the rock.  Repeat this process four
times to destroy all four rocks.  As the rocks get destroyed, so does the
circular arena that you are running around.  If you are playing solo, the
computer won't automatically jump the character it controls onto the rock.
You have to swap to the other character once you place the first one.  

Once you destroy the last rock, you'll end up in a new area.  The rocks this
time are circling around Agent Spalko.  To get on the rock, Indy has to hit the
whip target on a rock and drop down to the rock below.  Marion has to jump onto
the rock with the flower pad and then jump onto the rock.  To make life more
exciting, every so often Agent Spalko will release an electric beam that will
kill you pretty quickly.  When three rocks are destroyed, the final rock will
touch close enough to the ground that Indiana can jump on it.

Again once you destroy the last rock, you'll end up in a new area.  There are
rocket launchers on either side of the level.  Grab one.  Agent Spalko will
attack with the electric beam again, so be ready to jump away from it.  She
will also pull metal things out of the wall to throw at you.  When there is a
metal object in her grasp, shoot it with the rocket launcher.  Destroy four or
five objects and you will finally defeat Agent Spalko.

-------------------------------------------------------------------------------
|            Kingdom of the Crystal Skull - Part 3 Treasure Levels            |
-------------------------------------------------------------------------------

Treasure Level 1  [**SKULL-3-6]
------------------------
     Name: Campfire Countdown
     Character ability 1 needed: Female and Sword
          Characters with ability: Agent Spalko
     Character ability 2 needed: Whip
          Characters with ability: Indiana Jones
     Goal: Light 10 campfires

There are ten torches on this level.  You have to use each one to light a
campfire.  When all campfires are lit, you will get the Treasure Chest.

    Fire 1: Next to the entrance, there is a torch and a campfire.

    Fire 2: To the right of the entrance, there is a flower pad next to the
            first stone.  Grab a torch and jump to the bar then onto the stone.
            The campfire is on top of the stone.

    Fire 3: To the right of the flower pad are a few stones.  Break the stones
            and build the third campfire.

    Fire 4: To the left of the entrance to the bridge is a cave blocked by a
            stone with a whip target.  Hit the target to reveal the campfire
            behind it.

    Fire 5: Build the pieces from the stone blocking the previous campfire.
            Grab a torch and have Agent Spalko jump on top of the rock.  The
            campfire is on top of the rock.

    Fire 6: Have Agent Spalko jump across the bridge.  Use the key on the other
            side to raise the bridge.  Just past the bridge is a box of parts.
            Take the box to the green pad on the other side of the bridge.
            Build the pieces into a campfire.

    Fire 7: Use the whip on the shovel that is in the mud on the far side of
            the bridge.  Use the shovel to dig up the campfire nearby.

    Fire 8: Use the sword on the rope target on the far side of the bridge to
            raise the platform.  Grab the nearby torch and jump onto the rock.
            The campfire is on top of this rock.

    Fire 9: Grab the torch just past campfire 8.  Approach the wooden bridge to
            the next rock.  The bridge will fall away, but you can jump to the
            far rock.  The campfire is on top of the far rock.

    Fire 10: Use the shovel to dig in the glowing ground below campfire 8.  You
             will dig up the last campfire.

Treasure Level 2  [**SKULL-3-7]
------------------------
     Name: Riverside Rush
     Characters: Indiana Jones (Crystal Skull) and Mutt
     Goal: Pop 10 Balloons

Like all the vehicle Treasure levels, this one requires you to find and pop 10
balloons.  There is a Car Boat just down the trail from your starting position.
(There's a jeep there too, but you'll need the Car Boat for a couple of the
balloons.)

    Balloon 1: Just up from your start position, behind the waterfall is the
               first balloon

    Balloon 2: The second balloon is in the lake just below the waterfall
               that's next to the entrance to the level

    Balloon 3: Behind the waterfall at the back of the level.  This waterfall
               leads to the main river in the level.  It's almost impossible to
               see this balloon, but it is there.  If you are missing a
               balloon, it's probably this one.  It's on the near side of the
               trail.  If you stay close the back wall, you won't necessarily
               hit it.  If you get too close to the edge, you will fall into
               the waterfall.

    Balloon 4: In the river below the main waterfall is balloon 4.  You'll
               either need the vehicle jump on the left bank to reach this
               balloon or exit and jump from you vehicle to reach it. The third
               balloon is just above this one on the trail, if you've missed it

    Balloon 5: Follow the river downstream.  There will be a balloon in the
               river before the wooden log across it.

    Balloon 6: On the wooden log going across the river is balloon 6.

    Balloon 7: At the edge of the waterfall off this level is the next balloon.
               If you go over this waterfall, you'll die.

    Balloon 8: From the edge of the waterfall, follow the ridge all the way to
               the left to find balloon 8.

    Balloon 9: From the edge of the waterfall, follow the ridge to the right to
               find balloon 9.

    Balloon 10: The final balloon is at the midpoint of the upper road that
                goes along the mountain wall edge of the level.  You have to
                jump off the road to the area below to reach this balloon.

When you pop the last balloon, the Treasure chest will appear upper the main
waterfall at the back of the level.

Treasure Level 3  [**SKULL-3-8]
------------------------
     Name: Trick or Treasure
     Character ability 1 needed: Gun
          Characters with ability: Mac, Soldier, Russian Officer, 
                                   Russian Machine Gunner, or Ugha Assassin
     Character ability 2 needed: Sword
          Characters with ability: Agent Spalko
     Goal: Uncover 5 diamonds

This level has fourteen large boxes.  In nine of the boxes, there are warriors
and in five of the boxes, there are diamonds.  Your goal is to uncover and
collect the five diamonds.
 
     Diamond 1: Use your sword to cut the rope of the box to the left of the
                entrance

     Diamond 2: Go as far down as you can from the entrance of the level. Use
                the target next to the box to blast the box open

     Diamond 3: To the left of the entrance is another box with a target next
                to it.  Hit the target to open the box.

     Diamond 4: On the left side of the level, hit the target in the middle of
                the spinning cylinders

     Diamond 5: On the right side of the level, hit the target on the section
                that has the four skulls on back wall.

When you grab the last diamond, the Treasure Chest will appear in the middle of
the stone circle at the entrance.  If you are interested, the following boxes
have warriors.  The warriors with spears can only be killed by throwing a sword
or a spear at them.

     Warrior 1: Use your sword to cut the rope of the box to the right of the
                entrance.

     Warrior 2: On the left side of the level, Use your sword to cut the rope
                of the first box that is to the left of the waterfall.

     Warrior 3: On the left side of the level, use your sword on the right most
                box under the spinning cylinders

     Warrior 4: On the left side of the level, use your sword on the left most
                box under the spinning cylinders

     Warrior 5: To the right of the entrance, hit the target next to the box
                that is before the spinning spiked rollers.

     Warrior 6: To the right of the entrance, use your sword to cut the rope
                above the box that's above the spinning spiked rollers.

     Warrior 7: On the right side of the level, hit the target on the right
                slider path

     Warrior 8: On the right side of the level, use your sword on the rope
                above the box just to the right of the four skulls

     Warrior 9: On the right side of the level, hit the target next to the
                furthest right box

Treasure Level 4  [**SKULL-3-9]
------------------------
     Name: Tie Up High Up
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer
     Character ability 2 needed: Whip
          Characters with ability: Indiana Jones
     Goal: Press all four buttons near the top of the level at once

Use the Explosives to blow up the two shiny, metal statues on either side of
the entrance.

At the base of the pyramid is an endless supply of warriors.  Tie one of them
up with a whip and drag him to the top of the pyramid.  Place him on one of the
two buttons near the entrance.  Do the same thing to the other button.  You
have to move pretty quickly, or the first warrior will escape.  If a warrior
escapes, he will run back to the base of the pyramid.  

When you have two warriors on the entrance buttons, have both characters jump
up to the buttons that were covered by the shiny, metal statues.  The Treasure
Chest will appear in the middle of the entrance.

Treasure Level 5  [**SKULL-3-10]
------------------------
     Name: Pit of Peril
     Character ability 1 needed: Explosives
          Characters with ability: Russian Officer
     Character ability 2 needed: Spear
          Characters with ability: Ugha Warrior
     Goal: Drain the water in the level

Throw spears in the two spear targets at the beginning of the level.  Use
Explosives to blast the metal pieces near the top spear.  Climb the spears and
step on the button that was under the metal pieces.  The water level will drop
a little bit.

The two spear targets at the base of the stairs you are on will help you get
back to these stairs, if you want.  They aren't necessary.  To the right of the
base of the stairs is a ledge with metal pieces and another spear target.  Put
the spear in the target and blast the metal pieces with explosives.  Step on
the newly exposed button to drop the water down another level.

Go to the left of the side of the level.  You'll see three spear targets
leading up to some more metal pieces.  Again, put the spears in the target,
blast the metal pieces and step on the exposed button.  The water will all the
way down.

The Treasure Chest is available at the back of the level.  There are a number
of purple studs along the outer edges of the level, if you are interested.

-------------------------------------------------------------------------------
|             Kingdom of the Crystal Skull - Part 3 Bonus Levels              |
-------------------------------------------------------------------------------

Bonus Level 1  [**SKULL-3-11]
---------------------
     Name: Jungle Jinx
     Characters used: Indiana Jones (Crystal Skull) and Agent Spalko

Build the slider path on the right side of the starting area.  Use the sword to
cut the rope and lower the platform.  Use Agent Spalko to jump on the platform
and push the box to the lower level.  Have Indiana Jones jump on the box and
swing across to the next area.

Kill the warriors to get their spears.  Turn the wheel to raise a platform so
Agent Spalko can cross the mud.  Use the two spears on the two targets to the
back right of the level.  Have Agent Spalko use the spears to cross to the next
area. Use the wheel here to raise a platform so Indy can cross.  Use the whip
targets to swing over to the area on the far right.

Use the lever there to start an elevator and raise a platform so Agent Spalko
can cross.  Have Agent Spalko jump to the elevator and up to the top ledge.
Grab a shovel from the box and drop down on the left side of the platform.  Dig
up the ladder pieces and build them to reach the top level. Have both
characters step on the buttons on top of the ledge to make the Treasure Chest
appear.

Bonus Level 2  [**SKULL-3-12]
---------------------
     Name: Lake Crypt
     Characters used: Indiana Jones (Crystal Skull) and Mac

Shoot the target at the start of the level to start three elevators and a
platform moving in the water to the right.  Take these to the far right of the
level.  Jump to the back right ledge that's got the native with the blow dart.
Pull the lever behind him to start another elevator going in the middle of the
level.

Go back to the lower right platform.  Use the rope to swing over and grab a
Spear.  Use the Spear in the target on the middle of the back of the level.
Grab another spear and put it in the other target.

Use the spear to climb to the top of the wall on the left.  Use the whip to get
the shovel from the left ledge.  Dig up the slider track section and build it.
Move the box to the end.  Climb on top of the box and jump to the Treasure
Chest.

Bonus Level 3  [**SKULL-3-13]
---------------------
     Name: Digger's Delight
     Characters used: Indiana Jones (Crystal Skull) and Mutt

Grab the shovel on the left and use it to dig up the ladder pieces.  Build the
ladder and climb up to the ledge on the right.  Dig up the ground in the middle
of this new area to get a chest.  Inside the chest is a key.  Use the key on
the mechanism in the back to start a saw blade to kill the soldier.  If you are
fast enough on grabbing a gun, you can just use the gun to kill the soldier.
Use the whip to grab the water bottle from the ledge where the soldier was.
Use the bottle to put out the fire that is in front of the spear.

Use the whip on the target to start the platform above where you just put out
the fire.  Have Mutt jump on the bar and then onto the moving platform.  Jump
to the machine and use the Wrench to repair it.  The elevator on the left side
of the level will start.  Grab the spear and go left to the middle of the
level.  Put the Spear into one of the targets in the middle of the back wall.

Ride the elevator on the left side of the middle section into the left area.
Dig up the sparkling ground to get another chest.  Break that to get the torch.
Use the torch on the explosives in the upper left section to uncover the
bicycle.  Use the whip target to raise the ramps.  Jump across the gap to the
wheel.  Turn the wheel to raise a platform that spans the gap.  Drop down to
the bottom of the level and destroy the plants in the middle part.  Grab the
Spear behind the plants.

Ride the bike up the ramp, across the platform, and onto the orange button.
This will raise a platform that will let you leave this area.  Use the spear on
the second target in the middle section.  Climb the Spears and get the Treasure
Chest.

Bonus Level 4  [**SKULL-3-14]
---------------------
     Name: Treasure Room
     Characters used: Indiana Jones (Crystal Skull) and Ugha Assassin

Use the Ugha Assassin to hit the two targets at the back of the level.  These
targets will open up the gates on the left and right sides.

Go through the right gate and grab the shovel.  Return to the middle section
and dig up the chest.  Break the chest to get the water bottle.  Use water
bottle to extinguish the flames on the far end of the rope. Shoot the target to
lower the platform in the back.  Swing across the rope, climb the platform and
pull the lever.  An elevator in the middle of the level will start moving.

Go to the left side and dig up the two sections slider track. Move the box to
the end of the track.  Jump from the box to the rope to the back of the level.
Turn the wheel to raise the rest of the platforms in the middle section.

Cross all the middle section platforms to reach the Treasure Chest.

Bonus Level 5  [**SKULL-3-15]
---------------------
     Name: Cave Capers
     Characters used: Indiana Jones (Crystal Skull) and the Soldier

Use the whip to swing over to the left.  Turn the wheel to raise a walkway back
to the starting location.  Use the water bottle to put out the flames on the
small ledge that's behind the walkway you just raised.  Also, use the water
bottles to put out the flames to the right of the starting location.

Use the whip to swing across to the right.  Turn the wheel there to raise
another walkway.  Use the soldier to hit the target next to the gate to open
it. Go through this area and grab the torch in the back.  Use the torch to
light the fuse on the barrels of Explosives above the last wheel.  Step on the
two buttons below the Explosives to lower some platforms.  Jump across the
platforms to the Treasure Chest.  If you didn't get the flames out between you
and the Treasure chest earlier, there are some bottles next to the two buttons.

Super Bonus Level [**SKULL-3-16]
-------------------------
     Characters used: Indiana Jones (Crystal Skull) and Mutt
     Goal: Collect 1,000,000 (one million) studs

Grab a car.  Break all the vegetation and collect all the loose studs you can.
I had just under 800,000 just using the car and smashing plants.  There are
some places behind the houses that you might have to jump out of the vehicle to
reach.

At the back of the level, near the 1,000,000 stud counter machine, use the
trampoline to jump to the platforms.  Use your whip to reach that last one.
This should put you over 900,000.  At the house near the start of the level is
a whip target. Use this to start the elevator that will let you reach the top
of the house.  There are some studs near the swimming pool.  That should get
you over 1,000,000 studs. If not, the playground nearby has some extra studs.
                
<===========================================================================>
<                      Super Bonus Levels Hub [**BONUS]                     >
<===========================================================================>

The Super Bonus Level Hub allows you to replay the Super Bonus levels from each
of the six game Hubs.  You have to first play the level by accessing it through
the Hub level before it.  Since each Super Bonus Level gives you 1,000,000
studs per run and you can complete each level in around 5 minutes, replaying 
these levels is not a bad way to get some extra studs.

<===========================================================================>
<                           Creator Hub [**CREATOR]                         >
<===========================================================================>

There are four sections to the Creator Hub: the Level Builder, Character 
Creator, Build Your Own Adventure, and Quick Play.

For the completion percentage of the Creator Hub, all that matters is the Level
Builder section.  You have to complete the four tutorials and then purchase 
everything from all the different tile sets.  There are four different 
characters that are used for building, the Builder, the Boxer, Mola Ram, and 
the UFO.  The Builder and the Boxer both have items that you can purchase.  For
most items you can purchase, there will be one purchase per block. There are 
some blocks, like the one that holds the closed chest, which you have to 
purchase both items individually.

To make things even more challenging, the items cycle between items slower when
they are the active item and the item that you're currently viewing looks like
a purchased item.  You have to purchase every available item to get 100%

I ran into a problem on my first play through of the game where the game didn't
register that I bought the microwave in the Kingdom of the Crystal Skull - 
Part 1 set.  I purchased it again and had 100% on the Creator box, but I didn't
get the 100% completion achievement.  I exited the game and reloaded.  When I 
came back, the Creator said I was only 99% complete.  I went back and 
repurchased the microwave and again the 100% completion on the Creator, but I 
still didn't get the 100% completion achievement.  I went into a game hub after
that and as soon as the hub loaded, I got the achievement.

The other three sections have achievements attached to them, but don't impact
your completion percentage.

<===========================================================================>
<                            Achievements  [**ACH]                          >
<===========================================================================>

<===========================================================================>
<                               Misc  [**MISC]                              >
<===========================================================================>

REVISION HISTORY:

1.00 � The walkthrough is done for the hubs.  I still need to add the
       Achievement section and more details on how to get 100% for the Creator
       section.  There�s enough information here for you to complete everything
       on your own, so I�m calling the guide complete.

0.418 - I've added the Raiders of the Lost Ark and Temple of Doom sections to 
        the guide, so I've now got three of the six main hubs.  According to 
        the game that means I'm 41.8% done.

0.142 � Initial version � Created the initial format of the guide.  I think the 
      sections before the walkthrough are essentially complete, but I did a lot
      of it from memory.  As I work through the game a second time, I'll update
      these sections to include items I've missed.  

      I've completed the Kingdom of the Crystal Skull - Part 1 area completely.
      The rest of the hubs I did by looking at my first saved game, so I don�t
      have complete information on them.  I'll update the missing information
      of those hubs when I get to them on my second play through.

      I'm not going to answer any questions, etc. about portions I haven't yet
      reached in the guide.  Please hold off on sending emails on those areas
       until I get to them in the guide.  If you notice any errors with the 
      portions I've covered, please contact me.  ([email protected])

      The version number 0.142 comes from the game.  I've completed the Kingdom
      of the Crystal Skull - Part 1 in the guide.  When you get 100% on that 
      hub, the games says you are 14.2% complete.

POSTING THIS GUIDE ON OTHER SITES:

If you want to post this guide on your site, please email me and I'll give you
permission ([email protected]). My only conditions are:

   - You don't charge money to use this guide
   - You leave the guide in its original format
   - You don't claim any part of this work as your own.
   - You post updates to the guide within a reasonable amount of time after I
     send them to you.  I don't want to get flooded with email about something
     I've updated weeks ago because your site has an old version.

COPYRIGHT NOTICE:

This walkthrough may not be reprinted or distributed on any web site or printed
media without my expressed written consent.  This document is provided as a
free resource to its intended audience.  No other party may receive any
monetary compensation for any portion of the material presented within this
document.  If permission is given by me to use this document, it must be
presented in its original form unedited, with the exception of correcting any
spelling or grammar errors contained in this document or any reformatting
required to present this document on a given web site.  The owner of this
document reserves the right to rescind permission to use this document, if the
owner feels that any of the conditions stated in the copyright notice have been
violated. This copyright notice must accompany any reprinted version of this
document.

Copyright � 2009

<===========================================================================>
<                         Acknowledgements  [**ACK]                         >
<===========================================================================>

I pretty much figured out everything on my own, but I did double check some
things on the GameFaq site's board.  Most of the bug information that I've 
provided came from posts I found there as well as from some personal
experience.

A special thanks to Charlene O�Brien for telling me that you could just hold
down the jump button on a trampoline to do the high jumps.  This made life much
easier the than trying to time when you needed to push the Jump button.