Grand Theft Auto IV Guide by Ryan.S
Grand Theft Auto 4 on SuperCheats.com
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                                                                                         Grand Theft Auto IV Guide
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Platform: Xbox 360
Guide By Ryan.Stampton
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Gamertag: Ryan Stampton & Crickey Dude OZ 
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Version 3
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Section 1 Stuff you need to know
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Grand Theft Auto IV Guide - 100% Completion Requirements
If you have completed the game but have not scored 100% then one of the items below is probably the reason why. Make sure you have done all the stuff below if you want to complete the game 100%.


Complete all 94 missions.

Deliver all 30 of Stevie's text message cars.

Complete all 10 of Little Jacob's drug deliveries.

Complete all 10 Exotic Exports for Brucie.

Win all 10 of Brucie's races.

Complete all 9 assassination missions.

Unlock friend special abilities (Roman and Dwayne excluded).

Win every activity (full-game of bowling, darts, and pool) against a random computer opponent or friend once.

Beat the QUB3D high score (at least 11,000 points).

Take friends to every activity available via their Phonebook menu (Roman and Dwayne excluded).

Meet random characters and complete their tasks (Ivan, Cherise, and Clarence excluded).

Kill all 30 criminals on the Most Wanted list (via police car computer).

Complete 20 Vigilante missions (via police car computer)

Kill all 200 flying rats/pigeons.

Complete all 50 stunt jumps.

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Dating
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As you progress through the story, Niko will be able to wine and dine with a number of Liberty City women. Dating is much like hanging out with friends in that each girl has their own preferable activities. Conversely though, Niko's choice of wardrobe and vehicular transport will also affect whether or not his date has a good time.

Both Michelle and Kate like Niko for who he is, so wearing something upscale (i.e., anything not from the Russian clothes store) and showing up in a flashy ride is typically to be avoided when dealing with either of them. Since Kate and Michelle are fairly easy to please and only pertain to the storyline, they won't be covered here.

There are three other girls that Niko can meet and date via the www.love-meet.net and www.craplist.net websites. Dating these girls is not a requirement to attain the 100% game completion stat, however each has a special ability that is unlocked once they like you enough. This feature is available after the “Out of the Closet” mission in Brucie's mission line.

After requesting a date, you'll have to wait awhile (a week or more) for a reply. The e-mail will contain a time and meeting place. Reply to the e-mail to trigger the appointment, and be sure to show up on time. After the initial date, you can then collect the girl's phone number so you can call and set up additional dates. As with friends, each girl is only awake for a certain number of hours, and calling them while they're sleeping or busy will negatively affect the relationship. After a couple of successful outings, “try your luck” when dropping the date off and if she accepts you will later get a phone call from her, unlocking the special ability.

Kiki
Kiki can be dated via the Lovemeet website. Her online username is “LawChick.” Kiki is quite easy to please; she prefers clothes from the Russian shop and downscale cars. Her favorite activities are eating, bowling, darts, and pool. Do not take her drinking or to any shows. She is available from 6am to 2am.

Special Ability: Lower Wanted Level - Call Kiki to have her lower your current wanted level by three stars.

Carmen
View Carmen's profile on the Lovemeet website, username “SoBoHo,” and request a date with her. She seems to like flashy clothes (from Perseus) and mid-level cars. Do not wear anything from the Russian clothes shop. Her favorite activities are drinking, going to shows (strip clubs included), and darts. She is awake between 1pm and 6am.

Special Ability: Health Boost - Call Carmen to restore some health.

Alex
Alex can be dated via the Crap List (http://www.craplist.net/) website. Check out the “women seeking men” section under CRAP personals, scroll down and (despite your better judgment) click on the “Party girl seeks man for NSA fun and blog material - 29 (Lancaster)” post. Click the “Contact Me” link to request a date. Alex only likes clothes from Perseus and upscale cars (Turismo, SuperGT, etc). She prefers expensive restaurants, shows (strip clubs included), darts, bowling and pool. She is available from 6am to 2am.

Special Ability: Perseus Discount - Get a 50% discount on clothes bought from Perseus.

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Friends
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As you progress through the storyline, Niko will meet new people and make friends in Liberty City. You can arrange activities with these friends once they have been made by selecting one via their Phonebook menu, or you can wait for them to call you. Each friend has activities that they prefer, though they will most likely have a good time wherever you take them. Furthermore, each friend is only available during a certain time of the day, so you'll get their answering machine if you call them while they're not available. Your friends will like you more if you hang out with them and answer the phone when the call; they will come to resent you if you continuously turn down their invitations or neglect them.

Each friend has a special call-in ability which can be utilized once they like you enough. To unlock these abilities, hang out with these characters until their “Like” and “Respect” values are high enough. If their like and respect falls below the required percentage to unlock their special ability, it will be lost until you reach that percentage again.

Note: Roman and Dwayne are not needed to unlock the “Liberty City (5)” achievement on the Xbox 360 version, nor for the 100% completion requirements that involve friends.

Roman
Complete “Bleed Out” to gain Roman as a friend.

Special Ability: Taxi - Roman will send a cab that you can use free of charge.

Little Jacob
Complete “Shadow” to gain Little Jacob as a friend.

Special Ability: Weapon Sale - Buy guns from Little Jacob at a reduced price, though his selection is limited.

Brucie
Complete “No.1” to gain Brucie as a friend.

Special Ability: Helicopter - Brucie will fly to your location and pick you up in a helicopter.

Packie
Complete “Three Leaf Clover” to gain Packie as a friend.

Special Ability: Car Bomb - Packie will prepare a car bomb, which you can then plant on a car and use your phone to detonate.

Dwayne
Complete “The Holland Play” to gain Dwayne as a friend (if you make the right choice).

Special Ability: Back Up - Dwayne will send gang members to help you.
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Cheats
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NOTE!! Cheats Will Block The Achivments: One Man Army And Walk Free And will stop you from reaching 100% Completion
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Health                                                      GTA-555-0100
Armour                                                    DOC-555-0100  
Weapons #1                                            GUN-555-0150   
Weapons #2                                            GUN-555-0100   
Raise Wanted Level                                 COP-555-0150  
Lower Wanted Level                                 COP-555-0100
Change Weather                                      HOT-555-0100 
Spawn Cognoscenti                                  CAR-555-0142
Spawn Sanchez                                       MBK-555-0150 
Spawn FIB Buffalo                                   CAR-555-0100
Spawn Turismo                                       CAR-555-0147
Spawn NRG-900                                     MBK-555-0100
Spawn Comet                                         CAR-555-0175
Spawn Super GT                                     CAR-555-0168
Spawn Annihilator                                    FLY-555-0100
Spawn Jetmax                                         WET-555-0100 
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Secret Clothes
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There are a few hidden outfits in the game. They aren't too hard to get to

In the mission "The Holland Play", if you kill Playboy X you will receive his
apartment. In the wardrobe you will find Claude's leather jacket and trousers!
Claude is the protagonist of GTA III. You can only access his outfit in this
safehouse. It looks absolutely kick-ass on Niko though!

On Happiness Island, you will find a t-shirt lying on the ground near the base
of the statue. If you pick it up, Niko will put it on and it will be added to
your wardrobe. The shirt reads "Happiness is.." on the front, and "...land" on 
the back. Those clever rascals...

In the mission "Flatline", walk into the hospital, turn right, and right again 
into a small room adjacent to the receptionist. There is a small room to the 
right with lockers. One of them has a scrubs uniform in it, which can be used
to bypass security in the hospital. After the mission, it will be added to 
your wardrobe.
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Phone Directory
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As you are probably aware, Niko can ring people now using his mobile phone. 
Interestingly enough, you can also ring several other phone numbers you may see
dotted through the game. The Numbers that work are: 911,Zit

Emergency Services                                         911 
Bean Machine Coffee                                        555-0110
Express Car Service                                         555-2222
Fire Proof Doors                                               555-5700
LCPD Recruitment                                           555-RECRUIT 
Liberty Construction                                         555-1274-73 
No Problemo Bail Bonds                                  555-945-733-92
The Serrated Edge                                          1-800-555-5555
Storage                                                          555-221-3877
Superb Deli                                                    555-4674
Used Auto Parts                                             555-7300
Vinewood laundromat                                      555-5123
ZiT*                                                               948-555-0100
Roman Bellic                                                 718-926-7215
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Section 4 Website Directory
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Grand Theft Auto IV features an entire massive internet within the game! You 
can start browsing this massive internet by visiting any of the Tw@ internet
cafe's in the game

- www.bigdog.blogsnobs.org
- www.darksoullock.blogsnobs.org
- www.eddielowfilthslayer.blogsnobs.org
- www.fefighter2008.blogsnobs.org
- www.inyapuper.blogsnobs.org
- www.liberatedwoman.blogsnobs.org
- www.limevenus.blogsnobs.org
- www.mail.eyefind.info
- www.pychakilla.blogsnobs.org
- www.a-thousand-words.net
- www.americantravelguide.net
- www.antfarmcam.net
- www.area53site.com
- www.artthrob.org
- www.autoeroticar.com
- www.babiesovernight.com
- www.beanmachinecoffee.com
- www.blogsnobs.org
- www.bruciesexecutivelifestyleautos.com
- www.burgershot.net
- www.chiropracticovernight.com
- www.craplist.net
- www.designerslave.com
- www.domestobotlovers.com
- www.dragonbrainthemovie.com
- www.easterislandcoverup.com
- www.eatbiglogs.com
- www.elchamucoroboto.com
- www.electrictit.com
- www.electronicwritingtablet.com
- www.erisfootware.com
- www.eugenicsincorporated.com
- www.eunux.net
- www.eyefind.info
- www.fantasyleaguebatswingers.com
- www.fistfans.com
- www.flyhighpizzapie.com
- www.freejames.org
- www.friendswithoutfaces.net
- www.gloryholethemepark.com
- www.goldberglignerandshyster.com
- www.golfloversonline.net
- www.grype.org
- www.hand-jobs-online.com
- www.happyfarmersupplies.com
- www.heritagenothate.org
- www.homecremation.com
- www.homeworkfriend.org
- www.hornyhighschoolreunions.com
- www.huganimals.com
- www.ilovetoblow.org
- www.krapea.com
- www.leftover-vacations.com
- www.libertycitypolice.com
- www.libertycityrealestate.net
- www.libertytreeonline.com
- www.liesdamnlies.net
- www.lipurgex.com
- www.littlelacysurprisepageant.com  *
- www.lootandwank.com
- www.love-meet.net
- www.loveyourmeat.com
- www.money2makemoney.com
- www.modderstotallyrule.com
- www.myonlineme.com
- www.myroomonline.net
- www.onlineradiorevolution.com
- www.our-own-reality.com
- www.outdatedtastes.com
- www.outsourceforamerica.com
- www.peepthatshit.com
- www.pinktorpedo.org
- www.piswasser.com
- www.pointclickshipabitch.com
- www.poker-in-the-rear.com
- www.publiclibertyonline.com
- www.redwoodcigarettes.com
- www.roidsforlittleboys.com
- www.rustybrownsringdonuts.com
- www.shitster.de
- www.sprunksoda.com
- www.stopshavingnow.net
- www.thebankofliberty.com
- www.tobaccofacts.net
- www.vipluxuryringtones.com
- www.weazelnews.com
- www.whattheydonotwantyoutoknow.com
- www.whymommygotfat.com
- www.yourmexicandoctor.com
- www.yournewbabysname.com
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Broker Walkthrough 
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This is the first set of missions in the game. It will introduce you to the control system, your safe house and quite importantly your cousin Roman who will no doubt get you in no end of trouble.

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Roman’s Missions
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Mission 1: The Cousins Bellic
After the opening cutscene, follow the marked route on your radar to reach Roman’s place.

Mission 2: It’s Your Call
You are to meet Roman at the cab depot on the corner of Cisco Street, which isn’t too far from the apartment. Get yourself a ride and make your way to the ‘R’ symbol on the radar. Hit the marker outside to start the mission. Get in Roman’s car and drive to the hardware store on Dillon Street. When you reach the spot, Roman hands over a cell phone with his number in it; he wants you to idle outside and keep on the lookout for loan sharks. Keep an eye on the other side of the street and eventually a car will park there and a couple of men will step out. At this point, bring up your cell phone, enter the “Phonebook” menu and give Roman a call before the two men reach the door.
Once Roman is in the car, spin around and start back towards the cab depot. The loan sharks are easy enough to lose; just keep to the path and try not to crash into anything. Drive into the marker outside of the cab depot to complete the mission.

Mission 3: Three’s A Crowd
Make your way to the Hove Beach subway station and drive into the marker there. Sound the horn to call Mallorie and her friend Michelle to the cab. You are to drive the two to Michelle’s apartment on Mohawk Avenue. Drive over there and hit the marker outside of the apartment to drop them off, then head over to the clothes shop down the street and step inside. Though you don’t have much money to start with, your first clothes purchase is free, so make it something expensive. Once you have made a purchase, exit the shop and get back in your car.
Answer the phone when Michelle calls. You can now take her out on a dates. Her place is marked on the radar with the M and heart icon. You should receive a call from Roman too; he needs protecting. Make your way over to the ‘R’ on the radar to help Roman before it’s too late.

Mission 4: Bleed Out
This mission is triggered when you drive near the ‘R’ on the radar after Roman calls to ask for help. If you fail to help Roman the first time, you’ll then have to give Roman a ride from the hospital to the cab depot. Roman will phone you soon after; he’s in trouble again, so quickly make your way to his location in the Firefly Projects to lend him a hand. If this is your first experience with the melee combat system, pay attention to the top-left corner of the screen for instructions. Both Bledar and Kalem must be bested to save Roman. Once you have taken care of both of them, sprint over to Roman’s car and start after Dardan.
Stay close to the target until you reach an old warehouse. At this point, Dardan will abandon his car and try to escape on foot. Get out of Roman’s car and run up the stairs. Move down the walkway until you come to the warehouse. Dardan is wielding a knife, so you’ll have to disarm him. To disarm an enemy, first lock-on to your target, dodge an attack, and then press one of the indicated buttons to disarm. Once you have the knife, slash away until Dardan’s health ring is empty. Get back in Roman’s car and drive him to the cab depot to complete the mission.

Mission 5: Easy Fare
Get in the cab and drive to Rotterdam Hill to meet with Roman’s customer, Jermaine. He needs to go to Masterson Street to pick up some stolen goods. Follow the marked route on your radar to reach the spot. Jermaine is caught by the authorities while picking up the goods, earning you a two-star wanted level. To lower your wanted level, you must get out of the flashing circle on your radar. The circle represents the area of the city that the authorities are actively searching. The zone readjusts each time you are spotted by the police, making it more difficult for you to escape.  Each patrol car is marked on your radar, so avoid following routes that will force an encounter with one.Once you have made it out of the zone, refrain from committing any crimes until the wanted level is completely gone. Afterwards, take Jermaine to the marker in Gibson Street to complete the mission.

Mission 6: Jamaican Heat
Roman needs you to pick up another customer of his. Get in Roman’s taxi and drive to Rotterdam Hill to meet with Little Jacob. Sound the horn to call him over. He wants to go to Shottler, so follow the marked route on your radar to reach the spot. Little Jacob will hand a pistol over to you on the way there; it seems that he is expecting trouble. When you reach the spot, turn into the alley and then step out of the car. Make your way over to the lookout spot nearby and crouch down. When the group of men shows up, fire down at them to aid Jacob. More of them will step into the alleyway and one will appear on a nearby rooftop, so be careful.
Once all of the hostiles have been dealt with, pick up any ammo and cash on the ground and then get back into the cab with Jacob. Take him to the nearby café to complete the mission.

Mission 7: Uncle Vlad
This mission becomes available once you have completed Vlad’s mission line. Get some wheels and drive to Comrades, the bar across the street from Roman’s apartment. After the cutscene, blast the two goons in front of you and then follow Vlad through the back door. Quickly get back to your vehicle and start chasing Vlad’s. Keep up with him, because if he gets too far ahead, it’s mission failure. Continue chasing after him until he crashes near the docks. At that point, get out of your vehicle and confront him. After the chat, with your pistol equipped, take aim and press the Attack button when the target reticule changes. Mission complete!

Mission 8: Crime and Punishment
Give Roman a call after completing the “Uncle Vlad” mission to trigger this one. Travel to the marker on Tulsa Street to begin. Your first task is to steal a police car. If the following is a scripted event, there will be a police car speeding down the road up ahead. Wait until the officer steps out, then exit your vehicle and hop in the police car. If the police car does not show up as described above, take out your phone and dial 911 to lure the police over to you. To bring up the keypad, press the Mobile Phone Up button again when you have the phone out.
When you have a cop car, start towards one of the blue markers on the radar. You have to find a shipment of TVs, and one of the three vans marked on your radar is carrying it. When you reach a van, turn on the siren and follow closely behind it to make the driver pull over. When the driver has stopped, step out of the car and approach the driver’s window.
If the van you pull over is carrying goods other than the TV, get back in the police car and start towards the next one. When you have pulled over the correct van, gun down the pistol-wielding man that steps out and then get in. If you attracted the authorities’ attention you’ll have to lower your wanted level first. Afterwards, drive to the lockup in East Island City and drop the van off to complete the mission.

Mission 9: Logging On
This mission is available following “Final Destination” in Faustin’s mission line. Get in Roman’s cab and drive to the internet café that is just a short ways from the depot. When you arrive, exit your vehicle and step inside. Upon entering, speak to the assistant at the desk to the left and then approach one of the computers. Click on “Web” and check your mail from the homepage. Reply to the e-mail from the Eyefind Team to activate your account. With that done, log off and exit the café to complete the mission.
Incidently you should remember the location of the Internet Cafe as there is quite a useful cheat which can be executed at this location to display some maps of special items and other things in the game. If you are not interested in the cheat then we won't spoil it for you by publishing it on this page, but if you do want to to know more, please go to the cheats section in this guide.

Mission 10: Roman's Sorrow
Call Roman after completing Dimitri's mission line to trigger this mission. Drive to the yellow marker on the radar to trigger a cutscene. Travel to  apartment with Roman, and then check out the cab depot. It's off to Bohan now. Meet Mallorie in South Bohan to complete the mission.

Mission 11: Hostile Negotiations
As you progress in Bohan, you'll eventually get a call from Mallorie. It seems that Roman has been kidnapped. This mission is triggered right after that phone call. Make your way to the warehouse in South Bohan where Roman is being held and hit the marker there to get started. This won't be easy: Roman is on the top level of a four story warehouse that is guarded by an inordinate number of enemies, and you have to rescue him.
The odds aren't in your favor, so you're going to have to take it slow here. Cover is of the essence, as it's the only way that you'll make it out of this one alive. Luckily the area you start off in provides great cover, enough that you should be able to clear the entire ground floor from there. Before moving up, be sure to scope out a suitable piece of cover further ahead. Careful though, as there are enemies along the walkways above you who will fire down at you. Kill as many of the thugs above you from the ground floor as possible, then take the stairs up to the next level.
There are a few health packs to pick up along the way, so keep an eye out. There was one on the ground floor, across from your initial cover (hard to miss), one on the wall along the third level walkway, and one at the end of the third level walkway. When you are on the top level and have cleared away all the hostiles, proceed to the room where Roman is being held.
This is a tough one: you must to cap the man holding Roman, but this is particularly dangerous because you cannot get too close. Unless you have a Sniper Rifle, the standard pistol is your best bet here. Pay attention to the top-left corner of the screen, as tips to improve your aim will appear. The two will shuffle around a bit, so wait until the aiming reticule is clearly on the man's head and away from Roman's before taking the shot.
Once Roman is in your care, follow him out to the getaway car and drive him back to the Bohan apartment to complete the mission. You will be given a safehouse in Algonquin shortly after the completion of this mission.

Mission 12: Weekend at Florian's
Ray Boccino will call you sometime after the “Museum Piece” mission. This mission begins right after the call. You first have to pick up Roman from the Algonquin safe house. You are to meet a man named Talbot in The Triangle sector of Algonquin. After the meeting, get a four door car and pick up Roman and Talbot. Talbot will give directions to the place as you drive down the street, so you must keep to a slow pace so Talbot can see where you're headed. Hit the marker when you reach the spot to trigger a cutscene.
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Vlad's Missions 
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Soon after completing the “Jamaican Heat” mission in Roman’s mission line, you’ll get a call from an unknown source. It’s Vlad, and he wants you to do work for him. Make your way to the ‘V’ symbol on the radar and hit the marker there to get started.

Mission 1: Bull In A China Shop
Vlad wants you to collect some unpaid debt money for him. Get over to the china shop in Cerveza Heights and step into the marker outside. The proprietor has locked the doors, so you’ll need to find something to break the shop window. There are some cement bricks around the block; head over to the green marker on your radar, pick one of the bricks up and return to the shop entrance. Throw the brick through the window to scare the proprietor. He’ll then step outside and give you the money. Take the money back to Vlad to complete the mission.

Mission 2: Hung Out To Dry
More debts need collecting. Make your way to the laundromat on Masterson Street and step into the marker outside to get started. The shop keeper immediately flees when you make your entrance. Take off after him through the back door of the laundromat. Jack one of the cars outside and start after the van that the shop keeper is attempting to escape in. All you must do now is ram the van until a cutscene is triggered to complete the mission.

Mission 3: Clean Getaway
You are to steal a silver Blista as compensation for some unpaid debts. You’ll have to ride the nearby subway train to reach the location where the car is parked. Make your way to station, get up to the station platform and wait for the train to arrive. Enter the train when it arrives. When the train reaches its destination, start towards the blue marker on your radar. The owner is currently with the car, so you’ll have to knock him out to make a quick getaway. You can perform a stun punch to drop an unsuspecting enemy instantly. To perform a stun punch, without a weapon drawn, lock-on to a target and approach them. When the target reticule changes, press the punch button to knock out the target.
When the owner has been taken care of, get in the Blista and start towards the lockup in Hove Beach. Vlad is not happy to hear that the car is covered with dirt, so you’ll have to take it to the car wash in Beechwood City first. Once that’s done, drive the car to the lockup to complete the mission.

Mission 4: Ivan The Not So Terrible
Vlad wants you to eliminate Ivan, a man who is supposedly planning to steal from Roman. Start towards Roman’s garage. As you near the depot, you’ll spot Ivan already on the getaway. Chase after him and eventually you will reach a construction site. There, Ivan will abandon his car and start climbing up the building site. Climb up after him until you reach the top. When you reach the top, Ivan will leap to a nearby building. Continue after him—jumping between buildings when necessary—until you reach the end of the way. You are now faced with a decision to make: let Ivan live, or kill him as Vlad had ordered. It is best to help Ivan up because there is no reason not to, and he may be tied to a mission that occurs later on in the game.
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Little Jacob's Missions
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Soon after completing the “Jamaican Heat” mission in Roman's mission line, you'll get a call from Little Jacob. You can now accept missions from him. Make your way to the ‘LJ' symbol on the radar and hit the marker there to get started.

Mission 1: Concrete Jungle
Get in the car with Jacob and start towards the marker on your radar. When you reach the spot, drive into the nearby alleyway and answer the phone when Jacob calls. Three drug dealers will come into sight and run to the end of the alley As soon as you spot them, try to run them down with your car, or at least prevent them from leaving the alleyway. If they weren't all killed by the impact, step out of your car and kill off any of the remaining dealers. When all three of the dealers have been dealt with, get back in the car and pick up Jacob. Drive to the townhouse in Meadows Park.
When you reach the place, step out of the car and follow Jacob up the stairs. Take cover to the left of the door and wait for Jacob to breach the place. There are several more drug dealers inside; take out the ones visible through the doorway, then move over to the window to the left of the door and gun down the shotgun-wielding dealer. Afterwards, follow Jacob inside and take cover behind the couch. Kill off the remaining drug dealers and then pick up any ammo left behind. Use the health pack on the kitchen table to patch yourself up before returning to the car. Drive Jacob back to the Homebrew Café in Shottler to complete the mission

Mission 2: Shadow
This mission becomes available after the completion of “Do you have Protection?” in Faustin's mission line. After the cutscene, get yourself some wheels and make your way to South Bohan. You'll need to use the East Borough Bridge at the northwest end of Broker to reach Bohan. Be sure to slow down at the toll booth to pay the fine once on the bridge, otherwise you will attract attention from the authorities. Hit the marker in South Bohan to get started. When the dealer walks out into the street, step out of your vehicle and start following him on-foot. Do not sprint at all, as doing so may alert him to your presence. The dealer will eventually reach an apartment block; follow him inside and up the stairs until you reach the suppliers' room.
There are three guys in the room, and all three must be eliminated. You can take cover to the right of the door if you wish, but you'll have to periodically shoot it to keep it open. Kill the dealer and two suppliers to complete the mission.
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Faustin's Missions
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You will be able to accept missions from Faustin shortly after completing “Crime and Punishment” in Roman's mission line. Travel to Faustin's home in Beachgate—denoted by the ‘F' symbol on the radar—and hit the marker there to begin.

Mission 1: Do You Have Protection?
Travel to the sex shop in Hove Beach and follow Dimitri inside. In the backroom, keep your gun trained on the marked target and shoot the guy in the leg when Dimitri orders it. When that is over and done with, follow Dimitri out of the shop and get back in the car. Next stop, the gun store downtown. When you reach the place, step out of the car and enter the gun shop. Faustin's buying, so approach the Micro-SMG that's marked by the green arrow and purchase it. Afterwards, drive Dimitri back to Faustin's place to complete the mission.

Mission 2: Final Destination
Hit the marker outside of the Perestrdika in Hove Beach to accept a mission from Faustin. Your target can be found on Guatanamo Avenue, all the way in South Bohan. You'll need to use the East Borough Bridge at the northwest end of Broker to reach Bohan. Be sure to slow down at the toll booth to pay the fine once on the bridge, otherwise you will attract attention from the authorities.
Once in Bohan, follow the highlighted route on your radar to the marker. When you are underneath the target, step out of your car and locate the stairs that lead up to the station platform. Be sure that you have a weapon equipped and then confront Lenny. He quickly flees, and the guy next to him will open fire. Kill the shooter and then take off after the runner. Lenny will get in his car at the bottom of the platform stairs; quickly get some wheels and start after him. The Micro-SMG you acquired in the previous mission can destroy Lenny's car quite easily, so drive up next to him and open fire until it explodes. The mission is complete once Lenny has been dealt with.

Mission 3: No Love Lost
Meet Faustin at his house in Beachgate to trigger this mission. Faustin wants you to find his daughter in Firefly Island. Make your way to the marker there to spot her. When her boyfriend takes off on his motorcycle, hop on the nearby motorbike and start after him. Just keep up with him until he meets with his gang. At that point, your task is to kill each and every one of the bikers. They are all armed with SMGs, so be careful. Wipe out the biker gang to complete the mission.

Mission 4: Rigged to Blow
This mission is available following the “Logging On” mission in Roman's mission line. After the cutscene, starts towards the old factory in Schottler. When you reach the place, step out of your vehicle and get into the truck there. The truck must be driven to the garage in South Bohan. The truck is fitted with explosives, so drive carefully. The flashing light on the back indicates its condition; a quickly flashing light indicates that the explosives are becoming more unstable. Try your best to avoid collisions on your way to the garage, otherwise the truck might explode with you in it. When you reach the garage, drive the truck in and trigger the explosives to blow the place. Sprint away from the scene to avoid arousing suspicion. Mission complete!
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Brucie's Missions
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After completing “Rigged to Blow” in Faustin's mission line, Roman will call to tell you that his friend Brucie has work that needs to be done. Hit the marker outside of Brucie's Executive Autos in East Hook to accept a mission from him.

Mission 1: Search and Delete
Your first task is to find a steal a cop car. If you can't find a police car, take out your phone and dial 911 to lure the police over to you. To bring up the keypad, press the Mobile Phone Up button again when you have the phone out. Lose the wanted level once you have the cop car and Niko will then automatically call Brucie. Afterwards, park somewhere and access the police computer. Brucie wants you to take out a man named Lyle Rivas. From the computer menu, select “Search Police Records” and then “Search by Name.” Type in “Rivas” using the on-screen keyboard and then select “Lyle Rivas.” Mark the target's house on your radar and then exit the menu.
When you reach Lyle Rivas' place, step out of your vehicle and head through the front door. He immediately attempts to flee; quickly leave the house and get back in your vehicle. Rivas' car is quite fast, so try hard to avoid collisions as they will just slow you down. Start firing at the target vehicle when you're close enough. Fire away until the car is about to explode, at which point Rivas will bail. Kill Rivas to complete the mission.

Mission 2: Easy as Can Be
Meet Brucie at his home in Boabo to trigger this mission. Brucie wants you to steal Lyle Rivas' car and bring it to his garage. Make your way to the marker on Yorktown Avenue, then walk over to Rivas' car and get in. A group of goons will pull up into the alleyway and try to stop you. Immediately drive out of the alley and start towards Brucie's lockup in East Hook. The goons will pursue you relentlessly, and you must get the car to the lockup before they manage to destroy it.
Your pursuers are particularly dangerous because they will shoot at you through the car windows when they have a chance. The lockup is quite a long way from here, so keep moving. If you happen to miss a turn, continue heading down the road you're on, as stopping to turn around could lead to death. Drive the car into the lockup to complete the mission.

Mission 3: Out of the Closet…
Brucie will send you a text message sometime after you acquire a safehouse in Bohan. Drive back to his place in Broker and hit the marker there to accept a mission from him.
Head to the internet café marked on your radar, answer Brucie when he calls, and then step inside. Access the internet and click on the Lovemeet ad on the right. Click on the Male category under “Find Love,” then find and click on French Tom's profile. Click on the “Date” button in the bottom-right corner of the screen and then log off. Now you must wait for French Tom's reply. Go to check your webmail when you receive a text message from Roman about it. When the time comes, open Tom's e-mail and reply.
The date will take place at the 69th Street Diner in Hove Beach. You must be there before the specified time. The place is marked on your map; it's within the southwest quarter of Broker. When you're at the dinner, stand around until a cutscene is triggered. Stand up at any time during the conversation and shoot Tom dead to complete the mission.

Mission 4: No. 1
Brucie needs you to drive him to pick up his friend Steve's car. The race car is over in Willis, so get some wheels and head over there. When you reach the car, hop in and travel to the race start. This is a checkpoint race, so the goal here is to follow a series of checkpoints and be ahead of the pack when the final checkpoint is reached. Each of the checkpoints contains a directional arrow that points to where that the next arrow will be. All you must do is win this race to complete the mission.

Side Missions
There are some side missions related to Brucie, we have information on these on different pages, just follow the links below to go there. These side missions and more are listed on the navigation list on the left of this guide:
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Dimitri's Missions
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You can accept missions from Dimitri after completing “Rigged to Blow” in Faustin's mission line. Travel to the ‘Dm' symbol on the radar and hit the marker there to accept a mission.

Mission 1: The Master and the Molotov
Make your way to Perestroika, Faustin's club in Hove Beach, and hit the marker across the street. Dimitri will send you a text message at this point, explaining that some protection has been left for you around the side of the club. Follow the green icon on your radar and pick up the Body Armor that's next to the dumpster. Enter Perestroika when you're all suited up. After the cutscene, whip out a gun, kill the two goons in front of you and then grab some cover. Take out Faustin's men first, and then hit Faustin until he flees. Follow him through the door to the left of the stage.
A shotgun would come in handy here, as you'll be facing a number of enemies in this cramped hallway. When the path is clear, exit into the alley through the double door. There are more goons out in the alley too, so take them out before following Faustin up the staircase. Once you're up top, fire away until Faustin falls.

Mission 2: Russian Revolution
Give Dimitri a call after completing his first mission to trigger this one. You are to meet Dimitri at a warehouse in East Hook. After Jacob calls, head to the warehouse to trigger a cutscene. Things quickly take a turn for the worse as you find yourself facing off against an inordinate number of hostiles. There is Body Armor behind the piece of cover in front of you, so move up and grab it when you have a chance. Be sure to crouch when not behind cover, as this will both improve your accuracy and make you harder to hit. The new cover system is heralded here, so put it to good use.
Each enemy in the warehouse is marked on your radar. Pay close attention to the markers that contain upward directional arrows, as those indicate enemies that are above you. There are several enemies along the walkways on either side of the warehouse, as well as in the windowed rooms near the exit. From these vantage points these enemies can get shots on you even while you're behind cover, so pay close attention to your radar and kill them off first to avoid taking fire. Continue moving up between cover and clearing out enemies until the police arrive. Sprint out of the warehouse, get in a car with Jacob and shake the two-star wanted level. Afterwards, drive Jacob to the Homebrew Café in Schottler to complete the mission.
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Bohan Walkthrough
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The second major set of missions are in here, they are the various missions in Bohan.
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Manny's Missions
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Follow the ‘M' on the radar and hit the target marker at the community centre in South Bohan to accept a mission from Manny.

Mission 1: Escuela of the Streets
Get in a car with Manny and drive to Boulevard. Park in the indicated space and wait for the dealer to arrive. Once he drives off, all you must do is follow him to his destination while remaining inconspicuous. Drive at least two car lengths away from him at all times, otherwise he'll start to get suspicious. After a lengthy drive the dealer will pull up near of a warehouse and head inside. Manny drives off, so you're going to have to go in there and wipe out the dealers on your own. The warehouse door is locked, but you can enter through a window instead. Shoot out the window to the left of the door, then jump up up into the window and Niko will pull himself through.
The warehouse is packed with armed dealers; a few of them are standing right outside of the room you are in, so don't just rush in there. While crouching, push open the door and start firing at the dealers closest to you. If you start taking damage, immediately duck back into the room. When you are able to move up without being killed, head through the door and take cover behind the stack of boxes nearby. The new cover system is the key to success here. When the warehouse is clear, shoot the warehouse door and step outside to complete the mission.

Mission 2: Street Sweeper
Manny wants you to clear out another batch of street thugs. They're on Windmill Street in South Bohan. Drive up to them and start firing away. A few of them will try to escape in a car; chase after them and shoot their vehicle until it catches fire, at which point the thugs will bail. Kill all of the gang members marked on your radar to complete the mission.

Mission 3: The Puerto Rican Connection
This mission is available following “Blow Your Cover” in Elizabeta's mission line. Get to the Algonquin Bridge in Broker and drive into the marker there. You arrive just in time to see the target's train zip by. All you must do here is keep up with the train as it heads towards the station at the other end of the city. Just follow the red marker on your radar until the train arrives at the station. At this point, get out of your vehicle and make your way onto the station platform. Kill the target and his two friends to complete the mis<><><><><><><><><><><><>
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Elizabeta's Missions 
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Mallorie will call you shortly after the completion of “Street Sweeper” in Manny's mission line to tell you of a friend of hers who needs some work done. Hit the marker outside of Elizabeta's place—denoted by the ‘E' symbol on the radar—to get a mission from her.

Mission 1: Luck of the Irish
Get to the building that's marked on your radar and step inside. Climb the stairs all the way up to the rooftop and pick up the Sniper Rifle there. Step over the vantage point to observe the meeting. Pay attention to the instructions that appear in the top-left corner of the screen to learn how to use this weapon. The meeting quickly goes sour as the dealers pull guns out and start firing at Packie and his associate.
Immediately start sniping the attackers below. Try for headshots, as it'll take a couple of flesh shots to down one. Keep watch over Packie too, because at one point an attacker will grab hold of him and attempt to stab him. You'll know this is happening when a marker on your radar is flashing red and blue. Afterwards, kill the second batch of attackers that enter the alleyway to complete the mission.

Mission 2: Blow Your Cover
The contact's apartment is in Schottler, which is back in Broker. Drive over there with Playboy and enter. Upon entering, grab the rifle that's leaning against the window up ahead before following Playboy up to the 3rd floor to make the deal. It's a setup. Gun down the two cops in the initial area, then crouch down and head into the hallway. You have to get up to the rooftop, but there are four SMG-wielding cops between here and there. Move carefully as you make your way up to the roof, because the cops are quick to react and are wearing Body Armor, making them considerably harder to take down.
When you reach the rooftop, grab the health pack behind the nearby cover and start firing at the cops up ahead. Be sure to pick up the Body Armor that is near one of the generators just before the rusty set of stairs. Your deeds will net you a two-star wanted level, and you now have to get Playboy back to his place in Northwood. Follow Playboy down the stairs; there are a couple of unmarked cops on the way down, so proceed with caution. Once you're outside, lose the wanted level and then drive Playboy home to complete the mission.

Mission 3: The Snow Storm
You should get a call from Elizabeta sometime after completing “The Puerto Rican Connection” in Manny's mission line. You first must travel to the old hospital all the way on Colony Island. It's quite a long way, so take a cab if you aren't feeling up to the journey. When you reach the place, hit the marker in the parking lot to get started. Approach the place, but be careful, as the old hospital is crawling with enemies. Start by gunning down the two guys in the fenced in area outside, then head through the gap in the fence.
There is a ladder along the hospital's south wall that can be used to reach the second floor, which would provide a nice vantage point. There are a couple of guys up here as well, so quickly take them out before they can get a shot off. You can use the explosive barrels against the enemies down below by shooting them; just don't set one off too close to yourself.
Once the ground floor is clear, drop down to the left and head through the northward doorway. Turn into the first room on your left to find the coke that Elizabeta is after. There is also Body Armor here, so be sure to pick it up for extra protection. Unfortunately, the cops show up to raid the place just as you are about to make your escape.  Here's the escape route: exit the coke room and turn left, sprint through the doors until you are at the second to last one, then turn into the room to your right; here, go through the doorway on the left and  then exit through the arched doorway. Of course, you'll have to fight your way out, and the sheer number officers standing in your path makes this a decidedly difficult task.
Be especially careful of the two cops stationed outside; try to gun them down through the windows before heading outside. When you've made it out of the hospital, quickly get a vehicle and start flee the scene. You now likely have a three-star wanted level to shake. A good way to escape is to set a way point somewhere far (South Bohan, in this case) and follow the marked path on your radar. Doing this ensures that you won't be caught circling around the same area. Once you have lost them, meet Jacob in Chase Point to complete the mission.

Mission 4: Have A Heart
Get in the car outside and start towards the doctor's location in Broker. Drive carefully, because a collision may jar the car's trunk open, revealing the contents to any passersby; including the police. If the trunk does open, however, you can always step out of your car and shut it. Hit the marker in East Island City to trigger a cutscene and complete the mission.
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Packie's Missions
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You'll get a call from an unknown source sometime after “Luck of the Irish” in Elizabeta's mission line. It's Packie, and he has some work for you. His place is back in Broker. Travel to the ‘Pm' symbol on your radar and hit the marker there to get started.

Mission 1: Harboring a Grudge
Get some wheels and travel to the harbor in Algonquin with Packie. When you reach the place, follow Packie up on to the rooftop to trigger a brief cutscene. You are to intercept the shipment of meds by stealing the truck. Climb down to the walkway below using the small cabin to your right. The truck is pretty well-guarded, so you're going to have to fight for it. The yellow shipping container provides good cover, just be sure to make the guard standing in the corner of the platform above the ramp to the east your first kill.
Once the area surrounding the truck is clear, move out from behind the cover and kill the guards in the truck garage. There is a health pack in the small office in the southwest corner of the garage, so use it to patch yourself up before getting in the truck. When you're ready to go, get in the truck with Packie and start towards the lockup in Westminster. A couple of cars will pursue you, but there are some grenades in the truck that can be used to get them off your tail. Be careful though, as live grenades being thrown out of a truck's window will surely catch the attention of the authorities.

Mission 2: Waste Not Want Knots
After the cutscene, find a four door car and pick up the others. Make your way to the wasteyard on Colony Island and drive into the marker there to get started. Follow Packie and the others over the fence and into the wasteyard. You first need to clear out the enemies outside. There is plenty off cover in the area, and you have allies to help you out, so this shouldn't be a problem.
When the yard is clear, pick up the health pack next to the warehouse door to patch yourself up if need be, then head inside and take cover. Kill the enemy in the office and those on the walkway first, and then clear the ground floor. When the warehouse is void of enemies, climb up the stairs at the back and head into the office at the end of the walkway.
Pick up the bag of money in the office, then turn towards the office window and fire away at the enemies that just entered the warehouse. Drop down to the  exit where Packie is standing, follow him out of the warehouse and swim out to the boat in the distance. Wait for Packie to get in, then drive the boat to the spot marked on your radar to complete the mission.

Mission 3: Three Leaf Clover
A suit and tie and a pair of smart shoes are required to start this mission. These items can be purchased at a Perseus clothes store, or you may already have the necessary clothes from the “Final Interview” mission. You may also want to purchase Body Armor from the weapon store in Downtown Broker. Once you're appropriately dressed, step into the marker outside of Packie's place to begin. The target is the Bank of Liberty at the south end of Algonquin. Steal a four door vehicle and make your way to marker there to trigger a cutscene. Things quickly take a turn for the worse, netting you a five-star wanted level. Make your way down to the vault and collect the money there.
Needless to say, the escape won't be as easy. A host of police officers stand ready outside, and with a five-star wanted level it will take a whole lot for them to give up. Luckily you've been given a powerful weapon for this heist, so lack of firepower won't be an issue. Gun down the cops outside and then follow Packie and Derrick down the street. To escape, you have to clear out the cops marked on your radar; the others will not continue to lead the way until the marked cops have been taken down.Eventually the group is forced down into the subway. The subway, of course, is also packed with cops. Fight your way to the tracks (watch for trains!) and follow the others up onto the street. Once you're on street level, quickly find a four door vehicle and get in with the others. Your wanted level has diminished, so lose the cops before crossing the bridge if you can. Drive back to Packie's place with the others to complete the mission, earning a substantial cash reward.
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Algonquin Walkthrough
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This is the third set of missions in the game. You can use the navigation bar on the left to pick missions from each characters or our click links below:
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Francis McReary's
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You will receive a text message from an unknown source sometime after completing “The Puerto Rican Connection” in Manny's mission line. Travel to the ‘?' symbol in Castle Gardens, Algonquin to meet with the contact.

Mission 1: Call and Collect
Francis McReary is being blackmailed, and he needs you to eliminate the individual behind it. Get some wheels and travel to the viewpoint in Lancaster. After the call, McReary will send you a text message with the blackmailer's phone number in it. Bring up your cell phone, open the “Phonebook” menu and give the blackmailer a call. While you're chatting with the man, scan the area below for a person currently using a cell phone. When you have the guy in your sight, keep track of him once the conversation has ended.
All you must do now is kill the blackmailer, retrieve the storage device and bring it back to McReary. Use a Sniper Rifle to pick him off from the viewpoint if you have one, otherwise head down to the area below and simply gun him down with something else.

Mission 2: Final Interview…
Now that he has been identified, McReary's mission start point is denoted on the radar by an ‘Fm' symbol. Travel to the LCPD in Westminster and hit the marker there to get some more work from him. You'll need to get an interview with one Tom Goldberg, your target for this mission. After the cutscene, get to an internet café and access the web. Click on the “Need Legal Help?” ad on the main page, go to “Careers” and then “Submit Resume.” Once that is done, you'll have to wait to hear back from the lawyers. You can attempt other missions in the meantime.
The Goldberg, Ligner and Shyster building is on Amethyst Street in The Exchange sector of Algonquin. A tie symbol will appear on your radar and map to denote the location when the interview becomes available. A suit and tie and smart shoes are needed before you can take the interview; these items can be purchased from the Perseus clothes store nearby. Buy a suit and some shoes and head off for the interview when the time comes. Once you're inside, see the receptionist and then follow her to Goldberg's office.You are free to stand up at any time during this interview and eliminate Goldberg. The security guards in the building will promptly show up when Goldberg's death is discovered. The deed also earns you a two-star wanted level to start with, so you'll have to deal with police downstairs as well. Take the stairs down to the bottom floor and escape through the front door. Once outside, quickly get yourself a vehicle and then lose the cops. Bring the files to McReary at the police department in Westminster to complete the mission.

Mission 3: Holland Nights
Yet again, McReary wants you to kill someone. Travel to the projects in East Holland and hit the marker there to get started.  As McReary advised, do not start trouble with the residents on the ground floor. Don't even draw your weapon until you are up the stairs and on the second floor. Ignore the onslaught of insults thrown your way and find a set of stairs and take them up to the second floor.
You'll be attacked as soon as someone spots you up here, so get a weapon out and remain vigilant. Fight your way over to where your target is. He'll flee when you reach him, so finishing clearing the way and follow him up the stairs. He can't be killed at this point, so don't bother trying to hit him as he runs by. The target will climb up a couple of flights of stairs and eventually make it to the rooftop. Take out the thugs in the area before confronting him When you confront Clarence, this mission's target, you then have a choice: execute him, or walk away and let him live. If you are playing the Xbox 360 version, you'll probably want to let him live, as he may be needed to unlock the “No More Strangers” achievement. Either way, there's no harm in letting him live, but it's your choice. Once you have made your decision, you'll have to shake a two-star wanted level to complete the mission.

Mission 4: Lure
Meet Francis in Castle Gardens to accept a mission from him. Francis has left a Sniper Rifle in a car in Hatton Gardens, so make your way over there and get in the marked vehicle to pick it up. Afterwards, drive to the Dealer's apartment and park across the street. To get up to the rooftop, head through the red door nearby and climb the stairs all the way up to the top of the building. Step into the marker on the rooftop to scope out your target.The target is in the apartment across the street watching television, inconveniently out of your view. You're going to have to lure him away from the couch and into your view. Shooting the TV will get him to stand up. Make sure that you have a clear view of the TV and the door before taking the shot, and then quickly shoot him when he stands up. That's it. Get back down to street level to complete the mission.

Mission 5: Blood Brothers
You'll get a text message from Francis shortly after completing “Tunnel of Death” in Derrick's mission line. He needs to meet with you in Castle Garden. You'll have to choose to kill either Derrick or Francis. If you kill Derrick, you can then make use of Francis' call-in ability that completely lowers any wanted level. It's a nice ability, however you will miss out on an additional mission in Francis' mission line if you keep him alive, so killing Derrick would effectively prevent you from attaining 100% completion. All things considered, you've been fine without Francis' ability up to this point, so it'd be better to kill Francis for completion sake.
Francis and Derrick are to meet each other at the courtyard park in Lancet, Algonquin. Make your way over there and climb up onto the scaffolding in front of the marked building. Ride the lift up to the roof and step into the marker there to trigger a cutscene. Afterwards, pick your target and fire away. With the McReary brother you have chosen dead, get back to street level and leave the area to complete the mission.

Mission 6: Undertaker
If you choose to kill Francis in “Blood Brothers,” you will get a call from Packie shortly after, inviting you to his brother's funeral. Change into a suit and tie and smart shoes, or purchase them from a Perseus clothes store, and then make your way to the church in Suffolk. After the cutscene, some Albanian gangsters roll up and open fire. Another car full of them will arrive after you have dealt with the first batch, so be ready. When all of the gangsters have been taken care of, get in the hearse with Packie and start towards the graveyard where Francis is to be buried.
More Albanians will start to pursue you, and unfortunately the back of the hearse is quickly opened due to their gunfire. Drive slow enough that the coffin will not fall out of the hearse, but fast enough to avoid being rammed into by your pursuers. Drive into the marker in the graveyard parking lot to complete the mission.
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Playboy X's Missions
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You'll get a message from Playboy sometime after the completion of “Blow Your Cover” in Elizabeta's mission line. Hit the marker outside of his home in Northwood, Algonquin—denoted on the radar by the ‘X' symbol—to start a mission.

Mission 1: Deconstruction for Beginners
First you'll need to pick up the weapons Playboy left in an alleyway in Castle Gardens, which is at the south end of the city. Make your way over there and get into the marked vehicle to collect the weapons. Afterwards, step onto the nearby lift and use the controls to raise it up to the rooftop. There are three lookouts in the construction site below, each of whom is marked on your radar. Use the Sniper Rifle to scan the area below and take out each lookout with a headshot. They'll all remain stationary, so it's easy pickings. When all three are down, step onto the platform and lower it back down to the alleyway.
There are four union leaders in the construction site that must be eliminated. The Sniper Rifle will definitely come in handy for this task, but use it sparingly. Creep through the construction site gate and take cover behind something once you've been spotted. The first union leader will come down to assist the workers in the initial area, so you'll be able to hang back and snipe him.
The second union leader is up on the building in the distance with about a dozen workers. Clear out the remaining workers and then head up the ramp alongside the building site. There is a health pack at the top of the ramp, so patch yourself up with it before moving on. Niko will automatically seek cover when you reach next area. The grenades will come in handy here, particularly against the two workers to the left of your cover. Throw a few grenades to clear out the workers around your cover, then swap for the Sniper Rifle and kill the second union leader.
The third union leader is just around the corner. Eliminate each and every worker in the area before eliminating this leader. Once the third leader is down, a helicopter packed with reinforcements arrives and the last guy makes a run for it. Don't turn back and head for the ramp, just continue moving along to the end of the building. There's a health pack near a stack of spool tables along the way, so keep an eye out. The fleeing union leader is traveling on-foot, so there's no need to rush; just concentrate on killing the enemies on the rooftop to clear the path. When the area is clear of hostiles, take out your Sniper Rifle and eliminate the union leader before he can get away.

Mission 2: Photo Shoot
Playboy X needs you to silence someone for him, though he is unable to provide a differential description of the target. So, make your way to the spot across from the basketball courts on Exeter Avenue, bring up your cell phone, select “Camera” from the menu and snap a picture of the group of people depicted in the cutscene. You can't get too close to the group or they will become suspicious. Stand in the middle of the road, between the two lanes, to take the picture, then send it to Playboy and wait for his call. If you captured the correct group in the photo, Playboy will give you a call and identify the target. He'll tell you what Marlon is wearing, at which point a marker will appear over Marlon's head.
Ideally you still have the Sniper Rifle from the previous mission; if so simply snipe Marlon to complete the mission. Marlon and his friends are all carrying weapons, and Marlon will flee at the first sign of danger, so take him out quickly if you are unable to from afar. The mission is complete once Marlon has been taken down.

Mission 3: The Holland Play…
This mission becomes available shortly after the “Undress to Kill” mission in Dwayne's mission line. Playboy X wants Dwayne dead, and he wants you to do it. Great. Give Dwayne a call after the cutscene, and then call Playboy X. You're faced with a choice here: kill Playboy X, or kill Dwayne. This isn't a very tough choice if you are aware of the reward for each beforehand. If you kill Dwayne, you get a $25,000 payment from Playboy X and nothing more. If you kill Playboy, you get his loft in Algonquin, Dwayne as a friend, and eventually Dwayne's backup ability, which allows you to call for backup. If you're looking for authorial advice, kill Playboy X, as the reward is much greater, and $25,000 isn't much this far in the game.

When you've made your choice, visit either Playboy X at his loft in Northwood, or Dwayne at his 2nd floor apartment in Northwood. If you choose to kill Dwayne, he doesn't put up a fight; just stroll into his apartment and take him down. Playboy X, on the other hand, is armed and surrounded by his friends. He'll flee once you've dealt with his friends, too, forcing you to chase him into the streets. A van full of Playboy's friends will try to halt your pursuit, so be careful. Playboy will trap himself in a nearby alleyway, so follow him there and end it.
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Dwayne's Missions
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Playboy X will give you a call shortly after the completion of “Deconstruction for Beginners.” You can then accept missions from Dwayne by traveling to the ‘D' marker on your radar.

Mission 1: Ruff Rider
Travel to the arcade in Chinatown and hit the marker nearby to confront Cherise, Dwayne's old girlfriend. Her boyfriend will take a couple of potshots at you and then speed off, leaving you alone with Cherise. Letting her live is the better choice, because taking the time to kill her will give Jayvon an even bigger head start than he already has, and Dwayne will be unhappy if you do. Quickly jack a vehicle and speed towards the red target marker on your radar. When Jayvon is down, step out of your vehicle, retrieve Dwayne's money, and then meet Dwayne at the Cluckin' Bell on Burlesque Street to complete the mission.

Mission 2: Undress to Kill
You're going to take back Dwayne's club for him. It's “The Triangle Club” in Northern Gardens, Bohan. The place was claimed while Dwayne was locked up, so you're going to have to take out the three strip club managers. Do not walk in with a weapon drawn, otherwise you'll get some trouble from the guards. One of the managers can be found in the staff room, which is through the door to your left when you first enter the main area of the club. Use your knife to eliminate him, preferably. Take the Shotgun in here too, as it'll be of use later.
Another manager can be found talking to a dancer near the stage. The third manager is in one of the backrooms. You'll want to kill the manager in the backroom first, because the gang members in the club will start firing at you as soon as you draw a weapon. If you kill the guy in the backroom, you can hole up there and not start this firefight surrounded. Blast the man blocking the doorway with your Shotgun and then quickly blast the manager before he stands up. Hold here and kill the security guards that confront you. When the security guards have been dealt with, you'll have to clear out the guys in the club's main area. The last manager will wait for you outside the club, so take your time.
Once the main area is clear, head outside to spot the final target in a getaway car. Quickly get in a vehicle and chase after him. Hit his vehicle with gunfire until it is destroyed, or shoot him through the windows until he is dead to complete the mission.
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U.L Paper Missions
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Michelle will contact you sometime after the completion of “The Snow Storm” in Elizabeta's mission line. She wants to meet with you in Algonquin. Travel to the ‘?' in The Triangle and step into the marker there to begin.

Mission 1: Wrong is Right
Your target has an apartment back in Hove Beach. Make your way over there and step into the marker to enter. There's nothing suspicious here at first glance, so use the laptop on the coffe table to access the web and open Oleg's inbox. Read the e-mail with the subject “Meet me,” to learn of Oleg's whereabouts. He is meeting someone at a jewelry store in Hove Beach. Leave the house and drive to the jewelry store on Tulsa Street. Oleg promptly drives off; chase after him and wreck his car to force him to bail. Eliminate him to complete the mission.

Mission 2: Portrait of a Killer
Travel to the ‘U' symbol on the radar and hit the marker there to accept another mission. You need to access a police computer. If there isn't a police car in the area, get in a car, dial 911 and have the police come to you. Wait until the officer gets out of his car, then step out of your own and steal the police car. Once you have a cap car, lose your wanted level and then access the police computer.
Since your contact has provided a photo of the target, you'll be able to use that to acquire some information. First select “Search Police Records,” then “Search by Photo.” Upload the photo and the target's information will appear onscreen. You're looking for one Adam Dimayev, whose hangout is the Kamayashev Import/Export in Broker. Mark the location on your map before exiting the menu. Afterwards, make your way to Dimayev's location, ready for a firefight.
Dimayev and his associates must be eliminated to complete the mission. The place is packed with armed gunmen, so just strolling in would not be wise. Approach the hideout from the east, as doing so will allow you to use the tollbooth as cover. When the guys in the parking lot have been dealt with, climb up the tollbooth and then to the second level. Take cover behind one of the shipping containers and clear out the remaining enemies to complete the mission.

Mission 3: Dust Off
Make your way to the Civilization Plaza in Lancet and drive into the marker there. You arrive just in time to spot the helicopter taking off. You must follow the helicopter to its landing zone. Drive after it until you reach the spot. Stealing the helicopter is your next task. Be sure to clear out the armed goons around the landing zone beforehand, or you'll have a hard time lifting off while getting shot at. Once you're in, fly the helicopter to the dropoff point and land on the marker there to complete the mission.

Mission 4: Paper Trail
You will get a call from your contact at U.L. Paper sometime after “Dust Off.” This mission is automatically triggered after the call. You are to meet Little Jacob at the salvage yard in Northwood, Algonquin. When you reach the spot, get in the helicopter with Jacob and take off. The helicopter that's marked on your radar must be destroyed to complete this mission, however you are only permitted to shoot it down while it's flying over water. Jacob is packing an RPG, and since you're the one flying the helicopter, he has to take the shot.
Continue to fly after the helicopter until it is far enough from civilization. At this point, you'll have to fly to the right of the target helicopter and at the same altitude to provide Jacob with a clear shot. If he misses at first, don't let up; he has plenty of ammo. Once the helicopter has been shot down, land on the marked location in Castle Gardens to complete the mission.
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Ray Boccino's
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Ray will phone you sometime after the “Harboring a Grudge” mission in Packie's mission line. Meet him at the marked location in Little Italy, Algonquin for some work.

Mission 1: A Long Way to Fall
Ray wants you to get rid of someone for him. The target won't be pointed out to you at first, so you're going to have to do a bit of digging. Get to the projects in North Holland and step into the marker there. Ray has sent you a photograph of an individual who should know where the target is located. Take a look at the picture and then find the person who matches it. He won't divulge the information at first, so draw a weapon and point it at him to get him talking. You learn that Teddy Benavidez, the target, lives on the top floor of apartment 151 K. Kill Alonzo when you're done with him if you wish; he ends up calling Teddy to warn him of your approach, but you're up for a firefight either way.
Enter the apartment and ride the elevator up to the 20th floor. The goons on the 20th floor will either already be on the offensive, or just suspicious of your intentions. Kill them regardless, and start towards the stairs that lead up to the 21st floor. At the top of the stairs, a health pack can be found through the first door to the right; there's an enemy there, though, so be sure to clear the way. You have to go to the other end of the hallway to continue up the stairs to the 22nd floor where Teddy's apartment is. There is another health pack just before these stairs, so be sure to grab it before continuing.
On the 22nd floor, enter Teddy's apartment and clear out the goons inside. Make your way to the kitchen to encounter Teddy. Follow him out of his apartment and up the stairs to the rooftop. There are a couple of goons along the way, so be careful. When you have Teddy cornered, blast him to send him plummeting down to the concrete below. Mission complete!

Mission 2: Taking in the Trash
The Trashmaster is in the alleyway behind the restaurant. Approach the truck to trigger a cutscene. Following that, get in the truck with the others and start towards the marked location in China Town. When you reach the spot, wait while the others retrieve the bag and then open the back of the truck. Afterwards, make the second pickup, at which point some resistance will show up. Get the Trashmaster to the drop-off in Fishmarket South to complete the mission.

Mission 3: Meltdown
It seems that Luca pocketed some of the diamonds from the last job, so you have to hunt him down and get it back. Make your way to the marked location in Castle Gardens and step into the marker there to confront Luca. Luca and his gang quickly take off; Niko will automatically jack a nearby vehicle, allowing you to start the pursuit straight away. All you must do here is keep up with Luca and the others and they will eventually wreck at the fountain in Middle Park.
When you reach Middle Park, step out of your vehicle and gun down Luca's gang before following Luca into the restroom area. He's hiding in one of the stalls; shoot each door that is marked as occupied to find him. When you've found him, kill him and pick up the diamonds. Afterwards, meet Ray on the Middle Park bridge to complete the mission.

Mission 4: Museum Piece
You are to meet Johnny, whom you have met prior to this, outside of the Libertonian in Middle Park. Make your way to the spot and approach Johnny to trigger a cutscene. The deal quickly goes sour, setting everyone there on the offensive. You have to make it out of the museum alive, but unfortunately a couple dozen mobsters stand in your way. First you must get to the ground floor. When you have regained control over Niko, immediately seek cover and start clearing the mobsters along the walkway. There is a health pack on the wall to the left of the archway at the end of the walkway, but only move up for it when you are certain that the way is clear.
When you reach the stairs, head down to the ground floor, take cover, and start eliminating the enemies in the area. Body Armor can be found on a table to the left, so pick it up when you have a chance. You're going to have to exit through the museum's main entrance, which is at the other end of this room. Fight your way to the front door, grab the health pack next to the door if need be, and then take out the two goons by the cars parked outside. Get in one of the cars and speed off. There is no need to kill the enemies marked on the radar, all you need to do is lose them to complete the mission.

Mission 5: No Way on the Subway
Make your way to the marked location in East Holland to meet with a couple of The Lost gang members. Hop on the bike when they speed off and start following them. The two bikers will eventually enter the subway system, so drop down yourself. All you must do here is take out the two bikers to complete the mission. Careful though, because there are several trains along the tracks that will certainly impede your progress if you smack into one.

Mission 6: Late Checkout
Isaac, one of Ray's associates, has been blaming the diamond deal mishap on Ray. So, you're going to shut him up. It would be a good idea to pick up some Body Armor for this task, and maybe grab a bite to eat if your health isn't completely full. Travel to the Majestic Hotel in Star Junction, step inside and walk over to the elevators. Isaac and the diamond dealers are in the penthouse suit; an elevator can take you to the floor below that. What is it with these guys always seeking refuge on floors with broken down elevators? When the elevator reaches its destination, cap the guy up ahead and then take cover. Fight your way to the other end of the hall and enter the stairwell there.
Climb up the stairs to reach the penthouse door. There are two diamond dealers along with Isaac to kill off here. Don't just storm in, of course, as there is also a bunch of goons in the penthouse too. One of the dealers is in the kitchen, and the other is in the room at the top of the first set of stairs. There is a health pack in the kitchen, so use it to patch yourself up if need be. When the living room and kitchen are clear, head up the steps and head through the double door. Kill the dealer inside, and then clear the steps that lead up to the roof where Isaac is.
Isaac is definitely tough to get at, because there is no immediate cover at the top of the steps, and he and his goons can shoot at you through the glass. You'll have to sweep the roof quickly. Stand far enough down the stairs that you are out of sight and face towards the window; hold down the Free Aim button and move up the stairs until you are in line to hit Isaac or one of his goons. Gun one down, then roll back down the stairs to avoid taking too much damage. If you managed to kill Isaac, you can start to leave the hotel now, but there is a vest of Body Armor on the roof that will come in handy during the escape.
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Gerry's Missions 
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Gerry will call you shortly after the “Three Leaf Clover” mission in Packie's mission line. Visit him at his place in East Island City—denoted by the ‘Gm' symbol on the radar—to get work from him.

Mission 1: Actions Speak Louder Than Words
First you must pick up the bomb in the alleyway off of Inchon Avenue. The targets' car is parked near a restaurant in Little Italy, Algonquin. Make your way over there and plant the bomb beneath the car's trunk. With that done, get a vehicle and drive into the marker nearby. When the Ancelottis get in their car and drive off, follow them, but not too closely as to not arouse suspicion. Keep a good distance away from the targets at all time; at least three car lengths.
When the Ancelottis reach the spot, step into the marker on the hill across the street. Bring up your cell phone, select Gerry from the “Phonebook” menu and then select the “Detonate” option to set off the bomb. With that done, move in and gun down the remaining Ancelottis. Afterwards, shake the two-star wanted level you have acquired to complete the mission.

Mission 2: I Need Your Clothes, Your Boots, and Your Motorcycle
Hop on the motorcycle parked outside and start towards the meeting point in Star Junction, Algonquin. Frankie Garone, your target, quickly speeds off on a motorcycle. All you need to do is chase after Frankie and kill him to complete this mission. You'll run into several obstacles on the course, though, so keep your eyes on the road.

Mission 3: I'll Take Her
You'll get a call from Gerry sometime after the “Blood Brothers” mission in Francis' mission line. He's at the Alderney State Correctional Facility, and he wants to you to stop by for a little chat. You are to kidnap Grace Ancelottis, so you'll have to find some way to get close to her. Get to an internet café and use one of the computers there to access the web. Click on the “AutoEroticar” ad on the home page, and then from that page click on “View Cars.” Scroll down to the pink Feltzer to acquire Grace's phone number. Log off when you're done.

Call Grace sometime between 8:00 and 21:00 and then make your way to her home in Acter, Algonquin. When you meet up with her, you'll first have to fake a test drive to the south end of Algonquin, and then it is off to the safe house in Leftwood. She'll put up a fight on the way there, making the drive a bit difficult. When you reach the place, drive into the marker outside of the safe house to complete the mission.
You'll get a call from Packie sometime after; you need to take a picture of Grace at the safe house in Leftwood to prove that you have her. Travel to the “Ransom” marker and head upstairs. Have Grace look up at you, bring up your cell phone, snap a picture of her and send it to Packie.

Mission 4: She's A Keeper
Packie will text you sometime after the previous mission to tell you that Gerry needs to speak with you. Travel to the Alderney State Correctional Facility to get started. After the cutscene, make your way to the safe house in Leftwood to pick up Grace. The Ancelottis are on to you, so you must transport Grace to another safe house. All the while the Ancelottis trailing behind will open fire on your vehicle, so you'll have to move quickly. Avoid collisions too, as a particularly rough one can kill Grace. Drop her off at the safe house in Northwood to complete the mission.

Mission 5: Diamonds Are A Girl's Best Friend
It would be a good idea to pick up some ammo and Body Armor before attempting this mission, as you're in for quite a shootout. Once you've spoken to Packie, make your way to the marked car in Northwood and get in. The exchange is to take place on Charge Island, so drive over to the exchange point there with Grace in tow. Of course the deal can't go off without a hitch… you had to see that coming. Remain behind cover, kill off all of Bulgarin's men, and then follow Packie up onto the nearby walkway.
Keep an eye out for some Body Armor along the left side of the walkway. There are more enemies up here, so take cover behind the generators along the walkway as you encounter them. A couple of cars full of reinforcements will roll in as you move down the walkway, so be sure to take them out before moving on. Continue to clear the enemies that appear on your radar until you reach the guy with the diamonds. After the cutscene, kill off the remainder of Bulgarin's men, and then use the ladder to get back to street level. Drive Packie back to his place to complete the mission… with nothing to show for it, unfortunately.
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Alderney Walkthrough
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This is the fourth set of missions in the game, although you will be going back and forth between each set of missions.
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Derrick's Missions
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Packie will contact you sometime after the “Three Leaf Clover” mission. He wants you to meet with his brother Derrick in Acter, Alderney. Travel to the “Dm” on the radar and hit the marker there to get started.

Mission 1: Smackdown
Your target is one Bucky Sligo. You'll have to do a bit of digging to find out where he is. If there isn't already a cop car nearby, bring up your cell phone and dial 911 to call the police over to you. When the police arrive, steal their car and then lose the wanted level. When you're free, park somewhere and access the police computer. Select “Search Police Records” from the menu and then “Search by Name.” Type “Bucky” into the search field and hit Enter to pull up the target's profile. Mark his hangout on your radar and then exit the menu. He's at the Burger Shot in Westdyke, so drive the police car over there Bucky quickly takes off when you pull up. Derrick wants you to eliminate Bucky and his entire crew, so start following Bucky as he makes his way over to his gang's hideout. When you reach the spot, drive around to the back of the house. One of the targets is standing on the front porch, so he can be a bit hard to get at from the street. Shoot open the back door and start clearing the ground floor. When the first room is clear, move in and kill the guy on the front porch, and then the guy at the top of the stairs. You are attributed a two-star wanted level once the targets have been taken care of. Lose the wanted level to complete the mission.

Mission 2: Babysitting
Drive over to Kim, Derrick's contact, to get started. You must protect Kim while he transports a shipment of counterfeit bills. Keep close to Kim's boat and help Derrick fight off the attack boats that appear. Eventually a helicopter joins the fray, but luckily there is an RPG onboard which you can use to shoot it down. These aren't homing missiles, so you're going to have to plan your shot before firing. Do not fire directly at the helicopter, but rather where you think it might be by the time the rocket reaches it. When you have succeeded in shooting down the helicopter, continue following Kim until the dock is reached.

Mission 3: Tunnel of Death
Derrick wants you to kill a man named Aiden O'Malley. He's in government custody, but that's not going to stop you. Packie has left a RPG in a truck that's parked off of Mahesh Avenue in Alderney. Make your way over there and get in the truck to collect the weapon. After the cutscene, drive the flatbed down the Booth Tunnel until you reach the two markers. Park the truck across the markers to block the tunnel. When Packie has blocked off the other end, it's your job to clear the escorts around the stockade. The RPG might come in handy here, but it isn't really necessary; you could just as well take out the escorts with any other gun, so you may want to save the RPG for another occasion.
When the tunnel is clear, get in the police stockade with Packie and drive out of the tunnel. You must lose your wanted level before moving on to the next step. With that done, drive the stockade to the location that appears on your radar and hit the marker to exchange it for the car parked there. Bring O'Malley to the cliff in Leftwood and kill him after the cutscene to complete the mission.
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Bernie's Missions
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Bernie becomes a contact following the “Weekend at Florian's” mission in Roman's mission line. Meet Bernie at his place in Middle Park West, Algonquin when he is available to accept a mission from him.

Mission 1: Hating the Haters
Take Bernie to Middle Park and then follow him down the path until he reaches the tunnel. After the cutscene, follow the attacker up onto the bridge and hop on one of the mopeds there. Chase after the attacker and gun him down, then pick up Bernie and drive him to the Perseus clothes store in The Exchange to complete the mission.

Mission 2: Union Drive
Get a car, pick up Bernie, and then make your way to the rendezvous spot in Northwood. After the cutscene, your task is to kill the fleeing blackmailers. The car they are driving is quite fast, so getting close enough to wreck it can be difficult. If you're having trouble catching up, just concentrate on at least keeping up with them because they will eventually stop and exit their vehicle, allowing you to continue the pursuit on foot. Kill the two blackmailers, and then take Bernie back to his apartment in Middle Park West to complete the mission.

Mission 3: Buoys Ahead
Bernie will send you a text message sometime after the previous mission; he wants you to meet him at Pier 45 in Algonquin. Head for the marker near Firefly Island to trigger a brief cutscene. All you must do here is kill Dimitri's men; their boat is quite fast, but they will eventually reach land, leave the boat, and start to travel on foot. Just concentrate on keeping up with them until they reach the dock in Steinway. Follow the targets onto land, chase them down, and eliminate the three of them. Return to Bernie at the dock to complete the mission.

Sometime after, Bernie will call to tell you that he has something to give you; Bryce's old car. You can pick it up at the ‘Bc' symbol on your radar. It's pretty sweet. Be sure to store it in a lot outside one of your safe houses.                                                                                                                                                                                                                                                                                                                              <><><><><><><><><><><><><><><>
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Jimmy Pegorino's Missions
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Phil Bell will call you sometime after the “Truck Hustle” mission. His friend Jimmy Pegorino is looking for someone to work for him. Stop by Pegorino's mansion in Westdyke, Algonquin wearing a smart suit and smart shoes to accept a mission from him.

Mission 1: Pegorino's Pride
Get in the car with Pegorino and the others and then start towards the old refinery in Acter Industrial Park. When you reach the spot, make your way to the vantage point in the building across from the meeting place. Use the Sniper Rifle to observe the meeting. Keep your weapon trained on one of the people Pegorino is speaking with and take the shot when red markers appear over the enemies. Quickly pick off the marked enemies surrounding Pegorino, and then take out the car full of enemies that arrives shortly after. When you can't spot anymore enemies from the vantage point, get back to street level and move towards the refinery.Pegorino's been hit and his life is fleeting fast, so you can't afford to take your time here. Use the Sniper Rifle to kill the two guys to the right of the refinery, and the guy at the top of the stairs, and then start towards Pegorino's location. There is an enemy hiding to the left of the first doorway, so watch out. Fight your way over to Pegorino before he expires to rescue him. The Pavanos then attempt to make off with Pegorino's tribute, so you're going to have to follow them and get it back. Pursue the Pavanos until they crash, then kill all four of them and pick up the tribute. Drive Pegorino back to his place to complete the mission.

Mission 2: Payback
Make your way to the marked diner in Acter. The Pavanos are headed to a meeting, so start following them there. Don't drive too closely behind them because they'll be able to fire at your vehicle that way. They'll lead you to an AutoEroticar showroom in Alderney; keep your distance from the place when they first pull in, as its swarming with enemies. You could probably wipe most of the enemies out with an RPG or Grenade by blowing up the cars parked in the lot. That kind of destruction will surely catch the attention of the authorities, however. Kill each and every marked enemy to complete the mission.

Mission 3: Flatline
Make your way to the nearby hospital in Leftwood and enter unarmed. Enter the changing room, which is next to the ER reception desk, and change into doctor's scrubs. Then, head down the hall beyond the desk and enter the room where Anthony is being treated. When the guest leaves, unplug the life support machine next to his bed and stand by while he kicks the bucket.
As you surely noticed on your way in, there are quite a few cops in the hospital, so trying to make a run for it probably isn't your best bet. You'll have to fight your way out, and in this case a Shotgun will serve you well in the narrow corridor. Fight your way to the car you used to drive in and take off. There is a spray shop a short ways north from the hospital if you want to go for that, but it will only work if the police do not see you enter. The mission is complete once you have lost the wanted level.

Mission 4: Pest Control
You're going to have to kill somebody, but whom? You'll get a call from Pegorino shortly after the cutscene; he's made up his mind, and it's Ray. Travel to East Holland, and drive into the marker there to begin. Ray and his bodyguards must be eliminated. They are not wise to you at first, but they'll turn hostile as soon as you fire at one of the vehicles.
Everyone in Ray's party is armed and will fire at you in unison, which can result in an exceptionally quick death. For this reason, make the first strike a lethal one. Drive right up behind the bodyguard vehicle and fire at the goons inside through the back window. You can probably empty the car without destroying it, just make sure that everyone is dead before you move on to the next vehicle. You'll probably need to destroy the second vehicle to kill them all, but aim for the first gunners to avoid getting killed yourself. The mission is complete when all eight of the targets have been eliminated.
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Gambetti's Missions
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Your contact at U.L. Paper will call you sometime after the “Payback” mission in Jimmy Pegorino's mission line. He knows of an individual who needs some work done. Meet Mr. Gravelli at the hospital in Schottler, Broker to get started.

Mission 1: Entourage
Travel to the Grand Easton Terminal in Algonquin to meet with the politician. Get in the car with the politician and start following the convoy car. When the unexpected roadblock is reached, you then must fight off a couple of waves of gangsters before you can move on. Each enemy is marked on your radar, and a couple of them will appear on the roof of the building to your left when you first regain control over Niko.
There is a health pack in the alleyway you start off in, and also a couple of cars parked nearby. For the most part you will want to remain in the alleyway, only moving out to eliminate the enemies on the building next to you once the others have been dealt with. Just make sure that you remain close to a car, because you'll have to get Jefferson out of there quickly once things have cooled down.
As soon as all of the enemies have been eliminated, get in one of the cars and start towards the civic citadel. Four attack cars appear shortly after the initial waves, so you'll have to lose them first. Once you have escaped, drive into the marker outside of the civic citadel to complete the mission.

Mission 2: Dining Out
You may want to invest in some Body Armor for this job. Make your way to the marked restaurant in Alderney City and step inside. The guy at the front desk won't let you meet with Kim, so you'll have to use a gun to get your way. Kim is having a meeting with the restaurant manager on the second floor. Kill the guy at the front desk and then move over to the nearby doorway.
There are a number of SMG-wielding enemies up the stairs and along the walkway in this area that can tear through your health if you aren't careful, so be sure to clear the walkway from the ground floor before heading up the stairs. When the way is clear, enter the manager's office and point your gun at him to get him talking. He tells you that Kim heard the commotion downstairs and has since taken off. Grab the Body Armor on the manager's desk, kill him to be safe, and then exit the room. The walkway has been repopulated with enemies, so seek some cover and clear the way before moving on. Kim went through the kitchen, the entrance to which is along the walkway. Enter the kitchen, grab the health pack at the other end if need be and then step out onto the fire escape. There is a car and motorcycle below; Kim gets in the car, leaving you to the motorcycle. Chase after Kim's getaway car and hit it with gunfire. Be sure to keep to the left side of the vehicle, as to not give Kim's passenger a shot at you. Eliminate Kim to complete the mission.

Mission 3: Liquidize the Assets
Get to the compound in Acter, Alderney. You are to destroy the five vans in this compound, but they are well-guarded. There are a couple of ways to get into the compound; you can hop right over the fence and go in with guns blazing, or you can try the more subtle approach. For the latter option, start by climbing over the fence to the right of the compound's main entrance. From the giant, red Xero tank, head north until you reach a wall (refer to the radar in the image below for the exact location). Climb up onto the dumpster next to the nearby building, then onto the roof of the shed behind it, then up onto the wall and from there onto the first vent. Ascend using the upper vents and then finally climb onto the building's rooftop. Next, climb up onto the taller, neighboring building, and then climb up the ladder to reach a sniper perch
Cap the unsuspecting guard up here and then pick up the Sniper Rifle that he was neglecting. From this spot, and with this weapon, you can clear the enemies on the rooftops around the compound to make things a bit easier. Of course, it's not as if you are invulnerable here; the enemies below, as well as those on the surrounding rooftops, can still hit you, so you're going to have to stand a bit back and snipe them quickly. Before you start sniping, be ready for the enemy that will come through the stairwell door, as he will certainly be a problem if ignored. There is also a Body Armor vest near the stairwell door, so pick it up or save for later. Once your Sniper Rifle is spent, use your other weapons to eliminate the visible enemies below. You can crouch to improve your aim, and zoom in by clicking the Right Thumbstick/Right Analog Stick.
When the compound is empty, take the stairs down to the ground floor and exit the apartment. Seek and destroy each of the five vans to complete the mission. Remain vigilant and ready to deal with any enemies you may have overlooked, however.
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Finale
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Warning! ... Containes spoiler at the end.
This is the tail end of the GTA IV storyline. Complete Gambetti's mission line to trigger the first mission.

Mission 1: That Special Someone
Make your way to Hove Beach back in Broker and pick up Roman at the marked location. Then, travel to the rendezvous point at the Francis International Airport to trigger a cutscene. Your choice to kill Darko Brevic or let him live will only effect the dialogue afterwards, so do what you will with him. Once you've made your decision, drive Roman to Brucie's place to complete the mission.

Mission 2: One Last Thing...
Shortly after “That Special Someone,” you will get a call from Jimmy Pegorino; he needs to speak with you. Travel to the Honkers club in Tudor, Alderney and hit the marker there to trigger a cutscene.
Just a heads up: there are two different endings, and the ending you unlock is determined by a choice you will have to make shortly. If you wish to see both endings without having to play through all of the missions a second time, create a separate save file after the cutscene.
Now you must choose between “Deal” and “Revenge.” Travel to the marker of your choosing to trigger that mission. What you choose to do will affect the ending. If you need to know how the ending will be affected based on your decision, scroll down to the bottom of this page, but only if you're okay with having the ending spoiled.

Deal: If the Price is Right
If you chose to listen to Roman and work for Dimitri, travel to the “Deal” marker in Tudor, Alderney to meet with Phil Bell. If you aren't well-suited, pick up some Body Armor and a Carbine Rifle with plenty of ammo before you begin. Get in a car with Bell and drive to the nearby docks. Once you're inside, hit the marker to trigger a brief cutscene. Afterwards, get out of the car and follow Bell up the nearby ladder. Follow him across the rooftop and drop down the skylight after him.
The office with the cash is at the other end of the building, and unfortunately there are about four dozen enemies between here and there. However there is plenty of cover in the warehouse and if you are outfitted with a Carbine Rifle, dealing with these enemies should not prove too difficult. There's no time limit, so no need to rush. You can zoom in with your weapon by clicking the Right Thumbstick/Right Analog Stick; by doing this and crouching at the same time, your shots should be quite accurate granted you are using a Carbine Rifle. Kill as many enemies as you can from the upper walkway before moving down to the walkway below. Once you're on the ground floor it's just about moving between cover to clear the enemies around you until you reach the midpoint. There is a health pack next to a pillar in the middle of the warehouse, so pick it up if needed.
Follow Bell up onto the walkway at the other end of the room and take out the enemies along there. The office door is at the far end of the walkway. The buyer takes off with the money, forcing you to chase after him. Get back down to the ground floor and get in one of the vehicles parked outside. The buyer chooses to use a bulky truck as a getaway vehicle, so catching up with him won't be a problem. Drive to the left of the truck to give Bell a shot at the driver through the window, or aim and take him out yourself. When the buyer is down, collect the money and drive Phil back to Tudor to complete the mission, earning a substantial monetary reward in the process.
Mission 3: Revenge: A Dish Served Cold
If revenge is what you're after, travel to the “Revenge” marker in East Hook, Broker to get started. Bring along Body Armor and a Carbine Rifle with plenty of ammo because you're in for quite a firefight. When you reach the spot, you'll be given an overview of the situation. Dimitri's in the ship's hold and the doors to the hold are controlled from the bridge. So, you must first get to the bridge to open up the hold, allowing you to drop in and exact your revenge. There is a fairly heavy presence of goons aboard the ship, so Dimitri will be a bit hard to get at, but conveniently enough there is a Sniper Rifle on the nearby crane. Climb the ladders up to the vantage point and pick up the rifle that's there.
Note that this thing isn't rife with ammo, nor are you invulnerable from this location, but you can at least take out a good number of the guys around the ramp if you're a good shot. Don't underestimate the range of the Carbine Rifle, either; click the Right Thumbstick/Right Analog Stick to zoom in and crouch for a better shot. When the deck is relatively clear, climb down from your perch and step onto the ship. Once you're on the deck, it's just a matter of taking cover and picking off the enemies that remain. Afterwards, head to the doorway at the south end of the deck and eliminate the enemies in the cabin.
When the room is clear, climb up the stairs at the other end and take cover next to the corridor entrance. There are several enemies down this corridor, so make sure that they've all shown themselves before moving through. You can find Carbine Rifle Ammo through the first door on the left, and Body Armor through the second door on the right. At the other end of the corridor, step through one of the doorways and open fire on the enemies along the walkway. When the walkway is clear, climb up the steps to reach the bridge. Kill the guy inside, pick up the body armor, and then use the controls to open up the cargo hold. Enemies have spawned on the deck and on the walkways below you, so proceed with caution. Make your way over to the opening on the deck and drop through. You're dropping right into enemy territory, so take cover immediately. There is plenty of cover to choose from, and not very many enemies standing between you and Dimitri. There is a health pack at the north end of the hold; use it to patch yourself up, or note it for later use. Move up between cover and clear out the enemies around you, then move to back of the hold to confront Dimitri. Be ready to take cover immediately following the cutscene, as Dimitri will send one last wave of goons your way. Kill off the goons—using the explosive tanks to your advantage—and then set your sights on Dimitri. You can take him out with a well-thrown Grenade if he's hiding behind cover, otherwise switch to a piece of cover that will allow you to get a bead on him and then fire away. After the brief cutscene, aim at Dimitri and pull the trigger when the reticule changes to perform a satisfying execution. Once you've exacted your revenge, make your way out of the hold and off of the ship to complete the mission.

Mission 4: Mr. & Mrs. Bellic
Put on your best suit and make your way to the church in Little Italy, Algonquin when the time comes. Watch the cutscene…
Endgame: A Revenger's Tragedy/Out of Commission
Make sure you have Body Armor and a Carbine Rifle before attempting this mission, as the two will make for a much easier time. Your target is either Pegorino or Dimitri here. Travel to Alderney City and get in the marked car with Little Jacob. Start following the goons, but not close enough to give the gunmen in the passenger's seat a shot at you. Remain at least three car lengths from the car to avoid getting hit by gunfire. You're in for a long drive, but eventually you will reach the spot in Westdyke, Alderney. There's a mess of enemies outside of the old casino where your target is holed up, and you're going to have to take them all out before heading inside.
Take out the enemies on the roof of the casino and as many of them as you can in the lot from behind the car before moving up to a different piece of cover. When the lot is clear, locate the hotel entrance and start picking off the enemies inside. There is a health pack next to the stairs that are to your left upon entering, so use it to patch yourself up when you have the chance. When the first room is clear, head through the doorway at the other end to trigger a cutscene.This is where things differ…

Deal: A Revenger's Tragedy
Head up the stairs after Dimitri, but don't charge through the door, as several goons are waiting on the other side. Dimitri isn't going anywhere, so take your time. Kill the two guys through the door, and then look to your right to spot two more guys up on the roof. Continue after Dimitri afterwards to spot him getting into a helicopter. After the cutscene, quickly swim over to the boat, get in the driver's seat, and start after Dimitri's helicopter. Be very careful, as rockets and gunfire will be sent your way. The rockets are easy enough to dodge, just keep an eye out for them and bank if one is about to hit the waters close to you. You'll  be taking fire from one of Dimitri's goons if you are close enough behind the copter, but you must stay as close behind him as possible because eventually Little Jacob will show up in a helicopter of his own to rescue you. You must hit the marker beneath Jacob's helicopter before it disappears. It is a relatively small window of opportunity, so with any luck you're fairly close behind Dimitri's helicopter when Jacob shows up.
When you've gotten hold of the helicopter, mash the indicated button to pull yourself up. You'll then be in control of the helicopter. Keep up with Dimitri's helicopter until the inevitable crash on Happiness Island occurs. This is where you shall exact your revenge. Dimitri is denoted by the large, red circle on your radar, so avoid all other hostiles by running around them and towards Dimitri. When he finally stops running, stand your ground and hit him with everything you've got until he falls.

Revenge: Out of Commission
Head up the stairs after Pegorino, but don't charge through the door, as a couple of his goons are waiting for you on the other side. Pegorino isn't going anywhere, so you can take your time here. Kill the two guys outside the door, and then follow Pegorino down the ladder at the far end of the roof. Immediately take cover and pick off the goons a
long the street. Get to Pegorino's boat and hop on the motorbike on the beach. Now all you must do is follow the boat from the coastline. Eventually Little Jacob will appear overhead in a helicopter; speed up and hit the marked jetty to reach him. When you've gotten hold of the helicopter, mash the indicated button to pull yourself up. You'll then be in control of the helicopter. Keep up with Pegorino until the inevitable crash on Happiness Island occurs. This is where you shall exact your revenge. Pegorino is denoted by the large, red circle on your radar, so avoid all other hostiles by running around them and towards Pegorino. When he finally stops running, stand your ground and hit him with everything you've got until he falls.

SPOILERS!
If you choose to make the deal with Dimitri, Roman will die during “Mr. & Mrs. Bellic,” but you will also earn $250,000. If you choose to get revenge on Dimitri, Kate will die during “Mr. & Mrs. Bellic.” Either way, you're going to lose someone. It's your choice, but if you're looking for authorial advice, keep Roman alive; you won't be able to make use of his free taxi ride call-in ability if he dies, and while losing Kate sucks, there are other datable girls in Liberty City.
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The End
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Credits

Me Ryan Stampton: For Makeing this guide
Supercheatsfor letting me publish my guide on their website
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Thank you for reading
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If You Have Any Quesions Please Send Me A Message On Xbox live My Gamertag's Are Ryan Stampton & Crickey Dude OZ
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