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Tom Clancy's Splinter Cell Double Agent Xbox 360 Cheats and Tips

We have 13 cheats and tips on Xbox 360. If you have any cheats or tips for Tom Clancy's Splinter Cell Double Agent please send them in here. We also have cheats for this game on : PlayStation 2 : GameCube : Xbox : PC : Wii : PlayStation 3

For more Codes for Tom Clancy's Splinter Cell Double Agent go to:
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Unlockables

Unlock ALL Multiplayer Maps

Win 6 games as a Upsilon Force member, Win 6 games as a Spy and play a total of 25 games.

Unlockable Skins

Play Multiplayer and get the following achievements to unlock the corresponding skins.

Unlock Spy - 2nd Skin:

Achieve Recruit Level with a general average higher than 1%.

Unlock Uspilon Forces - 2nd Skin:

Achieve Field Agent Level with a general average higher than 20%.

Unlock Spy - 3rd Skin:

Achieve Special Agent Level with a general average higher than 45%.

Unlock Uspilon Forces - 3rd Skin:

Achieve Commander Level with a general average higher than 95%. Unlocking the 3 Different Endings

To unlock the the different endings when the bomb is disarmed in t..


Unlockable Equipment

To unlock the following items for Single Player mode complete the corresponding special objectives.

Unlock Electric Lock Pick:

Complete the primary objectives in JBA HQ 1

Unlock EMP Device - Enhanced:

Complete the primary objectives in JBA HQ 1

Unlock Hacking Device - Force Hack Upgrade:

Complete the primary objectives in JBA HQ 2

Unlock Frag Grenade - Attachment:

Complete the primary objectives in JBA HQ 3

Unlock Gas Grenade:

Complete the primary objectives in JBA HQ 1

Unlock Sonic Grenade - Attachment:

Complete the primary objectives in JBA HQ 2

Unlock Night Vision - Enhanced:

Complete the primary objectives in JBA HQ 3

Unlock Gas Grenade - Attachment:

..


Unlock Elite Difficulty

Successfully beat the main storyline once to unlock this mode which makes enemies even tougher than the Hard difficulty and only gives you your OCP Pistol and a knife but no SMG.


Cube Breaker

Well I just recently started playing splinter cell and I got stuck on the Cube Part. Where you have to put a curtain numbers in order and was wondering if anyone knew a secert of something that could help me pass this faster. And how I could also get to the observation room to see the bomb. Thanks


Let's get them fingerprints!

Alright, if you're like me, you've wracked your mind around until you have to scower the internet for hours looking for all the easiest places to find the fingerprints. Well, I found the best, easiest places to get them, and the harder places to find them, if you're daring.

Emiel: Pretty easy. After Emiel asks you to decode the E-Mail, wait for him to leave, and then scan the desk to the right of the computer, where he so genorously left you his fingerprints. If you want to be more daring, sneak into his office and scan them from the right side of his safe. Don't let Emiel see you!

Enrica (Or however you spell it...): She's pretty easy too. Go into the medical bay and pick the lock to get into the room. Don't get caught picking the lock, or it's game over. Turn off ..


Scanning voice...

In my last hint, I told you how to get the fingerprints around the JBA HQ. This time, I'll tell you where to get their voice scans. (yeah, yeah, I KNOW I spelled some names wrong, but you should get the basic idea anyways...)

Emiel: Probably the easiest, right there with Enrica, just start JBA HQ 2. When Enrica leaves you to do the mine assembly, immediatly move into the shadows and pull out your microphone. Look at the glass of the hallway Enrica just went into, and you'll see two outlines. The one on the left in Emiel, and the one on the right is Enrica. They'll be having a conversation, so suck up their voices and get to those mines! You can't really get any more "daring" than this, considering that you need Emiel's voice to get to his office where he'll talk again.


Bonus Level

~FOR THOSE OF YOU THAT HAVEN'T BEATEN THE GAME, DO NOT READ THIS~

There is an actual last level of the game. Some of you might not have found it because in order to play it you must NOT kill Lambert. If you killed Lambert you know that after you difuse Emile's bomb the SWAT arrive and capture you. Well, in order to get the last level you MUST NOT kill Lambert. After finishing the level the credits come up, so it seems the game is over, but it isn't. I waited through the credits but you might be albe to just skip them. Just to be safe save before the SWAT arrive so if you skip the credits and the level doesn't load then you can simply load the game and not have to redo the level. After the credits you see the "Checkpoint" screen come up and the last level begins. It's a simple level ..


Hints

Here are some hints for Tom Clancy's Splinter Cell Double Agent:

Your pistol has an electronic disable device, aim at a light or camera, press the left trigger and the light or camera will be temporarily disabled. You have to aim properly otherwise you'll have to try again.

Your machine gun has several attachments that you can use, here is what each what does:

Airfoil round: Fire one at an enemy and it will temporarily disable him, he will stay standing up and he will not move, making it easier to grab him from behind, kill him, ect. Firing two will render the enemy unconsious, he will drop to the ground.

Sticky shocker: Firing one at an enemy will send a powerful electrical shock that will render him unconsious and he will drop to the ground.


Easter egg; well, sort of

On JBA HQ mision 2, Note: this is on the XBox 360. You will see Carson Moss walking around the compund asking if everything is secure around the compund. Do yourself a favor and follow Moss for a while. I was just going to the server room to "check" on my old pal Stanly Dayton. Note: this is by the mine building machine. He talks on his radio and says,"Is anything good on TV?" He is asking if everything is as normal on the cameras. If you listen very close, you will hear the man on the radio say," Nothing but Carl picking his nose again. He forgot that we had cameras in the compound." I laughed so hard that I think I lost my voice that day!


Starfleet Intelligence

To get the best ending on this game what you have to do is on the last level when you have to defeat the JBA when you reach the last floor where the bomb and where the JBA boss is (Forgot his name) kill the guards and then run upto the boss and knock him out, defuse the bomb then you should end up on another level with Carson Moss and his guards, on this level get to the bridge and use your lock pich then your hacking device (bear in mind you only have about 10:00 mins to complete the level) after you hack the bomb go out of the bridge door and Fisher should jump of the boat.


EYE see you...

Alright, bad pun, I know, but regardless, this is the locations of all retinal scans in the game. Once again, I apologize for bad spelling.

NOTE: All scans, with the exception of Moss, must be gotten in JBA HQ 4. Also, I put them in the order that you usually get them. Sometimes, you get Dayton before Enrica, but this is the order than I got them, so meh.

Jamie: Easiest to get. At the beginning of the level, you're given the choice to kill Lambert, or spare him and kill Jamie. Shoot Jamie. Your JBA trust is now all gone and you have to go get your rifle and goggles to have even a chance of getting to the end, but you'll have a better chance of getting the best ending, and you'll get Jamie's retinal. When Lamber finishes talking to you, just walk over to Jamie and sc..


Files, files everywhere...

Okay, I decided to come back with the locations for all the files. Lucky you. They can all be found on JBA HQ 4, but it makes it easier on yourself later if you sneak around and get them before then. There's only one file that can only be found on JBA HQ 4, and it's on the way to the bomb, so that's pretty easy. I apologize for the bad spelling once again.

Medical Files: Everyones medical files are in one cabinet, and they can be found in JBA HQ 1! Fun. Go to the medical bay to find Enrica there. She'll talk to you for a bit before retreating into the office. Pick the lock on the room that she just went into. Before opening it, crouch, use the stealth open and open it as quietly as possible. Slowly creep forward and open the cabinet right in front of you. If you're really quie..


Stealth tips

Well, this game is very difficuly, even on easy mode, so here are some tips to help you get past those darn guards!

-Always crouch. This makes you less visible, and also lets you move much more quietly if standing. You should normally be crouched all the time.

-Hug walls. By clicking the left thumb stick in while next to a wall, you'll put your back to it. This is a very useful trick for watching enemies around corners, and staying out of sight. In addition, if you're looking around a corner while crouched, and a guard comes, you can grab him when he gets close enough. Be careful, as this method is noisy.

-Stay in the shadows. Shadows may seem like just another thing the team who wrote the code for the game had fun with, but it's actually a good hiding spot! Let me b..


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