Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free

    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.
Avatar
go
Follow the dark path or use the light
Thank you for printing this page from www.SuperCheats.com. Remember to come back to check for more great content for Red Faction: Guerrilla.

A Guerilla's Mini-guide to Survival 1: Weapons hint for Red Faction: Guerrilla

 
SHARE
 
 

A Guerilla's Mini-guide to Survival 1: Weapons

Here are some hints to survive in the Red Faction universe.
(I play on hard dfficulty so almost everything is going to be explained as if it were on hard.)


WEAPONS

First, know that THERE ARE NO STYLE POINTS.

-Projectile
You may enjoy the exlosion from a rocket launcher, but when surrounded be EDF troopers in cover, it might be better to focus on survival. There are three classes of AI weapons: rifles, shotguns, & custom-made. Here,the logical choice is a rifle. The rifle class weapons are the pistol, the EDF standard assault rifle, the Enforcer heat-seeking rifle, the cover-disintegrating Nano Rifle, & the cover-destroying Gauss Rifle. Each one has it's ups & downs. My personal preferences are the pistol & the assault rifle. Both seem like the most accurate & I'm comfortable using them.

The custom-made weapons are pretty entertaining, if not effective. There's the grinder, the arc welder, & the rocket launcher(standad & thermobaric). What's special about these is that each weapon has it's own unconventional way to use out. The first two make for good killers, the second make for good shows.

-Explosives
These are cool. You can put them wherever you'd like, then stand back & watch the show. The remote charge is good for building destruction, as well as sabotage. The mines are good for ambushes, as well as the convoy event.

Before you go off & raid a military compound, think; will I have enough ammo to go in & back out? That's why I pick the loadout I play with:

A- Stonebreaker
X- Demo Charges
Y- Assault Rifle/Pistol
B- Rocket Launcher

In the case that I run out of assault rifle ammo, it's very common among EDF & Guerillas, so if I ever do run out, I can scavenge. More ammo is only one sledgehammer away.

Enjoy part 1, more will be coming soon.

Better Red than dead.

Gamertag- SoONEr Magic52


Added by: SoONEr Magic52 Sep 1st 2009, ID#4916

 
 
 
 

Who
Questions?
Forum
 
 

Comments for this hints and tip.

Add a comment
 

No comments yet. Tell us what you think to be the first.


 
 
Game Talk
Pokemon GO Finally Reaches France
Pokemon GO Finally Reaches France
Pokemon movie given go-ahead
Pokemon movie given go-ahead
10 Essential Console Games for 2016
10 Essential Console Games for 2016
8 Top Tools of an Elite Gamer
Six New Pokemon Added To The Alola Region
8 Things We Love About Pokemon Go
Darkrai Joins Pokken Tournament
Pokemon GO Comes To Italy, Spain & Portugal
5 Tips to Reach 1,000 Trophies in a Week
Call of Duty Black Ops III DLC Pack, Descent Available Now on PS4