.----------------. .----------------. .----------------. .----------------. | .--------------. || .--------------. || .--------------. || .--------------. | | | _____ | || | _________ | || | ______ | || | ____ | | | | |_ _| | || | |_ ___ | | || | .' ___ | | || | .' `. | | | | | | | || | | |_ \_| | || | / .' \_| | || | / .--. \ | | | | | | _ | || | | _| _ | || | | | ____ | || | | | | | | | | | _| |__/ | | || | _| |___/ | | || | \ `.___] _| | || | \ `--' / | | | | |________| | || | |_________| | || | `._____.' | || | `.____.' | | | | | || | | || | | || | | | | '--------------' || '--------------' || '--------------' || '--------------' | '----------------' '----------------' '----------------' '----------------' _____ _ _ _ ___ |_ _| | (_) | | |__ \ | | _ __ __| |_ __ _ _ __ __ _ | | ___ _ __ ___ ___ ) | | | | '_ \ / _` | |/ _` | '_ \ / _` | _ | |/ _ \| '_ \ / _ \/ __| / / _| |_| | | | (_| | | (_| | | | | (_| | | |__| | (_) | | | | __/\__ \ / /_ |_____|_| |_|\__,_|_|\__,_|_| |_|\__,_| \____/ \___/|_| |_|\___||___/ |____| The Adventure Continues Version 1.0 Email: [email protected] <===========================================================================> < About this Guide > <===========================================================================> Welcome to my guide for Lego Indiana Jones 2: The Adventure Continues. Hope you find this useful. I'm sure you'd figure this out on your own, but there are codes in brackets after each section in the Table of Contents. You can search this page using these codes (Ctrl-F) to quickly jump to that section of the document. I�m not retyping the information in the manual, so make sure you read it. I'm writing this for the Xbox 360. I don't have any information about any other platforms, but I'm assuming all versions are similar enough. <===========================================================================> < Table of Contents > <===========================================================================> < > < > < > The Basics [**BASICS] < > < > Controls < > < > Major Differences between this and the original Lego game < > < > Game Freezes and other Bugs < > < > < > < > Game Mechanics [**GAME] < > < > Character Types / Tools < > < > Obstacles and how to get past them < > < > < > < > Hub System Overview [**HUB] < > < > < > < > Walkthrough [**WALK] < > < > Raiders of the Lost Ark Hub [**RAIDERS] < > < > Temple of Doom Hub [**TEMPLE] < > < > The Last Crusade Hub [**CRUSADE] < > < > Kingdom of the Crystal Skull - Part 1 Hub [**SKULL-1] < > < > Kingdom of the Crystal Skull - Part 2 Hub [**SKULL-2] < > < > Kingdom of the Crystal Skull - Part 3 Hub [**SKULL-3] < > < > Super Bonus Levels Hub [**BONUS] < > < > Creator Hub [**CREATOR] < > < > < > < > Achievements [**ACH] < > < > Misc [**MISC] < > < > < > < > Acknowledgements [**ACK] < > < > < > <===========================================================================> <===========================================================================> < The Basics [**BASICS] > <===========================================================================> Lego Indiana Jones 2: The Adventure Continues is a completely new Lego game based on the four Indiana Jones movies. There have been some significant changes in the format of the game, so you might want to read what's changed in the game if you just jump into the game and get a little confused. ************** * Controls * ************** I'm not going to go over which keys / buttons you press in this section, because that depends on what system you're playing this game on. Rather, this section will give you the name I'm going to use for each of the actions and you can figure out which button that maps to on your machine. There are four main buttons that you'll use for playing the game. These buttons are: Attack - Pressing this button will cause your character to attack with whatever object he / she is currently holding. If the item is a gun, your character will shoot the gun. If it's an object like a shovel, your character will swing it. If you aren't holding anything, your character will throw a punch. If you are holding an object that can be thrown or targeted, like the whip, a bottle, or a gun, press and hold the Attack button. This will cause a crosshair to appear on the screen. While holding the Attack button, move the crosshair over the object you want to target. If you move over something that can be targeted by the object you are holding, the crosshair will turn white. Release the Attack button, and your character will throw, whip, or shoot at the target. If you are holding a throw-able object, you have to keep the crosshair over part of the white crosshair on the screen or else your character will refuse to throw the object. Jump - You'll jump when you press this button. Female characters will jump higher than male characters. Pressing the jump button twice will cause some characters to roll or dive. Use - Interact with environment. If the object is a lever, your character will pull the lever. If the object is a broken piece of machinery and you're holding a wrench, your character will fix the machine. If you aren't near anything that you can interact with, pressing the Use button will make your character cycle between objects he / she is holding. Switch Characters / Enter or Exit Vehicles - If you are facing another playable character that isn't controlled by a co-op partner, you'll take control of that character. If you're next to a vehicle and you see the enter character pop-up, you'll enter the vehicle. If you're in a vehicle and you press the enter button, you'll exit it or jump into a nearby vehicle. Menu - Bringing up the in game menu will show you the current status of the hub or the level you are playing. For the hub, it will show all the characters and vehicles that you've unlocked, the power bricks you've collected, the treasure chests you've found and the number of levels you've made "True Adventurer" on. For a level, it will show you your progress towards getting "True Adventurer" status. ************************************************************** * Major Differences between this and the original Lego game * ************************************************************** If you played the original Lego Indiana Jones game, this game is completely different. Even though this game also covers the first three movies, all of the levels in those movies are completely different. This game represents a major change in the way the game is laid out. In previous Lego games, there was one main hub room (Barnett College in the original Indiana Jones game). From the hub, you could go access each of the movies and the levels in the movies. You could purchase extras, unlocked characters, etc. from the hub. While the hub was sort of a level, there really wasn't much to do there except to explore and break things. All of that has changed in this game. This game is organized into six different hub worlds, plus two special ones. In the top level warehouse, you get to choose which hub you want to visit (one for each of the original three movies and one for each of the three parts of the final movie). Each hub is a fully playable level itself. Initially, you won't be able to access much of the hub. You'll gain access to more of the hubs as you complete the five story mode levels of the hub. In the hub world, there are ten red, blue and green bricks. Finding these bricks unlocks extras that you can purchase. All the characters and vehicles that you unlock will be purchased in the hub. In the previous games, each level had a story mode and a free play mode. In this game, these levels are two different levels played in the same or similar location. The free play mode is now called a Treasure level where you are looking for a Treasure chest. You only can bring in two characters to this level, but the level will prompt you for what character abilities are needed to finish the level. The levels in this game are shorter than the other games, but there are a lot more of them. There are 96 levels in this game, including the bonus and super bonus levels. Only the studs and the extras you purchase from a hub are available in other hubs. Characters and vehicles aren't transferred between levels. There's a level creator with the game so you can build your own levels or modify an existing one. This game has also fixed / modified a number of things, including some that annoyed me in the first game. The vehicle driving behavior was modified too, but I think it's made the vehicle sections more frustrating: - You can now hold multiple tools with your characters. In the old game, if you collected a shovel and then picked up a wrench, you'd drop the shovel. Now you can hold both of them. - Like Lego Batman, each time you get hit you lose half a heart, so you can now get punched 8 times before you die. Since there's no way to block and you'll get in a lot of fist fights, this means a whole lot less dying. - You can now target the whip, the guns, and other projectile objects using a new crosshair instead of just eyeballing it and hoping the game would register that you are pointing in the correct location. - The number of studs available versus the number you need to collect is much tighter than in previous games. In the other games, I'd get the "True Adventurer" bonus with about a quarter to a third of the level left. In this game, I missed it several times. However, you'll get a score multiplier bonus on each hub. Once you have one of those activated, you'll be able to get the "True Adventurer" bonus with no problems. - For the Super Bonus / Lego World levels, you'll get to keep the million studs you collection - You can flip over in a vehicle now. If you get knocked off your wheels, you pop back upright about 1 second after you stop moving. If you tip over on a bicycle or motorcycle, you'll be thrown from the bike. The vehicle controls are touchy, so you'll end up flipping over more than you'd like... - The stud counter maximum is gone, so you can now collect as many studs as you want. I finished the game on my first pass with close to 10 billion studs. In all prior Lego games, the maximum number of studs you could collect was 4 billion. - All changes to the hub worlds are permanent now. If you break a Lego object in that level, the object will not come back if you exit and return to the level. The location of the characters and vehicles will reset. You could break the same objects each time you returned to the hub of previous games. - The number of the extras that really weren�t that useful in previous games has been eliminated. All the extras in the game are pretty useful. For more details on the hub system, see the Hub System Overview section. ********************************* * Game Freezes and other Bugs * ********************************* A number of people have reported that the game freezes at various points in the game. Most of the freezes seem to happen when the when you are on a hub. I encountered a few of them on the Raiders and the Crusaders hubs. Most of them happened when I was exploring near the edges of the map. The game will automatically save when you purchase anything or go to a new level, so you won't typically lose too much when the game freezes. Also a couple of times on bonus levels, I've entered them and only found one exit that looked like an airport security gate. There's nothing to do and the gate doesn't do anything. If you go to the menu to leave the level and go to some other level, the bonus level will typically load correctly the next time you visit it. I ran into another frustrating bug as I was finishing my first pass through the game. I was trying to get 100% on the Creator so I could complete the game at 100%. I bought all the items I could buy, exited the Creator and saw 100% complete above it, but I didn't get the 100% complete achievement. I exited my game and reloaded it and the Creator said I was only 99.0% complete. I went through all the different sets and found that the Microwave in the Kingdom of the Crystal Skull - Part 1 wasn't purchased. I bought that and still didn't get the 100% achievement completion even though the Creator said I was done. So, I went into one of the game hubs and as soon as I got control of my character in the game hub, the 100% Completion achievement popped up. I've gotten emails from a number of people saying that on the Kingdom of the Crystal Skull - Part 1 Hub, they've collected all 10 Treasure Chests, but when they go to Doom Town to build the rocket, only nine of the Treasure Chests are filled in. I haven't experience this issue myself and I haven't heard from anyone on how to fix it. My best guess is to go back into all the Treasure and Bonus levels of the hub and check to see if they think the chest has been found. Hopefully, one of them won't and you can replay that level to get the missing chest. <===========================================================================> < Game Mechanics [**GAME] > <===========================================================================> The biggest thing to remember in all Lego games is break everything in site. Most things that are made out of Legos can be destroyed. Breaking things gets you studs and studs are used to purchase extras. Also, some of the things that you need to finish a level may be hidden inside of an object. If you don't break it, you can't go on. For each of the game levels, one of your goals is to get "True Adventurer" status. You get this by collecting a set number of studs for the level. The studs are the small one dot Lego pieces. The silver ones are worth 10 credits, gold 100, blue 1,000 and purple 10,000. Studs are the money in Lego games. All purchasable items are paid for in studs. When you die, you'll drop anywhere for 1,000 to 4,000 studs. You'll drop more studs the first time you die in a level and less if you continue to time. If you turn off the Adaptive Difficulty option, you'll drop a flat 2,000 studs for each death. If you're fast enough, you can pick up the studs you've dropped so there's no penalty, but usually you won't be able to collect all of them before they disappear. If you get stuck, look for things that are lit up on the level. The game tries to give you visual clues on where you need to go next. If you get really stuck, then look in this guide for clues :) ***************************** * Character Types / Tools * ***************************** Besides just looking different, the different characters have different abilities. Some of the abilities are part of the characters and some of them come with the tools or items they are carrying. There are tools on some levels that characters can pick up to gain new abilities. The different character abilities and tools are shown in the following table. Ability Description ------------- -------------------------------------------------------- Banana Throw at a monkey that's tossing an item in the air to get the item the monkey's holding Bazooka (Explosive, Gun) - Can blow up shiny silver objects, shoot targets, and shoot enemies Black Sleep Throw at an enemy to take control the enemy Blow gun (Gun) Can shoot targets and enemies Book (scholar) Can decipher the 3x3 hieroglyphs puzzles. When the character deciphers the puzzle, four squares will highlight in a particular order. You have to repeat the sequence after it completes to unlock whatever the puzzle is locking. Bow (Gun) A range weapon that you can add in the Creator but doesn't appear in the game Crystal Skull Can drive away a mass of insects Dynamite (Explosive) - A thrown explosive that can break shiny, silver Legos. Dynamite will blow up in your character's hand if you wait too long to throw it. Female Female characters can jump higher than male characters Grenade (Explosive) - A thrown explosive that can break shiny, silver Legos Key Place key on a mechanism with a golden knob. Use the key to active it. Machine Gun (Gun) Can shoot targets and enemies Perfume Throw perfume at enemies to get them to fight on your side for a period of time. Pistol (Gun) Can shoot targets and enemies Shovel Can dig up buried items. Buried items are indicated by sparkling ground Small character Can crawl through small hatches Security Access Can pass through security gates marked by the picture of a soldier on a window Spear Throw at gray circles on the wall that have orange arrows above and below it. Characters can use the spear to climb to inaccessible areas. Spears are also range weapons Staff of Ra When placed in a lit area, the staff will emit a beam of light. Target the light beam on a golden disc. Sword Throw the sword at a rope holding up an item to cut down the item. Thuggee Can activate a Thuggee statue Torch Light objects on fire, including the Explosive barrels. Fire drives away small creatures. Water Bottle Throw a water bottle at Lego fire blocks to extinguish the fire Whip Target it at orange eyehooks on a wall to pull something out or activated a mechanism. Target orange eyehooks above you and you can swing on your whip. If there are multiple such hooks in a row, press the jump button and then immediately press the attack button to hit the next hook. Target an enemy to tie him up. You can drag a tied up enemy. Tied up enemies will eventually break free. Tied up enemies with swords will break free immediately. Wrench Use on sparking machines to repair the machine **************************************** * Obstacles and how to get past them * **************************************** On each level, standing between you and your goal are some enemies or obstacles, or in most cased both. For normal enemies, you just attack them until the die / break apart. For levels that have bosses, see that level�s guide for hints on how to get past them. This section lists all of the obstacles that you'll encounter in the game and what you need to do to get past them. Obstacle How to Overcome the Obstacle -------------------- -------------------------------------------------------- Barrel of explosives Use torch on fuse to light. The resulting explosion with a fuse will destroy everything, including all characters in a fairly large radius Big, Dense Trees Use the Jungle Cutter to cut them down Bouncing Lego pieces Press the Use key over the pieces to build something Fire Legos Throw water on the fire to put it out Golden disc Direct a beam of light to the disc Gray circle with Throw a spear on the circle. Characters can jump on the orange arrows spear to reach inaccessible places above and below Hieroglyphics square Use character with a book. A sequence of four squares will light up. You have to repeat the sequence to solve the puzzle Item held by rope Throw a sword at the rope to release the object Large orange pad Move a vehicle or a truck to activate Mass of small insects Use fire or the Crystal Skull to drive away insects Mechanism with Gold Place key on knob. Use key to activate Knob Mechanism with Key Use key to activate Mechanism with lever Use wheel or lever to activate or wheel Monkey tossing item Throw banana at the monkey and the monkey will give you in the air the item Orange eyehook in Target eyehook with whip to swing from hook. If you are the air already hanging from a rope, press Jump then Attack to jump to the next rope. Orange eyehook on Target with whip to pull open the wall Pad of Flowers Use female character to jump from pad to do a high jump Red button Step on button to activate. If there are multiple buttons, you need to press all buttons at the same time at active. If there are more than two buttons, you'll have to put something or a tied up person on the extra buttons. Ropes Jump on ropes to reach new areas. Target Shoot with gun to activate Thick brown mud Stepping on the mud will kill your character. Either avoid the mud or cross with a vehicle Thuggee Statue Use Thuggee character to activate Trampoline When on a trampoline, your character will automatically start doing small jumps. If you press and hold the Jump button, your character will do a really high jump. Shiny silver item Use explosives to break that you can't break Small hatch Send a small character through the hatch and he will appear at the exit hatch Sparking machine Use wrench to repair Sparkling ground Use shovel to dig Square Lego green pad Find some object that you can carry to place on the pad. Vehicle with shiny The vehicle is armored and can't be damaged by normal metal sides collisions. It is also invulnerable to gun fire. You have to knock off the armor by hitting the vehicle with a very heavy vehicle, like a truck, hit the vehicle on its bottom or when it is upside down, or hit the vehicle with some sort of explosives. Once the armor is off the vehicle, it can be damaged normally. Window with picture Use a soldier character to open what the security of a soldier checkpoint is guarding. <===========================================================================> < Hub System Overview [**HUB] > <===========================================================================> Lego Indiana Jones 2 is divided into eight different hubs. There is one hub for each of the first three movies and three hubs for the Kingdom of the Crystal Skull. There is one special hub for all the Super Bonus levels and one for the Creator. All of the action takes place in the six game hubs. This section describes those hubs. All of the game levels are accessed from various locations in a game hub. For example, one of the scenes in the first Kingdom of the Crystal Skulls hub occurs in a diner. You have to get a character that can open the door to the diner and then enter that door to start that level. There are three different types of game levels you can access from the hub. The story level is like the normal levels from one of the previous games. You'll go through these levels in order. The entrance to the next level is shown in the hub with a green arrow. You might need some character you unlocked from the previous story level to open the door to the next level. After you've completed the story level, you can go back to the level and try a Treasure Level. The first time you go back to a Story level, you'll be taken to the Treasure Level. Once you collect the chest from the Treasure Level, when you revisit the level, you'll have a choice of whether to try the Story or the Treasure level. Completing all the stories in a hub will unlock the next hub world, if there is one. So finishing all the story levels in the Raiders of the Lost Ark hub will unlock the Temple of Doom hub. The Treasure Level is similar to the Free Play mode in prior Lego games, but there are some significant differences. You can only bring in two characters to the level. If you don't have the right characters to complete the level, you'll see a message telling you the abilities of the characters need to complete the level. The Treasure level is in the same location as the Story level, but it's a completely different level with different goals. Most of these levels take place after the events in the Story mode. If you blew something up at the end of the Story mode, you'll see the wreckage of it in the Treasure Mode. Your goal in the Treasure Mode is to find the Treasure chest at the end. One of the five Story mode and Treasure mode levels is a vehicle level. The stud total for getting "True Adventurer" on these levels is typically much higher than other levels. For the Story mode levels, you're typically destroying several waves of vehicles. For the Treasure mode, you have to find and break 10 balloons. The final level in each Story mode ends with a boss fight. The bosses usually require you to perform some series of actions multiple times to wear them down. The boss levels are all a complete departure from the movie, but they are a nice change of pace. The final level type is the bonus level. The bonus levels have hidden entrances on the hub map, although most of them aren't too hard to fine. Like the Treasure Mode levels, your goal is to find the Treasure chest at the end of the level. Unlike the Treasure Mode levels, you'll be given the two characters you need. The bonus levels tend to be very puzzle oriented. Somewhere on the hub level is some large partially completed object that has ten ghostly treasure chests nearby. As you find the treasure chests in the Treasure and Bonus levels, the ghostly chests are replaced with real chests. Once you find all ten chests, you can break the chests open and finish building object. Once it's fully built, you can activate the object to go to the Super Bonus Level. The Super Bonus level is like the Lego World levels in previous games, but it's a lot easier to complete. Your goal for this level is to collect one million studs. All score multipliers and the Stud Magnet extra are disabled for this level. You collect studs by running over the ones that are lying in the open or by breaking objects. Studs inside the objects you break are automatically collected. You can only break the vegetation on these levels. The houses, fences, and other big objects are indestructible. You can punch open the blue mailboxes in front of the houses for extra studs. There are more than one million studs on the level, so you shouldn't have too much trouble completing them. The fastest way to finish these levels it to jump into a car and drive over all the bushes, flowers and free standing studs. In a change from the previous games, you get to keep the studs you find on the Super Bonus level. There are 10 Red, 10 Blue, and 10 Green bricks hidden inside objects in the hub world. Within a hub, all bricks of a particular color are hidden in the same object. For example, if you hit a snowman and find a blue brick, the other nine blue bricks will also be in snowmen. When you find all 10 bricks of a particular color, a package will drop into the hub. If you purchase the package, you'll either get the item inside, or a brick of that color will appear near by. Run over the brick to collect it. The Red Bricks will give you a score multiplier. They are the priciest objects, costing some multiple of million studs. The Blue Bricks will give you bonuses that will make the game easier, like increasing the speed which your character builds items. The Green Bricks will give you silly bonuses that are fun but don't impact the game play. These bonuses including things like turning Indiana Jones�s whip into a snake. There are characters and vehicles to unlock in each level. You'll unlock characters and vehicles in one of four ways: playing with them in a Story mode level, defeating them in a level, finding them / performing some action to make them appear, or winning a vehicle race. The characters or vehicles you play in a Story mode level are free. All other characters have to be purchased. If the character is an enemy character, you'll have to beat them up in the hub before you can purchase them. If the enemy character is a minion character, you'll have to defeat 10 of them before you can purchase the last one. Vehicles or characters with a question mark above them are available for purchase (assuming you have the money). To get 100% for a hub, you have to complete all 15 levels with True Adventurer status, complete the Super Bonus level, purchase the Red, Blue and Green brick extras, and purchase all characters and vehicles. The only thing you can transfer between hubs is the extras you purchased from the Red, Blue and Green bricks and the studs / money you've collected. <===========================================================================> < Walkthrough [**WALK] > <===========================================================================> This walkthrough is set up just like the hubs in the game. There's one section for each hub and they appear in the warehouse at the start of the game. This isn't the order that you can play them in however, since you are forced to start in the Kingdom of the Crystal Skull - Part 1 hub. When you complete all the story mode levels in that level, the Raiders of the Lost Ark and the Kingdom of the Crystal Skull - Part 2 hubs become available. Within each hub, the walkthrough will describe all the information about the hub first. This will include the position of all the colored bricks, the location of each game level, and all the unlockable characters and vehicles. Below the hub description, you'll find the walkthrough of all 15 levels in the hub, plus the Super Bonus level description. I'm not going to go into details on how to get the "True Adventurer" status on any of the levels. It's pretty challenging to get that on a lot of the levels, because there aren't that many extra studs on these levels. So if you die a few times or can't collect the studs before they disappear, you might not make "True Adventurer". (You get "True Adventurer" status when you fill the stud counter for level. You'll get a very big message when you get it, and the counter will start pulsing when you bring up the menu.) Each of the hubs has a scoring multiplier. The cheapest on is in the first level you'll play, the Kingdom of the Crystal Skull - Part 1. It costs one million studs. You'll get one million studs each time you complete a Super Bonus level, so you should be able to get this extra by the time you finish the first hub. Once you have at least one multiplier active, getting "True Adventurer" status becomes pretty easy. I said this earlier, but I'll repeat it again - all changes that you make to the hub level are permanent. If you break a bench when you first get to the level, the bench will never reappear. Don�t worry; you can�t destroy anything that will cause you problems. You can't farm for studs on the hub worlds like you use to be able to. However, you'll always get one million studs for completing a Super Bonus level and you can complete most of them in less than 5 minutes, if you're going for speed, so studs usually aren't much of an issue for the game. Once you get three stud multipliers active, you'll quickly get way more studs than you can possibly spend. If you miss getting "True Adventurer" status for a Story level, you can replay the level two ways. First you can go to the location of the level in the hub, and complete the Treasure Mode level. Once you do that, you'll have the option of which level to replay next time you visit the location. Alternately, you can go back to warehouse, open the hub box and select the level you want to play. You will be taken directly to the level and when you finish it, you'll return to the warehouse. The write up for each hub is fairly long, since there are 30 bricks per hub and about that many vehicles and characters to describe. If you want to jump to the write up for a particular level, do a search for the hub's name plus the number of the level. For example, if you want to see the third Raiders of the Lost Ark's Story level, do a search for "[**RAIDERS-3]". The story levels are numbered 1 - 5, the treasure levels 6 - 10, the bonus levels 11 - 15, and the super bonus level is 16. <===========================================================================> < Raiders of the Lost Ark Hub [**RAIDERS] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Barrel Score x 3 2,000,000 Blue Brick Satellite Dish Fast Build 500,000 Green Brick Fir Tree in Snow Poo Money 60,000 ------------------------------------------------------------------------------- You can actually reach most areas of this hub before you start any of the Story levels. Be careful exploring this hub though. The game freezes a lot on this hub, especially near the islands. The worst islands are the ones where the fourth and fifth Story mission takes place. Traveling to the right of the fourth island crashes the game a lot. Flying near the edges of this world also seems to cause my Xbox to lock up. The game saves automatically when you purchase a character or a vehicle, enter a level, return to the warehouse, or receive a colored brick package. Just breaking one of the ten barrels that holds a Red Brick doesn�t cause the world to save. When you finish exploring, enter the door of the tavern near where you started to reach the first Story level. After the first Story level, take Marion across the bridge to the desert area, turn right to the flower pad next to the city. Have her jump up and grab the handle of the lever above to drop the key. Use the key to open the gates to the city / marketplace. Enter the city to start the second Story level. When you're done with the third level, take Sallah to the desert dig site and dig near the Lego head. The Lego head will crash down on the cover in the ground, opening a pit to the Map Room, Story level three. When you exit level three, two soldiers will appear on horseback. Hit the horses to knock the soldiers off. Take the horses to the open bridge near the back right corner of the main island. Use the horses to jump the gap. Place the horses on the orange pads to raise the bridge, open the gate, and start Story level four. After the fourth Story level, break the two wooden boxes near the machine on the docks. Carry the gears to the machine and build the Lego pieces to bring the ship closer. Climb on board the ship to get to the secret island. Go into the island to start the final Story level. To unlock the final area on the hub with the Flying Wing, go back to the secret island and get Belloq. Climb up to the island using the ladder on the ship. The open cargo hatch of the ship is one of the Bonus levels. Go back to the enclosed area with the Flying Wing. If you haven't already, put the discs on the light / generator near the entrance to the compound. Two of the discs are on trophies lying nearby. Put Belloq in the spot lit area and aim the beam of the staff on the disc to open the Flying Wing compound. The entrances to the bonus levels are described below. There are a fair number of races you have to complete to unlock all the characters and vehicles for this hub. ------------------------------------------------------------------------------- ------------- Level Summary ------------- Level 1 ------- Location: Enter the door to the tavern in the snowy area at the start of the level. Story Level: Raven Rescue Treasure Level: Toasty Tavern Characters Abilities Required: Sword, Explosives Level 2 ------- Location: Through the gates to the city / market place - use Marion to get the key near the market place and use the key on the mechanism to open the gates Story Level: Market Mayhem Treasure Level: Cairo Conundrum Characters Abilities Required: Spear, Staff of Ra Level 3 ------- Location: The desert dig site - use Sallah to dig near the Lego head to break open the cover in the sand Story Level: Map Room Mystery Treasure Level: Cryptic Crypt Characters Abilities Required: Sword, Whip Level 4 ------- Location: Through the gates on the island with the dropped bridge. Use the horses to jump the gap. Initially, the level is reached by opening the gate. Later the entrance is an opening in the wall a little farther down. Story Level: After the Ark Treasure Level: Desert Dash Vehicle Level Level 5 ------- Location: On the secret island to the left of the docks Story Level: Belloq Battle Treasure Level: Buildozer Characters Abilities Required: Shovel, Spear Bonus Level 1: -------------- Name: Mountain Shack Location: Behind the tavern Requirements to access: Take a vehicle up the ramp to the left of the tavern. The Snow Mobile is right at the base of the ramp. Bonus Level 2: -------------- Name: Airstrip Hanger Location: The hanger in the Flying Wing Compound. Requirements to access: Add the golden discs to the device next to the compound. Some discs are lying on the ground nearby and two are in golden trophies you have to break. Use Belloq in the light to direct a beam of light on the disc to open the compound. Pull the lever next to the hanger Bonus Level 3: -------------- Name: Hovitos Temple Location: The island with the Hovitos temple Requirements to access: Use Explosives to unblock the door Bonus Level 4: -------------- Name: Bantu Wind Location: Outside the secret island Requirements to access: Finish the fifth Story level, then climb on the ship and enter the cargo hatch. Bonus Level 5: -------------- Name: Submarine Base Location: In the undersea gate on the main island Requirements to access: Purchase U-Boat 26 and drive it straight up from its base to the gate on the main island Super Bonus Level: ------------------ Location: Between the Flying Wing compound in the Desert camp Object Created: Volcano pumping mechanism How to Access Level: Pull the lever at the back of the machine to activate the volcano. Step into the Volcano to launch yourself to the bonus world. ----- Races ----- Race: Army Jeep Start Location: To the right of the camel pen Reward: Bazooka Trooper (Raiders) is unlocked Race: Camel Start Location: Near the ice cream store Reward: Bandit Swordsman is unlocked Race: Boat Race Start Location: Near the Speedboats, next to the Hovitos Temple Island Reward: Satipo is unlocked Race: Flying Race Vehicles: Biplane, Passenger Jet (don't use this) Create Start Location: Go to the top of the Hovitos temple. Turn the wheel until the brown triangle part of the contraption on the top of the temple is lined up with the opening in the base. Jump on the bars of the contraption to release the starting gates. Start Location: Above the Hovitos Temple Reward: Captain Katanga is unlocked Race: Flying Wing Goal: Use the Flying Wing to break the five balloons above the main island and over the Hovitos Temple Reward: The Enemy Boxer is unlocked ---------- Characters ---------- NOTE: The characters are listed here in the order they appear in the warehouse box. The order they appear in the hub is different. The Hovitos Tribesman and the Flying Wing are both earlier in the list in the hub menu than on the warehouse menu. Name: Indiana Jones Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub Name: Jock Location: Starting character - Follows you around Cost: Free Abilities: Wrench Requirements to unlock: Available at the start of the hub Name: Marion Location: Follows you around Cost: free Abilities: Female Requirements to unlock: Finish the first Story level Name: Sallah Location: Follows you around Cost: Free Abilities: Shovel Requirements to unlock: Finish the second Story level Name: Sherpa Brawler Location: Outside of the tavern in the mountains Cost: 15,000 Abilities: Pistol (Gun) Requirements to unlock: Finish the first Story level Name: Masked Bandit Location: Outside of the market entrance to the second Story level Cost: 17,000 Abilities: Sword Requirements to unlock: Finish the second Story level Name: Enemy Soldier (Desert) Location: Near the desert dig site - the entrance to the third Story level Cost: 15,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Finish the third Story level Name: Enemy Officer (Desert) Location: In the Flying Wing area Cost: 25,000 Abilities: Grenades (Explosives), Security Access Requirements to unlock: Unlock the Flying Wing compound by putting the six discs on the light generator and using Belloq to hit the golden disc with the Staff of Ra Name: Bazooka Trooper (Raiders) Location: At the mountain end of the bridge, near the tavern Cost: 30,000 Abilities: Bazooka (Explosives, Gun), Security Access Requirements to unlock: Win the Army Jeep race Name: Bandit Swordsman Location: Near the Camel pen or near the market Cost: 27,000 Abilities: Sword Requirements to unlock: Win the Camel race Name: Hovitos Tribesman Location: Hovitos Temple Cost: 30,000 Abilities: Spear Requirements to unlock: Finish Bonus Level 3, the Hovitos Temple Name: Satipo Location: Hovitos Temple Cost: 25,000 Abilities: Shovel Requirements to unlock: Win the Boat race Name: Captain Katanga Location: On top of the Hovitos Temple Cost: 25,000 Abilities: Wrench Requirements to unlock: Win the flying race Name: Enemy Boxer Location: Flying Wing compound Cost: 20,000 Abilities: None Requirements to unlock: Use the Flying Wing to break five hot air balloons above the main island and the Hovitos temple Name: Major Toht Location: Just below the runway in the snowy area Cost: 50,000 Abilities: Machine Gun (Gun) Requirements to unlock: Finish all the Story levels and return to the tavern area. There will be a large snowman head below the runway. Grab the two arms of the snowman and drop them on the green pad. Build the arms into a fire then use the torch at the top of the stairs to really light it on fire. The snowman head will melt and Major Toht will appear from inside. Name: Colonel Dietrich Location: At the entrance to the secret island Cost: 75,000 Abilities: Bazooka (Explosives, Gun), Security Access Requirements to unlock: Finish the fifth Story level, break the box near the entrance to the level and build the pieces inside it. Step on the button of the contraption and Colonel Dietrich will inflate. Name: Belloq (Priest) Location: Secret Island Cost: 500,000 Abilities: Staff of Ra Requirements to unlock: Complete the fifth Story level. Build the pieces of Belloq to reassemble him -------- Vehicles -------- Name: Army Jeep Location: To the right of the entrance to the market Cost: 30,000 Abilities: Used in a race Requirements to unlock: Dig the jeep out of the sand Name: Passenger Jet Location: Next to the tavern Cost: 100,000 Abilities: Flies Requirements to unlock: Use the shovel to dig out the plane Name: Flying Wing Location: In the Flying Wing area Cost: 250,000 Abilities: Flies, used to break five hot air balloons Requirements to unlock: Unlock the Flying Wing compound by putting the six discs on the light generator and using Belloq to hit the golden disc with the Staff of Ra Name: Biplane Location: Next to the Hovitos Temple Cost: 100,000 Abilities: Flies Requirements to unlock: Destroy the chain holding it with explosives Name: U-Boat 26 Location: Near the undersea gate on the secret island Cost: 30,000 Abilities: Boat with guns, used to unlock the fifth Bonus level, the Submarine Base Requirements to unlock: Complete the fifth Story level. Destroy the metal container on the island to get the key. Use the key in the mechanism above the sea gate to releases the U-Boat Name: Green Speedboat Location: Near the Hovitos Temple Cost: 20,000 Abilities: Boat, used in a race Requirements to unlock: Throw spears into the two spear targets on the crane next to the boats. Jump on both spears to drop the box. Build the contents to complete the two speedboats. Name: Blue Speedboat Location: Near the Hovitos Temple Cost: 20,000 Abilities: Boat, used in a race Requirements to unlock: Throw spears into the two spear targets on the crane next to the boats. Jump on both spears to drop the box. Build the contents to complete the two speedboats. Name: Snow Mobile Location: In the house near the tavern Cost: 15,000 Requirements to unlock: Use a character with security access to unlock the gate ---------- Red Bricks ---------- Brick Found in: Barrel Bonus: Score x 3 Effect: You will get three times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 3 multiplier active will collect you 6 times as many studs. Cost: 2,000,000 Package Drop Location: Near the entrance to the Flying Wing area Location: To the left of the entrance to the tavern is a rope hanging from a pulley. Grab the rope to release the barrel holding this brick Requirements to access: Available from the start of the hub Location: To the right of the top of the stairs are three barrels with a whip target. Hit the barrels with your whip to release the brick. Requirements to access: Available from the start of the hub Location: The second barrel of the three barrels Requirements to access: Available from the start of the hub Location: The third barrel of the three barrels Requirements to access: Available from the start of the hub Location: On its side looking like a beer keg with a whip target on it, in the camp to the next of the desert dig site. Requirements to access: Available from the start of the hub Location: On its side in the camp next to the entrance to the desert dig site Requirements to access: Available from the start of the hub Location: On top of a watch tower in the camp near the dig site Requirements to access: A character with a gun Location: The whip target below the tower on the docks Requirements to access: Complete Story level four Location: Turn the key near the magnet on the docks. Requirements to access: Complete Story level four Location: In a machine to the right of the entrance to the Flying Wing area. Turn the key to get the brick. Requirements to access: Unlock the Flying Wing compound by putting the six discs on the light generator and using Belloq to hit the golden disc with the Staff of Ra ----------- Blue Bricks ----------- Brick Found in: Satellite Dish Bonus: Fast Build Effect: You'll build much faster than before. This bonus is not only a time saver; it can really help if you need to build quickly when enemies are around. Cost: 500,000 Package Drop Location: In the Flying Area, near the end of the runway. Location: To the left of the door to the tavern Requirements to access: Available from the start of the hub Location: Next to the entrance to the market place / city Requirements to access: Available from the start of the hub Location: On the building that's straight down from the camel pen Requirements to access: Available from the start of the hub Location: On the building next to the water and near the hill with the tables and three wine glasses Requirements to access: Available from the start of the hub Location: On the front of the wooden house near the tavern, next to the guard station. Requirements to access: A character with a gun Location: Above the tent in the camp next to the desert dig site Requirements to access: A character with a gun Location: Above the gated entrance to the docks Requirements to access: Complete Story level four. Use a gun to shoot it Location: To the left side of the gate Requirements to access: Complete Story level four Location: On the right side of the secret island, near the key mechanism Requirements to access: Complete Story level four and go to the secret island Location: On the wall of the bunker in the Flying Wing area Requirements to access: Unlock the Flying Wing compound by putting the six discs on the light generator and using Belloq to hit the golden disc with the Staff of Ra ------------ Green Bricks ------------ Brick Found in: Fir Tree in Store with a bat on top - becomes a Christmas Tree when you hit it Bonus: Poo Money Effect: When you are on the back of an animal, press the use key do drop random studs from the animal Cost: 60,000 Package Drop Location: In front of the tavern, near the top of the stairs All Green bricks are available from the start of the level and are located in the snowy area near the tavern Location: Just to the left of the tavern entrance to the first Story Mode level Location: To the left of the first Green Brick tree and just behind the tail of the plane. Location: To the right of the tavern entrance to the first Story Model level, on the corner of the building Location: At the corner of the ledge next tavern and to the left of the stairs when facing down them. Location: At the base of the stairs leading to the tavern Location: Below the ramp next to the tavern and to the right of the last Green Brick tree Location: On the level below and to the left of the nose of the passenger plane Location: To the left of the last Green Brick Tree and next to the small house Location: Next to the chimney of the small house Location: Straight back from the seventh and eighth Green Brick trees, at the base of the slope going up. ------------------------------------------------------------------------------- | Raiders of the Lost Ark Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**RAIDERS-1] --------------------- Name: Raven Rescue Characters used: Indian Jones and Marion Goal: Defeat Major Toht Finishing unlocks: Marion and the Sherpa Brawler The level starts with Major Toht on the upper level aiming a beam of light at you. If the beam stays on you too long, you'll start to lose some life. If you throw something at him, you'll distract him for a few moments. This will give you time to build the various things in the level. Break the table with the green and white table cloth that's in the middle room. Build everything you can from the pieces that drop to make a giant reflecting disc. You'll have to build four separate times to make everything. Move the disc to the far side of the track that's lit up. The beam will reflect back to Major Toht and take off one of his hearts. He'll start throwing explosives at you. Move to the metal table on the right side of the room so the explosives will break that table apart. From the pieces on that table, you can again build four times to make another reflective disc. A couple of rounds of Sherpas will attack you right after the table is broken and Major Toht will fire a machine gun until all the Sherpas are killed. The he'll start again with the beam. When you've built the second reflective disc, move both discs to the light spot on the opposite ends of their respective tracks. Stand behind the first disc you built and the beam will reflect back and take off the second heart from Major Toht. Again Major Toht will throw some explosives at you followed by several rounds of Sherpas. The green shirt Sherpas will be carrying machine guns and will block your attack. Tie them up with your whip and punch them to defeat them. When you defeat all of these Sherpas, Major Toht will start with the light beam again. Move both discs to the light spots at the opposite ends of their tracks. Stand behind the disc on the right side to direct the beam back to him. Major Toht will jump down and start attacking you with his machine gun. Punch him to remove his five new hearts and end the level. Story Level 2 [**RAIDERS-2] --------------------- Name: Market Mayhem Characters used: Indian Jones and Sallah Goal: Defeat five rounds of enemies Finishing unlocks: Sallah and the Masked Bandit In a couple of pots there are snakes. Indiana Jones is afraid of snakes. If he gets near one, he'll stop functioning and tremble in fear. Use Sallah to kill the snakes and get Indiana moving again. The first round consists of five low level swordsmen. When you defeat one of them, they'll drop their sword. Try to grab one before it disappears as it will make the fights a lot easier. You're also going to need one later in the level. Round two has five pistol carrying soldiers. The third round contains eight soldiers and two soldiers riding camels. Use Indiana's whip to knock the soldiers off the camels. You can't hurt the soldiers while they are on the camel. Round four has eight swordsmen and two riflemen on pads near the gate. Use you whip on the target below the gates to bring the rifleman down to the ground level, where you can kill them. The fifth round consists of five elite swordsmen. They can only be hurt by a sword. Attack them with the sword and eventually your swords will lock together. Keep pressing the attack button to disarm them and then hit them again when they are disarmed to defeat them. Two of the elite swordsmen stay up on the balcony and throw swords at you. After you defeat the three elite swordsmen on the ground, go under the swordsmen and grab a banana. Go the left of the swordsmen and throw the banana at the monkey to get the key. Use the key in the mechanism to the right side of the level to create a set of stairs that will let you bounce over the final two swordsmen. Story Level 3 [**RAIDERS-3] --------------------- Name: Map Room Mystery Characters used: Indiana Jones and Sallah / Marion Goal: 1st Goal - Find the Ark room 2nd Goal - Escape from the Ark room Finishing unlocks: Enemy Soldier (Desert) There are snakes in this level, so use Sallah to kill them. The green snakes constantly respond, so you'll never clear the level of them. Use the Shovel in the back corner to dig up the Lego bricks. Build the statue base. Break the Lego stuff behind it to get some more pieces. Build them to build the pharaoh statue. Push the statue to the end until the staff with the disc falls the horizontal position. Climb up the scaffolding to get the torch. Take the torch back to the snake pit and place it in the holder. The torch will drive off the red snakes. Use the lever to bring out the platform above. Use the whip on the pyramid near the back of the level to get the golden disc. Take the disc and place it on the holder above the platform you just extended. Go back to the start of the level and have Indiana use the Staff on the table with inscriptions. Hit the disc on the statue to cause the beam to reflect back to the disc behind you. It will cause a door to slide open, dropping some Lego pieces. Build the whip target and use the whip to create a step up to the key. Use the key in the mechanism near the table to lower it. Use the staff one more time to expose an opening in the floor. Jump into the new area. Marion has just replaced Sallah. This part is covered with snakes, so Indiana will get scared easily. Break the stand that was holding the Ark to get some Lego pieces. Build the bars so you can reach the spear. Use the spear on one of the spear targets along the right wall. Grab a torch and go along the snake pit on the left side. Put the torch in the holder on the left side and pull the lever. Grab the spear and put in the other spear target. Take the second torch and put it in the holder on the right side. Pull that lever to extend the platform from the wall. Have Marion climb on the platform and hop across the spears to the spear on the black Anubis statue. This will lower the spear on the statue. Have Indiana Jones grab onto the spear as well to create an exit to this level. Story Level 4 [**RAIDERS-4] --------------------- Name: After the Ark Characters used: Indiana Jones and Sallah Vehicles used: Horses Goal: Defeat five waves of vehicles Finishing unlocks: Nothing You start off with horses, but you'll need to get in a vehicle to be able to destroy the enemy vehicles. If you follow the trail to the right, you'll find a turn off to a camp. There's an Army Jeep in the camp you can grab. There are four jeeps in the first round. The next round is two jeeps and two trucks. You'll probably need a truck of your own or a jeep with a gun to do any damage to the enemy truck. In the third round are two armored jeeps and two trucks. You have to hit the armored jeeps with a truck or hit them when they are upside down to knock their armor off. When the armor is on, the jeeps can't be damaged by bullets or normal hits from your jeep. The fourth round is the truck holding the Ark. Hit the truck a couple of times to take it over. Once you take the truck over, the fifth round car comes out. Take out its five hearts to finish the level. The car takes a different route than the rest of the vehicles in the level, but it is not too hard to take out. Story Level 5 [**RAIDERS-5] --------------------- Name: Belloq Battle Characters used: Indiana Jones and Marion Goal: Defeat Belloq Finishing unlocks: The Temple of Doom box in the warehouse The electric beams are deadly. Hop in a barrel to protect you from the beams. You'll move slowly and can't perform any actions, but it's the only safe way to cross the middle section. Don't worry about the soldiers running around. They're too busy dying to attack you. Go to the right side of the level and use Marion to jump up to the ledge that's got the flower pad in front of it. Take the item there and place it on the green pad of the shelf to the left. Use the whip to open the two platforms. Climb up the platforms then the rope to the upper platform. Grab the item there and place it on the shelf as well. Some Lego pieces nearby will start bouncing. Stand at a safe distance from the beam and build the object. You should see a scene where the Belloq gets damaged. Grab a barrel and move across to the left side. Use Marion to hop up to the top ledge and push off the box. Build the device on the ground and push it into the middle of the level. That will hit Belloq again and activate the machine in the middle. Step on the two buttons behind the machine to end the level. ------------------------------------------------------------------------------- | Raiders of the Lost Ark Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**RAIDERS-6] ------------------------ Name: Toasty Tavern Character ability 1 needed Sword Characters with ability: Masked Bandit, Bandit Swordsman Character ability 2 needed Explosives Characters with ability: Enemy Officer (Desert), Bazooka Trooper (Raiders), Colonel Dietrich Goal: Put out the fire on the steps to reach the Treasure Chest Use the sword on the rope next to the fireplace to drop the chandelier. Build two tables to make a path through the flames into the main part of the tavern. If you don't mess with the Sherpas on this level, they will ignore you. Go to the back of the tavern with the two kegs on the Lego slider paths. Use the Explosives character to destroy the metal kegs behind the wooden ones. Push both wooden kegs back until as far as they will go. Shoot the metal keg hanging from the ceiling on the left side of the kegs. Build the button it drops and stand on it. This will extinguish the fire to the right of the kegs. Run up the stairs and grab the Treasure Chest. Treasure Level 2 [**RAIDERS-7] ------------------------ Name: Cairo Conundrum Character ability 1 needed Spear Characters with ability: Hovitos Tribesman Character ability 2 needed Staff of Ra Characters with ability: Belloq Goal: Focus a beam of light on the case in the middle of the level. Just to the left of the entrance is a machine with a slide path in front of it. At the far end of the path is a box. Break it and build the contents. Push the box to the end to start the machine and turn on the light. Go forward and turn the Golden Disc to the left of the Treasure box so that its disc is at a 45 degree angle to both the disc near the entrance and the Treasure box. Go to the disc near the entrance and turn it so it's facing the disc to the left. Put Belloq in the light and aim the beam at the disc near the entrance. If you've lined everything up right, the beam of light should bounce off the disc near the entrance, reflect off the one to the left of the Treasure box and hit the disc on the Treasure box. This will break the Treasure box, so you can get the chest. If this doesn't happen, play with the discs to adjust it. If Belloq isn't hitting the first disc, adjust him. If the beam coming off of the first disc isn't hitting the second one, adjust the first disc. If the beam is hitting the disc on the left, but not the Treasure Box, adjust the second disc. Use the Hovitos Tribesman to do all the adjusting so you can leave Belloq and the beam active. You can build discs on the other side of the Treasure box, but they aren't needed to solve the puzzle. Treasure Level 3 [**RAIDERS-8] ------------------------ Name: Cryptic Crypt Character ability 1 needed Sword Characters with ability: Masked Bandit, Bandit Swordsman Character ability 2 needed Whip Characters with ability: Indiana Jones Goal: Put the arms on the statue of Anubis to get the Treasure Chest Go to the back of the level and break the pyramid. Under the pyramid, you'll find a wrench. Use the wrench to fix the nearby crane. The crane will lift a box out of the ground. Place it on the green pad at the top of the ramp. Build the contents on the box to get the first arm on Anubis. Use the sword on the rope near the scaffolding at the start of the level. That will open a door that will drop a handle you can build on the sphinx status. Have Indiana Jones climb up the ramp and stand on the front pads of the sphinx. Push the sphinx to the statue of Anubis. Grab the black arm behind the map buildings. You might need to break a bunch of them to find it. Take the arm near the sphinx (with Indy still on the front legs) and drop the arm. Have Indy hit the arm with the whip to bring it to him. From his position on the sphinx's arms, Indy is able to attach the second arm to Anubis. Anubis will come to life and lower the Treasure Chest so you can pick it up. Treasure Level 4 [**RAIDERS-9] ------------------------ Name: Desert Dash Goal: Pop 10 balloons Finishing unlocks: Like all the vehicle Treasure levels, this one requires you to find and pop 10 balloons. Hop into the jeep in front of you and start driving. Balloon 1: Above the wooden bridge. I think this is the hardest balloon on the level to hit, since it's so high in the air. Grab the jump boost below balloon 2, drive over the bridge and press Jump while under the balloon to bounce your vehicle in the air. Exit the vehicle and press jump again. If you time it right, you character will get high enough to break the balloon. Balloon 2: Take a left immediately after the bridge. There a balloon in at the next intersection, below a jump boost that's surrounded by studs. Balloon 3: On the road where you found balloon 2, there's a gap between the houses on the right when heading back to the bridge. Go down that gap and you'll come to a ramp with a balloon just beyond it. Balloon 4: Go back the bridge where you found balloon 1 and continue down the road, away from the beginning of the level. The road will turn when it gets to a ledge. At the next fork, there's a rock ramp leading up with a speed boost at its base. At the top of the ramp is the next balloon. Balloon 5: Go forward from the where you landed after the last jump and head down alley. The Snow Mobile will be here, if you've purchased it. Keep going forward and you'll run into Balloon 5 Balloon 6: Go forward from Balloon 5 into the marketplace. Balloon 6 is in the middle of the marketplace. You'll need the jump boost next to the bridge to reach it. Balloon 7: Balloon 7 is above the bridge next to the marketplace. You'll need the jump boost on the marketplace side of the bridge to reach it easily. Balloon 8: Go straight across the bridge from the marketplace through the gap in the fence. There's a stone ramp with a bunch of studs. You have hit the ramp going straight to get this one. Remember that you can jump from you vehicle to get extra height, distances, or to change direction slightly. Balloon 9: In the middle of the wooden planks cover a hole in the dig site is balloon 9. Balloon 10: If you go left instead of forward from the bridge at the market place, you'll find some raised scaffolding with the last balloon off the far end. You'll pick up a Jump boost as you go across. Use it at the end to get the final balloon. When you pop the last balloon, the Treasure chest will appear on a wooden ramp just to the left of the final balloon. Treasure Level 5 [**RAIDERS-10] ------------------------ Name: Buildozer Character ability 1 needed Shovel Characters with ability: Sallah or Satipo Character ability 2 needed Spear Characters with ability: Hovitos Tribesman Goal: Drive the bulldozer up the ramp and onto the orange button on the top. Drop down to the ground level and dig under the skull head on the right wall. The skull wall fall breaking the box and likely killing you in the process. Build the bouncing pieces to make the bulldozer. Go to the opposite side and throw the spear at the two targets. Climb to the ledge above and push off the box. Build the pieces that come out of the box to finish the ramp to the top of the level. Drive the bulldozer up the ramp and onto the button to release the Treasure Chest from the box. ------------------------------------------------------------------------------- | Raiders of the Lost Ark Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**RAIDERS-11] --------------------- Name: Mountain Shack Characters used: Indiana Jones and Satipo Climb up the stairs to the right and use the red wheel. This will raise the water level on the map. Every time you turn this wheel it will alternate between raising and lowering the water level. The water level is high enough that you can make it to the next ledge. Pull both levers. One will start some platforms moving on the left and the other will make the lift in behind of you move up and down. If you want to collect the things on the ground in the area to the left, return to the first wheel and turn it to lower the water level. Collect everything you want. Step on the two buttons to start the fan. Go up to the ridge and jump across the moving platforms. At the end of the platforms is another wheel which will raise the water level even higher. Swim across to the ramp in the back of the room to get to another set of buttons. These buttons will raise the water level up even higher. There are now two more levers you can pull, one in the middle of the room, near the original two levers you pulled and one directly to the right of that. The trail of studs will lead you to both of them. These levers will open the gate to the Treasure Chest. Bonus Level 2 [**RAIDERS-12] --------------------- Name: Airstrip Hanger Characters used: Indiana Jones and Jock Your goal for this level is to raise the two lifts near the entrance to the level. First, head to the left. Have Indiana jump across the moving platforms. The statue in the middle will start shooting at you, so don't stay too long on the platforms. Use the whip to get the spear. Jump back across the platforms and throw the spear into the spear target on the wall. Move the block to the base of the spear and then jump from the block to the spear and to the next ledge. Jump through the saw blades to get the gun at the end. Return through the saw blades and shoot the target to open the gate. Pull the lever on the other side of the gate to start the first lift. Go to the right side of the level. You'll see a path with two wooden squares that have plants at the corner. These squares are trap doors that will drop you into the lava if you step on them. Hop across them and turn the wheel to raise a platform. Jump to that platform and then to the next area. Grab the spear and go back to the platform you raised. Throw the spear at the target. Jump on the spear and then jump your way across the bars to the next ledge. Pull the lever there to start the fan. Have Jock ride of the fan and repair the machine to start the second lift. Return to the start of the level. Use the two lifts to reach the Treasure Chest. Bonus Level 3 [**RAIDERS-13] --------------------- Name: Hovitos Temple Characters used: Indiana Jones and Sallah Finishing unlocks: Hovitos Tribesman Climb the stairs and run past the shooting statue to the end of the ledge. Use the whip to swing to the next area. Grab the three spears and throw them into the three spear targets. Use the whip to return to the previous ledge. Hop across the spears to the next area. Go all the way to the right and dig up the track for the box. Push the box to the end and use it to reach the ledge. Jump down and turn the wheel. This will raise three platforms. Go forward and climb up to the two buttons. This will raise a walkway to the spinning saws. Make your way through them and turn the wheel to raise more land out of the lava. Break the skeletons to reveal two buttons. Step on them to raise some platforms to the far area. Once you get there, go left and dig up the buried slide track. Push the left block to the far left corner and the right block to the far right corner. Turn the wheel to activate the beams. If you've moved the blocks out of the way, the far gate should open. Go through the game, push the block there to the end of the path, hop to the next area and pull the lever. This will create a path back to the beginning of this back area. Head off to the right side. The whip target leads to an area with lots of studs, but it's not necessary to complete the level. Go down the path to the slide track. Use the whip on the floating target, climb up the whip and jump to the upper level. Jump down to the platform on the left and then behind the gate. Push the box forward to unblock the gate. Use the shovel to uncover a ladder to the top of the gate. Grab the Explosives and throw them at the metal wall to the left. Hop to the new area and pull the lever. This will open the gates to the Treasure Chest and raise some platforms so you can reach it. Bonus Level 4 [**RAIDERS-14] --------------------- Name: Bantu Wind Characters used: Indiana Jones and Sallah Use the shovel in the glowing ground next to the entrance gate to raise a ladder. Climb up to the top and swing across the opening to the next ledge. Turn the wheel there to open the closed gate near the entrance. Drop down and ride the bike through the gate to the orange pad. That will raise a walkway to the next area. Avoid the black Lego blocks with the leaves on them. These are spike tracks that will instantly kill you if they get set off. Ride the bicycle across the walkway until you reach the spot with the sparkling ground. Dig there to reveal the pieces to a ladder. Build the ladder to reach the upper ledge. Use the whip on the whip target to raise the ramp to the area with the orange pad. Ride the bike up the ramp and onto the orange pad. The orange pad will start the platform to the left moving. Hop onto the pad and up to the Treasure Chest. Bonus Level 5 [**RAIDERS-15] --------------------- Name: Submarine Base Characters used: Indiana Jones and Jock Break the two sets of bushes to let the light beam hit the two golden disc targets. These discs will raise a couple of ramps for the bicycle. Defeat the enemy beyond the golden discs to get a machine gun. Use Jock on the machine behind where the enemies where to raise a third ramp. Walk around the level until you come to some plants blocking a whip target. Break the plants and hit the whip target to raise two more ramps. Go up the hill and use the machine gun on the target near the top to raise the final two ramps. There are a couple of soldiers here with guns. You can grab their guns when they're defeated, if you didn't pick up the machine gun. With all the ramps raised, return to the beginning of the level and ride the bicycle up all the ramps and onto the orange pad at the end. This will open the gate to the Treasure Chest. Super Bonus Level [**RAIDERS-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Collect 1,000,000 (one million) studs Grab a vehicle and collect all loose studs. Break all trees, bushes, and flowers. I was able to get just under 750,000 studs doing this. There are a couple of trampolines with studs near the middle left side of the level, next to the tricycle. The studs there got me to about 780,000. The bottom left house has a shovel next to it. Using the shovel to dig in the empty field on the bottom left corner plus jumping to get the floating purple studs, brought me to 820,000. On the middle bottom of the level is a soccer goal. Score two goals with the ball to collect all the nearby studs. That brought me to 870,000 studs. There's a trampoline on the next house up that brought me up over 900,000. For the last studs, go to the bottom right corner of the map and get the horses. Use the horses to collect all the floating purples studs. Jumping while on the horse will cause the horse to jump high and the air to collect the floating studs. There are more than enough floating studs to finish the level. <===========================================================================> < Temple of Doom Hub [**TEMPLE] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Rock with Scorpion Score x 6 4,500,000 Blue Brick Dark Brown Pot Stud Magnet 200,000 Green Brick Brown Cylindrical Ice Rink 30,000 Post ------------------------------------------------------------------------------- Initially, most of the level is closed to you. The only thing you can do before the first Story level is collect one Red Brick. To the right of Club Obi Wan, there is a flower pad on the ground. Have Willie jump to the balcony and step on the red button. Collect the whip target that comes out of the grate. Carry the target to the red pad on the building to the right with the garage door. Hit the target with the whip to open the garage door and start the first level. At the end of the first level, you are dropped off near a large river. Make your way down the river as far as you can go until you reach a ladder coming out of the water on the left. Climb the ladder and keep going forward until you reach the village with the open building. Enter the building to start the Second story level. Most of the hub is open at this point, so feel free to explore, if you like. The Stud Magnet, the Blue Brick extra, is worth collecting before going to the second Story level, since it makes gathering studs a whole lot easier. After the second Story level, jump on the Elephant that's wandering south of the city. Ride it down to the palace gates and have it stand on the orange pad. The gates of the palace will open. Run into the place to start the third Story level. When you finish the third Story level, walk down the path from the palace until the road starts to turn. Hop over the fence and you should see the entrance to the fourth Story level. It's a cave below the palace walkway with skeletons chained to either side of it. After the fourth Story level, go to the enemy character in the tower on the left side of the wooden bridge. This is directly to the right of the entrance to the fourth Story level. Use the Maharajah's Black Sleep on the enemy in the tower to take control of him. Pull the lever, to create a platform to the wooden bridge. Climb up the platform to start the final Story level. ------------------------------------------------------------------------------- Level 1 ------- Location: In the garage to the right of Club Obi Wan Story Level: Lao Chase Treasure Level: Shang-High Vehicle Level Level 2 ------- Location: In the middle of the village Story Level: Monkey Mischief Treasure Level: Wrong Gong Rung Characters Abilities Required: Explosives, Whip Level 3 ------- Location: The entrance to the palace Story Level: Malice at the Palace Treasure Level: Disarming Duel Characters Abilities Required: Sword, Whip Level 4 ------- Location: The cave below the palace Story Level: Temple Tantrum Treasure Level: Lava Lake Characters Abilities Required: Book, Spear Level 5 ------- Location: The wooden bridge over the river Story Level: Mola Rampage Treasure Level: Cliff Climber Characters Abilities Required: Spear, Sword Bonus Level 1: -------------- Name: Club Obi Wan Location: The club in the Shanghai area. Requirements to access: Use British Commander's Bazooka to shoot the sign above the door. The sign will fall on the doors, opening them. Bonus Level 2: -------------- Name: Beachside Cave Location: On the beach below the path from Shanghai to the waterfall Requirements to access: Use the Village Elder on the hieroglyphics to open the door Bonus Level 3: -------------- Name: Slave Driver Cave Location: Behind the Thuggee statue in the village. Requirements to access: Use a Thuggee character on the statue to open the passage Bonus Level 4: -------------- Name: Mountain Cave Location: On the mountain plateau above Club Obi Wan Requirements to access: Take a plane to reach the plateau Bonus Level 5: -------------- Name: Princess Rescue Location: The entrance on the left side of the palace Requirements to access: Use the sword on the rope to the left of the palace entrance. Build the pieces that drop into a ladder to reach the left side. Super Bonus Level: ------------------ Location: On the far left side of the map, on the water, below the Stunt Plane. Object Created: Pirate ship How to Access Level: Enter the door to the Captain's Quarters ----- Races ----- Race: Junk Boat Start Location: To the right of where you purchase the Junk Boat Reward: Unlocks the Dancing Girl Race: Rickshaw Start Location: Outside the entrance to Club Obi Wan Reward: Unlocks Lao Che Race: Tractor Start Location: Outside of the tractor pen Reward: Unlocks Indian Farmer and the Tuk Tuk Note: This race is a little more confusing than most. You will go half way around the village, down the hill, loop around a rock, come back up the hill and then do the last half of the village. For me, the time got really tight coming back up the hill. Race: Flying Race Vehicles: Stunt plane or Lao Che's Plane Start Location: Above the cave entrance, which is in the mountains above Club Obi Wan Reward: Unlocks the British Commander and the Scooter ---------- Characters ---------- Name: Indiana Jones (Diner Suit) Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub Name: Willie Location: Starting character - Follows you around Cost: Free Abilities: Female, Perfume Requirements to unlock: Available at the start of the hub Name: Short Round Location: Follows you around Cost: Free Abilities: Small character, wrench Requirements to unlock: Finish the first Story level Name: Maharajah Location: Follows you around Cost: Free Abilities: Small character, Black Sleep, Thuggee Requirements to unlock: Finish Story level four Name: Shanghai Hoodlum Location: Shanghai Cost: 15,000 Abilities: Pistol (Gun) Requirements to unlock: Finish first Story level to unlock and second Story level to return the Shanghai Name: Thuggee Location: Village Cost: 15,000 Abilities: Sword, Thuggee Requirements to unlock: Finish second Story level Name: Pankot Assassin Location: Outside of the palace Cost: 20,000 Abilities: Sword, Thuggee Requirements to unlock: Finish Story level three Name: Thuggee Acolyte Location: Outside of the cave below the walkway to the palace Cost: 25,000 Abilities: Spear, Thuggee Requirements to unlock: Finish fourth Story level Name: British Commander Location: On the right side of the wooden bridge Cost: 30,000 Abilities: Bazooka (Explosives, Gun) Requirements to unlock: Win the plane race Name: Lao Che Location: Shanghai Cost: 50,000 Abilities: Machine gun (Gun) Requirements to unlock: Win the Rickshaw race Name: Village Elder Location: The village Cost: 75,000 Abilities: Book Requirements to unlock: Finish second Story level and kill the six snakes that are attacking the villagers. There are three villages being attacked by two snakes each. One villager is on top of the hut that's at the right side of the village's entrance. The second village is next to the adobe huts on the ledge above the village. The final villager is on the right side of the palace. You have to kill all the snakes before you leave the level (for instance - go to another story level) or the snakes will reset. Name: Dancing Girl Location: On the dock where you purchase the Junk Boat or on the beach Cost: 25,000 Abilities: Female, Perfume Requirements to unlock: Win the Junk Boat race Name: Indian Farmer Location: Next to the Tractor pen Cost: 20,000 Abilities: None Requirements to unlock: Win the Tractor Race Name: Mola Ram Location: Below the wooden bridge Cost: 500,000 Abilities: Black Sleep, Thuggee Requirements to unlock: Finish the fifth Story level and reassembly the pieces of Mola Ram -------- Vehicles -------- Name: Short Round's Car Location: Shanghai, near the first Story level entrance Cost: 30,000 Requirements to unlock: Finish the first Story level to unlock and the second Story level to unlock Shanghai Name: Rickshaw Location: Shanghai, to the right of club Obi Wan Cost: 25,000 Abilities: Used in a race Requirements to unlock: Repair the Rickshaw with a wrench Name: Junk Boat Location: On the right side of the beach that is on the left bank of the river leading from the waterfall Cost: 35,000 Abilities: Boat, used in a race Requirements to unlock: Complete the first Story level Name: Tuk Tuk Location: Next to the Tractor Pen Cost: 20,000 Requirements to unlock: Win the Tractor race Name: Tractor Location: Behind the village inside a pen locked with a shiny metal door Cost: 35,000 Abilities: Used in a race Requirements to unlock: Destroy the door with Explosives. The door doesn't seem to target correctly, but if you press the Attack without a target, the Bazooka will fire in the direction your character is facing Name: Scooter Location: On the right side of the wooden bridge Cost: 20,000 Requirements to unlock: Win the plane race Name: Stunt Plane Location: Below the palace and to the left of the two skeletons on the wall Cost: 100,000 Abilities: Flies Requirements to unlock: Use a vehicle or an elephant to step on the orange pad next to the plane Name: Lao Che's Plane Location: On the runway outside of Shanghai Cost: 100,000 Abilities: Flies Requirements to unlock: Destroy the silver chain holding the airplane down with some Explosives ---------- Red Bricks ---------- Brick Found in: Rock with a Black Scorpion on top Bonus: Score x 6 Effect: You will get six times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 6 multiplier active will collect you 12 times as many studs. Cost: 4,500,000 Package Drop Location: Just outside of the village Location: On the street to the right of the rickshaw Requirements to access: Available from the start of the hub Location: To the left of the ladder that you use to come out of the water into the village. Requirements to access: Complete the first Story level Location: Just in front of the entrance to the second Story mode level Requirements to access: Complete the first Story level Location: In the village, to the left of the entrance to the second Story mode level Requirements to access: Complete the first Story level Location: Near Lao Che's Plane, on the wall across from the gate to Shanghai Requirements to access: Complete the first Story level Location: Near the right exit of the rope bridge, between the Shanghai area and the bridge over the waterfall Requirements to access: Complete the first Story level Location: Just below the fence on the left side of the bridge over the waterfall Requirements to access: Complete the first Story level Location: At the top of the ramp leading down to the beach, down from the tower with the enemy and down from the area with two skeletons chained to the wall. Requirements to access: Complete the first Story level Location: To the right of the entrance to the palace. It is in the trees, close to the right edge, so it can be hard to see from some angles Requirements to access: Complete the first Story level Location: To the left of the cave entrance on the mountain plateau above Club Obi Wan Requirements to access: Need a plane to access. Jump out of the plane when you are above the plateau to land on it. ----------- Blue Bricks ----------- Brick Found in: Dark Brown Pot Bonus: Stud Magnet (Increases the range where you'll pick up studs) Effect: You'll collect studs from a much wider radius. The Stud Magnet usually will not pull in the studs until they studs stop moving. Cost: 200,000 Package Drop Location: Next to the Lao Che's Plane, just outside of the Shanghai section All Blue Bricks are available after you complete the first Story mode level Location: On the ledge above the village, next to the collection adobe huts. The pot is in the middle of some plants, so it's kind of hard to see. Location: On the ledge above the village, next to the hut that's near the water Location: To the left of the ladder that you use to come out of the water into the village. Location: Near the village, between the ladder from the water and the ladder to the ledge Location: To the right of the entrance to the second Story mode level Location: In the village, behind the entrance to the second Story mode level Location: Behind the second hut to left of the village entrance Location: Behind the village, to the left of the tractor fence Location: Behind the village, next to the tractor fence Location: Between the village and the ledge, directly behind the house with the toilet that's got the whip target. ------------ Green Bricks ------------ Brick Found in: Light Brown Cylindrical Posts along white walls Bonus: Ice Rink Effects: The characters have less traction. It takes a while for them to move in the direction you want them to go and they'll continue moving in the last direction they were moving for a little while. It's pretty annoying to play with this on for too long. Cost: 30,000 Package Drop Location: Below the fenced trail leading to the palace, straight down from the two skeletons on the wall. All Green Bricks are available after you complete the first Story mode level Location: A fence post along the fence to the left side of the bridge over the water fall (there are three posts on the wall) Location: A fence post along the fence to the left side of the bridge over the water fall (there are three posts on the wall) Location: A fence post along the fence to the left side of the bridge over the water fall (there are three posts on the wall) Location: Near the bridge over the waterfall and next to the entrance to the rope bridge is an enemy with a turban in a little tower. You'll get a message saying, "You can take control of enemies if you have a bottle of Black Sleep". To the right of this tower is a small fence a single fence post Location: On the other side of the tower with the enemy, there's a post in the middle of a circular fence Location: A fence post on the wall the goes along the edge of the trail leading up to the palace (there are four posts on the wall) Location: A fence post on the wall the goes along the edge of the trail leading up to the palace (there are four posts on the wall) Location: A fence post on the wall the goes along the edge of the trail leading up to the palace (there are four posts on the wall) Location: A fence post on the wall the goes along the edge of the trail leading up to the palace (there are four posts on the wall) Location: At the end of a small fence to the right of the palace entrance ------------------------------------------------------------------------------- | Temple of Doom Hub Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**TEMPLE-1] --------------------- Name: Lao Chase Characters used: Indiana Jones and Short Round Vehicles used: Short Round's Car Goal: Destroy four rounds of vehicles Finishing unlocks: Like all vehicle Story levels, your goal for this level is to destroy several rounds of enemy vehicles. Unlike most vehicle levels, the vehicles you start off with for the level are good vehicles. You shouldn't need to take another vehicle until the third and fourth rounds when you have to knock the armor off some enemy vehicles. The first round consists of four Tuk Tuk (motorized tricycles). The Tuk Tuks have machine guns mounted to the front of them, so they can hurt you even if they can't take much damage. The second round consists of two cars, two rickshaws and two bicycles. The third round has four bicycles and three cars. The cars are armored, so you need to hit the car on the bottom (by flipping the car), let one of the vehicles dropping mines or throwing explosives blow the armor off, or take over one of the vehicles throwing explosives and take the armor off yourself. After the armor is off, the cars take normal damage. The bicycles drop mines, so be carefully coming up on them from behind. The final level is a car that's armored. You have to knock off the armor before you can start going after its five hearts. Take out this final car to end the level. Story Level 2 [**TEMPLE-2] --------------------- Name: Monkey Mischief Characters used: Indiana Jones, Willie, and Short Round Goal: Get the three stones from the monkeys Finishing unlocks: Unlocks Thuggee and Village Elder (after you kill the snakes) Use Short Round to repair the machine next to the big water wheel. Use Indy's whip on the wheel to start the water moving. This will cause some banana trees to grow so you'll have some to offer to the monkeys. Grab a banana and go to the right to the monkey on the tree. Give the banana to the monkey to get the first stone. Place the stone in the rock shrine with the alcove near the start of the level. Have Willie grab a banana for later use. Go to the hut on the far left and grab the torch that's on the side of the building. Use the torch on the steel grill in front of the same hut to start it boiling. Have Indiana ride the steam up to the top of the hut and then swing over to the next hut using the whip target. Push the block off the edge of the building to smash it. Have one of the other characters build the platform and stand on it. Get Indiana to turn the key on top of the building to raise the other characters up to the second hut. Use Willie to hop along the bars to the next hut and then use the banana she's been carrying on the monkey. Now you've got the second stone. Before Willie jumps off the third hut, hit the top of the rolled up ladder to lower it. Place the second stone next to the first stone in the shrine. Go back up to the third hut's roof. Walk over to the wooden roof of the shed to the right and stand on the Lego pieces patch to fall through. Use the sword to break the ropes holding the gate closed and grab the key. On the fourth hut, break the right corner to reveal the gate. Have Short Round crawl through the gate and go to the upper level. Put Short Round in the cable car. Use the key that you found in the shed in the mechanism in the fourth hut to move Short Round to the top of the fifth building. Have Short Round hit the top of the ladder in this building to lower it. Have Indiana climb up the ladder to the top of the fifth building and use the whip target. Take the shovel from the newly opened room and return to the elephant pen on the ground. Use the shovel to dig up the pieces of the handle. Build the handle onto the gate and use it to open the elephant's pen. Hop on the elephant's back and ride it to the gate on the far right. Put the elephant on the large orange pad to open the gate. You'll have to break the Lego rocks on the pad, if you haven't done so already. Grab a banana and give it to the monkey beyond the gate to get the final stone. When you return that stone to the shrine, the level will end. Story Level 3 [**TEMPLE-3] --------------------- Name: Malice at the Palace Characters used: Indiana Jones, Willie, and Short Round Goal: Defeat four levels of enemies Finishing unlocks: Pankot Assassin This is another level where you have to defeat several waves of enemies. The first level consists of six average, unarmed enemies. If the enemies get on the table, they will throw goblets at you, but they're pretty easy to dodge. The second level has three swordsmen and three normal thugs. The swordsmen will throw their swords at you from the balcony. As you defeat the enemies on the ground, the swordsmen will jump down and fight you. The third level consists of five thugs, two riflemen, and one elite swordsmen. The riflemen are on the edges of the balcony, above a whip target. Use Indy's whip on the target to open the floor beneath the swordsmen and have them drop to the ground level. You have to fight the elite swordsman with your own sword to disarm him. Once the elite swordsman is disarmed, you can kill him. For the final level, there are three regular swordsmen and five elite swordsmen. Defeat the last one to end the level. Watch out when you win this level, because the elite swordsmen that come out of the palace can only be defeated with a sword. Story Level 4 [**TEMPLE-4] --------------------- Name: Temple Tantrum Characters used: Indiana Jones, Willie, and Short Round Goal: Defeat the Maharajah to release him from the spell Finishing unlocks: Maharajah (free) and Thuggee Acolyte Go to the left and have Willie climb the ladder. Use Willie to jump across to the next platform using the long bar. Have Willie push the box over the edge to release the Lego pieces. Build the ladder to give everyone access to the second platform. Have Short Round climb up the ladder and enter the small hatch. There's a key inside the gated area. Have Short Round turn the key while one of the players is on the Lego platform. You have to time when you turn the key so the character doesn't cross the flames shooting up from below. When the character on the platform reaches the other end, hit the rolled up bridge to provide access to this new ledge. Have Indiana climb up the ledge and hit the two whip targets to drop some new platforms. Hop across the new platforms to the Maharajah to scare him off. He drops a box that releases a key on the ground as he leaves. Some new enemies with swords will start attaching you. These enemies will drop a turban when they die. Grab one of the turbans and put it on your head. Stand in front of the Thuggee statue with the turban on and activate the statue. The statue will drop into the ground and be replaced by an elevator. Ride the elevator up to the ledge and grab the gear at the far end. Place the gear on one of the pads below the Maharajah. Place the key in the mechanism in the middle of the level. Turn the key to raise the second gear. Place that gear below the Maharajah too. Have Indiana climb the ladder on the far right of the level. Use the whip to swing to the next platform. Grab the third gear and place it on the final open pad. Use Short Round's wrench to repair the machine. This will cause the platform that the Maharajah is standing on to move over the flames, damaging him and ending the level. Story Level 5 [**TEMPLE-5] --------------------- Name: Mola Rampage Characters used: Indiana Jones and Short Round Goal: Defeat the Lava Monster Finishing unlocks: Mola Ram and The Last Crusade box in the warehouse OK, this is the part of the movie when the Lava monster comes out and attacks Indiana Jones and ... Oh right, never mind. Anyway, in this version there's a Lava monster. If you look it, you'll see some fire coming out of his left foot. There are a few bottles lying around the level. What you need to do is grab a bottle and throw it at the left foot while dodging all the attacks coming from the Lava creature. If you hit the foot, the lava gets put out and the monster freezes for a few moments. Have Short Round climb into the creature�s foot. He'll make it up to the top of the monster. Punch Mola Ram to knock him off. A whip target will appear on one of the arms. Use Indy's whip to hit the target and pull off one of the arms. Repeat this process a total of four times to pull off all the monster�s arms. When all the Lava monster's arms are off, repeat the process one more time to have the monster bend over. There's a whip target on the creature's head. Pull the head off to finish the level. If you take too long from the time you put out the fire with the water bottle until the time Short Round climbs into the creature, the monster will reignite. If you don't punch Mola Ram fast enough, he'll knock Short Round off the top of the monster's head. In other words, move quickly once you hit the foot with the water bottle. ------------------------------------------------------------------------------- | Temple of Doom Hub Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**TEMPLE-6] ------------------------ Name: Shang-High Goal: Break 10 Balloons Like all the vehicle Treasure levels, this one requires you to find and pop 10 balloons. Hop into the car in front of you and start driving. Balloon 1: The first balloon is on the raised area just to the right of the level entrance. Balloon 2: Go down the street on the far right of the level. Turn around and go down the small walkway that's on the left side of this street. There's a ramp that leads to some scaffolding. The second balloon is on the scaffolding. Balloon 3: The third balloon is on the ground to the left of the fountain in the lower right corner Balloon 4: On the street to the right side of the open square and just to the left of the far right street is a ramp leading up to some scaffolding while heading back to the level entrance. The fourth balloon is on the scaffolding. Balloon 5: On the bottom side of the open square is a ramp going over a brown car. The fifth balloon is at the end of the ramp. Balloon 6: At the top of the square is a ramp leading up to a balcony. The sixth balloon in on the balcony. Balloon 7: The seventh balloon is on the left side of the square, at the end of a ramp above a brown car. Balloon 8: In a tight marketplace to the upper left of the square is the eighth balloon. Balloon 9: The ninth balloon is on a corner building to the left of the open square. Balloon 10: The final balloon is in the alley on the far left of the map When you pop the last balloon, the Treasure chest will appear above the middle of the square. Treasure Level 2 [**TEMPLE-7] ------------------------ Name: Wrong Gong Rung Character ability 1 needed Explosives Characters with ability: British Commander Character ability 2 needed Whip Characters with ability: Indiana Jones Goal: Ring the gong and defeat the enemy Blast the metal rocks next to the gong with the Bazooka. Build the pieces to finish the gong. Use the whip to ring the gong. This will release ten enemies for you to kill. When you kill all ten swordsmen, the Treasure Chest will appear on top of a tree. Use the Bazooka to blast open the gate blocking the elephants. Ride an elephant to the tree. Jump off the elephant and onto the tree to finish the level. Treasure Level 3 [**TEMPLE-8] ------------------------ Name: Disarming Duel Character ability 1 needed Sword Characters with ability: Thuggee or Pankot Assassin Character ability 2 needed Whip Characters with ability: Indiana Jones Goal: Disarm the elite swordsmen, tie them up and move them to the buttons There are four elite swordsmen in this level. Disarm all of them. Use the whip to tie them up and move them onto four of the five buttons. Step on the fifth button to raise the screen that is hiding the chest. Treasure Level 4 [**TEMPLE-9] ------------------------ Name: Lava Lake Character ability 1 needed Book Characters with ability: Village Elder Character ability 2 needed Spear Characters with ability: Thuggee Acolyte Goal: Build a raft to ride on the lava There are a bunch of characters running around on the level, but you can ignore them all as long as you don't pick a fight with them. The Thuggees are being pursued by Indian troopers and everyone is ignoring you. Your immediate goal is to collect the five boxes of stuff you need to build the raft and put them on the green pads. The first one is in front of the pile of debris at the start of the level. Ride the elevator up to the ledge and jump onto the platform. Use the other character to turn the key and bring the first character to the ledge with the box on the slider. Push the box over the edge to build the ladder. Use your spear thrower on the target next to the edge of the ledge. Climb up the ladder, swing across the spear and grab the second box on the far side. In the back right corner of the level is a corner made of Lego blocks. Break the wall and the third box will be behind it. To the left of the entrance are two spear targets on the wall. Put spears in them and climb up. Make your way around the ledge, across the two platforms to the fourth box. Take the Village Elder and climb up the stairs on the far left. Walk across the bridge and use the hieroglyphics panel. The panel will open to reveal the fifth box. Build the raft and it will slide into the river. Ride the raft and go to the right to collect the Treasure Chest. There are a lot of studs in the lava, so explore some to collect them all before you grab the chest. Treasure Level 5 [**TEMPLE-10] ------------------------ Name: Cliff Climber Character ability 1 needed Spear Characters with ability: Thuggee Acolyte Character ability 2 needed Sword Characters with ability: Thuggee or Pankot Assassin Goal: Climb to the top of the cliff To the right of your starting position are three spear targets. Put spears in all of them and cross to the next ledge. Climb up to the highest ledge and swing across to the base of the ladder. Throw the sword at the rope to open the top of the ladder. Jump across to the left and destroy the Lego bricks blocking your way. Continue to the left until you reach the plunger switch. Jump on top of the plunger to blow up the metal rocks. Behind the rocks is a rope. Stand to the left of the rope on the Lego pieces attacked to some other rope. Cut the rope with your sword and the pieces will become an elevator. Go up to the next level. This next part can be a pain because the angles aren't the best for throwing explosives. Go to the left. The Lego platform will move in and out of the wall, so make sure you time your jumps right. Grab the Explosives on the other side and go back to the ledge next to the elevator. Throw the Explosives at the metal rocks to clear the path. Don't grab the Explosives until the Lego ledge starts coming out of the wall so you don't have to wait while the dynamite fuse is going. Once the rocks are gone, go as far to the right as you can. There will be two spear targets there. Put spears in both of them and then climb to the next level. Go to the left and put spears in the three targets you see. Climb up one more level to a wooden platform. Throw a spear in the next target to get the next ledge. The Treasure Chest is in the little niche in the wall. You can go up one more level to collect studs if you like. If you have the Stud Magnet active, you collect most of them by just jumping on the level below. ------------------------------------------------------------------------------- | Temple of Doom Hub Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**TEMPLE-11] --------------------- Name: Club Obi Wan Characters used: Indian Jones and Short Round Have Short Round crawl through the hatch at the beginning of the level. He'll come out next to a broken machine. Repair the machine to raise a platform that you can use to hop over the fire to the saw blades. Hop over the three saw blades, then go around the corner and down the steps. You have to jump across the stones to reach a ladder. Climb the ladder and push the block to the far end of the track. Climb on the block and jump up to the next level. Jump onto the rope to the left and grab a spear. Return across the rope to the ledge you just left and use your spear on the target to the right. Use the spear to get over to the next platform. Through the saw blades is a box with water bottles. Use the bottles to put out the fire in front of the wheel. Turn the wheel to raise a couple of platforms you can use to reach the next area. Hit the whip target to start an elevator. Time your jump across to the next part, so the elevator doesn't dump you into the lava. The Treasure chest is just past the elevator. Bonus Level 2 [**TEMPLE-12] --------------------- Name: Beachside Cave Characters used: Indiana Jones and Short Round Go towards the screen and drop down to the lowest level. Grab the Explosives and blow up one of the alligators in the water. Push the block to the opposite end of the track. Grab another grenade, jump on top of the hatch and climb back to the start of the level. Use the grenade on the metal rocks to reveal a spear. Throw the spear into one of the target on the far wall. Go back to the lower level. Have Short Round grab another grenade and enter the hatch. Take out the second alligator with the grenade and turn the wheel. This will raise the water level. Grab the second spear on the far shore. Come back to the middle island with the wheel and throw the spear into the empty target. Swim over to the spears and climb up to the last ledge. Make your way through a few saw blades to the Treasure Chest at the end. Bonus Level 3 [**TEMPLE-13] --------------------- Name: Slave Driver Cave Characters used: Indiana Jones and the Maharajah This level is timed. When you pull the lever at the start of the level, a boulder will start rolling down the tracks. You have to make your way through the passageway, dodging the saw blades, and hit the whip target before the boulder reaches the end of the track. If you take too long, you fail and automatically restart the level. You have to do this twice to finish the level. For the first race, you have to make it past a saw blade the alternates between blocking one side of the passageway or the other. Then you have to hop a saw blade to hit the whip target. Go through the next gate and pull the next lever. You have to run up the path, past a saw blade and jump on a rope to reach the next part of the path. Then you have to dodge two spinning saw blades and work yourself down to the end where there's another whip target. If you hit that target in time, a walkway to the Treasure Chest will appear. Bonus Level 4 [**TEMPLE-14] --------------------- Name: Mountain Cave Characters used: Indiana Jones and the Maharajah Climb the stairs to the top and jump across the gap. Turn the wheel to lower the platforms. Jump across the platforms to enter the cage area. Pull the lever to open the gate and grab the Bazooka. Go back to the wheel and make your way down the narrow walkway until you see the Explosives. Shoot them with the Bazooka from a safe distance to expose the wheel. Turn the wheel to raise a set of platforms you can use to reach the far portion of the level. Send the Maharajah through the hatch and have him pull the lever to open the gate. The gate to the upper portion won't open until you have 30,000 studs. If you've got a couple of stud multipliers active, you'll have already gotten this total by now. If you haven't, use the Bazooka to blow up all the plants and the metal box. The metal box will reveal a shovel that you can use to dig up the two metal stones. Dig up the stones and blow them up to reveal a spear under each. Pull the lever to get a third spear. Conveniently, there are three spear targets on the way. Put a spear in each target and climb up the spears. Hop over the two fire pits and you'll find a lot of studs. The gate to the upper level should be open now. Go up there. If it isn�t, you�ll have to restart the level and try not to lose studs by dying. On the upper level, push the three boxes to the end of their track and down into the pit. Turn the wheel to start the beams. If you've moved all the boxes out of the way, the ramp will rise, which will give you access to the final area with the Treasure Chest. Bonus Level 5 [**TEMPLE-15] --------------------- Name: Princess Rescue Characters used: Indiana Jones and the British Commander Grab the spears in front of you and use them in the spear targets on the right wall. Jump across the water and pull the lever to give easier access to this part of the level. Climb up the stairs and use the whip target. That will open the gate above the next ladder. Go in that gate and grab the shovel. Dig up the three metal stones and use the Bazooka to destroy them. Inside the stones will be a wrench. Use the wrench to fix the machine and start the platforms on the left side moving. Go to the left side and use the platforms to get to the far side. Climb up the bars on the left to reach the water bottles. Throw the bottles at the flames in front of the lever to extinguish the fire. Use the lever to open the gate blocking the upper button. Step on the buttons to start the elevator in the middle. Use that elevator to reach the walkway to the Treasure Chest. Super Bonus Level [**TEMPLE-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mac Goal: Collect 1,000,000 (one million) studs As usual, grab the car, destroy the vegetation and pick up all the studs you can find. You can get to almost 1,000,000 from your car. There are a lot of extra studs on this level, so you shouldn't have any troubles finding what you need to finish. <===========================================================================> < The Last Crusade Hub [**CRUSADE] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Brown Lego Dots on Score x 8 6,000,000 the ground Blue Brick Lounge Chair on Invincibility 1,000,000 the Beach Green Brick Red & White Poles Beep Beep 25,000 ------------------------------------------------------------------------------- You start the hub on a ship in the middle of the ocean. You can't leave the ship or you'll drown. There's nothing to do right now except start the first Story Mode level. Hit the whip target beneath the bridge of the ship and enter the passage that it creates. You'll pop out of the smoke stack in the middle of the ship. Turn the key to open the door at the back of the ship. Enter the ship to start the level. When the first Story level ends, you arrive in Venice with Elsa. Most of the hub is open to you now. You should be able to collect all the bricks and all the Boats before you start the second Story level. You'll temporarily lose Sallah, but he'll come back later. There is a portion of the hub that's in the desert behind the Venetian buildings near the fountain. You can swim around the buildings to reach this area before starting the second Story level, if you want. When you are done exploring, go to the castle gates that have a Flower Pad on the left. Use Elsa to jump on the bar to expose the whip target on the right side of the gate. Use the target to open the gate. Enter the castle grounds and step on the two red buttons. This will expose another whip target. Use that to lower the draw bridge. Cross the draw bridge and go left before entering the doors. Punch the tree on the far left. You'll see a key that you can use to open the water gates outside and to the left of the castle. Enter the doors to the castle to start the second Story Mode level. After the second Story Mode level, you lose Elsa, but get Henry Jones. Henry Jones doesn't have his book at this point in time, so he can't translate hieroglyphics. Buy the Bike 'n' Side car and use it to break open the side gate. Follow the road up the hill and put the bike on the orange pad to open the gates to Berlin. Enter the building in the back to start the third Story Mode level. When you finish the third Story Mode level, Sallah is back, but you've lost Henry Jones. You'll be dumped off in the desert with the tank smashed into a temple. Use the shovel to dig out the tank and start the fourth Story Mode level. When the fourth Story mode ends, Henry's back and he has got a book with him. To get into the temple of the Grail, either use the shovel to dig under the pillars blocking off the last area or use explosives to blow open the gate. Walk up to the temple and use Henry's book on the hieroglyphics to open the door to the final Story level. When you finish the final Story Mode level, you'll finally get all the free characters you've unlocked back. ------------------------------------------------------------------------------- Level 1 ------- Location: On the Coronado - When you first enter the hub, you'll be on the ship. The entrance is to the aft of the ship. After you complete the first Story Mode level, the wreck of the Coronado will be at the bottom of the hub, next to the island that is due south of the Venice area. Story Level: Coronado Caper Treasure Level: Crab Cake Confusion Characters Abilities Required: Gun, Sword Level 2 ------- Location: The gates of the castle Story Level: Brunwald Blaze Treasure Level: Castle Quench Characters Abilities Required: Explosives, Female Level 3 ------- Location: The entrance to the Berlin building, next to the Zeppelin field Story Level: Berlin Brawl Treasure Level: Perilous Parking Characters Abilities Required: Shovel, Wrench Level 4 ------- Location: In the desert temple entrance, near the biplane Story Level: Cannon Canyon Treasure Level: Canyon Quest Vehicle Level Level 5 ------- Location: Inside the Grail Temple, which is in the enclosed area inside the desert area Story Level: Trial and Terror Treasure Level: Chalice Challenge Characters Abilities Required: Sword, Whip Bonus Level 1: -------------- Name: Venice Library Location: In the Venice area, cross the small covered bridge to the building on the dock with a hieroglyphics panel on the side. Requirements to access: Use a character with a book that decodes the hieroglyphics to open the door Bonus Level 2: -------------- Name: Beach Pit Location: The beach area, near the end of the road and the isolated Venetian dock Requirements to access: Use the shovel to dig up the glowing area in the sand. Build the pieces you uncover to finish the lever mechanism. Pull the lever to fall into this level Bonus Level 3: -------------- Name: Berlin Airport Location: The hanger in the Zeppelin airstrip Requirements to access: Use a soldier with Security Access on the guard checkpoint outside of the hanger to open the doors Bonus Level 4: -------------- Name: Castle Cave Location: In a cave to the right of the right of the castle Requirements to access: Use the Biplane or Zeppelin to reach the roof of the castle. Push the green handles of the machine together to active the button on the machine. Step on the button to activate the horn and cause and avalanche that will uncover the entrance to the cave. Bonus Level 5: -------------- Name: Venice Tunnel Location: In a tunnel in the water, below the road and near the checkpoint that unlocks the Staff Car Requirements to access: Shoot the three targets on the road above the tunnel to lift the grate. The targets are on a timer, so you have to shoot the second two targets fairly soon after you hit the first one or the targets will reset. Super Bonus Level: ------------------ Location: To the right of the side entrance to the Castle and below the entrance to the Berlin area. Object Created: Mount Rushmore How to Access Level: Climb up the rope hanging from below Abraham Lincoln's head. ----- Races ----- Race: Green Speedboat Start Location: To the right of where you get the Green Speedboat Reward: Unlocks the Librarian Note: You need to open the water gates near the castle to complete this race Note 2: The metal buoys along the way are explosive, so don't run into them Race: Bike 'n' Side Start Location: Outside the side gate of the castle Reward: Unlocks the Army Jeep Race: Camel Start Location: Behind the Grail Temple Reward: Hatay King Note: The camels in locked in a pen near the Grail Temple. You have to use the sword on the rope next to the temple to open the camel pen. Race: Flying Race Vehicles: Biplane or the Zeppelin (The Zeppelin is surprisingly good for the race) Start Location: Between the beach south of the end of the road and the island with the Coronado survivors Reward: Enemy Pilot ---------- Characters ---------- Name: Indiana Jones Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub level Name: Sallah (Fez) Location: Starting character - Follows you around Cost: Free Abilities: Shovel Requirements to unlock: Available at the start of the hub level Name: Elsa Location: Follows you around Cost: Free Abilities: Female Requirements to unlock: Finish the first Story level Name: Henry Jones Location: Follows you around Cost: Free Abilities: Book (after Story Mode level four) Requirements to unlock: Finish the second Story level Name: Coronado Sailor Location: Swim straight south from the beach that's south of the small Venice dock with the Venice Speedboat to a small island. Cost: 25,000 Abilities: Wrench Requirements to unlock: Finish the first Story level Name: Enemy Guard Location: Outside the entrance to the castle (second Story Mode Level) Cost: 15,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Complete Story Mode Level two Name: Bazooka Trooper (Crusade) Location: Outside the Berlin fortress doors (third Story Mode Level) Cost: 30,000 Abilities: Bazooka (Explosives, Gun) Security Access Requirements to unlock: Complete the third Story Mode Level Name: Enemy Soldier (Machine Gun) Location: Outside of the desert temple (fourth Story Mode Level) Cost: 20,000 Abilities: Machine Gun (Gun), Security Access Requirements to unlock: Finish the fourth Story Mode Level Name: Panama Hat Man Location: Swim straight south from the beach that's south of the small Venice dock with the Venice Speedboat to a small island Cost: 50,000 Abilities: Machine Gun (Gun) Requirements to unlock: Use Explosives to destroy the metal tree he's standing on Name: Librarian Location: Next to the building in Venice with the hieroglyphics Cost: 20,000 Abilities: None Requirements to unlock: Win the Green Speedboat race Name: Hatay King Location: Near the Grail Temple Cost: 25,000 Abilities: Sword Requirements to unlock: Win the Camel Race Name: Enemy Pilot Location: In Berlin, outside the gates to the Zeppelin field Cost: 20,000 Abilities: Pistol (Gun) Requirements to unlock: Win the Flying race. Name: Colonel Vogel Location: Outside of the temple in the desert (entrance to the fourth Story Mode Level) Cost: 50,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Complete the fourth Story mode level to get the silver cylinder outside of the gate to the Grail Temple to pop up. Use the Bazooka to shoot it. That will raise four more cylinders and start a timer. If you shoot the remaining four before the time expires, Colonel Vogel will appear. Take advantage of the fact that the Bazooka can travel a long way and shoot the cylinders from a distance to save time. The cylinders / statues are located: 1) To the left of the break in the wall to the Grail Temple 2) Along the wall to the fourth Story Mode level 3) To the left of the Grail Temple 4) Up the hill and behind the Grail Temple. Name: Brody Location: In the Venice square surrounded by water Cost: 25,000 Abilities: Book Requirements to unlock: Finish the fifth Story Mode level Name: Grail Knight Location: Outside of the Grail Temple (Entrance to the fifth Story Mode Level) Cost: 45,000 Abilities: Sword Requirements to unlock: Finish the fifth Story Mode Level Name: Donovan Location: Outside of the Grail Temple (Entrance to the fifth Story Mode Level) Cost: 500,000 Abilities: Machine Gun (Gun) Requirements to unlock: Finish the fifth Story Mode Level and rebuild him -------- Vehicles -------- Name: Venice Speedboat Location: This boat is docked on the small Venetian dock at the end of the main road Cost: 25,000 Abilities: Boat Requirements to unlock: Finish the first Story Mode level Name: Green Speedboat Location: The stairs from the main land to the square in the middle of the water in the Venice area have a path going off behind the buildings. At the end of the path, you'll find the speedboat in the water. Cost: 25,000 Abilities: Boat, used in a race Requirements to unlock: Finish the first Story Mode level Name: Gondola Location: In Venice on the square in the middle of the water Cost: 10,000 Abilities: Boat - you need a shovel to paddle it Requirements to unlock: Finish the first Story Mode level Name: Bike 'n' Side Location: On the castle grounds, near the draw bridge Cost: 5,000 Abilities: Used in a race Requirements to unlock: Finish the second Story Mode level Name: Army Jeep Location: At the base of the structure you build to get to the Super Bonus level, which is on the way up the hill to the Berlin area Cost: 30,000 Requirements to unlock: Win the Bike 'n' Side race Name: Staff Car Location: In the closed off garage at the base of the road as it climbs the hill to Berlin Cost: 40,000 Requirements to unlock: Use a soldier with Security Access to raise the garage door Name: Biplane Location: On the desert beach, just past the entrance to the fourth Story Mode Level Cost: 100,000 Abilities: Flies, used in a race Requirements to unlock: Use Explosives to blast the clamps holding the plane to the pad. Turn the wheel next to the plane a couple of times to lower the plan into the water Name: Zeppelin Location: In the field to the left of the Berlin fortress Cost: 100,000 Abilities: Flies Requirements to unlock: Use the Hieroglyphics panel to unlock the gate Name: Tank Location: In the valley of the Grail Temple Cost: 50,000 Abilities: Shots explosives Requirements to unlock: Finish the fourth Story Mode level ---------- Red Bricks ---------- Brick Found in: Light brown Lego dots lying on grassy area. Walking over the dots produce flowers. The Red flowers have brick. Most dots make Yellow flowers Bonus: Score x 8 Effect: You will get two times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 8 multiplier active will collect you 16 times as many studs. Cost: 6,000,000 Package Drop Location: The Red Brick package will be dropped just outside the side gate to the castle All Red Bricks are available after the first Story Mode Level Location: On the main road leading from the Venetian dock towards the castle, there's a dot in the grass on the right side of the road, before the first bend. Location: At the top of the structure you build for the Super Bonus level, there's a rusted shack. The dot is in front of the shack. Location: On the grassland between the entrance to Berlin and the side entrance to the castle, there are three dots near some trees in the corner. The dot to the far right holds a Red Brick. On the opposite end of this area is the start to the Bike 'n' Side race. Location: Along the road to the right of the main gate to the castle, the far right dot holds a Red Brick. Location: Outside of the main gate to the castle to the right, the dot closest to the wall has a Red Brick Location: In the grass area to the left of the castle gates, the step on the dot that's closest to the key mechanism that opens the water gate Location: Outside of the main gate, the dot closest to the Female Jump flower pad has a Red Brick Location: Go inside the castles gates to the left dot of the four that you see when you go forward from the entrance Location: The dot across the path from the two red buttons on the castle grounds has a Red Brick Location: The second dot from the right of the two red buttons on the castle grounds has the final brick. ----------- Blue Bricks ----------- Brick Found in: Lounge chairs with Pink and Blue strips. The chairs are only on beach areas Bonus: Invincibility Effect: You cannot be killed by enemies. If you die because you fall into a fatal hazard, you will not lose any studs. Cost: 1,000,000 Package Drop Location: On the beach next to the left of the castle All Blue Bricks are available after the first Story Mode level Location: On the beach next to the Venetian square with the fountain (St. Marks?) there are two lounge chairs Location: On the beach next to the Venetian square with the fountain (St. Marks?) there are two lounge chairs Location: There is a beach just south of the small Venice dock that holds the Venice Speedboat. There is a lounge chair next to the mechanism in the sand. Location: There is a beach just south of the small Venice dock that holds the Venice Speedboat. There is a lounge chair on a spit of sand to the left of the mechanism in the sand. Location: Swim straight south from the beach that's south of the small Venice dock that holds the Venice Speedboat. You'll come to a small island with a lounge chair. Location: To the right of the structure you build for the Super Bonus level is some stairs going down to a small beach. There are two lounge chairs on this beach. Location: To the right of the structure you build for the Super Bonus level is some stairs going down to a small beach. There are two lounge chairs on this beach. Location: Follow the grassy area around the left side of the gates to the castle and you'll come to a small beach. There's a lounge chair under an umbrella here. Location: On the beach in the desert next to the Biplane are two lounge chairs Location: On the beach in the desert next to the Biplane are two lounge chairs ------------ Green Bricks ------------ Brick Found in: Red and White Poles found in the Venice area Bonus: Beep Beep (Cars get a horn) Effect: Press the Attack button while in a land vehicle to sound the horn Cost: 25,000 Package Drop Location: The package will drop at the end of the road, on the small Venetian dock. All Green Bricks are available after the first Story Mode level Location: Next to the Gondola Location: In the center square in Venice, at the base of the stairs that lead to the mainland and the Green Speedboat Location: There is a stone dock next to the bridge that leads to the center square in Venice surrounded by water. There are three poles on this dock. Location: There is a stone dock next to the bridge that leads to the center square in Venice surrounded by water. There are three poles on this dock. Location: There is a stone dock next to the bridge that leads to the center square in Venice surrounded by water. There are three poles on this dock. Location: In Venice, cross the small bridge to the platform with the hieroglyphics panel. There is a pole on far end of the path. Location: In Venice, cross the small bridge to the platform with the hieroglyphics panel. There are two poles on the water in front of the building. Location: In Venice, cross the small bridge to the platform with the hieroglyphics panel. There are two poles on the water in front of the building. Location: On the small Venetian dock at the end of the main road, there are two poles next to the Venice Speedboat. Location: On the small Venetian dock at the end of the main road, there are two poles next to the Venice Speedboat. ------------------------------------------------------------------------------- | The Last Crusade Hub Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**CRUSADE-1] --------------------- Name: Coronado Caper Characters used: Indiana Jones and Sallah Goal: Defeat the main in the Panama Hat Finishing unlocks: Elsa and the Coronado Sailor The man in the Panama Hat is shooting at you from starboard (right) side of the ship. You can throw the chairs and tables at him to stun him for a few moments. There are infinite waves of sailors that will come out and attack you. Break the containers in front of him. Use your whip on the container hanging from the crane. Build the harpoon gun. You'll have to build three times to get the harpoon gun and the buttons in front of it. Step on the two buttons to take one heart of the Panama Hat man. He will destroy your harpoon gun and more to the port (left) side of the ship. Break the green barrels near the Panama Hat man to get some bricks. Build the two green circles. Use your whip on the container in the hatch door in the middle of the ship. Put the pipe inside the container on the circles you just created. Turn the nearby wheel to take another heart off the Panama Hat man. The Panama Hat man is now on top of a container throwing dynamite at you. A bunch of new boxes and containers have washed on the deck. Break them all. Build the light green pieces to create a pad. Bring the box of stuff from the port side of the ship to the pad. Build everything you can. It will probably take you two separate builds to make the device. Stun the Panama Hat man, then turn the key so the crane brings the whip targets next to the Panama hat man. Jump from the lower whip target to the upper target and then next to the Panama Hat man to finish this level. Story Level 2 [**CRUSADE-2] --------------------- Name: Brunwald Blaze Characters used: Indiana Jones and Henry Jones Goal: Get out of the burning building Finishing unlocks: Henry Jones and Enemy Guard Bounce the characters into one another to release the charactes from the chairs. Use Indiana to swing between the chandeliers. You may need to climb up the whip some before you swing to the second chandelier or you might get too close to the flames. Grab the water bottles on the other side and put out the flames so Henry can join you. Hit the display of weapons next to the key mechanism to get a weapon. Punch the suit of armor under the Mona Lisa several times until it breaks. Build the bars under the painting. Have one of the characters jump and hold the bar to open a passageway. Send the other character through the passageway and use the weapon to break the hanging rope. This will draw back the curtain and expose a key mechanism. Turn the key to hold the passageway open without someone needing to hold onto the painting. Use the water bottles on the table to put out the fire below the right side book shelf. Take the box of parts behind the fire and place it on the green pad. Build the steps and climb to the top of the book shelf. Push the suit of armor off the edge. Rebuild the armor on one of the buttons. Step on the other two buttons to open the exit to this level. Story Level 3 [**CRUSADE-3] --------------------- Name: Berlin Brawl Characters used: Indiana Jones and Henry Jones Goal: Defeat four waves of soldiers Finishing unlocks: Bazooka Trooper (Crusade) This is another enemy fighting level. You have to defeat several waves on enemies to finish the level. The first wave is just five pistol carrying soldiers. Round two consists of four soldiers and two officers carrying machine guns. You can't punch the officers, but you can shoot them with a pistol or tie them up with the whip and then punch them. The third round has two machine gun carrying officers and four Bazooka / rifle troopers. The Bazooka and Rifle troopers are up on scaffolding. You have to hit the whip target below them to drop them to the ground. They will block your gun shots. There are two Bazooka troopers on the left side and two rifle troopers on the right side. You have to kill the first one to get the second one to appear. The final wave has four motor bikes with machine guns and four Bazooka troopers. Use the Bazooka to kill the motor bikes. The Bazooka troopers will keep spawning until you kill the all the motor bikes. Story Level 4 [**CRUSADE-4] --------------------- Name: Cannon Canyon Characters Used: Indiana Jones and Sallah Vehicles used: Horse and Camel Goal: Defeat four rounds of vehicles and then destroy the tank Finishing unlocks: Enemy Soldier (Machine Gun) The first thing you need to do is get rid of the animals you start with and switch to a vehicle. You are limited on where you can go at the start of the level, because the tank has sealed off the entrance to the next area. Every time you defeat a wave of vehicles, the tank will blow open the entrance to another section. The first round of vehicles is two army jeeps with guns. There are jeeps at the base of the hill which work great for the first round. Round two has two jeeps and three trucks. The original jeep works fine against the jeeps, but you'll need the flatbed truck to take out the enemy trucks. The third wave of vehicles has three armored jeeps and three trucks. The flatbed truck will work well against both of these types of vehicles. The final wave has four armored jeeps. Again the flatbed truck is effective at taking the armor off the jeeps. You can also push the jeeps off the ledge for an instant kill, if you hit them right. Be careful about getting too close to the tank or it will start shooting at you. When you destroy the last vehicle, the tank will start moving around and shooting at you. It's got five hearts and your flatbed truck can't do anything to it. Grab one of the small treaded vehicles circling the area. These are mine layers. Get in front of the tank and start pressing the Attack button to lay mines. Hit the tank with five of mines and the level ends. Story Level 5 [**CRUSADE-5] --------------------- Name: Trial and Terror Characters used: Indiana Jones and Sallah Goal: Defeat the Donovan monster Finishing unlocks: The Grail Knight and Donovan (after you reassemble him) Jump through the first two sets of spinning saw blades until you come to the chasm with the triple saw blades swinging back and forth. Target the key across the chasm with your whip and bring the key over when the blades are out of the way. Use the key in the mechanism to stop the blades and create a bridge across the chasm. Use the shovel to dig under the statue to knock it over. Walk across the statue to the next area. Donovan appears and starts shooting at you from the left. Use the whip on the target below him to raise some spikes, take one of his hearts away, and cause him to flee. He'll appear on the other side above another whip target. Hit that target to drive him away for a second time. When he leaves, the statues on the slider tracks will rise up. You can push the one on the left all the way to the end. Hit the whip target next to the one on the right to get the missing pieces for the slider track. Build the track and push the right statue to the end as well. The walkway in the middle will open up when the last statue is in place. The middle walkway has a bunch of platforms with symbols on them. You have to jump on the symbols that match the symbols on the door frame. There is one correct pattern per row. If you step on the right one, it will turn yellow and the rest of the row will disappear. If you step on the wrong one, your platform will fall, but you'll have enough time to jump off. You need to step on the butterfly, skull, griffin with a halo, and the chalice to get across and open the doors. Go through the doors and hang on both ropes at the same time. The lions will spray dust on the gap, showing you a path to the final grail area. Take the path. When you get across, Donovan will drink from the wrong chalice and get sucked into a tornado monster. What you need to do is get something metal sucked up into the tornado and then hit the metal object with one of the rocket launchers lying on the ground. There are three metal chests you dig up and two metal shields you can drop by hitting a whip target on either side of the level. When you destroyed all five metal objects, you'll defeat Donovan and end the level. ------------------------------------------------------------------------------- | The Last Crusade Hub Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**CRUSADE-6] ------------------------ Name: Crab Cake Confusion Character ability 1 needed Gun Characters with ability: Enemy Guard, Bazooka Trooper (Crusade), Enemy Soldier (Machine Gun), Machine Gun (Gun), Enemy Pilot, Colonel Vogel, or Donovan Character ability 2 needed Sword Characters with ability: Grail Knight or Hatay King Goal: Cross all the boxes to get to the Treasure Chest Get onto the first box near the starting position and shoot the target. This will cause some boxes to float up next to the target. Jump on them and then over to the boxes with the red and black barrels. Use the sword to cut the rope tying the Lego item to the balloon. This will cause the large crab to descend back into the ocean. Make your way around to the platform of red and black barrels. Hit the target next to the platform to get some more boxes to rise up. Continue forward until you come to the red octopus arm. Hit the rope holding the box of explosives above the arm with your sword. That will clear the path to the Treasure chest. If you fall in the water at any point, you'll have to go back to the first box and make you way around again. Treasure Level 2 [**CRUSADE-7] ------------------------ Name: Castle Quench Character ability 1 needed Explosives Characters with ability: Bazooka Trooper (Crusade) Character ability 2 needed Female Characters with ability: Elsa Goal: Put out 10 fires Use the Explosives to take out the gate blocking access to the level. The next thing you need to do is get some water to extinguish the flames. Go to the right and build the books next to the large bookshelf to make a platform for Elsa. She can then jump to the top of the bookshelf and get the box there. Bring the box to the green pad left side of the room. Use Explosives to destroy the suit of armor with the hose. Build twice to make the objects above the wooden door. Use Elsa to jump up to the bar above the flower pad that appears. Now you've got water bottles. Time to start putting out the flames. Flame 1: On the wall next to the water cabinet. You'll probably have to break some Lego pieces to reach it. Flame 2: Behind the bookshelf in the far left corner. You'll have to break the bookshelf to reach it. Flame 3: To the right of the water cabinet is a broken chandelier with a flame below. Again, you'll probably have to destroy the chandelier to get to the flame. Flame 4: In a pile of debris between the chandelier and the wall with the Mona Lisa picture is the next flame. Destroy the debris so you can reach the flames. Flame 5: To the left of the entrance to this level is a pile of Lego blocks with a key. Punch this pile to make some buildable blocks. Build them to create a key mechanism. Turn the key to open the doors, revealing the next flame. Flame 6: The next flame is in the middle of the carpet in the front middle of the room. Flame 7: The seventh flame in on the left end of the table surrounded by some debris that you'll have to destroy. Flame 8: The next flame is on the right end of the table. Flame 9: On the far right side of the level is a steel grate blocking a flame. Use Explosives to destroy the grate giving you access to the flame. Flame 10: The final flame is on top of the bookshelf on the back right corner of the level. When you extinguish the last flame, the Treasure Chest will appear right above the tenth flame. Treasure Level 3 [**CRUSADE-8] ------------------------ Name: Perilous Parking Character ability 1 needed Shovel Characters with ability: Sallah Character ability 2 needed Wrench Characters with ability: Coronado Sailor Goal: Place vehicles on each of the orange pads I think this is the second most annoying level in the game. I found it frustrating getting a couple of the vehicles on their pads. There are four vehicles in this level, a flatbed truck that needs a Wrench to repair it, a jeep that needs a Shovel to dig it out, a motorbike, and a horse. (OK, so the horse really isn�t a vehicle). While there are several combinations that will work for the vehicles and the pads, there's one that works the best. You want to put the flatbed on the orange pad on the ground, the jeep on the platform next to the book pile, the motorbike at the end of the ramp going up on the left side of the level, and the horse on the small high platform near the entrance. First, smash the stuff near the building on either the left or right side of the level to find a Bazooka. Use the Bazooka to destroy the two silver statues, one on the motorbike ramp and one on the horse platforms. Repair the truck with the Wrench and dig the jeep out with the shovel. There are two challenging vehicles to set in place. The first one is the jeep. Go back towards the entrance, turn around and run up the ramp. If you aim it right, you'll land on the platform on the other side of the book pile. You need to land on the platform and keep the jeep up there. Pushing the Use button when you land puts the Jeep in reverse. That might be helpful in stopping you from falling off. It will probably take several attempts until you hit everything right. The most challenging one to place is the horse. What you are supposed to do is jump from platform to platform with the horse. You start from the lowest platform on the left and jump across to the highest one with the orange pad. There isn't a lot of margin of error in the jumps. The first time I tried this level, I gave up and moved the flatbed truck under the platform with the orange pad. I then used the horse to jump onto the hood, then the cab roof and then up to the orange pad. Either way works - choose which one is better for you. Once you have these two vehicles / animals in place, the rest of the level is much easier. Grab the motorbike and ride to the top of the ramp. Move the flatbed truck onto the pad in the middle of the level and the Treasure Chest will appear part way up the ramp. Treasure Level 4 [**CRUSADE-9] ------------------------ Name: Canyon Quest Goal: Pop 10 Balloons Like all the vehicle Treasure levels, this one requires you to find and pop 10 balloons. There is a jeep waiting for you at the bottom of the hill. Balloon 1: Just past where you grab the jeep at the start of the level is a big rock with a balloon at its top. Balloon 2: In the second area, there is a balloon on top of a rock between the entrances to the first and third areas. Balloon 3: Going down the hill from the second area into the third area is a wooden ramp up a rock with a balloon on the top. Balloon 4: The bottom part of the main path around the third area has a jump over a rock. In the air, past that rock is another balloon. Balloon 5: On the right side of the third area, near the top of the turn in the road, there is a sloped hill you can go up. At the top of this hill you can turn around and hit a rock jump back into the third area's circuit. There's a balloon at the end of this jump. Balloon 6: Above the top part of the third area's track, there's a raised ledge. On the ledge is a ramp that's parallel to the track and has a balloon at the end of it. Balloon 7: On the far left side of the fourth area is a rock jump with a balloon on the end. Balloon 8: Just to the right of the seventh Balloon is another rock jump with another balloon. Balloon 9: To the right of the entrance from the third area is a wooden ramp leading to a large camp fire. Hit the jump to collect the next balloon. Balloon 10: On the far right of the fourth area is a path leading up the hill. The path leads to a jump into the third area. There's a balloon at the end of the ramp that you could see from third area. When you pop the last balloon, the Treasure chest will appear in a little cave on the ledge above the third area. Treasure Level 5 [**CRUSADE-10] ------------------------ Name: Chalice Challenge Character ability 1 needed Sword Characters with ability: Grail Knight or Hatay King Character ability 2 needed Whip Characters with ability: Indiana Jones Goal: Put the 10 Chalices on the pads on the back table This level involves collecting chalices and placing them on the green platforms on the table. For most of the chalices, if you find one on one side, there will be another chalice in the exact same spot on the opposite side of the level. Chalices 1 and 2: There is a tree in a pot on either end of the table. Break the tree to find a chalice. Chalices 3, 4, and 5: There are three glowing spots on the ground. Use the shovel on the left side of the table to dig up these three chalices. Chalices 6 and 7: There is a whip target on the wall on either side of the level. Hit the target to drop the chalice above it. Chalices 8 and 9: There are rope targets at the edge of the right and left sides of the level. Cut the rope with the sword to lift the cage in the middle of the level that is holding two chalices. Chalice 10: In the middle of the fountain where you found the last two chalices is a whip target. Hit that target to show the last chalice. When you place the last Chalice, the Treasure Chest will appear over the middle of the table. ------------------------------------------------------------------------------- | The Last Crusade Hub Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**CRUSADE-11] --------------------- Name: Venice Library Characters used: Indiana Jones and Body Climb the stone stairs at the start of the level and have Brody use the hieroglyphics panel. That will open the left of the two gates at the middle of the level. Go the right side of the level and build the broken slide track. Push the block against the ledge and have Indiana climb up to it. Jump on the rope to swing to the next ledge and use the whip target to open the right gate in the middle of the level. Return the middle of the level and step on the two buttons to make the Treasure Chest appear. Bonus Level 2 [**CRUSADE-12] --------------------- Name: Beach Pit Characters used: Indiana Jones and Elsa Have Elsa jump up to the ledge at the start of the level and turn the wheel. That will raise some platforms allowing you to go to the area on the right. Use the whip target across the water from the second area to open the gate to a third area. Get Elsa to jump up to the platform here and pull the lever. That will start an elevator moving so you can reach the back part of this area. There is a chest with swords back here. Grab a sword. Return to the second area and use the sword on the rope that's on the wall between the first and second areas. That will lower three rock platforms. Have Elsa jump on these platforms to get to the top of the wall. Grab a spear and put it in the spear target near to the left. Have Indiana climb on the spear and use it to get to the top of the ledge. Use the whip target up here to lower the platform to next to the Treasure Chest ledge. Make your way back here and have Elsa jump to the newly lowered platform to reach the Treasure Chest. Bonus Level 3 [**CRUSADE-13] --------------------- Name: Berlin Airport Characters used: Indiana Jones and Sallah Use the whip target in front of you to raise a ramp so you can reach the higher portion. Use the Shovel to dig up the buried portion of the slider track and move the block out of the way of the beam of light. This will raise some platforms that will let you reach the second area. In the new area, there's a soldier on the raised ledge that you can't reach. Dig in the glowing ground below the ledge to make a ladder up to the top. Kill the soldier to get his sword and clear the bushes to get access to the spear. Use the spear on one of the targets on the far right wall. Use the sword on the rope on the same wall to open the big gates. Grab the spear behind the left gate and put it in the remaining spear targets. Climb the spears to reach a lever. Pull it and one beam of light will hit one of the three golden discs that are to the left of the gates you just opened. Pull the lever next to the disc to get a second beam going. Go behind the gates and hit the two whip targets to lower the platforms. You can now reach the third lever. That will start the final beam of light. That will start the fan going to the left of the beams of light. Ride the fan up to the ledge and hit the whip target there. The target will raise a walkway to yet another lever. That lever will start four platforms sliding back and forth up in the air. Go back to the fan and use it to get to the ledge. Hop from platform to platform until you reach the Treasure Chest at the end. Bonus Level 4 [**CRUSADE-14] --------------------- Name: Castle Cave Characters used: Indiana Jones and Henry Jones Have Henry Jones decipher the hieroglyphics at the start of the level to open the big gate. Defeat the enemy on the other side and take his gun. The dirt area in front of you is mud that will kill you if you walk into it. Use your gun to hit the two targets on the far end of the dirt. That will lower the middle platforms so you can reach the box of swords. Use the sword on the rope to open the next gate. In this new area, there are three more targets. Hit all of them with your gun to get an elevator in the dirt. Use the elevator to the box of keys. Grab a key and use it in the mechanism next to the third gate. The new area has two more targets that are better protected by saw blades. Hit both of them to fill the mud areas with water. Swim to the center platform and hit the whip target. The last gate will open. Enter the new area and climb the steps to the horses. Get on a horse and jump across the gaps to the Treasure Chest on the far end. The horses can jump pretty far, but you still need to be close to the edge before you jump or you might miss it. When you get to the far side, move the horse next to the break in the wall that blocks the Treasure Chest. Jump from the back of the horse and you should reach the ledge that holds the chest. Bonus Level 5 [**CRUSADE-15] --------------------- Name: Venice Tunnel Characters used: Indiana Jones and Sallah Use the shovel to dig up the buried pieces of the slider track. Push the block to the far end. Use Indy's whip on the spear that is held on the upper level at that back of the current area. Use the spear on the target on the wall near the block you just pushed. Jump on the spear target and then up to the spot with the wheel. Turn the wheel to open the gate. Kill the enemy inside and grab his gun. Use the gun on the target next to the water. Now you've got some platforms to get across the water. Use them to get to the ledge with lever and the box of guns. Pull the lever to start another set of platforms. Use these new platforms to reach the upper ledge that held the spear. Follow that ledge around to the Treasure Chest. Super Bonus Level [**CRUSADE-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Collect 1,000,000 (one million) studs Grab a vehicle and use it to destroy all the plants and pick up all the studs you can find. Try not to fall into the pit with water in the center of the level. Make sure you roll over and trigger all the orange pads on the roadway. When you get all the pads, the center pit will fill up completely with water and an elevator will start moving next to the house. You should have about 450,000 studs when you finish with this part. On the left side of the map is a soccer goal. Score three goals to start the elevator at the next house. Ride that to the top and you'll have around 500,000 studs. Below and to the right of the house is a playground. Jump on the trampoline to get some extra studs. Take the elevator to the top of the house in the middle surrounded by water. Pull the lever here to drop the water. Drop down to the bottom and collect a lot of studs. This should get you to 1,000,000. If it doesn't, there's a shovel to the left of this house and some chests that you can dig up for extra studs. <===========================================================================> < Kingdom of the Crystal Skull - Part 1 Hub [**SKULL-1] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Red Fire hydrants Score x 2 1,000,000 Blue Brick Light green cactus Fast Fix 300,000 Green Brick Flowers in a black Disguise 10,000 pot ------------------------------------------------------------------------------- You start the hub outside of the college. Feel free to explore everywhere you can and break everything in sight. Collect all the studs you can. They will disappear after a few moments, so collect them quickly. You'll use them to buy things later in the game. Follow the road to the right and you'll come to a monkey in the tree with a key. Go back towards the place where you started and punch the blue mailbox. It will open to reveal a banana. There's also a banana on the far end of the street on top of a building. You have to climb the ladder to get it. Take the banana and throw it at the monkey to get the key. Use the key on the mechanism outside the gate to raise it. Go through the gate to get to the first Story Level. At the end of the first Story Level, you'll be locked in a small area with a bunch of houses. This will eventually be called Doom Town. Go forward and enter the house with the green arrow to start the second Story Level. When the second Story Level ends, you'll be back in the town. The door to the diner will be open and Mutt will be standing in the entrance. The train that you boarded to start the first Story level has moved out of the way, so you are free to explore the rest of the hub if you want. Enter the diner to start the third Story Level when you�ve finished exploring. After the third Story mode level ends, go to the Motorbike store near the diner. Use Mutt to fix the machine with the Motorbike. Fixing the machine starts the fourth Story Mode level. After the fourth Story mode level, go back to the train where you started the first Story mode level. The train will be a little farther off the track. Enter the train to start the fifth Story mode level. Finish this level and watch Indy dance because you've completed the first Kingdom of the Crystal Skull Story mode levels. The first picture behind the credits shows the full hub world if you are having troubles picturing how it all fits together. There's one area left to unlock. Go to the lower military base and have Mutt fix the machine next to the airplane. Purchase the airplane. If you don't have the money, play a few levels until you get the 250,000 you need to buy it. Get in the plane and fly it over the closed, upper military base. Exit the plane above the base and you'll parachute into it. Use the lever in there to open the final area. To finish this level, you have to go back to all of the Story Mode level entrances and play them on Treasure Mode. You will automatically go into the Treasure Mode level the first time you return to a Story Mode level. The first level's entrance is now in the lower Military base's hanger. You have to bring certain characters will you to finish the Treasure Mode levels. Your goal for the Treasure Mode levels is to find the Treasure Chest. There are five Bonus levels on the hub. You have to find the entrances to those levels. See the guide below for their location. Your goal for the Bonus levels is to find the Treasure Chest at the end. To unlock all the characters and vehicles you have to defeat any of the minions attacking you on the hub world and purchase the tenth one once he / she is subdued. You also have to complete the three races to unlock some characters and vehicles. There's a hotrod race just past the railroad tracks outside of the town. The hotrod is in the town on the opposite end of the street as the railroad tracks. There's a Fridge car race outside of Doom Town. The Fridge car is the refrigerator that landed in the town after the second Story Mode level. You have to dig the car up before you can purchase it. The final race is in the air with the Sabre Jet. The start of the race is above the entrance to Doom Town. All the races in the game require you to go through a series of checkpoints. When you start the race, a line of studs will show you the path you need to take, although the ones for the air races are sometimes hard to see. Each time you go through a gate, the timer will reset. If the timer expires before you make it through the next gate, you have to start the race again. You need to collect all of the colored bricks and purchase them. You probably won't have enough cash to purchase the score multiplier (Red Brick) until you finish the Super Bonus Level. When you've collected the ten Treasure chests, go to Doom Town and punch each chest. Build the rocket using the contents of the chests, then climb up the stairs and enter the rocket. This will take you to the Super Bonus level. Your goal here is to collect 1,000,000 studs. The studs are lying on the ground or inside the plants, bushes, and flowers. The studs from the items you break are automatically collected, so you don't have to worry about the studs disappearing on you. There are also studs in the blue mailboxes, if you hit them in the right place. To get 100% for this hub, you need to finish all the Story Mode, Treasure Mode, and Bonus Mode levels with True Adventurer status, complete the Super Bonus Mode, collect all the characters and vehicles, and buy all the colored brick extras. If you are having trouble reaching True Adventurer Status on any level, try purchasing and activating (from the Extras option on the menu) the Score x 2 bonus. This will give you double the value of studs you collect. That will effectively reduce the number of studs you need to collect per level in half, making "True Adventurer" status much easier to reach. ------------------------------------------------------------------------------- ------------- Level Summary ------------- Level 1 ------- Location: When you first enter the hub, the entrance to the level will be through the railroad gate. After that, it will be in the hanger in the military base on the lower left corner of the hub, next to the gate to the base. Story Level: Hanger Havoc Treasure Level: Forklift Fun Characters Abilities Required: Security Access, Wrench Level 2 ------- Location: The house at the end of the road in the destroyed town Story Level: Doom Town Treasure Level: Dummy Run Characters Abilities Required: Wrench, Shovel, Security Access Level 3 ------- Location: The diner in the middle of the town Story Level: Cafe Chaos Treasure Level: Diner Distraction Characters Abilities Required: Female, Wrench Level 4 ------- Location: The gate near the Motorbike shop Story Level: Motorbike Mayhem Treasure Level: Bike Hike Vehicle Level Level 5 ------- Location: The train on the tracks just outside of town Story Level: Crane Train Treasure Level: Target Training Characters Abilities Required: Bonus Level 1: -------------- Name: Marshall College Location: The doors under the clock in the town, near the normal hub starting location Requirements to access: Stanforth needs to translate the hieroglyphics panel to the right of the doors. He should be walking around that area, if you've unlocked him. Repeat the four panel pattern that you see when you use Stanforth near the panel to open the doors. Bonus Level 2: -------------- Name: Gas Station Location: The car service door of the Gas Station in the middle of the level Requirements to access: Put a vehicle on the large orange pad next to the gas pumps to open the doors. Bonus Level 3: -------------- Name: Doom Town House 2 Location: Through the back door of the second Doom Town house on the right. Follow the walkway behind the houses to the fence with a flower pad. Requirements to access: Use a Female character to hop the fence and enter the back door. Bonus Level 4: -------------- Name: Interrogation Room Location: At the bottom of the Lower Military base, there's a hanger with a machine next to it. Requirements to access: Use the Wrench on the machine to open the hanger doors Bonus Level 5: -------------- Name: Hanger 52 Location: In the hanger of the upper military base Requirements to access: Use the Sabre Jet to fly over the military base. If you eject while over the base, you'll land inside it. Super Bonus Level: ------------------ Location: Near the bombed out town (second Story level) Object Created: Rocket ship How to Access Level: Complete all Treasure Mode and Bonus Mode levels to get the ten Treasure Chests. Break the Treasure Chests next to the rocket in the hub. Climb up the steps to the right of the rocket to enter the rocket. A big arrow made of studs will appear after you built the last piece to point to the entrance of the rocket. ----- Races ----- Race: Hotrod Start Location: Just past the railroad tracks outside of town Reward: Greaser and Stanforth characters unlocked Race: Fridge Car Start Location: Inside Doom Town Reward: College Female character unlocked Race: Sabre Jet (flying race) Start Location: Just above the entrance to Doom Town Reward: Taylor and General Ross characters unlocked ---------- Characters ---------- Name: Indiana Jones (Crystal Skull) Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub level Name: Mac Location: Starting character - Follows you around Cost: Free Abilities: Gun Requirements to unlock: Available at the start of the hub level Name: Janitor Location: Follows you around Cost: Free Abilities: None Requirements to unlock: Replaces Mac as the playable character halfway through the first Story Level, Hanger Havoc Name: Mutt Location: Follows you around Cost: Free Abilities: Wrench Requirements to unlock: Available for Story Mode level three. Name: Russian (US Disguise) Location: Lower Military base coming from the entrance to the Hanger (first Story mode) level Cost: 15,000 Abilities: Gun, Security Access Requirements to unlock: Complete the first Story Mode mission to defeat the soldier and the second Story Mission to open up the hub so you can reach the hanger. Name: Russian Digger Location: Upper Military Base Cost: 30,000 Abilities: Shovel, Security Access Requirements to unlock: Jump out of the Sabre Jet over the Upper Military base to enter it. Name: Hanger Guard Location: Next to the Gas Station Cost: 15,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Use the Shovel to dig near the donut shaped white objects in the vacant lot. When the moles pop out of the group, hit them to stun them. You have to stun all seven of them. Name: Agent Location: Near the Motorbike shop Cost: 25,000 Abilities: Pistol (Gun) Requirements to unlock: Finish the fourth Story level Name: Brawler Location: Town, near the diner Cost: 20,000 Abilities: None Requirements to unlock: Finish the third Story Mode level Name: College Female Location: Outside the Diner Cost: 30,000 Abilities: Female Requirements to unlock: Win the Fridge Car race Name: Greaser Location: Outside of the college Cost: 15,000 Abilities: None Requirements to unlock: Complete the race with the Hotrod. The start of the course is just outside of the town Name: Stanforth Location: Outside of the college Cost: 40,000 Abilities: Book Requirements to unlock: Complete the race with the Hotrod. The start of the course is just outside of the town Name: General Ross Location: Near the lower hanger in the lower military base Cost: 35,000 Abilities: Bazooka (Explosives, Gun), Security Access Requirements to unlock: Win the Sabre Jet Race Name: Taylor Location: Near the lower hanger in the lower military base Cost: 20,000 Abilities: Pistol (Gun) Requirements to unlock: Win the Sabre Jet Race Name: Mannequin (Man) Location: Doom Town Cost: 10,000 Abilities: None Requirements to unlock: After completing second Story Mode level, return to the destroyed town at the lower middle portion of the hub. Put out all the fires on the green house with the nearby water bottles to get attacked by all the mannequins. Name: Mannequin (Woman) Location: Doom Town Cost: 10,000 Abilities: Female Requirements to unlock: After completing second Story Mode level, return to the destroyed town at the lower middle portion of the hub. Put out all the fires on the green house with the nearby water bottles to get attacked by all the mannequins. Name: Mannequin (Boy) Location: Doom Town Cost: 7,000 Abilities: None Requirements to unlock: After completing second Story Mode level, return to the destroyed town at the lower middle portion of the hub. Put out all the fires on the green house with the nearby water bottles to get attacked by all the mannequins. Name: Mannequin (Girl) Location: Doom Town Cost: 7,000 Abilities: Female Requirements to unlock: After completing second Story Mode level, return to the destroyed town at the lower middle portion of the hub. Put out all the fires on the green house with the nearby water bottles to get attacked by all the mannequins. -------- Vehicles -------- Name: Army Jeep Location: Lower Military base, behind the shiny, silver doors Cost: 35,000 Requirements to unlock: Use General Ross's bazooka to blow up the gates Name: Sabre Jet Location: Lower Military base Cost: 250,000 Abilities: Flies, used in a race Requirements to unlock: Complete Story level 3 to get Mutt. Use Mutt to fix the machine next to the runway Name: Motorbike Location: Motorbike show Cost: 20,000 Requirements to unlock: Complete fourth Story Mode level Name: Hotrod Location: In the town at the top of the road near the college Cost: 30,000 Abilities: Fast car, used in a race Requirements to unlock: The car won't appear until you complete the third Story Mode Level Name: Tricycle Location: Inside the building near the beginning of the hub with the Lego woman sign on above it. You have to break the windows to get it. Cost: 5,000 Requirements to unlock: Available at the start of the hub Name: Ice Cream Van Location: Gas Station Cost: 30,000 Requirements to unlock: Use the Shovel to dig near the donut shaped white objects in the vacant lot. When the moles pop out of the group, hit them to stun them. You have to stun all seven of them. Name: Fridge Car Location: In town between the Motorbike shop and the Diner Cost: 35,000 Abilities: Used in race Requirements to unlock: Use the shovel to dig it out of the ground Name: Fire Truck Location: The firehouse, next to the Gas Station Cost: 40,000 Abilities: Big vehicle that holds two characters Requirements to unlock: Complete Story level 3 to get Mutt. Use Mutt to fix the machine next to the fire house ---------- Red Bricks ---------- Brick Found In: Red Fire Hydrants Bonus: Score x 2 Effect: You will get two times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 3 multiplier active will collect you 6 times as many studs. Cost: 1,000,000 Studs Package Drop Location: Near the Gas Station Location: Between the blue mailbox and the monkey in the tree Requirements to access: Available at the start of the hub Location: At the far end of the road in front of the college, the opposite direction from the train Requirements to access: Available at the start of the hub Location: Across the street from the diner Requirements to access: Available at the start of the hub Location: Next to the Motorbike shop Requirements to access: Available at the start of the hub Location: Between the gate and the Motorbike shop, just below the awning Requirements to access: Available at the start of the hub Location: Near the entrance to the second Story Mode level Requirements to access: Complete first Story Mode level Location: Next to the gas station Requirements to access: Complete second Story Mode level Location: Next to the first hanger / entrance to the first Story mode level Requirements to access: Complete second Story Mode level Location: In the lower military base at the corner of the lower hanger, next to the giant crane. Requirements to access: Complete second Story Mode level Location: Near the back of the upper military base, near the warehouse Requirements to access: Jump out of the Sabre Jet over the Upper Military base to enter it. ----------- Blue Bricks ----------- Brick Found In: Light green cacti Bonus: Fast Fix Effect: You will fix broken machinery with your Wrench must faster. This is useful if you are under time pressure or are trying to fix something while being attacked by endless waves of enemies. Cost: 300,000 Package Drop Location: At the end of the runway in the lower military base Location: To the right of the entrance to Doom Town Requirements to access: Complete first Story Mode level Location: Just past the start of the Hotrod race, near the train station Requirements to access: Complete second Story Mode level Location: On the left side of the road leading from the fire station to Doom Town Requirements to access: Complete second Story Mode level Location: On the right side of the road leading from the fire station to Doom Town, near the back entrance to the lower military base Requirements to access: Complete second Story Mode level Location: Just past the gas station on the road towards the military base Requirements to access: Complete second Story Mode level Location: Near the entrance to the upper military base Requirements to access: Complete second Story Mode level Location: In the vacant lot between the upper military base and the back side of the town, close to the edge of the barbed wire fence Requirements to access: Complete second Story Mode level Location: In the vacant lot between the upper military base and the back side of the town, near the seven donut shaped Legos on the ground Requirements to access: Complete second Story Mode level Location: In the vacant lot between the upper military base and the back side of the town, next to the control tower in the military base Requirements to access: Complete second Story Mode level Location: In front of the bunker with a machine in the lower military base. The bunker is the entrance to the Interrogation Room Bonus level. Requirements to access: Complete second Story Mode level ------------ Green Bricks ------------ Brick Found In: A black pot that holds a yellow, a blue, and a red flower Bonus: Disguise Effect: All characters will wear thick glasses with a fake nose and big eyebrows Cost: 10,000 Package Drop Location: On the road between the two military bases Location: Just outside the diner Requirements to access: Available at the start of the hub Location: Next to the gate near the Motorbike shop Requirements to access: Available at the start of the hub Location: Between the gate and the Motorbike shop on top of a building. You need to break the fire hydrant below the building, ride the water plume to the awning, and bounce off the awning to get to the roof Requirements to access: Available at the start of the hub Location: On the roof above the Motorbike - use the ladder near the TV store to reach it Requirements to access: Available at the start of the hub Location: At the corner of the house on the left side in Doom Town Requirements to access: Complete first Story Mode level Location: Train station just past the railroad tracks Requirements to access: Complete second Story Mode level Location: Follow the train tracks behind the town. There are two garage doors with whip targets on them. Open the farther one and the flower pot will be inside. Requirements to access: Complete second Story Mode level Location: In the vacant lot between the upper military base and the back side of the town, hidden in the back corner near the train Requirements to access: Complete second Story Mode level Location: In the lower military complex, under the grate near the crane. You have to turn the wheel near the crane several times to get the crane to lift the grate and move it out of the way so you can reach the flower pot. Requirements to access: Complete second Story Mode level Location: At the back of the Upper Military base, near the control tower. Requirements to access: Jump out of the Sabre Jet over the Upper Military base to enter it. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 1 Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**SKULL-1-1] --------------------- Name: Hanger Havoc Characters used: Indiana Jones (Crystal Skull) and Mac / Janitor Goal: First goal - Tip the two metal boxes to find the sarcophagus Second goal - Defeat Dovechenko Finishing unlocks: The Janitor, the Raiders of the Lost Ark hub box and the Creator hub box in the warehouse Use the green and gray colored box straight back from you starting position to pick it up. Place it on the green pad and then climb to the top of the pile of boxes. With Indiana Jones, target the lamp and swing over to the next set of boxes. Push the green box to the edge so it drops its contents. Use the Lego pieces it drops to build a ladder. This will let Mac reach the top of the second box stack as well. Drop down to the next area and break the big box. Take the box inside and drop it on the Green pad nearby. Break the box between the two green pads to reveal the Lego statue. You will have to hit the box a couple of times to fully destroy it. In the back corner is another big box. Break that and bring the box inside it to the empty green pad. Build the contents of both pads to finish the statue. Have Mac shoot the target above the wooden box. The box will open to show a bunch of staffs. Grab a staff with each character. Move each character to one of the light spots in front of the statue and Use the staff. A beam of light will appear. Rotate each character so its beam of light hits the golden disc that make the statue's eyes. When both beams hit the statue, it will come to life and smash into the third box wall, catching the top on fire. Grab the bottles next to the box with the staffs and throw them at the fire. You'll need to throw two bottles at the fire to put it out. Build the broken robot's remains to create a step. Hop up that, onto the boxes and down to the next level. Use Mac to shoot the target below the scaffolding near the start of this new area. That will open the box next to it with three spears. Throw the three spears at the three targets on the far end of the scaffolding. The targets are dark grey circles with orange arrows above and below them. Jump to the top of the scaffolding using the spears. Push the box to the edge to release the first of two boxes of metal. You can climb on top of the boxes right next to the box with all the metal pieces attached to it. Go to the back of the boxes and use the four hanging chains to reach the next set of boxes. Push the box there to dump the next set of metal pieces. After the cut scene, Mac is replaced by the Janitor. The janitor has no special abilities. You're also now being attacked by Dovenchenko. He will throw grenades at you. If you are hit by one, you'll usually die instantly, so watch out. Jump into the vehicle in front of you and drive to the right. You'll see a large box with a large orange button on the ground on either side of it. Park the jeep on one of the buttons to turn it green. Climb on top of the box using the small boxes on the right side. Step on the button at the front of the box to open it. Both characters have to be stepping on the button at the same time for the box to open. The computer controlled character will do this automatically, but you might have to wait for him. Inside the box is a tricycle. Ride it to the other button. When both buttons are pressed, the door to the right of the large box will open. Use the lever inside to lower the ladder above where you pushed the second box. Climb up the boxes in the middle towards Dovenchenko to get him to run to the top of the catwalk. Swing on the chains and climb the ladder you just lowered. Jump across the catwalk towards Dovenchenko and he'll drop to the floor. Jump down to him and you'll crash through the floor to a new area. Dovenchenko will be on top of a rocket sled shooting at you with a submachine gun. If you get too close to him, he'll whip you with a chain and tie you up. If this happens, press the Jump button rapidly to break free. Your goal here is to hit Dovenchenko with your whip and pull him off the sled. When he's on the ground near the sled, go to the back right corner and step on the two buttons. This will fire the sled's engines. Dovenchenko will lose one heart every time he's hit by the sled. When he's hit, he'll jump back on top of the sled. Repeat this operation a total of three times to defeat him. There's an achievement for finishing this level under five minutes. It's a pretty tight time limit to make and really hard to do without any extras. I'd recommend waiting until you have the Fast Build and Invincibility extras before attempting this. Ignore all the studs and only do the task you need if you try this, because you don't have a whole lot of extra time to play with and still make the five minute mark. Story Level 2 [**SKULL-1-2] --------------------- Name: Doom Town Characters used: Indiana Jones (Crystal Skull) and Janitor Goal: Open the Refrigerator in the Kitchen Finishing unlocks: Nothing directly, but you are now free to explore the whole hub Even though you're supposed to be rushing to find a safe spot from the bomb that's about to go off, there's no time limit for this level. There are also no enemies, so feel free to take you time exploring. In the TV room, there's a green box near the TV and coffee table. Pick it up and carry it to the green square in the middle of the room. On the shelf in the back of the room is another box. Pick that one up and drop it on the square as well. Build the tiles and push the box out of the way to reveal the lever. Pull the lever and the gate blocking the stairs will open. Go upstairs and into the bathroom. Break the toilet and that will destroy the wall behind it, revealing an orange whip target. Hit the target and a key will appear in the tub. Take the key back to the hallway and use it on the machine there. Turn the key to open the attic door. Hit the ladder with your whip to lower it. In the attic, build the box to the left and push it along the tracks. Climb on the box and jump to the rope hanging at there. That will drop some stuff that will open a path to the bedroom. Build the objects in the bedroom to make a green and red handle. Carry that to the green pad and push on the green side to open the sliding glass door. Grab the box on the balcony and drop down to the yard below carrying it. If you miss the box, there's a lever on the side of the house that will start a sprinkler. You can use the two large plants that grow to jump to the balcony. If you break up the stuff between the lever and the door, you'll also find some bars you can build to give you another route to the balcony. Build the contents you dropped from the box to finish the lawn mower. It goes crazy and breaks the door to the kitchen. Use the whip on the shed to open it. Grab the shovel inside and use it on the flower bed at the front right side of the garden to dig up the dynamite. Grab one of the sticks, run into the kitchen and throw it at the refrigerator. Walk to the open refrigerator to end the level. Story Level 3 [**SKULL-1-3] --------------------- Name: Cafe Chaos Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Defeat three rounds of enemies Finishing unlocks: Mutt and Brawler (for purchase) This level is just a fighting level. You have to defeat three waves of enemies, with each wave getting a little harder than the prior one. Round one is 6 men armed with guns. Round two is three men on the counter top armed with machine guns. You need get the gun from a defeated gun carrying enemy to kill them. Round three consists of three machine gun men on a car and three pistol men. After you defeat the final round, the level ends. Story Level 4 [**SKULL-1-4] --------------------- Name: Motorbike Mayhem Characters used: Indiana Jones (Crystal Skull) and Mutt Vehicles used: Motorbikes Goal: Defeat three waves of vehicles Finishing unlocks: Motorbike and the Agent for purchase There are a lot of studs on the vehicle levels, but collecting them is a little painful. If you just drive around hitting things, you'll miss most of the studs, because a lot of the items won't release their studs until after you pass. I've found the best way to collect studs is to hit some object, wait for it to release its studs and then move forward to the next object. The first thing you are going to want to do is get rid of the bikes you start on. The map has two sections, a big road figure eight and the college campus. Most of the vehicles just circle the road counterclockwise. You can take over a lot of the vehicles that aren't run by enemy character. If you ride up next to them, the Enter Vehicle key will appear above the vehicle. You want some sort of car to complete this level. The first round of vehicles you have to destroy is three gray motorbikes. The second round is two motorbikes and two mob cars with machine gunners hanging out the window. The third round is three of the mob cars and two box delivery trucks. Defeat the final round and the level ends. Story Level 5 [**SKULL-1-5] --------------------- Name: Crane Train Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Defeat the operator on the opposite train Finishing unlocks: The Kingdom of the Crystal Skull - Part 2 hub box in the warehouse. This level is fought on the roof of a train. There are purple studs on either end of the train. If you have to jump to your death to get collect them. Indiana Jones has to do most of the work to finish this level. Use your whip on the hook in the middle of the opposite side the train to swing over. Jump on the chain to the left and the left arm will crash down to your train. Hit the hook to knock of one of its claws. Repeat this two more times to get the whip target to fall off it. Repeat the same process three times on the right arm to expose the blue sparking target on it. Use Mutt to repair the right arm. Pick up the whip target the left arm dropped and place it on the right arm. The arm will move up giving you a new whip target to get. Use the new target and you'll be able to jump on to the roof where the man is controlling the arms. Fall through the roof and hit the man inside once to finish the level. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 1 Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**SKULL-1-6] ------------------------ Name: Forklift Fun Character ability 1 needed: Wrench Characters with ability: Mutt Character ability 2 needed: Security Access Characters with ability: Russian (US Disguise), Russian Digger, Hanger Guard, General Ross Goal: Move two forklifts on to the two Orange pads at the back of the first area. Climb up on the boxes to the left and push the box onto the lift. The box will lower and break. Build the contents of the box to make the broken forklift. Repair it and move it onto one of the pads. Go to the guard shack near the closed fence on the right. Have your soldier character stand in the light in front of the gate. Use the solider to open the check point. The Ark is in the big box behind the shack, if you want to see it. You need two boxes of parts to fix the second forklift. One is up the raised platform next to the security gate. The other is on top of the boxes on the right side of the room. Bring both boxes to the green pads next to the forklift. Build the forklift to complete it and ride it to the empty pad in the first room. This will open the back gate so you can get the Treasure Chest. Treasure Level 2 [**SKULL-1-7] ------------------------ Name: Dummy Run Character ability 1 needed: Shovel, Security Access Characters with ability: Russian Digger Character ability 2 needed: Wrench Characters with ability: Mutt Goal: Make your way through the level to get to the Treasure Chest on top of the house First, you have to fix the machine in front of the house. Use the soldier at the security station to get open the doors to the shed. Carry the box inside to the pad next to the machine. Use the shovel to dig up the gears and place them on the pad at the back of the machine. Build the machine and then use the Wrench on it to start it. It's the Night of the Living Dead Mannequins! You'll be attacked by them throughout the level. When you walk to the door, the mannequins jumping off the roof will knock over some Legos that you can use to build a ladder to the balcony. Enter the bedroom (this is the destroyed house you were in the second Story Mode level, if you didn't realize it). Go through the hole in the floor to the kitchen. Approach the door to the hallway and some more mannequins will burst through it. Pass through the hallway into the family room. Build the sofa or chair. These become trampolines that you can use to jump the second story bathroom. Use the rope near the bathtub to climb to the roof. The Treasure Chest is in the middle of the roof. Treasure Level 3 [**SKULL-1-8] ------------------------ Name: Diner Destruction Character ability 1 needed: Female Characters with ability: College Female, Mannequin (Woman), Mannequin (Girl) Character ability 2 needed: Wrench Characters with ability: Mutt Goal: Kill 10 rats Your goal is to kill 10 rats. The rats are released by breaking items and doing certain tasks. The rats will tend to run towards the exit. Break everything in sight. That should release eight rats. Take your female character to the flowers rising up in the back of the area behind the counter. Have her jump up to the bar above. That will open up a secret panel near the door. Break the item inside that to release the ninth rat. Use the wrench to repair the juke box. Take the two plates / records that you uncovered by breaking everything and place them on the juke box to release the last rat. The Treasure Chest will slide out from the kitchen. Treasure Level 4 [**SKULL-1-9] ------------------------ Name: Bike Hike Goal: Pop 10 Balloons The goal of this level is to break the 10 Blue Balloons. The balloons are typically located near all the jumps on the level. I found this level easiest to do with the Hotrod, assuming you've unlocked it already. Most of the land vehicles that you've unlocked will be available somewhere in the level. Balloon 1: To the right of the entrance, on top of a green car Balloon 2: On the street in front of the college, on top of a bus Balloon 3: On the middle street heading towards the college, above a blue car Balloon 4: At the end of the middle street on a ramp above a brown car into the college campus Balloon 5: on the far street, above some raised scaffolding with a bunch of blue studs Balloon 6: Under the clock tower - there are openings on the side Balloon 7: In the middle of the library, there's a ramp going out the window with a balloon on the end of it Balloon 8: On the ramp just outside the exit to the library, leading the main road Balloon 9: On a ramp behind the library, leading to the main road at an angle Balloon 10: On a ramp behind the library, leading back to the college campus When you pop the last balloon, the Treasure chest will appear in front of the clock tower. You have to climb the ramp on either side of the tower to reach it. Treasure Level 5 [**SKULL-1-10] ------------------------ Name: Target Training Character ability 1 needed: Gun Characters with ability: Mac, Russian (US Disguise), Hanger Guard, Agent, General Ross, Taylor Character ability 2 needed: Female Characters with ability: College Female, Mannequin (Woman), Mannequin (Girl) Goal: Shoot all the targets You aren't required to bring a female to this level to complete it, but if you want to get any of the studs, you need a female character. While you can use the Bazooka on this level, I�d recommend using a character with a pistol. The object of this level is to shoot all the targets in sequence. The targets are timed after the first one. If you take too long, you have to start over. As soon as you hit a target move your character, if you have to, and start aiming before the next target pops up. The targets go through one train car at a time, although the targets within a car aren't in order. I'm numbering the targets from left to right for each car since they pop up in fixed sequence. Back lion cage: 1, 3, 2 Luggage car: 1, 3, 2, 4 Second lion cage: 2, 3, 1 When you shoot the last target, the chest will appear at the front of the train. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 1 Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**SKULL-1-11] --------------------- Name: Marshall College Characters used: Indian Jones (Crystal Skull) and Stanforth Fight the enemies you find at the beginning. One of them will drop a Bazooka for you to pick up. Use the fan on the right side to float up to the ledge. Use Indiana Jones to swing across to the other side. Push the block off the edge to create a step so Stanforth can come to the ledge with Indiana. You'll be under gun fire while you are pushing the block. Step on the two buttons to activate the lift to the next level. Grab the water bottle there and return to the first ledge, next to the fan. Throw the water bottle at the flames in front of the lever to put the fire out. Pull the lever to start the lift to the upper level. Kill the enemies up there and one of them will drop a sword. Return to the lower level. There's a weight hanging from a rope near the closed right gate. Throw your sword at the rope to open the gate. Use the Bazooka to destroy the three silver chests blocking the rope target on the other side of the gate. Use the whip on the target to lift the ramp in front of the toxic cloud. Use the ramp to jump the fumes and reach the Treasure Chest. Bonus Level 2 [**SKULL-1-12] --------------------- Name: Gas Station Characters used: Indiana Jones (Crystal Skull) and Mac Follow the path to the end and you'll find the Treasure Chest. You have to pass through all the checkpoint gates to get the Treasure Chest to appear. There are 12 Blue Balloons and 10 Green Balloons that you can pop along the way to active some platforms at the end with a bunch of studs. Popping these balloons isn't required to finish the level, but you'll get 14,000 studs if you activate both balloons' platforms, plus around 1,000 studs per balloon you break. Bonus Level 3 [**SKULL-1-13] --------------------- Name: Doom Town House 2 Characters used: Indiana Jones (Crystal Skull) and the Brawler Break through the chained off bushes at the top of the hallway to reveal the key. Use the key in the mechanism by the gates to open them. Kill the enemies in the next area and one of them will drop a sword. Use the sword on the rope near the gate you just entered to raise the ramp next to it. Use the lever above the ramp to open the door to the kitchen area. Grab the shovel in the next area and dig sparkling ground spots in the following room. The middle one has a chest that contains a Bazooka. Go back to the main room where you found the sword. Shoot the metal chest in the back of this room that's being hit by a beam of light. This will open the doors behind it and raise the ramp. Take the Tricycle from the beginning of the level or in the soccer area and put it on the large orange pad in this new room to make the Treasure Chest appear. Bonus Level 4 [**SKULL-1-14] --------------------- Name: Interrogation Room Characters used: Indiana Jones (Crystal Skull) and General Ross Use Indiana Jones's whip to swing across the lava pit. Turn the wheel on the machine to raise the platform so the General can cross. Use the Bazooka to break the metal chest in front of the golden disc. Use the key in the mechanism to start the platforms to the left moving. Hop across the lava using the moving platforms and use the whip to swing across the lava pool. Use the lever on the other side to move the platform close enough for the General to jump across. Use the Bazooka to hit the target at the end of the walkway to unlock the gates to the jeep at the beginning of the level. Reverse your path back to the beginning of the level and get the jeep. Drive the jeep across the raised bridge to the orange pad to open the nearby gate. Turn the wheel on the mechanism behind the gate to drain the lava and expose the Treasure Chest. Bonus Level 5 [**SKULL-1-15] --------------------- Name: Hanger 52 Characters used: Indiana Jones (Crystal Skull) and the Janitor Use the whip on the target to open the nearby gate, but don't go in it yet. Build the box push path and move the box to the end of it. Climb to up the box to the ledge and use the whip to swing across to the box with the torches. Go through the gate and light the fuse on the box of explosives. Below the explosives is a button. Step on it to activate the nearby fan. Use the fan to reach the upper level. Grab a bottle and use it to put out the fire in front of the lever on the ground floor. Pull the lever to open the gate with the Tricycle. Turn the wheel on the mechanism to raise the ramp and a platform near the hanging rope. Ride the fan back up to the water bottles and swing across the gap to the next lever. This lever will raise the ramp below. Go back to the Tricycle and ride it onto the orange pad at the top of the ramp. This will start the fan on the other side of the toxic gas. Break everything up here and build the pieces to make a ladder to the upper walkway. Walk across and jump down on the other side of the toxic gas. Ride the fan up to the Treasure Chest. Super Bonus Level [**SKULL-1-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Collect 1,000,000 (one million) studs Finishing unlocks: The Super Bonus Level Hub box in the warehouse, if this is the first Super Bonus level you've completed. Grab a vehicle and drive around the level. Destroy every tree, bush, and flower you see while picking up all the studs you can reach. On the Super Bonus Level, studs from objects you break are automatically collected. You should be able to get somewhere around 700,000 studs just driving around destroy vegetation. Go to the bottom left corner of the map to the soccer field. Hit the ball into both nets twice to lower the platforms on either end of the field. This should get you another 100,000 studs. If you pass any mailboxes along the way, hit them to get some more studs. To the right of the soccer field is a playground. There are about 60,000 studs you can collect there. To the right is a house with a lift going up and down. Right the lift and get another 30,000 studs on the walkway. Take the shovel below the walkway and dig up then break the three chests to get a few more studs. Behind the field is a house with a ladder. Climb the ladder to get another 20,000 studs. Go back to where you started the level with the Fire Trucks. Behind the trucks are a series of ramps that will let you reach on the top of walls surrounding the Fire Trucks. You will need to pull a truck up to the lower platform and exit / jump from the vehicle to the lower platform. The remaining studs you need to complete the level will be up here. If you have collected all the studs on the roof and you still can't finish the level, look around for the studs you missed. <===========================================================================> < Kingdom of the Crystal Skull - Part 2 Hub [**SKULL-2] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Rock with a Black Score x 4 3,000,000 Scorpion on it Blue Brick Black Tool Chest Fast Dig 300,000 Green Brick Thin green cactus Silhouettes 20,000 ------------------------------------------------------------------------------- Most of this level is blocked off to you when you first arrive. There is a Bus and Motorbike in this initial area. You won't be able to use them outside of this part of the hub. Go to the left, following the lower building. Around the corner, you will see the entrance to the first level. After the first level is complete, you'll be in a new area behind the original building. Push the block thing next to the gate into the hole to give you access to the cemetery area. Pull the lever next to the Lego fence to lower the fence. This will let you jump back to the initial hub area, but you can't bring any vehicles over the fence. On the far right side, next to the temple area, there is a shed with a whip target. Use the whip on the target to open the shed. Get the shovel inside. Go through the archway and down the steps to the lower cemetery area. Dig a few times on the sparkling ground to open up access to the second Story mode level. Once you finish the second Story mode level, go across the bridge over the waterfall to the mass of brown ants. If you are carrying the Crystal Skull, the ants will run away from you. There's a plunger in the middle of the ants. Pick it up and carry it to the red detonating device next to the boulders. Step on the plunger to blast away the rocks. Past the rocks and to the right is a camp. The entrance to the third Story level is in the tent with the white awning. You can't get through the big, dense trees on either side camp right now, so there's not that much new that you can explore at this point. After the third Story Mode level, use Marion to jump up the ledge from the flower pad. Have her grab the box of parts up there and place them on the green pad next to the Jungle Cutter (it's the big vehicle with the saw blades in front sitting behind the camp). Build the Jungle Cutter and purchase it. Use the Jungle Cutter to cut through the trees below the camp. At the fork in the road, go right to start the fourth Story Mode level. You can safely cross the mass of ants when you are on a vehicle. Take control of Oxley after the fourth Story Mode level. Go back to the intersection below camp and go to the beach. Grab a banana. Return to the intersection and go left through the massive of ants. Throw the banana at the monkey in the tree on the other side of the ditch to get the key. Use the key in the mechanism to raise the road up and fill in the ditch. Cross the ditch and go under the archway to start the final Story Mode level. ------------------------------------------------------------------------------- Level 1 ------- Location: Go left of the airport, through the gates and into the building with the yellow and red awning. Story Level: Peru Cell Perusal Treasure Level: Musical Mania Characters Abilities Required: Explosives, Whip Level 2 ------- Location: In the cemetery, go through the archway and down the stairs. You have to dig out the entrance to this level to enter it the first time. Story Level: Tomb Doom Treasure Level: Tomb Time Characters Abilities Required: Crystal Skull, Explosives Level 3 ------- Location: Inside a tent in the camp just past the waterfall Story Level: Mac Attack Treasure Level: Mirror Mayhem Characters Abilities Required: Crystal Skull, Explosives Level 4 ------- Location: To the right of the intersection below the camp Story Level: Rainforest Rumble Treasure Level: Forest Forage Vehicle Level Level 5 ------- Location: Just below the plateau with the white Lego man drawing Story Level: Dovenchenko Duel Treasure Level: Jungle Jump Characters Abilities Required: Crystal Skull, Explosives Bonus Level 1: -------------- Name: Peru Airport Location: The left hanger in the airport, next to the Security Station Requirements to access: Use a character with Security Access on the Security Station to open the door Bonus Level 2: -------------- Name: Peruvian Market Location: Through the Lego gate in the marketplace, to the left of the airport Requirements to access: Have Marion jump on the two flower pads to reach the lever on the right of the gate. Bonus Level 3: -------------- Name: Graveyard Tomb Location: Through the metal mouth in the Cemetery wall Requirements to access: Use Explosives to blow open the metal mouth Bonus Level 4: -------------- Name: Temple Tussle Location: Go up from the camp and keep the canyon wall to your right. Follow the path around until you come to a temple with two large mouth statues on either side. Requirements to access: Throw a spear into the targets on each of the mouths. Jump onto the spears to pull the target to the ground. When both targets are down, the temple door will open. Bonus Level 5: -------------- Name: Gorge in the Jungle Location: Next to the object you build for the Super Bonus Level, there's an entrance to a cave that's blocked by wooden spikes. Requirements to access: Use the whip on the head to the right of the cave entrance to retrieve it. Place the head on the pad to the left of the gate to lower the spikes. Super Bonus Level: ------------------ Location: Take the right trail from the intersection below the camp and follow it to the water. The Super Bonus level is built inside the horseshoe shaped dock. Object Created: A tornado machine How to Access Level: Pull the lever to open the machine. Purchase the Bicycle inside. Jump on the Bicycle and ride it to the other end of the machine. When you reach the end, you'll get thrown into the air. You might need to move the Bicycle around a little bit at the end of the run to get the tornado to trigger. ----- Races ----- Race: Motorbike Start Location: South of the airport and to the left of the water tower. Reward: Unlocks the Patient Note: Build the pieces next to the Security Hut to activate the orange pad. Put a vehicle on the pad to lower the gate so the bike can jump over it. Note 2: This is a pretty challenging race because of the jump and the fact that the bike controls are really touchy. Try not to make too sharp of a turn as that seems to cause the bike to lose control Race: Jungle Cutter Start Location: On the path above the camp, there's a lone tree as you start to go down the hill. Race Details: Cut that tree down to make a bunch of other trees grow. Cut all the new trees down to complete the race. This isn't a timed race. Reward: Unlocks the Market Trader Race: Raft (Boat Race) Start Location: At the top of the waterfall. You need Explosives to blast the rocks blocking the path up the hill, above the camp, to reach the top of the waterfall Reward: Unlocks the Nazca Racer and Nazca Drifter Note: You need a Shovel to paddle the raft. There are several shovels on the map, including one on the path up to the top of the waterfall. Race: Nazca Drifter / Nazca Racer Start Location: On the plateau with the line drawing of the Lego man Reward: Unlocks the Russian Grenadier Race: Biplane (Flying Race) Start Location: Off the coast near the entrance to the first Story mode level Reward: Unlocks Peru Nurse ---------- Characters ---------- Name: Indiana Jones (Crystal Skull) Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub level Name: Mutt Location: Starting character - Follows you around Cost: Free Abilities: Wrench Requirements to unlock: Available at the start of the hub level Name: Oxley Location: Follows you around Cost: Free Abilities: Crystal Skull (After the fourth Story Mode level) Requirements to unlock: Finish the third Story level Name: Marion (Crystal Skull) Location: Follows you around Cost: Free Abilities: Female Requirements to unlock: Finish the third Story level Name: Mac Location: Follows you around Cost: Free Abilities: Pistol (Gun) Requirements to unlock: Finish the third Story level Name: Soldier Location: At the entrance to the third Story Mode level Cost: 15,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Finish the third Story level Name: Russian Officer Location: At the entrance to the fourth Story Mode level Cost: 30,000 Abilities: Bazooka (Explosives, Gun), Security Access Requirements to unlock: Finish the fourth Story level Name: Russian Grenadier Location: In the camp Cost: 30,000 Abilities: Grenades (Explosives), Security Access Requirements to unlock: Win the Nazca Racer / Drifter race Name: Cemetery Warrior Location: In the cemetery area Cost: 20,000 Abilities: Spear Requirements to unlock: Finish the second Story mode level Name: Cemetery Warrior King Location: The Cemetery Cost: 25,000 Abilities: None Requirements to unlock: Finish the fifth Story Mode level Name: Patient Location: Near the airport Cost: 15,000 Abilities: None Requirements to unlock: Win the Motorbike race Name: Peru Nurse Location: Near the airport Cost: 25,000 Abilities: None Requirements to unlock: Win the flying race Name: Market Trader Location: Near the camp past the waterfall Cost: 20,000 Abilities: None Requirements to unlock: Finish the Jungle Cutter race Name: Dovenchenko Location: Near the entrance to the fifth Story Mode level Cost: 500,00 Abilities: Chain whip, Security Access Requirements to unlock: Finish the fifth Story Mode level, dig up his pieces in front of the level entrance, and reassemble his pieces -------- Vehicles -------- Name: Bus Location: Next to the airport Cost: 15,000 Note: You can't use the Bus outside of the airport area Requirements to unlock: Available at the start of the hub level Name: Biplane Location: At the airport at the start of the hub Cost: 250,000 Abilities: Flies, used in a race Requirements to unlock: Destroy the chain hold the plane with explosives Name: Jungle Cutter Location: Behind the camp, past the waterfall Cost: 5,000 Abilities: Can cut through the big, dense trees Requirements to unlock: Finish the third Story level. Use Marion to grab the box of parts nearby that are up on the cliff and then build the Jungle Cutter. Name: Army Jeep Location: Down the path past the entrance to the fourth Story Mode level Cost: 30,000 Requirements to unlock: Finish the fourth Story Mode level Name: Motorbike Location: To the right of the airport and the water tower Cost: 20,000 Abilities: Used in a race Note: You can't use the Motorbike outside of the airport area Requirements to unlock: Available at the start of the hub level Name: Nazca Racer Location: On the plateau with the large white line drawing of a Lego man Cost: 25,000 Abilities: Used in a race Requirements to unlock: Win the Raft race Name: Nazca Drifter Location: On the plateau with the large white line drawing of a Lego man Cost: 25,000 Abilities: Used in a race Requirements to unlock: Win the Raft race Name: Bicycle Location: Inside the Super Bonus Tornado machine Cost: 7,000 Abilities: Used to reach the Super Bonus level Requirements to unlock: Build the Super Bonus machine and pull the lever on the dock ---------- Red Bricks ---------- Brick Found in: Stones with a Red Scorpion on top Bonus: Score x 4 Effect: You will get two times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 4 multiplier active will collect you 8 times as many studs. Cost: 3,000,000 Package Drop Location: Above the camp Location: Next to the stone fence, to the right of the airport Requirements to access: Available at the start of the hub level Location: To the left of the start of the Motorbike race Requirements to access: Available at the start of the hub level Location: Outside the back entrance to the asylum, to the left of the cemetery Requirements to access: Complete the first Story Mode level Location: Near the archway leading down to the lower cemetery / entrance to the second Story level. Requirements to access: Complete the first Story Mode level Location: On the plateau with the large white line drawing of a Lego man, next to the Lego man's right foot Requirements to access: Complete the first Story Mode level Location: On the plateau with the large white line drawing of a Lego man, next to the Lego man's head Requirements to access: Complete the first Story Mode level Location: Near the camp, along the cliff wall near the flower pad Requirements to access: Complete the second Story Mode level Location: On the upper right corner of the intersection below the camp Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Go up from the camp and follow the main path to the end. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Just past the entrance to the fourth Story Mode level Requirements to access: Complete the fourth Story Mode level ----------- Blue Bricks ----------- Brick Found in: Black Tool Chest Bonus: Fast Dig Effect: Greatly reduces the amount of time it takes to dig something up using the shovel Cost: 300,000 Package Drop Location: Near the start of the Nazca Racer / Drifter race Location: On some scaffolding to the right of the airport. Use the whip target below the scaffolding to release the chest. Requirements to access: Available at the start of the hub level Location: Right next to the entrance to the second Story level, after you fully dig out the cemetery Requirements to access: Complete the first Story Mode level Location: Near the camp, along the cliff wall near the flower pad - use the whip on the bird cage. The escaping bird will knock the tool chest down from the rocks above. Requirements to access: Complete the second Story Mode level Location: In the dense trees below the camp. You'll probably get this chest while you are clearing the trees without ever seeing it. Requirements to access: Complete the third Story Mode level and build the Jungle Cutter Location: On the beach below the intersection that's below the camp. Use the whip to open the shed and get the shovel. Use the shovel to dig the glowing patch of ground closest to the shed. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Go up from the camp, through the trees. Follow the path around to the right. You'll come to a contraption that's missing a key. Break the items nearby to find the key. Use the key in the mechanism and the tool box will drop out. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Past the entrance to the fourth Story Mode level, next to the water is a wench. Pull the lever on the wench to bring up the tool box. Requirements to access: Complete the fourth Story Mode level Location: Past the entrance to the fourth Story Mode level and below the plane wing is a broken fan. Fix the fan with wrench and ride the air stream up to the airplane wing. Requirements to access: Complete the fourth Story Mode level Location: Go up the hill path above the camp. Destroy the rocks blocking the path with explosives. Take the path until the end. Use Marion to jump up on the flower pads to reach the tool box on top. Requirements to access: Complete the fourth Story Mode level Location: On the plateau with the large white line drawing of a Lego man, destroy the stone block on the right foot of the Lego man. You will need a vehicle or explosives to destroy the block. Requirements to access: Complete the fourth Story mode level ------------ Green Bricks ------------ Brick Found in: A thin green cactus with light green leaves at its base. The cactus will sprout purple flowers when you hit it. Bonus: Silhouettes Effect: All Lego characters are completely black Cost: 20,000 Package Drop Location: At the intersection below camp Location: In the marketplace, next to the white gates / entrance to the Peruvian Marketplace Bonus level Requirements to access: Available at the start of the hub level Location: Near the exit from the cemetery to the rock archway over the waterfall. Requirements to access: Complete the first Story Mode level Location: On the path down from the walkway over the waterfall to the plateau with the large white line drawing of a Lego man. The brick is just past the mass on brown ants. Requirements to access: Complete the first Story Mode level Location: On the plateau with the large white line drawing of a Lego man, there is a track going around the plateau. The cactus is on the outer ring of this track near the Lego man's head. Requirements to access: Complete the first Story Mode level Location: On the plateau with the large white line drawing of a Lego man, there is a track going around the plateau. The cactus is on the outer ring of this track near the Lego man's right foot. Requirements to access: Complete the first Story Mode level Location: Behind the camp, two tents down from the entrance to the third Story Mode level Requirements to access: Complete the second Story Mode level Location: Go up from the camp and follow the path around to the right. Stick to the right wall and take the small path leading down. You'll come to a temple structure with two totems on either side. The cactus is just past the base of the stairs going up to the temple. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Go up from the camp and follow the main path. Part way down the hill, the cactus will be on the right. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: On the path above the camp, there is a small trail the goes up the mountain. Halfway from the base of the trail to the boulders block it is a cactus. Requirements to access: Complete the third Story Mode level and buy the Jungle Cutter Location: Past the entrance to the fourth Story Mode level, this cactus is at the corner of the path going to down to the docks of the Super Bonus object. Requirements to access: Complete the fourth Story Mode level ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 2 Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**SKULL-2-1] --------------------- Name: Peru Cell Perusal Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Build the map in the final cell Finishing unlocks: Nothing Use Mutt to repair the machine to restore electricity to the building. Jump on the chain next to the gate to raise the gate. Use the other character to run under the gate and move the block so the gate can't close. The first character can now release the chain and move into the second are. You need to get the key to enter the next area, but the inmate in the second cell will grab the key if you get too close. Use the whip to pick up the key from a distance. Use the key in the mechanism to open the door to the large cell. Break the bricks near the entrance to the cell to reveal a red button. The rock on the back of the cell will lower. Put on character on the block and have the other step on the button to raise the first character to the upper ledge. Push the box off the edge to get your first set of map pieces. Build those pieces. In the middle of the back wall is a green pad with a whip target sitting above. Use the whip on the target to bring it to you. Put the target on the wall then hit it with the whip. Build the second part of the map. Bounce on the bed next to the last whip area a few times to bring out the pieces of bars. Build the bars and use them to hang on the bars below the grate on the left wall. The final set of map pieces will blow out of the vent. Build them to finish the level. Story Level 2 [**SKULL-2-2] --------------------- Name: Tomb Doom Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Get the Crystal Skull Finishing unlocks: Cemetery Warrior You'll get ambushed quite a few times on this level by warriors with blow guns, so be prepared to fight every time you arrive at a new area. Head to the right and go down the stairs. Use the whip on the gate to open it. Jump across the rope and hit the skeleton in armor. The skeleton will drop a shovel. Grab it and climb down the rope to the bottom level. Use the whip on the target in the next room to reveal a broken machine. Use the wrench on the machine to open the door to the next area. Go through the door and dig up the skull just past the door. Carry it down the stairs and place it on one of the green pads on the large stone disc. The other skull is to the left of the stone disc on the back wall. When both skulls are in place, the disc will no longer tilt. A rope will also drop from the ceiling. Swing across the rope to the new area. There are scorpions here and Mutt is afraid of them, so Indiana will have to kill them. There's a skeleton in an open sarcophagus on the left wall. Hit it to knock off some pieces. Pick up the pieces and carry them to one of the three green pads next to the object in the center. There's another sarcophagus on the left wall. Hit it to get the second set of pieces. On the wall next to the second sarcophagus, closer to the screen, is a big Lego object. Hit it and a skeleton will fall out with a spear. Take the spear and throw it in the target on the back wall. Climb up the spear to get the final sarcophagus. Hit it to get the final piece. Build the pieces that start bouncing when you place the third set of pieces. This will open the sarcophagus in the ground. Take the Crystal Skull. A cemetery warrior will grab the skull from you and run away. Chase after him up the rope to the platform that we skipped when we came down. The door here is now open. Keep pressed against the back wall as you go through, because there is a spike trap in front of the door. There are also scorpions on this level to terrify Mutt. Go through the door and dodge the spike trap and the spinning saw blade. Hop over the two spike pits. Climb the two ladders to return to the start of the level. Now you can fight the cemetery warrior, but the entrance area is crawling with scorpions. Since the cemetery warrior holds the Crystal Skull, the scorpions will stay away from him. You have to stay close to the warrior so you don't get killed by the scorpions. Once you defeat the warrior, he will drop the skull. Pick it up and you can leave the level. The Crystal Skull doesn't seem to scare off scorpions when no one is holding its, so try to pick it up quickly. Story Level 3 [**SKULL-2-3] --------------------- Name: Mac Attack Characters used: Indiana Jones (Crystal Skull), Mutt, Marion (Crystal Skull) Goal: Defeat four waves of enemies Finishing unlocks: Marion (Crystal Skull), Oxley, Mac, and the Soldier This is another level where you just kill enemies. The area on the upper left of this level is quicksand that will kill you if you go into it. There are also a bunch of spiders on this level that will terrify Mutt. The first round consists of six unarmed soldiers. The second wave has six machine gun carrying soldiers. The soldiers are standing on some scaffolding across a pit filled with snakes. There is a whip target below each soldier. Hit the target or the soldier with your whip to pull them into the snake pit, killing them. If you target the soldier, you might end up pulling them across the pit. Round three has eight machine gun or pistol carrying soldiers, although this time, all of them will appear on your side of the pit. For the final round, you have to defeat Mac. He's got eight hearts and he's protected by some rifle shoot troopers. Run across the bridge and hit Mac to get him to run away from his protection. You may need to hit the whip target below the bridge to drop the rifleman into the snakes. Follow him around hitting him as much as possible. When he's down to two hearts, he'll jump over to the scaffolding across the snake pit. Either shoot him with a gun or pull him into the snake pit with the whip to end the level. Story Level 4 [**SKULL-2-4] --------------------- Name: Rainforest Rumble Characters Used: Indiana Jones (Crystal Skull) and Oxley Vehicles used: Jungle Cutter and a Jeep Goal: Destroy three waves of vehicles and then a Jungle Cutter Finishing unlocks: Russian Officer The Jungle Cutter is a fun vehicle to play with. It can't be damaged by gun fire or other vehicles hitting it. The only thing that hurts it is another Jungle Cutter. There isn't an enemy version of that until the final round, so you are pretty much invulnerable for the first two rounds. The downside to the Jungle Cutter is that is has a really low clearance and can get stuck pretty easily. The first round has four jeeps. The second round is down the hill from the first round. The hill is on the left side of the first circuit. There are three jeeps and one truck in the second round. The third round has six jeeps. To get to them, you have to jump the gap at the bottom of the second circuit. Unfortunately, the Jungle Cutter can't make the jump, so you'll need a new vehicle. Remember where you left the Jungle Cutter and steal another vehicle to make the jump. The fourth round has you fighting another Jungle Cutter. This Jungle Cutter is in the first or second area. Go back to where you left your Jungle Cutter and take it against the enemy one. Keep away from the other Jungle Cutter's blades and hit it with yours. After five hits, the Jungle Cutter is finished and so is this level. Story Level 5 [**SKULL-2-5] --------------------- Name: Dovenchenko Duel Characters used: Indiana Jones (Crystal Skull), Mutt, and Oxley (not controllable) Goal: Defeat Dovenchenko four times Finishing unlocks: Unlocks Dovenchenko, the Cemetery Warrior King and the Kingdom of the Crystal Skull - Part 3 box in the warehouse You start off in the middle of an ant field with Dovenchenko chasing and shooting at you. Oxley is confused and can't be directly controlled, but will run after you. Try not to get too far in front of him, or he won't be able to protect you from the ants. Hit Dovenchenko four times to end the first phase of this battle. The ants will carry him off when you do. An ant monster will form and try to attack you. You need to place the traffic cones on top of the ant mounds to stop them from coming out. There are five mounds on the level. Only two of the mounds have ants coming out of them for the first ant monster round - the two at the front of the level. You have to cap those two mounds to defeat knock down the ant monster. There are two cones are one the ground on the lefts side of the level. To the left of those cones is a broken vehicle. Use the wrench to fix it to get a third cone. On the right side of the level is a jeep with a whip target. Hit the target to get a fourth cone. When you place the two cones on the front to hills, Dovenchenko comes back and fights you for another round. Take another for rounds of health of Dovenchenko and the ants will take him again. The two cones you placed in the last level will be blasted off the hills. There will now be three hills that have ants coming out of them - the two in the front and the one in the back on the right. When you use the last two cones, the ants will start bringing in cones from the edges. Just look around and you'll see one of them somewhere on the level. When you place the three cones, Dovenchenko comes back for another round. Once you knock him down again, the cones blast off the hills and all five hills have ants coming out of them. Grab the cones coming in with the ants and cap all five mounds. Dovenchenko will finally be defeated. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 2 Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**SKULL-2-6] ------------------------ Name: Musical Mania Character ability 1 needed: Explosives Characters with ability: Russian Officer, Russian Grenadier Character ability 2 needed: Whip Characters with ability: Goal: Step on the five buttons in the large cell Use the explosives on the metal containers in front of the sparking thing on the wall. Build the pieces that fall out to make a generator. The generator will open all the doors on the level releasing the inmates. Go to the large cell at the end of the level. There is a red and bronze piece you can pick up right inside of the door. Pick it up and carry it to the large green pad in front. In the back right of the cell is a record player. Take it to the pad as well. Grab the shovel on the back wall and dig under the large rock. The speaker on top will fall to the ground. Take that to the pad and you'll have all the pieces. Build the record player. Hit it once to start it playing. All the inmates will stop running and will dance in place. Use the whip to tie them up and drag them onto the buttons. There are four inmates and five buttons, so you'll need to stand on one of them to get all of them down at the same time. The map will flip over and the Treasure Chest will appear on the opposite side. It the record player stops playing, just hit it again to start it back up. Treasure Level 2 [**SKULL-2-7] ------------------------ Name: Tomb Time Character ability 1 needed: Explosives Characters with ability: Russian Officer, Russian Grenadier Character ability 2 needed: Crystal Skull Characters with ability: Oxley Goal: Step on four buttons before the timer expires To get access to the Treasure Chest, you have to push four red buttons. There's a time limit for pushing them. If you take too long, you have to start the process over again. When you first enter the level, there's a large metal box in front of you. Blow it up with Explosives to uncover one button. All the buttons are now open for you to press. There are a couple of torches on the wall that you can use if you are playing with the Explosives character to keep the scorpions away. The four buttons, in the easiest order to press in my opinion, are: the button to the far left in front of the wooden plank, the button in the pit, the button that was under the metal box, and the button on the right that's down the stairs and next to the sealed door. If you press these buttons fast enough, a ladder up to the Treasure Chest will unwind. Treasure Level 3 [**SKULL-2-8] ------------------------ Name: Mirror Mayhem Character ability 1 needed: Explosives Characters with ability: Russian Officer, Russian Grenadier Character ability 2 needed: Crystal Skull Characters with ability: Oxley Goal: Direct a beam onto the shrine with the four alien statues Use the Explosives character to blast the chain holding up the bridge. Cross the bridge and pull the lever on the other side to start the beam. Use the Explosives character to destroy the shiny, metal box next to the entrance. That will reveal a metal disc. Take the disc and put it on the nearby statue. You've now redirected the beam to the next statue. At the next statue is another shiny, metal box. Destroy that and build the pieces to complete the second statue. Have Oxley jump into the pit with all the ants and up to the far ledge to get the disc sitting there. Put the disc into the third statue to direct the beam onto the shrine. Use Explosives to destroy the metal box on the seesaw to lower the key to the shrine area. Grab the key and use it in the mechanism below the shrine to turn the shrine's disc into the beam. The shrine will rise up and you'll see a Treasure Chest below it. Use Explosives on the gate below the shrine to open it. Grab the Treasure Chest inside to end the level. Treasure Level 4 [**SKULL-2-9] ------------------------ Name: Forest Forage Goal: Pop 10 Balloons Like all the vehicle Treasure levels, this one requires you to find and pop 10 balloons. There are two jeeps at the start of this level that you can use to get the balloons. Balloon 1: To the right of the entrance is a path that leads up a hill. At the top of the hill is a balloon Balloon 2: Down the hill from the first circuit to the second circuit, there's a balloon in the air. You'll need a jump boost to reach it. Balloon 3: On the second circuit, there is a trail up the hill to the left. Follow the trail and the balloon is hidden in the trees on the top. Balloon 4: At the bottom of the second circuit, there is a path going left away from the jump to the third circuit. There is a balloon at the top of this little path. Balloon 5: At the peak of the jump from the second circuit to the third is another balloon. Balloon 6: There is a blocked off road at the bottom right of the third circuit. Go through the barrier here and follow the trail up to the balloon. Balloon 7: On the upper path of the third circuit, there is a balloon near an intersection Balloon 8: There is another balloon further down the upper part of the third circuit. Balloon 9: At the top left of the third circuit is a jump to the first circuit. There's a balloon at the end of this jump. Balloon 10: If you follow the right side of the third circuit path up the hill and keep going straight, the road will curve around to a big jump to the first circuit. The final balloon is above this jump. When you pop the last balloon, the Treasure chest will appear on the ramp up to the tenth balloon. Treasure Level 5 [**SKULL-2-10] ------------------------ Name: Jungle Jump Character ability 1 needed: Explosives Characters with ability: Russian Officer, Russian Grenadier Character ability 2 needed: Crystal Skull Characters with ability: Oxley Goal: Jump from trampoline to trampoline to reach the Treasure Chest I really don't like this level the first time I played it. I was trying to time when I pressed the Jump button to make the long jumps and it go really frustrating. Then I got a tip from Charlene. She told me that all I had to do was press and hold the Jump button to make the high jumps. This made this level much, much easier. As far as the level itself goes, use the Explosives character to blast the crate next to the right trampoline. Build the pieces to make a fan. The fan will blow you up to the first trampoline. Before you go up, go to the far left trampoline with the metal Treasure Chest. Blast the Treasure Chest with Explosives to show the real Treasure Chest. After that, use the fan to get to the first trampoline. Press and hold the Jump button and move from trampoline to trampoline until you reach the end. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 2 Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**SKULL-2-11] --------------------- Name: Peru Airport Characters used: Indiana Jones (Crystal Skull) and the Russian Officer Use the Bazooka to blast the metal treasure chest to the right of the slider box. Grab the shovel that appears and dig up the rest of the slider track. Push the box to the far end and use it to jump up to the ledge. Grab the key out of the box and use it in the mechanism at the base of the ledge. This will start the second beam. Move the box out of the way of both beams to open the back gate. Use the whip target to lower a platform in the first area. Use the platform to climb up to a new ledge. Drop down to the far area and dig up the buried slider track. Move the box to the end of the track. Use the Bazooka to blow up the metal box at the start of the track. Use the sword from the box to break the rope over the water at the far end. Use the box to jump up to the back ledge and use the elevator to get to the top of the wall. Turn the wheel at the top to flood the level. Swim forward from the ledge above water and you'll see the Treasure Chest floating in the water. Bonus Level 2 [**SKULL-2-12] --------------------- Name: Peruvian Market Characters used: Indiana Jones (Crystal Skull) and Mutt Go to the far right of the level and turn the wheel. The lava will drain from the level. Use the whip on the two targets near the wheel to start the saw blades moving. Shoot all six targets on the right side then use the whip to grab the torch Go down in the pit on the left side and light the fuse on the dynamite. Once the dynamite explodes, spin the wheel to lower the ramps. Use the Trampoline to get to the top of the ledge on the far left. Use the water bottles to put out the fire on the middle target. Shoot the four targets on the left side. If you've hit all the targets, the Treasure Chest will appear in the middle of the level and the ramp will rise up so you can reach it. Bonus Level 3 [**SKULL-2-13] --------------------- Name: Graveyard Tomb Characters used: Indiana Jones (Crystal Skull) and Mutt Turn the wheel to raise a platform under the rope target. Hit the whip target to the left to raise an elevator. Follow these platforms to the back left of the level. Fight the warriors there to get the sword. Use the sword on the rope target above the walkway you just used. This will raise another platform that will allow you to cross to a new part of the level. Indiana jump and then attack to use the whip on the next hanging target. Jump to the next platform when it is above the mud then hop to the next bit of land. Use the wheel at the top to raise another platform so Mutt can join you. Use Mutt's wrench on the machine to lower another platform. Use that platform to get to another wheel. The wheel will raise some more platforms so you can jump to a new area. Turn the wheel in the new area to raise yet another set of platforms. Use those platforms to jump on a bar and up to the ledge on the far right. The Treasure Chest is on the far end of the ledge. Bonus Level 4 [**SKULL-2-14] --------------------- Name: Temple Tussle Characters used: Indiana Jones (Crystal Skull) and Mutt Turn the wheel at the start of the level to raise platforms to the left and right. Go forward and use the wheel to lower the lava level. Use the newly exposed platforms to jump to the machines on either side of the gate. Fix both machines with the Wrench to open the doors to the box with keys. Grab a key. Go back to the start of the level and take the left platform. Build the broken slider path and push the box to the end. Use the box to get to the key mechanism. Use the key you picked up earlier to start a new light beam. Use the right platform at the start of the level. Hit the whip target to open the gates. Use the trampolines to jump over to the back ledge with the lever. Pull the lever to start the second beam of light. The elevator in the middle of the level will start. Get on that and ride it to the Treasure Chest. Bonus Level 5 [**SKULL-2-15] --------------------- Name: Gorge in the Jungle Characters used: Indiana Jones (Crystal Skull) and Mac There are a bunch of snakes at the start of the level. Use Mac to kill them so Indy doesn't get paralyzed with fear. Go the far right, grab the rope and swing to the box of Bazookas. Grab the Bazooka and return to the left side of the level. Grab the shovel from the bottom left and use it to dig up the buried slider track. Build the slider track and move the box to the far end. Use the box to hop over the flames to the next area. On the other side, use the bottles to clear out enough of the flames that you can safely cross back. Use the whip on the target at the back to lower the platform. Climb to the ledge on the right side and use your Bazooka to blast the metal chest. A sword will appear when the chest is destroyed. Grab the sword and return to the right side of the level. Use the sword on the rope there to start the saw blade turning. Hit the target behind the blades with the bazooka to start an elevator up to a lever. Ride the elevator and pull the lever to start another elevator in the middle of the level. Take this elevator up to the Treasure Chest. Super Bonus Level [**SKULL-2-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Collect 1,000,000 (one million) studs Grab one of the cars and destroy all the vegetation you can hit. Pick up all the studs lying around the level. You should be able to get really close to 400,000 studs. At 400,000 studs, the blue steps become a ramp that you can use with your car to jump to the back half of the level. If you don't have 400,000 studs, punch the mail boxes and use the trampoline to get you over the top. Use the car up here to collect all the studs and destroy all the vegetation. If you don't have enough studs to finish the level, try collecting any studs you missed over the jump. <===========================================================================> < Kingdom of the Crystal Skull - Part 3 Hub [**SKULL-3] > <===========================================================================> Found in Reward Cost ------------------ ------------------ ------------------ Red Brick Plant with a whip Score x 10 8,000,000 target as a flower Blue Brick Light brown urn Fearless 1,000,000 Green Brick Lego skull face Snake Whip 250,000 ------------------------------------------------------------------------------- The bulk of the hub is blocked to you until you complete the first two Story Mode levels. There is a grand total of one brick that you can collect before you finish the first two levels. The entrance to the first Story Mode Level is to the right of your starting position, under a Lego archway. After completing the first Story Mode level, buy the Car Boat. Run the Car Boat through the metal rocks blocking archway at the end of the cliff to start the second Story Mode level. Once you complete the second Story Mode level, most of the hub is open to you. To reach the third Story mode level, hit the whip target above the little outcropping near of the water falls. The whip target is in left eye of a skull shaped rock. The rock is in the middle of the hub. When you hit the target, the eye cover becomes a platform and a ladder will unwind. Enter the eye to start the third Story Mode level. When the third Story Mode level is over, you lose Oxley. Enter into the mouth of the skull and climb the first pyramid to start the fourth Story Mode level. After the fourth Story Mode level, you get Oxley back. Climb to the base of the upper pyramid. Use Oxley to punch the skull device to the left of the stairs to get the key. Take the key to the mechanism on the right side of the stairs. Turn the key to turn the ramp up the upper pyramid into stairs. Take Indiana Jones to the top of the pyramid. You have to break all twelve Lego heads on the center square. There are two whip targets to hit and two spears to jump on. The rest of the heads can be broken by punching or shooting them. You'll have to shoot the upper heads to destroy them. When the last head is destroyed, the sand around the center structure will fall away. Jump into the pit to start the final Story Mode level. ------------------------------------------------------------------------------- Level 1 ------- Location: Under the archway at the top of the hub and to the right of the starting position. Story Level: Repair Scare Treasure Level: Campfire Countdown Characters Abilities Required: Female, Sword, Whip Level 2 ------- Location: Under the archway at the left edge of the cliff, on the mountain top starting position of the hub Story Level: River Ruckus Treasure Level: Riverside Rush Vehicle Level 3 ------- Location: In the left eye of the skull rock in the middle of the hub Story Level: Temple Tangle Treasure Level: Trick or Treasure Characters Abilities Required: Gun, Sword Level 4 ------- Location: The entrance is in the top of the first temple on the Skull Mountain plateau Story Level: Ugha Struggle Treasure Level: Tie Up High Up Characters Abilities Required: Explosives, Whip Level 5 ------- Location: Inside the upper temple on the Skull Mountain plateau Story Level: Akator Ambush Treasure Level: Pit of Peril Characters Abilities Required: Explosives, Spear Bonus Level 1: -------------- Name: Jungle Jinx Location: Just below the top of the mountain that has the entrance to the first two Story Mode levels. Use the rope to reach the ledge on the cliff that has the door with two skull above it. Requirements to access: Put spears in the targets below the skulls. Jump on each spear to open the level. Bonus Level 2: -------------- Name: Lake Crypt Location: On the little island on the river below the UFO Super Bonus object Requirements to access: Use a female character to jump on the fallen stone pillar and then to the roof of the crypt. Grab the Lego head there and place it on the green pad to the left of the entrance. Bonus Level 3: -------------- Name: Digger's Delight Location: On the upper end of the middle island. There's a dig site with sparkling ground. Requirements to access: Use the Ugha Digger's shovel to uncover the entrance to this level. Bonus Level 4: -------------- Name: Treasure Room Location: To the left of the lower right stone circle that's next to the camp, there is a Lego door on the wall of the cliff. Requirements to access: Use a Female character to hop up on the rock next to the flower pad and then jump up to the ledge above the door. Pull the lever on the ledge to open the door to this level. Bonus Level 5: -------------- Name: Cave Capers Location: In a cave on the left cliff wall of the island. You have to swim from the bottom of the river around the hub island to the left. The cave is above the dock in the back with the flower pad with the two Spear targets. Requirements to access: Bring a Female character and a Spear throwing character to the dock. Put two Spears in the targets. Use the Female character to climb the Spears and enter the cave. Super Bonus Level: ------------------ Location: At the base on the mountain where you start the hub, on the far right side Object Created: UFO How to Access Level: Climb up the ramp to the UFO ----- Races ----- Race: Car Boat Start Location: Next to the stone circle in the lower center part of the hub, just below the waterfall near the skull rock Reward: Unlocks the Russian Officer Race: Jungle Jeep Start Location: To the right of where you purchased the jeep and to the left of the lower right stone circle Reward: Unlocks the Russian Machine Gunner and the Ice Cream Truck Race: Raft Start Location: Below the mountain start of the hub and next to the waterfall where you find the raft. Use the sword to cut the raft free from the right side of the river. You have to use the Ugha Digger to paddle the raft. Reward: Unlocks the Ugha King Race: UFO (Flying Race) Start Location: To the left of the left stone bridge from the center island. The start position is over the side of the cliff. Reward: Unlocks the Interdimensional Being Race: Shoot / Break the Silver Skulls Start Location: On the back right side of the lower pyramid behind Skull Mountain. Hitting or shooting this skull raises the other skulls. Skull 1: On the ledge at the mouth of Skull Mountain Skull 2: At the bank of the river down and to the right of Skull Mountain. Skull 3: To the left of where the giant Yellow Flower in the camp drops you off. Skull 4: On a ledge to the right and above the ledge with Skull 3 Skull 5: Up the ladder on the far right of the camp. You have to have carried the parts box from the camp to build the ladder first Skull 6: On a ledge up and to the left of Skull 5. Notes: I would recommend shooting the initial Skull and Skull 1, 4, and 6 with a Bazooka from a distance to save time. As soon as you release the shot for the initial target start running for the edge of the plateau. You can line of the shot to Skull on from on top of the plateau before you drop down to the river. You can shoot Skull 4 from the Skull 3 position and Skull 6 from the Skull 5 position. You'll probably have to jump on top of the stone block to the left of Skull 5 to line up the shot for Skull 6. There isn't a whole lot of time to spare for this race, so it might take you a couple of passes. Reward: Unlocks Ugha Digger ---------- Characters ---------- Note: The position of the Ugha Digger and Ugha Assassin are swapped when they are listed on in the warehouse and from the hub. This list is done from the warehouse order. Name: Indiana Jones (Crystal Skull) Location: Starting character - Follows you around Cost: Free Abilities: Whip Requirements to unlock: Available at the start of the hub level Name: Marion (Crystal Skull) Location: Starting character - Follows you around Cost: Free Abilities: Female Requirements to unlock: Available at the start of the hub level Name: Mutt Location: Starting character - Follows you around Cost: Free Abilities: Wrench Requirements to unlock: Available at the start of the hub level Name: Oxley Location: Starting character - Follows you around Cost: Free Abilities: Crystal Skull Requirements to unlock: Available at the start of the hub level Name: Mac Location: Starting character - Follows you around Cost: Free Abilities: Pistol (Gun) Requirements to unlock: Available at the start of the hub level Name: Soldier Location: On the back ridge, near the entrance to the first Story Mode level Cost: 15,000 Abilities: Pistol (Gun), Security Access Requirements to unlock: Complete the first Story Mode level Name: Russian Officer Location: Near the stone circle on the lower right portion the hub, next to the camp. Cost: 30,000 Abilities: Bazooka (Explosives, Gun) Requirements to unlock: Win the Car Boat race Name: Russian Machine Gunner Location: Near the stone circle to the left of the UFO Bonus object Cost: 20,000 Abilities: Machine Gun (Gun), Security Access Requirements to unlock: Win the Jungle Jeep Race Name: Ugha Warrior Location: On the stone circle below the skull mountain Cost: 20,000 Abilities: Spear Requirements to unlock: Finish the third Story Mode level Name: Ugha Assassin Location: Near the lower pyramid behind Skull Mountain (fourth Story Mode level entrance) Cost: 30,000 Abilities: Blow dart (Gun) Requirements to unlock: Finish the fourth Story Mode level Name: Ugha Digger Location: Around the stone circle below the Skull Mountain Cost: 15,000 Abilities: Shovel Requirements to unlock: Win the Silver Skull smash race Name: Ugha King Location: Near the lower pyramid Cost: 25,000 Abilities: None Requirements to unlock: win the Raft race Name: Agent Spalko Location: At the base of the upper pyramid Cost: 1,000,000 Abilities: Female, Sword Requirements to unlock: Complete the fifth Story level and reassembly her Name: Interdimensional Being Location: In the middle of the lower right stone circle, near the camp Cost: 1,500,000 Abilities: Crystal Skull (since it is on his body) Requirements to unlock: Win the UFO Ride race -------- Vehicles -------- Name: Car Boat Location: On the top ledge, near the entrance to the second Story Mode level Cost: 5,000 Abilities: Requirements to unlock: Complete Story level one. Name: Jungle Jeep Location: To the right of the stone circle on the lower right corner of the hub and across from the temple gate in the mountain Cost: 30,000 Abilities: Used in a race Requirements to unlock: Complete the second Story level Name: Ice Cream Van Location: Near the stone circle to the left of the UFO Bonus object Cost: 30,000 Requirements to unlock: Win the Jungle Jeep race Name: Green Motorbike Location: To the left of the stone circle in the lower center part of the hub, just below the waterfall near the skull rock Cost: 15,000 Requirements to unlock: Complete the second Story level Name: Blue Motorbike Location: To the left of the bridge over the source of the river on the hub Cost: 15,000 Requirements to unlock: Complete the second Story level Name: Civilian Jeep Location: To the left of the stone circle that is to the left of the UFO Super Bonus object Cost: 20,000 Requirements to unlock: Complete the second Story level Name: UFO Ride Location: In the middle of the lower right stone circle, near the camp Cost: 250,000 Abilities: Flies, used in a race Requirements to unlock: Complete the fifth Story level ---------- Red Bricks ---------- Brick Found in: A plant with a whip target as a flower. Use the whip on the target to get the brick Bonus: Score x 10 Effect: You will get two times as many points for each stud you collect. Stud multipliers are cumulative, so having a Score x 2 and a Score x 10 multiplier active will collect you 20 times as many studs. Cost: 8,000,000 Package Drop Location: Above the left side of the left bridge to the center island Location: To the left of the archway used for the first Story Mode level Requirements to access: Available at the start of the hub Location: On the path down the mountain with the first and second Story levels, near the first bend Requirements to access: Complete the second Story level Location: To the left of the bridge over the source of the river on the hub Requirements to access: Complete the second Story level Location: In the middle island on the way up from the bridges to the dig site, there is a whip plant on the left Requirements to access: Complete the second Story level Location: On the lower left corner of the middle island, on the mini-peninsula, is a whip plant Requirements to access: Complete the second Story level Location: On the lower path from the UFO Bonus object, next to the wall is a whip plant Requirements to access: Complete the second Story level Location: Below the UFO Bonus object is a river. On the upper banks of the river there's a small spot of land with a whip plant. Requirements to access: Complete the second Story level Location: At the bottom of the waterfall from the small crypt island is a camp. Next to the right tent is a box of parts. Take this over to the green pad on the right. Build the ladder and climb to the top of the wooden platform. There's a whip plant next to the platform. Requirements to access: Complete the second Story level Location: To the left of the stone circle in the lower center part of the hub, just below the waterfall near the skull rock Requirements to access: Complete the second Story level Location: Below the left cliff is a small ledge with the whip plant. You have to swim around the main island hub to the left to reach the ladder and climb up to the ledge with the plant. Requirements to access: Complete the second Story level ----------- Blue Bricks ----------- Brick Found in: Light brown urn with a scarab on the lid Bonus: Fearless Effect: Characters are no longer afraid of critters (for example, Indiana Jones will no longer be afraid of snakes) Cost: 1,000,000 Package Drop Location: To the left of the stone circle on the lower right portion of the hub Location: Below the mountain where the hub begins is a rope that leads to a cave. Climb up the rope and hop across the three plant bars to the right until you reach the little ledge with this pot. Requirements to access: Complete the second Story level Location: On the outer path across from the dig site and down from where you found the Blue Motorbike is a stone pillar. Destroy the pillar to get the Blue Brick. Requirements to access: Complete the second Story level Location: On the path below the stone circle that's left of the UFO Bonus Object, is a bird statue with a key. Turn the key and the statue will fall over revealing an urn. Requirements to access: Complete the second Story level Location: On the river below the UFO Bonus object is a small island with a crypt. On the lower end of the island is a crane object. Punch the lever on the right of the crane a few times to raise the urn. Requirements to access: Complete the second Story level Location: On the right bank of the river, across from the small island with the crypt is a box with an urn on top. Punch the box to drop the urn. Requirements to access: Complete the second Story level Location: To the right of the waterfall coming down from the small island is a rope. Grab the rope as you fall of the water fall and drop down on the small ledge with the urn. Requirements to access: Complete the second Story level Location: To the left of stone circle in the lower center part of the hub, just below the waterfall near the skull rock and up the path is a whip target on the ground. Pick it up and put in on the contraption to the left that has an urn held in the air by a water jet. Hit the whip target to drop the urn. Requirements to access: Complete the second Story level Location: On the lower plateau behind the Skull Mountain, go the far right corner. The urn is on a narrow ledge here. Requirements to access: Complete the third Story Mode level Location: Have Oxley grab the Lego head to the left of the lower pyramid. Climb the stairs and put the head on green pad to the left of the base of the upper pyramid to drop the urn. Requirements to access: Complete the fourth Story Mode level Location: On top of the upper pyramid in the Skull plateau Requirements to access: Complete the fourth Story Mode level and make the stairs up the upper pyramid. Take a spear throwing character and put spears into the two targets on the stone pillar on top of the pyramid. Have Marion jump up the spears to the top of the pillar, and then have her jump from the pillar to the top of the pyramid. ------------ Green Bricks ------------ Brick Found in: Lego Skull faces Bonus: Snake Whip Effect: All whips are replaced with snakes Cost: 250,000 Package Drop Location: To the left of the stone circle on the lower right portion of the hub Location: Below the path down from the mountain at the back where you started the hub and next to the UFO Super Bonus object Requirements to access: Complete the second Story level Location: In the middle of a stone circle with four columns around it, to the left of the UFO Super Bonus object Requirements to access: Complete the second Story level Location: To the left of the stone circle that is to the left of the UFO Super Bonus object is a metal skull box. Blow the box up with Explosives or hit the box a couple of times with a vehicle to expose the Skull face. Requirements to access: Complete the second Story level Location: Above the left side of the left rock bridge to the center island with the dig site. The skull is in a metal box that you'll need to destroy with Explosives or a vehicle. Requirements to access: Complete the second Story level Location: On the middle island just below the right stone bridge in the lower part of the island is a skull Requirements to access: Complete the second Story level Location: On the river below the UFO Bonus object is a small island with a crypt. The skull is to the right of the temple. Requirements to access: Complete the second Story level Location: At the base of the waterfall below the small island with the crypt is a camp with a large yellow flower. Jump on the yellow flower and ride the air currents up to the ledge above it. Destroy the Lego bricks nearby and build a Lego skull Requirements to access: Complete the second Story level Location: In the middle of the stone circle in the lower center part of the hub, just below the waterfall near the skull rock Requirements to access: Complete the second Story level Location: Below the left cliff is a small ledge. You have to swim around the main island hub to the left to reach the ladder and climb up to the ledge. Step on the large yellow flower to the end of the ledge to be carried up to the ledge with the skull. Requirements to access: Complete the second Story level Location: At the left base of the upper pyramid, through the mass of ants Requirements to access: Complete the fourth Story level ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 3 Story Levels | ------------------------------------------------------------------------------- Story Level 1 [**SKULL-3-1] --------------------- Name: Repair Scare Characters used: Indiana Jones (Crystal Skull), Mutt, and Oxley Goal: Rebuild the Car Boat Finishing unlocks: The Car Boat and the Soldier Hit the chest to the left of the partially built vehicle to open a box of Bazookas. Grab the Bazooka and blast the metal stones on the left that the monkey is standing on. The monkey will jump to the top of the cave and a mass of ants will come out of the hole. Use Oxley to punch one of the trees near the monkey to get a banana. Throw the banana at the monkey to get the key he is holding. Use the key on the bridge to finish the connection to the middle island. Cross the bridge and grab the box of pieces on the other side. Bring the box to one of the pads next to the vehicle. Have Indiana climb the vine hanging in the middle island to get on top of the ledge. Go to the far end and hit the whip target on the bridge to complete the path to the next ledge. Use the Wrench to repair the machine at the far end. When the machine is fixed, it will lower the crate to the ground, giving you access to the second box of pieces. Take that box back to the vehicle. Go to the last area at the right of the level. Use the whip on the target attached to the rocks. Release more ants. Build the boulders into steps that will let you reach the top on the nearby rock. Climb up there and grab the last box of pieces. Build the pieces to finish the Car Boat and this level. Story Level 2 [**SKULL-3-2] --------------------- Name: River Ruckus Characters used: Indiana Jones (Crystal Skull) and Mutt Vehicles used: Car Boat Goal: Destroy three rounds of vehicles Finishing unlocks: Most of the hub, but nothing directly The water in this level is pretty deep. If you run into deep water with a vehicle that cannot float, your vehicle will be destroyed. You have to destroy several waves of enemy vehicles to finish this level. On the plus side, if any of the enemy jeeps starts harassing you too much and you have a vehicle which floats, head into the water. The jeep will follow you and get destroyed. The first wave is consists of four jeeps. The second round has two jeeps and three car boats. The next round consists of two armored car boats and one regular car boat. I grabbed one of the car boats with a forward gun for this part of the level. The two armored car boats are in the middle of the river. When you knock their armor off, they will start following you. It takes a fairly decent hit of your car boat to knock off the armor of the enemy car boats. After you defeat this last wave of vehicles, the level ends. Story Level 3 [**SKULL-3-3] --------------------- Name: Temple Tangle Characters used: Indiana Jones (Crystal Skull) and Marion (Crystal Skull) Goal: Defeat the Ugha King Finishing unlocks: Ugha Warrior Your immediate goal is to complete the skeletons on either side of the entrance. Go to the right side of the level. The squares on the ground with the five holes in them are spear traps. Try to avoid standing or crossing them. Use Indy's whip to swing across the spiked rollers. Break the object on the other side and build to finish the slider track. Push the block to the end of the slider track. There's another slider to the right. Again break the box next to it, build the track and push the box to the end. The grate in the floor between the tracks will open. Take the key from the floor and use it in the key mechanism. Marion will now be able to cross the roller spikes. Grab the golden disc near the skulls just past the sliders. There are floor spikes here, so watch where you step. Just past the floor spikes is a green I-beam. Put the disc on the I-beam. Push the handle on the wall to rotate the I-beam into position. Jump on the chain on the far left wall to raise another disc. This will cause an alcove on the wall to open. Grab the helmet here and put it on one of the skeletons at the entrance. Be careful not to step on any of the spike traps on the way back to the entrance. If you step on one, you'll drop your helmet and it will disappear, forcing you to go back to the alcove to get a new one. Now go to the left side of the entrance. Use Marion to jump up to the ledge with the wheel and turn it. This will raise a platform from the water. Have Indiana step on the platform. Have Marion turn the wheel again to move the platform so Indiana can reach the other side. Move both characters to the left. In front of you is a large machine with a row of three stone symbols above a row of three cylinders with symbols. You have to get the symbols on the cylinders to match the symbols on the panels above them. The wheel below each cylinder will rotate it one symbol. Use the whip on the target in the middle to expose the middle wheel. When all the symbols match, have Marion jump from the flower pad on the left to the bar above. If everything matches, an alcove to the left of Marion will open and another helmet will appear. Again take this helmet back to the entrance and put it on one of the skeletons. When you place the second helmet, the warrior king will be knocked down to your level. You can't hurt him with weapons. Use the whip to tie him up and drag him to one of the spear traps on the right. Once he's been hit by a trap three times, the level is over. Story Level 4 [**SKULL-3-4] --------------------- Name: Ugha Struggle Characters used: Indiana Jones (Crystal Skull), Mutt and Marion (Crystal Skull) Goal: Defeat four rounds of Ugha warriors Finishing unlocks: Ugha Assassin To finish this level, you have to fight through four waves of warriors. The first round consists of six unarmed Ugha warriors. The second round contains six more unarmed warriors. After you finish off the second wave, the lower ramp on the pyramid turns into steps. When you climb as high as you can go, the third round will start. Round three has four blow dart shooting warriors and four spear throwing warriors. The blow dart shooting warriors will come down to your level and attack you. The spear warriors will throw their spears down from above. You have to grab their spears and throw them back or jump to the sides and grab a spear from the rack. To make things even more exciting, a large rock rolls down the middle of the stairs every so often. When you defeat the third round of warriors, the next steps on the pyramid pop up. Climb them and use the bar to get to the next landing. The next phase starts when you reach the landing. The final wave consists of two spear throwing warriors and two kings. To take out the spear throwing warriors at the entrance to the pyramid, grab their spears or grab a spear from the side To kill the kings, you have to drop things on them. To kill the king on the left, jump to the left side of the pyramid and use the whip target. To kill the king on the right, have Marion jump on the flower pad and grab the rope. When you have defeated this last wave, climb to the top of the pyramid to end the level. Story Level 5 [**SKULL-3-5] --------------------- Name: Akator Ambush Characters used: Indiana Jones (Crystal Skull) and Marion (Crystal Skull) Goal: Defeat Agent Spalko Finishing unlocks: the UFO Ride There are several rounds to this final battle. When you defeat Agent Spalko in one room, you'll move to another one. Most of the battle involves destroying the stone blocks Agent Spalko has in her physic grasp. In the first room, Agent Spalko will smash rocks on the ground and leave them there for a few moments. The rocks have two buttons on them. You have to put Marion and Indy on the buttons to destroy the rock. Repeat this process four times to destroy all four rocks. As the rocks get destroyed, so does the circular arena that you are running around. If you are playing solo, the computer won't automatically jump the character it controls onto the rock. You have to swap to the other character once you place the first one. Once you destroy the last rock, you'll end up in a new area. The rocks this time are circling around Agent Spalko. To get on the rock, Indy has to hit the whip target on a rock and drop down to the rock below. Marion has to jump onto the rock with the flower pad and then jump onto the rock. To make life more exciting, every so often Agent Spalko will release an electric beam that will kill you pretty quickly. When three rocks are destroyed, the final rock will touch close enough to the ground that Indiana can jump on it. Again once you destroy the last rock, you'll end up in a new area. There are rocket launchers on either side of the level. Grab one. Agent Spalko will attack with the electric beam again, so be ready to jump away from it. She will also pull metal things out of the wall to throw at you. When there is a metal object in her grasp, shoot it with the rocket launcher. Destroy four or five objects and you will finally defeat Agent Spalko. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 3 Treasure Levels | ------------------------------------------------------------------------------- Treasure Level 1 [**SKULL-3-6] ------------------------ Name: Campfire Countdown Character ability 1 needed: Female and Sword Characters with ability: Agent Spalko Character ability 2 needed: Whip Characters with ability: Indiana Jones Goal: Light 10 campfires There are ten torches on this level. You have to use each one to light a campfire. When all campfires are lit, you will get the Treasure Chest. Fire 1: Next to the entrance, there is a torch and a campfire. Fire 2: To the right of the entrance, there is a flower pad next to the first stone. Grab a torch and jump to the bar then onto the stone. The campfire is on top of the stone. Fire 3: To the right of the flower pad are a few stones. Break the stones and build the third campfire. Fire 4: To the left of the entrance to the bridge is a cave blocked by a stone with a whip target. Hit the target to reveal the campfire behind it. Fire 5: Build the pieces from the stone blocking the previous campfire. Grab a torch and have Agent Spalko jump on top of the rock. The campfire is on top of the rock. Fire 6: Have Agent Spalko jump across the bridge. Use the key on the other side to raise the bridge. Just past the bridge is a box of parts. Take the box to the green pad on the other side of the bridge. Build the pieces into a campfire. Fire 7: Use the whip on the shovel that is in the mud on the far side of the bridge. Use the shovel to dig up the campfire nearby. Fire 8: Use the sword on the rope target on the far side of the bridge to raise the platform. Grab the nearby torch and jump onto the rock. The campfire is on top of this rock. Fire 9: Grab the torch just past campfire 8. Approach the wooden bridge to the next rock. The bridge will fall away, but you can jump to the far rock. The campfire is on top of the far rock. Fire 10: Use the shovel to dig in the glowing ground below campfire 8. You will dig up the last campfire. Treasure Level 2 [**SKULL-3-7] ------------------------ Name: Riverside Rush Characters: Indiana Jones (Crystal Skull) and Mutt Goal: Pop 10 Balloons Like all the vehicle Treasure levels, this one requires you to find and pop 10 balloons. There is a Car Boat just down the trail from your starting position. (There's a jeep there too, but you'll need the Car Boat for a couple of the balloons.) Balloon 1: Just up from your start position, behind the waterfall is the first balloon Balloon 2: The second balloon is in the lake just below the waterfall that's next to the entrance to the level Balloon 3: Behind the waterfall at the back of the level. This waterfall leads to the main river in the level. It's almost impossible to see this balloon, but it is there. If you are missing a balloon, it's probably this one. It's on the near side of the trail. If you stay close the back wall, you won't necessarily hit it. If you get too close to the edge, you will fall into the waterfall. Balloon 4: In the river below the main waterfall is balloon 4. You'll either need the vehicle jump on the left bank to reach this balloon or exit and jump from you vehicle to reach it. The third balloon is just above this one on the trail, if you've missed it Balloon 5: Follow the river downstream. There will be a balloon in the river before the wooden log across it. Balloon 6: On the wooden log going across the river is balloon 6. Balloon 7: At the edge of the waterfall off this level is the next balloon. If you go over this waterfall, you'll die. Balloon 8: From the edge of the waterfall, follow the ridge all the way to the left to find balloon 8. Balloon 9: From the edge of the waterfall, follow the ridge to the right to find balloon 9. Balloon 10: The final balloon is at the midpoint of the upper road that goes along the mountain wall edge of the level. You have to jump off the road to the area below to reach this balloon. When you pop the last balloon, the Treasure chest will appear upper the main waterfall at the back of the level. Treasure Level 3 [**SKULL-3-8] ------------------------ Name: Trick or Treasure Character ability 1 needed: Gun Characters with ability: Mac, Soldier, Russian Officer, Russian Machine Gunner, or Ugha Assassin Character ability 2 needed: Sword Characters with ability: Agent Spalko Goal: Uncover 5 diamonds This level has fourteen large boxes. In nine of the boxes, there are warriors and in five of the boxes, there are diamonds. Your goal is to uncover and collect the five diamonds. Diamond 1: Use your sword to cut the rope of the box to the left of the entrance Diamond 2: Go as far down as you can from the entrance of the level. Use the target next to the box to blast the box open Diamond 3: To the left of the entrance is another box with a target next to it. Hit the target to open the box. Diamond 4: On the left side of the level, hit the target in the middle of the spinning cylinders Diamond 5: On the right side of the level, hit the target on the section that has the four skulls on back wall. When you grab the last diamond, the Treasure Chest will appear in the middle of the stone circle at the entrance. If you are interested, the following boxes have warriors. The warriors with spears can only be killed by throwing a sword or a spear at them. Warrior 1: Use your sword to cut the rope of the box to the right of the entrance. Warrior 2: On the left side of the level, Use your sword to cut the rope of the first box that is to the left of the waterfall. Warrior 3: On the left side of the level, use your sword on the right most box under the spinning cylinders Warrior 4: On the left side of the level, use your sword on the left most box under the spinning cylinders Warrior 5: To the right of the entrance, hit the target next to the box that is before the spinning spiked rollers. Warrior 6: To the right of the entrance, use your sword to cut the rope above the box that's above the spinning spiked rollers. Warrior 7: On the right side of the level, hit the target on the right slider path Warrior 8: On the right side of the level, use your sword on the rope above the box just to the right of the four skulls Warrior 9: On the right side of the level, hit the target next to the furthest right box Treasure Level 4 [**SKULL-3-9] ------------------------ Name: Tie Up High Up Character ability 1 needed: Explosives Characters with ability: Russian Officer Character ability 2 needed: Whip Characters with ability: Indiana Jones Goal: Press all four buttons near the top of the level at once Use the Explosives to blow up the two shiny, metal statues on either side of the entrance. At the base of the pyramid is an endless supply of warriors. Tie one of them up with a whip and drag him to the top of the pyramid. Place him on one of the two buttons near the entrance. Do the same thing to the other button. You have to move pretty quickly, or the first warrior will escape. If a warrior escapes, he will run back to the base of the pyramid. When you have two warriors on the entrance buttons, have both characters jump up to the buttons that were covered by the shiny, metal statues. The Treasure Chest will appear in the middle of the entrance. Treasure Level 5 [**SKULL-3-10] ------------------------ Name: Pit of Peril Character ability 1 needed: Explosives Characters with ability: Russian Officer Character ability 2 needed: Spear Characters with ability: Ugha Warrior Goal: Drain the water in the level Throw spears in the two spear targets at the beginning of the level. Use Explosives to blast the metal pieces near the top spear. Climb the spears and step on the button that was under the metal pieces. The water level will drop a little bit. The two spear targets at the base of the stairs you are on will help you get back to these stairs, if you want. They aren't necessary. To the right of the base of the stairs is a ledge with metal pieces and another spear target. Put the spear in the target and blast the metal pieces with explosives. Step on the newly exposed button to drop the water down another level. Go to the left of the side of the level. You'll see three spear targets leading up to some more metal pieces. Again, put the spears in the target, blast the metal pieces and step on the exposed button. The water will all the way down. The Treasure Chest is available at the back of the level. There are a number of purple studs along the outer edges of the level, if you are interested. ------------------------------------------------------------------------------- | Kingdom of the Crystal Skull - Part 3 Bonus Levels | ------------------------------------------------------------------------------- Bonus Level 1 [**SKULL-3-11] --------------------- Name: Jungle Jinx Characters used: Indiana Jones (Crystal Skull) and Agent Spalko Build the slider path on the right side of the starting area. Use the sword to cut the rope and lower the platform. Use Agent Spalko to jump on the platform and push the box to the lower level. Have Indiana Jones jump on the box and swing across to the next area. Kill the warriors to get their spears. Turn the wheel to raise a platform so Agent Spalko can cross the mud. Use the two spears on the two targets to the back right of the level. Have Agent Spalko use the spears to cross to the next area. Use the wheel here to raise a platform so Indy can cross. Use the whip targets to swing over to the area on the far right. Use the lever there to start an elevator and raise a platform so Agent Spalko can cross. Have Agent Spalko jump to the elevator and up to the top ledge. Grab a shovel from the box and drop down on the left side of the platform. Dig up the ladder pieces and build them to reach the top level. Have both characters step on the buttons on top of the ledge to make the Treasure Chest appear. Bonus Level 2 [**SKULL-3-12] --------------------- Name: Lake Crypt Characters used: Indiana Jones (Crystal Skull) and Mac Shoot the target at the start of the level to start three elevators and a platform moving in the water to the right. Take these to the far right of the level. Jump to the back right ledge that's got the native with the blow dart. Pull the lever behind him to start another elevator going in the middle of the level. Go back to the lower right platform. Use the rope to swing over and grab a Spear. Use the Spear in the target on the middle of the back of the level. Grab another spear and put it in the other target. Use the spear to climb to the top of the wall on the left. Use the whip to get the shovel from the left ledge. Dig up the slider track section and build it. Move the box to the end. Climb on top of the box and jump to the Treasure Chest. Bonus Level 3 [**SKULL-3-13] --------------------- Name: Digger's Delight Characters used: Indiana Jones (Crystal Skull) and Mutt Grab the shovel on the left and use it to dig up the ladder pieces. Build the ladder and climb up to the ledge on the right. Dig up the ground in the middle of this new area to get a chest. Inside the chest is a key. Use the key on the mechanism in the back to start a saw blade to kill the soldier. If you are fast enough on grabbing a gun, you can just use the gun to kill the soldier. Use the whip to grab the water bottle from the ledge where the soldier was. Use the bottle to put out the fire that is in front of the spear. Use the whip on the target to start the platform above where you just put out the fire. Have Mutt jump on the bar and then onto the moving platform. Jump to the machine and use the Wrench to repair it. The elevator on the left side of the level will start. Grab the spear and go left to the middle of the level. Put the Spear into one of the targets in the middle of the back wall. Ride the elevator on the left side of the middle section into the left area. Dig up the sparkling ground to get another chest. Break that to get the torch. Use the torch on the explosives in the upper left section to uncover the bicycle. Use the whip target to raise the ramps. Jump across the gap to the wheel. Turn the wheel to raise a platform that spans the gap. Drop down to the bottom of the level and destroy the plants in the middle part. Grab the Spear behind the plants. Ride the bike up the ramp, across the platform, and onto the orange button. This will raise a platform that will let you leave this area. Use the spear on the second target in the middle section. Climb the Spears and get the Treasure Chest. Bonus Level 4 [**SKULL-3-14] --------------------- Name: Treasure Room Characters used: Indiana Jones (Crystal Skull) and Ugha Assassin Use the Ugha Assassin to hit the two targets at the back of the level. These targets will open up the gates on the left and right sides. Go through the right gate and grab the shovel. Return to the middle section and dig up the chest. Break the chest to get the water bottle. Use water bottle to extinguish the flames on the far end of the rope. Shoot the target to lower the platform in the back. Swing across the rope, climb the platform and pull the lever. An elevator in the middle of the level will start moving. Go to the left side and dig up the two sections slider track. Move the box to the end of the track. Jump from the box to the rope to the back of the level. Turn the wheel to raise the rest of the platforms in the middle section. Cross all the middle section platforms to reach the Treasure Chest. Bonus Level 5 [**SKULL-3-15] --------------------- Name: Cave Capers Characters used: Indiana Jones (Crystal Skull) and the Soldier Use the whip to swing over to the left. Turn the wheel to raise a walkway back to the starting location. Use the water bottle to put out the flames on the small ledge that's behind the walkway you just raised. Also, use the water bottles to put out the flames to the right of the starting location. Use the whip to swing across to the right. Turn the wheel there to raise another walkway. Use the soldier to hit the target next to the gate to open it. Go through this area and grab the torch in the back. Use the torch to light the fuse on the barrels of Explosives above the last wheel. Step on the two buttons below the Explosives to lower some platforms. Jump across the platforms to the Treasure Chest. If you didn't get the flames out between you and the Treasure chest earlier, there are some bottles next to the two buttons. Super Bonus Level [**SKULL-3-16] ------------------------- Characters used: Indiana Jones (Crystal Skull) and Mutt Goal: Collect 1,000,000 (one million) studs Grab a car. Break all the vegetation and collect all the loose studs you can. I had just under 800,000 just using the car and smashing plants. There are some places behind the houses that you might have to jump out of the vehicle to reach. At the back of the level, near the 1,000,000 stud counter machine, use the trampoline to jump to the platforms. Use your whip to reach that last one. This should put you over 900,000. At the house near the start of the level is a whip target. Use this to start the elevator that will let you reach the top of the house. There are some studs near the swimming pool. That should get you over 1,000,000 studs. If not, the playground nearby has some extra studs. <===========================================================================> < Super Bonus Levels Hub [**BONUS] > <===========================================================================> The Super Bonus Level Hub allows you to replay the Super Bonus levels from each of the six game Hubs. You have to first play the level by accessing it through the Hub level before it. Since each Super Bonus Level gives you 1,000,000 studs per run and you can complete each level in around 5 minutes, replaying these levels is not a bad way to get some extra studs. <===========================================================================> < Creator Hub [**CREATOR] > <===========================================================================> There are four sections to the Creator Hub: the Level Builder, Character Creator, Build Your Own Adventure, and Quick Play. For the completion percentage of the Creator Hub, all that matters is the Level Builder section. You have to complete the four tutorials and then purchase everything from all the different tile sets. There are four different characters that are used for building, the Builder, the Boxer, Mola Ram, and the UFO. The Builder and the Boxer both have items that you can purchase. For most items you can purchase, there will be one purchase per block. There are some blocks, like the one that holds the closed chest, which you have to purchase both items individually. To make things even more challenging, the items cycle between items slower when they are the active item and the item that you're currently viewing looks like a purchased item. You have to purchase every available item to get 100% I ran into a problem on my first play through of the game where the game didn't register that I bought the microwave in the Kingdom of the Crystal Skull - Part 1 set. I purchased it again and had 100% on the Creator box, but I didn't get the 100% completion achievement. I exited the game and reloaded. When I came back, the Creator said I was only 99% complete. I went back and repurchased the microwave and again the 100% completion on the Creator, but I still didn't get the 100% completion achievement. I went into a game hub after that and as soon as the hub loaded, I got the achievement. The other three sections have achievements attached to them, but don't impact your completion percentage. <===========================================================================> < Achievements [**ACH] > <===========================================================================> <===========================================================================> < Misc [**MISC] > <===========================================================================> REVISION HISTORY: 1.00 � The walkthrough is done for the hubs. I still need to add the Achievement section and more details on how to get 100% for the Creator section. There�s enough information here for you to complete everything on your own, so I�m calling the guide complete. 0.418 - I've added the Raiders of the Lost Ark and Temple of Doom sections to the guide, so I've now got three of the six main hubs. According to the game that means I'm 41.8% done. 0.142 � Initial version � Created the initial format of the guide. I think the sections before the walkthrough are essentially complete, but I did a lot of it from memory. As I work through the game a second time, I'll update these sections to include items I've missed. I've completed the Kingdom of the Crystal Skull - Part 1 area completely. The rest of the hubs I did by looking at my first saved game, so I don�t have complete information on them. I'll update the missing information of those hubs when I get to them on my second play through. I'm not going to answer any questions, etc. about portions I haven't yet reached in the guide. Please hold off on sending emails on those areas until I get to them in the guide. If you notice any errors with the portions I've covered, please contact me. ([email protected]) The version number 0.142 comes from the game. I've completed the Kingdom of the Crystal Skull - Part 1 in the guide. When you get 100% on that hub, the games says you are 14.2% complete. POSTING THIS GUIDE ON OTHER SITES: If you want to post this guide on your site, please email me and I'll give you permission ([email protected]). My only conditions are: - You don't charge money to use this guide - You leave the guide in its original format - You don't claim any part of this work as your own. - You post updates to the guide within a reasonable amount of time after I send them to you. I don't want to get flooded with email about something I've updated weeks ago because your site has an old version. COPYRIGHT NOTICE: This walkthrough may not be reprinted or distributed on any web site or printed media without my expressed written consent. This document is provided as a free resource to its intended audience. No other party may receive any monetary compensation for any portion of the material presented within this document. If permission is given by me to use this document, it must be presented in its original form unedited, with the exception of correcting any spelling or grammar errors contained in this document or any reformatting required to present this document on a given web site. The owner of this document reserves the right to rescind permission to use this document, if the owner feels that any of the conditions stated in the copyright notice have been violated. This copyright notice must accompany any reprinted version of this document. Copyright � 2009 <===========================================================================> < Acknowledgements [**ACK] > <===========================================================================> I pretty much figured out everything on my own, but I did double check some things on the GameFaq site's board. Most of the bug information that I've provided came from posts I found there as well as from some personal experience. A special thanks to Charlene O�Brien for telling me that you could just hold down the jump button on a trampoline to do the high jumps. This made life much easier the than trying to time when you needed to push the Jump button.